fix(client): Apply sleep prevention to some avatar generation calls

This commit is contained in:
Blade Barringer 2016-09-10 22:41:20 -05:00
parent aac38dda91
commit b8878df6bd
4 changed files with 4 additions and 4 deletions

View file

@ -19,7 +19,7 @@ mixin achievementAvatar(badge,margin)
.col-xs-4(style='padding:0')
.herobox(style='padding:0; width:0; height:7em; margin:auto #{margin}em')
.character-sprites(style='width:0')
+generatedAvatar
+generatedAvatar({sleep: false})
.col-xs-4(style='padding:0')
div(class='achievement-#{badge}2x' style='margin: 2em auto')

View file

@ -9,7 +9,7 @@ script(type='text/ng-template', id='modals/levelUp.html')
.row
.herobox(style='margin:auto 8.3em; width: 6em; height: 9em; padding-top: 0; cursor:default')
.character-sprites(style='margin: 0; width: 0')
+generatedAvatar
+generatedAvatar({sleep: false})
.row
.herobox(style='margin:auto 8.9em; width: 6em; height: 0; padding-top: 0; cursor:default')
.avatar-level(ng-class='userLevelStyle(user)')=env.t('level')+' {{user.stats.lvl}}'

View file

@ -101,7 +101,7 @@ script(type='text/ng-template', id='modals/questDrop.html')
.col-xs-4(style='padding:0')
.herobox(style='padding:0; width: 0; height: 0')
.character-sprites(style='width:0')
+generatedAvatar
+generatedAvatar({sleep: false})
.col-xs-4(style='padding:0')
.herobox(style='width: 6.7em; height: 5em; position: absolute')
.avatar-level(ng-class='userLevelStyle(user)')=env.t('level')+' {{user.stats.lvl}}'

View file

@ -17,7 +17,7 @@ script(type='text/ng-template', id='modals/achievements/wonChallenge.html')
.col-xs-4(style='padding:0')
.herobox(style='padding:0; width:0; height:7em')
.character-sprites(style='width:0')
+generatedAvatar
+generatedAvatar({sleep: false})
.col-xs-4(style='padding:0')
.container-fluid
.row