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chore(ultimateGear): take ultimategear offline until it's fixed (see https://github.com/HabitRPG/habitrpg/issues/2232)
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1 changed files with 7 additions and 1 deletions
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@ -56,12 +56,18 @@ div(ng-if='profile.achievements.perfect || user._id == profile._id')
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small=env.t('perfectText', {perfects: "{{profile.achievements.perfect || 0 }}"})
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hr
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div(ng-if='profile.achievements.ultimateGear || user._id == profile._id')
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//-div(ng-if='profile.achievements.ultimateGear || user._id == profile._id')
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.achievement.achievement-armor(ng-show='profile.achievements.ultimateGear')
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div(ng-class='{muted: !profile.achievements.ultimateGear}')
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h5=env.t('ultimGearName')
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small=env.t('ultimGearText')
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hr
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// Remove the following when ultimate gear is fixed (https://github.com/HabitRPG/habitrpg/issues/2232):
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div(ng-if='user._id == profile._id')
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div.muted
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h5=env.t('ultimGearName')
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small <a href='https://github.com/HabitRPG/habitrpg/issues/2232' target='_blank'>Returning soon</a>
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hr
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div(ng-if='profile.achievements.beastMaster || user._id == profile._id')
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.achievement.achievement-rat(ng-show='profile.achievements.beastMaster')
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