chore(ultimateGear): take ultimategear offline until it's fixed (see https://github.com/HabitRPG/habitrpg/issues/2232)

This commit is contained in:
Tyler Renelle 2014-03-30 18:15:31 -06:00
parent 2031b23a91
commit c7f7a07aed

View file

@ -56,12 +56,18 @@ div(ng-if='profile.achievements.perfect || user._id == profile._id')
small=env.t('perfectText', {perfects: "{{profile.achievements.perfect || 0 }}"})
hr
div(ng-if='profile.achievements.ultimateGear || user._id == profile._id')
//-div(ng-if='profile.achievements.ultimateGear || user._id == profile._id')
.achievement.achievement-armor(ng-show='profile.achievements.ultimateGear')
div(ng-class='{muted: !profile.achievements.ultimateGear}')
h5=env.t('ultimGearName')
small=env.t('ultimGearText')
hr
// Remove the following when ultimate gear is fixed (https://github.com/HabitRPG/habitrpg/issues/2232):
div(ng-if='user._id == profile._id')
div.muted
h5=env.t('ultimGearName')
small <a href='https://github.com/HabitRPG/habitrpg/issues/2232' target='_blank'>Returning soon</a>
hr
div(ng-if='profile.achievements.beastMaster || user._id == profile._id')
.achievement.achievement-rat(ng-show='profile.achievements.beastMaster')