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Merge pull request #7941 from gambtho/develop
When blocking a user, make them rest at the inn - fixes #7935
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commit
e5f2a06491
2 changed files with 5 additions and 1 deletions
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@ -68,6 +68,7 @@ describe('PUT /heroes/:heroId', () => {
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expect(hero.contributor.level).to.equal(1);
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expect(hero.purchased.ads).to.equal(true);
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expect(hero.auth.blocked).to.equal(true);
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expect(hero.preferences.sleep).to.equal(true);
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expect(hero.notifications.length).to.equal(1);
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expect(hero.notifications[0].type).to.equal('NEW_CONTRIBUTOR_LEVEL');
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});
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@ -169,7 +169,10 @@ api.updateHero = {
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_.set(hero, updateData.itemPath, updateData.itemVal); // Sanitization at 5c30944 (deemed unnecessary)
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}
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if (updateData.auth && _.isBoolean(updateData.auth.blocked)) hero.auth.blocked = updateData.auth.blocked;
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if (updateData.auth && _.isBoolean(updateData.auth.blocked)) {
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hero.auth.blocked = updateData.auth.blocked;
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hero.preferences.sleep = true; // when blocking, have them rest at an inn to prevent damage
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}
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if (updateData.flags && _.isBoolean(updateData.flags.chatRevoked)) hero.flags.chatRevoked = updateData.flags.chatRevoked;
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let savedHero = await hero.save();
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