* load messages per conversation
* only sort ones in ui
* add contributor to message
* fix correct message layout/message
* mugenScroll on chatMessages
* fix lint, no mugen-scroll, use own scroll handler
* fix height / margin of modal + use button to load more
* fix tests
* user data from inbox
* style "load earlier messages"
* move mapMessage to the inbox api result / extract sentMessage of members-api-controller
* fix test back
* fix test
* keep last scroll position
* just set the Id of the returned message instead of all other properties
* fix add new messages (buttons were hidden) + load more
* item-mounted debounce to trigger the re-scrolling
* WIP(groups): quickish wins
* WIP(groups): two quick wins
1. Don't show task creation button if user is not leader or manager
2. Don't require JS confirm() for approving tasks
* fix(group-plans): allow delete from options button
* fix(group-plans): update tasksOrder when task deleted
* fix(group-tasks): dismiss notification when user takes action
* refactor(tasks): DRY out create button styling
* fix(group-tasks): sync after claiming/unclaiming
* fix(claiming): better sync and notif handling
* fix(tasks): force sync instead of explicitly clearing notif
* fix(tasks): reposition task creation button
* fix(group-tasks): default to single completion
* fix(group-tasks): move completion condition field above approval switch
* fix(group-tasks): todo validation error and approval notif dismissal
* fix(group-tasks): default single completion on client
* fix(group-tasks): move completion condition up more
* fix(group-tasks): maintain client-side user assignment list
* fix(group-tasks): remove approval notifications when task deleted
* fix(group-tasks): send assigned task to top of task list
* fix(group-tasks): remove useless tag filter dropdown
* feat(group-tasks): notify user of assigned task
* fix(group-tasks): don't allow approval of tasks w/ no approval request
* fix(tests): adjust expectations
* fix(group-tasks): more sensible action on assignment notif click
* fix(purchasing): more number validation
* test(purchasing): add error cases
Also refactor NaN check and create client mixin
* fix(purchasing): cover "purchase" cases
* Add message of cancelled quest in party chat
Issue #11093
* Delete trailing spaces
For successful passing the test
* Add test of cancelled quest's message
Also, added an explanation that partyMembers[1] hasn't accepted the invitation in the 'cancels a quest' test
* Fix: import Group
Import Group to pass Lint syntax test
* Move save function to Promise.all
* Fix moving save to Promise.all
* wip: define items as mixed objects
* add default owned gear
* mark modified
* more mark modified
* more mark modified
* more mark modified
* more mark modified
* fix common tests
* fix common tests
* update mongoose
* add itemsUtils
* use new util function in hall controller
* add tests for items utils
* update website/server to mark all items as modified
* start updating common code
* update login incentives
* update unlock
* remove changes to package-lock.json
* remove changes to package.json
* remove null/undefined entries from pinnedItems when an item is toggled - more inner checks + test
* drawer: fix when there isn't a page available
* rollback cleaning up pinnedEntries on item-toggle
* remove "re-setting" pinnedItems
* remove the filter
* Add if block to search for username if not valid uuid
* Add validationError check
* Modify test case and added test case for username
* Update description of API
* Update Test
* Correct test
* Change placeholder text in heroes.vue
* Refactor code
* Add quotes
* Update hall.js
* fix(various): correct issues from PRs rollout
1. Send Gems modal opens from profiles again
2. Contributor titles appear on hover again
3. Tags dropdown in tasks appears again
4. Only user's own @mentions get highlighted again
* fix(test): correct order of css classes in expect
- Adds the member's username to the challenge csv
- Updates to unit tests
- Issue #10955
Supports the ability for challenge owners to judge challenge winners
after the added functionality enabling users to modify their name
(display name). The added field ties the user to their results by
their username.
* Prevent progress being cleared when quest ends
changing group tests to make sure it keeps user's progress
fix and remove .only() from tests
* fix tests and check null case for clearing up user's quest without resetting progress
* Built
* Update .editorconfig
* Fixed filename ('translaotr.js' => 'translator.js')
* Fixed Filename
* User Unit Tests
* Writing tests for avatar.vue
* writing tests for getters/user.js
* Writing Tests for avatar.vue
* Writing Tests for avatar.vue
* writing tests for store/getters/user.js
* renamed file
* Integrated test into user.test.js
* Reverting
* Fetching most recent version
* +1 Level now adds a level
* updating to current version
* Minor edits to pass lint test
* Removing non-functional Tests
* Cleaning up
* feat(subscription): promo banner in modal
* feat(subscription): promo banner on main page
* fix(banners): remove extraneous margin adjustment
* fix(banners): various
* feat(promotion): gift 1, get 1
* fix(promo): various
* chore(promo): add Bailey
* fix(promo): use different email template for promo beneficiary
* fix(promo): turns out Winter is meaningful
* If user's cron will happen later today, start the task yesterday.
* Added default dayStart to taskDefaults.
* Removed the need to call shouldDo twice to calculate nextDue.
* Revert "Removed the need to call shouldDo twice to calculate nextDue."
This reverts commit e1467f2fc33cfb11e6a4fc667460df6a48b69d45.
* Removed defaults from taskDefault arguments.
* Got user from $store in copyAsTodoModal.vue.
* Fixed tests for taskDefaults to include mock user.
* Fix shouldDo tests when run in GMT timezone.
* Added test to taskDefault; added utcOffset to taskDefault.
* Replaced utcOffset with zone.
* Removed erroneous import.
* fix
Newly subscribed accounts receive erroneous notification that they have Mystery Items
* Added unit test for #10496
* Restored a previous unit test
* add hasCancelled method for group/user, prevent cancelling a subscription twice
* wip
* paypal: do not cancel a subscription twice
* make sure hasCancelled and hasNotCancelled return a boolean result
* Show accurate experience notifications
Add unit tests for exp notifications
* use array to compute exp and lvl values for notification changes
* Add tests for user loosing xp cases
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad646b23d9e3e394c1856f149d9a2d0995.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* rename hasAccess to canJoin for challenges
This is so the function won't be used accidentally for other
purposes, since hasAccess could be misinterpretted.
* add isLeader function for challenges
* allow challenge leader to join/modify/end challenge when they're not in the private group it's in
* delete duplicate test
* clarify title of existing tests
* add tests and adjust existing tests to reduce privileges of test users
* fix lint errors
* remove pointless isLeader check (it's checked in canJoin)
* new inbox client
* add tests for sendPrivateMessage returning the message
* update DELETE user message tests
* port v3 GET-inbox_messages
* use v4 delete message route
* sendPrivateMessage: return sent message
* fix
* prevent quest progress message in party chat when user is resting in the inn
* improve comment
* update tests now that the test group includes a new member (sleeping quest participant)
* adjust a test to fix lint failure (and make the test better)
* fix order of element assignments in test array
* remove commented-out code for purging PMs - no longer needed
https://github.com/HabitRPG/habitica/issues/7940#issuecomment-406489506
* adjust comments
* move cron code when sleeping / resting back into main body of cron code
* rename tests to use consistent terminology for sleeping
* add tests for cron when user is sleeping
* move sleeping tests to same place as non-sleeping test
This matches how the code has sleeping and non-sleeping code mingled.
* replace a broken test with new tests
The deleted test wasn't working correctly. The check that the user's
health hadn't decreased would have worked even if the user wasn't
sleeping because the Daily had been marked completed.
The new tests test both no damage from incomplete Dailies and
that Dailies are reset.
* add tests for Perfect Day buff and rename existing tests for consistent terminology
* remove old test code