Commit graph

12 commits

Author SHA1 Message Date
Sabe Jones
a7b5b6e20e Revert "fix(equipment): hack partially addressing #11015"
This reverts commit 0be1f3eb7c.
2019-04-11 12:16:16 -05:00
Randi Miller
f454700722 extending equipment modal hack to address #11015 (#11070)
* extending equipment modal hack to address #11015

* fix(modal): call hack only once, remove more dangling body props
2019-03-21 13:37:35 -05:00
Sabe Jones
0be1f3eb7c fix(equipment): hack partially addressing #11015 2019-02-25 16:59:28 -06:00
aszlig
4f2d066d66 client: Fix display of class bonus for other users (#10376)
Whenever one is hovering an item from another user, the bonuses of these
items are shown for the own user. So for example if you're a mage and
view a Royal Magus Robe of another mage, the class bonus is 6.

However if you're a warrior, the class bonus displays as 0 because the
attributes grid is always using the stats for the own user even if
viewing equipment of a different user.

I've fixed this by moving the user object to the properties in
attributesGrid and passing the current user from every other Vue file
that's using attributesGrid.

Not sure whether this is the right approach, as I'm no expert in Vue.js
but some testing with the client now shows the correct values.

Signed-off-by: aszlig <aszlig@nix.build>
2018-05-25 12:38:02 +02:00
negue
723b4f3451 Attributes UI Refactoring (#9887)
* include class bonus in sorting

* wip - show more information in the attributes grid

* attributes tooltip + dialog redesign

* fix stat calculation

* fix spacings

* show class in equip-gear-modal

* fix buy-modal attributes-grid, clean up css

* show attributes popover in profile-stats overview

* add class / purchase type colors to colors.scss - replace colors by variable - clean up

* translate strings
2018-02-09 16:47:38 -06:00
Keith Holliday
803f63d991
Added two handed message to weapons (#9839)
* Added two handed message to weapons

* Added two handed message to content api

* Fixed static notes text. Added support for RTL
2018-02-02 11:21:53 -07:00
Keith Holliday
3e0a7c70ed
Event off fixes (#9918)
* Added removes for all events

* Moved to beforeDestroy
2018-02-01 10:14:21 -07:00
negue
c56c69d464 market fixes 28th nov (#9593)
* list special gear by the `specialClass` - fixes #9485

* only disable the currencly label + value not the amount input - fixes #9492

* disable transformations on equipment previews - fixes #9497

* show boss strength - fixes #9522

* pin time travelers animals - closes #9382

* clean up + package-lock ?

* fix quest info
2017-12-05 14:09:34 -06:00
negue
4108a22d78 [WIP] bootstrap-vue upgrade (#9178)
* update bootstrap-vue to 1.0.0-beta.9 - remove all individual bootstrap components and use BootstrapVue into Vue

* change modal action names from show::modal to bv::show::modal

* check if drops are undefined

* fix modal widths - sellModal now using input instead of dropbox

* upgrade to bootstrap 4.0beta

* include package-lock changes

* fix app menu dropdown position

* upgrade bootstrap to beta2 (was missing grid offset and other fixes) - refix header menu position

* fix tags popup (auto width to max not working) - fix filter panel width (adding width: 100% works until max-width)

* show hide logo on different screensize (new css breakpoints - http://getbootstrap.com/docs/4.0/utilities/display/ )

* fix package-lock?

* fix active button style / app header toggle button

* fix package-lock !

* update package lock after merge - new mixin "openedItemRows" to save the "show more/show less" in stable

* mixin naming style

* fix buyQuestModal marginTop

* fix customMenuDropdown position

* fix userDropdown items
2017-11-08 18:40:37 +01:00
negue
2624b06729 [WIP] shops + market gear api (#8980)
* lock other classes gear

* fix avatar in equip-gear-modal

* fix seasonal shop

* seasonal : new gear type order

* fix pin gear (and get new gear on buying)

* API: /shops/market-gear  - refactoring pinnedGearUtils - move _isPinned to common/libs

* use shops.getMarketGearCategories to list the marketGear

* use shops.getMarketCategories instead of API-call

* mark gear reward items as locked

* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image

* Time Travelers Shop: open/closed state

* time travelers: show gear preview + hide sidebar if closed

* update resized images

* fix lint
2017-08-24 07:16:18 +02:00
Sabe Jones
69662f84df Choose Class modal (#8976)
* feat(modals): near-complete Choose Class modal
Also fixes avatar alignment in the Equip modal.

* feat(classes): send API requests from choose modal

* feat(classes): full functionality on choose modal

* WIP(classes): refactor class functions

* refactor(avatar): more intelligible sprites margin

* fix(imports): correct import syntax
2017-08-22 17:59:18 -05:00
negue
fcea1ecbc2 [WIP] multiplefixes for items / equipment / stable (#8938)
* highlight egg on dragging a potion - hide popover while dragging - flat show more button

* Show EquipGearModal on Item-Click - misc fixes

* disable dragging

* hide egg notes while dragging

* rename headgear to helm

* sort equipment by name & attributes

* set welcome-dialog flag

* show feeding notification

* select animals on click

* add hatchable popover back

* fix stable sortby A-Z

* remove property brackets
2017-08-13 18:18:46 +02:00