Commit graph

962 commits

Author SHA1 Message Date
Sabe Jones
bbbd1f9f73 Merge branch 'release' into develop 2018-05-08 18:41:13 +00:00
Sabe Jones
8df2b1e8c2 chore(i18n): update locales 2018-05-08 18:38:43 +00:00
SabreCat
24cceb1c91 feat(content): Cuddle Bundle 2018-05-08 18:28:33 +00:00
Sabe Jones
69a782a1db Party header sort WIP (#10330)
* WIP(groups): improved sorting WIP

* WIP(groups): split sort option and direction

* WIP(party): header sort cont'd

* feat(party): header sorting
2018-05-07 16:19:00 -05:00
Keith Holliday
54a4bba228
Removed update stats notification (#10339)
* Removed update stats notification

* Removed level up hook
2018-05-07 12:45:36 -05:00
Alys
8470f16f4f allow subscribers to buy their final monthly gem (#10331) 2018-05-07 15:20:28 +02:00
pengfluf
4fa2ef045d 10256 - The placeholder and the message row are fixed (#10307) 2018-05-04 16:04:06 -05:00
negue
c26696a9eb moving developer-only strings to api/common messages (#10258)
* move translatable string to apiMessages

* use apiMessages instead of res.t for groupIdRequired / keepOrRemove

* move pageMustBeNumber to apiMessages

* change apimessages

* move missingKeyParam to apiMessages

* move more strings to apiMessages

* fix lint

* revert lodash imports to fix tests

* fix webhook test

* fix test

* rollback key change of `keepOrRemove`

* remove unneeded `req.language` param

*  extract more messages from i18n

* add missing `missingTypeParam` message

* Split api- and commonMessages

* fix test

* fix sanity

* merge messages to an object, rename commonMessage to errorMessage

* apiMessages -> apiError, commonMessages -> errorMessage, extract messages to separate objects

* fix test

* module.exports
2018-05-04 16:00:19 -05:00
Matteo Pagliazzi
f226b5da07
Revert #10324 and #10323 (#10329) 2018-05-04 20:57:18 +02:00
Keith Holliday
8e04d6e284
Removed update stats notification (#10324) 2018-05-04 08:17:22 -05:00
Sabe Jones
3793e92b80 chore(i18n): update locales 2018-05-03 17:41:59 +00:00
Alys
84b16f28c2 remove statement about deletion feedback being anonymous 2018-05-03 21:31:06 +10:00
Sabe Jones
27c73e028a Merge branch 'release' into develop 2018-05-01 21:32:29 +00:00
Sabe Jones
451e08ce1c chore(i18n): update locales 2018-05-01 21:31:34 +00:00
SabreCat
30a717148e chore(event): end Spring Fling 2018-05-01 21:25:45 +00:00
SabreCat
bcf9670dbe feat(content): Armoire and backgrounds May 2018 2018-05-01 20:55:16 +00:00
Alys
5faf00d489 replace loading screen tip about buff arrow
The buff arrow no longer appears on your avatar.
2018-05-01 18:32:44 +10:00
Sabe Jones
006159cc9c Merge branch 'release' into develop 2018-04-30 20:46:03 +00:00
Sabe Jones
d6b5d275da chore(i18n): update locales 2018-04-30 20:45:27 +00:00
Matteo Pagliazzi
5f0ef2d8f0
Webhooks v2 (and other fixes) (#10265)
* begin implementing global webhooks

* add checklist item scored webhook

* add pet hatched and mount raised webhooks (no tests)

* fix typo

* add lvl up webhooks, remove corrupt notifications and reorganize pre-save hook

* fix typo

* add some tests, globalActivity webhook

* fix bug in global activiy webhook and add more tests

* add tests and fix typo for petHatched and mountRaised webhooks

* fix errors and add tests for level up webhook

* wip: add default data to all webhooks, change signature for WebhookSender.send (missing tests)

* remove unused code

* fix unit tests

* fix chat webhooks

* remove console

* fix lint

* add and fix webhook tests

* add questStarted webhook and questActivity type

* add unit tests

* add finial tests and features
2018-04-29 20:07:14 +02:00
Tyler Nychka
ae786f28a2 Fix locked class-specific gear after death fixes #10025 (#10212)
* Fix locked class-specific gear after death fixes #10025

* Update to allow items next in tier but not owned

* Updated logic

* Added tests
2018-04-28 17:34:08 +02:00
negue
4f963e99dc Purchase API Refactoring: Gems [Gold] (#10271)
* remove `keyRequired` - change to `missingKeyParam` - i18n-string

* extract & convert buyGemsOperation

* fix lint
2018-04-27 19:29:26 +02:00
Alys
84a20ef4f4 increase user count on home page from 2.5 to 3 million (#10257)
Uses a variable for the number instead of hard-coding it in the locales files.

Removes some old, unused locales strongs and an associated variable
from when we had a million users.
2018-04-25 10:48:04 -05:00
Alys
59a22805b9 changed message shown to muted users (after discussion with mods)
Adjusted apidocs comment to match.
Corrected the error type for that comment.
2018-04-25 20:40:21 +10:00
Alys
95865f5ec8 add a missing quote mark to the end of the Golden Knight's speech 2018-04-25 19:38:29 +10:00
Sabe Jones
9ab70ca276 chore(i18n): update locales 2018-04-24 18:44:30 +00:00
SabreCat
0b2c1e6d2e fix(pixels): Better alignment for Squirrel mounts
Also (1) updates an artist credit to a new usename, and (2) corrects a typo in migration comments
2018-04-24 18:37:33 +00:00
SabreCat
58ee6e9703 feat(content): Subscriber Mystery Items 2018/04 2018-04-24 18:36:19 +00:00
Sabe Jones
d787ad43d3 chore(i18n): update locales 2018-04-23 17:20:54 +00:00
Sabe Jones
adf3281bef chore(i18n): update locales 2018-04-19 19:28:43 +00:00
Sabe Jones
3a1888739a Merge branch 'release' into develop 2018-04-17 20:07:12 +00:00
Sabe Jones
4a8aaf7389 chore(i18n): update locales 2018-04-17 19:55:10 +00:00
SabreCat
9f06d78db6 Revert "moving developer-only strings to api messages (#10188)"
This reverts commit a42cb0e3ab. Testing hypothesis that this was causing Staging to break.
2018-04-15 17:09:15 +00:00
negue
a42cb0e3ab moving developer-only strings to api messages (#10188)
* move translatable string to apiMessages

* use apiMessages instead of res.t for groupIdRequired / keepOrRemove

* move pageMustBeNumber to apiMessages

* change apimessages

* move missingKeyParam to apiMessages

* move more strings to apiMessages

* fix lint

* revert lodash imports to fix tests

* fix webhook test

* fix test

* rollback key change of `keepOrRemove`

* remove unneeded `req.language` param

*  extract more messages from i18n

* add missing `missingTypeParam` message
2018-04-14 16:13:13 +02:00
negue
6c4c5b4697 always check for the quantity not (#10251) 2018-04-13 21:04:08 +02:00
Kip Raske
fa044ffb44 Feature/sortable reward area (#9930)
* Client POC

We need to wrap each draggable region it its own div or else the
"draggable" element will conflict with each other. This screws up the
styling but that is totally fixable

* Ah that ref was being used after all, changing back

* Scaffold out a new callback for when we drag these things

Next is going to be the hard part: I need to save the sort order for
these to the database. I don't even know if there is a schema but hey
this is the best place to start

* Firefox caching is the problem: don't actually need the wrapper div

So I guess I should try this in chrome and see how it works then come
back to firefox and figure out what the heck is going on

* Scaffolding out our API call to save the sort order

The endpoint doesn't exist yet so we will need to add that

* Ok we are now calling our API endpoint to reorder these things

Of course it doesn't exist yet so you get a 404 when you try, but that
is ok

* Defining api endpoint, a work in progress

In particular I really had ought to use _id for these too, it appears
that the primary way we detect order doesn't even use "key" at all.

* Switching to using the pinned item UUID

This has much better results, but of course the server and client logic
don't match now. Will have to keep working on my splice to make sure
that they are the same

* I thought this would fix our server/client mismatch but it is not it

Something is really wrong with my logic somewhere, maybe I need to
update the db step?

* Moving this logic to the "user" rather than "tasks" and key off path

Path is unique and is less finiky than dealing with string comparisons
with ids. Unfortunately everything is still not working... I suppose
user.update() doesn't care about the position?

* This client code caused quite a lot of problems if you dragged fast

We don't really need it it seems, so off it goes

* Updating markup and CSS so it actually looks good.

Everything is working horray!!

I did just notice the following bug: the popover text sometimes makes it
very annoying to drag because you can't drop over it@

* Cleaning up my comments in the API section user.js

I had a lot of TODOS that are mostly done now

* Fixing a spacing code standards thing

* Turns out we never use type, so we should remove this from the API call

* Adding pinnedItemsOrder into the user schema

And disabling my call in the frontend before I do any more damage

* Halfway to using pinnedItemsOrder

This isn't working yet but it is not going to break it horribly like it
was before.

* Hooking up inAppRewards to always produce sorted information

It is suspicially working right now even though I have not added the
seasonal stuff logic yet...

* Updating the comments in user.js in movedPinnedItem

It turns out that my bandaid fix to just get the ball rolling perfectly
does what I need it to do when we have a length discrepancy. So we are
getting much closer to the final product, just need lots of testing

* Cleaning up code standards kinds of things

* Yay, this fixes the popover issue

I hope this is the right "vue" way to do things, because I tried a bunch
of other things that definately were not the right way to do it. And
this appears to work too

* ** Partial Work ** Starting tests on api call for draggable items

Doesn't work, doesn't compile so don't include in PR!

* Test failing still...

This is worth a save. The api call grabs the seasonal items too, so we
can't get away from using the common functions and calls here to get the
actual list of items

* Okay have the first test passing

Need to clean up my linter problems though

* Planning out the next two tests and fixing my format problems

* 2nd Test case written, this time with the "more" odd case

* Making sure that we didn't mess with pinned items

* Huh... this test doesn't give me the expected result

Drat, I guess I found a bug

* Throw an error when we put garbage in our api call.

Well, before we got user.pinnedItemsOrder filled with a bunch of "null"
entries which is not ideal. it still worked, but isn't this confusing
enough already?

* Cleaning up the multitude of linting problems thanks gulp :)

* Writing tests for inAppRewards.js, but something is wrong

* Fixing my linting errors in inAppRewards tests

These tests still do not run though, so they may fail and I would not
know

* Applying Negue's fixes to inAppRewards.js test

It never occured to me that we shouldn't try to reach the database while
in the common tests. Well, we shouldn't do that, we should use the
common.helpers instead. Thanks!
2018-04-13 15:22:06 +02:00
Tyler Nychka
5449652bd2 pinned items fixes #10012 (#10216)
* Don't unpin non-gear items

Assumes that multiple of bundles, quests, eggs, potions can be bought

* Added tests

* Changed type checking and made variables global

* Lint fix
2018-04-13 15:19:44 +02:00
negue
1109ae308d convert buyQuest (gold) to the purchase refactoring / check quantity to be a number (#10244) 2018-04-13 15:14:51 +02:00
Sabe Jones
1c3e043fac chore(i18n): update locales 2018-04-12 18:37:36 +00:00
Sabe Jones
fa945c7689 Merge branch 'release' into develop 2018-04-11 01:38:10 +00:00
Sabe Jones
85c4e93763 chore(i18n): update locales 2018-04-11 01:37:27 +00:00
SabreCat
06181d0a1a feat(content): Squirrel Pet Quest 2018-04-11 01:32:49 +00:00
Alys
fb4d3e44d3 improve code and tests for banned words and slurs (#10211)
* remove removePunctuationFromString function from test code

It's not needed now that the test banned words don't contain underscores.

* prevent tests accidentally throwing messageGroupChatSpam

This commit makes the user for most tests have contributor tiers so
that the user can't trigger the messageGroupChatSpam error message
(for posting messages too quickly).

This is useful when some of the tests fail due to broken code
because that makes more messages be posted than expected. If the user
doesn't have tiers, the messageGroupChatSpam error message would be
triggered, which gives misleading information about the test failure.

* add tests for banned swear and slur words posted in mixed case

* allow banned word error message to show bad words in the same case the user typed them

* stop using randomly-chosen real banned words in tests

The test modified in this commit had been using real banned words,
which meant that those words were being displayed to the contributors
when the test failed.

NB the 'check all banned words are matched' test also uses the real
banned words but the test failure messages don't show the words.

* improve translatability of bannedWordUsed error message
2018-04-08 15:31:37 +02:00
Keith Holliday
f42955a0ba
Added initial account banned modal (#9868)
* Added initial account banned modal

* Fixed check for non logged in user
2018-04-06 08:33:38 -05:00
Sabe Jones
ab7459f4f3 chore(i18n): update locales 2018-04-05 21:08:53 +00:00
SabreCat
469db7c0e2 Merge branch 'develop' into release 2018-04-05 21:04:11 +00:00
SabreCat
952e813b30 feat(event): avatar customizations 2018-04-05 21:03:57 +00:00
SabreCat
6d9aa43c07 fix(purchasing): typo "substract" 2018-04-03 20:30:54 +00:00
Sabe Jones
f527221079 Merge branch 'release' into develop 2018-04-03 18:49:37 +00:00
Sabe Jones
a1207c1d8d chore(i18n): update locales 2018-04-03 18:48:56 +00:00