Commit graph

11 commits

Author SHA1 Message Date
Matteo Pagliazzi
f8d4a2bd6b client: update blue and yellow colors 2016-12-06 14:05:01 -08:00
Sabe Jones
d66041c280 chore(sprites): compile 2016-12-01 21:43:46 +00:00
Sabe Jones
0ba5df4164 chore(news): Last Chance Bailey 2016-11-30 20:43:55 +00:00
Sabe Jones
25b0ff38c4 Login Incentives (#8230)
* feat(incentives): login bennies WIP

* feat(content): incentive prize content WIP

* fix(content): placeholders pass tests

* WIP(content): Bard instrument placeholder

* feat(content): Incentives build

* chore(sprites): compile
and fix some strings

* WIP(incentives): quests and backgrounds

* fix(quests): correct buy/launch handling

* [WIP] Incentives rewarding (#8226)

* Added login incentive rewards

* Updated incentive rewards

* Added incentive modal and updated notification structure

* Added analytics to sleeping

* Added login incentives to user analytics

* Fixed unit tests and ensured that prizes are incremented and not replaced

* Updated style of daily login incentive modal

* Added rewards modal

* Added translations

* Added loigin incentive ui elements to profile

* Updated login incentives structure and abstracted to common.content

* Added dynamic display for login incentives on profile

* Added purple potion image

* Updated daily login modal

* Fixed progress calculation

* Added bard gear

* Updated login incentive rewards

* Fixed styles and text

* Added multiple read for notifications

* Fixed lint issues

* Fixed styles and added 50 limit

* Updated quest keys

* Added login incentives reward page

* Fixed tests

* Fixed linting and tests

* Read named notifications route. Add image for backgrounds

* Fixed style issues and added tranlsations to login incentive notification

* Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock

* Updated awarded message

* Fixed text and updated progress counter to display better

* Fixed purple potion reward text

* Fixed check in backgrouns reward text

* fix(quest): pass tests

* Added display of multiple rewards

* Updated modal styles

* Fixed neagtive 50 issue

* Remvoed total count from daily login incentives modal

* Fixed magic paw display

* fix(awards): give bunnies again

* WIP(incentives): more progress on BG shop

* fix(incentives): actually award backgrounds

* fix(incentives): more BG fixy

* fix(backgrounds): don't gem-buy checkin bgs

* Added dust bunny notification

* fix(incentives): don't redisplay bunny award

* chore(news): Bailey
and different promo sprite
2016-11-23 19:34:09 -06:00
Sabe Jones
80e9735b28 Turkey Day 2016 (#8231)
* feat(event): Turkey Day 2016

* fix(test): allow for free pet
2016-11-22 20:00:10 -06:00
Matteo Pagliazzi
64754777ed New Client: working navigation (#8131)
* initial work

* new client: working navigation and tasks showing up

* finish header menu and add avatar component

* fix sprites in new client

* initial header version

* initial styling for top menu

* more progress on the header menu

* almost complete menu and avatar

* correctly apply active class for /social and /help

* fix header colors and simplify css

* switch from Roboto to native fonts

* remove small avatar and add viewport

* fixes

* fix user menu with and progress bars

* fix avatar rendeting

* move bars colors to theme

* add site overrides

* fix tests

* shrinkwrap

* fix sprites path

* another try at fixing the sprites path

* another try at fixing the sprites path
2016-11-18 19:20:25 +01:00
Matteo Pagliazzi
257e932bc3 Vue Store (#8071)
* vue: use our own store in place of vuex

* vue store: add getters, watcher and use internal vue instance

* vue store: better state getter and credits to Vuex

* vue store: $watch -> watch

* vuex store: pass store to getters and fix typos

* add comments to store, start writing tests

* fix unit tests and add missing ones

* cleanup components, add less folder, fetch tassks

* use Vuex helpers

* pin vuex version

* move semantic-ui theme to assets/less, keep website/build empty but in git

* import helpers from vuex
2016-09-29 13:32:36 +02:00
Matteo Pagliazzi
7bb2f4a3fa fix semantic-ui site path 2016-09-27 10:09:46 +02:00
Matteo Pagliazzi
e3bcea4077 Add semantic-ui (#8076)
* client: add semantic-ui

* add README, disable google fonts

* karma: limit coverage to .vue and .js files

* add missing deps

* semantic-ui in assets folder
2016-09-27 09:34:45 +02:00
Matteo Pagliazzi
2f626c7875 Vuex (#8041)
* add vuex, cleanup client directory and create example components

* disale sample unit test

* disable import for non existing file

* correct regexp for unit tests, add simple test to avoid error, add babel-polyfill for Vuex

* add line wrongly removed, update regexp
2016-09-20 18:58:02 +02:00
Matteo Pagliazzi
4f3a9802c1 Vue Project Setup (#8018)
* add files for new client side and reorg gulp tasks

* add deps and script for new client

* fix webpack paths so that building works

* fix static assets not copied into prod build

* fix linting

* add eslint deps and re-enable it in webpack

* add most missing deps for client side and split .babelrc for client

* reorganize .eslintignore

* update client tests paths and .gitignore

* uncomment code

* client: move App component

* client: update oaths in App component

* fix client tests and add more deps

* add client side tests to npm test

* fix typo in depencency name

* update more deps

* fix karma.conf.js and upgrade phantomjs

* fix dep and move karma.conf to subdirectory

* update karma.conf.js position in Gruntfile

* try downgrading phantomjs

* Fixup client tests (#8032)

* Use phantom 2

* fix(tests): Fix refresher test

* gitignore translation mock

* Update karma version

* disable e2e tests for new client from build

* write vue templates with pug

* add basic routing

* remove unnecessary Function.bind shim

* remove unused dependency
2016-09-18 21:51:20 +02:00