{ "npc": "NPC", "npcAchievementName": "<%= key %> NPC", "npcAchievementText": "Backed th' Kickstarter project at th' maximum level!", "welcomeTo": "Welcome t'", "welcomeBack": "Welcome back!", "justin": "Justin", "justinIntroMessage1": "Ahoy there! Ye must be a landlubber here. My name's Justin, an' I'll be yer guide in Habitica.", "justinIntroMessage2": "T' start, ye'll need t' create an avatar.", "justinIntroMessage3": "Great! Now, what're ye interested in workin' on throughout this journey?", "justinIntroMessageUsername": "'Fore we begin, let’s figure out what t' call ye. Below ye’ll find a display name an' username I’ve generated fer ye. After ye’ve picked a display name an' username, we’ll get started by creatin' an avatar!", "justinIntroMessageAppearance": "So how'd ye like t' look? Don’t worry, ye can change this later.", "introTour": "Here we are! I've filled out some Tasks fer ye based on yer interests, so ye can get started right away. Click a Task t' edit or add new Tasks t' fit yer routine!", "prev": "Prev", "next": "Next", "randomize": "Randomize", "mattBoch": "Matt Boch", "mattShall": "Shall I bring ye yer steed, <%= name %>? Once ye've fed a pet enough food t' turn it into a mount, it will appear here. Click a mount t' saddle up!", "mattBochText1": "Welcome t' th' Stable! I'm Matt, th' beast master. Startin' at level 3, ye'll find eggs an' potions t' hatch pets with. When ye hatch a pet in th' Market, it'll appear here! Click a pet's image t' add it t' yer avatar. Feed 'em with th' food ye find after level 3, an' they'll grow into hardy mounts.", "welcomeToTavern": "Welcome t' The Tavern!", "sleepDescription": "Need a break? Check into Daniel's Inn t' pause some o' Habitica's more diff'cult game mechanics:", "sleepBullet1": "Missed Dailies won't damage ye", "sleepBullet2": "Tasks won't lose streaks or decay in color", "sleepBullet3": "Bosses won't do damage fer yer missed Dailies", "sleepBullet4": "Yer boss damage or collection Quest items'll stay pendin' 'til check-out", "pauseDailies": "Pause Damage", "unpauseDailies": "Unpause Damage", "staffAndModerators": "Staff an' Moderators", "communityGuidelinesIntro": "Habitica tries t' create a welcomin' environment fer users o' all ages an' backgrounds, 'specially in public spaces like th' Tavern. If ye've any questions, please consult our Community Guidelines.", "acceptCommunityGuidelines": "I agree t' follow th' Community Guidelines", "daniel": "Daniel", "danielText": "Welcome t' th' Tavern! Stay a while an' meet the locals. If ye need to rest (vacation? illness?), I'll set ye up at th' Inn. While checked-in, yer Dailies won't hurt ye at th' day's end, but ye can still check them off.", "danielText2": "Be warned: If ye be participatin' in a boss quest, the boss will still damage you for your party mates' missed Dailies! Also, yer own damage t' th' Boss (or items collected) will not be applied until ye check out o' th' Inn.", "danielTextBroken": "Welcome t' the Pub... I guess... If ye need to rest, I'll set ye up at the Inn... While checked-in, your Dailies won't hurt you at the day's end, but ye can still check them off... if you have the energy...", "danielText2Broken": "Oh... If ye be participatin' in a boss quest, th' boss will still damage ye for yer party mates' missed Dailies... Also, yer own damage to the Boss (or booty collected) will not be applied 'til ye check out o' the Inn...", "worldBossEvent": "World Boss Event", "worldBossDescription": "World Boss Description", "alexander": "Alexander th' Sutler", "welcomeMarket": "Welcome t' th' Market! Buy harrrd-to-find eggs 'n potions! Sell yer extras! Commission useful services! Come 'n see what we have to offer ye.", "welcomeMarketMobile": "Welcome t' th' Market! Buy hard-to-find eggs an' potions! Come see what we've t' offer.", "displayItemForGold": "Did ye want t' sell a <%= itemType %>?", "displayEggForGold": "Did ye want t' sell an <%= itemType %>Egg?", "displayPotionForGold": "Did ye want to sell a <%= itemType %> Potion?", "sellForGold": "Sell it fer <%= gold %> Gold", "howManyToSell": "How many wouldye like t' sell?", "yourBalance": "Yer balance", "sell": "Sell", "buyNow": "Buy Now", "sortByNumber": "Number", "featuredItems": "Featured Items!", "hideLocked": "Hide locked", "hidePinned": "Hide pinned", "hideMissing": "Hide Missin'", "amountExperience": "<%= amount %> Experience", "amountGold": "<%= amount %> Gold", "namedHatchingPotion": "<%= type %> Hatchin' Potion", "buyGems": "Buy Sapphires", "purchaseGems": "Purchase Sapphires", "items": "Items", "AZ": "A-Z", "sort": "Sort", "sortBy": "Sort By", "groupBy2": "Group By", "sortByName": "Name", "quantity": "Quantity", "cost": "Cost", "shops": "Shops", "custom": "Custom", "wishlist": "Wishlist", "wrongItemType": "Th' item type \"<%= type %>\" isn't valid.", "wrongItemPath": "Th' item path \"<%= path %>\" isn't valid.", "unpinnedItem": "Ye unpinned <%= item %>! It'll no longer display in yer Rewards column.", "cannotUnpinArmoirPotion": "Th' Health Potion an' Enchanted Armoire cannot be unpinned.", "purchasedItem": "Ye bought <%= itemName %>", "ian": "Shipmate Ian", "ianText": "Welcome t' th' Quest Shop! Here ye can use Quest Scrolls t' battle monsters with yer mates. Be sure t' check out our fine array of Quest Scrolls for purchase t' th' starboard!", "ianTextMobile": "Can I interest ye in some quest scrolls? Activate 'em t' battle monsters with yer Party!", "ianBrokenText": "Ahoy! Welcome to the Quest Shop... Here ye can use Quest Scrolls to fight monsters wit' yer mates... Be sure t' check out our fine array of Quest Scrolls fer purchase on th' right...", "featuredQuests": "Featured Quests!", "cannotBuyItem": "Ye can't buy this here item.", "mustPurchaseToSet": "Must purchase <%= val %> t' set it on <%= key %>.", "typeRequired": "Type's required", "positiveAmountRequired": "Positive amount's required", "notAccteptedType": "Type must be in [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]", "contentKeyNotFound": "Key not found fer Content <%= type %>", "plusGem": "+<%= count %> Sapphire", "typeNotSellable": "Type isn't sellable. Must be one o' th' followin' <%= acceptedTypes %>", "userItemsKeyNotFound": "Key not found fer user.items <%= type %>", "userItemsNotEnough": "Ye don't 'ave enough <%= type %>", "pathRequired": "Path string be required", "unlocked": "Items 'ave been unlocked", "alreadyUnlocked": "Full set already unlocked.", "alreadyUnlockedPart": "Full set already partially unlocked.", "invalidQuantity": "Quantity t' purchase must be a number.", "USD": "(USD)", "newStuff": "New Stuff by Bailey", "newBaileyUpdate": "New Bailey Update!", "tellMeLater": "Tell Me Later", "dismissAlert": "Dismiss This Here Pesky Alert", "donateText1": "Adds 20 Sapphires t' yer account. Sapphires be used t' buy special in-game items, such as shirts 'n hairstyles.", "donateText2": "Help support Habitica", "donateText3": "Habitica be an open source project that depends on our users for support. Th' money ye spend on gems helps us keep th' servers runnin', maintain a small staff, develop new features, an' provide incentives for our volunteer programmers. Thank you for your generosity!", "donationDesc": "20 Sapphires, Donation to Habitica", "payWithCard": "Pay with Card", "payNote": "Ahoy! PayPal sometimes be takin' a long time to clear. Payin' with yer card be better.", "card": "Credit Card (usin' Stripe)", "amazonInstructions": "Click the button to pay usin' Amazon Payments", "paymentMethods": "Purchase usin'", "paymentSuccessful": "Yer payment was successful!", "paymentYouReceived": "Ye received:", "paymentYouSentGems": "Ye sent <%= name %>:", "paymentYouSentSubscription": "Ye sent <%= name %> a <%= months %>-months Habitica subscription.", "paymentSubBilling": "Yer subscription'll be billed $<%= amount %> ev'ry <%= months %> months.", "success": "Success!", "classGear": "Class Gear", "classGearText": "Congratulations on choosing a class! I've added yer new basic weapon t' yer inventory. Take a look below t' equip it!", "classStats": "These're yer class's Stats; they affect th' game-play. Each time ye level up, ye get one Point t' allocate t' a particular Stat. Hover over each Stat fer more information.", "autoAllocate": "Auto Allocate", "autoAllocateText": "If 'Automatic Allocation' be selected, yer avatar gains Stats automatically based on yer tasks' Stats, which ye can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if ye hit th' gym often, an' yer 'Gym' Daily is set t' 'Strength', ye'll gain Strength automatically.", "spells": "Skills", "spellsText": "Ye can now unlock class-specific skills. Ye'll see yer first at level 11. Yer mana replenishes 10 points per day, plus 1 point per completed To-Do.", "skillsTitle": "Skills", "toDo": "To-Do", "moreClass": "Fer more info on th' class-system, see Wikia.", "tourWelcome": "Ahoy and welcome t' Habitica! This be yer To-Do list. Check off a task t' proceed!", "tourExp": "Great job! Checkin' off a task gives ye Experience an' Gold!", "tourDailies": "This column be fer Daily tasks. T' proceed, enter a task ye should do every day! Sample Dailies: Make Berth, Floss, Check Work Email", "tourCron": "Splendid! Yer Dailies will reset every day.", "tourHP": "Watch out! If ye don't complete a Daily by midnight, it will hurt ye!", "tourHabits": "This column is for good an' bad Habits that ye do many times a day! To proceed, click the pencil t' edit th' names, then click th' checkmark t' save.", "tourStats": "Good Habits add Experience an' Gold! Bad Habits remove health.", "tourGP": "T' proceed, buy the Training Sword with th' gold ye just earned!", "tourAvatar": "Customize Yer Avatar