To maintain consistency in equipment descriptions, the following guidelines have been proposed (https://github.com/HabitRPG/habitrpg-shared/pull/372): #### Order of elements: 1. Description. 2. Stat Effect. 3. Event/Origin(if needed) #### Stat Effect Examples of wording: * No bonus: * Confers no benefit. * Single or all stat bonus: * Increases (Strength/Intelligence/Constitution/Perception/all attributes) by (<%= str %>/<%= int %>/<%= con %>/<%= per %>/<%= attrs %>). * Two stats, same bonus: * Increases (Strength/Intelligence/Constitution) and (Intelligence/Constitution/Perception) by <%= attrs %> each. * Two stats, different bonus * Increases (Strength/Intelligence/Constitution) by (<%= str %>/<%= int %>/<%= con %>) and (Intelligence/Constitution/Perception) by (<%= int %>/<%= con %>/<%= per %>)]. Long form: * Confers no benefit. / Increases (Strength/Intelligence/Constitution/Perception/all attributes) [and (Intelligence/Constitution/Perception)] by (<%= str %>/<%= int %>/<%= con %>/<%= per %>/<%= attrs %>) [each/and (Intelligence/Constitution/Perception) by (<%= int %>/<%= con %>/<%= per %>)]. #### Event/Origin: Examples of wording: * (Month) (Year) Subscriber Item. * Limited Edition (Year) (Season) Gear.