{ "communityGuidelinesWarning": "Please keep in mind that yer Sea Name, profile photo, n' blurb must comply wit' th' Community Guidelines (e.g. no profanity, no adult topics, no insults, etc). If ye 'ave any questions about whether or nah somethin' be appropriate, feel free t' email <%= hrefBlankCommunityManagerEmail %>!", "profile": "Yerself", "avatar": "Personalize Yerself", "editAvatar": "Edit Pirate", "noDescription": "Ar! This Habitican hasn't added a description.", "noPhoto": "Arr! This Habitican hasn't added a photo.", "other": "Other", "fullName": "Yer Full Name", "displayName": "Sea name", "changeDisplayName": "Change Sea Name", "newDisplayName": "New Sea Name", "displayPhoto": "Pitcher (Not th' pourin' kind!)", "displayBlurb": "Bioger-phy", "displayBlurbPlaceholder": "Please introduce yerself", "photoUrl": "Where Yer Pitcher Be (URL)", "imageUrl": "Image Url", "inventory": "Invent'ry", "social": "Social", "lvl": "Lvl", "buffed": "Buff'd", "bodyBody": "Body", "bodySize": "Size", "size": "Size", "bodySlim": "Slim", "bodyBroad": "Broad", "unlockSet": "Unlock Set fer <%= cost %>", "locked": "lock't", "shirts": "Shirts", "shirt": "Shirt", "specialShirts": "Specialty Shirts", "bodyHead": "Hairstyles 'n Hair Colors", "bodySkin": "Skin", "skin": "Skin", "color": "Color", "bodyHair": "Locks", "hair": "Hair", "bangs": "Bangs", "hairBangs": "Bangs", "ponytail": "Ponytail", "glasses": "Glasses", "hairBase": "Base", "hairSet1": "Hairstyle Set 1", "hairSet2": "Hairstyle Set 2", "hairSet3": "Hairstyle Set 3", "bodyFacialHair": "Facial Hair", "beard": "Beard", "mustache": "Mustache", "flower": "Flower", "accent": "Accent", "headband": "Headband", "wheelchair": "Wheelchair", "extra": "Extra", "basicSkins": "Basic Skins", "rainbowSkins": "Rainbow Skins", "pastelSkins": "Pastel Skins", "spookySkins": "Skins o' Hauntin'", "supernaturalSkins": "Supernatural Skins", "splashySkins": "Splashy Skins", "winterySkins": "Wintery Skins", "rainbowColors": "Rainbow Colors", "shimmerColors": "Shimmer Colors", "hauntedColors": "Haunted Colors", "winteryColors": "Wintery Colors", "equipment": "Slops", "equipmentBonus": "Wardrobe", "equipmentBonusText": "Stat bonuses provided by yer equipped battle gear. See th' Wardrobe tab under Inventory t' select yer battle gear.", "classBonusText": "Yer class (Warrior, if ye haven't unlocked or selected another class) uses its owns equipment more effectively than gear from other classes. Equipped gear from yer current class gets a 50% boost t' th' Stat bonus it grants.", "classEquipBonus": "Class Bonus", "battleGear": "Battle Gear", "gear": "Gear", "battleGearText": "This be th' gear ye wear into battle; it affects numbers when interactin' with ye tasks.", "autoEquipBattleGear": "Auto-equip new gear", "costume": "Costume", "costumeText": "If ye prefer th' look 'o other gear to what ye have equipped, check th' \"Use Costume\" box to visually don a costume while wearin' ye battle gear underneath.", "useCostume": "Use Yer Costume", "useCostumeInfo1": "Click \"Use Costume\" t' equip items t' yer avatar without affectin' th' Stats from yer Battle Gear! This means that ye can equip fer th' best Stats on th' left side, 'n dress up yer avatar wit' yer equipment on th' right side.", "useCostumeInfo2": "Once ye click \"Use Costume\" yer avatar will look pretty basic... but don't worry! If ye look on th' left side, ye'll see that yer Battle Gear be still equipped. Next, ye can make thin's fancy! Anythin' ye equip on th' right side won't affect yer Stats, but can make ye look super awesome. Try out different combos, mixin' sets, 'n coordinatin' yer Costume wit' yer pets, mounts, 'n backgrounds.

Got more riddles? Check out th' Costume page on th' wiki. Find th' perfect ensemble? Show it off in th' Costume Carnival fleet or brag in th' Tavern!", "costumePopoverText": "Click \"Use Yer Costume\" t' equip items t' yer avatar wi'out affectin' the Stats from yer Battle Gear! This means ye kin dress up yer avatar in wha'ever outfit ye like while still 'avin' yer best Battle Gear equipped.", "autoEquipPopoverText": "Select this option t' auter-matically equip gear as soon as ye purchase it.", "costumeDisabled": "Ye've disabled yer costume.", "gearAchievement": "Yar have earned the \"Ultimate Gearr\" Achievement for upgradin' to te' maximum gear set for a class! Yar have attained the following complete sets:", "gearAchievementNotification": "Ye've earned th' \"Ultimate Gear\" Achievement fer upgrading t' th' maximum gear set fer a class!", "moreGearAchievements": "T' attain more Ultimate Gear badges, change classes on the Settings > Site page n' buy yon new class gear!", "armoireUnlocked": "Fer more equipment, check out th' Enchanted Armoire! Click on th' Enchanted Armoire Reward fer a random chance at special Equipment! It may also give ye random XP or grub fer yer pets.", "ultimGearName": "Ultimate Gear - <%= ultClass %>", "ultimGearText": "Has upgraded to the maximum weapon and armor set for the <%= ultClass %> class.", "level": "Level", "levelUp": "Level Up!", "gainedLevel": "Ye gained a level!", "leveledUp": "By accomplishin' yer real-life goals, ye've grown t' Level <%= level %>!", "fullyHealed": "Ye have been fully healed!", "huzzah": "Ahoy!", "mana": "Mana", "hp": "HP", "mp": "MP", "xp": "XP", "health": "Health", "allocateStr": "Points allocated t' Strength:", "allocateStrPop": "Add a Point t' Strength", "allocateCon": "Points allocated t' Constitution:", "allocateConPop": "Add a Point t' Constitution", "allocatePer": "Points allocated t' Perception:", "allocatePerPop": "Add a Point t' Perception", "allocateInt": "Points allocated t' Intelligence:", "allocateIntPop": "Add a Point t' Intelligence", "noMoreAllocate": "Now that ye've hit level 100, ye'll not gain any more Stat Points. Ye kin continue levelin' up, or start a new adventure at level 1 by usin' th' Orb o' Rebirth, which ye kin now get fer free in th' Market.", "stats": "Stats", "achievs": "Achievements", "strength": "Strength", "strText": "Strength increases th' chance o' random \"critical hits\" n' th' Doubloons, Experience, n' drop chance boost from them. It also helps deal damage t' boss monsters.", "constitution": "Constitution", "conText": "Constitution reduces th' damage ye take from negative Habits 'n missed Dailies.", "perception": "Perception", "perText": "Perception increases how much Doubloon ye earn, 'n once ye've unlocked th' Market, increases th' chance 'o findin' items when scorin' tasks.", "intelligence": "Intelligence", "intText": "Intelligence increases how much Experience ye earn, 'n once ye've unlocked Classes, determines ye maximum Mana available fer class abilities.", "levelBonus": "Level Bonus", "levelBonusText": "Each Stat gets a bonus equal t' 'alf o' (yer Level minus 1).", "allocatedPoints": "Allocated Points", "allocatedPointsText": "Stat Points ye've earned an' assigned. Assign yer Points usin' th' Character Build column.", "allocated": "Allocated", "buffs": "Buffs", "buffsText": "Temp'rary Stat bonuses from abilities an' achievements. These wear off at th' end o' yer day. Th' abilities ye've unlocked appear in th' Rewards list o' yer Tasks page.", "characterBuild": "Character Build", "class": "Class", "experience": "Experience", "warrior": "Warrior", "healer": "Doc", "rogue": "Scallywag", "mage": "Conjurer", "wizard": "Conjurer", "mystery": "Mystery", "changeClass": "Change Class, Refund Stat Points", "lvl10ChangeClass": "T'\u001d change class ye must be at least level 10.", "changeClassConfirmCost": "Are ye sure ye want to change yer class fer 3 Sapphires?", "invalidClass": "Ye need t' choose from 'Swashbuckler', 'Scallywag', 'Conjurer', or 'Sawbones'.", "levelPopover": "Each level earns ye one Point t' assign t' a Stat o' your choice. Ye kin do so manually, or let th' game decide fer ye usin' one o' th' Autermatic Allocation options.", "unallocated": "Unallocated Stat Points", "haveUnallocated": "Ye've got <%= points %> unallocated Stat Point(s)", "autoAllocation": "Autermatic Allocation", "autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "evenAllocation": "Distribute Stat Points evenly", "evenAllocationPop": "Assigns the same number of Points to each Stat.", "classAllocation": "Distribute Points based on Class", "classAllocationPop": "Assigns more Points to the Stats important to your Class.", "taskAllocation": "Distribute Points based on task activity", "taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", "distributePoints": "Distribute Unallocated Points", "distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.", "warriorText": "Warriors score more 'n better \"critical hits\", which randomly gift bonus Doubloons, Experience, 'n loot chance fer scorin' a task. They also deal heavy damage to boss monsters. Play a Warrior if ye find motivation from unpredictable jackpot-style rewards, or want to dish out th' hurt in boss Quests!", "wizardText": "Mages learn swiftly, gaining Experience and Levels faster than other classes. They also get a great deal of Mana for using special abilities. Play a Mage if you enjoy the tactical game aspects of Habitica, or if you are strongly motivated by leveling up and unlocking advanced features!", "mageText": "Mages learn swiftly, gaining Experience and Levels faster than other classes. They also get a great deal of Mana for using special abilities. Play a Mage if you enjoy the tactical game aspects of Habitica, or if you are strongly motivated by leveling up and unlocking advanced features!", "rogueText": "Scallywags be wantin' riches most of all, gainin' more Doubloons than anyone else, 'n be adept at findin' random items. Their iconic Stealth ability lets 'em duck the consequences o' missed Dailies. Play a Scallywag if ye find strong motivation from Rewards 'n Achievements, strivin' fer loot 'n medals!", "healerText": "Docs stand impervious against harm, 'n extend that protection to others. Missed Dailies 'n bad Habits don't faze them much, 'n they have ways to recover Health from failure. Play a Doc if ye heartly enjoy assistin' others in ye crew, or if th' idea 'o cheatin' Davy Jones' through harrrd work inspires ye!", "optOutOfClasses": "Opt Out", "optOutOfPMs": "Opt Out", "chooseClass": "Choose yer Class", "chooseClassLearnMarkdown": "[Learn more about th' class system o' Habitica](http://habitica.fandom.com/wiki/Class_System)", "optOutOfClassesText": "Can't be bothered wiv classes? Want ta choose later? Opt out - ye'll be a warrior wi' no special abilities. Ye kin read about th' class system later on th' wiki an' enable classes at any time under User Icon > Settings.", "selectClass": "Select <%= heroClass %>", "select": "Select", "stealth": "Stealth", "stealthNewDay": "When a new day begins, ye will avoid damage from this many missed Dailies.", "streaksFrozen": "Streaks Frozen", "streaksFrozenText": "Streaks on missed Dailies will not reset at th' end o' th' day.", "respawn": "Respawn!", "youDied": "Avast! Yer dead!", "dieText": "Ye've lost a Level, all ye Doubloons, 'n a random piece 'o Equipment. Arise, Habiteer, 'n give a go' again! Curb them negative Habits, be vigilant in completion 'o Dailies, 'n hold Davy Jones' locker at arm's length wit' a Health Potion if ye falter!", "sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.", "purchaseFor": "Purchase fer <%= cost %> Sapphires?", "purchaseForHourglasses": "Purchase for <%= cost %> Hourglasses?", "notEnoughMana": "Not enough mana.", "invalidTarget": "You can't cast a skill on that.", "youCast": "Ye cast <%= spell %>.", "youCastTarget": "Ye cast <%= spell %> on <%= target %>.", "youCastParty": "Ye cast <%= spell %> f'r th' crew.", "critBonus": "Straight Shot! Bonus: ", "gainedGold": "You gained some Gold", "gainedMana": "You gained some Mana", "gainedHealth": "You gained some Health", "gainedExperience": "You gained some Experience", "lostGold": "You spent some Gold", "lostMana": "You used some Mana", "lostHealth": "You lost some Health", "lostExperience": "You lost some Experience", "displayNameDescription1": "This is what appears in messages you post in the Tavern, guilds, and party chat, along with what is displayed on your avatar. To change it, click the Edit button above. If instead you want to change your username, go to", "displayNameDescription2": "Settings->Site", "displayNameDescription3": "and look in the Registration section.", "unequipBattleGear": "Unequip Battle Gear", "unequipCostume": "Unequip Costume", "equip": "Equip", "unequip": "Unequip", "unequipPetMountBackground": "Unequip Pet, Mount, Background", "animalSkins": "Animal Skins", "chooseClassHeading": "Choose yer Class! Or opt out t' choose later.", "warriorWiki": "Warrior", "mageWiki": "Magician", "rogueWiki": "Scallywag", "healerWiki": "Doc", "chooseClassLearn": "Learn more about classes", "str": "STR", "con": "CON", "per": "PER", "int": "INT", "showQuickAllocation": "Show Stat Allocation", "hideQuickAllocation": "Hide Stat Allocation", "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", "notEnoughAttrPoints": "You don't have enough Stat Points.", "classNotSelected": "You must select Class before you can assign Stat Points.", "style": "Style", "facialhair": "Facial", "photo": "Photo", "info": "Info", "joined": "Joined", "totalLogins": "Total Check Ins", "latestCheckin": "Latest Check In", "editProfile": "Edit Profile", "challengesWon": "Challenges Won", "questsCompleted": "Quests Completed", "headAccess": "Head Access.", "backAccess": "Back Access.", "bodyAccess": "Body Access.", "mainHand": "Main-Hand", "offHand": "Off-Hand", "statPoints": "Stat Points", "pts": "pts", "chatCastSpellUser": "<%= username %> casts <%= spell %> on yon <%= target %>.", "chatCastSpellParty": "<%= username %> casts <%= spell %> fer yer crew.", "purchasePetItemConfirm": "This'll be more'n ye need t' hatch all possible <%= itemText %> pets. Be ye sure?", "purchaseForGold": "This'll cost ye <%= cost %> Doubloons. Aye or Nay?" }