/* @see ./routes.coffee for routing*/ var url = require('url'); var ipn = require('paypal-ipn'); var _ = require('lodash'); var nconf = require('nconf'); var async = require('async'); var algos = require('habitrpg-shared/script/algos'); var helpers = require('habitrpg-shared/script/helpers'); var items = require('habitrpg-shared/script/items'); var validator = require('validator'); var check = validator.check; var sanitize = validator.sanitize; var User = require('./../models/user').model; var Group = require('./../models/group').model; var Challenge = require('./../models/challenge').model; var api = module.exports; // FIXME put this in a proper location api.marketBuy = function(req, res, next){ var user = res.locals.user, type = req.query.type, item = req.body; if (!_.contains(['hatchingPotion', 'egg'], req.query.type)) return res.json(400, {err: "Type must be in 'hatchingPotion' or 'egg'"}); var item; if (type == 'egg'){ if (!user.items && !user.items.eggs) user.items.eggs = []; user.items.eggs.push(item); } else { if (!user.items && !user.items.hatchingPotions) user.items.hatchingPotions = []; user.items.hatchingPotions.push(item.name); } user.markModified('items'); // I still don't get when this is necessary and when not.. user.balance -= (item.value/4); user.save(function(err, saved){ if (err) return res.json(500, {err:err}); res.json(saved); }) } /* ------------------------------------------------------------------------ Tasks ------------------------------------------------------------------------ */ /* Local Methods --------------- */ /* Validate task */ api.verifyTaskExists = function(req, res, next) { // If we're updating, get the task from the user var task = res.locals.user.tasks[req.params.id]; if (_.isEmpty(task)) return res.json(400, {err: "No task found."}); res.locals.task = task; return next(); }; function deleteTask(user, task) { user[task.type+'s'].id(task.id).remove(); }; function addTask(user, task) { task = helpers.taskDefaults(task); user[task.type+'s'].unshift(task); return task; } /* API Routes --------------- */ var syncScoreToChallenge = function(task, delta){ if (!task.challenge || !task.challenge.id || task.challenge.broken) return; if (task.type == 'reward') return; // we don't want to update the reward GP cost Challenge.findById(task.challenge.id, function(err, chal){ if (err) throw err; var t = chal.tasks[task.id] t.value += delta; t.history.push({value: t.value, date: +new Date}); chal.save(); }); } /** This is called form deprecated.coffee's score function, and the req.headers are setup properly to handle the login Export it also so we can call it from deprecated.coffee */ api.scoreTask = function(req, res, next) { var id = req.params.id, direction = req.params.direction, user = res.locals.user, task; // Send error responses for improper API call if (!id) return res.json(500, {err: ':id required'}); if (direction !== 'up' && direction !== 'down') { if (direction == 'unlink') return next(); return res.json(500, {err: ":direction must be 'up' or 'down'"}); } // If exists already, score it if (task = user.tasks[id]) { // Set completed if type is daily or todo and task exists if (task.type === 'daily' || task.type === 'todo') { task.completed = direction === 'up'; } } else { // If it doesn't exist, this is likely a 3rd party up/down - create a new one, then score it task = { id: id, value: 0, type: req.body.type || 'habit', text: req.body.title || id, notes: "This task was created by a third-party service. Feel free to edit, it won't harm the connection to that service. Additionally, multiple services may piggy-back off this task." }; if (task.type === 'habit') { task.up = task.down = true; } if (task.type === 'daily' || task.type === 'todo') { task.completed = direction === 'up'; } task = addTask(user, task); } var delta = algos.score(user, task, direction); //user.markModified('flags'); user.save(function(err, saved) { if (err) return res.json(500, {err: err}); res.json(200, _.extend({ delta: delta }, saved.toJSON().stats)); }); // if it's a challenge task, sync the score syncScoreToChallenge(task, delta); }; /** * Get all tasks */ api.getTasks = function(req, res, next) { if (req.query.type) { return res.json(user[req.query.type+'s']); } else { return res.json(_.toArray(user.tasks)); } }; /** * Get Task */ api.getTask = function(req, res, next) { var task = res.locals.user.tasks[req.params.id]; if (_.isEmpty(task)) return res.json(400, {err: "No task found."}); return res.json(200, task); }; /** * Delete Task */ api.deleteTask = function(req, res, next) { deleteTask(res.locals.user, res.locals.task); res.locals.user.save(function(err) { if (err) return res.json(500, {err: err}); res.send(204); }); }; /* Update Task */ api.updateTask = function(req, res, next) { var user = res.locals.user; var task = user.tasks[req.params.id]; user[task.type+'s'][_.findIndex(user[task.type+'s'],{id:task.id})] = req.body; user.save(function(err, saved) { if (err) return res.json(500, {err: err}) return res.json(200, saved.tasks[id]); }); }; /** * Update tasks (plural). This will update, add new, delete, etc all at once. * TODO Should we keep this? */ api.updateTasks = function(req, res, next) { var user = res.locals.user; var tasks = req.body; _.each(tasks, function(task, idx) { if (task.id) { // delete if (task.del) { deleteTask(user, task); task = {deleted: true}; } else { // Update // updateTask(user, task.id, task); //FIXME } } else { // Create task = addTask(user, task); } tasks[idx] = task; }); user.save(function(err, saved) { if (err) return res.json(500, {err: err}); return res.json(201, tasks); }); }; api.createTask = function(req, res, next) { var user = res.locals.user; var task = addTask(user, req.body); user.save(function(err, saved) { if (err) return res.json(500, {err: err}); return res.json(201, task); }); }; api.sortTask = function(req, res, next) { var id = req.params.id; var to = req.body.to, from = req.body.from, type = req.body.type; var user = res.locals.user; user[type+'s'].splice(to, 0, user[type+'s'].splice(from, 1)[0]); user.save(function(err, saved) { if (err) return res.json(500, {err: err}); return res.json(200, saved.toJSON()[type+'s']); }); }; api.clearCompleted = function(req, res, next) { var user = res.locals.user; user.todos = _.where(user.todos, {completed: false}); return user.save(function(err, saved) { if (err) return res.json(500, {err: err}); return res.json(saved); }); }; /* ------------------------------------------------------------------------ Items ------------------------------------------------------------------------ */ api.buy = function(req, res, next) { var hasEnough, type, user; user = res.locals.user; type = req.params.type; if (type !== 'weapon' && type !== 'armor' && type !== 'head' && type !== 'shield' && type !== 'potion') { return res.json(400, {err: ":type must be in one of: 'weapon', 'armor', 'head', 'shield', 'potion'"}); } hasEnough = items.buyItem(user, type); if (hasEnough) { return user.save(function(err, saved) { if (err) return res.json(500, {err: err}); return res.json(200, saved.toJSON().items); }); } else { return res.json(200, {err: "Not enough GP"}); } }; /* ------------------------------------------------------------------------ User ------------------------------------------------------------------------ */ /** * Get User */ api.getUser = function(req, res, next) { var user = res.locals.user.toJSON(); user.stats.toNextLevel = algos.tnl(user.stats.lvl); user.stats.maxHealth = 50; delete user.apiToken; if (user.auth) { delete user.auth.hashed_password; delete user.auth.salt; } return res.json(200, user); }; /** * Update user * FIXME add documentation here */ api.updateUser = function(req, res, next) { var acceptableAttrs, errors, user; user = res.locals.user; errors = []; if (_.isEmpty(req.body)) { return res.json(200, user); } /* # FIXME we need to do some crazy sanitiazation if they're using the old `PUT /user {data}` method. # The new `PUT /user {'stats.hp':50} # FIXME - one-by-one we want to widdle down this list, instead replacing each needed set path with API operations # There's a trick here. In order to prevent prevent clobering top-level paths, we add `.` to make sure they're # sending bodies as {"set.this.path":value} instead of {set:{this:{path:value}}}. Permit lastCron since it's top-level # Note: custom is for 3rd party apps */ acceptableAttrs = 'tasks. achievements. filters. flags. invitations. items. lastCron party. preferences. profile. stats. tags custom.'.split(' '); _.each(req.body, function(v, k) { if ((_.find(acceptableAttrs, function(attr) { return k.indexOf(attr) === 0; })) != null) { if (_.isObject(v)) { errors.push("Value for " + k + " was an object. Be careful here, you could clobber stuff."); } helpers.dotSet(k, v, user); } else { errors.push("path `" + k + "` was not saved, as it's a protected path. Make sure to send `PUT /api/v1/user` request bodies as `{'set.this.path':value}` instead of `{set:{this:{path:value}}}`"); } return true; }); return user.save(function(err) { if (!_.isEmpty(errors)) { return res.json(500, { err: errors }); } if (err) { return res.json(500, { err: err }); } return res.json(200, user); }); }; api.cron = function(req, res, next) { var user = res.locals.user; algos.cron(user); if (user.isModified()) { res.locals.wasModified = true; user.auth.timestamps.loggedin = new Date(); } user.save(next); }; api.revive = function(req, res, next) { var user = res.locals.user; algos.revive(user); user.save(function(err, saved) { if (err) return res.json(500, {err: err}); return res.json(200, saved); }); }; api.reroll = function(req, res, next) { var user = res.locals.user; if (user.balance < 1) return res.json(401, {err: "Not enough tokens."}); user.balance -= 1; _.each(['habits','dailys','todos'], function(type){ _.each([user[type+'s']], function(task){ task.value = 0; }) }) user.stats.hp = 50; user.save(function(err, saved) { if (err) return res.json(500, {err: err}); return res.json(200, saved); }); }; api.reset = function(req, res){ var user = res.locals.user; user.habits = []; user.dailys = []; user.todos = []; user.rewards = []; user.stats.hp = 50; user.stats.lvl = 1; user.stats.gp = 0; user.stats.exp = 0; user.items.armor = 0; user.items.weapon = 0; user.items.head = 0; user.items.shield = 0; user.save(function(err, saved){ if (err) return res.json(500,{err:err}); res.json(saved); }) } api['delete'] = function(req, res) { res.locals.user.remove(function(err){ if (err) return res.json(500,{err:err}); res.send(200); }) } /* ------------------------------------------------------------------------ Unlock Preferences ------------------------------------------------------------------------ */ api.unlock = function(req, res) { var user = res.locals.user; var path = req.query.path; var fullSet = ~path.indexOf(','); // 5G per set, 2G per individual cost = fullSet ? 1.25 : 0.5; if (user.balance < cost) return res.json(401, {err: 'Not enough gems'}); if (fullSet) { var paths = path.split(','); _.each(paths, function(p){ helpers.dotSet('purchased.' + p, true, user); }); } else { if (helpers.dotGet('purchased.' + path, user) === true) return res.json(401, {err: 'User already purchased that'}); helpers.dotSet('purchased.' + path, true, user); } user.balance -= cost; user.__v++; user.markModified('purchased'); user.save(function(err, saved){ if (err) res.json(500, {err:err}); res.send(200); }) } /* ------------------------------------------------------------------------ Buy Gems ------------------------------------------------------------------------ */ api.addTenGems = function(req, res) { var user = res.locals.user; user.balance += 2.5; user.save(function(err){ if (err) return res.json(500,{err:err}); res.send(204); }) } /* Setup Stripe response when posting payment */ api.buyGems = function(req, res) { var api_key = nconf.get('STRIPE_API_KEY'); var stripe = require("stripe")(api_key); var token = req.body.id; // console.dir {token:token, req:req}, 'stripe' async.waterfall([ function(cb){ stripe.charges.create({ amount: "500", // $5 currency: "usd", card: token }, cb); }, function(response, cb) { res.locals.user.balance += 5; res.locals.user.purchased.ads = true; res.locals.user.save(cb); } ], function(err, saved){ if (err) return res.send(500, err.toString()); // don't json this, let toString() handle errors res.send(200, saved); }); }; api.buyGemsPaypalIPN = function(req, res) { res.send(200); ipn.verify(req.body, function callback(err, msg) { if (err) { console.error(msg); res.send(500, msg); } else { if (req.body.payment_status == 'Completed') { //Payment has been confirmed as completed var parts = url.parse(req.body.custom, true); var uid = parts.query.uid; //, apiToken = query.apiToken; if (!uid) throw new Error("uuid or apiToken not found when completing paypal transaction"); User.findById(uid, function(err, user) { if (err) throw err; if (_.isEmpty(user)) throw "user not found with uuid " + uuid + " when completing paypal transaction" user.balance += 5; user.purchased.ads = true; user.save(); console.log('PayPal transaction completed and user updated'); }); } } }); } /* ------------------------------------------------------------------------ Tags ------------------------------------------------------------------------ */ api.deleteTag = function(req, res){ var user = res.locals.user; var tid = req.params.tid || req.body.tag; var i = _.findIndex(user.tags, {id:tid}); if (~i) { var tag = user.tags[i]; delete user.filters[tag.id]; user.tags.splice(i,1); // remove tag from all tasks _.each(['habits','dailys','todos','rewards'], function(type){ _.each(user[type], function(task){ delete task.tags[tag.id]; }) }) user.save(function(err,saved){ if (err) return res.json(500, {err: err}); // Need to use this until we found a way to update the ui for tasks when a tag is deleted res.locals.wasModified = true; res.send(200); }); } else { res.json(400, {err:'Tag not found'}); } } /* ------------------------------------------------------------------------ Batch Update Run a bunch of updates all at once ------------------------------------------------------------------------ */ api.batchUpdate = function(req, res, next) { var user = res.locals.user; var oldSend = res.send; var oldJson = res.json; var performAction = function(action, cb) { // TODO come up with a more consistent approach here. like: // req.body=action.data; delete action.data; _.defaults(req.params, action) // Would require changing action.dir on mobile app req.params.id = action.data && action.data.id; req.params.direction = action.dir; req.params.type = action.type; req.body = action.data; res.send = res.json = function(code, data) { if (_.isNumber(code) && code >= 400) { console.error({ code: code, data: data }); } //FIXME send error messages down return cb(); }; switch (action.op) { case "score": api.scoreTask(req, res); break; case "buy": api.buy(req, res); break; case "sortTask": api.verifyTaskExists(req, res, function() { api.sortTask(req, res); }); break; case "addTask": api.createTask(req, res); break; case "delTask": api.verifyTaskExists(req, res, function() { api.deleteTask(req, res); }); break; case "set": api.updateUser(req, res); break; case "delTag": api.deleteTag(req, res); break; case "revive": api.revive(req, res); break; case "clear-completed": api.clearCompleted(req, res); break; case "reroll": api.reroll(req, res); break; default: cb(); break; } }; // Setup the array of functions we're going to call in parallel with async var actions = _.transform(req.body || [], function(result, action) { if (!_.isEmpty(action)) { result.push(function(cb) { performAction(action, cb); }); } }); // call all the operations, then return the user object to the requester async.series(actions, function(err) { res.json = oldJson; res.send = oldSend; if (err) return res.json(500, {err: err}); var response = user.toJSON(); response.wasModified = res.locals.wasModified; if (response._tmp && response._tmp.drop) response.wasModified = true; // Send the response to the server if(response.wasModified){ res.json(200, response); }else{ res.json(200, {_v: response._v}); } }); };