habitica-self-host/website/raw_sprites
Sabe Jones 873ac53e27 Squashed commit of the following:
commit f461c07ca7997362512a366eebc7d3a8fba854ee
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Thu Jun 11 16:37:14 2020 -0500

    fix(sprites): wolf alignment

commit 6ceb4ba6d1ea62892e9b335307043d78971328d0
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Thu Jun 11 14:53:07 2020 -0500

    chore(sprites): compile

commit 8b517309f531c7f151c5c18a5ca9847ab7aa5dbb
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Thu Jun 11 14:52:49 2020 -0500

    feat(content): Fluorite Magic Hatching Potion and quest
2020-06-11 16:38:05 -05:00
..
archive Old Client Cleanup (#9141) 2017-10-12 16:44:28 +02:00
backer-only Old Client Cleanup (#9141) 2017-10-12 16:44:28 +02:00
css rewrite paths, add deps 2019-10-01 15:38:48 +02:00
pet-hatching Old Client Cleanup (#9141) 2017-10-12 16:44:28 +02:00
spritesmith Squashed commit of the following: 2020-06-11 16:38:05 -05:00
spritesmith_large Merge branch 'sabrecat/armoire-bgs-202006' into release 2020-06-09 14:17:15 -05:00
README.md Old Client Cleanup (#9141) 2017-10-12 16:44:28 +02:00

Sprites

The individual sprites and css that help map them to spritesheets live here.

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

npm run sprites