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Sabe Jones 25b0ff38c4 Login Incentives (#8230)
* feat(incentives): login bennies WIP

* feat(content): incentive prize content WIP

* fix(content): placeholders pass tests

* WIP(content): Bard instrument placeholder

* feat(content): Incentives build

* chore(sprites): compile
and fix some strings

* WIP(incentives): quests and backgrounds

* fix(quests): correct buy/launch handling

* [WIP] Incentives rewarding (#8226)

* Added login incentive rewards

* Updated incentive rewards

* Added incentive modal and updated notification structure

* Added analytics to sleeping

* Added login incentives to user analytics

* Fixed unit tests and ensured that prizes are incremented and not replaced

* Updated style of daily login incentive modal

* Added rewards modal

* Added translations

* Added loigin incentive ui elements to profile

* Updated login incentives structure and abstracted to common.content

* Added dynamic display for login incentives on profile

* Added purple potion image

* Updated daily login modal

* Fixed progress calculation

* Added bard gear

* Updated login incentive rewards

* Fixed styles and text

* Added multiple read for notifications

* Fixed lint issues

* Fixed styles and added 50 limit

* Updated quest keys

* Added login incentives reward page

* Fixed tests

* Fixed linting and tests

* Read named notifications route. Add image for backgrounds

* Fixed style issues and added tranlsations to login incentive notification

* Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock

* Updated awarded message

* Fixed text and updated progress counter to display better

* Fixed purple potion reward text

* Fixed check in backgrouns reward text

* fix(quest): pass tests

* Added display of multiple rewards

* Updated modal styles

* Fixed neagtive 50 issue

* Remvoed total count from daily login incentives modal

* Fixed magic paw display

* fix(awards): give bunnies again

* WIP(incentives): more progress on BG shop

* fix(incentives): actually award backgrounds

* fix(incentives): more BG fixy

* fix(backgrounds): don't gem-buy checkin bgs

* Added dust bunny notification

* fix(incentives): don't redisplay bunny award

* chore(news): Bailey
and different promo sprite
2016-11-23 19:34:09 -06:00
.ebextensions fix(EB): consolidate extensions (#7748) 2016-07-01 19:40:32 -05:00
.github Move hr to prevent UserID comment from showing 2016-11-14 10:58:03 -06:00
database_reports Merge remote-tracking branch 'remotes/Alys/eyewear1' into develop 2014-11-29 08:33:28 -07:00
gulp New Client: working navigation (#8131) 2016-11-18 19:20:25 +01:00
keys/google change Google iap-live for Android mobile app gem purchases, at negue's request 2015-12-03 06:22:59 +10:00
migrations Turkey Day 2016 (#8231) 2016-11-22 20:00:10 -06:00
scripts API v3 [WIP] (#6144) 2016-05-23 13:58:31 +02:00
test Login Incentives (#8230) 2016-11-23 19:34:09 -06:00
vagrant_scripts Change install_node.sh to install npm 3 instead. Default RAM for vagrant box is now 4 GB. (#7478) 2016-05-28 11:53:39 +10:00
webpack New Client: working navigation (#8131) 2016-11-18 19:20:25 +01:00
website Login Incentives (#8230) 2016-11-23 19:34:09 -06:00
.babelrc API v3 [WIP] (#6144) 2016-05-23 13:58:31 +02:00
.bowerrc rename website/client to website/client-old 2016-09-14 15:06:32 +02:00
.buildpacks refactor(tasks) improve UI consistency 2014-11-27 10:32:57 +00:00
.codeclimate.yml Only list javascript in .codeclimate.yml 2015-08-02 17:54:05 +02:00
.editorconfig Create .editorconfig 2016-09-07 08:44:57 -05:00
.eslintignore chore: remove references to debug-scripts 2016-10-04 20:48:36 -05:00
.eslintrc Vue Project Setup (#8018) 2016-09-18 21:51:20 +02:00
.gitignore Vue Store (#8071) 2016-09-29 13:32:36 +02:00
.nodemonignore Vue Project Setup (#8018) 2016-09-18 21:51:20 +02:00
.nvmrc chore: Upgrade node 2016-03-05 09:17:31 -06:00
.travis.yml chore(travis): start API tests earlier 2016-10-22 08:14:10 -05:00
apidoc.json chore: Remove versioning from apidoc 2016-05-25 11:11:39 -05:00
bower.json fix(client): bump version of ngInfinitScroll 2016-10-22 08:14:09 -05:00
config.json.example Add Google Signin (#7969) 2016-09-28 12:11:10 +02:00
docker-compose.dev.yml docker maintenance 2016-01-11 05:04:22 +00:00
docker-compose.yml docker maintenance 2016-01-11 05:04:22 +00:00
Dockerfile Separate call to upgrade npm so that it occurs before any other installs 2016-06-17 00:53:08 -06:00
Gruntfile.js New Client: working navigation (#8131) 2016-11-18 19:20:25 +01:00
gulpfile.js Add semantic-ui (#8076) 2016-09-27 09:34:45 +02:00
LICENSE Fix grammar mistakes in license file 2016-06-21 06:42:20 -05:00
npm-shrinkwrap.json pin mongoose 2016-11-23 21:22:35 +01:00
package.json pin mongoose 2016-11-23 21:22:35 +01:00
Procfile API v3 [WIP] (#6144) 2016-05-23 13:58:31 +02:00
README.md Changed travis-ci URL to https://travis-ci.org/HabitRPG/habitica 2016-10-12 04:52:50 -04:00
VAGRANT.md HabitRPG -> Habitica text changes 2015-07-31 18:05:10 +10:00
Vagrantfile.example Change install_node.sh to install npm 3 instead. Default RAM for vagrant box is now 4 GB. (#7478) 2016-05-28 11:53:39 +10:00

Habitica Build Status Code Climate Coverage Status Bountysource

Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

We need more programmers! Your assistance will be greatly appreciated.

For an introduction to the technologies used and how the software is organized, refer to Contributing to Habitica - "Coders (Web & Mobile)" section.

To set up a local install of Habitica for development and testing, see Setting up Habitica Locally, which contains instructions for Windows, *nix / Mac OS, and Vagrant.

Then read Guidance for Blacksmiths for additional instructions and useful tips.