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* feat(content): Incentives batch 2 gear * feat(incentives): incentives 55-100 * chore(migration): hand out missed incentive * refactor(constant): export MAX_INCENTIVES * fix(incentives): correct const import and say "Royal Purple Potion" not "Royal Purple" |
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| .. | ||
| archive | ||
| backer-only | ||
| css | ||
| dist | ||
| pet-hatching | ||
| spritesmith | ||
| spritesmith_large | ||
| npc_ian.gif | ||
| quest_bewilder.gif | ||
| quest_burnout.gif | ||
| README.md | ||
Sprites
The individual sprites and css that help map them to spritesheets live here.
Compiling spritesheets
Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:
npm run sprites