habitica-self-host/website/assets/sprites
Sabe Jones d166de8ad0 v3.83.5 End Fooling (#8638)
* chore(event): no more foolin

* chore(sprites): compile

* 3.83.5
2017-04-02 09:02:15 -05:00
..
archive Common reorg (#8025) 2016-09-16 17:18:07 +02:00
backer-only Common reorg (#8025) 2016-09-16 17:18:07 +02:00
css Spring Fling 2017 (#8579) 2017-03-18 12:01:41 -05:00
dist v3.83.5 End Fooling (#8638) 2017-04-02 09:02:15 -05:00
pet-hatching Common reorg (#8025) 2016-09-16 17:18:07 +02:00
spritesmith v3.83.5 End Fooling (#8638) 2017-04-02 09:02:15 -05:00
spritesmith_large chore(public-docs): Community Guidelines update 2017-03-29 03:57:27 +00:00
npc_ian.gif fix(sprites): copy corrected Ian to prod path 2016-11-07 15:20:04 +00:00
quest_bewilder.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
quest_burnout.gif Common reorg (#8025) 2016-09-16 17:18:07 +02:00
README.md Common reorg (#8025) 2016-09-16 17:18:07 +02:00

Sprites

The individual sprites and css that help map them to spritesheets live here.

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

npm run sprites