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2015-01-11 10:58:47 +10:00
css Merge branch 'resize-pet-dragon-hydra' of https://github.com/bcseda/habitrpg-shared into bcseda-resize-pet-dragon-hydra 2014-12-30 15:01:52 -06:00
dist change G to Gem to remove confusion with Gold 2015-01-11 10:58:47 +10:00
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locales change G to Gem to remove confusion with Gold 2015-01-11 10:58:47 +10:00
script feat(event): World Boss 2015-01-08 15:24:26 -06:00
test test(cron): setup failing test for changing cds to an hour past last cron 2015-01-07 16:52:04 +01:00
.gitignore add coverage tools to habitrpg-shared 2014-09-19 03:11:13 -07:00
.travis.yml allow any branch in travis builds 2013-10-27 16:23:02 -03:00
favicon.ico add a bunch of possible shared items for now, will clean up later 2013-03-11 14:50:00 -04:00
Gruntfile.js Reverted gruntfile back 2014-12-31 08:41:11 -06:00
index.js [https://github.com/HabitRPG/habitrpg/issues/1977] APIv2 WIP - start of a framework where operations are shared between client & server. If the op is called on the client, it updates the user & then POSTs to the server with op of the same name. If called on server, it updates the user and user.save()s 2013-12-11 21:42:05 -07:00
LICENSE chore(license): reference main repo's license here 2014-01-27 15:52:19 -08:00
package.json Revert "revert last commit" 2015-01-03 13:59:13 -07:00
README.md Update README.md 2014-12-30 16:13:09 +01:00
register-handlers.js add coverage tools to habitrpg-shared 2014-09-19 03:11:13 -07:00

Build Status

We're in the process of migraring this repository to the main HabitRPG repository, you can report any issue here.

Shared resources useful for the multiple HabitRPG repositories, that way all the repositories remain in-sync with common characteristics. Includes things like:

  • Assets - sprites, images, etc
  • CSS - especially, esp. sprite-sheet mapping
  • Algorithms - level up algorithm, scoring functions, etc
  • View helper functions that may come in handy for multiple client MVCs
  • Item definitions - weapons, armor, pets

##Installation

  • npm install

  • grunt - after you've made modifications and want to compile the dist files for browser

  • Node.js

    • require ('coffee-script')
    • require('./script/algos.coffee'), require('./script/helpers.coffee'), etc.
  • Browser

    • Use <script/> tag to include ./dist/habitrpg-shared.js it will export window.habitrpgShared object.
    • // Use `browser.debug.js' if you want to have sourcemaps. - EDIT: Only one file now, and it has sourcemaps. Fix this
  • Note how to invoke scoring function:

    • algos.score(user, task, direction), etc
    • TODO document all the functions

##Tests

  • npm test

##CSS Shared CSS between the website and the mobile app is a fuzzy area. Spritesheets definitely go in habitrpg-shared (since mobile uses them too). Other things, like customizer buttons, may want to go here? As you find sharable components, (1) move them from the website into habitrpg-shared, (2) remove from website & make sure all html/css references are updated.

Currently, all or most spritesheets are available. They're in css/*.css, but that's not what you want. You want /spritesheets.css which is the concat'd file (using grunt) which includes all the spritesheets. I'd prefer this be in /dist/spritesheets.css for consistency, but it's having image referencing weirdness