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Brian Fenton 535ee2b2a7 Adding hand cursor to FAQ headings, and ability to address answers via URL hash (#10260)
* Turning H2s into anchors to add hand cursor and to create addressable page fragments
adding ref to target individual entries
adding scroll handler to make sure expanded result is in view.

* combining click handler directives as per CR

* changing question display to always render, then hide via CSS, vs only render when state changes.

* updating pug template to include heading in each URL fragment

* simplifying logic & moving to vue-bootstrap accordion since multiple open panels is not required

* adding pointer cursor to FAQ headings

* moving initial hash checking to data prop instead of mounted so it does not trigger oddities on on hash change (re-mount)

* using new pug HTML for bootstrap collapse

* removing extraneous markup

* updating styling to match existing page

* removing fancier than necessary markup, and attendant styles

* using more standard event property
2018-07-12 15:07:49 -05:00
.ebextensions Old Client Cleanup (#9141) 2017-10-12 16:44:28 +02:00
.github Update pull request template to mention issue number instead of url 2018-05-13 15:42:44 +02:00
database_reports Report: Subscriber Task Histories (#10439) 2018-06-14 05:37:29 -05:00
gulp API v4 (WIP) (#10453) 2018-06-18 14:40:25 +02:00
keys/google change Google iap-live for Android mobile app gem purchases, at negue's request 2015-12-03 06:22:59 +10:00
kubernetes Kubernetes support for dev environments (#8753) 2017-07-01 09:30:08 -07:00
migrations Merge branch 'release' into develop 2018-07-02 19:58:23 +00:00
scripts Node 8 (WIP) (#9946) 2018-03-15 19:59:36 +01:00
test iOS push notifications, use node-apn (#10517) 2018-07-12 12:56:15 +02:00
vagrant_scripts Node 8 (WIP) (#9946) 2018-03-15 19:59:36 +01:00
webpack Logout Changes #9915 (#10022) 2018-07-12 15:07:08 -05:00
website Adding hand cursor to FAQ headings, and ability to address answers via URL hash (#10260) 2018-07-12 15:07:49 -05:00
.babelrc Node 8 (WIP) (#9946) 2018-03-15 19:59:36 +01:00
.buildpacks refactor(tasks) improve UI consistency 2014-11-27 10:32:57 +00:00
.codeclimate.yml Only list javascript in .codeclimate.yml 2015-08-02 17:54:05 +02:00
.dockerignore Docker improvements (#8297) 2016-12-28 09:33:24 +01:00
.editorconfig Create .editorconfig 2016-09-07 08:44:57 -05:00
.eslintignore Upgrade tests tools and lint migrations and scripts (part 2) (#9998) 2018-02-17 18:11:24 +01:00
.eslintrc fix: eslint: re-order packages 2016-12-26 16:04:36 +01:00
.gitignore Old Client Cleanup (#9141) 2017-10-12 16:44:28 +02:00
.nodemonignore add website/raw_sprites/** to list of files ignored by nodemon (#10274) 2018-04-26 10:46:49 +02:00
.nvmrc Node 8 (WIP) (#9946) 2018-03-15 19:59:36 +01:00
.travis.yml API v4 (WIP) (#10453) 2018-06-18 14:40:25 +02:00
apidoc.json chore: Remove versioning from apidoc 2016-05-25 11:11:39 -05:00
config.json.example iOS push notifications, use node-apn (#10517) 2018-07-12 12:56:15 +02:00
docker-compose.dev.yml Update the docker compose process (#9724) 2018-01-29 14:56:08 -06:00
docker-compose.yml pinning mongodb container to recommended, supported version (#10270) 2018-04-28 17:37:19 +02:00
Dockerfile Changed docker file names (#10489) 2018-07-01 18:23:40 -05:00
Dockerfile-Dev Changed docker file names (#10489) 2018-07-01 18:23:40 -05:00
gulpfile.js Upgrade gulp (and gulp deps) (#9950) 2018-02-04 18:18:10 +01:00
LICENSE Fix grammar mistakes in license file 2016-06-21 06:42:20 -05:00
package-lock.json 4.51.3 2018-07-12 19:10:02 +00:00
package.json 4.51.3 2018-07-12 19:10:02 +00:00
Procfile API v3 [WIP] (#6144) 2016-05-23 13:58:31 +02:00
README.md Changed Member List number in Guilds (#10268) 2018-04-28 17:43:59 +02:00
VAGRANT.md HabitRPG -> Habitica text changes 2015-07-31 18:05:10 +10:00
Vagrantfile.example Update Vagrantfile.example to forward port 8080 (#9732) 2018-01-12 16:32:09 -06:00

Habitica Build Status Code Climate Coverage Status Bountysource Open Source Helpers

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Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.

We need more programmers! Your assistance will be greatly appreciated.

For an introduction to the technologies used and how the software is organized, refer to Guidance for Blacksmiths.

To set up a local install of Habitica for development and testing on various platforms, see Setting up Habitica Locally.