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* Fixing healing light not being castable on server and client sides when user has already full health Adding integration test for spell cast of healing light when full health Adding test for heal cast if user has full health * Fixing ESLint syntax in the spells test files |
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| locales | ||
| script | ||
| index.js | ||
| README.md | ||
Common
Files that are shared among the server and the client.
- Code that is run on both the client and the server
- Item definitions - weapons, armor, pets, etc