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* refactor(sprites): recanvas quest scrolls * refactor(sprites): recanvas gear icons * refactor(sprites): resize reward items to 2/3 and recanvas * feat(sprites): add icons for backgrounds |
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| .. | ||
| archive | ||
| backer-only | ||
| css | ||
| dist | ||
| pet-hatching | ||
| spritesmith | ||
| spritesmith_large | ||
| npc_ian.gif | ||
| quest_bewilder.gif | ||
| quest_burnout.gif | ||
| README.md | ||
Sprites
The individual sprites and css that help map them to spritesheets live here.
Compiling spritesheets
Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:
npm run sprites