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* Implementing retries on failed user updates when finishing a quest. fixes #8035 * Refactoring mongo db retries to use the same as code path as original call and moving retries to count based over time based. * Adding tests for retry logic and updating retries to happen recursively * Moving callbacks to promises and other tweaks according to pr. * Chaging mongoose promise to use .catch() functionality * If all retries fail, the system will now throw an error instead of returning an error message. |
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| website | ||
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| apidoc.json | ||
| bower.json | ||
| config.json.example | ||
| docker-compose.dev.yml | ||
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| Dockerfile | ||
| Gruntfile.js | ||
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| LICENSE | ||
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| README.md | ||
| VAGRANT.md | ||
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Habitica

Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.
We need more programmers! Your assistance will be greatly appreciated.
For an introduction to the technologies used and how the software is organized, refer to Contributing to Habitica - "Coders (Web & Mobile)" section.
To set up a local install of Habitica for development and testing, see Setting up Habitica Locally, which contains instructions for Windows, *nix / Mac OS, and Vagrant.
Then read Guidance for Blacksmiths for additional instructions and useful tips.