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commit 8ed95731cb5871bff7f1d0e9ab25b8cf9043ff7c
Author: Phillip Thelen <phillip@habitica.com>
Date: Tue Jul 23 17:59:56 2024 +0200
fix hatched dialog
commit 53242ad96c5bf3171af7e96ef93d26c9c47e1211
Author: Phillip Thelen <phillip@habitica.com>
Date: Tue Jul 23 17:38:13 2024 +0200
fix popover not showing
commit ce4bfd25bdd9e62cc105b7023f66f4da9d1ef41d
Author: Phillip Thelen <phillip@habitica.com>
Date: Wed Jul 3 17:28:30 2024 +0200
move item popover to own component
commit 2e6a300c462b73c992c7b19b13d0a7a453b62c09
Author: Phillip Thelen <phillip@habitica.com>
Date: Mon Jul 1 18:48:24 2024 +0200
make scaled sprites look nice
commit a3cbadb8c2a2ba9ea9f73247f62142a2f34f27ed
Author: Phillip Thelen <phillip@habitica.com>
Date: Mon Jul 1 18:48:17 2024 +0200
fix hatching dialog
commit 0e5126df5ec9f3d35a9d49f6b2f3a5f005401c37
Author: Phillip Thelen <phillip@habitica.com>
Date: Mon Jul 1 18:48:12 2024 +0200
fix popover alignment
commit 7362af92366ff0460bef89901182060940aca841
Author: Phillip Thelen <phillip@habitica.com>
Date: Fri Jun 28 17:07:03 2024 +0200
fix item display
commit cf353efdb76005adeea7df9757ad4a9dc06d71ba
Author: Phillip Thelen <phillip@habitica.com>
Date: Fri Jun 28 16:59:13 2024 +0200
fix pet display
commit caf0cba9f226f54bf045a2f0fa5d5275de67b01c
Author: Phillip Thelen <phillip@habitica.com>
Date: Fri Jun 28 15:24:39 2024 +0200
fix background icon display
commit 3b06febc01b6619eae4dfc906204283621d77a58
Author: Phillip Thelen <phillip@habitica.com>
Date: Wed Jun 26 12:30:04 2024 +0200
fix sprites for notifications
commit 160b2debdc6013a1a74da0b504438728335ba274
Author: Phillip Thelen <phillip@habitica.com>
Date: Wed Jun 26 10:35:13 2024 +0200
fix gear display in profile
commit b200a2f17d19c46579685b4ec0492e2e17e7d23d
Author: Phillip Thelen <phillip@habitica.com>
Date: Wed Jun 26 10:28:11 2024 +0200
fix sprites for keys to the kennel
commit 3614e7a8fb5c75bf0b76a81f872c0e838699f91f
Author: Phillip Thelen <phillip@habitica.com>
Date: Wed Jun 26 10:28:00 2024 +0200
fix sprites on avatar customization
commit 35f993d055ccdb2b16a89e2045e1252b4d68830c
Author: Phillip Thelen <phillip@habitica.com>
Date: Wed Jun 26 09:18:41 2024 +0200
fix hover icons
commit 28fc80115edee93e743950a64b9504b7e80a25da
Author: Phillip Thelen <phillip@habitica.com>
Date: Tue Jun 11 16:50:37 2024 +0200
remove console
commit b041c676792c67e6913691ccd4874fa898c6ccbc
Author: Phillip Thelen <phillip@habitica.com>
Date: Tue Jun 11 15:18:44 2024 +0200
more lint fixes
commit f4261d04402e42f31812ad2a92e5a12ab6f916af
Author: Phillip Thelen <phillip@habitica.com>
Date: Tue Jun 11 15:18:16 2024 +0200
fix lint
commit 878ee8f77b3c3be0ad00d4f9dfba3398601f6a8d
Author: Phillip Thelen <phillip@habitica.com>
Date: Tue Jun 11 13:23:08 2024 +0200
support gifs
commit aac24715aac79ae8d6acdaeeb1729140332d7b3f
Author: Phillip Thelen <phillip@habitica.com>
Date: Tue Jun 11 13:15:52 2024 +0200
move avatar customization to sprites
commit f4d3663130e4aacbdf4fc851c9044d96834ec865
Author: Phillip Thelen <phillip@habitica.com>
Date: Fri Jun 7 17:25:19 2024 +0200
Move more sprites out of css
commit 6e6b4c981a405e5e7233cb016f42e3436a14e72b
Author: Phillip Thelen <phillip@habitica.com>
Date: Fri Jun 7 16:59:30 2024 +0200
add new sprite to item and shopItem component
commit 8712413f5da25ced5d6a09356034bc7f6806502c
Author: Phillip Thelen <phillip@habitica.com>
Date: Fri Jun 7 16:37:24 2024 +0200
use new sprites for pets list
commit 1172893826737bd6b047c2a22e1a625fdc7fb3ac
Author: Phillip Thelen <phillip@habitica.com>
Date: Wed Jun 5 09:43:51 2024 +0200
Begin building new system for loading sprites
106 lines
3 KiB
JavaScript
106 lines
3 KiB
JavaScript
import gulp from 'gulp';
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import spritesmith from 'gulp.spritesmith';
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import clean from 'rimraf';
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import mergeStream from 'merge-stream';
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import { sync } from 'glob';
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const IMG_DIST_PATH = 'website/client/src/assets/images/sprites/';
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const CSS_DIST_PATH = 'website/client/src/assets/css/sprites/';
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function checkForSpecialTreatment (name) {
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const regex = /^hair|skin|beard|mustach|shirt|flower|^headAccessory_special_\w+Ears|^eyewear_special_\w+TopFrame|^eyewear_special_\w+HalfMoon/;
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return name.match(regex) || name === 'head_0';
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}
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function cssVarMap (sprite) {
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// For hair, skins, beards, etc. we want to output a '.customize-options.WHATEVER' class,
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// which works as a 60x60 image pointing at the proper part of the 90x90 sprite.
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// We set up the custom info here, and the template makes use of it.
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const requiresSpecialTreatment = checkForSpecialTreatment(sprite.name);
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if (requiresSpecialTreatment) {
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sprite.custom = {
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px: {
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offsetX: '-25px',
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offsetY: '-15px',
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width: '60px',
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height: '60px',
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},
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};
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}
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// even more for shirts
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if (sprite.name.indexOf('shirt') !== -1) {
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sprite.custom.px.offsetX = '-29px';
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sprite.custom.px.offsetY = '-42px';
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}
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if (sprite.name.indexOf('hair_base') !== -1) {
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const styleArray = sprite.name.split('_').slice(2, 3);
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if (Number(styleArray[0]) > 14) {
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sprite.custom.px.offsetY = '0'; // don't crop updos
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}
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}
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}
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function filterFile (file) {
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if (file.relative.indexOf('Mount_Icon_') !== -1) {
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return false;
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}
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if (file.path.indexOf('shop/') !== -1) {
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return false;
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}
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if (file.path.indexOf('stable/eggs') !== -1) {
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return false;
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}
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if (file.path.indexOf('stable/food') !== -1) {
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return false;
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}
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if (file.path.indexOf('stable/potions') !== -1) {
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return false;
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}
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if (file.relative.indexOf('shop_') === 0) {
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return false;
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}
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if (file.relative.indexOf('icon_background') === 0) {
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return false;
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}
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return true;
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}
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async function createSpritesStream (name, src) {
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const stream = mergeStream();
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// need to import this way bc of weird dependency things
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// eslint-disable-next-line global-require
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const filter = require('gulp-filter');
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const f = filter(filterFile);
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const spriteData = gulp.src(src)
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.pipe(f)
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.pipe(spritesmith({
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imgName: `spritesmith-${name}.png`,
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cssName: `spritesmith-${name}.css`,
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algorithm: 'binary-tree',
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padding: 1,
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cssTemplate: 'website/raw_sprites/css/css.template.handlebars',
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cssVarMap,
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}));
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const cssStream = spriteData.css
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.pipe(gulp.dest(CSS_DIST_PATH));
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stream.add(cssStream);
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return stream;
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}
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gulp.task('sprites:main', async () => {
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const mainSrc = sync('habitica-images/**/*.png');
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return createSpritesStream('main', mainSrc);
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});
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gulp.task('sprites:clean', done => {
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clean(`${IMG_DIST_PATH}spritesmith*,${CSS_DIST_PATH}spritesmith*}`, done);
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});
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gulp.task('sprites:compile', gulp.series('sprites:clean', 'sprites:main', done => done()));
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