habitica/website/server/models/userNotification.js

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import mongoose from 'mongoose';
import baseModel from '../libs/baseModel';
import { v4 as uuid } from 'uuid';
import validator from 'validator';
import _ from 'lodash';
const NOTIFICATION_TYPES = [
'DROPS_ENABLED',
'REBIRTH_ENABLED',
'WON_CHALLENGE',
'STREAK_ACHIEVEMENT',
'ULTIMATE_GEAR_ACHIEVEMENT',
'REBIRTH_ACHIEVEMENT',
'NEW_CONTRIBUTOR_LEVEL',
'CRON',
'GROUP_TASK_APPROVAL',
'GROUP_TASK_APPROVED',
'GROUP_TASK_ASSIGNED',
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'GROUP_TASK_NEEDS_WORK',
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
'LOGIN_INCENTIVE',
'GROUP_INVITE_ACCEPTED',
Thehollidayinn/group plans part 2 (#8262) * Added all ui components back * Added group ui items back and initial group approval directive * Added approval list view with approving functionality * Added notification display for group approvals * Fixed linting issues * Removed expectation from beforeEach * Moved string to locale * Added per use group plan for stripe * Added tests for stripe group plan upgrade * Removed paypal option * Abstract sub blocks. Hit group sub block from user settings page. Added group subscriptin beneifts display * Fixed lint issue * Added pricing and adjusted styles * Moved text to translations * Added group email types * Fixed typo * Fixed group plan abstraction and other style issues * Fixed email unit test * Added type to group plan to filter our group plans * Removed dev protection from routes * Removed hard coding and fixed upgrade plan * Added error when group has subscription and tries to remove * Fixed payment unit tests * Added custom string and moved subscription check up in the logic * Added ability for old leader to delete subscription the created * Allowed old guild leader to edit their group subscription * Fixed linting and tests * Added group sub page to user sub settings * Added approval and group tasks requests back. Hid user group sub on profile * Added group tasks sync after adding to allow for editing * Fixed promise chain when resolving group * Added approvals to group promise chain * Ensured compelted group todos are not delted at cron * Updated copy and other minor styles * Added group field to tags and recolored group tag. * Added chat message when task is claimed * Preventing task scoring when approval is needed * Added approval requested indicator * Updated column with for tasks on group page * Added checklist sync on assign * Added sync for checklist items * Added checkilist sync when task is updated * Added checklist sync remove * Sanatized group tasks when updated * Fixed lint issues * Added instant scoring of approved task * Added task modal * Fixed editing of challenge and group tasks * Added cancel button * Added add new checklist option to update sync * Added remove for checklist * Added checklist update * Added difference check and sync for checklist if there is a diff * Fixed task syncing * Fixed linting issues * Fixed styles and karma tests * Fixed minor style issues * Fixed obj transfer on scope * Fixed broken tests * Added new benefits page * Updated group page styles * Updated benefits page style * Added translations * Prevented sync with empty trask list * Added task title to edit modal * Added new group plans page and upgrade redirect * Added group plans redirect to upgrade * Fixed party home page being hidden and home button click * Fixed dynamic changing of task status and grey popup * Fixed tag editing * Hid benifites information if group has subscription * Added quotes to task name * Fixed issue with assigning multiple users * Added new group plans ctrl * Hid menu from public guilds * Fixed task sync issue * Updated placeholder for assign field * Added correct cost to subscribe details * Hid create, edit, delete task options from non group leaders * Prevented some front end modifications to group tasks * Hid tags option from group original task * Added refresh for approvals and group tasks * Prepend new group tasks * Fix last checklist item sync * Fixed casing issue with tags * Added claimed by message on hover * Prevent user from deleting assigned task * Added single route for group plan sign up and payments * Abstracted stripe payments and added initial tests * Abstracted amazon and added initial tests * Fixed create group message * Update group id check and return group * Updated to use the new returned group * Fixed linting and promise issues * Fixed broken leave test after merge issue * Fixed undefined approval error and editing/deleting challenge tasks * Add pricing to group plans, removed confirmation, and fixed redirect after payment * Updated group plan cost text
2016-12-21 19:45:45 +00:00
'SCORED_TASK',
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'BOSS_DAMAGE', // Not used currently but kept to avoid validation errors
'GUILD_PROMPT',
'GUILD_JOINED_ACHIEVEMENT',
'CHALLENGE_JOINED_ACHIEVEMENT',
'INVITED_FRIEND_ACHIEVEMENT',
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'CARD_RECEIVED',
'NEW_MYSTERY_ITEMS',
'UNALLOCATED_STATS_POINTS',
'NEW_INBOX_MESSAGE',
'NEW_STUFF',
'NEW_CHAT_MESSAGE',
'LEVELED_UP',
'ACHIEVEMENT_ALL_YOUR_BASE',
'ACHIEVEMENT_BACK_TO_BASICS',
'ACHIEVEMENT_JUST_ADD_WATER',
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'ACHIEVEMENT_LOST_MASTERCLASSER',
'ACHIEVEMENT_MIND_OVER_MATTER',
];
const Schema = mongoose.Schema;
export let schema = new Schema({
id: {
$type: String,
default: uuid,
validate: [v => validator.isUUID(v), 'Invalid uuid.'],
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// @TODO: Add these back once we figure out the issue with notifications
// See Fix for https://github.com/HabitRPG/habitica/issues/9923
// required: true,
},
type: {
$type: String,
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// @TODO: Add these back once we figure out the issue with notifications
// See Fix for https://github.com/HabitRPG/habitica/issues/9923
// required: true,
enum: NOTIFICATION_TYPES,
},
data: {$type: Schema.Types.Mixed, default: () => {
return {};
}},
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
2018-01-31 10:55:39 +00:00
// A field to mark the notification as seen without deleting it, optional use
seen: {
$type: Boolean,
// required: true,
default: () => false,
},
}, {
strict: true,
minimize: false, // So empty objects are returned
_id: false, // use id instead of _id,
typeKey: '$type', // So that we can use fields named `type`
});
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/**
* Convert notifications to JSON making sure to return only valid data.
* Fix for https://github.com/HabitRPG/habitica/issues/9923#issuecomment-362869881
* @TODO Remove once https://github.com/HabitRPG/habitica/issues/9923
* is fixed
*/
schema.statics.convertNotificationsToSafeJson = function convertNotificationsToSafeJson (notifications) {
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if (!notifications) return notifications;
let filteredNotifications = notifications.filter(n => {
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// Exclude notifications with a nullish value
if (!n) return false;
// Exclude notifications without an id or a type
if (!n.id || !n.type) return false;
return true;
});
filteredNotifications = _.uniqWith(filteredNotifications, (val, otherVal) => {
if (val.type === otherVal.type && val.type === 'NEW_CHAT_MESSAGE') {
return val.data.group.id === otherVal.data.group.id;
}
return false;
});
return filteredNotifications.map(n => {
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return n.toJSON();
});
};
schema.plugin(baseModel, {
noSet: ['_id', 'id'],
// timestamps: true, // Temporarily removed to debug a possible bug
_id: false, // use id instead of _id
});
export let model = mongoose.model('UserNotification', schema);