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< modals: >
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{{#each _partyMembers as :profile}}
< app:modals:modal modalId = "avatar-modal-{{:profile.id}}" >
< app:avatar:profile profile = {{:profile}} / >
< @footer>
< button data-dismiss = "modal" class = "btn btn-success" > Ok< / button >
< /@footer>
< / app:modals:modal >
{{/}}
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< avatar: >
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< figure class = "herobox"
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data-name="{username(@profile.auth, @profile.profile.name)}"
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data-level="{@profile.stats.lvl}"
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data-checkpet="{#if @profile.items.pet}hasPet{/}"
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data-checkuser="{{#if @main}}isUser{{/}}"
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data-uid="{{@profile.id}}" x-bind="click:clickAvatar"
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rel="popover" data-placement="bottom" data-trigger="hover" data-html="true" data-content="{{#unless @main}}
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< div >
< div class = 'progress progress-danger' style = 'height:5px;' >
< div class = 'bar' style = 'height: 5px; width: {percent(@profile.stats.hp, 50)}%;' > < / div >
< / div >
< div class = 'progress progress-warning' style = 'height:5px;' >
< div class = 'bar' style = 'height: 5px; width: {percent(@profile.stats.exp, tnl(@profile.stats.lvl))}%;' > < / div >
< / div >
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< div > Level: {@profile.stats.lvl}< / div >
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< div > GP: {floor(@profile.stats.gp)}< / div >
< div > {count(@profile.items.pets)} / 90 Pets Found< / div >
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< / div >
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{{/}}">
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< div class = 'character-sprites' >
{#with @profile.preferences as :p}
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< span class = '{:p.gender}_skin_{:p.skin}' > < / span >
< span class = '{:p.gender}_hair_{:p.hair}' > < / span >
< span class = "{equipped(@profile, 'armor')}" > < / span >
{#if :p.showHelm}
< span class = "{equipped(@profile, 'head')}" > < / span >
{else}
< span class = "{:p.gender}_head_0" > < / span >
{/}
< span class = '{:p.gender}_shield_{@profile.items.shield}' > < / span >
< span class = '{:p.gender}_weapon_{@profile.items.weapon}' > < / span >
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{/}
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{#if and(@profile.items.currentPet, not(@minimal))}
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< span class = "Pet-{@profile.items.currentPet.name}-{@profile.items.currentPet.modifier} current-pet" > < / span >
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{/}
< / div >
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< / figure >
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< customize: >
<!-- customization options -->
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{#with _user.preferences as :p}
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< menu type = "list" >
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<!-- gender -->
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< li class = "customize-menu" >
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< menu label = "Head" >
< button type = "button" class = "m_head_0 customize-option" data-value = "m" x-bind = "click:customizeGender" > < / button >
< button type = "button" class = "f_head_0 customize-option" data-value = "f" x-bind = "click:customizeGender" > < / button >
< / menu >
< label class = "checkbox" >
< input type = checkbox checked = "{_user.preferences.showHelm}" / > Show Helm
< / label >
< / li >
<!-- hair -->
< li class = "customize-menu" >
< menu label = "Hair" >
< button type = "button" class = "{:p.gender}_hair_blond customize-option" data-value = "blond" x-bind = "click:customizeHair" > < / button >
< button type = "button" class = "{:p.gender}_hair_black customize-option" data-value = "black" x-bind = "click:customizeHair" > < / button >
< button type = "button" class = "{:p.gender}_hair_brown customize-option" data-value = "brown" x-bind = "click:customizeHair" > < / button >
< button type = "button" class = "{:p.gender}_hair_white customize-option" data-value = "white" x-bind = "click:customizeHair" > < / button >
< / menu >
< / li >
<!-- skin -->
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< li class = "customize-menu" >
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< menu label = "Skin" >
< button type = "button" class = '{:p.gender}_skin_dead customize-option' data-value = "dead" x-bind = "click:customizeSkin" > < / button >
< button type = "button" class = '{:p.gender}_skin_orc customize-option' data-value = "orc" x-bind = "click:customizeSkin" > < / button >
< button type = "button" class = '{:p.gender}_skin_asian customize-option' data-value = "asian" x-bind = "click:customizeSkin" > < / button >
< button type = "button" class = '{:p.gender}_skin_black customize-option' data-value = "black" x-bind = "click:customizeSkin" > < / button >
< button type = "button" class = '{:p.gender}_skin_white customize-option' data-value = "white" x-bind = "click:customizeSkin" > < / button >
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< / menu >
< / li >
< / menu >
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{#if equal(_user.preferences.gender, 'f')} <!-- Sorry boys -->
< menu type = "list" >
< li class = "customize-menu" >
< menu label = "Clothing" >
< button type = "button" class = "f_armor_0_v1 customize-option" data-value = "v1" x-bind = "click:customizeArmorSet" > < / button >
< button type = "button" class = "f_armor_0_v2 customize-option" data-value = "v2" x-bind = "click:customizeArmorSet" > < / button >
< / menu >
< / li >
< / menu >
{/}
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{/}
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< profile-edit: >
<!-- <a class='btn btn - success' x - bind="click:profileSave">Save</a> -->
<!-- TODO use photo - upload instead: https://groups.google.com/forum/?fromgroups=#!topic/derbyjs/xMmADvxBOak -->
< img class = 'pull-right' src = "{_user.profile.imageUrl}" / >
< div class = "control-group" >
< label class = "control-label" for = "profileImageUrl" > Photo Url< / label >
< div class = "controls" >
< input type = "url" id = "profileImageUrl" value = "{_user.profile.imageUrl}" placeholder = "Image Url" / >
< / div >
< / div >
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< div class = "control-group" >
< label class = "control-label" for = "profileFullName" > Full Name< / label >
< div class = "controls" >
< input type = "text" id = "profileFullName" placeholder = "Full Name" value = "{_user.profile.name}" / >
< / div >
< / div >
< div class = "control-group" >
< label class = "control-label" for = "profileBlurb" > Blurb< / label >
< div class = "controls" >
< textarea id = "profileBlurb" placeholder = "Blurb" > {_user.profile.blurb}< / textarea >
< / div >
< / div >
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< div class = "control-group" >
< label class = "control-label" for = "profileWebsite" > Websites< / label >
< div class = "controls" >
< form x-bind = "submit:profileAddWebsite" >
< input type = "url" id = "profileWebsite" value = "{_newProfileWebsite}" placeholder = "Add Website" / >
< / form >
< / div >
< ul >
<!-- would prefer if there were and index in #each, instead using data - website to search with indexOf -->
{#each _user.profile.websites as :website}
< li > {:website} < a data-website = "{:website}" x-bind = "click:profileRemoveWebsite" > < i class = 'icon-remove' > < / i > < / a > < / li >
{/}
< / ul >
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< / div >
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< profile: >
< div class = 'row-fluid' >
< div class = 'span6' >
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< h3 > {{username(@profile.auth, @profile.profile.name)}}< / h3 >
{{#if @profile.profile.imageUrl}}
< img src = "{{@profile.profile.imageUrl}}" / >
{{/}}
{{#if @profile.profile.blurb}}
< p > {{@profile.profile.blurb}}< / p >
{{/}}
{{#if @profile.profile.websites}}
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< ul >
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{{#each @profile.profile.websites as :website}}
< li > {{:website}}< / li >
{{/}}
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< / ul >
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{{/}}
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< / div >
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< div class = 'span6' >
< h3 > Achievements< / h3 >
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< app:avatar:achievements profile = {{@profile}} / >
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< / div >
< / div >
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< achievements: >
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{#if @profile.achievements.originalUser}
<!-- TODO replce this in the future with HTML from BrowserQuest's index.html, which properly handles the achievements sprite - sheets (see BQ's achievements.css, main.css) -->
< img src = '/img/original_user.png' / > Original User!
{/}
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< inventory: >
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<!-- we'll have other inventory here later too, like enchantments, quest scrolls, etc -->
< app:pets:inventory / >
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