habitica/website/client/components/challenges/challengeDetail.vue

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<template lang="pug">
.row
challenge-modal(:cloning='cloning' v-on:updatedChallenge='updatedChallenge')
close-challenge-modal(:members='members', :challengeId='challenge._id')
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
challenge-member-progress-modal(:memberId='progressMemberId', :challengeId='challenge._id')
.col-8.standard-page
.row
.col-8
h1(v-markdown='challenge.name')
div
strong(v-once) {{$t('createdBy')}}:
2017-10-02 01:42:02 +00:00
span(v-if='challenge.leader && challenge.leader.profile') {{challenge.leader.profile.name}}
// @TODO: make challenge.author a variable inside the createdBy string (helps with RTL languages)
// @TODO: Implement in V2 strong.margin-left(v-once)
.svg-icon.calendar-icon(v-html="icons.calendarIcon")
| {{$t('endDate')}}
// "endDate": "End Date: <% endDate %>",
// span {{challenge.endDate}}
.tags
span.tag(v-for='tag in challenge.tags') {{tag}}
.col-4
.box(@click="showMemberModal()")
.svg-icon.member-icon(v-html="icons.memberIcon")
| {{challenge.memberCount}}
.details(v-once) {{$t('participantsTitle')}}
.box
.svg-icon.gem-icon(v-html="icons.gemIcon")
| {{challenge.prize}}
.details(v-once) {{$t('prize')}}
.row.challenge-actions
.col-7.offset-5
span.view-progress
strong {{ $t('viewProgressOf') }}
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
b-dropdown.create-dropdown(text="Select a Participant")
b-dropdown-item(v-for="member in members", :key="member._id", @click="openMemberProgressModal(member._id)")
| {{ member.profile.name }}
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
span(v-if='isLeader || isAdmin')
b-dropdown.create-dropdown(:text="$t('addTaskToChallenge')", :variant="'success'")
b-dropdown-item(v-for="type in columns", :key="type", @click="createTask(type)")
| {{$t(type)}}
task-modal(
:task="workingTask",
:purpose="taskFormPurpose",
@cancel="cancelTaskModal()",
ref="taskModal",
:challengeId="challengeId",
v-on:taskCreated='taskCreated',
v-on:taskEdited='taskEdited',
@taskDestroyed='taskDestroyed'
)
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
.row
task-column.col-12.col-sm-6(
v-for="column in columns",
:type="column",
:key="column",
:taskListOverride='tasksByType[column]',
v-on:editTask="editTask",
v-if='tasksByType[column].length > 0')
.col-4.sidebar.standard-page
.acitons
div(v-if='canJoin')
button.btn.btn-success(v-once, @click='joinChallenge()') {{$t('joinChallenge')}}
div(v-if='isMember')
button.btn.btn-danger(v-once, @click='leaveChallenge()') {{$t('leaveChallenge')}}
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
div(v-if='isLeader || isAdmin')
button.btn.btn-secondary(v-once, @click='edit()') {{$t('editChallenge')}}
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
div(v-if='isLeader || isAdmin')
button.btn.btn-danger(v-once, @click='closeChallenge()') {{$t('endChallenge')}}
div(v-if='isLeader || isAdmin')
button.btn.btn-secondary(v-once, @click='exportChallengeCsv()') {{$t('exportChallengeCsv')}}
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
div(v-if='isLeader || isAdmin')
button.btn.btn-secondary(v-once, @click='cloneChallenge()') {{$t('clone')}}
.description-section
h2 {{$t('challengeSummary')}}
p {{challenge.summary}}
h2 {{$t('challengeDescription')}}
p(v-markdown='challenge.description')
</template>
<style lang='scss' scoped>
@import '~client/assets/scss/colors.scss';
h1 {
color: $purple-200;
}
.margin-left {
margin-left: 1em;
}
span {
margin-left: .5em;
}
.calendar-icon {
width: 12px;
display: inline-block;
margin-right: .2em;
}
.tags {
margin-top: 1em;
}
.tag {
border-radius: 30px;
background-color: $gray-600;
padding: .5em;
}
.sidebar {
background-color: $gray-600;
}
.box {
display: inline-block;
padding: 1em;
border-radius: 2px;
background-color: $white;
box-shadow: 0 2px 2px 0 rgba(26, 24, 29, 0.16), 0 1px 4px 0 rgba(26, 24, 29, 0.12);
margin-left: 1em;
width: 120px;
height: 76px;
text-align: center;
font-size: 20px;
vertical-align: bottom;
.svg-icon {
width: 30px;
display: inline-block;
margin-right: .2em;
vertical-align: bottom;
}
.details {
font-size: 12px;
margin-top: 0.4em;
color: $gray-200;
}
}
.acitons {
width: 100%;
div, button {
width: 60%;
margin: 0 auto;
margin-bottom: .5em;
text-align: center;
}
}
.description-section {
margin-top: 2em;
}
.challenge-actions {
margin-top: 1em;
.view-progress {
margin-right: .5em;
}
}
</style>
<style>
.create-dropdown button {
width: 100%;
font-size: 16px !important;
font-weight: bold !important;
}
</style>
<script>
const TASK_KEYS_TO_REMOVE = ['_id', 'completed', 'date', 'dateCompleted', 'history', 'id', 'streak', 'createdAt', 'challenge'];
import Vue from 'vue';
import bDropdown from 'bootstrap-vue/lib/components/dropdown';
import bDropdownItem from 'bootstrap-vue/lib/components/dropdown-item';
import findIndex from 'lodash/findIndex';
import cloneDeep from 'lodash/cloneDeep';
import omit from 'lodash/omit';
import uuid from 'uuid';
import { mapState } from 'client/libs/store';
import closeChallengeModal from './closeChallengeModal';
import Column from '../tasks/column';
import TaskModal from '../tasks/taskModal';
import markdownDirective from 'client/directives/markdown';
import challengeModal from './challengeModal';
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
import challengeMemberProgressModal from './challengeMemberProgressModal';
import taskDefaults from 'common/script/libs/taskDefaults';
import gemIcon from 'assets/svg/gem.svg';
import memberIcon from 'assets/svg/member-icon.svg';
import calendarIcon from 'assets/svg/calendar.svg';
export default {
props: ['challengeId'],
directives: {
markdown: markdownDirective,
},
components: {
closeChallengeModal,
challengeModal,
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
challengeMemberProgressModal,
TaskColumn: Column,
TaskModal,
bDropdown,
bDropdownItem,
},
data () {
return {
searchId: '',
columns: ['habit', 'daily', 'todo', 'reward'],
icons: Object.freeze({
gemIcon,
memberIcon,
calendarIcon,
}),
cloning: false,
challenge: {},
members: [],
tasksByType: {
habit: [],
daily: [],
todo: [],
reward: [],
},
editingTask: {},
creatingTask: {},
workingTask: {},
taskFormPurpose: 'create',
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
progressMemberId: '',
};
},
computed: {
...mapState({user: 'user.data'}),
isMember () {
return this.user.challenges.indexOf(this.challenge._id) !== -1;
},
isLeader () {
if (!this.challenge.leader) return false;
return this.user._id === this.challenge.leader._id;
},
isAdmin () {
return Boolean(this.user.contributor.admin);
},
canJoin () {
return !this.isMember;
},
},
mounted () {
if (!this.searchId) this.searchId = this.challengeId;
if (!this.challenge._id) this.loadChallenge();
},
async beforeRouteUpdate (to, from, next) {
this.searchId = to.params.challengeId;
await this.loadChallenge();
if (this.$store.state.challengeOptions.cloning) {
this.cloneTasks(this.$store.state.challengeOptions.tasksToClone);
}
next();
},
methods: {
cleanUpTask (task) {
let cleansedTask = omit(task, TASK_KEYS_TO_REMOVE);
// Copy checklists but reset to uncomplete and assign new id
if (!cleansedTask.checklist) cleansedTask.checklist = [];
cleansedTask.checklist.forEach((item) => {
item.completed = false;
item.id = uuid();
});
if (cleansedTask.type !== 'reward') {
delete cleansedTask.value;
}
return cleansedTask;
},
cloneTasks (tasksToClone) {
let clonedTasks = [];
for (let key in tasksToClone) {
let tasksSection = tasksToClone[key];
tasksSection.forEach(task => {
let clonedTask = cloneDeep(task);
clonedTask = this.cleanUpTask(clonedTask);
clonedTask = taskDefaults(clonedTask);
this.tasksByType[task.type].push(clonedTask);
clonedTasks.push(clonedTask);
});
}
this.$store.dispatch('tasks:createChallengeTasks', {
challengeId: this.searchId,
tasks: clonedTasks,
});
},
async loadChallenge () {
this.challenge = await this.$store.dispatch('challenges:getChallenge', {challengeId: this.searchId});
this.members = await this.$store.dispatch('members:getChallengeMembers', {challengeId: this.searchId});
let tasks = await this.$store.dispatch('tasks:getChallengeTasks', {challengeId: this.searchId});
this.tasksByType = {
habit: [],
daily: [],
todo: [],
reward: [],
};
tasks.forEach((task) => {
this.tasksByType[task.type].push(task);
});
},
editTask (task) {
this.taskFormPurpose = 'edit';
this.editingTask = cloneDeep(task);
this.workingTask = this.editingTask;
// Necessary otherwise the first time the modal is not rendered
Vue.nextTick(() => {
this.$root.$emit('show::modal', 'task-modal');
});
},
createTask (type) {
this.taskFormPurpose = 'create';
this.creatingTask = taskDefaults({type, text: ''});
this.workingTask = this.creatingTask;
// Necessary otherwise the first time the modal is not rendered
Vue.nextTick(() => {
this.$root.$emit('show::modal', 'task-modal');
});
},
cancelTaskModal () {
this.editingTask = null;
this.creatingTask = null;
},
taskCreated (task) {
this.tasksByType[task.type].push(task);
},
taskEdited (task) {
let index = findIndex(this.tasksByType[task.type], (taskItem) => {
return taskItem._id === task._id;
});
this.tasksByType[task.type].splice(index, 1, task);
},
taskDestroyed (task) {
let index = findIndex(this.tasksByType[task.type], (taskItem) => {
return taskItem._id === task._id;
});
this.tasksByType[task.type].splice(index, 1);
},
showMemberModal () {
this.$store.state.memberModalOptions.challengeId = this.challenge._id;
this.$store.state.memberModalOptions.groupId = 'challenge'; // @TODO: change these terrible settings
this.$store.state.memberModalOptions.group = this.group;
this.$store.state.memberModalOptions.viewingMembers = this.members;
this.$root.$emit('show::modal', 'members-modal');
},
async joinChallenge () {
this.user.challenges.push(this.searchId);
await this.$store.dispatch('challenges:joinChallenge', {challengeId: this.searchId});
await this.$store.dispatch('tasks:fetchUserTasks', {forceLoad: true});
},
async leaveChallenge () {
let keepChallenge = confirm('Do you want to keep challenge tasks?');
let keep = 'keep-all';
if (!keepChallenge) keep = 'remove-all';
let index = findIndex(this.user.challenges, (challengeId) => {
return challengeId === this.searchId;
});
this.user.challenges.splice(index, 1);
await this.$store.dispatch('challenges:leaveChallenge', {
challengeId: this.searchId,
keep,
});
await this.$store.dispatch('tasks:fetchUserTasks', {forceLoad: true});
},
closeChallenge () {
this.$root.$emit('show::modal', 'close-challenge-modal');
},
edit () {
// @TODO: set working challenge
this.cloning = false;
this.$store.state.challengeOptions.workingChallenge = Object.assign({}, this.$store.state.challengeOptions.workingChallenge, this.challenge);
this.$root.$emit('show::modal', 'challenge-modal');
},
// @TODO: view members
updatedChallenge (eventData) {
Object.assign(this.challenge, eventData.challenge);
},
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
openMemberProgressModal (memberId) {
this.progressMemberId = memberId;
this.$root.$emit('show::modal', 'challenge-member-modal');
},
async exportChallengeCsv () {
// let response = await this.$store.dispatch('challenges:exportChallengeCsv', {
// challengeId: this.searchId,
// });
window.location = `/api/v3/challenges/${this.searchId}/export/csv`;
},
cloneChallenge () {
this.cloning = true;
this.$store.state.challengeOptions.tasksToClone = this.tasksByType;
this.$store.state.challengeOptions.workingChallenge = Object.assign({}, this.$store.state.challengeOptions.workingChallenge, this.challenge);
this.$root.$emit('show::modal', 'challenge-modal');
},
},
};
</script>