habitica/website/client/assets/css/sprites/spritesmith-main-9.css

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2017-01-18 00:16:01 +00:00
.Mount_Body_Deer-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -318px -1096px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -1066px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: 0px -990px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -212px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -742px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Floral {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -848px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Ghost {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -954px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: 0px -354px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Holly {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -106px -354px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Peppermint {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -212px -354px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -318px -354px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -424px -354px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -536px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -536px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Spooky {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -536px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -536px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: 0px -460px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -106px -460px;
width: 105px;
height: 105px;
}
.Mount_Body_Egg-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
background-position: -212px -460px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Egg-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -460px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Egg-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -424px -460px;
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width: 105px;
height: 105px;
}
.Mount_Body_Egg-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -530px -460px;
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width: 105px;
height: 105px;
}
.Mount_Body_Egg-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -642px 0px;
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width: 105px;
height: 105px;
}
2017-01-03 21:35:23 +00:00
.Mount_Body_Egg-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -642px -106px;
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width: 105px;
height: 105px;
}
.Mount_Body_Egg-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -642px -212px;
2017-01-03 21:35:23 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Egg-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -642px -318px;
2017-01-03 21:35:23 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Egg-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -642px -424px;
2017-01-03 21:35:23 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Egg-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: 0px -566px;
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width: 105px;
height: 105px;
}
.Mount_Body_Falcon-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -106px -566px;
2017-01-03 21:35:23 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Falcon-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -212px -566px;
2017-01-03 21:35:23 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Falcon-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -566px;
2017-01-03 21:35:23 +00:00
width: 105px;
height: 105px;
}
2016-12-30 22:19:29 +00:00
.Mount_Body_Falcon-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -566px;
2016-12-30 22:19:29 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Falcon-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -530px -566px;
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width: 105px;
height: 105px;
}
.Mount_Body_Falcon-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -636px -566px;
2016-12-30 22:19:29 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Falcon-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -748px 0px;
2016-12-30 22:19:29 +00:00
width: 105px;
height: 105px;
}
2016-12-17 02:16:01 +00:00
.Mount_Body_Falcon-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -748px -106px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Falcon-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -748px -212px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Falcon-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -748px -318px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -748px -424px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -748px -530px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: 0px -672px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -106px -672px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -212px -672px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -672px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -424px -672px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -530px -672px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -636px -672px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Ferret-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -742px -672px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -854px 0px;
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width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -854px -106px;
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width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -854px -212px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -854px -318px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Floral {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -854px -424px;
2016-12-17 02:16:01 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Ghost {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -854px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -854px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Holly {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: 0px -778px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Peppermint {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -106px -778px;
width: 105px;
height: 105px;
}
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.Mount_Body_FlyingPig-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -212px -778px;
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width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -318px -778px;
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width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -424px -778px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -530px -778px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Spooky {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -636px -778px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -742px -778px;
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width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -848px -778px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
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.Mount_Body_FlyingPig-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -960px 0px;
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width: 105px;
height: 105px;
}
.Mount_Body_Fox-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -960px -106px;
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width: 105px;
height: 105px;
}
.Mount_Body_Fox-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -960px -212px;
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width: 105px;
height: 105px;
}
.Mount_Body_Fox-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -960px -318px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -960px -424px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Floral {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -960px -530px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Ghost {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -960px -636px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -960px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Holly {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: 0px -884px;
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width: 105px;
height: 105px;
}
.Mount_Body_Fox-Peppermint {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -106px -884px;
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width: 105px;
height: 105px;
}
.Mount_Body_Fox-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -212px -884px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -318px -884px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.Mount_Body_Fox-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -884px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -530px -884px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Spooky {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -636px -884px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -742px -884px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -848px -884px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -954px -884px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Frog-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -239px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -212px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -124px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -106px -124px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -212px -124px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -106px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -115px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -239px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Frog-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -106px -239px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 114px;
}
.Mount_Body_Gryphon-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -106px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -212px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -530px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -636px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -742px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -848px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -954px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1060px -990px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -106px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -212px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -318px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -424px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -530px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -742px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -848px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1172px -954px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -1096px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Horse-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -106px -1096px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Horse-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -212px -1096px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Horse-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -212px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Horse-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -1096px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Horse-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -530px -1096px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Horse-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -636px -1096px;
width: 105px;
height: 105px;
}
.Mount_Body_Horse-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -742px -1096px;
width: 105px;
height: 105px;
}
.Mount_Body_Horse-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -848px -1096px;
width: 105px;
height: 105px;
}
.Mount_Body_Horse-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -954px -1096px;
width: 105px;
height: 105px;
}
.Mount_Body_Horse-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1060px -1096px;
width: 105px;
height: 105px;
}
.Mount_Body_JackOLantern-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1702px -530px;
width: 90px;
height: 105px;
}
.Mount_Body_LionCub-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Ethereal {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Floral {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Ghost {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Holly {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Peppermint {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1278px -1060px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -106px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px 0px;
width: 111px;
height: 105px;
}
.Mount_Body_LionCub-Spooky {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -530px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -636px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_MagicalBee-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -212px -239px;
width: 105px;
height: 114px;
}
.Mount_Body_Mammoth-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: 0px 0px;
width: 105px;
height: 123px;
}
.Mount_Body_MantisShrimp-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -106px;
width: 108px;
height: 105px;
}
.Mount_Body_Monkey-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1060px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1166px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1272px -1202px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Monkey-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -1060px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1384px -1166px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -106px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -212px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Orca-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -530px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -636px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -742px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -848px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -954px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1060px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1166px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1272px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1378px -1308px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Owl-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Floral {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Ghost {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Holly {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Peppermint {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -1060px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -1166px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1490px -1272px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -106px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Spooky {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -212px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -318px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -424px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -530px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -636px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -742px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -848px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -954px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1060px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1166px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1272px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1378px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1484px -1414px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1596px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1596px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1596px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
2017-01-18 00:16:01 +00:00
background-position: -1596px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_Penguin-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -1060px;
width: 105px;
height: 105px;
}
.Mount_Body_Phoenix-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -1166px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -1272px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1596px -1378px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: 0px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -106px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -212px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -318px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -424px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -530px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -636px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -742px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -848px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -954px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1060px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1166px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-Golden {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1272px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-Red {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1378px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-Shade {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1484px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-Skeleton {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1590px -1520px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-White {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1702px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Rock-Zombie {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1702px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Base {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1702px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1702px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1166px -1096px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Desert {
background-image: url(/static/sprites/spritesmith-main-9.png);
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background-position: -1702px -424px;
width: 105px;
height: 105px;
}