habitica/website/server/controllers/api-v3/news.js

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Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
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import { authWithHeaders } from '../../middlewares/auth';
let api = {};
// @TODO export this const, cannot export it from here because only routes are exported from controllers
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const LAST_ANNOUNCEMENT_TITLE = 'USE CASE SPOTLIGHT AND GUILD SPOTLIGHT ON PARENTING AND FAMILY LIFE, PLUS NEW BEHIND THE SCENES POST!';
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
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const worldDmg = { // @TODO
bailey: false,
};
/**
* @api {get} /api/v3/news Get latest Bailey announcement
* @apiName GetNews
* @apiGroup News
*
*
* @apiSuccess {Object} html Latest Bailey html
*
*/
api.getNews = {
method: 'GET',
url: '/news',
async handler (req, res) {
const baileyClass = worldDmg.bailey ? 'npc_bailey_broken' : 'npc_bailey';
res.status(200).send({
html: `
<div class="bailey">
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<div class="media">
<div class="align-self-center mr-3 ${baileyClass}"></div>
<div class="media-body">
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<h1 class="align-self-center">${res.t('newStuff')}</h1>
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<h2>6/22/2018 - ${LAST_ANNOUNCEMENT_TITLE}</h2>
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</div>
</div>
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<hr/>
<div class="media align-items-center">
<div class="media-body">
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<p>We've got new posts on the blog all about ways to use Habitica to help with parenting and family-related matters! First, there's a <a href='https://habitica.wordpress.com/2018/06/14/guilds-for-parenting-and-family-life/' target='_blank'>Guild Spotlight</a> that highlights the Guilds that can help you as you explore ways to use Habitica to smooth your home and family life. We've also posted a <a href='https://habitica.wordpress.com/2018/06/14/use-case-spotlight-parenting-and-family-life/' target='blank'>Use Case Spotlight</a> featuring a number of great suggestions for using Habitica's task system to manage parenting and family-related tasks! These suggestions were submitted by Habiticans in the <a href='/groups/guild/1d3a10bf-60aa-4806-a38b-82d1084a59e6' target='_blank'>Use Case Spotlights Guild</a>.</p>
</div>
<div class="scene_families ml-3 mb-3"></div>
</div>
<div class="media align-items-center">
<div class="scene_moderators mr-3 mb-3"></div>
<div class="media-body">
<p>Plus, we're collecting user submissions for the next Use Case Spotlight! How do you use Habitica to build a routine to challenge your brain and keep your mind sharp? Well be featuring player-submitted examples in Use Case Spotlights on the Habitica Blog next month, so post your suggestions in the Use Case Spotlight Guild now. We look forward to learning more about how you use Habitica to improve your life and get things done!</p>
<p>There's also a new <a href='https://habitica.wordpress.com/2018/06/21/behind-the-scenes-weird-tales-of-the-mod-slack/' target='_blank'>Behind the Scenes post</a> on the Habitica blog about fun facts and goofy shenanigans from the Moderator Team and their behind-the-scenes chat channel. Check it out!</p>
<div class="small mb-3">by Beffymaroo, the Habitica Staff, and the Moderator Team</div>
</div>
</div>
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
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</div>
`,
});
},
};
/**
* @api {post} /api/v3/news/tell-me-later Get latest Bailey announcement in a second moment
* @apiName TellMeLaterNews
* @apiGroup News
*
*
* @apiSuccess {Object} data An empty Object
*
*/
api.tellMeLaterNews = {
method: 'POST',
middlewares: [authWithHeaders({
userFieldsToExclude: ['inbox'],
})],
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
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url: '/news/tell-me-later',
async handler (req, res) {
const user = res.locals.user;
user.flags.newStuff = false;
const existingNotificationIndex = user.notifications.findIndex(n => {
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return n && n.type === 'NEW_STUFF';
Notifications v2 and Bailey API (#9716) * Added initial bailey api * wip * implement new panel header * Fixed lint * add ability to mark notification as seen * add notification count, remove top badge from user and add ability to mark multiple notifications as seen * add support dismissall and mark all as read * do not dismiss actionable notif * mark as seen when menu is opened instead of closed * implement ordering, list of actionable notifications * add groups messages and fix badges count * add notifications for received cards * send card received notification to target not sender * rename notificaion field * fix integration tests * mark cards notifications as read and update tests * add mystery items notifications * add unallocated stats points notifications * fix linting * simplify code * refactoring and fixes * fix dropdown opening * start splitting notifications into their own component * add notifications for inbox messages * fix unit tests * fix default buttons styles * add initial bailey support * add title and tests to new stuff notification * add notification if a group task needs more work * add tests and fixes for marking a task as needing more work * make sure user._v is updated * remove console.log * notification: hover status and margins * start styling notifications, add separate files and basic functionalities * fix tests * start adding mystery items notification * wip card notification * fix cards text * initial implementation inbox messages * initial implementation group messages * disable inbox notifications until mobile is ready * wip group chat messages * finish mystery and card notifications * add bailey notification and fix a lot of stuff * start adding guilds and parties invitations * misc invitation fixes * fix lint issues * remove old code and add key to notifications * fix tests * remove unused code * add link for public guilds invite * starts to implement needs work notification design and feature * fixes to needs work, add group task approved notification * finish needs work feature * lots of fixes * implement quest notification * bailey fixes and static page * routing fixes * fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party}); * read notifications on click * chat notifications * fix tests for chat notifications * fix chat notification test * fix tests * fix tests (again) * try awaiting * remove only * more sleep * add bailey tests * fix icons alignment * fix issue with multiple points notifications * remove merge code * fix rejecting guild invitation * make remove area bigger * fix error with notifications and add migration * fix migration * fix typos * add cleanup migration too * notifications empty state, new counter color, fix marking messages as seen in guilds * fixes * add image and install correct packages * fix mongoose version * update bailey * typo * make sure chat is marked as read after other requests
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});
if (existingNotificationIndex !== -1) user.notifications.splice(existingNotificationIndex, 1);
user.addNotification('NEW_STUFF', { title: LAST_ANNOUNCEMENT_TITLE }, true); // seen by default
await user.save();
res.respond(200, {});
},
};
module.exports = api;