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script(type='text/ng-template', id='partials/options.inventory.inventory.html')
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.row-fluid
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.span6.border-right
h2 Inventory
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p.well Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.
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menu.inventory-list(type='list')
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h4 Gear
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li.customize-menu
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menu.pets-menu(label='{{label}}', ng-repeat='(klass,label) in {base:"Base", warrior:"Warrior", wizard:"Wizard", rogue:"Rogue", special:"Special"}', ng-show='gear[klass]')
div(ng-repeat='item in gear[klass]')
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button.customize-option(popover='{{item.notes}}', popover-title='{{item.text}}', popover-trigger='mouseenter', popover-placement='right', ng-click='user.ops.equip({query:{key:item.key}})', class='shop_{{item.key}}', ng-class='{selectableInventory: user.items.gear.equipped[item.type] == item.key}')
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label.checkbox.inline
input(type="checkbox", ng-model="user.preferences.costume")
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| Use Costume
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i.icon-question-sign(popover="Show something different on your avatar than the gear you have equipped for battle", popover-trigger='mouseenter', popover-placement='right')
li.customize-menu(ng-if='user.preferences.costume')
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menu.pets-menu(label='{{label}}', ng-repeat='(klass,label) in {base:"Base", warrior:"Warrior", wizard:"Wizard", rogue:"Rogue", special:"Special"}', ng-show='gear[klass]')
div(ng-repeat='item in gear[klass]')
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button.customize-option(popover='{{item.notes}}', popover-title='{{item.text}}', popover-trigger='mouseenter', popover-placement='right', ng-click='user.ops.equip({query:{type:"costume", key:item.key}})', class='shop_{{item.key}}', ng-class='{selectableInventory: user.items.gear.costume[item.type] == item.key}')
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li.customize-menu
menu.pets-menu(label='Eggs ({{eggCount}})')
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p(ng-show='eggCount < 1') You don't have any eggs.
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div(ng-repeat='(egg,points) in ownedItems(user.items.eggs)')
//TODO move positioning this styling to css
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button.customize-option(popover='{{Content.eggs[egg].notes}}', popover-title='{{Content.eggs[egg].text}} Egg', popover-trigger='mouseenter', popover-placement='right', ng-click='chooseEgg(egg)', class='Pet_Egg_{{egg}}', ng-class='{selectableInventory: selectedPotion && !user.items.pets[egg+"-"+selectedPotion.name]}')
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.badge.badge-info.stack-count {{points}}
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//-p {{Content.eggs[egg].text}}
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li.customize-menu
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menu.hatchingPotion-menu(label='Hatching Potions ({{potCount}})')
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p(ng-show='potCount < 1') You don't have any hatching potions.
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div(ng-repeat='(pot,points) in ownedItems(user.items.hatchingPotions)')
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button.customize-option(popover='{{Content.hatchingPotions[pot].notes}}', popover-title='{{Content.hatchingPotions[pot].text}} Potion', popover-trigger='mouseenter', popover-placement='right', ng-click='choosePotion(pot)', class='Pet_HatchingPotion_{{pot}}', ng-class='{selectableInventory: selectedEgg && !user.items.pets[selectedEgg.name+"-"+pot]}')
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.badge.badge-info.stack-count {{points}}
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//-p {{pot}}
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li.customize-menu
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menu.pets-menu(label='Food ({{foodCount}})')
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p(ng-show='foodCount < 1') You don't have any food.
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div(ng-repeat='(food,points) in ownedItems(user.items.food)')
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button.customize-option(popover='{{Content.food[food].notes}}', popover-title='{{Content.food[food].text}}', popover-trigger='mouseenter', popover-placement='right', ng-click='chooseFood(food)', class='Pet_Food_{{food}}')
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.badge.badge-info.stack-count {{points}}
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//-p {{food}}
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.span6
h2 Market
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.row-fluid
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table.npc_alex_container
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tr
td
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.npc_alex.pull-left
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td
.popover.static-popover.fade.right.in
.arrow
h3.popover-title
a(target='_blank', href='http://www.kickstarter.com/profile/523661924') Alexander the Merchant
.popover-content
p
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| Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.
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p
button.btn.btn-primary(ng-show='selectedEgg', ng-click='sellInventory()')
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| Sell {{selectedEgg.name}} for {{selectedEgg.value}} Gold
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button.btn.btn-primary(ng-show='selectedPotion', ng-click='sellInventory()')
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| Sell {{selectedPotion.name}} for {{selectedPotion.value}} Gold
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button.btn.btn-primary(ng-show='selectedFood', ng-click='sellInventory()')
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| Sell {{selectedFood.name}} for {{selectedFood.value}} Gold
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menu.inventory-list(type='list')
li.customize-menu
menu.pets-menu(label='Eggs')
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div(ng-repeat='egg in Content.eggs')
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button.customize-option(popover='{{egg.notes}}', popover-title='{{egg.text}} Egg', popover-trigger='mouseenter', popover-placement='left', ng-click='buy("egg", egg)', class='Pet_Egg_{{egg.name}}')
p
| {{egg.value}}
span.Pet_Currency_Gem1x.inline-gems
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li.customize-menu
menu.pets-menu(label='Hatching Potions')
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div(ng-repeat='pot in Content.hatchingPotions')
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button.customize-option(popover='{{pot.notes}}', popover-title='{{pot.text}} Potion', popover-trigger='mouseenter', popover-placement='left', ng-click='buy("hatchingPotion", pot)', class='Pet_HatchingPotion_{{pot.name}}')
p
| {{pot.value}}
span.Pet_Currency_Gem1x.inline-gems
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li.customize-menu
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menu.pets-menu(label='Food')
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div(ng-repeat='food in Content.food', ng-show='food.name !== "Saddle"')
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button.customize-option(popover='{{food.notes}}', popover-title='{{food.text}}', popover-trigger='mouseenter', popover-placement='left', ng-click='buy("food", food)', class='Pet_Food_{{food.name}}')
p
| {{food.value}}
span.Pet_Currency_Gem1x.inline-gems
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menu.pets-menu(label='Saddle')
div
button.customize-option(popover='{{Content.food.Saddle.notes}}', popover-title='{{Content.food.Saddle.text}}', popover-trigger='mouseenter', popover-placement='left', ng-click='buy("food", Content.food.Saddle)', class='Pet_Food_{{Content.food.Saddle.name}}')
p
| {{Content.food.Saddle.value}}
span.Pet_Currency_Gem1x.inline-gems
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li.customize-menu
menu.pets-menu(label='Services')
div
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// Once grunt-spritesmith is merged, let's use https://github.com/browserquest/BrowserQuest/blob/master/client/img/1/item-firepotion.png
button.btn(popover='Return all tasks to neutral value (yellow color).', popover-title=env.t('rerollName'), popover-trigger='mouseenter', popover-placement='left', ng-click='modals.reroll = true')
| Fortify 4
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span.Pet_Currency_Gem1x.inline-gems