habitica/website/client/assets/css/sprites/spritesmith-main-10.css

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2017-01-24 21:37:57 +00:00
.Mount_Body_Rock-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -318px -1240px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rock-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1270px -424px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rock-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -424px -1240px;
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width: 105px;
height: 105px;
}
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.Mount_Body_Rooster-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -530px -1240px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rooster-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -636px -1240px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rooster-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -742px -1240px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -848px -1240px;
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width: 105px;
height: 105px;
}
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.Mount_Body_Rooster-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -954px -1240px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1060px -1240px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -318px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -424px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rooster-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -106px -1240px;
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width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -212px -1240px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sabretooth-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -544px -408px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: 0px -136px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -136px -136px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -272px 0px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -272px -136px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: 0px -272px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -136px -272px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -272px -272px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -408px 0px;
width: 135px;
height: 135px;
}
.Mount_Body_Sabretooth-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -408px -136px;
width: 135px;
height: 135px;
}
.Mount_Body_Seahorse-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -530px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -636px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -742px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -848px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -954px -1452px;
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width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Seahorse-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1060px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1166px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1272px -1452px;
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width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1378px -1452px;
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width: 105px;
height: 105px;
}
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.Mount_Body_Seahorse-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1588px 0px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1588px -106px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1588px -212px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1588px -318px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1588px -424px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1588px -530px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -816px -242px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -816px -348px;
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width: 105px;
height: 105px;
}
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.Mount_Body_Sheep-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -816px -454px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -816px -560px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sheep-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -816px -666px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: 0px -816px;
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width: 105px;
height: 105px;
}
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.Mount_Body_Slime-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -106px -816px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -212px -816px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -318px -816px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -424px -816px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -530px -816px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -636px -816px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -742px -816px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -952px 0px;
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width: 105px;
height: 105px;
}
.Mount_Body_Slime-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -952px -106px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -952px -212px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -952px -318px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -952px -424px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -952px -530px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -952px -636px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -952px -742px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: 0px -922px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -106px -922px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -212px -922px;
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width: 105px;
height: 105px;
}
.Mount_Body_Sloth-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -318px -922px;
width: 105px;
height: 105px;
}
.Mount_Body_Snail-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -424px -922px;
width: 105px;
height: 105px;
}
.Mount_Body_Snail-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -530px -922px;
width: 105px;
height: 105px;
}
.Mount_Body_Snail-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -636px -922px;
width: 105px;
height: 105px;
}
.Mount_Body_Snail-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -742px -922px;
width: 105px;
height: 105px;
}
.Mount_Body_Snail-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -848px -922px;
width: 105px;
height: 105px;
}
.Mount_Body_Snail-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px 0px;
width: 105px;
height: 105px;
}
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.Mount_Body_Snail-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px -106px;
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width: 105px;
height: 105px;
}
.Mount_Body_Snail-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px -212px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snail-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px -318px;
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width: 105px;
height: 105px;
}
.Mount_Body_Snail-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px -424px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snake-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px -530px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snake-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px -636px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snake-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px -742px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snake-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1058px -848px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snake-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: 0px -1028px;
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width: 105px;
height: 105px;
}
.Mount_Body_Snake-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -106px -1028px;
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width: 105px;
height: 105px;
}
.Mount_Body_Snake-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -212px -1028px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snake-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -318px -1028px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snake-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -424px -1028px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Snake-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -530px -1028px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -636px -1028px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -742px -1028px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -848px -1028px;
2016-12-09 02:28:17 +00:00
width: 105px;
height: 105px;
}
2016-12-01 21:43:46 +00:00
.Mount_Body_Spider-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -954px -1028px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px 0px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -106px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -212px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -318px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -424px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -530px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.Mount_Body_TRex-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -408px -272px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -408px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -136px -408px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -272px -408px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -408px -408px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -544px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -544px -136px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -544px -272px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: 0px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_TRex-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -544px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
2016-12-01 21:43:46 +00:00
.Mount_Body_TigerCub-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -636px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -742px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -848px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1164px -954px;
2016-12-01 21:43:46 +00:00
width: 105px;
height: 105px;
}
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
.Mount_Body_TigerCub-Floral {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: 0px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Ghost {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -106px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -212px -1134px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Holly {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -318px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Peppermint {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -424px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -530px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -636px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -742px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -848px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Spooky {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -954px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1060px -1134px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -106px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -212px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -318px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -816px -136px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -530px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -636px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -742px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -848px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -954px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1270px -1060px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Treeling-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: 0px -1240px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-Base {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1166px -1240px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-CottonCandyBlue {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px 0px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-CottonCandyPink {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -106px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-Desert {
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -212px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -318px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -424px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -530px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -636px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -742px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Triceratops-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -848px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turkey-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -954px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turkey-Gilded {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -1060px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1376px -1166px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: 0px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -106px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -212px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -318px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -424px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -530px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -636px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -742px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Turtle-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -848px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Unicorn-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -954px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Unicorn-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1060px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Unicorn-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1166px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Unicorn-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1272px -1346px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Unicorn-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px 0px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Unicorn-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -106px;
width: 105px;
height: 105px;
}
2017-01-10 20:32:21 +00:00
.Mount_Body_Unicorn-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -212px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Unicorn-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -318px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Unicorn-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -424px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Unicorn-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -530px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -636px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -742px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -848px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -954px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -1060px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -1166px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1482px -1272px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: 0px -1452px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -106px -1452px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Whale-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -212px -1452px;
2017-01-10 20:32:21 +00:00
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -136px -544px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -272px -544px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -408px -544px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -544px -544px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Floral {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -680px 0px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Ghost {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -680px -136px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -680px -272px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Holly {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -680px -408px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Peppermint {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -680px -544px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: 0px -680px;
Login Incentives (#8230) * feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
2016-11-24 01:34:09 +00:00
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -136px -680px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -272px -680px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -408px -680px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Spooky {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -544px -680px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -680px -680px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-01-18 00:16:01 +00:00
background-position: -816px 0px;
width: 135px;
height: 135px;
}
.Mount_Body_Wolf-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2016-12-17 02:16:01 +00:00
background-position: -136px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Armadillo-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1588px -636px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1588px -742px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1588px -848px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1588px -954px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1588px -1060px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1588px -1166px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1588px -1272px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -1588px -1378px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: 0px -1558px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Armadillo-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -106px -1558px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Axolotl-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -212px -1558px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Axolotl-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -318px -1558px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Axolotl-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -424px -1558px;
width: 105px;
height: 105px;
}
2017-01-31 18:32:03 +00:00
.Mount_Head_Axolotl-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
2017-02-02 15:18:12 +00:00
background-position: -530px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_Axolotl-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -636px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_Axolotl-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -742px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_Axolotl-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -848px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_Axolotl-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -954px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_Axolotl-White {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1060px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_Axolotl-Zombie {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1166px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Base {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1272px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1378px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1484px -1558px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Desert {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px 0px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Floral {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px -106px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Ghost {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px -212px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Golden {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px -318px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Holly {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px -424px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Peppermint {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px -530px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Polar {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px -636px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-Red {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px -742px;
width: 105px;
height: 105px;
}
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.Mount_Head_BearCub-RoyalPurple {
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background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -1694px -848px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Shade {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -1694px -954px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Skeleton {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -1694px -1060px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Spooky {
background-image: url(/static/sprites/spritesmith-main-10.png);
background-position: -1694px -1166px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-10.png);
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background-position: -1694px -1272px;
width: 105px;
height: 105px;
}