habitica/website/client/components/inventory/stable/index.vue

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[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
<template lang="pug">
// @TODO: breakdown to componentes and use some SOLID
.row.stable(v-mousePosition="30", @mouseMoved="mouseMoved($event)")
.standard-sidebar.d-none.d-sm-block
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
div
#npmMattStable.npc_matt
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
b-popover(
triggers="hover",
placement="right",
target="npmMattStable"
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
)
h4.popover-content-title(v-once) {{ $t('mattBoch') }}
.popover-content-text(v-once) {{ $t('mattBochText1') }}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
.form-group
input.form-control.input-search(type="text", v-model="searchText", :placeholder="$t('search')")
.form
h2(v-once) {{ $t('filter') }}
h3(v-once) {{ $t('pets') }}
.form-group
.form-check(
v-for="petGroup in petGroups",
:key="petGroup.key"
)
label.custom-control.custom-checkbox
input.custom-control-input(
type="checkbox",
v-model="viewOptions[petGroup.key].selected",
:disabled="viewOptions[petGroup.key].animalCount == 0"
)
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
span.custom-control-indicator
span.custom-control-description(v-once) {{ petGroup.label }}
h3(v-once) {{ $t('mounts') }}
.form-group
.form-check(
v-for="mountGroup in mountGroups",
:key="mountGroup.key"
)
label.custom-control.custom-checkbox
input.custom-control-input(
type="checkbox",
v-model="viewOptions[mountGroup.key].selected",
:disabled="viewOptions[mountGroup.key].animalCount == 0"
)
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
span.custom-control-indicator
span.custom-control-description(v-once) {{ mountGroup.label }}
div.form-group.clearfix
h3.float-left Hide Missing
toggle-switch.float-right.no-margin(
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
:label="''",
:checked="hideMissing",
@change="updateHideMissing"
)
.standard-page
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
.clearfix
h1.float-left.mb-4.page-header(v-once) {{ $t('stable') }}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
div.float-right
span.dropdown-label {{ $t('sortBy') }}
b-dropdown(:text="$t(selectedSortBy)", right=true)
b-dropdown-item(
v-for="sort in sortByItems",
@click="selectedSortBy = sort",
:active="selectedSortBy === sort",
:key="sort"
) {{ $t(sort) }}
h2.mb-3
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
| {{ $t('pets') }}
|
span.badge.badge-pill.badge-default {{countOwnedAnimals(petGroups[0], 'pet')}}
div(
v-for="(petGroup, index) in petGroups",
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
v-if="viewOptions[petGroup.key].selected",
:key="petGroup.key"
)
h4(v-if="viewOptions[petGroup.key].animalCount !== 0") {{ petGroup.label }}
.pet-row.d-flex(
v-for="(group, key, index) in pets(petGroup, hideMissing, selectedSortBy, searchTextThrottled)",
v-if='index === 0 || $_openedItemRows_isToggled(petGroup.key)')
.pet-group(
v-for='item in group'
v-drag.drop.food="item.key",
@itemDragOver="onDragOver($event, item)",
@itemDropped="onDrop($event, item)",
@itemDragLeave="onDragLeave()",
:class="{'last': item.isLastInRow}"
)
petItem(
:item="item",
:itemContentClass="getPetItemClass(item)",
:popoverPosition="'top'",
:progress="item.progress",
:emptyItem="!item.isOwned()",
:showPopover="currentDraggingFood == null",
:highlightBorder="highlightPet == item.key",
@click="petClicked(item)"
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
)
span(slot="popoverContent")
div.hatchablePopover(v-if="item.isHatchable()")
h4.popover-content-title {{ item.name }}
div.popover-content-text(v-html="$t('haveHatchablePet', { potion: item.potionName, egg: item.eggName })")
div.potionEggGroup
div.potionEggBackground
div(:class="'Pet_HatchingPotion_'+item.potionKey")
div.potionEggBackground
div(:class="'Pet_Egg_'+item.eggKey")
div(v-else)
h4.popover-content-title {{ item.name }}
template(slot="itemBadge", slot-scope="context")
2017-10-02 01:42:02 +00:00
starBadge(:selected="item.key === currentPet", :show="item.isOwned()", @click="selectPet(item)")
.btn.btn-flat.btn-show-more(@click="setShowMore(petGroup.key)", v-if='petGroup.key !== "specialPets"')
| {{ $_openedItemRows_isToggled(petGroup.key) ? $t('showLess') : $t('showMore') }}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
h2
| {{ $t('mounts') }}
|
span.badge.badge-pill.badge-default {{countOwnedAnimals(mountGroups[0], 'mount')}}
div(
v-for="mountGroup in mountGroups",
v-if="viewOptions[mountGroup.key].selected",
:key="mountGroup.key"
)
h4(v-if="viewOptions[mountGroup.key].animalCount != 0") {{ mountGroup.label }}
.pet-row.d-flex(v-for="(group, key, index) in mounts(mountGroup, hideMissing, selectedSortBy, searchTextThrottled)"
v-if='index === 0 || $_openedItemRows_isToggled(mountGroup.key)')
.pet-group(v-for='item in group')
mountItem(
:item="item",
:itemContentClass="item.isOwned() ? ('Mount_Icon_' + item.key) : 'PixelPaw GreyedOut'",
:key="item.key",
:popoverPosition="'top'",
:emptyItem="!item.isOwned()",
:showPopover="true",
@click="selectMount(item)"
)
span(slot="popoverContent")
h4.popover-content-title {{ item.name }}
template(slot="itemBadge", slot-scope="context")
starBadge(
:selected="item.key === currentMount",
:show="item.isOwned()",
@click="selectMount(item)",
)
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
.btn.btn-flat.btn-show-more(@click="setShowMore(mountGroup.key)", v-if='mountGroup.key !== "specialMounts"')
| {{ $_openedItemRows_isToggled(mountGroup.key) ? $t('showLess') : $t('showMore') }}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
drawer(
:title="$t('quickInventory')",
:errorMessage="(!hasDrawerTabItems(selectedDrawerTab)) ? ((selectedDrawerTab === 0) ? $t('noFoodAvailable') : $t('noSaddlesAvailable')) : null"
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
)
div(slot="drawer-header")
.drawer-tab-container
.drawer-tab.text-right
a.drawer-tab-text(
@click="selectedDrawerTab = 0",
:class="{'drawer-tab-text-active': selectedDrawerTab === 0}",
) {{ drawerTabs[0].label }}
.clearfix
.drawer-tab.float-left
a.drawer-tab-text(
@click="selectedDrawerTab = 1",
:class="{ 'drawer-tab-text-active': selectedDrawerTab === 1 }",
) {{ drawerTabs[1].label }}
#petLikeToEatStable.drawer-help-text(v-once)
| {{ $t('petLikeToEat') + ' ' }}
span.svg-icon.inline.icon-16(v-html="icons.information")
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
b-popover(
target="petLikeToEatStable"
placement="top"
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
)
.popover-content-text(v-html="$t('petLikeToEatText')", v-once)
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
drawer-slider(
:items="drawerTabs[selectedDrawerTab].items",
:scrollButtonsVisible="hasDrawerTabItems(selectedDrawerTab)",
slot="drawer-slider",
:itemWidth=94,
:itemMargin=24,
)
template(slot="item", slot-scope="context")
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
foodItem(
:item="context.item",
:itemCount="userItems.food[context.item.key]",
:active="currentDraggingFood == context.item",
@itemDragEnd="onDragEnd()",
@itemDragStart="onDragStart($event, context.item)",
@itemClick="onFoodClicked($event, context.item)"
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
)
b-modal#welcome-modal(
:ok-only="true",
:ok-title="$t('gotIt')",
:visible="!hideDialog",
:hide-header="true",
@hide="hideFlag()"
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
)
div.content
div.npc_matt
h1.page-header(v-once) {{ $t('welcomeStable') }}
div.content-text(v-once) {{ $t('welcomeStableText') }}
b-modal#hatching-modal(
@change="resetHatchablePet($event)"
)
div.content(v-if="hatchablePet")
div.potionEggGroup
div.potionEggBackground
div(:class="'Pet_HatchingPotion_'+hatchablePet.potionKey")
div.potionEggBackground
div(:class="'Pet_Egg_'+hatchablePet.eggKey")
h4.title {{ hatchablePet.name }}
div.text(v-html="$t('hatchDialogText', { potionName: hatchablePet.potionName, eggName: hatchablePet.eggName, petName: hatchablePet.name })")
span.svg-icon.icon-10(v-html="icons.close", slot="modal-header", @click="closeHatchPetDialog()")
div(slot="modal-footer")
button.btn.btn-primary(@click="hatchPet(hatchablePet)") {{ $t('hatch') }}
button.btn.btn-secondary.btn-flat(@click="closeHatchPetDialog()") {{ $t('cancel') }}
hatchedPetDialog(
:hideText="true",
)
div.foodInfo(ref="dragginFoodInfo")
div(v-if="currentDraggingFood != null")
div.food-icon(:class="'Pet_Food_'+currentDraggingFood.key")
div.popover
div.popover-content {{ $t('dragThisFood', {foodName: currentDraggingFood.text() }) }}
div.foodInfo.mouse(ref="clickFoodInfo", v-if="foodClickMode")
div(v-if="currentDraggingFood != null")
div.food-icon(:class="'Pet_Food_'+currentDraggingFood.key")
div.popover
div.popover-content {{ $t('clickOnPetToFeed', {foodName: currentDraggingFood.text() }) }}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
</template>
<style lang='scss' scoped>
.group {
height: 130px;
overflow: hidden;
}
.pet-row {
max-width: 100%;
flex-wrap: wrap;
.item {
margin-right: .5em;
}
}
</style>
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
<style lang="scss">
@import '~client/assets/scss/colors.scss';
@import '~client/assets/scss/modal.scss';
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
.standard-page .clearfix .float-right {
margin-right: 24px;
}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
.inventory-item-container {
padding: 20px;
border: 1px solid;
display: inline-block;
}
.stable .item .item-content.Pet:not(.FlyingPig) {
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
top: -28px;
}
.stable .item .item-content.FlyingPig {
top: 7px;
}
.stable .item .item-content.Pet-Dragon-Hydra {
top: -16px !important;
}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
.hatchablePopover {
width: 180px
}
.potionEggGroup {
margin: 0 auto;
}
.potionEggBackground {
display: inline-flex;
align-items: center;
width: 112px;
height: 112px;
border-radius: 4px;
background-color: #f9f9f9;
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
&:first-child {
margin-right: 24px;
}
& div {
margin: 0 auto;
}
}
.GreyedOut {
opacity: 0.3;
}
.item.item-empty {
width: 94px;
height: 92px;
border-radius: 2px;
background-color: #edecee;
}
.npc_matt {
margin-bottom: 17px;
}
.stable {
.standard-page {
padding-right:0;
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
}
.svg-icon.inline.icon-16 {
vertical-align: bottom;
}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
}
.drawer-slider .items {
height: 114px;
}
#welcome-modal {
@include centeredModal();
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
.npc_matt {
margin: 0 auto 21px auto;
}
.content {
text-align: center;
// the modal already has 15px padding
margin-left: 33px;
margin-right: 33px;
margin-top: 25px;
}
.content-text {
font-family: 'Roboto', sans-serif;
font-size: 14px;
font-weight: normal;
line-height: 1.43;
width: 400px;
}
.modal-footer {
justify-content: center;
}
}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
#hatching-modal {
@include centeredModal();
.content {
text-align: center;
margin: 9px;
width: 300px;
}
.title {
margin-top: 24px;
font-family: Roboto;
font-size: 20px;
font-weight: bold;
font-stretch: condensed;
line-height: 1.2;
text-align: center;
color: #4e4a57;
}
.text {
height: 60px;
font-family: Roboto;
font-size: 14px;
line-height: 1.43;
text-align: center;
color: #686274;
}
span.svg-icon.icon-10 {
position: absolute;
right: 10px;
top: 10px;
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
}
.modal-footer {
justify-content: center;
}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
}
.modal-backdrop.fade.show {
background-color: $purple-50;
opacity: 0.9;
}
.last {
margin-right: 0 !important;
}
.no-focus:focus {
background-color: inherit;
color: inherit;
}
.popover-content-text {
margin-bottom: 0;
}
.foodInfo {
position: absolute;
left: -500px;
z-index: 1080;
&.mouse {
position: fixed;
pointer-events: none
}
.food-icon {
margin: 0 auto;
}
.popover {
position: inherit;
width: 180px;
}
.popover-content {
color: white;
}
}
.hatchablePopover {
width: 180px;
.potionEggGroup {
margin: 0 auto;
margin-top: 10px;
}
.potionEggBackground {
display: inline-flex;
align-items: center;
width: 64px;
height: 64px;
border-radius: 2px;
background-color: #4e4a57;
&:first-child {
margin-right: 24px;
}
& div {
margin: 0 auto;
}
}
}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
</style>
<script>
import {mapState} from 'client/libs/store';
import _each from 'lodash/each';
import _sortBy from 'lodash/sortBy';
import _filter from 'lodash/filter';
import _flatMap from 'lodash/flatMap';
import _throttle from 'lodash/throttle';
import groupBy from 'lodash/groupBy';
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
import Item from '../item';
import ItemRows from 'client/components/ui/itemRows';
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
import PetItem from './petItem';
import MountItem from './mountItem.vue';
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
import FoodItem from './foodItem';
import HatchedPetDialog from './hatchedPetDialog';
import Drawer from 'client/components/ui/drawer';
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
import toggleSwitch from 'client/components/ui/toggleSwitch';
import StarBadge from 'client/components/ui/starBadge';
import CountBadge from 'client/components/ui/countBadge';
import DrawerSlider from 'client/components/ui/drawerSlider';
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
import ResizeDirective from 'client/directives/resize.directive';
import DragDropDirective from 'client/directives/dragdrop.directive';
import MouseMoveDirective from 'client/directives/mouseposition.directive';
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
import createAnimal from 'client/libs/createAnimal';
import svgInformation from 'assets/svg/information.svg';
import svgClose from 'assets/svg/close.svg';
import notifications from 'client/mixins/notifications';
import openedItemRowsMixin from 'client/mixins/openedItemRows';
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
// TODO Normalize special pets and mounts
// import Store from 'client/store';
// import deepFreeze from 'client/libs/deepFreeze';
// const specialMounts =
let lastMouseMoveEvent = {};
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
export default {
mixins: [notifications, openedItemRowsMixin],
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
components: {
PetItem,
Item,
ItemRows,
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
FoodItem,
MountItem,
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
Drawer,
toggleSwitch,
StarBadge,
CountBadge,
DrawerSlider,
HatchedPetDialog,
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
},
directives: {
resize: ResizeDirective,
drag: DragDropDirective,
mousePosition: MouseMoveDirective,
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
},
data () {
return {
viewOptions: {},
hideMissing: false,
searchText: null,
searchTextThrottled: '',
// sort has the translation-keys as values
selectedSortBy: 'standard',
sortByItems: [
'standard',
'AZ',
'sortByColor',
'sortByHatchable',
],
icons: Object.freeze({
information: svgInformation,
close: svgClose,
}),
highlightPet: '',
hatchablePet: null,
foodClickMode: false,
currentDraggingFood: null,
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
selectedDrawerTab: 0,
};
},
watch: {
searchText: _throttle(function throttleSearch () {
let search = this.searchText.toLowerCase();
this.searchTextThrottled = search;
}, 250),
},
computed: {
...mapState({
content: 'content',
currentPet: 'user.data.items.currentPet',
currentMount: 'user.data.items.currentMount',
userItems: 'user.data.items',
hideDialog: 'user.data.flags.tutorial.common.mounts',
}),
petGroups () {
let petGroups = [
{
label: this.$t('filterByStandard'),
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
key: 'standardPets',
petSource: {
eggs: this.content.dropEggs,
potions: this.content.dropHatchingPotions,
},
},
{
label: this.$t('filterByMagicPotion'),
key: 'magicPets',
petSource: {
eggs: this.content.dropEggs,
potions: this.content.premiumHatchingPotions,
},
},
{
label: this.$t('filterByQuest'),
key: 'questPets',
petSource: {
eggs: this.content.questEggs,
potions: this.content.dropHatchingPotions,
},
},
{
label: this.$t('special'),
key: 'specialPets',
petSource: {
special: this.content.specialPets,
},
},
];
petGroups.map((petGroup) => {
this.$set(this.viewOptions, petGroup.key, {
selected: true,
animalCount: 0,
});
});
return petGroups;
},
mountGroups () {
let mountGroups = [
{
label: this.$t('filterByStandard'),
key: 'standardMounts',
petSource: {
eggs: this.content.dropEggs,
potions: this.content.dropHatchingPotions,
},
},
{
label: this.$t('filterByMagicPotion'),
key: 'magicMounts',
petSource: {
eggs: this.content.dropEggs,
potions: this.content.premiumHatchingPotions,
},
},
{
label: this.$t('filterByQuest'),
key: 'questMounts',
petSource: {
eggs: this.content.questEggs,
potions: this.content.dropHatchingPotions,
},
},
{
label: this.$t('special'),
key: 'specialMounts',
petSource: {
special: this.content.specialMounts,
},
},
];
mountGroups.map((mountGroup) => {
this.$set(this.viewOptions, mountGroup.key, {
selected: true,
animalCount: 0,
});
});
return mountGroups;
},
drawerTabs () {
return [
{
label: this.$t('foodTitle'),
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
items: _filter(this.content.food, f => {
return f.key !== 'Saddle' && this.userItems.food[f.key];
}),
},
{
label: this.$t('special'),
items: _filter(this.content.food, f => {
return f.key === 'Saddle' && this.userItems.food[f.key];
}),
},
];
},
},
methods: {
setShowMore (key) {
this.$_openedItemRows_toggleByType(key, !this.$_openedItemRows_isToggled(key));
},
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
getAnimalList (animalGroup, type) {
let key = animalGroup.key;
this.cachedAnimalList = this.cachedAnimalList || {};
if (this.cachedAnimalList[key]) {
return this.cachedAnimalList[key];
}
let animals = [];
let userItems = this.userItems;
switch (key) {
case 'specialPets':
case 'specialMounts': {
_each(animalGroup.petSource.special, (value, specialKey) => {
let eggKey = specialKey.split('-')[0];
let potionKey = specialKey.split('-')[1];
animals.push({
key: specialKey,
eggKey,
potionKey,
name: this.content[`${type}Info`][specialKey].text(),
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
isOwned () {
return userItems[`${type}s`][this.key] > 0;
},
mountOwned () {
return userItems.mounts[this.key] > 0;
},
isAllowedToFeed () {
return type === 'pet' && this.isOwned() && !this.mountOwned();
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
},
isHatchable () {
return false;
},
});
});
break;
}
default: {
_each(animalGroup.petSource.eggs, (egg) => {
_each(animalGroup.petSource.potions, (potion) => {
animals.push(createAnimal(egg, potion, type, this.content, userItems));
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
});
});
}
}
this.cachedAnimalList[key] = animals;
return animals;
},
listAnimals (animalGroup, type, hideMissing, sort, searchText) {
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
let animals = this.getAnimalList(animalGroup, type);
let isPetList = type === 'pet';
let withProgress = isPetList && animalGroup.key !== 'specialPets';
// 1. Filter
if (hideMissing) {
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
animals = _filter(animals, (a) => {
return a.isOwned();
});
}
if (searchText && searchText !== '') {
animals = _filter(animals, (a) => {
return a.name.toLowerCase().indexOf(searchText) !== -1;
});
}
// 2. Sort
switch (sort) {
case 'AZ':
animals = _sortBy(animals, ['eggName']);
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
break;
case 'sortByColor':
animals = _sortBy(animals, ['potionName']);
break;
case 'sortByHatchable': {
if (isPetList) {
let sortFunc = (i) => {
return i.isHatchable() ? 0 : 1;
};
animals = _sortBy(animals, [sortFunc]);
}
break;
}
}
let animalRows = withProgress ? _flatMap(animals, (a) => {
let progress = this.userItems[`${type}s`][a.key];
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
return {
...a,
progress,
};
}) : animals;
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
this.viewOptions[animalGroup.key].animalCount = animals.length;
return animalRows;
},
countOwnedAnimals (animalGroup, type) {
let animals = this.getAnimalList(animalGroup, type);
let countAll = animals.length;
let countOwned = _filter(animals, (a) => {
// when counting pets, include those that have been raised into mounts
return a.isOwned() || a.mountOwned();
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
});
return `${countOwned.length}/${countAll}`;
},
pets (animalGroup, hideMissing, sortBy, searchText) {
let pets = this.listAnimals(animalGroup, 'pet', hideMissing, sortBy, searchText);
// Don't group special
if (animalGroup.key === 'specialPets') {
return {none: pets};
}
let groupKey = 'eggKey';
if (sortBy === 'sortByColor') {
groupKey = 'potionKey';
} else if (sortBy === 'AZ') {
groupKey = '';
}
return groupBy(pets, groupKey);
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
},
mounts (animalGroup, hideMissing, sortBy, searchText) {
let mounts = this.listAnimals(animalGroup, 'mount', hideMissing, sortBy, searchText);
// Don't group special
if (animalGroup.key === 'specialMounts') {
return {none: mounts};
}
let groupKey = 'eggKey';
if (sortBy === 'sortByColor') {
groupKey = 'potionKey';
} else if (sortBy === 'AZ') {
groupKey = '';
}
return groupBy(mounts, groupKey);
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
},
getPetItemClass (pet) {
if (pet.isOwned()) {
return `Pet Pet-${pet.key} ${pet.eggKey}`;
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
}
if (pet.mountOwned()) {
return `GreyedOut Pet Pet-${pet.key}`;
}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
if (pet.isHatchable()) {
return 'PixelPaw';
}
return 'GreyedOut PixelPaw';
},
hasDrawerTabItems (index) {
return this.drawerTabs && this.drawerTabs[index].items.length !== 0;
},
// Actions
updateHideMissing (newVal) {
this.hideMissing = newVal;
},
selectPet (item) {
this.$store.dispatch('common:equip', {key: item.key, type: 'pet'});
},
selectMount (item) {
this.$store.dispatch('common:equip', {key: item.key, type: 'mount'});
},
hatchPet (pet) {
this.$store.dispatch('common:hatch', {egg: pet.eggKey, hatchingPotion: pet.potionKey});
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
this.closeHatchPetDialog();
this.$root.$emit('hatchedPet::open', pet);
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
},
onDragStart (ev, food) {
this.currentDraggingFood = food;
let itemRef = this.$refs.dragginFoodInfo;
let dragEvent = ev.event;
dragEvent.dataTransfer.setDragImage(itemRef, -20, -20);
},
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
onDragOver (ev, pet) {
if (!pet.isAllowedToFeed()) {
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
ev.dropable = false;
} else {
this.highlightPet = pet.key;
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
}
},
async onDrop (ev, pet) {
this.highlightPet = '';
this.feedAction(pet.key, ev.draggingKey);
},
onDragEnd () {
this.currentDraggingFood = null;
this.highlightPet = '';
},
onDragLeave () {
this.highlightPet = '';
},
petClicked (pet) {
if (this.currentDraggingFood !== null) {
if (pet.isAllowedToFeed()) {
// food process
this.feedAction(pet.key, this.currentDraggingFood.key);
this.currentDraggingFood = null;
this.foodClickMode = false;
}
} else {
if (pet.isOwned()) {
this.selectPet(pet);
return;
}
if (!pet.isHatchable()) {
return;
}
// opens the hatch dialog
this.hatchablePet = pet;
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
this.$root.$emit('bv::show::modal', 'hatching-modal');
}
},
async feedAction (petKey, foodKey) {
let result = await this.$store.dispatch('common:feed', {pet: petKey, food: foodKey});
if (result.message) {
this.text(result.message);
}
},
closeHatchPetDialog () {
this.$root.$emit('bv::hide::modal', 'hatching-modal');
},
resetHatchablePet ($event) {
if (!$event) {
this.hatchablePet = null;
}
},
onFoodClicked ($event, food) {
if (this.currentDraggingFood === null || this.currentDraggingFood !== food) {
this.currentDraggingFood = food;
this.foodClickMode = true;
this.$nextTick(() => {
this.mouseMoved(lastMouseMoveEvent);
});
} else {
this.currentDraggingFood = null;
this.foodClickMode = false;
}
},
mouseMoved ($event) {
if (this.foodClickMode) {
this.$refs.clickFoodInfo.style.left = `${$event.x - 70}px`;
this.$refs.clickFoodInfo.style.top = `${$event.y}px`;
} else {
lastMouseMoveEvent = $event;
}
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
},
hideFlag () {
this.$store.dispatch('user:set', {
'flags.tutorial.common.mounts': true,
});
},
[WIP] client/inventory/stable (#8737) * Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
2017-06-23 11:24:10 +00:00
},
};
</script>