"titleIndex":"HabitRPG | Your Life The Role Playing Game",
"_commentfrontpage":"HABITRPG FRONT PAGE",
"titleFront":"HabitRPG | Gamify Your Life",
"synopsis":"A habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.",
"passMan":"In case you are using a password manager (like 1Password) and have problems logging in, try typing username and password manually.",
"forgotPass":"Forgot Password",
"emailNewPass":"Email New Password",
"email":"Email",
"passConfirm":"Confirm Password",
"accept1Terms":"By clicking the button below, I agree to the ",
"terms":"Terms and Conditions",
"accept2Terms":" and the ",
"privacy":"Privacy Policy",
"_commenttut":"TUTORIAL/TOUR",
"endTourButton":"End Tour",
"nextButton":"Next",
"prevButton":"Prev",
"tour1Title":"Welcome to HabitRPG",
"tour1Text":"Welcome to HabitRPG, a habit-tracker which treats your goals like a Role Playing Game.",
"tour2Title":"Habits",
"tour2Text":"Habits are good or bad goals that you constantly track.",
"tour3Title":"Dailies",
"tour3Text":"Dailies are goals that you want to complete once a day.",
"tour4Title":"Todos",
"tour4Text":"Todos are one-off goals which need to be completed eventually. ",
"tour5Title":"Rewards",
"tour5Text":"As you complete goals, you earn gold to buy rewards. Buy them liberally - rewards are integral in forming good habits. ",
"tour6Title":"Hover over comments",
"tour6Text":"Different task-types have special properties. Hover over each task's comment for more information. When you're ready to get started, delete the existing tasks and add your own.",
"_commentdefaulttasks":"DEFAULT TASKS",
"habit1":"1h Productive Work",
"habit1comment":"-- Habits: Constantly Track -- For some habits, it only makes sense to *gain* points (like this one)",
"habit2":"Eat Junk Food",
"habit2comment":"For others, it only makes sense to *lose* points",
"habit3":"Take The Stairs",
"habit3comment":"For the rest, both + and - make sense (stairs = gain, elevator = lose)",
"daily1":"1h Personal Project",
"daily1comment":"-- Dailies: Complete Once a Day -- At the end of each day, non-completed Dailies dock you points.",
"daily2":"Exercise",
"daily2comment":"If you are doing well, they turn green and are less valuable (experience, gold) and less damaging (HP). This means you can ease up on them for a bit.",
"daily3":"45m Reading",
"daily3comment":"But if you are doing poorly, they turn red. The worse you do, the more valuable (exp, gold) and more damaging (HP) these goals become. This encourages you to focus on your shortcomings, the reds.",
"todo1":"Call Mom",
"todo1comment":"-- Todos: Complete Eventually -- Non-completed Todos won't hurt you, but they will become more valuable over time. This will encourage you to wrap up stale Todos.",
"reward1":"1 Episode of Game of Thrones",
"reward1comment":"-- Rewards: Treat Yourself! -- As you complete goals, you earn gold to buy rewards. Buy them liberally - rewards are integral in forming good habits.",
"reward2":"Cake",
"reward2comment":"But only buy if you have enough gold!",
"brokenTask":"Broken Challenge Link: this task was part of a challenge, but has been removed from it. What would you like to do?",
"keepIt":"Keep It",
"removeIt":"Remove It",
"brokenChallenge":" Broken Challenge Link: this task was part of a challenge, but the challenge (or group) has been deleted. What to do with the orphan tasks?",
"keepThem":"Keep Them",
"removeThem":"Remove Them",
"challengeCompleted1":"This challenge has been completed, and the winner was",
"challengeCompleted2":"! What to do with the orphan tasks?",
"unsubChallenge":"Broken Challenge Link: this task was part of a challenge, but you have unsubscribed from the challenge. What to do with the orphan tasks?",
"checklistText":"For Dailies, partially-completed Dailies will cut damage (eg, a 4-item checklist with 3 completed, your Daily will hurt you 25% of the damage). For To-Dos, when completed, your points will be multiplied by the number of checklist-items (eg, a 4-item To-Do will be 4x the Exp & GP).",
"difficultyHelpTitle":"How difficult is this task?",
"difficultyHelpContent":"This multiplies its point value. Use sparingly, rely instead on our organic value-adjustment algorithms. But some tasks are grossly more valuable (Write Thesis vs Floss Teeth). Click for more info.",
"strengthText":"Strength reduces task threat (redness), increases the Gold and Experience boost from random \"critical hits\", and helps deal damage to boss monsters.",
"constitution":"Constitution",
"conText":"Constitution reduces the damage you take, whether from negative Habits, missed Dailies, or the attacks of boss monsters.1",
"perception":"Perception",
"perText":"Perception increases how much Gold you earn, and starting at level 4, increases the chance of finding items when scoring tasks.",
"intelligence":"Intelligence",
"intText":"Intelligence increases how much Experience you earn, and once you've unlocked Classes, determines your maximum Mana available for class abilities.",
"classBonusText":"Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the attribute bonus it grants.",
"buffsText":"Attribute bonuses provided by abilities you or your party members have used. Starting at level 11, the abilities you can use are found in the Rewards column on your Tasks page.",
"tavernRestingInfo":"Whilst resting your dailies are saved and aren't effected by day turn-over. Whether you check out tomorrow or in a weeks time you'll continue in the same state as when you checked in.",
"clockInfo":"HabitRPG defaults to check and reset your dailies at midnight each day. You can customize that here (Enter number between 0 and 24).",
"misc":"Misc",
"hideHeader":"Hide Header",
"showHeader":"Show Header",
"changePass":"Change Password",
"oldPass":"Old Password",
"newPass":"New Password",
"confirmPass":"Confirm New Password",
"dangerZone":"Danger Zone",
"reset":"Reset",
"resetAltText":"Resets your entire account (dangerous)",
"resetText1":"This resets your entire account - your tasks will be deleted and your character will start over.",
"resetText2":"This is highly discouraged because you'll lose historical data, which is useful for graphing your progress over time. However, some people find it useful in the beginning after playing with the app for a while.",
"restore":"Restore",
"restoreAltText":"Restores attributes to your character",
"restoreText1":"HabitRPG is quite Beta-quality at present, and many find they need to restore character attributes as a result. Enter your numbers here and it will be applied automatically to your character. This will be removed once Habit is more stable.",
"deleteText1":"Are you sure? This will delete your account forever, and it can never be restored! You will need to register a new account to use HabitRPG again. Banked or spent Gems will not be refunded. If you're absolutely certain, type",
"basePotText":"Hatches your pet into its base form.",
"whitePotName":"White",
"whitePotText":"Hatches your pet into its white form.",
"desertPotName":"Desert",
"desertPotText":"Hatches your pet into its desert form.",
"redPotName":"Red",
"redPotText":"Hatches your pet into its red form.",
"shadePotName":"Shadepot",
"shadePotText":"Hatches your pet into its shade form.",
"skeletonPotName":"Skeleton",
"skeletonPotText":"Hatches your pet into its skeleton form.",
"zombiePotName":"Zombie",
"zombiePotText":"Hatches your pet into its zombie form.",
"cottonPinkPotName":"Cotton Candy Pink",
"cottonPinkPotText":"Hatches your pet into its cotton candy pink form.",
"cottonBluePotName":"Cotton Candy Blue",
"cottonBluePotText":"Hatches your pet into its cotton candy blue form.",
"goldenPotName":"Golden",
"goldenPotText":"Hatches your pet into its golden form.",
"_commentnpcsandchars":"NPCS & CHARACTERS",
"_commentNPCS":"NPCS",
"NPCBaileyText1":"the Town Crier here! Announcing new stuff!",
"NPCAugustinText1":"Welcome to the Market! I'm the merchant;",
"NPCAugustinText2":"Dying to get that particular pet you're after, but don't want to wait for it to drop? Buy it here!",
"NPCJohanssonText1":"Welcome to the Tavern! I'm",
"NPCJohanssonText2":"the bar keep. If you want to rest a while (going on vacation? sudden illness?), I'll set you up at the inn - dailies won't hurt you while you're resting. Stay a while & meet the locals.",
"NPCMelchiorText1":"",
"NPCBowenText1":"",
"NPCBochText1":"",
"_commentdeathstuff":"DEATH",
"deathTitle":"You Died!",
"deathText":"You've lost your Gold, 1 Level, and 1 piece of Equipment. Be sure to complete your Dailies to prevent this from happening again!",
"_commentgems":"GEMS",
"gems":"Gems",
"outOfGems":"Out Of Gems",
"buyMoreGems":"Buy More Gems",
"notEnoughGems":"Not enough Gems",
"petsOutOfGems":"Oops, out of Gems, which are used to buy special items! Habit is an open source project, and can use all the help it can get - buy more Gems to receive this pet, and consider it a donation to the contributors",
"gemsWhatFor":"Used for buying special items and services (eggs, hatching potions, Fortify, etc.). You'll need to unlock those features before being able to use Gems.",
"whyAdsContent1":"Habit is an open source project, and can use all the help it can get - consider this a donation to the contributors. You also get 20 Gems from the purchase, which you can use to buy special items.",
"whyAdsContent2":"'Hey, I backed the Kickstarter!' - follow",
"levelpopover":"Each level earns you one point to assign to an attribute of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.",
"evenallocationpopover":"Assigns the same number of points to each attribute.",
"classallocation":"Distribute attribute points based on Class ",
"classallocationpopover":"Assigns more points to the attributes important to your Class.",
"taskallocation":"Distribute attribute points based on task activity ",
"taskallocationpopover":"Assigns points based on the Physical (STR), Mental (INT), Social (CON), and Other (PER) categories associated with the tasks you complete.",
"contribText1":" you awesome person! You're now a level ",
"contribText2":" contributor for helping HabitRPG. See ",
"contribText3":"what prizes you've earned for your contribution!",
"rebirthAchievement1":"You've begun a new adventure! This is Rebirth ",
"rebirthAchievement2":" for you, and the highest Level you've attained is ",
"rebirthAchievement3":" To stack this Achievement, begin your next new adventure when you've reached an even higher Level!",
"_commentbuygems":"BUY GEMS MODALS",
"buyGemsDonate":"Buy Gems / Donate",
"justin":"Justin",
"fiveUSD1":"$5 USD",
"fiveUSD2":" will:",
"donateText1":"Add 20 gems to your account, which are used to buy special items.",
"donateText2":"Disable ads.",
"donateText3":"Donate to the developers (as an open source project, we can use all the help we can get).",
"payWithCard":"Pay with Card",
"payWithPaypal":"Pay with Paypal",
"paypalText":"20 Gems, Disable Ads, Donation to the Developers",
"_commentclasses":"CLASSES MODALS",
"chooseClass1":"Choose your ",
"chooseClass2":"Class!",
"warrior":"Warrior",
"warriorText":"Warriors keep tasks in line, each success making later slip-ups less harsh. They also score impressive \"critical hits\", which randomly give bonus Gold and Experience for scoring a task. Play a Warrior if you don't want to be punished too hard for inconsistency, or if you find strong motivation from unpredictable jackpot-style rewards!",
"mage":"Mage",
"mageText":"Mages learn swiftly, gaining Experience and Levels faster than other classes. They also get a great deal of Mana for using special abilities. Play a Mage if you enjoy the tactical game aspects of Habit, or if you are strongly motivated by leveling up and unlocking advanced features!",
"rogue":"Rogue",
"rogueText":"Rogues love to accumulate wealth, gaining more Gold than anyone else, and are adept at finding random items. Their iconic Stealth ability lets them duck the consequences of missed Dailies. Play a Rogue if you find strong motivation from Rewards and Achievements, striving for loot and badges!",
"healer":"Healer",
"healerText":"Healers stand impervious against harm, and extend that protection to others. Missed Dailies and bad Habits don't faze them much, and they have ways to recover Health from failure. Play a Healer if you enjoy assisting others in your Party, or if the idea of cheating Death through hard work inspires you!",
"optOut":"Opt Out",
"optOutText":"Can't be bothered with classes? Opt out - you'll be a warrior and your points handled automatically. You can enable classes later under Settings",
"select":"Select",
"_commentdeath":"DEATH MODALS",
"youDied":"You Died!",
"continue":"Continue",
"dieText":"You've lost a Level, all your Gold, and a random piece of Equipment. Arise, Habiteer, and try again! Curb those negative Habits, be vigilant in completion of Dailies, and hold death at arm's length with a Health Potion if you falter!",
"_commentdrops":"DROPS MODALS",
"dropsEnabled":"Drops Enabled!",
"firstDrop1":"You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item. You just found a ",
"firstDrop2":"Egg",
"useGems1":"If you've got your eye on a pet, but can't wait any longer for it to drop, use Gems in ",
"useGems2":"Options > Inventory",
"useGems3":" to buy one!",
"itemDrop":"An item has dropped!",
"_commentmembers":"MEMBERS MODALS",
"memberSince":" - Member since ",
"lastLoggedIn":" - Last logged in ",
"_commentquests":"QUESTS MODALS",
"completed":"Completed!",
"youReceived":"You've Received",
"questSend":"Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Options > Social > Party.",
"inviteParty":"Invite Party",
"questInvitation":"Quest Invitation: ",
"askLater":"Ask Later",
"_commentrebirth":"REBIRTH MODALS",
"rebirthNew":"Rebirth: New Adventure Available!",
"rebirthUnlock":"You've unlocked Rebirth! This special Market item allows you to begin a new game at level 1 while keeping your tasks, achievements, pets, and more. Use it to breathe new life into HabitRPG if you feel you've achieved it all, or to experience new features with the fresh eyes of a beginning character!",
"rebirthBegin":"Rebirth: Begin a New Adventure",
"rebirthStartOver":"Rebirth starts your character over from Level 1, as if you had created a new account.",
"rebirthAdventure":"Your adventure begins anew with a clean slate:",
"rebirthAdvList1":"You return to full Health.",
"rebirthAdvList2":"You have no Experience, Gold, or equipment.",
"rebirthAdvList3":"Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset.",
"rebirthAdvList4":"You have the starting class of Warrior until you earn a new class.",
"rebirthInherit":"Your new character inherits a few things from their predecessor:",
"rebirthInList1":"Tasks, history, and settings remain.",
"rebirthInList2":"Challenge, Guild, and Party memberships remain.",
"rebirthInList3":"Gems, backer tiers, and contributor levels remain.",
"rebirthInList4":"Items obtained from Gems or drops (such as pets and mounts) remain, though you cannot access them until you unlock them again.",
"rebirthEarnAchievement":"You also earn an Achievement for beginning a new adventure!",
"neverMind":"Never mind",
"buyMoreGems":"Buy More Gems",
"beReborn":"Be Reborn",
"notEnoughGems":"Not enough Gems",
"cost8Gems":"8 Gems",
"_commentreroll":"REROLL MODALS",
"fortifyYellow":"Fortify: Back to Yellow",
"fortifyText":"Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them, and top your Health off to full. Consider this an option of last resort! Red tasks provide good incentive to improve. But if all that red fills you with despair, and the beginning of each new day proves lethal, spend the Gems and catch a reprieve!",
"fortify":"Fortify",
"cost4Gems":"4 Gems",
"_commentsettings":"SETTINGS MODALS",
"resetDo":"Do it, reset my account!",
"fixValues":"Fix Values",
"fixValuesText1":"If you've encountered a bug or made a mistake that unfairly changed your character (damage you shouldn't have taken, Gold you didn't really earn, etc.), you can manually correct your numbers here. Yes, this makes it possible to cheat: use this feature wisely, or you'll sabotage your own habit-building!",
"fixValuesText2":"Note that you cannot restore Streaks on individual tasks here. To do that, edit the Daily and go to Advanced Options, where you will find a Restore Streak field.",
"disabledWinterEvent":"Disabled during Winter Wonderland Event Pt.4 (since the rewards are gold-purchaseable).",