habitica/website/common/locales/en/rebirth.json

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{
"rebirthNew": "Rebirth: New Adventure Available!",
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"rebirthUnlock": "You've unlocked Rebirth! This special Market item allows you to begin a new game at level 1 while keeping your tasks, achievements, pets, and more. Use it to breathe new life into Habitica if you feel you've achieved it all, or to experience new features with the fresh eyes of a beginning character!",
"rebirthAchievement": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is <%= level %>. To stack this Achievement, begin your next new adventure when you've reached an even higher Level!",
"rebirthAchievement100": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is 100 or higher. To stack this Achievement, begin your next new adventure when you've reached at least 100!",
"rebirthBegan": "Began a New Adventure",
"rebirthText": "Began <%= rebirths %> New Adventures",
"rebirthOrb": "Used an Orb of Rebirth to start over after attaining Level <%= level %>.",
Achievement list renovation & Achievements API (#7904) * pull apart achievements into different subcategories * achievs previously hidden to others if unachieved are now always shown * achievs previously always hidden if unachieved are now always shown * pull apart ultimate gear achievs * add achiev wrapper mixin * add achiev mixin for simple counts * add achiev mixin for singular/plural achievs * add simpleAchiev mixin and support attributes * always hide potentially unearnable achievs if unearned * contributor achiev now uses string interpolation for readMore link * transition to basic achiev grid layout * fix npc achievement img bug introduced in c90f7e2 * move surveys and contributor achievs into special section so it is never empty * double size of achievs in achievs grid * achievs in grid are muted if unachieved (includes recompiled sprites) * fix streak notification strings * add counts to achievement badges for applicable achieved achievs * list achievements by api * fix achievement strings in new api * unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges * fix & cleanup achievements api * extract generation of the achievements result to a class * clean up achievement counter css using existing classes * simplify exports of new achievementBuilder lib * remove class logic from achievementBuilder lib * move achievs to common, add rebirth achiev logic, misc fixes * replace achievs jade logic with results of api call * fix linting errors * achievs lib now returns achievs object subdivided by type (basic/seasonal/special * add tests for new achievs lib * fix linting errors * update controllers and views for updated achievs lib * add indices to achievements to preserve intended order * move achiev popovers to left * rename achievs lib to achievements * adjust positioning of achieve popovers now that stats and achievs pages are separate * fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs * revert compiled sprites so they don't bog down the PR * pull out achievs api integration tests * parameterize ultimate gear achievements' text string * break out static achievement data from user-specific data * reorg content.achievements to add achiev data in related chunks * cleanup, respond to feedback * improve api documentation * fix merge issues * Helped Habit Grow --> Helped Habitica Grow * achievement popovers are muted if the achiev is unearned * fix singular achievement labels / achievement popover on click * update apidoc for achievements (description, param-type, successExample, error-types) * fix whitespace issues in members.js * move html to a variable * updated json example * fix syntax after merge
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"rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher.",
"rebirthOrbNoLevel": "Used an Orb of Rebirth to start over.",
"rebirthPop": "Instantly restart your character as a Level 1 Warrior while retaining achievements, collectibles, and equipment. Your tasks and their history will remain but they will be reset to yellow. Your streaks will be removed except from tasks belonging to active Challenges and Group Plans. Your Gold, Experience, Mana, and the effects of all Skills will be removed. All of this will take effect immediately.",
"rebirthName": "Orb of Rebirth",
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"rebirthComplete": "You have been reborn!",
"nextFreeRebirth": "<strong><%= days %> days</strong> until <strong>FREE</strong> Orb of Rebirth"
}