habitica/website/client/components/challenges/challengeModal.vue

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<template lang="pug">
b-modal#challenge-modal(:title="title", size='lg')
.form
.form-group
label
strong(v-once) {{$t('name')}} *
b-form-input(type="text", :placeholder="$t('challengeNamePlaceholder')", v-model="workingChallenge.name")
.form-group
label
strong(v-once) {{$t('shortName')}} *
b-form-input(type="text", :placeholder="$t('shortNamePlaceholder')", v-model="workingChallenge.shortName" :disabled="!creating")
.form-group
label
strong(v-once) {{$t('challengeSummary')}} *
div.summary-count {{ $t('charactersRemaining', {characters: charactersRemaining}) }}
textarea.summary-textarea.form-control(:placeholder="$t('challengeSummaryPlaceholder')", v-model="workingChallenge.summary")
.form-group
label
strong(v-once) {{$t('challengeDescription')}} *
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
a.float-right(v-markdown='$t("markdownFormattingHelp")')
textarea.description-textarea.form-control(:placeholder="$t('challengeDescriptionPlaceholder')", v-model="workingChallenge.description")
.form-group(v-if='creating')
label
strong(v-once) {{$t('challengeGuild')}} *
select.form-control(v-model='workingChallenge.group')
option(v-for='group in groups', :value='group._id') {{group.name}}
.form-group(v-if='workingChallenge.categories')
label
strong(v-once) {{$t('categories')}} *
div.category-wrap(@click.prevent="toggleCategorySelect")
span.category-select(v-if='workingChallenge.categories.length === 0') {{$t('none')}}
.category-label(v-for='category in workingChallenge.categories') {{$t(categoriesHashByKey[category])}}
.category-box(v-if="showCategorySelect")
.form-check(
v-for="group in categoryOptions",
:key="group.key",
v-if='group.key !== "habitica_official" || user.contributor.admin'
)
label.custom-control.custom-checkbox
input.custom-control-input(type="checkbox",
:value='group.key',
v-model="workingChallenge.categories")
span.custom-control-indicator
span.custom-control-description(v-once) {{ $t(group.label) }}
button.btn.btn-primary(@click.prevent="toggleCategorySelect") {{$t('close')}}
// @TODO: Implement in V2 .form-group
label
strong(v-once) {{$t('endDate')}}
b-form-input.end-date-input
.form-group(v-if='creating')
label
strong(v-once) {{$t('prize')}}
input(type='number', :min='minPrize', :max='maxPrize', v-model="workingChallenge.prize")
.row.footer-wrap
.col-12.text-center.submit-button-wrapper
.alert.alert-warning(v-if='insufficientGemsForTavernChallenge')
You do not have enough gems to create a Tavern challenge
// @TODO if buy gems button is added, add analytics tracking to it
// see https://github.com/HabitRPG/habitica/blob/develop/website/views/options/social/challenges.jade#L134
button.btn.btn-primary(v-once, v-if='creating', @click='createChallenge()') {{$t('createChallengeCloneTasks')}}
button.btn.btn-primary(v-once, v-if='!creating', @click='updateChallenge()') {{$t('updateChallenge')}}
.col-12.text-center(v-if='creating')
p(v-once) {{$t('challengeMinimum')}}
</template>
<style lang='scss'>
@import '~client/assets/scss/colors.scss';
#challenge-modal {
h5 {
color: $purple-200;
margin-bottom: 1.5em;
}
.modal-header {
border: none;
}
.modal-footer {
display: none;
}
.summary-count {
font-size: 12px;
line-height: 1.33;
margin-top: 1em;
color: $gray-200;
text-align: right;
}
.summary-textarea {
height: 90px;
}
.description-textarea {
height: 220px;
}
label {
margin-right: .5em;
}
.end-date-input {
width: 150px;
display: inline-block;
}
.form-group {
margin-bottom: 2em;
}
.submit-button-wrapper {
margin-bottom: .5em;
}
.footer-wrap {
margin-top: 2em;
margin-bottom: 2em;
}
.category-wrap {
position: relative;
}
.category-box {
top: -120px !important;
z-index: 10;
}
}
</style>
<script>
import clone from 'lodash/clone';
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
import markdownDirective from 'client/directives/markdown';
import { TAVERN_ID, MIN_SHORTNAME_SIZE_FOR_CHALLENGES, MAX_SUMMARY_SIZE_FOR_CHALLENGES } from '../../../common/script/constants';
import { mapState } from 'client/libs/store';
export default {
props: ['groupId', 'cloning'],
Merge develop into release (#9154) * Client: fix Apidoc and move email files (#9139) * fix apidoc * move emails files * quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140) * enable link to markdown info on group and challenge edit screen * allow admin (moderators and staff) to edit challenges * allow admin (moderators and staff) to edit guilds Also add some unrelated TODO comments. * allow any party member (not just leader) to start quest from party page * allow quest owner to cancel, begin, abort quest Previously only the party leader could see those buttons. The leader still can. This also hides those buttons from all other party members. * enable reverse chat in guilds and party * remove outdated videos from press kit * adjust various wordings * Be consistent with capitalization of Check-In. (#9118) * limit for inlined svg images and make home leaner by not bundling it with the rest of static pages * sep 27 fixes (#9088) * fix item paddings / drawer width * expand the width of item-rows by the margin of an item * fix hatchedPet-dialog * fix hatching-modal * remove min-height * Oct 3 fixes (#9148) * Only show level after yesterdailies modal * Fixed zindex * Added spcial spells to rewards column * Added single click buy for health and armoire * Prevented task scoring when casting a spell * Renamed generic purchase method * Updated nav for small screen * Hide checklist while casting * fix some text describing menu items (#9145)
2017-10-04 02:15:00 +00:00
directives: {
markdown: markdownDirective,
},
data () {
let categoryOptions = [
{
label: 'habitica_official',
key: 'habitica_official',
},
{
label: 'academics',
key: 'academics',
},
{
label: 'advocacy_causes',
key: 'advocacy_causes',
},
{
label: 'creativity',
key: 'creativity',
},
{
label: 'entertainment',
key: 'entertainment',
},
{
label: 'finance',
key: 'finance',
},
{
label: 'health_fitness',
key: 'health_fitness',
},
{
label: 'hobbies_occupations',
key: 'hobbies_occupations',
},
{
label: 'location_based',
key: 'location_based',
},
{
label: 'mental_health',
key: 'mental_health',
},
{
label: 'getting_organized',
key: 'getting_organized',
},
{
label: 'self_improvement',
key: 'self_improvement',
},
{
label: 'spirituality',
key: 'spirituality',
},
{
label: 'time_management',
key: 'time_management',
},
];
let hashedCategories = {};
categoryOptions.forEach((category) => {
hashedCategories[category.key] = category.label;
});
let categoriesHashByKey = hashedCategories;
return {
workingChallenge: {
name: '',
summary: '',
description: '',
categories: [],
group: '',
dailys: [],
habits: [],
leader: '',
members: [],
official: false,
prize: 1,
rewards: [],
shortName: '',
todos: [],
},
showCategorySelect: false,
categoryOptions,
categoriesHashByKey,
groups: [],
};
},
async mounted () {
this.groups = await this.$store.dispatch('guilds:getMyGuilds');
if (this.user.party._id) {
let party = await this.$store.dispatch('guilds:getGroup', {groupId: 'party'});
this.groups.push({
name: party.name,
_id: party._id,
privacy: 'private',
});
}
this.groups.push({
name: this.$t('publicChallengesTitle'),
_id: TAVERN_ID,
});
this.setUpWorkingChallenge();
},
watch: {
user () {
if (!this.challenge) this.workingChallenge.leader = this.user._id;
},
challenge () {
this.setUpWorkingChallenge();
},
cloning () {
this.setUpWorkingChallenge();
},
},
computed: {
...mapState({user: 'user.data'}),
creating () {
return !this.workingChallenge.id;
},
title () {
if (this.creating) {
return this.$t('createChallenge');
}
return this.$t('editingChallenge');
},
charactersRemaining () {
let currentLength = this.workingChallenge.summary ? this.workingChallenge.summary.length : 0;
return MAX_SUMMARY_SIZE_FOR_CHALLENGES - currentLength;
},
maxPrize () {
let userBalance = this.user.balance || 0;
userBalance = userBalance * 4;
let groupBalance = 0;
let group;
this.groups.forEach(item => {
if (item._id === this.workingChallenge.group) {
group = item;
return;
}
});
if (group && group.balance && group.leader === this.user._id) {
groupBalance = group.balance * 4;
}
return userBalance + groupBalance;
},
minPrize () {
if (this.workingChallenge.group === TAVERN_ID) return 1;
return 0;
},
insufficientGemsForTavernChallenge () {
let balance = this.user.balance || 0;
let isForTavern = this.workingChallenge.group === TAVERN_ID;
if (isForTavern) {
return balance <= 0;
} else {
return false;
}
},
challenge () {
return this.$store.state.challengeOptions.workingChallenge;
},
},
methods: {
setUpWorkingChallenge () {
this.resetWorkingChallenge();
if (!this.challenge) return;
this.workingChallenge = Object.assign({}, this.workingChallenge, this.challenge);
this.workingChallenge.categories = [];
if (this.challenge.categories) {
this.challenge.categories.forEach(category => {
this.workingChallenge.categories.push(category.slug);
});
}
if (this.cloning) {
this.$delete(this.workingChallenge, '_id');
this.$delete(this.workingChallenge, 'id');
}
},
resetWorkingChallenge () {
this.workingChallenge = {
name: '',
summary: '',
description: '',
categories: [],
group: '',
dailys: [],
habits: [],
leader: '',
members: [],
official: false,
prize: 1,
rewards: [],
shortName: '',
todos: [],
};
this.$store.state.workingChallenge = {};
},
async createChallenge () {
// @TODO: improve error handling, add it to updateChallenge, make errors translatable. Suggestion: `<% fieldName %> is required` where possible, where `fieldName` is inserted as the translatable string that's used for the field header.
let errors = [];
if (!this.workingChallenge.name) errors.push(this.$t('nameRequired'));
if (this.workingChallenge.shortName.length < MIN_SHORTNAME_SIZE_FOR_CHALLENGES) errors.push(this.$t('tagTooShort'));
if (!this.workingChallenge.summary) errors.push(this.$t('summaryRequired'));
if (this.workingChallenge.summary.length > MAX_SUMMARY_SIZE_FOR_CHALLENGES) errors.push(this.$t('summaryTooLong'));
if (!this.workingChallenge.description) errors.push(this.$t('descriptionRequired'));
if (!this.workingChallenge.group) errors.push(this.$t('locationRequired'));
if (!this.workingChallenge.categories || this.workingChallenge.categories.length === 0) errors.push(this.$t('categoiresRequired'));
if (errors.length > 0) {
alert(errors.join('\n'));
return;
}
this.workingChallenge.timestamp = new Date().getTime();
let categoryKeys = this.workingChallenge.categories;
let serverCategories = [];
categoryKeys.forEach(key => {
let catName = this.categoriesHashByKey[key];
serverCategories.push({
slug: key,
name: catName,
More fixes (#8988) * Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
2017-08-26 02:56:21 +00:00
});
});
let challengeDetails = clone(this.workingChallenge);
challengeDetails.categories = serverCategories;
let challenge = await this.$store.dispatch('challenges:createChallenge', {challenge: challengeDetails});
// @TODO: When to remove from guild instead?
this.user.balance -= this.workingChallenge.prize / 4;
this.$emit('createChallenge', challenge);
this.resetWorkingChallenge();
if (this.cloning) this.$store.state.challengeOptions.cloning = true;
this.$root.$emit('bv::hide::modal', 'challenge-modal');
this.$router.push(`/challenges/${challenge._id}`);
},
updateChallenge () {
let categoryKeys = this.workingChallenge.categories;
let serverCategories = [];
categoryKeys.forEach(key => {
let newKey = key.trim();
let catName = this.categoriesHashByKey[newKey];
serverCategories.push({
slug: newKey,
name: catName,
});
});
let challengeDetails = clone(this.workingChallenge);
challengeDetails.categories = serverCategories;
this.$emit('updatedChallenge', {
challenge: challengeDetails,
});
this.$store.dispatch('challenges:updateChallenge', {challenge: challengeDetails});
this.resetWorkingChallenge();
this.$root.$emit('bv::hide::modal', 'challenge-modal');
},
toggleCategorySelect () {
this.showCategorySelect = !this.showCategorySelect;
},
},
};
</script>