"synopsis":"A habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor.",
"tour6Text":"Different task-types have special properties. Hover over each task's comment for more information. When you're ready to get started, delete the existing tasks and add your own.",
"habit1comment":"-- Habits: Constantly Track -- For some habits, it only makes sense to *gain* points (like this one)",
"habit2":"Eat Junk Food",
"habit2comment":"For others, it only makes sense to *lose* points",
"habit3":"Take The Stairs",
"habit3comment":"For the rest, both + and - make sense (stairs = gain, elevator = lose)",
"daily1":"1h Personal Project",
"daily1comment":"-- Dailies: Complete Once a Day -- At the end of each day, non-completed Dailies dock you points.",
"daily2":"Exercise",
"daily2comment":"If you are doing well, they turn green and are less valuable (experience, gold) and less damaging (HP). This means you can ease up on them for a bit.",
"daily3":"45m Reading",
"daily3comment":"But if you are doing poorly, they turn red. The worse you do, the more valuable (exp, gold) and more damaging (HP) these goals become. This encourages you to focus on your shortcomings, the reds.",
"todo1":"Call Mom",
"todo1comment":"-- Todos: Complete Eventually -- Non-completed Todos won't hurt you, but they will become more valuable over time. This will encourage you to wrap up stale Todos.",
"reward1":"1 Episode of Game of Thrones",
"reward1comment":"-- Rewards: Treat Yourself! -- As you complete goals, you earn gold to buy rewards. Buy them liberally - rewards are integral in forming good habits.",
"reward2":"Cake",
"reward2comment":"But only buy if you have enough gold - you lose HP otherwise.",
"difficultyHelpTitle":"How difficult is this task?",
"difficultyHelpContent":"This multiplies its point value. Use sparingly, rely instead on our organic value-adjustment algorithms. But some tasks are grossly more valuable (Write Thesis vs Floss Teeth). Click for more info.",
"dropsEnabledText1":"You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item. And guess what, you just found a",
"tavernRestingInfo":"Whilst resting your dailies are saved and aren't effected by day turn-over. Whether you check out tomorrow or in a weeks time you'll continue in the same state as when you checked in.",
"resetAltText":"Resets your entire account (dangerous)",
"resetText1":"This resets your entire account - your tasks will be deleted and your character will start over.",
"resetText2":"This is highly discouraged because you'll lose historical data, which is useful for graphing your progress over time. However, some people find it useful in the beginning after playing with the app for a while.",
"restore":"Restore",
"restoreAltText":"Restores attributes to your character",
"restoreText1":"HabitRPG is quite Beta-quality at present, and many find they need to restore character attributes as a result. Enter your numbers here and it will be applied automatically to your character. This will be removed once Habit is more stable.",
"deleteText1":"Woa woa woa! Are you sure? This will seriously delete your account forever, and it can never be restored. If you're absolutely certain, type",
"NPCBaileyText1":"the Town Crier here! Announcing new stuff!",
"NPCAugustinText1":"Welcome to the Market! I'm the merchant;",
"NPCAugustinText2":"Dying to get that particular pet you're after, but don't want to wait for it to drop? Buy it here!",
"NPCJohanssonText1":"Welcome to the Tavern! I'm",
"NPCJohanssonText2":"the bar keep. If you want to rest a while (going on vacation? sudden illness?), I'll set you up at the inn - dailies won't hurt you while you're resting. Stay a while & meet the locals.",
"NPCMelchiorText1":"",
"NPCBowenText1":"",
"NPCBochText1":"",
"_commentdeathstuff":"DEATH",
"deathTitle":"You Died!",
"deathText":"You've lost your GP, 1 level and 1 gear piece. Be sure to complete your dailies to prevent this from happening again!",
"_commentgems":"GEMS",
"gems":"Gems",
"outOfGems":"Out Of Gems",
"buyMoreGems":"Buy More Gems",
"notEnoughGems":"Not enough Gems",
"petsOutOfGems":"Oops, out of Gems, which are used to buy special items! Habit is an open source project, and can use all the help it can get - buy more Gems to receive this pet, and consider it a donation to the contributors",
"gemsWhatFor":"Used for buying special items (reroll, eggs, hatching potions, etc). You'll need to unlock those features before being able to use Gems.",
"whyAdsContent1":"Habit an open source project, and can use all the help it can get - consider this a donation to the contributors. You also get 20 Gems from the purchase, which you can use to buy special items.",