habitica/website/client/assets/css/sprites/spritesmith-main-10.css

913 lines
26 KiB
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2017-08-21 22:59:12 +00:00
.quest_TEMPLATE_FOR_MISSING_IMAGE {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1540px -1292px;
2017-08-21 22:59:12 +00:00
width: 221px;
height: 39px;
}
2018-01-03 00:07:42 +00:00
.quest_ghost_stag {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
background-position: -440px 0px;
width: 219px;
height: 219px;
}
2018-01-02 23:52:35 +00:00
.quest_goldenknight1 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1320px -440px;
2018-01-02 23:52:35 +00:00
width: 219px;
height: 219px;
}
.quest_goldenknight2 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
background-position: -1540px 0px;
width: 250px;
height: 150px;
}
2018-01-02 21:41:37 +00:00
.quest_goldenknight3 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
background-position: 0px 0px;
width: 219px;
height: 231px;
}
2017-12-21 23:12:06 +00:00
.quest_gryphon {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: 0px -1329px;
2017-12-21 23:12:06 +00:00
width: 216px;
height: 177px;
}
2017-12-20 02:27:43 +00:00
.quest_guineapig {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -220px -232px;
width: 219px;
height: 219px;
}
2017-12-20 02:27:43 +00:00
.quest_harpy {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -440px -232px;
2017-12-20 02:27:43 +00:00
width: 219px;
height: 219px;
}
.quest_hedgehog {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1088px -1112px;
2017-12-20 02:27:43 +00:00
width: 219px;
height: 186px;
}
.quest_hippo {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -660px -220px;
2017-12-20 02:27:43 +00:00
width: 219px;
height: 219px;
}
.quest_horse {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: 0px -452px;
2017-12-20 02:27:43 +00:00
width: 219px;
height: 219px;
}
.quest_kraken {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -217px -1329px;
2017-12-20 02:27:43 +00:00
width: 216px;
height: 177px;
}
.quest_lostMasterclasser1 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -440px -452px;
2017-12-20 02:27:43 +00:00
width: 219px;
height: 219px;
}
.quest_lostMasterclasser2 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -660px -452px;
2017-12-20 02:27:43 +00:00
width: 219px;
height: 219px;
}
.quest_lostMasterclasser3 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -880px 0px;
width: 219px;
height: 219px;
}
.quest_mayhemMistiflying1 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1540px -839px;
width: 150px;
height: 150px;
}
2017-11-17 22:22:27 +00:00
.quest_mayhemMistiflying2 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -880px -440px;
2017-11-17 22:22:27 +00:00
width: 219px;
height: 219px;
}
.quest_mayhemMistiflying3 {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: 0px -672px;
2017-11-17 22:22:27 +00:00
width: 219px;
height: 219px;
}
.quest_monkey {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -220px -672px;
2017-11-17 22:22:27 +00:00
width: 219px;
height: 219px;
}
2017-11-03 02:54:26 +00:00
.quest_moon1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: 0px -1112px;
2017-11-03 02:54:26 +00:00
width: 216px;
height: 216px;
}
.quest_moon2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -660px -672px;
2017-11-03 02:54:26 +00:00
width: 219px;
height: 219px;
}
.quest_moon3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -880px -672px;
2017-11-03 02:54:26 +00:00
width: 219px;
height: 219px;
}
2017-10-24 20:23:42 +00:00
.quest_moonstone1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1100px 0px;
2017-10-24 20:23:42 +00:00
width: 219px;
height: 219px;
}
.quest_moonstone2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1100px -220px;
width: 219px;
height: 219px;
}
2017-10-24 20:23:42 +00:00
.quest_moonstone3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1100px -440px;
2017-10-24 20:23:42 +00:00
width: 219px;
height: 219px;
}
.quest_nudibranch {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -434px -1112px;
width: 216px;
height: 216px;
}
.quest_octopus {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1308px -1112px;
width: 222px;
height: 177px;
}
.quest_owl {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -220px -892px;
width: 219px;
height: 219px;
}
.quest_peacock {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1320px -877px;
width: 216px;
height: 216px;
}
.quest_penguin {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1540px -655px;
width: 190px;
height: 183px;
}
2018-01-10 16:32:34 +00:00
.quest_pterodactyl {
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
background-position: -880px -892px;
width: 219px;
height: 219px;
}
.quest_rat {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -220px 0px;
width: 219px;
height: 219px;
}
.quest_rock {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -651px -1112px;
width: 216px;
height: 216px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.quest_rooster {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1540px -302px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 213px;
height: 174px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.quest_sabretooth {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1320px -220px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 219px;
height: 219px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.quest_sheep {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1320px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 219px;
height: 219px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.quest_slime {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1100px -892px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 219px;
height: 219px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.quest_sloth {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -660px -892px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 219px;
height: 219px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.quest_snail {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -868px -1112px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 219px;
height: 213px;
}
2017-09-19 21:00:19 +00:00
.quest_snake {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -434px -1329px;
2017-09-19 21:00:19 +00:00
width: 216px;
height: 177px;
}
.quest_spider {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1540px -151px;
width: 250px;
height: 150px;
}
2017-09-05 19:50:08 +00:00
.quest_stoikalmCalamity1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1540px -1141px;
2017-09-05 19:50:08 +00:00
width: 150px;
height: 150px;
}
2017-09-05 19:50:08 +00:00
.quest_stoikalmCalamity2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -440px -892px;
2017-09-05 19:50:08 +00:00
width: 219px;
height: 219px;
}
2017-09-05 19:50:08 +00:00
.quest_stoikalmCalamity3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: 0px -892px;
2017-09-05 19:50:08 +00:00
width: 219px;
height: 219px;
}
2017-08-21 22:59:12 +00:00
.quest_taskwoodsTerror1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1540px -990px;
2017-08-21 22:59:12 +00:00
width: 150px;
height: 150px;
}
2017-08-21 22:59:12 +00:00
.quest_taskwoodsTerror2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -217px -1112px;
2017-08-21 22:59:12 +00:00
width: 216px;
height: 216px;
}
2017-08-21 22:59:12 +00:00
.quest_taskwoodsTerror3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1100px -660px;
2017-08-21 22:59:12 +00:00
width: 219px;
height: 219px;
}
2017-08-21 22:59:12 +00:00
.quest_treeling {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -651px -1329px;
2017-08-21 22:59:12 +00:00
width: 216px;
height: 177px;
}
2017-08-21 22:59:12 +00:00
.quest_trex {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1540px -477px;
2017-08-21 22:59:12 +00:00
width: 204px;
height: 177px;
}
2017-08-21 22:59:12 +00:00
.quest_trex_undead {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -868px -1329px;
2017-08-21 22:59:12 +00:00
width: 216px;
height: 177px;
}
2017-08-21 22:59:12 +00:00
.quest_triceratops {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -440px -672px;
2017-08-21 22:59:12 +00:00
width: 219px;
height: 219px;
}
2017-08-21 22:59:12 +00:00
.quest_turtle {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -880px -220px;
2017-08-21 22:59:12 +00:00
width: 219px;
height: 219px;
}
2017-08-21 22:59:12 +00:00
.quest_unicorn {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -220px -452px;
2017-08-21 22:59:12 +00:00
width: 219px;
height: 219px;
2017-09-19 20:24:23 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_vice1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1085px -1329px;
2017-08-21 22:59:12 +00:00
width: 216px;
height: 177px;
2017-09-19 20:24:23 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_vice2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-02 23:52:35 +00:00
background-position: -660px 0px;
2017-08-21 22:59:12 +00:00
width: 219px;
height: 219px;
2017-09-19 20:24:23 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_vice3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1302px -1329px;
2017-08-21 22:59:12 +00:00
width: 216px;
height: 177px;
2017-09-19 20:24:23 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_whale {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-02 23:52:35 +00:00
background-position: 0px -232px;
2017-08-21 22:59:12 +00:00
width: 219px;
height: 219px;
2017-09-12 20:19:08 +00:00
}
2017-11-15 00:53:27 +00:00
.quest_yarn {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1320px -660px;
2017-11-15 00:53:27 +00:00
width: 216px;
height: 216px;
}
2017-08-21 22:59:12 +00:00
.quest_atom1_soapBars {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -759px -1645px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-09-05 19:35:47 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_dilatoryDistress1_blueFins {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -808px -1645px;
2017-08-21 22:59:12 +00:00
width: 51px;
height: 48px;
2017-09-05 19:35:47 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_dilatoryDistress1_fireCoral {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -147px -1714px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-09-05 19:35:47 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_egg_plainEgg {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -196px -1714px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-08-10 19:46:17 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_evilsanta2_branches {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -245px -1714px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-09-05 19:35:47 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_evilsanta2_tracks {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1731px -655px;
2017-08-21 22:59:12 +00:00
width: 54px;
height: 60px;
2017-09-05 19:35:47 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_goldenknight1_testimony {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -294px -1714px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-09-05 19:35:47 +00:00
}
.quest_lostMasterclasser1_ancientTome {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1754px -302px;
width: 33px;
height: 42px;
}
.quest_lostMasterclasser1_forbiddenTome {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1754px -345px;
width: 33px;
height: 42px;
}
.quest_lostMasterclasser1_hiddenTome {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1754px -388px;
width: 33px;
height: 42px;
}
2017-08-21 22:59:12 +00:00
.quest_mayhemMistiflying2_mistifly1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -98px -1714px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-09-05 19:35:47 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_mayhemMistiflying2_mistifly2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -49px -1714px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-08-10 19:46:17 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_mayhemMistiflying2_mistifly3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: 0px -1714px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-08-10 19:46:17 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_moon1_shard {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1745px -477px;
2017-08-21 22:59:12 +00:00
width: 42px;
height: 42px;
2017-08-10 19:46:17 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_moonstone1_moonstone {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1754px -431px;
2017-08-21 22:59:12 +00:00
width: 30px;
height: 30px;
2017-08-08 20:49:57 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_stoikalmCalamity2_icicleCoin {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1725px -1576px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-08-08 20:49:57 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_taskwoodsTerror2_brownie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1725px -1507px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-08-08 20:49:57 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_taskwoodsTerror2_dryad {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1731px -768px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_taskwoodsTerror2_pixie {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -343px -1714px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.quest_vice2_lightCrystal {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1745px -520px;
2017-08-21 22:59:12 +00:00
width: 40px;
height: 40px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_armadillo {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -552px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_atom1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -690px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_atom1_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -621px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_atom2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -828px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_atom2_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -759px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_atom3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -966px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_atom3_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -897px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_axolotl {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1035px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_basilist {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1104px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-08-03 21:22:24 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_beetle {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1173px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-31 20:23:19 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_bunny {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1242px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-31 20:23:19 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_butterfly {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1311px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-31 20:23:19 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_cheetah {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1380px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-19 18:25:14 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_cow {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1449px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-19 18:25:14 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_dilatoryDistress1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1587px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-19 18:25:14 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_dilatoryDistress2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: 0px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-19 18:25:14 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_dilatoryDistress2_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1656px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-03 22:56:48 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_dilatoryDistress3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -138px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-03 22:56:48 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_dilatoryDistress3_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -69px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-03 22:56:48 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_dilatory_derby {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1518px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-03 22:56:48 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_dustbunnies {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -207px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-03 22:56:48 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_egg {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -276px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-03 22:56:48 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_evilsanta {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -345px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-03 22:56:48 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_evilsanta2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -414px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-07-03 22:56:48 +00:00
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_falcon {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -483px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_ferret {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -552px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_frog {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -621px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_ghost_stag {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -690px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_goldenknight1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -828px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_goldenknight1_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -759px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_goldenknight2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -966px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_goldenknight2_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -897px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_goldenknight3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1104px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_goldenknight3_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1035px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_gryphon {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1173px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_guineapig {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1242px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_harpy {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1311px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_hedgehog {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1380px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_hippo {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1731px -716px;
2017-08-21 22:59:12 +00:00
width: 48px;
height: 51px;
}
.inventory_quest_scroll_horse {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1518px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_kraken {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1587px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_lostMasterclasser1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: 0px -1645px;
width: 68px;
height: 68px;
}
.inventory_quest_scroll_lostMasterclasser1_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1656px -1576px;
width: 68px;
height: 68px;
}
.inventory_quest_scroll_lostMasterclasser2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -138px -1645px;
width: 68px;
height: 68px;
}
.inventory_quest_scroll_lostMasterclasser2_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -69px -1645px;
width: 68px;
height: 68px;
}
.inventory_quest_scroll_lostMasterclasser3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -276px -1645px;
width: 68px;
height: 68px;
}
.inventory_quest_scroll_lostMasterclasser3_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -207px -1645px;
width: 68px;
height: 68px;
}
.inventory_quest_scroll_lostMasterclasser4 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -414px -1645px;
width: 68px;
height: 68px;
}
.inventory_quest_scroll_lostMasterclasser4_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -345px -1645px;
width: 68px;
height: 68px;
}
2017-08-21 22:59:12 +00:00
.inventory_quest_scroll_mayhemMistiflying1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -483px -1645px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_mayhemMistiflying2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -621px -1645px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_mayhemMistiflying2_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -552px -1645px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_mayhemMistiflying3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1449px -1576px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_mayhemMistiflying3_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -690px -1645px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_monkey {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -483px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moon1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -276px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moon1_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -345px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moon2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -138px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moon2_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -207px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moon3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: 0px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moon3_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -69px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moonstone1 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1609px -1401px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moonstone1_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1678px -1401px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moonstone2 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1678px -1332px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moonstone2_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1540px -1401px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moonstone3 {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -1540px -1332px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
.inventory_quest_scroll_moonstone3_locked {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1609px -1332px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
2018-01-10 16:32:34 +00:00
.inventory_quest_scroll_nudibranch {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1691px -1210px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
2018-01-10 16:32:34 +00:00
.inventory_quest_scroll_octopus {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1691px -1141px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
2018-01-10 16:32:34 +00:00
.inventory_quest_scroll_owl {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-03 00:07:42 +00:00
background-position: -1691px -1059px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
2018-01-10 16:32:34 +00:00
.inventory_quest_scroll_peacock {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-02 23:52:35 +00:00
background-position: -1691px -990px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
2018-01-10 16:32:34 +00:00
.inventory_quest_scroll_penguin {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-02 23:52:35 +00:00
background-position: -1691px -908px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
2018-01-10 16:32:34 +00:00
.inventory_quest_scroll_pterodactyl {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-02 23:52:35 +00:00
background-position: -1691px -839px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
}
2018-01-10 16:32:34 +00:00
.inventory_quest_scroll_rat {
2017-11-15 01:31:01 +00:00
background-image: url('~assets/images/sprites/spritesmith-main-10.png');
2018-01-10 16:32:34 +00:00
background-position: -414px -1507px;
2017-08-21 22:59:12 +00:00
width: 68px;
height: 68px;
2017-03-20 18:36:37 +00:00
}