habitica/website/client/assets/css/sprites/spritesmith-main-16.css

1765 lines
48 KiB
CSS
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2017-11-03 02:54:26 +00:00
.Mount_Head_Triceratops-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -530px -680px;
width: 105px;
height: 105px;
}
.Mount_Head_Triceratops-Shade {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -892px -530px;
width: 105px;
height: 105px;
}
.Mount_Head_Triceratops-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -680px -424px;
width: 105px;
height: 105px;
}
.Mount_Head_Triceratops-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -636px -680px;
width: 105px;
height: 105px;
}
.Mount_Head_Triceratops-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -786px 0px;
width: 105px;
height: 105px;
}
.Mount_Head_Turkey-Base {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -786px -106px;
width: 105px;
height: 105px;
}
.Mount_Head_Turkey-Gilded {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -786px -212px;
width: 105px;
height: 105px;
}
.Mount_Head_Turtle-Base {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -786px -318px;
width: 105px;
height: 105px;
}
.Mount_Head_Turtle-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -786px -424px;
width: 105px;
height: 105px;
}
.Mount_Head_Turtle-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -786px -530px;
width: 105px;
height: 105px;
}
.Mount_Head_Turtle-Desert {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: -786px -636px;
width: 105px;
height: 105px;
}
.Mount_Head_Turtle-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
background-position: 0px -786px;
width: 105px;
height: 105px;
}
2017-10-30 20:41:32 +00:00
.Mount_Head_Turtle-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -106px -786px;
2017-10-30 20:41:32 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Turtle-Shade {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -212px -786px;
2017-10-30 20:41:32 +00:00
width: 105px;
height: 105px;
}
2017-10-24 20:23:42 +00:00
.Mount_Head_Turtle-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -318px -786px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Turtle-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -424px -786px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Turtle-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -530px -786px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-Base {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -636px -786px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -742px -786px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -892px 0px;
width: 105px;
height: 105px;
}
2017-10-24 20:23:42 +00:00
.Mount_Head_Unicorn-Desert {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -892px -106px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -892px -212px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -892px -318px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-Shade {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -892px -424px;
2017-10-24 20:23:42 +00:00
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -378px -544px;
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -484px -544px;
width: 105px;
height: 105px;
}
.Mount_Head_Unicorn-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -680px 0px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-Base {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -680px -106px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -680px -212px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -680px -318px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-Desert {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -272px -544px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -680px -530px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: 0px -680px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-Shade {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -106px -680px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -212px -680px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -318px -680px;
width: 105px;
height: 105px;
}
.Mount_Head_Whale-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -424px -680px;
width: 105px;
height: 105px;
}
.Mount_Head_Wolf-Aquatic {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -408px -272px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Base {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: 0px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -136px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -272px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Cupid {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -272px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Desert {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: 0px -272px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Ember {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -136px -272px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Fairy {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -272px -272px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Floral {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -408px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Ghost {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -408px -136px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: 0px 0px;
width: 135px;
height: 135px;
}
.Mount_Head_Wolf-Holly {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: 0px -408px;
width: 135px;
height: 135px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Peppermint {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -136px -408px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Red {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -272px -408px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-RoyalPurple {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -408px -408px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Shade {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -544px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Shimmer {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -544px -136px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Skeleton {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -544px -272px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Spooky {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -544px -408px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Thunderstorm {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: 0px -544px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-White {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -136px -544px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Zombie {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -136px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
.Mount_Icon_Aether-Invisible {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -892px -636px;
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Base {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -892px -736px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-CottonCandyBlue {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -590px -544px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-CottonCandyPink {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: 0px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Desert {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -82px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Golden {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -164px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Red {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -246px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Shade {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -328px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Skeleton {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -410px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-White {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -492px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Zombie {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -574px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Axolotl-Base {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -656px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-CottonCandyBlue {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -738px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-CottonCandyPink {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -820px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Desert {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -902px -892px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Golden {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px 0px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Red {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px -100px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Shade {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px -200px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Skeleton {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px -300px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-White {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px -400px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Zombie {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px -500px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Aquatic {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px -600px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Base {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px -700px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-CottonCandyBlue {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -998px -800px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-CottonCandyPink {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px 0px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Cupid {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px -100px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Desert {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px -200px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Ember {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px -300px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Fairy {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px -400px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Floral {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px -500px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Ghost {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px -600px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Golden {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px -700px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Holly {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1080px -800px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Peppermint {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: 0px -992px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Polar {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -82px -992px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Red {
2017-03-10 02:06:18 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -164px -992px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-RoyalPurple {
2017-03-10 02:06:18 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -246px -992px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Shade {
2017-03-10 02:06:18 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -328px -992px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Shimmer {
2017-03-10 02:06:18 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -410px -992px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -492px -992px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Spooky {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -574px -992px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -656px -992px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -738px -992px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -820px -992px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Base {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -902px -992px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -984px -992px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1066px -992px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Desert {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px 0px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -100px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -200px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Shade {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -300px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -400px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -500px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -600px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -700px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -800px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1162px -900px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: 0px -1092px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -82px -1092px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -1092px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -246px -1092px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -328px -1092px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -410px -1092px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -492px -1092px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -574px -1092px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -656px -1092px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -738px -1092px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -820px -1092px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -902px -1092px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Red {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -984px -1092px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Shade {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1066px -1092px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Skeleton {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1148px -1092px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1244px 0px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1244px -100px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1244px -200px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Base {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1244px -300px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-CottonCandyBlue {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1244px -400px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-CottonCandyPink {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1244px -500px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Cupid {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1244px -600px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Desert {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1244px -700px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Ember {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1244px -800px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Fairy {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1244px -900px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Floral {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1244px -1000px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Ghost {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: 0px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Golden {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -82px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Holly {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Peppermint {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -246px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Red {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -328px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-RoyalPurple {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -984px -1592px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Shade {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -492px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Shimmer {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -574px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Skeleton {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -656px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Spooky {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -738px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Thunderstorm {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -820px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-White {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -902px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Zombie {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -984px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Base {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1066px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-CottonCandyBlue {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1148px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-CottonCandyPink {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1230px -1192px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Desert {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px 0px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Golden {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -100px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Red {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -200px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Shade {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -300px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Skeleton {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -400px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-White {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -500px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Zombie {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -600px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Base {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -700px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-CottonCandyBlue {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -800px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-CottonCandyPink {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -900px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Desert {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1326px -1000px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1326px -1100px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Cow-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: 0px -1292px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Cow-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -82px -1292px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Cow-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -1292px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Cow-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -246px -1292px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Cow-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -328px -1292px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Cuttlefish-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -410px -1292px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Cuttlefish-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -492px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Cuttlefish-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -574px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Cuttlefish-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -656px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Cuttlefish-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -738px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Cuttlefish-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -820px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Cuttlefish-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -902px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Cuttlefish-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -984px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Cuttlefish-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1066px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Cuttlefish-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1148px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1230px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1312px -1292px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px 0px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -100px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -200px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -300px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -400px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -500px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -600px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Deer-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -700px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -800px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -900px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -1000px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -1100px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Cupid {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1408px -1200px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px 0px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Ember {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -100px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Fairy {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -200px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Floral {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -300px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Ghost {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -400px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -500px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Holly {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -600px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Peppermint {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -700px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -800px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-RoyalPurple {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -900px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -1000px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Shimmer {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -1100px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1490px -1200px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Spooky {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: 0px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Thunderstorm {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -82px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Dragon-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -246px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Egg-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -328px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Egg-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -410px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Egg-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -492px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Egg-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -574px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Egg-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -656px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Egg-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -738px -1392px;
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width: 81px;
height: 99px;
}
.Mount_Icon_Egg-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -820px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Egg-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -902px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Egg-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -984px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Egg-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1066px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1148px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1230px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1312px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1394px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1476px -1392px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1572px 0px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1572px -100px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-Skeleton {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -200px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-White {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -300px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Falcon-Zombie {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -400px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-Base {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -500px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-CottonCandyBlue {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -600px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-CottonCandyPink {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -700px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-Desert {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -800px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-Golden {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -900px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-Red {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -1000px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-Shade {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -1100px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-Skeleton {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -1200px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-White {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1572px -1300px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Ferret-Zombie {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: 0px -1492px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Aquatic {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -82px -1492px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Base {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -164px -1492px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-CottonCandyBlue {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -246px -1492px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-CottonCandyPink {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -328px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Cupid {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -410px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Desert {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -492px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Ember {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -574px -1492px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Fairy {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -656px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Floral {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -738px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Ghost {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -820px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Golden {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -902px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Holly {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -984px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Peppermint {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1066px -1492px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Red {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1148px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-RoyalPurple {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1230px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Shade {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1312px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Shimmer {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1394px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Skeleton {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1476px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Spooky {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1558px -1492px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Thunderstorm {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px 0px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-White {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -100px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_FlyingPig-Zombie {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -200px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Aquatic {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -300px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Base {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -400px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-CottonCandyBlue {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -500px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-CottonCandyPink {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -600px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Cupid {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -700px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Desert {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -800px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Ember {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -900px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Fairy {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -1000px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Floral {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -1100px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Ghost {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -1200px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Golden {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -1300px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Holly {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -1654px -1400px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
.Mount_Icon_Fox-Peppermint {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: 0px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-Red {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -82px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-RoyalPurple {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -164px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-Shade {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -246px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-Shimmer {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -328px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-Skeleton {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -410px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-Spooky {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -492px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-Thunderstorm {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -574px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-White {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -656px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Fox-Zombie {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -738px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Frog-Base {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -820px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Frog-CottonCandyBlue {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-10-30 20:41:32 +00:00
background-position: -902px -1592px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-11-03 02:54:26 +00:00
.Mount_Icon_Frog-CottonCandyPink {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-11-03 02:54:26 +00:00
background-position: -410px -1192px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}