habitica/website/client/assets/css/sprites/spritesmith-main-16.css

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[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Peppermint {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -408px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-RoyalPurple {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -136px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -136px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Shimmer {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -136px -136px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -272px 0px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Spooky {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -272px -136px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Thunderstorm {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -272px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-White {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -136px -272px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Head_Wolf-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -272px -272px;
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
width: 135px;
height: 135px;
2017-03-14 20:54:27 +00:00
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -408px -136px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -408px -236px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -408px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -82px -408px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -408px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -246px -408px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -408px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -410px -408px;
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width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -544px 0px;
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width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Armadillo-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -544px -100px;
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width: 81px;
height: 99px;
}
[WIP] new client - seasonal-shop (#9018) * extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
2017-09-21 00:28:11 +00:00
.Mount_Icon_Axolotl-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -544px -200px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -544px -300px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Axolotl-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -544px -400px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: 0px -508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -82px -508px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Axolotl-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -246px -508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Axolotl-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -328px -508px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Axolotl-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -410px -508px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Axolotl-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -492px -508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -626px 0px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -626px -100px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -626px -200px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -626px -300px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Cupid {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -626px -400px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -626px -500px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-Ember {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: 0px -608px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-Fairy {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -82px -608px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Floral {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -608px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Ghost {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -246px -608px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -328px -608px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_BearCub-Holly {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -410px -608px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Peppermint {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -492px -608px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Polar {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -574px -608px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -708px 0px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-RoyalPurple {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -708px -100px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -708px -200px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Shimmer {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -708px -300px;
2017-03-10 02:06:18 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -708px -400px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Spooky {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -708px -500px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Thunderstorm {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -708px -600px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -790px 0px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_BearCub-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -790px -100px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Base {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -790px -200px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-CottonCandyBlue {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -790px -300px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -790px -400px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Desert {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -790px -500px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -790px -600px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: 0px -708px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Shade {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -82px -708px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Skeleton {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -708px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-White {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -246px -708px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Beetle-Zombie {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -328px -708px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -410px -708px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -492px -708px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -574px -708px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -656px -708px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -738px -708px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -872px 0px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -872px -100px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -872px -200px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -872px -300px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Bunny-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -872px -400px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -872px -500px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -872px -600px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-CottonCandyPink {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -872px -700px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: 0px -808px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -82px -808px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -164px -808px;
2017-03-14 20:54:27 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Shade {
2017-03-14 20:54:27 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -246px -808px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -808px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-White {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -410px -808px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Butterfly-Zombie {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -492px -808px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -574px -808px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Base {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -656px -808px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-CottonCandyBlue {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -738px -808px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-CottonCandyPink {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -820px -808px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Cupid {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -954px 0px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Desert {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -954px -100px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Ember {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -954px -200px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Fairy {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -954px -300px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Floral {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -954px -400px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Ghost {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -954px -500px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -954px -600px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Holly {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -954px -700px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Peppermint {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -954px -800px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-RoyalPurple {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -82px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -164px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Shimmer {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -246px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Spooky {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -410px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Thunderstorm {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -492px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -574px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cactus-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -656px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -738px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-CottonCandyBlue {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -820px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-CottonCandyPink {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -902px -908px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px 0px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -100px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Red {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -200px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Shade {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -300px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Skeleton {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -400px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-White {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -500px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cheetah-Zombie {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -600px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Base {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -700px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-CottonCandyBlue {
2017-02-16 20:51:35 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -800px;
2017-02-16 20:51:35 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-CottonCandyPink {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1036px -900px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Desert {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Golden {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -82px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Red {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -164px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Shade {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -246px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Skeleton {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-White {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -410px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cow-Zombie {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -492px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Base {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -574px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-CottonCandyBlue {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -656px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-CottonCandyPink {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -738px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Desert {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -820px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Golden {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -902px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Red {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -984px -1008px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Shade {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px 0px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Skeleton {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -100px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-White {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -200px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Cuttlefish-Zombie {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -300px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Base {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -400px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-CottonCandyBlue {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -500px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-CottonCandyPink {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -600px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Desert {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -700px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Golden {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -800px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Red {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -900px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Shade {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1118px -1000px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Skeleton {
2017-08-11 16:09:11 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px 0px;
2017-08-11 16:09:11 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-White {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -100px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Deer-Zombie {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -200px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Aquatic {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -300px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Base {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -400px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-CottonCandyBlue {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -500px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-CottonCandyPink {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -600px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Cupid {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -700px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Desert {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -800px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Ember {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -900px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Fairy {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1200px -1000px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Floral {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Ghost {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -82px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Golden {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -164px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Holly {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -246px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Peppermint {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Red {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -410px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-RoyalPurple {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -492px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Shade {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -574px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Shimmer {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1692px -1300px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Skeleton {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -738px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Spooky {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -820px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Thunderstorm {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -902px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-White {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -984px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Dragon-Zombie {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1066px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Base {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1148px -1108px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-CottonCandyBlue {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px 0px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-CottonCandyPink {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -100px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Desert {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -200px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Golden {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -300px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Red {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -400px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Shade {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -500px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Skeleton {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -600px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-White {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -700px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Egg-Zombie {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -800px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Base {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -900px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-CottonCandyBlue {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -1000px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-CottonCandyPink {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1282px -1100px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Desert {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -1208px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Golden {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -82px -1208px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Red {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -164px -1208px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Shade {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -246px -1208px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Skeleton {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -1208px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-White {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -410px -1208px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Falcon-Zombie {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -492px -1208px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Base {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -574px -1208px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-CottonCandyBlue {
2017-01-24 21:37:57 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -656px -1208px;
2017-01-24 21:37:57 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-CottonCandyPink {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -738px -1208px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Desert {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -820px -1208px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Golden {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -902px -1208px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Red {
2017-01-21 02:41:31 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -984px -1208px;
2017-01-21 02:41:31 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Shade {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1066px -1208px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Skeleton {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1148px -1208px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-White {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1230px -1208px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Ferret-Zombie {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px 0px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Aquatic {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -100px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Base {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -200px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-CottonCandyBlue {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -300px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-CottonCandyPink {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -400px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Cupid {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -500px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Desert {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -600px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Ember {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -700px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Fairy {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -800px;
2017-02-02 17:31:43 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Floral {
2017-02-02 17:31:43 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -900px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Ghost {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -1000px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Golden {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -1100px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Holly {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1364px -1200px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Peppermint {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Red {
2017-01-03 21:35:23 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -82px -1308px;
2017-01-03 21:35:23 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-RoyalPurple {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -164px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Shade {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -246px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Shimmer {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Skeleton {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -410px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Spooky {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -492px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Thunderstorm {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -574px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-White {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -656px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_FlyingPig-Zombie {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -738px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Aquatic {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -820px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Base {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -902px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-CottonCandyBlue {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -984px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-CottonCandyPink {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1066px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Cupid {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1148px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Desert {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1230px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Ember {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1312px -1308px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Fairy {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1446px 0px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Floral {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1446px -100px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Ghost {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -200px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Golden {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -300px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Holly {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -400px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Peppermint {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -500px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Red {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -600px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-RoyalPurple {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -700px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Shade {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -800px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Shimmer {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -900px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Skeleton {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -1000px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Spooky {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -1100px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Thunderstorm {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -1200px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-White {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1446px -1300px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Fox-Zombie {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Base {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -82px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-CottonCandyBlue {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -164px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-CottonCandyPink {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -246px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Desert {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Golden {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -410px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Red {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -492px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Shade {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -574px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Skeleton {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -656px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-White {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -738px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Frog-Zombie {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -820px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Base {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -902px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-CottonCandyBlue {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -984px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-CottonCandyPink {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1066px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Desert {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1148px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Golden {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1230px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Red {
2017-01-18 00:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1312px -1408px;
2017-01-18 00:16:01 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-RoyalPurple {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1394px -1408px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Shade {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px 0px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Skeleton {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -100px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-White {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -200px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Gryphon-Zombie {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -300px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Base {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -400px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-CottonCandyBlue {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -500px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-CottonCandyPink {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -600px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Desert {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -700px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Golden {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -800px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Red {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -900px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Shade {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -1000px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Skeleton {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -1100px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-White {
2017-03-20 18:36:37 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -1200px;
2017-03-20 18:36:37 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_GuineaPig-Zombie {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -1300px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Base {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -1528px -1400px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-CottonCandyBlue {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: 0px -1508px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-CottonCandyPink {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -82px -1508px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Desert {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -164px -1508px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Golden {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -246px -1508px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Red {
2017-01-10 20:32:21 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
2017-09-28 16:02:47 +00:00
background-position: -328px -1508px;
2017-01-10 20:32:21 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -410px -1508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -492px -1508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -574px -1508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hedgehog-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -656px -1508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -738px -1508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -820px -1508px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-CottonCandyPink {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -902px -1508px;
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Desert {
v3.84.0 - Backgrounds and Armoire 2017/04 (#8652) * Release Mergeback (#8644) * Remove email addresses from translatable strings (#8448) * Fix User > Profile showing {getProgressDisplay()} * Remove bad nextRewardAt check * 1st iteration of issue #8385 - more pending * #8385 config and jade fixes, tests pending * #8385 fixing lint errors * Fix faqs string and test * Fix faq.jade and add workaround for faq.js * Fixing accidental checking for faq.js * fix emails in faq.js * fetch emails once in auth.js * Fixing community manager email in auth.js (cherry picked from commit 842fbe42a8ada502d09ad5754755bb7c40e64af9) * chore(i18n): update locales (cherry picked from commit b2225f05e52b026d6c476b999943bc9b8094f270) * Merge branch 'stripe-webhook' into develop (cherry picked from commit 30f514e46fb8cc79ca7203c442d72c345ff3a22c) * add recent Grand Gala seasonal special equipment names (#8606) This is to help translators add good glossary entries now for keeping the current wiki pages consistent with future additions to the website's seasonal shop. (cherry picked from commit 4846bc57692a8fc709a5cf86098053db4347edf2) * stripe webhook for unpaid subs: add 3 days of remaining time (cherry picked from commit 1d7b7337591b49c8a1c3de87490b3068309662d6) * New default background (#8597) * feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality (cherry picked from commit 03088f1d9f1d18e74aa6a02e27203dd36ed1c967) * chore(sprites): compile (cherry picked from commit 831b122ce2f9978f0b0db2212eb6ab504799118c) * chore(i18n): update locales (cherry picked from commit be1754ab073653fdec3b243de66a18b992f1163e) * chore(public-docs): Community Guidelines update Also Bailey announcement (cherry picked from commit 565d50dd99ba277403e839cde67a7dcc3d088ba0) * chore(i18n): update locales (cherry picked from commit d4198f8913f241bfc928efee4dd44678b81ac788) * 3.83.0 (cherry picked from commit ea184899913e1ba7636c3618e3a0ed660e33abf3) * chore(news): Bailey * rebuild shrinkwrap (cherry picked from commit 96ce948e1a941cda4ee921095d3c072191348541) * stripe webhook: fix handling of automatic requests (cherry picked from commit c4463f991b8a6e7c46a40a43151cdd6aa9cf808b) * 3.83.1 * v3.83.2 - April Fools 2017 (#8632) * feat(event): April Fools 2017 * feat(event): NPCs and Bailey * fix(event): tweak NPCs, add challenge link * chore(sprites): compile * 3.83.2 * v3.83.3 Fooling Fix (#8633) * fix(fooling): add logic to party and member modals * 3.83.3 * v3.83.4 Export fooling (#8634) * fix(fooling): allow export * 3.83.4 * v3.83.5 End Fooling (#8638) * chore(event): no more foolin * chore(sprites): compile * 3.83.5 * fix(merge-conflict): prefer develop for config.json.example * fix(merge-conflict): fewer istanbul deps * Replace golden rock mount body sprite * feat(content): BGs and Armoire 2017-04 Also fixes a positioning issue on Spring Healer headgear. * chore(sprites): compile * chore(i18n): update locales * 3.84.0
2017-04-04 20:49:05 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -984px -1508px;
width: 81px;
height: 99px;
}
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.Mount_Icon_Hippo-Golden {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1066px -1508px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1148px -1508px;
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1230px -1508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1312px -1508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1394px -1508px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Hippo-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1476px -1508px;
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width: 81px;
height: 99px;
}
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.Mount_Icon_Horse-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px 0px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -100px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -200px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -300px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-Golden {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -400px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-Red {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -500px;
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width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-Shade {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -600px;
2016-12-30 22:19:29 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-Skeleton {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -700px;
2016-12-30 22:19:29 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-White {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -800px;
2016-12-30 22:19:29 +00:00
width: 81px;
height: 99px;
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Horse-Zombie {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -900px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
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.Mount_Icon_JackOLantern-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -1100px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_Jackalope-RoyalPurple {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -1000px;
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width: 81px;
height: 99px;
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}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Aquatic {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -1200px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Base {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -1300px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
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.Mount_Icon_LionCub-CottonCandyBlue {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -1400px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-CottonCandyPink {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1610px -1500px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Cupid {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px 0px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Desert {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -100px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Ember {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -200px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Ethereal {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -300px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Fairy {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -400px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Floral {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -500px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-19 21:00:19 +00:00
.Mount_Icon_LionCub-Ghost {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -600px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
2017-09-28 16:02:47 +00:00
.Mount_Icon_LionCub-Golden {
2016-12-17 02:16:01 +00:00
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -700px;
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width: 81px;
height: 99px;
}
2017-09-28 16:02:47 +00:00
.Mount_Icon_LionCub-Holly {
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background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -800px;
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width: 81px;
height: 99px;
}
2017-09-28 16:02:47 +00:00
.Mount_Icon_LionCub-Peppermint {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -900px;
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width: 81px;
height: 99px;
2016-12-17 02:16:01 +00:00
}
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.Mount_Icon_LionCub-Red {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -1000px;
width: 81px;
height: 99px;
}
2017-09-28 16:02:47 +00:00
.Mount_Icon_LionCub-RoyalPurple {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -1100px;
width: 81px;
height: 99px;
}
2017-09-28 16:02:47 +00:00
.Mount_Icon_LionCub-Shade {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -1692px -1200px;
width: 81px;
height: 99px;
}
2017-09-28 16:02:47 +00:00
.Mount_Icon_LionCub-Shimmer {
background-image: url(/static/sprites/spritesmith-main-16.png);
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background-position: -656px -1108px;
width: 81px;
height: 99px;
}