diff --git a/common/locales/bg/defaulttasks.json b/common/locales/bg/defaulttasks.json index 60d6f3ed31..51d739ad14 100644 --- a/common/locales/bg/defaulttasks.json +++ b/common/locales/bg/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Присъединяване към Хабитика (отметнете ме!)", "defaultReward1Text": "15 минути почивка", "defaultReward1Notes": "Персонализираните награди могат да бъдат най-различни. Някои хора например могат да се въздържат от гледане на любимия си сериал, докато не съберат достатъчно злато, за да си го платят.", - "defaultTag1": "сутрин", - "defaultTag2": "следобед", - "defaultTag3": "вечер" + "defaultTag1": "Работа", + "defaultTag2": "Упражнения", + "defaultTag3": "Здравословно състояние", + "defaultTag4": "Училище", + "defaultTag5": "Екипи", + "defaultTag6": "Домакинска работа", + "defaultTag7": "Изобретателност" } \ No newline at end of file diff --git a/common/locales/bg/faq.json b/common/locales/bg/faq.json index aacbd96507..7f87ff6c16 100644 --- a/common/locales/bg/faq.json +++ b/common/locales/bg/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Често задавани въпроси", "faqQuestion0": "Объркан(а) съм. Къде да намеря общ преглед?", "iosFaqAnswer0": "Първо, въведете задачите, които искате да изпълнявате в ежедневието си. След като ги изпълните и отметнете, ще получите опит и злато. Златото се използва за купуване на екипировка и различни предмети, както и за персонализирани награди. Трупането на опит повишава нивото на героя Ви и отключва любимци, умения и мисии! Героят Ви може да бъде персонализиран от Меню > Персонализиране на героя.\n\nНякои основни начини за взаимодействие: щракнете знака (+) в горния десен ъгъл, за да добавите нова задача. Натиснете върху съществуваща задача за редактиране или я плъзнете наляво, за да я изтриете. Може да пренареждате задачите чрез етикетите в горния ляв ъгъл, както и да показвате и скривате подзадачите като щракнете върху балончето с броя им.", + "androidFaqAnswer0": "Първо, въведете задачите, които искате да изпълнявате в ежедневието си. След като ги изпълните и отметнете, ще получите опит и злато. Златото се използва за купуване на екипировка и различни предмети, както и за персонализирани награди. Трупането на опит повишава нивото на героя Ви и отключва любимци, умения и мисии! Героят Ви може да бъде персонализиран от Меню > [Чанта >] Герой.\n\nНякои основни начини за взаимодействие: щракнете знака (+) в долния десен ъгъл, за да добавите нова задача. Натиснете върху съществуваща задача за редактиране или я плъзнете наляво, за да я изтриете. Може да пренареждате задачите чрез етикетите в горния ляв ъгъл, както и да показвате и скривате подзадачите като щракнете върху квадратчето с броя им.", "webFaqAnswer0": "Първо, въведете задачите, които искате да изпълнявате в ежедневието си. След като ги изпълните и отметнете, ще получите опит и злато. Златото се използва за купуване на екипировка и различни предмети, както и за персонализирани награди. Трупането на опит повишава нивото на героя Ви и отключва любимци, умения и мисии! За повече подробности вижте обзора на играта, представен стъпка по стъпка в [Помощ -> Обзор за нови потребители] (https://habitica.com/static/overview).", "faqQuestion1": "Как да настроя задачите си?", "iosFaqAnswer1": "Добрите навици (тези с +) са задачи, които може да изпълнявате многократно всеки ден, като например яденето на зеленчуци. Лошите навици (тези с -) са задачи, които трябва да избягвате, като например гризането на нокти. Навиците с + и - имат добър и лош избор, като например използването на стълби срещу използването на асансьор. Добрите навици Ви носят опит и злато. Лошите навици отнемат от здравето Ви.\n\nЕжедневните задачи са такива, които трябва да изпълнявате всеки ден, като например миене на зъбите или проверка на е-пощата. Може да настройвате дните, в които една ежедневна задача трябва да бъде изпълнявана, като я докоснете и редактирате. Ако пропуснете да изпълните ежедневна задача, героят Ви ще получи щети след края на деня. Отначало не добавяйте твърде много ежедневни задачи, докато свикнете със системата!\n\nЗадачите представляват списък от неща, които трябва да направите. Завършването на задача Ви носи злато и опит. От задачите не можете да изгубите здраве. Можете да добавите крайна дата към задача като я докоснете и редактирате.", + "androidFaqAnswer1": "Добрите навици (тези с +) са задачи, които може да изпълнявате многократно всеки ден, като например яденето на зеленчуци. Лошите навици (тези с -) са задачи, които трябва да избягвате, като например гризането на нокти. Навиците с + и - имат добър и лош избор, като например използването на стълби срещу използването на асансьор. Добрите навици Ви носят опит и злато. Лошите навици отнемат от здравето Ви.\n\nЕжедневните задачи са такива, които трябва да изпълнявате всеки ден, като например миене на зъбите или проверка на е-пощата. Може да настройвате дните, в които една ежедневна задача трябва да бъде изпълнявана, като я докоснете и редактирате. Ако пропуснете да изпълните ежедневна задача, героят Ви ще получи щети след края на деня. Отначало не добавяйте твърде много ежедневни задачи, докато свикнете със системата!\n\nЗадачите представляват списък от неща, които трябва да направите. Завършването на задача Ви носи злато и опит. От задачите не можете да изгубите здраве. Можете да добавите крайна дата към задача като я докоснете и редактирате.", "webFaqAnswer1": "Добрите навици (тези с ) са задачи, които може да изпълнявате многократно всеки ден, като например яденето на зеленчуци. Лошите навици (тези с ) са задачи, които трябва да избягвате, като например гризането на нокти. Навиците с и имат добър и лош избор, като например използването на стълби срещу използването на асансьор. Добрите навици Ви носят опит и злато. Лошите навици отнемат от здравето Ви.\n

\nЕжедневните задачи са такива, които трябва да изпълнявате всеки ден, като например миене на зъбите или проверка на е-пощата. Може да настройвате дните, в които една ежедневна задача трябва да бъде изпълнявана, като щракнете иконката с молив и я редактирате. Ако пропуснете да изпълните ежедневна задача, героят Ви ще получи щети след края на деня. Отначало не добавяйте твърде много ежедневни задачи, докато свикнете със системата!\n

\nЗадачите представляват списък от неща, които трябва да направите. Завършването на задача Ви носи злато и опит. От задачите не можете да изгубите здраве. Можете да добавите крайна дата към задача като щракнете иконката с молив и я редактирате.", "faqQuestion2": "Мога ли да разгледам няколко примерни задачи?", "iosFaqAnswer2": "В уикито има четири списъка с примерни задачи за вдъхновение:\n

\n* [Примерни навици](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Примерни ежедневни задачи](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Примерни задачи](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Примерни персонализирани награди] (http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "В уикито има четири списъка с примерни задачи за вдъхновение:\n

\n* [Примерни навици](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Примерни ежедневни задачи](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Примерни задачи](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Примерни персонализирани награди] (http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "В уикито има четири списъка с примерни задачи за вдъхновение:\n* [Примерни навици](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Примерни ежедневни задачи](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Примерни задачи](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Примерни персонализирани награди] (http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Защо задачите ми променят цвета си?", "iosFaqAnswer3": "Вашите задачи променят цвета си според това колко добре ги изпълнявате в момента! Всяка нова задача започва в неутрално жълто. Когато изпълнявате ежедневните си задачи или по-често вършите добрите си навици, задачите постепенно сменят цвета си към синьо. Ако пропуснете ежедневна задача или се поддадете на лош навик, задачата ще почервенее. Колкото по-червена е една задача, толкова по-голяма награда носи, но и толкова повече ще Ви нарани, ако е ежедневна или лош навик. Това ви помага да се мотивирате и да изпълните задачите, които ви създават проблеми.", + "androidFaqAnswer3": "Вашите задачи променят цвета си според това колко добре ги изпълнявате в момента! Всяка нова задача започва в неутрално жълто. Когато изпълнявате ежедневните си задачи или по-често вършите добрите си навици, задачите постепенно сменят цвета си към синьо. Ако пропуснете ежедневна задача или се поддадете на лош навик, задачата ще почервенее. Колкото по-червена е една задача, толкова по-голяма награда носи, но и толкова повече ще Ви нарани, ако е ежедневна или лош навик. Това ви помага да се мотивирате и да изпълните задачите, които ви създават проблеми.", "webFaqAnswer3": "Вашите задачи променят цвета си според това колко добре ги изпълнявате в момента! Всяка нова задача започва в неутрално жълто. Когато изпълнявате ежедневните си задачи или по-често вършите добрите си навици, задачите постепенно сменят цвета си към синьо. Ако пропуснете ежедневна задача или се поддадете на лош навик, задачата ще почервенее. Колкото по-червена е една задача, толкова по-голяма награда носи, но и толкова повече ще Ви нарани, ако е ежедневна или лош навик. Това ви помага да се мотивирате и да изпълните задачите, които ви създават проблеми.", "faqQuestion4": "Защо героят ми загуби здраве и как да го възстановя?", "iosFaqAnswer4": "Има няколко неща, които могат да Ви нанесат щети. Първо, ако забравите своите ежедневни задачи, те ще Ви наранят след края на деня. Второ, ако докоснете лош навик, ще поемете щети. И накрая, ако се биете срещу главатар заедно с групата си, и някой от нея не е изпълнил всичките си ежедневни задачи, главатарят ще Ви нападне.\n\nОсновният начин да оздравеете е да качите ниво, тъй като така възстановявате изцяло здравето си. Може също така да си купите лековита отвара от колонката с награди, използвайки златото си. Освен това, след ниво 10 може да изберете да станете лечител и да придобиете умения за лечение. Ако в групата Ви има лечител, той също може да Ви излекува.", + "androidFaqAnswer4": "Има няколко неща, които могат да Ви нанесат щети. Първо, ако забравите своите ежедневни задачи, те ще Ви наранят след края на деня. Второ, ако докоснете лош навик, ще поемете щети. И накрая, ако се биете срещу главатар заедно с групата си, и някой от нея не е изпълнил всичките си ежедневни задачи, главатарят ще Ви нападне.\n\nОсновният начин да оздравеете е да качите ниво, тъй като така възстановявате изцяло здравето си. Може също така да си купите лековита отвара от раздела с награди на страницата със задачи, използвайки златото си. Освен това, след ниво 10 може да изберете да станете лечител и да придобиете умения за лечение. Ако в групата Ви има лечител, той също може да Ви излекува.", "webFaqAnswer4": "Има няколко неща, които могат да Ви нанесат щети. Първо, ако забравите своите ежедневни задачи, те ще Ви наранят след края на деня. Второ, ако щракнете лош навик, ще поемете щети. И накрая, ако се биете срещу главатар заедно с групата си, и някой от нея не е изпълнил всичките си ежедневни задачи, главатарят ще Ви нападне.\n

\nОсновният начин да оздравеете е да качите ниво, тъй като така възстановявате изцяло здравето си. Може също така да си купите лековита отвара от колонката с награди, използвайки златото си. Освен това, след ниво 10 може да изберете да станете лечител и да придобиете умения за лечение. Ако в групата Ви (вижте Общност > Група) има лечител, той също може да Ви излекува.", "faqQuestion5": "Как да играя Хабитика с приятелите си?", "iosFaqAnswer5": "Най-добрият начин е да си направите група! Групите могат заедно да изпълняват мисии, да се бият с чудовища и да използват уменията си, за да се подкрепят. Идете в Меню > Група и щракнете „Създаване на нова група“, ако все още нямате такава. След това докоснете списъка с членовете и докоснете „Покана“ в горния десен ъгъл, за да добавите приятелите си, като въведете техните потребителски идентификатори (низ от цифри и букви, които може да откриете в „Настройки > Подробности за профила“ в приложението, или в „Настройки > ППИ“ в уеб сайта). В уеб сайта можете да поканите приятелите си и чрез е-писмо; тази възможност ще бъде добавена и към приложението в някое бъдещо обновление.\n\nВ уеб сайта, вие и приятелите Ви можете също да се присъединявате към гилдии, които представляват обществени стаи за разговори. Гилдиите ще бъдат добавени към приложението в някое бъдещо обновление!", + "androidFaqAnswer5": "Най-добрият начин е да си направите група! Групите могат заедно да изпълняват мисии, да се бият с чудовища и да използват уменията си, за да се подкрепят. Идете в Меню > Група и щракнете „Създаване на нова група“, ако все още нямате такава. След това докоснете списъка с членовете и изберете „Меню > Покана на приятели“ в горния десен ъгъл, за да добавите приятелите си, като въведете техните е-пощи или потребителски идентификатори (низ от цифри и букви, които може да откриете в „Настройки > Подробности за профила“ в приложението, или в „Настройки > ППИ“ в уеб сайта). Можете също заедно да се присъединявате към гилдии („Общност > Гилдии“). Гилдиите са стаи за разговори, организирани около общ интерес или преследването на обща цел, и могат да бъдат обществени или частни. Можете да се присъедините към колкото искате гилдии, но само в една група.\n\nЗа по-подробна информация, прегледайте страниците в уикито относно [Групите](http://habitrpg.wikia.com/wiki/Party) и [Гилдиите](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Най-добрият начин е да си направите група като идете в Общност > Група! Групите могат заедно да изпълняват мисии, да се бият с чудовища и да използват уменията си, за да се подкрепят. Също така можете заедно да се присъединявате към гилдии (Общност > Гилдии). Гилдиите представляват стаи за разговори, концентрирани върху споделен интерес или преследването на обща цел, и могат да бъдат обществени или частни. Можете да се присъедините към колкото желаете гилдии, но групата Ви може да бъде само една.\n

\nЗа повече подробности, вижте статиите в уикито за [Групите](http://habitrpg.wikia.com/wiki/Party) и [Гилдиите](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Как да се сдобия с любимец или превоз?", "iosFaqAnswer6": "Когато достигнете ниво 3 се отключва системата за падания на неща. Всеки път когато завършите задача, ще имате шанс да Ви се падне яйце, излюпваща отвара или малко храна. Тези неща ще се съхраняват в Меню > Предмети.\n\nЗа да се излюпи яйцето, Ви трябва излюпваща отвара. Докоснете яйцето, за да определите какво искате да се излюпи от него, и изберете „Излюпване“. След това изберете излюпваща отвара, за да определите цвета на любимеца! Идете в Меню > Любимци, за да екипирате новия си любимец на героя си, като го докоснете.\n\nМожете да превърнете любимците си в превози, като ги храните от Меню > Любимци. Докоснете любимец и изберете „Хранене“! Ще трябва да нахраните любимеца си много пъти, преди той да се превърне в превоз, но ако разберете каква е любимата му храна, той ще расте по-бързо. Опитайте чрез проба и грешка, или [вижте информацията наготово тук](http://habitica.wikia.com/wiki/Food#Food_Preferences). След като вече имате превоз, идете в Меню > Превози и го докоснете, за да го екипирате на героя си.\n\nМоже да получите яйца за любимци от мисии, ако завършите някои конкретни мисии. (Вижте по-надолу, за да научите повече относно мисиите.)", + "androidFaqAnswer6": "Когато достигнете ниво 3 се отключва системата за падания на неща. Всеки път когато завършите задача, ще имате шанс да Ви се падне яйце, излюпваща отвара или малко храна. Тези неща ще се съхраняват в Меню > Предмети.\n\nЗа да се излюпи яйцето, Ви трябва излюпваща отвара. Докоснете яйцето, за да определите какво искате да се излюпи от него, и изберете „Излюпване с отвара“. След това изберете излюпваща отвара, за да определите цвета на любимеца! За да екипирате новия си любимец, идете в Меню > Конюшня > Любимци, изберете вид, а след това желания любимец, и изберете „Използване“ (героят Ви няма да се обнови, за да видите промяната).\n\nМожете да превърнете любимците си в превози, като ги храните от Меню > Конюшня [ > Любимци ]. Докоснете любимец и изберете „Хранене“! Ще трябва да нахраните любимеца си много пъти, преди той да се превърне в превоз, но ако разберете каква е любимата му храна, той ще расте по-бързо. Опитайте чрез проба и грешка, или [вижте информацията наготово тук](http://habitica.wikia.com/wiki/Food#Food_Preferences). За да екипирате превоза си, идете в Меню > Конюшня > Превози, изберете вид, а след това желания превози, и изберете „Използване“ (героят Ви няма да се обнови, за да видите промяната).\n\nМоже да получите яйца за любимци от мисии, ако завършите някои конкретни мисии. (Вижте по-надолу, за да научите повече относно мисиите.)", "webFaqAnswer6": "Когато достигнете ниво 3 се отключва системата за падания на неща. Всеки път когато завършите задача, ще имате шанс да Ви се падне яйце, излюпваща отвара или малко храна. Тези неща ще се съхраняват в Чанта > Пазар.\n

\nЗа да се излюпи яйцето, Ви трябва излюпваща отвара. Щракнете яйцето, за да определите какво искате да се излюпи от него, а след това изберете излюпваща отвара, за да определите цвета! Идете в Чанта > Любимци, за да екипирате новия си любимец на героя си, като го докоснете.\n

\nМожете да превърнете любимците си в превози, като ги храните от Чанта > Любимци. Щракнете някой вид храна и изберете любимеца, който искате да нахраните! Ще трябва да нахраните любимеца си много пъти, преди той да се превърне в превоз, но ако разберете каква е любимата му храна, той ще расте по-бързо. Опитайте чрез проба и грешка, или [вижте информацията наготово тук](http://habitica.wikia.com/wiki/Food#Food_Preferences). След като вече имате превоз, идете в Чанта > Превози и го щракнете, за да го екипирате на героя си.\n

\nМоже да получите яйца за любимци от мисии, ако завършите някои конкретни мисии. (Вижте по-надолу, за да научите повече относно мисиите.)", "faqQuestion7": "Как да стана воин, магьосник, мошеник или лечител?", "iosFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си, и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата.\n\nАко не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да изберете да решите по-късно и когато сте готов(а), да го направите в Меню > Избор на клас.", + "androidFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си, и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата.\n\nАко не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да изберете да се откажете от тази възможност, и когато сте готов(а), да го направите в Меню > Избор на клас.", "webFaqAnswer7": "Когато достигнете ниво 10, може да изберете да станете воин, магьосник, мошеник или лечител. (Всички играчи по подразбиране започват като воини.) Всеки клас има различна екипировка; различни умения, които могат да използват след ниво 11; и различни предимства. Воините могат лесно да нанасят щети на главатарите, както и да понесат повече щети от задачите си, и като цяло правят групата си по-силна. Магьосниците също с лекота нанасят щети на главатарите, а също и качват нива по-бързо и възстановяват маната на групата си. Мошениците печелят най-много злато и намират най-много предмети, и могат да помогнат на останалите в групата да имат същия късмет. И накрая, лечителите могат да лекуват себе си и останалите в групата.\n

\nАко не искате веднага да избирате клас, например ако все още събирате средства, с които да закупите цялата екипировка за текущия си клас, може да изберете „Отказване“ и да се включите по-късно от Потребител > Атрибути.", "faqQuestion8": "Каква е синята лента, която се появява в горната част след ниво 10?", "iosFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в Меню > Използване на умения. За разлика от здравето, маната не се възстановява напълно когато качите ниво. Тя се възстановява постепенно когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.", + "androidFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в Меню > Умения. За разлика от здравето, маната не се възстановява напълно когато качите ниво. Тя се възстановява постепенно когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.", "webFaqAnswer8": "Синята лента, която се появи след като достигнахте ниво 10 и избрахте клас, е лентата за маната. С качването на нива, ще отключвате специални умения, чието използване изисква мана. Всеки клас има различни умения, които се появяват след ниво 11 в специален раздел в колоната с награди. За разлика от здравето, маната не се възстановява напълно когато качите ниво. Тя се възстановява постепенно когато изпълнявате добрите си навици, ежедневните си задачи и задачите си от списъка; тя се понижава, ако се поддавате на лошите си навици. Също така, малко мана се възстановява и след края на деня — колкото повече ежедневни задачи сте изпълнили през деня, толкова повече мана ще възстановите.", "faqQuestion9": "Как да се бия с чудовища и да изпълнявам мисии?", "iosFaqAnswer9": "Първо, ще трябва да създадете група или да се присъедините към такава (вижте малко по-нагоре). Въпреки че можете да се биете с чудовища и сам(а), ние Ви препоръчваме да го правите в група, тъй като така мисиите ще бъдат доста по-лесни. Освен това, приятелите ще Ви насърчават и мотивират да изпълнявате задачите си!\n\nСлед това ще Ви трябва свитък с мисия (свитъците с мисии се пазят в Меню > Чанта). Има три начина да се сдобиете с такъв:\n\n— На ниво 15 получавате последователност от мисии, тоест три свързани мисии. Подобни последователности се отключват и на ниво 30, 40 и 60;\n— Когато поканите хора в групата си, ще получите свитъка за Василисъка!\n— Можете да купувате мисии от страницата с мисии в [уеб сайта](https://habitica.com/#/options/inventory/quests) в замяна на злато и диаманти. (Ще добавим тази функционалност към приложението в някое бъдещо обновление.)\n\nЗа да се биете с главатаря или да събирате предмети за събираческа мисия, просто завършвайте задачите си както обикновено, а те ще бъдат превърнати в щети след края на деня. (Може да се наложи да презаредите, като плъзнете пръст надолу по екрана, за да видите как здравето на главатаря намалява.) Ако се биете с главатар и сте пропуснали дори една ежедневна задача, той ще нанесе щети на групата Ви в същото време, когато Вие нанасяте щети на него.\n\nСлед ниво 11, магьосниците и воините получават умения, с които могат да нанасят допълнителни щети на главатаря, така че тези класове са добър избор на ниво 10, ако искате да удряте здраво.", + "androidFaqAnswer9": "Първо, ще трябва да създадете група или да се присъедините към такава (вижте малко по-нагоре). Въпреки че можете да се биете с чудовища и сам(а), ние Ви препоръчваме да го правите в група, тъй като така мисиите ще бъдат доста по-лесни. Освен това, приятелите ще Ви насърчават и мотивират да изпълнявате задачите си!\n\nСлед това ще Ви трябва свитък с мисия (свитъците с мисии се пазят в Меню > Чанта). Има три начина да се сдобиете с такъв:\n\n— На ниво 15 получавате последователност от мисии, тоест три свързани мисии. Подобни последователности се отключват и на ниво 30, 40 и 60;\n— Когато поканите хора в групата си, ще получите свитъка за Василисъка!\n— Можете да купувате мисии от страницата с мисии в [уеб сайта](https://habitica.com/#/options/inventory/quests) в замяна на злато и диаманти. (Ще добавим тази функционалност към приложението в някое бъдещо обновление.)\n\nЗа да се биете с главатаря или да събирате предмети за събираческа мисия, просто завършвайте задачите си както обикновено, а те ще бъдат превърнати в щети след края на деня. (Може да се наложи да презаредите, като плъзнете пръст надолу по екрана, за да видите как здравето на главатаря намалява.) Ако се биете с главатар и сте пропуснали дори една ежедневна задача, той ще нанесе щети на групата Ви в същото време, когато Вие нанасяте щети на него.\n\nСлед ниво 11, магьосниците и воините получават умения, с които могат да нанасят допълнителни щети на главатаря, така че тези класове са добър избор на ниво 10, ако искате да удряте здраво.", "webFaqAnswer9": "Първо, ще трябва да създадете група или да се присъедините към такава (Общност > Група). Въпреки че можете да се биете с чудовища и сам(а), ние Ви препоръчваме да го правите в група, тъй като така мисиите ще бъдат доста по-лесни. Освен това, приятелите ще Ви насърчават и мотивират да изпълнявате задачите си!\n

\nСлед това ще Ви трябва свитък с мисия (свитъците с мисии се пазят в Чанта > Мисии). Има три начина да се сдобиете с такъв:\n

\n* Когато поканите хора в групата си, ще получите свитъка за Василисъка!\n* На ниво 15 получавате последователност от мисии, тоест три свързани мисии. Подобни последователности се отключват и на ниво 30, 40 и 60;\n* Можете да купувате мисии от страницата с мисии (Чанта > Мисии) в замяна на злато и диаманти.\n

\nЗа да се биете с главатаря или да събирате предмети за събираческа мисия, просто завършвайте задачите си както обикновено, а те ще бъдат превърнати в щети след края на деня. (Може да се наложи да презаредите, за да видите как здравето на главатаря намалява.) Ако се биете с главатар и сте пропуснали дори една ежедневна задача, той ще нанесе щети на групата Ви в същото време, когато Вие нанасяте щети на него.\n

\nСлед ниво 11, магьосниците и воините получават умения, с които могат да нанасят допълнителни щети на главатаря, така че тези класове са добър избор на ниво 10, ако искате да удряте здраво.", "faqQuestion10": "Какво са диамантите и как да се сдобия с тях?", "iosFaqAnswer10": "Диамантите се купуват с истински пари; това става като докоснете иконката с диамант в горната част. Когато хората купуват диаманти, те ни помагат да поддържаме уеб сайта работещ. Благодарим за подкрепата им!\n\nОсвен да бъдат купени, има три други начина играчите да се сдобият с диаманти:\n\n* Чрез спечелване на предизвикателство на [уеб сайта](https://habitica.com), което е било създадено от друг играч от Общност > Предизвикателства. (Ще добавим предизвикателствата към приложението в някое бъдещо обновление!);\n* Чрез абониране в [уеб сайта](https://habitica.com/#/options/settings/subscription), което дава възможност за купуване на определен брой диаманти всеки месец;\n* Чрез допринасяне към Хабитика. Вижте тази статия в уикито за повече информация: [Допринасяне към Хабитика](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nИмайте предвид, че предметите, купени с диаманти, не дават повече атрибути, така че играчите, използващи приложението без тях, да не бъдат ощетени)", + "androidFaqAnswer10": "Диамантите се купуват с истински пари; това става като докоснете иконката с диамант в горната част. Когато хората купуват диаманти, те ни помагат да поддържаме уеб сайта работещ. Благодарим за подкрепата им!\n\nОсвен да бъдат купени, има три други начина играчите да се сдобият с диаманти:\n\n* Чрез спечелване на предизвикателство на [уеб сайта](https://habitica.com), което е било създадено от друг играч от Общност > Предизвикателства. (Ще добавим предизвикателствата към приложението в някое бъдещо обновление!);\n* Чрез абониране в [уеб сайта](https://habitica.com/#/options/settings/subscription), което дава възможност за купуване на определен брой диаманти всеки месец;\n* Чрез допринасяне към Хабитика. Вижте тази статия в уикито за повече информация: [Допринасяне към Хабитика](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nИмайте предвид, че предметите, купени с диаманти, не дават повече атрибути, така че играчите, използващи приложението без тях, да не бъдат ощетени)", "webFaqAnswer10": "Диамантите се [купуват с истински пари](https://habitica.com/#/options/settings/subscription) или със злато, ако имате [абонамент](https://habitica.com/#/options/settings/subscription). Когато хората купуват диаманти, те ни помагат да поддържаме уеб сайта работещ. Благодарим за подкрепата им!\n

\nОсвен да бъдат купени директно или чрез абонамент, има два други начина играчите да се сдобият с диаманти:\n

\n* Чрез спечелване на предизвикателство, което е било създадено от друг играч от Общност > Предизвикателства;\n* Чрез допринасяне към Хабитика. Вижте тази статия в уикито за повече информация: [Допринасяне към Хабитика](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nИмайте предвид, че предметите, купени с диаманти, не дават повече атрибути, така че играчите, използващи използващи уеб сайт без тях, да не бъдат ощетени)", "faqQuestion11": "Как да съобщя за проблем или да предложа нова функционалност?", "iosFaqAnswer11": "Можете да докладвате проблеми, да предложите нова функционалност или да изпратите обратна връзка от „Меню > Докладване на проблем“ и „Меню > Изпращане на обратна връзка“! Ще направим всичко по силите си, за да Ви съдействаме.", - "webFaqAnswer11": "За да докладвате проблем, идете в [Помощ > Докладване на проблем](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) и прочетете точките над полето за писане на съобщение. Ако не можете да влезете в Хабитика, изпратете данните си за влизане на admin@habitica.com. Не се притеснявайте, ще Ви помогнем колкото можем по-скоро!\n

\nПредложенията на нови функционалности се събират в Трело. Идете в [Помощ > Предлагане на функционалност](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) и следвайте инструкциите. Това е!", + "androidFaqAnswer11": "Можете да докладвате проблеми, да предложите нова функционалност или да изпратите обратна връзка от „Относно > Докладване на проблем“ и „Относно > Изпращане на обратна връзка“! Ще направим всичко по силите си, за да Ви съдействаме.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Как да се бия със световен главатар?", "iosFaqAnswer12": "Световните главатари са специални чудовища, които се появяват в кръчмата. Всички дейни потребители автоматично се бият с главатаря, като задачите и уменията им автоматично му нанасят щети, както обикновено.\n\nВъзможно е в същото време да изпълнявате обикновена мисия. В такъв случай задачите и уменията Ви ще влияят както на световния главатар, така и на мисията на групата Ви.\n\nСветовният главатар не може да Ви нанесе щети или да навреди на профила Ви. Вместо това той има лента за ярост, която се запълва когато потребителите пропускат ежедневните си задачи. Ако лентата за ярост се напълни до края, чудовището ще нападне някой от компютърните персонажи на уеб сайта и ще промени изображението му.\n\nМоже да прочетете повече относно [миналите световни главатари](http://habitica.wikia.com/wiki/World_Bosses) в уикито.", + "androidFaqAnswer12": "Световните главатари са специални чудовища, които се появяват в кръчмата. Всички дейни потребители автоматично се бият с главатаря, като задачите и уменията им автоматично му нанасят щети, както обикновено.\n\nВъзможно е в същото време да изпълнявате обикновена мисия. В такъв случай задачите и уменията Ви ще влияят както на световния главатар, така и на мисията на групата Ви.\n\nСветовният главатар не може да Ви нанесе щети или да навреди на профила Ви. Вместо това той има лента за ярост, която се запълва когато потребителите пропускат ежедневните си задачи. Ако лентата за ярост се напълни до края, чудовището ще нападне някой от компютърните персонажи на уеб сайта и ще промени изображението му.\n\nМоже да прочетете повече относно [миналите световни главатари](http://habitica.wikia.com/wiki/World_Bosses) в уикито.", "webFaqAnswer12": "Световните главатари са специални чудовища, които се появяват в кръчмата. Всички дейни потребители автоматично се бият с главатаря, като задачите и уменията им автоматично му нанасят щети, както обикновено.\n

\nВъзможно е в същото време да изпълнявате обикновена мисия. В такъв случай задачите и уменията Ви ще влияят както на световния главатар, така и на мисията на групата Ви.\n

\nСветовният главатар не може да Ви нанесе щети или да навреди на профила Ви. Вместо това той има лента за ярост, която се запълва когато потребителите пропускат ежедневните си задачи. Ако лентата за ярост се напълни до края, чудовището ще нападне някой от компютърните персонажи на уеб сайта и ще промени изображението му.\n

\nМоже да прочетете повече относно [миналите световни главатари](http://habitica.wikia.com/wiki/World_Bosses) в уикито.", "iosFaqStillNeedHelp": "Ако имате въпрос, който не намирате в този списък или в [ЧЗВ в уикито](http://habitica.wikia.com/wiki/FAQ), задайте го в кръчмата чрез Меню > Кръчма! Ще се радваме да помогнем.", + "androidFaqStillNeedHelp": "Ако имате въпрос, който не намирате в този списък или в [ЧЗВ в уикито](http://habitica.wikia.com/wiki/FAQ), задайте го в кръчмата чрез Меню > Кръчма! Ще се радваме да помогнем.", "webFaqStillNeedHelp": "Ако имате въпрос, който не намирате в този списък или в [ЧЗВ в уикито](http://habitica.wikia.com/wiki/FAQ), задайте го в [Новобранската гилдия](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Ще се радваме да помогнем." } \ No newline at end of file diff --git a/common/locales/bg/front.json b/common/locales/bg/front.json index 8d9cfbc4d6..e30f597016 100644 --- a/common/locales/bg/front.json +++ b/common/locales/bg/front.json @@ -126,14 +126,23 @@ "motivate": "Мотивирайте себе си и отбора!", "motivate1": "Мотивирайте себе си, за да направите нещо.", "motivate2": "Организирайте се. Мотивирайте се. Спечелете злато.", + "oldNews": "Новини", "passConfirm": "Повторете паролата", "passMan": "В случай, че използвате мениджър за паролите си (например 1Password) и имате проблем с влизането, опитайте да въведете потребителското име и паролата си ръчно.", "password": "Парола", "playButton": "Играйте", - "playButtonFull": "Играйте Хабитика", + "playButtonFull": "Влизане в Хабитика", "presskit": "Медийни материали", "presskitDownload": "Сваляне на всички изображения:", "presskitText": "Благодарим Ви за интереса към Хабитика! Следните изображения могат да бъдат използвани за статии или видеа за Хабитика. За повече информация, моля, свържете се с екипа на admin@habitica.com.", + "pkVideo": "Видео", + "pkPromo": "Рекламни материали", + "pkLogo": "Лога", + "pkBoss": "Главатари", + "pkSamples": "Примерни екрани", + "pkWebsite": "Уеб сайт", + "pkiOS": "iOS", + "pkAndroid": "Андроид", "privacy": "Политика за поверителност", "psst": "Хей", "punishByline": "Победете лошите навици и отлагането на задачи чрез преки последствия.", diff --git a/common/locales/bg/generic.json b/common/locales/bg/generic.json index 2821f6700c..c1042acc05 100644 --- a/common/locales/bg/generic.json +++ b/common/locales/bg/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Превърнах любимец в превоз като изпълнявах задачите си в истинския живот!", "wonChallengeShare": "Спечелих предизвикателство в Хабитика!", "achievementShare": "Спечелих ново постижение в Хабитика!", - "orderBy": "Подреждане по <%= item %>" + "orderBy": "Подреждане по <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/bg/groups.json b/common/locales/bg/groups.json index 08775c025a..22cd074126 100644 --- a/common/locales/bg/groups.json +++ b/common/locales/bg/groups.json @@ -45,6 +45,7 @@ "chat": "Съобщения", "sendChat": "Изпращане на съобщението", "toolTipMsg": "Изтегляне на последните съобщения", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Банка на гилдията", "guildBankPop2": "Диаманти, които водачът на гилдията може да използва за награди за предизвикателства.", "guildGems": "диаманти в гилдията", @@ -138,6 +139,7 @@ "inviteNewUsers": "Поканете нови потребители", "sendInvitations": "Изпращане на поканите", "invitationsSent": "Поканите са изпратени!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Или споделете тази връзка (копиране/поставяне):", "sendGiftHeading": "Изпращане на подарък до <%= name %>", "sendGiftGemsBalance": "От <%= number %> диаманта", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "Поканите чрез потр. идент. трябва да бъде масив.", "emailsMustBeAnArray": "Поканите чрез е-поща трябва да бъде масив.", "canOnlyInviteMaxInvites": "Може да пратите най-много „<%= maxInvites %>“ покани наведнъж.", - "onlyCreatorOrAdminCanDeleteChat": "Нямате право да изтриете това съобщение!" + "onlyCreatorOrAdminCanDeleteChat": "Нямате право да изтриете това съобщение!", + "onlyGroupLeaderCanEditTasks": "Нямате право да управлявате задачите!", + "onlyGroupTasksCanBeAssigned": "Само групови задачи могат да бъдат зададени", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/bg/limited.json b/common/locales/bg/limited.json index e053ee41db..9d836c3f7c 100644 --- a/common/locales/bg/limited.json +++ b/common/locales/bg/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Добре дошли в сезонния магазин!! В момента предлагаме стоки от есенното сезонно издание. Всичко тук ще бъде налично за купуване по време на Празничното есенно събитие всяка година, но магазинът ще бъде отворен само до 31-ви октомври, така че побързайте да се запасите, или ще трябва да чакате цяла година докато тези предмети се появят отново!", "seasonalShopWinterText": "Добре дошли в сезонния магазин!! В момента предлагаме стоки от зимното сезонно издание. Всичко тук ще бъде налично за купуване по време на Приказното зимно събитие всяка година, но магазинът ще бъде отворен само до 31-ви януари, така че побързайте да се запасите, или ще трябва да чакате цяла година докато тези предмети се появят отново!", "seasonalShopFallTextBroken": "О… добре дошли в сезонния магазин… В момента предлагаме стоки от есенното сезонно издание, или нещо такова… Всичко тук ще бъде налично за купуване по време на Празничното есенно събитие всяка година, но магазинът ще бъде отворен само до 31-ви октомври… предполагам, че няма да е лошо да се запасите сега, или ще трябва да чакате… и чакате… и чакате… *въздишка*", - "seasonalShopRebirth": "Ако сте използвали кълбо за прераждане, можете да купите отново тази екипировка в колоната с наградите. Отначало ще може да купувате само предмети за текущия си клас (воин, по подразбиране), но не се тревожете; предметите за останалите класове ще се появят, ако смените класа си.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Захарна пръчка (магьосник)", "skiSet": "Ски-убиец (мошеник)", "snowflakeSet": "Снежинка (лечител)", diff --git a/common/locales/bg/pets.json b/common/locales/bg/pets.json index cbd52f70bd..dcfdd21b5e 100644 --- a/common/locales/bg/pets.json +++ b/common/locales/bg/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Изпълнявайки задачите си, Вие спечелихте верен жребец!", "rideNow": "Яздене сега", "rideLater": "Яздене по-късно", - "petName": "<%= egg %> с(ъс) <%= potion %>", - "mountName": "<%= mount %> с(ъс) <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Ключ от зверилника", "petKeyPop": "Нека любимците Ви бъдат свободни; пуснете ги, за да започнат свое собствено приключение и си дайте тръпката да станете отново Господар на зверовете!", "petKeyBegin": "Ключ от зверилника: Станете отново „<%= title %>“!", diff --git a/common/locales/bg/quests.json b/common/locales/bg/quests.json index ab1fb286d3..ce38b8175b 100644 --- a/common/locales/bg/quests.json +++ b/common/locales/bg/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Напускане на мисията", "sureLeave": "Наистина ли искате да се откажете от текущата мисия? Ще загубите целия си напредък.", "questOwner": "Притежател на мисията", + "questTaskDamage": "+<%= damage %> чакащи щети за главатаря", + "questTaskCollection": "<%= items %> събрани предмета днес", "questOwnerNotInPendingQuest": "Притежателят на мисията я напусна и тя не може да започне. Препоръчително е и Вие да се откажете сега. Притежателят на мисията ще си запази свитъка ѝ.", "questOwnerNotInRunningQuest": "Притежателят на мисията я напусна. Вие също може да се откажете, ако искате. Ако продължите, Вие и всички останали участници ще получите наградите на мисията когато тя приключи.", "questOwnerNotInPendingQuestParty": "Притежателят на мисията напусна групата и не може да даде начало на мисията. Препоръчително е и Вие да се откажете сега. Свитъкът с мисията ще бъде върнат на притежателя си.", diff --git a/common/locales/bg/rebirth.json b/common/locales/bg/rebirth.json index 952e4bb180..9bed06eb94 100644 --- a/common/locales/bg/rebirth.json +++ b/common/locales/bg/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Прераждане: Започнете ново приключение", "rebirthStartOver": "Прераждането връща героя Ви на 1-во ниво.", "rebirthAdvList1": "Връщате се на пълно здраве.", - "rebirthAdvList2": "Няма да имате опит, злато или екипировка (с изключение на безплатните предмети като например тайнствените предмети).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Вашите навици, ежедневни задачи и задачи за изпълнение се връщат на жълто, а сериите Ви се нулират с изключение на задачите от предизвикателства.", "rebirthAdvList4": "Започвате като воин, докато не достигнете другите класове.", "rebirthInherit": "Новият Ви герой наследява няколко неща от своя предшественик:", - "rebirthInList1": "Остават задачите, историята и настройките.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Остават участията в предизвикателства, гилдии и група.", "rebirthInList3": "Остават диамантите, както и нивата на подкрепа и дарител.", "rebirthInList4": "Остават предметите, закупени с диаманти или получени като падания (например домашни любимци и превози), само че няма да можете да ги използвате, докато не ги отключите отново.", - "rebirthInList5": "Екипировката от ограничени серии, която сте закупили, може да бъде закупена отново, дори и събитието да е приключило. За да закупите отново класово-специфичната екипировка, трябва първо да изберете правилния клас.", "rebirthEarnAchievement": "Можете също така да спечелите постижение за започването на ново приключение!", "beReborn": "Бъдете прероден(а)", "rebirthAchievement": "Започнахте ново приключение! Това е прераждане №<%= number %> за Вас, а най-високото ниво, което сте достигали, е <%= level %>. За да спечелите отново това постижение, започнете ново приключение когато достигнете още по-високо ниво!", @@ -21,7 +20,7 @@ "rebirthText": "Започнал(а) ново приключение <%= rebirths %> пъти", "rebirthOrb": "Използвал(а) Кълбо за прераждане, за да започне отново след достигане на ниво", "rebirthOrb100": "Използвал(а) Кълбо за прераждане, за да започне отново след достигане на ниво 100 или по-високо", - "rebirthPop": "Започнете с нов герой от 1-во ниво, запазвайки всички постижения, колекционерски предмети и задачи с историята.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Кълбо за прераждане", "reborn": "Прероден(а), максимално ниво: <%= reLevel %>", "confirmReborn": "Наистина ли искате това?", diff --git a/common/locales/bg/settings.json b/common/locales/bg/settings.json index a598f82b0d..1e573f4550 100644 --- a/common/locales/bg/settings.json +++ b/common/locales/bg/settings.json @@ -68,6 +68,7 @@ "APIv3": "ППИ версия 3", "APIText": "Можете да копирате тези стойности и да ги използвате във външни приложения. Имайте предвид, че Вашият жетон за ППИ е нещо като парола, и не го разгласявайте. Понякога от Вас може да изискват Вашия потребителски идентификатор и в това няма нищо опасно, но никога не публикувайте своя жетон за ППИ там, където той може да бъде видян от другиго, включително в Github.", "APIToken": "Жетон за ППИ (Това е на практика парола — вижте предупреждението по-горе!)", + "APITokenWarning": "Ако Ви трябва нов жетон за ППИ (например ако случайно някой го е разбрал), пишете до admin@habitica.com с Вашия потребителски идентификатор и текущ жетон. След като бъде подновен, ще трябва отново да удостоверите всичко, като излезете от системата и мобилното приложение, и въведете новия жетон във всички инструменти за Хабитика, които използвате.", "thirdPartyApps": "Външни приложения", "dataToolDesc": "Страница, която може да Ви покаже разнообразна информация, извлечена от Вашия профил в Хабитика, като например статистики относно Вашите задачи, екипировка и умения.", "beeminder": "Beeminder", diff --git a/common/locales/cs/backgrounds.json b/common/locales/cs/backgrounds.json index 140c41aea0..f987592acd 100644 --- a/common/locales/cs/backgrounds.json +++ b/common/locales/cs/backgrounds.json @@ -168,32 +168,32 @@ "backgroundGazeboNotes": "Bojuj s Gazeboem!", "backgroundTreeRootsText": "Kořeny stromu", "backgroundTreeRootsNotes": "Prozkoumej Kořeny stromu.", - "backgrounds062016": "SET 25: Released June 2016", + "backgrounds062016": "SET 25: Vydáno v červnu 2016", "backgroundLighthouseShoreText": "Lighthouse Shore", "backgroundLighthouseShoreNotes": "Stroll down the Lighthouse Shore.", - "backgroundLilypadText": "Lilypad", - "backgroundLilypadNotes": "Hop on a Lilypad.", + "backgroundLilypadText": "leknín", + "backgroundLilypadNotes": "Skoč na leknín.", "backgroundWaterfallRockText": "Waterfall Rock", "backgroundWaterfallRockNotes": "Splash on a Waterfall Rock.", - "backgrounds072016": "SET 26: Released July 2016", + "backgrounds072016": "SET 26: Vydáno v červenci 2016", "backgroundAquariumText": "Aquarium", "backgroundAquariumNotes": "Bob in an Aquarium.", - "backgroundDeepSeaText": "Deep Sea", - "backgroundDeepSeaNotes": "Dive to the Deep Sea.", + "backgroundDeepSeaText": "Hluboké moře", + "backgroundDeepSeaNotes": "Potop se do Hlubokého moře.", "backgroundDilatoryCastleText": "Castle of Dilatory", "backgroundDilatoryCastleNotes": "Swim past the Castle of Dilatory.", - "backgrounds082016": "SET 27: Released August 2016", + "backgrounds082016": "SET 27: Vydáno v srpnu 2016", "backgroundIdyllicCabinText": "Idyllic Cabin", "backgroundIdyllicCabinNotes": "Retreat to an Idyllic Cabin.", "backgroundMountainPyramidText": "Mountain Pyramid", "backgroundMountainPyramidNotes": "Climb the many steps of a Mountain Pyramid.", "backgroundStormyShipText": "Stormy Ship", "backgroundStormyShipNotes": "Hold steady against wind and wave aboard a Stormy Ship.", - "backgrounds092016": "SET 28: Released September 2016", - "backgroundCornfieldsText": "Cornfields", - "backgroundCornfieldsNotes": "Enjoy a beautiful day out in the Cornfields.", - "backgroundFarmhouseText": "Farmhouse", - "backgroundFarmhouseNotes": "Say hello to the animals on your way to the Farmhouse.", + "backgrounds092016": "SET 28: Vydáno v září 2016", + "backgroundCornfieldsText": "Kukuřičné pole", + "backgroundCornfieldsNotes": "Užij si nádherný den venku na kukuřičném poli.", + "backgroundFarmhouseText": "Statek", + "backgroundFarmhouseNotes": "Řekni ahoj zvířátkům po cestě na statek.", "backgroundOrchardText": "Orchard", "backgroundOrchardNotes": "Pick ripe fruit in an Orchard." } \ No newline at end of file diff --git a/common/locales/cs/challenge.json b/common/locales/cs/challenge.json index 4e3c329827..78479a5bd1 100644 --- a/common/locales/cs/challenge.json +++ b/common/locales/cs/challenge.json @@ -70,7 +70,7 @@ "cantAfford": "Nemůžete zadat tuto odměnu. Kupte si více drahokamů nebo snižte odměnu.", "challengeIdRequired": "„challengeId\" musí být platné UUID.", "winnerIdRequired": "„winnerId\" musí být platné UUID.", - "challengeNotFound": "Challenge not found or you don't have access.", + "challengeNotFound": "Výzva nebyla nalezena nebo k ní nemáš přístup.", "onlyLeaderDeleteChal": "Pouze vůdce výzvy ji může smazat.", "onlyLeaderUpdateChal": "Pouze vůdce výzvy ji může aktualizovat.", "winnerNotFound": "Vítěz s id „<%= userId %>\" nenalezen, nebo se neúčastnil výzvy.", diff --git a/common/locales/cs/character.json b/common/locales/cs/character.json index be3d092668..164a08bb0d 100644 --- a/common/locales/cs/character.json +++ b/common/locales/cs/character.json @@ -169,5 +169,5 @@ "quickAllocationLevelPopover": "S každou další úrovní získáš jeden bod, který můžeš přiřadit k libovolné vlastnosti. Přiřadit body můžeš buď manuálně anebo můžeš nechat hru rozhodnout za tebe na základě některé z možností automatického přiřazení, které nalezneš v Uživatel -> Statistiky", "invalidAttribute": "„<%= attr %>\" není platná vlastnost.", "notEnoughAttrPoints": "Nemáte dostatek bodů vlastností.", - "gearNotOwned": "You do not own this item." + "gearNotOwned": "Nevlastníte tento předmět." } \ No newline at end of file diff --git a/common/locales/cs/communityguidelines.json b/common/locales/cs/communityguidelines.json index fd36b359df..3a21aec98a 100644 --- a/common/locales/cs/communityguidelines.json +++ b/common/locales/cs/communityguidelines.json @@ -25,7 +25,7 @@ "commGuidePara011b": "na GitHub/Wikia", "commGuidePara011c": "na Wikia", "commGuidePara011d": "na GitHub", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to the staff (admin@habitica.com).", + "commGuidePara012": "Pokud máte problém nebo jste znepokojeni konkrétním Moderátorem, prosím zašlete email našemu personálu (admin@habitica.com).", "commGuidePara013": "V komunitě, jakou je země Habitica, uživatelé přicházejí a odcházejí a někdy si i moderátor potřebuje odpočinout. Následující moderátoři jsou již vysloužilí moderátoři, kteří tu již aktivně nepůsobí, přesto bychom ale chtěli uctít jejich práci!", "commGuidePara014": "Vysloužilí moderátoři:", "commGuideHeadingPublicSpaces": "Veřejné prostory v zemi Habitica:", @@ -39,7 +39,7 @@ "commGuideList02E": "Vyvaruj se dlouhých diskuzí a rozporuplných témat mimo Zadní koutek. Pokud si myslíš, že někdo řekl něco urážlivého, tak se do něj hned nepouštěj. Jednoduchý komentář \"Tenhle vtip mě urazil nebo mi není příjemný,\" je v pořádku, ale unáhlené nebo nezdvořilé komentáře zvyšují napětí a vytváří negativitu na stránce. Laskavost a zdvořilost pomáhá ostatním pochopit, kdo jsi.", "commGuideList02F": "Okamžitě se podřiď jakémukoliv požadavku moderátorů na přerušení konverzace nebo její přesunutí do Zadního koutku. Poslední slova, rozdílné názory a odpálkování by se měla odehrát (zdvořile) u vašeho \"stolu\" v Zadním koutku, pokud to bude dovoleno.", "commGuideList02G": "Raději si nech chvilku na vychladnutí než odpovídat v afektu pokud ti někdo řekne, že něco, co jsi řekl, či udělal, jim bylo nepříjemné. V umění upřímně se někomu omluvit je velká síla. Pokud si myslíš, že způsob, kterým ti někdo odpověděl, byl nepřiměřený, kontaktuj moderátora než abys toho dotyčného veřejně konfrontoval.", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email the staff at admin@habitica.com to let us know about it. It's our job to keep you safe.", + "commGuideList02H": "Diskutabilní konverzace by měli být nahlášeny moderátorovi. Pokud ti příjde, že konverzace přituhuje, je čím dál více emotivní nebo ti ubližuje, přestaň se jí účastnit. Místo toho zašli email našemu personálu admin@habitica.com aby jsme o tom věděli. Je naší prací tě chránit.", "commGuideList02I": "Nespamujte. Spamování může zahrnovat, kromě jiného: zasílání stejného komentáře nebo dotazu na různá místa, zasílání odkazů bez vysvětlení nebo kontextu, zasílání nesmyslných zpráv, zasílání velkého množství zpráv v řadě. Žádost o drahokamy nebo předplatné ve veřejném prostoru nebo soukromých zprávách je považováno za spam.", "commGuidePara019": "V soukromém prostoru mají uživatelé větší volnost diskutovat na libovolná témata, která však stále musí být v souladu s Pravidly užití, včetně zákazu diskriminačního, násilného nebo výhružného obsahu. Upozorňujeme, že jména výzev se zobrazují na profilu vítěze, proto MUSÍ být názvy Výzev tvořeny v souladu s pravidly pro veřejný prostor, přestože se vyskytují v soukromém prostoru.", "commGuidePara020": "Soukromé zprávy (SZ) mají další zásady. Pokud tě někdo zablokoval, nekontaktuj je jinak aby tě odblokoval. Dále, neměl bys posílat soukromé zprávy někomu, kdo žádá o pomoc (veřejné odpovědi na žádosti o pomoc mohou pomoc i jiným v komunitě). Nakonec, neposílej nikomu soukromé zprávy, ve kterých žadoníš o drahokamy nebo předplatné, jelikož by to mohlo být považováno za spam.", diff --git a/common/locales/cs/content.json b/common/locales/cs/content.json index 02d1d46978..674a0a902b 100644 --- a/common/locales/cs/content.json +++ b/common/locales/cs/content.json @@ -121,13 +121,13 @@ "questEggTreelingAdjective": "lístek", "questEggAxolotlText": "Axolotl", "questEggAxolotlMountText": "Axolotl", - "questEggAxolotlAdjective": "a little", - "questEggTurtleText": "Sea Turtle", - "questEggTurtleMountText": "Giant Sea Turtle", - "questEggTurtleAdjective": "a peaceful", - "questEggArmadilloText": "Armadillo", - "questEggArmadilloMountText": "Armadillo", - "questEggArmadilloAdjective": "an armored", + "questEggAxolotlAdjective": "malý", + "questEggTurtleText": "Mořská želva", + "questEggTurtleMountText": "Gigantická mořská želva", + "questEggTurtleAdjective": "Mírumilovný", + "questEggArmadilloText": "Pásovec", + "questEggArmadilloMountText": "Pásovec", + "questEggArmadilloAdjective": "obrněný", "eggNotes": "Najdi líhnoucí lektvar, nalij ho na vejce a to se vylíhne v <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Základní", "hatchingPotionWhite": "Bílý", @@ -142,7 +142,7 @@ "hatchingPotionSpooky": "Strašidelný", "hatchingPotionPeppermint": "Peprmintový", "hatchingPotionFloral": "Květinový", - "hatchingPotionThunderstorm": "Thunderstorm", + "hatchingPotionThunderstorm": "Bouře", "hatchingPotionNotes": "Nalij ho na vejce a vylíhne se ti <%= potText(locale) %> mazlíček.", "premiumPotionAddlNotes": "Nelze použít na vejce mazlíčků z výprav.", "foodMeat": "Maso", diff --git a/common/locales/cs/contrib.json b/common/locales/cs/contrib.json index e29f83bf20..38f6e3d647 100644 --- a/common/locales/cs/contrib.json +++ b/common/locales/cs/contrib.json @@ -60,7 +60,7 @@ "surveysMultiple": "<%= surveys %> krát pomohl zemi Habitica růst vyplněním dotazníků nebo usilovným testováním. Děkujeme vám!", "currentSurvey": "Aktuální dotazník", "surveyWhen": "Odznaky budou rozdány všem účastníkům poté, co budou všechny dotazníky zpracovány ke konci března.", - "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat. If you've received an inappropriate PM, you should email a screenshot of it to the staff (admin@habitica.com)", + "blurbInbox": "Zde jsou uloženy všechny soukromé zprávy! Můžeš někomu poslat zprávu kliknutím na ikonu obálky vedle jejich jména v krčmě, družině nebo cechovním chatu. Pokud jsi obdržel nevhodnou zprávu, měl by jsi poslat screenshot našemu personálu (admin@habitica.com)", "blurbGuildsPage": "Cechy jsou chatovací skupiny s podobnými zájmy, které jsou tvořené hráči pro hráče. Můžeš si vyhledat témata, která tě zajímají!", "blurbChallenges": "Výzvy jsou tvořeny tvými spoluhráči. Když se účastníš Výzvy, přidají se ti úkoly na tvou stránku s úkoly, a když Výzvu vyhraješ, dostaneš ocenění a často i Drahokamy!", "blurbHallPatrons": "Toto je Síň Patronů, ve které oslavujeme vznešené dobrodruhy, kteří podpořili program Habitica na Kickstarteru. Jsme jim vděční za to, že pomohli zemiHabitica přivést k životu!", diff --git a/common/locales/cs/defaulttasks.json b/common/locales/cs/defaulttasks.json index 0d44d4f450..b195a85cd6 100644 --- a/common/locales/cs/defaulttasks.json +++ b/common/locales/cs/defaulttasks.json @@ -6,10 +6,14 @@ "defaultHabit3Text": "Jít po schodech/Jet výtahem (uprav kliknutím na tužku)", "defaultHabit3Notes": "Příklad Dobrého zvyku nebo zlozvyku: +/- Schody/Výtah; +/- Voda/Limonáda", "defaultTodoNotes": "Tento úkol můžeš dokončit, upravit nebo odstranit.", - "defaultTodo1Text": "Přidat se k Habitice (Odškrtni mě!)", + "defaultTodo1Text": "Vydat se do země Habitica (Odškrtni mě!)", "defaultReward1Text": "15minutová přestávka", "defaultReward1Notes": "Vlastní odměny mohou mít mnoho podob. Někteří lidé se zdrží sledování své oblíbené šou, pokud nemají dost zlata na její zaplacení.", - "defaultTag1": "ráno", - "defaultTag2": "odpoledne", - "defaultTag3": "večer" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/cs/faq.json b/common/locales/cs/faq.json index efb5448fba..b7052534e2 100644 --- a/common/locales/cs/faq.json +++ b/common/locales/cs/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Nejčastější otázky", "faqQuestion0": "Jsem zmatený. Kde najdu přehled?", "iosFaqAnswer0": "Nejprve si zadáš nějaký úkol, který chceš splnit (ve škole, v práci, etc.). Až ho splníš a odškrtneš, dostaneš Zkušenostní body a zlato. Zlato se používá na nákup vybavení nebo jiných předmětů a vlastních odměn. Díky zkušenosti budeš získávat vyšší a vyšší úrovně a odemykat obsah, jakým jsou třeba Mazlíčci, Dovednosti, nebo Výpravy! Svou postavu si můžeš upravit v Menu > Upravit postavu.\n\nPár základních rad jak se tu pohybovat: když chceš přidat úkol klikni na (+) v pravém horním rohu. Ťuknutím na již existující úkol ho můžeš měnit, a když s ním pohneš doleva, vymaže se. Můžeš si úkoly řadit pomocí tagů v horním pravém rohu, a rozbalovat a zabalovat seznamy kliknutím na bublinu seznamu.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Nejprve si zadáš nějaký úkol, který chceš splnit v reálném životě. Až ho splníš a odškrtneš, dostaneš Zkušenostní body a zlato. Zlato se používá na nákup vybavení nebo jiných předmětů a vlastních odměn. Díky zkušenosti budeš získávat vyšší a vyšší úrovně a odemykat obsah, jakým jsou třeba Mazlíčci, Dovednosti, nebo Výpravy! Pro více informací se podívej na přehled krok-za-krokem v [Nápověda -> Přehled pro nové uživatele] (https://habitica.com/static/overview).", "faqQuestion1": "Jak si přidám úkoly?", "iosFaqAnswer1": "Dobré zvyky (ty s +), jsou věci, které můžeš plnit kolikrát chceš, například jedení zeleniny. Zlozvyky (ty s -) jsou věci, kterým se chceš vyhnout, třeba kousání nehtů. Zvyky s + a - jsou takové věci, kde můžeš udělat dobré či špatné rozhodnutí, jako třeba když jdeš po schodech vs. jízda výtahem. Dobré zvyky tě za splnění odmění Zkušenostmi a zlatem. Zlozvyky ti uberou Zdraví.\n\nDenní úkoly jsou věci, které musíš dělat každý den, jako třeba čištění zubů nebo kontrola emailu. Můžeš si nastavit ve které dny máš plnit které denní úkoly tak, že na ně ťukneš. Pokud naplánovaný Denní úkol nesplníš, odečte se ti přes noc Zdraví. Dávej pozor, aby sis nepřidal moc Denních úkolů najednou!\n\nÚkolníček obsahuje tvoje naplánované úkoly. Když je splníš, přinesou ti Zkušenost a zlato. Za nesplněné úkoly v Úkolníčku nikdy neztratíš Zdraví. Můžeš jim přiřadit datum splnění tím, že na ně ťukneš.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Dobré zvyky (ty s ), jsou věci, které můžeš plnit kolikrát chceš, například jedení zeleniny. Zlozvyky (ty s ) jsou věci, kterým se chceš vyhnout, třeba kousání nehtů. Zvyky s a jsou takové věci, kde můžeš udělat dobré či špatné rozhodnutí, jako třeba když jdeš po schodech vs. jízda výtahem. Dobré zvyky tě za splnění odmění Zkušenostmi a zlatem. Zlozvyky ti uberou Zdraví.\n

\nDenní úkoly jsou věci, které musíš dělat každý den, jako třeba čištění zubů nebo kontrola emailu. Můžeš si nastavit ve které dny máš plnit které denní úkoly tak, že na ně ťukneš. Pokud naplánovaný Denní úkol nesplníš, odečte se ti přes noc Zdraví. Dávej pozor, aby sis nepřidal moc Denních úkolů najednou!\n

\nÚkolníček obsahuje tvoje naplánované úkoly. Když je splníš, přinesou ti Zkušenost a zlato. Za nesplněné úkoly v Úkolníčku nikdy neztratíš Zdraví. Můžeš jim přiřadit datum splnění tím, že na ně ťukneš.", "faqQuestion2": "Co jsou ukázkové úkoly?", "iosFaqAnswer2": "Wiki má čtyři seznamy ukázkových úkolů, kterými se můžeš inspirovat:\n

\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Wiki má čtyři seznamy ukázkových úkolů, kterými se můžeš inspirovat:\n [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Proč moje úkoly mění barvu?", "iosFaqAnswer3": "Tvé úkoly mění barvu v závislosti na tom, jak dobře si v nich vedeš! Každý nový úkol začíná na neutrální žluté. Plň Denní úkoly a Zvyky často a začnou modrat. Když nesplníš Denní úkol nebo se poddáš zlozvyku, začnou tvé úkoly červenat. Čím červenější úkol bude, tím více odměn za něj získáš, ale pokud to je Denní úkol nebo Zvyk, tak tím více ti ublíží! Tento systém tě pomáhá motivovat a plnit úkoly, se kterými máš problém.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Tvé úkoly mění barvu v závislosti na tom, jak dobře si v nich vedeš! Každý nový úkol začíná na neutrální žluté. Plň Denní úkoly a Zvyky často a začnou modrat. Když nesplníš Denní úkol nebo se poddáš zlozvyku, začnou tvé úkoly červenat. Čím červenější úkol bude, tím více odměn za něj získáš, ale pokud to je Denní úkol nebo Zvyk, tak tím více ti ublíží! Tento systém tě pomáhá motivovat a plnit úkoly, se kterými máš problém.", "faqQuestion4": "Proč má postava ztratila Zdraví a jak ho mohu získat zpátky?", "iosFaqAnswer4": "Je několik věcí, které ti můžou ublížit. První z nich je, když do půlnoci nesplníš naplánovaný denní úkol. Druhou věcí je, když si odklikneš zlozvyk. A poslední věcí je, když bojuješ proti příšeře s družinou a někdo z tvých přátel nesplní všechny své Denní úkoly.\n\nNejdůležitějším způsobem, jak si obnovit zdraví, je dostat se na další úroveň. Také si můžeš ve sloupečku s Odměnami a zlaťáky koupit Lektvar zdraví. Navíc, od 10. úrovně se můžeš stát Léčitelem a budeš moci používat své léčitelské schopnosti. Pokud máš léčitele v družině, může ti vrátit zdraví i on.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Je několik věcí, které ti můžou ublížit. První z nich je, když do půlnoci nesplníš naplánovaný denní úkol. Druhou věcí je, když si odklikneš zlozvyk. A poslední věcí je, když bojuješ proti příšeře s družinou a někdo z tvých přátel nesplní všechny své Denní úkoly.\n

\nNejdůležitějším způsobem, jak si obnovit zdraví, je dostat se na další úroveň. Také si můžeš ve sloupečku s Odměnami a zlaťáky koupit Lektvar zdraví. Navíc, od 10. úrovně se můžeš stát Léčitelem a budeš moci používat své léčitelské schopnosti. Pokud máš léčitele v družině (Komunita > Družina), může ti vrátit zdraví i on.", "faqQuestion5": "Jak můžu hrát s přáteli?", "iosFaqAnswer5": "Nejlepším způsobem je pozvat je do tvé Družiny! Družiny se mohou vydávat na výpravy, bojovat proti příšerám, a navzájem se podporovat. Jdi do Menu > Družina a klikni na \"Vytvořit novou družinu\", pokud ještě žádnou nemáš. Pak ťukni na Pozvat v pravém horním rohu a pozvi přátele zadáním jejich uživatelského ID (řetězec čísel a písmen, který v aplikaci najdou v nastavení > Detaily účtu, nebo v Nastavení > API na stránce). Na stránce také můžeš pozvat přátele přes email. Do aplikace tuto možnost přidáme výhledově.\n\nNa stránce se také můžeš přidat do Cechů, což jsou veřejné chaty. Cechy budou do aplikace přidány v nějaké z příštích aktualizací!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Nejlepším způsobem, jak přátele pozvat do své družiny, je přes Komunita > Družina! Družiny se mohou vydávat na výpravy, bojovat s příšerami, a jejich členové se mohou navzájem podporovat. Také se ty a tvoji přátelé můžete přidat k různým Cechům (Komunita > Cechy) Cechy jsou veřejné chaty, které se zaměřují na společné zájmy nebo na společné cíle, a mohou být veřejné nebo soukromé. Můžeš se přidat ke kolika cechům chceš, ale můžeš být pouze v jedné družině.\n

\nVíce informací najdeš na stránce [Družiny](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds) na wiki.", "faqQuestion6": "Jak získám Mazlíčka nebo Zvíře?", "iosFaqAnswer6": "Ve 3. úrovni odemkneš systém nálezů. Pokaždé, když splní úkol, naskytne se ti náhodná šance nalézt vejce, líhnoucí lektvar, nebo jídlo. Budou se ti ukládat v Menu > Předměty.\n\nAbys mohl vylíhnout mazlíčka, musíš mít vejce a líhnoucí lektvar. Ťukni na vejce, aby bylo jasné, kterého mazlíčka chceš vylíhnout, a vyber \"Vylíhnout vejce\". Poté si vyber líhnoucí lektvar a tím zvolíš bravu mazlíčka! Jdi do Menu > Mazlíčci a kliknutím můžeš svého mazlíčka přidat ke své postavě.\n\nTaké můžeš z mazlíčků vykrmit Zvířata v Menu > Mazlíčci. Ťukni na mazlíčka a poté vyber \"Nakrmit mazlíčka!\" Budeš ho muset nakrmit několikrát, aby vyrostl ve velké zvíře, ale když zjistíš, které jídlo mu chutná, poroste rychleji. Zkus metodu pokus a omyl, nebo [použij tenhle tahák](http://habitica.wikia.com/wiki/Food#Food_Preferences). Jakmile zvíře vykrmíš, jdi do Menu > Zvířata a ťuknutím si ho tvoje postava osedlá.\n\nTaké můžeš získat vejce z výprav po jejich dokončení. (O výpravách více níže.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Jak se stanu Válečníkem, Mágem, Zlodějem, nebo Léčitelem?", "iosFaqAnswer7": "Na 10. úrovni si můžeš vybrat mezi Válečníkem, Mágem, Zlodějem, nebo Léčitelem. (Všichni hráči začínají jako Válečníci). Každé povolání má různé možnosti vybavení, různé dovednosti, které mohou používat od 11. úrovně, a různé výhody. Válečníci snadno ublíží příšerám, vydrží více a zocelují družinu. Mágové také snadno ublíží příšerám a rychle získávají další úrovně a doplňují Manu pro družinu. Zloději získávají nejvíce zlata, nachází nejvíce předmětů a mohou pomoci družině ke stejným nálezům. Nakonec, léčitelé mohou uzdravit sebe a členy své družiny.\n\nPokud si nechceš povolání vybrat hned - například pokud sis ještě nenakoupil všechno vybavení pro své stávající povolání - můžeš kliknout na \"Rozhodnout se později\" a vybrat si později v Menu > Vybrat povolání.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "Na 10. úrovni si můžeš vybrat mezi Válečníkem, Mágem, Zlodějem, nebo Léčitelem. (Všichni hráči začínají jako Válečníci). Každé povolání má různé možnosti vybavení, různé dovednosti, které mohou používat od 11. úrovně, a různé výhody. Válečníci snadno ublíží příšerám, vydrží více a zocelují družinu. Mágové také snadno ublíží příšerám a rychle získávají další úrovně a doplňují Manu pro družinu. Zloději získávají nejvíce zlata, nachází nejvíce předmětů a mohou pomoci družině ke stejným nálezům. Nakonec, léčitelé mohou uzdravit sebe a členy své družiny.\n

\nPokud si nechceš povolání vybrat hned - například pokud sis ještě nenakoupil všechno vybavení pro své stávající povolání - můžeš kliknout na \"Odhlásit\" a vybrat si později v Uživatel > Statistiky.", "faqQuestion8": "Co je ta modrá lišta, která se objeví v postavy po 10. úrovni?", "iosFaqAnswer8": "Ta modrá lišta, která se objevila když jsi dosáhl úrovně 10 a vybral si povolání, je lišta Many. S každou další úrovní budeš odemykat speciální dovednosti, za jejichž použití platíš Manou. Každé povolání má jiné dovednosti, které se objeví po 11. úrovni v Menu > Použít dovednosti. Na rozdíl od lišty Zdraví se lišta Many nedoplní s každou novou úrovní. Místo toho se doplňuje když plníš dobré zvyky, denní úkoly, a úkoly v Úkolníčku a naopak ubývá při podlehnutí zlozvyku. Také se ti trocha doplní přes noc - čím více denních úkolů splníš, tím více se ti jí doplní.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "Ta modrá lišta, která se objevila když jsi dosáhl úrovně 10 a vybral si povolání, je lišta Many. S každou další úrovní budeš odemykat speciální dovednosti, za jejichž použití platíš Manou. Každé povolání má jiné dovednosti, které se objeví po 11. úrovni dole ve sloupečku s Odměnami. Na rozdíl od lišty Zdraví se lišta Many nedoplní s každou novou úrovní. Místo toho se doplňuje když plníš dobré zvyky, denní úkoly, a úkoly v Úkolníčku a naopak ubývá při podlehnutí zlozvyku. Také se ti trocha doplní přes noc - čím více denních úkolů splníš, tím více se ti jí doplní.", "faqQuestion9": "Jak můžu bojovat s příšerami a vydávat se na výpravy?", "iosFaqAnswer9": "Nejprve se musíš přidat ke družině (jak již bylo popsáno výše). I když můžeš proti příšerám bojovat sám, doporučujeme bojovat ve skupině, protože tak budou výpravy mnohem jednodušší. Navíc, mít přátele, kteří tě podporují, je velmi motivující! \n\nDále potřebuješ svitek s výpravou, který najdeš v Menu > Předměty. Svitek můžeš získat třemi způsoby:\n\n- Na úrovni 15 dostaneš sériovou výpravu, neboli tři spojené výpravy. Další sériové výpravy odemkneš na úrovních 30, 40 a60\n- Když pozveš přátele do Družiny, získáš výpravu za Bazilístkem!\n- Můžeš si svitky koupit na stránce s Výpravami na [stránce](https://habitica.com/#/options/inventory/quests) za zlaťáky a drahokamy. (Tato možnost bude k dispozici v aplikaci s jednou z příštích aktualizací.)\n\nV boji s příšerami nebo při sběru předmětu ve sběračských výpravách, jednoduše plníš své zadané úkoly jako normálně a ony se přes noc sečtou. (Možná budeš muset znovu načíst obrazovku s příšerou stažením dolů, abys viděl, jak příšeře ubylo zdraví.) Pokud jsi v boji s příšerou a nesplníš nějaký denní úkol, příšera ublíží celé družině v té samé době, kdy družina zraní příšeru.\n\nPo úrovni 11 získají Mágové a Válečníci dovednosti, které jim umožní příšerám uštědřit silnější rány a způsobit tak větší zranění, takže si vyber jedno z těchto povolání na úrovni 10, pokud chceš být silným hráčem.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Nejprve se musíš přidat k družině ( v Komunita > Družina). I když můžeš s příšerami bojovat sám, doporučujeme hrát ve skupině, protože tak budou výpravy mnohem snadnější. Navíc, mít u sebe přátele, kteří tě povzbuzují, může být hodně motivující!\n

\nDále budeš potřebovat svitek s výpravou, který najdeš v Inventář > Výpravy. Jsou tři způsoby jak získat svitek:\n

\n* Když přizveš lidi do družiny, získáš svitek s Bazilístkem!\n* Při dosažení úrovně 15 dostaneš soupravy výprav, neboli tři spojené výpravy. Další soupravy výprav odemkneš na úrovních 30, 40 a 60.\n* Můžeš si výpravy koupit na jejich stránce (Inventář > Výpravy) za zlato a drahokamy.\n

\nBoj s příšerami nebo sběr předmětů z výprav probíhá normálním plněním tvých úkolů a body za ně se přes noc sečtou. (Někdy musíš znovu načíst stránku aby příšeře ubylo zdraví). Pokud bojuješ s příšerou a nesplníš denní úkol, příšera ublíží nejen tobě, ale i tvým přátelům, i když ublížíte i vy jemu.\n

\nPo úrovni 11 získají Mágové a Válečníci dovednosti, kterými mohou příšerám ublížit ještě více, takže to jsou ta nejlepší povolání, která si na 10. úrovni můžeš vybrat, pokud chceš postupovat rychle.", "faqQuestion10": "Co jsou drahokamy a jak je získám?", "iosFaqAnswer10": "Drahokamy se kupují za reálné peníze ťuknutím na ikonku v horní liště. Když si lidé kupují drahokamy, pomáhají nám tím udržovat tuhle stránku v chodu. Jsme vděčni za každou pomoc!\n\nMimo přímou koupi drahokamů existují tři další možnosti jak je získat:\n\n* Vyhrát výzvu na [stránce](https://habitica.com), která byla založena jiným hráčem v Komunita > Výzvy. (Do aplikace budou Výzvy přidány v budoucnu!)\n* Předplatným na [stránce](https://habitica.com/#/options/settings/subscription), které odemkne možnost nakoupit si určitý počet drahokamů za měsíc\n* Přispěním programu Habitica. Více informací najdeš na [Přispění programu Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n\nPředměty, které si můžeš za drahokamy koupit nedávají žádnou statistickou výhodu a tak se hráči bez nich dokáží obejít!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Drahokamy se [kupují za reálné peníze](https://habitica.com/#/options/settings/subscription), i když [předplatitelé](https://habitica.com/#/options/settings/subscription) si je mohou koupit za Zlaťáky. Když si lidé kupují drahokamy, pomáhají nám tím udržovat tuhle stránku v chodu. Jsme vděčni za každou pomoc!\n

\nMimo přímou koupi drahokamů existují tři další možnosti jak je získat:\n

\n* Vyhrát výzvu, která byla založena jiným hráčem v Komunita > Výzvy. \n* Přispěním programu Habitica. Více informací najdeš na [Přispění programu Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nPředměty, které si můžeš za drahokamy koupit nedávají žádnou statistickou výhodu a tak se hráči bez nich dokáží obejít!", "faqQuestion11": "Jak mohu nahlásit chybu nebo zažádat o funkci?", "iosFaqAnswer11": "Můžeš nahlásit chybu, zažádat o funkci, nebo poslat zpětnou vazbu přes Menu > Nahlásit chybu a Menu > Poslat zpětnou vazbu! Uděláme vše co můžeme, abychom ti pomohli.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Jak mám bojovat se Světovou příšerou?", "iosFaqAnswer12": "Světové příšery jsou speciální příšery, které se objevují v Krčmě. Všichni aktivní uživatelé automaticky s touto příšerou bojují a jejich úkoly a dovednosti příšeře ublíží jako vždy.\n\nV té době se také můžete vydat na normální výpravu. Tvé úkoly a dovednosti se budou počítat do obou bojů, jak na výpravě, tak se světovou příšerou.\n\nSvětová příšera ti nikdy nijak neublíží. Místo toho má lištu vzteku, která se plní, když uživatelé neplní své Denní úkoly. Když se lišta vzteku naplní, příšera zaútočí na jednu z postav v naší zemi a její obrázek se změní.\n\nPokud se chceš dočíst něco o [minulých světových příšerách](http://habitica.wikia.com/wiki/World_Bosses), koukni na wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Světové příšery jsou speciální příšery, které se objevují v Krčmě. Všichni aktivní uživatelé automaticky s touto příšerou bojují a jejich úkoly a dovednosti příšeře ublíží jako vždy.\n

\nV té době se také můžete vydat na normální výpravu. Tvé úkoly a dovednosti se budou počítat do obou bojů, jak na výpravě, tak se světovou příšerou.\n

\nSvětová příšera ti nikdy nijak neublíží. Místo toho má lištu vzteku, která se plní, když uživatelé neplní své Denní úkoly. Když se lišta vzteku naplní, příšera zaútočí na jednu z postav v naší zemi a její obrázek se změní.\n

\nPokud se chceš dočíst něco o [minulých světových příšerách](http://habitica.wikia.com/wiki/World_Bosses), koukni na wiki.", "iosFaqStillNeedHelp": "Jestli máš otázku, která není na tomto seznamu nebo na [Wiki FAQ] (http://habitica.wikia.com/wiki/FAQ), zeptej se v Krčmě v menu > Krčma! Jsme rádi když můžeme pomoct.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Pokud máš otázku, která není v seznamu nebo na [Wiki](http://habitica.wikia.com/wiki/FAQ), přijď se zeptat do [Cechu pro nováčky - Newbies Guild] (https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Rádi ti pomůžeme." } \ No newline at end of file diff --git a/common/locales/cs/front.json b/common/locales/cs/front.json index a63b5e3c61..e40b25f67f 100644 --- a/common/locales/cs/front.json +++ b/common/locales/cs/front.json @@ -28,7 +28,7 @@ "communityReddit": "Reddit", "companyAbout": "Jak to funguje", "companyBlog": "Blog", - "devBlog": "Developer Blog", + "devBlog": "Vývojářský Blog", "companyDonate": "Přispět", "companyExtensions": "Rozšíření", "companyPrivacy": "Soukromí", @@ -52,7 +52,7 @@ "featureSocialHeading": "Sociální hra", "featuredIn": "Zmíněno v", "featuresHeading": "Také tu máme...", - "footerDevs": "Developers", + "footerDevs": "Vývojáři", "footerCommunity": "Komunita", "footerCompany": "Společnost", "footerMobile": "Mobilní aplikace", @@ -126,14 +126,23 @@ "motivate": "Motivuj sebe a svůj tým!", "motivate1": "Motivuj se k nemožnému.", "motivate2": "Zorganizuj se. Motivuj se. Sbírej zlato.", + "oldNews": "News", "passConfirm": "Potvrdit heslo", "passMan": "Pokud využíváš správce hesel (např. 1Password) a máš problém s přihlášením, zkus zadat uživatelské jméno a heslo ručně.", "password": "Heslo", "playButton": "Hraj", - "playButtonFull": "Prozkoumej zemi Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Pro novináře", "presskitDownload": "Stáhnout všechny obrázky:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Ochranou soukromí", "psst": "Psst", "punishByline": "Zlom zlozvyky a skonči s flákáním díky okamžitým následkům.", @@ -230,26 +239,26 @@ "altAttrSlack": "Slack", "missingAuthHeaders": "Missing authentication headers.", "missingAuthParams": "Missing authentication parameters.", - "missingUsernameEmail": "Missing username or email.", - "missingEmail": "Missing email.", - "missingUsername": "Missing username.", - "missingPassword": "Missing password.", - "missingNewPassword": "Missing new password.", - "wrongPassword": "Wrong password.", - "notAnEmail": "Invalid email address.", - "emailTaken": "Email address is already used in an account.", + "missingUsernameEmail": "Chybějící uživatelské jméno nebo email.", + "missingEmail": "Chybějící email.", + "missingUsername": "Chybějící uživatelské jméno.", + "missingPassword": "Chybějící heslo.", + "missingNewPassword": "Chybějící nové heslo.", + "wrongPassword": "Špatné heslo.", + "notAnEmail": "Neplatná emailová adresa.", + "emailTaken": "Emailová adresa je již použita.", "newEmailRequired": "Missing new email address.", - "usernameTaken": "Username already taken.", + "usernameTaken": "Uživatelské jméno je zabráno.", "passwordConfirmationMatch": "Password confirmation doesn't match password.", - "invalidLoginCredentials": "Incorrect username and/or email and/or password.", + "invalidLoginCredentials": "Špatné uživatelské jméno, email nebo heslo.", "passwordReset": "If we have your email on file, a new password has been sent to your email.", - "passwordResetEmailSubject": "Password Reset for Habitica", + "passwordResetEmailSubject": "Reset hesla pro Habitica", "passwordResetEmailText": "Password for <%= username %> has been reset to <%= newPassword %> . Important! Both username and password are case-sensitive -- you must enter both exactly as shown here. We recommend copying and pasting both instead of typing them. Log in at <%= baseUrl %>. After you have logged in, head to <%= baseUrl %>/#/options/settings/settings and change your password.", "passwordResetEmailHtml": "Password for <%= username %> has been reset to <%= newPassword %>

Important! Both username and password are case-sensitive -- you must enter both exactly as shown here. We recommend copying and pasting both instead of typing them.

Log in at <%= baseUrl %>. After you have logged in, head to <%= baseUrl %>/#/options/settings/settings and change your password.", "invalidLoginCredentialsLong": "Uh-oh - your username or password is incorrect.\n- Make sure your username or email is typed correctly.\n- You may have signed up with Facebook, not email. Double-check by trying Facebook login.\n- If you forgot your password, click \"Forgot Password\".", "invalidCredentials": "There is no account that uses those credentials.", - "accountSuspended": "Account has been suspended, please contact admin@habitica.com with your User ID \"<%= userId %>\" for assistance.", - "onlyFbSupported": "Only Facebook is supported currently.", + "accountSuspended": "Účet byl pozastaven. Prosím kontaktujte admin@habitica.com se svým uživetelským ID \"<%= userId %>\".", + "onlyFbSupported": "Nyní je podporovaný pouze Facebook.", "cantDetachFb": "Account lacks another authentication method, can't detach Facebook.", "onlySocialAttachLocal": "Local authentication can be added to only a social account.", "invalidReqParams": "Invalid request parameters.", diff --git a/common/locales/cs/gear.json b/common/locales/cs/gear.json index 87ca1046aa..e35f3bb988 100644 --- a/common/locales/cs/gear.json +++ b/common/locales/cs/gear.json @@ -1,11 +1,11 @@ { "set": "Set", - "equipmentType": "Type", - "klass": "Class", - "groupBy": "Group By <%= type %>", - "classBonus": "(This item matches your class, so it gets an additional 1.5 stat multiplier.)", + "equipmentType": "Typ", + "klass": "Povolání", + "groupBy": "Seřadit dle <%= type %>", + "classBonus": "(Tento předmět se shoduje s tvým povoláním. Dostáváš dodatečný 1.5 násobič statů.)", "weapon": "zbraň", - "weaponCapitalized": "Weapon", + "weaponCapitalized": "Zbraň", "weaponBase0Text": "Žádná zbraň", "weaponBase0Notes": "Žádná zbraň", "weaponWarrior0Text": "Tréninkový meč", @@ -74,7 +74,7 @@ "weaponSpecial3Notes": "Meetingy, monstra, neklid: zvládnuty! Mash! Zvyšuje Sílu, Inteligenci a Obranu o <%= attrs %>.", "weaponSpecialCriticalText": "Kritické kladivo na drcení chyb", "weaponSpecialCriticalNotes": "Tento šampion skolil kritického nepřítele Githubu, kde padla spousta válečníků. Zhotoveno z kostí Chyby, toto kladivo zasadí mocný kritický úder. Zvyšuje Sílu a Vnímání o <%= attrs %>.", - "weaponSpecialTakeThisText": "Take This Sword", + "weaponSpecialTakeThisText": "Vezmi si tento meč", "weaponSpecialTakeThisNotes": "This sword was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all attributes by <%= attrs %>.", "weaponSpecialTridentOfCrashingTidesText": "Trojzubec Silného přílivu", "weaponSpecialTridentOfCrashingTidesNotes": "Propůjčuje ti schopnost velet rybám, ale také pořádně probodnout své úkoly. Zvyšuje Inteligenci o <%= int %>.", @@ -158,7 +158,7 @@ "weaponSpecialSpring2016MageNotes": "Abra-cat-abra! Tak oslnivé, že možná fascinuješ i sebe! Oo... ono to zvoní... Zvyšuje inteligenci o <%= int %> a Vnímání o <%= per %>. Limitovaná edice Jarní výbavy 2016.", "weaponSpecialSpring2016HealerText": "Hůlka jarních květin", "weaponSpecialSpring2016HealerNotes": "S zamáváním a mrknutím, necháš rozkvést louky a lesy! Nebo trefit nepříjemné myši do hlavy. Přidá <%= int %> bodů k Inteligenci. Limitovaná edice 2016 Jarní výbava.", - "weaponSpecialSummer2016RogueText": "Electric Rod", + "weaponSpecialSummer2016RogueText": "Elektrická tyč", "weaponSpecialSummer2016RogueNotes": "Anyone who battles you is in for a shocking surprise... Increases Strength by <%= str %>. Limited Edition 2016 Summer Gear.", "weaponSpecialSummer2016WarriorText": "Hooked Sword", "weaponSpecialSummer2016WarriorNotes": "Bite those tough tasks with this hooked sword! Increases Strength by <%= str %>. Limited Edition 2016 Summer Gear.", @@ -213,7 +213,7 @@ "weaponArmoireVermilionArcherBowText": "Vermilion Archer Bow", "weaponArmoireVermilionArcherBowNotes": "Your arrow will fly like a shooting star from this brilliant red bow! Increases Strength by <%= str %>. Enchanted Armoire: Vermilion Archer Set (Item 1 of 3).", "armor": "zbroj", - "armorCapitalized": "Armor", + "armorCapitalized": "Zbroj", "armorBase0Text": "Obyčejné oblečení", "armorBase0Notes": "Běžné oblečení. Nenabízí žádný bonus.", "armorWarrior1Text": "Kožená zbroj", @@ -262,7 +262,7 @@ "armorSpecial1Notes": "Její neúnavná moc navykne svého nositele na světské nepohodlí. Zvyšuje všechny atributy o <%= attrs %>.", "armorSpecial2Text": "Vznešená tunika Jeana Chalarda", "armorSpecial2Notes": "Budeš extra načechraný! Zvyšuje Obranu a Inteligenci o <%= attrs %>.", - "armorSpecialTakeThisText": "Take This Armor", + "armorSpecialTakeThisText": "Vem si tuto zbroj", "armorSpecialTakeThisNotes": "This armor was earned by participating in a sponsored Challenge made by Take This. Congratulations! Increases all attributes by <%= attrs %>.", "armorSpecialFinnedOceanicArmorText": "Oceánské brnění s ploutvemi", "armorSpecialFinnedOceanicArmorNotes": "I když je lehoučké, tohle brnění umí každému ublížit stejně jako ohnivý korál. Zvyšuje Sílu o <%= str %>.", @@ -356,11 +356,11 @@ "armorSpecialSpring2016HealerNotes": "Hippity hop! Bound from hill to hill, healing those in need. Increases Constitution by <%= con %>. Limited Edition 2016 Spring Gear.", "armorSpecialSummer2016RogueText": "Eel Tail", "armorSpecialSummer2016RogueNotes": "This electrifying garment transforms its wearer into a real Eel Rogue! Increases Perception by <%= per %>. Limited Edition 2016 Summer Gear.", - "armorSpecialSummer2016WarriorText": "Shark Tail", + "armorSpecialSummer2016WarriorText": "Žraločí ocas", "armorSpecialSummer2016WarriorNotes": "This rough garment transforms its wearer into a real Shark Warrior! Increases Constitution by <%= con %>. Limited Edition 2016 Summer Gear.", - "armorSpecialSummer2016MageText": "Dolphin Tail", + "armorSpecialSummer2016MageText": "Delfíní ocas", "armorSpecialSummer2016MageNotes": "This slippery garment transforms its wearer into a real Dolphin Mage! Increases Intelligence by <%= int %>. Limited Edition 2016 Summer Gear.", - "armorSpecialSummer2016HealerText": "Seahorse Tail", + "armorSpecialSummer2016HealerText": "Ocas mořského koníka", "armorSpecialSummer2016HealerNotes": "This spiky garment transforms its wearer into a real Seahorse Healer! Increases Constitution by <%= con %>. Limited Edition 2016 Summer Gear.", "armorMystery201402Text": "Oděv poslíčka", "armorMystery201402Notes": "Třpytivý a silný, tento oděv má spoustu kapes na dopisy. Nepřináší žádný benefit. Výbava pro předplatitele únor 2014", @@ -396,7 +396,7 @@ "armorMystery201511Notes": "I přes to, že toto brnění bylo vyřezán přímo z kouzelného polene, je překvapivě pohodlné. Nepřináší žádný benefit. Předmět pro předplatitele listopad 2015.", "armorMystery201512Text": "Brnění ze studeného ohně", "armorMystery201512Notes": "Přivolej ledové plameny zimy! Nepřináší žádný benefit. Předmět pro předplatitele prosinec 2015.", - "armorMystery201603Text": "Lucky Suit", + "armorMystery201603Text": "Šťastný oblek", "armorMystery201603Notes": "This suit is sewn from thousands of four-leafed clovers! Confers no benefit. March 2016 Subscriber Item.", "armorMystery201604Text": "Armor o' Leaves", "armorMystery201604Notes": "You, too, can be a small but fearsome leaf puff. Confers no benefit. April 2016 Subscriber Item.", @@ -434,7 +434,7 @@ "armorArmoireJesterCostumeNotes": "Tra-la-la! Despite the look of this costume, you are no fool. Increases Intelligence by <%= int %>. Enchanted Armoire: Jester Set (Item 2 of 3).", "armorArmoireMinerOverallsText": "Miner Overalls", "armorArmoireMinerOverallsNotes": "They may seem worn, but they are enchanted to repel dirt. Increases Constitution by <%= con %>. Enchanted Armoire: Miner Set (Item 2 of 3).", - "armorArmoireBasicArcherArmorText": "Basic Archer Armor", + "armorArmoireBasicArcherArmorText": "Základní zbroj lučišníka", "armorArmoireBasicArcherArmorNotes": "This camouflaged vest lets you slip unnoticed through the forests. Increases Perception by <%= per %>. Enchanted Armoire: Basic Archer Set (Item 2 of 3).", "armorArmoireGraduateRobeText": "Graduate Robe", "armorArmoireGraduateRobeNotes": "Congratulations! This weighty robe hangs heavy with all the knowledge you have accrued. Increases Intelligence by <%= int %>. Enchanted Armoire: Graduate Set (Item 2 of 3).", @@ -626,7 +626,7 @@ "headMystery201601Notes": "Stay resolute, brave champion! Confers no benefit. January 2016 Subscriber Item.", "headMystery201602Text": "Heartbreaker Hood", "headMystery201602Notes": "Shield your identity from all your admirers. Confers no benefit. February 2016 Subscriber Item.", - "headMystery201603Text": "Lucky Hat", + "headMystery201603Text": "Šťastný klobouk", "headMystery201603Notes": "This top hat is a magical good-luck charm. Confers no benefit. March 2016 Subscriber Item.", "headMystery201604Text": "Crown o' Flowers", "headMystery201604Notes": "These woven flowers make a surprisingly strong helm! Confers no benefit. April 2016 Subscriber Item.", @@ -788,7 +788,7 @@ "shieldSpecialSpring2016WarriorNotes": "Odvážil jsi se projít pastmi zlořádů, aby jsi obstaral toto obranu-zvětšující jídlo. Zvyšuje Obranu o <%= con %>. Limitovaná edice Jarní výbavy 2016.", "shieldSpecialSpring2016HealerText": "Květinový štít", "shieldSpecialSpring2016HealerNotes": "Vtipálek ti řekl, že tento malinký štít zablokuje Lesklá semínka. Nevěř mu. Zvyšuje Obranu o <%= con %>. Limitovaná edice Jarní výbavy 2016.", - "shieldSpecialSummer2016RogueText": "Electric Rod", + "shieldSpecialSummer2016RogueText": "Elektrická tyč", "shieldSpecialSummer2016RogueNotes": "Anyone who battles you is in for a shocking surprise... Increases Strength by <%= str %>. Limited Edition 2016 Summer Gear.", "shieldSpecialSummer2016WarriorText": "Shark Tooth", "shieldSpecialSummer2016WarriorNotes": "Bite those tough tasks with this toothy shield! Increases Constitution by <%= con %>. Limited Edition 2016 Summer Gear.", diff --git a/common/locales/cs/generic.json b/common/locales/cs/generic.json index bbdbe8a7aa..e7ad1afff9 100644 --- a/common/locales/cs/generic.json +++ b/common/locales/cs/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Mazlíček mi vyrostl v silné zvíře, protože jsem svědomitě plnil úkoly!", "wonChallengeShare": "V Habitica jsem vyhrál výzvu!", "achievementShare": "Získal jsem v zemi Habitica nové ocenění!", - "orderBy": "Seřadit podle <%= item %>" + "orderBy": "Seřadit podle <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/cs/groups.json b/common/locales/cs/groups.json index 321e75f7af..4e0378fa8a 100644 --- a/common/locales/cs/groups.json +++ b/common/locales/cs/groups.json @@ -38,13 +38,14 @@ "declineInvitation": "Odmítni pozvání", "partyLoading1": "Your party is being summoned. Please wait...", "partyLoading2": "Your party is coming in from battle. Please wait...", - "partyLoading3": "Your party is gathering. Please wait...", + "partyLoading3": "Tvoje parta se shromažďuje. Prosím, čekej...", "partyLoading4": "Your party is materializing. Please wait...", "systemMessage": "System Message", "newMsg": "Nová zpráva v \"<%= name %>\"", "chat": "Chat", "sendChat": "Poslat zprávu", "toolTipMsg": "Aktualizovat seznam zpráv", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banka cechu", "guildBankPop2": "Drahokamy, které může vůdce cechu použít jako ceny pro výzvy.", "guildGems": "Drahokamy cechu", @@ -138,6 +139,7 @@ "inviteNewUsers": "Pozvi nové uživatele", "sendInvitations": "Pošli pozvánky", "invitationsSent": "Pozvánky odeslány!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Nebo sdílej tento link (kopírovat/vložit):", "sendGiftHeading": "Poslat dárek <%= name %>", "sendGiftGemsBalance": "Z <%= number %> Drahokamů", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "Můžete pozvat pouze „<%= maxInvites %>\" najednou.", - "onlyCreatorOrAdminCanDeleteChat": "Nemáte oprávnění k smazání této zprávy." + "onlyCreatorOrAdminCanDeleteChat": "Nemáte oprávnění k smazání této zprávy.", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/cs/limited.json b/common/locales/cs/limited.json index 9f290af06c..3bc7bf937b 100644 --- a/common/locales/cs/limited.json +++ b/common/locales/cs/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Vítej v Sezonním obchodě! Zrovna tu máme podzimní Sezonní edici zboží. Všechno zde je možné zakoupit v průběhu Podzimního estivalu každý rok, ale máme otevřeno pouze do 31. října, tak si nakup teď, nebo budeš muset čekat další rok!", "seasonalShopWinterText": "Vítej v Sezonním obchodě! Zrovna tu máme zimní Sezonní edici zboží. Všechno zde je možné zakoupit v průběhu Zimní Země divů každý rok, ale máme otevřeno pouze do 31. ledna, tak si nakup teď, nebo budeš muset čekat další rok!", "seasonalShopFallTextBroken": "Eh... vítej v Sezonním obchodě... Zrovna tu máme podzimní Sezonní edici zboží nebo tak... Všechno zde je možné zakoupit v průběhu Podzimního estivalu každý rok, ale máme otevřeno pouze do 31. října... asi si nakup teď, nebo budeš muset čekat... a čekat... a čekat *ugh*", - "seasonalShopRebirth": "Pokud jsi použil Kouli znovuzrození, můžeš si znovu zakoupit toto vybavení ve sloupci s odměnami, jakmile odemkneš Obchod. Ze začátku si budeš moci koupit pouze vybavení pro tvou momentální třídu (výchozí je Válečník), ale neboj, další vybavení pro další třídy bude přístupné jakmile si tuto třídu vybereš.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Cukrátková hůl (mág)", "skiSet": "Lyžovrah (zloděj)", "snowflakeSet": "Sněhová vločka (léčitel)", diff --git a/common/locales/cs/loadingscreentips.json b/common/locales/cs/loadingscreentips.json index b3f07d47d4..345b0db14f 100644 --- a/common/locales/cs/loadingscreentips.json +++ b/common/locales/cs/loadingscreentips.json @@ -2,26 +2,26 @@ "tipTitle": "Tip #<%= tipNumber %>", "tip1": "Check tasks on the go with the Habitica mobile apps.", "tip2": "Reach level 100 to unlock the Orb of Rebirth for free and start a new adventure!", - "tip3": "Use emoji to quickly differentiate between your tasks.", + "tip3": "Používej emoji aby jsi rychle odlišil své úkoly.", "tip4": "Use the # sign before a task name to make it really big!", - "tip5": "It’s best to cast buffs in the morning so they last longer.", + "tip5": "Je lepší použít vylepšení ráno aby vydržely déle.", "tip6": "Occasionally re-evaluate your tasks to make sure they’re up-to-date!", "tip7": "Some backgrounds connect perfectly if party members use the same background. Ex: Mountain Lake, Pagodas, and Rolling Hills.", - "tip8": "Send a PM to someone by clicking the envelope near their name in chat!", + "tip8": "Pošli někomu soukromou zprávu kliknutím na ikonu obálky vedle jména v chatu!", "tip9": "Visit the Guild Leaders & Challenge Creators Guild for advice on starting a Guild.", - "tip10": "You can win gems by competing in Challenges. New ones are added every day!", + "tip10": "Soutěžením ve výzvách můžeš vyhrát drahokamy. Nové výzvy jsou přidávány každý den!", "tip11": "If you enjoy dressing up your avatar, check out the Costume Carnival Guild.", - "tip12": "Join the “Challenge... Accepted” Guild for regularly scheduled random challenges.", + "tip12": "Přidej se do cechu \"Challenge... Accepted\" pro pravidelně plánované náhodné výzvy.", "tip13": "Having more than four Party members increases accountability!", "tip14": "You can add headers or inspirational quotes to your list as Habits with no (+/-).", - "tip15": "Add checklists to your To-Dos to increase your rewards!", + "tip15": "Přidej seznam do tvého úkolníčku aby jsi zvýšil odměnu!", "tip16": "Check out the Data tab for valuable insights on your progress.", "tip17": "Using Tags can make an unwieldy task list very manageable!", "tip18": "Habits that are just positive or just negative gradually “fade” and return to yellow.", - "tip19": "Boost your Intelligence Stat to gain more XP when you complete a task.", - "tip20": "Boost your Perception Stat to get more drops and gold.", - "tip21": "Boost your Strength Stat to do more boss damage or get critical hits.", - "tip22": "Boost your Constitution Stat to lessen the damage from incomplete Dailies.", + "tip19": "Posil vlastnost Inteligence, aby jsi získal více zkušeností po dokončení úkolu.", + "tip20": "Posil vlastnost Vnímání, aby jsi získal více předmětů a zlata.", + "tip21": "Posil vlastnost Síla, aby jsi dal více poškození bossovi nebo udělal kritický zásah.", + "tip22": "Posil vlastnost Obrana, aby jsi dostával menší poškození z nedokončených denních úkolů.", "tip23": "Click the bar graph icon on your tasks to see a graph showing your progress.", "tip24": "Habitica is Open Source! Ask in the Aspiring Legends Guild if you want to contribute.", "tip25": "The four seasonal Grand Galas start near the solstices and equinoxes.", @@ -29,7 +29,7 @@ "tip27": "Make late-night Dailies refer to the night before (such as “flossed last night”) so you can check them off in the morning.", "tip28": "Set a Custom Day Start under Settings > Site to control when your day restarts.", "tip29": "Complete all your Dailies to get a Perfect Day Buff that increases your stats!", - "tip30": "You can invite people to Guilds, not just Parties.", + "tip30": "Můžeš pozvat lidi i do cechu, ne jen do družiny.", "tip31": "Check out the pre-made lists in the Library of Shared Lists Guild for example tasks.", "tip32": "Lots of Habitica’s code, art, and writing is made by volunteer contributors! Anyone can help." } diff --git a/common/locales/cs/maintenance.json b/common/locales/cs/maintenance.json index cdd2707d68..14ba93c6e7 100644 --- a/common/locales/cs/maintenance.json +++ b/common/locales/cs/maintenance.json @@ -1,6 +1,6 @@ { "habiticaBackSoon": "Nebojte se, Habitica bude brzy zpět!", - "importantMaintenance": "We are doing important maintenance that we estimate will last until 10pm Pacific Time (5am UTC).", + "importantMaintenance": "Právě probíhá důležitá údržba. Odhadujeme, že bude trvat do 10PM Pacifického času (5:00AM UTC).", "maintenance": "Údržba", "maintenanceMoreInfo": "Chcete více informací ohledně údržby? <%= linkStart %>Podívejte se na naši stránku<%= linkEnd %>.", "noDamageKeepStreaks": "Neutrpíte ŽÁDNÉ poškození a neztratíte vaše série úspěšnosti!", diff --git a/common/locales/cs/npc.json b/common/locales/cs/npc.json index 98ef6e4fd9..6250c8a4a7 100644 --- a/common/locales/cs/npc.json +++ b/common/locales/cs/npc.json @@ -23,13 +23,13 @@ "ianText": "Vítej v obchodě s Výpravami! Můžeš tu s přáteli využít svitky s výpravami k bojům s monstry. V klidu si prohlédni všechny Výpravy, které tu prodáváme!", "ianTextMobile": "Welcome to the Quest Shop! Be sure to check out our fine array of Quest Scrolls for purchase!", "ianBrokenText": "Vítej v obchodě s Výpravami... Můžeš tu s přáteli využít svitky s výpravami k bojům s monstry... V klidu si prohlédni všechny Výpravy, které tu prodáváme...", - "missingKeyParam": "\"req.params.key\" is required.", + "missingKeyParam": "Je požadovaný \"req.params.key\".", "itemNotFound": "Předmět „<%= key %>\" nenalezen.", "cannotBuyItem": "Tento předmět nelze zakoupit.", - "missingTypeKeyEquip": "\"key\" and \"type\" are required parameters.", - "missingPetFoodFeed": "\"pet\" and \"food\" are required parameters.", + "missingTypeKeyEquip": "\"key\" a \"type\" jsou požadované parametry.", + "missingPetFoodFeed": "\"pet\" a \"food\" jsou požadované parametry.", "invalidPetName": "Neplatné jméno mazlíčka.", - "missingEggHatchingPotionHatch": "\"egg\" and \"hatchingPotion\" are required parameters.", + "missingEggHatchingPotionHatch": "\"egg\" a \"hatchingPotion\" jsou požadované parametry.", "invalidTypeEquip": "\"type\" must be one of 'equipped', 'pet', 'mount', 'costume'.", "mustPurchaseToSet": "Musíte koupit <%= val %> k nastavení na <%= key %>.", "typeRequired": "Je požadován typ", diff --git a/common/locales/cs/pets.json b/common/locales/cs/pets.json index 0558e55710..16a22da14e 100644 --- a/common/locales/cs/pets.json +++ b/common/locales/cs/pets.json @@ -29,7 +29,7 @@ "eggSingular": "vejce", "noEggs": "Nemáš žádná vejce.", "hatchingPotions": "Líhnoucí lektvary", - "magicHatchingPotions": "Magic Hatching Potions", + "magicHatchingPotions": "Magický líhnoucí lektvar", "hatchingPotion": "líhnoucí lektvar", "noHatchingPotions": "Nemáš žádné líhnoucí lektvary.", "inventoryText": "Po kliknutí na vejce se zeleně zvýrazní použitelné lektvary. Poté klikni na jeden z nich pro vylíhnutí mazlíčka. Pokud nejsou žádné lektvary zvýrazněny, klikni na vejce znovu pro zrušení jeho výběru a místo toho klikni nejprve na lektvar, aby se označila použitelná vejce. Také můžeš nechtěné nalezené předměty prodat obchodníku Alexanderovi.", @@ -71,8 +71,8 @@ "earnedSteed": "Za splnění úkolů sis vysloužil věrné zvíře k ježdění!", "rideNow": "Osedlat hned", "rideLater": "Osedlat později", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Klíč ke kotcům", "petKeyPop": "Nech své mazlíčky pobíhat na svobodě, vypusť je aby mohli začít své vlastní dobrodružství a zažij znovu vzrušení a staň se znovu pánem šelem!", "petKeyBegin": "Klíč ke kotcům: Zažij znovu vzrušení z titulu <%= title %>!", diff --git a/common/locales/cs/quests.json b/common/locales/cs/quests.json index 332ffaf336..8faf2db0f6 100644 --- a/common/locales/cs/quests.json +++ b/common/locales/cs/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Opustit Výpravu", "sureLeave": "Jsi si jistý, že chceš opustit aktivní výpravu? Ztratíš v ní všechen svůj pokrok.", "questOwner": "Majitel výpravy", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Majitel výpravy výpravu opustil a nemůže ji již začít. Doporučujeme ji zrušit. Majitel výpravy získá zpět svitek.", "questOwnerNotInRunningQuest": "Majitel výpravy výpravu opustil. Můžete výpravu ukončit, pokud chcete. Můžete však pokračovat dále a všichni zbývající účastnici si po jejím skončení rozdělí kořist.", "questOwnerNotInPendingQuestParty": "Majitel výpravy výpravu opustil a nemůže ji již začít. Doporučujeme ji zrušit. Majitel výpravy získá zpět svitek.", diff --git a/common/locales/cs/rebirth.json b/common/locales/cs/rebirth.json index afd92722aa..81542ac85f 100644 --- a/common/locales/cs/rebirth.json +++ b/common/locales/cs/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Znovuzrození: Začni nové dobrodružství", "rebirthStartOver": "Znovuzrození obnoví tvou postavu na úrovni 1.", "rebirthAdvList1": "Bylo ti obnoveno plné zdraví.", - "rebirthAdvList2": "Nemáš žádné zkušenosti, zlaťáky, ani vybavení (kromě předmětů zdarma, jako například Záhadné předměty).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Vaše zvyky, denní úkoly, a úkoly se stanou žlutými, vaše řada úspěchů se resetuje, nezahrnuje výzvy.", "rebirthAdvList4": "Začínáš s povoláním válečníka, dokud nezískáš novou třídu.", "rebirthInherit": "Tvá nová postava zdědila pár věcí od svého předchůdce:", - "rebirthInList1": "Úkoly, historie a nastavení zůstavají stejné.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Členství ve výzvách, družině a v ceších zůstávají.", "rebirthInList3": "Drahokamy, úrovně podpory a úrovně pomoci zůstanou.", "rebirthInList4": "Předměty získané za drahokamy nebo za úkoly (jako mazlíčci a zkrocená zvířata) zůstávají, i když se k nim nedostaneš, dokud je znovu neodemkneš.", - "rebirthInList5": "Vybavení z limitovaných edic, které jsi si koupil, mohou být koupeny znovu, dokonce i když akce skončila. Aby sis mohl znovu koupit vybavení pro určité povolání, musíš nejprve zvolit správné povolání.", "rebirthEarnAchievement": "Také dostaneš ocenění za začátek nového dobrodružství.", "beReborn": "Buď znovuzrozen", "rebirthAchievement": "Začal jsi nové dobrodružství! Tohle je Znovuzrození číslo <%= number %> a nejvyšší úroveň, které jsi dosáhl je <%= level %>. K dosažení dalšího ocenění začni nové dobrodružství až dosáhneš ještě vyšší úrovně!", @@ -21,7 +20,7 @@ "rebirthText": "Začal <%= rebirths %> nových dobrodružství", "rebirthOrb": "Použil Kouli znovuzrození, aby začal odznovu po dosažení úrovně", "rebirthOrb100": "Použil Kouli znovuzrození, aby začal znovu po dosažení úrovně 100 a výš", - "rebirthPop": "Začni s novou postavou na úrovni 1 a přitom si zachovej ocenění, sběratelské předměty a úkoly s historií.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Koule znovuzrození", "reborn": "Znovuzrozen, maximální úroveň <%= reLevel %>", "confirmReborn": "Jsi si jistý?", diff --git a/common/locales/cs/settings.json b/common/locales/cs/settings.json index 0b3442d33c..c3c095e8f3 100644 --- a/common/locales/cs/settings.json +++ b/common/locales/cs/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Zkopíruj je pro použití v aplikacích třetích stran. Avšak, stejně jako bys nikomu neřekl své heslo, tak nikomu neříkej svůj API Token. Někdy můžeš být požádán o své uživatelské ID, ale nikdy neuveřejňuj svůj API Token tam, kde ho uvidí ostatní a to včetně Githubu.", "APIToken": "API token (toto je heslo - přečti si upozornění nahoře!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Programy třetí strany", "dataToolDesc": "Webová stránka, která zobrazuje určité informace z tvého Habitica účtu, jako statistiky o tvých úkolech, vybavení a schopnostech.", "beeminder": "Beeminder", diff --git a/common/locales/da/defaulttasks.json b/common/locales/da/defaulttasks.json index f8ddbd25e0..26abe97a84 100644 --- a/common/locales/da/defaulttasks.json +++ b/common/locales/da/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Start med at spille Habitica (Markér mig som færdig!)", "defaultReward1Text": "15 minutters pause", "defaultReward1Notes": "Tilpassede belønninger kommer i mange former. Nogle mennesker vil undlade at se deres favoritserie, hvis de ikke har guld til at betale for det.", - "defaultTag1": "morgen", - "defaultTag2": "eftermiddag", - "defaultTag3": "aften" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/da/faq.json b/common/locales/da/faq.json index a4631157c7..5280d68909 100644 --- a/common/locales/da/faq.json +++ b/common/locales/da/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Ofte Stillede Spørgsmål", "faqQuestion0": "Jeg er forvirret. Hvor får jeg et overblik?", "iosFaqAnswer0": "Først sætter du dig de mål du vil opnå i dit daglige liv. Efterhånden som du udfører opgaverne i virkeligheden og sætter mærke ved dem, tjener du erfaring (EXP) og guld. Guld bruges til at købe udstyr, visse genstande og belønninger du selv opretter. Erfaring bringer din karakter til et højere niveau og låser op for indhold som Kæledyr, Evner, og Quests! Du kan ændre på din karakters udseende under Menu > Tilpas Avatar.\n\nNogle basale måder at interagere med app'en: Klik på (+) i det øverste højre hjørne for at tilføje et nyt mål. Tryk let på et allerede eksisterende mål for at ændre det, og skub mod venstre på et mål for at slette det. Du kan også sortere mål ved at bruge Filtrene i det øverste venstre hjørne, og udvide og formindske To-Do lister ved at trykke på 'boblen' længst til højre på en To-Do.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Først sætter du dig de mål du vil opnå i dit daglige liv. Efterhånden som du udfører opgaverne i virkeligheden og sætter mærke ved dem, tjener du erfaring (EXP) og guld. Guld bruges til at købe udstyr, visse genstande og belønninger du selv opretter. Erfaring bringer din karakter til et højere niveau og låser op for indhold som Kæledyr, Evner, og Quests! For mere information, gå til [Help > Overview for New Users] (https://habitica.com/static/overview).", "faqQuestion1": "Hvordan opretter jeg mine egne opgaver?", "iosFaqAnswer1": "Gode vaner (med et +) er opgaver du kan gøre mange gange om dagen, som for eksempel at spise grøntsager. Dårlige vaner (med et -) er opgaver du bør undgå, som for eksempel at bide negle. Vaner med både + og - involverer et godt og et dårligt valg, som for eksempel at tage trappen vs. at tage elevatoren. Gode vaner belønner dig med erfaring og guld. Dårlige vaner trækker fra dit Helbred.\n\nDaglige er opgaver du skal gøre hver dag, såsom at børste dine tænder eller tjekke din email. Du kan justere de dage du skal udføre en Daglig opgave ved at trykke let for at ændre på den. Hvis du springer en Daglig opgave over, som du skulle have udført, tager din avatar skade i løbet af natten. Vær forsigtig ikke at tilføje for mange Daglige opgaver ad gangen!\n\nTo-Dos er din To-Do liste. At gennemføre en To-Do giver guld og erfaring. Du mister aldrig Helbred ved ikke at udføre en To-Do. Du kan tilføje en dato, hvor du skal have udført din To-Do ved at trykke let for at ændre på den.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", "faqQuestion2": "Har I nogle eksempler på opgaver?", "iosFaqAnswer2": "Wiki'en har fire lister med eksempler på opgaver, der kan bruges som inspiration. Habitica Wiki'en er endnu ikke oversat til dansk.\n

\n* [Eksempler på vaner](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Eksempler på daglige opgaver](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Eksempler på To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Eksempler på belønninger](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Wiki'en har fire lister med eksempler på opgaver, der kan bruges som inspiration. Habitica Wiki'en er endnu ikke oversat til dansk.\n\n* [Eksempler på vaner](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Eksempler på daglige opgaver](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Eksempler på To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Eksempler på belønninger](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Hvorfor skifter mine opgaver farve?", "iosFaqAnswer3": "Dine opgaver ændrer farve baseret på hvor godt du klarer dig i øjeblikket! Hver ny opgave begynder som neutral gul. Udfør Daglige opgaver eller gode Vaner oftere, og de vil begynde at ændre sig til blå. Undlad at udføre en daglig opgave eller buk under for en dårlig vane og opgaven vil ændre sig til rød. Jo rødere en opgave er, jo større er belønningen for at udføre den, men hvis det er en daglig opgave eller en dårlig vane, jo mere vil den skade dit helbred! Dette hjælper med at motivere dig til at udføre de opgaver, der ellers giver dig problemer.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Dine opgaver ændrer farve baseret på hvor godt du klarer dig i øjeblikket! Hver ny opgave begynder som værende neutral gul. Udfør daglige opgaver eller gode vaner oftere, og de vil begynde at ændre sig til blå. Undlad at udføre en daglig opgave eller buk under for en dårlig vane og opgaven vil ændre sig til rød. Jo rødere en opgave er, jo større er belønningen for at udføre den, men hvis det er en daglig opgave eller en dårlig vane, jo mere vil den skade dit helbred! Dette hjælper med at motivere dig til at udføre de opgaver, der ellers giver dig problemer.", "faqQuestion4": "Hvorfor mistede min avatar liv, og hvordan får jeg det tilbage?", "iosFaqAnswer4": "Der er flere ting der kan forårsage skade på din avatars helbred. Hvis du lader daglige opgaver være uløste, tager du skade i løbet af natten. Hvis du bukker under for en dårlig vane, tager du skade. Og endeligt, hvis du er i en Boss Battle med din gruppe og et af dine gruppemedlemmer ikke udførte alle deres daglige opgaver, vil Bossen angribe jer.\n\nDen primære måde at hele på er ved at stige et niveau, hvilket giver dig alt dit mistede liv tilbage. Du kan også købe en Health Potion med guld fra 'Belønninger'. Desuden kan du fra niveau 10 og opefter vælge at blive en Healer, og du vil da lære evner der kan hele dig. Hvis du er i en gruppe med en Healer, kan de også hele dig.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Der er flere ting der kan forårsage skade på din avatars helbred. Hvis du lader daglige opgaver være uløste, tager du skade i løbet af natten. Hvis du bukker under for en dårlig vane, tager du skade. Og endeligt, hvis du er i en Boss Battle med din gruppe og et af dine gruppemedlemmer ikke udførte alle deres daglige opgaver, vil Bossen angribe jer.\n

\nDen primære måde at hele på er ved at stige et niveau, hvilket giver dig alt dit mistede liv tilbage. Du kan også købe en Health Potion med guld fra 'Belønninger'. Desuden kan du fra niveau 10 og opefter vælge at blive en Helbreder, og du vil da lære evner der kan hele dig. Hvis du er i en gruppe med en Helbreder, kan de også hele dig.", "faqQuestion5": "Hvordan spiller jeg Habitica med mine venner?", "iosFaqAnswer5": "Den bedste måde at gøre det på er ved at invitere dem til din gruppe! Grupper kan lave quests, kæmpe mod monstre, og kaste evner for at hjælpe hinanden. Gå til [Menu > Party] og vælg \"Create New Party\" hvis du ikke allerede har en gruppe. Vælg da listen over medlemmer, og tryk på \"Inviter\" i de øverste højre hjørne for at invitere dine venner ved enten at skrive deres Bruger ID (en serie af tal og bogstaver, de kan finde under [Indstillinger > Kontodetaljer] på app'en, og [Settings > API] på hjemmesiden. På hjemmesiden kan du også invitere dine venner via email, hvilket vi også vil gøre muligt på app'en i fremtiden.\n\nPå hjemmesiden kan du og dine venner også melde jer ind i klaner, der er offentlige chatrooms. Klaner vil også blive en del af app'en i fremtiden!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Den bedste måde at gøre det på er at invitere dem til en gruppe under [Social > Gruppe]! Grupper kan lave quests, kæmpe mod monstre, og kaste evner for at hjælpe hinanden. I kan også melde jer ind i klaner sammen under [Social > Guilds] på hjemmesiden. Klaner er chat rooms der fokuserer på en delt interesse eller udførslen af et fælles mål, og kan være offentlige eller private. Du kan være med i lige så mange klaner du har lyst til, men kun én gruppe.\n\nFor mere information, gå til Habitica Wiki'en under [Parties](http://habitrpg.wikia.com/wiki/Party) og [Guilds](http://habitrpg.wikia.com/wiki/Guilds). Wiki'en er endnu ikke oversat til dansk.", "faqQuestion6": "Hvordan får jeg et kæledyr eller ridedyr?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Hvordan bliver jeg en Kriger, Magiker, Slyngel eller Helbreder?", "iosFaqAnswer7": "Når du når niveau 10 kan du vælge at blive en Kriger, Magiker, Slyngel eller Helbreder. (Alle spillere starter som Krigere.) Hver klasse har forskellige muligheder for udstyr, forskellige Evner du kan kaste efter niveau 11, og forskellige fordele. Krigere kan let gøre skade på bosser, tåle mere skade fra deres u-udførte opgaver, og hjælpe med at gøre deres gruppe sejere. Magikere kan også let gøre skade på bosser, samt stige hurtigt i niveau og genskabe mana for deres gruppe. Slyngler er dem der tjener mest guld og finder de fleste genstande, og de kan hjælpe deres gruppe med at gøre det samme. Endelig kan Helbredere hele sig selv og deres gruppemedlemmer.\n\nHvis du ikke vil vælge en klasse med det samme - hvis du for eksempel stadig er i gang med at købe alt udstyret til din nuværende klasse - kan du vælge \"Decide Later\" og vælge senere under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "Når du når niveau 10 kan du vælge at blive en Kriger, Magiker, Slyngel eller Helbreder. (Alle spillere starter som Krigere.) Hver klasse har forskellige muligheder for udstyr, forskellige Evner du kan kaste efter niveau 11, og forskellige fordele. Krigere kan let gøre skade på bosser, tåle mere skade fra deres u-udførte opgaver, og hjælpe med at gøre deres gruppe sejere. Magikere kan også let gøre skade på bosser, samt stige hurtigt i niveau og genskabe mana for deres gruppe. Slyngler er dem der tjener mest guld og finder de fleste genstande, og de kan hjælpe deres gruppe med at gøre det samme. Endelig kan Helbredere hele sig selv og deres gruppemedlemmer.\n

\nHvis du ikke vil vælge en klasse med det samme - hvis du for eksempel stadig er i gang med at købe alt udstyret til din nuværende klasse - kan du vælge \"Opt Out\" og vælge senere under User > Stats.", "faqQuestion8": "Hvad er den blå statusbar, der dukker op hos Helbrederen efter niveau 10?", "iosFaqAnswer8": "Den blå bar der blev synlig da du nåede niveau 10 og valgte en klasse er din mana bar. Efterhånden som du fortsætter med at stige i niveau låser du op for specielle evner der koster dig mana, når du bruger dem. Hver klasse har forskellige evner, der bliver tilgængelige efter niveau 11 under Menu > Brug Evner. Ulig din 'liv' bar bliver din mana bar ikke genopfyldt når du stiger et niveau. Istedet tjener du mana når du udfører en god vane, daglige opgaver, og To-Dos, og taber mana når du bukker under for en dårlig vane. Du genoptjener også mana i løbet af natten - jo flere daglige opgaver du fuldførte, jo mere mana får du.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "Den blå bar der blev synlig da du nåede niveau 10 og valgte en klasse er din mana bar. Efterhånden som du fortsætter med at stige i niveau låser du op for specielle evner der koster dig mana, når du bruger dem. Hver klasse har forskellige evner, der bliver tilgængelige efter niveau 11 i en speciel sektion under Belønninger. Ulig din 'liv' bar bliver din mana bar ikke genopfyldt når du stiger et niveau. Istedet tjener du mana når du udfører en god vane, daglige opgaver, og To-Dos, og taber mana når du bukker under for en dårlig vane. Du genoptjener også mana i løbet af natten - jo flere daglige opgaver du fuldførte, jo mere mana får du.", "faqQuestion9": "Hvordan bekæmper jeg monstre og tager på Quests?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Hvad er Ædelsten, og hvordan får jeg fat i dem?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Hvordan rapporterer jeg en fejl, eller foreslår en ny funktion?", "iosFaqAnswer11": "Du kan rapportere en fejl eller sende feedback under Menu > Om > Rapportér en fejl eller Menu > Om > Send feedback! Vi vil gøre alt hvad vi kan for at hjælpe dig.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Hvordan bekæmper jeg en verdensboss?", "iosFaqAnswer12": "Verdensbosser er specielle monstre der findes i Værtshuset. Alle aktive brugere kæmper automatisk mod bossen, og deres opgaver og evner vil gøre skade på bossen som normalt.\n\nDu kan også være i gang med en normal quest samtidig. Dine opgaver og evner vil tælle både mod verdensbossen og din quest i den gruppe.\n\nEn verdensboss vil aldrig skade dig eller din konto på nogen måde. I stedet har den en raseribar, der fyldes op når bruger ikke udfører deres daglige opgaver. Bliver den fyldt, angriber verdensbossen en af NPC'erne (Non-Player Characters) rundt omkring på hjemmesiden, og deres udseende vil ændres.\n\nDu kan læse mere om [tidligere verdensbosser](http://habitica.wikia.com/wiki/World_Bosses) på wiki'en. Habitica Wiki'en er endnu ikke oversat til dansk.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Verdensbosser er specielle monstre der findes i Værtshuset. Alle aktive brugere kæmper automatisk mod bossen, og deres opgaver og evner vil gøre skade på bossen som normalt.\n

\nDu kan også være i gang med en normal quest samtidig. Dine opgaver og evner vil tælle både mod verdensbossen og din quest i den gruppe.\n

\nEn verdensboss vil aldrig skade dig eller din konto på nogen måde. I stedet har den en raseribar, der fyldes op når bruger ikke udfører deres daglige opgaver. Bliver den fyldt, angriber verdensbossen en af NPC'erne (Non-Player Characters) rundt omkring på hjemmesiden, og deres udseende vil ændres.\n

\nDu kan læse mere om [tidligere verdensbosser](http://habitica.wikia.com/wiki/World_Bosses) på wiki'en. Habitica Wiki'en er endnu ikke oversat til dansk.", "iosFaqStillNeedHelp": "Hvis du har et spørgsmål, der ikke er på listen eller i [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), så kom forbi og spørg i værtshuset under Social > Værtshus! Vi hjælper gerne.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Hvis du har et spørgsmål, der ikke er på listen eller i [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), så kom forbi og spørg i [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Vi hjælper gerne." } \ No newline at end of file diff --git a/common/locales/da/front.json b/common/locales/da/front.json index 9babb607ca..da670d85b6 100644 --- a/common/locales/da/front.json +++ b/common/locales/da/front.json @@ -126,14 +126,23 @@ "motivate": "Motiverer dig selv og dit team!", "motivate1": "Motiverer dig til at kunne hvad som helst!", "motivate2": "Bliv organiseret. Bliv motiveret. Bliv rig på guld.", + "oldNews": "News", "passConfirm": "Bekræft Kodeord", "passMan": "Hvis du bruger en kodeordshusker (såsom 1Password) og har problemer med at logge ind, så prøv at skrive dit brugernavn og kodeord manuelt.", "password": "Kodeord", "playButton": "Spil", - "playButtonFull": "Spil Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Pressekit", "presskitDownload": "Download alle billeder:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Fortrolighedspolitik", "psst": "Psst", "punishByline": "Gør op med dårlige vaner og overspringshandlinger med øjeblikkelig virkning.", diff --git a/common/locales/da/generic.json b/common/locales/da/generic.json index e6092cd36b..eb67cc711d 100644 --- a/common/locales/da/generic.json +++ b/common/locales/da/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Jeg opdrættede et kæledyr til et ridedyr ved at færdiggøre opgaver i mit virkelige liv!", "wonChallengeShare": "Jeg har vundet en udfordring i Habitica!", "achievementShare": "Jeg har opnået en ny præstation i Habitica!", - "orderBy": "Order By <%= item %>" + "orderBy": "Order By <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/da/groups.json b/common/locales/da/groups.json index 8a9a8c8f66..fb53f9c77e 100644 --- a/common/locales/da/groups.json +++ b/common/locales/da/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Send Besked", "toolTipMsg": "Hent Nye Beskeder", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Klanbank", "guildBankPop2": "Ædelsten som din klanleder kan bruge til udfordringspræmier.", "guildGems": "Klanens Ædelsten", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invitér Nye Brugere", "sendInvitations": "Send Invitationer", "invitationsSent": "Invitationer sendt!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Eller del dette link (kopier/indsæt):", "sendGiftHeading": "Send Gave til <%= name %>", "sendGiftGemsBalance": "Fra <%= number %> Ædelsten", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/da/limited.json b/common/locales/da/limited.json index b266ad8502..597a77ae02 100644 --- a/common/locales/da/limited.json +++ b/common/locales/da/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Velkommen til Sæson-markedet! Vi har efterårs-sæson godter lige nu. Alting her kan købes under Efterårsfestival-eventet hvert år, men vi holder kun åbent indtil 31. oktober, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!", "seasonalShopWinterText": "Velkommen til Sæson-markedet! Vi har vinter-sæson-varer lige i øjeblikket. Alting her vil være tilgængeligt under Vinterland-eventet hvert år, men vi har kun åbent indtil den 31. januar, så sørg for at få købt ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!", "seasonalShopFallTextBroken": "Åh.... Velkommen til Sæson-markedet... Vi har efterårs-sæson varer, eller noget... Alting her kan købes under Efterårsfestival-eventet hvert år, men vi har kun åbent indtil den 31. oktober... Du burde nok købe ind nu, ellers vil du skulle vente... og vente... og vente... *suk*", - "seasonalShopRebirth": "Hvis du har brugt Genfødselskuglen kan du genkøbe dette udstyr i Belønningskolonnen efter du har fået adgang til Udstyrsbutikken. I starten vil du kun kunne købe tingene, der passer til din nuværende klasse (Kriger som standard), men frygt ej, de andre klasse-specifikke varer bliver tilgængelige hvis du skifter til den klasse.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Slikstok (Magiker)", "skiSet": "Ski-morder (Slyngel)", "snowflakeSet": "Snefnug (Helbreder)", diff --git a/common/locales/da/pets.json b/common/locales/da/pets.json index a2fbae729c..b94aaf8b6b 100644 --- a/common/locales/da/pets.json +++ b/common/locales/da/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Ved at fuldføre dine opgaver, har du tjent en trofast ganger!", "rideNow": "Rid nu", "rideLater": "Rid senere", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Nøglen til Kennelen", "petKeyPop": "Slip dine kæledyr fri og lad dem starte deres eget eventyr, så kan du igen opleve glæden ved at være Dyretæmmer!", "petKeyBegin": "Nøglen til Kennelen: Oplev <%= title %> Igen!", diff --git a/common/locales/da/quests.json b/common/locales/da/quests.json index ac8cd4b9aa..897d1675eb 100644 --- a/common/locales/da/quests.json +++ b/common/locales/da/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Forlad Quest", "sureLeave": "Er du sikker på at du vil forlade den aktive quest? Alt dit questfremskridt vil gå tabt.", "questOwner": "Quest-leder", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Quest-lederen har forladt questen og kan ikke længere starte den. Det anbefales at du afbryder den nu. Quest-lederen beholder quest-skriftrullen.", "questOwnerNotInRunningQuest": "Quest-lederen har forladt questen. Du kan afbryde questen hvis du har brug for det, men du kan også lade den fortsætte, og dermed lade alle tilbageværende deltagere modtage quest-præmierne når questen er overstået.", "questOwnerNotInPendingQuestParty": "Quest-lederen har forladt gruppen og kan ikke længere starte questen. Det anbefales at du afbryder den nu. Quest-skriftrullen vil blive returneret til quest-lederen.", diff --git a/common/locales/da/rebirth.json b/common/locales/da/rebirth.json index eea6816f8b..3bfb732efc 100644 --- a/common/locales/da/rebirth.json +++ b/common/locales/da/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Genfødsel: Begynd et nyt Eventyr", "rebirthStartOver": "Genfødsel genstarter din karakter fra Niveau 1.", "rebirthAdvList1": "Du vender tilbage til fuldt Liv.", - "rebirthAdvList2": "Du har ingen Erfaring, Guld eller Udstyr (med undtagelse af gratis ting såsom Mystiske Varer)", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset, except for challenge tasks.", "rebirthAdvList4": "Din startklasse er Kriger, indtil du kan vælge en ny Klasse.", "rebirthInherit": "Din nye karakter arver nogle få ting fra sin forgænger:", - "rebirthInList1": "Opgaver, historik og indstillinger forbliver.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Udfordringer, Selskabs- og Klanmedlemskaber forbliver.", "rebirthInList3": "Ædelsten, støttetrin og bidragyder-niveauer forbliver.", "rebirthInList4": "Objekter opnået med ædelsten eller drops (såsom kæledyr og ridedyr) forbliver, omend du ikke kan bruge dem før du låser op for dem igen.", - "rebirthInList5": "Særudgaver af udstyr du har købt, kan du købe igen, også selvom deres tilgængelighedsperiode er udløbet. For at genkøbe klassespecifikt udstyr skal du først skifte til den korrekte klasse.", "rebirthEarnAchievement": "Du får også en Præstation for at begynde et nyt eventyr!", "beReborn": "Bliv Genfødt", "rebirthAchievement": "Du har begyndt et nyt eventyr! Dette er Genfødsel nummer <%= number %> for dig, og det højeste Niveau du har opnået er <%= level %>. Hvis du vil slå denne Præstation skal du først begynde et nyt eventyr, når du har opnået et endnu højere Niveau!", @@ -21,7 +20,7 @@ "rebirthText": "Begyndte <%= rebirths %> Nye Eventyr", "rebirthOrb": "Brugte en Genfødselskugle til at starte forfra efter at have opnået Niveau", "rebirthOrb100": "Brugte en Genfødselskugle til at starte forfra efter at have opnået Niveau 100 eller mere", - "rebirthPop": "Begynd en ny karakter på Niveau 1 mens du beholder præstationer, samlerobjekter, og opgaver med historik.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Genfødselskugle", "reborn": "Genfødt, højeste Niveau <%= reLevel %>", "confirmReborn": "Er du sikker?", diff --git a/common/locales/da/settings.json b/common/locales/da/settings.json index c56538b324..a9ab95d610 100644 --- a/common/locales/da/settings.json +++ b/common/locales/da/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Kopiér disse til brug i tredjeparts-applikationer. Dog skal du tænke på din API Nøgle som et kodeord, og lade være med at dele den offentligt. Du kan nogen gange blive bedt om dit Bruger ID, men skriv aldrig din API Nøgle hvor andre kan se den, heller ikke på Github.", "APIToken": "API Nøgle (det er et kodeord - se advarsel ovenfor!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Tredjeparts-Apps", "dataToolDesc": "En side som viser dig visse oplysninger om din Habitica bruger, såsom statistisk omkring dine opgaver, udstyr og evner.", "beeminder": "Beeminder", diff --git a/common/locales/de/defaulttasks.json b/common/locales/de/defaulttasks.json index 0e18d73944..e007c749e2 100644 --- a/common/locales/de/defaulttasks.json +++ b/common/locales/de/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Habitica beitreten (Hake mich ab!)", "defaultReward1Text": "15 Minuten Pause", "defaultReward1Notes": "Individuelle Belohnungen können viele Formen annehmen. Manche Leute verzichten auf ihre Lieblingsserien bis sie genügend Gold gesammelt haben um sie sich leisten zu können.", - "defaultTag1": "Morgens", - "defaultTag2": "Mittags", - "defaultTag3": "Abends" + "defaultTag1": "Arbeit", + "defaultTag2": "Training", + "defaultTag3": "Gesundheit + Wohlbefinden", + "defaultTag4": "Schule", + "defaultTag5": "Teams", + "defaultTag6": "Hausarbeiten", + "defaultTag7": "Kreativität" } \ No newline at end of file diff --git a/common/locales/de/faq.json b/common/locales/de/faq.json index 05a3780e0d..bfb6582ac7 100644 --- a/common/locales/de/faq.json +++ b/common/locales/de/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Häufig gestellte Fragen", "faqQuestion0": "Ich bin verwirrt. Wo bekomme ich einen Überblick?", "iosFaqAnswer0": "Als erstes erstellst Du Aufgaben, die Du im täglichen Leben erledigen möchtest. Sobald Du die Aufgaben im Alltag erledigt hast, hakst Du sie ab und erhältst Erfahrung und Gold. Gold wird benutzt um Ausrüstung und Gegenstände zu kaufen, sowie selbst erstellte Belohnungen. Erfahrung lässt Deinen Charakter im Level aufsteigen und schaltet Inhalte wie Haustiere, Fähigkeiten und Quests frei! Du kannst Deinen Charakter im Menü > Avatar anpassen gestalten. \n\nEinige grundsätzliche Wege zu kommunizieren: klicke das (+) in der oberen rechten Ecke um eine neue Aufgabe hinzuzufügen. Klicke auf eine existierende Aufgabe um sie zu bearbeiten und streiche darüber um sie zu löschen. Du kannst auch Aufgaben sortieren, indem Du die Schilder in der oberen linken Ecke verwendest, sowie das Erweitern und Verkürzen der Checklisten, indem Du auf die Checklisten-Sprechblase klickst.", + "androidFaqAnswer0": "Als erstes erstellst Du Aufgaben, die Du im täglichen Leben erledigen möchtest. Sobald Du die Aufgaben im Alltag erledigt hast, hakst Du sie ab und erhältst Erfahrung und Gold. Gold wird benutzt um Ausrüstung und Gegenstände zu kaufen, sowie selbst erstellte Belohnungen. Erfahrung lässt Deinen Charakter im Level aufsteigen und schaltet Inhalte wie Haustiere, Fähigkeiten und Quests frei! Du kannst Deinen Charakter im Menü > [ Benutzer >] Avatar anpassen gestalten. \n\nEinige grundsätzliche Wege zu kommunizieren: klicke das (+) in der oberen rechten Ecke um eine neue Aufgabe hinzuzufügen. Klicke auf eine existierende Aufgabe um sie zu bearbeiten und streiche darüber um sie zu löschen. Du kannst auch Aufgaben sortieren, indem Du die Schilder in der oberen linken Ecke verwendest, sowie das Erweitern und Verkürzen der Checklisten, indem Du auf die Checklisten-Sprechblase klickst.", "webFaqAnswer0": "Als erstes erstellst Du Aufgaben, die Du im täglichen Leben erledigen möchtest. Sobald Du die Aufgaben im Alltag erledigt hast, hakst Du sie ab und erhältst Erfahrung und Gold. Gold wird benutzt um Ausrüstung und Gegenstände zu kaufen, sowie selbst erstellte Belohnungen. Erfahrung lässt Deinen Charakter im Level aufsteigen und schaltet Inhalte wie Haustiere, Fähigkeiten und Quests frei! Schau Dir die Schritt-für-Schritt Übersicht des Spiels für mehr Infos an [Hilfe -> Übersicht für neue Nutzer](https://habitica.com/static/overview).", "faqQuestion1": "Wie erstelle ich meine Aufgaben?", "iosFaqAnswer1": "Gute Gewohnheiten (die mit einem +) sind Aufgaben, die Du mehrmals am Tag wiederholen kannst, wie zum Beispiel Gemüse essen. Schlechte Angewohnheiten (die mit einem -) sind Aufgaben, die Du vermeiden solltest, wie zum Beispiel Fingernägel kauen. Gewohnheiten mit einem + und einem - haben eine gute und eine schlechte Seite, wie die Treppe zu nehmen bzw. den Aufzug zu nehmen. Gute Gewohnheiten werden mit Erfahrung und Gold belohnt. Schlechte Angewohnheiten ziehen Gesundheit ab.\n\nTägliche Aufgaben sind Aufgaben, die Du jeden Tag machen musst, wie zum Beispiel Deine Zähne zu putzen oder Deine E-Mails abzurufen. Du kannst die Tage, an denen eine tägliche Aufgabe fällig ist, anpassen, indem Du auf Bearbeiten klickst. Wenn Du eine tägliche Aufgabe, die fällig ist, auslässt, wird Deinem Charakter über Nacht Schaden zugefügt. Sei vorsichtig und füge nicht zu viele tägliche Aufgaben auf einmal hinzu!\n\nTo-Dos sind Deine Aufgabenlisten. Ein To-Do zu erledigen, bringt Dir Gold und Erfahrung. Du verlierst niemals Gesundheit durch To-Dos. Du kannst ein Ablaufdatum bei jedem To-Do hinzufügen, indem Du auf Bearbeiten klickst.", + "androidFaqAnswer1": "Gute Gewohnheiten (die mit einem +) sind Aufgaben, die Du mehrmals am Tag wiederholen kannst, wie zum Beispiel Gemüse essen. Schlechte Angewohnheiten (die mit einem -) sind Aufgaben, die Du vermeiden solltest, wie zum Beispiel Fingernägel kauen. Gewohnheiten mit einem + und einem - haben eine gute und eine schlechte Seite, wie die Treppe zu nehmen bzw. den Aufzug zu nehmen. Gute Gewohnheiten werden mit Erfahrung und Gold belohnt. Schlechte Angewohnheiten ziehen Gesundheit ab.\n\nTägliche Aufgaben sind Aufgaben, die Du jeden Tag machen musst, wie zum Beispiel Deine Zähne zu putzen oder Deine E-Mails abzurufen. Du kannst die Tage, an denen eine tägliche Aufgabe fällig ist, anpassen, indem Du auf Bearbeiten klickst. Wenn Du eine tägliche Aufgabe, die fällig ist, auslässt, wird Deinem Charakter über Nacht Schaden zugefügt. Sei vorsichtig und füge nicht zu viele tägliche Aufgaben auf einmal hinzu!\n\nTo-Dos sind Deine Aufgabenlisten. Ein To-Do zu erledigen, bringt Dir Gold und Erfahrung. Du verlierst niemals Gesundheit durch To-Dos. Du kannst ein Ablaufdatum bei jedem To-Do hinzufügen, indem Du auf Bearbeiten klickst.", "webFaqAnswer1": "Gute Gewohnheiten (die, die ein haben) sind Tätigkeiten, die Du mehrmals am Tag erledigen kannst, wie Gemüse essen. Schlechte Gewohnheiten (die, die ein haben) sind Tätigkeiten, die Du vermeiden möchtest, wie Fingernägel kauen. Gewohnheiten mit einem und einem haben eine gute und eine schlechte Seite, wie die Treppe oder den Aufzug zu nehmen. Gute Gewohnheiten gewähren Erfahrung und Gold. Schlechte Gewohnheiten kosten Dich Gesundheit.\n

\nTägliche Aufgaben müssen jeden Tag erledigt werden, wie Zähne putzen oder Emails abrufen. Du kannst die Tage anpassen, an denen eine tägliche Aufgabe fällig ist, indem Du das Stiftsymbol der Aufgabe zum Bearbeiten anklickst. Wenn Du eine tägliche Aufgabe, die fällig ist, nicht erledigst wird Deinem Avatar über Nacht Schaden zugefügt. Sei also vorsichtig und füge nicht zu viele tägliche Aufgaben auf einmal hinzu.\n

\nEinmalige Aufgaben entsprechen Deiner Aufgabenliste. Eine einmalige Aufgabe zu erledigen bringt Dir Gold und Erfahrung. Du verlierst niemals Gesundheit durch einmaligen Aufgaben. Du kannst ein Fälligkeitsdatum bei einer einmaligen Aufgabe hinzufügen, indem Du das Stiftsymbol der Aufgabe zum Bearbeiten anklickst.", "faqQuestion2": "Wo finde ich Beispielaufgaben?", "iosFaqAnswer2": "Das Wiki hat vier Listen mit Beispielaufgaben, die Du als Inspiration nutzen kannst:\n

\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "Das Wiki hat vier Listen mit Beispielaufgaben, die Du als Inspiration nutzen kannst:\n

\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Das Wiki hat vier Listen mit Beispielaufgaben, die Du als Inspiration nutzen kannst:\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits) \n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Warum ändern meine Aufgaben die Farbe?", "iosFaqAnswer3": "Deine Aufgaben verändern die Farbe je nachdem wie gut Du diese zur Zeit erfüllst! Jede neue Aufgabe besitzt anfangs die neutrale Farbe Gelb. Erledigst Du tägliche Aufgaben oder gute Gewohnheiten regelmäßig, werden diese blau. Verpasst Du eine tägliche Aufgabe oder gibst Du einer schlechten Gewohnheit nach, werden die Aufgaben rot. Je röter die Aufgabe ist, desto mehr Belohnung bekommst Du für sie, allerdings verletzen Dich tägliche Aufgaben und schlechte Gewohnheiten umso mehr! Das hilft Dir Dich zu motivieren diese Aufgaben zu erledigen.", + "androidFaqAnswer3": "Deine Aufgaben verändern die Farbe je nachdem wie gut Du diese zur Zeit erfüllst! Jede neue Aufgabe besitzt anfangs die neutrale Farbe Gelb. Erledigst Du tägliche Aufgaben oder gute Gewohnheiten regelmäßig, werden diese blau. Verpasst Du eine tägliche Aufgabe oder gibst Du einer schlechten Gewohnheit nach, werden die Aufgaben rot. Je röter die Aufgabe ist, desto mehr Belohnung bekommst Du für sie, allerdings verletzen Dich tägliche Aufgaben und schlechte Gewohnheiten umso mehr! Das hilft Dir Dich zu motivieren diese Aufgaben zu erledigen.", "webFaqAnswer3": "Deine Aufgaben verändern die Farbe je nachdem wie gut Du diese zur Zeit erfüllst! Jede neue Aufgabe besitzt anfangs die neutrale Farbe Gelb. Erledigst Du tägliche Aufgaben oder gute Gewohnheiten regelmäßig, werden diese blau. Verpasst Du eine tägliche Aufgabe oder gibst Du einer schlechten Gewohnheit nach, werden die Aufgaben rot. Je röter die Aufgabe ist, desto mehr Belohnung bekommst Du für sie, allerdings verletzen Dich tägliche Aufgaben und schlechte Gewohnheiten umso mehr! Das hilft Dir Dich zu motivieren diese Aufgaben zu erledigen.", "faqQuestion4": "Warum hat mein Avatar Lebenspunkte verloren, und wie kann ich sie wieder auffüllen?", "iosFaqAnswer4": "Es gibt verschiedene Dinge, welche Dir Schaden zufügen. Erstens, wenn Du tägliche Aufgaben über Nacht unerledigt lässt, werden sie Dir schaden. Zweitens, wenn Du eine schlechte Gewohnheit anklickst, fügt sie Dir ebenfalls Schaden zu. Zuletzt, wenn Du in einem Bosskampf mit Deiner Gruppe bist und einer Deiner Gruppenmitglieder hat seine täglichen Aufgaben nicht erledigt, dann wird Dich der Boss angreifen.\n\nDer gewöhnliche Weg, um Leben zu gewinnen, ist im Level aufzusteigen, was Deine komplette Gesundheit wiederherstellt. Du kannst auch Heiltränke mit Gold im Laden kaufen. Zudem kannst Du, ab Level 10 oder höher, wählen, ob Du ein Heiler werden möchtest, wodurch Du Heilfähigkeiten erlernst. Wenn Du in einer Gruppe mit einem Heiler bist, kann dieser Dich genauso heilen.", + "androidFaqAnswer4": "Es gibt verschiedene Dinge, welche Dir Schaden zufügen. Erstens, wenn Du tägliche Aufgaben über Nacht unerledigt lässt, werden sie Dir schaden. Zweitens, wenn Du eine schlechte Gewohnheit anklickst, fügt sie Dir ebenfalls Schaden zu. Zuletzt, wenn Du in einem Bosskampf mit Deiner Gruppe bist und einer Deiner Gruppenmitglieder hat seine täglichen Aufgaben nicht erledigt, dann wird Dich der Boss angreifen.\n\nDer gewöhnliche Weg, um Leben zu gewinnen, ist im Level aufzusteigen, was Deine komplette Gesundheit wiederherstellt. Du kannst auch Heiltränke mit Gold im Laden kaufen. Zudem kannst Du, ab Level 10 oder höher, wählen, ob Du ein Heiler werden möchtest, wodurch Du Heilfähigkeiten erlernst. Wenn Du in einer Gruppe mit einem Heiler bist, kann dieser Dich genauso heilen.", "webFaqAnswer4": "Es gibt verschiedene Dinge, die Dir Lebenspunkte abziehen können. Erstens fügen Dir tägliche Aufgaben, die über Nacht unerledigt bleiben, Schaden zu. Zweitens fügt Dir das Anklicken schlechter Gewohnheiten Schaden zu. Schließlich wird Dich in einem Bosskampf mit Deiner Gruppe der Bossgegner angreifen, wenn eines Deiner Gruppenmitglieder seine täglichen Aufgaben nicht erledigt hat.\n

\nDer gewöhnliche Weg um Lebenspunkte wiederherzustellen ist im Level aufzusteigen, was Deine komplette Gesundheit wiederherstellt. Du kannst auch aus der Belohnungsspalte Heiltränke gegen Gold kaufen. Außerdem kannst Du Dich ab Level 10 dazu entscheiden ein Heiler mit heilenden Fähigkeiten zu werden. Wenn Du in einer Gruppe (unter Soziales > Gruppe) mit einem Heiler bist, kann auch dieser Dich heilen.", "faqQuestion5": "Wie spiele ich Habitica mit meinen Freunden?", "iosFaqAnswer5": "Am Besten lädst Du sie in eine Gruppe mit Dir ein! Gruppen können zusammen Quests bestreiten, Monster bekämpfen und sich gegenseitig mit Zaubern unterstützen. Geh auf Menü > Gruppe und klicke auf \"Neue Gruppe erstellen\" wenn Du noch keine Gruppe hast. Dann klicke auf die Mitgliederliste und lade sie ein indem Du oben rechts auf einladen klickst und ihre Benutzer-ID (die aus einer langen Zahlen-, Buchstabenkombination besteht, welche sie unter Einstellungen > Konto Details bei der App und unter Einstellungen > API auf der Webseite finden können) eingibst. Außerdem kannst Du auf der Webseite Freunde auch per E-Mail einladen, was für die App auch noch folgen wird.\n\nAuf der Webseite können Du und Deine Freunde auch Gilden beitreten, welche öffentliche Chat-Räume sind. Gilden werden der App auch noch hinzugefügt werden.", + "androidFaqAnswer5": "Am besten lädst Du sie in eine Gruppe mit Dir ein, unter Soziales > Gruppe! Gruppen können zusammen Quests bestreiten, Monster bekämpfen und Fähigkeiten benutzen um einander zu helfen. Ihr könnt außerdem gemeinsam einer Gilde beitreten (unter Soziales > Gilden). Gilden sind Chat-Räume, deren Mitglieder gemeinsame Ziele verfolgen, und können privat oder öffentlich sein. Du kannst in so vielen Gilden sein, wie Du möchtest, aber nur in einer Gruppe.\n

\nGenauere Informationen findest Du auf den Wiki-Seiten für [Parties](http://habitrpg.wikia.com/wiki/Party) und [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Am besten lädst Du sie in eine Gruppe mit Dir ein, unter Soziales > Gruppe! Gruppen können zusammen Quests bestreiten, Monster bekämpfen und Fähigkeiten benutzen um einander zu helfen. Ihr könnt außerdem gemeinsam einer Gilde beitreten (unter Soziales > Gilden). Gilden sind Chat-Räume, deren Mitglieder gemeinsame Ziele verfolgen, und können privat oder öffentlich sein. Du kannst in so vielen Gilden sein, wie Du möchtest, aber nur in einer Gruppe.\n

\nGenauere Informationen findest Du auf den Wiki-Seiten für [Parties](http://habitrpg.wikia.com/wiki/Party) und [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Woher bekomme ich Haustiere oder Reittiere?", "iosFaqAnswer6": "Wenn Du Level 3 erreichst, wirst Du das Beutesystem freischalten. Jedes Mal wenn Du eine Aufgabe erledigst, hast Du eine zufällige Chance ein Ei, einen Schlüpftrank oder Futter zu erhalten. Diese werden unter Inventar > Marktplatz gespeichert. \n\nUm ein Haustier auszubrüten benötigst Du ein Ei und einen Schlüpftrank. Klicke auf das Ei, um die Spezies auszuwählen, welche Du schlüpfen lassen möchtest, und klicke anschließend auf den Schlüpftrank, um die Farbe zu bestimmen! Um es Deinem Avatar hinzuzufügen, gehe zu Inventar > Haustiere und klicke auf das gewünschte Tier.\n\nDu kannst Deine Haustiere unter Inventar > Haustiere auch füttern, sodass sie zu Reittieren heranwachsen. Klicke auf ein Haustier und dann auf das Futter aus dem Menü auf der rechten Seite, um es zu füttern! Damit es zu einem Reittier heranwächst, musst Du Dein Haustier mehrmals füttern, wenn Du jedoch sein bevorzugtes Futter herausfindest, wächst es schneller. Dies kannst Du entweder durch ausprobieren selbst herausfinden oder [im Wiki nachschauen - Vorsicht: Spoiler!](http://de.habitica.wikia.com/wiki/Futter#Bevorzugtes_Futter). Wenn Du ein Reittier erhalten hast, gehe zu Inventar > Reittiere und klicke das Tier an, um es Deinem Avatar hinzuzufügen.\n\nDu kannst auch Eier für Quest-Haustiere erhalten, indem Du bestimmte Quests abschließt. (Siehe weiter unten, um mehr über Quests zu erfahren.)", + "androidFaqAnswer6": "Wenn Du Level 3 erreichst, wirst Du das Beutesystem freischalten. Jedes Mal wenn Du eine Aufgabe erledigst, hast Du eine zufällige Chance ein Ei, einen Schlüpftrank oder Futter zu erhalten. Diese werden unter Inventar > Marktplatz gespeichert. \n\nUm ein Haustier auszubrüten benötigst Du ein Ei und einen Schlüpftrank. Klicke auf das Ei, um die Spezies auszuwählen, welche Du schlüpfen lassen möchtest, und klicke anschließend auf den Schlüpftrank, um die Farbe zu bestimmen! Um es Deinem Avatar hinzuzufügen, gehe zu Inventar > Haustiere und klicke auf das gewünschte Tier.\n\nDu kannst Deine Haustiere unter Inventar > Haustiere auch füttern, sodass sie zu Reittieren heranwachsen. Klicke auf ein Haustier und dann auf das Futter aus dem Menü auf der rechten Seite, um es zu füttern! Damit es zu einem Reittier heranwächst, musst Du Dein Haustier mehrmals füttern, wenn Du jedoch sein bevorzugtes Futter herausfindest, wächst es schneller. Dies kannst Du entweder durch ausprobieren selbst herausfinden oder [im Wiki nachschauen - Vorsicht: Spoiler!](http://de.habitica.wikia.com/wiki/Futter#Bevorzugtes_Futter). Wenn Du ein Reittier erhalten hast, gehe zu Inventar > Reittiere und klicke das Tier an, um es Deinem Avatar hinzuzufügen.\n\nDu kannst auch Eier für Quest-Haustiere erhalten, indem Du bestimmte Quests abschließt. (Siehe weiter unten, um mehr über Quests zu erfahren.)", "webFaqAnswer6": "Mit Level 3 schaltest Du das Beutesystem frei. Jedes Mal wenn Du eine Aufgabe erledigst, hast Du eine zufällige Chance ein Ei, einen Schlüpftrank oder Futter zu erhalten. Diese werden im Inventar > Marktplatz gespeichert.\n

\nUm ein Haustier auszubrüten benötigst Du ein Ei und einen Schlüpftrank. Klicke auf das Ei, um die Spezies auszuwählen, welche Du schlüpfen lassen möchtest, und klicke anschließend auf den Schlüpftrank, um die Farbe zu bestimmen! Um es Deinem Avatar hinzuzufügen, gehe zu Inventar > Haustiere und klicke auf das gewünschte Tier.\n

\nDu kannst Deine Haustiere unter Inventar > Haustiere auch füttern, sodass sie zu Reittieren heranwachsen. Klicke auf das Futter aus dem Menü auf der rechten Seite und dann auf ein Haustier um es zu füttern! Damit es zu einem Reittier heranwächst musst Du Dein Haustier mehrmals füttern. Wenn Du jedoch herausfinden kannst was sein Lieblingsfutter ist, wird es schneller wachsen. Dies kannst Du entweder durch Ausprobieren selbst herausfinden oder [im Wiki nachschauen Vorsicht: Spoiler!](http://de.habitica.wikia.com/wiki/Futter#Bevorzugtes_Futter). Wenn Du ein Reittier erhalten hast, gehe zu Inventar > Reittiere und klicke das Tier an, um Deinen Avatar darauf reiten zu lassen.\n

\nDu kannst auch Eier für Quest-Haustiere erhalten, indem Du bestimmte Quests abschließt. (Siehe weiter unten, um mehr über Quests zu erfahren.)", "faqQuestion7": "Wie werde ich ein Krieger, Magier, Schurke oder Heiler?", "iosFaqAnswer7": "Wenn Du Level 10 erreichst, kannst Du wählen, ob Du Krieger, Magier, Schurke oder Heiler werden möchtest. (Alle Spieler beginnen standardmäßig als Krieger.) Jede Klasse hat unterschiedliche Ausrüstungsoptionen, unterschiedliche Fähigkeiten, die sie ab Level 11 verwenden können, und unterschiedliche Vorteile. Krieger fügen Bossen leicht Schaden zu, halten mehr Schaden von ihren Aufgaben aus und helfen ihrer Gruppe widerstandsfähiger zu werden. Magier schaden Bossen ebenfalls leicht, steigen schnell Level auf und können Mana für ihre Gruppe wiederherstellen. Schurken erhalten das meiste Geld, finden die meiste Beute und können ihrer Gruppe helfen, dies ebenfalls zu tun. Zum Schluss können Heiler sich selbst und ihre Gruppe heilen. \n\nWenn Du nicht direkt eine Klasse auswählen möchtest -- zum Beispiel, wenn Du gerade dabei bist die gesamte Ausrüstung für Deine aktuelle Klasse zu kaufen -- kannst Du \"Später auswählen\" klicken und die Klasse unter Benutzer > Werte später auswählen.", + "androidFaqAnswer7": "Wenn Du Level 10 erreichst, kannst Du wählen, ob Du Krieger, Magier, Schurke oder Heiler werden möchtest. (Alle Spieler beginnen standardmäßig als Krieger.) Jede Klasse hat unterschiedliche Ausrüstungsoptionen, unterschiedliche Fähigkeiten, die sie ab Level 11 verwenden können, und unterschiedliche Vorteile. Krieger fügen Bossen leicht Schaden zu, halten mehr Schaden von ihren Aufgaben aus und helfen ihrer Gruppe widerstandsfähiger zu werden. Magier schaden Bossen ebenfalls leicht, steigen schnell Level auf und können Mana für ihre Gruppe wiederherstellen. Schurken erhalten das meiste Geld, finden die meiste Beute und können ihrer Gruppe helfen, dies ebenfalls zu tun. Zum Schluss können Heiler sich selbst und ihre Gruppe heilen. \n\nWenn Du nicht direkt eine Klasse auswählen möchtest -- zum Beispiel, wenn Du gerade dabei bist die gesamte Ausrüstung für Deine aktuelle Klasse zu kaufen -- kannst Du \"Später auswählen\" klicken und die Klasse unter Benutzer > Werte später auswählen.", "webFaqAnswer7": "Wenn Du Level 10 erreichst, kannst Du wählen, ob Du Krieger, Magier, Schurke oder Heiler werden möchtest. (Alle Spieler beginnen standardmäßig als Krieger.) Jede Klasse hat unterschiedliche Ausrüstungsoptionen, unterschiedliche Fähigkeiten, die sie ab Level 11 verwenden können, und unterschiedliche Vorteile. Krieger fügen Bossen leicht Schaden zu, halten mehr Schaden von ihren Aufgaben aus und helfen ihrer Gruppe widerstandsfähiger zu werden. Magier schaden Bossen ebenfalls leicht, steigen schnell Level auf und können Mana für ihre Gruppe wiederherstellen. Schurken erhalten das meiste Geld, finden die meiste Beute und können ihrer Gruppe helfen, dies ebenfalls zu tun. Heiler können sich selbst und ihre Gruppe heilen.\n

\nWenn Du nicht direkt eine Klasse auswählen möchtest -- zum Beispiel, wenn Du gerade dabei bist die gesamte Ausrüstung für Deine aktuelle Klasse zu kaufen -- kannst Du \"Opt Out\" klicken und die Klasse unter Benutzer > Werte später aktivieren.", "faqQuestion8": "Was ist die blaue Statistik-Leiste, die in der Kopfzeile nach Level 10 erscheint?", "iosFaqAnswer8": "Der blaue Balken, der erschienen ist, als Du Level 10 erreicht hast und eine Klasse gewählt hast, ist Dein Manabalken. Mit dem Erreichen weiterer Level wirst Du spezielle Fähigkeiten freischalten, die Dich Mana kosten. Jede Klasse hat verschiedene Fähigkeiten, die nach Level 11 unter Ausrüstung & Fähigkeiten erscheinen. Im Gegensatz zu Deinem Lebensbalken füllt sich Dein Mana nicht automatisch beim Stufenanstieg wieder auf. Stattdessen füllt sich Dein Mana durch das Erfüllen von Gewohnheiten, täglichen Aufgaben und To-Dos wieder auf. Gehst Du schlechten Gewohnheiten nach, verlierst Du dafür Mana. Außerdem regenerierst Du etwas Mana über Nacht -- abhängig von der Anzahl der täglichen Aufgaben, die Du erfüllt hast. Je mehr Aufgaben, desto mehr Mana regenerierst Du.", + "androidFaqAnswer8": "Der blaue Balken, der erschienen ist, als Du Level 10 erreicht hast und eine Klasse gewählt hast, ist Dein Manabalken. Mit dem Erreichen weiterer Level wirst Du spezielle Fähigkeiten freischalten, die Dich Mana kosten. Jede Klasse hat verschiedene Fähigkeiten, die nach Level 11 unter Ausrüstung & Fähigkeiten erscheinen. Im Gegensatz zu Deinem Lebensbalken füllt sich Dein Mana nicht automatisch beim Stufenanstieg wieder auf. Stattdessen füllt sich Dein Mana durch das Erfüllen von Gewohnheiten, täglichen Aufgaben und To-Dos wieder auf. Gehst Du schlechten Gewohnheiten nach, verlierst Du dafür Mana. Außerdem regenerierst Du etwas Mana über Nacht -- abhängig von der Anzahl der täglichen Aufgaben, die Du erfüllt hast. Je mehr Aufgaben, desto mehr Mana regenerierst Du.", "webFaqAnswer8": "Die blaue Leiste, die erschien als Du Level 10 erreicht hast und eine Klasse gewählt hast, ist Deine Manaleiste. Während Du weiter im Level aufsteigst, wirst Du spezielle Fähigkeiten freischalten, die Dich beim Benutzen Mana kosten. Jede Klasse hat verschiedene Fähigkeiten, die nach dem 11. Levelaufstieg unter einen speziellen Absatz unter der Belohnungsspalte erscheint. Im Gegensatz zu Deiner Lebensleiste füllt sich Dein Mana nicht automatisch beim Stufenanstieg wieder auf. Stattdessen füllt sich Mana durch das Erfüllen Deiner Gewohnheiten, täglichen Aufgaben und To-Tos wieder auf, und sie geht verloren, wenn Du schlechten Gewohnheiten nachgehst. Außerdem regenerierst Du etwas Mana über Nacht -- abhängig von der Anzahl der täglichen Aufgaben, die Du erfüllt hast. Je mehr Aufgaben, desto mehr Mana regenerierst Du.", "faqQuestion9": "Wie bekämpfe ich Monster und gehe auf Quests?", "iosFaqAnswer9": "Zuerst musst Du eine Gruppe gründen oder einer Gruppe beitreten (unter Soziales > Gruppe). Obwohl Du Monster auch alleine bekämpfen kannst, empfehlen wir in einer Gruppe mit anderen Mitspielern zu spielen, da dies die Quests viel einfacher macht. Zusätzlich ist es sehr motivierend einen Freund zu haben, der einen anspornt seine Aufgaben zu erledigen.\n\nAls nächstes benötigst Du eine Questrolle, welche unter Inventar > Quests gelagert werden. Es gibt drei Möglichkeiten an Schriftrollen zu kommen: \n\n- Bei Erreichen von Level 15 erhältst Du eine Questreihe, d.h. drei zusammenhängende Quests. Weitere Questreihen werden bei den Leveln 30, 40 und 60 freigeschaltet. \n- Wenn Du Leute in Deine Gruppe einlädst, bekommst Du als Belohnung die Basi-List-Schriftrolle!\n- Du kannst Quests auf der Quest-Seite der [Website](https://habitica.com/#/options/inventory/quests) für Gold und Edelsteine kaufen. (Wir werden diese Funktion in einem späteren Update der App hinzufügen.)\n\nUm den Boss zu bekämpfen oder Gegenstände bei einer Sammelquest zu sammeln, musst Du einfach Deine Aufgaben normal erledigen und sie werden über Nacht in Schaden umgerechnet. (Möglicherweise ist es erforderlich die Seite neu zu laden, um den Effekt auf den Lebensbalken des Bosses zu sehen.) Wenn Du einen Boss bekämpfst und tägliche Aufgaben nicht erledigst, wird der Boss eurer Gruppe zur gleichen Zeit Schaden zufügen wie ihr dem Boss.\n\nAb Level 11 erhalten Magier und Krieger Fähigkeiten, welche dem Boss zusätzlichen Schaden zufügen, also sind dies auf Level 10 ausgezeichnete Klassen zu wählen, wenn ihr großen Schaden anrichten wollt.", + "androidFaqAnswer9": "Zuerst musst Du eine Gruppe gründen oder einer Gruppe beitreten (unter Soziales > Gruppe). Obwohl Du Monster auch alleine bekämpfen kannst, empfehlen wir in einer Gruppe mit anderen Mitspielern zu spielen, da dies die Quests viel einfacher macht. Zusätzlich ist es sehr motivierend einen Freund zu haben, der einen anspornt seine Aufgaben zu erledigen.\n\nAls nächstes benötigst Du eine Questrolle, welche unter Inventar > Quests gelagert werden. Es gibt drei Möglichkeiten an Schriftrollen zu kommen: \n\n- Bei Erreichen von Level 15 erhältst Du eine Questreihe, d.h. drei zusammenhängende Quests. Weitere Questreihen werden bei den Leveln 30, 40 und 60 freigeschaltet. \n- Wenn Du Leute in Deine Gruppe einlädst, bekommst Du als Belohnung die Basi-List-Schriftrolle!\n- Du kannst Quests auf der Quest-Seite der [Website](https://habitica.com/#/options/inventory/quests) für Gold und Edelsteine kaufen. (Wir werden diese Funktion in einem späteren Update der App hinzufügen.)\n\nUm den Boss zu bekämpfen oder Gegenstände bei einer Sammelquest zu sammeln, musst Du einfach Deine Aufgaben normal erledigen und sie werden über Nacht in Schaden umgerechnet. (Möglicherweise ist es erforderlich die Seite neu zu laden, um den Effekt auf den Lebensbalken des Bosses zu sehen.) Wenn Du einen Boss bekämpfst und tägliche Aufgaben nicht erledigst, wird der Boss eurer Gruppe zur gleichen Zeit Schaden zufügen wie ihr dem Boss.\n\nAb Level 11 erhalten Magier und Krieger Fähigkeiten, welche dem Boss zusätzlichen Schaden zufügen, also sind dies auf Level 10 ausgezeichnete Klassen zu wählen, wenn ihr großen Schaden anrichten wollt.", "webFaqAnswer9": "Zuerst musst Du eine Gruppe gründen oder einer Gruppe beitreten (unter Soziales > Gruppe). Obwohl Du Monster auch alleine bekämpfen kannst, empfehlen wir in einer Gruppe mit anderen Mitspielern zu spielen, da dies die Quests viel einfacher macht. Zusätzlich ist es sehr motivierend einen Freund zu haben, der einen anspornt seine Aufgaben zu erledigen.\n

\nAls nächstes benötigst Du eine Questrolle, welche unter Inventar > Quests gespeichert sind. Es gibt drei Möglichkeiten an Rollen zu kommen:\n

\n* Wenn Du Mitspieler zu Deiner Gruppe einlädst, erhältst Du die Basi-List-Rolle.\n* Bei Erreichen von Level 15 erhältst Du eine Questreihe, d.h. drei zusammenhängende Quests. Weitere Questreihen werden bei den Leveln 30, 40 und 60 freigeschaltet.\n* Du kanst Quests auf der Quest-Seite (Inventar > Quests) für Gold und Edelsteine kaufen.\n

\nUm den Boss zu bekämpfen oder Gegenstände bei einer Sammelquest zu sammeln, musst Du einfach Deine Aufgaben normal erledigen und sie werden über Nacht in Schaden umgerechnet. (Möglicherweise ist es erforderlich die Seite neu zu laden, um den Effekt auf den Lebensbalken des Bosses zu sehen.) Wenn Du einen Boss bekämpfst und tägliche Aufgaben nicht erledigst, wird der Boss eurer Gruppe zur gleichen Zeit Schaden zufügen wie ihr dem Boss.\n

\nAb Level 11 erhalten Magier und Krieger Fäghigkeiten, welche dem Boss zusätzlichen Schaden zufügen, also sind dies ausgezeichnete Klassen, welche Du ab Level 10 wählen sollte, wenn Du viel Bossen viel Schaden zufügen möchtest.", "faqQuestion10": "Was sind Edelsteine und wie bekomme ich welche?", "iosFaqAnswer10": "Edelsteine können mit echtem Geld gekauft werden, indem man auf das Edelstein-Symbol oben in der Kopfzeile klickt. Wenn Menschen Edelsteine kaufen, helfen sie uns, die Webseite zu betreiben. Wir sind sehr dankbar für ihre Unterstützung!\n\nAlternativ zum direkten Kauf von Edelsteinen gibt es drei andere Möglichkeiten, Edelsteine zu erhalten:\n\n* Gewinne einen Wettbewerb auf der [Webseite](https://habitica.com) eines anderen Spielers unter Soziales > Wettbewerbe. (Wir werden Wettbewerbe in einem zukünftigen Update in die App integrieren!)\n* Abonniere diese [Webseite](https://habitica.com/#/options/settings/subscription) und schalte die Fähigkeit frei, eine bestimmte Anzahl von Edelsteinen pro Monat zu kaufen.\n* Trage mit Deinen Fähigkeiten zum Habitica Projekt bei. Für mehr Informationen sieh im Wiki nach: [An Habitica mitarbeiten](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nBeachte, dass Gegenstände, die mit Edelsteinen gekauft werden keine statistischen Vorteile bringen, sodass Spieler die Seite auch ohne sie benutzen können!", + "androidFaqAnswer10": "Edelsteine können mit echtem Geld gekauft werden, indem man auf das Edelstein-Symbol oben in der Kopfzeile klickt. Wenn Menschen Edelsteine kaufen, helfen sie uns, die Webseite zu betreiben. Wir sind sehr dankbar für ihre Unterstützung!\n\nAlternativ zum direkten Kauf von Edelsteinen gibt es drei andere Möglichkeiten, Edelsteine zu erhalten:\n\n* Gewinne einen Wettbewerb auf der [Webseite](https://habitica.com) eines anderen Spielers unter Soziales > Wettbewerbe. (Wir werden Wettbewerbe in einem zukünftigen Update in die App integrieren!)\n* Abonniere diese [Webseite](https://habitica.com/#/options/settings/subscription) und schalte die Fähigkeit frei, eine bestimmte Anzahl von Edelsteinen pro Monat zu kaufen.\n* Trage mit Deinen Fähigkeiten zum Habitica Projekt bei. Für mehr Informationen sieh im Wiki nach: [An Habitica mitarbeiten](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nBeachte, dass Gegenstände, die mit Edelsteinen gekauft werden keine statistischen Vorteile bringen, sodass Spieler die Seite auch ohne sie benutzen können!", "webFaqAnswer10": "Edelsteine werden [mit realem Geld gekauft](https://habitica.com/#/options/settings/subscription), jedoch können [Abonnenten](https://habitica.com/#/options/settings/subscription) sie mit Gold kaufen. Wenn Menschen abonnieren oder Edelsteine kaufen, helfen sie uns die Seite zu betreiben. Wir sind sehr dankbar für ihre Unterstützung!\n

\nZusätzlich zum Kauf von Edelsteinen oder Abonnieren gibt es zwei weitere Möglichkeiten für einen Spieler an Edelsteine zu kommen.\n

\n* Gewinne einen Wettbewerb eines anderen Spielers unter Soziales > Wettbewerbe.\n* Trage mit Deinen Fähigkeiten zum Habitica-Projekt bei. Für mehr Details, sieh im Wiki nach: [An Habitica mitarbeiten](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nBeachte, dass Gegenstände, die mit Edelsteinen gekauft werden keine statistischen Vorteile bringen, sodass Spieler die Seite auch ohne sie benutzen können!", "faqQuestion11": "Wie melde ich einen Fehler oder schlage ein Feature vor?", "iosFaqAnswer11": "Um einen Fehler zu melden, ein Feature vorzuschlagen oder Feedback zu senden, gehe im Menü unter Hilfe > Melde einen Fehler und Hilfe > Feature vorschlagen! Wir werden alles tun, um Dir zu helfen.", - "webFaqAnswer11": "Um einen Fehler zu melden, gehe zu [Hilfe > Melde einen Fehler](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) und lies die Punkte über der Chatbox. Falls Du Dich bei Habitica nicht anmelden kannst, schicke Deinen Anmeldenamen an admin@habitica.com. Keine Sorge, wir werden ihn so bald wie möglich beheben!\n

\nVorgeschlagene Features werden in Trello gesammelt. Gehe zu [Hilfe > Feature vorschlagen](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) und folge den Anweisungen. Tadaa!", + "androidFaqAnswer11": "Um einen Fehler zu melden, ein Feature vorzuschlagen oder Feedback zu senden, gehe im Menü unter Hilfe > Melde einen Fehler und Hilfe > Feature vorschlagen! Wir werden alles tun, um Dir zu helfen.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Wie bekämpfe ich einen Weltboss?", "iosFaqAnswer12": "Weltbosse sind spezielle Monster, welche im Gasthaus erscheinen. Alle aktiven Benutzer kämpfen automatisch gegen den Boss und ihre Aufgaben und Fähigkeiten werden dem Boss wie üblich schaden.\n\nDu kannst Dich gleichzeitig in einer normalen Quest befinden. Deine Aufgaben und Fähigkeiten werden sowohl dem Weltboss wie auch dem Boss/der Sammelquest schaden.\n\nEin Weltboss wird niemals Dich oder Deinen Account verletzten. Stattdessen hat es einen Raserei-Balken, welcher sich füllt, wenn Benutzer ihre täglichen Aufgaben überspringen. Falls der Raserei-Balken gefüllt ist, wird der Weltboss einen der Nicht-Spieler-Charakter der Seite angreifen und ihr Aussehen wird sich verändern.\n\n Du kannst mehr über [vergangene Weltbosse](http://habitica.wikia.com/wiki/World_Bosses) im Wiki erfahren", + "androidFaqAnswer12": "Weltbosse sind spezielle Monster, welche im Gasthaus erscheinen. Alle aktiven Benutzer kämpfen automatisch gegen den Boss und ihre Aufgaben und Fähigkeiten werden dem Boss wie üblich schaden.\n\nDu kannst Dich gleichzeitig in einer normalen Quest befinden. Deine Aufgaben und Fähigkeiten werden sowohl dem Weltboss wie auch dem Boss/der Sammelquest schaden.\n\nEin Weltboss wird niemals Dich oder Deinen Account verletzten. Stattdessen hat es einen Raserei-Balken, welcher sich füllt, wenn Benutzer ihre täglichen Aufgaben überspringen. Falls der Raserei-Balken gefüllt ist, wird der Weltboss einen der Nicht-Spieler-Charakter der Seite angreifen und ihr Aussehen wird sich verändern.\n\n Du kannst mehr über [vergangene Weltbosse](http://habitica.wikia.com/wiki/World_Bosses) im Wiki erfahren", "webFaqAnswer12": "Weltbosse sind spezielle Monster, welche im Gasthaus erscheinen. Alle aktiven Benutzer kämpfen automatisch gegen den Boss und ihre Aufgaben und Fähigkeiten werden dem Boss wie üblich schaden. \n

\nDu kannst Dich gleichzeitig in einer normalen Quest befinden. Deine Aufgaben und Fähigkeiten werden sowohl beim Weltboss, sowie auch bei dem Boss/der Sammelquest von Deiner Gruppe dazugezählt. \n

\nEin Weltboss wird niemals Dich oder Deinen Account verletzten. Stattdessen hat dieser einen Raserei-Balken, welcher sich füllt, wenn Benutzer ihre täglichen Aufgaben überspringen. Falls der Raserei-Balken gefüllt ist, wird der Weltboss einen der Nicht-Spieler-Charakter der Seite angreifen und ihr Aussehen wird sich verändern.\n

\nDu kannst mehr über [frühere Weltbosse](http://habitica.wikia.com/wiki/World_Bosses) im Wiki erfahren", "iosFaqStillNeedHelp": "Wenn Du eine Frage hast, die hier oder im [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ) nicht beantwortet wurde, stelle sie im Gasthaus unter Soziales > Gasthaus-Chat! Wir helfen Dir gerne.", + "androidFaqStillNeedHelp": "Wenn Du eine Frage hast, die hier oder im [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ) nicht beantwortet wurde, stelle sie im Gasthaus unter Soziales > Gasthaus-Chat! Wir helfen Dir gerne.", "webFaqStillNeedHelp": "Wenn Du eine Frage hast, die hier oder im [Wiki-FAQ](http://habitica.wikia.com/wiki/FAQ) nicht beantwortet wurde, stelle sie in der [Newbies-Gilde](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Wir helfen Dir gerne." } \ No newline at end of file diff --git a/common/locales/de/front.json b/common/locales/de/front.json index 7cbefa4869..d6bd49dd03 100644 --- a/common/locales/de/front.json +++ b/common/locales/de/front.json @@ -126,14 +126,23 @@ "motivate": "Motiviere Dich und Dein Team!", "motivate1": "Motiviere Dich, alles Mögliche zu tun.", "motivate2": "Werde organisiert. Motiviere Dich. Verdiene Gold.", + "oldNews": "Neuigkeiten", "passConfirm": "Passwort bestätigen", "passMan": "Falls Du einen Passwortmanager (wie 1Password) verwendest und Probleme beim Einloggen hast, versuche, Deinen Benutzername und Dein Passwort manuell einzugeben.", "password": "Passwort", "playButton": "Spielen", - "playButtonFull": "Spiele Habitica", + "playButtonFull": "Betrete Habitica", "presskit": "Pressemappe", "presskitDownload": "Alle Bilder herunterladen:", "presskitText": "Danke für Dein Interesse an Habitica! Die folgenden Bilder dürfen für Artikel und Videos über Habitica benutzt werden. Für weitere Informationen wende Dich bitte an die Mitarbeiter via admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Aktionen", + "pkLogo": "Logos", + "pkBoss": "Bosse", + "pkSamples": "Beispiel-Bildschirme", + "pkWebsite": "Webseite", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Datenschutzrichtlinie", "psst": "Psst", "punishByline": "Überwinde schlechte Gewohnheiten und das Aufschieben von Aufgaben durch direkte Konsequenzen.", diff --git a/common/locales/de/generic.json b/common/locales/de/generic.json index 687dba2fec..60f20d86c8 100644 --- a/common/locales/de/generic.json +++ b/common/locales/de/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Ich habe ein Haustier zu einem Reittier großgezogen, indem ich meine Aufgaben im echten Leben erledigt habe!", "wonChallengeShare": "Ich habe in Habitica einen Wettbewerb gewonnen!", "achievementShare": "Ich habe in Habitica einen neuen Erfolg verdient!", - "orderBy": "Sortieren nach <%= item %>" + "orderBy": "Sortieren nach <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/de/groups.json b/common/locales/de/groups.json index f69739279c..e05a98b44e 100644 --- a/common/locales/de/groups.json +++ b/common/locales/de/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Nachricht senden", "toolTipMsg": "Nachrichten abholen", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Gildenbank", "guildBankPop2": "Edelsteine, die Dein Gildenleiter als Preise für Wettbewerbe verwenden kann.", "guildGems": "Gildenedelsteine", @@ -138,6 +139,7 @@ "inviteNewUsers": "Neue Nutzer einladen", "sendInvitations": "Einladungen verschicken", "invitationsSent": "Einladungen verschickt!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Oder teile diesen Link (kopieren/einfügen):", "sendGiftHeading": "Sende Geschenk an <%= name %>", "sendGiftGemsBalance": "Von <%= number %> Edelsteinen", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "Benutzer-ID-Einladungen müssen ein Array sein.", "emailsMustBeAnArray": "E-Mail-Adress-Einladungen müssen ein Array sein.", "canOnlyInviteMaxInvites": "Du kannst nur \"<%= maxInvites %>\" Benutzer gleichzeitig einladen", - "onlyCreatorOrAdminCanDeleteChat": "Löschen der Nachricht nicht erlaubt!" + "onlyCreatorOrAdminCanDeleteChat": "Löschen der Nachricht nicht erlaubt!", + "onlyGroupLeaderCanEditTasks": "Nicht berechtigt, Aufgaben zu bearbeiten!", + "onlyGroupTasksCanBeAssigned": "Nur Gruppenaufgaben können verteilt werden", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/de/limited.json b/common/locales/de/limited.json index 8fbd3cb385..9e869738f1 100644 --- a/common/locales/de/limited.json +++ b/common/locales/de/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Willkommen auf dem Jahreszeitenmarkt!! Momentan haben wir Herbstgegenstände auf Lager. Alles hier wird während des Herbstevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. Oktober, also stocke jetzt Deine Vorräte auf, ansonsten musst Du bis nächstes Jahr warten.", "seasonalShopWinterText": "Willkommen auf dem Jahreszeitenmarkt!! Momentan haben wir Saisonale Edition Gegenstände auf Lager. Alles hier wird während des Winter-Wunderlandes, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis 31. Januar, also decke Dich jetzt ein, sonst musst Du bis nächstes Jahr warten!", "seasonalShopFallTextBroken": "Willkommen auf dem Jahreszeitenmarkt!! Momentan haben wir Herbstgegenstände auf Lager. Alles hier wird während des Herbstevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. Oktober, also stocke jetzt Deine Vorräte auf, ansonsten musst Du bis nächstes Jahr warten ... *hach*", - "seasonalShopRebirth": "Wenn Du die Sphäre der Wiedergeburt benutzt hast, kannst Du diesen Ausrüstungsgegenstand in der Belohnungsspalte erneut kaufen. Anfangs wirst Du nur Gegenstände für Deine momentane Klasse (Krieger) kaufen können, aber keine Sorge, die anderen klassenspezifischen Gegenstände werden verfügbar, sobald Du zur jeweiligen Klasse wechselst.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Zuckerstange (Magier)", "skiSet": "Ski-Attentäter (Schurke)", "snowflakeSet": "Schneeflocke (Heiler)", diff --git a/common/locales/de/pets.json b/common/locales/de/pets.json index df62c82664..1e7e5df35e 100644 --- a/common/locales/de/pets.json +++ b/common/locales/de/pets.json @@ -32,7 +32,7 @@ "magicHatchingPotions": "Magische Schlüpftränke", "hatchingPotion": "Schlüpftrank", "noHatchingPotions": "Du hast im Moment keine Schlüpftränke.", - "inventoryText": "Klicke ein Ei um die anwendbaren Tränke grün hervorgehoben zu sehen und klicke auf einen hervorgehobenen Trank um Dein Haustier auszubrüten. Falls kein Trank hervorgehoben wird, klicke auf das Ei um es abzuwählen und klicke diesmal zuerst auf den Trank um die Eier hervorzuheben. Du kannst überflüssige Gegenstände auch an Alexander den Kaufmann verkaufen.", + "inventoryText": "Klicke ein Ei um die anwendbaren Tränke grün hervorgehoben zu sehen und klicke auf einen hervorgehobenen Trank um Dein Haustier auszubrüten. Falls kein Trank hervorgehoben wird, klicke auf das Ei um es abzuwählen und klicke diesmal zuerst auf den Trank um die Eier hervorzuheben. Du kannst überflüssige Gegenstände auch an Alexander der Händler verkaufen.", "foodText": "Futter", "food": "Futter und magische Sättel", "noFood": "Du hast im Moment weder Futter noch magische Sättel.", @@ -71,8 +71,8 @@ "earnedSteed": "Durch das Erfüllen Deiner Aufgaben hast Du ein treues Reittier verdient!", "rideNow": "Jetzt reiten", "rideLater": "Später reiten", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Schlüssel zu den Zwingern", "petKeyPop": "Lasse Deine Haustiere auf eigene Faust Habitica erkunden. Lasse sie frei, sodass sie ihr eigenes Abenteuer beginnen können und stelle Dich der Herausforderung \"Meister aller Bestien\" erneut!", "petKeyBegin": "Schlüssel zu den Zwingern: Stelle Dich <%= title %> erneut!", diff --git a/common/locales/de/quests.json b/common/locales/de/quests.json index 3d60700cfc..02e23e3d48 100644 --- a/common/locales/de/quests.json +++ b/common/locales/de/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Quest verlassen", "sureLeave": "Willst Du die aktive Quest wirklich verlassen? Dein kompletter Questfortschritt wird verloren gehen.", "questOwner": "Quest-Besitzer", + "questTaskDamage": "+<%= damage %> Schaden ausstehend für den Boss", + "questTaskCollection": "Heute <%= items %> Gegenstände eingesammelt", "questOwnerNotInPendingQuest": "Der Quest-Besitzer hat die Gruppe verlassen und kann die Quest nicht mehr starten. Es wird empfohlen, dass Du sie jetzt abbrichst. Der Quest-Besitzer wird die Questrolle zurück bekommen.", "questOwnerNotInRunningQuest": "Der Quest-Besitzer hat die Quest verlassen. Wenn Du willst, kannst Du die Quest abbrechen. Du kannst sie auch weiterlaufen lassen und alle übrigen Teilnehmer werden die Questbelohnungen erhalten wenn sie die Quest geschafft haben.", "questOwnerNotInPendingQuestParty": "Der Quest-Besitzer hat die Gruppe verlassen und kann die Quest nicht mehr starten. Es wird empfohlen, dass Du sie jetzt abbrichst. Der Quest-Besitzer wird die Questrolle zurück bekommen.", diff --git a/common/locales/de/rebirth.json b/common/locales/de/rebirth.json index a3192f121e..86a3327e48 100644 --- a/common/locales/de/rebirth.json +++ b/common/locales/de/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Wiedergeburt: Beginne ein neues Abenteuer", "rebirthStartOver": "Wiedergeburt setzt Deinen Charakter auf Level 1 zurück.", "rebirthAdvList1": "Du erhältst volle Lebenspunkte.", - "rebirthAdvList2": "Du hast weder Erfahrung noch Gold oder Ausrüstung (mit Ausnahme von kostenlosen Gegenständen, wie zum Beispiel den geheimnisvollen Gegenständen).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Deine Gewohnheiten, täglichen Aufgaben und To-Dos werden wieder gelb und alle Strähnen werden zurückgesetzt, ausgenommen sind Wettbewerbs-Aufgaben.", "rebirthAdvList4": "Du hast die Anfangsklasse Krieger bis Du eine neue Klasse freigeschaltet hast.", "rebirthInherit": "Dein neuer Charakter erbt ein paar Dinge von seinem Vorgänger:", - "rebirthInList1": "Aufgaben, Verlauf und Einstellungen bleiben bestehen.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Wettbewerb-, Gilden- und Gruppenmitgliedschaften bleiben bestehen.", "rebirthInList3": "Edelsteine, Träger-Stufen, Mitwirkender-Level bleiben bestehen.", "rebirthInList4": "Gegenstände die mit Edelsteinen oder zufällig gefunden wurden bleiben bestehen (wie z. B. Haus- und Reittiere), allerdings kannst Du sie erst anwählen, wenn das Feature wieder freigeschaltet ist.", - "rebirthInList5": "Gekaufte Ausrüstung mit begrenzter Auflage kann zurückgegeben werden, auch wenn das Event bereits beendet ist. Um Klassen-spezifische Ausrüstung zurückzugeben, musst Du zunächst in die korrekte Klasse wechseln.", "rebirthEarnAchievement": "Du erhältst den Erfolg für das Beginnen eines neuen Abenteuers!", "beReborn": "Werde wiedergeboren", "rebirthAchievement": "Du hast ein neues Abenteuer begonnen! Das ist Deine <%= number %>. Wiedergeburt. Dein höchstes jemals erreichtes Level ist <%= level %>. Um diesen Erfolg zu stapeln, beginne Dein nächstes Abenteuer wenn Du ein noch höheres Level erreicht hast!", @@ -21,7 +20,7 @@ "rebirthText": "Hat <%= rebirths %> neue Abenteuer begonnen", "rebirthOrb": "Hat eine Sphäre der Wiedergeburt verwendet nachdem er folgendes Level erreicht hatte:", "rebirthOrb100": "Hat eine Sphäre der Wiedergeburt verwendet um noch mal von vorne zu beginnen, nachdem Level 100 oder höher erreicht wurde", - "rebirthPop": "Starte einen neuen Charakter mit Level 1, aber behalte Erfolge, Sammlungen und Aufgaben mit Verlauf bei.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Sphäre der Wiedergeburt", "reborn": "Wiedergeboren, max. Level <%= reLevel %>", "confirmReborn": "Bist Du sicher?", diff --git a/common/locales/de/settings.json b/common/locales/de/settings.json index b0838de850..bfec2f10ba 100644 --- a/common/locales/de/settings.json +++ b/common/locales/de/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Kopiere sie zur Anwendung in Applikationen von Drittanbietern. Sieh Dein API-Token aber als Passwort an und verbreite es nicht. Du wirst vielleicht gelegentlich nach Deiner Benutzer-ID gefragt, aber poste niemals Dein API-Token öffentlich wo es andere sehen können, auch nicht auf GitHub.", "APIToken": "API-Token (Das ist ein Passwort - die obige Warnung gilt auch hier!)", + "APITokenWarning": "Wenn Du einen neuen API Schlüssel brauchst (z.B. weil Du ihn versehentlich geteilt hast), schreibe eine E-Mail an admin@habitica.com mit Deiner Benutzer ID und dem aktuellen Schlüssel. Sobald er zurückgesetzt ist, wirst Du Dich auf der Webseite und der mobilen App aus- und neu einloggen müssen und den Schlüssel in jedem anderen Habitica Tool das Du nutzt einstellen müssen.", "thirdPartyApps": "Apps von Drittanbietern", "dataToolDesc": "Eine Webseite, die Dir Informationen aus Deinem Habitica-Konto anzeigt, z. B. Statistiken über Deine Aufgaben, Deine Ausrüstung und Fähigkeiten.", "beeminder": "Beeminder", @@ -107,7 +108,7 @@ "emailNotifications": "E-Mail-Benachrichtigungen", "wonChallenge": "Du hast einen Wettbewerb gewonnen!", "newPM": "Du hast eine private Nachricht erhalten", - "newPMInfo": "Neue Nachricht von", + "newPMInfo": "Neue Nachricht von <%= name %>: <%= message %>", "sentGems": "Edelsteine gesendet!", "giftedGems": "Verschenkte Edelsteine", "giftedGemsInfo": "<%= name %> hat Dir <%= amount %> Edelsteine geschenkt", diff --git a/common/locales/en@pirate/defaulttasks.json b/common/locales/en@pirate/defaulttasks.json index 8a433d0b2f..6c3a0b6489 100644 --- a/common/locales/en@pirate/defaulttasks.json +++ b/common/locales/en@pirate/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Join Habitica (Check me off!)", "defaultReward1Text": "15 minute break", "defaultReward1Notes": "Custom rewards can come in many forms. Some people gunna hold off watchin' their favorite show unless they have th' doubloons to pay fer it.", - "defaultTag1": "dawn", - "defaultTag2": "midday", - "defaultTag3": "dusk" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/en@pirate/faq.json b/common/locales/en@pirate/faq.json index dfb34b471e..735e9783ac 100644 --- a/common/locales/en@pirate/faq.json +++ b/common/locales/en@pirate/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Frequently Asked Riddles", "faqQuestion0": "I be confused. Where do I get an o'erview?", "iosFaqAnswer0": "First, ye'll set up tasks that ye wants t' do in yer everyday life. Then, as ye complete th' tasks in real life 'n check them off, ye'll earn experience 'n gold. Gold be used t' buy equipment 'n some items, as well as custom rewards. Experience causes yer character t' level up 'n unlock content such as Pets, Skills, 'n Quests! Ye can customize yer character under Menu > Customize Avatar. Some basic ways t' interact: jab th' (+) in th' upper-right-hand corner t' add a new task. Tap on an existin' task t' edit it, 'n swipe left on a task t' scuttle it. Ye can sort tasks usin' Tags in th' upper-left-hand corner, 'n expand 'n contract checklists by jabbin' on th' checklist bubble.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "First, ye'll set up tasks ye want to do in yer erryday life. Then, as ye complete these tasks in real life and check 'em off, you'll earn Experience and Gold. Gold is used fer buyin' equipment an' some items, an' also custom rewards. Experience causes yer character to level up an' unlock content like pets, skills, an' quests! Fer more details, take a gander at th' step-by-step o'erview of the game at [Help -> Overview for New Users](https://habitica.com/static/overview).", "faqQuestion1": "How can I set up me tasks?", "iosFaqAnswer1": "Good Habits (th' ones with a +) be tasks ye can do many times a day, such as eatin' yer greens. Bad Habits (the ones with a -) be tasks that ye should avoid, like bitin' nails. Habits with a + and a - have a good choice and a bad choice, like taking th' stairs vs. taking th' elevator. Good Habits gain ye experience and booty. Bad Habits take yer health.\n\nDailies are tasks that ye have to do every day, like brushin' yer teeth or feedin' yer parrot. Ye can adjust th' days that a Daily be due by clicked t' edit it. If ye skip a Daily that is due, yer avatar will take damage overnight. Be careful not t' add too many Dailies at once!\n\nTo-Dos are yer To-Do list. Completing a To-Do earns you booty and experience. Ye never lose health from To-Dos. Ye can add a due date t' a To-Do by clicked to edit.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (th' ones with a ) be tasks that ye can do many times a day, such as eatin' yer greens. Bad Habits (th' ones with a ) are tasks ye should avoid, like bitin' nails. Habits with a and a have a good choice and a bad choice, like drinkin' rum instead of swabbin' th' decks. Good Habits award Experience and Doubloons. Bad Habits damage yer Health.\n

\n Dailies are tasks that ye have to do every day, like brushin' your teeth or feedin' the kraken. Ye can adjust th' days that a Daily is due by jabbin' the pencil image to edit it. If ye skip a Daily that is due, yer avatar will take damage overnight. Be careful not t' add too many Dailies at once!\n

\n To-Dos are yer To-Do list. Completin' a To-Do earns ye Doubloons and Experience. Ye never lose Health from To-Dos. Ye can add a due date to a To-Do by jabbin' th' pencil image to edit.", "faqQuestion2": "What be some sample tasks?", "iosFaqAnswer2": "The wiki has four lists o' sample tasks t' use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists o' sample tasks t' use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Why do me tasks change color?", "iosFaqAnswer3": "Yer tasks change color based on how well ye presently do them! Each new task be a neutral yellow. Check off Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it gives ye, but if it be a Daily or bad Habit, the more ye take damage to Health! This helps motivate ye to complete th' tasks that give ye trouble.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Yer tasks c'n change colour based on how yer currently accomplishin' them! Ev'ry new task starts out as a neutral yella. Perform yer Dailies er positive Habits more often, an' they move toward blue. Miss yer Daily, or give in to yer bad Habit, an' th' task moves toward red. Th' redder th' task, th' more rewards it'll give ye, but it it's a Daily or bad Habit, the more it'll hurt ye! This'll help motivate ye to finish the tasks that're givin' ye trouble.", "faqQuestion4": "Why did me avatar lose health, an' how did I regain it?", "iosFaqAnswer4": "There be several things that c'n cause ye to take damage. First, if ye left Dailies incomplete overnight, they will damage ye. Second, if ye jab at a bad Habit, it will damage ye. Finally, if ye be in a Boss Battle with yer Crew and one of yer Crew-mates did not complete all their Dailies, th' Boss will attack ye.\n\n Th' main way to heal is t' gain a level, which restores all yer health. Ye can also buy a Health Potion with Doubloons from the Loot column. Furthermore, at level 10 or above, ye can choose to be a Doc, and then ye will learn healing skills. If you are in a Party with a Doc, they can heal ye as well.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Thar be several things that can cause ye t' take damage. First, if ye left Dailies incomplete overnight, they will damage ye. Second, if ye click a bad Habit, it will damage ye. Finally, if in a Boss Battle with yer crew ye be an' one o' yer crew mates did not complete all their Dailies, th' Boss will attack ye.\n

\n Th' main way t' heal is t' gain a level, which restores all yer Health. Ye can also buy a Health Potion with Gold from th' Rewards column. Plus, at level 10 or above, ye can choose t' become a Doc, an' then ye will learn healing skills. If ye be in a crew (under Social > Crew) with a Doc, they can heal ye as well.", "faqQuestion5": "How c'n I play Habitica wit' my mates?", "iosFaqAnswer5": "Th' best way is t' invite them t' a Crew with ye! Crews can go on adventures, battle monsters, an' cast skills t' support each other. Go to Menu > Crew an' click \"Create New Crew\" if ye don't already have a Crew. Then tap on th' Members list, an' tap Invite in th' upper right-hand corner t' invite yer mates by enterin' their User ID (a string o' numbers an' letters that they can find under Settings > Account Details on th' app, an' Settings > API on th' website). On th' website, ye can also invite mates via email, which we will add t' the app in a future update.\n\nOn th' website, ye an' yer mates can also join Alliances, which be public chat rooms. Alliances will be added t' th' app in a future update!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Th' best way is t' invite them t' a crew wit ye, under Social > Crew! Crews can go on adventures, battle monsters, an' cast skills t' support each other. Ye can also join alliances together (Social > Alliances). Alliances be chat rooms focusin' on a shared interest or th' pursuit o' a common goal, an' can be public or private. Ye can join as many alliances as ye like, but on'y one crew.\n

\n For more detailed info, check out the wiki pages on [Crews](http://habitrpg.wikia.com/wiki/Party) and [Alliances](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, ye will unlock th' Drop System. Every time ye complete a task, ye have a random chance at receivin' an egg, a hatchin' potion, or a piece o' food. They will be stored in Menu > Items.\n\n T' hatch a Pet, ye'll be needin' an egg an' a hatchin' potion. Tap on th' egg t' determine the species ye want t' hatch, an' select \"Hatch Egg.\" Then choose a hatchin' potion t' determine its color! Go to Menu > Pets t' equip yer new Pet t' yer avatar by clickin' on it. \n\n Ye can also grow yer Pets into Mounts by feedin' them under Menu > Pets. Tap on a Pet, an' then select \"Feed Pet\"! Ye'll have t' feed a pet many times before it becomes a Mount, but if ye can figure out its favorite food, it will grow more quickly. Use trial an' error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once ye have a Mount, go t' Menu > Mounts an' tap on it t' equip it t' yer avatar.\n\n Ye can also get eggs for Quest Pets by completin' certain Quests. (See below t' learn more about Quests.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How c'n I become a Warrior, Mage, Rogue, or Healer?", "iosFaqAnswer7": "At level 10, ye can choose t' become a Warrior, Magician, Scallywag, or Doc. (All players start as Warriors by default.) Each Class be havin' different raiment options, different Skills that they can cast after level 11, an' different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, an' help make their Crew tougher. Magicians can also easily damage Bosses, as well as level up quickly an' restore Mana for their crew. Scallywags earn th' most doubloons an' find th' most loot, an' they can help their Crew do the same. Finally, Docs can heal themselves an' their Crew mates.\n\n If ye don't want t' choose a Class immediately -- for example, if ye still be workin' t' buy all th' gear o' yer current class -- ye can click “Decide Later” an' choose later under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, ye can choose t' become a Warrior, Magician, Scallywag, or Doc. (All players start as Warriors by default.) Each Class be havin' different raiment options, different Skills that they can cast after level 11, an' different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, an' help make their crew tougher. Magicians can also easily damage Bosses, as well as level up quickly an' restore Mana for their crew. Scallywags earn th' most Doubloons an' find th' most loot, an' they can help their crew do th' same. Finally, Docs can heal themselves an' their crew mates.\n

\n If ye don't want t' choose a Class immediately -- for example, if ye still be workin' t' buy all th' gear o' yer current class -- ye can click \"Opt Out\" an' re-enable it later under User > Stats.", "faqQuestion8": "What's the blue stat bar that appears in th' Header after level 10?", "iosFaqAnswer8": "Th' blue bar, what appear'd when ye hit level 10 an' chose a Class, is yer Mana bar. As ye continue to level up, ye will unlock special Skills, which cost Mana t' use. Each Class has diff'rent Skills, what appear after level 11 under Menu > Use Skills. Unlike yer health bar, yer Mana bar doesn't reset when ye gain a level. Instead, Mana is gained when ye complete Good Habits, Dailies, an' To-Dos, an' lost when ye indulge Bad Habits. Ye'll also regain some Mana o'ernight -- th' more Dailies ye completed, th' more ye'll gain.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "Th' blue bar that appear'd when ye hit level 10 'n chose a Class is yer Mana bar. As ye continue t' level up, ye will unlock special Skills that cost Mana to use. Each Class has different Skills, which be appearin' after level 11 in a special section in th' Rewards Column. Unlike yer Health bar, yer Mana bar don't be reset when ye gain a level. Instead, Mana be gained when ye complete Good Habits, Dailies, 'n To-Dos, and lost when ye indulge bad Habits. Ye’ll also regain some Mana o'ernight -- th' more Dailies ye be completin', th' more ye will gain.", "faqQuestion9": "How do I fight monsters an' go on Quests?", "iosFaqAnswer9": "First, ye need t' join or start a Crew (see above). Although ye can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, havin' a mate t' cheer ye on as you accomplish your tasks is very motivatin'!\n\n Next, ye need a Quest Scroll, which be stored under Menu > Items. Thar be three ways t' get a scroll:\n\n - At level 15, ye get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, an' 60 respectively. \n - When ye invite people t' yer Crew, ye'll be rewarded with th' Basi-List Scroll!\n - Ye can buy Quests from th' Quests Page on th' [website](https://habitica.com/#/options/inventory/quests) for Doubloons and Sapphires. (We will add this feature t' th' app in a future update.)\n\n T' battle th' Boss or collect items for a Collection Quest, simply complete yer tasks normally, an' they will be tallied into damage o'ernight. (Reloading by pulling down on th' screen may be required t' see th' Boss's health bar go down.) If ye be fightin' a Boss an' ye missed any Dailies, th' Boss'll damage yer Crew at th' same time that ye damage th' Boss. \n\n After level 11 Magicians an' Warriors will gain Skills that allow 'em t' deal additional damage t' th' Boss, so these be excellent classes t' choose at level 10 if ye want t' be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, ye need to join or start a crew (under Social > Crew). Although ye can battle monsters alone, we recommend playin' in a group, because this'll make quests much easier. Plus, havin' a mate t' cheer ye on as ye accomplish yer tasks be very motivatin'!\n

\n Next, ye need a Quest Scroll, which are stored under Inventory > Quests. There be three ways t' get a scroll:\n

\n * When ye invite people t' yer crew, ye’ll be rewarded with th' Basi-List Scroll!\n * At level 15, ye get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * Ye can buy Quests from th' Quests Page (Inventory > Quests) for Doubloons an' Sapphires.\n

\n T' battle th' Boss or collect items for a Collection Quest, simply complete yer tasks normally, an' they will be tallied into damage overnight. (Reloading may be required t' see th' Boss's Health bar go down.) If ye be fightin' a Boss an' ye missed any Dailies, th' Boss'll damage yer crew at th' same time that ye damage th' Boss.\n

\n After level 11 Magicians an' Warriors'll gain Skills that allow 'em t' deal additional damage t' th' Boss, so these be excellent classes t' choose at level 10 if ye want t' be a heavy hitter.", "faqQuestion10": "What be Gems, an' how do ye get 'em?", "iosFaqAnswer10": "Gems be purchased wi' real money by tappin' on th' Sapphires icon in th' header. When people buy Sapphires, they're helpin' us t' keep th' site running. We're very grateful for their support!\n\n In addition t' buyin' Sapphires directly, there be three other ways players can gain 'em:\n\n * Win a Challenge on th' [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges t' th' app in a future update!)\n * Subscribe on th' [website](https://habitica.com/#/options/settings/subscription) an' unlock th' ability t' buy a certain number of gems per month.\n * Contribute yer skills t' th' Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems be [purchased with real money](https://habitica.com/#/options/settings/subscription), but [subscribers](https://habitica.com/#/options/settings/subscription) c'n buy 'em wit' Gold. When people subscribe or buy Gems, they be helpin' us to keep th' site runnin'. We be very grateful fer their support!\n\n

\n\nIn addition to buyin' Gems directly or bein' a subscriber, there be two other ways players can gain Gems:\n\n

\n\n* Win a Challenge that has been set up by another player under Social > Challenges.\n\n* Contribute yer skills to the Habitica project. See this wiki page fer more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n\n

\n\nKeep in mind that items purchased wit' Gems do not offer any statistical advantages, so players c'n still make use of th' site without 'em!", "faqQuestion11": "How c'n ye report a bug or request a feature?", "iosFaqAnswer11": "Ye c'n report a bug, request a feature, or send feedback under Menu > Report a Bug an' Menu > Send Feedback! We be doin' ev'rythin' we can to assist ye.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "How can ye battle a World Boss?", "iosFaqAnswer12": "World Bosses be special monsters that appear in th' Pub. All active users are automatically battlin' th' Boss, an' their tasks an' skills will damage th' Boss as usual.\n\n Ye can also be in a normal Adventure at th' same time. Yer tasks an' skills will count towards both th' World Boss and the Boss/Collection Adventure in yer crew.\n\n A World Boss will never hurt ye or yer account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one o' th' Non-Player Characters around th' site an' their image will change.\n\n Ye can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on th' wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in th' Pub. All active users are automatically battling th' Boss, an' their tasks an' skills will damage the Boss as usual.\n

\n Ye can also be in a normal Adventure at th' same time. Yer tasks an' skills will count towards both th' World Boss an' th' Boss/Collection Adventure in yer crew.\n

\n A World Boss will never hurt ye or yer account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one o' th' Non-Player Characters around th' site an' their image will change.\n

\n Ye can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on th' wiki.", "iosFaqStillNeedHelp": "If ye 'ave a question that don't be on 'tis list or on th' [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in th' Tavern chat under Menu > Tavern! We be happy t' help.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "If ye 'ave a question that don't be on 'tis list or on th' [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in th' [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We be happy to help." } \ No newline at end of file diff --git a/common/locales/en@pirate/front.json b/common/locales/en@pirate/front.json index f2b2fad745..e81119876a 100644 --- a/common/locales/en@pirate/front.json +++ b/common/locales/en@pirate/front.json @@ -126,14 +126,23 @@ "motivate": "Motivate yerself and yer crew!", "motivate1": "Motivate yourself to do anything.", "motivate2": "Get Organized. Get Motivated. Get Dubloons.", + "oldNews": "News", "passConfirm": "Confirm Passcode", "passMan": "In case you are using a password manager (like 1Password) and have problems logging in, try typing your username and password manually.", "password": "Passcode", "playButton": "Set Sail", - "playButtonFull": "Play Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Press Kit", "presskitDownload": "Download all images:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Privacy Policy", "psst": "Ahoy!", "punishByline": "Break bad habits an' procrastination cycles with immediate consequences.", diff --git a/common/locales/en@pirate/generic.json b/common/locales/en@pirate/generic.json index e183c84921..2995844448 100644 --- a/common/locales/en@pirate/generic.json +++ b/common/locales/en@pirate/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "I raised a pet into a mount by completin' me real-life tasks!", "wonChallengeShare": "I won a challenge in Habitica!", "achievementShare": "I earned meself a new achievement in Habitica!", - "orderBy": "Order By <%= item %>" + "orderBy": "Order By <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/en@pirate/groups.json b/common/locales/en@pirate/groups.json index f079ba3713..bf53f6af0e 100644 --- a/common/locales/en@pirate/groups.json +++ b/common/locales/en@pirate/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Send a Message-In-A-Bottle", "toolTipMsg": "Fetch Recent Messages", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Crew Chest", "guildBankPop2": "Sapphires which ye alliance leader can use fer challenge prizes.", "guildGems": "Crew Booty", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invite New Users", "sendInvitations": "Send Invitations", "invitationsSent": "Invitations sent!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Or share this link (copy/paste):", "sendGiftHeading": "Send Gift t' <%= name %>", "sendGiftGemsBalance": "From <%= number %> Sapphires", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/en@pirate/limited.json b/common/locales/en@pirate/limited.json index bb2650e85b..eff1b6cc51 100644 --- a/common/locales/en@pirate/limited.json +++ b/common/locales/en@pirate/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Welcome t' th' Seasonal Shop!! We be stockin' autumn Seasonal Edition goodies a' th' moment. Everything here 'll be available t' purchase durin' th' Fall Festival even' each year, but we only be open 'til October 31, so be sure t' stock up now, or ye'll have t' wait a year t' buy these items again!", "seasonalShopWinterText": "Ahoy! Welcome t' th' Seasonal Shop!! We be stockin' winter Seasonal Edition loot at th' moment. Ev'rything here be available to buy during the Winter Wonderland event errry year, but we only be open until January 31, so be sure to stock up now, or ye'll have to wait a year to buy these items again!", "seasonalShopFallTextBroken": "Oh.... Welcome t' th' Seasonal Shop... We be stockin' autumn Seasonal Edition goodies, 'r somethin'... Everything here will be available t' purchase durin' th' Fall Festival even' each year, but we only be open 'til October 31... I guess ye should be stockin' up now, or ye'll be havin' t' wait... an' wait... an' wait... *sigh*", - "seasonalShopRebirth": "If ye've used th' Orb o' Rebirth, ye can repurchase this gear in th' Loot Column. At first, ye'll only be able to buy the items fer yer current class (Mercenary by default), but remain stout o' heart, ye can have the other classes' stuff if ye switch to that class.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Scallywag)", "snowflakeSet": "Snowflake (Doc)", diff --git a/common/locales/en@pirate/pets.json b/common/locales/en@pirate/pets.json index 5f82db1278..1fca842295 100644 --- a/common/locales/en@pirate/pets.json +++ b/common/locales/en@pirate/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "By completin' yer tasks, ye've earned a faithful steed!", "rideNow": "Ride Now", "rideLater": "Ride Later", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Key t' th' Kennels", "petKeyPop": "Let yer pets roam free, release them t' start their own adventure, an' give yourself th' thrill o' Beast Master once more!", "petKeyBegin": "Key t' th' Kennels: Experience <%= title %> Once More!", diff --git a/common/locales/en@pirate/quests.json b/common/locales/en@pirate/quests.json index 8e9999a692..974dca5468 100644 --- a/common/locales/en@pirate/quests.json +++ b/common/locales/en@pirate/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Leave Adventure", "sureLeave": "Arrr ye sure ye want t' abort this adventure? All progress shall be lost.", "questOwner": "Adventure Owner", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Th' quest owner has left th' quest 'n can no longer begin it. It be recommended that ye cancel it now. th' quest owner gunna retain possession 'o th' quest scroll.", "questOwnerNotInRunningQuest": "Th' quest owner has left th' quest. ye can abort th' quest if ye need to. ye can also allow it to keep runnin' 'n all remainin' participants gunna receive th' quest rewards when th' quest finishes.", "questOwnerNotInPendingQuestParty": "Th' quest owner has left th' crew 'n can no longer begin th' quest. It be recommended that ye cancel it now. th' quest scroll gunna be returned to th' quest owner.", diff --git a/common/locales/en@pirate/rebirth.json b/common/locales/en@pirate/rebirth.json index 0a1a7e4d60..52d77b204a 100644 --- a/common/locales/en@pirate/rebirth.json +++ b/common/locales/en@pirate/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Rebirth: Embark on a New Adventure", "rebirthStartOver": "Rebirth starts yer character over from Level 1.", "rebirthAdvList1": "Ye return t' full Health.", - "rebirthAdvList2": "Ye 'ave no Experience, Doubloons, or Equipment (with th' exception of free items like Mystery Items)", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Yer Habits, Dailies, an' T'-Dos reset t' yellow, an' streaks reset, 'cept fer challenge tasks.", "rebirthAdvList4": "Ye have the startin' class o' Mercenary 'til ye earn a new class.", "rebirthInherit": "Yer new character inherits a few things from their predecessor:", - "rebirthInList1": "Tasks, history, an' settings remain.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Challenge, Alliance, an' Crew memberships remain.", "rebirthInList3": "Gems, backer rank, an' contributor levels remain.", "rebirthInList4": "Items obtained from Gems er loot (such as pets an' mounts) remain, though ye can't access 'em until ye unlock 'em again.", - "rebirthInList5": "Limited edition equipment ye 'ave purchased can be repurchased, even if its event has ended. To repurchase class-specific equipment, ye must first change to th' correct class.", "rebirthEarnAchievement": "Ye also earn an Achievement fer embarkin' on a new adventure!", "beReborn": "Be Reborn", "rebirthAchievement": "Ye've begun a new adventure! 'tis be Rebirth <%= number %> fer ye, 'n th' highest Level ye've attained be <%= level %>. To stack 'tis Achievement, begin ye next new adventure when ye've reached an even higher Level!", @@ -21,7 +20,7 @@ "rebirthText": "Embarked on <%= rebirths %> New Adventures", "rebirthOrb": "Used an Orb o' Rebirth to start ov'r after attainin' Level", "rebirthOrb100": "Used an Orb o' Rebirth t' start over after attainin' Level 100 or higher", - "rebirthPop": "Begin a new character at Level 1 whilst retainin' achievements, collectibles, an' tasks with history.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Orb o' Rebirth", "reborn": "Reborn, max level <%= reLevel %>", "confirmReborn": "Be ye positive?", diff --git a/common/locales/en@pirate/settings.json b/common/locales/en@pirate/settings.json index 35b64ee5ff..8ec57d983d 100644 --- a/common/locales/en@pirate/settings.json +++ b/common/locales/en@pirate/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Copy these fer use in third parrrty applications. However, think 'o ye API Token like a passcode, 'n do not share it publicly. Ye may occasionally be asked fer yer User ID, but never message yer API Token whar others can spy wit' ye eye it, includin' on Github.", "APIToken": "API Token ('tis be a passcode - see warnin' above!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Apps o' other crews", "dataToolDesc": "A webpage that be showin' ye certain information from yer Habitica account, such as statistics about yer tasks, equipment, 'n skills.", "beeminder": "Beeminder", diff --git a/common/locales/en_GB/defaulttasks.json b/common/locales/en_GB/defaulttasks.json index d1446688da..093553d779 100644 --- a/common/locales/en_GB/defaulttasks.json +++ b/common/locales/en_GB/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Join Habitica (Tick me off!)", "defaultReward1Text": "15 minute break", "defaultReward1Notes": "Custom rewards can come in many forms. Some people will hold off watching their favourite show unless they have the gold to pay for it.", - "defaultTag1": "morning", - "defaultTag2": "afternoon", - "defaultTag3": "evening" -} + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" +} \ No newline at end of file diff --git a/common/locales/en_GB/faq.json b/common/locales/en_GB/faq.json index e62aacc73e..0a66ca141a 100644 --- a/common/locales/en_GB/faq.json +++ b/common/locales/en_GB/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Frequently Asked Questions", "faqQuestion0": "I'm confused. Where do I get an overview?", "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customise your character under Menu > Customise Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, check out a step-by-step overview of the game at [Help -> Overview for New Users](https://habitica.com/static/overview).", "faqQuestion1": "How do I set up my tasks?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the lift. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the lift. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", "faqQuestion2": "What are some sample tasks?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Why do my tasks change colour?", "iosFaqAnswer3": "Your tasks change colour based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change colour based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its colour! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favourite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "How do I battle a World Boss?", "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } \ No newline at end of file diff --git a/common/locales/en_GB/front.json b/common/locales/en_GB/front.json index 4d628297ed..6b15ce2959 100644 --- a/common/locales/en_GB/front.json +++ b/common/locales/en_GB/front.json @@ -126,14 +126,23 @@ "motivate": "Motivate yourself and your team!", "motivate1": "Motivate yourself to do anything.", "motivate2": "Get Organised. Get Motivated. Get Gold.", + "oldNews": "News", "passConfirm": "Confirm Password", "passMan": "In case you are using a password manager (like 1Password) and have problems logging in, try typing your username and password manually.", "password": "Password", "playButton": "Play", - "playButtonFull": "Play Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Press Kit", "presskitDownload": "Download all images:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Privacy Policy", "psst": "Psst", "punishByline": "Break bad habits and procrastination cycles with immediate consequences.", diff --git a/common/locales/en_GB/generic.json b/common/locales/en_GB/generic.json index b4614cb795..b90c4f6612 100644 --- a/common/locales/en_GB/generic.json +++ b/common/locales/en_GB/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", "wonChallengeShare": "I won a challenge in Habitica!", "achievementShare": "I earned a new achievement in Habitica!", - "orderBy": "Order By <%= item %>" + "orderBy": "Order By <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/en_GB/groups.json b/common/locales/en_GB/groups.json index 00b7a6e0c6..60f4d648ac 100644 --- a/common/locales/en_GB/groups.json +++ b/common/locales/en_GB/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Send Chat", "toolTipMsg": "Fetch Recent Messages", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Guild Bank", "guildBankPop2": "Gems which your guild leader can use for challenge prizes.", "guildGems": "Guild Gems", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invite New Users", "sendInvitations": "Send Invitations", "invitationsSent": "Invitations sent!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Or share this link (copy/paste):", "sendGiftHeading": "Send Gift to <%= name %>", "sendGiftGemsBalance": "From <%= number %> Gems", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time.", - "onlyCreatorOrAdminCanDeleteChat": "Not authorised to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorised to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/en_GB/limited.json b/common/locales/en_GB/limited.json index 9e80af2106..ab321cd68e 100644 --- a/common/locales/en_GB/limited.json +++ b/common/locales/en_GB/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until 31 October, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopWinterText": "Welcome to the Seasonal Shop!! We're stocking winter Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Winter Wonderland event each year, but we're only open until 31 January, so be sure to stock up now or you'll have to wait a year to buy these items again!", "seasonalShopFallTextBroken": "Oh.... Welcome to the Seasonal Shop... We're stocking autumn Seasonal Edition goodies, or something... Everything here will be available to purchase during the Fall Festival event each year, but we're only open until 31 October... I guess you should to stock up now, or you'll have to wait... and wait... and wait... *sigh*", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", "snowflakeSet": "Snowflake (Healer)", diff --git a/common/locales/en_GB/pets.json b/common/locales/en_GB/pets.json index 205a1dcec2..39ed47cfaf 100644 --- a/common/locales/en_GB/pets.json +++ b/common/locales/en_GB/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "By completing your tasks, you've earned a faithful steed!", "rideNow": "Ride Now", "rideLater": "Ride Later", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Key to the Kennels", "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beast Master once more!", "petKeyBegin": "Key to the Kennels: Experience <%= title %> Once More!", diff --git a/common/locales/en_GB/quests.json b/common/locales/en_GB/quests.json index 6078a58b0e..8ddfcee164 100644 --- a/common/locales/en_GB/quests.json +++ b/common/locales/en_GB/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Leave Quest", "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", "questOwner": "Quest Owner", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "The quest owner has left the quest and can no longer begin it. It is recommended that you cancel it now. The quest owner will retain possession of the quest scroll.", "questOwnerNotInRunningQuest": "The quest owner has left the quest. You can abort the quest if you need to. You can also allow it to keep running and all remaining participants will receive the quest rewards when the quest finishes.", "questOwnerNotInPendingQuestParty": "The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.", diff --git a/common/locales/en_GB/rebirth.json b/common/locales/en_GB/rebirth.json index 47d24e889a..2752dc41bb 100644 --- a/common/locales/en_GB/rebirth.json +++ b/common/locales/en_GB/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Rebirth: Begin a New Adventure", "rebirthStartOver": "Rebirth starts your character over from Level 1.", "rebirthAdvList1": "You return to full Health.", - "rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset, except for challenge tasks.", "rebirthAdvList4": "You have the starting class of Warrior until you earn a new class.", "rebirthInherit": "Your new character inherits a few things from their predecessor:", - "rebirthInList1": "Tasks, history, and settings remain.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Challenge, Guild, and Party memberships remain.", "rebirthInList3": "Gems, backer tiers, and contributor levels remain.", "rebirthInList4": "Items obtained from Gems or drops (such as pets and mounts) remain, though you cannot access them until you unlock them again.", - "rebirthInList5": "Limited edition equipment you've purchased can be repurchased, even if its event has ended. To repurchase class-specific equipment, you must first change to the correct class.", "rebirthEarnAchievement": "You also earn an Achievement for beginning a new adventure!", "beReborn": "Be Reborn", "rebirthAchievement": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is <%= level %>. To stack this Achievement, begin your next new adventure when you've reached an even higher Level!", @@ -21,7 +20,7 @@ "rebirthText": "Began <%= rebirths %> New Adventures", "rebirthOrb": "Used an Orb of Rebirth to start over after attaining Level", "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", - "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, and tasks with history.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Orb of Rebirth", "reborn": "Reborn, max level <%= reLevel %>", "confirmReborn": "Are you sure?", diff --git a/common/locales/en_GB/settings.json b/common/locales/en_GB/settings.json index e38836e878..68567a8c41 100644 --- a/common/locales/en_GB/settings.json +++ b/common/locales/en_GB/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Copy these for use in third party applications. However, think of your API Token like a password, and do not share it publicly. You may occasionally be asked for your User ID, but never post your API Token where others can see it, including on Github.", "APIToken": "API Token (this is a password—see warning above!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Third Party Apps", "dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.", "beeminder": "Beeminder", diff --git a/common/locales/es/backgrounds.json b/common/locales/es/backgrounds.json index e7f8fe4ea3..922156614e 100644 --- a/common/locales/es/backgrounds.json +++ b/common/locales/es/backgrounds.json @@ -182,18 +182,18 @@ "backgroundDeepSeaNotes": "Bucea hasta las profundidades del mar.", "backgroundDilatoryCastleText": "Castillo de Dilatoria", "backgroundDilatoryCastleNotes": "Nada junto al Castillo de Dilatoria", - "backgrounds082016": "27ª. serie: agosto del 2016", + "backgrounds082016": "27.ª serie: agosto del 2016", "backgroundIdyllicCabinText": "Cabaña bucólica", "backgroundIdyllicCabinNotes": "Retírate a una cabaña bucólica.", - "backgroundMountainPyramidText": "Pirámide de la Montaña", - "backgroundMountainPyramidNotes": "Escala los incontables peldaños de la Pirámide de la Montaña.", - "backgroundStormyShipText": "Barco Tormentoso", - "backgroundStormyShipNotes": "Agárrate fuerte contra viento y marea a bordo de un Barco Tormentoso.", + "backgroundMountainPyramidText": "Pirámide de montaña", + "backgroundMountainPyramidNotes": "Sube los incontables peldaños de esta pirámide de montaña.", + "backgroundStormyShipText": "Barco tormentoso", + "backgroundStormyShipNotes": "Agárrate fuerte contra viento y marea a bordo de un barco tormentoso.", "backgrounds092016": "28.ª serie: septiembre del 2016", "backgroundCornfieldsText": "Campos de maíz", "backgroundCornfieldsNotes": "Disfruta de un bonito día en los campos de maíz.", "backgroundFarmhouseText": "Casa de granja", - "backgroundFarmhouseNotes": "Saluda como quieras a los animales de la granja.", + "backgroundFarmhouseNotes": "Saluda a los animales de camino a la casa de la granja.", "backgroundOrchardText": "Huerto de árboles frutales", "backgroundOrchardNotes": "Coge fruta madura en el huerto." } \ No newline at end of file diff --git a/common/locales/es/character.json b/common/locales/es/character.json index c01f7dd38b..830e4bb553 100644 --- a/common/locales/es/character.json +++ b/common/locales/es/character.json @@ -1,5 +1,5 @@ { - "communityGuidelinesWarning": "Please keep in mind that your Display Name, profile photo, and blurb must comply with the Community Guidelines (e.g. no profanity, no adult topics, no insults, etc). If you have any questions about whether or not something is appropriate, feel free to email admin@habitica.com!", + "communityGuidelinesWarning": "Por favor, ten en cuenta que tu nombre de usuario, foto de perfil y biografía deben cumplir con las Normas de la comunidad (por ejemplo, no se permite lenguaje grosero, contenido para adultos, insultos, etc.) Si tienes cuestiones sobre qué es o no apropiado, siéntete libre de enviar un email a admin@habitica.com!", "statsAch": "Estadísticas y logros", "profile": "Perfil", "avatar": "Personalizar personaje", diff --git a/common/locales/es/communityguidelines.json b/common/locales/es/communityguidelines.json index 976231efde..5a3ab63d1c 100644 --- a/common/locales/es/communityguidelines.json +++ b/common/locales/es/communityguidelines.json @@ -25,7 +25,7 @@ "commGuidePara011b": "en la Wiki/GitHub", "commGuidePara011c": "en la Wiki", "commGuidePara011d": "en GitHub", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to the staff (admin@habitica.com).", + "commGuidePara012": "Si tienes algún problema o hay algo que quieras comentar en relación con algún moderador, envía un correo electrónico al personal de Habitica (admin@habitica.com).", "commGuidePara013": "En una comunidad tan grande como Habitica los usuarios vienen y van, a veces un moderador necesita bajar su manto de noble y relajarse. Los siguientes son los Moderadores emérito. Ellos ya no actúan con el poder de un Moderador, ¡pero nos gustaría seguir honrando su trabajo!", "commGuidePara014": "Moderadores emérito:", "commGuideHeadingPublicSpaces": "Espacios Públicos en Habítica", @@ -39,7 +39,7 @@ "commGuideList02E": "Evitar discursos extensos de asuntos divisivos fuera del Rincón Trasero. Si piensas que alguien ha dicho algo maleducado o dañoso, no le hagas caso. Un solo comentario cortés, como \"Ese chiste me hace sentir incomodo,\" está bien, pero ser duro o poco amable como respuesta a lo mismo aumenta tensiones y hace que Habitica sea un lugar negativo. Amabilidad y cortesía ayuda que los demás entiendan tu perspectiva.", "commGuideList02F": "Cumple de inmediato con cualquier petición del Moderador de cesar un discurso o moverlo al Rincón del Fondo. Palabras últimas, quejas finales, y puntadas conclusivas deben ser dichos (con cortesía) a su \"mesa\" en el Rincón del Fondo, si está permitido.", "commGuideList02G": "Tome tiempo para reflexionar en vez de responder con enojo si alguien te avise que algo que dijiste o hiciste le hizo incomodo. Hay mucha fuerza en poder disculparse sinceramente con alguien. Si te sentís que fue inapropriada la forma en que te respondieron, póngate en contacto con un moderador en vez de públicamente llamarlo al cabo.", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email the staff at admin@habitica.com to let us know about it. It's our job to keep you safe.", + "commGuideList02H": "Se debe informar a los moderadores de aquellas conversaciones en las que se fomenten divisiones o disputas. Si crees que una conversación se está volviendo demasiado fuerte, abusiva o hiriente, deja de participar en ella y escribe al personal de Habitica, admin@habitica.com. Nuestra labor es mantener un ambiente tranquilo.", "commGuideList02I": "No envíes spam. Se entiende por spam, entre otros: publicar el mismo comentario o la misma pregunta en varios lugares, publicar enlaces sin explicación ni contexto, publicar mensajes sin sentido y publicar muchos mensajes seguidos. También se considera spam pedir gemas o una suscripción en cualquiera de los espacios de chat o a través de mensajes privados.", "commGuidePara019": "En los espacios privados, los usuarios tienen más libertad para hablar de los temas que prefieran, pero tampoco pueden infringir los Términos y Condiciones: entre otras cosas, no pueden publicar ningún contenido discriminatorio, violento ni amenazante. Ten en cuenta que, dado que los nombres de los desafíos aparecen en el perfil público del ganador, TODOS los nombres de desafío deben cumplir las normas de los espacios públicos, aunque aparezcan en un espacio privado.", "commGuidePara020": "los Mensajes Privados (MPs) tienen algunas reglas adicionales. Si alguien te ha bloqueado, no lo contactes por otro lugar para pedir que te desbloquee. Adicionalmente, no debes mandar MPs a alguien para pedirle ayuda (porque las respuestas públicas en cuestiones de soporte son útiles para la comunidad). Finalmente, no mandes a nadie MPs pidiendo un regalo de gemas o una suscripción, puesto que puede ser considerado spam.", diff --git a/common/locales/es/content.json b/common/locales/es/content.json index 21e1007284..0eff90b0ee 100644 --- a/common/locales/es/content.json +++ b/common/locales/es/content.json @@ -1,9 +1,9 @@ { "potionText": "Poción de Salud", "potionNotes": "Recuperar 15 de Salud (uso instantáneo)", - "armoireText": "Ropero Encantado", + "armoireText": "Armario encantado", "armoireNotesFull": "¡Abre el Ropero para recibir aleatoriamente Equipamiento especial, Experiencia, o comida! Piezas de Equipamiento restantes:", - "armoireLastItem": "Has encontrado la ultima pieza de Equipamiento raro en el Ropero Encantado.", + "armoireLastItem": "Has encontrado la ultima pieza de Equipamiento raro en el Armario encantado.", "armoireNotesEmpty": "El Guardarropas tendrá nuevos Equipos la primera semana de cada mes. Hasta entonces, ¡sigue haciendo clics por Experiencia y Comida!", "dropEggWolfText": "Lobo", "dropEggWolfMountText": "Lobo", diff --git a/common/locales/es/contrib.json b/common/locales/es/contrib.json index 2c4c0f3e52..b0dc7067ab 100644 --- a/common/locales/es/contrib.json +++ b/common/locales/es/contrib.json @@ -60,7 +60,7 @@ "surveysMultiple": "Ayudaste a Habitica a crecer en <%= surveys %> ocasiones, rellenando una encuesta o con un esfuerzo mayor de probar. ¡Gracias!", "currentSurvey": "Encuesta Actual", "surveyWhen": "Este logro será concedido a todos los participantes cuando la encuesta haya sido procesada a finales de marzo.", - "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat. If you've received an inappropriate PM, you should email a screenshot of it to the staff (admin@habitica.com)", + "blurbInbox": "¡Aquí es donde tus mensajes privados son almacenados! Puedes enviar un mensaje a alguien haciendo click en el icono del sobre junto a su nombre en el chat de la Taberna, el Grupo o el Gremio. Si has recibido un mensaje privado inapropiado, envía un email con una captura de pantalla al personal (admin@habitica.com)", "blurbGuildsPage": "Los gremios son grupos de conversación centrados en intereses comunes y creados por y para los jugadores. Echa un vistazo a la lista y únete a los gremios que te interesen.", "blurbChallenges": "Los jugadores pueden crear desafíos. Si te unes a un desafío, las tareas que contiene se añadirán a tu panel de tareas. Y si ganas el desafío, obtendrás un logro y, muchas veces, ¡gemas de premio!", "blurbHallPatrons": "Este es el Salón de Patrocinadores, donde honramos a los nobles aventureros que colaboraron en el primer Kickstarter de Habitica. ¡Les damos las gracias por haber hecho posible Habitica!", diff --git a/common/locales/es/defaulttasks.json b/common/locales/es/defaulttasks.json index 14725da854..acab18713c 100644 --- a/common/locales/es/defaulttasks.json +++ b/common/locales/es/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Unirse a Habitica (¡Quitame de la lista!)", "defaultReward1Text": "Descanso de 15 minutos", "defaultReward1Notes": "Recompensas personalizadas pueden tener muchas formas. Algunos eligen no ver su programa favorita hasta que tengan el oro para pagar.", - "defaultTag1": "mañana", - "defaultTag2": "tarde", - "defaultTag3": "noche" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/es/faq.json b/common/locales/es/faq.json index b689ac669d..9a13d29dd0 100644 --- a/common/locales/es/faq.json +++ b/common/locales/es/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Preguntas frecuentes", "faqQuestion0": "No entiendo nada, ¿dónde hay un resumen?", "iosFaqAnswer0": "Primero, tienes que añadir las tareas que quieras realizar en tu día a día. Entonces, a medida que cumplas esas tareas en la vida real y las marques como completadas, ganarás experiencia y oro. El oro sirve para comprar equipos y otros objetos, y para obtener recompensas que puedes personalizar. La experiencia hace que tu personaje suba de nivel y desbloquee contenidos como mascotas, habilidades y misiones. Puedes cambiar el aspecto de tu personaje en Menú > Personalizar personaje.\n\nEstas son las acciones básicas: haz clic en el signo más (+) de la esquina superior derecha para añadir una tarea. Si quieres editar una tarea, pulsa en ella. Para eliminarla, desliza el dedo hacia la izquierda sobre ella. Puedes filtrar las tareas por etiquetas en la esquina superior izquierda, y expandir o contraer listas pulsando en el icono de fracción.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Primero, tienes que añadir las tareas que quieras realizar en tu día a día. Entonces, a medida que cumplas esas tareas en la vida real y las marques como completadas, ganarás experiencia y oro. El oro sirve para comprar equipos y otros objetos, y para obtener recompensas que puedes personalizar. La experiencia hace que tu personaje suba de nivel y desbloquee contenidos como mascotas, habilidades y misiones. Para mas detalles, échale un vistazo a la guía paso por paso del juego en [Help -> Overview for New Users](https://habitica.com/static/overview)", "faqQuestion1": "¿Cómo puedo establecer mis tareas?", "iosFaqAnswer1": "Los buenos hábitos (los que tienen un signo +) son tareas que puedes realizar varias veces al día como, por ejemplo, comer verdura. Los malos hábitos (los del signo -) son tareas que deberías evitar, como morderte las uñas. Los hábitos que tienen ambos signos, + y -, son acciones que puedes realizar bien o mal, como subir por las escaleras o usar el ascensor. Con los buenos hábitos ganas experiencia y oro, y con los malos pierdes salud.\n\nLas tareas diarias son tareas que debes realizar cada día, como lavarte los dientes o consultar el correo electrónico. Puedes configurar los días en los que debes realizar una tarea diaria haciendo clic en el lápiz para editar la tarea. Si no completas alguna de tus tareas diarias, tu personaje sufrirá daños durante la noche. Por eso, es mejor que no añadas de golpe demasiadas tareas diarias.\n\nLas tareas pendientes son tu lista de cosas por hacer. Al completar una tarea pendiente, ganarás oro y experiencia. Nunca perderás salud por no completar las tareas pendientes. Si quieres añadir una fecha límite a una tarea pendiente, haz clic en el icono del lápiz para editarla.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Los buenos hábitos (los que tienen un signo ) son tareas que puedes realizar varias veces al día como, por ejemplo, comer verdura. Los malos hábitos (los del signo ) son tareas que deberías evitar, como morderte las uñas. Los hábitos que tienen ambos signos, y , son acciones que puedes realizar bien o mal, como subir por las escaleras o usar el ascensor. Con los buenos hábitos ganas experiencia y oro, y con los malos pierdes salud.\n

\nLas tareas diarias son tareas que debes realizar cada día, como lavarte los dientes o consultar el correo electrónico. Puedes configurar los días en los que debes realizar una tarea diaria haciendo clic en el lápiz para editar la tarea. Si no completas alguna de tus tareas diarias, tu personaje sufrirá daños durante la noche. Por eso, es mejor que no añadas de golpe demasiadas tareas diarias.\n

\nLas tareas pendientes son tu lista de cosas por hacer. Al completar una tarea pendiente, ganarás oro y experiencia. Nunca perderás salud por no completar las tareas pendientes. Si quieres añadir una fecha límite a una tarea pendiente, haz clic en el icono del lápiz para editarla.", "faqQuestion2": "¿Puedo ver algunas tareas de ejemplo?", "iosFaqAnswer2": "Esta wiki tiene cuatro listas de tareas de muestras para usar como inspiración.\n* [Hábitos de muestras](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Diarias de muestras](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Tareas pendientes de muestras](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Recompensas personales de muestras](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Esta wiki tiene cuatro listas de tareas de muestras para usar como inspiración.\n* [Hábitos de muestras](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Diarias de muestras](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Tareas pendientes de muestras](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Recompensas personales de muestras](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "¿Por qué las tareas cambian de color?", "iosFaqAnswer3": "Tus tareas cambian de color según que tan bien las cumplas! Cada tarea nueva empieza neutralmente con el color amarillo. Realiza tareas Diarias o Hábitos positivos consecutivamente y se volverán azules. Descuida una tarea Diaria o realiza un Habito negativo y se volverán rojos. Entre mas roja sea una tarea, más recompensas recibirás, pero si son tareas Diarias o Hábitos negativos, te harán mas daño! Esto ayuda a motivarte a realizar las tareas que te están dando problemas.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Tus tareas cambian de color según que tan bien las cumplas! Cada tarea nueva empieza neutralmente con el color amarillo. Realiza tareas Diarias o Hábitos positivos consecutivamente y se volverán azules. Descuida una tarea Diaria o realiza un Habito negativo y se volverán rojos. Entre mas roja sea una tarea, más recompensas recibirás, pero si son tareas Diarias o Hábitos negativos, te harán mas daño! Esto ayuda a motivarte a realizar las tareas que te están dando problemas.", "faqQuestion4": "¿Por qué ha perdido salud mi personaje y cómo puedo recuperarla?", "iosFaqAnswer4": "Existen varias maneras de perder salud en el juego. Primero, si dejas tareas Diarias incompletas tras pasar la medianoche, recibirás daño. Segundo, si le das click a un mal Habito, también perderás salud. Finalmente, si estas en una batalla de jefe con tu grupo y uno de los miembros de grupo no completa todas sus tareas Diarias, el jefe te atacará.\n\n La mejor manera de recuperar tu salud es subiendo de nivel, ya que recupera tu salud al máximo. También, puedes comprar una poción de salud con oro desde la columna de Recompensas. Ademas, en el nivel 10 o más, puedes escoger en volverte un Sanador y aprenderás habilidades de curamiento. Si estas en un grupo con un Sanador, ellos también te pueden sanar.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Existen varias maneras de perder salud en el juego. Primero, si dejas tareas Diarias incompletas tras pasar la medianoche, recibirás daño. Segundo, si le das click a un mal Habito, también perderás salud. Finalmente, si estas en una batalla de jefe con tu grupo y uno de los miembros de grupo no completa todas sus tareas Diarias, el jefe te atacará.\n

\nLa mejor manera de recuperar tu salud es subiendo de nivel, ya que recupera tu salud al máximo. También, puedes comprar una poción de salud con oro desde la columna de Recompensas. Ademas, en el nivel 10 o más, puedes escoger en volverte un Sanador y aprenderás habilidades de curamiento. Si estas en un grupo ( en Social> Grupo) con un Sanador, ellos también te pueden sanar.", "faqQuestion5": "¿Cómo puedo jugar a Habitica con mis amigos?", "iosFaqAnswer5": "¡La mejor manera es invitarles a un Grupo contigo! Los Grupos pueden iniciar misiones, luchar contra monstruos y lanzar hechizos para apoyaros unos a otros. Ve a Menu > Grupos y haz clic en \"Crear un Nuevo Grupo\" si no tienes un Grupo. Luego pincha en la Lista de Miembros y elige Invitar en la esquina superior derecha para invitar a tus amigos introduciendo su Número de Usuario (una cadena de números y letras que ellos pueden encontrar bajo Ajustes > Detalles de la cuenta en la app, y en Ajustes > API en la web). En la web también puedes invitar a tus amigos vía email, que añadiremos a la app en una futura actualización.\n\nEn la web, tú y tus amigos podéis tambien uniros a Gremios, que son Salas de Chat públicas. ¡Los Gremios se añadirán a la app en futuras actualizaciones!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "La mejor manera es invitarlos a formar un grupo contigo, en Social > Grupo. Los grupos pueden participar en misiones, combatir monstruos y usar habilidades para ayudarse unos a otros. También podéis uniros juntos a un gremio (Social > Gremios). Los gremios son salas de chat centradas en un interés o un objetivo común, y pueden ser públicos o privados. Puedes formar parte de todos los gremios que quieras, pero solamente puedes unirte a un grupo.\n

\n Para ver más detalles, consulta las páginas de la wiki sobre los [grupos](http://habitrpg.wikia.com/wiki/Party) y los [gremios](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "¿Cómo puedo encontrar una mascota o una montura?", "iosFaqAnswer6": "En nivel 3, ganas accesso a . (Todos los jugadores comienzan como Guerreros por defecto). Cada Clase tiene distintas opciones de equipamiento, distintas habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los guerreros pueden hacerle daño fácilmente a los Jefes, resistir más daño de sus tareas, y ayudar a que su Equipo se haga más fuerte. Los magos también pueden hacerle mucho daño a los Jefes, y subir rápidamente de nivel y restaurar la maná de su equipo. Los Pícaros son los que más oro ganan y más botines encuentran, y pueden ayudar a que su equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a su equipo. \n", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "En el nivel 3, se desbloquea el sistema de botines. Cada vez que completes una tarea, tendrás una posibilidad al azar de recibir un huevo, una poción de eclosión o una porción de alimento. Todos estos objetos se almacenan en Inventario > Mercado.\n

\nPara incubar una mascota, necesitarás un huevo y una poción de eclosión. Haz clic en el huevo para determinar la especie que quieres incubar y, luego, haz clic en la poción de eclosión para determinar su color. Ve a Inventario > Mascotas y haz clic en ella para que la lleve tu personaje.\n

\nTambién puedes criar a tus mascotas para que se conviertan en monturas desde Inventario > Mascotas. Haz clic en un tipo de comida y, luego, selecciona la mascota que quieras alimentar. Tendrás que alimentar a cada mascota varias veces para que se convierta en montura, pero si descubres cuál es su comida favorita, crecerá más rápidamente. Puedes intentarlo por ensayo y error o [ver las soluciones aquí](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una vez que tengas una montura, ve a Inventario > Monturas y haz clic en ella para que tu personaje se suba a lomos de esa nueva montura.\n

\nTambién puedes conseguir huevos de las mascotas de misiones completando ciertas misiones. (Para ver más detalles sobre las misiones, lee la información de más abajo).", "faqQuestion7": "¿Cómo me convierto en Guerrero, Mago, Pícaro o Sanador?", "iosFaqAnswer7": "En nivel 10, puedes elegir convertirte en Guerrero, Mago, Pícaro o Sanador. (Todos los jugadores comienzan como Guerreros por defecto). Cada Clase tiene distintas opciones de equipamiento, distintas habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los guerreros pueden hacerle daño fácilmente a los Jefes, resistir más daño de sus tareas, y ayudar a que su Equipo se haga más fuerte. Los magos también pueden hacerle mucho daño a los Jefes, y subir rápidamente de nivel y restaurar la maná de su equipo. Los Pícaros son los que más oro ganan y más botines encuentran, y pueden ayudar a que su equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a su equipo. \n\nSi no quieres elegir una Clase inmediatamente - por ejemplo, si todavía estás trabajando para comprar todo el equipamiento de tu clase actual - puedes hacer clic en \"Decidir más tarde\" y elegir más tarde en Menú > Elegir Clase. ", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "En el nivel 10, puedes elegir convertirte en Guerrero, Mago, Pícaro o Sanador. (Todos los jugadores comienzan como Guerreros por defecto.) Cada Clase tiene distintas opciones de equipamiento, distintas Habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los Guerreros pueden hacer daño fácilmente a los Jefes, resistir más daño de sus tareas y ayudar a que su equipo sea más fuerte. Los Magos también pueden hacer daño a los Jefes con facilidad, además de subir rápidamente de nivel y restaurar la Maná de su equipo. Los Pícaros son los que más oro obtienen y más botines encuentran, y pueden ayudar a que su equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a los miembros de su equipo.\n

\nSi no quieres elegir una Clase inmediatamente -- por ejemplo, si todavía estás trabajando para comprar todo el equipamiento de tu clase actual -- puedes hacer clic en \"No usar\" para no utilizar el Sistema de Clases, y reactivarlo más tarde desde Usuario > Estadísticas.", "faqQuestion8": "Cual es la barra estadística azul que aparece en la parte de arrriba después de el nivel 10", "iosFaqAnswer8": "La barra azul que apareció cuando llegaste al nivel 10 y elegiste una Clase es tu barra de Maná. A medida que sigas subiendo de nivel, vas a desbloquear Habilidades especiales que requieren Maná para su uso. Cada Clase tiene diferentes Habilidades, las cuales aparecen después del nivel 11 en Menú > Habilidades. A diferencia de tu barra de Salud, tu barra de Maná no se resetea cuando subes de nivel. En lugar de eso, obtienes Maná cuando completas buenos Hábitos, Diarias y Pendientes, y la pierdes cuando sucumbes a los malos Hábitos. También ganas algo de Maná por la noche -- cuantas más Diarias completes, más Maná ganarás.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "La barra azul que apareció cuando llegaste al nivel 10 y elegiste una Clase es tu barra de Maná. A medida que sigas subiendo de nivel, vas a desbloquear Habilidades especiales que requieren Maná para su uso. Cada Clase tiene diferentes Habilidades, las cuales aparecen después del nivel 11 en una sección especial de la columna de Recompensas. A diferencia de tu barra de Salud, tu barra de Maná no se resetea cuando subes de nivel. En lugar de eso, obtienes Maná cuando completas buenos Hábitos, Diarias y Pendientes, y la pierdes cuando sucumbes a los malos Hábitos. También ganas algo de Maná por la noche -- cuantas más Diarias completes, más Maná ganarás.", "faqQuestion9": "¿Cómo peleo con los monstruos y hago misiones?", "iosFaqAnswer9": "Primero, necesitas unirse o iniciar un grupo (ve encima). ", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Primero, necesitas crear o unirte a un equipo (desde Social > Equipo). Aunque puedes luchar contra monstruos solo, te recomendamos que juegues en grupo, porque así las misiones serán más fáciles. ¡Además, tener un amigo alentándote cuando completas tus tareas es muy motivador!\n

\nLuego necesitarás un Pergamino de Misión, los cuales son guardados en Inventario > Misiones. Hay tres formas de conseguir un pergamino:\n

\n- Cuando invites a gente a tu equipo, ¡serás recompensado con el Pergamino de la Basilista!\n- En el nivel 15 recibes una Serie de Misiones, es decir, tres misiones vinculadas. Más Series de Misiones serán desbloqueadas en los niveles 30, 40 y 60 respectivamente.\n- Puedes comprar Misiones en la Página de Misiones (Inventario > Misiones) con Oro y Gemas.\n

\nPara luchar contra el Jefe o recolectar ítems para una Misión de Recolección, sólo completa tus tareas normalmente, y su daño será computado por la noche. (Puede que sea necesario volver a cargar la página para ver una reducción en la barra de Salud del Jefe.) Si estás luchando contra un Jefe y no completaste alguna Diaria, el Jefe le hará daño a tu equipo al mismo tiempo que tú le haces daño a él.\n

\nA partir del nivel 11, los Magos y los Guerreros obtendrán Habilidades que les permiten hacerle daño adicional al Jefe, por lo cual éstas son excelentes clases para elegir en el nivel 10 si quieres ser un peso pesado.", "faqQuestion10": "¿Que son gemas, y como puedo obtener ellas?", "iosFaqAnswer10": "Las gemas pueden ser compradas con dinero real haciendo clic en el ícono de la gema en la cabecera. Cuando la gente compra gemas, nos están ayudando a mantener funcionando el sitio. ¡Estamos muy agradecidos por su apoyo!\n\nAdemás de comprar gemas directamente, hay otras tres formas en las que los jugadores pueden obtenerlas:\n\n* Gana un Desafío creado por otro jugador en el [sitio web](https://habitica.com) en el menú Social > Desafíos. (¡Incorporaremos los Desafíos a la app en una actualización futura!)\n* Suscríbete en el [sitio web](https://habitica.com/#/options/settings/subscription) y desbloquea la capacidad de comprar un cierto número de gemas por mes.\n* Contribuye con tus habilidades al proyecto Habitica. Echa un vistazo a esta página en la wiki para más detalles: [Contribuir a Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nTen en cuenta que los artículos comprados con gemas no ofrecen ninguna ventaja estadística, ¡por lo que los jugadores igual pueden hacer uso de la app sin ellos!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Las Gemas pueden ser [compradas con dinero real](https://habitica.com/#/options/settings/subscription), aunque los [suscriptores](https://habitica.com/#/options/settings/subscription) las pueden comprar con Oro. Cuando la gente se suscribe o compra Gemas, nos están ayudando a mantener funcionando el sitio. ¡Estamos muy agradecidos por su apoyo!\n

\nAdemás de comprar Gemas directamente o de volverse suscriptores, hay otras dos formas en las que los jugadores pueden obtenerlas:\n

\n* Gana un Desafío creado por otro jugador en el menú Social > Desafíos.\n* Contribuye con tus habilidades al proyecto Habitica. Echa un vistazo a esta página en la wiki para más detalles: [Contribuir a Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nTen en cuenta que los artículos comprados con Gemas no ofrecen ninguna ventaja estadística, ¡por lo que los jugadores igual pueden hacer uso del sitio sin ellos!", "faqQuestion11": "Como reportó un bug o solicitó una característica ", "iosFaqAnswer11": "Puedes reportar un bug, solicitar una característica, o ", - "webFaqAnswer11": "Para reportar un error, ve a [Ayuda > Notificar un error](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) y leer los puntos encima del cuadro de chat. Si no puedes iniciar sesión en Habitica, envía tus detalles inicio de sesión a admin@habitica.com. No te preocupes, ¡Lo arreglaremos enseguida!\n

\nLos pedidos de características los recolectamos en Trello. Ve a [Ayuda > Solicitar una característica](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) y sigue las instrucciones. ¡Cha-chan!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "¿Cómo puedo combatir un jefe de mundo?", "iosFaqAnswer12": "Los Jefes Globales son monstruos especiales que aparecen en la Taberna. Cuando esto ocurre, todos los usuarios activos están automáticamente peleando contra el Jefe, y sus tareas y habilidades dañarán al Jefe como de costumbre. \n\nPuedes estar en una Misión normal al mismo tiempo. Tus tareas y habilidades contarán tanto contra el Jefe Global como contra el Jefe o la Misión de Recolección en tu Equipo.\n\nUn Jefe Global no te hará daño a ti ni a tu cuenta de ninguna forma. En vez de eso, tiene una Barra de Ira que se va llenando cuando los usuarios no completan sus Diarias. Si la Barra de Ira se llena, el Jefe atacará a uno de los Personajes No Jugadores del sitio y su imagen cambiará. \n\nPuedes leer más sobre [Jefes Globales pasados](http://habitica.wikia.com/wiki/World_Bosses) en la wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Los Jefes Globales son monstruos especiales que aparecen en la Taberna. Cuando esto ocurre, todos los usuarios activos están automáticamente peleando contra el Jefe, y sus tareas y habilidades dañarán al Jefe como de costumbre. \n

\nPuedes estar en una Misión normal al mismo tiempo. Tus tareas y habilidades contarán tanto contra el Jefe Global como contra el Jefe o la Misión de Recolección en tu Equipo.\n

\nUn Jefe Global no te hará daño a ti ni a tu cuenta de ninguna forma. En vez de eso, tiene una Barra de Ira que se va llenando cuando los usuarios no completan sus Diarias. Si la Barra de Ira se llena, el Jefe atacará a uno de los Personajes No Jugadores del sitio y su imagen cambiará. \n

\nPuedes leer más sobre [Jefes Globales pasados](http://habitica.wikia.com/wiki/World_Bosses) en la wiki.", "iosFaqStillNeedHelp": "Si tienes alguna pregunta que no esté en la lista o en las [preguntas frecuentes de la Wiki](http://habitica.wikia.com/wiki/FAQ), ven a preguntar al chat de la Taberna, en Menu > Social > Taberna. ¡Estaremos encantados de ayudar!", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Si tienes alguna pregunta que no esté en esta lista o en las [preguntas frecuentes de la Wiki](http://habitica.wikia.com/wiki/FAQ), ven a preguntar al Gremio [The Newbies] (https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! ¡Estaremos encantados de ayudar!" } \ No newline at end of file diff --git a/common/locales/es/front.json b/common/locales/es/front.json index e71084ccc7..7a5f73ad39 100644 --- a/common/locales/es/front.json +++ b/common/locales/es/front.json @@ -126,14 +126,23 @@ "motivate": "¡Motívate a ti mismo y a tu equipo!", "motivate1": "Motívate para hacer cualquier cosa.", "motivate2": "Organízate. Motívate. Obtén Oro", + "oldNews": "News", "passConfirm": "Confirmar Contraseña", "passMan": "Si estás usando un gestor de contraseñas (como 1Password) y tienes problemas para iniciar sesión, prueba a escribir tu nombre de usuario y contraseña de forma manual.", "password": "Contraseña", "playButton": "Jugar", - "playButtonFull": "Jugar a Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Paquete de Prensa", "presskitDownload": "Descarga todas las imágenes:", - "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "presskitText": "¡Gracias por tu interés en Habitica! Las siguientes imágenes se pueden utilizar para elaborar artículos o vídeos acerca de Habitica. Si quieres más información, ponte en contacto con el personal de Habitica escribiendo a admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Política de Privacidad", "psst": "Chss", "punishByline": "Rompe con los malos hábitos y la procrastinación con recompensas inmediatas.", @@ -248,7 +257,7 @@ "passwordResetEmailHtml": "La contraseña de <%= username %> se ha restablecido a <%= newPassword %>.

¡Importante! En el nombre de usuario y la contraseña se distingue entre mayúsculas y minúsculas: debes introducir ambos datos exactamente como se muestran aquí. Te recomendamos que los copies y los pegues en lugar de escribirlos.

Inicia sesión en <%= baseUrl %>. Una vez dentro, dirígete a <%= baseUrl %>/#/options/settings/settings y cambia la contraseña.", "invalidLoginCredentialsLong": "Oh-oh. Tu nombre de usuario o contraseña no es correcto.\n- Asegúrate de que has escrito bien tu nombre de usuario o correo electrónico. \n- Quizás hayas iniciado sesión con Facebook en lugar de correo electrónico. Asegúrate intentando iniciar sesión con Facebook.\n- Si has olvidado tu contraseña, haz clic en \"Olvidé mi contraseña\".", "invalidCredentials": "No hay ninguna cuenta con esas credenciales.", - "accountSuspended": "Account has been suspended, please contact admin@habitica.com with your User ID \"<%= userId %>\" for assistance.", + "accountSuspended": "La cuenta se ha suspendido. Escríbenos a admin@habitica.com indicando tu ID de usuario, \"<%= userId %>\", si necesitas ayuda.", "onlyFbSupported": "Solo se admite Facebook en este momento.", "cantDetachFb": "La cuenta no posee ningún otro método de autenticación, no se puede desvincular Facebook.", "onlySocialAttachLocal": "Solo se puede añadir autenticación local a una cuenta social. ", diff --git a/common/locales/es/gear.json b/common/locales/es/gear.json index 9af5de0470..57919a8157 100644 --- a/common/locales/es/gear.json +++ b/common/locales/es/gear.json @@ -175,43 +175,43 @@ "weaponMystery301404Text": "Bastón Steampunk", "weaponMystery301404Notes": "Excelente para darse una vuelta por la ciudad. Artículo del suscriptor de marzo 3015. No da beneficios.", "weaponArmoireBasicCrossbowText": "Ballesta básica", - "weaponArmoireBasicCrossbowNotes": "Esta ballesta es capaz de perforar la armadura de una tarea desde muy lejos, ¡lejísimos! Suma <%= str %> de fuerza, <%= per %> de percepción y <%= con %> de constitución. Ropero Encantado: artículo independiente.", + "weaponArmoireBasicCrossbowNotes": "Esta ballesta es capaz de perforar la armadura de una tarea desde muy lejos, ¡lejísimos! Suma <%= str %> de fuerza, <%= per %> de percepción y <%= con %> de constitución. Armario encantado: artículo independiente.", "weaponArmoireLunarSceptreText": "Cetro lunar reconfortante", - "weaponArmoireLunarSceptreNotes": "El poder de curación de esta vara va y viene según la fase de la Luna. Suma <%= con %> de constitución y <%= int %> de inteligencia. Ropero Encantado: conjunto lunar reconfortante (artículo 3 de 3).", + "weaponArmoireLunarSceptreNotes": "El poder de curación de esta vara va y viene según la fase de la Luna. Suma <%= con %> de constitución y <%= int %> de inteligencia. Armario encantado: conjunto lunar reconfortante (artículo 3 de 3).", "weaponArmoireRancherLassoText": "Lazo de ranchero", - "weaponArmoireRancherLassoNotes": "El lazo, la herramienta perfecta para rodear a la gente y pelearse con ella. Suma <%= str %> de fuerza, <%= per %> de percepción y <%= int %> de inteligencia. Ropero Encantado: conjunto de ranchero (artículo 3 de 3).", + "weaponArmoireRancherLassoNotes": "El lazo, la herramienta perfecta para rodear a la gente y pelearse con ella. Suma <%= str %> de fuerza, <%= per %> de percepción y <%= int %> de inteligencia. Armario encantado: conjunto de ranchero (artículo 3 de 3).", "weaponArmoireMythmakerSwordText": "Espada de creador de mitos", - "weaponArmoireMythmakerSwordNotes": "Aunque parezca modesta, esta espada ha creado muchos héroes míticos. Incrementa la Percepción y la Fuerza por <%= attrs %> cada una. Armario Encantado: Conjunto de Toga Dorada (Artículo 3 de 3).", + "weaponArmoireMythmakerSwordNotes": "Aunque parezca modesta, esta espada ha creado muchos héroes míticos. Incrementa la Percepción y la Fuerza por <%= attrs %> cada una. Armario encantado: Conjunto de Toga Dorada (Artículo 3 de 3).", "weaponArmoireIronCrookText": "Cayado de hierro", - "weaponArmoireIronCrookNotes": "Martillada ferozmente a partir de hierro, este cayado de hierro es bueno para arrear ovejas. Incrementa la Percepción y la Fuerza por <%= attrs %> cada una. Armario Encantado: Conjunto de Hierro con Cuernos (Artículo 3 de 3).", + "weaponArmoireIronCrookNotes": "Martillada ferozmente a partir de hierro, este cayado de hierro es bueno para arrear ovejas. Incrementa la Percepción y la Fuerza por <%= attrs %> cada una. Armario encantado: Conjunto de Hierro con Cuernos (Artículo 3 de 3).", "weaponArmoireGoldWingStaffText": "Báculo de Alas de Oro", - "weaponArmoireGoldWingStaffNotes": "Este báculo bate sus alas y las gira continuamente. Suma <%= attrs %> a todos los atributos. Ropero Encantado: artículo independiente.", + "weaponArmoireGoldWingStaffNotes": "Este báculo bate sus alas y las gira continuamente. Suma <%= attrs %> a todos los atributos. Armario encantado: artículo independiente.", "weaponArmoireBatWandText": "Varita de Murciélago", - "weaponArmoireBatWandNotes": "¡Esta varita puede convertir a cualquier tarea en un murciélago! Agítala en el aire y ve cómo se van volando. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Armario Encantado: Artículo Independiente.", + "weaponArmoireBatWandNotes": "¡Esta varita puede convertir a cualquier tarea en un murciélago! Agítala en el aire y ve cómo se van volando. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Armario encantado: Artículo Independiente.", "weaponArmoireShepherdsCrookText": "Cayado de Pastor", - "weaponArmoireShepherdsCrookNotes": "Útil para arrear grifos. Incrementa la Constitución por <%= con %>. Armario Encantado: Conjunto de Pastor (Artículo 1 de 3).", + "weaponArmoireShepherdsCrookNotes": "Útil para arrear grifos. Incrementa la Constitución por <%= con %>. Armario encantado: Conjunto de Pastor (Artículo 1 de 3).", "weaponArmoireCrystalCrescentStaffText": "Báculo de Cristal Creciente", - "weaponArmoireCrystalCrescentStaffNotes": "¡Invoca el poder de la luna en cuarto creciente con este báculo resplandeciente! Incrementa la Inteligencia y la Fuerza por <%= attrs %> cada una. Armario Encantado: Conjunto de Cristal Creciente (Artículo 3 de 3).", + "weaponArmoireCrystalCrescentStaffNotes": "¡Invoca el poder de la luna en cuarto creciente con este báculo resplandeciente! Incrementa la Inteligencia y la Fuerza por <%= attrs %> cada una. Armario encantado: Conjunto de Cristal Creciente (Artículo 3 de 3).", "weaponArmoireBlueLongbowText": "Arco largo azul", - "weaponArmoireBlueLongbowNotes": "Prepara... Apunta... ¡Fuego! Este arco tiene un gran alcance. Incrementa la Percepción por <%= per %>, la Constitución por <%= con %> y la Fuerza por <%= str %>. Armario Encantado: Artículo Independiente.", + "weaponArmoireBlueLongbowNotes": "Prepara... Apunta... ¡Fuego! Este arco tiene un gran alcance. Incrementa la Percepción por <%= per %>, la Constitución por <%= con %> y la Fuerza por <%= str %>. Armario encantado: Artículo Independiente.", "weaponArmoireGlowingSpearText": "Lanza Resplandeciente", - "weaponArmoireGlowingSpearNotes": "Esta lanza hipnotiza a las tareas salvajes para que puedas atacarlas. Incrementa la Fuerza por <%= str %>. Armario Encantado: Artículo Independiente.", + "weaponArmoireGlowingSpearNotes": "Esta lanza hipnotiza a las tareas salvajes para que puedas atacarlas. Incrementa la Fuerza por <%= str %>. Armario encantado: Artículo Independiente.", "weaponArmoireBarristerGavelText": "Martillo de Juez", - "weaponArmoireBarristerGavelNotes": "¡Orden! Incrementa la Fuerza y la Constitución por <%= attrs %> cada una. Armario Encantado: Conjunto de Juez (Artículo 3 de 3).", + "weaponArmoireBarristerGavelNotes": "¡Orden! Incrementa la Fuerza y la Constitución por <%= attrs %> cada una. Armario encantado: Conjunto de Juez (Artículo 3 de 3).", "weaponArmoireJesterBatonText": "Bastón de Bufón", - "weaponArmoireJesterBatonNotes": "Con una sacudida de tu bastón y una conversación ingeniosa, hasta las situaciones más complicadas se pueden calmar. Incrementa la Inteligencia y la Percepción por <%= attrs %> cada una. Armario Encantado: Conjunto de Bufón (Artículo 3 de 3).", + "weaponArmoireJesterBatonNotes": "Con una sacudida de tu bastón y una conversación ingeniosa, hasta las situaciones más complicadas se pueden calmar. Incrementa la Inteligencia y la Percepción por <%= attrs %> cada una. Armario encantado: Conjunto de Bufón (Artículo 3 de 3).", "weaponArmoireMiningPickaxText": "Pico de Minero", - "weaponArmoireMiningPickaxNotes": "Obtén la cantidad máxima de oro que puedas de tus tareas! Aumenta Percepción <%= per %>. Armario Encantado: Kit del Minero (Objeto 3 de 3).", + "weaponArmoireMiningPickaxNotes": "Obtén la cantidad máxima de oro que puedas de tus tareas! Aumenta Percepción <%= per %>. Armario encantado: Kit del Minero (Objeto 3 de 3).", "weaponArmoireBasicLongbowText": "Arco longo básico", - "weaponArmoireBasicLongbowNotes": "Un útil arco de segunda mano. Incrementa tu Fuerza un <%= str %>. Armario Encantado: Juego Básico de Arquero (Artículo 1 de 3).", + "weaponArmoireBasicLongbowNotes": "Un útil arco de segunda mano. Incrementa tu Fuerza un <%= str %>. Armario encantado: Juego Básico de Arquero (Artículo 1 de 3).", "weaponArmoireHabiticanDiplomaText": "Diploma de habitiante", - "weaponArmoireHabiticanDiplomaNotes": "Un certificado de un logro significativo -- ¡Bien hecho!\nAumenta la inteligencia por <%= int %>. Armario Encantado: Conjunto del graduado (Objeto 1 de 3).", + "weaponArmoireHabiticanDiplomaNotes": "Un certificado de un logro significativo -- ¡Bien hecho!\nAumenta la inteligencia por <%= int %>. Armario encantado: Conjunto del graduado (Objeto 1 de 3).", "weaponArmoireSandySpadeText": "Pala de Arena", "weaponArmoireSandySpadeNotes": "Una herramienta tanto para cavar como para tirar arena a los ojos de monstruos enemigos. Aumenta la fuerza en <%= str %>. Armario encantado: Set playero(Objeto 1 de 3).", "weaponArmoireCannonText": "Cañón", - "weaponArmoireCannonNotes": "¡Arr! Apunta a tu objetivo con decisión. Suma <%= str %> de fuerza. Ropero encantado: conjunto de cañonero (artículo 1 de 3).", - "weaponArmoireVermilionArcherBowText": "Vermilion Archer Bow", - "weaponArmoireVermilionArcherBowNotes": "Your arrow will fly like a shooting star from this brilliant red bow! Increases Strength by <%= str %>. Enchanted Armoire: Vermilion Archer Set (Item 1 of 3).", + "weaponArmoireCannonNotes": "¡Arr! Apunta a tu objetivo con decisión. Suma <%= str %> de fuerza. Armario encantado: conjunto de cañonero (artículo 1 de 3).", + "weaponArmoireVermilionArcherBowText": "Arco de arquero bermellón", + "weaponArmoireVermilionArcherBowNotes": "Tu flecha saldrá como una estrella fugaz de este arco rojo brillante. Suma <%= str %> de fuerza. Armario encantado: conjunto de arquero bermellón (artículo 1 de 3).", "armor": "armadura", "armorCapitalized": "Armadura", "armorBase0Text": "Ropa normal", @@ -409,43 +409,43 @@ "armorMystery301404Text": "Traje Steampunk", "armorMystery301404Notes": "¡Sofisticado y elegante! No otorga ningún beneficio. Artículo de suscriptor de febrero 3015.", "armorArmoireLunarArmorText": "Armadura lunar reconfortante", - "armorArmoireLunarArmorNotes": "La luz de la Luna te hará más fuerte y sabio. Suma <%= str %> de fuerza y <%= int %> de inteligencia. Ropero Encantado: conjunto lunar reconfortante (artículo 2 de 3).", + "armorArmoireLunarArmorNotes": "La luz de la Luna te hará más fuerte y sabio. Suma <%= str %> de fuerza y <%= int %> de inteligencia. Armario encantado: conjunto lunar reconfortante (artículo 2 de 3).", "armorArmoireGladiatorArmorText": "Armadura de gladiador", - "armorArmoireGladiatorArmorNotes": "Para ser gladiador, además de astucia, necesitas fuerza. Suma <%= per %> de percepción y <%= str %> de fuerza. Ropero Encantado: conjunto de gladiador (artículo 2 de 3).", + "armorArmoireGladiatorArmorNotes": "Para ser gladiador, además de astucia, necesitas fuerza. Suma <%= per %> de percepción y <%= str %> de fuerza. Armario encantado: conjunto de gladiador (artículo 2 de 3).", "armorArmoireRancherRobesText": "Ropaje de ranchero", - "armorArmoireRancherRobesNotes": "¡Pelea con tus monturas y rodea a tus mascotas con este ropaje de ranchero mágico! Suma <%= str %> de fuerza, <%= per %> de percepción y <%= int %> de inteligencia. Ropero Encantado: conjunto de ranchero (artículo 2 de 3).", + "armorArmoireRancherRobesNotes": "¡Pelea con tus monturas y rodea a tus mascotas con este ropaje de ranchero mágico! Suma <%= str %> de fuerza, <%= per %> de percepción y <%= int %> de inteligencia. Armario encantado: conjunto de ranchero (artículo 2 de 3).", "armorArmoireGoldenTogaText": "Toga dorada", - "armorArmoireGoldenTogaNotes": "Solo los héroes de verdad llevan esta deslumbrante toga. Suma <%= attrs %> de fuerza y <%= attrs %> de constitución. Ropero Encantado: conjunto de toga dorada (artículo 1 de 3).", + "armorArmoireGoldenTogaNotes": "Solo los héroes de verdad llevan esta deslumbrante toga. Suma <%= attrs %> de fuerza y <%= attrs %> de constitución. Armario encantado: conjunto de toga dorada (artículo 1 de 3).", "armorArmoireHornedIronArmorText": "Armadura de hierro enastada", - "armorArmoireHornedIronArmorNotes": "Moldeada con fiereza a golpe de martillo, esta armadura de hierro con cuernos es casi imposible de romper. Suma <%= con %> de constitución y <%= per %> de percepción. Ropero Encantado: conjunto de hierro enastado (artículo 2 de 3).", + "armorArmoireHornedIronArmorNotes": "Moldeada con fiereza a golpe de martillo, esta armadura de hierro con cuernos es casi imposible de romper. Suma <%= con %> de constitución y <%= per %> de percepción. Armario encantado: conjunto de hierro enastado (artículo 2 de 3).", "armorArmoirePlagueDoctorOvercoatText": "Abrigo de médico de la peste negra", - "armorArmoirePlagueDoctorOvercoatNotes": "El auténtico abrigo de los médicos que combatieron la peste negra de la procrastinación. Suma <%= int %> de inteligencia, <%= str %> de fuerza y <%= con %> de constitución. Ropero Encantado: conjunto de médico de la peste negra (artículo 3 de 3).", + "armorArmoirePlagueDoctorOvercoatNotes": "El auténtico abrigo de los médicos que combatieron la peste negra de la procrastinación. Suma <%= int %> de inteligencia, <%= str %> de fuerza y <%= con %> de constitución. Armario encantado: conjunto de médico de la peste negra (artículo 3 de 3).", "armorArmoireShepherdRobesText": "Ropaje de pastor", - "armorArmoireShepherdRobesNotes": "Tejido con una tela fresca y transpirable, perfecta para una jornada de calor arreando grifos en el desierto. Suma <%= attrs %> de fuerza y <%= attrs %> de percepción. Ropero Encantado: conjunto de pastor (artículo 2 de 3).", + "armorArmoireShepherdRobesNotes": "Tejido con una tela fresca y transpirable, perfecta para una jornada de calor arreando grifos en el desierto. Suma <%= attrs %> de fuerza y <%= attrs %> de percepción. Armario encantado: conjunto de pastor (artículo 2 de 3).", "armorArmoireRoyalRobesText": "Ropa real", - "armorArmoireRoyalRobesNotes": "Qué buen gobernante, que gobierna de la mañana a la noche. Suma <%= attrs %> de constitución, de inteligencia y de percepción. Ropero Encantado: conjunto real (artículo 3 de 3).", + "armorArmoireRoyalRobesNotes": "Qué buen gobernante, que gobierna de la mañana a la noche. Suma <%= attrs %> de constitución, de inteligencia y de percepción. Armario encantado: conjunto real (artículo 3 de 3).", "armorArmoireCrystalCrescentRobesText": "Túnica de Cristal Creciente", - "armorArmoireCrystalCrescentRobesNotes": "Esta túnica mágica es luminiscente durante la noche. Incrementa la Constitución y la Percepción por <%= attrs %> cada una. Armario Encantado: Conjunto de Cristal Creciente (Artículo 2 de 3).", + "armorArmoireCrystalCrescentRobesNotes": "Esta túnica mágica es luminiscente durante la noche. Incrementa la Constitución y la Percepción por <%= attrs %> cada una. Armario encantado: Conjunto de Cristal Creciente (Artículo 2 de 3).", "armorArmoireDragonTamerArmorText": "Armadura del Domador del Dragón", - "armorArmoireDragonTamerArmorNotes": "Esta armadura resistente es impenetrable a las llamas. Incrementa la Constitución por <%= con %>. Armario Encantado: Conjunto de Domador de Dragones (Artículo 3 de 3).", + "armorArmoireDragonTamerArmorNotes": "Esta armadura resistente es impenetrable a las llamas. Incrementa la Constitución por <%= con %>. Armario encantado: Conjunto de Domador de Dragones (Artículo 3 de 3).", "armorArmoireBarristerRobesText": "Túnica de Juez", - "armorArmoireBarristerRobesNotes": "Muy seria y majestuosa. Incrementa la Constitución por <%= con %>. Armario Encantado: Conjunto de Juez (Artículo 2 de 3).", + "armorArmoireBarristerRobesNotes": "Muy seria y majestuosa. Incrementa la Constitución por <%= con %>. Armario encantado: Conjunto de Juez (Artículo 2 de 3).", "armorArmoireJesterCostumeText": "Disfraz de bufón", - "armorArmoireJesterCostumeNotes": "¡Tra-la-la! A pesar del aspecto de este disfraz, no eres un bufón. Incrementa la Inteligencia por <%= int %>. Armario Encantado: Conjunto de Bufón (Artículo 2 de 3).", + "armorArmoireJesterCostumeNotes": "¡Tra-la-la! A pesar del aspecto de este disfraz, no eres un bufón. Incrementa la Inteligencia por <%= int %>. Armario encantado: Conjunto de Bufón (Artículo 2 de 3).", "armorArmoireMinerOverallsText": "Overoles de Minero", "armorArmoireMinerOverallsNotes": "Pueden parecer usados, pero han sido hechizados para repeler la suciedad. Aumenta la Constitución <%= con %>. Armario encantado: Kit del Minero (Objeto 2 de 3).", "armorArmoireBasicArcherArmorText": "Armadura Básica de Arquero", - "armorArmoireBasicArcherArmorNotes": "Este chaleco de camuflaje te permite pasar desapercibido en los bosques. Incrementa la Percepción por <%= per %>. Armario Encantado: Conjunto Básico de Arquero (Artículo 2 de 3).", + "armorArmoireBasicArcherArmorNotes": "Este chaleco de camuflaje te permite pasar desapercibido en los bosques. Incrementa la Percepción por <%= per %>. Armario encantado: Conjunto Básico de Arquero (Artículo 2 de 3).", "armorArmoireGraduateRobeText": "Túnica de licenciado", "armorArmoireGraduateRobeNotes": "Felicidades! Esta pesada tunica cuelga con el peso de todo el conocimiento que has acumulado. Aumenta la inteligencia en <%= int %>. Armario encantado: Set de licenciado(Objeto 2 de 3).", "armorArmoireStripedSwimsuitText": "Bañador de rayas", "armorArmoireStripedSwimsuitNotes": "¿Qué podría ser más divertido que luchar contra monstruos marinos en la playa? Aumenta la constitución en <%= con %>. Armario encantado: Set playero(Objeto 2 de 3).", "armorArmoireCannoneerRagsText": "Harapos de cañonero", - "armorArmoireCannoneerRagsNotes": "Estos harapos son más duros de lo que aparentan. Suma <%= con %> de constitución. Ropero encantado: conjunto de cañonero (artículo 2 de 3).", + "armorArmoireCannoneerRagsNotes": "Estos harapos son más duros de lo que aparentan. Suma <%= con %> de constitución. Armario encantado: conjunto de cañonero (artículo 2 de 3).", "armorArmoireFalconerArmorText": "Armadura del Halcón", - "armorArmoireFalconerArmorNotes": "Aléjate de los ataques al talón con esta armadura robusta! Aumenta la Constitución <%=con %>. Ropero Encantado:Conjunto del Halcón(Objeto 1 de 3).", - "armorArmoireVermilionArcherArmorText": "Vermilion Archer Armor", - "armorArmoireVermilionArcherArmorNotes": "This armor is made of a specially enchanted red metal for maximum protection, minimal restriction, and maximum flair! Increases Perception by <%= per %>. Enchanted Armoire: Vermilion Archer Set (Item 2 of 3).", + "armorArmoireFalconerArmorNotes": "Aléjate de los ataques al talón con esta armadura robusta! Aumenta la Constitución <%=con %>. Armario encantado:Conjunto del Halcón(Objeto 1 de 3).", + "armorArmoireVermilionArcherArmorText": "Armadura de arquero bermellón", + "armorArmoireVermilionArcherArmorNotes": "Esta armadura está hecha de un metal rojo con un encantamiento especial para ofrecer la máxima protección, las mínimas restricciones y un gran estilo. Suma <%= per %> de percepción. Armario encantado: conjunto de arquero bermellón (artículo 2 de 3).", "headgear": "cubrecabeza", "headgearCapitalized": "Equipo de cabeza", "headBase0Text": "Sin casco", @@ -643,59 +643,59 @@ "headMystery301405Text": "Sombrero de copa básico", "headMystery301405Notes": "Un sombrero de copa común que está deseando ser emparejado con algún decorativo y sofisticado accesorio para la cabeza. No otorga ningún beneficio. Artículo de Suscriptor Mayo del 3015", "headArmoireLunarCrownText": "Corona lunar reconfortante", - "headArmoireLunarCrownNotes": "Esta corona refuerza la salud y agudiza los sentidos, sobre todo cuando hay luna llena. Suma <%= con %> de constitución y <%= per %> de percepción. Ropero Encantado: conjunto lunar reconfortante (artículo 1 de 3).", + "headArmoireLunarCrownNotes": "Esta corona refuerza la salud y agudiza los sentidos, sobre todo cuando hay luna llena. Suma <%= con %> de constitución y <%= per %> de percepción. Armario encantado: conjunto lunar reconfortante (artículo 1 de 3).", "headArmoireRedHairbowText": "Lazo rojo", - "headArmoireRedHairbowNotes": "Serás más fuerte, duro y listo con este precioso lazo rojo. Suma <%= str %> de fuerza, <%= con %> de constitución y <%= int %> de inteligencia. Ropero Encantado: artículo independiente.", + "headArmoireRedHairbowNotes": "Serás más fuerte, duro y listo con este precioso lazo rojo. Suma <%= str %> de fuerza, <%= con %> de constitución y <%= int %> de inteligencia. Armario encantado: artículo independiente.", "headArmoireVioletFloppyHatText": "Gorro caído violeta", - "headArmoireVioletFloppyHatNotes": "Este sencillo gorro lleva cosidos numerosos hechizos: de ahí su agradable color violeta. Suma <%= per %> de percepción, <%= int %> de inteligencia y <%= con %> de constitución. Ropero Encantado: artículo independiente.", + "headArmoireVioletFloppyHatNotes": "Este sencillo gorro lleva cosidos numerosos hechizos: de ahí su agradable color violeta. Suma <%= per %> de percepción, <%= int %> de inteligencia y <%= con %> de constitución. Armario encantado: artículo independiente.", "headArmoireGladiatorHelmText": "Casco de gladiador", - "headArmoireGladiatorHelmNotes": "Para ser gladiador, además de fuerza, necesitas astucia. Suma <%= int %> de inteligencia y <%= per %> de percepción. Ropero Encantado: conjunto de gladiador (artículo 1 de 3).", + "headArmoireGladiatorHelmNotes": "Para ser gladiador, además de fuerza, necesitas astucia. Suma <%= int %> de inteligencia y <%= per %> de percepción. Armario encantado: conjunto de gladiador (artículo 1 de 3).", "headArmoireRancherHatText": "Sombrero de ranchero", - "headArmoireRancherHatNotes": "¡Rodea a tus mascotas y pelea con tus monturas con este sombrero de ranchero mágico! Suma <%= str %> de fuerza, <%= per %> de percepción y <%= int %> de inteligencia. Ropero Encantado: conjunto de ranchero (artículo 1 de 3).", + "headArmoireRancherHatNotes": "¡Rodea a tus mascotas y pelea con tus monturas con este sombrero de ranchero mágico! Suma <%= str %> de fuerza, <%= per %> de percepción y <%= int %> de inteligencia. Armario encantado: conjunto de ranchero (artículo 1 de 3).", "headArmoireBlueHairbowText": "Lazo azul", - "headArmoireBlueHairbowNotes": "Este bonito lazo rojo te hará perspicaz, fuerte e inteligente. Suma <%= per %> de percepción, <%= con %> de constitución y <%= int %> de inteligencia. Ropero Encantado: artículo independiente.", + "headArmoireBlueHairbowNotes": "Este bonito lazo rojo te hará perspicaz, fuerte e inteligente. Suma <%= per %> de percepción, <%= con %> de constitución y <%= int %> de inteligencia. Armario encantado: artículo independiente.", "headArmoireRoyalCrownText": "Corona real", - "headArmoireRoyalCrownNotes": "¡Viva el líder, poderoso y fuerte! Incrementa la Fuerza por <%= str %>. Armario Encantado: Conjunto Real (Artículo 1 de 3).", + "headArmoireRoyalCrownNotes": "¡Viva el líder, poderoso y fuerte! Incrementa la Fuerza por <%= str %>. Armario encantado: Conjunto Real (Artículo 1 de 3).", "headArmoireGoldenLaurelsText": "Corona de laurel dorado", - "headArmoireGoldenLaurelsNotes": "Esta corona de laurel dorado recompensa a quienes han logrado vencer a sus malos hábitos. Suma <%= attrs %> de percepción y <%= attrs %> de constitución. Ropero Encantado: conjunto de toga dorada (artículo 2 de 3).", + "headArmoireGoldenLaurelsNotes": "Esta corona de laurel dorado recompensa a quienes han logrado vencer a sus malos hábitos. Suma <%= attrs %> de percepción y <%= attrs %> de constitución. Armario encantado: conjunto de toga dorada (artículo 2 de 3).", "headArmoireHornedIronHelmText": "Casco de hierro enastado", - "headArmoireHornedIronHelmNotes": "Moldeado con fiereza a golpe de martillo, este casco de hierro con cuernos es casi imposible de romper. Suma <%= con %> de constitución y <%= str %> de fuerza. Ropero Encantado: conjunto de hierro enastado (artículo 1 de 3).", + "headArmoireHornedIronHelmNotes": "Moldeado con fiereza a golpe de martillo, este casco de hierro con cuernos es casi imposible de romper. Suma <%= con %> de constitución y <%= str %> de fuerza. Armario encantado: conjunto de hierro enastado (artículo 1 de 3).", "headArmoireYellowHairbowText": "Lazo amarillo", - "headArmoireYellowHairbowNotes": "Este bonito lazo rojo te hará perspicaz, fuerte e inteligente. Suma <%= attrs %> de percepción, <%= attrs %> de fuerza y <%= attrs %> de inteligencia. Ropero Encantado: artículo independiente.", + "headArmoireYellowHairbowNotes": "Este bonito lazo rojo te hará perspicaz, fuerte e inteligente. Suma <%= attrs %> de percepción, <%= attrs %> de fuerza y <%= attrs %> de inteligencia. Armario encantado: artículo independiente.", "headArmoireRedFloppyHatText": "Gorro caído rojo", - "headArmoireRedFloppyHatNotes": "Este sencillo gorro lleva cosidos numerosos hechizos: de ahí su color rojo radiante. Suma <%= attrs %> de constitución, <%= attrs %> de inteligencia y <%= attrs %> de percepción. Ropero Encantado: artículo independiente.", + "headArmoireRedFloppyHatNotes": "Este sencillo gorro lleva cosidos numerosos hechizos: de ahí su color rojo radiante. Suma <%= attrs %> de constitución, <%= attrs %> de inteligencia y <%= attrs %> de percepción. Armario encantado: artículo independiente.", "headArmoirePlagueDoctorHatText": "Sombrero de médico de la peste negra", - "headArmoirePlagueDoctorHatNotes": "El auténtico sombrero de los médicos que combatieron la peste negra de la procrastinación. Suma <%= str %> de fuerza, <%= int %> de inteligencia y <%= con %> de constitución. Ropero Encantado: conjunto de médico de la peste negra (artículo 1 de 3).", + "headArmoirePlagueDoctorHatNotes": "El auténtico sombrero de los médicos que combatieron la peste negra de la procrastinación. Suma <%= str %> de fuerza, <%= int %> de inteligencia y <%= con %> de constitución. Armario encantado: conjunto de médico de la peste negra (artículo 1 de 3).", "headArmoireBlackCatText": "Sombrero de Gato Negro", - "headArmoireBlackCatNotes": "Este sombrero negro está... ronroneando. Y agitando su cola. Y ¿respirando? Sí, es sólo un gato durmiendo sobre tu cabeza. Incrementa la Inteligencia y la Percepción por <%= attrs %> cada una. Armario Encantado: Artículo Independiente.", + "headArmoireBlackCatNotes": "Este sombrero negro está... ronroneando. Y agitando su cola. Y ¿respirando? Sí, es sólo un gato durmiendo sobre tu cabeza. Incrementa la Inteligencia y la Percepción por <%= attrs %> cada una. Armario encantado: Artículo Independiente.", "headArmoireOrangeCatText": "Sombrero de Gato Naranja", - "headArmoireOrangeCatNotes": "Este sombrero naranja está... ronroneando. Y agitando su cola. Y ¿respirando? Sí, es sólo un gato durmiendo sobre tu cabeza. Incrementa la Fuerza y la Constitución por <%= attrs %> cada una. Armario Encantado: Artículo Independiente.", + "headArmoireOrangeCatNotes": "Este sombrero naranja está... ronroneando. Y agitando su cola. Y ¿respirando? Sí, es sólo un gato durmiendo sobre tu cabeza. Incrementa la Fuerza y la Constitución por <%= attrs %> cada una. Armario encantado: Artículo Independiente.", "headArmoireBlueFloppyHatText": "Azul sombrero flojo", - "headArmoireBlueFloppyHatNotes": "Se han cosido muchos hechizos en este sombrero simple, dándole un brillante color azul. Incrementa la Constitución, la Inteligencia y la Percepción por <%= attrs %> cada una. Armario Encantado: Artículo Independiente.", + "headArmoireBlueFloppyHatNotes": "Se han cosido muchos hechizos en este sombrero simple, dándole un brillante color azul. Incrementa la Constitución, la Inteligencia y la Percepción por <%= attrs %> cada una. Armario encantado: Artículo Independiente.", "headArmoireShepherdHeaddressText": "Tocado de Pastor", - "headArmoireShepherdHeaddressNotes": "A veces a los grifos que arreas les gusta masticar este tocado, pero de todas formas te hace parecer más inteligente. Incrementa la Inteligencia por <%= int %>. Armario Encantado: Conjunto de Pastor (Artículo 3 de 3).", + "headArmoireShepherdHeaddressNotes": "A veces a los grifos que arreas les gusta masticar este tocado, pero de todas formas te hace parecer más inteligente. Incrementa la Inteligencia por <%= int %>. Armario encantado: Conjunto de Pastor (Artículo 3 de 3).", "headArmoireCrystalCrescentHatText": "Sombrero de Cristal Creciente", - "headArmoireCrystalCrescentHatNotes": "El diseño de este sombrero crece y mengua con las fases de la luna. Incrementa la Inteligencia y la Percepción por <%= attrs %> cada una. Armario Encantado: Conjunto de Cristal Creciente (Artículo 1 de 3).", + "headArmoireCrystalCrescentHatNotes": "El diseño de este sombrero crece y mengua con las fases de la luna. Incrementa la Inteligencia y la Percepción por <%= attrs %> cada una. Armario encantado: Conjunto de Cristal Creciente (Artículo 1 de 3).", "headArmoireDragonTamerHelmText": "Yelmo del Domador del Dragón", - "headArmoireDragonTamerHelmNotes": "Te ves exactamente igual que un dragón. El camuflaje perfecto... Incrementa la Inteligencia por <%= int %>. Armario Encantado: Conjunto de Domador de Dragones (Artículo 1 de 3).", + "headArmoireDragonTamerHelmNotes": "Te ves exactamente igual que un dragón. El camuflaje perfecto... Incrementa la Inteligencia por <%= int %>. Armario encantado: Conjunto de Domador de Dragones (Artículo 1 de 3).", "headArmoireBarristerWigText": "Peluca de juez", - "headArmoireBarristerWigNotes": "Esta mullida peluca basta para ahuyentar incluso al enemigo más feroz. Incrementa la Fuerza por <%= str %>. Armario Encantado: Conjunto de Juez (Artículo 1 de 3).", + "headArmoireBarristerWigNotes": "Esta mullida peluca basta para ahuyentar incluso al enemigo más feroz. Incrementa la Fuerza por <%= str %>. Armario encantado: Conjunto de Juez (Artículo 1 de 3).", "headArmoireJesterCapText": "Gorro de bufón", - "headArmoireJesterCapNotes": "Los cascabeles de este gorro pueden distraer a tus oponentes, pero a ti sólo te ayudan a concentrarte. Incrementa la Percepción por <%= per %>. Armario Encantado: Conjunto de Bufón (Artículo 1 de 3).", + "headArmoireJesterCapNotes": "Los cascabeles de este gorro pueden distraer a tus oponentes, pero a ti sólo te ayudan a concentrarte. Incrementa la Percepción por <%= per %>. Armario encantado: Conjunto de Bufón (Artículo 1 de 3).", "headArmoireMinerHelmetText": "Casco de Minero", - "headArmoireMinerHelmetNotes": "Protege tu cabeza de las tareas que te están cayendo! Aumenta la Inteligencia <%= int %>. Armario Encantado: Kit del Minero (Objeto 1 de 3).", + "headArmoireMinerHelmetNotes": "Protege tu cabeza de las tareas que te están cayendo! Aumenta la Inteligencia <%= int %>. Armario encantado: Kit del Minero (Objeto 1 de 3).", "headArmoireBasicArcherCapText": "Gorra Básica de Arquero", - "headArmoireBasicArcherCapNotes": "¡Ningún arquero estaría completo sin un distinguido gorro! Incrementa la Percepción por <%= per %>. Armario Encantado: Conjunto Básico de Arquero (Artículo 3 de 3).", + "headArmoireBasicArcherCapNotes": "¡Ningún arquero estaría completo sin un distinguido gorro! Incrementa la Percepción por <%= per %>. Armario encantado: Conjunto Básico de Arquero (Artículo 3 de 3).", "headArmoireGraduateCapText": "Gorra de graduado", "headArmoireGraduateCapNotes": "¡Felicidades! Tus elaboradas ideas te hacen ganar esta gorra de pensar. Aumenta la inteligencia en <%= int %>. Armadura Encantada: Set de Graduado(Artículo 3 de 3).", "headArmoireGreenFloppyHatText": "Sombrero verde caído", "headArmoireGreenFloppyHatNotes": "Muchos hechizos se han lanzado sobre este sencillo sombrero, dándole un color verde precioso. Aumenta la Constitución, Inteligencia y Percepción por <%= attrs %> cada uno. Armario encantado: Artículo independiente.", "headArmoireCannoneerBandannaText": "Pañuelo de cañonero", - "headArmoireCannoneerBandannaNotes": "¡La vida del cañonero es la vida mejor! Suma <%= attrs %> de inteligencia y otro tanto de percepción. Ropero encantado: conjunto de cañonero (artículo 1 de 3).", + "headArmoireCannoneerBandannaNotes": "¡La vida del cañonero es la vida mejor! Suma <%= attrs %> de inteligencia y otro tanto de percepción. Armario encantado: conjunto de cañonero (artículo 1 de 3).", "headArmoireFalconerCapText": "Gorro del Halcón", - "headArmoireFalconerCapNotes": "Este gorro desenfadado te ayuda a entender mejor a los pájaros de presa. Aumenta la Inteligencia <%= int %>. Ropero Encantado:Conjunto del Halcón(Objeto 2 de 3).", - "headArmoireVermilionArcherHelmText": "Vermilion Archer Helm", - "headArmoireVermilionArcherHelmNotes": "The magic ruby in this helm will help you aim with laser focus! Increases Perception by <%= per %>. Enchanted Armoire: Vermilion Archer Set (Item 3 of 3).", + "headArmoireFalconerCapNotes": "Este gorro desenfadado te ayuda a entender mejor a las aves de presa. Suma <%= int %> de inteligencia. Armario encantado: conjunto de halconero (artículo 2 de 3).", + "headArmoireVermilionArcherHelmText": "Casco de arquero bermellón", + "headArmoireVermilionArcherHelmNotes": "El rubí mágico de este casco te ayudará a apuntar con su luz láser. Suma <%= per %> de percepción. Armario encantado: conjunto de arquero bermellón (artículo 3 de 3).", "offhand": "objeto para la mano del escudo", "offhandCapitalized": "Objeto para la mano del escudo", "shieldBase0Text": "Sin equipamiento en la mano del escudo", @@ -799,21 +799,21 @@ "shieldMystery301405Text": "Escudo Reloj", "shieldMystery301405Notes": "¡El tiempo está de tu parte con este imponente escudo reloj! No confiere ningún beneficio. Equipo de suscriptor Junio 3015.", "shieldArmoireGladiatorShieldText": "Escudo de gladiador", - "shieldArmoireGladiatorShieldNotes": "Para ser gladiador... bueno, eso, que basta con que aporrees al enemigo con tu escudo. Suma <%= con %> de constitución y <%= str %> de fuerza. Ropero Encantado: conjunto de gladiador (artículo 3 de 3).", + "shieldArmoireGladiatorShieldNotes": "Para ser gladiador... Bueno, eso, que basta con que aporrees al enemigo con tu escudo. Suma <%= con %> de constitución y <%= str %> de fuerza. Armario encantado: conjunto de gladiador (artículo 3 de 3).", "shieldArmoireMidnightShieldText": "Escudo de Medianoche", - "shieldArmoireMidnightShieldNotes": "¡Este escudo se vuelve más poderoso justo a la medianoche! Incrementa la Constitución por <%= con %> y la Fuerza por <%= str %>. Armario Encantado: Artículo Independiente.", + "shieldArmoireMidnightShieldNotes": "¡Este escudo se vuelve más poderoso justo a la medianoche! Incrementa la Constitución por <%= con %> y la Fuerza por <%= str %>. Armario encantado: Artículo Independiente.", "shieldArmoireRoyalCaneText": "Bastón Real", - "shieldArmoireRoyalCaneNotes": "¡Viva el líder, digno de ser mencionado en canciones! Incrementa la Constitución, la Inteligencia y la Percepción por <%= attrs %> cada una. Armario Encantado: Conjunto Real (Artículo 2 de 3).", + "shieldArmoireRoyalCaneNotes": "¡Viva el líder, digno de ser mencionado en canciones! Incrementa la Constitución, la Inteligencia y la Percepción por <%= attrs %> cada una. Armario encantado: Conjunto Real (Artículo 2 de 3).", "shieldArmoireDragonTamerShieldText": "Escudo de Domador de Dragones", - "shieldArmoireDragonTamerShieldNotes": "Distrae a tus enemigos con este escudo con forma de dragón. Incrementa la Percepción por <%= per %>. Armario Encantado: Conjunto de Domador de Dragones (Artículo 2 de 3).", + "shieldArmoireDragonTamerShieldNotes": "Distrae a tus enemigos con este escudo con forma de dragón. Incrementa la Percepción por <%= per %>. Armario encantado: Conjunto de Domador de Dragones (Artículo 2 de 3).", "shieldArmoireMysticLampText": "Lámpara Mística", - "shieldArmoireMysticLampNotes": "Ilumina las cuevas más oscuras con esta lámpara mística! Aumenta Percepción <%= per %>. Armario Encantado: Objeto Independiente.", + "shieldArmoireMysticLampNotes": "Ilumina las cuevas más oscuras con esta lámpara mística! Aumenta Percepción <%= per %>. Armario encantado: Objeto Independiente.", "shieldArmoireFloralBouquetText": "Ramo de flores", "shieldArmoireFloralBouquetNotes": "No ayudan mucho en combate, pero a que son preciosas? Aumenta la constitución en <%= con %>. Armario encantado: Objeto independiente.", "shieldArmoireSandyBucketText": "Cubeta de Arena", "shieldArmoireSandyBucketNotes": "Excelente para guardar todo el oro que consigas después de completar tareas! Aumenta la percepción en <%= per %>. Armario encantado: Conjunto playero(Objeto 3 de 3).", "shieldArmoirePerchingFalconText": "Halcón posado", - "shieldArmoirePerchingFalconNotes": "Un halcón amigo se posa en tu brazo, preparado para abalanzarse sobre tus enemigos. Aumenta la Fuerza <%= str %>. Ropero Encantado: Conjunto del Halcón (Objeto 3 de 3).", + "shieldArmoirePerchingFalconNotes": "Un halcón amigo se posa en tu brazo, preparado para abalanzarse sobre tus enemigos. Suma <%= str %> de fuerza. Armario encantado: conjunto de halconero (artículo 3 de 3).", "back": "Accesorio en la Espalda", "backBase0Text": "Sin Accesorio en la Espalda", "backBase0Notes": "Sin Accesorio en la Espalda", @@ -921,7 +921,7 @@ "headAccessoryMystery301405Text": "Gafas para la Cabeza", "headAccessoryMystery301405Notes": "\"Las gafas son para los ojos\" dijeron, \"Nadie quiere gafas que solo se puedan llevar en la cabeza\" dijeron. ¡Ja! ¡Demuéstrales que eso no es así! No confiere ningún beneficio. Artículo de suscriptor de agosto de 3015.", "headAccessoryArmoireComicalArrowText": "Flecha Cómica", - "headAccessoryArmoireComicalArrowNotes": "Este extravagante objeto no provee ninguna mejora a tus estadísticas, ¡pero sí que te hace reír! No otorga ningún beneficio. Armario Encantado: Artículo Independiente.", + "headAccessoryArmoireComicalArrowNotes": "Este extravagante objeto no provee ninguna mejora a tus estadísticas, ¡pero sí que te hace reír! No otorga ningún beneficio. Armario encantado: Artículo Independiente.", "eyewear": "Gafas", "eyewearBase0Text": "Sin Gafas.", "eyewearBase0Notes": "Sin Gafas.", @@ -958,5 +958,5 @@ "eyewearMystery301405Text": "Monóculo", "eyewearMystery301405Notes": "No hay ningún accesorio facial tan sofisticado como un monóculo - excepto, a lo mejor, unos buenos anteojos. No confiere ningún beneficio. Artículo de Suscriptor de Abril del 2015.", "eyewearArmoirePlagueDoctorMaskText": "Máscara de médico de la peste negra", - "eyewearArmoirePlagueDoctorMaskNotes": "La auténtica máscara de los médicos que combatieron la Plaga de Vaguear. No aporta ningún beneficio. Ropero Encantado: Conjunto de Médico de la Plaga (artículo 2 de 3)." + "eyewearArmoirePlagueDoctorMaskNotes": "La auténtica máscara de los médicos que combatieron la plaga de la procrastinación. No aporta ningún beneficio. Armario encantado: conjunto de médico de la plaga (artículo 2 de 3)." } \ No newline at end of file diff --git a/common/locales/es/generic.json b/common/locales/es/generic.json index 76f45ce54e..676629924e 100644 --- a/common/locales/es/generic.json +++ b/common/locales/es/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "¡He convertido a una mascota en montura cumpliendo tareas en el mundo real!", "wonChallengeShare": "¡He ganado un desafío en Habitica!", "achievementShare": "¡He obtenido un nuevo logro en Habitica!", - "orderBy": "Ordenar por <%= item %>" + "orderBy": "Ordenar por <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/es/groups.json b/common/locales/es/groups.json index 462364c168..c6921d75da 100644 --- a/common/locales/es/groups.json +++ b/common/locales/es/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Enviar Chat", "toolTipMsg": "Recuperar Mensajes Recientes", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banco del Gremio", "guildBankPop2": "Gemas que el líder de su gremio puede usar como premios de los desafíos.", "guildGems": "Gemas del Gremio", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invitar a usuarios nuevos", "sendInvitations": "Enviar invitaciones", "invitationsSent": "¡Invitaciones enviadas!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "O compra este enlace (copia/pega):", "sendGiftHeading": "Enviar regalo a <%= name %>", "sendGiftGemsBalance": "De <%= number %> Gemas", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "Las invitaciones por ID de usuario deben ser una matriz.", "emailsMustBeAnArray": "Las invitaciones por dirección de correo electrónico deben ser una matriz.", "canOnlyInviteMaxInvites": "No puedes invitar a más de \"<%= maxInvites %>\" usuarios a la vez", - "onlyCreatorOrAdminCanDeleteChat": "No estás autorizado para borrar este mensaje!" + "onlyCreatorOrAdminCanDeleteChat": "No estás autorizado para borrar este mensaje!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/es/limited.json b/common/locales/es/limited.json index 609b251c16..e48cb5d652 100644 --- a/common/locales/es/limited.json +++ b/common/locales/es/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "¡Te damos la bienvenida a la tienda de temporada! Los artículos que ofrecemos aquí son los de la edición especial de temporada de otoño. Puedes adquirir todo esto durante el evento Festival de Otoño de cada año, pero solo abrimos hasta el 31 de octubre, así que hazte con ellos ahora o tendrás que esperar un año para poder comprarlos.", "seasonalShopWinterText": "¡Te damos la bienvenida a la tienda de temporada! Los artículos que ofrecemos aquí son los de la edición especial de temporada de invierno. Puedes adquirir todo esto durante el evento Winter Wonderland de cada año, pero solo abrimos hasta el 31 de enero, así que hazte con ellos ahora o tendrás que esperar un año para poder comprarlos.", "seasonalShopFallTextBroken": "Ah... Te damos la bienvenida a la tienda de temporada... Los artículos que ofrecemos aquí son los de la edición especial de temporada de otoño, o algo así... Puedes adquirir todo esto durante el evento Festival de Otoño de cada año, pero solo abrimos hasta el 31 de octubre... Si no compras estas cosas ahora, tendrás que esperar... y esperar... y esperar... *Ay*", - "seasonalShopRebirth": "Si has usado la Orbe de Renacimiento, puedes volver a comprar este equipo en la columna Recompensas. Al principio, solamente podrás comprar los artículos de la clase que tengas en ese momento (la predeterminada es Guerrero), pero no temas: puedes conseguir los artículos de las demás clases si cambias de clase.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Bastón de Caramelo (Mago)", "skiSet": "Ski-asesino (Ladrón)", "snowflakeSet": "Copo de nieve (Sanador)", diff --git a/common/locales/es/pets.json b/common/locales/es/pets.json index ec9a9559f2..f4f7e18acd 100644 --- a/common/locales/es/pets.json +++ b/common/locales/es/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "¡Completando tus tareas te has ganado a un fiel corcel!", "rideNow": "Montar ahora", "rideLater": "Montar más adelante", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Llave de la perrera", "petKeyPop": "¡Deja a tus mascotas vagar libremente, suéltalas para que comiencen su propia aventura, y vuelve a sentir la emoción de ser Domador de Bestias una vez más!", "petKeyBegin": "Llave de las Perreras: Vive <%= title %> Una Vez Más!", diff --git a/common/locales/es/quests.json b/common/locales/es/quests.json index f555a731cb..721e69a314 100644 --- a/common/locales/es/quests.json +++ b/common/locales/es/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Abandonar la misión", "sureLeave": "¿Seguro que quieres abandonar la misión actual? Se perderá todo el progreso de esta misión.", "questOwner": "Dueño de la Misión", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "El dueño de la misión ha abandonado y por consiguiente no puedes empezarla de nuevo. Te recomendamos que canceles la misión. El dueño de la misión se quedará con el pergamino usado.", "questOwnerNotInRunningQuest": "El dueño de la misión ha abandonado. Puedes abandonar tú también si es necesario. También puedes permitir que siga activa y todos los demás participantes recibirán los premios de la misión cuando ésta sea completada.", "questOwnerNotInPendingQuestParty": "El dueño de la misión ha abandonado el grupo y por consiguiente no puede empezar la misión de nuevo. Te recomendamos que canceles la misión. El dueño de la misión se quedará con el pergamino usado.", diff --git a/common/locales/es/rebirth.json b/common/locales/es/rebirth.json index 37e1d1ddcf..396837465b 100644 --- a/common/locales/es/rebirth.json +++ b/common/locales/es/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Renacimiento: Empieza Una Nueva Aventura", "rebirthStartOver": "Con el renacimiento, tu personaje vuelve al nivel 1.", "rebirthAdvList1": "Restauras completamente tu salud.", - "rebirthAdvList2": "No tienes experiencia, oro ni equipos (salvo los artículos gratuitos, como los objetos misteriosos).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Tus hábitos, tareas diarias y tareas pendientes vuelven a ser amarillos y las rachas se restablecen, excepto las tareas de los desafíos.", "rebirthAdvList4": "Al principio tienes la clase de Guerrero hasta que consigues una clase nueva.", "rebirthInherit": "Tu nuevo personaje hereda unas pocas cosas de su predecesor:", - "rebirthInList1": "Las tareas, el historial, y los ajustes permanecen.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Los Desafíos, Gremios, y Grupos permanecen.", "rebirthInList3": "Las gemas, los niveles de patrocinador y los niveles de colaborador permanecen.", "rebirthInList4": "Objetos conseguidos por Gemas o botines (como mascotas y monturas) permanecen, pero no tienes acceso a ellos hasta que los desbloquees.", - "rebirthInList5": "El equipamiento de edición limitada que compraste se puede comprar de nuevo, incluso si su evento ya finalizó. Para volver a comprar equipamiento específico de clase, primero debes cambiarte a la clase correcta.", "rebirthEarnAchievement": "¡También recibirás un Logro por haber empezado una nueva aventura!", "beReborn": "Renacer", "rebirthAchievement": "¡Has comenzado una nueva aventura! Este es Renacimiento <%= number %> para ti, y el Nivel más alto que has conseguido es <%= level %>. Para apilar este Logro, ¡empieza tu aventura siguiente después de haber conseguido un nivel más alto!", @@ -21,7 +20,7 @@ "rebirthText": "Comenzó <%= rebirths %> nuevas aventuras", "rebirthOrb": "Usó una Esfera de Renacimiento para comenzar de nuevo después de llegar al Nivel", "rebirthOrb100": "Usó una Esfera de Renacimiento para comenzar de nuevo después de llegar al Nivel 100 o mas alto.", - "rebirthPop": "Comienza con un personaje en Nivel 1, manteniendo logros, coleccionables, y tareas con historial.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Esfera de Renacimiento", "reborn": "Renacido, nivel máximo <%= reLevel %>", "confirmReborn": "¿Está seguro?", diff --git a/common/locales/es/settings.json b/common/locales/es/settings.json index 0ab9b04296..c045109025 100644 --- a/common/locales/es/settings.json +++ b/common/locales/es/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v. 3", "APIText": "Copie esto para usarlo en aplicaciones de terceros. Sin embargo, pensá en tu API Token como una contraseña, no la compartas en público. En ocasiones se te solicitará tu ID de Usuario, pero nunca publiques tu API Token donde otros puedan verla, incluyendo Github.", "APIToken": "API Token (esto es una contraseña - mira la advertencia de arriba!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Aplicaciones de terceros", "dataToolDesc": "Una página que te muestra determinada información de tu cuenta de Habitica, como estadísticas sobre tus tareas, tu equipo o tus habilidades.", "beeminder": "Beeminder", diff --git a/common/locales/es_419/defaulttasks.json b/common/locales/es_419/defaulttasks.json index 316c02008e..52ff10ab1e 100644 --- a/common/locales/es_419/defaulttasks.json +++ b/common/locales/es_419/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Unirse a Habitica (¡Tíldame como completada!)", "defaultReward1Text": "Descanso de 15 minutos", "defaultReward1Notes": "Las recompensas personalizadas pueden tener muchas formas. Algunos eligen no ver su programa favorito a menos que tengan el oro para pagar por ello.", - "defaultTag1": "mañana", - "defaultTag2": "tarde", - "defaultTag3": "noche" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/es_419/faq.json b/common/locales/es_419/faq.json index f6bdef6c74..213baecc98 100644 --- a/common/locales/es_419/faq.json +++ b/common/locales/es_419/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Preguntas frecuentes", "faqQuestion0": "Estoy confundido. ¿Dónde puedo ver una síntesis?", "iosFaqAnswer0": "Para empezar, crearás las tareas que quieres hacer en tu día a día. Luego, a medida que completes las tareas en la vida real y marques las casillas correspondientes. obtendrás oro y experiencia. El oro sirve para comprar equipamiento y objetos, así como también recompensas personalizadas. ¡La experiencia hará que tu personaje suba de nivel y desbloquee contenido como Mascotas, Habilidades y Misiones! Puedes personalizar a tu personaje en el menú Usuario > Avatar.\n\nAlgunas formas básicas de interactuar con el sitio: cliquea el (+) en la esquina superior derecha para agregar una nueva tarea. Pulsa en una tarea existente para editarla o arrástrala hacia la izquierda para eliminarla. Puedes clasificar tus tareas usando Etiquetas en la esquina superior izquierda, y también expandir y contraer las listas de control cliqueando en la burbuja que se encuentra a su lado.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Para empezar, crearás las tareas que quieres hacer en tu día a día. Luego, a medida que completes las tareas en la vida real y marques las casillas correspondientes. obtendrás oro y experiencia. El oro sirve para comprar equipamiento y objetos, así como también recompensas personalizadas. ¡La experiencia hará que tu personaje suba de nivel y desbloquee contenido como Mascotas, Habilidades y Misiones! Para más detalles, echa un vistazo a un resumen paso a paso del juego en [Ayuda -> Resumen para Nuevos Usuarios] (https://habitica.com/static/overview?lang=es_419)", "faqQuestion1": "¿Cómo configuro mis tareas?", "iosFaqAnswer1": "Buenos Hábitos (los que tienen un signo +) son tareas que puedes hacer varias veces durante el día, como por ejemplo comer vegetales. Malos Hábitos (los que tienen un signo -) son tareas que deberías evitar, como comerte las uñas. Hábitos con un signo + y un signo - te dejan una buena opción y una mala opción, como subir las escaleras vs. usar el elevador. Los buenos Hábitos te recompensan con experiencia y oro. Los malos Hábitos te quitan salud.\n\nLas Diarias son tareas que tienes que hacer todos los días, como lavarte los dientes o revisar tu correo electrónico. Puedes ajustar los días en los que vence una Diaria haciendo clic para editarla. Si te salteas una Diaria que vence ese día, tu avatar recibirá daño por la noche. ¡Ten cuidado de no añadir demasiadas Diarias juntas!\n\nLas Pendientes conforman tu lista de tareas pendientes. Al completar Pendientes obtienes oro y experiencia. Las Pendientes nunca te harán perder salud. Puedes añadir una fecha en la cual vence una Pendiente haciendo clic para editarla.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Buenos Hábitos (los que tienen un signo ) son tareas que puedes hacer varias veces durante el día, como por ejemplo comer vegetales. Malos Hábitos (los que tienen un signo ) son tareas que deberías evitar, como comerte las uñas. Hábitos con un signo y un signo te dejan una buena opción y una mala opción, como subir las escaleras vs. usar el elevador. Los buenos Hábitos te recompensan con experiencia y oro. Los malos Hábitos te quitan salud.\n

\nLas Diarias son tareas que tienes que hacer todos los días, como lavarte los dientes o revisar tu correo electrónico. Puedes ajustar los días en los que vence una Diaria haciendo clic en el lápiz para editarla. Si te salteas una Diaria que vence ese día, tu avatar recibirá daño por la noche. ¡Ten cuidado de no añadir demasiadas Diarias juntas!\n

\nLas Pendientes conforman tu lista de tareas pendientes. Al completar Pendientes obtienes oro y experiencia. Las Pendientes nunca te harán perder salud. Puedes añadir una fecha en la cual vence una Pendiente haciendo clic en el lápiz para editarla.", "faqQuestion2": "¿Cuáles podrían ser ejemplos de tareas?", "iosFaqAnswer2": "La wiki tiene cuatro listas de ejemplos de tareas para que te hagas una idea:\n

\n* [Ejemplos de Hábitos](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Ejemplos de Diarias]\n(http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Ejemplos de Pendientes](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Ejemplos de Recompensas personalizadas](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "La wiki tiene cuatro listas de ejemplos de tareas para que te hagas una idea:\n* [Ejemplos de Hábitos](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Ejemplos de Diarias]\n(http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Ejemplos de Pendientes](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Ejemplos de Recompensas personalizadas](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "¿Por qué mis tareas cambian de color?", "iosFaqAnswer3": "¡Tu tareas cambian de color dependiendo de qué tan bien las estés haciendo! Cada nueva tarea comienza en un amarillo neutro. Completa Diarias o Hábitos positivos con más frecuencia y su color cambiará gradualmente hacia el azul. Saltéate una Diaria o sucumbe a un mal Hábito y el color cambiará hacia el rojo. Cuanto más roja esté una tarea más recompensas te dará, pero si es una Diaria o un mal Hábito, ¡te hará más daño! Esto ayuda a motivarte para que completes tareas que te resultan difíciles.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "¡Tu tareas cambian de color dependiendo de qué tan bien las estés haciendo! Cada nueva tarea comienza en un amarillo neutro. Completa Diarias o Hábitos positivos con más frecuencia y su color cambiará gradualmente hacia el azul. Saltéate una Diaria o sucumbe a un mal Hábito y el color cambiará hacia el rojo. Cuanto más roja esté una tarea más recompensas te dará, pero si es una Diaria o un mal Hábito, ¡te hará más daño! Esto ayuda a motivarte para que completes tareas que te resultan difíciles.", "faqQuestion4": "¿Por qué mi avatar perdió Puntos de Vida y cómo los puedo recuperar?", "iosFaqAnswer4": "Hay varias cosas que pueden lastimarte. Primero, si un día dejas Diarias sin completar, te harán daño. Segundo, si cliqueas un mal Hábito, te hará daño. Finalmente, si estás luchando contra un Jefe junto a tu Equipo y uno de tus compañeros de Equipo no completó todas sus Diarias, el Jefe te atacará.\n\nLa principal forma de sanar es subir un nivel, lo cual hará que recuperes toda tu salud. También puedes comprar una Poción de Salud con Oro en la columna de Recompensas. Además, a partir del nivel 10 puedes elegir convertirte en Sanador, y en ese caso obtendrás habilidades sanadoras. Si compartes Equipo con un Sanador, éste también te podrá curar.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Hay varias cosas que pueden lastimarte. Primero, si un día dejas Diarias sin completar, te harán daño. Segundo, si cliqueas un mal Hábito, te hará daño. Finalmente, si estás luchando contra un Jefe junto a tu Equipo y uno de tus compañeros de Equipo no completó todas sus Diarias, el Jefe te atacará.\n

\nLa principal forma de sanar es subir un nivel, lo cual hará que recuperes toda tu salud. También puedes comprar una Poción de Salud con Oro en la columna de Recompensas. Además, a partir del nivel 10 puedes elegir convertirte en Sanador, y en ese caso obtendrás habilidades sanadoras. Si compartes Equipo (en el menú Social > Equipo) con un Sanador, éste también te podrá curar.", "faqQuestion5": "¿Cómo juego en Habitica con mis amigos?", "iosFaqAnswer5": "¡La mejor manera es invitar a tus amigos a formar un Equipo contigo! Los Equipos pueden completar misiones, pelear contra monstruos y utilizar habilidades para apoyarse entre todos. Ve a Menú > Equipo y haz clic en \"Crear nuevo Equipo\" si todavía no formas parte de uno. Luego ve a la lista de Miembros y haz clic en Invitar en la esquina superior derecha para invitar a tus amigos ingresando sus ID de usuario (una secuencia de números y letras que pueden encontrar en Ajustes > Detalles de Cuenta en la app, o Ajustes > API en el sitio web). En el sitio web también puedes invitar amigos vía correo electrónico, lo cual incorporaremos a la app en futuras actualizaciones.\n\nEn el sitio web, tú y tus amigos también pueden unirse a Gremios, que son salas de chat públicas. ¡Los Gremios serán incorporados a la app en una actualización futura!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "¡La mejor manera es invitarlos a formar un Equipo contigo desde Social > Equipo! Los Equipos pueden completar misiones, pelear contra monstruos y utilizar habilidades para apoyarse entre todos. Tú y tus amigos también pueden unirse a Gremios (Social > Gremios). Los Gremios son salas de chat enfocadas en un interés compartido por sus miembros o en el progreso para alcanzar un objetivo en común, y pueden ser públicos o privados. Puedes unirte a tantos gremios como quieras, pero sólo a un equipo.\n

\nPara información más detallada, echa un vistazo a los artículos de la wiki sobre [Equipos](http://habitrpg.wikia.com/wiki/Party) y [Gremios](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "¿Cómo consigo una mascota o una montura?", "iosFaqAnswer6": "En el nivel 3 desbloquearás el Sistema de Botines. Cada vez que completes una tarea, tendrás una chance aleatoria de recibir un huevo, una poción de eclosión o un alimento. Éstos serán guardados en Menú > Ítems.\n\nPara obtener una mascota necesitarás un huevo y una poción de eclosión. Haz clic en el huevo para determinar la especie que quieres obtener, y selecciona \"Eclosionar Huevo\". ¡Luego elige una poción de eclosión para definir su color! Ve a Menú > Mascotas y haz clic en tu nueva Mascota para equiparla.\n\nTambién puedes hacer que tus Mascotas crezcan hasta convertirse en Monturas alimentándolas desde Menú > Mascotas. ¡Cliquea en una Mascota y luego selecciona \"Alimentar Mascota\"! Tendrás que alimentar a una mascota muchas veces para que pueda convertirse en Montura, pero si descubres cuál es su comida favorita, crecerá más rápido. Utiliza el método de ensayo y error, o [ve los spoilers aquí](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una vez que tengas una Montura, ve a Menú > Monturas y haz clic en ella para equiparla.\n\nAdemás puedes obtener huevos de Mascotas de Misión al completar ciertas Misiones. (Lee abajo para saber más sobre Misiones.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "En el nivel 3 desbloquearás el sistema de recompensas. Cada vez que completes una tarea, habrá una posibilidad aleatoria de que recibas un huevo, una poción incubadora o una porción de comida. Éstas se guardarán en Inventario > Mercado. \n

\nPara incubar a una mascota, necesitarás un huevo y una poción incubadora. Haz click en el huevo para determinar la especie que quieres incubar, y luego haz click en la poción incubadora para determinar su color! Ve a Inventario > Mascotas para equipar a tu avatar haciendo click sobre la mascota.\n

\nTambién puedes criar a tus mascotas hasta que se conviertan en monturas, alimentándolas en Inventario > Mascotas. Haz click en una porción de comida y selecciona la mascota a la que desees alimentar! Deberás alimentar una mascota muchas veces antes de convertirla en una montura, pero si puedes determinar cuál es su comida favorita, crecerá más rápidamente. Puedes utilizar el método de prueba y error, o [ve los spoilers aquí](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una vez que tengas una montura, ve a Inventario > Monturas y haz click en ella para equiparla.\n

\nTambién puedes obtener huevos para Mascotas de Misión completando algunas misiones. (Continua leyendo más abajo para aprender sobre las Misiones.)", "faqQuestion7": "¿Cómo me convierto en Guerrero, Mago, Pícaro o Sanador?", "iosFaqAnswer7": "En el nivel 10, puedes elegir convertirte en Guerrero, Mago, Pícaro o Sanador. (Todos los jugadores comienzan como Guerreros por defecto.) Cada Clase tiene distintas opciones de equipamiento, distintas habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los Guerreros pueden hacer daño fácilmente a los Jefes, resistir más daño de sus tareas y ayudar a que su Equipo sea más fuerte. Los Magos también pueden hacer daño a los Jefes con facilidad, además de subir rápidamente de nivel y restaurar la Maná de su Equipo. Los Pícaros son los que más oro obtienen y más botines encuentran, y pueden ayudar a que su Equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a los miembros de su Equipo.\n\nSi no quieres elegir una Clase inmediatamente -- por ejemplo, si todavía estás trabajando para comprar todo el equipamiento de tu clase actual -- puedes hacer clic en \"Decidir más tarde\" y elegir más tarde desde Menú > Elegir Clase.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "En el nivel 10, puedes elegir convertirte en Guerrero, Mago, Pícaro o Sanador. (Todos los jugadores comienzan como Guerreros por defecto.) Cada Clase tiene distintas opciones de equipamiento, distintas Habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los Guerreros pueden hacer daño fácilmente a los Jefes, resistir más daño de sus tareas y ayudar a que su equipo sea más fuerte. Los Magos también pueden hacer daño a los Jefes con facilidad, además de subir rápidamente de nivel y restaurar la Maná de su equipo. Los Pícaros son los que más oro obtienen y más botines encuentran, y pueden ayudar a que su equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a los miembros de su equipo.\n

\nSi no quieres elegir una Clase inmediatamente -- por ejemplo, si todavía estás trabajando para comprar todo el equipamiento de tu clase actual -- puedes hacer clic en \"No usar\" para no utilizar el Sistema de Clases, y reactivarlo más tarde desde Usuario > Estadísticas.", "faqQuestion8": "¿Qué es la barra azul que aparece en la Cabecera a partir del nivel 10?", "iosFaqAnswer8": "La barra azul que apareció cuando llegaste al nivel 10 y elegiste una Clase es tu barra de Maná. A medida que sigas subiendo de nivel, vas a desbloquear Habilidades especiales que requieren Maná para su uso. Cada Clase tiene diferentes Habilidades, las cuales aparecen después del nivell 11 en Menú > Habilidades. A diferencia de tu barra de Salud, tu barra de Maná no se resetea cuando subes de nivel. En lugar de eso, obtienes Maná cuando completas buenos Hábitos, Diarias y Pendientes, y la pierdes cuando sucumbes a los malos Hábitos. También ganas algo de Maná por la noche -- cuantas más Diarias completes, más Maná ganarás.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "La barra azul que apareció cuando llegaste al nivel 10 y elegiste una Clase es tu barra de Maná. A medida que sigas subiendo de nivel, vas a desbloquear Habilidades especiales que requieren Maná para su uso. Cada Clase tiene diferentes Habilidades, las cuales aparecen después del nivell 11 en una sección especial de la columna de Recompensas. A diferencia de tu barra de Salud, tu barra de Maná no se resetea cuando subes de nivel. En lugar de eso, obtienes Maná cuando completas buenos Hábitos, Diarias y Pendientes, y la pierdes cuando sucumbes a los malos Hábitos. También ganas algo de Maná por la noche -- cuantas más Diarias completes, más Maná ganarás.", "faqQuestion9": "¿Cómo peleo contra monstruos y completo Misiones?", "iosFaqAnswer9": "Primero, necesitas crear o unirte a un Equipo (ver arriba). Aunque puedes luchar contra monstruos solo, te recomendamos que juegues en grupo, porque así las Misiones serán más fáciles. ¡Además, tener un amigo alentándote cuando completas tus tareas es muy motivador!\n\nLuego necesitarás un Pergamino de Misión, los cuales son guardados en Menú > Ítems. Hay tres formas de conseguir un pergamino:\n\n- En el nivel 15 recibes una Serie de Misiones, es decir, tres misiones vinculadas. Más Series de Misiones serán desbloqueadas en los niveles 30, 40 y 60 respectivamente.\n- Cuando invites a gente a tu Equipo, ¡serás recompensado con el Pergamino de la Basilista!\n- Puedes comprar Misiones en la Página de Misiones en el [sitio web](https://habitica.com/#/options/inventory/quests) con Oro y Gemas. (Incorporaremos esta característica a la app en una actualización futura.)\n\nPara luchar contra el Jefe o recolectar ítems para una Misión de Recolección, sólo completa tus tareas normalmente, y su daño será computado por la noche. (Puede que sea necesario volver a cargar la página deslizando hacia abajo la pantalla para ver una reducción en la barra de salud del Jefe.) Si estás luchando contra un Jefe y no completaste alguna Diaria, el Jefe le hará daño a tu Equipo al mismo tiempo que tú le haces daño a él.\n\nA partir del nivel 11, los Magos y los Guerreros obtendrán Habilidades que les permiten hacerle daño adicional al Jefe, por lo cual éstas son excelentes clases para elegir en el nivel 10 si quieres ser un peso pesado.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Primero, necesitas crear o unirte a un equipo (desde Social > Equipo). Aunque puedes luchar contra monstruos solo, te recomendamos que juegues en grupo, porque así las misiones serán más fáciles. ¡Además, tener un amigo alentándote cuando completas tus tareas es muy motivador!\n

\nLuego necesitarás un Pergamino de Misión, los cuales son guardados en Inventario > Misiones. Hay tres formas de conseguir un pergamino:\n

\n- Cuando invites a gente a tu equipo, ¡serás recompensado con el Pergamino de la Basilista!\n- En el nivel 15 recibes una Serie de Misiones, es decir, tres misiones vinculadas. Más Series de Misiones serán desbloqueadas en los niveles 30, 40 y 60 respectivamente.\n- Puedes comprar Misiones en la Página de Misiones (Inventario > Misiones) con Oro y Gemas.\n

\nPara luchar contra el Jefe o recolectar ítems para una Misión de Recolección, sólo completa tus tareas normalmente, y su daño será computado por la noche. (Puede que sea necesario volver a cargar la página para ver una reducción en la barra de Salud del Jefe.) Si estás luchando contra un Jefe y no completaste alguna Diaria, el Jefe le hará daño a tu equipo al mismo tiempo que tú le haces daño a él.\n

\nA partir del nivel 11, los Magos y los Guerreros obtendrán Habilidades que les permiten hacerle daño adicional al Jefe, por lo cual éstas son excelentes clases para elegir en el nivel 10 si quieres ser un peso pesado.", "faqQuestion10": "¿Qué son las gemas y cómo las obtengo?", "iosFaqAnswer10": "Las gemas pueden ser compradas con dinero real haciendo clic en el ícono de la gema en la cabecera. Cuando la gente compra gemas, nos están ayudando a mantener funcionando el sitio. ¡Estamos muy agradecidos por su apoyo!\n\nAdemás de comprar gemas directamente, hay otras tres formas en las que los jugadores pueden obtenerlas:\n\n* Gana un Desafío creado por otro jugador en el [sitio web](https://habitica.com) en el menú Social > Desafíos. (¡Incorporaremos los Desafíos a la app en una actualización futura!)\n* Suscríbete en el [sitio web](https://habitica.com/#/options/settings/subscription) y desbloquea la capacidad de comprar un cierto número de gemas por mes.\n* Contribuye con tus habilidades al proyecto Habitica. Echa un vistazo a esta página en la wiki para más detalles: [Contribuir a Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nTen en cuenta que los artículos comprados con gemas no ofrecen ninguna ventaja estadística, ¡por lo que los jugadores igual pueden hacer uso de la app sin ellos!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Las Gemas pueden ser [compradas con dinero real](https://habitica.com/#/options/settings/subscription), aunque los [suscriptores](https://habitica.com/#/options/settings/subscription) las pueden comprar con Oro. Cuando la gente se suscribe o compra Gemas, nos están ayudando a mantener funcionando el sitio. ¡Estamos muy agradecidos por su apoyo!\n

\nAdemás de comprar Gemas directamente o de volverse suscriptores, hay otras dos formas en las que los jugadores pueden obtenerlas:\n

\n* Gana un Desafío creado por otro jugador en el menú Social > Desafíos.\n* Contribuye con tus habilidades al proyecto Habitica. Echa un vistazo a esta página en la wiki para más detalles: [Contribuir a Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nTen en cuenta que los artículos comprados con Gemas no ofrecen ninguna ventaja estadística, ¡por lo que los jugadores igual pueden hacer uso del sitio sin ellos!", "faqQuestion11": "¿Cómo denuncio un error o sugiero una nueva característica?", "iosFaqAnswer11": "Puedes reportar un error, solicitar una característica o enviarnos tus comentarios yendo a Menú > Reportar Error y Menú > ¡Enviar comentarios! Haremos todo lo posible para ayudarte.", - "webFaqAnswer11": "Para reportar un problema, ve a [Ayuda > Reportar un Problema](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) y lee los puntos encima del cuadro de chat. Si no puedes ingresar a Habitica, envia tus datos de acceso a admin@habitica.com. No te preocupes, nos ocuparemos de que se solucione tu problema pronto!!\n

\nLos pedidos de características se organizan en Trello. Ve a [Ayuda > Solicitar una Característica](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) y sigue las instrucciones. Listo!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "¿Cómo peleo contra un Jefe Global?", "iosFaqAnswer12": "Los Jefes Globales son monstruos especiales que aparecen en la Taberna. Cuando esto ocurre, todos los usuarios activos están automáticamente peleando contra el Jefe, y sus tareas y habilidades dañarán al Jefe como de costumbre. \n\nPuedes estar en una Misión normal al mismo tiempo. Tus tareas y habilidades contarán tanto contra el Jefe Global como contra el Jefe o la Misión de Recolección en tu Equipo.\n\nUn Jefe Global no te hará daño a ti ni a tu cuenta de ninguna forma. En vez de eso, tiene una Barra de Ira que se va llenando cuando los usuarios no completan sus Diarias. Si la Barra de Ira se llena, el Jefe atacará a uno de los Personajes No Jugadores del sitio y su imagen cambiará. \n\nPuedes leer más sobre [Jefes Globales pasados](http://habitica.wikia.com/wiki/World_Bosses) en la wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Los Jefes Globales son monstruos especiales que aparecen en la Taberna. Cuando esto ocurre, todos los usuarios activos están automáticamente peleando contra el Jefe, y sus tareas y habilidades dañarán al Jefe como de costumbre. \n

\nPuedes estar en una Misión normal al mismo tiempo. Tus tareas y habilidades contarán tanto contra el Jefe Global como contra el Jefe o la Misión de Recolección en tu Equipo.\n

\nUn Jefe Global no te hará daño a ti ni a tu cuenta de ninguna forma. En vez de eso, tiene una Barra de Ira que se va llenando cuando los usuarios no completan sus Diarias. Si la Barra de Ira se llena, el Jefe atacará a uno de los Personajes No Jugadores del sitio y su imagen cambiará. \n

\nPuedes leer más sobre [Jefes Globales pasados](http://habitica.wikia.com/wiki/World_Bosses) en la wiki.", "iosFaqStillNeedHelp": "Si tienes una pregunta que no se encuentra en la lista o en las [Preguntas Frecuentes de la Wiki](http://habitica.wikia.com/wiki/FAQ), ¡pregúntanos en el chat de la Taberna en Menú > Taberna! Estaremos encantados de ayudarte.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Si tienes una pregunta que no se encuentra en la lista o en las [Preguntas Frecuentes de la Wiki](http://habitica.wikia.com/wiki/FAQ), ¡pregúntanos en el [Gremio de los Novatos](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Estaremos encantados de ayudarte." } \ No newline at end of file diff --git a/common/locales/es_419/front.json b/common/locales/es_419/front.json index 5b83b89f4e..08914de127 100644 --- a/common/locales/es_419/front.json +++ b/common/locales/es_419/front.json @@ -126,14 +126,23 @@ "motivate": "¡Motívate a ti mismo y a tu equipo!", "motivate1": "Motívate a hacer cualquier cosa.", "motivate2": "Consigue organizarte. Consigue motivarte. Consigue oro.", + "oldNews": "News", "passConfirm": "Confirmar contraseña", "passMan": "Si estás utilizando un gestor de contraseñas (como 1Password) y tienes problemas al iniciar sesión, intenta escribir tu nombre de usuario y contraseña manualmente.", "password": "Contraseña", "playButton": "Jugar", - "playButtonFull": "Jugar en Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Paquete de prensa", "presskitDownload": "Descargar todas las imágenes:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Política de privacidad", "psst": "Psst", "punishByline": "Abandona los malos hábitos y los ciclos de procrastinación recibiendo consecuencias inmediatas.", diff --git a/common/locales/es_419/generic.json b/common/locales/es_419/generic.json index a07f8b0bd5..a513fae11f 100644 --- a/common/locales/es_419/generic.json +++ b/common/locales/es_419/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "¡Convertí una mascota en montura completando mis tareas de la vida real!", "wonChallengeShare": "¡Gané un desafío en Habitica!", "achievementShare": "¡Gané un nuevo logro en Habitica!", - "orderBy": "Ordenar por <%= item %>" + "orderBy": "Ordenar por <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/es_419/groups.json b/common/locales/es_419/groups.json index 20017e424c..19a3e25108 100644 --- a/common/locales/es_419/groups.json +++ b/common/locales/es_419/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Enviar Chat", "toolTipMsg": "Recuperar mensajes recientes", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banco del gremio", "guildBankPop2": "Gemas que el líder del gremio puede usar como premios en desafíos.", "guildGems": "Gemas del gremio", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invitar a usuarios nuevos", "sendInvitations": "Enviar invitaciones", "invitationsSent": "¡Invitaciones enviadas!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "O comparte este link (copia/pega):", "sendGiftHeading": "Enviar regalo a <%= name %>", "sendGiftGemsBalance": "De <%= number %> Gemas", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "Las invitaciónes de ID de usuarios deben ser un array.", "emailsMustBeAnArray": "Dirección de correo electronico debe ser un array", "canOnlyInviteMaxInvites": "Solo puedes invitar \"<%= maxInvites %>\" a la vez.", - "onlyCreatorOrAdminCanDeleteChat": "¡No autorizado a eliminar este mensaje!" + "onlyCreatorOrAdminCanDeleteChat": "¡No autorizado a eliminar este mensaje!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/es_419/limited.json b/common/locales/es_419/limited.json index 3689e26ddd..2ea4de3900 100644 --- a/common/locales/es_419/limited.json +++ b/common/locales/es_419/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "¡¡Bienvenido a la Tienda Estacional!! Nos estamos abasteciendo de bienes de Edición Estacional de otoño. Todo aquí estará disponible para comprar durante el evento Festival de Otoño cada año, pero la tienda sólo está abierta hasta el 31 de octubre, así que asegúrate de abastecerte ahora, ¡o tendrás que esperar un año para comprar estos artículos de nuevo!", "seasonalShopWinterText": "¡¡Bienvenido a la Tienda Estacional!! Nos estamos abasteciendo de bienes de Edición Estacional de invierno. Todo aquí estará disponible para comprar durante el evento Winter Wonderland cada año, pero la tienda sólo está abierta hasta el 31 de enero, así que asegúrate de abastecerte ahora, ¡o tendrás que esperar un año para comprar estos artículos de nuevo!", "seasonalShopFallTextBroken": "Ah... Bienvenido a la Tienda Estacional... Nos estamos abasteciendo de bienes de Edición Estacional de otoño, o algo así... Todo aquí estará disponible para comprar durante el evento Festival de Otoño cada año, pero la tienda sólo está abierta hasta el 31 de octubre... Supongo que deberías asegurarte de abastecerte ahora, o tendrás que esperar... y esperar... y esperar... *ahh*", - "seasonalShopRebirth": "Si has utilizado una Esfera de Renacimiento, puedes volver a comprar este equipamiento en la columna de Recompensas. Al principio sólo podrás comprar artículos para tu clase actual (Guerrero por defecto), pero no temas, los artículos específicos para otras clases estarán disponibles si te cambias a esas clases.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Bastón de Caramelo (Mago)", "skiSet": "Esquia-sesino (Pícaro)", "snowflakeSet": "Copo de Nieve (Sanador)", diff --git a/common/locales/es_419/messages.json b/common/locales/es_419/messages.json index 0099847c1e..f64706b7c3 100644 --- a/common/locales/es_419/messages.json +++ b/common/locales/es_419/messages.json @@ -29,7 +29,7 @@ "messageFoundQuest": "¡Has encontrado la misión \"<%= questText %>\"!", "messageAlreadyPurchasedGear": "Compraste este equipamiento antes, pero no lo posees actualmente. Lo puedes volver a comprar en la columna de recompensas en la página de tareas.", "messageAlreadyOwnGear": "Ya posees este artículo. Equípalo desde la página de equipamiento.", - "messageHealthAlreadyMax": "You already have maximum health.", + "messageHealthAlreadyMax": "Tu salud ya se encuentra en el nivel máximo.", "armoireEquipment": "<%= image %> Hallaste una pieza de Equipamiento raro en el Armario: ¡<%= dropText %>! ¡Genial!", "armoireFood": "<%= image %> Hurgas en el Armario y encuentras <%= dropArticle %><%= dropText %>. ¿Que hacía eso ahí?", "armoireExp": "Luchas con el Armario y ganas Experiencia. ¡Toma esto!", diff --git a/common/locales/es_419/pets.json b/common/locales/es_419/pets.json index 20ddf688b0..8cd8d63acb 100644 --- a/common/locales/es_419/pets.json +++ b/common/locales/es_419/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Por completar tus tareas, ¡has obtenido un fiel corcel!", "rideNow": "Montar Ahora", "rideLater": "Montar Más Tarde", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Llave de la Caseta", "petKeyPop": "¡Suelta a tus mascotas, libéralas para que comiencen su propia aventura y siente de nuevo la emoción de ser el Maestro de las Bestias!", "petKeyBegin": "Llave de la Caseta: ¡Experimenta el logro <%= title %> una vez más!", diff --git a/common/locales/es_419/quests.json b/common/locales/es_419/quests.json index 88e0942ed8..90bdf1cbdb 100644 --- a/common/locales/es_419/quests.json +++ b/common/locales/es_419/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Abandonar Misión", "sureLeave": "¿Estás seguro de que quieres abandonar la misión activa? Todo tu progreso en la misión se perderá.", "questOwner": "Organizador de la Misión", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "El organizador ha abandonado la misión y ya no puede iniciarla. Se recomienda cancelarla ahora. El organizador se quedará con el pergamino de misión.", "questOwnerNotInRunningQuest": "El organizador ha abandonado la misión. Si necesitas abortar la misión, puedes hacerlo. También puedes dejarla activa y todos los participantes restantes recibirán las recompensas al concluir la misión.", "questOwnerNotInPendingQuestParty": "El organizador ha dejado el equipo y ya no puede comenzar la misión. Se recomienda cancelarla ahora. El pergamino de misión será regresado al organizador.", diff --git a/common/locales/es_419/rebirth.json b/common/locales/es_419/rebirth.json index 8820b5d7c6..4c82d7b013 100644 --- a/common/locales/es_419/rebirth.json +++ b/common/locales/es_419/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Renacimiento: Empieza una nueva aventura", "rebirthStartOver": "Renacimiento reinicia a tu personaje al nivel 1.", "rebirthAdvList1": "Tu barra de Salud vuelve a estar llena.", - "rebirthAdvList2": "No tienes Experiencia, Oro ni Equipamiento (con la excepción de artículos gratis como los Artículos Misteriosos).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Tus Hábitos, Diarias y Pendientes vuelven al color amarillo, y las rachas se reinician, exceptuando a las tareas de desafios.", "rebirthAdvList4": "Comienzas como Guerrero hasta que consigas una nueva clase.", "rebirthInherit": "Tu nuevo personaje hereda unas pocas cosas de su predecesor:", - "rebirthInList1": "Las tareas, los historiales y los ajustes permanecen.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "La afiliación a Desafíos, Gremios y Equipos permanece.", "rebirthInList3": "Las Gemas, los niveles de sponsor y los niveles de colaborador permanecen.", "rebirthInList4": "Los objetos conseguidos con Gemas o como botines (como mascotas y monturas) permanecen, pero no tienes acceso hasta que los desbloquees.", - "rebirthInList5": "El equipamiento de edición limitada que compraste se puede comprar de nuevo, incluso si su evento ya finalizó. Para volver a comprar equipamiento específico de clase, primero debes cambiarte a la clase correcta.", "rebirthEarnAchievement": "¡También recibirás un Logro por haber empezado una nueva aventura!", "beReborn": "Renacer", "rebirthAchievement": "¡Has comenzado una nueva aventura! Éste es tu Renacimiento número <%= number %>, y el Nivel más alto que has alcanzado es <%= level %>. Para acumular este Logro, ¡empieza tu aventura siguiente después de haber conseguido un nivel aún más alto!", @@ -21,7 +20,7 @@ "rebirthText": "Comenzó <%= rebirths %> nuevas aventuras", "rebirthOrb": "Utilizó una Esfera de Renacimiento para comenzar de nuevo después de alcanzar el Nivel", "rebirthOrb100": "Utilizó una Esfera de Renacimiento para comenzar de nuevo después de alcanzar el Nivel 100 o más", - "rebirthPop": "Comenzar con un personaje nuevo desde el Nivel 1 conservando logros, coleccionables y tareas con historial.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Esfera de Renacimiento", "reborn": "Renacido, nivel máximo <%= reLevel %>", "confirmReborn": "¿Estás seguro?", diff --git a/common/locales/es_419/settings.json b/common/locales/es_419/settings.json index 59a6eab814..cd78ba4724 100644 --- a/common/locales/es_419/settings.json +++ b/common/locales/es_419/settings.json @@ -35,7 +35,7 @@ "deleteAccPop": "Cancelar y quitar esta cuenta de Habitica.", "qrCode": "Código QR", "dataExport": "Exportar datos", - "saveData": "Here are a few options for saving your data.", + "saveData": "Aquí hay algunas opciones para guardar tu información.", "habitHistory": "Historial de hábitos", "exportHistory": "Exportar historial:", "csv": "(CSV)", @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Puedes copiar éstos para usarlos en aplicaciones de terceros. Sin embargo, considera tu Ficha API como una contraseña y no la compartas públicamente. De vez en cuando se te puede pedir tu ID de usuario, pero nunca publiques tu Ficha API donde otros puedan verla, incluyendo en Github.", "APIToken": "Ficha API (ésta es una contraseña - ¡lee el aviso de arriba!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Aplicaciones de terceros", "dataToolDesc": "Una página web que te muestra cierta información de tu cuenta de Habitica, como estadísticas de tus tareas, equipamiento y habilidades.", "beeminder": "Beeminder", diff --git a/common/locales/fr/defaulttasks.json b/common/locales/fr/defaulttasks.json index ed8fbc332e..a860ee2fc4 100644 --- a/common/locales/fr/defaulttasks.json +++ b/common/locales/fr/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Rejoindre Habitica (Cochez-moi !)", "defaultReward1Text": "15 minutes de pause", "defaultReward1Notes": "Les récompenses personnalisées peuvent prendre de nombreuses formes. Certaines personnes se retiendront de regarder leur série préférée jusqu'à ce qu'elles aient assez d'or pour la payer.", - "defaultTag1": "matin", - "defaultTag2": "après-midi", - "defaultTag3": "soir" + "defaultTag1": "Travailler", + "defaultTag2": "Faire de l'exercice", + "defaultTag3": "Santé + bien-être", + "defaultTag4": "École", + "defaultTag5": "Équipes", + "defaultTag6": "Tâches ménagères", + "defaultTag7": "Créativité" } \ No newline at end of file diff --git a/common/locales/fr/faq.json b/common/locales/fr/faq.json index a589d65687..1492e0100b 100644 --- a/common/locales/fr/faq.json +++ b/common/locales/fr/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Questions Fréquentes", "faqQuestion0": "Je suis perdu. Où puis-je trouver un résumé ?", "iosFaqAnswer0": "D'abord, vous allez définir les tâches que vous voulez réaliser dans votre vie quotidienne. Puis, au fur et à mesure que vous compléterez vos tâches au jour le jour et que vous les validerez sur le site, vous gagnerez de l'expérience et de l'or. L'or est utilisé pour acheter de l'équipement et certains objets, ainsi que les récompenses personnalisées. L'expérience va permettre à votre personnage de monter en niveau et de débloquer du contenu comme les Familiers, les Compétences, et les Quêtes ! Vous pouvez personnaliser votre personnage dans le Menu > Personnaliser l'Avatar.\n\nQuelques interactions basiques : Cliquez le (+) dans le coin en haut à droite pour ajouter une nouvelle tâche. Tapez une tache existante pour la modifier, et glissez une tâche vers la gauche pour la supprimer. Vous pouvez trier les tâches en utilisant les Étiquettes dans le coin en haut à gauche, et agrandir ou réduire les listes de vérification en cliquant sur la bulle de liste de vérification.", + "androidFaqAnswer0": "D'abord, vous allez définir les tâches que vous voulez réaliser dans votre vie quotidienne. Puis, au fur et à mesure que vous compléterez vos tâches au jour le jour et que vous les validerez sur le site, vous gagnerez de l'expérience et de l'or. L'or est utilisé pour acheter de l'équipement et certains objets, ainsi que les récompenses personnalisées. L'expérience va permettre à votre personnage de monter en niveau et de débloquer du contenu comme les Familiers, les Compétences, et les Quêtes ! Vous pouvez personnaliser votre personnage dans le Menu >[Inventaire >]Personnalisation de l'Avatar.\n\nQuelques interactions basiques : Cliquez le (+) dans le coin en haut à droite pour ajouter une nouvelle tâche. Tapez une tache existante pour la modifier, et glissez une tâche vers la gauche pour la supprimer. Vous pouvez trier les tâches en utilisant les Étiquettes dans le coin en haut à gauche, et agrandir ou réduire les listes de vérification en cliquant sur la bulle de liste de vérification.", "webFaqAnswer0": "D'abord, vous définirez les tâches que vous voulez faire au quotidien. Ensuite, en effectuant vos tâches dans la vie réelle et en les validant, vous gagnerez de l'Expérience et de l'Or. L'or est utilisé pour acheter de l'équipement et certains objets, ainsi que des récompenses personnalisées. L'expérience permet à votre personnage de passer au niveau supérieur et de débloquer des contenus, par exemple les familiers, les compétences et les quêtes ! Pour plus de détails, consultez la présentation pas à pas du jeu sur [Aide > Présentation à l'usage des Nouveaux Utilisateurs] (https://habitica.com/static/overview).", "faqQuestion1": "Comment est-ce que je créé mes tâches ?", "iosFaqAnswer1": "Les bonnes Habitudes (celles avec un +) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises Habitudes (celles avec un -) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les Habitudes avec un + et un - ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes Habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la Santé.\n\nLes tâches Quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une Quotidienne doit être réalisée en la modifiant. Si vous ratez une Quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attentions à ne pas ajouter trop de Quotidiennes à la fois !\n\nLes tâches À Faire sont votre liste de tâches et de projets. Compléter une tâche À Faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de Santé avec les tâches À Faire. Vous pouvez ajouter une date d'échéance à une tâche À Faire en la modifiant.", + "androidFaqAnswer1": "Les bonnes Habitudes (celles avec un +) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises Habitudes (celles avec un -) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les Habitudes avec un + et un - ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes Habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la Santé.\n\nLes tâches Quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une Quotidienne doit être réalisée en la modifiant. Si vous ratez une Quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attentions à ne pas ajouter trop de Quotidiennes à la fois !\n\nLes tâches À Faire sont votre liste de tâches et de projets. Compléter une tâche À Faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de Santé avec les tâches À Faire. Vous pouvez ajouter une date d'échéance à une tâche À Faire en la modifiant.", "webFaqAnswer1": "Les bonnes Habitudes (celles avec un ) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises Habitudes (celles avec un ) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les Habitudes avec un et un ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes Habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la Santé.\n

\nLes tâches Quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une Quotidienne doit être réalisée en cliquant sur le crayon pour la modifier. Si vous ratez une Quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attentions à ne pas ajouter trop de Quotidiennes à la fois !\n

\nLes tâches À Faire sont votre liste de tâches et de projets. Compléter une tâche À Faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de Santé avec les tâches À Faire. Vous pouvez ajouter une date d'échéance à une tâche À Faire en cliquant sur le crayon pour la modifier.", "faqQuestion2": "Quelques exemples de tâches ?", "iosFaqAnswer2": "Il y a quatre listes d'exemples de tâches sur le wiki pour vous inspirer :\n

\n* [Exemples d'Habitudes](http://fr.habitica.wikia.com/wiki/Exemples_d%27Habitudes)\n* [Exemples de Quotidiennes](http://fr.habitica.wikia.com/wiki/Exemples_de_Quotidiennes)\n* [Exemples de tâches À Faire](http://fr.habitica.wikia.com/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n* [Exemples de Récompenses](http://fr.habitica.wikia.com/wiki/Exemples_de_R%C3%A9compenses_Personnalis%C3%A9es)", + "androidFaqAnswer2": "Il y a quatre listes d'exemples de tâches sur le wiki pour vous inspirer :\n

\n * [Exemples d'Habitudes](http://fr.habitica.wikia.com/wiki/Exemples_d%27Habitudes)\n * [Exemples de Quotidiennes](http://fr.habitica.wikia.com/wiki/Exemples_de_Quotidiennes)\n * [Exemples de tâches À Faire](http://fr.habitica.wikia.com/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n * [Exemples de récompenses personnalisées](http://fr.habitica.wikia.com/wiki/Exemples_de_r%C3%A9compenses_personnalis%C3%A9es)", "webFaqAnswer2": "Il y a quatre listes d'exemples de tâches pour vous inspirer :\n* [Exemples d'Habitudes](http://fr.habitica.wikia.com/wiki/Exemples_d%27Habitudes)\n* [Exemples de Quotidiennes](http://fr.habitica.wikia.com/wiki/Exemples_de_Quotidiennes)\n* [Exemples de tâches À Faire](http://fr.habitica.wikia.com/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n* [Exemples de Récompenses](http://fr.habitica.wikia.com/wiki/Exemples_de_R%C3%A9compenses_Personnalis%C3%A9es)", "faqQuestion3": "Pourquoi mes tâches changent-elles de couleur ?", "iosFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", + "androidFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", "webFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous êtes en train de les effectuer ! Chaque nouvelle tâche est créée en jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", "faqQuestion4": "Pourquoi est-ce que mon avatar a perdu de la santé, et comment puis-je la récupérer ?", "iosFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches Quotidiennes, Le Boss vous attaquera.\n\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe avec un Guérisseur, il peut aussi vous guérir.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches quotidiennes, Le Boss vous attaquera.\n

\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe (dans Social > Équipe) avec un Guérisseur, il peut aussi vous guérir.", "faqQuestion5": "Comment jouer à Habitica avec mes amis ?", "iosFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous. Les Équipes peuvent partir en quêtes, combattre des monstres et lancer des sorts pour s’entraider. Si vous n'avez pas encore d'Équipe, allez dans Social > Équipe et cliquez sur « Créer une nouvelle Équipe », puis cliquez sur la liste de membres et finalement cliquez sur Inviter dans le coin supérieur droit pour inviter vos amis en inscrivant leur ID d'utilisateur (une chaîne de nombres et de lettres que vous pouvez trouver sous Paramètres > Détails du compte, dans l'application, ou sous Paramètres > API sur le site Web). Sur le site Web, vous pouvez également inviter des amis par courriel. Cette option sera ajoutée à l'application lors d'une mise à jour ultérieure.\n\nSur le site Web, vos amis et vous pouvez aussi rejoindre des Guildes, qui sont des salons de discussion publics. Les Guildes seront ajoutés à l'application lors d'une mise à jour ultérieure !", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, en passant par Social > Équipe ! Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Vous et vos amis pouvez aussi rejoindre des Guildes (Social > Guildes), qui sont des salons de discussion sur un intérêt partagé ou à la poursuite d'un même but, et peuvent être publiques ou privées. Vous pouvez joindre autant de guildes que vous voulez, mais seulement une équipe.\n

\nPour des informations plus précises, lisez sur le wiki les pages à propos des [Équipes](http://fr.habitica.wikia.com/wiki/%C3%89quipe) et des [Guildes](http://fr.habitica.wikia.com/wiki/Guildes).", "faqQuestion6": "Comment obtenir des Familiers ou des Montures ?", "iosFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réaliserez une tâche, vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Menu > Objets.\n\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Sélectionnez l’œuf pour déterminer l'espèce que vous voulez faire éclore, et choisissez \"Faire éclore l'Œuf.\" Puis choisissez la potion d'éclosion pour déterminer sa couleur ! Allez dans Menu > Familiers pour équiper votre nouveau Familier en cliquant dessus.\n\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Menu > Familiers, et en sélectionnant \"Nourrir le Familier\" ! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://fr.habitica.wikia.com/wiki/Nourriture#Pr.C3.A9f.C3.A9rences_alimentaires). Une fois que vous avez obtenu une monture, allez dans Menu > Montures et sélectionnez la pour l'équiper.\n\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réaliserez une tâche, vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Inventaire > Marché.\n

\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Sélectionnez l’œuf pour déterminer l'espèce que vous voulez faire éclore, puis choisissez la potion d'éclosion pour déterminer sa couleur ! Allez dans Inventaire > Familiers pour ajouter votre nouveau Familier à votre avatar en cliquant dessus.\n

\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Inventaire > Familiers. Cliquez sur un type de nourriture, puis sur le familier que vous voulez nourrir! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://fr.habitica.wikia.com/wiki/Nourriture#Pr.C3.A9f.C3.A9rences_alimentaires). Une fois que vous avez obtenu une monture, allez dans Inventaire > Montures et sélectionnez-la pour l'équiper.\n

\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", "faqQuestion7": "Comment devenir Guerrier, Mage, Voleur ou Guérisseur ?", "iosFaqAnswer7": "Arrivé au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différents options d'équipement, différentes Compétences qu'ils peuvent utiliser après le niveau 11, et différents avantages. Les Guerriers peuvent facilement infliger des dégâts aux Boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les Mages peuvent aussi facilement infliger des dégâts aux Boss, ainsi que gagner rapidement des niveaux et rendre du Mana à leur équipe. Les Voleurs gagnent le plus d'or et trouvent le plus de butin, et peuvent aider leur équipe à faire pareil. Enfin, les Guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n\nSi vous ne voulez pas immédiatement choisir une classe -- par exemple, si vous faites en sorte de d'abord recueillir tout l'équipement de votre classe actuelle -- vous pouvez cliquer \"Décider plus tard\" et choisir plus tard dans Menu > Choisir une Classe.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "Arrivé au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différents options d'équipement, différentes Compétences qu'ils peuvent utiliser après le niveau 11, et différents avantages. Les Guerriers peuvent facilement infliger des dégâts aux Boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les Mages peuvent aussi facilement infliger des dégâts aux Boss, ainsi que gagner rapidement des niveaux et rendre du Mana à leur équipe. Les Voleurs gagnent le plus d'or et trouvent le plus de butin, et ils peuvent aider leur équipe à faire pareil. Enfin, les Guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n

\nSi vous ne voulez pas immédiatement choisir une classe -- par exemple, si vous faites en sorte de d'abord recueillir tout l'équipement de votre classe actuelle -- vous pouvez cliquer \"Ne pas choisir\" et reprendre le choix plus tard dans Utilisateur > Caractéristiques.", "faqQuestion8": "A quoi correspond la barre de progression bleue dans l'en-tête après le niveau 10 ?", "iosFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une Classe est votre barre de Mana. En gagnant des niveaux supplémentaires, vous débloquerez des Compétences spéciales qui coûtent du Mana. Chaque Classe a des Compétences différentes, qui apparaissent après le niveau 11 dans Menu > Utiliser les Compétences. Contrairement à votre barre de vie, votre barre de Mana ne se réinitialise pas quand vous gagnez un niveau. A la place, du Mana est récupéré lorsque vous réalisez une Bonne Habitude, une Quotidienne ou une tâche À Faire, et du Mana est perdu quand vous succombez à une Mauvaise Habitude. Vous regagnerez aussi du Mana pendant la nuit -- Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une Classe est votre barre de Mana. En gagnant des niveaux supplémentaires, vous débloquerez des Compétences spéciales qui coûtent du Mana. Chaque Classe a des Compétences différentes, qui apparaissent après le niveau 11 dans la colonne Récompenses. Contrairement à votre barre de vie, votre barre de Mana ne se réinitialise pas quand vous gagnez un niveau. A la place, du Mana est récupéré lorsque vous réalisez une Bonne Habitude, une Quotidienne ou une tâche À Faire, et du Mana est perdu quand vous succombez à une Mauvaise Habitude. Vous regagnerez aussi du Mana pendant la nuit -- Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", "faqQuestion9": "Comment combattre des monstres et partir en Quête ?", "iosFaqAnswer9": "Il vous faudra tout d'abord rejoindre une Équipe (Social > Équipe). Bien que vous puissiez combattre des monstres en solo, nous vous recommandons de jouer en groupe ; vos Quêtes n'en seront que plus faciles. Il est aussi très motivant d'avoir des amis à vos côtés pour vous encourager à accomplir toutes vos tâches ! \n\n Vous aurez ensuite besoin d'un Parchemin de Quête, que vous retrouverez dans Inventaire > Quêtes. Il y a trois façons d'obtenir un parchemin : \n- Au niveau 15, vous recevrez une série de Quêtes, c'est-à-dire trois quêtes liées. D'autres séries seront débloquées aux niveaux 30, 40 et 60. \n- Quand vous invitez des membres à rejoindre votre équipe, vous serez récompensé(e) avec le parchemin du Basi-list !\n - Vous pouvez acheter des Quêtes depuis la page Quêtes de votre inventaire [Inventaire > Quêtes](https://habitica.com/#/options/inventory/quests) pour de l'Or et des Gemmes. (Ces fonctionnalités seront ajoutées à l'application lors d'une mise à jour ultérieure.) \n\nPour combattre un Boss ou réunir des objets lors d'une quête de collection, accomplissez simplement vos tâches comme vous le faites d'habitude, et elles seront automatiquement converties en dégâts pendant la nuit. (Il vous faudra peut-être recharger la page pour voir descendre la barre de vie du Boss.) Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous l'attaquerez. \n\nAprès le niveau 11, les Mages et les Guerriers gagnent des compétences leur permettant d'infliger des dégâts additionnels au Boss. Ce sont donc les deux classes à privilégier au niveau 10 si vous souhaitez gagner en force de frappe.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "D'abord, vous devez rejoindre une Équipe (dans Social > Équipe). Bien que vous puissiez combattre des monstres seul, nous recommandons de jouer dans un groupe car cela rendra vos Quêtes plus facile. En plus, avoir des amis qui vous encouragent à accomplir vos tâches est très motivant !\n

\nEnsuite, vous avez besoin d'un Parchemin de Quête, qui sont stockés dans Inventaire > Quêtes. Il y a trois façons d'obtenir un parchemin :\n

\n* Quand vous invitez des membres dans votre équipe, vous serez récompensés avec le parchemin du Basi-list !\n* Au niveau 15, vous recevrez une série de Quêtes, c'est à dire trois quêtes liées. D'autres séries seront débloquées aux niveau 30, 40 et 60.\n* Vous pouvez acheter des Quêtes depuis la page Quêtes (Inventaire > Quêtes) pour de l'Or et des Gemmes.\n

\nPour combattre un Boss ou réunir des objets pour une quête de collection, réalisez simplement vos tâches normalement, et elle seront transformées en dégâts pendant la nuit. (Recharger peut être nécessaire pour voir la barre de vie du Boss descendre). Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous lui infligerez des dégâts.\n

\nAprès le niveau 11, les Mages et les Guerriers gagneront des compétences qui leurs permettent d'infliger des dégâts additionnels au Boss, en faisant ainsi d'excellentes classes après le niveau 10 si vous souhaitez taper dur.", "faqQuestion10": "Que sont les Gemmes, et comment puis-je en obtenir ?", "iosFaqAnswer10": "Les Gemmes sont achetées avec de l'argent en sélectionnant l'icône de gemme dans l'en-tête. Lorsque des gens achètent des gemmes, ils nous aident à maintenir le site. Nous les remercions pour leur soutien ! En plus d'acheter des gemmes directement, il y a trois façons pour les joueurs de gagner des gemmes : * Gagnez un Défi sur le [site](https://habitica.com) qui a été ouvert par un autre joueur dans Social > Défis. (Nous ajouterons cette fonctionnalité dans l'application dans une mise à jour ultérieure !) * Abonnez-vous sur le [site](https://habitica.com/#/options/settings/subscription) et débloquez la capacité d'acheter un certain nombre de gemmes par mois. * Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détails : [Contribuer à Habitica](http://fr.habitica.wikia.com/wiki/Contribuer_%C3%A0_Habitica). Gardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistique, donc les joueurs peuvent très bien utiliser l'application sans elles !", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Les Gemmes sont [achetées avec de l'argent](https://habitica.com/#/options/settings/subscription) bien que les [abonnés](https://habitica.com/#/options/settings/subscription) puissent en acheter avec de l'Or. Lorsque des gens achètent des gemmes, il nous aident à maintenir le site. Nous les remercions pour leur soutient !\n

\nEn plus d'acheter des gemmes directement, il y a deux façons pour les joueurs de gagner des gemmes :\n

\n* Gagnez un Défi qui a été ouvert par un autre joueur dans Social > Défis.\n* Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détail : [Contribuer à Habitica](http://fr.habitica.wikia.com/wiki/Contribuer_%C3%A0_Habitica).\n

\nGardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistiques, donc les joueurs peuvent très bien utiliser l'application sans elles !", "faqQuestion11": "Comment signaler un bug ou demander une fonctionnalité ?", "iosFaqAnswer11": "Vous pouvez signaler une erreur, demander une fonctionnalité ou envoyer un avis depuis Menu > Signaler une erreur et Menu > Envoyer un avis ! Nous ferons notre possible pour vous aider.", - "webFaqAnswer11": "Pour signaler un bug, allez sur la page [Aide > Signaler un bug (guilde Report a Bug)](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) et lisez les instructions qui se trouvent au dessus de la boîte de discussion. Si vous ne pouvez pas vous connecter à Habitica, envoyez vos détails de connexion à admin@habitica.com. Ne vous inquiétez pas, nous allons arranger ça bientôt!\n

\nLes demandes de fonctionnalités sont collectées sur Trello. Visitez la page [Aide > Demander une fonctionnalité](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) et suivez les instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Comment combat-on un Boss Mondial?", "iosFaqAnswer12": "Les Boss Mondiaux sont des monstres spéciaux qui apparaissent dans la Taverne. Tous les membres actifs combattent automatiquement le boss : leurs tâches et habiletés blesseront le Boss comme à l'habitude.\n\nVous pouvez également participer à une quête normale en même temps. Vos tâches et habiletés seront pris en compte pour les deux boss : le Boss Mondial et le Boss/Quête de collection de votre équipe.\n\nUn Boss Mondial ne blessera jamais, vous et votre compte, de quelque manière que ce soit. Il a plutôt une Barre de colère qui se remplit lorsque les membres manquent les Quotidiennes. Si la Barre se remplit, il attaque l'un des Personnages non-joueurs du site et son image changera.\n\nPour en savoir plus, visitez la page [Boss Mondiaux précédents](http://fr.habitica.wikia.com/wiki/Boss_Mondiaux) du wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Les Boss Mondiaux sont des monstres spéciaux qui apparaissent dans la Taverne. Tous les membres actifs combattent automatiquement le boss : leurs tâches et habiletés blesseront le Boss comme à l'habitude.\n

\nVous pouvez également participer à une quête normale en même temps. Vos tâches et habiletés seront pris en compte pour les deux boss : le Boss Mondial et le Boss/Quête de collection de votre équipe.\n

\nUn Boss Mondial ne blessera jamais, vous et votre compte, de quelque manière que ce soit. Il a plutôt une Barre de colère qui se remplit lorsque les membres manquent les Quotidiennes. Si la Barre se remplit, il attaque l'un des Personnages non-joueurs du site et son image changera.\n

\nPour en savoir plus, visitez la page [Boss Mondiaux précédents](http://fr.habitica.wikia.com/wiki/Boss_Mondiaux) du wiki.", "iosFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste ou dans la [FAQ du Wiki](http://fr.habitica.wikia.com/wiki/FAQ), venez la poser dans la Taverne depuis Menu > Taverne ! Nous serions ravis de vous aider.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste ou qui n'est pas dans la [FAQ du Wiki](http://fr.habitica.wikia.com/wiki/FAQ), venez la poser dans la [Guilde des Nouveaux Arrivants](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a) ! Nous serons heureux de vous aider." } \ No newline at end of file diff --git a/common/locales/fr/front.json b/common/locales/fr/front.json index aa00795ff4..4d87479812 100644 --- a/common/locales/fr/front.json +++ b/common/locales/fr/front.json @@ -126,14 +126,23 @@ "motivate": "Motivez-vous et stimulez votre équipe !", "motivate1": "Motivez-vous à faire tout et n'importe quoi.", "motivate2": "Gagnez en organisation. En motivation. En Or.", + "oldNews": "News", "passConfirm": "Confirmer le Mot de passe", "passMan": "Si vous utilisez un gestionnaire de mots de passe (comme 1Password) et que vous avez des soucis pour vous connecter, essayez d'entrer votre nom d'utilisateur et votre mot de passe manuellement.", "password": "Mot de passe", "playButton": "Jouer", - "playButtonFull": "Jouez à Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Dossier de Presse", "presskitDownload": "Télécharger toutes les images :", "presskitText": "Merci de l'attention que vous portez à Habitica! Les images suivantes peuvent être utilisées dans le cadre d'articles ou vidéos sur Habitica. Pour plus d'informations, veuillez contacter le staff à admin@habitica.com", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Politique de Confidentialité", "psst": "Psst", "punishByline": "Perdez vos mauvaises habitudes et rompez le cercle vicieux de la procrastination grâce à des conséquences immédiates.", diff --git a/common/locales/fr/generic.json b/common/locales/fr/generic.json index 7473266af7..4bb1dcf97a 100644 --- a/common/locales/fr/generic.json +++ b/common/locales/fr/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "J'ai transformé un familier en monture en terminant des tâches de ma vie réelle!", "wonChallengeShare": "J'ai gagné un défi sur Habitica !", "achievementShare": "J'ai gagné un nouveau succès sur Habitica !", - "orderBy": "Trier par <%= item %>" + "orderBy": "Trier par <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/fr/groups.json b/common/locales/fr/groups.json index d29bd794b4..31246ffc27 100644 --- a/common/locales/fr/groups.json +++ b/common/locales/fr/groups.json @@ -45,6 +45,7 @@ "chat": "Discussion", "sendChat": "Envoyer un Message", "toolTipMsg": "Récupérer les Messages Récents", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banque de la Guilde", "guildBankPop2": "Gemmes que votre maître de guilde peut utiliser en tant que récompenses de challenge.", "guildGems": "Gemmes de Guilde", @@ -138,6 +139,7 @@ "inviteNewUsers": "Inviter de nouveaux membres", "sendInvitations": "Envoyer des Invitations", "invitationsSent": "Invitations envoyées !", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Ou partagez ce lien (copier/coller) :", "sendGiftHeading": "Envoyer un cadeau à <%= name %>", "sendGiftGemsBalance": "De vos <%= number %> Gemmes", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "Les ID utilisateurs des invitations doivent être un tableau.", "emailsMustBeAnArray": "Les emails des invitations doivent être un tableau.", "canOnlyInviteMaxInvites": "Vous ne pouvez envoyer que \"<%= maxInvites %>\" invitations à la fois", - "onlyCreatorOrAdminCanDeleteChat": "Vous n'êtes pas autorisé à supprimer ce message !" + "onlyCreatorOrAdminCanDeleteChat": "Vous n'êtes pas autorisé à supprimer ce message !", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/fr/limited.json b/common/locales/fr/limited.json index d10dbd0291..c399d93149 100644 --- a/common/locales/fr/limited.json +++ b/common/locales/fr/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Bienvenue à la Boutique Saisonnière !! Nous avons actuellement reçu les nouveautés Édition Saisonnière d'automne. Tout l'équipement est disponible à l'achat pendant le Festival d'Automne chaque année, mais nous ne sommes ouverts que jusqu'au 31 octobre, alors faites un stock dès maintenant, ou vous devrez attendre un an pour acheter à nouveau cet équipement !", "seasonalShopWinterText": "Bienvenue à la Boutique Saisonnière !! Nous avons actuellement reçu les nouveautés de l'Édition Saisonnière de l'Hiver. Tout l'équipement est disponible à l'achat pendant La Fantaisie Hivernale chaque année, mais nous ne sommes ouverts que jusqu'au 31 janvier, alors faites un stock dès maintenant, ou vous devrez attendre un an pour acheter à nouveau cet équipement !", "seasonalShopFallTextBroken": "Oh... Bienvenue à la Boutique Saisonnière... Nous avons actuellement reçu les nouveautés Édition Saisonnière d'automne, ou quelque chose du genre... Tout l'équipement est disponible à l'achat pendant le Festival d'Automne chaque année, mais nous ne sommes ouverts que jusqu'au 31 octobre... alors je suppose que vous devriez faire le stock dès maintenant, ou vous devrez attendre... et attendre... et attendre... *soupir*", - "seasonalShopRebirth": "Si vous avez utilisé l'Orbe de Renaissance, vous pouvez racheter cet équipement dans la colonne des Récompenses. Au début, vous pourrez seulement acheter les objets associés à votre classe actuelle (Guerrier par défaut), mais n'ayez crainte, les objets spécifiques à une classe deviendront disponibles si vous choisissez cette classe.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Sucre d'Orge (Mage)", "skiSet": "Ski-sassin (Voleur)", "snowflakeSet": "Flocon de Neige (Guérisseur)", diff --git a/common/locales/fr/pets.json b/common/locales/fr/pets.json index 9f14f2e93f..52528fc567 100644 --- a/common/locales/fr/pets.json +++ b/common/locales/fr/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "En effectuant vos tâches, vous avez gagné un fidèle coursier !", "rideNow": "Monter tout de suite", "rideLater": "Monter plus tard", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Clé du Chenil", "petKeyPop": "Rendez la liberté à vos familiers, laissez-les démarrer leur propre aventure, et redécouvrez le frisson du Maître des Bêtes !", "petKeyBegin": "Clé du Chenil : Expérimentez à nouveau le frisson du <%= title %> !", diff --git a/common/locales/fr/quests.json b/common/locales/fr/quests.json index 99e63f79fc..e804bbb37f 100644 --- a/common/locales/fr/quests.json +++ b/common/locales/fr/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Quitter la Quête", "sureLeave": "Êtes-vous sûr de vouloir quitter la quête en cours ? Tout votre progrès dans cette quête sera perdu.", "questOwner": "Lanceur de Quête", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Le lanceur de quête a quitté la quête et ne peut plus la débuter. Il vous est recommandé d'abandonner celle-ci. Le lanceur de quête reprendra possession du parchemin de quête.", "questOwnerNotInRunningQuest": "Le lanceur de quête a quitté la quête. Vous pouvez abandonner la quête si vous le désirez, mais vous pouvez aussi décider de la poursuivre, et tous les participants recevront les récompenses de quête lorsque celle-ci sera terminée.", "questOwnerNotInPendingQuestParty": "Le lanceur de quête a quitté le groupe et ne peut plus lancer la quête. Il vous est recommandé d'abandonner celle-ci. Le lanceur de quête reprendra possession du parchemin de quête.", diff --git a/common/locales/fr/rebirth.json b/common/locales/fr/rebirth.json index 3e5767e590..8bdd5f6d69 100644 --- a/common/locales/fr/rebirth.json +++ b/common/locales/fr/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Renaissance : Commencez une Nouvelle Aventure", "rebirthStartOver": "Renaissance fait recommencer votre personnage au Niveau 1.", "rebirthAdvList1": "Vous repartez avec une Santé complète.", - "rebirthAdvList2": "Vous n'avez ni Expérience, ni Or, ni Équipement (à l'exception d'objets gratuits comme les objets Mystère).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Vos Habitudes, Quotidiennes et Tâches À Faire sont remises au jaune et les combos sont remis à zéro, à l'exception des tâches de Défis.", "rebirthAdvList4": "Vous avez la classe de départ de Guerrier jusqu'à ce que vous obteniez une nouvelle classe.", "rebirthInherit": "Votre nouveau personnage a hérité de quelques petites choses de son prédécesseur :", - "rebirthInList1": "Les tâches, l'historique et les réglages sont conservés.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Les Défis, les Guildes et les appartenances à des Groupes sont conservés.", "rebirthInList3": "Les Gemmes, les paliers de soutien et les niveaux de contribution sont conservés.", "rebirthInList4": "Les objets obtenus via des Gemmes ou des butins (tels que les familiers et les montures) sont conservés, bien que vous ne puissiez pas y accéder jusqu'à ce que vous les ayez débloqués de nouveau.", - "rebirthInList5": "L'équipement en édition limitée que vous avez acheté peut être de nouveau acheté, même si l’événement en question est terminé. Pour acheter de l'équipement spécifique à une classe, vous devez d'abord passer à cette classe.", "rebirthEarnAchievement": "Vous avez également obtenu un Succès pour avoir commencé une nouvelle aventure !", "beReborn": "Renaître", "rebirthAchievement": "Vous avez commencé une nouvelle aventure ! C'est votre Renaissance n°<%= number %> et le niveau le plus élevé que vous avez atteint est <%= level %>. Pour cumuler ce Succès, commencez votre nouvelle aventure une fois que vous aurez atteint un niveau encore plus élevé !", @@ -21,7 +20,7 @@ "rebirthText": "A débuté <%= rebirths %> Nouvelles Aventures", "rebirthOrb": "A utilisé un Orbe de Renaissance pour recommencer à zéro après avoir atteint le niveau", "rebirthOrb100": "A utilisé un Orbe de Renaissance pour recommencer à zéro après avoir atteint le niveau 100 ou plus", - "rebirthPop": "Commencez un nouveau personnage au Niveau 1 en conservant les succès, les objets de collection et les tâches avec historique.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Orbe de Renaissance", "reborn": "Né de nouveau, niveau maximum <%= reLevel %>", "confirmReborn": "Êtes-vous sûr·e ?", diff --git a/common/locales/fr/settings.json b/common/locales/fr/settings.json index ff5d674881..be4cf96e88 100644 --- a/common/locales/fr/settings.json +++ b/common/locales/fr/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Copiez ceci pour un usage dans des applications tierces. Considérez toutefois votre Jeton d'API comme l'équivalent d'un mot de passe, et ne le partagez pas publiquement. Votre ID d'utilisateur peut occasionnellement vous être demandé, mais ne publiez jamais votre Jeton d'API là où d'autres peuvent le voir, y compris sur Github.", "APIToken": "Jeton d'API (ceci est un mot de passe - voir l'avertissement ci-dessus !)", + "APITokenWarning": "Si vous avez besoin d'un nouveau jeton d'API (par exemple si vous l'avez partagé par erreur), envoyez un courriel à admin@habitica.com avec votre ID d'utilisateur et votre jeton d'API actuel. Une fois qu'il est réinitialisé, vous devrez tout ré-autoriser en vous déconnectant du site web et de l'application mobile et en fournissant le nouveau jeton à tous les outils Habitica que vous utilisez.", "thirdPartyApps": "Applications tierces", "dataToolDesc": "Une page web qui vous montre des informations sur votre compte Habitica, comme des statistiques au sujet de vos tâches, de votre équipement et vos compétences.", "beeminder": "Beeminder", diff --git a/common/locales/he/defaulttasks.json b/common/locales/he/defaulttasks.json index 6f6b58d014..9f1f85469d 100644 --- a/common/locales/he/defaulttasks.json +++ b/common/locales/he/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "הצטרפו להאביטיקה (סמנו אותי!)", "defaultReward1Text": "הפסקה של 15 דקות", "defaultReward1Notes": "פרסים מותאמים אישית יכולים להיות מגוון רחב של דברים. לדוגמא, אנשים מסוימים נמנעים מצפייה בתכניות האהובות עליהם עד שצברו מספיק זהב כדי \"להרשות זאת לעצמם\".", - "defaultTag1": "בוקר", - "defaultTag2": "אחר צהריים", - "defaultTag3": "ערב" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/he/faq.json b/common/locales/he/faq.json index ba0781dc6a..8b4b16e3cb 100644 --- a/common/locales/he/faq.json +++ b/common/locales/he/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "שאלות נפוצות", "faqQuestion0": "אני מבולבל. היכן יש סקירה?", "iosFaqAnswer0": "ראשית, עליכם לקבוע מטלות שתרצו לעשות בחיי היום יום. לאחר מכן, ככל שאתם משלימים מטלות בעולם האמיתי - סמנו אותן כמבוצעות, ותרוויחו ניסיון וזהב. בזהב משתמשים כדי לרכוש ציוד וכמה חפצים, כמו גם פרסים. ניסיון גורם לדמות שלכם לעלות שלבים ולפתוח תכנים כגון חיות מחמד, יכולות, והרפתקאות! תוכלו לעצב את הדמות שלכם תחת ״תפריט״ > ״עיצוב דמות״.\n\nכמה דרכים בסיסיות לפעול: לחצו על סימן ה-״+״ בפינה הימנית-עליונה כדי להוסיף משימה חדשה. לחצו על משימה קיימת כדי לערוך אותה, וחליקו שמאלה על משימה כדי למחוק אותה. תוכלו גם לסדר משימות באמצעות תגיות בפינה השמאלית העליונה, והרחיבו וכווצו רשימות תיוג על ידי לחיצה על בועת הרשימות.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "ראשית, הגדירו משימות שתרצו לבצע בחיי היומיום שלכם. לאחר מכן, תוך כדי השלמת המשימות בחיים האמיתיים וסימון ביצוע שלהן - תרוויחו ניסיון זהב. הזהב משמש לרכישת ציוד ופריטים מסוימים, כמו גם פרסים מותאמים אישית. ניסיון גורם לדמות שלכם לעלות רמות ולפתוח חלקים במשחק כמו חיות מחמד, מיומנויות ומשימות! לקבלת פרטים נוספים, ראו סקירה צעד-אחר-צעד של המשחק ב [עזרה -> סקירה למשתמשים חדש] (https://habitica.com/static/overview).", "faqQuestion1": "כיצד לארגן משימות?", "iosFaqAnswer1": "הרגלים טובים (אלה עם +) הם משימות שאתם יכולים לעשות הרבה פעמים ביום, כגון אכילת ירקות. הרגלים רעים (אלה עם -) הם משימות שכדאי להימנע מהן, כמו לכסוס ציפורניים. בהרגלים עם + ו - יש בחירה טובה ובחירה גרועה, כמו לעלות במדרגות לעומת מעלית. הרגלים טובים מקנים ניסיון וזהב. הרגלים רעים פוגעים בבריאות.\n\nמטלות יומיות הן משימות שאתם צריכים לעשות כל יום, כמו לצחצח שיניים או לבדוק את הדוא\"ל שלכם. אתם יכולים לשנות את הימים בהם יש לבצע את המטלה על ידי הקשה כדי לערוך אותה. אם תדלגו על מטלה יומית ביום בו יש לבצע אותה, דמותכם תינזק במהלך הלילה. היזהרו שלא להוסיף יותר מדי מטלות יומיות בבת אחת!\n\nמשימות הן רשימת המשימות שלכם. השלמת משימה מקנה לכם זהב וניסיון. אתם אף פעם לא מאבדים בריאות ממשימות. אתם יכול להוסיף תאריך למשימות על ידי הקשה לעריכתן.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "הרגלים טובים (אלה עם ) הם משימות שאתם יכולים לעשות הרבה פעמים ביום, כגון אכילת ירקות. הרגלים רעים (אלה עם ) הם משימות שכדאי להימנע מהן, כמו לכסוס ציפורניים. בהרגלים עם ו span class='glyphicon glyphicon-minus'> יש בחירה טובה ובחירה גרועה, כמו לעלות במדרגות לעומת מעלית. הרגלים טובים מקנים ניסיון וזהב. הרגלים רעים פוגעים בבריאות.\n

\nמטלות יומיות הן משימות שאתם צריכים לעשות כל יום, כמו לצחצח שיניים או לבדוק את הדוא\"ל שלכם. אתם יכולים לשנות את הימים בהם יש לבצע את המטלה על ידי הקשה כדי לערוך אותה. אם תדלגו על מטלה יומית ביום בו יש לבצע אותה, דמותכם תינזק במהלך הלילה. היזהרו שלא להוסיף יותר מדי מטלות יומיות בבת אחת!\n

\nמשימות הן רשימת המשימות שלכם. השלמת משימה מקנה לכם זהב וניסיון. אתם אף פעם לא מאבדים בריאות ממשימות. אתם יכול להוסיף תאריך למשימות על ידי הקשה לעריכתן.", "faqQuestion2": "מהן מספר משימות לדוגמה?", "iosFaqAnswer2": "בוויקי יש ארבע רשימות של משימות לדוגמה להשראה:\n

\n* [הרגלים לדוגמה](http://habitica.wikia.com/wiki/Sample_Habits)\n* [מטלות יומיות לדוגמה](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [משימות לדוגמה](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [פרסים מותאמים אישית לדוגמה](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "בוויקי יש ארבע רשימות של משימות לדוגמה להשראה:\n* [הרגלים לדוגמה](http://habitica.wikia.com/wiki/Sample_Habits)\n* [מטלות יומיות לדוגמה](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [משימות לדוגמה](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [פרסים מותאמים אישית לדוגמה](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "מדוע המשימות שלי מחליפות צבעים?", "iosFaqAnswer3": "המשימות שלכם משנות צבעים על סמך ההישגים שלכם! כל משימה חדשה מתחילה בצבע צהוב נייטרלי. בצעו מטלות יומיות או הרגלים חיוביים בתדירות גבוהה יותר והם יונועו לעבר הכחולים. פספסו מטלה יומית או היכנעו להרגל רע, והמשימה תנוע לכיוון אדום. ככל שהמשימה יותר אדומה, כך היא תתגמל אתכם יותר, אבל אם זו מטלה יומית או הרגל רע, כך זה יפגע בכם יותר! זה עוזר להניע אתכם כדי להשלים את המשימות שעושות לכם צרות.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "המשימות שלכם משנות צבעים על סמך ההישגים שלכם! כל משימה חדשה מתחילה בצבע צהוב נייטרלי. בצעו מטלות יומיות או הרגלים חיוביים בתדירות גבוהה יותר והם יונועו לעבר הכחולים. פספסו מטלה יומית או היכנעו להרגל רע, והמשימה תנוע לכיוון אדום. ככל שהמשימה יותר אדומה, כך היא תתגמל אתכם יותר, אבל אם זו מטלה יומית או הרגל רע, כך זה יפגע בכם יותר! זה עוזר להניע אתכם כדי להשלים את המשימות שעושות לכם צרות.", "faqQuestion4": "למה הדמות שלי איבדה בריאות, וכיצד אני יכול להחלים אותה?", "iosFaqAnswer4": "ישנם מספר דברים שיכולים לגרום לכם לנזק. ראשית, אם השארת מטלות יומיות ללילה, הן יכולות לפגוע בכם. שנית, אם תקישו על הרגל רע, זה יפגע בכם. לבסוף, אם אתם נמצאים בקרב מול אוייב עם החבורה שלכם ואחד מחברי החבורה שלכם לא השלים את כל המטלות היומיות שלו, האוייב יתקוף אתכם.\n\nהדרך העיקרית להחלים היא לעלות דרגה, אשר משחזרת את כל הבריאות שלכם. אתם גם יכולים לקנות שיקוי בריאות עם זהב מעמודת הפרסים. בנוסף, ברמה של 10 ומעלה, אתם יכולים לבחור להיות מרפאים, ולאחר מכן תוכלו ללמוד מיומנויות ריפוי. אם אתם בתוך חבורה עם מרפאים, הם יכולים לרפא אתכם גם כן.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "ישנם מספר דברים שיכולים לגרום לכם לנזק. ראשית, אם השארת מטלות יומיות ללילה, הן יכולות לפגוע בכם. שנית, אם תקישו על הרגל רע, זה יפגע בכם. לבסוף, אם אתם נמצאים בקרב מול אוייב עם החבורה שלכם ואחד מחברי החבורה שלכם לא השלים את כל המטלות היומיות שלו, האוייב יתקוף אתכם.\n

\nהדרך העיקרית להחלים היא לעלות דרגה, אשר משחזרת את כל הבריאות שלכם. אתם גם יכולים לקנות שיקוי בריאות עם זהב מעמודת הפרסים. בנוסף, ברמה של 10 ומעלה, אתם יכולים לבחור להיות מרפאים, ולאחר מכן תוכלו ללמוד מיומנויות ריפוי. אם אתם בתוך חבורה (תחת חברתי > חבורה) עם מרפאים, הם יכולים לרפא אתכם גם כן.", "faqQuestion5": "איך אנחנו יכולים לשחק בהאביטיקה עם חברים שלנו?", "iosFaqAnswer5": "הדרך הטובה ביותר היא להזמין אותם לחבורה יחד איתכם! חבורות יכולות לצאת להרפתקאות, להילחם במפלצות, ולהשתמש במיומנויות כדי לתמיכה הדדית. עברו לתפריט > חבורה ולחצו על \"צרו חבורה חדשה\" אם אין לכם כבר חבורה. לאחר מכן הקישו על רשימת החברים, והקישו ״הזמן״ בפינה הימנית עליונה כדי להזמין את החברים שלכם על ידי הזנת זיהוי המשתמש שלהם (מחרוזת של מספרים ואותיות שהם יכולים למצוא תחת הגדרות > פרטי חשבון על האפליקציה, והגדרות > API באתר האינטרנט). באתר האינטרנט, אתם גם יכולים להזמין חברים באמצעות דואר אלקטרוני, אשר נוסיף לאפליקציה בעדכון עתידי.\n\nבאתר, אתם וחבריכם יכולים גם להצטרף לגילדות, שהן חדרי צ'אט ציבוריים. גילדות יתווספו לאפליקציה בעדכון עתידי!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "הדרך הטובה ביותר היא להזמין אותם לחבורה יחד איתכם, תחת חברתי > חבורה! חבורות יכולות לצאת להרפתקאות, להילחם במפלצות, ולהשתמש במיומנויות כדי לתמיכה הדדית. אתם גם יכולים להצטרף לגילדות יחד (חברתי > חבורה). גילדות הן חדרי צ׳אט שמתמקדים בעיניין משותף או עיסוק במטרה משותפת, ויכולים להיות פומביים או פרטיים. אתם יכולים להצטרף לכמה גילדות שתרצו, אך רק לחבורה אחת.\n

\nלפרטים נוספים, בדקו את בדפי הוויקי תחת [Parties] (http://habitrpg.wikia.com/wiki/Party) ו [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "איך אני משיג חיית מחמד או חיית רכיבה?", "iosFaqAnswer6": "בדרגה 3, תפתחו את מערכת הנפילות. בכל פעם שאתם משלימים משימה, יהיה לכם סיכוי אקראי לקבל ביצה, שיקוי בקיעה, או פיסת מזון. הם יאוחסנו תחת תפריט > מלאי ציוד.\n\nכדי להבקיע חיות מחמד, תצטרכו ביצה ושיקוי בקיעה. הקישו על הביצה כדי לקבוע את סוג החיה שאתם רוצים להבקיע. לאחר מכן בחרו את שיקוי הבקיעה כדי לקבוע את צבעה! עברו אל תפריט > חיות מחמד כדי לצייד את הדמות שלכם עם חיית המחמד החדשה על ידי לחיצה עליה.\n\nאתם גם יכולים לגדל חיות מחמד לחיות רכיבה על ידי האכלה שלהן תחת תפריט > חיות מחמד. הקישו על אוכל שאיתו תרצו להאכיל, ולאחר מכן בחרו את החיה שאותה תרצו להאכיל! תצטרכו להאכיל חיית מחמד פעמים רבות לפני שהיא תהפוך להיות חיית רכיבה, אבל אם אתם יכולים להבין את האוכל האהוב עליה, היא תגדל מהר יותר. השתמשו בניסוי וטעייה, או [ראו ספוילרים כאן] (http://habitica.wikia.com/wiki/Food#Food_Preferences). ברגע שיש לכם חיית רכיבה, עברו אל תפריט > חיות רכיבה והקישו על חיה כדי לצייד את הדמות שלכם.\n\nאתם גם יכולים לקבל ביצים לחיות מחמד מהרפתקאות על ידי השלמת הרפתקאות מסוימות. (ראה למטה כדי ללמוד עוד על הרפתקאות.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "איך אני נהיה לוחם, מכשף, נוכל, או מרפא?", "iosFaqAnswer7": "בדרגה 10, אתם יכולים לבחור להיות לוחם, קוסם, נוכל, או מרפא. (כל השחקנים מתחילים כלוחמים כברירת מחדל.) לכל מקצוע יש אפשרויות וציוד שונה, מיומנויות שונות שהם יכולים להפעיל אחרי דרגה 11, ויתרונות שונים. לוחמים יכולים לפגוע באוייבים בקלות, לעמוד ביותר נזק ממשימות שלהם, ולעזור להפוך את החבורה שלהם לקשוחה יותר. קוסמים יכולים גם להזיק לאוייבים בקלות, כמו גם לעלות דרגות במהירות ולשחזר מאנה עבור חבורתם. הנוכלים יכולים להרוויח את הזהב הרב ביותר ולמצוא את הכי הרבה חפצי נפילה, והם יכולים לעזור לחבורה שלהם לעשות את אותו הדבר.\n\nלבסוף, מרפאים יכולים לרפא את עצמם ואת חברי החבורה שלהם אם אינכם רוצים לבחור במקצוע מיד - למשל, אם אתם עדיין עובדים כדי לקנות את כל הציוד של המקצוע הנוכחי שלכם - אתם יכולים ללחוץ על \"החלט מאוחר יותר\" ולבחור מאוחר יותר תחת תפריט > בחר מקצוע.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "בדרגה 10, אתם יכולים לבחור להיות לוחם, קוסם, נוכל, או מרפא. (כל השחקנים מתחילים כלוחמים כברירת מחדל.) לכל מקצוע יש אפשרויות וציוד שונה, מיומנויות שונות שהם יכולים להפעיל אחרי דרגה 11, ויתרונות שונים. לוחמים יכולים לפגוע באוייבים בקלות, לעמוד ביותר נזק ממשימות שלהם, ולעזור להפוך את החבורה שלהם לקשוחה יותר. קוסמים יכולים גם להזיק לאוייבים בקלות, כמו גם לעלות דרגות במהירות ולשחזר מאנה עבור חבורתם. הנוכלים יכולים להרוויח את הזהב הרב ביותר ולמצוא את הכי הרבה חפצי נפילה, והם יכולים לעזור לחבורה שלהם לעשות את אותו הדבר.\n

\nלבסוף, מרפאים יכולים לרפא את עצמם ואת חברי החבורה שלהם אם אינכם רוצים לבחור במקצוע מיד - למשל, אם אתם עדיין עובדים כדי לקנות את כל הציוד של המקצוע הנוכחי שלכם - אתם יכולים ללחוץ על \"החלט מאוחר יותר\" ולבחור מאוחר יותר תחת משתמש > תכונות והישגים.", "faqQuestion8": "מהו המד הכחול שמופיע בכותרת החל מדרגה 10?", "iosFaqAnswer8": "המד הכחול שמופיע כאשר אתם מגיעים לדרגה 10 ובוחרים מקצוע הוא המד המאנה שלכם. ככל שאתם ממשיכים לדרגות הבאות, תוכלו לפתח כישורים מיוחדים שצריכים מאנה כדי להשתמש בהם. לכל מקצוע מיומנויות שונות, אשר מופיעות לאחר דרגה 11 תחת תפריט > השתמשו במיומנויות. בניגוד למד הבריאות שלכם, מד המאנה שלכם אינו מתאפס כאשר אתם עולים דרגה. במקום זאת, אתם זוכים במאנה כאשר אתם מבצעים הרגלים טובים, מטלות יומיות, ומשימות, ומאבדים מאנה כאשר אתם מתענגים על הרגלים רעים. כמו כן תרוויחו בחזרה קצת מאנה במהלך הלילה -- ככל שתשלימו יותר מטלות יומיות, תרוויחו יותר.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "המד הכחול שמופיע כאשר אתם מגיעים לדרגה 10 ובוחרים מקצוע הוא המד המאנה שלכם. ככל שאתם ממשיכים לעלות דרגות, כך תפתחו כישורים מיוחדים שדורשים מאנה כדי להשתמש בהם. לכל מקצוע יש מיומנויות שונות, אשר מופיעות לאחר דרגה 11 במדור מיוחד בעמודה של הפרסים. בניגוד למד הבריאות שלכם, מד המאנה אינו מתאפס כאשר אתם עולים דרגה. במקום זאת, תזכו במאנה כאשר שתשלימו הרגלים טובים, מטלות יומיות, ומשימות, ותאבדו כשאתר תתמכרו להרגלים רעים. כמו כן, תוכלו להרוויח בחזרה קצת מאנה במהלך הלילה - ככל שתשלימו יותר מטללות יומיות, כך תרוויחו יותר.", "faqQuestion9": "איך להלחם במפלצות ולצאת להרפתקאות?", "iosFaqAnswer9": "ראשית, עליכם להצטרף או להתחיל חבורה (ראו לעיל). למרות שאתם יכולים להלחם במפלצות לבד, אנחנו ממליצים לשחק בקבוצה, כי זה יגרום למשימה להיות הרבה יותר קלה. בנוסף, יהיו לכם חברים כדי לעודד אתכם בזמן שאתם מבצעים את המשימות שלכם, שזה מאוד מעורר מוטיבציה!\n\nלאחר מכן, אתם צריכים מגילת הרפתקה, אשר נשמרת תחת תפריט > חפצים. ישנן שלוש דרכים להשיג מגילה:\n\n- בדרגה 15, אתם מקבלים רצף הרפתקאות, כלומר שלוש משימות מקושרות. עוד רצפי הרפתקאות נפתחים ברמות 30, 40, ו -60 בהתאמה.\n\n- כאשר אתם מזמינים אנשים לחבורה שלכם, אתם תתוגמלו עם מגילת רשימעסוקה!\n\n- אתם יכולים לקנות הרפתקאות מדף המשימות [באתר] (https://habitica.com/#/options/ המלאי / משימות) בתמורה לזהב ואבני חן. (נוסיף את היכולת הזו לאפליקציה בעדכון עתידי.) \n\nכדי להיאבק באוייב או לאסוף פריטים עבור הרפתקת איסוף, עליכם פשוט להשלים את המשימות שלכם כבדרך כלל, והן יחושבו לנזק במהלך הלילה. (טעינה מחדש על-ידי משיכה למטה על המסך עשויה להידרש כדי לראות את מד הבריאות של האוייב יורד.) אם אתם נלחמים באוייב ופספסתם מטלות יומיות, האוייב יפגע בחבורה שלכם באותו הזמן שאתם תפגעו באוייב.\n\nאחרי דרגה 11 הקוסמים והלוחמים ירכשו מיומנויות המאפשרות להם לגרום לנזק נוסף לאוייב, אז אלו הם מקצועות מצויינים לבחור ברמה 10, אם אתם רוצים להיות חובטים כבדים.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "ראשית, עליכם להצטרף או להתחיל חבורה (תחת חברתי > חבורה). למרות שאתם יכולים להלחם במפלצות לבד, אנחנו ממליצים לשחק בקבוצה, כי זה יגרום להרפתקאות להיות הרבה יותר קלות. בנוסף, חברים שמעודדים אתכם בזמן שאתם מבצעים את המשימות שלכם, זה מאוד מעורר מוטיבציה!\n

\nלאחר מכן, אתם צריכים מגילת הרפתקה, אשר נשמרת תחת מלאי ציוד > הרפתקאות. ישנן שלוש דרכים להשיג מגילה:\n* כאשר אתם מזמינים אנשים לחבורה שלכם, אתם תתוגמלו עם מגילת הרשימעסוקה!\n* בדרגה 15, אתם מקבלים רצף הרפתקאות, כלומר שלוש הרפתקאות מקושרות. עוד רצפי הרפתקאות נפתחים בדרגות 30, 40, ו -60 בהתאמה.\n* אתם יכולים לקנות הרפתקאות מדף ההרפתקאות (מלאי ציוד > הרפתקאות) בעבור זהב ואבני חן.\n

\nכדי להיאבק באוייב או לאסוף פריטים עבור הרפתקת איסוף, עליכם פשוט להשלים את המשימות שלכם כבדרך כלל, והן יחושבו לנזק במהלך הלילה. (טעינה מחדש על-ידי משיכה למטה על המסך עשויה להידרש כדי לראות את מד הבריאות של האוייב יורד.) אם אתם נלחמים באוייב ופספסתם מטלות יומיות, האוייב יפגע בחבורה שלכם באותו הזמן שאתם תפגעו באוייב.\n

\nאחרי דרגה 11 קוסמים ולוחמים ירכשו מיומנויות המאפשרות להם לגרום לנזק נוסף לאוייב, אז אלו הם מקצועות מצויינים לבחור בדרגה 10, אם אתם רוצים להיות חובטים כבדים.", "faqQuestion10": "מהן אבני-חן, וכיצד אני משיג אותן?", "iosFaqAnswer10": "אבני חן נרכשות בכסף אמיתי על ידי הקשה על סמל אבן החן בכותרת. כשאנשים קונים אבני חן, הם עוזרים לנו לשמור על תפקוד האתר. אנחנו אסירי תודה על התמיכה שלהם!\n\nבנוסף לקניית אבני חן ישירות, ישנן שלוש דרכים אחרות איתן שחקנים יכולים להרוויח אבני חן:\n* נצחו אתגר ב [אתר] (https://habitica.com) אשר הוגדר על ידי שחקן אחר תחת חברתי > אתגר. (אנחנו נוסיף אתגרים לאפליקצייה בעדכון עתידי!)\n* הרשמו ל [אתר] (https://habitica.com/#/options/settings/subscription) ואפשרו את היכולת לקנות מספר מסוים של אבני חן בכל חודש.\n* תירמו כישוריכם לפרויקט האביטיקה. ראו עמוד באתר זה לפרטים נוספים: [תרומת Habitica] (http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nזיכרו כי פריטים שנרכשו עם אבני חן לא מציעים שום יתרונות סטטיסטיים, כך ששחקנים עדיין יכולים לעשות שימוש באפליקציה בלעדיהם!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "אבני חן [נרכשות בכסף אמיתי] (https://habitica.com/#/options/settings/subscription), למרות [שמנויים] (https://habitica.com/#/options/settings/subscription) יכולים לרכוש אותן עם זהב. כאשר אנשים נרשמים או קונים אבני חן, הם עוזרים לנו לשמור על תפקוד האתר. אנחנו אסירי תודה על התמיכה שלהם!\n

\nבנוסף לקניית אבני חן ישירות או להפיכה למנויים, ישנן שתי דרכים אחרות באמצעותן שחקנים יכולים להרוויח אבני חן:\n

\n* לנצח באתגר שהוגדר על ידי שחקן אחר תחת חברתי > אתגרים.\n* לתרום כישוריהם לפרויקט האביטיקה. ראה עמוד באתר זה לפרטים נוספים: [תרומה להאביטיקה] (http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nזיכרו כי פריטים שנרכשו עם אבני חן לא מציעים שום יתרונות סטטיסטיים, כך ששחקנים עדיין יכולים להשתמש באתר בלעדיהם!", "faqQuestion11": "כיצד אני מדווח על באג או מבקש יכולת חדשה במשחק?", "iosFaqAnswer11": "תוכלו לדווח על באג, לבקש יכולת חדשה במשחק, או לשלוח משוב תחת ״תפריט״ > דווח על באג, ו ״תפריט״ > שלחו משוב! נעשה ככל יכולתנו כדי לסייע לכם.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "כיצד אני נלחם באוייב עולמי?", "iosFaqAnswer12": "אוייבים עולמיים הם מפלצות מיוחדות המופיעות בבית המרזח. כל המשתמשים הפעילים נאבקים באוייבים אלו אוטומטית. המשימות והכישוריהם יזיקו לאוייב כרגיל.\n\nאתם גם יכולים להיות בהרפתקה רגילה באותו הזמן. המשימות והמיומנויות שלכם תחשבנה הן כלפי האוייב העולמי והן כלפי הרפתקת החבורה שלכם.\n\nאוייב עולמי לעולם לא יפגע בכם או בחשבון שלכם בכל דרך שהיא. במקום זאת, יש לו מד זעם שמתמלא כאשר משתמשים מפספסים מטלות יומיות. אם מד הזעם שלו מתמלא, הוא יתקוף את אחת הדמויות-בלי-שחקן, והתמונה שלהם תשתנה.\n\nאתם יכולים לקרוא עוד על [אוייבי עולם בעבר] (http://habitica.wikia.com/wiki/World_Bosses) בוויקי.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "אוייבים עולמיים הם מפלצות מיוחדות המופיעות בבית המרזח. כל המשתמשים הפעילים נאבקים באוייבים אוטומטית, ומשימותיהם וכישוריהם יזיקו לאוייב כרגיל\n

\nאתם יכול להיות גם בהרפתקה רגילה באותו הזמן. המשימות והמיומנויות שלכם תחשבנה הן כלפי האוייב העולמי והן לטובת הרפתקת אוייב או הרפתקת איסוף.\n

\nלעולם אוייב עולמי לא יפגע בכם או בחשבונכם בכל דרך שהיא. במקום זאת, יש לו מד זעם שמתמלא כאשר משתמשים מפספסים מטלות יומיות. אם מד הזעם של האוייב מתמלא, הוא יתקוף את אחת הדמויות-בלי-שחקן שבאתר והתמונה שלהם תשתנה.\n

\nאתם יכולים לקרוא עוד על [אויבי עולם בעבר] (http://habitica.wikia.com/wiki/World_Bosses) בוויקי.", "iosFaqStillNeedHelp": "אם יש לכם שאלה שאינה מופיעה ברשימה או ב[וויקי שאלות נפוצות](http://habitica.wikia.com/wiki/FAQ), בואו לשאול בשיחת הפונדק תחת תפריט > פונדק! נשמח לעזור.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "אם יש לכם שאלות שאינן מופיעות ברשימה הזו או ב[וויקי שאלות נפוצות](http://habitica.wikia.com/wiki/FAQ), בואו לשאול ב[גילדת הצעירים](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! נשמח לעזור." } \ No newline at end of file diff --git a/common/locales/he/front.json b/common/locales/he/front.json index fbdfc83e33..2c0318f880 100644 --- a/common/locales/he/front.json +++ b/common/locales/he/front.json @@ -126,14 +126,23 @@ "motivate": "תן מוטיבציה לך ולצוות שלך!", "motivate1": "בנה לעצמך מוטיבציה לעשות כל דבר שתרצה.", "motivate2": "תהפוך למאורגן. תבנה מוטיבציה. תשיג זהב.", + "oldNews": "News", "passConfirm": "אמתו סיסמה", "passMan": "במקרה שאתם משתמשים במנהל סיסמאות (כמו 1Password) ויש לכם בעיות להתחבר, נסו להקליד את שם המשתמש והסיסמה שלכם ידנית.", "password": "סיסמא", "playButton": "שחק", - "playButtonFull": "שחקו בהאביטיקה", + "playButtonFull": "Enter Habitica", "presskit": "ערכה לתקשורת", "presskitDownload": "הורד את כל התמונות:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "מדיניות הפרטיות", "psst": "פססט", "punishByline": "הפסיקו את הדחיינות וההרגלים הרעים באמצעות השלכות מיידיות.", diff --git a/common/locales/he/generic.json b/common/locales/he/generic.json index a1d0a7c764..1693f8f9df 100644 --- a/common/locales/he/generic.json +++ b/common/locales/he/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "אילפתי חיית מחמד להיות חיית רכיבה על ידי השלמת משימות מהעולם האמיתי!", "wonChallengeShare": "סיימתי אתגר בהביטיקה!", "achievementShare": "השגתי הישג חדש בהביטיקה!", - "orderBy": "סדר לפי <%= item %>" + "orderBy": "סדר לפי <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/he/groups.json b/common/locales/he/groups.json index 50025c7863..4a0b7e9fd0 100644 --- a/common/locales/he/groups.json +++ b/common/locales/he/groups.json @@ -45,6 +45,7 @@ "chat": "שיחה", "sendChat": "שילחו הודעה", "toolTipMsg": "טעינת הודעות אחרונות", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "בנק הגילדה", "guildBankPop2": "אבני חן שזמינות לראש הגילדה שלכם כפרסים עבור אתגרים.", "guildGems": "אבני חן של הגילדה", @@ -138,6 +139,7 @@ "inviteNewUsers": "הזמן משתמשים חדשים", "sendInvitations": "שלח הזמנות", "invitationsSent": "הזמנות נשלחו!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "או שתפו את הקישור (העתק/הדבק):", "sendGiftHeading": "שלחו מתנה ל<%= name %>", "sendGiftGemsBalance": "החל מ-<%= number %> אבני חן", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "הזמנות של מספר זהות משתמש/ת חייבות להיות מערך.", "emailsMustBeAnArray": "הזמנות של כתובת אימייל חייבות להיות מערך.", "canOnlyInviteMaxInvites": "ניתן להזמין רק \"<%= maxInvites %>\" בכל פעם", - "onlyCreatorOrAdminCanDeleteChat": "אין לך הרשאה למחוק את ההודעה הזאת!" + "onlyCreatorOrAdminCanDeleteChat": "אין לך הרשאה למחוק את ההודעה הזאת!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/he/limited.json b/common/locales/he/limited.json index 2a6dd2d3ef..1866f57ce9 100644 --- a/common/locales/he/limited.json +++ b/common/locales/he/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "ברוכים הבאים לחנות העונתית!! אנחנו אוגרים מהדורות עונתיות של טובין סתוויים כרגע. כל מה שפה ניתן יהיה לרכישה במהלך אירוע פסטיבל השלכת בכל שנה, אך אנחנו פתוחים רק עד ה 31 באוקטובר, אז הזדרזו לאגור כבר עכשיו, או שתאלצו לחכות שנה כדי לרכוש את החפצים האלו שוב!", "seasonalShopWinterText": "ברוכים הבאים לחנות העונתית!! אנחנו אוגרים מהדורות עונתיות של טובין חורפיים כרגע. כל מה שפה ניתן יהיה לרכישה במהלך אירועי חורף הפלאות בכל שנה, אך אנחנו פתוחים רק עד ה 31 בינואר, אז הזדרזו לאגור כבר עכשיו, או שתאלצו לחכות שנה כדי לרכוש את החפצים האלו שוב!", "seasonalShopFallTextBroken": "אה.... ברוכים הבאים לחנות העונתית... אנחנו אוגרים מהדורה עונתית סתווית של טובין, או משהו... כל מה שפה יהיה מוצע למכירה במהלך אירוע פסטיבל השלכת בכל שנה, אבל אנחנו פתוחים רק עד ה 31 באוקטובר... אני מתאר לעצמי שכדאי שתאגרו עכשיו, או שתאלצו להמתין... ולהמתין... ולהמתין... *הםםם*", - "seasonalShopRebirth": "אם השתמשתם בכדור הלידה מחדש, תוכלו לרכוש מחדש את הרכוש הזה בעמודת הפרסים. בהתחלה, תוכלו לרכוש רק את החפצים למקצוע הנוכחי שלכם (לוחם כברירת מחדל), אך אל דאגה, החפצים האחרים שהם למקצועות מסויימים יוצעו אם תחליפו למקצועות הללו.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "סוכרייה על מקל הליכה (מכשף)", "skiSet": "מתנקש-סקי (נוכל)", "snowflakeSet": "פתית שלג (מרפא)", diff --git a/common/locales/he/pets.json b/common/locales/he/pets.json index 0d622d4eba..021dde643b 100644 --- a/common/locales/he/pets.json +++ b/common/locales/he/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "על ידי השלמת המשימות שלכם, הרווחתם חיית רכיבה נאמה!", "rideNow": "ריכבו עכשיו", "rideLater": "ריכבו מאוחר יותר", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "מפתח למכלאות", "petKeyPop": "שחררו את חיות המחמד שלכם לחופשי, להתחיל הרפתקה משלהן, ותנו לעצמכם את הריגוש של הישג \"אלוף החיות\" פעם נוספת!", "petKeyBegin": "מפתח למלונות: התנסה ב<%= title %> פעם נוספת!", diff --git a/common/locales/he/quests.json b/common/locales/he/quests.json index c89de5df9c..4d787db1bd 100644 --- a/common/locales/he/quests.json +++ b/common/locales/he/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "עיזבו את ההרפתקה", "sureLeave": "האם אתם בטוחים שאתם מעוניינים לעזוב את ההרפתקה הפעילה? כל ההתקדמות בהרפתקה תאבד.", "questOwner": "בעלי ההרפתקה", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "בעלי ההרפתקה עזבו את ההרפתקה וכבר לא יכולים להתחיל אותה. מומלץ שגם אתם תבטלו אותה כעת. בעלי ההרפתקה ישמרו בעלות על המגילה.", "questOwnerNotInRunningQuest": "בעלי ההרפתקה עזבו את ההרפתקה. אתם יכולים לבטל אותה אם זהו רצונכם, או להמשיך אותה ולקבל את הפרסים בסופה, יחד עם כל שאר המשתתפים.", "questOwnerNotInPendingQuestParty": "בעלי ההרפתקה עזבו את ההרפתקה וכבר לא יכולים להתחיל אותה. מומלץ שגם אתם תבטלו אותה כעת. בעלי המשימה ישמרו בעלות על המגילה.", diff --git a/common/locales/he/rebirth.json b/common/locales/he/rebirth.json index 2c3f9e6dc4..80cfda156a 100644 --- a/common/locales/he/rebirth.json +++ b/common/locales/he/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "לידה מחדש: להתחיל הרפתקה חדשה", "rebirthStartOver": "לידה מחדש מתחילה את הדמות שלכם מחדש בדרגה 1.", "rebirthAdvList1": "אתם תחזרו לחיים מלאים.", - "rebirthAdvList2": "לא יהיה לכם ניסיון, זהב, או ציוד (למעט חפצים חינמיים כמו חפצים מיסתוריים).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "ההרגלים שלכם, המטלות היומיות, והמשימות יהפכו חזרה לצהובים, והרצפים יתאפסו, למעט משימות של אתגרים.", "rebirthAdvList4": "המקצוע שלכם יהיה לוחם עד שתרוויחו מקצוע חדש.", "rebirthInherit": "הדמות החדשה שלכם יורשת מספר דברים מהקודמת:", - "rebirthInList1": "מטלות, היסטוריה, והגדרות נשארים כשהיו.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "אתגרים, גילדות, וחברות בחבורה נשארים.", "rebirthInList3": "אבני חן, רמות תמיכה ורמות תרומה נשארים.", "rebirthInList4": "חפצים שהושגו בעזרת אבני חן או ביזה (למשל חיות מחמד ורכיבה) ישארו, אך לא תהיה לכם גישה אליהם עד שלא תרוויחו את הדרגה המספקת.", - "rebirthInList5": "ציוד ממהדורות מוגבלות שרכשתם ניתן לרכישה שוב, גם אם הארוע הסתיים. כדי לרכוש מחדש ציוד ייחודי למקצוע, עליכם ראשית להחליף למקצוע המתאים.", "rebirthEarnAchievement": "אתם גם מקבלים הישג על התחלת הרפתקה חדשה!", "beReborn": "היוולדו מחדש", "rebirthAchievement": "התחלתם הרפתקה חדשה! זוהי הלידה ה<%= number %> שלכם מחדש, והדרגה גבוהה ביותר אליה הגעתם היא <%= level %>. כדי לקבל את הישג זה שוב, התחילו את ההרפתקה הבאה שלכם כאשר תגיעו לדרגה גבוהה אף יותר!", @@ -21,7 +20,7 @@ "rebirthText": "התחילו <%= rebirths %> הרפתקאות חדשות", "rebirthOrb": "השתמשו בכדור הלידה מחדש כדי להתחיל מהתחלה אחרי דרגה", "rebirthOrb100": "השתמשו בכדור הלידה מחדש כדי להתחיל מחדש לאחר הגעה לדרגה 100 או יותר", - "rebirthPop": "התחילו דמות חדשה בדרגה 1 עם אותם הישגים, חפצי אספנות, משימות והיסטוריה.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "כדור הלידה מחדש", "reborn": "היוולדו מחדש. דרגה מירבית: <%= reLevel %>", "confirmReborn": "האם אתם בטוחים?", diff --git a/common/locales/he/settings.json b/common/locales/he/settings.json index b0302a2e30..80126d7b97 100644 --- a/common/locales/he/settings.json +++ b/common/locales/he/settings.json @@ -68,6 +68,7 @@ "APIv3": "API גרסה 3", "APIText": "העתיקו את השדות הללו לשימוש באפליקציות חיצוניות. עם זאת, חשבו על אסימון הממשק שלכם כמו על סיסמא, ואל תחלקו אותו בציבור. ייתכן שיבקשו מכם את זהות המשתמש שלכם במקום ציבורי, אבל לעולם לא את אסימון הממשק. כולל ב-github.", "APIToken": "אסימון ממשק (זו סיסמא של ממש! ראו אזהרה למעלה!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "אפליקציות צד שלישי", "dataToolDesc": "דף אינטרנט שמראה לכם מידע מסויים מחשבון ההאביטיקה שלכם, כגון סטטיסטיקות לגבי המשימות שלכם, ציוד, ותכונות.", "beeminder": "Beeminder", diff --git a/common/locales/hu/defaulttasks.json b/common/locales/hu/defaulttasks.json index 42862a3e26..2bedb9618d 100644 --- a/common/locales/hu/defaulttasks.json +++ b/common/locales/hu/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Csatlakozz a Habitica-hoz (Pipálj ki!)", "defaultReward1Text": "15 perc szünet", "defaultReward1Notes": "A testre szabott jutalmaknak sokféle formája van. Néhányan például várnak a kedvenc műsoruk megnézésével addig, amíg össze nem gyűlik az arany, hogy ki tudják fizetni.", - "defaultTag1": "reggel", - "defaultTag2": "délután", - "defaultTag3": "este" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/hu/faq.json b/common/locales/hu/faq.json index a4084d14fb..1e59fe9c39 100644 --- a/common/locales/hu/faq.json +++ b/common/locales/hu/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Gyakran Ismételt Kérdések", "faqQuestion0": "Összezavarodtam. Hol találok egy leírást?", "iosFaqAnswer0": "Először is, hozz létre pár feladatot, amit a mindennapi életedben el szeretnél végezni. Aztán, ahogy ezeket a teendőket elvégzed a való életben és kipipálod az oldalon, tapasztalatot és aranyat fogsz szerezni. Az arannyal felszerelést, különböző tárgyakat, illetve testreszabott jutalmakat vásárolhatsz. A tapasztalattól pedig szintet lép a hősöd és ez eléhetővé tesz olyan tartalmakat, mint az állatok, a varázslatok, illetve küldetések. A hősödet a Menü > Avatár testreszabása alatt tudod testreszabni.\n\nNéhány alapvető dolog: Kattints a + jelre a jobb-felső sarokban hogy új feladatot hozz létre. Kattints rá egy már létező feladatra, hogy szerkeszd, és húzd el balra a feladatot, hogy töröljed. Rendszerezheted a feladataidat címkék segítségével a bal-felső sarokban, és kinyithatsz, illetve összecsukhatsz listákat, ha a lista buborékjára kattintasz.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Először is, hozz létre pár feladatot, amit a mindennapi életedben el szeretnél végezni. Aztán, ahogy ezeket a teendőket elvégzed a való életben és kipipálod az oldalon, tapasztalatot és aranyat fogsz szerezni. Az arannyal felszerelést, különböző tárgyakat, illetve testreszabott jutalmakat vásárolhatsz. A tapasztalattól pedig szintet lép a hősöd és ez eléhetővé tesz olyan tartalmakat, mint az állatok, a varázslatok, illetve küldetések. További információért, látogass el a játék lépésről-lépésre áttekintőoldalára [Segítség -> Áttekintés új felhasználóknak](https://habitica.com/static/overview).", "faqQuestion1": "Hogyan tudok létrehozni feladatokat?", "iosFaqAnswer1": "A jó szokások (mellettük + jellel) azok a feladatok, amelyeket többször el tudsz végezni egy nap folyamán - például ilyen a zöldségevés. A rossz szokások (mellettük - jellel) azok a dolgok, amiket el kéne kerülnöd - ilyen például a körömrágás. Az olyan szokások, amik mellett + és - jel is van, választásra kínálnak lehetőséget - egy jóra, illetve egy rosszra - például ilyen, hogy a lépcsőt használod, vagy pedig liftezel. A jó szokásokkal tapasztalatot és aranyat szerzel, a rossz szokások pedig levesznek az életerődből.\n\nA napi feladatok azok a teendők, amelyeket minden nap szeretnél elvégezni - ilyen például a fogmosás, vagy az e-mailjeid átnézése. Kiválaszthatod, hogy egy napi feladat mely napokon legyen érvényes, a szerkesztés gomb alatt. Ha egy napi teendőt (ami aznapra esedékes) nem teljesítesz, akkor az avatarod másnapra életerőt veszít. Figyelj, nehogy túl sok napi feladatot hozz létre egyszerre!\n\nA tennivalók a tennivaló-listád (általában egyszeri dolgok - például segíteni valakinek költözni). Egy tennivaló sikeres végrehajtásával aranyat és tapasztalatot szerzel. Azonban a tennivalók sosem vonhatnak le az életerődből. Ezekhez a feladatokhoz dátumot is rendelhetsz - hogy mikor esedékesek - a szerkesztésre kattintva.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "A jó szokások (mellettük jellel) azok a feladatok, amelyeket többször el tudsz végezni egy nap folyamán - például ilyen a zöldségevés. A rossz szokások (mellettük jellel) azok a dolgok, amiket el kéne kerülnöd - ilyen például a körömrágás. Az olyan szokások, amik mellett és jel is van, választásra kínálnak lehetőséget - egy jóra, illetve egy rosszra - például ilyen, hogy a lépcsőt használod, vagy pedig liftezel. A jó szokásokkal tapasztalatot és aranyat szerzel, a rossz szokások pedig levesznek az életerődből.\n

\nA napi feladatok azok a teendők, amelyeket minden nap szeretnél elvégezni - ilyen például a fogmosás, vagy az e-mailjeid átnézése. Kiválaszthatod, hogy egy napi feladat mely napokon legyen érvényes, a szerkesztés gomb alatt. Ha egy napi teendőt (ami aznapra esedékes) nem teljesítesz, akkor az avatarod másnapra életerőt veszít. Figyelj, nehogy túl sok napi feladatot hozz létre egyszerre!\n

\nA tennivalók a tennivaló-listád (általában egyszeri dolgok - például segíteni valakinek költözni). Egy tennivaló sikeres végrehajtásával aranyat és tapasztalatot szerzel. Azonban a tennivalók sosem vonhatnak le az életerődből. Ezekhez a feladatokhoz dátumot is rendelhetsz - hogy mikor esedékesek - a szerkesztés ceruza ikonjára kattintva.", "faqQuestion2": "Kérhetnék néhány feladat példát?", "iosFaqAnswer2": "A wikin található négy lista példafeladat ihletként:\n

\n * [Példa Szokások](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Példa Napi feladatok](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Példa Tennivalók](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Példa Egyéni jutalmak](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "A wikin található négy lista példafeladat ihletként:\n * [Példa Szokások](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Példa Napi feladatok](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Példa Tennivalók](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Példa Egyéni jutalmak](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Miért változik meg a feladataim színe?", "iosFaqAnswer3": "A feladatok színe annak függvényében változik, hogy mennyire jól teljesíted őket. Minden új feladat semleges sárgaként kezdi. Minél sűrűbben csinálod a jó szokásaid és a napi feladataid, annál inkább a kék szín felé fognak elmozdulni a színskálán. Ha egy napi feladatot kihagysz, vagy egy rossz szokásnak beadod a derekad, akkor a piros szín felé fog elmozdulni. Minél pirosabb egy feladat, annál több jutalmat ígér, azonban ha napi feladatról, vagy rossz szokásról van szó, annál nagyobbat fog sebezni! Ez motiválhat, hogy megcsináld azokat a feladatokat, amivel problémáid akadnak.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "A feladatok színe annak függvényében változik, hogy mennyire jól teljesíted őket. Minden új feladat semleges sárgaként kezdi. Minél sűrűbben csinálod a jó szokásaid és a napi feladataid, annál inkább a kék szín felé fognak elmozdulni a színskálán. Ha egy napi feladatot kihagysz, vagy egy rossz szokásnak beadod a derekad, akkor a piros szín felé fog elmozdulni. Minél pirosabb egy feladat, annál több jutalmat ígér, azonban ha napi feladatról, vagy rossz szokásról van szó, annál nagyobbat fog sebezni! Ez motiválhat, hogy megcsináld azokat a feladatokat, amivel problémáid akadnak.", "faqQuestion4": "Miért veszített az avatárom életerőt és hogyan visszaszerezni?", "iosFaqAnswer4": "Több olyan dolog is van, ami megsebezhet. Először is, azok a napi feladatok, amikkel nem készültél el, megsebeznek az éjszaka folyamán. Másodszor, ha egy rossz szokásra kattintasz, az életerőt vesz le. Végül pedig: ha a csapatod főellenséggel harcol és az egyik csapattársad nem csinálta meg az összes napi feladatát, a főellenség meg fog sebezni.\n\nAz életerő visszaszerzésének legkézenfekvőbb módja a szintlépés, mely minden hiányzó életerődet visszatölti. Emellett lehetőséged van a jutalmak közt Életerő-italt vásárolni. Továbbá, 10-es szinten, vagy afelett, ha a Gyógyítót választottad kasztodnak, különböző életerőt visszaállító varázslatokat lesz lehetőséged elsajátítani és használni. Ha a csapatotban van más Gyógyító, ő is képes a te, illetve a csapatod életerejét tölteni.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "Hogyan tudom a Habiticát a barátaimmal játszani?", "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Hogyan szerezhetek háziállatot, vagy hátast?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Hogyan tudok Harcos, Mágus, Tolvaj, vagy Gyógyító lenni?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", "faqQuestion8": "Mi az a kék sáv, ami a fejlécben jelenik meg 10-es szint után?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "A kék sáv, ami azután jelenik meg, hogy elérted a 10-es szintet és kiválasztottad a kasztodat, a varázserőd hivatott jelezni. Ahogy további szinteket érsz el, különböző, varázslatokat fogsz elsajátítani, melyek használata varázserőbe kerül. Minden kasztnak különbözőek a varázsképességei, melyek a 11-es szint után a jutalmak alatt egy külön szekcióban lesznek elérhetőek. Ellentétben az életerőddel, a varázserőd nem töltődik fel, amikor szintet lépsz. Ehelyett varázserő-pontokat akkor kapsz, amikor kipipálsz egy jó szokást, egy napi feladatot, vagy egy tennivalót, illetve akkor vesztesz, amikor beadod a derekad egy-egy rossz szokásnak. Emellett, valamennyi varázserő visszatöltődik minden éjjel, annak függvényében, hogy hány napi feladatot csináltál meg - minél több napi feladatot végeztél el, annál több varázserő töltődik vissza!", "faqQuestion9": "Hogyan harcolhatok szörnyekkel és mehetek küldetésekre?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Mik azok a drágakövek, és hogyan szerezhetek?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Hogyan tudok egy hibát jelezni, vagy funkciót kérni?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Hogyan harcolhatok Világ Főellenséggel?", "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } \ No newline at end of file diff --git a/common/locales/hu/front.json b/common/locales/hu/front.json index 9febe99bbe..79852ff865 100644 --- a/common/locales/hu/front.json +++ b/common/locales/hu/front.json @@ -126,14 +126,23 @@ "motivate": "Motiváld magad és a csapatod!", "motivate1": "Motiváld magad, hogy bármit véghezvihess!", "motivate2": "Légy szervezett. Légy motivált. Szerezz aranyat.", + "oldNews": "News", "passConfirm": "Jelszó megerősítése", "passMan": "Abban az esetben, hogyha jelszó-megőrző programot használsz (mint a 1Password vagy LastPass) és problémáid akadnak a bejelentkezéssel, próbáld manuálisan bevinni a neved és a jelszavad.", "password": "Jelszó", "playButton": "Játssz", - "playButtonFull": "Játssz a Habiticával", + "playButtonFull": "Enter Habitica", "presskit": "Sajtókészlet", "presskitDownload": "Összes kép letöltése:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Adatvédelmi nyilatkozat", "psst": "Psszt", "punishByline": "Szakíts a rossz szokásokkal és halogatással azonnali következményekkel.", diff --git a/common/locales/hu/generic.json b/common/locales/hu/generic.json index 78fb90742b..7372b62a86 100644 --- a/common/locales/hu/generic.json +++ b/common/locales/hu/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Hátassá neveltem egy háziállatot, azzal, hogy való-életbeli tennivalóim elvégeztem!", "wonChallengeShare": "Megnyertem egy kihívást a Habiticán!", "achievementShare": "Új kitüntetést szereztem a Habiticán!", - "orderBy": "Rendezés <%= item %> szerint" + "orderBy": "Rendezés <%= item %> szerint", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/hu/groups.json b/common/locales/hu/groups.json index b98b4b2e87..2ffe1d7a54 100644 --- a/common/locales/hu/groups.json +++ b/common/locales/hu/groups.json @@ -45,6 +45,7 @@ "chat": "Csevegő", "sendChat": "Üzenet küldése", "toolTipMsg": "Üzenetek frissítése", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Céhbank", "guildBankPop2": "Drágakövek, amiket a céhmester használhat kihívások jutalmául.", "guildGems": "Céh Drágakövei", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invite New Users", "sendInvitations": "Send Invitations", "invitationsSent": "Invitations sent!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Or share this link (copy/paste):", "sendGiftHeading": "Send Gift to <%= name %>", "sendGiftGemsBalance": "From <%= number %> Gems", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/hu/limited.json b/common/locales/hu/limited.json index 8fa071cdb1..90083d3f43 100644 --- a/common/locales/hu/limited.json +++ b/common/locales/hu/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Üdvözöllek az Évszakok Boltjában!! Őszi szezonális áruink sorakoznak itt. Minden amit itt látsz megvásárolható a Őszi Kiszállásunk alatt. Mivel csupán október 31-ig vagyunk nyitva, menny biztosra és szerezd meg amire szükséged van, hogy ne kelljen egy újabb évet várnod a lehetőségre.", "seasonalShopWinterText": "Üdvözöllek az Évszakok Boltjában!! Téli szezonális áruink sorakoznak itt. Minden amit itt látsz megvásárolható a Téli Kiszállásunk alatt. Mivel csupán január 31-ig vagyunk nyitva, menny biztosra és szerezd meg amire szükséged van, hogy ne kelljen egy újabb évet várnod a lehetőségre.", "seasonalShopFallTextBroken": "Oh... Üdvözöllek az Évszakok Boltjában... Nyári szezonális áruink sorakoznak itt, vagy mi... Minden amit itt látsz megvásárolható az Őszi Kiszállásunk alatt. de csupán július 31-ig vagyunk nyitva...Szerintem menny biztosra és szerezd meg amire szükséged van, vagy várnod kell még... várnod kell... és várnod... *huh*", - "seasonalShopRebirth": "Ha használtad az Újjászületés gömbjét, újra megveheted ezt a felszerelési tárgyat a Jutalmak Oszlopban. Alapvetően, cska jelenlegi osztályodba (be állítás nélkül a Harcos) tartozó tárgyakat veheted meg, de ne félj, más osztály-specifikus tárgyak is elérhetőek lesznek ha az adott osztályra váltasz.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Botcukor (Varázsló)", "skiSet": "Orgyilkos (Tolvaj)", "snowflakeSet": "Hópehely (Gyógyító)", diff --git a/common/locales/hu/pets.json b/common/locales/hu/pets.json index 0f267870ad..78160014fb 100644 --- a/common/locales/hu/pets.json +++ b/common/locales/hu/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "By completing your tasks, you've earned a faithful steed!", "rideNow": "Ride Now", "rideLater": "Ride Later", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Kulcs a ólakhoz", "petKeyPop": "Engedd szabadon az állataidat, hogy a saját kalandjukat folytassák és add meg magadnak újra a Bestiamester izgalmát!", "petKeyBegin": "Kulcs a ólakhoz: legyél újra <%= title %>!", diff --git a/common/locales/hu/quests.json b/common/locales/hu/quests.json index 9adc3572d0..d85020ef65 100644 --- a/common/locales/hu/quests.json +++ b/common/locales/hu/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Küldetés Elhagyása", "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", "questOwner": "Küldetés tulajdonos", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "A küldetés tulajdonosa kilépett a küldetésből és már nem tudja elindítani. Ajánlott, hogy lépj vissza te is. A küldetés tulajdonosánál marad a küldetés tekercse.", "questOwnerNotInRunningQuest": "A küldetés tulajdonosa kilépett a küldetésből. Megszakíthatod a küldetést, ha kell. Egyébként hagyhatod, hogy menjen tovább és a maradék résztvevők megkapják a küldetés jutalmát amikor a küldetés véget ér.", "questOwnerNotInPendingQuestParty": "A küldetés tulajdonosa elhagyta a csapatot és már nem tudja elkezdeni a küldetést. Azt ajánljuk, hogy szakítsd meg most. A küldetés tulajdonosa megtartja a küldetés tekercset.", diff --git a/common/locales/hu/rebirth.json b/common/locales/hu/rebirth.json index 0890a57942..e8c5e66d44 100644 --- a/common/locales/hu/rebirth.json +++ b/common/locales/hu/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Újjászületés: kezdj egy új kalandot", "rebirthStartOver": "Újjászületés elölről kezdi a karaktered 1. Szintről. ", "rebirthAdvList1": "Az életerőd feltöltődik.", - "rebirthAdvList2": "Nincs Tapasztalatod, Aranyad vagy Felszerelésed (Ingyenes tárgyak kivételével, mint a Rejtélyes tárgyak.", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Szokásaid, Napi feladataid és Tennivalóid újra besárgulnak, a Szériák leszámítva a Kihíváshoz tartozók, nullázódnak.", "rebirthAdvList4": "A kezdő kasztod a Harcos, amíg nem válik elérhetővé más kaszt", "rebirthInherit": "Az új karaktered örököl pár tárgyat az elődjétől:", - "rebirthInList1": "A feladatok, előzmények és beállítások megmaradnak.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Kihívások, céh és a csapat tagságok megmaradnak.", "rebirthInList3": "Drágakövek, támogatói és hozzájárulási szintek megmaradnak.", "rebirthInList4": "A talált, vagy Drágakőért vásárolt tárgyak (pl.: háziállatok és hátasok) megmaradnak, de nem éred el őket, amíg fel nem oldod őket újra.", - "rebirthInList5": "Korlátozott kiadású felszerelést újra megvásárolhatsz, ha korábban is megszerezted az esemény lezárulta után is. Kaszthoz kötött felszerelést csak abban az esetben vásárolhatsz újra, ha a megfelelő kasztra váltasz előtte.", "rebirthEarnAchievement": "Kapsz továbbá egy Kitűntetést, amiért új kalandot kezdesz!", "beReborn": "Szüless Újjá", "rebirthAchievement": "Új kalandot kezdtél! Ez a(z) <%= number %>. Újjászületésed. A legmagasabb szint, amit elértél: <%= level %>. Ahhoz, hogy halmozd ezt a Kitüntetést kezdj új kalandot, amikor elértél egy még magasabb Szintet!", @@ -21,7 +20,7 @@ "rebirthText": "Eddig <%= rebirths %> Új Kalandot kezdtél", "rebirthOrb": "Az Újjászületés Gömbjét használtad, hogy újrakezdj miután elérted ezt a Szintet", "rebirthOrb100": "Használtad az Újjászületés Gömbjét, hogy újrakezd, miután elérted a 100-as, vagy magasabb szintet", - "rebirthPop": "Kezdj új karaktert 1-es Szinttől, megtartva a kitűntetéseidet, a gyűjteményeidet, a feladataidat és a történetedet.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Az Újjászületés Gömbje", "reborn": "Újjászülettél, maximális szint <%= reLevel %>", "confirmReborn": "Biztos vagy benne?", diff --git a/common/locales/hu/settings.json b/common/locales/hu/settings.json index 07ec28db0b..09a834c662 100644 --- a/common/locales/hu/settings.json +++ b/common/locales/hu/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Másold ki ezt, külső alkalmazások használatához. Egyébiránt úgy gondolj az API Kulcsodra, mint egy jelszóra és ne oszd meg senkivel nyilvánosan. Előfordulhat, hogy a felhasználói azonosítódat kérik, de soha ne írd be sehova az API Kulcsodat, ahol mások esetleg láthatják, még a Githubra se.", "APIToken": "API Kulcs (ez egy jelszó - lásd a figyelmeztetést lejjebb)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Harmadik féltől származó alkalmazások", "dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.", "beeminder": "Beeminder", diff --git a/common/locales/id/backgrounds.json b/common/locales/id/backgrounds.json index 092330998d..9bd5cc2e2d 100644 --- a/common/locales/id/backgrounds.json +++ b/common/locales/id/backgrounds.json @@ -189,11 +189,11 @@ "backgroundMountainPyramidNotes": "Mendaki banyak langkah di gunung piramid", "backgroundStormyShipText": "Kapal badai", "backgroundStormyShipNotes": "Stabil menahan angin dan ombak di atas kapal badai", - "backgrounds092016": "SET 28: Released September 2016", - "backgroundCornfieldsText": "Ladang Jagung", + "backgrounds092016": "SET 28: Dirilis September 2016", + "backgroundCornfieldsText": "Padang Jagung", "backgroundCornfieldsNotes": "Nikmati hari yang indah di Ladang Jagung", - "backgroundFarmhouseText": "Rumah Tani", + "backgroundFarmhouseText": "Rumah Ladang", "backgroundFarmhouseNotes": "Say hello to the animals on your way to the Farmhouse.", - "backgroundOrchardText": "Orchard", + "backgroundOrchardText": "Dusun", "backgroundOrchardNotes": "Pick ripe fruit in an Orchard." } \ No newline at end of file diff --git a/common/locales/id/character.json b/common/locales/id/character.json index 3db3611748..ebe3547650 100644 --- a/common/locales/id/character.json +++ b/common/locales/id/character.json @@ -53,49 +53,49 @@ "classBonusText": "Pekerjaanmu (prajurit, jika kamu belum membuka atau memilih pekerjaan lain) menggunakan perlengkapan khusus masing-masing pekerjaan. Perlengkapan yang digunakan dari pekerjaanmu sekarang mendapatkan tambahan atribut sebesar 50%.", "classEquipBonus": "Bonus Pekerjaan", "battleGear": "Perlengkapan Perang", - "battleGearText": "Ini adalah perlengkapan yang kamu kenakan di dalam pertarungan; ia mempengaruhi nilai ketika berinteraksi dengan tugas-tugasmu.", + "battleGearText": "Ini adalah perlengkapan yang kamu kenakan di dalam pertarungan; ia memengaruhi nilai ketika berinteraksi dengan tugas-tugasmu.", "autoEquipBattleGear": "Gunakan perlengkapan baru secara otomatis", "costume": "Kostum", "costumeText": "Jika kamu lebih menyukai tampilan perlengkapan lain dibandingkan yang kamu kenakan sekarang, centang kotak \"Gunakan Kostum\" untuk menyembunyikan perlengkapan perang yang kamu kenakan di balik kostum yang kamu sukai.", "useCostume": "Gunakan Kostum", "useCostumeInfo1": "Klik \"Gunakan Kostum\" untuk memasang item ke avatarmu tanpa memengaruhi status dari Perlengkapan Perang! Ini berarti bahwa kamu dapat memasang perlengkapan dengan status terbaik di sebelah kiri, dan memakai perlengkapan dengan model terbaik di sebelah kanan.", "useCostumeInfo2": "Setelah memilih \"Gunakan Kostum\" avatarmu akan nampak biasa saja... tetapi jangan khawatir! Jika kamu melihat di sebelah kiri, kamu akan melihat bahwa Perlengkapan Perangmu masih kamu gunakan. Setelah itu, kamu lebih bisa bergaya! Apapun yang kamu gunakan di sebelah kanan tidak akan berdampak pada statusmu, tapi akan membuatmu nampak lebih keren. Cobalah berbagai kombinasi, campur bermacam set, dan sesuaikan Kostum dengan peliharaan, tunggangan, dan latar belakang.

Masih ada pertanyaan? Periksa Halaman kostum di wiki. Menemukan kombinasi gaya yang oke? Pamerkan di guild Costume Carnival atau di Kedai Minuman!", - "gearAchievement": "Kamu mendapat lencana \"Perlengkapan Perang\" karena sudah mendapat semua perlengkapan sesuai dengan pekerjaanmu! Kamu sudah melengkapi perlengkapan berikut:", - "moreGearAchievements": "Untuk mendapatkan lencana Perlengkapan Perang lebih banyak lagi, rubah pekerjaan di halaman pengaturanmu dan dapatkan semua perlengkapannya!", - "armoireUnlocked": "Kamu juga telah mendapatkan upeti Hadiah Tambahan! Klik pada upeti untuk kesempatan mendapatkan Perlengkapan spesial! atau mungkin XP dan makanan.", - "ultimGearName": "Perlengkapan Pamungkas", - "ultimGearText": "Telah mendapatkan semua senjata dan set pakaian untuk pekerjaan berikut ini:", + "gearAchievement": "Kamu mendapat lencana \"Ultimate Gear\" karena sudah mendapat semua perlengkapan sesuai dengan pekerjaanmu! Kamu sudah melengkapi perlengkapan berikut:", + "moreGearAchievements": "Untuk mendapatkan lencana Ultimate Gear lebih banyak lagi, ubah pekerjaan di halaman pengaturanmu dan lengkapi lagi semua perlengkapannya!", + "armoireUnlocked": "Kamu juga telah membuka fitur Peti Harta Karun! Klik pada Peti untuk kesempatan mendapatkan Perlengkapan spesial! Atau mungkin juga XP dan makanan.", + "ultimGearName": "Ultimate Gear", + "ultimGearText": "Telah mendapatkan semua set senjata dan pakaian untuk pekerjaan berikut ini:", "level": "Level", "levelUp": "Naik Level!", "gainedLevel": "Kamu naik level!", - "leveledUp": "Dengan melengkapi tujuan kehidupan-nyatamu, kamu naik ke Level <%= level %>!", + "leveledUp": "Berkat usahamu meraih tujuan kehidupan-nyatamu, kamu naik ke Level <%= level %>!", "fullyHealed": "Nyawamu penuh kembali!", "huzzah": "Hore!", "mana": "Mana", "hp": "HP", "mp": "MP", "xp": "XP", - "health": "Kesehatan", + "health": "Nyawa", "allocateStr": "Poin yang diberikan untuk Kekuatan:", - "allocateStrPop": "Tambahkan satu poin ke Tenaga", + "allocateStrPop": "Tambahkan satu poin ke Kekuatan", "allocateCon": "Poin yang diberikan untuk Ketahanan:", "allocateConPop": "Tambahkan satu poin ke Ketahanan", "allocatePer": "Poin yang diberikan untuk Persepsi:", "allocatePerPop": "Tambahkan satu poin ke Persepsi", "allocateInt": "Poin yang diberikan untuk Kecerdasan:", "allocateIntPop": "Tambahkan satu poin ke Kecerdasan", - "noMoreAllocate": "Setelah kamu mencapai level 100, kamu tidak akan mendapat poin atribut lagi. Kamu bisa terus menaikkan level, atau mulai petualangan baru dari level 1 dengan menggunakan Orb of Rebirth yang sekarang bisa diambil gratis di Pasar.", + "noMoreAllocate": "Sekarang kamu sudah mencapai level 100, kamu tidak akan mendapat poin atribut lagi. Kamu bisa terus menaikkan level, atau mulai petualangan baru dari level 1 dengan menggunakan Orb of Rebirth yang sekarang bisa diambil gratis di Pasar.", "stats": "Status Avatar", "strength": "Kekuatan", - "strengthText": "Kekuatan menambah kemungkinan \"serangan kritikal\" dan Emas, Pengalaman dan kemungkinan jatuhan.Ia juga membantu dalam memberikan kerusakan terhadap monster boss.", + "strengthText": "Kekuatan meningkatkan peluang \"serangan kritikal\" yang akan menambah jumlah Koin Emas dan Pengalaman (XP) yang didapatkan serta memperbesar kemungkinan mendapatkan item. Kekuatan juga membantu meningkatkan damage kamu terhadap monster boss.", "constitution": "Ketahanan", - "conText": "Ketahanan mengurangi kerusakan yang kamu terima dari Kebiasaan buruk dan Keseharian yang terlewatkan", + "conText": "Ketahanan mengurangi damage yang kamu terima dari Kebiasaan buruk dan Keseharian yang terlewatkan.", "perception": "Persepsi", - "perText": "Persepsi akan meningkatkan seberapa banyak Koin Emas yang kamu dapatkan, dan ketika kamu sudah bisa mengunjungi Pasar, persepsi akan meningkatkan kemungkinan untuk menemukan benda saat telah menyelesaikan suatu tugas.", + "perText": "Persepsi akan meningkatkan banyaknya Koin Emas yang kamu dapatkan, dan ketika kamu sudah bisa mengunjungi Pasar, persepsi akan meningkatkan kemungkinan untuk menemukan item saat menyelesaikan tugas.", "intelligence": "Kecerdasan", - "intText": "Kecerdasan meningkatkan berapa banyak Pengalaman yang kamu dapatkan, dan ketika kamu bisa memilih pekerjaan, menentukan Mana maksimum yang tersedia untuk kemampuan pada masing-masing pekerjaan yang berbeda.", + "intText": "Kecerdasan meningkatkan banyaknya Pengalaman yang kamu dapatkan, dan ketika kamu sudah bisa memilih pekerjaan, kecerdasan menentukan Mana maksimum yang tersedia untuk menggunakan kemampuan pekerjaan (atau ability? bingung).", "levelBonus": "Bonus Level", - "levelBonusText": "Setiap atribut mendapatkan sebuah bonus senilai setengah dari (level anda kurang 1).", + "levelBonusText": "Setiap atribut mendapatkan bonus sebesar setengah dari (Level kamu dikurangi 1).", "allocatedPoints": "Alokasi Poin", "allocatedPointsText": "Poin atribut yang telah kamu kumpulkan dan tentukan. Tentukan poin menggunakan kolom Membangun Karakter.", "allocated": "Alokasi", diff --git a/common/locales/id/defaulttasks.json b/common/locales/id/defaulttasks.json index c1a11c51d2..66ef3c7030 100644 --- a/common/locales/id/defaulttasks.json +++ b/common/locales/id/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Bergabung dengan Habitica (Beri tanda ceklis!)", "defaultReward1Text": "Istirahat 15 menit", "defaultReward1Notes": "Hadiah dapat muncul dengan banyak bentuk. Beberapa orang akan menahan untuk menonton acara favorit mereka hingga mereka memiliki emas untuk membayarnya", - "defaultTag1": "pagi", - "defaultTag2": "sore", - "defaultTag3": "malam" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/id/faq.json b/common/locales/id/faq.json index 76d68b0d83..12e2f481f3 100644 --- a/common/locales/id/faq.json +++ b/common/locales/id/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Pertanyaan yang Sering Diajukan", "faqQuestion0": "Saya bingung. Dimana saya mendapatkan gambaran?", "iosFaqAnswer0": "Pertama, kamu buat sebuah tugas yang ingin kamu lakukan dalam keseharianmu. Lalu, saat kamu telah menyelesaikan tugas di kehidupan nyata dan menandainya, kamu akan mendapat nilai pengalaman dan koin emas. Koin emas digunakan untuk membeli perlengkapan, item, dan hadiah pribadi. Pengalaman akan membuat karakter naik level dan membuka fitur seperti Peliharaan, Kemampuan, dan Misi! Kamu dapat mengkustomisasi karaktermu pada Menu > Kustomisasi Avatar.\n\nBeberapa interaksi dasar klik (+) pada pojok kanan atas untuk menabah tugas baru. Ketuk pada tugas yang ada untuk edit, dan geser ke kiri pada sebuah tugas untuk menghapusnya. Kamu dapat mengurutkan tugas menggunakan Label pada pojok kiri atas, dan melihat serta menyembunyikan ceklis dengan klik lingkaran ceklis.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Pertama, kamu buat sebuah tugas yang ingin kamu lakukan dalam keseharianmu. Lalu, saat kamu telah menyelesaikan tugas di kehidupan nyata dan menandainya, kamu akan mendapat nilai pengalaman dan koin emas. Koin emas digunakan untuk membeli perlengkapan, item, dan hadiah pribadi. Pengalaman akan membuat karakter naik level dan membuka fitur seperti Peliharaan, Kemampuan, dan Misi! Untuk lebih jelasnya, wiki memiliki petunjuk langkah demi langkah untuk permainan di [Bantuan -> Petunjuk untuk Pengguna Baru] (https://habitica.com/static/overview).", "faqQuestion1": "Bagaimana saya mengatur tugas?", "iosFaqAnswer1": "Kebiasaan baik (dengan tanda +) merupakan tugas yang dapat dilakukan lebih dari satu kali setiap hari, seperti makan sayur. Kebiasaan buruk (dengan tanda -) adalah tugas yang harus dihindari, seperti menggigiti kuku. Tugas dengan tanda + dan - memiliki dua pilihan, baik atau buruk, seperti naik tangga vs. naik elevator. Kebiasaan Baik memberikan hadiah pengalaman dan koin emas. Kebiasaan Buruk mengurangi nyawa. \n\nKeseharian adalah tugas yang harus dilakukan setiap hari, seperti menggosok gigi atau memeriksa email. Kamu dapat mengatur hari dengan ketuk untuk mengeditnya. Jika kamu melewatkan tugas harian yang aktif, avatarmu akan terkena pengurangan nyawa saat pergantian hari. Hati-hati untuk tidak menambah begitu banyak tugas harian dalam satu waktu!\n\nDaftar tugas merupakan daftar tugasmu. Menyelesaikan sebuah tugas memberikan kamu koin emas dan pengalaman. Kamu tidak akan mendapatkan pengurangan nyawa dari daftar tugas. Kamu dapat memberi batas waktu pada sebuah tugas dengan mengetuk untuk edit.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Kebiasaan baik (dengan tanda ) merupakan tugas yang dapat dilakukan lebih dari satu kali setiap hari, seperti makan sayur. Kebiasaan buruk (dengan tanda ) adalah tugas yang harus dihindari, seperti menggigiti kuku. Tugas dengan tanda dan memiliki dua pilihan, baik atau buruk, seperti naik tangga vs. naik elevator. Kebiasaan Baik memberikan hadiah pengalaman dan koin emas. Kebiasaan Buruk mengurangi nyawa. \n

\nKeseharian adalah tugas yang harus dilakukan setiap hari, seperti menggosok gigi atau memeriksa email. Kamu dapat mengatur hari dengan ketuk untuk mengeditnya. Jika kamu melewatkan tugas harian yang aktif, avatarmu akan terkena pengurangan nyawa saat pergantian hari. Hati-hati untuk tidak menambah begitu banyak tugas harian dalam satu waktu!\n

\nDaftar tugas merupakan daftar tugasmu. Menyelesaikan sebuah tugas memberikan kamu koin emas dan pengalaman. Kamu tidak akan mendapatkan pengurangan nyawa dari daftar tugas. Kamu dapat memberi batas waktu pada sebuah tugas dengan mengetuk untuk edit.", "faqQuestion2": "Apakah beberapa contoh tugas?", "iosFaqAnswer2": "Wiki memiliki empat daftar contoh tugas yang bisa digunakan untuk inspirasi:\n

\n *[Contoh Kebiasaan](http://habitica.wikia.com/wiki/Sample_Habits) \n*[Contoh Keseharian](http://habitica.wikia.com/wiki/Sample_Dailies) \n*[Contoh Tugas](http://habitica.wikia.com/wiki/Sample_To-Dos) \n*[Contoh Hadiah Pribadi](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Wiki memiliki empat daftar contoh tugas yang bisa digunakan untuk inspirasi: \n*[Contoh Kebiasaan](http://habitica.wikia.com/wiki/Sample_Habits) \n*[Contoh Keseharian](http://habitica.wikia.com/wiki/Sample_Dailies)\n *[Contoh Tugas](http://habitica.wikia.com/wiki/Sample_To-Dos) \n*[Contoh Hadiah Pribadi](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Mengapa tugasku berubah warna?", "iosFaqAnswer3": "Tugasmu berubah warna sesuai sebagaimana baik kamu menyelesaikannya! Setiap tugas baru dimulai dari warna kuning. Lakukan keseharian atau kebiasaan baik lebih sering dan tugas akan mulai berubah menjadi biru. Lewatkan keseharian atau menyerah pada kebiasaan buruk dan tugas akan mulai berubah menjadi merah. Semakin merah sebuah tugas, semakin banyak hadiah yang akan didapatkan, tetapi jika itu adalah Keseharian atau kebiasaan buruk, tugas akan melukaimu lebih parah! Hal ini akan membantu memotivasi dirimu untuk menyelesaikan tugas yang memberikanmu masalah.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Tugasmu berubah warna sesuai sebagaimana baik kamu menyelesaikannya! Setiap tugas baru dimulai dari warna kuning. Lakukan keseharian atau kebiasaan baik lebih sering dan tugas akan mulai berubah menjadi biru. Lewatkan keseharian atau menyerah pada kebiasaan buruk dan tugas akan mulai berubah menjadi merah. Semakin merah sebuah tugas, semakin banyak hadiah yang akan didapatkan, tetapi jika itu adalah Keseharian atau kebiasaan buruk, tugas akan melukaimu lebih parah! Hal ini akan membantu memotivasi dirimu untuk menyelesaikan tugas yang memberikanmu masalah.", "faqQuestion4": "Mengapa avatarku kehilangan nyawa, dan bagaimana caraku mendapatkannya kembali?", "iosFaqAnswer4": "Terdapat beberapa hal yang dapat membuatmu kehilangan nyawa. Pertama, jika kamu melewatkan tugas harianmu. Kedua, jika kamu melakukan kebiasaan buruk. Terakhir, jika kamu bertarung melawan musuh dengan teman-temanmu dan salah satu dari temanmu tidak menyelesaikan tugas harian secara keseluruhan, musuh akan dapat menyerangmu.\n\nCara utama untuk menyembuhkan diri adalah dengan meningkatkan level, yang akan mengembalikan semua nyawamu. Kamu juga dapat membeli Ramuan Penyembuh dengan Koin Emas dari kolom Hadiah. Ditambah lagi, pada level 10 atau lebih tinggi lagi, kamu dapat memiih untuk menjadi Penyembuh, dan kamu akan bisa melakukan sihir penyembuhan diri. Jika kamu berada dalam kelompok dengan seorang penyembuh, mereka juga akan dapat menyembuhkan dirimu.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Terdapat beberapa hal yang dapat membuatmu kehilangan nyawa. Pertama, jika kamu melewatkan tugas harianmu. Kedua, jika kamu melakukan kebiasaan buruk. Terakhir, jika kamu bertarung melawan musuh dengan teman-temanmu dan salah satu dari temanmu tidak menyelesaikan tugas harian secara keseluruhan, musuh akan dapat menyerangmu.\n

\nCara utama untuk menyembuhkan diri adalah dengan meningkatkan level, yang akan mengembalikan semua nyawamu. Kamu juga dapat membeli Ramuan Penyembuh dengan Koin Emas dari kolom Hadiah. Ditambah lagi, pada level 10 atau lebih tinggi lagi, kamu dapat memiih untuk menjadi Penyembuh, dan kamu akan bisa melakukan sihir penyembuhan diri. Jika kamu berada dalam kelompok (pada Sosial > Kelompok) dengan seorang penyembuh, mereka juga akan dapat menyembuhkan dirimu.", "faqQuestion5": "Bagaimana cara bermain Habitica dengan teman-teman?", "iosFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke dalam kelompokmu! Kelompok bisa bersama-sama mengikuti misi, memerangi monster, dan merapal mantra untuk membantu satu sama lain. Pergi ke Menu > Kelompok dan klik \"Buat Kelompok Baru\" jika kamu belum memiliki kelompok. Sentuh pada daftar member, dan sentuh Undang di pojok kanan atas untuk mengundang temanmu dengan mengetikkan User ID mereka (baris nomor dan angka yang bisa ditemukan di Pengaturan > Detail Akun di aplikasi, dan Pengaturan > API di website). Di website, kamu bisa juga mengundang teman lewat email, yang akan kami tambakan di aplikasi pada pembaharuan berikutnya.\n\nDi website, kamu dan teman-temanmu juga bisa bergabung dalam Perkumpulan, yang merupakan ruang obrolan publik. Perkumpulan akan ditambahkan ke app pada update berikutnya!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke dalam kelompokmu, melalui Sosial > Kelompok! Kelompok bisa bersama-sama mengikuti misi, memerangi monster, dan merapal mantra untuk membantu satu sama lain. Kamu dan teman-temanmu juga bisa bergabung dalam Perkumpulan bersama-sama (Sosial > Perkumpulan). Perkumpulan merupakan ruang obrolan yang terfokus pada topik tertentu atau tujuan yang umum, dapat bersifat publik maupun privat. Kamu bisa bergabung dengan Perkumpulan sebanyak mungkin yang kamu mau, tetapi hanya boleh bergabung dalam satu Kelompok.\n

\nUntuk info lebih lanjut, cek halaman wiki di [Kelompok] (http://habitrpg.wikia.com/wiki/Party) dan [Perkumpulan](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Bagaimana caraku mendapatkan Peliharaan atau Tunggangan?", "iosFaqAnswer6": "Pada level 3, kamu akan mendapatkan fitur sistem hadiah. Setiap kamu menyelesaikan suatu tugas, kamu mendapat kesempatan acak untuk mendapatkan telur, ramuan penetas, atau sepotong makanan. Mereka tersimpan dalam Menu > Item.\n\nUntuk menetaskan peliharaan, kamu akan membutuhkan telur dan ramuan penetas. Klik pada telur untuk menentukan spesies yang ingin amu tetaskan, dan pilih \"Tetaskan Telur.\" Kemudian pilih ramuan penetas untuk menentukan jenisnya! Buka Menu > Peliharaan untuk menambahkan Peliharaan barumu pada avatar dengan klik pada gambar.\n\nKamu juga dapat membesarkan Peliharaan menjad Tunggangan dengan memberi mereka makan pada Menu > Peliharaan. Klik pada peliharaan dan klik \"Beri Makan Peliharaan\"! Kamu harus banyak memberi makan agar peliharaan dapat menjadi Tunggangan, tapi jika kamu sudah hafal makanan kesukaan tiap jenisnya, pertumbuhannya akan lebih cepat. Coba-coba sendiri atau [lihat contekan di sini](http://habitica.wikia.com/wiki/Food#Food_Preferences). Ketika kamu sudah mendapatkan Tunggangan, buka Menu > Tunggangan dan klik gambar utuk memberikannya pada avatarmu.\n\nKamu juga mendapatkan telur dari Sayembara Peliharaan dengan mengikuti Misi tertentu. (Lihat dibawah untuk mempelajari lebih lanjut mengenai Misi.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Bagaimana aku bisa menjadi Prajurit, Penyihir, Pencuri, atau Penyembuh?", "iosFaqAnswer7": "Pada level 10, kamu dapat memilih untuk menjadi Prajurit, Penyihir, Pencuri, atau Penyembuh. (Semua pemain mulai sebagai Prajurit saat awal mula.) Setiap pekerjaan punya pilihan perlengkapan yang berbeda, Kemampuan yang berbeda yang bisa didapatkan setelah mencapai level 11, dan keuntungan berbeda. Prajurit dapat melukai musuh dengan mudah, terluka lebih mudah oleh tugas yang terlewat, dan membantu Kelompok menjadi lebih kuat. Penyihir juga dapat melukai musuh dengan mudah, mudah naik level, dan memiliki banyak Mana untuk Kelompok. Pencuri mendapat koin emas paling banyak dan hadiah item paling banyak, serta membantu Kelompok untuk mendapat kesempatan yang sama. Terakhir, Penyembuh dapat menyembuhkan diri dan anggota Kelompok.\n\nJika kamu tidak igin langsung memilih pekerjaan -- contohnya, kamu masih ingin mendapatkan semua perlengkapan untuk pekerjaan awalmu -- kamu dapat klik \"Tentukan Nanti\" dan dapat dipilih dengan membuka Menu > Pilih Pekerjaan.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "Pada level 10, kamu dapat memili untuk menjadi Prajurit, Penyihir, Pencuri, atau Penyembuh. (Semua pemain mulai sebagai Prajurit saat awal mula.) Setiap pekerjaan punya pilihan perlengkapan yang berbeda, Kemampuan yang berbeda yang bisa didapatkan setelah mencapai level 11, dan keuntungan berbeda. Prajurit dapat melukai musuh dengan mudah, terluka lebih mudah oleh tugas yang terlewat, dan membantu Kelompok menjadi lebih kuat. Penyihir juga dapat melukai musuh dengan mudah, mudah naik level, dan memiliki banyak Mana untuk Kelompok. Pencuri mendapat koin emas paling banyak dan hadiah item paling banyak, serta membantu Kelompok untuk mendapat kesempatan yang sama. Terakhir, Penyembuh dapat menyembuhkan diri dan anggota Kelompok.\n

\nJika kamu tidak igin langsung memilih pekerjaan -- contohnya, kamu masih ingin mendapatkan semua perlengkapan untuk pekerjaan awalmu -- kamu dapat klik \"Keluar Opsi\" dan dapat dipilih kembali dengan membuka Pengguna > Status.", "faqQuestion8": "Baris biru yang ada pada antarmuka setelah level 10 menandakan apa?", "iosFaqAnswer8": "Baris biru yang muncul setelah kamu mencapai level 10 dan memilih Pekerjaan adalah baris Mana. Seiring kamu melanjutkan naik level, kamu akan mendapatkan Kemampuan spesial yang penggunaannya membutuhkan Mana. Setiap Pekerjaan mempunyai Kemampuan yang berbeda, yang muncul setelah level 11 dalam Menu > Gunakan Kemampuan. Tidak seperti baris nyawa, Mana tidak akan kembali penuh saat kamu naik level. Mana didapatkan ketika kamu melakukan Kebiasan Baik, Tugas Harian, dan Daftar Tugas, serta berkurang ketika kamu melakukan Kebiasaan Buruk. Kamu juga akan mendapatkan jatah Mana setiap hari -- bergantung kepada seberapa banyak Tugas Harian yang telah kamu selesaikan di hari itu.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "Baris biru yang muncul setelah kamu mencapai level 10 dan memilih Pekerjaan adalah bars Mana. Seiring kamu melanjutkan naik level, kamu akan mendapatkan Kemampuan spesial yang penggunaannya membutuhkan Mana. Setiap Pekerjaan mempunyai Kemampuan yang berbeda, yang muncul setelah level 11 dalam Kolom Hadiah. Tidak seperti baris nyawa, Mana tidak akan kembali penuh saat kamu naik level. Mana didapatkan ketika kamu melakukan Kebiasan Baik, Tugas Harian, dan Daftar Tugas, serta berkurang ketika kamu melakukan Kebiasaan Buruk. Kamu juga akan mendapatkan jatah Mana setiap hari -- bergantung kepada seberapa banyak Tugas Harian yang telah kamu selesaikan di hari itu.", "faqQuestion9": "Bagaimana aku mengalahkan monster dan mengikuti misi?", "iosFaqAnswer9": "Pertama, kamu butuh bergabung atau memulai sebuah Kelompok (lihat keterangan di atas). Meskipun kamu bisa memerangi monster sendirian, kami sarankan untuk bergabung dalam kelompok karena menyelesaikan Misi menjadi jauh lebih mudah. Ditambah lagi, memiliki teman yang menyemangatimu saat mengerjakan tugas sangat memotivasi! \n\nBerikutnya, kamu butuh gulungan Misi, yang ada di Menu > Item. Ada tiga cara untuk mendapatkan gulungan:\n\n - Pada level 15, kamu dapat sebuah Misi berkelanjutan, atau tiga misi yang saling berhubungan. Misi berkelanjutan didapatkan saat level 30, 40, dan 60. \n- Ketika kamu mengundang orang ke Kelompokmu, kamu akan diberi hadiah dengan gulungan Basi-List! \n- Kamu dapat membeli Misi dari Halaman Sayembara pada [website](https://habitica.com/#/options/inventory/quests) untuk koin emas dan permata. (Kami akan menambah fitur ini pada update berikutnya.) \n\nUntuk memerangi musuh atau mengumpulkan item untuk Misi Koleksi, cukup kerjakan tugas-tugas seperti biasa, dan serangan pada musuh dilakukan saat pergantian hari. (Memuat ulang dengan menarik layar mungin dibutuhkan untuk melihat bar nyawa musuh berkurang.) Jika kamu memerangi musuh dan melewatkan tugas harian, musuh akan melukai kelompokmu di saat yang sama pada waktu kamu melukai musuh. \n\nSetelah level 11 Penyihir dan Prajurit akan mendapat Kemampuan yang bisa memberikan serangan tambahan pada musuh, jadi pekerjaan in bisa dipilih pada level 10 jika kamu ingin menjadi penyerang yang hebat.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Pertama, kamu butuh bergabung atau memulai sebuah Kelompok (buka Sosial > Kelompok). Meskipun kamu bisa memerangi monster sendirian, kami sarankan untuk bergabung dalam kelompok karena menyelesaikan Sayembara menjadi jauh lebih mudah. Ditambah lagi, memiliki teman yang menyemangatimu saat mengerjakan tugas sangat memotivasi!\n

\nBerikutnya, kamu butuh gulungan Saymbara, yang ada pada Inventori > Sayembara. Ada tiga cara untuk mendapatkan gulungan:\n

\n* Ketika kamu mengundang orang ke Kelompokmu, kamu akan diberi hadiah dengan gulungan Basi-List!\n* Pada level 15, kamu dapat sebuah Sayembara berantai, atau tiga sayembara yang saling berhubungan. Sayembara berantai didapatkan saat level 30, 40, dan 60.\n- Kamu dapat membeli Sayembara dari Halaman Sayembara (Inventori > Sayembara) dengan membayar koin emas dan permata.\n

\nUntuk memerangi musuh atau mengumpulkan item untuk Sayembara Koleksi, cukup kerjakan tugas-tugas seperti biasa, dan serangan pada musuh dilakukan saat pergantian hari. (Memuat ulang dengan menarik layar mungin dibutuhkan untuk melihat bar nyawa musuh berkurang.) Jika kamu memerangi musuh dan melewatkan tugas harian, musuh akan melukai kelompokmu di saat yang sama pada waktu kamu melukai musuh.\n

\nSetelah level 11 Penyihir dan Prajurit akan mendapat Kemampuan yang bisa memberikan serangan tambahan pada musuh, jadi pekerjaan in bisa dipilih pada level 10 jika kamu ingin menjadi penyerang yang hebat.", "faqQuestion10": "Apa itu Permata, dan bagaimana cara mendapatkannya?", "iosFaqAnswer10": "Permata dibeli dengan uang asli dengan menyentuh ikon permata pada antarmuka. Ketika pengguna membeli Permata, mereka membantu kami untuk menjaga situs tetap berjalan. Kami sangat berterimakasih dengan bantuan mereka!\n\nSelain membayar secara tunai, ada dua cara lain untuk pemain bisa mendapatkan permata: \n\n* Memenangkan Tantangan di [website](https://habitica.com) yang dipasang oleh pemain lain pada Sosial > Tantangan. (Kami akan menambahkan Tantangan di app pada pembaharuan selanjutnya!)\n\n* Berlangganan di [website](https://habitica.com/#/options/settings/subscription) dan buka kemampuan untuk membeli sejumlah permata per bulan.\n\n* Kontribusi kemampuanmu dalam proyek Habitica. Lihat wiki ini untuk detail lebih lanjut: [Kontribusi pada Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica). \n\nPertimbangkan bahwa item yang dibeli dengan permata tidak memberikan kekuatan lebih pada karakter, jadi pengguna masih dapat menggunakan aplikasi ini tanpa permata!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Permata [dibeli dengan uang asli](https://habitica.com/#/options/settings/subscription), meskipun [pelanggan](https://habitica.com/#/options/settings/subscription) dapat membeli dengan koin emas. Ketika pengguna berlangganan atau membeli Permata, mereka membantu kami untuk menjaga situs tetap berjalan. Kami sangat berterimakasih dengan bantuan mereka!\n

\nSelain membayar secara tunai, ada dua cara lain untuk pemain bisa mendapatkan permata:\n

\n* Memenangkan Tantangan di yang disetel untuk pemain lain di Sosial > Tantangan.\n* Kontribusi kemampuanmu dalam proyek Habitica. Lihat wiki ini untuk detail lebih lanjut:\n[Kontribusi pada Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nPertimbangkan bahwa item yang dibeli dengan permata tidak memberikan kekuatan lebih pada karakter, jadi pengguna masih dapat menggunakan aplikasi tanpa permata!", "faqQuestion11": "Bagaimana saya melaporkan gangguan atau meminta suatu fitur?", "iosFaqAnswer11": "Kamu dapat melaporkan gangguan, meminta fitur baru, dan mengirim timbal balik melalui Menu > Laporkan Gangguan dan Menu > Kirim Timbal Balik! Kami akan melakukan semampu kami untuk membantumu.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Bagaimana cara melawan Musuh Dunia?", "iosFaqAnswer12": "Musuh Dunia adalah monster spesial yang muncul di Kedai Minuman. Semua pengguna aktif secara otomatis melawan sang Musuh, dan tugas serta kemampuannya akan menyerang musuh seperti biasa.\n\nKamu juga bisa berada dalam Sayembara normal dalam waktu yang bersamaan. Tugas dan kemampuanmu akan menyerang baik Musuh Dunia dan Sayembara Musuh/Pengumpulan di dalam kelompokmu.\n\nMusuh Dunia tidak akan pernah menyakitimu atau akunmu dengan cara apapun. Dia punya Tingkat Kemarahan yang terisi saat pengguna melewatkan Keseharian. Jika Tingkat Kemarahan terisi, dia akan menyerang satu dari Karakter Bukan Pemain di dalam situs dan gambar mereka akan berganti.\n\nKamu bisa membaca lebih lanjut mengenai [Musuh Dunia terdahulu] (http://habitica.wikia.com/wiki/World_Bosses) di dalam wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Musuh Dunia adalah monster spesial yang muncul di Kedai Minuman. Semua pengguna aktif secara otomatis melawan sang Musuh, dan tugas serta kemampuannya akan menyerang musuh seperti biasa. \n

\nKamu juga bisa berada dalam Sayembara normal dalam waktu yang bersamaan. Tugas dan kemampuanmu akan menyerang baik Musuh Dunia dan Sayembara Musuh/Pengumpulan di dalam kelompokmu. \n

\nMusuh Dunia tidak akan pernah menyakitimu atau akunmu dengan cara apapun. Dia punya Tingkat Kemarahan yang terisi saat pengguna melewatkan Keseharian. Jika Tingkat Kemarahan terisi, dia akan menyerang satu dari Karakter Bukan Pemain di dalam situs dan gambar mereka akan berganti. \n

\nKamu bisa membaca lebih lanjut mengenai [Musuh Dunia terdahulu] (http://habitica.wikia.com/wiki/World_Bosses) di dalam wiki.", "iosFaqStillNeedHelp": "Jika kamu punya pertanyaan yang tidak ada di dalam daftar ini atau di [Wiki FAQ] (http://habitica.wikia.com/wiki/FAQ), tanyakan saja di Tavern chat di Menu > Tavern! Kami senang untuk membantu.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Jika kamu punya pertanyaan yang tidak ada di dalam daftar atau di [Wiki FAQ] (http://habitica.wikia.com/wiki/FAQ), tanyakan saja di [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Kami senang untuk membantu." } \ No newline at end of file diff --git a/common/locales/id/front.json b/common/locales/id/front.json index b74906e3b1..75f26ffcdf 100644 --- a/common/locales/id/front.json +++ b/common/locales/id/front.json @@ -126,14 +126,23 @@ "motivate": "Beri motivasi dirimu dan teman-temanmu!", "motivate1": "Berikan dirimu motivasi untuk melakukan segalanya.", "motivate2": "Terorganisir. Termotivasi. Dapat Koin.", + "oldNews": "News", "passConfirm": "Ulangi Kata sandi", "passMan": "Apabila Anda menggunakan manajer kata sandi (seperti 1Password) dan memiliki masalah dalam men-login, cobalah memasukkan nama pengguna dan kata sandi secara manual.", "password": "Kata sandi", "playButton": "Main", - "playButtonFull": "Mainkan Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Paket Pres", "presskitDownload": "Mengunduh seluruh gambar:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Kebijakan Privasi", "psst": "Psst", "punishByline": "Hentikan kebiasaan buruk dan kebiasaan menunda dengan konsekuensi langsung.", diff --git a/common/locales/id/generic.json b/common/locales/id/generic.json index 16f0011d01..d8c7b9d478 100644 --- a/common/locales/id/generic.json +++ b/common/locales/id/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Aku membesarkan peliharaan menjadi tunggangan dengan melengkapi tugas dalam hidupku!", "wonChallengeShare": "Aku memenangkan sebuah tantangan di Habitica!", "achievementShare": "Aku mendapatkan sebuah pendapatan baru di Habitica!", - "orderBy": "Urutkan Berdasarkan <%= item %>" + "orderBy": "Urutkan Berdasarkan <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/id/groups.json b/common/locales/id/groups.json index 6b639cecb9..6d84ca8e18 100644 --- a/common/locales/id/groups.json +++ b/common/locales/id/groups.json @@ -45,6 +45,7 @@ "chat": "Percakapan", "sendChat": "Kirim Chat", "toolTipMsg": "Dapatkan Pesan Terbaru", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Tabungan Perkumpulan", "guildBankPop2": "Permata yang digunakan ketua perkumpulan untuk hadiah tantangan.", "guildGems": "Permata Perkumpulan", @@ -138,6 +139,7 @@ "inviteNewUsers": "Undang Pengguna Baru", "sendInvitations": "Kirim Undangan", "invitationsSent": "Undangan terkirim!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Atau bagikan tautan ini (salin/tempel):", "sendGiftHeading": "Kirim hadiah ke <%= name %>", "sendGiftGemsBalance": "Dari <%= number %> Permata", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "Undangan ID pengguna harus berupa array.", "emailsMustBeAnArray": "Undangan alamat email harus berupa array.", "canOnlyInviteMaxInvites": "Kamu hanya dapat mengundang \"<%= maxInvites %>\" pada satu waktu", - "onlyCreatorOrAdminCanDeleteChat": "Tidak berhak untuk menghapus pesan ini!" + "onlyCreatorOrAdminCanDeleteChat": "Tidak berhak untuk menghapus pesan ini!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/id/limited.json b/common/locales/id/limited.json index d4e4c75977..45c0edd903 100644 --- a/common/locales/id/limited.json +++ b/common/locales/id/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Selamat datang di Toko Musiman!! Kami menyetok barang-barang Edisi Musim Gugur sekarang ini. Semua yang ada disini bisa dibeli selama perayaan even Festival Musim Gugur setiap tahun, tapi kami hanya buka sampai 31 Oktober, jadi pastikan beli sekarang juga, atau kamu harus menunggu setahun lagi untuk beli barang-barang ini!", "seasonalShopWinterText": "Selamat datang di Toko Musiman!! Kami menyetok barang-barang Edisi Musim Dingin sekarang ini. Semua yang ada disini bisa dibeli selama perayaan Musim Dingin setiap tahun, tapi kami hanya buka sampai 31 Januari, jadi pastikan beli sekarang juga, atau kamu harus menunggu setahun lagi untuk beli barang-barang ini!", "seasonalShopFallTextBroken": "Oh... Selamat datang di Toko Musiman... Kami menyetok barang-barang Edisi Musim Gugur atau apalah... Semua yang ada disini bisa dibeli selama perayaan even Festival Musim Gugur setiap tahun, tapi kami hanya buka sampai 31 Oktober... jadi kukira kau harus beli sekarang juga, atau kamu harus menunggu... dan menunggu... dan menunggu... *hela nafas*", - "seasonalShopRebirth": "Jika kamu telah menggunakan Orb of Rebirth, kamu bisa membeli perlengkapan ini lagi di kolom Hadiah. Pada dasarnya, kamu hanya bisa membeli item dengan pekerjaan yang sesuai (awalnya Prajurit), tetapi jangan takut, item spesifik per pekerjaan bisa muncul ketika kamu memilih sebuah pekerjaan.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Tongkat Permen (Penyihir)", "skiSet": "Ski-sassin (Perampok)", "snowflakeSet": "Kepingan Salju (Healer)", diff --git a/common/locales/id/pets.json b/common/locales/id/pets.json index 988431c79f..7d690932f8 100644 --- a/common/locales/id/pets.json +++ b/common/locales/id/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Dengan melengkapi tugasmu, kamu mendapatkan tunggangan yang setia!", "rideNow": "Tunggangi Sekarang", "rideLater": "Tunggangi Nanti", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Kunci Kandang", "petKeyPop": "Bebaskan semua peliharaanmu, biarkan mereka berpetualang, dan beri dirimu kesempatan untuk mulai berburu lagi!", "petKeyBegin": "Kunci Kandang: Rasakan <%= title %> Sekali lagi!", diff --git a/common/locales/id/quests.json b/common/locales/id/quests.json index b637f2681a..f32fa6100f 100644 --- a/common/locales/id/quests.json +++ b/common/locales/id/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Tinggalkan Sayembara", "sureLeave": "Apakah kamu yakin kamu mau meninggalkan sayembara yang aktif? Semua perkembangan sayembaramu akan hilang.", "questOwner": "Pemilik Sayembara", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Pemilik sayembara telah meninggalkan sayembara dan tidak lagi memulainya. Dianjurkan kamu membatalkan. Pemilik sayembara akan mendapatkan gulungan sayembaranya kembali.", "questOwnerNotInRunningQuest": "Pemilik sayembara telah meninggalkan kelompok. Kamu dapat membatalkan sayembara jika perlu namun kamu dapat membiarkannya terus berlangsung dan semua peserta yang tersisa akan mendapatkan hadiah sayembara ketika sayembara berakhir.", "questOwnerNotInPendingQuestParty": "Pemilik sayembara telah meninggalkan kelompok dan tak bisa lagi memulai sayembara. Dianjurkan kamu membatalkannya sekarang. Gulungan sayembara akan dikembalikan kepada pemiliknya.", diff --git a/common/locales/id/rebirth.json b/common/locales/id/rebirth.json index c44346a2d0..df3ceec6b7 100644 --- a/common/locales/id/rebirth.json +++ b/common/locales/id/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Rebirth: Mulai sebuah Petualangan Baru", "rebirthStartOver": "Kebangkitan membuat karaktermu mulai kembali dari Level 1.", "rebirthAdvList1": "Kesehatan Anda pulih sepenuhnya.", - "rebirthAdvList2": "Kamu tidak punya Pengalaman, Koin Emas, atau Perlengkapan (dengan perkecualian dari item Misteri).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Kebiasaan, Keseharian, dan Daftar Tugas kembali berwarna kuning, dan penghitungan diulang, kecuali tugas yang termasuk dalam tantangan.", "rebirthAdvList4": "Kamu sekarang punya pekerjaan sebagai Prajurit sebelum kamu mendapatkan pekerjaan yang lain", "rebirthInherit": "Karakter barumu mendapat warisan beberapa benda:", - "rebirthInList1": "Tugas-tugas, sejarah, dan pengaturan tetap.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Tantangan, Perkumpulan, dan Kelompok tidak berubah.", "rebirthInList3": "Permata, status, dan tingkat kontribusi tetap.", "rebirthInList4": "Benda yang didapatkan dari Permata atau jatuhan (seperti peliharaan dan tunggangan) tetap, meski kamu tidak dapat membukanya hingga kamu mendapatkan akses lagi.", - "rebirthInList5": "Perlengkapan edisi terbatas yang sudah kamu beli bisa dibeli lagi meskipun acaranya sudah usai. Untuk membeli perlengkapan pekerjaan tertentu, Kamu harus berganti ke pekerjaan yang sesuai", "rebirthEarnAchievement": "Kamu juga mendapat Penghargaan karena memulai petualangan baru!", "beReborn": "Lahirlah kembali", "rebirthAchievement": "Kamu memulai petualangan baru! Ini adalah Lahir kembali ke <%= number %> untukmu, dan level tertinggi yang kamu dapatkan adalah level <%= level %>. Untuk menumpuk prestasi baru, mulailah petualangan yang baru dan capai level yang lebih tinggi lagi!", @@ -21,7 +20,7 @@ "rebirthText": "Mulai Petualangan Baru <%= rebirths %>", "rebirthOrb": "Telah menggunakan", "rebirthOrb100": "Menggunakan Bola Lahir Kembali untuk memulai lagi setelah mendapatkan level 100 atau lebih tinggi", - "rebirthPop": "Mulai sebuah karakter baru pada Level 1 dengan masih memiliki prestasi, benda koleksi, dan tugas dengan sejarahnya.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Batu Kelahiran", "reborn": "Lahir kembali, level maksimal <%= reLevel %>", "confirmReborn": "Apakah kamu yakin?", diff --git a/common/locales/id/settings.json b/common/locales/id/settings.json index 423276ce8f..c2e1b8055e 100644 --- a/common/locales/id/settings.json +++ b/common/locales/id/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Salin kode ini untuk digunakan dalam aplikasi pihak ketiga. Namun, perlakukan Token API seperti password, dan jangan dipublikasikan secara terbuka. Anda mungkin kadang-kadang akan diminta untuk mengisi ID Pengguna, tetapi jangan pernah posting Token API di mana orang lain bisa melihatnya, termasuk di Github .", "APIToken": "Token API (ini kata sandi - lihat peringatan di atas!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Aplikasi Pihak Ketiga", "dataToolDesc": "Laman web yang menunjukkan anda informasi tertentu dari akun Habitica anda, seperti statistik mengenai tugas, perlengkapan, dan kemampuan milik anda.", "beeminder": "Beeminder", diff --git a/common/locales/it/backgrounds.json b/common/locales/it/backgrounds.json index 4a35efb1f4..86078ecbd6 100644 --- a/common/locales/it/backgrounds.json +++ b/common/locales/it/backgrounds.json @@ -190,10 +190,10 @@ "backgroundStormyShipText": "Nave in Tempesta", "backgroundStormyShipNotes": "Resisti contro il vento e le onde a bordo di una Nave in Tempesta.", "backgrounds092016": "SERIE 28: Settembre 2016", - "backgroundCornfieldsText": "Cornfields", - "backgroundCornfieldsNotes": "Enjoy a beautiful day out in the Cornfields.", - "backgroundFarmhouseText": "Farmhouse", - "backgroundFarmhouseNotes": "Say hello to the animals on your way to the Farmhouse.", - "backgroundOrchardText": "Orchard", - "backgroundOrchardNotes": "Pick ripe fruit in an Orchard." + "backgroundCornfieldsText": "Campi di granturco", + "backgroundCornfieldsNotes": "Godetevi una splendida giornata fra i campi di granturco", + "backgroundFarmhouseText": "Fattoria", + "backgroundFarmhouseNotes": "Salutate gli animali mentre vi dirigete alla Fattoria", + "backgroundOrchardText": "Frutteto", + "backgroundOrchardNotes": "Raccogli i frutti maturi in un Frutteto" } \ No newline at end of file diff --git a/common/locales/it/defaulttasks.json b/common/locales/it/defaulttasks.json index 4d68e44378..49087e6f0b 100644 --- a/common/locales/it/defaulttasks.json +++ b/common/locales/it/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Unisciti ad Habitica (Spuntami!)", "defaultReward1Text": "15 minuti di pausa", "defaultReward1Notes": "Le ricompense personalizzate possono essere di diversi tipi. Alcuni potrebbero voler guardare la televisione finchè hanno abbastanza oro per poterselo permettere.", - "defaultTag1": "mattino", - "defaultTag2": "pomeriggio", - "defaultTag3": "sera" + "defaultTag1": "Lavoro", + "defaultTag2": "Esercizio fisico", + "defaultTag3": "Salute + Benessere", + "defaultTag4": "Scuola", + "defaultTag5": "Squadre", + "defaultTag6": "Faccende di casa", + "defaultTag7": "Creatività" } \ No newline at end of file diff --git a/common/locales/it/faq.json b/common/locales/it/faq.json index 39f3eb0b4e..af0fdbd5eb 100644 --- a/common/locales/it/faq.json +++ b/common/locales/it/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Domande frequenti", "faqQuestion0": "Sono confuso. Come funziona Habitica?", "iosFaqAnswer0": "Per prima cosa, imposterai un'attività che vuoi completare nella vita di tutti i giorni, quindi, completando le tue attività nella vita vera e spuntandole, riceverai esperienza ed oro. L'oro è usato per comprare equipaggiamento e alcuni oggetti, insieme ad dei premi personalizzati. L'esperienza serve a far salire di livello il tuo personaggio e sbloccare contenuti come animali domestici, abilità, e missioni! Puoi personalizzare il tuo personaggio in Menu > Personalizza Avatar.\n\nAlcuni metodi basilari per interagire: cliccare il (+) nell'angolo in alto a destra per aggiungere una nuova attività. Cliccare su un'attività già presente per modificarla e strisciare verso sinistra per eliminarla. Puoi organizare le attività usando le etichette nell'angolo in alto a sinistra, espandi e contrai checklist cliccando nella bolla vicine alle suddette.", + "androidFaqAnswer0": "In primo luogo, imposterai un'attività che desideri fare nella vita di tutti i giorni. Poi, quando avrai completato le attività della vita reale e le avrai spuntate, potrai guadagnare esperienza e oro. L'oro è utilizzato per acquistare attrezzature e oggetti, e anche benefits personalizzati. L'esperienza permetterà al tuo personaggio per salire di livello e di sbloccare contenuti come animali, competenze e missioni! Puoi personalizzare il tuo personaggio in Menu> [Inventario>] Avatar.\n\nAlcuni modi di base per interagire: fai clic sul (+) nell'angolo-basso a destra per aggiungere una nuova attività. Tocca un'attività esistente per modificarla, e scorri a sinistra su un compito per eliminarlo. È possibile ordinare le attività utilizzando i tag nell'angolo in alto a destra, ed espandere e liste di controllo contratte, cliccando sulla casella numero di lista di controllo.", "webFaqAnswer0": "Per prima cosa devi impostare i compiti che intendi svolgere nella vita di tutti i giorni. Poi, man mano che completi i compiti nella vita reale e li spunti nel gioco, guadagnerai Esperienza e Oro. L'Oro viene usato per comprare equipaggiamenti, oltre a ricompense personalizzate. L'Esperienza permetterà al tuo personaggio di salire di livello e di sbloccare nuovi contenuti, come Animali, abilità e sfide!. Per ulteriori dettagli, visita una panoramica guidata del gioco ad [Aiuto-> Panoramica per nuovi utenti] \n(https://habitica.com/static/overview).", "faqQuestion1": "Come imposto le mie attività?", "iosFaqAnswer1": "Le Buone Abitudini (quelle con il +) sono attività che puoi fare più volte al giorno, come \"Mangiare verdure, \"Fare sport\" ecc. Le Cattive Abitudini (quelle con il -) sono attività che dovresti evitare, come \"Mordersi le unghie\", \"Mangiare fritto\" ecc. Le Abitudini con un + ed un - hanno una scelta buona ed una cattiva, come prendere le scale al posto di usare l'ascensore. Le Buone Abitudini garantiscono punti esperienza ed oro.Lle Cattive Abitudini tolgono punti vita.\n\nLe Dailies sono attività che compi ogni giorno, come \"Lavare i denti\" o \"Controllare la mail\". Puoi semplicemente assegnare una Daily ai giorni in cui vuoi impostarla cliccando su Modifica. Se salti una Daily assegnata, il tuo Avatar subirà danno durante la notte. Fai attenzione a non aggiungere troppe Daily in una sola volta!\n\nI To-Do si trovano nella tua lista To-Do. Completando una To-Do guadagni oro e punti esperienza. Non perderai mai punti vita dalle To-Do. Puoi aggiungere una data di scadenza alle To-Do cliccando su Modifica.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Le Buone Abitudini (quelle con il ) sono attività che puoi fare più volte al giorno, come \"Mangiare verdure, \"Fare sport\" ecc. Le Cattive Abitudini quelle con il ) sono attività che dovresti evitare, come \"Mordersi le unghie\", \"Mangiare fritto\" ecc. Le Abitudini con un ed un hanno una scelta buona ed una cattiva, come prendere le scale al posto di usare l'ascensore. Le Buone Abitudini garantiscono punti esperienza ed oro. Le Cattive Abitudini tolgono punti vita.\n

\nLe Dailies sono attività che compi ogni giorno, come \"Lavare i denti\" o \"Controllare la mail\". Puoi semplicemente assegnare una Daily ai giorni in cui vuoi impostarla cliccando su Modifica. Se salti una Daily assegnata, il tuo Avatar subirà danno durante la notte. Fai attenzione a non aggiungere troppe Daily in una sola volta!\n

\nI To-Do si trovano nella tua lista To-Do. Completando una To-Do guadagni oro e punti esperienza.Non perderai mai punti vita dalle To-Do. Puoi aggiungere una data di scadenza alle To-Do cliccando su Modifica.", "faqQuestion2": "Quali sono alcuni esempi di attività?", "iosFaqAnswer2": "La Wiki ha 4 liste di attività d'esempio per prendere ispirazione:\n

\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "La Wiki ha 4 liste di attività d'esempio per prendere ispirazione:\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Perchè le mie attività cambiano colore?", "iosFaqAnswer3": "Le tue attività cambiano colore in base quanto bene le stai completando! Ogni nuova attività è gialla all'inizio, ed ogni volta che riuscirai a svolgere una Giornaliera o una Abituidine positiva diventeranno più blu.\nDimenticando una Giornaliera o indulgendo in un'Abitudine negativa le attività diventeranno rosse. Più un'attività è rossa, più ti ricompenserà, ma se è una Giornaliera o una Abitudine negativa ti farà più danno! Questo ti motiva a completare le attività che ti danno problemi.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Le tue attività cambiano colore in base a quanto le stai completando bene! Ogni nuova attività è gialla all'inizio, ed ogni volta che riuscirai a svolgere una Giornaliera o una Abitudine positiva più frequentemente se sposteranno verso il blu.\nDimenticando una Giornaliera o compiendo un'Abitudine negativa le attività si sposteranno verso il rosso. Più un'attività è rossa, più ti ricompenserà, ma se è una Giornaliera o un'Abitudine negativa ti farà più danno! Questo ti motiva a completare le attività che ti danno problemi.", "faqQuestion4": "Perche' il mio personaggio ha perso dei punti vita e come faccio a ripristinarli?", "iosFaqAnswer4": "Ci sono diverse ragioni per cui puoi venire ferito. Il motivo principale e' l'aver lasciato incompiute alcune tue Giornaliere durante la notte, queste mancanze ti danneggiano. In secondo luogo, se clicchi su di una Abitudine negativa, questa ti danneggerà. Ed in fine, se ti trovi a fronteggiare un Boss in una battaglia con la tua Squadra ed uno dei tuoi compagni non completa tutte le sue Giornaliere, il Boss vi attacchera'.\n\nLa via principale per riguadagnare i tuoi punti salute e' salire di livello, questo ti fara' recuperare completamente salute. Puoi inoltre comprare con dell'oro una Pozione Salute nella colonna delle Ricompense. Inoltre, dal livello 10 in poi, puoi scegliere di diventare un Guaritore ed imparerai cosi' degli incantesimi di guarigione. Se ti trovi in Squadra con un Guaritore, puoi beneficiare del suo aiuto.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Ci sono diverse ragioni per cui puoi venire ferito. Il motivo principale e' l'aver lasciato incompiute alcune tue Giornaliere durante la notte, queste mancanze ti danneggiano. In secondo luogo, se clicchi su di una Abitudine negativa, questa ti danneggerà. Ed in fine, se ti trovi a fronteggiare un Boss in una battaglia con la tua Squadra ed uno dei tuoi compagni non completa tutte le sue Giornaliere, il Boss vi attacchera'.\n

\nLa via principale per riguadagnare i tuoi punti salute e' salire di livello, questo ti fara' recuperare completamente salute. Puoi inoltre comprare con dell'oro una Pozione Salute nella colonna delle Ricompense. Inoltre, dal livello 10 in poi, puoi scegliere di diventare un Guaritore ed imparerai cosi' degli incantesimi di guarigione. Se ti trovi in Squadra con un Guaritore, puoi beneficiare del suo aiuto.", "faqQuestion5": "Come faccio per giocare in Habitica con i miei amici?", "iosFaqAnswer5": "Il miglior modo é invitarli in un Gruppo con te! I Gruppi possono intraprendere missioni, sconfiggere mostri, e usare abilità per sopportarsi l'un l'altro. Vai su Menu > Gruppo e clicca \"Crea Nuovo Gruppo\" se non ne hai ancora uno. Dopodiché tocca la lista dei Membri, e tocca Invita nell'angolo in alto a destra per invitare i tuoi amici inserendo il loro ID Utente (una serie di numeri e lettere che possono trovare sotto Impostazioni > Dettagli Account sull'app, e sotto Impostazioni > API sul sito). Sul sito, puoi anche invitare i tuoi amici via email, che aggiungeremo all'applicazione in un aggiornamento futuro.\n\nSul sito, tu e i tuoi amici potete anche unirvi a una Gilda, che sono chat room pubbliche. Le Gilde saranno aggiunte all'app in un aggiornamento futuro!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Il modo migliore e' quello di invitarli a fare Squadra con te, dal menu' Social > Squadra! Le Squadre possono partecipare alle missioni, combattere i mostri e dividersi le abilita' per aiutarsi a vicenda. Insieme potete inoltre unirvi alle Gilde (Social > Gilde). Le Gilde sono delle chat rivolte ad un interesse condiviso o al raggiungimento di un obiettivo comune, possono essere pubbliche o private. Puoi unirti a tutte le Gilde che desideri ma ad un'unica Squadra.\n

\nPer informazioni piu' dettagliate, puoi guardare sulla pagina wiki [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Come ottengo un Animale o una Cavalcatura?", "iosFaqAnswer6": "Dopo il livello 3 sbloccherai il Sistema di Drop. Ogni volta che completi un'attività avrai una possibilità di vincere un Uovo, una Pozione di schiusura o del Cibo. Questi verranno archiviati in Menù > Inventario.\n\nPer far nascere un Animale avrai bisogno di un Uovo e di una Pozione di schiusura. Premi sull'uovo per scegliere la specie che vuoi far schiudere, e seleziona quindi la Pozione di Schiusura per determinare il colore! Torna su Menù > Animali per equipaggiare il tuo nuovo animale al tuo Avatar premendoci sopra.\n\nPuoi anche far evolvere i tuoi Animali in Cavalcature cibandoli in Menù > Animali. Clicca sul Cibo nel riquadro a destra \"Cibo e Selle\", quindi seleziona l'Animale. Dovrai alimentare l'Animale diverse volte prima di farlo diventare una Cavalcatura, ma se riesci a trovare il suo cibo preferito crescerà molto più in fretta. Fai diverse prove o [Spoiler qui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una volta che hai una Cavalcatura, vai in Menù > Cavalcature e selezionala per equipaggiarla al tuo avatar.\n\nPotrai inoltre ricevere Uova dalle Missioni Animali completandole.(Vedi sotto per saperne di più sulle Missioni)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Come faccio a diventare un Guerriero, un Mago, un Ladro o un Guaritore?", "iosFaqAnswer7": "Al livello 10, puoi scegliere di diventare un Guerriero, un Mago, un Assassino, o un Guaritore. (Tutti i giocatori iniziano come Guerrieri per impostazione predefinita.) Ogni classe ha diverse opzioni di equipaggiamento, diverse abilità che possono lanciare dopo il livello 11, e diversi vantaggi. I Guerrieri possono facilmente danneggiare i Boss, sopportare più danni dalle loro attività, e contribuire a rendere la loro squadra più forte. Anche i Maghi possono facilmente danneggiare i Boss, così come possono salire di livello velocemente e ripristinare mana per la loro squadra. Gli Assassini guadagnano più oro e trovano più item drop, e possono aiutare la loro squadra a fare lo stesso. Infine, i Guaritori possono curare loro stessi e i loro compagni di squadra.\n\nSe non vuoi scegliere subito una Classe -- per esempio, se stai ancora lavorando per comprare tutto l'equipaggiamento della tua classe attuale -- puoi cliccare \"Decidi più tardi\" e riattivarla successivamente in Menu > Scegli Classe.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "Al livello 10, puoi scegliere di diventare un Guerriero, un Mago, un Assassino, o un Guaritore. (Tutti i giocatori iniziano come Guerrieri per impostazione predefinita.) Ogni classe ha diverse opzioni di equipaggiamento, diverse abilità che possono lanciare dopo il livello 11, e diversi vantaggi. I Guerrieri possono facilmente danneggiare i Boss, sopportare più danni dalle loro attività, e contribuire a rendere la loro squadra più forte. Anche i Maghi possono facilmente danneggiare i Boss, così come possono salire di livello velocemente e ripristinare mana per la loro squadra. Gli Assassini guadagnano più oro e trovano più item drop, e possono aiutare la loro squadra a fare lo stesso. Infine, i Guaritori possono curare loro stessi e i loro compagni di squadra.\n

\nSe non vuoi scegliere subito una Classe -- per esempio, se stai ancora lavorando per comprare tutto l'equipaggiamento della tua classe attuale -- puoi cliccare \"Rinuncia\" e riattivarla successivamente in Utente > Statistiche.", "faqQuestion8": "Cos'è la barra blu che appare nell'intestazione dopo il livello 10? ", "iosFaqAnswer8": "La barra blu che appare nell'intestazione quando raggiungi il livello 10 e scegli une Classe e la barra di Mana. Quando avanzi di livello, potrai scegliere delle Abilita' speciali che costano Mana ad ogni uso. Ogni Classe ha Abilita' diverse che appaiono dopo il livello 11, sotto Menu> Usare Abilita'. All'opposto della barra Salute, la barra Mana non si ripiena quando avanzi di livello, invece, si riempie ogni volta che completi buone Habit, Dailies e Da-Fare, e si svuota quando cedi ad una cattiva abitudine. Puoi anche guadagnare un po' di Mana durante la notte-- più Dailies hai completato, più Mana guadagni. ", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "La barra blu che è apparsa nell'intestazione quando hai raggiunto il livello 10 e hai scelto une Classe è la barra del Mana. Quando avanzi di livello, sbloccherai delle Abilità speciali che costano Mana ad ogni uso. Ogni Classe ha Abilità diverse, che appaiono dopo il livello 11 in una sezione speciale della colonna delle Ricompense. A differenza della barra Salute, la barra Mana non si riempie quando avanzi di livello. Invece, il Mana si rigenera quando completi Habit positive, Dailies e To-do, e si svuota quando cedi ad una Habit negativa. Guadagni inoltre un po' di Mana durante la notte -- più Dailies hai completato, più Mana guadagni. ", "faqQuestion9": "Come faccio a combattere i mostri e andare in Missione?", "iosFaqAnswer9": "Per prima cosa devi unirti ad una squadra, o crearne una (vedi sopra) Sebbene tu possa combattere i mostri da solo ti raccomandiamo di giocare in un gruppo, perché questo renderà le sfide molto più facili. Inoltre, avere un amico che si rallegra con te quando porti a termine un compito è molto più motivante.\n\nPoi hai bisogno di una pergamena sfida, che si trova nel Menu> Inventario. Ci sono tre modi di ottenere una pergamena: \n\n-A livello 15 ottieni una Linea Missione, cioè tre missioni collegate. Altre Linee Missione vengono sbloccate rispettivamente ai livelli 30, 40 e 60\nQuando inviti amici nella tua squadra vieni premiato con una pergamena Basi-List!\nPuoi comprare pergamene nella Pagina-Missioni [sul sito] (https://habitica.com/#/options/inventory/quests) usando oro o gemme (Aggiungeremo questa possibilità alla app in un aggiornamento futuro).\n\nPer combattere il Mostro o raccogliere oggetti Per una Sfida-Raccolta, devi solo completare normalmente i tuoi obiettivi ed essi saranno trasformati in danni durante la notte. (Potrà venir richiesto di ricaricare la pagina per veder scendere la barra della salute del Mostro). Se stai combattendo un Mostro e salti qualche impegno giornaliero -Daily-, il Mostro colpirà la tua squadra nello stesso momento in cui voi danneggerete lui.\n\nDopo il livello 11 Magi e guerrieri guadagneranno abilità che permetteranno loro di aggiungere un ulteriore danno al Mostro, perciò queste sono eccellenti classi da scegliere al livello 10 se vuoi essere un pesante battitore\n\n", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Per prima cosa devi unirti ad una squadra, o crearne una (vai a :Social>Squadra) Sebbene tu possa combattere i mostri da solo ti raccomandiamo di giocare in un gruppo, perché questo renderà le sfide molto più facili. Inoltre, avere un amico che si rallegra con te quando porti a termine un compito è molto più motivante.\n

\nPoi hai bisogno di una pergamena sfida, che si trova nel Menu> Inventario. Ci sono tre modi di ottenere una pergamena: \n

\nQuando inviti amici nella tua squadra vieni premiato con una pergamena Basi-List!\n*A livello 15 ottieni una Linea Missione, cioè tre missioni collegate. Altre Linee Missione vengono sbloccate rispettivamente ai livelli 30, 40 e 60.\n *Puoi comprare pergamene nella Pagina-Missioni (Inventario > Missioni) usando oro o gemme\n

\nPer combattere il Mostro o raccogliere oggetti per una Missione-Raccolta, devi solo completare normalmente i tuoi obiettivi ed essi saranno trasformati in danni durante la notte. (Potrà venir richiesto di ricaricare la pagina per veder scendere la barra della salute del Mostro). Se stai combattendo un Mostro e salti qualche impegno giornaliero -Daily-, il Mostro colpirà la tua squadra nello stesso momento in cui voi danneggerete lui.\n

\n Dopo il livello 11 Magi e guerrieri guadagneranno abilità che permetteranno loro di aggiungere un ulteriore danno al Mostro, perciò queste sono eccellenti classi da scegliere al livello 10 se vuoi essere un pesante battitore ", "faqQuestion10": "Cosa sono le Gemme, e come le ottengo? ", "iosFaqAnswer10": "Le Gemme vengono comprate con soldi reali cliccando sull'icona della gemma nell'intestazione. Quando le persone si abbonano o comprano Gemme, ci aiutano a mantenere il sito attivo. Siamo molto grati per il loro sostegno!\n\nOltre a comprare le Gemme direttamente, ci sono altri tre modi in cui i giocatori possono ottenere Gemme:\n\n* Vincere una Sfida nel [sito](https://habitica.com) che è stata creata da una altro giocatore sotto Social > Sfide. (Aggiungeremo le Sfide all'app in un futuro aggiornamento!)\n* Abbonarsi al [sito](https://habitica.com/#/options/settings/subscription) e sbloccare la capacità di comprare un certo numero di gemme al mese.\n* Contribuire con le tue abilità al progetto Habitica. Consulta questa pagina della wiki per maggiori informazioni: [Contribuire ad Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nRicorda che gli oggetti comprati con le Gemme non offrono nessun vantaggio statistico, perciò i giocatori possono comunque utilizzare il sito anche senza di esse!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Le Gemme vengono [comprate con soldi reali](https://habitica.com/#/options/settings/subscription), anche se [gli abbonati](https://habitica.com/#/options/settings/subscription) possono comprare Gemme in cambio di Oro. Quando le persone si abbonano o comprano Gemme, ci aiutano a mantenre il sito attivo. Siamo molto grati per il loro sostegno!\n

\n Oltre a comprare le Gemme direttamente o abbonarsi, ci sono altri due modi in cui i gioctori possono ottenre Gemme:\n

\n * Vincendo una Sfida creata da una altro giocatore sotto Social > Sfide.\n * Contribuire con le tue abilità al progetto Habitica. Consulta questa pagina della wiki per maggiori informazioni: [Contribuire ad Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Ricorda che gli oggetti comprati con le Gemme non offrono nessun vantaggio statistico, perciò i giocatori possono comunque utilizzare il sito anche senza di esse!", "faqQuestion11": "Come posso segnalare un bug o dare dei suggerimenti?", "iosFaqAnswer11": "Puoi segnalare un bug, richiedere una funzione o inviare commenti in Aiuto > Segnala un bug e Menu > Invia Commenti! Faremo tutto il possibile per aiutarti.", - "webFaqAnswer11": "Per segnalare un problema, vai su [Aiuto > Segnala un bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) e leggi le istruzioni nella parte superiore della pagina. Se non riesci ad accedere ad Habitica, invia i tuoi dati di login a admin@habitica.com. Non ti preoccupare, presto sistemeremo tutto!\n

\nLe richieste per nuove funzioni sono raccolte su Trello. Vai su [Aiuto > Richiedi una funzionalità](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) e segui le istruzioni. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Come combatto un Boss Mondiale?", "iosFaqAnswer12": "I World boss sono mostri speciali che appaiono nella Taverna. Tutti i giocatori attivi sul sito combattono automaticamente questo tipo di boss e ogni attività compiuta e abilità reca danno al Boss. \n\nSi può, allo stesso tempo, avere una normale Sfida. Le tue attività e abilità conteranno sia contro il World boss che contro il boss della sfida che la tua squadra sta portandno avanti.\n\nUn World Boss non potrà mai danneggiare te o il tuo account, in nessun modo. Possiede però una barra indicatrice della rabbia che si riempie quando i giocatori saltano le loro attività giornaliere. Se la barra della collera si riempirà, il World boss attaccherà uno dei personaggio non giocatori del sito, la cui immagine cambierà.\n\nPuoi leggere altri contenuti sui [World boss precendenti](http://habitica.wikia.com/wiki/World_Bosses) sul wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "I Boss Mondiali sono mostri speciali che appaiono nella Taverna. Gli utenti attivi Automaticamente combattono il Boss e le loro attività danneggiano il Boss come al solito. \n

\nPuoi anche essere in una missione normale contemporaneamente e le tue attività e abilita' conteranno contro entrambi il Boss mondiale e il Boss/Missione nella tua squadra. \n

\nUn Boss Mondiale non danneggerà mai il tuo conto in qualsiasi modo. Invece, ha una sbarra Rabbia che si riempe quando utenti saltano Dailies. Se la sbarra rabbia e piena , attaccherà uno dei personaggi non giocatori e le loro immagini cambieranno.\n

\nPuoi leggere di più su precedenti boss mondiali [qui] (http://habitica.wikia.com/wiki/World_Bosses)", "iosFaqStillNeedHelp": "Se hai una domanda che non è presente in questa lista o nella [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), vieni a chiederla nella Taverna in Menu > Taverna! Saremo felici di aiutarti.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Se hai una domanda che non è presente in questa lista o nella [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), vieni a chiederla nella [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Saremo felici di aiutarti." } \ No newline at end of file diff --git a/common/locales/it/front.json b/common/locales/it/front.json index feb6675105..df5aeb87ad 100644 --- a/common/locales/it/front.json +++ b/common/locales/it/front.json @@ -126,14 +126,23 @@ "motivate": "Motiva te stesso e la tua squadra!", "motivate1": "Motivati a fare qualsiasi cosa.", "motivate2": "Organizzati. Motivati. Guadagnaci.", + "oldNews": "News", "passConfirm": "Conferma password", "passMan": "Se stai usando un gestore delle password (come 1Password) ed hai problemi ad effettuare l'accesso, prova scrivendo manualmente il nome utente e la password.", "password": "Password", "playButton": "Gioca", - "playButtonFull": "Gioca ad Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Kit per recensioni", "presskitDownload": "Scarica tutte le immagini:", "presskitText": "Grazie per il tuo interesse verso Habitica! Le seguenti immagini possono essere utlizzate per articoli o video riguardanti Habitica. Per avere maggiori informazioni, si prega di contattare lo staff scrivendo a admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Informativa sulla Privacy", "psst": "Psst", "punishByline": "Poni fine alle cattive abitudini e ai circoli di procrastinazione con conseguenze immediate.", diff --git a/common/locales/it/gear.json b/common/locales/it/gear.json index 632127a49f..f63a3efb5d 100644 --- a/common/locales/it/gear.json +++ b/common/locales/it/gear.json @@ -210,8 +210,8 @@ "weaponArmoireSandySpadeNotes": "Uno strumento per scavare, e anche per spruzzare la sabbia negli occhi dei mostri nemici. Aumenta la forza di <% = str%>. Armatura Incantata: Set del mare (1 di 3).", "weaponArmoireCannonText": "Cannone", "weaponArmoireCannonNotes": "Arr! Prendi la mira con determinazione. Aumenta la Forza di <%= str %>. Scrigno Incantato: Set Cannoniere (oggetto 1 di 3).", - "weaponArmoireVermilionArcherBowText": "Vermilion Archer Bow", - "weaponArmoireVermilionArcherBowNotes": "Your arrow will fly like a shooting star from this brilliant red bow! Increases Strength by <%= str %>. Enchanted Armoire: Vermilion Archer Set (Item 1 of 3).", + "weaponArmoireVermilionArcherBowText": "Arco dell'Arciere Vermiglio", + "weaponArmoireVermilionArcherBowNotes": "La vostra freccia volerà come una stella cadente via da quest'arco rosso! Aumenta la Forza di <%= str %>. Armatura Incantata: Set dell'Arciere Vermiglio (Oggetto 1 di 3).", "armor": "armatura", "armorCapitalized": "Armatura", "armorBase0Text": "Vestiti semplici", diff --git a/common/locales/it/generic.json b/common/locales/it/generic.json index 8bce1c41e2..8143f4263e 100644 --- a/common/locales/it/generic.json +++ b/common/locales/it/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Ho fatto crescere un animaletto completando le mie attività nella vita reale!", "wonChallengeShare": "Ho vinto una sfida in Habitica!", "achievementShare": "Ho ottenuto una nuova medaglia su Habitica!", - "orderBy": "Ordina per <%= item %>" + "orderBy": "Ordina per <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/it/groups.json b/common/locales/it/groups.json index b9468eb797..22668d75ca 100644 --- a/common/locales/it/groups.json +++ b/common/locales/it/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Invia messaggio", "toolTipMsg": "Recupera messaggi recenti", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banca della Gilda", "guildBankPop2": "Gemme che il leader della tua Gilda può usare per i premi delle sfide.", "guildGems": "Gemme della Gilda", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invita nuovi utenti", "sendInvitations": "Spedisci inviti", "invitationsSent": "Inviti spediti!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Oppure condividi questo link (copia/incolla):", "sendGiftHeading": "Invia regalo a <%= name %>", "sendGiftGemsBalance": "Da <%= number %> Gemme", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "ID Utente deve essere un vettore", "emailsMustBeAnArray": "L' invito dell' Indirizzo email deve essere un vettore", "canOnlyInviteMaxInvites": "Puoi invitare solo \"<%= maxInvites %>\" alla volta", - "onlyCreatorOrAdminCanDeleteChat": "Non autorizzato a rimuovere questo messaggio!" + "onlyCreatorOrAdminCanDeleteChat": "Non autorizzato a rimuovere questo messaggio!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/it/limited.json b/common/locales/it/limited.json index ee81d95205..59c6e2d4ee 100644 --- a/common/locales/it/limited.json +++ b/common/locales/it/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti autunnali in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Fall Festival\" ogni anno, ma siamo aperti solo fino al 31 ottobre! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", "seasonalShopWinterText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti invernali in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Winter Wonderland\" ogni anno, ma siamo aperti solo fino al 31 gennaio! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", "seasonalShopFallTextBroken": "Oh... Benvenuto nel Negozio Stagionale... Abbiamo in vendita oggetti dell'Edizione Stagionale autunnale, o qualcosa del genere... Tutto quello che vedi qui sarà disponibile per l'acquisto durante l'evento \"Fall Festival\" di ogni anno, ma siamo aperti sono fino al 31 ottobre... Penso che dovresti rifornirti ora altrimenti dovrai aspettare... e aspettare... e aspettare... *sigh*", - "seasonalShopRebirth": "Se hai usato la Sfera della Rinascita, potrai riacquistare questo equipaggiamento dalla colonna delle Ricompense. All'inizio potrai comprare solo gli oggetti per la tua classe attuale (Guerriero, se non l'hai ancora scelta/cambiata), ma niente paura, gli altri oggetti specifici per le varie classi diventeranno disponibili se ti converti a quella classe.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Caramello (Mago)", "skiSet": "Nevassassino (Assassino)", "snowflakeSet": "Fioccodineve (Guaritore)", diff --git a/common/locales/it/maintenance.json b/common/locales/it/maintenance.json index dad363d1c9..7413253c93 100644 --- a/common/locales/it/maintenance.json +++ b/common/locales/it/maintenance.json @@ -18,7 +18,7 @@ "maintenanceInfoAccountChanges": "Che cambiamenti vedrò nel mio account dopo che la riscrittura sarà completa?", "maintenanceInfoAccountChangesText": "Dapprima, non ci saranno grandi cambiamenti a parte miglioramenti nelle performance per funzionalità come le sfide. Se noti cambiamenti che non dovrebbero essere qui, contattaci a admin@habitica.com e investigheremo per te!", "maintenanceInfoAddFeatures": "Che tipo di funzionalità potranno essere aggiunte su Habitica?", - "maintenanceInfoAddFeaturesText": "Completing this rewrite will allow us to start building out improved chat and Guilds, plans for organizations and families, and additional productivity features like Monthlies and the ability to record yesterday’s activity! Those are all involved features on their own, so it will take time to build them, but until we were finished with this rewrite, there was no way we could start them.", + "maintenanceInfoAddFeaturesText": "Il completamento di questa riscrittura ci permetterà di iniziare a costruire migliori piani di Chat e Gilde per le organizzazioni e le famiglie, e funzionalità di produttività aggiuntive come i Mensili e la possibilità di registrare le attività del giorno precedente! Queste sono tutte funzioni interconnesse, quindi ci vorrà tempo per costruirle, ma finché non abbiamo finito con questa riscrittura, non potremo farle partire.", "maintenanceInfoHowLong": "Quanto durerà la manutenzione?", "maintenanceInfoHowLongText": "Dobbiamo far migrare compiti e dati per tutti i 1,3 milioni di utenti Habitica - non è un compito facile! Prevediamo che si terrà tra circa 01:00 ora del Pacifico (20:00 UTC) e 22:00 ora del Pacifico (05:00 UTC). Siate certi che stiamo facendo tutto il possibile per farlo andare il più presto possibile! È possibile seguire updates on our Twitter.", "maintenanceInfoStatsAffected": "Che effetto sortirà sui miei compiti giornalieri, sulla continuità, sui bonus e sulle quest?", @@ -27,8 +27,8 @@ "maintenanceInfoSeeTasks": "E se avessi bisogno di vedere la lista delle mie attività?", "maintenanceInfoSeeTasksText": "Se sapete che avete bisogno di vedere il vostro elenco di attività il Sabato per ricordarvi che cosa dovete fare, vi consigliamo, prima che inizi la manutenzione, di prendere uno screenshot delle proprie attività in modo da poterlo utilizzare come riferimento.", "maintenanceInfoRarePet": "Che tipo di animale raro riceverò?", - "maintenanceInfoRarePetText": "To thank you for your patience during the downtime, everyone will get a rare Veteran Pet. If you’ve never received a Veteran Pet before, you will receive a Veteran Wolf. If you already have a Veteran Wolf, you will receive a Veteran Tiger. And if you already have a Veteran Wolf and a Veteran Tiger, you will receive a never-before-seen Veteran pet! After the migration is completed, it may take several hours for your pet to show up, but never fear, everyone will get one.", + "maintenanceInfoRarePetText": "Per ringraziarvi della vostra pazienza durante i tempi di inattività, tutti avranno un Pet raro dei Veterani. Chi non ha mai ricevuto un Pet Veterano prima, riceverà un lupo del veterano. Chi ha già un veterano del lupo, si riceverà una tigre Veterano. E chi hai già un veterano lupo e un veterano della tigre, si riceverà un animale domestico veterano mai visti prima! Dopo che la migrazione sarà completata, cj possono volere diverse ore al vostro animale per presentarsi, ma niente paura, tutti potranno ottenere uno", "maintenanceInfoWho": "Chi ha lavorato su questo progetto immenso?", - "maintenanceInfoWhoText": "We’re glad you asked! It was spearheaded by our amazing contributor paglias, with lots of help from Blade, TheHollidayInn, SabreCat, Victor Pudeyev, TheUnknown, and Alys.", + "maintenanceInfoWhoText": "Siamo felici che tu lo abbia chiesto! è stato guidato dal nostro sostenitore paglias, con molto aiuto da Blade, TheHollidayInn, SabreCat, Victor Pudeyev, TheUnknown, e Alys", "maintenanceInfoTesting": "La nuova versione è stata inoltre testata senza sosta da alcuni dei nostri fantastici volontari open-source. Grazie, non avremmo mai potuto farcela senza di voi." } diff --git a/common/locales/it/pets.json b/common/locales/it/pets.json index 7f6c2acbd8..7e8403d326 100644 --- a/common/locales/it/pets.json +++ b/common/locales/it/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Completando le tue attività, hai ottenuto un fidato destriero!", "rideNow": "Cavalca ora", "rideLater": "Cavalca più tardi", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Chiave dell'Allevamento", "petKeyPop": "Lascia che i tuoi animali siano liberi di vagare, liberali per dare inizio alla loro avventura personale, e concedi a te stesso il brivido di guadagnare il titolo di Re delle Bestie un'altra volta!", "petKeyBegin": "Chiave dell'Allevamento: sentiti <%= title %> ancora una volta!", diff --git a/common/locales/it/quests.json b/common/locales/it/quests.json index 8b4d4f8467..5013c0211b 100644 --- a/common/locales/it/quests.json +++ b/common/locales/it/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Abbandona missione", "sureLeave": "Vuoi davvero abbandonare la missione attiva? Tutti i tuoi progressi nella missione andranno persi.", "questOwner": "Capomissione", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Il Capomissione ha abbandonato la missione e non può più cominciarla. Suggeriamo anche a te di abbandonarla ora. Il Capomissione rimarrà in possesso della Pergamena.", "questOwnerNotInRunningQuest": "Il Capomissione ha abbandonato la missione. Se necessario puoi annullare la missione. Puoi anche lasciare che continui e tutti i restanti partecipanti riceveranno le ricompense della missione una volta completata.", "questOwnerNotInPendingQuestParty": "Il Capomissione ha lasciato la squadra e non può più cominciare la missione. Ti suggeriamo di annullarla subito. La Pergamena verrà restituita al Capomissione.", diff --git a/common/locales/it/questscontent.json b/common/locales/it/questscontent.json index f316eb9b7d..28aeb53b3f 100644 --- a/common/locales/it/questscontent.json +++ b/common/locales/it/questscontent.json @@ -154,7 +154,7 @@ "questPenguinDropPenguinEgg": "Pinguino (uovo)", "questPenguinUnlockText": "Sblocca l'acquisto delle uova di Pinguino nel Mercato", "questStressbeastText": "L' Abominevole Bestia dello Stress delle Steppe di Stoïkalm", - "questStressbeastNotes": "Completa le tue Daily e i tuoi To-Do per infliggere danno al World Boss! Le Daily non completate riempono la barra del Colpo Stressante. Quando la barra del Colpo Stressante sarà piena, il World Boss attaccherà un NPC. Un World Boss non danneggerà mai i giocatori singoli o gli account in alcun modo. Solo le Daily dei giocatori attivi che non stanno riposando nella Locanda verranno tenute in conto.\n\n

~*~

Il primo suono percepito è quello dei passi, più lenti e tuonanti del solito fuggi fuggi. Uno alla volta gli abitanti di Habitica guardano fuori dalle proprie porte e rimangono a bocca aperta.

Ovviamente abbiamo tutti visto dei Mostri dello Stress prima d'ora - piccole creaturine malefiche che attaccano in momenti difficili. Ma questo? Questo torreggia sugli edifici, con zampe che sarebbero capaci di schiacciare un drago senza difficoltà. Il suo manto maleodorante emana un freddo gelido e, quando ruggisce, la ventata glaciale sradica i tetti dalle nostre case. Un mostro di questa portata non si era mai visto al di fuori di leggende remote.

\"State in guardia, abitanti di Habitica!\" urla SabreCat. \"Barricatevi in casa - questo non è altri che l'Abominevole Mostro dello Stress!\"

\"Dev'essere composto di secoli e secoli di stress!\" esclama Kiwibot, serrando la porta della Taverna e sigillando le finestre.

\"Le Steppe di Stoïkalm,\" dice Lemoness, scura in viso. \" Per tutto questo tempo abbiamo pensato che fossero placide e senza preoccupazioni, ma dovevano star segretamente nascondendo il loro stress da qualche parte. Per generazioni, stava crescendo fino a creare questo, e ora è scappato e ha attaccato loro - e noi!\"

C'è un solo modo per liberarsi di un Mostro dello Stress, che sia Abominevole o meno, ed è attaccarlo completando dailies e to-do! Uniamo le forze e combattiamo questo temibile nemico - ma assicuriamoci di non trascurare le nostre attività, o le nostre dailies non comletate potrebbero far infuriare il mostro così tanto da provocare un violento attacco...", + "questStressbeastNotes": "Completa le tue Daily e le tue To-Do per infliggere danno al World Boss! Le Daily non completate riempono la barra del Colpo Stressante. Quando la barra del Colpo Stressante sarà piena, il World Boss attaccherà un NPC. Un World Boss non danneggerà mai i giocatori singoli o gli account in alcun modo. Solo le Daily dei giocatori attivi che non stanno riposando nella Locanda verranno tenute in conto.\n\n

~*~

Il primo suono percepito è quello dei passi, più lenti e tuonanti del solito fuggi fuggi. Uno alla volta gli abitanti di Habitica guardano fuori dalle proprie porte e rimangono a bocca aperta.

Ovviamente abbiamo tutti visto dei Mostri dello Stress prima d'ora - piccole creaturine malefiche che attaccano in momenti difficili. Ma questo? Questo torreggia sugli edifici, con zampe che sarebbero capaci di schiacciare un drago senza difficoltà. Il suo manto maleodorante emana un freddo gelido e, quando ruggisce, la ventata glaciale sradica i tetti dalle nostre case. Un mostro di questa portata non si era mai visto al di fuori di leggende remote.

\"State in guardia, abitanti di Habitica!\" urla SabreCat. \"Barricatevi in casa - questo non è altri che l'Abominevole Mostro dello Stress!\"

\"Dev'essere composto di secoli e secoli di stress!\" esclama Kiwibot, serrando la porta della Taverna e sigillando le finestre.

\"Le Steppe di Stoïkalm,\" dice Lemoness, scura in viso. \" Per tutto questo tempo abbiamo pensato che fossero placide e senza preoccupazioni, ma dovevano star segretamente nascondendo il loro stress da qualche parte. Per generazioni, stava crescendo fino a creare questo, e ora è scappato e ha attaccato loro - e noi!\"

C'è un solo modo per liberarsi di un Mostro dello Stress, che sia Abominevole o meno, ed è attaccarlo completando daily e to-do! Uniamo le forze e combattiamo questo temibile nemico - ma assicuriamoci di non trascurare le nostre attività, o le nostre dailies non comletate potrebbero far infuriare il mostro così tanto da provocare un violento attacco...", "questStressbeastBoss": "L' Abominevole Bestia dello Stress", "questStressbeastBossRageTitle": "Colpo Stressante", "questStressbeastBossRageDescription": "Quando questo indicatore si riempirà, il Colpo Stressante dell'Abominevole Bestia dello Stress si abbatterà su Habitica!", diff --git a/common/locales/it/rebirth.json b/common/locales/it/rebirth.json index 75c9b6e428..631c6e24c6 100644 --- a/common/locales/it/rebirth.json +++ b/common/locales/it/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Rinascita: comincia una nuova avventura", "rebirthStartOver": "La rinascita riporta il tuo personaggio al livello 1.", "rebirthAdvList1": "Torni ad avere tutti i punti vita.", - "rebirthAdvList2": "Non hai punti esperienza, oro o equipaggiamento (ad eccezione degli oggetti gratuiti come gli Oggetti Misteriosi)", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Le tue Habit, le Daily e i To-Do si resettano tornando al colore giallo e le serie si azzerano, eccetto per le attività delle sfide.", "rebirthAdvList4": "La tua classe iniziale sarà Guerriero fino a quando non otterrai una nuova classe.", "rebirthInherit": "Il tuo nuovo personaggio eredita delle cose dal suo predecessore:", - "rebirthInList1": "Attività, cronologia e impostazioni rimangono.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Le sfide, le gilde e la tua squadra rimangono.", "rebirthInList3": "Gemme, gradi di sostenitore e livelli di contribuzione rimangono.", "rebirthInList4": "Gli oggetti trovati o ottenuti con le Gemme (come animali e cavalcature) rimangono, non potrai però utilizzarli fin quando non li avrai sbloccati di nuovo.", - "rebirthInList5": "L'equipaggiamento in edizione limitata che avevi acquistato può essere ricomprato, anche se l'evento è finito. Per riacquistare oggetti specifici per una classe, devi prima passare a quella classe.", "rebirthEarnAchievement": "Ottieni inoltre una Medaglia per aver iniziato una nuova avventura!", "beReborn": "Rinasci", "rebirthAchievement": "Hai iniziato una nuova avventura! Questa è la rinascita numero <%= number %> per te, il livello più alto che hai raggiunto è <%= level %>. Per ottenere un'altra medaglia, inizia una nuova avventura quando avrai raggiunto un livello ancora più alto!", @@ -21,7 +20,7 @@ "rebirthText": "Ha cominciato <%= rebirths %> nuove avventure", "rebirthOrb": "Ha utilizzato una Sfera della Rinascita al livello", "rebirthOrb100": "Ha utilizzato una Sfera della Rinascita al livello 100 o superiore.", - "rebirthPop": "Ricomincia con un nuovo personaggio al livello 1 mantenendo medaglie, oggetti, attività e cronologia.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Sfera della Rinascita", "reborn": "Rinasci, livello massimo <%= reLevel %>", "confirmReborn": "Sei sicuro?", diff --git a/common/locales/it/settings.json b/common/locales/it/settings.json index 9838d7056f..ccfe46904f 100644 --- a/common/locales/it/settings.json +++ b/common/locales/it/settings.json @@ -68,10 +68,11 @@ "APIv3": "API v3", "APIText": "Copia questi valori per utilizzarli in applicazioni di terze parti. Ad ogni modo, pensa al tuo API Token come a una password: tienilo segreto. Occasionalmente potrebbe venirti richiesto l'ID Utente, ma non scrivere mai il tuo API Token dove può essere visto da altre persone, nemmeno su GitHub.", "APIToken": "API Token (questa è una password - leggi la nota sopra!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Applicazioni di terze parti", "dataToolDesc": "Una pagina web che ti mostra alcune informazioni sul tuo account Habitica, ad esempio statistiche sulle tue attività, equipaggiamento e abilità.", "beeminder": "Beeminder", - "beeminderDesc": "Lascia che Beeminder monitori automaticamente i tuoi To-Do di Habitica. Puoi impegnarti a completare un certo numero di To-Do al giorno o alla settimana, oppure puoi impegnarti a ridurre progressivamente il numero di To-Do incompleti. (Per \"impegrarsi\" Beeminder intende di farlo sotto minaccia di dover pagare con soldi reali! Ma potrebbero semplicemente piacerti gli stravaganti graafici di Beeminder.)", + "beeminderDesc": "Lascia che Beeminder monitori automaticamente le tue To-Do di Habitica. Puoi impegnarti a completare un certo numero di To-Do al giorno o alla settimana, oppure puoi impegnarti a ridurre progressivamente il numero di To-Do incomplete. (Per \"impegnarsi\" Beeminder intende sotto minaccia di dover pagare soldi veri! Ma potrebbero semplicemente piacerti gli stravaganti grafici di Beeminder.)", "chromeChatExtension": "Estensione chat per Chrome", "chromeChatExtensionDesc": "L'estensione chat di Habitica per Chrome aggiunge un'intuitiva finestra di chat ad habitica.com. Permette agli utenti di chiacchierare nella Taverna, nella loro squadra, e in qualunque gilda siano.", "otherExtensions": "Altre estensioni", diff --git a/common/locales/it/tasks.json b/common/locales/it/tasks.json index ab56ce8dd5..e01079517e 100644 --- a/common/locales/it/tasks.json +++ b/common/locales/it/tasks.json @@ -1,7 +1,7 @@ { "clearCompleted": "Elimina attività completate", "lotOfToDos": "Le ultime 30 To-do completate sono mostrate qui. Puoi vedere ulteriori To-do completate in \"Dati utente > Visualizzazione dati utente\" oppure in \"Dati utente > Esporta dati > Dati utente\".", - "deleteToDosExplanation": "Cliccando il bottone qui sotto, tutti i tuoi To-Do completati e quelli archiviati verranno cancellati in modo permanente. Esportali dall'apposito menù nelle impostazioni se vuoi mantenerne una copia.", + "deleteToDosExplanation": "Cliccando il bottone qui sotto, tutte le tue To-Do completate e quelle archiviate verranno cancellate in modo permanente. Esportale dall'apposito menù nelle impostazioni se vuoi conservarne una copia.", "addmultiple": "Aggiungi multiple", "addsingle": "Aggiungi singola", "habit": "Habit", diff --git a/common/locales/ja/defaulttasks.json b/common/locales/ja/defaulttasks.json index 6fe495b8e6..cfb09f6fab 100644 --- a/common/locales/ja/defaulttasks.json +++ b/common/locales/ja/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Habiticaに参加する(チェックして完了しましょう!)", "defaultReward1Text": "15分間の休憩", "defaultReward1Notes": "自分で「ごほうび」にするものは様々です。例えば、ゴールドを支払わなければ、好きなテレビ番組を見られないようにしている人もいます。", - "defaultTag1": "朝", - "defaultTag2": "昼", - "defaultTag3": "夜" + "defaultTag1": "仕事", + "defaultTag2": "運動", + "defaultTag3": "健康・フィットネス", + "defaultTag4": "学校", + "defaultTag5": "チーム", + "defaultTag6": "家事", + "defaultTag7": "クリエイティブ" } \ No newline at end of file diff --git a/common/locales/ja/faq.json b/common/locales/ja/faq.json index d55de21ee5..0f420f9f7d 100644 --- a/common/locales/ja/faq.json +++ b/common/locales/ja/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "よくある質問", "faqQuestion0": "わからないことがあって困っています。どこで概要を確認できますか?", "iosFaqAnswer0": "まず、あなたの毎日の生活の中でやりたいタスクを設定します。そして実生活でそのタスクを完了したらチェックを入れます。すると、ゴールドと経験値を手に入ります。ゴールドでアバターの装備やお好みの「ごほうび」といったアイテムを買えます。経験値によってアバターがレベルアップし、新しいペット、スキルやクエストといった新しい機能をアンロックしていきます! アバターはメニュー >アバターのカスタマイズで設定できます。\n\nいくつかの基本操作 : 右上の (+) をクリックすると、新しいタスクの作成。すでにあるタスクをタップすると編集、左にスワイプすると削除できます。左上でタスクにタグをつけることで並べ替えができます。丸いチェックリストをクリックすることで、表示をたたんだり展開したりできます。", + "androidFaqAnswer0": "まず、あなたの毎日の生活の中でやりたいタスクを設定します。そして実生活でそのタスクを完了し、チェックを入れると、ゴールドと経験値が得られます。ゴールドでアバターの装備やお好みの「ごほうび」といったアイテムを買います。アバターは経験値によってレベルアップし、新しいペット、スキルやクエストといった新しい機能をアンロックしていきます! アバターは、メニュー > 所持品 > アバター でカスタマイズできます。\n\n基本操作 : 右下すみの (+) をクリックすると、新しいタスクの作成。作成済みのタスクをタップすると編集、左にスワイプすると削除。タスクにタグをつけると、右上すみで並べ替えができます。丸いチェックリストをクリックすることで、表示をたたんだり展開したりできます。", "webFaqAnswer0": "まず、あなたの毎日の生活の中でやりたいタスクを設定します。そして実生活でそのタスクを完了したらチェックを入れます。すると、ゴールドと経験値を手に入ります。ゴールドでアバターの装備やお好みの「ごほうび」といったアイテムを買えます。経験値によってアバターがレベルアップし、新しいペット、スキルやクエストといった新しい機能をアンロックしていきます! 詳しくは [ヘルプ -> 新規ユーザーのための概要](https://habitica.com/static/overview) を読んでください。", "faqQuestion1": "どのようにタスクをセットすればいいのですか?", "iosFaqAnswer1": "いい習慣 ( + がついている習慣) は、「野菜を食べる」というように毎日何度でも行えるものです。悪い習慣( - がついている習慣) は、「つめをかむ」といったやるべきでないくせ・習慣です。+ と - の両方がついている習慣は、「階段で上るか、エレベーターを使うか」といった、いい選択と悪い選択の両方があるものです。いい習慣で経験値とゴールドが得られます。悪い習慣は体力を奪います。\n\n日課は、「歯をみがく」とか「メールをチェックする」といった毎日やるべきことです。日課をやるべき日・曜日を「編集」で調整します。やるべき日に日課を行わないと、アバターは夜中にダメージを受けます。あまりに多くの日課を一度に背負わないように注意が必要です。\n\nTo-Do は「やるべきこと」リストです。To-Do を完了すると、ゴールドと経験値を獲得できます。To-Doでは体力が減ることはありません。「編集」をタップすることで、To-Do のしめきりを設定できます。", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "いい習慣 ( がついている習慣) は、「野菜を食べる」というように毎日何度でも行えるものです。悪い習慣( がついている習慣) は、「つめをかむ」といった避けるべきくせ・習慣です。 の両方がついている習慣は、「階段で上るか、エレベーターを使うか」といった、いい選択と悪い選択の両方があるものです。いい習慣で経験値とゴールドが得られます。悪い習慣は体力を奪います。\n\n日課は、「歯を磨く」とか「メールをチェックする」といった毎日やるべきことです。日課をやるべき日・曜日を「編集」で調整します。やるべき日に日課を行わないと、アバターは夜中にダメージを受けます。あまりに多くの日課を一度に背負わないように注意が必要です。\n\nTo-Do は「やるべきこと」リストです。To-Do を完了すると、ゴールドと経験値を獲得できます。To-Doでは体力が減ることはありません。「編集」をタップすることで、To-Do のしめきりを設定できます。", "faqQuestion2": "タスクのサンプルはありますか?", "iosFaqAnswer2": "参考のため、Wiki では4種類のタスクのサンプルを用意しています :\n

\n* [習慣のサンプル](http://habitica.wikia.com/wiki/Sample_Habits)\n* [日課のサンプル](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [To-Do のサンプル](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [自分好みの「ごほうび」のサンプル](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "参考のため、Wiki では4種類のタスクのサンプルを用意しています :\n* [習慣のサンプル](http://habitica.wikia.com/wiki/Sample_Habits)\n* [日課のサンプル](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [To-Do のサンプル](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [自分好みの「ごほうび」のサンプル](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "なぜタスクの色が変わるんですか ?", "iosFaqAnswer3": "タスクの色は、最近あなたがどれだけタスクをこなしたかによって変化します! 新しいタスクは中間的な黄色でスタートします。たくさん日課をこなしたり、いい習慣をこなすと青に近づいていきます。日課をやりそこねたり、悪い習慣を行うと赤に近づいていきます。赤くなったタスクは、完了するとより多くの経験値やゴールドなどの報酬が得られますが、それが日課や悪い習慣であれば、よりたくさんのダメージを受けます! あなたにとって面倒なタスクほど、やる気を出すのに役立つことでしょう。", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "タスクの色は、最近あなたがどれだけタスクをこなしたかによって変化します! 新しいタスクは中間的な黄色でスタートします。たくさん日課やいい習慣をこなすと青に近づいていきます。日課をやりそこねたり、悪い習慣を行うと赤に近づいていきます。赤くなったタスクは、完了するとより多くの経験値やゴールドなどの報酬が得られますが、それが日課や悪い習慣であれば、よりたくさんのダメージを受けます! あなたにとって面倒なタスクほど、やる気を出すのに役立つことでしょう。", "faqQuestion4": "なぜ私のアバターの体力が減ったの? 回復する方法は?", "iosFaqAnswer4": "ダメージを受け、体力が減るのにはいくつかの原因があります。1 つ目、日課をやらないまま夜を明かせば、ダメージを受けます。2 つ目、悪い習慣をチェックすれば、ダメージを受けます。最後に、パーティーでのボス戦の途中で、パーティーの仲間のだれかが日課をやり残した場合、ボスがあなたを攻撃します。\n\n主な回復方法はレベルを上げることで、レベルが上がると体力は全回復します。また、「ごほうび」欄の「体力回復の薬」をゴールドで買っても回復できます。そして、レベル10以上になると、治療師になることができ、回復の特殊能力を覚えます。もしパーティーの仲間に治療師がいれば、回復してもらうことがもきます。", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "ダメージを受け、体力が減るのにはいくつかの原因があります。1 つ目、日課をやらないまま夜を明かせば、ダメージを受けます。2 つ目、悪い習慣をチェックすれば、ダメージを受けます。最後に、パーティーでのボス戦の途中で、パーティーの仲間のだれかが日課をやり残した場合、ボスがあなたを攻撃します。\n

\n主な回復方法はレベルを上げることで、レベルが上がると体力は全回復します。また、「ごほうび」欄の「体力回復の薬」をゴールドで買っても回復できます。そして、レベル10以上になると、治療師になることができ、回復の特殊能力を覚えます。もしパーティー( メニューの 「ソーシャル」 > 「パーティー」 ) の仲間に治療師がいれば、回復してもらうこともできます。", "faqQuestion5": "友達といっしょに Habitica をプレーするには?", "iosFaqAnswer5": "いちばんいいのは、あなたといっしょのパーティーに友達を誘うことです! パーティーでは、いっしょにクエストに参加して、いっしょにモンスターと戦い、お互いに特殊能力の魔法で助け合うことができます。もしあなたがまだパーティを組んでいないなら、メニュー > パーティー で、「新しいパーティを作る」をクリックしてください。その後、メンバーリストで、右上の「友達を招待する」ボタンをクリック、あなたの友達のユーザーID ( 設定 > アカウントの詳細 、Webサイト上では 設定 > API 確認できる英数文字列 ) を入力します。Webサイトから、友達にEmailを送って招待することもできます。アプリでの同様の機能は、将来の更新で追加する予定です。\n\nWebサイトでは、あなたと友達はギルドに参加することもできます。ギルドとは公開されたチャットルームです。アプリでのギルド機能は、将来の更新で追加する予定です!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "いちばんいいのは、ソーシャル > パーティー から、あなたといっしょのパーティーに友達を誘うことです! パーティーでは、いっしょにクエストに参加して、いっしょにモンスターと戦い、お互いに特殊能力の魔法で助け合うことができます。いっしょのギルドに入ることもできます ( ソーシャル > ギルド ) 。ギルドは共通の趣味を話題にしたり、共通のゴールを追求するためのチャットルームで、公開・非公開の設定ができます。ギルドは好きなだけ入ることができますが、パーティーは1つだけにしか参加できません。\n

\nより詳しい情報は、Wikiページの、「パーティー」( http://habitrpg.wikia.com/wiki/Party ) や「ギルド」( http://habitrpg.wikia.com/wiki/Guilds ) をご覧ください。", "faqQuestion6": "ペットや乗騎はどうやって手に入れるの?", "iosFaqAnswer6": "レベル3になると「落し物」システムがアンロックされます。あなたがタスクを達成するたびに、「たまご」や「たまごがえしの薬」、または「えさ」を手に入れるチャンスが与えられます。手に入れたアイテムはメニュー > 所持品 に保存されています。\n\n「たまご」からペットをかえすには、「たまご」と「たまごがえし」の薬が必要です。かえしたいペットの卵をクリックすると、かえす「たまご」として選ばれます。次にペットの色にしたい「たまごがえしの薬」を選びます! メニュー > ペットでペットを選ぶと、アバターのそばにペットが表示されます。\n\nペットを育てて乗騎にすることもできます。メニュー > ペット でえさをやりましょう。ペットをタップすると「えさをやるペット」として選ばれます。ペットを乗騎にするにはたくさんのえさが必要ですが、お気に入りのえさだと、より早く成長します。いろいろ試してみてください、もしくは [ 楽しみがなくなるかもしれませんが ] ( http://habitica.wikia.com/wiki/Food#Food_Preferences ) を見てください。乗騎を手に入れたら、メニュー > 乗騎 で、あなたのアバターに表示できます。\n\nクエストによっては、達成することでクエスト ペットのたまごが手に入ります。(クエストについての詳しくは、以下をご覧ください)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "レベル3になると「落し物」システムがアンロックされます。あなたがタスクを達成するたびに、「たまご」や「たまごがえしの薬」、または「えさ」を手に入れるチャンスが与えられます。手に入れたアイテムはメニュー > 所持品 に保存されています。\n

\n「たまご」からペットをかえすには、「たまご」と「たまごがえし」の薬が必要です。かえしたいペットの「たまご」をクリックすると、かえす対象になります。次にかえしたいペットの色で「たまごがえしの薬」を選びます! メニュー > ペットの画面でペットを選ぶと、アバターのそばにペットが表示されます。\n

\nペットを育てて乗騎にすることもできます。所持品 > ペット でえさをやりましょう。まずえさをタップして選び、次にペットをタップすることで、えさをやります。ペットを乗騎にするにはたくさんのえさが必要ですが、お気に入りのえさだと、早く成長します。いろいろ試してみてください、もしくは [ ネタバレですが ] ( http://habitica.wikia.com/wiki/Food#Food_Preferences ) を確認してください。乗騎を手に入れたら、所持品 > 乗騎 の画面でクリックすると、あなたのアバターに表示できます。\n

\n特定のクエストを達成することで、クエスト ペットのたまごが手に入ります。( クエストについては、下記 )", "faqQuestion7": "どうすれば戦士、魔道士、盗賊、治療師になれるの?", "iosFaqAnswer7": "レベル10になると、戦士、魔道士、盗賊、治療師のクラスを選べるようになります。( 標準では、すべてのプレイヤーは戦士でスタートします。) クラスによって、装備や、レベル11以降に使えるようになる特殊能力、そして長所が異なります。戦士はボスにダメージを与えるのがうまく、タスクからのダメージへの耐久力も高いので、パーティーがタフになります。魔道士もボスへのダメージを与えるのがうまく、レベルアップが速く、パーティーのマナを回復します。盗賊がいちばんゴールドと落ちているアイテムを獲得でき、パーティーにも同様の効果をもたらします。最後に、治療師は、自分自身とパーティーの仲間の体力を回復することができます。\n\nすぐにクラスを選びたくなければ――たとえば、いまのクラスの装備を買い集めている最中――「後で決める」をクリックし、後から選ぶときは メニュー > クラスを選ぶ で行います。", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "レベル10になると、戦士、魔道士、盗賊、治療師のクラスを選べるようになります。( 標準では、すべてのプレイヤーは戦士でスタートします。) クラスによって、装備や、レベル11以降に使えるようになる特殊能力、そして長所が異なります。戦士はボスにダメージを与えるのがうまく、タスクからのダメージへの耐久力も高いので、パーティーがタフになります。魔道士もボスへのダメージを与えるのがうまく、レベルアップが速く、パーティーのマナを回復します。盗賊がいちばんゴールドと落ちているアイテムを獲得でき、パーティーにも同様の効果をもたらします。最後に、治療師は、自分自身とパーティーの仲間の体力を回復することができます。\n

\nすぐにクラスを選びたくなければ――たとえば、いまのクラスの装備を買い集めている最中――「後で決める」をクリックし、後から選ぶときは メニュー > クラスを選ぶ で行います。", "faqQuestion8": "レベル10以降、ヘッダーに表示される青いバーは何ですか?", "iosFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使う特殊能力の機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、メニュー > 特殊能力を使う に表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使う特殊能力の機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、「ごほうび」欄の特別な枠に表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い週間を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了しただけ、より回復します。", "faqQuestion9": "モンスターと戦ったり、クエストを始めるにはどうしたらいいですか?", "iosFaqAnswer9": "まず、パーティーに加わるか、新しいパーティーを作るか(上述) する必要があります。一人でモンスターと戦うこともできますが、クエストをずっと簡単にしてくれるので、グループでプレーすることをお勧めします。加えて、タスクを達成するようあなたを応援してくれる友達がいることで、とてもやる気になるからです!\n\n\n次に、クエストの巻物が必要です。メニュー > 所持品 に保管されています。巻物を入手するには3通りの方法があります : \n\n- レベル15 で、3 リンク クエスト として知られる、シリーズ クエストにたどり着きます。その後、レベル 30、40、そして60 のそれぞれで、シリーズ クエストがアンロックされます。\n- だれかをあなたのパーティーに招待すると、バシ・リストの巻物が手に入ります。\n- [website](https://habitica.com/#/options/inventory/quests) のクエストのページで、ゴールドまたはジェムと引き換えにクエストを購入できます。( アプリ版では、この機能は将来の更新で追加されます。 )\n\nボスと戦ったり、コレクション クエストでアイテムを集めたりするには、タスクを通常通り完了するだけです。日付が改められるたびに、ダメージとして計算されます。( ボスの体力バーが減るのを見るには、スクリーンをプル ダウンして、リロードする必要があるでしょう。 ) ボスと戦っている間に日課をやり残すと、ボスへのダメージが発生するタイミングで、ボスからあなた方パーティーへの攻撃によるダメージが発生します。\n\nレベル11以降、魔道士と戦士は、ボスへの追加的なダメージを発生する特殊能力があらわれるので、もし、ボスに対する破壊的な攻撃力を身に着けたいなら、この2つはすばらしいクラスです。レベル10でいずれかを選びましょう。", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "まず、パーティーに加わるか、新しいパーティーを作るか( ソーシャル > パーティー ) する必要があります。一人でモンスターと戦うこともできますが、クエストをずっと簡単にしてくれるので、グループでプレーすることをお勧めします。加えて、タスクを達成するようあなたを応援してくれる友達がいることで、とてもやる気になるからです!\n

\n次に、クエストの巻物が必要です。メニュー > 所持品 に保管されています。巻物を入手するには3通りの方法があります : \n

\n- だれかをあなたのパーティーに招待すると、バシ・リストの巻物が手に入ります。\n- レベル15 で、シリーズ クエスト(別名 : 3 リンク クエスト) にたどり着きます。その後、レベル 30、40、そして60 のそれぞれで、シリーズ クエストがアンロックされます。\n- [website](https://habitica.com/#/options/inventory/quests) のクエストのページで、ゴールドまたはジェムと引き換えにクエストを購入できます。( アプリ版では、この機能は将来の更新で追加されます。 )\n

\nボスと戦ったり、コレクション クエストでアイテムを集めたりするには、タスクを通常通り完了するだけです。日付が改められるたびに、ダメージとして計算されます。( ボスの体力バーが減るのを見るには、スクリーンをプル ダウンして、リロードする必要があるでしょう。 ) ボスと戦っている間に日課をやり残すと、ボスへのダメージが発生するタイミングで、ボスからあなた方パーティーへの攻撃によるダメージが発生します。\n

\nレベル11以降、魔道士と戦士は、ボスへの追加的なダメージを発生する特殊能力があらわれるので、もし、ボスに対する破壊的な攻撃力を身に着けたいなら、この2つはすばらしいクラスです。レベル10でいずれかを選びましょう。", "faqQuestion10": "ジェムってなに? どうやって手に入れるの?", "iosFaqAnswer10": "ジェムは、ヘッダのジェムアイコンをクリックすることで、現実のお金で買うことができます。ジェムを買うことで、サイトを運営する資金協力となります。私たちはとてもありがたいことだと思っています!\n\nジェムは直接購入するのに加えて、以下の 3 通りの方法でジェムを増やすことができます : \n\n* [website](https://habitica.com) のチャレンジに勝利する。チャレンジは、別のプレーヤーが ソーシャル > チャレンジ から準備してくれたものです。( アプリ版でのこの機能は将来の更新で追加します! )\n* [website](https://habitica.com/#/options/settings/subscription) から継続的な寄付を行うと、毎月決まった数のジェムをゴールドで購入できるようになります。\n* あなたの特技で Habitica プロジェクトに貢献する。詳しくは wiki ページをご覧ください : [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n\nおぼえておいてほしいことは、ジェムで購入したアイテムには数値的に有利にあるわけではなく、プレーヤーはジェムなしでも、Habitica を楽しむことができるということです!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "ジェムは、ヘッダのジェムアイコンをクリックすることで、[現実のお金で買う](https://habitica.com/#/options/settings/subscription)ことができ、[寄付会員](https://habitica.com/#/options/settings/subscription)はゴールドで買うことができます。寄付するか、現実のお金でジェムを買うことは、サイトを運営する資金協力となります。私たちはとてもありがたいことだと思っています!\n

\nジェムは直接購入するか寄付会員になるかに加えて、以下の 2 通りの方法でジェムを増やすことができます : \n

\n* チャレンジに勝利する。チャレンジは、別のプレーヤーが ソーシャル > チャレンジ から準備してくれたものです。\n* あなたの特技で Habitica プロジェクトに貢献する。詳しくは wiki ページをご覧ください : [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nおぼえておいてほしいことは、ジェムで購入したアイテムには数値的に有利にあるわけではなく、プレーヤーはジェムなしでも、Habitica を楽しむことができるということです!", "faqQuestion11": "バグを報告したりや機能を要望したりするには、どうしたらいい?", "iosFaqAnswer11": "バグの報告、新機能の要望したりフィードバック送信したりする場合は、それぞれ ヘルプ > バグを報告する 、ヘルプ > 機能を要望する で私たちに送ってください! あなたの手助けのためにできる限りのことをします。", - "webFaqAnswer11": "バグを報告するには [ ヘルプ > バグを報告する ](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) で表示されるポイントに従ってください。もし、Habitica にログインできない売位は、ログインの詳細を admin@habitica.com に送ってください。ご心配なく、すぐに修正します。\n

\n機能の要望は Trello で受け付けています。[ヘルプ > 機能を要望する](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) で表示される説明に従ってください。ジャジャーン!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "世界のボスと戦うには?", "iosFaqAnswer12": "世界のボスはキャンプ場に現れる特別なモンスターです。すべてのユーザーは自動的にこのボスと戦うことになっており、すべてのユーザーが達成した日課や特殊能力で、常にボスにダメージを与えます。\n\n通常のクエストに参加しながらでも世界のボスと戦うことができます。あなたがタスクの完了や特殊能力で発生する攻撃は、世界のボスと、パーティーのボスまたはコレクション クエストとの両方にカウントされます。\n\n世界のボスは、あなたにもあなたのアカウントにも一切ダメージを与えません。その代わり、ユーザーたちが消化しそこねた日課に応じて「消耗の一撃」ゲージがたまっていきます。このゲージがいっぱいになると、世界のボスはこのサイトのプレーヤー以外のキャラクター(NPC)の一人に攻撃を加え、そのキャラクターの姿が変わってしまいます。\n\n詳しくは [過去の世界のボス](http://habitica.wikia.com/wiki/World_Bosses) をお読みください。", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "世界のボスはキャンプ場に現れる特別なモンスターです。すべてのユーザーは自動的にこのボスと戦うことになっており、すべてのユーザーが達成した日課や特殊能力で、常にボスにダメージを与えます。\n

\n通常のクエストに参加しながらでも世界のボスと戦うことができます。あなたがタスクの完了や特殊能力で発生する攻撃は、世界のボスと、パーティーのボスまたはコレクション クエストとの両方にカウントされます。\n

\n世界のボスは、あなたにもあなたのアカウントにも一切ダメージを与えません。その代わり、ユーザーたちが消化しそこねた日課に応じて「消耗の一撃」ゲージがたまっていきます。このゲージがいっぱいになると、世界のボスはこのサイトのプレーヤー以外のキャラクター(NPC)の一人に攻撃を加え、そのキャラクターの姿が変わってしまいます。\n

\n詳しくは wiki の [過去の世界のボス](http://habitica.wikia.com/wiki/World_Bosses) をお読みください。", "iosFaqStillNeedHelp": "この中や [Wiki FAQ] (http://habitica.wikia.com/wiki/FAQ) にない質問は、ソーシャル > キャンプ場チャット で聞いてみてください。喜んで手助けします。", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "この中や [Wiki FAQ] (http://habitica.wikia.com/wiki/FAQ) にない質問は、[Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a) で聞いてみてください。喜んで手助けします。" } \ No newline at end of file diff --git a/common/locales/ja/front.json b/common/locales/ja/front.json index d88f7bb12b..ca46b20e31 100644 --- a/common/locales/ja/front.json +++ b/common/locales/ja/front.json @@ -50,7 +50,7 @@ "featurePetHeading": "ペットと乗騎", "featureSocialByline": "共通の趣味をもつ人たちが集まるグループに参加してみましょう。チャレンジを作成して、ほかのユーザーたちと競争しましょう。", "featureSocialHeading": "グループ プレー", - "featuredIn": "~で取り上げてます", + "featuredIn": "記事掲載", "featuresHeading": "こんな点もおすすめです...", "footerDevs": "開発者", "footerCommunity": "コミュニティ", @@ -126,6 +126,7 @@ "motivate": "自分自身やチームのやる気を引き上げましょう!", "motivate1": "どんなことにでもとりくむやる気を引き上げましょう。", "motivate2": "整理される。やる気になる。ゴールドを得る。", + "oldNews": "ニュース", "passConfirm": "新しいパスワードを確認する", "passMan": "パスーワード管理ソフト(例 : 1Password )を使用している場合、ログイン時に問題が発生する場合があります。その場合は、ユーザー名とパスワードを手で入力してください。", "password": "パスワード", @@ -134,6 +135,14 @@ "presskit": "報道関係者向け", "presskitDownload": "すべての画像をダウンロード", "presskitText": "Habitica に興味をもっていただき、ありがとうございます! 以下の画像データは、Habitica に関する記事や動画でお使いいただけます。詳細は、admin@habitica.com あてで、スタッフにご連絡ください。", + "pkVideo": "ビデオ", + "pkPromo": "プロモーション", + "pkLogo": "ロゴ", + "pkBoss": "ボス", + "pkSamples": "画面サンプル", + "pkWebsite": "Web サイト", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "プライバシーポリシー", "psst": "しーっ", "punishByline": "悪い習慣や、すぐに「あとでやろう」と思ってしまう先延ばしぐせをやっつけましょう。", diff --git a/common/locales/ja/gear.json b/common/locales/ja/gear.json index 6a3642b08a..f9db8a7222 100644 --- a/common/locales/ja/gear.json +++ b/common/locales/ja/gear.json @@ -121,7 +121,7 @@ "weaponSpecialSpring2015RogueText": "爆発するピヨピヨ", "weaponSpecialSpring2015RogueNotes": "この音にだまされないで。この爆発は強打を与えます。力が <%= str %> 上がります。2015年春の限定装備。", "weaponSpecialSpring2015WarriorText": "骨のこん棒", - "weaponSpecialSpring2015WarriorNotes": "本物の骨でできたこん棒であり、犬たちを本当にこわがらせ、犬がかんで喜ぶおもちゃではありません。期間限定の魔女が「だれがいいコちゃん? だ~れ~が~いいコ・な・の?………お前よ!!!」って、あなたにくれたものです。力が <%= str %> 上がります。2015年春の限定装備。", + "weaponSpecialSpring2015WarriorNotes": "本物の骨でできたこん棒であり、犬たちを本当にこわがらせ、犬がかんで喜ぶおもちゃではありません。季節の魔女が「だれがいいコちゃん? だ~れ~が~いいコ・な・の?………お前よ!!!」って、あなたにくれたものです。力が <%= str %> 上がります。2015年春の限定装備。", "weaponSpecialSpring2015MageText": "手品師のつえ", "weaponSpecialSpring2015MageNotes": "このかわいいつえで、自分のためにニンジンを召喚しましょう。知能が <%= int %> 、知覚が <%= per %> 上がります。2015年春の限定装備。", "weaponSpecialSpring2015HealerText": "猫のがらがら", diff --git a/common/locales/ja/generic.json b/common/locales/ja/generic.json index 7ae6404250..3fbd063673 100644 --- a/common/locales/ja/generic.json +++ b/common/locales/ja/generic.json @@ -21,7 +21,7 @@ "titleMounts": "乗騎", "titleEquipment": "装備", "titleTimeTravelers": "タイムトラベラー", - "titleSeasonalShop": "期間限定ショップ", + "titleSeasonalShop": "季節の店", "titleSettings": "設定", "expandToolbar": "ツールバーを開く", "collapseToolbar": "ツールバーを閉じる", @@ -76,7 +76,7 @@ "moreInfo": "詳細情報", "showMoreMore": "(もっと表示する)", "showMoreLess": "(表示を減らす)", - "gemsWhatFor": "クリックしてジェムの購入へ! クエストやアバターカスタマイズや期間限定装備のような特別なアイテムがジェムで買えます。", + "gemsWhatFor": "クリックしてジェムの購入へ! クエストやアバターカスタマイズや季節限定商品のような特別なアイテムがジェムで買えます。", "veteran": "ベテラン", "veteranText": "Habit The Grey (以前のウェブサイト)は役目を終え、数々のバグから多くの教訓を得ることができました。", "originalUser": "最初からのユーザー!", @@ -180,5 +180,8 @@ "raisePetShare": "実生活でタスクを達成して、ペットが乗れるほど大きくなったよ!", "wonChallengeShare": "Habitica のチャレンジに成功したよ!", "achievementShare": "Habitica で新しい実績を解除したよ!", - "orderBy": "並び順 : <%= item %>" + "orderBy": "並び順 : <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/ja/groups.json b/common/locales/ja/groups.json index 1e5757d997..fa14c8d9dc 100644 --- a/common/locales/ja/groups.json +++ b/common/locales/ja/groups.json @@ -45,6 +45,7 @@ "chat": "チャット", "sendChat": "チャット送信", "toolTipMsg": "最新のメッセージを取得する", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "ギルド口座", "guildBankPop2": "ギルドリーダーがチャレンジの賞金として使えるジェム。", "guildGems": "ジェム ( ギルド所有 )", @@ -138,6 +139,7 @@ "inviteNewUsers": "Habitica をつかってない人を招待する", "sendInvitations": "招待状を送る", "invitationsSent": "招待状を送りました!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "もしくはこのリンクを共有する(コピー/ペースト):", "sendGiftHeading": "<%= name %>に贈り物を送る", "sendGiftGemsBalance": "<%= number %>個のジェムから", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "ユーザーID を正確に入力してください。", "emailsMustBeAnArray": "メールアドレスを正確に入力してください。", "canOnlyInviteMaxInvites": "一度に招待できるのは、<%= maxInvites %>人までです。", - "onlyCreatorOrAdminCanDeleteChat": "このメッセージを削除する権限がありません。" + "onlyCreatorOrAdminCanDeleteChat": "このメッセージを削除する権限がありません。", + "onlyGroupLeaderCanEditTasks": "タスクを管理する権限がありません。", + "onlyGroupTasksCanBeAssigned": "グループのタスクのみ、割り当てできます", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/ja/limited.json b/common/locales/ja/limited.json index 10583bcb69..a3dc935a3f 100644 --- a/common/locales/ja/limited.json +++ b/common/locales/ja/limited.json @@ -24,16 +24,16 @@ "gildedTurkey": "金ピカのシチメンチョウ", "polarBearPup": "シロクマの子", "jackolantern": "ジャック・オ・ランタン", - "seasonalShop": "期間限定ショップ", + "seasonalShop": "季節の店", "seasonalShopClosedTitle": "<%= linkStart %>レズリー<%= linkEnd %>", - "seasonalShopTitle": "<%= linkStart %>期間限定の魔女<%= linkEnd %>", - "seasonalShopClosedText": "期間限定マーケットは、現在閉店しています!! いまどこに期間限定の魔女がいるのかはわかりませんが、きっと、次の大祭の間には、戻ってくるでしょう!", - "seasonalShopText": "期間限定ショップへようこそ!! ただいま春の季節限定版商品をとりそろえております。ここにあるものはすべて年に 1 度の春の元気なダンス イベント期間中にお買い上げいただけますが、4月30日までしかオープンしていませんのでこの期間を逃しますと、また 1 年お待ちいただくことになりますよ!", - "seasonalShopSummerText": "期間限定ショップへようこそ! 夏の 季節限定版グッズを揃えています。ここにあるものはすべて毎年サマースプラッシュイベント期間中に買う事ができますが、7月31日までしかオープンしていません。ですので今買い備えないと、買うのにまた一年またなければなりませんよ!", - "seasonalShopFallText": "いらっしゃいませ、ようこそ期間限定ショップへ!! ただいま秋の期間限定版グッズをとりそろえております。こちらはいずれも、毎年の秋まつりイベント期間のみの商品で、当店は10月31日までの限定オープンです。今すぐお買い上げいただかないと、来年までお待ちいただくことになりますよ!", - "seasonalShopWinterText": "いらっしゃいませ、期間限定ショップへようこそ!! ただいま冬の期間限定版グッズをとりそろえております。こちらはいずれも、毎年の冬のワンダーランド イベント期間のみの商品で、当店は1月31日までの限定オープンです。今すぐお買い上げいただかないと、来年までお待ちいただくことになりますよ!", - "seasonalShopFallTextBroken": "ああ......期間限定ショップへよくぞお越しを...いまは秋の期間限定版グッズやなんかをとりそろえ...こちらはどれも、毎年の秋まつりイベント期間のみの商品で、当店は10月31日までの限定オープン...今すぐ買っておかないと、ずっと...ずっと...ずっと待つことになる...(ため息)", - "seasonalShopRebirth": "「生まれかわりのオーブ」を使ったあとは、ごほうび列から再び購入することができます。最初は現在のクラス ( 標準では戦士) 用のものしか購入できませんが、ご心配なく。クラスを変更したあとでは、それぞれのクラス用のものが購入できるようになります。", + "seasonalShopTitle": "<%= linkStart %>季節の魔女<%= linkEnd %>", + "seasonalShopClosedText": "季節の店は、現在閉店しています!! いまどこに季節の魔女がいるのかはわかりませんが、きっと、次の大祭の間には、戻ってくるでしょう!", + "seasonalShopText": "季節の店へようこそ!! ただいま春の季節限定版商品をとりそろえております。ここにあるものはすべて年に 1 度の春の元気なダンス イベント期間中にお買い上げいただけますが、4月30日までしかオープンしていませんのでこの期間を逃しますと、また 1 年お待ちいただくことになりますよ!", + "seasonalShopSummerText": "季節の店へようこそ!! 夏の 季節限定版グッズを揃えています。ここにあるものはすべて毎年サマースプラッシュイベント期間中に買う事ができますが、7月31日までしかオープンしていません。ですので今買い備えないと、買うのにまた一年またなければなりませんよ!", + "seasonalShopFallText": "季節の店へようこそ!! ただいま秋の期間限定版グッズをとりそろえております。こちらはいずれも、毎年の秋まつりイベント期間のみの商品で、当店は10月31日までの限定オープンです。今すぐお買い上げいただかないと、来年までお待ちいただくことになりますよ!", + "seasonalShopWinterText": "季節の店へようこそ!! ただいま冬の期間限定版グッズをとりそろえております。こちらはいずれも、毎年の冬のワンダーランド イベント期間のみの商品で、当店は1月31日までの限定オープンです。今すぐお買い上げいただかないと、来年までお待ちいただくことになりますよ!", + "seasonalShopFallTextBroken": "ああ......季節の店へよくぞお越しを...いまは秋の期間限定版グッズやなんかをとりそろえ...こちらはどれも、毎年の秋まつりイベント期間のみの商品で、当店は10月31日までの限定オープン...今すぐ買っておかないと、ずっと...ずっと...ずっと待つことになる...(ため息)", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "キャンディー ステッキ (魔道士)", "skiSet": "スキー暗殺者(盗賊)", "snowflakeSet": "雪の結晶 (治療師)", diff --git a/common/locales/ja/pets.json b/common/locales/ja/pets.json index 1eb968954f..062fa72dfa 100644 --- a/common/locales/ja/pets.json +++ b/common/locales/ja/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "多くのタスクを達成して、忠実な乗騎を手に入れた!", "rideNow": "いますぐ乗る", "rideLater": "あとで乗る", - "petName": "<%= potion %><%= egg %>", - "mountName": "<%= potion %><%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "動物小屋のカギ", "petKeyPop": "ペットを自由に歩き回れるようにして、彼らが自分で冒険をはじめられるように解き放とう、そして自分自身、もう一度獣使いとなる興奮を味わおう!", "petKeyBegin": "動物小屋のカギ : <%= title %> をもう一度経験しましょう!", diff --git a/common/locales/ja/quests.json b/common/locales/ja/quests.json index 0fa4d9c4e2..602f6560d7 100644 --- a/common/locales/ja/quests.json +++ b/common/locales/ja/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "クエストから抜ける", "sureLeave": "進行中のクエストを抜けます。よろしいですか? あなたのクエストの成果はすべて失われます。", "questOwner": "クエストの所有者", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "クエストの所有者は、そのクエストを残していますが、もうそれをはじめることはありません。すぐに中断することをおすすめします。クエストの所有者は、クエストの巻物を再度取得します。", "questOwnerNotInRunningQuest": "クエストの所有者はそのクエストを残しています。必要であれば、クエストを中断することができます。または、クエストを続行し、クエストの終了時に残ったすべての参加者で報酬を分け合えるよう許可することもできます。", "questOwnerNotInPendingQuestParty": "クエストの所有者はそのパーティを残していますが、もうクエストをはじめることはありません。すぐに中断することをおすすめします。クエストの巻物はクエストの所有者のところに返されます。", diff --git a/common/locales/ja/questscontent.json b/common/locales/ja/questscontent.json index d7a492b630..5a8587b67f 100644 --- a/common/locales/ja/questscontent.json +++ b/common/locales/ja/questscontent.json @@ -23,7 +23,7 @@ "questHedgehogDropHedgehogEgg": "ハリネズミ ( たまご ) ", "questHedgehogUnlockText": "市場でハリネズミのたまごを買えるようにする", "questGhostStagText": "春の精", - "questGhostStagNotes": "あぁ、春です。1年のうち、また風景が色で満たされる時季です。冷たい冬が残した雪だまりもなくなりました。霜柱が立っていたところは、いきいきとした植物の生命がとってかわります。甘美な緑の葉が木々を満たし、草原は彩りを取り戻し、虹のような色の花々は平野に沿って生えていき、白い神秘的な霧が大地を覆っています!…待ってください。神秘的な霧? 「なんてこった」、”Inventrix は不安げにつぶやきます。「この霧はなにかの精霊によるものだ。あ、あなたにむかって来ているぞ。」", + "questGhostStagNotes": "あぁ、春です。1年のうち、風景に色が戻り、満たされる季節です。冷たい冬が残した雪だまりもなくなりました。霜柱が立っていたところは、いきいきとした植物の生命がとってかわります。甘美な緑の葉が木々を満たし、草原は彩りを取り戻し、虹のような色の花々は平野に沿って生えていき、白い神秘的な霧が大地を覆っています!…待ってください。神秘的な霧? 「なんてこった」、”Inventrix は不安げにつぶやきます。「この霧はなにかの精霊によるものだ。あ、あなたにむかって来ているぞ。」", "questGhostStagCompletion": "精霊は、一見ケガはないようですが、鼻先を地面に垂らしました。おだやかな声がパーティーを包みます。「私がやってしまったことをおわびします。ちょうど冬眠から覚めたところで、私の頭はまだ完全に戻っていません。おわびにこれを受け取ってください」。いくつかのたまごが精霊の前の草の上に現れました。それ以上何も言わず、森林の奥に逃げていきました。精霊が通った後には、花の小道ができていました。", "questGhostStagBoss": "鹿の精", "questGhostStagDropDeerEgg": "鹿 ( たまご )", @@ -160,9 +160,9 @@ "questStressbeastBossRageDescription": "このゲージがいっぱいになると、不快なストレス獣は Habitica に「ストレスストライク」を浴びせます!", "questStressbeastDropMammothPet": "マンモス ( ペット )", "questStressbeastDropMammothMount": "マンモス ( 乗騎 )", - "questStressbeastBossRageStables": "`不快なストレス獣はストレスストライクを使います!`\n\nストレスのうねりは不快なストレス獣を回復させます。\n\nああ!私たちが努力したにもかかわらず、日課を私たちから逃れさせてしまい、その暗く赤い色は不快なストレス獣を激怒させて体力を回復させてしまいました!この恐ろしい生き物は厩舎に突進し、ビーストマスターMattはペットやマウントペットを護るために勇ましく戦いに飛び込みました。ストレス獣は物騒なこぶしでMattをぎゅっとつかみますが、少なくともストレス獣はこの瞬間注意をそらしました。急いで!日課を実施済みにして、また攻撃する前にこのモンスターを倒しましょう!", - "questStressbeastBossRageBailey": "`不快なストレス獣はストレスストライクを使います!`\n\nストレスのうねりは不快なストレス獣を回復させます。\n\nああ!!!私たちの未完の日課が不快なストレス獣をより熱狂させて体力を回復させます!東西屋Baileyは市民に安全な場所に逃げるよう叫んでいましたが、今やストレス獣が彼女をもう片方の手でぎゅっと握っています!彼女を見てください。ストレス獣が彼女を意地悪く振り回しても、勇気を持ってニュースを伝えています。さあ私たちのNPCたちを助けられるくらい生産的になることで、彼女と同じくらい勇敢になりましょう!", - "questStressbeastBossRageGuide": "`不快なストレス獣はストレスストライクを使います!`\n\nストレスのうねりは不快なストレス獣を回復させます。\n\n見て下さい!案内人ジャスティンがストレス獣の足首の周りを走り回って、生産的小技を叫んで、注意をそらそうとしています!不快なストレス獣は猛烈に足踏みしますが、私たちはこの獣を疲れさせているようです。次のストレスストライクに足るエネルギーがあるか疑問です。諦めないで、我々は完全に終わらせつつあります!", + "questStressbeastBossRageStables": "「不快なストレス獣がストレスストライクを放ちました!」\n\nストレスのうねりは、不快なストレス獣を回復します!\n\nああ! 私たちの最大限の努力にもかかわらず、日課のいくつかをやりそこねてしまいました。その暗い赤色は、不快なストレス獣を激怒させ、体力をいくぶん回復してしまいました! この恐ろしい生き物は動物小屋に突進し、猛獣使いのマットは、ペットや乗騎を守るため、勇ましく戦いに飛び込みました。ストレス獣はおそろしい手の中に、マットをつかみました。しかし、少なくとも今このわずかな瞬間、ストレス獣は気が散っているようです。急いで! 日課をチェックしつづけて、また攻撃してくる前にこのモンスターを倒しましょう!", + "questStressbeastBossRageBailey": "「不快なストレス獣がストレスストライクをくりだしました!」\n\nストレスのうねりは、不快なストレス獣を回復します!\n\nああ!!! 私たちの未完の日課が不快なストレス獣をかつてなく怒りくるわせ、体力を回復させています! 広報係 Bailey は、安全な場所に逃げるよう人びとに大声で呼びかけていましたが、今やストレス獣は彼女をもう片方の手に捕まえています。Bailey を見てください。ひどいことにストレス獣が振り回しても、果敢にニュースを伝えています…。さあ私たちも勇気ある Bailey と同じくらい立派になりましょう! 私たちが生産的になれば、NPC たちを助けることができます!", + "questStressbeastBossRageGuide": "「不快なストレス獣が、ストレスストライクを使いました!」\n\nストレスのうねりは不快なストレス獣を回復します!\n\n見てください! ガイドのジャスティンがストレス獣の注意をそらそうと、足首の周りを走り回り、生産的な小技を叫んでいます! 不快なストレス獣は激しく足を踏みおろしますが、私たちはこのモンスターを疲れさせているようです。次の一撃を発するだけのエネルギーがあるか疑問です。あきらめないで!…終わりまでもう一息です!", "questStressbeastDesperation": "`不快なストレス獣の体力は500Kに到達しました!不快なストレス獣はヤケクソ防御を使います!`\n\nHabitica人はほとんどここにいます!勤勉と日課で、私たちは少しづつストレス獣の体力を削り、たった500Kまで減らしました!この生き物は自暴自棄に吠えて腕を振り回し、怒りはかつてないほど速く大きくなっています。ストレス獣はBaileyとMattを恐ろしい速度で振り回し始めたので、二人は恐怖に叫びます。一寸先も見えない吹雪が吹き荒れてストレス獣は攻撃しづらくなります。\n\n私たちは努力を倍増しなければなりません、でも勇気をもってください。これは自分が倒されそうだとストレス獣が知っている証なのです。", "questStressbeastCompletion": "不快なストレス獣は倒されました!

私たちはやりました! 断末魔と共に不快なストレス獣は雪雲に消え去ります。 ペットやマウントペットを抱きしめるHabitican人を喝采するように薄片がキラキラ光りながら降り注ぎます。私たちの動物とNPCは再び安全を取り戻しました!

Stoïkalmは守られました!

SabreCatは穏やかに小さなサーベルタイガーに話しかけます。「どうかStoïkalm草原の市民を見つけて我々のもとに連れてきてください」彼は言います。数時間後、そのサーベルタイガーは戻ってきました。後ろにマンモス乗りの集団がゆっくりついてきています。あなたは先頭の騎手がStoïkalm のリーダーであるLady Glaciateと気づきます。

「強大なHabitican人よ」彼女は言います「私の市民と私はあなたに深い感謝と深いお詫びをもうしあげなければなりません。私たちの草原を混乱から守る努力において、私たちは密かに私たちのストレスを雪山に追いやり始めました。世代を超えてそれがあなたの見たストレス獣を作り上げるとは思ってもいませんでした! ストレス獣は逃げ出すときに私たち全員を自分にかわって山々の罠に閉じ込めて、私たちの愛しい動物たちに対して暴れ回ったのです」 彼女の悲しい視線は降る雪に注がれていました。「私たちは自らの愚かさのために全員を危険にさらしました。将来については安心してください。私たちは問題があなたに影響するまえに、問題をあなたに相談するでしょう」

彼女はマンモスの赤ん坊に寄り添っている@Baconsaurに振り返りました。「怖がらせてしまった事のお詫びに私たちはあなたの動物に食料を提供します。そして信頼の象徴として、私たちのペットとマウントペットのうち何匹かをあなたに残します。私たちはあなたがよく面倒を見てくれるであろうと分かっています」", "questStressbeastCompletionChat": "`不快なストレス獣は倒されました!`\n\n私たちはやりました! 断末魔と共に不快なストレス獣は雪雲に消え去ります。 ペットやマウントペットを抱きしめるHabitican人を喝采するように薄片がキラキラ光りながら降り注ぎます。私たちの動物とNPCは再び安全を取り戻しました!\n\n`Stoïkalmは守られました!`\n\nSabreCatは穏やかに小さなサーベルタイガーに話しかけます。「どうかStoïkalm草原の市民を見つけて我々のもとに連れてきてください」彼は言います。数時間後、そのサーベルタイガーは戻ってきました。後ろにマンモス乗りの集団がゆっくりついてきています。あなたは先頭の騎手がStoïkalm のリーダーであるLady Glaciateと気づきます。\n\n「強大なHabitican人よ」彼女は言います「私の市民と私はあなたに深い感謝と深いお詫びをもうしあげなければなりません。私たちの草原を混乱から守る努力において、私たちは密かに私たちのストレスを雪山に追いやり始めました。世代を超えてそれがあなたの見たストレス獣を作り上げるとは思ってもいませんでした! ストレス獣は逃げ出すときに私たち全員を自分にかわって山々の罠に閉じ込めて、私たちの愛しい動物たちに対して暴れ回ったのです」 彼女の悲しい視線は降る雪に注がれていました。「私たちは自らの愚かさのために全員を危険にさらしました。将来については安心してください。私たちは問題があなたに影響するまえに、問題をあなたに相談するでしょう」\n\n彼女はマンモスの赤ん坊に寄り添っている@Baconsaurに振り返りました。「怖がらせてしまった事のお詫びに私たちはあなたの動物に食料を提供します。そして信頼の象徴として、私たちのペットとマウントペットのうち何匹かをあなたに残します。私たちはあなたがよく面倒を見てくれるであろうと分かっています」", @@ -175,9 +175,9 @@ "questTRexUndeadCompletion": "ティラノサウルスの光る目がだんだん暗くなり、なじんだ台座で大人しくなります。全員がほっと息をつきます。「見て!」@Baconsaurが言います。「化石の卵のいくつかが輝いて新しくなっている!たぶんあなたのために孵化するでしょう」", "questTRexUndeadBoss": "骸骨ティラノサウルス", "questTRexUndeadRageTitle": "スケルトンヒーリング", - "questTRexUndeadRageDescription": "あなたが日課を終えないとこのバーが埋まります。満杯になると骸骨ティラノサウルスは残りの体力の30% o回復します!", - "questTRexUndeadRageEffect": "`骸骨ティラノサウルスはスケルトンヒーリングを使います!`\n\nこのモンスターはこの世のものとは思えない唸り声をあげて、傷ついた骨を接合しなおしました!", - "questTRexDropTRexEgg": "ティラノサウルス( たまご )", + "questTRexUndeadRageDescription": "日課を終えないと、このバーがたまっていきます。いっぱいになると、骸骨ティラノサウルスは残っている体力の 30% を回復します!", + "questTRexUndeadRageEffect": "「骸骨ティラノサウルスはスケルトンヒーリングを使った!」\n\nモンスターはとんでもない声でほえ、傷ついた骨の一部を接合しなおしました!", + "questTRexDropTRexEgg": "ティラノサウルス ( たまご )", "questTRexUnlockText": "市場でティラノサウルスのたまごを買えるようにする", "questRockText": "逃げる洞窟生物", "questRockNotes": "Habiticaの蛇行山脈を友人たちと乗り越えて、輝く鉱石がレース飾りのようになった美しい洞窟で一晩キャンプしました。しかし翌朝目覚めると、入り口は消え去り、洞穴の床はあなたの下に移動していました。

「この山は生きている!」とあなたの友人の @pfeffernusseが叫びます。「これは水晶じゃない、歯だ!」

@Painter de Cluster はあなたの手をつかみます。「私たちは外に出る別の方法を見つけなければならない。私から離れず取り乱さないで、さもないと私たちは永遠にここに閉じ込められます!」", @@ -203,11 +203,11 @@ "questSheepCompletion": "あなたの勤勉さに感銘をうけて、雷雄羊は怒りをおさめます。雷雄羊は3つのおおきなヒョウをあなたの方に放り、低いとどろきと共に消え去ります。近づいて調べると、実際にはヒョウは3つのふわふわした卵であることが分かります。あなたはそれを集め、青い空のした、家へぶらぶらと帰ります。", "questSheepDropSheepEgg": "羊 ( たまご )", "questSheepUnlockText": "市場で羊のたまごを買えるようにする", - "questKrakenText": "ミスミの大ダコ", - "questKrakenNotes": "温かい晴れた日、あなたはオワラナ入り江を航海していました。しかし、あなたはふと、何かをしなければならないような不安に襲われます。それは丁度、一つのタスクを終わらせるやいなや、次から次へとタスクが積み重なっていくような…

突然、ボートがひどく揺さぶられました。そしてぬるぬるとした触手が爆発的に水面のあちこちから伸びてきます!\"我々は巨大なオワラナイカに攻撃されている!\"Wolvenhaloが叫びました。

\"早く!\" Lemoness があなたを呼びます。 \"出来る限り多くの触手とタスクを叩いて!次がやってこられないうちに!\"", - "questKrakenBoss": "ミスミの大ダコ", + "questKrakenText": "ミスミの大イカ", + "questKrakenNotes": "温かい晴れた日、あなたはミスミ湾を航海していました。しかし、あなたはふと、何かをしなければならないような不安に襲われます。それは丁度、一つのタスクを終わらせるやいなや、次から次へとタスクが積み重なっていくような…

突然、ボートがひどく揺さぶられました。そしてぬるぬるとした触手が爆発的に水面のあちこちから伸びてきます!\"我々はミスミの大イカに攻撃されている!\"Wolvenhaloが叫びました。

\"早く!\" Lemoness があなたを呼びます。 \"出来る限り多くの触手とタスクを叩いて!次がやってこられないうちに!\"", + "questKrakenBoss": "ミスミの大イカ", "questKrakenCompletion": "巨大イカから逃れると、幾つかの卵が水面に浮いていました。それを調べたLemonessが、訝る顔をぱっと明るくしました。\n\"これはコウイカの卵よ!\"と彼女は言いました。\"あなたがやり遂げたことのご褒美として、これはもらっていきましょう。\"", - "questKrakenDropCuttlefishEgg": "コウイカ ( たまご )", + "questKrakenDropCuttlefishEgg": "イカ ( たまご )", "questKrakenUnlockText": "市場でイカのたまごを買えるようにする", "questWhaleText": "クジラの叫び", "questWhaleNotes": "あなたは潜水艦で”遅れがちレース”を見に行くために、勤勉波止場にやってきました。突然、耳をつんざく咆哮が響きます。あなたは足を止めて耳をふさがざるを得ませんでした。\"あそこで奴が潮を吹いた!\"そう叫ぶキャプテン @krazjegaの指す先には、泣き叫ぶ巨大なクジラの姿があります。\"奴があそこを壊しまわっている間は、安全に潜水艦にたどり着くことは無理だ!\"\n\n\"早く\" @UncommonCriminal が呼びます。”この可哀想な化物をおとなしくさせるのに手を貸して、そうすれば彼女が何故これほど騒ぎ立てるのか分かるでしょう!” ", @@ -220,14 +220,14 @@ "questDilatoryDistress1Completion": "あなたは水かき付きの鎧を装備し、できるだけ早くDilatoryに向かって泳ぎました。マーフォーク達と彼らのシャコ達は一時は何とか化け物たちが都市へ侵入するのを防いだようですが、今は劣勢です。あなたが城壁に入るやいなや、怖ろしい包囲軍が襲い掛かってきました!", "questDilatoryDistress1CollectFireCoral": "火の珊瑚", "questDilatoryDistress1CollectBlueFins": "青い鰭", - "questDilatoryDistress1DropArmor": "ひれがついた大海のよろい(鎧)", + "questDilatoryDistress1DropArmor": "ひれがついた大海のよろい", "questDilatoryDistress2Text": "遅れがち都市Dilatoryの危機:Part 2:クレバスの化け物ども", "questDilatoryDistress2Notes": "包囲網は何マイルにもわたって続いているようです。何千ものスケルトンどもがクレバスの壁に空いた門から溢れでて、Dilatoryへと列をなしています。

作戦室で面会したManta王の眼は沈み込んでおり、その顔は憂いに満ちていました。「私の娘Advaが、包囲が始まる直前に闇のクレバスに消えたのだ。どうか彼女を探しだし、無事にうちに帰してやってくれ。お前たちに炎サンゴのサークレットを貸し与えよう。もし事がうまく行けば、これはお前たちの物だ」", "questDilatoryDistress2Completion": "あなた達は悪夢のようなスケルトンの群れを退けました。しかし、Adva姫のもとに近づいたとは思えません。あなたたちは王家捜索隊の@Kiwibotが何かいいアイデアを持っているかもしれないと思い話しかけました。「都市を守っているシャコは、Adva姫が逃げたところをきっと見ているでしょう」と@Kiwibotは言います。「彼等を闇のクレバスまで追いかけて行ってみましょう」", - "questDilatoryDistress2Boss": "水の頭蓋骨の群れ", + "questDilatoryDistress2Boss": "ウミドクロの群れ", "questDilatoryDistress2RageTitle": "群れの復活", "questDilatoryDistress2RageDescription": "群れの復活:このゲージは日課を完了できなかった場合に溜まります。ゲージが最大になると、水の頭蓋骨の群れは残りの体力を30%回復します!", - "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2RageEffect": "「ウミドクロの群れが、群れの復活を使った!」\n\nウミドクロは勝利に活気づき、クレバスから仲間がやってきて、群れを強化しました!", "questDilatoryDistress2DropSkeletonPotion": "骨のたまごがえしの薬", "questDilatoryDistress2DropCottonCandyBluePotion": "水色のたまごがえしの薬", "questDilatoryDistress2DropHeadgear": "炎のサンゴのサークレット(頭装備)", @@ -250,36 +250,36 @@ "questHorseBoss": "悪夢の馬 ”ナイトメア”", "questHorseDropHorseEgg": "馬(たまご)", "questHorseUnlockText": "市場で馬のたまごを買えるようにする", - "questBurnoutText": "Burnout and the Exhaust Spirits", - "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", - "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", - "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", - "questBurnoutBoss": "焼損", - "questBurnoutBossRageTitle": "Exhaust Strike", - "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", - "questBurnoutDropPhoenixPet": "不死鳥 (ペット)", - "questBurnoutDropPhoenixMount": "不死鳥 ( 乗騎 )", - "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", - "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", - "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!", + "questBurnoutText": "モエツ鬼と消耗した魂", + "questBurnoutNotes": "深夜を過ぎても、まだ蒸し暑いある日、レッドフェニックスと偵察係のキャプテン Kiwibot が突然シティーの門を突破してやってました。「木造家屋をぜんぶ退避させるんだ!」 レッドフェニックスが叫びます。「急いで!」

Kiwibot はハッとして壁をつかみました。「これは、人から抜けた魂が、消耗して漂っているのか! このせいで何もかもが遅れているのか。ここがいなくなった人たちが集まる場所だったのか。何かがこの人たちのエネルギーを吸い取っているんだ!」

「何か?」と尋ねるレモネス。

すると暑さが形へと変化をはじめました。

何かが波打ち、大きくうねりながら大地から立ちのぼります。煙のにおいと硫黄とで息苦しくなってきました。炎が溶けた地面をなめ、手足が形作られたかと思うと、ものすごい背丈となりもだえています。煙がくすぶる目がカッと見開かれ、その生物は、燃えかすがはぜるような高笑いを発するのです。

Kiwibot は一つの単語をつぶやきました。

\n「モエツ鬼…」。", + "questBurnoutCompletion": "モエツ鬼をやっつけました!

大きく、やわらかな嘆きとともに、モエツ鬼は、炎の燃料となっていた熱心さのエネルギーを解放しました。怪物が静かにゆらめき、灰になると、吸い取られていたエネルギーは空中で消耗した魂に生気を与え、本来の場所――魂を抜かれた人たちの肉体へと戻らせます。

イアン、ダニエル、そして季節の魔女が Habitica へとつめかけて、戻ってきた人たちを迎えます。戻ってきた繁栄の地の人びとは、友人や家族と抱きあっています。最後の消耗した魂は、ジョイフル・リーパーだったのです!

「見て!」 @Baconsaur がささやく先で、灰が輝きはじめました。ゆっくりと、そこから何百匹もの光あふれるフェニックスが生まれたのです!

生まれつつある鳥たちの 1 匹が自分の骨の腕に降り立ち、ジョイフル・リーパーはニヤリと笑いかけました。「繁栄の地でフェニックスがとまるなんて、絶妙ね。光栄だわ。これは、とてもテーマ性のある出来事になんでしょうね」

彼女の声のトーンは落ち着きがあって、しかし(自然に)笑みを残した表情です。「私たちは一生懸命仕事をする地域として知られています。でも同じくらい、私たちはお祭りやイベントを大切にする地域としても知られています。私が思うに、皮肉っぽいんだけど、私たちは壮大なパーティーを計画しようと努力して、自分たち自信が楽しむことはずっと拒否してきたんじゃないか、って。同じ間違いをくり返しちゃいけません!」

「さあ、勝利を祝いましょう!」と、彼女は手をたたきました。", + "questBurnoutCompletionChat": "「モエツ鬼をやっつけました!」\n\n大きく、やわらかな嘆きとともに、モエツ鬼は、炎の燃料となっていた熱心さのエネルギーを解放しました。怪物が静かにゆらめき、灰になると、吸い取られていたエネルギーは空中で消耗した魂に生気を与え、本来の場所――魂を抜かれた人たちの肉体へと戻らせます。\n\nイアン、ダニエル、そして季節の魔女が Habitica へとつめかけて、戻ってきた人たちを迎えます。戻ってきた繁栄の地の人びとは、友人や家族と抱きあっています。最後の消耗した魂は、ジョイフル・リーパーだったのです!\n\n「見て!」 @Baconsaur がささやく先で、灰が輝きはじめました。ゆっくりと、そこから何百匹もの光あふれるフェニックスが生まれたのです!\n\n生まれつつある鳥たちの 1 匹が自分の骨の腕に降り立ち、ジョイフル・リーパーはニヤリと笑いかけました。「繁栄の地でフェニックスがとまるなんて、絶妙ね。光栄だわ。これは、とてもテーマ性のある出来事になんでしょうね。」\n\n彼女の声のトーンは落ち着きがあって、しかし(自然に)笑みを残した表情です。「私たちは一生懸命仕事をする地域として知られています。でも同じくらい、私たちはお祭りやイベントを大切にする地域としても知られています。私が思うに、皮肉っぽいんだけど、私たちは壮大なパーティーを計画しようと努力して、自分たち自信が楽しむことはずっと拒否してきたんじゃないか、って。同じ間違いをくり返しちゃいけません!」\n\n「さあ、勝利を祝いましょう!」と、彼女は手をたたきました。", + "questBurnoutBoss": "モエツ鬼", + "questBurnoutBossRageTitle": "消耗の一撃", + "questBurnoutBossRageDescription": "このゲージがいっぱいになると、モエツ鬼は Habitica に「消耗の一撃」を放ちます!", + "questBurnoutDropPhoenixPet": "フェニックス ( ペット )", + "questBurnoutDropPhoenixMount": "フェニックス ( 乗騎 )", + "questBurnoutBossRageQuests": "「モエツ鬼は、消耗の一撃を使った!」\n\nうわーっ! 最善の努力にもかかわらず、私たちはいくつかの日課を放置してしまったようです。いまやモエツ鬼は、エネルギーでパンパンです! パチパチとはぜるようなうなり声とともに、クエストマスターのイアンを波打つスペクトルの火の中に飲みこんでしまいました。落ちてきたクエストの巻物はくすぶり、煙がはれると、イアンはエネルギーをしぼりとられ、消耗した魂へと姿を変えられてしまいました!\n\nモエツ鬼を倒すことでしか、呪文を打ち破り、愛すべきクエストマスターをもとに戻す方法はありません。日課をチェックしつづけ、ふたたび攻撃を加えてくる前にこの怪物をやっつけましょう!", + "questBurnoutBossRageSeasonalShop": "「モエツ鬼は、消耗の一撃を放った!」\n\nあーっ! 私たちの未了の日課が、モエツ鬼の炎のえさになってしまい、再度一撃を放つだけのエネルギーとなってしまいました! したたり落ちるスペクトルの炎が、季節の店をおそいました。恐る恐るのぞくと、陽気な季節の魔女が消耗した魂となって、ぶら下がっています。\n\nNPC たちを救わないと! Habitica の民よ、急いで自分のタスクをこなし、モエツ鬼が三度の攻撃を加えてくる前に退治しましょう!", + "questBurnoutBossRageTavern": "「モエツ鬼が、消耗の一撃を下した!」\n\nたくさんの Habitica の人びとは、キャンプ場にひそみ、モエツ鬼から隠れていますが、もう無理です! 天をも揺るがす吠え声とともに、モエツ鬼は熱さで白く光る手でキャンプ場を一かき。キャンプ場の支配人・ダニエルが、モエツ鬼の手に捕まり、目の前で消耗した魂へと姿を変えられてしまいました!\n\nこのせっかちがもたらす恐怖は、そう長くはつづきません。あきらめてはいけません…モエツ鬼にとどめを刺すまで、あとほんの少しです!", "questFrogText": "散らかしカエルの沼", "questFrogNotes": "あなた達が不振の沼をのろのろと歩いていると、@starsystemicが大きな看板を指さしました。そこにはこうあります「進み続けなさい--できるものなら」

「そんなに難しいことじゃないだろう!」@RosemonkeyCTが言います。「道は広いし、見晴らしもいい!」

しかし進み続けるうち、あなた達は通り道が徐々に沼の汚れにふさがれ、奇妙な青いゴミやがらくたが散らかされていくのに気づきます。とうとう、先に進むことはできなくなってしまいました。

どうしてこんな汚い場所に来てしまったのだろうとあなたが周囲を見回していると、@Jon Arjinbornが「あれを見ろ!」と叫びました。汚い洗濯物で着飾り、青い炎で照らされたカエルが、怒ってぬかるみから飛び出してきます。先に進むためには、この散らかし毒ガエルを打ち破らねばなりません!", "questFrogCompletion": "The frog cowers back into the muck, defeated. As it slinks away, the blue slime fades, leaving the way ahead clear.

Sitting in the middle of the path are three pristine eggs. \"You can even see the tiny tadpoles through the clear casing!\" @Breadstrings says. \"Here, you should take them.\"", "questFrogBoss": "散らかしカエル", "questFrogDropFrogEgg": "カエル(たまご)", - "questFrogUnlockText": "市場でのカエルのたまご購入をアンロック", + "questFrogUnlockText": "市場でカエルのたまごを買えるようにする", "questSnakeText": "気晴らしの大蛇", "questSnakeNotes": "気晴らしの砂丘で生き抜くには強靭な意志が必要です。不毛な砂漠は到底生産的な場所ではなく、揺らぐ砂丘は多くの旅人を迷わせてきました。時に砂漠は現地民すら戦慄させます。砂は移動し、そして村全体をひっくり返してしまうのです。住人たちは、巨大な蛇の姿の怪物が砂の下に潜んでおり、怪物を見つけ出し止めてくれる人のための報酬を皆で出資し溜めているのだといいます。高名な蛇使い@EmeraldOxと@PainterProphetは、その怪物を呼び出す手伝いをするのに同意してくれました。あなたは気晴らしの大蛇を止めることができるでしょうか?", "questSnakeCompletion": "魔術師たちの援助を得て、あなたは気晴らしの大蛇を退けることに成功しました。砂の民を助けることが出来て嬉しい半面、あなたは退けた敵に少し哀れみを感じてしまいます。あなたが景色をじっと見つめていると、@LordDarklyが歩み寄ってきました。「ありがとう!これは僅かだが、我々の感謝の気持ちだ」彼はあなたにいくらかのお金と…蛇の卵を手渡しました!あなたはきっと、あの雄大な獣の姿をふたたび見ることができるでしょう。", "questSnakeBoss": "気晴らしの大蛇", - "questSnakeDropSnakeEgg": "蛇(たまご)", - "questSnakeUnlockText": "市場でのヘビのたまご購入をアンロック", - "questUnicornText": "Convincing the Unicorn Queen", - "questUnicornNotes": "Conquest Creek has become muddied, destroying Habit City's fresh water supply! Luckily, @Lukreja knows an old legend that claims that a unicorn's horn can purify the foulest of waters. Together with your intrepid guide @UncommonCriminal, you hike through the frozen peaks of the Meandering Mountains. Finally, at the icy summit of Mount Habitica itself, you find the Unicorn Queen amid the glittering snows. \"Your pleas are compelling,\" she tells you. \"But first you must prove that you are worthy of my aid!\"", + "questSnakeDropSnakeEgg": "ヘビ(たまご)", + "questSnakeUnlockText": "市場でヘビのたまごを買えるようにする", + "questUnicornText": "ユニコーンの女王を説得する", + "questUnicornNotes": "入り江の制圧で、Habit シティーに新鮮な水を送っていた上水道は、泥が混じり、壊れつつあります。幸運なことに、@Lukreja が古い伝説を知っていました。伝説によると、ユニコーンの角は、汚れた水を浄化する力があるとのこと。勇敢なガイド、@UncommonCriminal とともに、あなたはヨモヤマ山脈の凍てついた山々を進みます。ついに、Habitica 山そのものの凍った頂に着くと、キラキラした雪の中にたたずむユニコーンの女王を見つけました。「あなたの嘆願は、切実なものですね。しかし、その前に、あなた方が我々が手を差し伸べる価値があるかどうか、証明しなければなりません!」", "questUnicornCompletion": "Impressed by your diligence and strength, the Unicorn Queen at last agrees that your cause is worthy. She allows you to ride on her back as she soars to the source of Conquest Creek. As she lowers her golden horn to the befouled waters, a brilliant blue light rises from the water’s surface. It is so blinding that you are forced to close your eyes. When you open them a moment later, the unicorn is gone. However, @rosiesully lets out a cry of delight: the water is now clear, and three shining eggs rest at the creek’s edge.", "questUnicornBoss": "ユニコーンの女王", "questUnicornDropUnicornEgg": "ユニコーン(たまご)", - "questUnicornUnlockText": "市場でのユニコーンのたまご購入をアンロック", + "questUnicornUnlockText": "市場でユニコーンのたまごを買えるようにする", "questSabretoothText": "サーベルキャット", "questSabretoothNotes": "A roaring monster is terrorizing Habitica! The creature stalks through the wilds and woods, then bursts forth to attack before vanishing again. It's been hunting innocent pandas and frightening the flying pigs into fleeing their pens to roost in the trees. @Inventrix and @icefelis explain that the Zombie Sabre Cat was set free while they were excavating in the ancient, untouched ice-fields of the Stoikalm Steppes. \"It was perfectly friendly at first – I don't know what happened. Please, you have to help us recapture it! Only a champion of Habitica can subdue this prehistoric beast!\"", "questSabretoothCompletion": "After a long and tiring battle, you wrestle the Zombie Sabre Cat to the ground. As you are finally able to approach, you notice a nasty cavity in one of its sabre teeth. Realising the true cause of the cat's wrath, you're able to get the cavity filled by @Fandekasp, and advise everyone to avoid feeding their friend sweets in future. The Sabre Cat flourishes, and in gratitude, its tamers send you a generous reward – a clutch of sabretooth eggs!", @@ -308,13 +308,13 @@ "questBewilderDropBumblebeeMount": "不思議なハチ ( 乗騎 )", "questBewilderBossRageMarket": "ビ・ワイルダーがだましの一撃を放ちました!\n\nなんてことだ! 私たちの最大の努力にかかわらず、ビ・ワイルダーのまどわしの幻影に気をとられ、日課のいくつかをやり忘れてしまいました! 輝く鳥がクワッっと鳴きながら翼を打ちつけると、商人・アレックスのまわりに霧のかたまりを立ちのぼりました。霧が晴れると、アレックスはとりつかれてしまっています。「無料サンプルを持っていきな!」 陽気に叫ぶと爆発するたまごと薬を逃げる Habitica の人びとに投げつけはじめました。間違いなく、こんなセールはごめんです。\n\n急いで! またほかのだれかがとりつかれる前に、日課に集中してモンスターをやっつけましょう!", "questBewilderBossRageStables": "ビ・ワイルダーがだましの一撃をくわえました!\n\nあーっ!!! またもやビ・ワイルダーが目をくらませたせいで、私たちは日課から目をそらしてしまいました。そして今度は猛獣使いのマットに攻撃をくわえたのです! 渦巻く霧がマットをおそったかと思うと、マットはおそろしい翼の生えた生き物に変えられてしまいました。動物小屋のペットと乗騎たちは、悲しげな遠吠えをあげています。急いで! タスクに集中して卑劣な破壊行為を止めましょう!", - "questBewilderBossRageBailey": "ビ・ワイルダーがだましの一撃を放ちました!\n\n気をつけて! ニュース報道によると、街のお知らせ係・ベイリーがビ・ワイルダーにとりつかれてしまいました。彼女は空に浮かび、邪気に満ちた役に立たない金切り声をあげています。ああ、私たちはどうやっていまの状況を知ればいいのでしょう?\n\nあきらめてはいけません。私たちは、これを最後に、このじゃまな鳥をやっつけるために力を合わせるときです。", + "questBewilderBossRageBailey": "ビ・ワイルダーがだましの一撃を放ちました!\n\n気をつけて! ニュース報道によると、街の広報係・ベイリーがビ・ワイルダーにとりつかれてしまいました。彼女は空に浮かび、邪気に満ちた役に立たない金切り声をあげています。ああ、私たちはどうやっていまの状況を知ればいいのでしょう?\n\nあきらめてはいけません。私たちは、これを最後に、このじゃまな鳥をやっつけるために力を合わせるときです。", "questFalconText": "「グズグズ」の鳥", "questFalconNotes": "Habitica 山は、迫りくる To Do の山の影に隠れてしまっています。かつては達成感あふれるピクニックに絶好の場所だったのです。タスクが手におえないほどにふくらむまでは。今はおそろしい「グズグズ」という薄汚い鳥の住みかになっており、Habitica の人びとがタスクを達成するのをさまたげているのです!

「メンドー!」 鳥たちは @JonArinbjorn と @Onheiron にむかってほえるように鳴きます。「いま始めるには時間がかかりそうだ! 明日にしても変わらないじゃないか! なんでやるの? 楽しいの?」

二度としない…あなたは誓います。自分自身の To Do の山に登り、「グズグズ」の鳥をやっつけるのです!", "questFalconCompletion": "ついに「グズグズ」の鳥に勝利し、あなたは腰をおろし、景色を楽しみながら疲れをいやします。

「ワオ!」と @Trogdorina 。「勝ちましたね!」と @Squish がつづきます。「私が見つけたたまごです。ほうびとして持っていってください」", "questFalconBoss": "「グズグズ」の鳥", "questFalconDropFalconEgg": "タカ ( たまご )", - "questFalconUnlockText": "市場でタカのたまごが購入できるようアンロック", + "questFalconUnlockText": "市場でタカのたまごを買えるようにする", "questTreelingText": "混乱の木", "questTreelingNotes": "年ごとの庭師大会が開かれます。人々は皆@arukamiがこの場で明かすという謎のプロジェクトの話題で持ちきりでした。大会当日、あなたは大発表会場の人ごみに参加し、そして動く木の紹介に度肝を抜かれました。@fuzzytreesはこの木が庭のメンテナンスの助けとなることを説明します。どのようにこれが芝を刈ることができるか、垣根を整えることができるか、バラを剪定することができるか、それらを同時にやってのけるかを-その木が突如野生化し、剪定ばさみを創造主に向けるまで!群衆はパニックとなり、我先に逃げ出します。しかしあなたは恐れません-戦闘態勢で、あなたは前に飛び出します。", "questTreelingCompletion": "最期の数葉が床に散って、あなたはやれやれとほこりを払います。大混乱にもかかわらず、庭師大会はひとまず大丈夫そうです-とはいえ、あなたがたった今木屑の山にした木は何の賞も得られないでしょうが。「あの場に出すには、どうやら幾つか問題が残っていたようだね」と@PainterProphetは言います。「誰か別の者なら、この苗木をより良く躾けてくれるかもしれないね。さて君たち、一つどうだね?」", @@ -335,7 +335,7 @@ "questTurtleCompletion": "あなたの勇敢な働きにより、水はきれいになり、ウミガメは海岸への戻り方を思い出しました。あなたと @Bambin、そして @JaizakAripaik はウミガメが、浜の砂深くにたまごを生むのを見つめました。あのたまごはやがてかえり、数百のウミガメの子となることでしょう。母ウミガメは、あなた方各々に 3 個ずつのたまごを託し、いつか大きなウミガメとなる日まで育ててくれるよう、頭を下げました。", "questTurtleBoss": "タスクのガラクタ", "questTurtleDropTurtleEgg": "カメ ( たまご )", - "questTurtleUnlockText": "市場でのカメのたまご購入をアンロック", + "questTurtleUnlockText": "市場でカメのたまごを買えるようにする", "questArmadilloText": "ゆるゆるのアルマジロ", "questArmadilloNotes": "外に出て、1日をスタートする時間です。ドアを開くと目に飛び込んできたのは、1枚の岩のようなものでした。「あなたに休みをあげるわ!」 くぐもった声が、止められたドアから聞こえてきました。「そんなに残念がらずに、今日はリラックス!」

突然、@Beffymaroo と @PainterProphet が窓をたたいています。「ゆるゆるのアルマジロが、君を気に入っちゃったみたいなんだ! さあ、ぼくらも手伝うから、彼女をどかして、君の道をつくんないと!」", "questArmadilloCompletion": "朝からの長い説得によって、ついに、ゆるゆるのアルマジロは、あなたが期待していた通り、実際にはアルマジロがそうしたいと思って、穴にもぐっていきました。「ごめんなさい!」 彼女は謝ります。「ただお手伝いがしたかった。だれもが自堕落な日々が好きだと思い込んでたの!」

あなたは笑って、次のオフを取る日を知らせて、アルマジロを招待し、1日中もてなすと伝えました。彼女はふりかえってニヤッと笑いました。通りがかった @Tipsy と @krajzega は、アルマジロが転がり去っていったあなたの仕事ぶりと、おわびに残されていった「たまご」とについて盛大に祝ってくれました。", diff --git a/common/locales/ja/rebirth.json b/common/locales/ja/rebirth.json index a3efdc1b14..2f29bd89ee 100644 --- a/common/locales/ja/rebirth.json +++ b/common/locales/ja/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "転生: 新しい冒険をはじめる", "rebirthStartOver": "生まれかわりでキャラクターをレベル 1 からやり直す。", "rebirthAdvList1": "体力が満タンに回復します。", - "rebirthAdvList2": "経験値、ゴールド、所持品、すべて持っていません ( ミステリーアイテムのような無料のものを除く)。", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "週間、日課、To Do を黄色にリセットします。連続実行もリセットします。チャレンジ関連のタスクは除外されます。", "rebirthAdvList4": "新しいクラスを獲得するまでは、あなたは初期の戦士クラスです。", "rebirthInherit": "あなたの新しいキャラクターは前のキャラクターからいくつかを引き継ぎます:", - "rebirthInList1": "タスク、履歴および設定は残ります。", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "チャレンジ、ギルド、そしてパーティー会員登録は残ります。", "rebirthInList3": "ジェム、資金提供段位、および貢献段位は残ります。", "rebirthInList4": "ジェムでの購入または落し物で手に入れたアイテム (例えばペットや乗騎など) は残りますが、再び機能を解除するまでアクセスできません。", - "rebirthInList5": "購入した限定版の装備は、該当するイベントが終了していても再購入できます。クラス特有のアイテムは、まず適切なクラスに変更しなくてはなりません。", "rebirthEarnAchievement": "新しい冒険のはじまり の実績を解除できます!", "beReborn": "転生する", "rebirthAchievement": "あなたは新しい冒険をはじめました! これはあなたの<%= number %>度目の「生まれかわり」 で、あなたが達成した最高レベルは<%= level %>です。この実績を上積みするために、より高いレベルに達したときに、次の新しい冒険をはじめましょう!", @@ -21,7 +20,7 @@ "rebirthText": "<%= rebirths %> 新しい冒険を始めました", "rebirthOrb": "一定のレベルに達成したので「生まれかわりのオーブ」を使って再スタートしました", "rebirthOrb100": "レベル100以上に達成したので「生まれかわりのオーブ」を使って再スタートしました", - "rebirthPop": "実績、収集物、およびタスクと履歴を残して、レベル1 の新しいキャラクターではじめます。", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "転生のオーブ", "reborn": "転生しました、最大レベル<%= reLevel %>", "confirmReborn": "本当によろしいですか?", diff --git a/common/locales/ja/settings.json b/common/locales/ja/settings.json index dd79767233..06df4b3fac 100644 --- a/common/locales/ja/settings.json +++ b/common/locales/ja/settings.json @@ -22,8 +22,8 @@ "suppressStreakModal": "連続実行 実績を達成したときにポップアップ表示しない", "showTour": "ツアーを表示する。", "restartTour": "Habitica 開始時に見たガイドを再度スタートする", - "showBailey": "ベイリーを表示する", - "showBaileyPop": "隠れている、広め屋・ベイリーを表示して、過去のニュースを見直す。", + "showBailey": "Bailey を表示する", + "showBaileyPop": "隠れている広報係・Bailey を表示して、過去のニュースを見直す。", "fixVal": "キャラクター設定値を直す", "fixValPop": "手動で体力、レベル、ゴールドのような値を変更します。", "enableClass": "クラスシステムを有効にする", @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "サードパーティのアプリケーションで使用する際にこちらをコピーしてください。しかし、APIトークンはパスワードのようなもので、公開しないでください。ユーザーIDを求められる場合はありますが、GitHub など他人から見える場所には、APIトークンは絶対に投稿しないでください。", "APIToken": "API トークン ( これはあなたのパスワードです。 上記の注意をよく読んでください! )", + "APITokenWarning": "新しいAPI トークンが必要な場合 (例 : 誤って共有・公開してしまった) は、admin@habitica.com あてに、ユーザーID と現在のトークンを書き添えて、Eメールを送ってください。一度リセットした後は、Webサイトとモバイルアプリをログアウトする、またお使いのあらゆる Habitica ツールに新しいトークンを指定するといった再認証作業が必要です。 ", "thirdPartyApps": "サードパーティー アプリ", "dataToolDesc": "あなたの Habitica のアカウントから、タスク、所持品、特殊能力の統計といった正確な情報を表示するWeb ページです。", "beeminder": "Beeminder", diff --git a/common/locales/ja/tasks.json b/common/locales/ja/tasks.json index 5516ea5415..f1d7f5e25c 100644 --- a/common/locales/ja/tasks.json +++ b/common/locales/ja/tasks.json @@ -103,7 +103,7 @@ "habitHelp2": "悪い習慣は、あなたがやめたいと思っていることです。<%= minusIcon %> をクリックすると体力が減ります。", "habitHelp3": "参考のために、習慣のサンプルをチェックしてみてください!", "newbieGuild": "ほかに質問はありませんか? <%= linkStart %>初心者ギルド<%= linkEnd %>で質問してみてください!", - "dailyHelp1": "<%= emphasisStart %>毎日<%= emphasisEnd %>くり返し行う日課が有効です。<%= pencilIcon %> をクリックして、日課を実施する日などを編集します。", + "dailyHelp1": "「期限」に分類されている日課を、<%= emphasisStart %>毎日<%= emphasisEnd %>くり返しこなしましょう。<%= pencilIcon %> をクリックして、日課を「期限」にする日を編集します。", "dailyHelp2": "日課を完了できなければ、一日の終りに体力が減少します。", "dailyHelp3": "日課をさぼると<%= emphasisStart %>より赤く<%= emphasisEnd %>なり、達成すれば<%= emphasisStart %>より青く<%= emphasisEnd %>なります。赤みの強い日課は、それだけ達成したときの稼ぎも、さぼったときのダメージも大きくなります。", "dailyHelp4": "何時に日付が進むのかを変更するには、 「<%= linkStart %> 設定 > サイト<%= linkEnd %> > 日付更新の設定 」で操作してください。", @@ -116,7 +116,7 @@ "rewardHelp2": "装備は、ステータスに効果を与えます。(<%= linkStart %>アバター > ステータス<%= linkEnd %>)", "rewardHelp3": "世界的なイベントの期間中、スペシャルな装備が出現します。", "rewardHelp4": "自分の好みの「ごほうび」を気軽に設定しましょう! サンプルがここにあるので参考にしてください。", - "clickForHelp": "ヘルプを見るにはここをクリックして下さい", + "clickForHelp": "クリックでヘルプを表示", "taskIdRequired": "\"taskId\" の UUID が無効です。", "taskAliasAlreadyUsed": "タスクの別名が、ほかのタスク名で使われています。", "taskNotFound": "タスクが見つかりませんでした。", diff --git a/common/locales/nl/backgrounds.json b/common/locales/nl/backgrounds.json index 46fe521316..d319f603d6 100644 --- a/common/locales/nl/backgrounds.json +++ b/common/locales/nl/backgrounds.json @@ -190,10 +190,10 @@ "backgroundStormyShipText": "Stormachtig schip", "backgroundStormyShipNotes": "Hou je stevig vast tegen de wind en slinger aan boord van een stormachtig schip.", "backgrounds092016": "SET 28: Uitgebracht in september 2016", - "backgroundCornfieldsText": "Korenveld", + "backgroundCornfieldsText": "Korenvelden", "backgroundCornfieldsNotes": "Geniet van een mooie dag in de korenvelden.", "backgroundFarmhouseText": "Boerenhuis", - "backgroundFarmhouseNotes": "Begroet de dieren op je weg naar het boerenhuis.", + "backgroundFarmhouseNotes": "Begroet de dieren op weg naar het boerenhuis.", "backgroundOrchardText": "Boomgaard", "backgroundOrchardNotes": "Pluk rijpe vruchten in een boomgaard." } \ No newline at end of file diff --git a/common/locales/nl/character.json b/common/locales/nl/character.json index 92d13fa560..0923651f1e 100644 --- a/common/locales/nl/character.json +++ b/common/locales/nl/character.json @@ -1,5 +1,5 @@ { - "communityGuidelinesWarning": "Please keep in mind that your Display Name, profile photo, and blurb must comply with the Community Guidelines (e.g. no profanity, no adult topics, no insults, etc). If you have any questions about whether or not something is appropriate, feel free to email admin@habitica.com!", + "communityGuidelinesWarning": "Onthoud dat je weergegeven Naam, profielfoto en blurb overeen moeten komen met de Community Richtlijnen (b.v. geen grof taalgebruik, geen volwassen onderwerpen, geen beledigingen, etc.). Als je vragen hebt over of iets geschikt is of niet, voel je dan vrij om een e-mail te sturen naar admin@habitica.com!", "statsAch": "Statistieken en prestaties", "profile": "Profiel", "avatar": "Avatar aanpassen", @@ -121,7 +121,7 @@ "classAllocation": "Verdeel punten op basis van klasse", "classAllocationPop": "Wijst meer punten toe aan de eigenschappen die belangrijk zijn voor jouw klasse.", "taskAllocation": "Verdeel punten op basis van taakactiviteit", - "taskAllocationPop": "Wijst punten toe op basis van de Kracht, Intelligentie, Lichaam en Perceptie categorieën die horen bij de taken die je vervuld hebt.", + "taskAllocationPop": "Wijst punten toe op basis van de kracht, intelligentie, lichaam en perceptie categorieën die horen bij de taken die je vervuld hebt.", "distributePoints": "Verdeel niet toegekende punten", "distributePointsPop": "Verdeelt alle nog niet toegekende eigenschapspunten aan de hand van het gekozen toekenningsschema.", "warriorText": "Krijgers behalen meer en betere \"voltreffers\", die willekeurig extra goud, ervaringspunten, en kans op vondsten geven voor het afstrepen van een taak. Ook doen ze veel schade aan eindbazen. Speel een Krijger als je je gemotiveerd voelt door onvoorspelbare jackpot-achtige beloningen, of als je pijn aan eindbazen wil uitdelen in queesten!", diff --git a/common/locales/nl/communityguidelines.json b/common/locales/nl/communityguidelines.json index 5f037979d7..52de09a170 100644 --- a/common/locales/nl/communityguidelines.json +++ b/common/locales/nl/communityguidelines.json @@ -25,7 +25,7 @@ "commGuidePara011b": "op GitHub/Wikia", "commGuidePara011c": "op Wikia", "commGuidePara011d": "op GitHub", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to the staff (admin@habitica.com).", + "commGuidePara012": "Als een probleem hebt met of zorgen over een specifieke moderator, stuur dan alsjeblieft een e-mail naar de staf (admin@habitica.com).", "commGuidePara013": "In een gemeenschap zo groot als Habitica is het zo dat gebruikers komen en gaan en dat ook beheerders soms hun mantels neer moeten leggen om te ontspannen. De volgende mensen zijn emeritus beheerder. Ze handelen niet meer met het gezag van een beheerder, maar toch willen we hun werk eren!", "commGuidePara014": "Emeritus beheerders:", "commGuideHeadingPublicSpaces": "Openbare ruimtes in Habitica", @@ -39,7 +39,7 @@ "commGuideList02E": "Vermijd uitgebreide discussies over controversiële onderwerpen buiten de Back Corner. Als je vindt dat mensen iets onbeleefds of kwetsends gezegd hebben, spreek ze hier dan niet rechtstreeks op aan. Een enkele, beleefde opmerking als \"Dat grapje vond ik niet prettig\" is prima, maar harde of onaardige opmerkingen maken als antwoord op harde of onaardige opmerkingen zorgt er alleen maar voor dat de sfeer in Habitica negatiever wordt. Vriendelijkheid en beleefdheid zorgen ervoor dat anderen beter kunnen begrijpen wat je bedoelt.", "commGuideList02F": "Volg instructies van een beheerder gelijk op als ze je vragen een discussie te staken of naar de Back Corner te verplaatsten. Laatste woorden en goed gemikte afsluiters horen allemaal (op een beleefde manier) aan je \"tafeltje\" in de Back Corner geuit te worden, als dat al toegestaan is.", "commGuideList02G": "Neem de tijd om na te denken in plaats van boos te reageren als iemand je laat weten dat hij of zij zich oncomfortabel voelt bij iets wat je gezegd of gedaan hebt. Oprecht je excuses aan kunnen bieden getuigt van een sterk karakter. Als je vindt dat iemand ongepast op jou reageert, spreek dan een beheerder aan en zet die persoon niet publiekelijk op zijn nummer.", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email the staff at admin@habitica.com to let us know about it. It's our job to keep you safe.", + "commGuideList02H": "Rapporteer controversiële of verhitte discussies aan de moderators. Als je vindt dat een gesprek te ruzieachtig, emotioneel of kwetsend wordt, ga er dan niet meer op in. Stuur in plaats daarvan een e-mail naar de staf via admin@habitica.com om ons op de hoogte te stellen. Het is onze taak om jou te beschermen.", "commGuideList02I": "Stuur geen spam. Onder spam valt onder andere: de zelfde opmerking of vraag op verschillende plekken posten, links posten zonder uitleg of context, nonsensberichten posten, of veel berichten achter elkaar posten. Herhaaldelijk vragen om edelstenen of een abonnement in een van de chatruimten of via persoonlijke berichten kan ook als spammen gezien worden.", "commGuidePara019": "In besloten ruimtes hebben gebruikers meer vrijheid om de onderwerpen te bespreken die ze maar willen, maar ze mogen nog steeds de algemene voorwaarden niet overtreden. Plaats dus geen discriminerend, gewelddadig of bedreigend materiaal. Merk op: omdat namen van uitdagingen komen te staan in het publieke profiel van de winnaar, moeten ALLE uitdagingsnamen voldoen aan de richtlijnen voor openbare ruimtes, zelfs als ze verschijnen in een besloten ruimte.", "commGuidePara020": "Er zijn enkele extra richtlijnen voor privéberichten (pm's). Als iemand jou geblokkeerd heeft, neem dan niet ergens anders contact met hem of haar op om te vragen om je te deblokkeren. Stuur geen pm's om iemand om ondersteuning te vragen (omdat het handig is voor de gemeenschap als vragen om hulp of ondersteuning openbaar beantwoord worden). Stuur tenslotte ook geen pm's om iemand om een gift van edelstenen of een abonnement te smeken, want dit valt onder spammen.", diff --git a/common/locales/nl/contrib.json b/common/locales/nl/contrib.json index f02bde59bb..7303806708 100644 --- a/common/locales/nl/contrib.json +++ b/common/locales/nl/contrib.json @@ -60,7 +60,7 @@ "surveysMultiple": "Heeft Habitica geholpen om te groeien, door <%= surveys %>, door een enquête in te vullen of door mee te helpen met een grote speltest. Bedankt!", "currentSurvey": "Huidige enquête", "surveyWhen": "De badge zal eind maart worden uitgereikt, wanneer de enquêtes van alle deelnemers zijn verwerkt.", - "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat. If you've received an inappropriate PM, you should email a screenshot of it to the staff (admin@habitica.com)", + "blurbInbox": "Hier worden je persoonlijke berichten opgelagen! Je kan iemand een bericht sturen door op het envelop-icoon naast hun naam te klikken in de Herberg-, groep- of Gilde-Chat. Als je een ongepast bericht hebt gekregen, e-mail dan een screenshot ervan naar de staf. (admin@habitica.com)", "blurbGuildsPage": "Gildes zijn chatgroepen waar een bepaalde interesse centraal staat. Gildes zijn opgezet door spelers, voor spelers! Zoek naar gildes met de zelfde interesses als die van jou en sluit je erbij aan!", "blurbChallenges": "Uitdagingen worden gemaakt door medespelers. Door mee te doen met een uitdaging krijg je extra taken op je takenlijst. Het winnen van een uitdaging geeft je een prestatie en soms edelstenen als beloning!", "blurbHallPatrons": "Dit is de Hal der Weldoeners. Hier eren we de nobele adventuriers die Habitica hebben gesteund in de Kickstarter. We bedanken ze omdat ze Habitica tot leven hebben gebracht!", diff --git a/common/locales/nl/defaulttasks.json b/common/locales/nl/defaulttasks.json index c0126a978e..c46ca0dd0f 100644 --- a/common/locales/nl/defaulttasks.json +++ b/common/locales/nl/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Aanmelden bij Habitica (Streep mij af!)", "defaultReward1Text": "15 minuten pauze", "defaultReward1Notes": "Zelfgekozen beloningen bestaan in vele vormen. Sommige mensen wachten met het kijken van hun favoriete serie totdat ze het goud hebben om er voor te betalen.", - "defaultTag1": "ochtend", - "defaultTag2": "middag", - "defaultTag3": "avond" + "defaultTag1": "Werk", + "defaultTag2": "Lichaamsbeweging", + "defaultTag3": "Gezondheid + Welzijn", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Karweien", + "defaultTag7": "Creativiteit" } \ No newline at end of file diff --git a/common/locales/nl/faq.json b/common/locales/nl/faq.json index bf530b1406..1437383e8a 100644 --- a/common/locales/nl/faq.json +++ b/common/locales/nl/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Veelgestelde vragen", "faqQuestion0": "Ik ben in de war. Waar kan ik een overzicht vinden? ", "iosFaqAnswer0": "Allereerst zet je de taken op die je in je dagelijkse leven wil doen. Vervolgens, als je de taken volbrengt en afvinkt, verdien je ervaring en goud. Goud wordt gebruikt om uitrusting en sommige voorwerpen te kopen, evenals voor persoonlijke beloningen. Ervaring zorgt ervoor dat je karakter omhoog gaat in niveau en dat je spelinhoud als huisdieren, vaardigheden en queesten vrijspeelt! Je kunt je karakter aanpassen onder Menu > Avatar aanpassen.\n\nWat simpele dingen om te beginnen: klik op de (+) in de rechterbovenhoek om een nieuwe taak toe te voegen. Tik op een bestaande taak om hem aan te passen en veeg hem naar links om de taak te verwijderen. Je kunt taken sorteren door labels te gebruiken in de linkerbovenhoek en checklists in- en uitklappen door op het checklist-bolletje te klikken.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Allereerst creëer je de taken die je in je dagelijkse leven wil voltooien. Door vervolgens de taken te voltooien in het echte leven en deze af te vinken, verdien je ervaringspunten en goud. Goud wordt gebruikt om uitrusting en sommige voorwerpen te kopen, evenals persoonlijke beloningen. Ervaring zorgt ervoor dat je karakter omhoog gaat in speelniveau en dat je spelinhoud als huisdieren, vaardigheden en queesten vrijspeelt! Voor meer informatie kan je de de stap-voor-stap uitleg van het spel lezen op [Help -> Overzicht voor nieuwe gebruikers](https://habitica.com/static/overview).", "faqQuestion1": "Hoe stel ik mijn taken in?", "iosFaqAnswer1": "Goede gewoonten (degenen met een +) zijn taken die je meerdere keren per dag kunt doen, zoals groenten eten. Slechte gewoonten (degenen met een -) zijn taken die je zou moeten nalaten, zoals op je nagels bijten. Gewoonten met een + en een - hebben een goede en een slechte keuze, bijvoorbeeld de trap nemen tegenover de lift nemen. Goede gewoonten belonen je met ervaring en goud. Slechte gewoonten doen je levenspunten verliezen.\n\nDagelijkse taken zijn taken die je iedere dag moet doen, zoals je tanden poetsen of je e-mail bekijken. Je kunt de dagen aanpassen waarop je een bepaalde dagelijkse taak moet doen door erop te drukken en hem te bewerken. Als je een dagelijkse taak overslaat op een dag dat hij gedaan moet worden, zal je avatar gedurende de nacht schade oplopen. Wees voorzichtig en voeg niet teveel dagelijkse taken tegelijk toe!\n\nTo-do's zijn de dingen die je nog een keer moet doen. Een to-do afvinken levert geld en ervaringspunten op. Je kunt nooit levenspunten kwijtraken door een to-do. Je kunt een geplande voltooiingsdatum toevoegen aan een to-do door er op te tikken om hem aan te passen.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Goede gewoonten (degenen met een ) zijn taken die je meerdere keren per dag kunt doen, zoals groenten eten. Slechte gewoonten (degenen met een ) zijn taken die je zou moeten nalaten, zoals op je nagels bijten. Gewoonten met een en een hebben een goede en een slechte keuze, bijvoorbeeld de trap nemen tegenover de lift nemen. Goede gewoonten belonen je met ervaring en goud. Slechte gewoonten doen je levenspunten verliezen.\n

\nDagelijkse taken zijn taken die je iedere dag moet doen, zoals je tanden poetsen of je e-mail bekijken. Je kunt de dagen aanpassen waarop je een bepaalde dagelijkse taak moet doen door erop te drukken en hem te bewerken. Als je een dagelijkse taak overslaat op een dag dat hij gedaan moet worden, zal je avatar gedurende de nacht schade oplopen. Wees voorzichtig en voeg niet teveel dagelijkse taken tegelijk toe!\n

\nTo-do's zijn de dingen die je nog een keer moet doen. Een to-do afvinken levert geld en ervaringspunten op. Je kunt nooit levenspunten kwijtraken door een to-do. Je kunt een geplande voltooiingsdatum toevoegen aan een to-do toevoegen door er op te drukken om hem aan te passen.", "faqQuestion2": "Welke soort taken kunnen er zijn?", "iosFaqAnswer2": "De wiki heeft vier lijsten van voorbeeldtaken om als inspiratie te gebruiken:\n

\n* [Voorbeeld gewoontes](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Voorbeeld dagelijkse taken](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Voorbeeld to-do's](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Voorbeeld persoonlijke beloningen](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "De wiki heeft vier lijsten van voorbeeldtaken om als inspiratie te gebruiken:\n* [Voorbeeld gewoontes](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Voorbeeld dagelijkse taken](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Voorbeeld to-do's](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Voorbeeld persoonlijke beloningen](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Waarom veranderen mijn taken van kleur?", "iosFaqAnswer3": "Je taken veranderen van kleur afhankelijk van hoe goed je ze op dat moment voltooit! Iedere taak begint als neutraal geel. Voltooi dagelijkse taken of positieve gewoonten en ze veranderen naar blauw. Mis een dagelijkse taak of geef toe aan een slechte gewoonte en de taak verandert naar rood. Hoe roder de taak, hoe meer je beloond zult worden, maar als het een dagelijkse taak of slechte gewoonte is, des te meer schade doet hij je! Dit helpt je te motiveren om problematische taken te voltooien.", + "androidFaqAnswer3": "Je taken veranderen van kleur op basis van hoe goed je ze momenteel uitvoert! Elke nieuwe taak begint als neutraal geel. Wanneer je dagelijkse taken of positieve gewoonten vaker uitvoert, worden ze blauwer. Een dagelijkse taak missen of toegeven aan een slechte gewoonte maakt de taak roder. Hoe roder de taak, hoe meer beloningen je ervan krijgt, maar als het een dagelijkse taak of een slechte gewoonte is, zal het je ook meer schade toebrengen! Dit helpt om je te motiveren de taken waarmee je moeite hebt te volbrengen.", "webFaqAnswer3": "Je taken veranderen van kleur afhankelijk van hoe goed je ze op dat moment voltooit! Iedere taak begint als neutraal geel. Voltooi dagelijkse taken of positieve gewoonten en ze veranderen naar blauw. Mis een dagelijkse taak of geef toe aan een slechte gewoonte en de taak verandert naar rood. Hoe roder de taak, hoe meer je beloond zult worden, maar als het een dagelijkse taak of slechte gewoonte is, des te meer schade doet hij je! Dit helpt je te motiveren om problematische taken te voltooien.", "faqQuestion4": "Waarom heeft mijn avatar levenspunten verloren en hoe krijg ik ze terug?", "iosFaqAnswer4": "Er zijn verschillende dingen die je kunnen schaden. Ten eerste: als je dagelijkse taken 's nachts incompleet zijn, doen ze schade. Ten tweede: als je een slechte gewoonte aanklikt, zal het je schade doen. Tenslotte: als je in een gevecht met een eindbaas bent met je groep en een van je groepsleden heeft niet al zijn/haar taken gedaan, dan zal de baas je aanvallen.\n\nDe belangrijkste manier om te genezen is om een niveau omhoog te gaan, dat herstelt al je levenspunten. Je kunt ook met goud een gezondheidsdrankje kopen in de beloningskolom. Daarbij, op niveau 10 en daarboven, kun je ervoor kiezen om een genezer te worden en dan kun je genezingsvaardigheden leren. Als je in een groep zit met een genezer, kan deze je ook genezen.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Er zijn verschillende dingen die je kunnen schaden. Ten eerste: als je dagelijkse taken 's nachts incompleet zijn, doen ze schade. Ten tweede: als je een slechte gewoonte aanklikt, zal het je schade doen. Tenslotte: als je in een gevecht met een eindbaas bent met je groep en een van je groepsleden niet al zijn/haar taken gedaan heeft, dan zal de baas je aanvallen.\n

\nDe belangrijkste manier om te genezen is om een level omhoog te gaan, dat herstelt al je levenspunten. Je kunt ook met goud een gezondheidsdrankje kopen in de beloningskolom. Daarbij, op level 10 en daarboven, kun je ervoor kiezen om een genezer te worden en dan kun je genezingsvaardigheden leren. Als je in een groep zit (onder Sociaal > Groep) met een genezer, kan deze je ook genezen.", "faqQuestion5": "Hoe speel ik Habitica samen met mijn vrienden?", "iosFaqAnswer5": "De beste manier is om ze uit te nodigen voor een groep met jou! Groepen kunnen queestes doen, monsters bevechten en vaardigheden uitspreken om elkaar te ondersteunen. Ga naar Menu > Groep en klik op \"Maak Nieuwe Groep\" als je er nog geen hebt. Druk dan op de ledenlijst en druk op Uitnodigen in de rechterbovenhoek om je vrienden uit te nodigen door hun Gebruikers-ID in te voeren (een serie nummers en letters die ze kunnen vinden onder Instellingen > Account in de app en Instellingen > API op de website). Op de website kun je ook vrienden uitnodigen via e-mail, hetgeen we in een latere update aan de app zullen toevoegen.\n\nOp de website kunnen jij en je vrienden je ook aansluiten bij Gildes, dat zijn publieke chatrooms. Gildes worden aan de app toegevoegd in een toekomstige update.", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "De beste manier is om ze uit te nodigen voor een groep met jou, via Sociaal > Groep! Groepen kunnen queestes doen, monsters bestrijden en vaardigheden uitspreken om elkaar te ondersteunen. Je kunt je ook samen aansluiten bij gildes (Sociaal > Gildes). Gildes zijn chatrooms die zicht richten op een gedeelde interesse of het nastreven van een zelfde doel en kunnen publiek of privé zijn. Je kunt je aansluiten bij zoveel gildes als je wilt, maar slechts bij één groep.\n

\nVoor meer gedetailleerde informatie, kun je kijken op de wiki-pagina's over [groepen](http://habitrpg.wikia.com/wiki/Party) en [gildes](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Hoe kan ik een huisdier of een rijdier krijgen?", "iosFaqAnswer6": "Op level 3 speel je het vondstensysteem vrij. Iedere keer dat je een taak voltooit, heb je een willekeurige kans een ei, een uitbroedtoverdrank of eten te ontvangen. Ze zullen opgeslagen worden in Menu > Boedel.\n\nOm een huisdier te laten uitkomen, heb je een ei en een uitbroedtoverdrank nodig. Druk op het ei om de soort te bepalen en selecteer 'Laat ei uitkomen'. Kies daarna een uitbroedtoverdrank om de kleur te bepalen! Ga naar Menu > Huisdieren om je avatar uit te rusten met je nieuwe huisdier door erop te drukken.\n\nJe kunt je huisdieren ook laten opgroeien tot rijdieren door ze te voeren onder Menu > Huisdieren. Druk op het huisdier en selecteer dan 'Huisdier Voeren'. Je zult een huisdier vele malen moeten voeren voordat het verandert in een rijdier, maar als je zijn favoriete voedsel kan bepalen, zal hij sneller groeien. Probeer het met vallen en opstaan of [zie het hier verklapt](http://habitica.wikia.com/wiki/Food#Food_Preferences). Als je eenmaal een rijdier hebt, kun je het toevoegen aan je avatar onder Menu > Rijdieren.\n\nJe kunt ook eieren van queeste-huisdieren krijgen door bepaalde queesten te voltooien. (Lees hieronder meer over queesten.) ", - "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "webFaqAnswer6": "Vanaf level 3 speel je het Vondstensysteem vrij. Telkens wanneer je een taak voltooit heb je een willekeurige kans om een ei, een uitbroedtoverdrank of eten te ontvangen. Ze zullen bewaard worden in Menu > Boedel. \n

\nOm een huisdier uit te broeden heb je een ei en een uitbroedtoverdrank nodig. Klik op het ei om te bepalen welke soort je wilt uitbroeden en klik dan op de uitbroedtoverdrank om de kleur te kiezen! Ga naar Menu > Huisdieren, en klik op je huisdier om je avatar ermee uit te rusten.\n

\nJe kunt je huisdier ook tot rijdier laten uitgroeien door ze te voeren onder Menu > Huisdieren. Klik op een huisdier en selecteer dan 'Huisdier Voeren'. Je zult een huisdier vaak moeten voeren voordat het een rijdier wordt, maar als je zijn favoriete voedsel kan vinden zal het sneller groeien. Probeer het met vallen en opstaan of [zie de oplossing hier](http://nl.habitica.wikia.com/wiki/Voedsel#Voedsel_voorkeuren). Ga eens je een rijdier hebt naar Menu > Rijdieren om het toe te voegen aan je avatar. \n

\nJe kan ook eieren voor Queeste-Huisdieren krijgen door bepaalde queesten te voltooien. (Lees hieronder meer over om meer te leren over Queesten).", "faqQuestion7": "Hoe word ik een Krijger, Magiër, Dief of Heler?", "iosFaqAnswer7": "Je kan pas kiezen om een krijger, magiër, dief of heler te worden als je niveau 10 bereikt hebt. (Alle spelers beginnen standaard als krijger.) Elke klasse heeft andere uitrusting, verschillende vaardigheden die ze kunnen uitspreken na niveau 11 en meer verschillende voordelen. Krijgers kunnen veel schade aanrichten bij eindbazen, schade weerstaan van taken en hun groep sterker maken. Magiërs kunnen ook makkelijk schade aanrichten bij eindbazen, evenals sneller niveaus behalen en extra mana geven aan de groep. Dieven verdienen het meeste geld en vinden sneller voorwerpen en kunnen hun groep hetzelfde laten doen. Tenslotte kunnen helers zichzelf, en mensen uit hun groep, helen.\n\nAls je nog niet direct een klasse wilt kiezen -- als je bijvoorbeeld nog al je uitrusting wilt kopen voor je huidige klasse -- kun je op \"later beslissen\" klikken en later kiezen bij menu > kies klasse.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "Je kan pas kiezen om een krijger, magiër, dief of heler te worden als je niveau 10 bereikt hebt. (Alle spelers beginnen standaard als krijger.) Elke klasse heeft andere uitrusting, verschillende vaardigheden die ze kunnen uitspreken na niveau 11 en meer verschillende voordelen. Krijgers kunnen veel schade aanrichten bij eindbazen, schade weerstaan van taken en hun groep sterker maken. Magiërs kunnen ook makkelijk schade aanrichten bij eindbazen, evenals sneller niveaus behalen en extra mana geven aan de groep. Dieven verdienen het meeste geld en vinden sneller voorwerpen en kunnen hun groep hetzelfde laten doen. Tenslotte kunnen helers zichzelf, en mensen uit hun groep, helen.\n

\nAls je nog niet direct een klasse wilt kiezen -- als je bijvoorbeeld nog al je uitrusting wilt kopen voor je huidige klasse -- kun je op \"later beslissen\" klikken en later kiezen bij Gebruiker > Statistieken.", "faqQuestion8": "Wat is de blauwe statusbalk die in de bovenbalk verschijnt na level 10?", "iosFaqAnswer8": "The blauwe balk die verscheen toen je level 10 bereikte en een klasse koos, is je mana-balk. Als je een hoger niveau bereikt, speel je speciale vaardigheden vrij die mana kosten om te gebruiken. Elke klasse heeft andere vaardigheden, die vanaf level 11 verschijnen onder Menu > Gebruik vaardigheden. Anders dan bij je gezondheidsbalk, reset je mana-balk niet als je een nieuw niveau bereikt. In plaats daarvan krijg je meer mana wanneer je goede gewoonten, dagelijkse taken en to-do's doet en verlies je het wanneer je hebt toegegeven aan slechte gewoonten. Je krijgt 's nachts ook wat mana terug -- hoe meer dagelijkse taken je voltooide, hoe meer je verdient.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blauwe balk die verscheen toen je niveau 10 bereikte en een klasse koos, is je mana-balk. Als je een hoger niveau bereikt, speel je speciale vaardigheden vrij die mana kosten om te gebruiken. Elke klasse heeft andere vaardigheden, die vanaf level 11 verschijnen onder Menu > Gebruik vaardigheden. Anders dan bij je gezondheidsbalk, reset je mana-balk niet als je een nieuw niveau bereikt. In plaats daarvan krijg je meer mana wanneer je goede gewoonten, dagelijkse taken en to-do's doet en verlies je het wanneer je hebt toegegeven aan slechte gewoonten. Je krijgt 's nachts ook wat mana terug -- hoe meer dagelijkse taken je voltooide, hoe meer je verdient.", "faqQuestion9": "Hoe vecht ik tegen monsters en ga ik op queesten?", "iosFaqAnswer9": "Eerst moet je je aansluiten bij een groep of er een beginnen (zie hierboven). Hoewel je monsters alleen kunt bestrijden, raden we spelen in een groep aan, omdat het queesten veel makkelijker maakt. Plus, een vriend hebben om je aan te moedigen als je je taken voltooid is erg motiverend!\n\nVervolgens heb je een queeste-perkamentrol nodig, die zijn opgeslagen onder Menu > Voorwerpen. Er zijn drie manieren om een perkamentrol te krijgen:\n\n-Op niveau 15 krijg je een queeste-reeks, oftewel drie gelieerde queesten. Meer queeste-reeksen speel je vrij op levels 30, 40 en 60.\n-Als je vrienden uitnodigd voor je groep, ontvang je de Basi-List perkamentrol@\n-Je kunt queesten kopen van de queesten pagina op de [website](https://habitica.com/#/options/inventory/quests) voor goud en edelstenen. (We zullen deze functie in een toekomstige update aan de app toevoegen.)\n\nOm de baas te bestrijdenof voorwerpen te verzamelen voor een Verzamel-queeste, moet je gewoon je taken voltooien, 'snachts zal de schade die ze doen berekend worden. (Herladen door het scherm naar beneden te trekken kan nodig zijn om de levensbalk van de baas omlaag te zien gaan.) Als je een baas aan het bevechten bent en je hebt dagelijkse taken gemist, dan schaadt de baas je groep op hetzelfde moment als jullie de baas schaden.\n\nNa level 11 krijgen Magiërs en Krijgers vaardigheden die ervoor zorgen dat ze extra schade kunnen doen aan de baas, dus dit zijn goede klassen om te kiezen op level 10 als je rake klappen uit wilt delen.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Eerst moet je je aansluiten bij een groep of er een beginnen (onder Sociaal > Groep). Hoewel je monsters alleen kunt bestrijden, raden we spelen in een groep aan, omdat het queesten veel makkelijker maakt. Plus, een vriend hebben om je aan te moedigen als je je taken voltooid is erg motiverend!\n

\nVervolgens heb je een queeste-perkamentrol nodig, die zijn opgeslagen onder Menu > Voorwerpen. Er zijn drie manieren om een perkamentrol te krijgen:\n

\n-Op niveau 15 krijg je een queeste-reeks, oftewel drie gelieerde queesten. Meer queeste-reeksen speel je vrij op levels 30, 40 en 60.\n-Als je vrienden uitnodigd voor je groep, ontvang je de Basi-List perkamentrol@\n-Je kunt queesten kopen van de queesten pagina (Boedel > Queesten) voor goud en edelstenen.\n

\nOm de baas te bestrijdenof voorwerpen te verzamelen voor een Verzamel-queeste, moet je gewoon je taken voltooien, 'snachts zal de schade die ze doen berekend worden. (Verversen van de pagina kan nodig zijn om de levensbalk van de baas omlaag te zien gaan.) Als je een baas aan het bevechten bent en je hebt dagelijkse taken gemist, dan schaadt de baas je groep op hetzelfde moment als jullie de baas schaden.\n

\nNa level 11 krijgen Magiërs en Krijgers vaardigheden die ervoor zorgen dat ze extra schade kunnen doen aan de baas, dus dit zijn goede klassen om te kiezen op level 10 als je rake klappen uit wilt delen.", "faqQuestion10": "Wat zijn edelstenen en hoe krijg ik ze?", "iosFaqAnswer10": "Edelstenen kunnen gekocht worden met echt geld, door op het edelstenen-icoon te klikken in de menubalk. Wanneer mensen edelstenen kopen, helpen ze ons om de site draaiende te houden. We zijn erg dankbaar voor hun steun!\n\nBuiten ze direct te kopen, zijn er drie andere manieren waarop spelers edelstenen kunnen krijgen:\n\n* Win op de [website](https://habitica.com) een uitdaging die door een andere speler is opgezet onder Sociaal > Uitdagingen. (We zullen uitdagingen aan de app toevoegen in een toekomstige update)\n* Abonneer je op de [website](https://habitica.com/#/options/settings/subscription) en ontgrendel de mogelijkheid om een aantal edelstenen per maand met goud te kopen.\n* Draag met je vaardigheden bij aan het Habitica-project. Bekijk deze wiki voor meer details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nHoudt in gedachten dat voorwerpen die gekocht zijn met edelstenen geen statistische voordelen bieden, zodat spelers ook zonder ze van de app gebruik kunnen maken!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Edelstenen kunnen [gekocht worden met echt geld](https://habitica.com/#/options/settings/subscription), hoewel [abonnees](https://habitica.com/#/options/settings/subscription) ze kunnen kopen met goud. Wanneer mensen zich abonneren of edelstenen kopen, helpen ze ons de site draaiende te houden. We zijn erg dankbaar voor hun steun!\n

\nBuiten ze direct te kopen of een abonnee te worden, zijn er twee andere manieren waarop spelers edelstenen kunnen krijgen:\n

\n* Win een uitdaging die door een andere speler is opgezet onder Sociaal > Uitdagingen.\n* Draag met je vaardigheden bij aan het Habitica-project. Bekijk deze wiki voor meer details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nHoudt in gedachten dat voorwerpen die gekocht zijn met edelstenen geen statistische voordelen bieden, zodat spelers ook zonder ze van de app gebruik kunnen maken!", "faqQuestion11": "Hoe rapporteer ik een bug of vraag ik een feature aan?", "iosFaqAnswer11": "Je kunt een bug rapporteren, een functionaliteit aan vragen of feedback versturen onder Menu > Fout melden en Menu > Stuur feedback! We zullen alles doen wat we kunnen om je te helpen.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "Je kunt een bug rapporteren, een functionaliteit aanvragen of feedback versturen onder Menu > Fout melden en Menu > Stuur feedback! We zullen alles doen wat we kunnen om je te helpen.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Hoe strijd ik tegen een Wereldbaas?", "iosFaqAnswer12": "Wereldbazen zijn speciale monsters die in de herberg verschijnen. Alle actieve gebruikers vechten automatisch tegen de baas en hun taken en vaardigheden beschadigen de baas zoals gebruikelijk.\n\nJe kunt ook tegelijkertijd een normale queeste aan het doen zijn. Je taken en vaardigheden tellen dan zowel tegen de wereldbaas als tegen de baas/ verzamelqueeste van je groep.\n\nEen wereldbaas zal jou of je account nooit beschadigen. In plaats daarvan heeft het een furie-balk die vult wanneer gebruikers dagelijkse taken overslaan. Als de furie-balk gevuld is, valt de baas een van de NPC's op de site aan en hun afbeelding verandert dan.\n\nJe kunt meer lezen over [wereldbazen uit het verleden](http://habitica.wikia.com/wiki/World_Bosses) op de wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Wereldbazen zijn speciale monsters die in de herberg verschijnen. Alle actieve gebruikers vechten automatisch tegen de baas en hun taken en vaardigheden beschadigen de baas zoals gebruikelijk.\n

\nJe kunt ook tegelijkertijd een normale queeste aan het doen zijn. Je taken en vaardigheden tellen dan zowel tegen de wereldbaas als tegen de baas/ verzamelqueeste van je groep.\n

\nEen wereldbaas zal jou of je account nooit beschadigen. In plaats daarvan heeft het een furie-balk die vult wanneer gebruikers dagelijkse taken overslaan. Als de furie-balk gevuld is, valt de baas een van de NPC's op de site aan en hun afbeelding verandert dan.\n

\nJe kunt meer lezen over [wereldbazen uit het verleden](http://habitica.wikia.com/wiki/World_Bosses) op de wiki.", "iosFaqStillNeedHelp": "Als je een vraag hebt die niet in deze lijst of op [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ) staat, vraag het in de herberg-chat onder Menu > Herberg! We zijn blij dat we kunnen helpen.", + "androidFaqStillNeedHelp": "Als je een vraag hebt die niet op deze lijst if op de [Wiki FAQ](http://nl.habitica.wikia.com/wiki/Veel_Gestelde_Vragen), kom het dan vragen in de Herberg bij Menu > Herberg! Wij helpen je graag verder.", "webFaqStillNeedHelp": "Als je een vraag hebt die niet op deze lijst of op de [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ) staat, vraag het dan in de [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We willen je graag helpen." } \ No newline at end of file diff --git a/common/locales/nl/front.json b/common/locales/nl/front.json index fee1c87cf6..f11c1b244e 100644 --- a/common/locales/nl/front.json +++ b/common/locales/nl/front.json @@ -126,14 +126,23 @@ "motivate": "Motiveer jezelf en je team!", "motivate1": "Motiveer jezelf om te doen wat je maar wilt.", "motivate2": "Werk aan je organisatie, je motivatie, en je goudvoorraad!", + "oldNews": "Nieuws", "passConfirm": "Wachtwoord bevestigen", "passMan": "Als je een wachtwoordmanager gebruikt (zoals 1Password) en problemen hebt met het inloggen, probeer dan je gebruikersnaam en wachtwoord handmatig in te typen.", "password": "Wachtwoord", "playButton": "Speel", - "playButtonFull": "Habitica spelen", + "playButtonFull": "Betreed Habitica", "presskit": "Persmap", "presskitDownload": "Alle afbeeldingen downloaden:", "presskitText": "Bedankt voor je interesse in Habitica! De volgende afbeeldingen kunnen worden gebruikt voor artikelen en video's over Habitica. Voor meer informatie kun je contact opnemen met het personeel via admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promoties", + "pkLogo": "Logo's", + "pkBoss": "Eindbazen", + "pkSamples": "Voorbeeldschermen", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "privacybeleid", "psst": "Psst", "punishByline": "Stop met slechte gewoontes doordat je direct de gevolgen ondervindt van uitstelgedrag.", @@ -248,12 +257,12 @@ "passwordResetEmailHtml": "Wachtwoord voor <%= username %> is gereset naar <%= newPassword %>

Belangrijk! Zowel gebruikersnaam als wachtwoord zijn hoofdlettergevoelig -- dit wil zeggen dat je beiden precies zo moet invoeren als hier staat. We raden je aan om beiden te kopiëren en te plakken in plaats van te typen.

Log in via <%= baseUrl %>. Ga, nadat je bent ingelogd, naar <%= baseUrl %>/#/options/settings/settings om je wachtwoord te veranderen.", "invalidLoginCredentialsLong": "Oh-oh - je gebruikersnaam of wachtwoord is verkeerd.\n- Zorg ervoor dat je gebruikersnaam of e-mail correct geschreven is.\n- Misschien heb je je ingeschreven met Facebook, en niet met e-mail. Controleer dit door eens met Facebook te proberen in te loggen.\n- Als je je wachtwoord bent vergeten, klik op \"Wachtwoord vergeten\".", "invalidCredentials": "Er is geen account dat deze aanmeldingsgegevens bevat.", - "accountSuspended": "Account has been suspended, please contact admin@habitica.com with your User ID \"<%= userId %>\" for assistance.", + "accountSuspended": "Account is opgeheven. Contacteer alsjeblieft admin@habitica.com met je Gebruikers ID \"<%= userId %>\" voor hulp.", "onlyFbSupported": "Alleen Facebook wordt momenteel ondersteund.", "cantDetachFb": "Account mist een andere authenticatiemethode, kan Facebook hierdoor niet loskoppelen. ", "onlySocialAttachLocal": "Lokale authenticatie kan alleen toegevoegd worden aan een sociaal account.", "invalidReqParams": "Ongeldige verzoeksparameters", "memberIdRequired": "\"member\" moet een geldige UUID zijn.", "heroIdRequired": "\"heroId\" moet een geldige UUID zijn.", - "cannotFulfillReq": "Your request cannot be fulfilled. Email admin@habitica.com if this error persists." + "cannotFulfillReq": "Je verzoek kan niet uitgevoerd worden. Contacteer admin@habitica.com als deze fout blijft aanhouden." } \ No newline at end of file diff --git a/common/locales/nl/gear.json b/common/locales/nl/gear.json index 28b6786235..d6dc0038aa 100644 --- a/common/locales/nl/gear.json +++ b/common/locales/nl/gear.json @@ -210,8 +210,8 @@ "weaponArmoireSandySpadeNotes": "Gereedschap om mee te graven, maar ook om zand in de ogen van vijandelijke monsters te smijten. Verhoogt kracht met <%= str %>. Betoverd kabinet: Zeekust set (Voorwerp 1 van 3).", "weaponArmoireCannonText": "Kanon", "weaponArmoireCannonNotes": "Arr! Richt met vastberadenheid. Verhoogt kracht met <%= str %>. Betoverd kabinet: Kanonnier set (voorwerp 1 van 3).", - "weaponArmoireVermilionArcherBowText": "Vermilion Archer Bow", - "weaponArmoireVermilionArcherBowNotes": "Your arrow will fly like a shooting star from this brilliant red bow! Increases Strength by <%= str %>. Enchanted Armoire: Vermilion Archer Set (Item 1 of 3).", + "weaponArmoireVermilionArcherBowText": "Vermiljoene Boogschutter-Boog", + "weaponArmoireVermilionArcherBowNotes": "Je pijl zal vliegen als een vallende ster uit deze briljante rode boog! Verhoogt kracht met <%= str %>. Betoverd kabinet: Vermiljoene Boogschutter Set (voorwerp 1 van 3).", "armor": "wapenrusting", "armorCapitalized": "Pantser", "armorBase0Text": "Eenvoudige kleding", @@ -444,8 +444,8 @@ "armorArmoireCannoneerRagsNotes": "Deze vodden zijn sterker dan ze lijken. Verhoogt lichaam met <%= con %>. Betoverd kabinet: Kanonnier set (Voorwerp 2 van 3).", "armorArmoireFalconerArmorText": "Valkeniersharnas", "armorArmoireFalconerArmorNotes": "Hou klauwaanvallen weg met dit stevige harnas! Verhoogt lichaam met <%= con %>. Betoverd kabinet: Valkenier set (Voorwerp 1 van 3).", - "armorArmoireVermilionArcherArmorText": "Vermilion Archer Armor", - "armorArmoireVermilionArcherArmorNotes": "This armor is made of a specially enchanted red metal for maximum protection, minimal restriction, and maximum flair! Increases Perception by <%= per %>. Enchanted Armoire: Vermilion Archer Set (Item 2 of 3).", + "armorArmoireVermilionArcherArmorText": "Vermiljoens Boogschutter Harnas", + "armorArmoireVermilionArcherArmorNotes": "Dit harnas is gemaakt van een speciaal betoverd rood metaal voor maximale bescherming, minimale begrenzing en maximale flair! Verhoogt Perceptie met <%= per %>. Betoverd kabinet: Vermiljoene Boogschutter set (Voorwerp 2 van 3).", "headgear": "hoofdbescherming", "headgearCapitalized": "Hoofdbescherming", "headBase0Text": "Geen helm", @@ -631,13 +631,13 @@ "headMystery201604Text": "Kroon der Bloemen", "headMystery201604Notes": "Deze verweven bloemen maken een verrassend sterke helm! Geeft geen voordelen. Abonnee-uitrusting april 2016.", "headMystery201605Text": "Marcherende Bardenhoed", - "headMystery201605Notes": "Zes-en-zeventig draken leidden de grote parade, met honderdtien griffioenen in de buurt. Geeft geen voordelen. Mei 2016 Abonnee-uitrusting.", + "headMystery201605Notes": "Zes-en-zeventig draken leidden de grote parade, met honderdtien griffioenen in de buurt. Geeft geen voordelen. Abonnee-uitrusting mei 2016.", "headMystery201606Text": "Selkie Muts", "headMystery201606Notes": "Neurie het deuntje van de oceaan terwijl je in gaat met de dartelende zeehonden! Verleent geen voordelen. Juni 2016 Abonnee Artikel.", "headMystery201607Text": "Zeebodem dief helm", "headMystery201607Notes": "Het zeewier dat van deze helm groeit helpt je te camoufleren. Biedt geen voordelen. Juli 2016 Abonnee voorwerp.", - "headMystery201608Text": "Helm of Lightning", - "headMystery201608Notes": "This crackling helm conducts electricity! Confers no benefit. August 2016 Subscriber Item.", + "headMystery201608Text": "Helm der Bliksem", + "headMystery201608Notes": "Deze knetterende helm geleidt elektriciteit! Verleent geen voordelen. Augustus 2016 abonnee-artikel.", "headMystery301404Text": "Chique hoge hoed", "headMystery301404Notes": "Een chique hoge hoed voor lieden van deftigen huize! Abonnee-uitrusting januari 3015. Verleent geen voordelen.", "headMystery301405Text": "Standaard hoge hoed", @@ -694,8 +694,8 @@ "headArmoireCannoneerBandannaNotes": "'t Is een kanonnier's leven voor mij! Verhoogt zowel intelligentie als perceptie met <%= attrs %>. Betoverd kabinet: Kanonnier set (voorwerp 3 van 3).", "headArmoireFalconerCapText": "Valkenier kap", "headArmoireFalconerCapNotes": "Deze luchtige kap helpt je met het beter begrijpen van roofvogels. Verhoogt Intelligentie met <%= int %>. Betoverd kabinet: Valkenier set (voorwerp 2 van 3).", - "headArmoireVermilionArcherHelmText": "Vermilion Archer Helm", - "headArmoireVermilionArcherHelmNotes": "The magic ruby in this helm will help you aim with laser focus! Increases Perception by <%= per %>. Enchanted Armoire: Vermilion Archer Set (Item 3 of 3).", + "headArmoireVermilionArcherHelmText": "Vermiljoene Boogschutter Helm", + "headArmoireVermilionArcherHelmNotes": "De magische robijn in deze helm zal je helpen mikken met een laserrichter. Verhoogt Perceptie met <%= per %>. Betoverd Kabinet: Vermiljoene Boogschutter Set (voorwerp 3 van 3).", "offhand": "artikel voor schildhand", "offhandCapitalized": "Schildhandvoorwerp", "shieldBase0Text": "Geen uitrusting voor schildhand", @@ -831,8 +831,8 @@ "backMystery201510Notes": "Grijpgraag en krachtig! Verleent geen voordelen. Abonnee-uitrusting oktober 2015.", "backMystery201602Text": "Hartenbreker Cape", "backMystery201602Notes": "Met een zwier van je cape vallen je vijanden voor je neer! Verleent geen voordelen. Abonnee-uitrusting februari 2016.", - "backMystery201608Text": "Cape of Thunder", - "backMystery201608Notes": "Fly through the stormy skies with this billowing cape! Confers no benefit. August 2016 Subscriber Item.", + "backMystery201608Text": "Cape der Donder", + "backMystery201608Notes": "Vlieg door de stormachtige hemel met deze golvende cape! Verleent geen voordelen. Agustus 2016 abonnee-artikel.", "backSpecialWonderconRedText": "Machtige cape", "backSpecialWonderconRedNotes": "Zwiept met kracht en schoonheid. Verleent geen voordelen. Speciale congresuitrusting.", "backSpecialWonderconBlackText": "Sluiperscape", diff --git a/common/locales/nl/generic.json b/common/locales/nl/generic.json index 5949e8c889..1044177541 100644 --- a/common/locales/nl/generic.json +++ b/common/locales/nl/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Ik heb een huisdier opgevoed naar een rijdier door mijn taken uit het echte leven te voltooien!", "wonChallengeShare": "Ik heb een uitdaging gewonnen in Habitica!", "achievementShare": "Ik heb een nieuwe prestatie behaald in Habitica!", - "orderBy": "Order per <%= item %>" + "orderBy": "Order per <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/nl/groups.json b/common/locales/nl/groups.json index ace8769bd1..da25f2cfff 100644 --- a/common/locales/nl/groups.json +++ b/common/locales/nl/groups.json @@ -37,14 +37,15 @@ "joinNewParty": "Aansluiten bij nieuwe groep", "declineInvitation": "Uitnodiging weigeren", "partyLoading1": "Je groep wordt opgeroepen. Even geduld alsjeblieft...", - "partyLoading2": "Your party is coming in from battle. Please wait...", + "partyLoading2": "Je groep komt terug van de strijd. Even geduld alsjeblieft...", "partyLoading3": "Je groep is aan het verzamelen. Even geduld alsjeblieft...", - "partyLoading4": "Your party is materializing. Please wait...", + "partyLoading4": "Je groep is aan het verschijnen. Even gedult alsjeblieft...", "systemMessage": "Systeembericht", "newMsg": "Nieuw bericht in \"<%= name %>\"", "chat": "Chat", "sendChat": "Chat verzenden", "toolTipMsg": "Recente berichten laden", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Gildebank", "guildBankPop2": "Edelstenen die de gildeleider kan gebruiken als prijzen bij uitdagingen.", "guildGems": "Gilde-edelstenen", @@ -72,7 +73,7 @@ "createGuild": "Gilde creëren", "guild": "Gilde", "guilds": "Gildes", - "sureKick": "Weet je zeker dat je dit groepslid wilt verwijderen van de groep/gilde?", + "sureKick": "Weet je zeker dat je dit groepslid wilt verwijderen uit de groep/gilde?", "optionalMessage": "Optioneel bericht", "yesRemove": "Ja, verwijder ze", "foreverAlone": "Je kunt je eigen bericht geen +1 geven. Zo iemand wil je niet zijn.", @@ -138,6 +139,7 @@ "inviteNewUsers": "Nieuwe gebruikers uitnodigen", "sendInvitations": "Uitnodigingen versturen", "invitationsSent": "Uitnodigingen verstuurd!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Of deel deze link (knip en plak):", "sendGiftHeading": "Geschenk verzenden naar <%= name %>", "sendGiftGemsBalance": "Van <%= number %> edelstenen", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "Gebruikers-ID uitnodigingen moeten in een array zijn.", "emailsMustBeAnArray": "Email adres uitnodigingen moet in een array zijn. ", "canOnlyInviteMaxInvites": "Je kan slechts \"<%= maxInvites %>\" uitnodigen per keer", - "onlyCreatorOrAdminCanDeleteChat": "Niet geautoriseerd om dit bericht te verwijderen!" + "onlyCreatorOrAdminCanDeleteChat": "Niet geautoriseerd om dit bericht te verwijderen!", + "onlyGroupLeaderCanEditTasks": "Niet gemachtigd om taken te beheren!", + "onlyGroupTasksCanBeAssigned": "Enkel groepstaken kunnen toegewezen worden.", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/nl/limited.json b/common/locales/nl/limited.json index d5d797252e..6e6664a680 100644 --- a/common/locales/nl/limited.json +++ b/common/locales/nl/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Welkom in de Seizoenswinkel! We hebben op het moment najaars seizoenseditie spullen in voorraad. Alles is te koop tijdens het Najaars Volksfeest-evenement ieder jaar, maar we zijn maar open tot 31 oktober. Dus zorg dat je nu inslaat of je moet een jaar wachten voordat je deze voorwerpen weer kunt kopen!", "seasonalShopWinterText": "Welkom in de Seizoenswinkel!! We hebben nu winterse seizoensspulletjes in het assortiment. Alles hier is ieder jaar te koop tijdens het Winter Wonderlandevenement, maar we zijn slechts open tot 31 januari. Zorg er dus voor dat je nu inslaat, anders moet je een jaar wachten om deze voorwerpen weer te kunnen kopen!", "seasonalShopFallTextBroken": "Oh... Welkom in de Seizoenswinkel... We hebben op het moment najaars spullen in voorraad, ofzo... Alles is te koop tijdens het Najaars Volksfeest-evenement ieder jaar, maar we zijn maar open tot 31 oktober... Zorg maar dat je inslaat anders zou je moeten wachten... wachten... en nog eens wachten... *zucht*", - "seasonalShopRebirth": "Als je een Bol der Hergeboorte gebruikt hebt, kun je deze uitrustingsstukken weer kopen in de beloningen kolom. In het begin kun je alleen de uitrustingsstukken van je huidige klasse kopen (dat is standaard Krijger), maar vrees niet, de uitrustingsstukken die bij een andere klasse horen worden weer beschikbaar als je die klasse kiest.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Zuurstok (Magiër)", "skiSet": "Skimoordenaar (Dief)", "snowflakeSet": "Sneeuwvolk (Heler)", diff --git a/common/locales/nl/loadingscreentips.json b/common/locales/nl/loadingscreentips.json index 829e32e3ff..8c7dae4fce 100644 --- a/common/locales/nl/loadingscreentips.json +++ b/common/locales/nl/loadingscreentips.json @@ -6,7 +6,7 @@ "tip4": "Gebruik het # teken voor de naam van een taak om het heel groot te maken!", "tip5": "Het beste is het om versterkingen 's morgens uit te spreken, zodat ze zo lang mogelijk effectief zijn. ", "tip6": "Herevalueer je taken van tijd tot tijd om te zorgen dat ze up-to-date zijn!", - "tip7": "Sommige achtergronden verbinden perfect naast elkaar als groepsleden dezelfde achtergrond gebruiken. Bv: Bergmeer, Pagodas en Rollende heuvels.", + "tip7": "Sommige achtergronden verbinden zich perfect met elkaar als groepsleden dezelfde achtergrond gebruiken. Bv: Bergmeer, Pagodas en Rollende heuvels.", "tip8": "Stuur een Persoonlijk bericht naar iemand door te klikken op het envelopje bij de naam van diegene in de chat!", "tip9": "Bezoek de Guild Leaders & Challenge Creators gilde voor advies over het starten van een gilde.", "tip10": "Je kan edelstenen winnen door deel te nemen aan Uitdagingen. Dagelijks worden er nieuwe toegevoegd. ", diff --git a/common/locales/nl/npc.json b/common/locales/nl/npc.json index 4a7b77b911..8c4e18ca0a 100644 --- a/common/locales/nl/npc.json +++ b/common/locales/nl/npc.json @@ -60,7 +60,7 @@ "classGearText": "Allereerst: geen paniek! Je oude uitrusting zit in je boedel en je draagt nu de leerlinguitrusting van je nieuwe klasse. Je klasse-uitrusting dragen geeft je een bonus van 50% op je eigenschappen. Voel je echter vrij om je oude uitrusting weer aan te trekken.", "classStats": "Dit zijn je klasse-eigenschappen; ze beïnvloeden het spel. Elke keer als je een niveau stijgt, krijg je één punt om aan een bepaalde eigenschap toe te wijzen. Plaats je muis op iedere eigenschap voor meer informatie.", "autoAllocate": "Automatische verdeling", - "autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", + "autoAllocateText": "Als 'automatisch toewijzen' aangevinkt is zal je avatar automatisch eigenschapspunten toegewezen krijgen afhankelijk van de eigenschappen van je taken. Die kan je vinden in TAAK > Bewerken > Geavanceerd > Eigenschappen. Als je bijvoorbeeld vaak naar de fitness gaat en je dagelijkse 'Fitness' taak is ingesteld op 'Kracht', dan krijg je automatisch Kracht.", "spells": "Spreuken", "spellsText": "Vanaf nu kun je klassespecifieke spreuken vrijspelen. Je krijgt je eerste spreuk als je niveau 11 bereikt. Je mana herstelt zich met 10 punten per dag, plus 1 punt per voltooide", "toDo": "To-do", diff --git a/common/locales/nl/pets.json b/common/locales/nl/pets.json index ad201fb19d..e7f524d2da 100644 --- a/common/locales/nl/pets.json +++ b/common/locales/nl/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Door het voltooien van taken heb je een trouw ros verdiend!", "rideNow": "Berijd nu", "rideLater": "Berijd later", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Sleutel van de Hokken", "petKeyPop": "Laat je huisdieren vrij zodat ze hun eigen avontuur kunnen beginnen en gun jezelf nogmaals de sensatie dierenmeester te worden!", "petKeyBegin": "Sleutel van de hokken: maak <%= title %> nog een keer mee!", diff --git a/common/locales/nl/quests.json b/common/locales/nl/quests.json index 8090c055d4..37fddcc054 100644 --- a/common/locales/nl/quests.json +++ b/common/locales/nl/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Queeste verlaten", "sureLeave": "Weet je zeker dat je de queeste wilt verlaten? Al jouw vooruitgang binnen de queeste zal verloren raken.", "questOwner": "Eigenaar van de queeste", + "questTaskDamage": "+<%= damage %> schade aan eindbaas morgen", + "questTaskCollection": "<%= items %> voorwerpen vandaag verzameld", "questOwnerNotInPendingQuest": "De eigenaar van de queeste heeft de queeste verlaten en kan deze niet meer handmatig starten. Advies is om de queeste te annuleren. De eigenaar van de queeste houdt de queeste-perkamentrol.", "questOwnerNotInRunningQuest": "De eigenaar van de queeste heeft de queeste verlaten. Als het nodig is, kun je de queeste afbreken. Het is ook mogelijk om de queeste door te laten gaan; alle resterende deelnemers krijgen hun beloning als de queeste afgelopen is.", "questOwnerNotInPendingQuestParty": "De eigenaar van de queeste heeft de groep verlaten en kan de queeste niet meer handmatig starten. Advies is om de queeste te annuleren. De eigenaar van de queeste houdt de queeste-perkamentrol.", diff --git a/common/locales/nl/questscontent.json b/common/locales/nl/questscontent.json index 8f0da2de9d..7537dc7d49 100644 --- a/common/locales/nl/questscontent.json +++ b/common/locales/nl/questscontent.json @@ -27,13 +27,13 @@ "questGhostStagCompletion": "De geest, schijnbaar ongedeerd, brengt zijn neus naar de grond. Een kalmerende stem omhult je groep. \"Ik verontschuldig mij voor mijn gedrag. Ik ben nog maar net ontwaakt uit mijn slaap, en het lijkt erop dat mijn verstand nog niet helemaal was teruggekeerd. Neem dit als een teken van mijn berouw.\" Een cluster van eieren verschijnt op het gras voor de geest. Zonder verdere woorden rent de geest weg het bos in, en bloemen vallen in zijn pootafdrukken.", "questGhostStagBoss": "Hertengeest", "questGhostStagDropDeerEgg": "Hert (ei)", - "questGhostStagUnlockText": "Speelt het kopen van Herteieren vrij op de markt", + "questGhostStagUnlockText": "Speelt het kopen van Herteneieren vrij op de markt", "questRatText": "De Rattenkoning", "questRatNotes": "Wat een rotzooi! Overal in Habitica liggen enorme bergen onafgemaakte Dagelijkse Taken. Het probleem is zo ernstig geworden dat er hordes ratten te zien zijn. Je ziet @Pandah een van de beesten liefdevol aaien. Ze legt uit dat ratten zachtaardige wezens zijn die zich voeden met onafgemaakte Dagelijkse Taken. Het echte probleem is dat er Dagelijkse Taken in het riool gevallen zijn, waardoor het een gevaarlijk gat is geworden dat moet worden ontruimd. Terwijl je afdaalt in het riool valt een enorme rat met bloedrode ogen en afgebroken gele tanden je aan om zijn horde te verdedigen. Deins je terug van angst, of bied je de legendarische Rattenkoning het hoofd?", "questRatCompletion": "Je laatste slag zorgt ervoor dat alle kracht uit de reusachtige rat wegstroomt; zijn ogen verbleken tot een doffe grijze kleur. Het beest valt uiteen tot vele kleine ratten, die angstig wegglippen. Je merkt dat @Pandah achter je staat en naar het ooit machtige dier kijkt. Ze legt uit dat de inwoners van Habitica zich geïnspireerd voelen door jouw moed en dat ze snel hun onvoltooide Dagelijkse Taken aan het afronden zijn. Ze waarschuwt je dat we op onze hoede moeten zijn; als we onze waakzaamheid laten verslappen dan komt de Rattenkoning terug. Als beloning biedt @Pandah je een aantal ratteneieren aan. Als ze je onbehaaglijke blik ziet, glimlacht ze. \"Het zijn fantastische huisdieren.\"", "questRatBoss": "Rattenkoning", "questRatDropRatEgg": "Rat (ei)", - "questRatUnlockText": "Speelt het kopen van Rateieren vrij op de markt", + "questRatUnlockText": "Speelt het kopen van Ratteneieren vrij op de markt", "questOctopusText": "De Roep van Octothulu", "questOctopusNotes": "@Urse, een jonge schriftgeleerde met een wilde blik, heeft je hulp ingeroepen bij het verkennen van een mysterieuze grot aan het strand. Tussen de schemerige getijdenpoelen staat een enorme poort van stalactieten en stalagmieten. Wanneer jullie naderbij komen, vormt zich een draaikolk aan de voet van de poort. Je staart vol ontzag naar de inktvisachtige draak die uit de opening oprijst. \"Het plakkerige sterrengebroed is ontwaakt,\" buldert @Urse als een bezetene. \"Na vigintiljoenen jaren is de grote Octuthulu weer vrij, en hongerig naar genot!\"", "questOctopusCompletion": "Met een laatste slag glijdt het wezen terug de draaikolk in waar het uit vandaan kwam. Je kunt niet met zekerheid zeggen of @Urse blij is met je overwinning of teleurgesteld dat het beest er niet meer is. Zwijgend wijst je metgezel drie slijmerige reuzeneieren aan die in een nabije getijdenpoel in een nest van goudstukken liggen. \"Waarschijnlijk gewoon inktviseieren,\" zeg je nerveus. Op weg naar huis krabbelt @Urse verwoed aantekeningen in een dagboek, en je vermoedt dat dit niet de laatste keer is dat je van de grote Octothulu zal horen.", @@ -57,7 +57,7 @@ "questSpiderCompletion": "De vorstspin stort in, een klein hoopje rijp en een paar van haar betoverde eiercocons achterlatend. @Arcosine biedt ze je nogal haastig aan als beloning - misschien wil je een aantal niet-bedreigende spinnen als huisdier hebben?", "questSpiderBoss": "Spin", "questSpiderDropSpiderEgg": "Spin (ei)", - "questSpiderUnlockText": "Speelt het kopen van spinneneieren vrij op de markt ", + "questSpiderUnlockText": "Speelt het kopen van Spinneneieren vrij op de markt ", "questVice1Text": "Ondeugd, deel 1: Bevrijd jezelf van de Invloed van de Draak", "questVice1Notes": "

Ze zeggen dat er een vreselijk kwaad schuilt in de grotten van Berg Habitica. Een monster wiens aanzwezigheid de wil van sterke helden van het land verdraait en hen naar slechte gewoonten en luiheid leidt! Het beest is een grootse draak met immense kracht, bestaande uit de schaduw zelf: Ondeugd, het verradelijke Schaduw Serpent. Dappere Habiteers, sta op en versla dit vuile beest voor eens en altijd, maar alleen als je gelooft dat je opkan tegen zijn immense kracht.

Ondeugd Deel 1:

Hoe kan je verwachten te vechten tegen zo'n beest wanneer het jou al in zijn macht heeft? Val niet ten slachtoffer aan luiheid en ondeugd! Werk hard om te vechten tegen de duistere invloed van de draak en verdrijf zijn greep op je!

", "questVice1Boss": "De Schaduw van Ondeugd", diff --git a/common/locales/nl/rebirth.json b/common/locales/nl/rebirth.json index 032704228f..099f439716 100644 --- a/common/locales/nl/rebirth.json +++ b/common/locales/nl/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Hergeboorte: begin een nieuw avontuur", "rebirthStartOver": "Hergeboorte start je personage opnieuw vanaf niveau 1.", "rebirthAdvList1": "Je krijgt je volle gezondheid terug.", - "rebirthAdvList2": "Je hebt geen ervaring, goud, of uitrusting (met uitzondering van gratis items zoals verrassingsartikelen).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Je gewoontes, dagelijkse taken en to-do's zijn teruggezet op geel en je series zijn gereset, met uitzondering van uitdagingstaken.", "rebirthAdvList4": "Je hebt de startklasse van Krijger tot je een nieuwe klasse verwerft.", "rebirthInherit": "Je nieuwe personage erft een paar dingen van zijn voorganger:", - "rebirthInList1": "Taken, geschiedenis en instellingen blijven behouden.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Uitdagings-, gilde- en groepslidmaatschappen blijven behouden.", "rebirthInList3": "Je behoudt je edelstenen, helpersniveaus en bijdragersrang.", "rebirthInList4": "Voorwerpen die je verkregen hebt met edelstenen of uit willekeurige vondsten (zoals huisdieren en rijdieren) blijven behouden, maar zijn ontoegankelijk tot je ze opnieuw vrijspeelt.", - "rebirthInList5": "Beperkt verkrijgbare uitrusting die je eerder gekocht hebt, kan opnieuw worden gekocht, zelfs nadat het evenement is beëindigd. Om klassespecifieke uitrusting opnieuw te kopen, moet je eerst wisselen naar de juiste klasse.", "rebirthEarnAchievement": "Je kunt ook een prestatie verdienen voor het beginnen van een nieuw avontuur!", "beReborn": "Herboren worden", "rebirthAchievement": "Je bent een nieuw avontuur begonnen! Dit is hergeboorte <%= number %> voor jou, en het hoogste niveau dat je behaald hebt is <%= level %>. Begin je volgende nieuwe avontuur als je een nog hoger niveau hebt bereikt om deze prestatie nog een keer te behalen!", @@ -21,7 +20,7 @@ "rebirthText": "Is <%= rebirths %> nieuwe avonturen begonnen", "rebirthOrb": "Heeft een Bol der Hergeboorte gebruikt om opnieuw te beginnen na het bereiken van niveau", "rebirthOrb100": "Heeft een Bol der Hergeboorte gebruikt om opnieuw te beginnen na level 100 of hoger te hebben bereikt", - "rebirthPop": "Begin een nieuw personage vanaf niveau 1 terwijl je je prestaties, verzamelobjecten en taken met hun geschiedenis behoudt.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Bol der Hergeboorte", "reborn": "Herboren, maximale niveau <%= reLevel %>", "confirmReborn": "Weet je het zeker?", diff --git a/common/locales/nl/settings.json b/common/locales/nl/settings.json index 0f14ea6f0a..f5530872b2 100644 --- a/common/locales/nl/settings.json +++ b/common/locales/nl/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Kopieer deze codes om ze in applicaties van derde partijen te gebruiken. Beschouw de codes echter als een soort wachtwoord en deel ze niet met anderen. Je kunt soms gevraagd worden naar je gebruikers-ID maar we raden aan nooit je API-sleutel op een openbare plek te delen, ook niet op Github.", "APIToken": "API-sleutel (dit is een persoonlijke code - zie waarschuwing hierboven!)", + "APITokenWarning": "Als je een nieuw API-token nodig hebt (b.v. je hebt het per ongeluk gedeeld) email dan admin@habitica.com met je Gebruikers-ID en je huidige token. Eens het opnieuw ingesteld is zal je alles opnieuw moeten machtigen door uit te loggen van de website en mobiele app en door de nieuwe token aan elke andere Habitica-tool die je gebruikt te verstrekken.", "thirdPartyApps": "Applicaties van derden", "dataToolDesc": "Een webpagina die je bepaalde informatie van je Habitica account laat zien, zoals statistieken over je taken, uitrusting en vaardigheden.", "beeminder": "Beeminder", diff --git a/common/locales/pl/defaulttasks.json b/common/locales/pl/defaulttasks.json index e689a434c5..4675da0b24 100644 --- a/common/locales/pl/defaulttasks.json +++ b/common/locales/pl/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Dołączyć do Habitica (Odhacz mnie!)", "defaultReward1Text": "15-minutowa przerwa", "defaultReward1Notes": "Twoje własne nagrody mogą przybrać wiele form. Niektórzy wstrzymują się od oglądania ulubionego serialu, dopóki nie mają wystarczająco złota.", - "defaultTag1": "rano", - "defaultTag2": "popołudnie", - "defaultTag3": "wieczór" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/pl/faq.json b/common/locales/pl/faq.json index e0fca7aed8..d97a8fa233 100644 --- a/common/locales/pl/faq.json +++ b/common/locales/pl/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Najczęściej Zadawane Pytania", "faqQuestion0": "Jestem zdezorientowany. Gdzie znajdę instrukcję?", "iosFaqAnswer0": "Ustal jakie zadania chcesz wykonywać codziennie. W miarę ich realizacji i odhaczania z listy będziesz zdobywać punkty doświadczenia i złoto. Za złoto można nabywać wyposażenie i pewne przedmioty, a także wymyślone przez siebie nagrody. Dzięki doświadczeniu awatar awansuje na coraz wyższy poziom i odblokowuje nowe możliwości, jak opieka nad chowańcami, dodatkowe umiejętności i misje! Swoją postać możesz personalizować w Menu > personanizuj awatar.\n\nPodstawowe sposoby na iterakcję: kliknij (+) w prawym górnym rogu aby dodać nowe zadanie. Puknij w istniejące zadanie aby je edytować. Przeciągnij zadanie w lewo aby je usunąć. Możesz sortować swoje zadania w lewym górnym rogu. ", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Ustal jakie zadania chcesz wykonywać codziennie. W miarę ich realizacji i odhaczania z listy będziesz zdobywać punkty doświadczenia i złoto. Za złoto można nabywać wyposażenie i pewne przedmioty, a także wymyślone przez siebie nagrody. Dzięki doświadczeniu awatar awansuje na coraz wyższy poziom i odblokowuje nowe możliwości, jak opieka nad chowańcami, dodatkowe umiejętności i misje! Bardziej szczegółowe informacje czekają w przewodniku po grze: zakładka Pomoc -> Zarys dla nowych użytkowników (https://habitica.com/static/overview).", "faqQuestion1": "Jak ustawić swoje zadania?", "iosFaqAnswer1": "Dobre Nawyki (oznaczone +) to zadania, które możesz wykonać kilka razy dziennie, np. jedzenie warzyw. Złe Nawyki (oznaczone -) to czynności, których powinieneś unikać, takie jak obgryzanie paznokci. Nawyki z plusem oraz minusem symbolizują dobry lub zły wybór, np. wyjście do góry po schodach w przeciwieństwie do wyjechania windą. Dobre Nawyki nagrodzą cię Doświadczeniem i Złotem. Złe Nawyki zmniejszą twoje zdrowie.\n\nCodzienne to zadania, które musisz wykonać każdego dnia, takie jak umycie zębów lub sprawdzenie poczty elektronicznej. Możesz zmienić w jakie dni powinieneś ukończyć Codzienny klikając na dane zadanie. Jeśli pominiesz Codziennie zadanie zaplanowane na dzisiaj twój awatar w nocy otrzyma obrażenia. Uważaj by nie dodać zbyt wielu Codziennych naraz!\n\nDo-Zrobienia stanowią twoją listę zadań do wykonania. Za ukończenie Do-Zrobienia zyskujesz Złoto oraz Doświadczenie. Nigdy nie stracisz punktów zdrowia z powodu zadań Do-Zrobienia. Możesz ustalić ostateczny termin wykonania tego zadania klikając na nie w celu edycji.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Dobre Nawyki (oznaczone ) to zadania, które możesz wykonać kilka razy dziennie, np. jedzenie warzyw. Złe Nawyki (oznaczone ) to czynności, których powinieneś unikać, takie jak obgryzanie paznokci. Nawyki z oraz symbolizują dobry lub zły wybór, np. wyjście do góry po schodach w przeciwieństwie do wyjechania windą. Dobre Nawyki nagrodzą cię Doświadczeniem i Złotem. Złe Nawyki zmniejszą twoje zdrowie.\n

\nCodzienne to zadania, które musisz wykonać każdego dnia, takie jak umycie zębów lub sprawdzenie poczty elektronicznej. Możesz zmienić w jakie dni powinieneś ukończyć Codzienny klikając na dane zadanie. Jeśli pominiesz Codziennie zadanie zaplanowane na dzisiaj twój awatar w nocy otrzyma obrażenia. Uważaj by nie dodać zbyt wielu Codziennych naraz!\n

\nDo-Zrobienia stanowią twoją listę zadań do wykonania. Za ukończenie Do-Zrobienia zyskujesz Złoto oraz Doświadczenie. Nigdy nie stracisz punktów zdrowia z powodu zadań Do-Zrobienia. Możesz ustalić ostateczny termin wykonania tego zadania klikając na nie w celu edycji.", "faqQuestion2": "Jakie są przykładowe zadania?", "iosFaqAnswer2": "Na wiki są cztery listy przykładowych zadań jako inspiracja:\n

\n*[Przykładowe Nawyki](http://habitica.wikia.com/wiki/Sample_Habits)\n*[Przykładowe Codzienne](http://habitica.wikia.com/wiki/Sample_Dailies)\n*[Przykładowe Do-Zrobienia](http://habitica.wikia.com/wiki/Sample_To-Dos)\n*[Przykładowe losowe nagrody](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Wiki ma cztery listy przykładowych zadań, które możesz wykorzystać jako inspirację\n* [Przykładowe Nawyki](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Przykładowe Codzienne](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Przykładowe Do-Zrobienia](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Przykładowe Nagrody](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Dlaczego moje zadania zmieniają kolory?", "iosFaqAnswer3": "Twoje zadania zmieniają kolor w zależności od tego, jak dobrze idzie ci ich wypełnianie! Każde nowe zadanie ma na początku kolor żółty. Wypełniaj Codzienne albo dobre Nawyki częściej, a będą coraz bardziej niebieskie. Opuść Codzienne lub poddaj się złemu Nawykowi, a zadanie będzie coraz bardziej czerwone. Im więcej czerwieni, tym większą nagrodę zdobędziesz za to zadanie, ale jeśli to Codzienne albo zły Nawyk, tym bardziej cię zrani! To pomaga motywować cię do wypełniania zadań, które sprawiają ci kłopot.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Twoje zadania zmieniają kolor w zależności od tego, jak dobrze idzie ci ich wypełnianie! Każde nowe zadanie ma na początku kolor żółty. Wypełniaj Codzienne albo dobre Nawyki częściej, a będą coraz bardziej niebieskie. Opuść Codzienne lub poddaj się złemu Nawykowi, a zadanie będzie coraz bardziej czerwone. Im więcej czerwieni, tym większą nagrodę zdobędziesz za to zadanie, ale jeśli to Codzienne albo zły Nawyk, tym bardziej cię zrani! To pomaga motywować cię do wypełniania zadań, które sprawiają ci kłopot.", "faqQuestion4": "Dlaczego mój awatar stracił zdrowie i jak je odzyskać?", "iosFaqAnswer4": "Jest kilka rzeczy, które mogą zadać ci obrażenia. Po pierwsze, jeśli nie wypełnisz Codziennego zadania do końca dnia. Po drugie, jeśli poddasz się złemu Nawykowi. Po trzecie, jeśli walczysz z bossem w swojej drużynie i jeden z jej członków nie wypełnił swojego Codziennego, wtedy boss cię zaatakuje.\n\nGłównym sposobem leczenia się jest zdobycie poziomu, co przywraca całe zdrowie. Możesz też zapłacić złotem za eliksir zdrowia z kolumny Nagrody. Poza tym, od poziomu 10. wzwyż, możesz stać się Uzdrowicielem, a wtedy nauczysz się leczenia. Jeśli masz w drużynie Uzdrowiciela, też może cię wyleczyć.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Jest kilka rzeczy, które mogą zadać ci obrażenia. Po pierwsze, jeśli nie wypełnisz Codziennego zadania do końca dnia. Po drugie, jeśli poddasz się złemu Nawykowi. Po trzecie, jeśli walczysz z bossem w swojej drużynie i jeden z jej członków nie wypełnił swojego Codziennego, wtedy boss cię zaatakuje.\n

\nGłównym sposobem leczenia się jest zdobycie poziomu, co przywraca całe zdrowie. Możesz też zapłacić złotem za eliksir zdrowia z kolumny Nagrody. Poza tym, od poziomu 10. wzwyż, możesz stać się Uzdrowicielem, a wtedy nauczysz się leczenia. Jeśli masz w drużynie (Społeczność > Drużyna) Uzdrowiciela, też może cię wyleczyć.", "faqQuestion5": "Jak grać w Habitikę z przyjaciółmi?", "iosFaqAnswer5": "Najlepszy sposób to zaproszenie ich do twojej drużyny! W drużynie można wypełniać misje, walczyć z potworami i używać umiejętności, aby wzajemnie się wspierać. Wejdź w Menu > Drużyna i kliknij \"Załóż Drużynę\", jeśli jeszcze nie masz drużyny. Następnie kliknij w listę członków, a potem w Zaproś w prawym górnym rogu, aby zaprosić swoich przyjaciół, wpisując ich ID użytkownika (ciąg liczb i znaków, który mogą znaleźć w Ustawienia > Szczegóły konta w aplikacji lub Ustawienia > API na stronie). Na stronie możesz też zaprosić przyjaciół przez email, co dodamy do aplikacji w przyszłej aktualizacji.\n\nNa stronie ty i twoi przyjaciele możecie też dołączyć do gildii, czyli publicznych czatów. Gildie zostaną dodane w aplikacji w przyszłej aktualizacji!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Najlepszy sposób to zaproszenie ich do Twojej drużyny, przez Społeczność > Drużyna! W drużynie można wypełniać misje, walczyć z potworami i używać umiejętności aby wspierać się wzajemnie. Możecie również razem dołączyć do gildii (Społeczność > Gildie). Gildie są publicznymi czatami, poświęconymi wspólnym zainteresowaniom lub celom i mogą być publiczne lub prywatne. Możesz dołączyć do dowolnej liczby gildii, ale tylko do jednej drużyny. \n

\nAby uzyskac szczegółowe informacje, zajrzyj na strony wiki: [Drużyny](http://habitrpg.wikia.com/wiki/Party) i [Gildie](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Jak zdobyć chowańca albo wierzchowca?", "iosFaqAnswer6": "Na poziomie 3. odblokujesz system zdobyczy. Za każdym razem, gdy ukończysz zadanie, dostaniesz szansę na zdobycie jaja, eliksiru wyklucia lub jedzenia. Znajdziesz je w Menu > Przedmioty.\n\nAby wykluć Chowańca, potrzebujesz jaja oraz eliksiru wyklucia. Kliknij na jajo aby wybrać gatunek, jaki chcesz wykluć, a potem na \"Wykluj Jajo\". Następnie wybierz eliksir wyklucia, aby wybrać jego kolor! Idź do Menu > Chowańce aby dodać swojego nowego Chowańca do swojego awatara, klikając na niego.\n\nMożesz też sprawić, że twój Chowaniec wyrośnie na Wierzchowca, karmiąc go w Menu > Chowańce. Kliknij na Chowańca, a potem na \"Nakarm Chowańca\"! Musisz nakarmić Chowańca dużo razy, zanim stanie się Wierzchowcem, ale jeśli odnajdziesz jego ulubione jedzenie, będzie szybciej rósł. Możesz to zrobić metodą prób i błędów albo [skorzystać z podpowiedzi](http://habitica.wikia.com/wiki/Food#Food_Preferences). Gdy już masz Wierzchowca, idź do Menu > Wierzchowce i kliknij na niego, aby twój awatar go dosiadł.\n\nMożesz też otrzymać jaja Chowańców z Misji, kończąc niektóre Misje. (Patrz niżej, aby dowiedzieć się więcej o Misjach).", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Jak zostać Wojownikiem, Magiem, Łotrzykiem lub Uzdrowicielem?", "iosFaqAnswer7": "Na poziomie 10 możesz wybrać czy chcesz zostać Wojownikiem, Magiem, Łotrzykiem lub Uzdrowicielem. (Każdy gracz domyślnie zaczyna jako Wojownik.) Każda Klasa posiada różne wyposażenie, umiejętności (które mogą zostać użyte od poziomu 11) i korzyści. Wojownicy mogą łatwo zadawać obrażenia bossom, znieść więcej obrażeń pochodzących z niewykonanych zadań i wspomagać swoją Drużynę. Magowie mogą również łatwo ranić bossów, szybko zdobywać kolejne poziomy i odnawiać manę Drużyny. Łotrzyki zdobywają najwięcej złota i znajdują najwięcej łupu i mogą wspomagać w tym swoją Drużynę. Wreszcie, Uzdrowiciele mogą leczyć siebie i członków Drużyny.\n\nJeśli nie chcesz od razu wybierać Klasy, przykładowo -- jeśli nadal pracujesz nad kupnem pełnego wyposażenia twojej obecnej klasy -- możesz kliknąć \"Zdecyduj potem\" i później wybrać ją w Menu > Wybierz Klasę.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "Na poziomie 10 możesz wybrać czy chcesz zostać Wojownikiem, Magiem, Łotrzykiem lub Uzdrowicielem. (Każdy gracz domyślnie zaczyna jako Wojownik.) Każda Klasa posiada różne wyposażenie, umiejętności (które mogą zostać użyte od poziomu 11) i korzyści. Wojownicy mogą łatwo zadawać obrażenia bossom, znieść więcej obrażeń pochodzących z niewykonanych zadań i wspomagać swoją Drużynę. Magowie mogą również łatwo ranić bossów, szybko zdobywać kolejne poziomy i odnawiać manę Drużyny. Łotrzyki zdobywają najwięcej złota i znajdują najwięcej łupu i mogą wspomagać w tym swoją Drużynę. Wreszcie, Uzdrowiciele mogą leczyć siebie i członków Drużyny.\n

\nJeśli nie chcesz od razu wybierać Klasy, przykładowo -- jeśli nadal pracujesz nad kupnem pełnego wyposażenia twojej obecnej klasy -- możesz kliknąć \"Nie wybieraj\" i później wybrać ją w Użytkownik > Statystyki.", "faqQuestion8": "Co to za niebieski pasek, który pojawia się w nagłówku po osiągnięciu 10. poziomu?", "iosFaqAnswer8": "Niebieski pasek, który pojawił się po przekroczeniu 10 poziomu i wybraniu Klasy, jest paskiem Many. Kiedy będziesz zdobywał kolejne poziomy, odblokujesz specjalne Umiejętności, które kosztują Manę. Każda Klasa posiada inne Umiejętności, które pojawiają się po osiągnięciu poziomu 11 w Menu > Użyj Umiejętności. W przeciwieństwie do paska życia, pasek Many nie odnawia się po zdobyciu kolejnego poziomu. Zamiast tego, Mana wzrasta kiedy ukończysz Dobre Nawyki, zadania Codzienne i Do-Zrobienia, a maleje przy złych Nawykach. Manę odzyskujesz także nocą - im więcej ukończysz zadań Codziennych, tym więcej uzyskasz Many.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "Niebieski pasek, który pojawił się po przekroczeniu 10 poziomu i wybraniu Klasy, jest paskiem Many. Kiedy będziesz zdobywał kolejne poziomy, odblokujesz specjalne Umiejętności, które kosztują Manę. Każda Klasa posiada inne Umiejętności, które pojawiają się po osiągnięciu poziomu 11 w specjalnej sekcji w Kolumnie Nagród. W przeciwieństwie do paska życia, pasek Many nie odnawia się po zdobyciu kolejnego poziomu. Zamiast tego, Mana wzrasta kiedy ukończysz Dobre Nawyki, zadania Codzienne i Do-Zrobienia, a maleje przy złych Nawykach. Manę odzyskujesz także nocą - im więcej ukończysz zadań Codziennych, tym więcej uzyskasz Many.", "faqQuestion9": "Jak walczyć z potworami i wykonywać misje?", "iosFaqAnswer9": "Krok pierwszy: dołącz do drużyny albo utwórz własną (patrz wyżej). Można walczyć z potworami w pojedynkę, ale zalecamy grę w grupie, gdyż to znacznie ułatwi misje. Dodatkowo, towarzystwo zachęcające do boju daje wielką motywację!\n\n\nKrok drugi: potrzebujesz jednego ze zwojów misji, które znajdują się w zakładce Ekwipunek -> Misje. Istnieją: trzy sposoby, by zdobyć zwój:\n\n\n- Na 15. poziomie dostaniesz do wykonania trzy powiązane zadania. Kolejne tego typu misje odblokowują poziomy 30., 40., i 60.\n\n- Gdy zaprosisz innych do swojej drużyny, otrzymasz nagrodę w postaci zwoju z misją Bazy-Lista!\n\n- Dostęp do misji można opłacić złotem lub klejnotami na stronie [website](https://habitica.com/#/options/inventory/quests). (Ta możliwość pojawi się w aplikacji wraz z najbliższą aktualizacją.)\n\n\nAby walczyć z głównym przeciwnikiem (a także aby zbierać przedmioty do misji kolekcjonowania), wykonuj swoje zadania jak zwykle, a w ciągu nocy zostaną przetworzone na obrażenia. (Reloading by pulling down on the screen może być wymagane, aby zobaczyć spadek punktów zdrowia głównego przeciwnika.) Jeśli walcząc z głównym przeciwnikiem przegapisz jakieś Codzienne, Twoja drużyna odniesie obrażenia za każdym razem, gdy mu je zada. \n\n\nPo 11. poziomie Magowie i Wojownicy zdobywają umiejętności, które pozwalają zadawać więcej obrażeń głównemu przeciwnikowi, dlatego jeśli chce się intensywnie walczyć, te klasy postaci są znakomitym wyborem. Dokonuje się go na poziomie 10.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Krok pierwszy: dołącz do drużyny albo utwórz własną (w Społeczność > Drużyna). Można walczyć z potworami w pojedynkę, ale zalecamy grę w grupie, gdyż to znacznie ułatwi misje. Poza tym, towarzystwo zachęcające do boju daje wielką motywację!\n

\nKrok drugi: potrzebujesz jednego ze zwojów misji, które znajdują się w zakładce Ekwipunek > Misje. Istnieją: trzy sposoby, by zdobyć zwój:\n

\n* Gdy zaprosisz innych do swojej drużyny, otrzymasz nagrodę w postaci Zwoju Bazy-listy!\n* Na 15. poziomie dostaniesz do wykonania trzy powiązane zadania. Kolejne tego typu misje odblokowują poziomy 30., 40., i 60.\n* Dostęp do misji można opłacić złotem lub klejnotami na stronie misji (Ekwipunek > Misje).\n

\nAby walczyć z bossem, a także aby zbierać przedmioty do misji kolekcjonowania, wykonuj swoje zadania jak zwykle, a w ciągu nocy zostaną zamienione na obrażenia. (Odświeżenie może być wymagane aby zobaczyć spadek punktów zdrowia bossa.) Jeśli walcząc z bossem, przegapisz jakieś Codzienne, twoja drużyna odniesie obrażenia za każdym razem, gdy mu je zada.\n

\nPo 11. poziomie Magowie i Wojownicy zdobywają umiejętności, które pozwalają zadawać więcej obrażeń bossowi, dlatego jeśli chcesz intensywnie walczyć, te klasy postaci są znakomitym wyborem. Dokonuje się go na poziomie 10.", "faqQuestion10": "Czym są klejnoty i jak je zdobywać?", "iosFaqAnswer10": "Klejnoty można kupić za prawdziwe pieniądze stukając ikonę klejnotu w nagłówku. Kupując klejnoty, pomagacie nam w utrzymaniu strony. Jesteśmy bardzo wdzięczni za Wasze wsparcie!\n\nOprócz bezpośredniego kupowania klejnotów, gracze mogą je zdobyć na trzy inne sposoby:\n\n* Zwyciężając w Wyzwaniu na [stronie](https://habitica.com), które zostało rzucone przez innego gracza w zakładce Społeczność > Wyzwania. (Planujemy dodać Wyzwania do aplikacji w przyszłych uaktualnieniach!)\n* Poprzez abonament na [stronie](https://habitica.com/#/options/settings/subscription) i odblokowanie możliwości kupowania określonej liczby klejnotów miesięcznie.\n* W zamian za współpracę przy projekcie Habitica. Szczegółowe informacje znajdziesz na stronie wiki: [Współpraca przy Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nNależy pamiętać, że przedmioty kupowane za klejnoty nie poprawiają statystyk, więc gracze mogą korzystać z aplikacji obywając się bez nich.", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Klejnoty są [kupowane za prawdziwe pieniądze](https://habitica.com/#/options/settings/subscription), choć [subskrybenci](https://habitica.com/#/options/settings/subscription) mogą kupować je za Złoto. Wykupując abonament lub kupując Klejnoty, pomagacie nam w utrzymaniu strony. Jesteśmy bardzo wdzięczni za Wasze wsparcie!\n

\nOprócz bezpośredniego kupowania Klejnotów lub dołączając do abonentów, Klejnoty można zdobyć na dwa inne sposoby:\n

\n* Zwyciężając w Wyzwaniu rzuconym przez innego gracza w zakładce Społeczność > Wyzwania.\n* W zamian za współpracę przy projekcie Habitica. Szczegółowe informacje znajdziesz na stronie wiki: [Współpraca przy Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nNależy pamiętać, że przedmioty kupowane za klejnoty nie poprawiają statystyk, więc gracze mogą korzystać ze strony obywając się bez nich!", "faqQuestion11": "Jak mogę zgłosić błąd lub zaproponować funkcjonalność?", "iosFaqAnswer11": "Możesz zgłosić błąd, zaproponować nową funkcję albo wysłać opinię klikając Menu > Zgłoś błąd i Menu > Wyślij opinię! Zrobimy wszystko co w naszej mocy, aby ci pomóc.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Jak walczyć z Bossem Globalnym?", "iosFaqAnswer12": "Bossowie Globalni to specjalne potwory, które pojawiają się w karczmie. Wszyscy aktywni użytkownicy automatycznie walczą z takim bossem. Obrażenia zadawane są temu potworowi jak zwykle - poprzez wykonywanie zadań i korzystanie z umiejętności.\n\nW tym samym czasie można wykonywać zwykłą misję. Wykonywane zadania i umiejętności działają równocześnie na Bossa Globalnego i bossa/misję kolekcjonowania Twojej drużyny.\n\nBoss Globalny w żaden sposób nie uszkodzi ani Ciebie, ani Twojego konta. Zamiast tego posiada Miernik Szału, który napełnia się, gdy użytkownicy pomijają swoje Codzienne. Gdy Miernik Szału się wypełni, potwór zaatakuje jedną z postaci niezależnych na stronie, zmieniając jej obrazek.\n\nMożesz przeczytać więcej na temat [poprzedni Bossowie Globalni](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Bossowie Globalni to specjalne potwory, które pojawiają się w karczmie. Wszyscy aktywni użytkownicy automatycznie walczą z takim bossem. Obrażenia zadawane są temu potworowi jak zwykle - poprzez wykonywanie zadań i korzystanie z umiejętności.\n

\nW tym samym czasie można wykonywać zwykłą misję. Wykonywane zadania i umiejętności działają równocześnie na Bossa Globalnego i bossa/misję kolekcjonowania Twojej drużyny.\n

\nBoss Globalny w żaden sposób nie uszkodzi ani Ciebie, ani Twojego konta. Zamiast tego posiada Miernik Szału, który napełnia się, gdy użytkownicy pomijają swoje Codzienne. Gdy Miernik Szału się wypełni, potwór zaatakuje jedną z postaci niezależnych na stronie, zmieniając jej obrazek.\n

\nMożesz przeczytać więcej na temat [poprzedni Bossowie Globalni](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", "iosFaqStillNeedHelp": "Jeśli masz pytanie, którego nie ma na tej liście lub na [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), zadaj je śmiało podczas rozmowy w Karczmie, w zakładce Menu > Karczma! Chętnie pomożemy.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Jeśli masz pytanie, którego nie ma na liście lub na [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), możesz je zadać w [Gildii Świerzaków (Newbies Guild)](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Z chęcią pomożemy." } \ No newline at end of file diff --git a/common/locales/pl/front.json b/common/locales/pl/front.json index 5af0f04d41..3b0fb77388 100644 --- a/common/locales/pl/front.json +++ b/common/locales/pl/front.json @@ -126,14 +126,23 @@ "motivate": "Motywuj siebie i swoją drużynę!", "motivate1": "Zmotywuj się, by zrobić co tylko zechcesz.", "motivate2": "Zorganizuj się. Zmotywuj się. Zdobądź złoto.", + "oldNews": "News", "passConfirm": "Potwierdź hasło", "passMan": "Jeśli korzystasz z menedżera haseł (na przykład 1Password) i nie możesz się zalogować, spróbuj wpisać ręcznie nazwę użytkownika i hasło.", "password": "Hasło", "playButton": "Zagraj", - "playButtonFull": "Zagraj w Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Dla mediów", "presskitDownload": "Ściągnij wszystkie zdjęcia:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Polityką Prywatności", "psst": "Psst", "punishByline": "Przełam złe nawyki i cykle prokrastynacji za pomocą natychmiastowych konsekwencji.", diff --git a/common/locales/pl/generic.json b/common/locales/pl/generic.json index 7940fb24e5..0eb8acb50e 100644 --- a/common/locales/pl/generic.json +++ b/common/locales/pl/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Mam nowego wierzchowca dzięki ukończeniu moich zadań w prawdziwym życiu!", "wonChallengeShare": "Wyzwanie zaliczone!", "achievementShare": "Zdobyto nowe osiągnięcie w Habitice!", - "orderBy": "Sortuj po <%= item %>" + "orderBy": "Sortuj po <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/pl/groups.json b/common/locales/pl/groups.json index 66a4b5ed4b..1fdd57c0e9 100644 --- a/common/locales/pl/groups.json +++ b/common/locales/pl/groups.json @@ -45,6 +45,7 @@ "chat": "Czat", "sendChat": "Wyślij", "toolTipMsg": "Pobierz ostatnie wiadomości", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Bank Gildii", "guildBankPop2": "Klejnoty które Przywódca Twojej Gildii może przydzielać jako nagrody w Wyzwaniach.", "guildGems": "Klejnoty Gildii", @@ -138,6 +139,7 @@ "inviteNewUsers": "Zaproś nowych użytkowników", "sendInvitations": "Wyślij zaproszenia", "invitationsSent": "Zaproszenia wysłane!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Lub podziel się tym odnośnikiem (kopiuj/wklej):", "sendGiftHeading": "Wyślij prezent dla <%= name %>", "sendGiftGemsBalance": "Posiadanych Klejnotów: <%= number %>", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "Możesz zaprosić jednocześnie nie więcej niż <%= maxInvites %> osób.", - "onlyCreatorOrAdminCanDeleteChat": "Nie masz uprawnień do usunięcia tej wiadomości!" + "onlyCreatorOrAdminCanDeleteChat": "Nie masz uprawnień do usunięcia tej wiadomości!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/pl/limited.json b/common/locales/pl/limited.json index 2eec78e602..26452e3a4a 100644 --- a/common/locales/pl/limited.json +++ b/common/locales/pl/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Witaj w Sezonowym Sklepiku!! Aktualnie mamy na składzie jesienne przedmioty z Edycji sezonowej. Wszystko dostępne tutaj będzie w sprzedaży co roku podczas Jesiennego Festiwalu, lecz będziemy otwarci tylko do 31 października. Zrób więc teraz odpowiednie zapasy, inaczej będziesz zmuszony czekać cały rok, aby móc kupić te przedmioty ponownie!", "seasonalShopWinterText": "Witamy w Sklepie Sezonowym! Aktualnie sprzedajemy zimowe przedmioty Edycji sezonowej. Wszystko dostępne tutaj będzie w sprzedaży co roku podczas obchodów Cudownej Zimy, ale tylko do 31 stycznia, więc prosimy klientów o uzupełnienie swoich zapasów teraz - kolejna okazja dopiero za rok! ", "seasonalShopFallTextBroken": "Oh... Witaj w Sezonowym Sklepiku... Aktualnie mamy na składzie jesienne przedmioty z Edycji sezonowej lub coś w tym rodzaju... Wszystko dostępne tutaj będzie w sprzedaży co roku podczas Jesiennego Festiwalu, lecz będziemy otwarci tylko do 31 października... Powinieneś więc teraz zrobić odpowiednie zapasy, inaczej będziesz zmuszony czekać... i czekać... i czekać... *ehh*", - "seasonalShopRebirth": "Jeśli użyłeś Kuli Odrodzenia, możesz ponownie kupić to wyposażenie w kolumnie nagród. Na początku będziesz mógł nabyć tylko ekwipunek dla swojej obecnej klasy (domyślnie Wojownik), ale nie martw się, przedmioty należące do innych klas pojawią się, jeśli zmienisz klasę.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Cukierkowa laska (Mag)", "skiSet": "Narto-bójca (Łotrzyk)", "snowflakeSet": "Płatek śniegu (Uzdrowiciel)", diff --git a/common/locales/pl/pets.json b/common/locales/pl/pets.json index 5623aba285..d051fe3d26 100644 --- a/common/locales/pl/pets.json +++ b/common/locales/pl/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Dzięki ukończeniu swoich zadań masz teraz wiernego wierzchowca!", "rideNow": "Przejażdżka teraz", "rideLater": "Przejażdżka później", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Klucz do schroniska", "petKeyPop": "Pozwól swoim chowańcom wyruszyć w nieznane w poszukiwaniu przygód i jeszcze raz podaruj sobie dreszczyk emocji związany ze zbieraniem Władcy chowańców!", "petKeyBegin": "Klucz do schroniska: Bądź znów <%= title %>", diff --git a/common/locales/pl/quests.json b/common/locales/pl/quests.json index 9414749294..d0d63ec81b 100644 --- a/common/locales/pl/quests.json +++ b/common/locales/pl/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Opuść misję", "sureLeave": "Czy na pewno chcesz opuścić aktywną misję? Cały twój postęp zostanie stracony.", "questOwner": "Właściciel misji", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Właściciel misji opuścił misję i nie może jej już rozpocząć. Zaleca się anulowanie jej na tym etapie. Właściciel misji zatrzyma zwój misji.", "questOwnerNotInRunningQuest": "Właściciel misji opuścił misję. Możesz ją porzucić, jeśli chcesz. Możesz ją także kontynować, a wszyscy uczestnicy, którzy zostaną, otrzymają nagrody misji po jej ukończeniu.", "questOwnerNotInPendingQuestParty": "Właściciel misji opuścił drużynę i nie może już rozpocząć misji. Zaleca się jej anulowanie jej. Zwój misji zostanie zwrócony właścicielowi.", diff --git a/common/locales/pl/rebirth.json b/common/locales/pl/rebirth.json index 0468cf510f..1116396fda 100644 --- a/common/locales/pl/rebirth.json +++ b/common/locales/pl/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Odrodzenie – rozpocznij nową przygodę", "rebirthStartOver": "Po odrodzeniu twoja postać rozpocznie grę na poziomie 1.", "rebirthAdvList1": "Odzyskujesz pełnię zdrowia.", - "rebirthAdvList2": "Nie posiadasz żadnych punktów doświadczenia, złota ani ekwipunku (z pominięciem darmowych przedmiotów takich jak tajemnicze przedmioty).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Twoje nawykiNawyki, codzienne obowiązkiCodzienne, oraz zadania doDo-zrobieniaZrobienia zostaną zresetowane do poziomu żółtego, a ich serie wyzerowane. Wyjątkiem są zadania z wyzwań.", "rebirthAdvList4": "Na początku jesteś w klasie Wojownika, dopóki nie zapracujesz sobie na zmianę klasy.", "rebirthInherit": "Twoja postać dziedziczy pewne cechy ze swojego poprzedniego wcielenia.", - "rebirthInList1": "Zadania, historia oraz ustawienia konta pozostają bez zmian.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Wyzwania, Gildia oraz Drużyna pozostają bez zmian.", "rebirthInList3": "Zachowujesz Klejnoty, odznaki fundatora oraz pomocnika.", "rebirthInList4": "Przedmioty uzyskane za Klejnoty lub z łupów (takie jak chowańce i wierzchowce) pozostaną, jednakże nie będziesz miał do nich dostępu, dopóki nie odblokujesz ich ponownie.", - "rebirthInList5": "Przedmioty z limitowanych edycji mogą zostać ponownie zakupione, nawet, jeśli ich termin dostępności minął. Aby ponownie kupić sprzęt przeznaczony dla konkretnej klasy, najpierw trzeba wcielić się w tę klasę.", "rebirthEarnAchievement": "Dodatkowo otrzymujesz nowe Osiągnięcie za rozpoczęcie nowej przygody!", "beReborn": "Odródź się.", "rebirthAchievement": "Rozpocząłeś nową przygodę! To Twoje Odrodzenie numer <%= number %>, a najwyższy poziom, jaki udało Ci się osiągnąć, to <%= level %>. Aby powielić to Osiągnięcie, rozpocznij następną przygodę, gdy osiągnąłeś jeszcze wyższy Poziom!", @@ -21,7 +20,7 @@ "rebirthText": "Rozpoczął <%= rebirths %> nowych przygód.", "rebirthOrb": "Wykorzystał Kulę Odrodzenia aby rozpocząć grę od nowa po osiągnięciu Poziomu", "rebirthOrb100": "Wykorzystano Kulę Odrodzenia aby rozpocząć grę od nowa po osiągnięciu Poziomu 100 lub wyższego", - "rebirthPop": "Stwórz nową postać na Poziomie 1 zachowując osiągnięcia, przedmioty kolekcjonerskie oraz zadania wraz z historią.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Kula Odrodzenia", "reborn": "Odrodzony, najwyższy poziom <%= reLevel %>", "confirmReborn": "Na pewno?", diff --git a/common/locales/pl/settings.json b/common/locales/pl/settings.json index 818ed389bd..483be9dbb9 100644 --- a/common/locales/pl/settings.json +++ b/common/locales/pl/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Skopiuj, by używać w innych aplikacjach. Traktuj jednak swój token API jak hasło i nie dziel się nim z innymi. Czasem możesz zostać poproszony o swoje ID użytkownika, ale nigdy nie publikuj swojego tokenu API tam, gdzie mogą go zobaczyć inne osoby, włączając w to Github.", "APIToken": "Token API (to Twoje hasło – zobacz ostrzeżenie powyżej!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Aplikacje osób trzecich", "dataToolDesc": "Strona internetowa, która pokazuje ci niektóre informacje na temat twojego konta Habitica, takie jak statystyki twoich zadań, ekwipunku i umiejętności.", "beeminder": "Beeminder", diff --git a/common/locales/pl/subscriber.json b/common/locales/pl/subscriber.json index a231e7a0c9..63f2be7dd1 100644 --- a/common/locales/pl/subscriber.json +++ b/common/locales/pl/subscriber.json @@ -106,11 +106,11 @@ "mysterySet201601": "Zestaw czempiona postanowień", "mysterySet201602": "Zestaw Łamacza Serc", "mysterySet201603": "Zestaw Szczęśliwej Koniczyny", - "mysterySet201604": "Leaf Warrior Set", + "mysterySet201604": "Zestaw Liściastego Wojownika", "mysterySet201605": "Zestaw Wędrownego Barda", - "mysterySet201606": "Selkie Robes Set", + "mysterySet201606": "Zestaw Szat Selkie", "mysterySet201607": "Seafloor Rogue Set", - "mysterySet201608": "Thunderstormer Set", + "mysterySet201608": "Zestaw Burzowy", "mysterySet301404": "Standardowy zestaw steampunkowy", "mysterySet301405": "Zestaw steampunkowych akcesoriów", "mysterySetwondercon": "Konwent Wspaniałości", diff --git a/common/locales/pl/tasks.json b/common/locales/pl/tasks.json index fc7fa331f3..b4094cdbc3 100644 --- a/common/locales/pl/tasks.json +++ b/common/locales/pl/tasks.json @@ -133,6 +133,6 @@ "alreadyTagged": "The task is already tagged with given tag.", "strengthExample": "Nawiązuje do ćwiczeń i aktywności", "intelligenceExample": "Relating to academic or mentally challenging pursuits", - "perceptionExample": "Relating to work or financial tasks", - "constitutionExample": "Relating to health, wellness, and social interaction" + "perceptionExample": "Zadania dotyczące pracy lub finansów", + "constitutionExample": "Dotyczące zdrowia, dobrobytu i relacji" } \ No newline at end of file diff --git a/common/locales/pt/backgrounds.json b/common/locales/pt/backgrounds.json index 6ac2a738c7..a5dc1165ac 100644 --- a/common/locales/pt/backgrounds.json +++ b/common/locales/pt/backgrounds.json @@ -189,11 +189,11 @@ "backgroundMountainPyramidNotes": "Suba os muitos degraus da Montanha Pirâmide.", "backgroundStormyShipText": "Navio da Tempestade", "backgroundStormyShipNotes": "Segure-se contra o vento e as ondas abordo do Navio da Tempestade!", - "backgrounds092016": "SET 28: Released September 2016", - "backgroundCornfieldsText": "Cornfields", - "backgroundCornfieldsNotes": "Enjoy a beautiful day out in the Cornfields.", - "backgroundFarmhouseText": "Farmhouse", - "backgroundFarmhouseNotes": "Say hello to the animals on your way to the Farmhouse.", - "backgroundOrchardText": "Orchard", - "backgroundOrchardNotes": "Pick ripe fruit in an Orchard." + "backgrounds092016": "Conjunto 28: Lançado em Setembro de 2016", + "backgroundCornfieldsText": "Milheirais ", + "backgroundCornfieldsNotes": "Desfruta de um lindo dia nos Milheirais. ", + "backgroundFarmhouseText": "Quinta", + "backgroundFarmhouseNotes": "Diz olá aos animais no caminho para a Quinta", + "backgroundOrchardText": "Pomar", + "backgroundOrchardNotes": "Colher fruta madura num Pomar" } \ No newline at end of file diff --git a/common/locales/pt/character.json b/common/locales/pt/character.json index 999645a296..ffd57bcc18 100644 --- a/common/locales/pt/character.json +++ b/common/locales/pt/character.json @@ -1,5 +1,5 @@ { - "communityGuidelinesWarning": "Please keep in mind that your Display Name, profile photo, and blurb must comply with the Community Guidelines (e.g. no profanity, no adult topics, no insults, etc). If you have any questions about whether or not something is appropriate, feel free to email admin@habitica.com!", + "communityGuidelinesWarning": "Por favor mantém presente que o teu Nome Públco, perfil, foto e descrição devem obedecer aos Termos de Uso (ou seja, não conter profanidades, fotos com conteúdo adulto, insultos, etc). Caso tenhas dúvidas de se algo é ou não apropriado, está à vontade para enviar um e-mail a admin@habitica.com!", "statsAch": "Estatísticas & Conquistas", "profile": "Perfil", "avatar": "Personalizar Avatar", diff --git a/common/locales/pt/communityguidelines.json b/common/locales/pt/communityguidelines.json index 0cedeb34c0..04b81e13ed 100644 --- a/common/locales/pt/communityguidelines.json +++ b/common/locales/pt/communityguidelines.json @@ -30,7 +30,7 @@ "commGuidePara014": "Moderadores Eméritos:", "commGuideHeadingPublicSpaces": "Espaços Públicos em Habitica", "commGuidePara015": "Habitica tem dois tipos de espaços sociais: público, e privado. Os espaços públicos incluem as Tavern, Guildas Públicas, GitHub, Trello e Wiki. Os espaços privados são as Guildas Privadas, conversação em grupo e Mensagens Privadas. Todos os nomes de exibição devem estar de acordo com as diretrizes do espaço público. Para alterar o seu nome de exibição, vá ao site da Web Utilizador > Perfil e clique em \"Editar\".", - "commGuidePara016": "Ao navegar os espaços públicos em Habitica, existem algumas regrais gerais para manter todo mundo seguro e feliz. Elas devem ser fáceis para aventureiros como você!", + "commGuidePara016": "Ao navegar os espaços públicos em Habitica, existem algumas regras gerais para manter todo mundo seguro e feliz. Elas devem ser fáceis para aventureiros como você!", "commGuidePara017": "Respeitar um ao outro. Seja cortês, gentil, amigável e prestativo. Lembre-se: Habiticanos vem de todos os tipos de vida e tiveram experiências bastante diferentes. Isso é parte do que faz Habitica tão legal! Construir uma comunidade significa respeitar e celebrar nossas diferenças tanto quanto nossas semelhanças. Aqui estão algumas maneiras simples de respeitar uns aos outros:", "commGuideList02A": "Obedeça a todos os Termos e Condições.", "commGuideList02B": "Não publique imagens ou textos que sejam violentos, ameaçadores, ou sexualmente explícitos/sugestivos, ou que promovam discriminação, fanatismo, racismo, ódio, perseguição ou dano contra qualquer indivíduo ou grupo. Nem na forma de uma piada. Isso inclui a repreensão assim como as declarações. Nem todo mundo que tem o mesmo senso de humor, então algo que você considere uma piada pode ser ofensivo ao outro. Ataque suas Tarefas Diárias, não um ao outro.", diff --git a/common/locales/pt/content.json b/common/locales/pt/content.json index da0745af73..53bb5e4e7e 100644 --- a/common/locales/pt/content.json +++ b/common/locales/pt/content.json @@ -1,6 +1,6 @@ { "potionText": "Poção de Vida", - "potionNotes": "Recupera 15 de Vida (instantâneo)", + "potionNotes": "Recuperar 15 Vidas (Utilização instantânea)", "armoireText": "Armário Encantado", "armoireNotesFull": "Abra o Armário para receber aleatóriamente um equipamento especial, experiência ou comida! Partes de equipamento restantes:", "armoireLastItem": "Você achou o último equipamento raro no Armário Encantado.", diff --git a/common/locales/pt/defaulttasks.json b/common/locales/pt/defaulttasks.json index 76518611ca..13ad451d23 100644 --- a/common/locales/pt/defaulttasks.json +++ b/common/locales/pt/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Juntar-se ao Habitica (me complete!)", "defaultReward1Text": "Pausa de 15 minutos", "defaultReward1Notes": "Recompensas customizadas podem ser de vários tipos. Algumas pessoas vão esperar para assistir seu programa favorito até que elas tenham ouro suficiente para pagar por ele.", - "defaultTag1": "manhã", - "defaultTag2": "tarde", - "defaultTag3": "noite" + "defaultTag1": "Trabalho", + "defaultTag2": "Exercícios", + "defaultTag3": "Saúde + Bem Estar", + "defaultTag4": "Escola", + "defaultTag5": "Times", + "defaultTag6": "Tarefas", + "defaultTag7": "Creatividade" } \ No newline at end of file diff --git a/common/locales/pt/faq.json b/common/locales/pt/faq.json index 5c52f44760..5d9819a1e2 100644 --- a/common/locales/pt/faq.json +++ b/common/locales/pt/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Perguntas Frequentes", "faqQuestion0": "Estou confuso. Onde encontro uma visão geral?", "iosFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Você pode personalizar seu personagem no Menu > Personalizar Avatar.\n\nAlgumas maneiras básicas de interagir: clique no (+) no canto superior direito para adicionar uma nova tarefa. Toque em uma tarefa existente para a editar e deslize para esquerda para a deletar. Você pode classificar tarefas usando Etiquetas no canto superior esquerdo e expandir e contrair listas clicando na bolha da lista.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Para mais detalhes, confira um resumo passo-a-passo do jogo em [Ajuda -> Resumo para Novos Usuários] (https://habitica.com/static/overview).", "faqQuestion1": "Como configuro minhas tarefas?", "iosFaqAnswer1": "Bons Hábitos (aqueles com um +) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um -) são tarefas que você deve evitar, como roer unha. Hábitos com um + e um - tem uma escolha boa e uma escolha ruim, como usar as escadas vs. usar o elevador. Bons Hábitos te dão ouro e experiência. Maus Hábitos subtraem vida.\n\nTarefas Diárias são tarefas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode ajustar os dias em que uma tarefa Diária é valida ao edita-la. Se você perder uma Diária que está valendo, seu avatar irá tomar dano no fim do dia. Tome cuidado para não adicionar muitas Diárias de uma vez!\n\nAfazeres é a sua lista de afazeres. Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer clicando em editar.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Bons Hábitos (aqueles com um +) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um -) são tarefas que você deve evitar, como roer unha. Hábitos com um + e um - tem uma escolha boa e uma escolha ruim, como usar as escadas vs. usar o elevador. Bons Hábitos te dão ouro e experiência. Maus Hábitos subtraem vida.\n\nTarefas Diárias são tarefas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode ajustar os dias em que uma tarefa Diária é valida ao edita-la. Se você perder uma Diária que está valendo, seu avatar irá tomar dano no fim do dia. Tome cuidado para não adicionar muitas Diárias de uma vez!\n\nAfazeres é a sua lista de afazeres. Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer clicando em editar.", "faqQuestion2": "Há algumas tarefas modelo?", "iosFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostras de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Amostras de Tarefas Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostras de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostras de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostras de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Amostras de Tarefas Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostras de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostras de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Porque minhas tarefas mudam de cor?", "iosFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou habitos positivos mais frequentemente e elas caminharão em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou hábito positivo mais frequentemente e ela caminhará em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", "faqQuestion4": "Porque meu avatar perdeu vida, e como posso recuperá-la?", "iosFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe com um Curandeiro, ele pode te curar também.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n

\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe (em Social > Equipe) com um Curandeiro, ele pode te curar também.", "faqQuestion5": "Como jogo Habitica com meus amigos?", "iosFaqAnswer5": "O melhor jeito é convida-los para uma Equipe com você! Equipes podem fazer missões, batalhar monstros e usar habilidades para ajudar um ao outro. Vá em Menu > Equipe e clique \"Criar Nova Equipe\" se você ainda não tiver uma Equipe. Em seguida toque na lista de Membros e toque em Convidar, no canto superior direito, para convidar amigos usando suas IDs de Usuário (uma linha de números e letras que pode ser encontrada em Configurações > Detalhes da Conta no aplicativo, e Configurações > API no site). No site, você também pode convidar amigos via email, que também adicionaremos ao aplicativo em uma atualização futura.\n\nNo site, você e seus amigos também podem se unir a Guildas, que são salas de bate-papo públicas. Guildas serão adicionadas ao aplicativo em uma atualização futura!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "O melhor jeito é convida-los para uma equipe com você, em Social > Equipe! Equipes podem fazer missões, batalhar monstros e usar habilidades que ajudam um ao outro. Vocês também podem se unir a Guildas juntos (Social > Guildas). Guildas são salas de bate -papo focadas em um interesse em comum ou na busca de um mesmo objetivo, e podem ser tanto públicas como privadas. Você pode participar de quantas guildas desejar, mas apenas uma equipe.\n

\nPara informações mais detalhadas, confira nossas paginas na wiki em [Equipes](http://habitrpg.wikia.com/wiki/Party) e [Guildas](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Como consigo um Mascote ou Montaria?", "iosFaqAnswer6": "No nível 3, você irá destravar o sistema de Drop. Toda vez que você completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de eclosão ou um pedaço de comida. Eles serão guardados em Menu > Itens.\n\nPara eclodir um Mascote, você precisará de um ovo e uma poção de eclosão. Toque no ovo para determinar que espécie você quer eclodir e selecione \"Eclodir Ovo.\" Depois escolha uma poção de eclosão para determinar sua cor! Vá para Menu > Mascotes para equipar o novo Mascote ao seu avatar ao toca-lo.\n\nVocê também pode transformar seus Mascotes em Montarias ao alimenta-los em Menu > Mascotes. Selecione um Mascote, e depois escolha \"Alimentar Mascote\"! Você tera que alimentar um mascote várias vezes antes dele se tornar uma Montaria, mas se você conseguir descobrir qual é sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui](http://pt-br.habitica.wikia.com/wiki/Comida#Prefer.C3.AAncias_de_Comida). Logo que conseguir uma Montaria, vá para Menu > Montarias e toque nele para equipa-lo ao seu avatar.\n\nVocê também pode conseguir ovos para Mascotes de Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Como eu me torno um Guerreiro, Mago, Ladino ou Curandeiro?", "iosFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um Guerreiro, Mago, Ladino ou Curandeiro. (Todo jogador começa como Guerreiro por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11, e diferentes vantagens. Guerreiros podem causar dano a Chefes com facilidade, aguentar mais dano pelas suas tarefas, e ajudar sua Equipe a ficar mais forte. Magos também podem facilmente causar dano a Chefes, além de ganhar nivéis rapidamente e restaurar a Mana de sua Equipe. Ladinos ganham mais ouro e encontram mais itens, e eles podem ajudar sua Equipe a fazer o mesmo. Finalmente, Curandeiros podem curar a si mesmos e seus companheiros de Equipe.\n\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Decidir Depois\" e escolher mais tarde em Menu > Escolher Classe", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um Guerreiro, Mago, Ladino ou Curandeiro. (Todo jogador começa como Guerreiro por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11, e diferentes vantagens. Guerreiros podem causar dano a Chefes com facilidade, aguentar mais dano pelas suas tarefas, e ajudar sua Equipe a ficar mais forte. Magos também podem facilmente causar dano a Chefes, além de ganhar nivéis rapidamente e restaurar a Mana de sua Equipe. Ladinos ganham mais ouro e encontram mais itens, e eles podem ajudar sua Equipe a fazer o mesmo. Finalmente, Curandeiros podem curar a si mesmos e seus companheiros de Equipe.\n

\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Recusar\" e depois reabilitar em Usuário > Atributos.", "faqQuestion8": "O que é a barra azul que aparece no Cabeçalho após o nível 10?", "iosFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades, que aparecerão após o nível 11 em Menu > Usar Habilidades. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, e perdida quando você cede à Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades, que aparecerão após o nível 11 em uma seção especial na Coluna de Recompensas. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, e perdida quando você cede à Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", "faqQuestion9": "Como eu faço para enfrentar monstros e participar de Missões?", "iosFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (veja acima). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Menu > Itens. Existem três maneiras de conseguir um pergaminho:\n\n-No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n-Quando você convida pessoas para sua Equipe, você será recompensado com o Pergaminho da Basi-Lista!\n-Você pode comprar Missões na página de Missões no [site] (https://habitica.com/#/options/inventory/quests) usando Ouro e Gemas. (Nós adicionaremos essa função ao aplicativo em uma atualização futura)\n\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (em Social > Equipe). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n

\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Inventário > Missões. Existem três maneiras de conseguir um pergaminho:\n

\n*Quando você convida pessoas para sua Equipe, você sera recompensado com o Pergaminho da Basi-Lista!\n*No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n*Você pode comprar Missões na página de Missões (Inventário > Missões) usando Ouro e Gemas.\n

\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n

\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", "faqQuestion10": "O que são Gemas, e como as consigo?", "iosFaqAnswer10": "Gemas são compradas com dinheiro real ao tocar no ícone de gema no cabeçalho. Quando alguém compra gemas, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte! \n\nAlém de comprar gemas diretamente, existem outras três maneiras de se conseguir gemas: \n\n* Vença um Desafio no [site](https://habitica.com) feito por outro jogador em Social > Desafios. (Nós adicionaremos Desafios ao aplicativo em uma atualização futura!) \n* Inscreva-se no site [website](https://habitica.com/#/options/settings/subscription) e desbloqueie a habilidade de comprar um certo numero de gemas por mês. \n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica) \n\nTenha em mente que itens comprados com gemas não oferecem nenhuma vantagem estatística, então todos podem utilizar o aplicativo sem elas!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gemas são [compradas com dinheiro real](https://habitica.com/#/options/settings/subscription), apesar de que [assinantes](https://habitica.com/#/options/settings/subscription) podem compra-las usando Ouro. Quando alguém assina o site ou compra jóias, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte!\n

\nAlém de comprar jóias diretamente, existem outras três maneiras de se conseguir jóias:\n

\n* Vença um Desafio feito por outro jogador em Social > Desafios.\n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nTenha em mente que itens comprados com jóias não oferecem nenhuma vantagem estatística, então todos podem utilizar o site sem elas!", "faqQuestion11": "Como eu relato um bug ou solicito uma funcionalidade?", "iosFaqAnswer11": "Você pode relatar um bug, solicitar uma funcionalidade ou enviar sua opinião através do menu Ajuda > Reportar um Problema e Ajuda > Enviar Opnião! Vamos fazer tudo que pudermos para ajudá-lo.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Como luto contra um Chefão Global?", "iosFaqAnswer12": "Chefões Globais são monstros especiais que aparecem na Taverna. Todos os usuários ativos estão o enfrentando automaticamente, suas tarefas e habilidades causarão dano no Chefão como de costume.\n\nVocê pode estar em uma Missão normal ao mesmo tempo. Suas tarefas e habilidades contarão para ambos Chefão Global e missões de Chefão/Coleta da sua equipe.\n\nUm Chefão Global nunca irá machucar você ou sua conta de qualquer maneira. Ao invés disso, ele tem uma Barra de Raiva que encherá quando usuários perdem Tarefas Diárias. Se a Barra de Raiva encher, ele atacará um dos Personagens-Não-Jogavéis do site e a imagem deles mudará.\n\nVocê pode ler mais sobre [past Chefões Globais](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Chefões Globais são monstros especiais que aparecem na Taverna. Todos os usuários ativos estão o enfrentando automaticamente, suas tarefas e habilidades causarão dano no Chefão como de costume.\n

\nVocê pode estar em uma Missão normal ao mesmo tempo. Suas tarefas e habilidades contarão para ambos Chefão Global e missões de Chefão/Coleta da sua equipe.\n

\nUm Chefão Global nunca irá machucar você ou sua conta de qualquer maneira. Ao invés disso, ele tem uma Barra de Raiva que encherá quando usuários perdem Tarefas Diárias. Se a Barra de Raiva encher, ele atacará um dos Personagens-Não-Jogavéis do site e a imagem deles mudará.\n

\nVocê pode ler mais sobre [past Chefões Globais](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", "iosFaqStillNeedHelp": "Se você tem uma pergunta que não está na [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), venha perguntar no chat da Taberna em Menu > Taberna! Ficamos felizes em ajudar.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista nem no [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), venha perguntar na Guilda [Brasil](https://habitica.com/#/options/groups/guilds/ac9ff1fd-50fc-46a6-9791-e1833173dab3) ou [Portugal](https://habitica.com/#/options/groups/guilds/8dc268f5-5f6d-41a0-82ca-a248dfd240c4)! Ficaremos contentes em ajudar você." } \ No newline at end of file diff --git a/common/locales/pt/front.json b/common/locales/pt/front.json index 2c941c8fa6..0d07bc6ca3 100644 --- a/common/locales/pt/front.json +++ b/common/locales/pt/front.json @@ -126,14 +126,23 @@ "motivate": "Motive a si mesmo e sua equipe!", "motivate1": "Motive-se a fazer qualquer coisa.", "motivate2": "Organize-se. Motive-se. Ganhe Ouro.", + "oldNews": "Notícias", "passConfirm": "Confirmar Senha", "passMan": "Se você estiver utilizando um gerenciador de senhas (como o 1Password) e estiver tendo problemas para logar, tente digitar o seu nome de usuário e sua senha manualmente.", "password": "Senha", "playButton": "Jogar", - "playButtonFull": "Jogar Habitica", + "playButtonFull": "Entrar no Habitica", "presskit": "Pacote de Imprensa", "presskitDownload": "Baixar todas as imagens:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promoções", + "pkLogo": "Logos", + "pkBoss": "Chefões", + "pkSamples": "Exemplos de Telas", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Política de Privacidade", "psst": "Psst", "punishByline": "Quebre maus hábitos e ciclos de procrastinação com consequências imediatas.", diff --git a/common/locales/pt/gear.json b/common/locales/pt/gear.json index 2b2f321967..c3e9df0bfc 100644 --- a/common/locales/pt/gear.json +++ b/common/locales/pt/gear.json @@ -210,7 +210,7 @@ "weaponArmoireSandySpadeNotes": "Uma ferramenta para cavar, assim como jogar areia nos olhos dos monstros inimigos. Aumenta Força em <%= str %>. Armário Encantado: Conjunto do Mar (Item 1 de 3).", "weaponArmoireCannonText": "Canhão", "weaponArmoireCannonNotes": "Arr! Ajusta sua mira com determinação. Aumenta Força em <%= str %>. Armário Encantado: Conjunto do Artilheiro (Item 1 de 3).", - "weaponArmoireVermilionArcherBowText": "Vermilion Archer Bow", + "weaponArmoireVermilionArcherBowText": "Arco de Arqueiro Vermilion", "weaponArmoireVermilionArcherBowNotes": "Your arrow will fly like a shooting star from this brilliant red bow! Increases Strength by <%= str %>. Enchanted Armoire: Vermilion Archer Set (Item 1 of 3).", "armor": "armadura", "armorCapitalized": "Armadura", diff --git a/common/locales/pt/generic.json b/common/locales/pt/generic.json index c2fa0ae607..dc157fd1c8 100644 --- a/common/locales/pt/generic.json +++ b/common/locales/pt/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Transformei meu mascote em uma montaria completando minhas tarefas da vida real!", "wonChallengeShare": "Venci um desafio em Habitica!", "achievementShare": "Consegui uma nova conquista em Habitica!", - "orderBy": "Ordenar por <%= item %>" + "orderBy": "Ordenar por <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/pt/groups.json b/common/locales/pt/groups.json index 81323c7949..ed08e55c09 100644 --- a/common/locales/pt/groups.json +++ b/common/locales/pt/groups.json @@ -45,6 +45,7 @@ "chat": "Conversas", "sendChat": "Enviar Mensagem", "toolTipMsg": "Buscar Mensagens Recentes", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banco da Guilda", "guildBankPop2": "Gemas que o líder da guilda pode usar para prêmios de desafios.", "guildGems": "Gemas da Guilda", @@ -138,6 +139,7 @@ "inviteNewUsers": "Convidar Novos Usuários", "sendInvitations": "Enviar Convites", "invitationsSent": "Convites enviados!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Ou partilhe este link (copiar/colar):", "sendGiftHeading": "Enviar Presente para <%= name %>", "sendGiftGemsBalance": "De <%= number %> Gemas", @@ -185,11 +187,15 @@ "cannotInviteSelfToGroup": "Você não pode se convidar para um grupo.", "userAlreadyInvitedToGroup": "Usuário já convidado para esse grupo.", "userAlreadyPendingInvitation": "Usuário ainda com convite pendente.", - "userAlreadyInAParty": "Usuário já está em uma equipe.", + "userAlreadyInAParty": "O utilizador já está numa equipa.", "userWithIDNotFound": "Usuário com id \"<%= userId %>\" não encontrado.", "userHasNoLocalRegistration": "Usuário não tem um registro local (usuário, email, senha).", "uuidsMustBeAnArray": "Convites de ID de Usuário devem ser um arranjo.", "emailsMustBeAnArray": "Convites de endereço de e-mail precisa ser um arranjo.", "canOnlyInviteMaxInvites": "Você só pode convidar \"<%= maxInvites %>\" de cada vez", - "onlyCreatorOrAdminCanDeleteChat": "Não autorizado a deletar essa mensagem!" + "onlyCreatorOrAdminCanDeleteChat": "Não autorizado a deletar essa mensagem!", + "onlyGroupLeaderCanEditTasks": "Não Autorizado a gerenciar tarefas!", + "onlyGroupTasksCanBeAssigned": "Apenas tarefas de grupo podem ser escolhidas!", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/pt/limited.json b/common/locales/pt/limited.json index 20869162d5..6e6081e205 100644 --- a/common/locales/pt/limited.json +++ b/common/locales/pt/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Bem-vindo à Loja Sazonal!! Estamos estocando itens de Edição Sazonal de Outono no momento. Tudo aqui ficará a disposição para compra durante o Festival de Outono anual, mas ficaremos abertos apenas até o dia 31 de Outubro, então é melhor fazer seu próprio estoque agora ou você terá que esperar o ano que vem para comprar estes itens de novo.", "seasonalShopWinterText": "Bem-vindo à Loja Sazonal!! No momento, estamos estocando guloseimas da Edição Sazonal de inverno. Todos os itens aqui estarão à venda durante o evento Maravilhas do Inverno todo ano, mas estaremos abertos apenas até 31 de Janeiro, então tenha certeza de estocar agora, ou você terá que esperar um ano para comprar esses itens novamente!", "seasonalShopFallTextBroken": "Ah... Bem-vindo à Loja Sazonal... Estamos estocando itens da Edição Sazonal de outono, ou algo assim... Tudo aqui ficará a disposição para compra durante o Festival de Outono anual, mas ficaremos abertos apenas até o dia 31 de Outubro... Acho que você deveria fazer seu próprio estoque agora, ou terá que esperar... e esperar... e esperar... *argh*", - "seasonalShopRebirth": "Se você usou o Orbe de Renascimento, você pode recomprar esse equipamento na Coluna de Recompensas. Inicialmente, você só poderá comprar itens de sua classe atual(Guerreiro por padrão), mas não tema, os outros itens específicos de classe ficarão disponíveis se você trocar para aquela classe.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Bastão Doce (Mago)", "skiSet": "Assa-ski-no (Ladino)", "snowflakeSet": "Floco de Neve (Curandeiro)", diff --git a/common/locales/pt/loadingscreentips.json b/common/locales/pt/loadingscreentips.json index c4b303c009..fc43c7e213 100644 --- a/common/locales/pt/loadingscreentips.json +++ b/common/locales/pt/loadingscreentips.json @@ -8,7 +8,7 @@ "tip6": "De vez em quando reavalie suas tarefas para ter certeza de que estão atualizadas!", "tip7": "Alguns planos de fundo se encaixam perfeitamente se os membros da equipe usarem o mesmo plano de fundo. Ex.: Lago da Montanha, Pagodas e Colinas.", "tip8": "Envie uma mensagem privada para alguém clicando no envelope ao lado do nome da pessoa no chat!", - "tip9": "Visite a Guilda \"Guild Leaders & Challenge Creators\" para aconselhamento de como começar uma Guilda.", + "tip9": "Visite os Líderes Corporativos e Corporação de Criadores de Desafios para conselho em como começar uma Corporação.", "tip10": "Você pode ganhar gemas competindo em Desafios. Novos desafios são adicionados todo dia!", "tip11": "Se você gostar de vestir seu avatar, verifique a Guilda \"Costume Carnival\".", "tip12": "Junte-se à Guilda \"Challenge... Accepted\" para encontrar tanto desafios programados quanto desafiantes.", diff --git a/common/locales/pt/maintenance.json b/common/locales/pt/maintenance.json index a893e0e513..17d6d8eec8 100644 --- a/common/locales/pt/maintenance.json +++ b/common/locales/pt/maintenance.json @@ -1,6 +1,6 @@ { "habiticaBackSoon": "Não se preocupe, o Habitica estará de volta em breve!", - "importantMaintenance": "Nós estamos fazendo uma manutenção importante que deverá acabar por volta das 2h da manhã (horário de Brasilia).", + "importantMaintenance": "Nós estamos a efetuar uma manutenção importante que nós estimamos que durará até às 22h (Fuso Horário do Pacífico).", "maintenance": "Manutenção", "maintenanceMoreInfo": "Deseja mais informação acerca das operações de manutenção? <%= linkStart %>Veja a nossa página de informação<%= linkEnd %>.", "noDamageKeepStreaks": "Você NÃO receberá dano nem perderá seus combos!", diff --git a/common/locales/pt/noscript.json b/common/locales/pt/noscript.json index 9edf0ffbd0..8afac41174 100644 --- a/common/locales/pt/noscript.json +++ b/common/locales/pt/noscript.json @@ -1,5 +1,5 @@ { - "jsDisabledHeading": "Ai! Seu navegador não está com o JavaScript habilitado", + "jsDisabledHeading": "O seu navegador não tem o JavaScript ativado", "jsDisabledHeadingFull": "Ai! Seu navegador não está com o JavaScript habilitado e, sem ele, o Habitica não funcionará corretamente.", "jsDisabledText": "O Habitica não pode mostrar o site corretamente sem ele!", "jsDisabledLink": "Por favor, habilite o JavaScript para continuar!" diff --git a/common/locales/pt/pets.json b/common/locales/pt/pets.json index 1d90efb124..4e9b8a5226 100644 --- a/common/locales/pt/pets.json +++ b/common/locales/pt/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Completando suas tarefas, você conquistou uma fiel montaria!", "rideNow": "Montar Agora", "rideLater": "Montar Depois", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Chave dos Canis", "petKeyPop": "Deixe seus mascotes vagarem livres, soltando-os para que iniciem suas próprias aventuras, e se dê a emoção do Mestre das Bestas mais uma vez!", "petKeyBegin": "Chave dos Canis: Experimente <%= title %> mais uma vez!", diff --git a/common/locales/pt/quests.json b/common/locales/pt/quests.json index 85ac5761c5..3d4f1fa08e 100644 --- a/common/locales/pt/quests.json +++ b/common/locales/pt/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Sair da missão", "sureLeave": "Tem certeza que deseja abandonar a missão ativa? Todo seu progresso nessa missão será perdido.", "questOwner": "Dono da Missão", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "O dono da missão deixou a missão e não pode mais iniciá-la. Recomenda-se que você a cancele agora. O dono da missão manterá a posse do pergaminho de missão.", "questOwnerNotInRunningQuest": "O dono da missão deixou a missão. Você pode abortar a missão se precisar. Você também pode permitir que a missão continue e todos os participantes remanescentes receberão as recompensas quando a missão terminar.", "questOwnerNotInPendingQuestParty": "O dono da missão deixou a equipe e não pode mais iniciar a missão. Recomenda-se que você a cancele agora. O pergaminho de missão retornará para o dono da missão.", diff --git a/common/locales/pt/rebirth.json b/common/locales/pt/rebirth.json index eec091c040..4b63f37acb 100644 --- a/common/locales/pt/rebirth.json +++ b/common/locales/pt/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Renascimento: Comece uma Nova Aventura", "rebirthStartOver": "Renascer reinicia seu personagem ao nível 1.", "rebirthAdvList1": "Você recupera a Vida toda.", - "rebirthAdvList2": "Você ficará sem Experiência, Ouro ou Equipamentos (com exceção dos itens grátis como os Itens Misteriosos). ", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Seus Hábitos, Tarefas Diárias e Afazeres reiniciam para amarelo, seus combos reiniciam, exceto as tarefas de desafios.", "rebirthAdvList4": "Sua classe inicial será Guerreiro até liberar uma nova classe.", "rebirthInherit": "Seu novo personagem herda algumas coisas de seu antecessor:", - "rebirthInList1": "Tarefas, histórico, e configurações permanecem.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Desafios, Guilda, e Equipe permanecem.", "rebirthInList3": "Gemas, níveis de apoiador, e níveis de colaborador permanecem.", "rebirthInList4": "Itens obtidos através de Gemas ou drops (como mascotes e montarias) permanecem, apesar de você não poder acessá-los até liberá-los novamente.", - "rebirthInList5": "Equipamentos de edição limitada que você comprou podem ser comprados novamente, mesmo que o evento tenha acabado. Para comprar novamente um equipamento específico da classe, você deve primeiro mudar para a classe correta.", "rebirthEarnAchievement": "Você também ganha uma Conquista por começar uma nova aventura!", "beReborn": "Renasça", "rebirthAchievement": "Você iniciou uma nova aventura! Esse é o seu Renascimento número <%= number %>, e o nível mais alto que você atingiu foi <%= level %>. Para acumular essa Conquista, comece sua próxima nova aventura quando atingir um Nível ainda maior!", @@ -21,7 +20,7 @@ "rebirthText": "Iniciou <%= rebirths %> Novas Aventuras", "rebirthOrb": "Usou um Orbe do Renascimento para recomeçar depois de alcançar Nível", "rebirthOrb100": "Usou um Orbe do Renascimento para recomeçar depois de alcançar nível 100 ou superior", - "rebirthPop": "Comece um novo personagem do Nível 1 mantendo conquistas, colecionáveis, e tarefas com histórico.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Orbe do Renascimento", "reborn": "Renascido, nível max <%= reLevel %>", "confirmReborn": "Tem certeza?", diff --git a/common/locales/pt/settings.json b/common/locales/pt/settings.json index 8acb0b56ac..f5865b0172 100644 --- a/common/locales/pt/settings.json +++ b/common/locales/pt/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Copie isso para uso em aplicações de terceiros. Entretanto, pense no seu API Token como uma senha, não divulgue publicamente. Seu ID de Usuário pode ser, ocasionalmente, solicitado, mas nunca divulgue seu API Token em lugares onde outros possam ver, incluindo o Github.", "APIToken": "API Token (isso é uma senha - veja o aviso acima!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Aplicativos Terceirizados", "dataToolDesc": "Uma página que mostra certas informações da sua conta de Habitica, como estatísticas sobre suas tarefas, equipamentos e habilidades.", "beeminder": "Beeminder", diff --git a/common/locales/pt_BR/backgrounds.json b/common/locales/pt_BR/backgrounds.json index 9f4d80afaf..9532b2db34 100644 --- a/common/locales/pt_BR/backgrounds.json +++ b/common/locales/pt_BR/backgrounds.json @@ -81,19 +81,19 @@ "backgroundMarbleTempleText": "Templo de Mármore", "backgroundMarbleTempleNotes": "Pose em frente a um Templo de Mármore", "backgroundMountainLakeText": "Lago da Montanha", - "backgroundMountainLakeNotes": "Molhe seus dedos num Lago da Montanha", + "backgroundMountainLakeNotes": "Molhe seu pé num Lago da Montanha", "backgroundPagodasText": "Pagodas", "backgroundPagodasNotes": "Escale até o topo das Pagodas", "backgrounds062015": "Conjunto 13: Lançado em Junho de 2015", "backgroundDriftingRaftText": "Caiaque", "backgroundDriftingRaftNotes": "Remar um Caiaque.", "backgroundShimmeryBubblesText": "Bolhas cintilantes", - "backgroundShimmeryBubblesNotes": "Pairar por um mar de Bolhas cintilantes", + "backgroundShimmeryBubblesNotes": "Flutue por um mar de Bolhas Cintilantes.", "backgroundIslandWaterfallsText": "Cachoeiras da Ilha", - "backgroundIslandWaterfallsNotes": "Piquenique próximo as Cachoeiras da Ilha.", + "backgroundIslandWaterfallsNotes": "Faça um piquenique próximo às Cachoeiras da Ilha.", "backgrounds072015": "Conjunto 14: Lançado em Julho de 2015", - "backgroundDilatoryRuinsText": "Ruínas do Retardo", - "backgroundDilatoryRuinsNotes": "Mergulhe nas Ruínas do Retardo", + "backgroundDilatoryRuinsText": "Ruínas da Dilatória", + "backgroundDilatoryRuinsNotes": "Mergulhe nas Ruínas da Dilatória.", "backgroundGiantWaveText": "Onda Gigante", "backgroundGiantWaveNotes": "Surfe em uma Onda Gigante!", "backgroundSunkenShipText": "Navio Naufragado", @@ -101,99 +101,99 @@ "backgrounds082015": "Conjunto 15: Lançado em Agosto de 2015", "backgroundPyramidsText": "Pirâmides", "backgroundPyramidsNotes": "Admire as Pirâmides.", - "backgroundSunsetSavannahText": "Savana Pôr-do-Sol", - "backgroundSunsetSavannahNotes": "Caminhe ao longo da Savana Pôr-do-Sol.", + "backgroundSunsetSavannahText": "Savana ao Pôr-do-Sol", + "backgroundSunsetSavannahNotes": "Caminhe ao longo da Savana ao Pôr-do-Sol.", "backgroundTwinklyPartyLightsText": "Pisca-piscas de Festa", "backgroundTwinklyPartyLightsNotes": "Dance sob os Pisca-piscas de Festa!", - "backgrounds092015": "SET 16: Lançado em Setembro de 2015", - "backgroundMarketText": "Loja Habitica", - "backgroundMarketNotes": "Compre no Mercado de Habitica", + "backgrounds092015": "Conjunto 16: Lançado em Setembro de 2015", + "backgroundMarketText": "Mercado de Habitica", + "backgroundMarketNotes": "Compre no Mercado de Habitica.", "backgroundStableText": "Estábulo de Habitica", - "backgroundStableNotes": "Observe suas montaria no Estábulo de Habitica", + "backgroundStableNotes": "Cuide de suas montarias no Estábulo de Habitica.", "backgroundTavernText": "Taverna de Habitica", - "backgroundTavernNotes": "Visite a Taverna de Habitica", + "backgroundTavernNotes": "Visite a Taverna de Habitica.", "backgrounds102015": "Conjunto 17: Lançado em Outubro de 2015", "backgroundHarvestMoonText": "Lua da Colheita", - "backgroundHarvestMoonNotes": "Cacarejo sob a Lua da Colheita", + "backgroundHarvestMoonNotes": "Cacareje sob a Lua da Colheita", "backgroundSlimySwampText": "Pântano Pegajoso", - "backgroundSlimySwampNotes": "Se arrastar por Pântano Pegajoso", + "backgroundSlimySwampNotes": "Se arraste por um Pântano Pegajoso.", "backgroundSwarmingDarknessText": "Escuridão Fervilhante", - "backgroundSwarmingDarknessNotes": "Trema na Escuridão Fervilhante", - "backgrounds112015": "SET 18: Lançado em Novembro de 2015", + "backgroundSwarmingDarknessNotes": "Trema na Escuridão Fervilhante.", + "backgrounds112015": "Conjunto 18: Lançado em Novembro de 2015", "backgroundFloatingIslandsText": "Ilhas Flutuantes", - "backgroundFloatingIslandsNotes": "Saltite nas Ilhas Flutuantes.", + "backgroundFloatingIslandsNotes": "Saltite pelas Ilhas Flutuantes.", "backgroundNightDunesText": "Dunas Noturnas", - "backgroundNightDunesNotes": "Caminhar calmamente pelas Dunas à Noite", - "backgroundSunsetOasisText": "Oasis do pôr do sol", - "backgroundSunsetOasisNotes": "Corar no Oásis Pôr de Sol", + "backgroundNightDunesNotes": "Caminhe calmamente pelas Dunas à Noite.", + "backgroundSunsetOasisText": "Oasis do Pôr-do-Sol", + "backgroundSunsetOasisNotes": "Aqueça-se no Oásis Pôr-do-Sol", "backgrounds122015": "Conjunto 19: Lançado em Dezembro de 2015", "backgroundAlpineSlopesText": "Alpes Montanhosos", - "backgroundAlpineSlopesNotes": "Esquie nos Alpes Montanhosos", - "backgroundSnowySunriseText": "Aurora nevada", - "backgroundSnowySunriseNotes": "Aprecie a Aurora Nevada", - "backgroundWinterTownText": "Cidade do Inverno", - "backgroundWinterTownNotes": "Divirta-se na Cidade do Inverno", + "backgroundAlpineSlopesNotes": "Esquie nos Alpes Montanhosos.", + "backgroundSnowySunriseText": "Aurora Nevada", + "backgroundSnowySunriseNotes": "Aprecie a Aurora Nevada.", + "backgroundWinterTownText": "Cidade de Inverno", + "backgroundWinterTownNotes": "Divirta-se na Cidade de Inverno.", "backgrounds012016": "Conjunto 20: Lançado em Janeiro de 2016", "backgroundFrozenLakeText": "Lago Congelado", "backgroundFrozenLakeNotes": "Ande de skate no Lago Congelado.", "backgroundSnowmanArmyText": "Exército de Bonecos de neve", - "backgroundSnowmanArmyNotes": "Liderar o Exército de Bonecos de neve.", + "backgroundSnowmanArmyNotes": "Lidere um Exército de Bonecos de neve.", "backgroundWinterNightText": "Noite de Inverno", - "backgroundWinterNightNotes": "Olhe para as estrelas em uma noite de inverno.", + "backgroundWinterNightNotes": "Olhe para as estrelas em uma Noite de Inverno.", "backgrounds022016": "Conjunto 21: Lançado em Fevereiro de 2016", "backgroundBambooForestText": "Floresta de Bambu", - "backgroundBambooForestNotes": "Passeie pela Floresta de Bambu", + "backgroundBambooForestNotes": "Caminhe pela Floresta de Bambu.", "backgroundCozyLibraryText": "Biblioteca Aconchegante", - "backgroundCozyLibraryNotes": "Leia na Biblioteca Aconchegante", + "backgroundCozyLibraryNotes": "Leia na Biblioteca Aconchegante.", "backgroundGrandStaircaseText": "Grande Escadaria", - "backgroundGrandStaircaseNotes": "Descer pela Grande Escadaria", + "backgroundGrandStaircaseNotes": "Desça pela Grande Escadaria.", "backgrounds032016": "Conjunto 22: Lançado em Março de 2016", "backgroundDeepMineText": "Mina Profunda", "backgroundDeepMineNotes": "Encontre metais preciosos na Mina Profunda.", "backgroundRainforestText": "Floresta Tropical", "backgroundRainforestNotes": "Aventure-se em uma Floresta Tropical.", "backgroundStoneCircleText": "Círculo de Pedras", - "backgroundStoneCircleNotes": "Lançar feitiços em um Círculo de Pedras.", + "backgroundStoneCircleNotes": "Lance feitiços em um Círculo de Pedras.", "backgrounds042016": "Conjunto 23: Lançado em Abril de 2016", - "backgroundArcheryRangeText": "Campo de tiro com arco", - "backgroundArcheryRangeNotes": "Praticar no campo de tiro com arco.", - "backgroundGiantFlowersText": "Flores gigantes", + "backgroundArcheryRangeText": "Campo de Tiro com Arco", + "backgroundArcheryRangeNotes": "Pratique no Campo de Tiro com Arco.", + "backgroundGiantFlowersText": "Flores Gigantes", "backgroundGiantFlowersNotes": "Divirta-se em cima de Flores Gigantes.", - "backgroundRainbowsEndText": "Final do arco-íris.", - "backgroundRainbowsEndNotes": "Descubra ouro no final do arco-íris", + "backgroundRainbowsEndText": "Fim do Arco-íris", + "backgroundRainbowsEndNotes": "Descubra o ouro no Fim do Arco-íris.", "backgrounds052016": "Conjunto 24: Lançado em Maio de 2016", "backgroundBeehiveText": "Colmeia", - "backgroundBeehiveNotes": "Faça zumbidos e dance em uma colméia.", + "backgroundBeehiveNotes": "Faça zumbidos e dance em uma Colméia.", "backgroundGazeboText": "Gazebo", "backgroundGazeboNotes": "Enfrente um Gazebo.", - "backgroundTreeRootsText": "Raízes da árvore", + "backgroundTreeRootsText": "Raízes da Árvore", "backgroundTreeRootsNotes": "Explore as Raízes da Árvore.", "backgrounds062016": "Conjunto 25: Lançado em Junho de 2016", - "backgroundLighthouseShoreText": "Farol da Costa", - "backgroundLighthouseShoreNotes": "Passeie pelo Farol da Costa.", + "backgroundLighthouseShoreText": "Costa do Farol", + "backgroundLighthouseShoreNotes": "Passeie pela Costa do Farol.", "backgroundLilypadText": "Vitória Régia", "backgroundLilypadNotes": "Suba em uma Vitória Régia.", "backgroundWaterfallRockText": "Pedra da Cachoeira", "backgroundWaterfallRockNotes": "Se molhe na Pedra da Cachoeira.", "backgrounds072016": "Conjunto 26: Lançado em Julho 2016", "backgroundAquariumText": "Aquário", - "backgroundAquariumNotes": "Bob em um Aquário.", + "backgroundAquariumNotes": "Nade em um Aquário.", "backgroundDeepSeaText": "Mar Profundo", "backgroundDeepSeaNotes": "Mergulhe no Mar Profundo.", - "backgroundDilatoryCastleText": "Castelo do Retardo", - "backgroundDilatoryCastleNotes": "Nade até depois do Castelo do Retardo", + "backgroundDilatoryCastleText": "Castelo da Dilatória", + "backgroundDilatoryCastleNotes": "Nade além do Castelo da Dilatória.", "backgrounds082016": "Conjunto 27: Lançado em Agosto de 2016", "backgroundIdyllicCabinText": "Cabana Bucólica", - "backgroundIdyllicCabinNotes": "Volte para uma Cabana Bucólica.", + "backgroundIdyllicCabinNotes": "Retire-se para uma Cabana Bucólica.", "backgroundMountainPyramidText": "Montanha Pirâmide", "backgroundMountainPyramidNotes": "Suba os muitos degraus da Montanha Pirâmide.", - "backgroundStormyShipText": "Navio da Tempestade", - "backgroundStormyShipNotes": "Segure-se contra o vento e as ondas abordo do Navio da Tempestade!", + "backgroundStormyShipText": "Navio em Tempestade", + "backgroundStormyShipNotes": "Segure-se contra o vento e as ondas abordo desse Navio em Tempestade!", "backgrounds092016": "Conjunto 28: Lançado em Setembro de 2016", "backgroundCornfieldsText": "Milharais", - "backgroundCornfieldsNotes": "Aproveite um lindo dia nos Milharais", + "backgroundCornfieldsNotes": "Aproveite um lindo dia nos Milharais.", "backgroundFarmhouseText": "Casa da Fazenda", - "backgroundFarmhouseNotes": "Diga olá para os animais em seu caminho para a Fazenda.", + "backgroundFarmhouseNotes": "Diga olá para os animais em seu caminho para a Casa da Fazenda.", "backgroundOrchardText": "Pomar", - "backgroundOrchardNotes": "Colha os frutos em um Pomar." + "backgroundOrchardNotes": "Colha frutos maduros em um Pomar." } \ No newline at end of file diff --git a/common/locales/pt_BR/challenge.json b/common/locales/pt_BR/challenge.json index 68f1667be5..18c21bc910 100644 --- a/common/locales/pt_BR/challenge.json +++ b/common/locales/pt_BR/challenge.json @@ -39,7 +39,7 @@ "officialChallenge": "Desafio Oficial do Habitica", "by": "por", "participants": "<%= membercount %> Participantes", - "join": "Aceitar", + "join": "Entrar", "exportChallengeCSV": "Exportar para CSV", "selectGroup": "Favor selecionar grupo", "challengeCreated": "Desafio criado", @@ -72,12 +72,12 @@ "winnerIdRequired": "\"winnerId\" precisa ser um UUID válido.", "challengeNotFound": "Desafio não encontrado ou ao qual você não tem acesso.", "onlyLeaderDeleteChal": "Apenas o líder desafio pode excluí-lo.", - "onlyLeaderUpdateChal": "Apenas o líder desafio pode atualizá-lo.", - "winnerNotFound": "Vencedor com id \"<%= userId %>\" não encontrado ou não faz parte do desafio.", + "onlyLeaderUpdateChal": "Apenas o líder do desafio pode atualizá-lo.", + "winnerNotFound": "Vencedor com id \"<%= userId %>\" não foi encontrado ou não faz parte do desafio.", "noCompletedTodosChallenge": "\"includeCompletedTodos\" não é suportado ao buscar tarefas de desafios.", "userTasksNoChallengeId": "Quando \"tasksOwner\" é um \"user\", \"challengeId\" não pode ser passado.", "onlyChalLeaderEditTasks": "Tarefas pertencentes a um desafio só podem ser editadas pelo líder.", - "userAlreadyInChallenge": "Usuário já está participando desse desafio.", + "userAlreadyInChallenge": "O usuário já está participando desse desafio.", "cantOnlyUnlinkChalTask": "Apenas links de desafios quebrados podem ser desfeitos.", - "shortNameTooShort": "Nome da etiqueta deve ter pelo menos 3 caracteres." + "shortNameTooShort": "O nome da etiqueta deve ter pelo menos 3 caracteres." } \ No newline at end of file diff --git a/common/locales/pt_BR/character.json b/common/locales/pt_BR/character.json index ac10f51dc0..5922e7c6d3 100644 --- a/common/locales/pt_BR/character.json +++ b/common/locales/pt_BR/character.json @@ -84,10 +84,10 @@ "allocatePerPop": "Adicionar um ponto em Percepção", "allocateInt": "Pontos distribuídos em Inteligência:", "allocateIntPop": "Adicionar um ponto em Inteligência", - "noMoreAllocate": "Agora que você chegou no nível 100, não receberá mais Pontos de Atributo. Você pode continuar subindo de nível ou começar uma nova aventura no nível 1 usando um Orbe do Renascimento, agora disponível de graça no Mercado.", - "stats": "Status do Avatar", + "noMoreAllocate": "Agora que você chegou no nível 100, não receberá mais Pontos de Atributo. Você pode continuar subindo de nível ou começar uma nova aventura no nível 1 usando uma Orbe do Renascimento, agora disponível de graça no Mercado.", + "stats": "Atributos do Avatar", "strength": "Força", - "strengthText": "Força aumenta a chance de \"golpes críticos\" aleatórios e o bônus de Ouro, Experiência e chance de drop. Também ajuda a causar dano aos chefões.", + "strengthText": "Força aumenta a chance de \"golpes críticos\" aleatórios e o bônus de Ouro, Experiência e chance de drop deles. Também ajuda a causar dano aos chefões.", "constitution": "Constituição", "conText": "Constituição reduz o dano que você recebe por Hábitos negativos e Diárias não cumpridas.", "perception": "Percepção", @@ -97,10 +97,10 @@ "levelBonus": "Bônus de Nível", "levelBonusText": "Cada atributo ganha um bônus igual a metade do (seu nível menos 1).", "allocatedPoints": "Pontos Distribuídos", - "allocatedPointsText": "Pontos de atributo que você ganhou e atribuiu. Atribua pontos usando a coluna Criação do Personagem.", + "allocatedPointsText": "Pontos de atributo que você ganhou e atribuiu. Atribua pontos usando a coluna de Criação do Personagem.", "allocated": "Distribuído", "buffs": "Buffs", - "buffsText": "Bônus temporário de atributos das habilidades e conquistas. Esses bônus terminam no fim do seu dia. As habilidades que você liberou aparecem na lista de Recompensas na página de Tarefas.", + "buffsText": "Bônus temporário em atributos pelas habilidades e conquistas. Esses bônus terminam no fim do seu dia. As habilidades que você desbloqueou aparecem na lista de Recompensas na página de Tarefas.", "characterBuild": "Criação do Personagem", "class": "Classe", "experience": "Experiência", @@ -116,21 +116,21 @@ "haveUnallocated": "Você tem <%= points %> Ponto(s) de Atributo não usados", "autoAllocation": "Distribuição Automática", "autoAllocationPop": "Coloca pontos em atributos de acordo com suas preferências, quando você sobe de nível.", - "evenAllocation": "Distribui pontos de atributo equilibradamente", + "evenAllocation": "Distribui pontos de atributo uniformemente", "evenAllocationPop": "Atribui o mesmo número de pontos para cada atributo.", "classAllocation": "Distribui pontos de acordo com a Classe", "classAllocationPop": "Atribui mais pontos para os atributos importantes para sua Classe.", - "taskAllocation": "Distribui pontos de acordo com o tipo de atividades de suas tarefas", + "taskAllocation": "Distribui pontos de acordo com o tipo das suas tarefas", "taskAllocationPop": "Distribua pontos baseados nas categorias Força, Inteligência, Constituição e Percepção associadas às tarefas que você completa.", "distributePoints": "Distribuir Pontos não Distribuídos", "distributePointsPop": "Atribui todos pontos não distribuídos de acordo com o esquema de distribuição selecionado.", - "warriorText": "Guerreiros causam melhores \"golpes críticos\" e com mais frequência, que aleatoriamente dão bônus de Ouro, Experiência e chance de drop ao cumprir uma tarefa. Eles também causam muito dano aos chefões Jogue de Guerreiro se encontra motivação em recompensas aleatórias, ou se gosta de acabar com chefões de Missões.", - "mageText": "Magos aprendem rapidamente, ganhando Experiência e Níveis mais rápido que outras classes. Eles também possuem uma grande quantidade de Mana para usar habilidades especiais. Jogue de mago se gostar de aspectos táticos do Habit, ou se possuir grande motivação em subir níveis e liberar funcionalidades avançadas!", + "warriorText": "Guerreiros causam mais e melhores \"golpes críticos\", que dão aleatoriamente bônus de Ouro, Experiência e chance de drop ao cumprir uma tarefa. Eles também causam muito dano aos chefões. Jogue de Guerreiro se encontra motivação em recompensas aleatórias, ou se gosta de acabar com chefões de Missões!", + "mageText": "Magos aprendem rapidamente, ganhando Experiência e Níveis mais rápido que outras classes. Eles também possuem uma grande quantidade de Mana para usar habilidades especiais. Jogue de mago se gostar dos aspectos táticos do Habitica, ou se possui grande motivação em subir de níveis e liberar funcionalidades avançadas!", "rogueText": "Ladinos amam acumular fortunas, ganhando mais Ouro que qualquer um, e são peritos em achar itens aleatórios. Sua habilidade icônica, Furtividade, o permite evitar as consequências de Diárias não feitas. Jogue de Ladino se possuir grande motivação por Recompensas e Conquistas, e se for ambicioso por itens e medalhas!", - "healerText": "Curandeiros são impenetráveis contra o mal, e extendem essa proteção aos outros. Diárias perdidas e maus Hábitos não incomodam muito, e eles possuem maneiras de recuperar Vida do fracasso. Jogue de Curandeiro se gostar de ajudar os outros em seu Grupo, ou se a ideia de enganar a Morte através de trabalho duro o inspira!", + "healerText": "Curandeiros são impenetráveis contra danos, e extendem essa proteção aos outros. Diárias perdidas e maus Hábitos não incomodam muito, e eles possuem maneiras de recuperar Vida do fracasso. Jogue de Curandeiro se gostar de ajudar os outros em seu Grupo, ou se a ideia de enganar a Morte através de trabalho duro o inspira!", "optOutOfClasses": "Se Abster", "optOutOfPMs": "Se Abster", - "optOutOfClassesText": "Não quer se incomodar com classes? Deseja escolher depois? Se Abster - você será um guerreiro sem habilidades especiais. Você pode ler sobre o sistema de classes na wiki e habilitar classes quando quiser em Usuário -> Atributos.", + "optOutOfClassesText": "Não quer se incomodar com classes? Deseja escolher depois? Se Abstenha - você será um guerreiro sem habilidades especiais. Você pode ler sobre o sistema de classes na wiki e habilitar classes quando quiser em Usuário -> Atributos.", "select": "Selecionar", "stealth": "Furtividade", "stealthNewDay": "Quando um novo dia começar, você evitará dano dessa quantidade de Diárias perdidas.", @@ -138,7 +138,7 @@ "streaksFrozenText": "Combos em Diárias perdidas não reiniciarão ao final do dia.", "respawn": "Reviver!", "youDied": "Você Morreu!", - "dieText": "Você perdeu um nível, todo seu Ouro, e uma peça aleatória de Equipamento. Erga-se, Habiteer, e tente novamente! Acabe com esses Hábitos negativos, esteja atento a realização de suas Diárias, e afaste a morte com uma Poção de Vida caso vacilar!", + "dieText": "Você perdeu um nível, todo seu Ouro, e uma peça aleatória de Equipamento. Erga-se, Habiticano, e tente novamente! Acabe com esses Hábitos negativos, esteja atento à realização de suas Diárias, e afaste a morte com uma Poção de Vida caso vacilar!", "sureReset": "Você tem certeza? Isso irá reiniciar a classe do seu personagem e os pontos distribuídos (você receberá eles de volta para redistribuir) e custará 3 gemas.", "purchaseFor": "Comprar por <%= cost %> Gemas?", "notEnoughMana": "Mana insuficiente.", @@ -149,10 +149,10 @@ "critBonus": "Golpe Crítico! Bônus:", "displayNameDescription1": "Isto é o que aparece nas mensagens que você postar na Taverna, guildas, e chat do grupo, junto com o que é exibido em seu avatar. Vá para", "displayNameDescription2": "Configurações -> Site", - "displayNameDescription3": "e desça até a seção de Registro para mudar seu nome de login.", + "displayNameDescription3": "e desça até a seção de Registro para mudar seu login.", "unequipBattleGear": "Desequipar Equipamento de Batalha", "unequipCostume": "Desequipar Traje", - "unequipPetMountBackground": "Desequipar Mascote, Montaria, Planos de Fundo", + "unequipPetMountBackground": "Desequipar Mascote, Montaria, Plano de Fundo", "animalSkins": "Peles de Animais", "chooseClassHeading": "Escolha sua Classe! Ou deixe para escolher mais tarde.", "warriorWiki": "Guerreiro", @@ -164,9 +164,9 @@ "con": "CON", "per": "PER", "int": "INT", - "showQuickAllocation": "Mostrar distribuição de status", - "hideQuickAllocation": "Esconder distribuição de status", - "quickAllocationLevelPopover": "Cada nível concederá à você um ponto para distribuir em um atributo de sua escolha. Você pode fazer isso manualmente, ou deixar o jogo decidir por você usando uma das opções de Distribuição Automática encontradas em Usuário -> Status do Avatar.", + "showQuickAllocation": "Mostrar distribuição de atributos", + "hideQuickAllocation": "Esconder distribuição de atributos", + "quickAllocationLevelPopover": "Cada nível concederá à você um ponto para distribuir em um atributo de sua escolha. Você pode fazer isso manualmente, ou deixar o jogo decidir por você usando uma das opções de Distribuição Automática encontradas em Usuário -> Atributos do Avatar.", "invalidAttribute": "\"<%= attr %>\" não é um atributo válido.", "notEnoughAttrPoints": "Você não tem pontos de atributo suficientes.", "gearNotOwned": "Você não possui este item." diff --git a/common/locales/pt_BR/communityguidelines.json b/common/locales/pt_BR/communityguidelines.json index e8392a0dd2..87e8f93dfe 100644 --- a/common/locales/pt_BR/communityguidelines.json +++ b/common/locales/pt_BR/communityguidelines.json @@ -73,27 +73,27 @@ "commGuideHeadingWiki": "Wiki", "commGuidePara045": "A wiki do Habitica coleta informações sobre o site. Ela também hospeda alguns fóruns similares às guildas de Habitica. Portanto, todas a Regras de Espaço Publico se aplicam.", "commGuidePara046": "A wiki do Habitica pode ser considerada um banco de dados sobre tudo relacionado ao Habitica. Ela fornece informações sobre recursos do site, guias do jogo, dicas de como você pode contribuir para o Habitica e também fornece um lugar para você fazer propaganda de sua guilda ou grupo e votar em tópicos.", - "commGuidePara047": "Já que a wiki é hospedada pela Wikia, os termos e condições da Wikia também se aplicam em adição às regras estabelecidas por Habitica e o site da wiki de Habitica.", + "commGuidePara047": "Já que a wiki é hospedada pela Wikia, os termos e condições da Wikia também se aplicam em adição às regras estabelecidas pelo Habitica e o site da wiki do Habitica.", "commGuidePara048": "A wiki é apenas uma colaboração entre seus editores, então algumas diretrizes extras incluem:", "commGuideList04A": "Pedir novas páginas ou grandes mudanças no Quadro da Wiki no Trello", "commGuideList04B": "Estar aberto a sugestões de outros sobre sua edição", - "commGuideList04C": "Discutir qualquer conflito de edições na pagina de discussão da pagina", - "commGuideList04D": "Chamar a atenção dos administradores da wiki para qualquer conflito não resolvido.", - "commGuideList04E": "Não criar spam ou sabotar páginas para ganho proprio", - "commGuideList04F": "Leia a página da Wiki Contribuindo para o Habitica antes de fazer grandes mudanças", + "commGuideList04C": "Discutir qualquer conflito de edições na página de discussão da página", + "commGuideList04D": "Chamar a atenção dos administradores da wiki para qualquer conflito não resolvido", + "commGuideList04E": "Não fazer spam ou sabotar páginas para ganho proprio", + "commGuideList04F": "Leia a página \"Contribuindo para o Habitica\" da Wiki antes de fazer grandes mudanças", "commGuideList04G": "Tom imparcial dentro das páginas da wiki", - "commGuideList04H": "Certificar-se que o conteúdo da wiki é relevante para todo o site do Habitica e não relativo a uma única guilda ou grupo (tais informações podem ser movidas para os fóruns)", + "commGuideList04H": "Certificar-se que o conteúdo da wiki é relevante para todo o site do Habitica e não relativo a uma única guilda ou grupo (tais informações podem ser movidas para os fóruns)", "commGuidePara049": "As seguintes pessoas são os atuais administradores da wiki:", - "commGuidePara018": "Os Administradores da Wiki Aposentados são", + "commGuidePara018": "Os Administradores Eméritos da Wiki são", "commGuideHeadingInfractionsEtc": "Infrações, Consequências e Restauração", "commGuideHeadingInfractions": "Infrações", - "commGuidePara050": "Em sua imensa maioria, Habiticanos auxiliam uns aos outros, são respeitosos, e trabalham para manter toda a comunidade divertida e amigável. Contudo, de vez em quando, algo que um Habiticano faz pode violar uma das diretrizes acima. Quando isso ocorre, os Mods tomarão as medidas que considerarem necessárias para manter Habitica segura e confortável para todos.", - "commGuidePara051": "Há uma variedade de infrações, e elas são tratadas de acordo com sua severidade. Estas listas não são conclusivas e Mods possuem certa discrição. Os Mods levarão contexto em consideração ao avaliar infrações.", + "commGuidePara050": "Em sua imensa maioria, Habiticanos auxiliam uns aos outros, são respeitosos e trabalham para manter toda a comunidade divertida e amigável. Contudo, de vez em quando, algo que um Habiticano faz pode violar uma das diretrizes acima. Quando isso ocorre, os Moderadores tomarão as medidas que considerarem necessárias para manter Habitica segura e confortável para todos.", + "commGuidePara051": "Há uma variedade de infrações, e elas são tratadas de acordo com sua severidade. Estas listas não são conclusivas e Moderadores possuem certo arbítrio. Os Moderadores levarão contexto em consideração ao avaliar infrações.", "commGuideHeadingSevereInfractions": "Infrações Severas", "commGuidePara052": "Infrações Severas causam grande dano à segurança da comunidade de Habitica e seus usuários e, portanto, tem consequências severas.", "commGuidePara053": "Estes são alguns exemplos de Infrações Severas. Esta não é uma lista completa.", "commGuideList05A": "Violação dos Termos e Condições de Uso", - "commGuideList05B": "Discurso de Ódio/Imagens, Assédio/Perseguição, Cyber-Bullying, Discussões Inflamadas, e \"Trolling\"", + "commGuideList05B": "Discurso/Imagens de Ódio, Assédio/Perseguição, Cyber-Bullying, Discussões Inflamadas, e \"Trolling\"", "commGuideList05C": "Violação da Condicional", "commGuideList05D": "Se passar por Equipe ou Moderadores", "commGuideList05E": "Repetidas Infrações Moderadas", @@ -101,48 +101,48 @@ "commGuideHeadingModerateInfractions": "Infrações Moderadas", "commGuidePara054": "Infrações moderadas não tornam nossa comunidade perigosa, mas a tornam desagradável. Essas infrações terão consequências moderadas. Quando em conjunto com múltiplas infrações, as consequências podem ter sua severidade aumentada.", "commGuidePara055": "Estes são alguns exemplos de Infrações Moderadas. Esta não é uma lista completa.", - "commGuideList06A": "Ignorando ou desrespeitando um Mod. Isso inclui reclamar publicamente de moderadores ou outros usuários/ glorificar ou defender publicamente usuários banidos. Se você esta preocupado com uma das regras ou moderadores, favor contactar Lemoness por e-mail (leslie@habitica).", - "commGuideList06B": "Moderação alheia. Para clarificar rapidamente um ponto relevante: Uma mensão amigável das regras é aceitável. Moderação alheia consiste em dizer, demandar e/ou seriamente implicar que alguém deve tomar uma providência que você considera como correção de um erro. Você pode alertar alguém para o fato dele ter cometido uma transgressão, mas favor não exigir uma providência - por exemplo, dizer \"Só para saber, profanidades são desencorajadas na Taverna, então você pode querer deletar isso\" seria melhor que dizer, \"Eu vou ter que pedir para que delete esta mensagem\"", + "commGuideList06A": "Ignorar ou desrespeitar um Moderador. Isso inclui reclamar publicamente de moderadores ou outros usuários / glorificar ou defender publicamente usuários banidos. Se você está preocupado com uma das regras ou moderadores, favor entrar em contato com Lemoness por e-mail (leslie@habitica).", + "commGuideList06B": "Moderação alheia. Para clarificar rapidamente um ponto relevante: Uma menção amigável das regras é aceitável. Moderação alheia consiste em dizer, demandar e/ou seriamente implicar que alguém deve tomar uma providência que você considera como correção de um erro. Você pode alertar alguém para o fato dele ter cometido uma transgressão, mas favor não exigir uma providência - por exemplo, dizer \"Só para você saber, profanidades são desencorajadas na Taverna, então você pode querer deletar isso\" seria melhor que dizer, \"Eu vou ter que pedir para que delete esta mensagem\"", "commGuideList06C": "Violação Repetida das Diretrizes de Espaço Público", - "commGuideList06D": "Várias Infrações Leves", + "commGuideList06D": "Repetidas Infrações Leves", "commGuideHeadingMinorInfractions": "Infrações Leves", "commGuidePara056": "Infrações Leves, apesar de desencorajadas, tem também consequências pequenas. Se elas continuarem a ocorrer, podem levar à consequências mais severas com o passar do tempo.", "commGuidePara057": "Estes são alguns exemplos de Infrações Leves. Esta não é uma lista completa.", "commGuideList07A": "Primeira violação das Diretrizes de Espaço Publico", - "commGuideList07B": "Qualquer pronunciamento ou ação que provoque um \"Por Favor, Não\". Quando um Mod precisa dizer \"Por Favor, Não faça isso\" para um usuário, isso pode contar como uma infração muito pequena ao usuário. Um exemplo poderia ser \"Mod diz: Por Favor, Não continue argumentando em favor da implementação desta funcionalidade depois de termos lhe dito repetidamente que não é viável.\" Em muitos casos, o Por favor, Não será também a pequena consequência, mas se os Mods precisarem dizer \"Por Favor, Não\" para o mesmo usuário repetidas vezes, o acionamento de Pequenas Infrações passará a ser considerado como Moderadas Infrações.", + "commGuideList07B": "Qualquer pronunciamento ou ação que provoque um \"Por Favor, Não\". Quando um Moderador precisa dizer \"Por Favor, Não faça isso\" para um usuário, isso pode contar como uma infração muito pequena ao usuário. Um exemplo poderia ser \"Moderador diz: Por Favor, Não continue argumentando em favor da implementação desta funcionalidade depois de termos lhe dito repetidamente que não é viável.\" Em muitos casos, o \"Por favor, Não\" será também a pequena consequência, mas se os Moderadores precisarem dizer \"Por Favor, Não\" para o mesmo usuário repetidas vezes, as Pequenas Infrações passarão a ser consideradas como Moderadas Infrações.", "commGuideHeadingConsequences": "Consequências", "commGuidePara058": "Em Habitica -- como na vida real -- cada ação tem uma consequência, seja ficar em forma porque você tem corrido, seja ficar com cáries porque você tem comido muito açúcar, ou seja passar de ano porque você tem estudado.", "commGuidePara059": "Similarmente, todas infrações tem consequências diretas.Alguns exemplos de consequências estão listados abaixo.", - "commGuidePara060": "Se a sua infração tiver uma consequencia moderada ou severa, você irá receber um email explicando:", - "commGuideList08A": "Qual foi sua infração", - "commGuideList08B": "Qual é a consequência", - "commGuideList08C": "O que fazer para corrigir a situação e restaurar seu status, se possível.", + "commGuidePara060": "Se a sua infração tiver uma consequência moderada ou severa, você irá receber um e-mail explicando:", + "commGuideList08A": "qual foi sua infração", + "commGuideList08B": "qual é a consequência", + "commGuideList08C": "o que fazer para corrigir a situação e restaurar seu status, se possível.", "commGuideHeadingSevereConsequences": "Exemplos de Consequências Severas", - "commGuideList09A": "Banimento de Conta", - "commGuideList09B": "Anulação de Conta", + "commGuideList09A": "Banimento de contas", + "commGuideList09B": "Anulação de contas", "commGuideList09C": "Permanentemente desabilitar (\"congelar\") progressão dos Níveis de Colaborador", "commGuideHeadingModerateConsequences": "Exemplos de Consequências Moderadas", "commGuideList10A": "Privilégios de chat público restringidos", "commGuideList10B": "Privilégios de chat privado restringidos", "commGuideList10C": "Privilégios de criação de guilda/desafios restringidos", "commGuideList10D": "Temporariamente desabilitar (\"congelar\") progressão dos Níveis de Colaborador", - "commGuideList10E": "Rebaixar Nível de Colaborador", + "commGuideList10E": "Rebaixamento de Nível de Colaborador", "commGuideList10F": "Colocar usuários em \"Condicional\"", "commGuideHeadingMinorConsequences": "Exemplos de Consequências Menores", "commGuideList11A": "Lembretes a respeito das Diretrizes do Espaço Público", "commGuideList11B": "Avisos", "commGuideList11C": "Pedidos", - "commGuideList11D": "Deleções (Mods/Equipe podem deletar conteúdo problemático)", - "commGuideList11E": "Edições (Mods/Equipe podem editar conteúdo problemático)", + "commGuideList11D": "Deleções (Moderadores/Equipe podem deletar conteúdo problemático)", + "commGuideList11E": "Edições (Moderadoress/Equipe podem editar conteúdo problemático)", "commGuideHeadingRestoration": "Restauração", "commGuidePara061": "Habitica é uma terra devotada ao auto-aprimoramento e nós acreditamos em segundas chances. Se você cometeu uma infração e recebeu uma consequência, veja isso como uma chance para avaliar suas ações e empenhar-se em ser um membro melhor na comunidade.", - "commGuidePara062": "O e-mail que você recebeu explicando as consequências de suas ações (ou, no caso de pequenas infrações, o alerta do Mod/Equipe) é uma boa fonte de informação. Coopere com quaisquer restrições que lhe tenham sido impostas e esforce-se para atender os requerimentos para ter alguma penalidade removida.", - "commGuidePara063": "Se você não entender suas consequências, ou a natureza de sua infração, pergunte a algum membro da equipe/moderação para ajudá-lo a evitar cometer infrações no futuro.", - "commGuideHeadingContributing": "Contribuindo para Habitica", + "commGuidePara062": "O e-mail que você recebeu explicando as consequências de suas ações (ou, no caso de pequenas infrações, o alerta do Moderador/Equipe) é uma boa fonte de informação. Coopere com quaisquer restrições que lhe tenham sido impostas e esforce-se para atender os requerimentos para ter alguma penalidade removida.", + "commGuidePara063": "Se você não entender suas consequências, ou a natureza de sua infração, pergunte a algum membro da Equipe/Moderação para ajudá-lo a evitar cometer infrações no futuro.", + "commGuideHeadingContributing": "Contribuindo para o Habitica", "commGuidePara064": "Habitica é um projeto de código aberto, o que quer dizer que quaisquer Habiticanos são bem-vindos para contribuir! Os que o fizerem serão recompensados de acordo com os seguintes níveis de recompensas:", "commGuideList12A": "Medalha de Colaborador do Habitica mais 3 Gemas", "commGuideList12B": "Armadura de Colaborador mais 3 Gemas.", - "commGuideList12C": "Elmo de Colaborador mais 3 Gemas.", + "commGuideList12C": "Elmo de Colaborador, mais 3 Gemas.", "commGuideList12D": "Espada de Colaborador mais 4 Gemas.", "commGuideList12E": "Escudo de Colaborador mais 4 Gemas.", "commGuideList12F": "Mascote de Colaborador mais 4 Gemas.", @@ -150,24 +150,24 @@ "commGuidePara065": "Moderadores são escolhidos entre membros do Sétimo Nível de colaboradores pela Equipe e moderadores atuais. Note que mesmo que Colaboradores no Sétimo Nível tenham trabalhado bastante em nome do site, nem todos eles tem a mesma autoridade de um Moderador.", "commGuidePara066": "Existem algumas observações importantes sobre os Níveis de Colaborador:", "commGuideList13A": "Níveis são discricionários. Eles são fornecidos sob a discrição de Moderadores, baseando-se em diversos fatores, incluindo nossa percepção sobre o trabalho que você tem feito e seu valor para comunidade. Nos reservamos ao direito de mudar níveis, títulos e recompensas específicas de acordo com nossa discrição.", - "commGuideList13B": "Níveis ficam mais difíceis à medida que você progride. Se você criou um monstro ou corrigiu um pequeno bug, isso pode ser o suficiente para lhe conferir o primeiro Nível de Colaborador, mas não o suficiente para lhe conferir o próximo. Como em todo bom RPG, com elevados níveis chegam elevados desafios!", - "commGuideList13C": "Níveis não \"recomeçam\" em cada especialidade. Analisamos a dificuldade e observamos todas as suas contribuições para que pessoas que fazem um pouco de arte então consertem um pequeno bug, depois alterem algo na wiki não prossigam mais rápido que pessoas que tem trabalhado duro numa única especialidade. Isso mantém as coisas justas!", - "commGuideList13D": "Usuários em provação não podem ser promovidos para o próximo nível. Mods tem o direito de congelar o avanço de usuários devido a infrações. Se isso ocorrer, o usuário será sempre informado da decisão e da maneira de corrigi-la. Níveis podem também ser removidos como resultado de infrações cometidas quando em provação.", + "commGuideList13B": "Níveis ficam mais difíceis à medida que você progride. Se você criou um monstro ou corrigiu um pequeno bug, isso pode ser o suficiente para lhe conferir o primeiro Nível de Colaborador, mas não o suficiente para lhe conferir o próximo. Como em todo bom RPG, com grandes níveis vem grandes desafios!", + "commGuideList13C": "Níveis não \"recomeçam\" em cada especialidade. Analisamos a dificuldade e observamos todas as suas contribuições para que pessoas que fazem algumas artes, consertem um pequeno bug, depois alterem algo na wiki não avancem mais rápido que pessoas que tem trabalhado muito numa única especialidade. Isso mantém as coisas justas!", + "commGuideList13D": "Usuários em condicional não podem ser promovidos para o próximo nível. Moderadores tem o direito de congelar o avanço de usuários devido a infrações. Se isso ocorrer, o usuário será sempre informado da decisão e da maneira de corrigi-la. Níveis podem também ser removidos como resultado de infrações cometidas quando em condicional.", "commGuideHeadingFinal": "A Seção Final", "commGuidePara067": "Então aí está, bravo Habiticano -- as Diretrizes de Comunidade! Limpe esse suor da testa e se dê alguma XP por ler tudo isso. Se você tiver alguma questão ou consideração sobre essas Diretrizes de Comunidade, por favor, envie um e-mail para Lemoness (leslie@habitica) e ela ficará feliz em ajudar a esclarecer as coisas.", "commGuidePara068": "Agora vá em frente, bravo aventureiro, e acabe com algumas Diárias!", "commGuideHeadingLinks": "Links Úteis", - "commGuidePara069": "Os seguintes talentosos artistas contribuíram com essas ilustrações:", + "commGuidePara069": "Os talentosos artistas a seguir contribuíram com essas ilustrações:", "commGuideLink01": "A Guilda dos Novatos", "commGuideLink01description": "uma guilda para os novos usuários fazerem perguntas!", "commGuideLink02": "A Guilda da Esquina de Trás", - "commGuideLink02description": "Uma guilda para discussão de assuntos longos ou delicados.", + "commGuideLink02description": "uma guilda para discussão de assuntos longos ou delicados.", "commGuideLink03": "A Wiki", "commGuideLink03description": "a maior coleção de informações sobre Habitica.", "commGuideLink04": "GitHub", "commGuideLink04description": "para reportar bugs ou ajudar a codificar programas!", "commGuideLink05": "O Trello Principal", - "commGuideLink05description": "para solicitações de funcionalidades no site.", + "commGuideLink05description": "para solicitações de funcionalidades pro site.", "commGuideLink06": "O Trello de Dispositivos Móveis", "commGuideLink06description": "para solicitações de funcionalidades para dispositivos móveis.", "commGuideLink07": "O Trello de Artes", diff --git a/common/locales/pt_BR/content.json b/common/locales/pt_BR/content.json index 14d6a973b1..32c0f874fa 100644 --- a/common/locales/pt_BR/content.json +++ b/common/locales/pt_BR/content.json @@ -112,39 +112,39 @@ "questEggMonkeyAdjective": "um travesso", "questEggSnailText": "Caracol", "questEggSnailMountText": "Caracol", - "questEggSnailAdjective": "um lento, porém estável", + "questEggSnailAdjective": "um devagar e sempre", "questEggFalconText": "Falcão", "questEggFalconMountText": "Falcão", "questEggFalconAdjective": "um rápido", "questEggTreelingText": "Arvorezinha", "questEggTreelingMountText": "Arvorezinha", - "questEggTreelingAdjective": "um folhoso", + "questEggTreelingAdjective": "uma frondosa", "questEggAxolotlText": "Axolote", "questEggAxolotlMountText": "Axolote", "questEggAxolotlAdjective": "um pouco", - "questEggTurtleText": "Tartaruga marinha", - "questEggTurtleMountText": "Tartaruga marinha gigante", - "questEggTurtleAdjective": "um calmo", + "questEggTurtleText": "Tartaruga Marinha", + "questEggTurtleMountText": "Tartaruga Marinha Gigante", + "questEggTurtleAdjective": "uma calma", "questEggArmadilloText": "Tatu", "questEggArmadilloMountText": "Tatu", "questEggArmadilloAdjective": "um reforçado", - "eggNotes": "Ache uma poção de choca para usar nesse ovo e ele irá chocar em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", - "hatchingPotionBase": "Básico", - "hatchingPotionWhite": "Branco", + "eggNotes": "Ache uma poção de eclosão para usar nesse ovo e ele irá chocar em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "hatchingPotionBase": "Básica", + "hatchingPotionWhite": "Branca", "hatchingPotionDesert": "Deserto", - "hatchingPotionRed": "Vermelho", - "hatchingPotionShade": "Sombrio", + "hatchingPotionRed": "Vermelha", + "hatchingPotionShade": "Sombria", "hatchingPotionSkeleton": "Esqueleto", "hatchingPotionZombie": "Zumbi", - "hatchingPotionCottonCandyPink": "Rosa Algodão-doce", - "hatchingPotionCottonCandyBlue": "Azul Algodão-doce", - "hatchingPotionGolden": "Dourado", - "hatchingPotionSpooky": "Assustador", + "hatchingPotionCottonCandyPink": "Rosa Algodão-Doce", + "hatchingPotionCottonCandyBlue": "Azul Algodão-Doce", + "hatchingPotionGolden": "Dourada", + "hatchingPotionSpooky": "Assustadora", "hatchingPotionPeppermint": "Hortelã", "hatchingPotionFloral": "Floral", "hatchingPotionThunderstorm": "Tempestade", - "hatchingPotionNotes": "Use-o em um ovo, e ele chocará como um mascote <%= potText(locale) %>.", - "premiumPotionAddlNotes": "Não utilizável em ovos de mascote de missão.", + "hatchingPotionNotes": "Use-a em um ovo, e ele chocará como um mascote <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Não utilizável em ovos de mascote de missões.", "foodMeat": "Carne", "foodMilk": "Leite", "foodPotatoe": "Batata", @@ -156,9 +156,9 @@ "foodCottonCandyBlue": "Algodão-doce Azul", "foodHoney": "Mel", "foodCakeSkeleton": "Bolo Esquelético", - "foodCakeBase": "Bolo Básico", - "foodCakeCottonCandyBlue": "Bolo de Doce Azul", - "foodCakeCottonCandyPink": "Bolo de Doce Rosa", + "foodCakeBase": "Bolo Comum", + "foodCakeCottonCandyBlue": "Bolo Doce Azul", + "foodCakeCottonCandyPink": "Bolo Doce Rosa", "foodCakeShade": "Bolo de Chocolate", "foodCakeWhite": "Bolo de Creme", "foodCakeGolden": "Bolo de Mel", @@ -167,8 +167,8 @@ "foodCakeRed": "Bolo de Morango", "foodCandySkeleton": "Bala de Ossos", "foodCandyBase": "Bala Comum", - "foodCandyCottonCandyBlue": "Bala Azul Azedo", - "foodCandyCottonCandyPink": "Bala Rosa Azeda", + "foodCandyCottonCandyBlue": "Bala Azeda Azul", + "foodCandyCottonCandyPink": "Bala Azeda Rosa", "foodCandyShade": "Bala de Chocolate", "foodCandyWhite": "Bala de Baunilha", "foodCandyGolden": "Bala de Mel", diff --git a/common/locales/pt_BR/defaulttasks.json b/common/locales/pt_BR/defaulttasks.json index 2c1ee7686d..1ce3678fdd 100644 --- a/common/locales/pt_BR/defaulttasks.json +++ b/common/locales/pt_BR/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Cadastrar no Habitica (Me marque!)", "defaultReward1Text": "Pausa de 15 minutos", "defaultReward1Notes": "Recompensas personalizadas podem ser de vários tipos. Algumas pessoas vão esperar para assistir seu programa favorito até que elas tenham ouro suficiente para pagar por ele.", - "defaultTag1": "manhã", - "defaultTag2": "tarde", - "defaultTag3": "noite" + "defaultTag1": "Trabalho", + "defaultTag2": "Exercício", + "defaultTag3": "Saúde + Bem-estar", + "defaultTag4": "Escola", + "defaultTag5": "Times", + "defaultTag6": "Casa", + "defaultTag7": "Criatividade" } \ No newline at end of file diff --git a/common/locales/pt_BR/faq.json b/common/locales/pt_BR/faq.json index 37c6578799..16153b9663 100644 --- a/common/locales/pt_BR/faq.json +++ b/common/locales/pt_BR/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Perguntas Frequentes", "faqQuestion0": "Estou confuso. Onde encontro uma visão geral?", "iosFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Você pode personalizar seu personagem no Menu > Personalizar Avatar.\n\nAlgumas maneiras básicas de interagir: clique no (+) no canto superior direito para adicionar uma nova tarefa. Toque em uma tarefa existente para a editar e deslize para esquerda para a deletar. Você pode classificar tarefas usando Etiquetas no canto superior esquerdo e expandir e contrair listas clicando na bolha da lista.", + "androidFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Você pode personalizar seu personagem no Menu > [Inventário >] Personalizar Avatar.\n\nAlgumas maneiras básicas de interagir: clique no (+) no canto inferior direito para adicionar uma nova tarefa. Toque em uma tarefa existente para a editar e deslize para esquerda para a deletar. Você pode classificar tarefas usando Etiquetas no canto superior direito e expandir e contrair listas clicando no ícone da lista.", "webFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Para mais detalhes, confira um resumo passo-a-passo do jogo em [Ajuda -> Resumo para Novos Usuários] (https://habitica.com/static/overview).", "faqQuestion1": "Como configuro minhas tarefas?", "iosFaqAnswer1": "Bons Hábitos (aqueles com um +) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um -) são tarefas que você deve evitar, como roer unha. Hábitos com um + e um - tem uma escolha boa e uma escolha ruim, como usar as escadas vs. usar o elevador. Bons Hábitos te dão ouro e experiência. Maus Hábitos subtraem vida.\n\nDiárias são tarefas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode ajustar os dias em que uma Diária é válida ao editá-la. Se você perder uma Diária que está valendo, seu avatar irá tomar dano no fim do dia. Tome cuidado para não adicionar muitas Diárias de uma vez!\n\nAfazeres é a sua lista de afazeres. Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer clicando em editar.", + "androidFaqAnswer1": "Bons Hábitos (aqueles com um +) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um -) são tarefas que você deve evitar, como roer unha. Hábitos com um + e um - tem uma escolha boa e uma escolha ruim, como usar as escadas ou usar o elevador. Bons Hábitos te dão ouro e experiência, enquanto Maus Hábitos subtraem vida.\n\nTarefas Diárias são aquelas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode editar suas Tarefa Diárias para definir os dias em que elas devem ser feitas. Se você deixar de fazer uma Tarefa Diária ativa, seu avatar tomará dano no fim do dia. Tome cuidado para não adicionar muitas Tarefas Diárias de uma vez!\n\nAfazeres compõe a sua lista de tarefas... a fazer! Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer clicando em editar.", "webFaqAnswer1": "Bons Hábitos (aqueles com um ) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um ) são tarefas que você deve evitar, como roer unha. Hábitos com um e um tem uma escolha boa e uma escolha ruim, como usar as escadas vs. usar o elevador. Bons Hábitos te dão ouro e experiência. Maus Hábitos subtraem vida.

Diárias são tarefas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode ajustar os dias em que uma Diária é valida ao edita-la. Se você perder uma Diária que está valendo, seu avatar irá tomar dano no fim do dia. Tome cuidado para não adicionar muitas Diárias de uma vez!

Afazeres é a sua lista de afazeres. Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer clicando em editar.", "faqQuestion2": "Existem alguns exemplos de tarefas?", - "iosFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostras de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Amostras de Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostras de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostras de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostras de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Amostras de Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostras de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostras de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "iosFaqAnswer2": "A wiki tem quatro listas de exemplos de tarefas para usar como inspiração:\n

\n* [Exemplos de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Exemplos de Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Exemplos de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Exemplos de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "Nossa wiki tem quatro listas de exemplos de tarefas para usar como inspiração:\n\n* [Exemplos de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Exemplos de Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Exemplos de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Exemplos de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "Nossa wiki tem quatro listas de exemplos de tarefas para usar como inspiração:\n* [Exemplos de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Exemplos de Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Exemplos de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Exemplos de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Porque minhas tarefas mudam de cor?", "iosFaqAnswer3": "Suas tarefas mudam de cor à medida que você as cumpre! Cada tarefa nova começa com um amarelo neutro. Conclua uma Diária ou hábitos positivos com maior frequência e elas mudarão de cor em direção ao azul. Não faça uma Diária ou tenha um hábito negativo e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", + "androidFaqAnswer3": "Suas tarefas mudam de cor à medida que você as cumpre! Cada tarefa nova começa com uma cor neutra, o amarelo. Concluindo Tarefas Diárias ou Hábitos positivos com maior frequência, elas mudarão de cor em direção ao azul. Deixando de concluir Tarefas Diárias ou fazendo hábitos negativos, a cor vai mudando para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso ajuda você a se motivar a completar tarefas que estão causando problemas.", "webFaqAnswer3": "Suas tarefas mudam de cor à medida que você as cumpre! Cada tarefa nova começa com um amarelo neutro. Conclua uma Diária ou hábitos positivos com maior frequência e elas mudarão de cor em direção ao azul. Não faça uma Diária ou tenha um hábito negativo e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", "faqQuestion4": "Porque meu avatar perdeu vida, e como posso recuperá-la?", "iosFaqAnswer4": "Existem diversas coisas que podem fazer você levar dano. Primeiro, se você deixar uma Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefão com seu Grupo e um de seus companheiros não tiver completas todas suas Diárias, o Chefão irá te atacar.\n\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, após o nível 10, você pode escolher se tornar um(a) Curandeiro(a) e então você aprenderá habilidades de cura. Se você está em um grupo com um(a) Curandeiro(a), ele(a) pode te curar também.", + "androidFaqAnswer4": "Existem diversas coisas que podem fazer você levar dano. Primeiro, se você deixar uma Tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você fizer um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefão com seu Grupo e um de seus companheiros não tiver completado todas suas Tarefas Diárias, o Chefão irá te atacar.\n\nO principal modo de se curar é ganhando um nível, que restaura toda a sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, após o nível 10, você pode escolher se tornar um(a) Curandeiro(a) e então aprenderá habilidades de cura. Se você está em um grupo com um(a) Curandeiro(a), ele(a) pode te curar também.", "webFaqAnswer4": "Existem diversas coisas que podem fazer você levar dano. Primeiro, se você deixar uma Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefão com seu Grupo e um de seus companheiros não tiver completas todas suas Diárias, o Chefão irá te atacar.\n

\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, após o nível 10, você pode escolher se tornar um(a) Curandeiro(a) e então você aprenderá habilidades de cura. Se você está em um grupo com um(a) Curandeiro(a), ele(a) pode te curar também.", "faqQuestion5": "Como jogo Habitica com meus amigos?", "iosFaqAnswer5": "O melhor jeito é convida-los para um Grupo com você! Grupos podem fazer missões, batalhar monstros e usar habilidades para ajudar um ao outro. Vá em Menu > Grupo e clique \"Criar Novo Grupo\" se você ainda não tiver um Grupo. Em seguida toque na lista de Membros e toque em Convidar, no canto superior direito, para convidar amigos usando suas IDs de Usuário (uma linha de números e letras que pode ser encontrada em Configurações > Detalhes da Conta no aplicativo, e Configurações > API no site). No site, você também pode convidar amigos via email, que também adicionaremos ao aplicativo em uma atualização futura.\n\nNo site, você e seus amigos também podem se unir a Guildas, que são salas de chat públicas. Guildas serão adicionadas ao aplicativo em uma atualização futura!", + "androidFaqAnswer5": "O melhor jeito é convidá-los para um Grupo com você! Grupos podem fazer missões, batalhar contra monstros e usar habilidades para ajudar uns aos outros. Se você ainda não tiver um Grupo, vá em Menu > Grupo e clique em \"Criar Novo Grupo\". Em seguida, toque na lista de Membros, depois no Menu de Opções, depois em Convidar Amigos, no canto superior direito, para convidar amigos usando seus e-mails ou IDs de Usuário (uma série de números e letras que pode ser encontrada em Configurações > Detalhes da Conta no aplicativo, e Configurações > API no site). Vocês também podem entrar em Guildas juntos (Social > Guildas). Guildas são salas de chat focadas em um interesse ou objetivo em comum, podendo ser públicas ou privadas. Você pode entrar em quantas Guildas quiser, mas em apenas um Grupo.\n\nPara maiores detalhes, visite as páginas da Wiki em [Grupos] (http://pt-br.habitica.wikia.com/wiki/Party) e [Guildas] (http://habitica.wikia.com/wiki/Guilds).", "webFaqAnswer5": "O melhor jeito é convida-los para um Grupo com você, em Social > Grupo! Grupos podem fazer missões, batalhar monstros e usar habilidades que ajudam um ao outro. Vocês também podem se unir a Guildas juntos (Social > Guildas). Guildas são salas de chat focadas em um interesse em comum ou na busca de um mesmo objetivo e podem ser tanto públicas como privadas. Você pode participar de quantas guildas desejar, mas apenas um grupo.\n

\nPara informações mais detalhadas, confira nossas páginas na wiki em [Grupos](http://habitrpg.wikia.com/wiki/Party) e [Guildas](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Como consigo um Mascote ou Montaria?", - "iosFaqAnswer6": "No nível 3, você irá destravar o sistema de Drop. Toda vez que você completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de choca ou uma comida. Eles serão guardados em Menu > Itens.\n\nPara chocar um Mascote, você precisará de um ovo e uma poção de chocar. Toque no ovo para determinar que espécie você quer chocar e selecione \"Chocar Ovo.\" Depois escolha uma poção de chocar para determinar sua cor! Vá para Menu > Mascotes para equipar o novo Mascote ao seu avatar ao toca-lo.\n\nVocê também pode transformar seus Mascotes em Montarias ao alimenta-los em Menu > Mascotes. Selecione um Mascote, e depois escolha \"Alimentar Mascote\"! Você tera que alimentar um mascote várias vezes antes dele se tornar uma Montaria, mas se você conseguir descobrir qual é sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui](http://pt-br.habitica.wikia.com/wiki/Comida#Prefer.C3.AAncias_de_Comida). Logo que conseguir uma Montaria, vá para Menu > Montarias e toque nele para equipa-lo ao seu avatar.\n\nVocê também pode conseguir ovos para Mascotes de Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões.)", - "webFaqAnswer6": "No nível 3, você irá desbloquear o sistema de Drop. Toda vez que completar uma tarefa, você terá aleatoriamente a chance receber um ovo, uma poção de chocar ou um pedaço de comida. Eles serão guardados em: Inventário > Loja.

Para chocar um Mascote, você precisará de um ovo e uma poção de chocar. Clique em um ovo para determinar a espécie que você quer chocar, e em seguida clique na poção de chocar para determinar sua cor! Vá para Inventário > Mascotes para equipar o mascote ao seu avatar clicando no mascote chocado.

Você também pode transformar seus Mascotes em Montarias ao alimentá-los em Inventário > Mascotes. Clique em uma comida e depois selecione o mascote que deseja alimentar! Você terá que alimentar um Mascote várias vezes antes dele se tornar uma Montaria, mas se você descobrir qual é a sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui] (http://pt-br.habitica.wikia.com/wiki/Comida#Prefer.C3.AAncias_de_Comida). Uma vez que você conseguir uma Montaria, vá para Inventário > Montaria e clique na Montaria para equipá-la ao seu avatar.

Você também pode conseguir ovos de Mascotes em Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões)", + "iosFaqAnswer6": "No nível 3, você irá destravar o sistema de Drop. Toda vez que você completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de eclosão ou uma comida. Eles serão guardados em Menu > Itens.\n\nPara chocar um Mascote, você precisará de um ovo e uma poção de eclosão. Toque no ovo para determinar que espécie você quer chocar e selecione \"Chocar Ovo.\" Depois escolha uma poção de eclosão para determinar sua cor! Vá para Menu > Mascotes para equipar o novo Mascote ao seu avatar clicando nele.\n\nVocê também pode transformar seus Mascotes em Montarias ao alimentá-los em Menu > Mascotes. Selecione um Mascote e depois escolha \"Alimentar Mascote\"! Você tera que alimentar um mascote várias vezes antes dele se tornar uma Montaria, mas se você conseguir descobrir qual é sua comida favorita, ele crescerá mais rápido. Use tentativa e erro, ou [veja os spoilers aqui](http://pt-br.habitica.wikia.com/wiki/Comida#Prefer.C3.AAncias_de_Comida). Logo que conseguir uma Montaria, vá para Menu > Montarias e clique nela para equipá-la ao seu avatar.\n\nVocê também pode conseguir ovos em Missões de Mascotes ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "webFaqAnswer6": "No nível 3, você irá desbloquear o sistema de Drop. Toda vez que completar uma tarefa, você terá aleatoriamente a chance receber um ovo, uma poção de eclosão ou um pedaço de comida. Eles serão guardados em: Inventário > Loja.\n

\nPara chocar um Mascote, você precisará de um ovo e uma poção de eclosão. Clique em um ovo para determinar a espécie que você quer chocar, e em seguida clique na poção de eclosão para determinar sua cor! Vá para Inventário > Mascotes para equipar o mascote ao seu avatar clicando no mascote chocado.\n

\nVocê também pode transformar seus Mascotes em Montarias ao alimentá-los em Inventário > Mascotes. Clique em uma comida e depois selecione o mascote que deseja alimentar! Você terá que alimentar um Mascote várias vezes antes dele se tornar uma Montaria, mas se você descobrir qual é a sua comida favorita, ele crescerá mais rapido. Use tentativa e erro, ou [veja os spoilers aqui] (http://pt-br.habitica.wikia.com/wiki/Comida#Prefer.C3.AAncias_de_Comida). Uma vez que você conseguir uma Montaria, vá para Inventário > Montaria e clique na Montaria para equipá-la ao seu avatar.\n

\nVocê também pode conseguir ovos em Missões de Mascotes ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões)", "faqQuestion7": "Como eu me torno um Guerreiro(a), Mago(a), Ladino(a) ou Curandeiro(a)?", "iosFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um(a) Guerreiro(a), Mago(a), Ladino(a) ou Curandeiro(a). (Todo(a) jogador(a) começa como Guerreiro(a) por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11 e diferentes vantagens. Guerreiros(as) podem causar dano a Chefões com facilidade, aguentar mais dano pelas suas tarefas e ajudar seu Grupo a ficar mais forte. Magos(as) também podem facilmente causar dano a Chefões, além de ganhar níveis rapidamente e restaurar a Mana de seu Grupo. Ladinos(as) ganham mais ouro e encontram mais itens, além de poder ajudar seu Grupo a fazer o mesmo. Finalmente, Curandeiros(as) podem curar a si mesmos e seus companheiros de Grupo.\n\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Decidir Depois\" e escolher mais tarde em Menu > Escolher Classe.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um(a) Guerreiro(a), Mago(a), Ladino(a) ou Curandeiro(a). (Todo(a) jogador(a) começa como Guerreiro(a) por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11 e diferentes vantagens. Guerreiros(as) podem causar dano a Chefões com facilidade, aguentar mais dano pelas suas tarefas e ajudar seu Grupo a ficar mais forte. Magos(as) também podem facilmente causar dano a Chefões, além de ganhar níveis rapidamente e restaurar a Mana de seu Grupo. Ladinos(as) ganham mais ouro e encontram mais itens, além de poder ajudar seu Grupo a fazer o mesmo. Finalmente, Curandeiros(as) podem curar a si mesmos e seus companheiros de Grupo.\n\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Recusar\" e depois reabilitar em Usuário > Atributos.", "faqQuestion8": "O que é a barra azul que aparece no Cabeçalho após o nível 10?", "iosFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. À medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades que aparecerão após o nível 11 em Menu > Usar Habilidades. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, mas perdida quando você faz Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades que aparecerão após o nível 11 em uma seção especial na Coluna de Recompensas. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, mas perdida quando você faz Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", "faqQuestion9": "Como eu faço para enfrentar monstros e participar de Missões?", "iosFaqAnswer9": "Primeiro, você precisa criar ou se juntar a um Grupo (veja acima). Apesar de você poder enfrentar monstros só, nós recomendamos jogar com um grupo pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo(a) para comemorar com você ao completar tarefas é bem mais motivante!\n\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Menu > Itens. Existem três maneiras de conseguir um pergaminho:\n\n-No nível 15, você receberá uma Missão Sequencial, que terá 3 missões interligadas. Mais Missões Sequenciais são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n-Quando você convida pessoas para seu Grupo, você será recompensado com o Pergaminho da Basi-Lista!\n-Você pode comprar Missões na página de Missões no [site] (https://habitica.com/#/options/inventory/quests) usando Ouro e Gemas. (Nós adicionaremos essa função ao aplicativo em uma atualização futura)\n\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diária, o Chefão causará dano ao Grupo ao mesmo tempo que você causará dano a ele.\n\nApós o nível 11, Magos(as) e Guerreiros(as) ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes excelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Primeiro, você precisa criar ou se juntar a um Grupo (em Social > Grupo). Apesar de você poder enfrentar monstros só, nós recomendamos jogar com um grupo pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo(a) para comemorar com você ao completar tarefas é bem mais motivante!\n\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Menu > Itens. Existem três maneiras de conseguir um pergaminho:\n\n-No nível 15, você receberá uma Missão Sequencial, que terá 3 missões interligadas. Mais Missões Sequenciais são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n-Quando você convida pessoas para seu Grupo, você será recompensado com o Pergaminho da Basi-Lista!\n-Você pode comprar Missões na página de Missões no (Inventário > Missões) usando Ouro e Gemas.\n\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diária, o Chefão causará dano ao Grupo ao mesmo tempo que você causará dano a ele.\n\nApós o nível 11, Magos(as) e Guerreiros(as) ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes excelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", "faqQuestion10": "O que são Gemas e como as consigo?", "iosFaqAnswer10": "Gemas são compradas com dinheiro real ao tocar no ícone de gema no cabeçalho. Quando alguém compra gemas, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte! \n\nAlém de comprar gemas diretamente, existem outras três maneiras de se conseguir gemas: \n\n* Vença um Desafio no [site](https://habitica.com) feito por outro(a) jogador(a) em Social > Desafios. (Nós adicionaremos Desafios ao aplicativo em uma atualização futura!) \n* Inscreva-se no site [website](https://habitica.com/#/options/settings/subscription) e desbloqueie a habilidade de comprar um certo número de gemas por mês. \n* Contribua com seus talentos para o projeto do Habitica. Veja essa página da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica) \n\nTenha em mente que itens comprados com gemas não oferecem nenhuma vantagem de atributos então todos podem utilizar o aplicativo sem elas!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gemas são [compradas com dinheiro real](https://habitica.com/#/options/settings/subscription), apesar de que [assinantes](https://habitica.com/#/options/settings/subscription) podem comprá-las usando Ouro. Quando alguém assina o site ou compra Gemas, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte!\n

\nAlém de comprar Gemas diretamente, existem outras três maneiras de se conseguir Gemas:\n

\n* Vença um Desafio feito por outro jogador em Social > Desafios.\n* Contribua com seus talentos para o projeto do Habitica. Veja essa página da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nTenha em mente que itens comprados com Gemas não oferecem nenhuma vantagem de atributos então todos podem utilizar o site sem elas!", "faqQuestion11": "Como eu relato um bug ou solicito uma funcionalidade?", "iosFaqAnswer11": "Você pode relatar um bug, solicitar uma funcionalidade ou enviar sua opinião através do menu Ajuda > Reportar um Problema e Ajuda > Enviar Opinião! Vamos fazer tudo que pudermos para ajudá-lo(a).", - "webFaqAnswer11": "Para reportar um problema, vá para [Ajuda > Reportar um Problema](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) e leia os pontos abaixo da caixa de conversa. Se você não está conseguindo acessar o Habitica, por favor, envie seu dados para admin@habitica.com. Não se preocupe, Nós iremos te dar uma solução em breve!\n

\nSolicitações de funcionalidades são coletadas no Trello. vá para [Ajuda > Solicitar Funcionalidade] (https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) e siga as instruções. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Como luto contra um Chefão Global?", "iosFaqAnswer12": "Chefões Globais são monstros especiais que aparecem na Taverna. Todos os usuários ativos o enfrentam automaticamente e suas tarefas e habilidades causarão dano no Chefão como de costume.\n\nVocê pode estar em uma Missão normal ao mesmo tempo. Suas tarefas e habilidades contarão para ambos Chefão Global e missões de Chefão/Coleta do seu grupo.\n\nUm Chefão Global nunca irá machucar você ou sua conta de qualquer maneira. Ao invés disso, ele tem uma Barra de Raiva que encherá quando usuários não fazem Diárias. Se a Barra de Raiva encher, ele atacará um dos NPC do site e a imagem dele mudará.\n\nVocê pode ler mais sobre [Chefões Globais](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Chefões Globais são monstros especiais que aparecem na Taverna. Todos os usuários ativos o enfrentam automaticamente e suas tarefas e habilidades causarão dano no Chefão como de costume.\n\nVocê pode estar em uma Missão normal ao mesmo tempo. Suas tarefas e habilidades contarão para ambos Chefão Global e missões de Chefão/Coleta do seu grupo.\n\nUm Chefão Global nunca irá machucar você ou sua conta de qualquer maneira. Ao invés disso, ele tem uma Barra de Raiva que encherá quando usuários não fazem Diárias. Se a Barra de Raiva encher, ele atacará um dos NPC do site e a imagem dele mudará.\n\nVocê pode ler mais sobre [Chefões Globais](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", "iosFaqStillNeedHelp": "Se você tem uma pergunta que não está no [FAQ da Wiki](http://habitica.wikia.com/wiki/FAQ), venha perguntar no chat da Taverna em Menu > Taverna! Ficamos felizes em ajudar.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista nem no [FAQ da Wiki](http://habitica.wikia.com/wiki/FAQ), venha perguntar na Guilda [Brasil](https://habitica.com/#/options/groups/guilds/ac9ff1fd-50fc-46a6-9791-e1833173dab3)! Ficaremos contentes em ajudar você." } \ No newline at end of file diff --git a/common/locales/pt_BR/front.json b/common/locales/pt_BR/front.json index ca2b91569e..2e1fd875a0 100644 --- a/common/locales/pt_BR/front.json +++ b/common/locales/pt_BR/front.json @@ -75,48 +75,48 @@ "healthSample4": "Coma comida saudável/porcarias", "healthSample5": "Sue por 1 hora", "history": "História", - "infhQuote": "[Habitica] me ajudou muito a atribuir estrutura à minha vida durante a graduação.", + "infhQuote": "[Habitica] me ajudou muito a dar estrutura à minha vida durante a graduação.", "invalidEmail": "Um endereço de e-mail válido é necessário para recuperar senha.", "irishfeet123Quote": "Eu tinha dificuldade em lavar a louça depois das refeições e hábitos horríveis de deixar copos por todo o lugar. [Habitica] resolveu isso!", - "joinOthers": "Junte-se a <%= userCount %> pessoas atingindo metas de forma divertida!", - "kazuiQuote": "Antes do [Habitica], eu estava empacado com minha tese, além de insatisfeito com minha disciplina nas atividades domésticas e coisas como aprendizado de vocabulário e estudo da teoria Go. No final das contas, dividir estas tarefas em pequenas listas foi a coisa certa para me manter motivado e constantemente trabalhando.", + "joinOthers": "Junte-se a <%= userCount %> pessoas que estão atingindo metas de forma divertida!", + "kazuiQuote": "Antes [do Habitica], eu estava empacado com minha tese, além de insatisfeito com minha disciplina nas atividades domésticas e coisas como aprendizado de vocabulário e estudo da teoria Go. No final das contas, dividir estas tarefas em pequenas listas foi a coisa certa para me manter motivado e constantemente trabalhando.", "landingadminlink": "pacotes administrativos", "landingend": "Ainda não está convencido?", "landingend2": "Veja uma lista mais detalhada de", "landingend3": ". Está procurando por uma abordagem mais privada? Confira nossos", - "landingend4": "que são perfeitos para famílias, professores, grupos de apoio, e negócios.", + "landingend4": "que são perfeitos para famílias, professores, grupos de apoio e negócios.", "landingfeatureslink": "nossas funcionalidades", - "landingp1": "O problema com a maioria dos apps de produtividade no mercado é que eles não fornecem nenhum incentivo para continuarem sendo usados. Habitica resolve esse problema fazendo com que construir hábitos seja divertido! Recompensando-o por seu sucesso e o penalizando por seus deslizes, Habitica fornece motivações externas por completar atividades do dia-a-dia.", - "landingp2": "Sempre que você reforçar um hábito positivo, completar tarefas diárias, ou resolver um afazer antigo, Habitica imediatamente o recompensará com pontos de experiência e ouro. Conforme ganhar experiência, você pode subir de nível, aumentando seus atributos e liberando mais funcionalidades, como classes e mascotes. Ouro pode ser gasto em itens que alteram sua experiência ou recompensas personalizadas que você criou para se motivar. Quando até os menores sucessos o oferecem recompensas imediatas, é menos provável que você procrastine.", + "landingp1": "O problema com a maioria dos apps de produtividade no mercado é que eles não fornecem nenhum incentivo para continuarem sendo usados. Habitica resolve esse problema fazendo com que construir hábitos seja divertido! Recompensando-o por seu sucesso e o penalizando por seus deslizes, Habitica fornece motivações externas para completar atividades do dia-a-dia.", + "landingp2": "Sempre que você reforçar um hábito positivo, completar tarefas diárias, ou resolver um afazer antigo, o Habitica imediatamente o recompensará com pontos de experiência e Ouro. Conforme você ganhe experiência, você sobe de nível, aumentando seus atributos e liberando mais funcionalidades, como classes e mascotes. Ouro pode ser gasto em itens do jogo que alteram sua experiência ou em recompensas personalizadas que você crie para se motivar. Quando até os menores sucessos oferecem recompensas imediatas, é menos provável que você procrastine.", "landingp2header": "Gratificação Imediata", "landingp3": "Sempre que ceder à um mau hábito ou falhar em completar uma de suas tarefas diárias, você perde vida. Se sua vida cair muito, você perde um pouco do progresso que fez. Por conceder consequências imediatas, Habitica pode ajudar a quebrar maus hábitos e ciclos de procrastinação antes que causem problemas no mundo real.", "landingp3header": "Consequências", - "landingp4": "Com uma comunidade ativa, Habitica oferece a responsabilidade que você precisa para se manter nas tarefas. Com o sistema de grupos, você pode se juntar com amigos próximos para incentivá-los. O sistema de guilda permite encontrar pessoas com interesses ou obstáculos parecidos ao seu, para que você possa dividir seus objetivos e trocar dicas de como abordar seus problemas. Em Habitica, a comunidade provê tanto o apoio como a responsabilidade que você precisa para ter sucesso.", + "landingp4": "Com uma comunidade ativa, Habitica oferece a responsabilidade que você precisa para permanecer nas tarefas. Com o sistema de grupos, você pode se juntar com amigos próximos para incentivá-lo. O sistema de guildas permite encontrar pessoas com interesses ou obstáculos parecidos com o seu, para que você possa dividir seus objetivos e trocar dicas de como abordar seus problemas. Em Habitica, a comunidade provê tanto o apoio como a cobrança que você precisa para ter sucesso.", "landingp4header": "Responsabilidade", - "leadText": "Habitica é um aplicativo grátis de produtividade e construção de hábitos que trata sua vida real como se fosse um jogo. Com recompensas e punições de um jogo para mantê-lo motivado e uma forte rede social para inspirá-lo, Habitica pode ajudar você a atingir seus objetivos, trabalhar mais forte e se manter saudável e feliz.", + "leadText": "Habitica é um aplicativo grátis de produtividade e construção de hábitos que trata sua vida real como se fosse um jogo. Com recompensas e punições de jogo para mantê-lo motivado e uma forte rede social para inspirá-lo, Habitica pode ajudar você a atingir seus objetivos, trabalhar mais duro e se manter saudável e feliz.", "login": "Login", "loginAndReg": "Conectar / Registrar", "loginFacebookAlt": "Conectar / Registrar com Facebook", "logout": "Desconectar", - "marketing1Header": "Melhore Seus Hábitos Jogando um Jogo", - "marketing1Lead1": "Habitica é um jogo que o ajuda a melhorar hábitos da vida real. Ele \"gamifica\" sua vida por tornar todas suas tarefas (hábitos e Diárias) em pequenos monstros que você precisa derrotar. Quanto melhor você for nisso, mais você avança no jogo. Se você deslizar na vida, seu personagem começa a retroceder no jogo.", - "marketing1Lead2": "Consiga Incríveis Equipamentos. Melhore seus hábitos para fortalecer seu avatar. Mostre os incríveis equipamentos que você conquistou", - "marketing1Lead2Title": "Consiga Incríveis Equipamentos", - "marketing1Lead3": "Encontre Prêmios Aleatórios. Para alguns, são as apostas que os motivam, um sistema chamado \"gratificação estocástica\". Habitica acomoda todos estilos de reforço: positivo, negativo, previsível, e aleatório.", + "marketing1Header": "Melhore Seus Hábitos Jogando", + "marketing1Lead1": "Habitica é um jogo que o ajuda a melhorar hábitos da vida real. Ele \"gamifica\" sua vida por tornar todas suas tarefas (diárias, hábitos e afazeres) em pequenos monstros que você precisa derrotar. Quanto melhor você for nisso, mais você avança no jogo. Se você deslizar na vida real, seu personagem começa a retroceder no jogo.", + "marketing1Lead2": "Consiga Equipamentos Incríveis. Melhore seus hábitos para construir seu avatar. Mostre por aí os equipamentos incríveis que você conquistou", + "marketing1Lead2Title": "Consiga Equipamentos Incríveis", + "marketing1Lead3": "Encontre Prêmios Aleatórios. Para alguns, são as apostas que os motivam, um sistema chamado \"gratificação estocástica\". Habitica possui todos estilos de reforço: positivo, negativo, previsível, e aleatório.", "marketing1Lead3Title": "Encontre Prêmios Aleatórios", - "marketing2Header": "Compita Com Amigos, Junte-se a Grupos de Interesse", - "marketing2Lead1": "Enquanto você pode jogar Habitica sozinho, a graça está em quando você começa a colaborar, competir e ajudar uns aos outros. A parte mais efetiva de qualquer programa de auto-aperfeiçoamento é a responsabilidade social, e qual o melhor ambiente para responsabilidade e competição do que um jogo?", - "marketing2Lead2": "Lute com Chefões. O que é um RPG sem batalhas? Lute com chefões junto com o seu grupo. Chefões são \"modo super responsabilização\" - um dia que você falta à academia é um dia que o chefão machuca todo mundo.", + "marketing2Header": "Combata Com Amigos, Junte-se a Grupos de Interesse", + "marketing2Lead1": "Enquanto você pode jogar Habitica sozinho, a graça realmente está em quando você começa a colaborar, competir e ajudar uns aos outros. A parte mais efetiva de qualquer programa de auto-aperfeiçoamento é a cobrança social, e qual o melhor ambiente para responsabilidade e competição do que um jogo?", + "marketing2Lead2": "Lute com Chefões. O que é um RPG sem batalhas? Lute contra chefões junto com o seu grupo. Chefões são \"modo de super cobrança\" - um dia que você falta à academia é um dia que o chefão machuca todo mundo.", "marketing2Lead2Title": "Chefões", "marketing2Lead3": "Desafios te permitem competir com amigos e estranhos. Quem se sair melhor ao fim do desafio ganha prêmios especiais.", "marketing3Header": "Apps", - "marketing3Lead1": "Os aplicativos para iPhone & Android o permite cuidar dos negócios em qualquer lugar. Percebemos que conectar ao website para clicar botões pode ser um atraso.", - "marketing3Lead2": "Outras Ferramentas de 3º conectam Habitica a vários aspectos da sua vida. Nosso API permite fácil integração com coisas como a Extensão do Chrome, onde você perderá pontos por navegar em sites não produtivos e ganhará pontos quando estiver em sites produtivos. Saiba mais aqui", + "marketing3Lead1": "Os aplicativos para iPhone & Android permitem que você cuide dos negócios em qualquer lugar. Nós sabemos que conectar ao website para clicar em botões pode ser um atraso.", + "marketing3Lead2": "Outras Ferramentas de Terceiros conectam Habitica a vários aspectos da sua vida. Nossa API permite fácil integração com coisas como a Extensão do Chrome, onde você perderá pontos por navegar em sites não produtivos e ganhará pontos quando estiver em sites produtivos. Saiba mais aqui", "marketing4Header": "Uso Organizacional", - "marketing4Lead1": "Educação é um dos melhores setores para gamificação. Todos nós sabemos o quanto estudantes são grudados no telefone e em jogos hoje em dia, aproveite esse poder! Coloque seus estudantes uns contra os outros em uma competição amigável. Recompense bons comportamentos com prêmios raros. Veja as notas e comportamentos melhorarem.", + "marketing4Lead1": "Educação é um dos melhores setores para gamificação. Todos nós sabemos o quanto estudantes estão grudados no telefone e em jogos hoje em dia - aproveite esse poder! Coloque seus estudantes uns contra os outros em uma competição amigável. Recompense bons comportamentos com prêmios raros. Veja suas notas e comportamentos melhorarem.", "marketing4Lead1Title": "Gamificação na Educação", - "marketing4Lead2": "Os custos de assistência médica estão subindo, e alguém tem que ceder. Centenas de programas são feitos para reduzir custos e melhorar o bem-estar. Acreditamos que Habitica pode construir um caminho muito importante em direção a estilos de vida saudáveis,", - "marketing4Lead2Title": "Gamificação na Saúde e Bem-estar", + "marketing4Lead2": "Os custos de assistência médica estão subindo, e alguém tem que ceder. Centenas de programas são feitos para reduzir custos e melhorar o bem-estar. Acreditamos que Habitica pode construir um caminho muito importante em direção a estilos de vida saudáveis.", + "marketing4Lead2Title": "Gamificação em Saúde e Bem-estar", "marketing4Lead3-1": "Quer gamificar sua vida?", "marketing4Lead3-2": "Interessado em coordenar um grupo em educação, bem-estar, e mais?", "marketing4Lead3-3": "Quer aprender mais?", @@ -126,23 +126,32 @@ "motivate": "Motive a si mesmo e sua equipe!", "motivate1": "Motive-se a fazer qualquer coisa.", "motivate2": "Organize-se. Motive-se. Ganhe Ouro.", + "oldNews": "Notícias", "passConfirm": "Confirmar Senha", "passMan": "Se você estiver utilizando um gerenciador de senhas (como o 1Password) e estiver tendo problemas para logar, tente digitar o seu nome de usuário e sua senha manualmente.", "password": "Senha", "playButton": "Jogar", - "playButtonFull": "Jogar Habitica", + "playButtonFull": "Entre em Habitica", "presskit": "Pacote de Imprensa", "presskitDownload": "Baixar todas as imagens:", "presskitText": "Obrigado por seu interesse em Habitica! As imagens a seguir podem ser usadas para artigos ou vídeos sobre Habitica. Para mais informações, por favor contate a administração em admin@habitica.com.", + "pkVideo": "Vídeo", + "pkPromo": "Promocional", + "pkLogo": "Logos", + "pkBoss": "Chefões", + "pkSamples": "Telas de Exemplo", + "pkWebsite": "Site", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Política de Privacidade", "psst": "Psst", "punishByline": "Quebre maus hábitos e ciclos de procrastinação com consequências imediatas.", "punishHeading1": "Perdeu uma tarefa diária?", "punishHeading2": "Perca vida!", - "questByline1": "Jogar com seus amigos lhe mantém responsável por suas tarefas.", + "questByline1": "Jogar com seus amigos mantém você responsável por suas tarefas.", "questByline2": "Participe dos Desafios um do outro para alcançar um objetivo juntos!", "questHeading1": "Enfrente monstros com seus amigos!", - "questHeading2": "Se você afrouxar, todos eles vão se ferir!", + "questHeading2": "Se você relaxar, todos eles vão se ferir!", "register": "Registrar", "rewardByline1": "Gaste ouro em recompensas virtuais e reais.", "rewardByline2": "Recompensas instantâneas te mantém motivado!", @@ -153,11 +162,11 @@ "school": "Escola", "schoolSample1": "Termine 1 Atribuição", "schoolSample2": "Estude por 1 hora", - "schoolSample3": "Reúna-se com o Grupo de Estudos", + "schoolSample3": "Reunir com o Grupo de Estudos", "schoolSample4": "Observações para 1 capítulo", - "schoolSample5": "Leia 1 capítulo", + "schoolSample5": "Ler 1 capítulo", "sixteenBitFilQuote": "Estou concluindo meus trabalhos e tarefas em tempo recorde graças ao [Habitica]. Estou sempre muito motivado a alcançar o próximo nível!", - "skysailorQuote": "Meu grupo e nossas missões me mantém engajado no jogo, o que me mantém motivado a fazer as coisas e mudar minha vida de forma positiva.", + "skysailorQuote": "Meu grupo e nossas missões me mantém engajado no jogo, o que me mantém motivado a fazer as coisas e mudar minha vida para melhor.", "socialTitle": "Habitica - Gamifique Sua Vida", "supermouse35Quote": "Estou me exercitando mais e faz meses que não esqueço de tomar meus remédios! Obrigado, Habit. :D", "sync": "Sincronizar", @@ -176,17 +185,17 @@ "localStorageClear": "Limpar dados locais", "localStorageClearExplanation": "Este botão irá limpar os dados locais e desconectá-lo", "tutorials": "Tutoriais", - "unlockByline1": "Alcance suas metas e suba de nível!", + "unlockByline1": "Alcance suas metas e suba de nível.", "unlockByline2": "Desbloqueie novas ferramentas motivacionais como coleta de mascotes, recompensas aleatórias, uso de magias e mais!", - "unlockHeadline": "À medida que você fica produtivo, você desbloqueia novos conteúdos!", + "unlockHeadline": "À medida que você é produtivo, você desbloqueia novos conteúdos!", "useUUID": "Use UUID / API Token (Para Usuários do Facebook)", "username": "Usuário", "watchVideos": "Veja Vídeos", "work": "Trabalho", - "zelahQuote": "Com o [Habitica], eu sou persuadido a ir para a cama na hora pelos pontos que ganho por dormir cedo ou pela vida que perco dormindo tarde!", + "zelahQuote": "Com [Habitica], eu sou persuadido a ir para a cama na hora pelos pontos que ganho por dormir cedo ou pela vida que perco dormindo tarde!", "reportAccountProblems": "Reportar Problemas na Conta", "reportCommunityIssues": "Reportar Problemas com a Comunidade", - "subscriptionPaymentIssues": "Assinatura e questões sobre pagamento.", + "subscriptionPaymentIssues": "Questões sobre Assinaturas e Pagamentos", "generalQuestionsSite": "Perguntas Gerais sobre o Site", "businessInquiries": "Consultas de Negócios", "merchandiseInquiries": "Consultas sobre Mercadorias Físicas (Camisetas, Adesivos)", @@ -196,7 +205,7 @@ "checkOutMobileApps": "Confira nossos aplicativos móveis!", "imagine1": "Imagine se melhorar a sua vida fosse tão divertido quanto jogar um jogo.", "landingCopy1": "Avance no jogo completando tarefas da vida real.", - "landingCopy2": "Batalhe contra monstros com os amigos para manter-se focado nos seus objetivos.", + "landingCopy2": "Batalhe contra monstros junto com seus amigos para manter-se focado nos seus objetivos.", "landingCopy3": "Junte-se a <%= userCount %> pessoas se divertindo enquanto melhoram as suas vidas!", "alreadyHaveAccount": "Eu já tenho uma conta!", "getStartedNow": "Comece agora!", @@ -230,29 +239,29 @@ "altAttrSlack": "Slack", "missingAuthHeaders": "Faltando cabeçalhos de autenticação.", "missingAuthParams": "Faltando parâmetros de autenticação.", - "missingUsernameEmail": "Faltando nome de usuário ou email.", - "missingEmail": "Faltando email.", + "missingUsernameEmail": "Faltando nome de usuário ou e-mail.", + "missingEmail": "Faltando e-mail.", "missingUsername": "Faltando nome de usuário.", "missingPassword": "Faltando senha.", "missingNewPassword": "Faltando nova senha.", "wrongPassword": "Senha incorreta.", "notAnEmail": "Endereço de e-mail inválido.", - "emailTaken": "Endereço de email já está sendo usado em uma conta.", - "newEmailRequired": "Faltando novo endereço de email.", + "emailTaken": "Endereço de e-mail já está sendo usado em uma conta.", + "newEmailRequired": "Faltando novo endereço de e-mail.", "usernameTaken": "Nome de usuário já está sendo utilizado.", "passwordConfirmationMatch": "A confirmação de senha não corresponde à senha.", - "invalidLoginCredentials": "Nome de usuário e/ou email e/ou senha incorretos.", - "passwordReset": "Se nós tivermos o seu email em arquivo, uma nova senha será mandada ao seu email.", + "invalidLoginCredentials": "Nome de usuário e/ou e-mail e/ou senha incorretos.", + "passwordReset": "Se tivermos o seu email em registro, uma nova senha será enviada para ele.", "passwordResetEmailSubject": "Reiniciar senha para Habitica", - "passwordResetEmailText": "A senha para <%= username %> foi reiniciada para <%= newPassword %>. Importante! Tanto o nome de usuário quanto a senha diferenciam maiúsculas de minúsculas - você precisa escrever exatamente como mostrado aqui. Nós recomendamos que copie e cole ambas em vez de digitá-las. Entre em <%= baseUrl %>. Depois de entrar, vá para <%= baseUrl %>/#/options/settings/settings e mude sua senha.", - "passwordResetEmailHtml": "A senha para <%= username %> foi reiniciada para <%= newPassword %>

. Importante! Tanto o nome de usuário quanto a senha diferenciam maiúsculas de minúsculas -- você precisa digitá-las exatamente como está aqui. Nós recomendamos copiar e colar ambas em vez de digitá-las.

Faça login em <%= baseUrl %>. Depois que você fez login, vá para %= baseUrl %>/#/options/settings/settings e mude a sua senha.", - "invalidLoginCredentialsLong": "Oh não - seu nome de usuário ou senha está incorreto.\n- Tenha certeza de que seu nome de usuário e senha estão digitados corretamente. \n- Você pode ter se cadastrado com o Facebook, não com o email. Cheque tentando login com o Facebook.\n- Se você esqueceu sua senha, clique \"Esqueci Senha\".", + "passwordResetEmailText": "A senha para <%= username %> foi reiniciada para <%= newPassword %>. Importante! Tanto o nome de usuário quanto a senha diferenciam maiúsculas de minúsculas - você precisa digitá-las exatamente como mostrado aqui. Nós recomendamos que copie e cole ambas em vez de digitá-las. Entre em <%= baseUrl %>. Depois de entrar, vá para <%= baseUrl %>/#/options/settings/settings e mude sua senha.", + "passwordResetEmailHtml": "A senha para <%= username %> foi reiniciada para <%= newPassword %>

. Importante! Tanto o nome de usuário quanto a senha diferenciam maiúsculas de minúsculas -- você precisa digitá-las exatamente como mostrado aqui. Nós recomendamos que copie e cole ambas em vez de digitá-las.

Entre em <%= baseUrl %>. Depois que você fez login, vá para %= baseUrl %>/#/options/settings/settings e mude a sua senha.", + "invalidLoginCredentialsLong": "Oh não - seu nome de usuário ou senha está incorreto.\n- Tenha certeza de que seu nome de usuário ou e-mail está digitado corretamente. \n- Você pode ter se cadastrado com o Facebook, não com o e-mail. Cheque tentando fazer login com o Facebook.\n- Se você esqueceu sua senha, clique em \"Esqueci Senha\".", "invalidCredentials": "Não há uma conta que usa essas credenciais.", - "accountSuspended": "Conta suspensa, por favor em em contato enviando um e-mail para admin@habitica.com com o seu Código de Usuário \"<%= userId %>\" para obter assistência.", + "accountSuspended": "Conta suspensa, por favor entre em contato enviando um e-mail para admin@habitica.com com o seu Código de Usuário \"<%= userId %>\" para obter assistência.", "onlyFbSupported": "Somente Facebook é suportado atualmente.", "cantDetachFb": "A conta não possui outro método de autenticação, não pode desvincular Facebook.", "onlySocialAttachLocal": "Autenticação local só pode ser adicionada a uma conta social.", - "invalidReqParams": "Parâmetros requeridos inválidos.", + "invalidReqParams": "Parâmetros de requerimento inválidos.", "memberIdRequired": "\"member\" precisa ser um UUID válido.", "heroIdRequired": "\"heroId\" precisa ser um UUID válido.", "cannotFulfillReq": "Sua solicitação não pode ser cumprida. Mande um email para admin@habitica.com se esse erro persistir." diff --git a/common/locales/pt_BR/gear.json b/common/locales/pt_BR/gear.json index 3ffcb5b863..236ebc1e7f 100644 --- a/common/locales/pt_BR/gear.json +++ b/common/locales/pt_BR/gear.json @@ -73,11 +73,11 @@ "weaponSpecial3Text": "Estrela Da Manhã Esmagadora de Marcos do Mustaine", "weaponSpecial3Notes": "Reuniões, monstros, indisposições: controlados! Esmagar! Aumenta Força, Inteligência, e Constituição em <%= attrs %> cada.", "weaponSpecialCriticalText": "Martelo Crítico da Aniquilação de Bugs", - "weaponSpecialCriticalNotes": "Esse campeão derrotou um inimigo crítico do Github onde muitos guerreiros falharam. Feito a partir dos ossos do Bug, esse machado causa um poderoso golpe crítico. Aumenta Força e Percepção em <%= attrs %> cada.", + "weaponSpecialCriticalNotes": "Esse campeão derrotou um inimigo crítico no Github, onde muitos guerreiros falharam. Feito a partir dos ossos do Bug, esse machado causa um poderoso golpe crítico. Aumenta Força e Percepção em <%= attrs %> cada.", "weaponSpecialTakeThisText": "Espada Take This", - "weaponSpecialTakeThisNotes": "Essa espada foi adquirida pela participação no Desafio patrocinado feito por Take This. Parabén! Aumenta todos os atributos em <%= attrs %>.", + "weaponSpecialTakeThisNotes": "Essa espada foi dada pela participação no Desafio patrocinado feito pela Take This. Parabéns! Aumenta todos os atributos em <%= attrs %>.", "weaponSpecialTridentOfCrashingTidesText": "Tridente da Maré Absoluta", - "weaponSpecialTridentOfCrashingTidesNotes": "Lhe concede a habilidade de comandar peixes, e também aplica alguns ataques poderosos em suas tarefas. Aumenta a Inteligencia em <%= int %>.", + "weaponSpecialTridentOfCrashingTidesNotes": "Concede a você a habilidade de comandar peixes, e também aplica alguns ataques poderosos em suas tarefas. Aumenta Inteligência em <%= int %>.", "weaponSpecialYetiText": "Lança de Domador de Ieti", "weaponSpecialYetiNotes": "Essa lança permite ao usuário comandar qualquer ieti. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2013-2014.", "weaponSpecialSkiText": "Mastro Assa-ski-no", @@ -85,13 +85,13 @@ "weaponSpecialCandycaneText": "Cajado de Bastão Doce", "weaponSpecialCandycaneNotes": "Um poderoso cajado de mago. Poderosamente DELICIOSO, queremos dizer! Arma de duas mãos. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Inverno 2013-2014.", "weaponSpecialSnowflakeText": "Varinha Floco de Neve", - "weaponSpecialSnowflakeNotes": "Esta varinha brilha com ilimitado poder de cura. Aumenta Inteligência em <%= int %> pontos. Equipamento Edição Limitada de Inverno 2013-2014.", + "weaponSpecialSnowflakeNotes": "Esta varinha brilha com poder ilimitado de cura. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Inverno 2013-2014.", "weaponSpecialSpringRogueText": "Garras de Gancho", "weaponSpecialSpringRogueNotes": "Ótimo para escalar altos prédios, e também para rasgar carpetes. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2014.", "weaponSpecialSpringWarriorText": "Espada de Cenoura", - "weaponSpecialSpringWarriorNotes": "Essa poderosa espada pode cortar inimigos com facilidade. Também serve como um delicioso lanche no meio das batalhas. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2014.", + "weaponSpecialSpringWarriorNotes": "Essa poderosa espada pode cortar inimigos com facilidade! Também serve como um delicioso lanche no meio das batalhas. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2014.", "weaponSpecialSpringMageText": "Cajado de Queijo-Suíço", - "weaponSpecialSpringMageNotes": "Apenas os roedores mais poderosos podem confrontar sua fome para carregar esse potente cajado. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2014.", + "weaponSpecialSpringMageNotes": "Apenas os roedores mais poderosos podem confrontar sua fome para empunhar esse potente cajado. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2014.", "weaponSpecialSpringHealerText": "Osso Encantador", "weaponSpecialSpringHealerNotes": "PEGA! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2014.", "weaponSpecialSummerRogueText": "Cutelo de Pirata", @@ -100,118 +100,118 @@ "weaponSpecialSummerWarriorNotes": "Não existe tarefa em qualquer lista de Afazeres que não possa ser domada com esta faca! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2014.", "weaponSpecialSummerMageText": "Apanhador de Algas", "weaponSpecialSummerMageNotes": "Este tridente é usado para espetar algas de maneira eficaz, para uma colheita de algas extra-produtiva! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2014.", - "weaponSpecialSummerHealerText": "Varinha das Superficiais", + "weaponSpecialSummerHealerText": "Varinha das Superfícies", "weaponSpecialSummerHealerNotes": "Essa varinha, feita de água-marinha e coral vivo, é muito atrativa para cardumes de peixes. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2014.", "weaponSpecialFallRogueText": "Estaca de Prata", - "weaponSpecialFallRogueNotes": "Despacha mortos-vivos. Além disso garante um bônus contra lobisomens, porque você nunca é cuidadoso demais. Aumenta Força em <%= str %>. Edição Limitada de Equipamento de Outono 2014.", + "weaponSpecialFallRogueNotes": "Despacha mortos-vivos. Além disso garante um bônus contra lobisomens, porque você pode ser cuidadoso demais. Aumenta Força em <%= str %>. Edição Limitada de Equipamento de Outono 2014.", "weaponSpecialFallWarriorText": "Pinça Agarradora Científica", "weaponSpecialFallWarriorNotes": "Esta pinça agarradora é uma tecnologia de ponta. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2014.", "weaponSpecialFallMageText": "Vassoura Mágica", "weaponSpecialFallMageNotes": "Esta vassoura encantada voa mais rápido que um dragão! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2014.", "weaponSpecialFallHealerText": "Varinha do Escaravelho", - "weaponSpecialFallHealerNotes": "O escaravelho nesta varinha protege e cura seu dono. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2014.", + "weaponSpecialFallHealerNotes": "O escaravelho nesta varinha protege e cura seu portador. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2014.", "weaponSpecialWinter2015RogueText": "Estaca de Gelo", - "weaponSpecialWinter2015RogueNotes": "Você realmente, definitivamente, absolutamente simplesmente pegou esses do chão. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2014-2015.", + "weaponSpecialWinter2015RogueNotes": "Você realmente, definitivamente, absolutamente só pegou esses do chão. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2014-2015.", "weaponSpecialWinter2015WarriorText": "Espada de Goma", - "weaponSpecialWinter2015WarriorNotes": "Esta deliciosa espada provavelmente atrai monstros... mas você está pronto para o desafio! Aumenta Força em <%= str %> pontos. Equipamento Edição Limitada de Inverno 2014-2015.", + "weaponSpecialWinter2015WarriorNotes": "Esta deliciosa espada provavelmente atrai monstros... mas você está pronto para o desafio! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2014-2015.", "weaponSpecialWinter2015MageText": "Cajado de Inverno Iluminado", - "weaponSpecialWinter2015MageNotes": "A luz desse cajado de cristal enche corações de alegria. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Inverno 2014-2015.", + "weaponSpecialWinter2015MageNotes": "A luz desse cajado de cristal enche corações de alegria. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Inverno 2014-2015.", "weaponSpecialWinter2015HealerText": "Cetro Alentador", "weaponSpecialWinter2015HealerNotes": "Este cetro relaxa músculos doloridos e alivia o estresse. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Inverno 2014-2015.", "weaponSpecialSpring2015RogueText": "Guinchado Explosivo", - "weaponSpecialSpring2015RogueNotes": "Não deixe o som te enganar - esses explosivos são poderosos. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2015.", + "weaponSpecialSpring2015RogueNotes": "Não deixe o som te enganar - esses explosivos são poderosos. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2015.", "weaponSpecialSpring2015WarriorText": "Clava de Osso", - "weaponSpecialSpring2015WarriorNotes": "É uma legítima clava de osso para cachorrinhos super ferozes e definitivamente não um brinquedo de mastigar que a Feiticeira Sazonal te deu porque quem é um bom garoto! Queeem é um bom garoto? Você!!! Você é um bom garoto!!! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2015.", + "weaponSpecialSpring2015WarriorNotes": "É uma legítima clava de osso para cachorrinhos super ferozes e definitivamente não um brinquedo de mastigar que a Feiticeira Sazonal te deu porque quem é um bom garoto? Queeem é um bom garoto?? Você!!! Você é um bom garoto!!! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2015.", "weaponSpecialSpring2015MageText": "Varinha do Mago", - "weaponSpecialSpring2015MageNotes": "Conjure uma cenoura para si com essa elegante varinha. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento de Primavera Edição Limitada 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure uma cenoura para si mesmo com essa elegante varinha. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento de Primavera Edição Limitada 2015.", "weaponSpecialSpring2015HealerText": "Matraca de Gato", - "weaponSpecialSpring2015HealerNotes": "Quando você sacode, faz um clique-claque fascinante que manteria QUALQUER UM entretido por horas. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2015.", + "weaponSpecialSpring2015HealerNotes": "Quando você a sacode, faz um clique-claque fascinante que manteria QUALQUER UM entretido por horas. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2015.", "weaponSpecialSummer2015RogueText": "Coral Atirador", - "weaponSpecialSummer2015RogueNotes": "Este parente do coral atirador tem a habilidade de expelir seu veneno através da água. Aumenta a força em <%= str %>. Edição Limitada Conjunto de Verão 2015.", + "weaponSpecialSummer2015RogueNotes": "Este parente do coral atirador tem a habilidade de expelir seu veneno através da água. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2015.", "weaponSpecialSummer2015WarriorText": "Peixe-Espada Solar", - "weaponSpecialSummer2015WarriorNotes": "O Peixe-Espada Solar é uma arma assustadora, desde que se consiga fazê-lo parar de se contorcer. Aumenta a Força em <%= str %>. Edição Limitada Conjunto de Verão 2015.", - "weaponSpecialSummer2015MageText": "Cajado de Adivinho", - "weaponSpecialSummer2015MageNotes": "Poderes ocultos brilham nas jóias deste cajado. Aumentam a Inteligência em <%= int %> e Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", + "weaponSpecialSummer2015WarriorNotes": "O Peixe-Espada Solar é uma arma assustadora, desde que se consiga fazê-lo parar de se contorcer. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2015.", + "weaponSpecialSummer2015MageText": "Cajado do Vidente", + "weaponSpecialSummer2015MageNotes": "Poderes ocultos brilham nas jóias deste cajado. Aumentam Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2015.", "weaponSpecialSummer2015HealerText": "Varinha das Ondas", - "weaponSpecialSummer2015HealerNotes": "Cura enjôos e maresias! Aumenta a Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", + "weaponSpecialSummer2015HealerNotes": "Cura enjôos e maresias! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2015.", "weaponSpecialFall2015RogueText": "Machado de Morcego", "weaponSpecialFall2015RogueNotes": "Afazeres amedrontadores se acovardam frente à esse machado. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.", "weaponSpecialFall2015WarriorText": "Placa de Madeira", - "weaponSpecialFall2015WarriorNotes": "Ótimo para levantar coisas em milharais ou esmagar tarefas. Aumenta Força em <%= str %>. Equipamento de Outono Edição Limitada 2015.", + "weaponSpecialFall2015WarriorNotes": "Ótimo para levantar coisas em milharais e/ou esmagar tarefas. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.", "weaponSpecialFall2015MageText": "Fio Encantado", - "weaponSpecialFall2015MageNotes": "Uma poderosa Bruxa da Costura pode controlar esse fio encantado sem nem tocá-lo! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento de Outono Edição Limitada 2015.", - "weaponSpecialFall2015HealerText": "Poção de Limo de Pântano", + "weaponSpecialFall2015MageNotes": "Uma poderosa Bruxa da Costura pode controlar esse fio encantado sem sequer tocá-lo! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2015.", + "weaponSpecialFall2015HealerText": "Poção de Limo do Pântano", "weaponSpecialFall2015HealerNotes": "Fermentado com perfeição! Agora tudo que você precisa é se convencer a beber. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2015.", - "weaponSpecialWinter2016RogueText": "Caneca de Cacau", - "weaponSpecialWinter2016RogueNotes": "Bebida para aquecer, ou projétil de ebulição? Você decide... Aumenta a Força em <%= str %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "weaponSpecialWinter2016RogueText": "Caneca de Chocolate Quente", + "weaponSpecialWinter2016RogueNotes": "Bebida para aquecer, ou projétil de ebulição? Você decide... Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2015-2016.", "weaponSpecialWinter2016WarriorText": "Pá Robusta", - "weaponSpecialWinter2016WarriorNotes": "Use a pá para tirar as tarefas atrasadas do seu caminho! Aumenta a Força em <%= str %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "weaponSpecialWinter2016WarriorNotes": "Use a pá para tirar as tarefas atrasadas do seu caminho! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2015-2016.", "weaponSpecialWinter2016MageText": "Snowboard Mágico", - "weaponSpecialWinter2016MageNotes": "Os seus movimentos são tão doentios que devem ser mágicos! Aumenta a Inteligência em <%= int %> e a Percepção em <%= per %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "weaponSpecialWinter2016MageNotes": "Os seus movimentos são tão maneiros que devem ser mágicos! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Inverno 2015-2016.", "weaponSpecialWinter2016HealerText": "Canhão de Confetes", - "weaponSpecialWinter2016HealerNotes": "WHEEEEEEEEEE!!!!!!! FELIZ MARAVILHAS DO INVERNO!!!!!!!! Aumenta a Inteligência em <%= int %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "weaponSpecialWinter2016HealerNotes": "ÊEEEEEEEEEEE!!!!!!! FELIZ MARAVILHAS DE INVERNO!!!!!!!! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Inverno 2015-2016.", "weaponSpecialSpring2016RogueText": "Bolas de fogo", - "weaponSpecialSpring2016RogueNotes": "Você dominou a bola, a clava, e a faca, agora avance para o fogo malabarista! Awoo! Aumenta Força em <%= str %>. Edição Limitada 2016 Equipamento de Primavera", + "weaponSpecialSpring2016RogueNotes": "Você dominou a bola, a clava e a faca. Agora avance para malabarismo com fogo! Uhuul! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2016.", "weaponSpecialSpring2016WarriorText": "Marreta de Queijo", - "weaponSpecialSpring2016WarriorNotes": "Ninguem tem tantos amigos quanto o rato com queijos tenros. Aumenta a força em <%= str %>. Edição Limitada 2016 Equipamento de Primavera.", + "weaponSpecialSpring2016WarriorNotes": "Ninguem tem tantos amigos quanto o rato com queijos tenros. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2016.", "weaponSpecialSpring2016MageText": "Cajado de Sinos", - "weaponSpecialSpring2016MageNotes": "Abra-Gata-Bra! Tão deslumbrante, você devia se hipnotizar! Ooh. Ele brilha... Aumenta Inteligência em <%= int %>. e percepção em <%= per %>. Edição Limitada 2016 Equipamento de Primavera", + "weaponSpecialSpring2016MageNotes": "Abra-Gata-Bra! Tão deslumbrante, você poderia se hipnotizar! Ooh... Ele brilha... Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2016.", "weaponSpecialSpring2016HealerText": "Varinha de Flor da Primavera", - "weaponSpecialSpring2016HealerNotes": "Com o aceno e uma piscada, você faz os campos e florestas florescerem! ou acerta ratos problemáticos na cabeça. Aumenta a inteligência em <%=int%> . Equipamento de Edição Limitada da Primavera 2016.", + "weaponSpecialSpring2016HealerNotes": "Com um aceno e uma piscada, você faz florestas e campos florescerem! Ou acerta ratos problemáticos na cabeça. Aumenta Inteligência em <%=int%>. Equipamento Edição Limitada de Primavera 2016.", "weaponSpecialSummer2016RogueText": "Varinha Elétrica", - "weaponSpecialSummer2016RogueNotes": "Qualquer um que lute contra você receberá uma surpresa chocante... Aumenta Força em <%= str %>. Edição Limitada Equipamento de Verão 2016.", + "weaponSpecialSummer2016RogueNotes": "Qualquer um que lute contra você receberá uma surpresa chocante... Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2016.", "weaponSpecialSummer2016WarriorText": "Espada com Gancho", - "weaponSpecialSummer2016WarriorNotes": "Morda aquelas duras tarefas com essa espada gancho! Aumenta a força em <%= str %>. Edição Limitada 2016 Equipamento de Verão", - "weaponSpecialSummer2016MageText": "Bastão de Espuma do mar", - "weaponSpecialSummer2016MageNotes": "Todo o poder dos mares é filtrado com esse cajado. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Edição Limitada Equipamento de Verão 2016.", - "weaponSpecialSummer2016HealerText": "Tridente Curador", - "weaponSpecialSummer2016HealerNotes": "Um espinho machuca, os outros curam. Aumenta Inteligência em <%= int %>. Edição Limitada 2016 Equipamento de Verão.", + "weaponSpecialSummer2016WarriorNotes": "Morda aquelas duras tarefas com essa Espada com Gancho! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2016.", + "weaponSpecialSummer2016MageText": "Bastão de Espuma do Mar", + "weaponSpecialSummer2016MageNotes": "Todo o poder dos mares é filtrado com esse cajado. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2016.", + "weaponSpecialSummer2016HealerText": "Tridente Curativo", + "weaponSpecialSummer2016HealerNotes": "Um espinho machuca, os outros curam. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2016.", "weaponMystery201411Text": "Forcado de Banquete", - "weaponMystery201411Notes": "Apunhale seus inimigos ou cave pelas suas comidas favoritas - esse garfo versátil faz de tudo! Não confere benefícios. Item de Assinante de Novembro 2014.", - "weaponMystery201502Text": "Cajado Brilhante Alado do Amor e Também Verdade.", + "weaponMystery201411Notes": "Apunhale seus inimigos ou cave pelas suas comidas favoritas - esse forcado versátil faz de tudo! Não confere benefícios. Item de Assinante de Novembro 2014.", + "weaponMystery201502Text": "Cajado Brilhante Alado do Amor e Também da Verdade", "weaponMystery201502Notes": "Por ASAS! Por AMOR! Por VERDADE TAMBÉM! Não concede benefícios. Item de Assinante de Fevereiro 2015.", - "weaponMystery201505Text": "Lança do Cabaleiro Verde", - "weaponMystery201505Notes": "Esta lança verde e prateada já derrubou muitos oponentes de suas montarias. Não concede benefícios. Item de Assinante de Maio de 2015.", + "weaponMystery201505Text": "Lança do Cavaleiro Verde", + "weaponMystery201505Notes": "Esta lança verde e prateada já derrubou muitos oponentes de suas montarias. Não concede benefícios. Item de Assinante de Maio 2015.", "weaponMystery301404Text": "Bengala Steampunk", "weaponMystery301404Notes": "Excelente para dar uma volta pela cidade. Item de Assinante de Março 3015. Não concede benefícios.", "weaponArmoireBasicCrossbowText": "Besta Básica", - "weaponArmoireBasicCrossbowNotes": "Esta besta pode perfurar a armadura de uma tarefa de muito longe! Aumenta a Força em <%= str %>, Percepção em <%= per %>, e Constituição em <%= con %>. Guarda-Roupa Encantado: Ítem Independente.", + "weaponArmoireBasicCrossbowNotes": "Esta besta pode perfurar a armadura de uma tarefa de muito longe! Aumenta Força em <%= str %>, Percepção em <%= per %> e Constituição em <%= con %>. Armário Encantado: Item Independente.", "weaponArmoireLunarSceptreText": "Cetro Lunar Calmante", - "weaponArmoireLunarSceptreNotes": "O poder de cura desta varinha aumenta e diminui. Aumenta a Constituição em <%= con %> e Inteligência em <%= int %>. Armário Encantado: Conjunto Lunar Calmante (Item 3 de 3).", + "weaponArmoireLunarSceptreNotes": "O poder de cura desta varinha aumenta e diminui. Aumenta Constituição em <%= con %> e Inteligência em <%= int %>. Armário Encantado: Conjunto Lunar Calmante (Item 3 de 3).", "weaponArmoireRancherLassoText": "Laço do Rancheiro", "weaponArmoireRancherLassoNotes": "Laços: a ferramenta ideal para laçar e domar. Aumenta Força em <%= str %>, Percepção em <%= per %> e Inteligência em <%= int %>. Armário Encantado: Conjunto de Rancheiro (Item 3 de 3).", "weaponArmoireMythmakerSwordText": "Espada Criadora de Mitos", - "weaponArmoireMythmakerSwordNotes": "Apesar de parecer humilde, esta espada criou muitos heróis míticos. Aumenta a Percepção e Força em <%= attrs %> cada. Armário Encantado: Conjunto de Toga Dourada (Item 3 de 3)", + "weaponArmoireMythmakerSwordNotes": "Apesar de parecer humilde, esta espada criou muitos heróis míticos. Aumenta Percepção e Força em <%= attrs %> cada. Armário Encantado: Conjunto Toga Dourada (Item 3 de 3).", "weaponArmoireIronCrookText": "Cajado de Ferro", - "weaponArmoireIronCrookNotes": "Martelado violentamente a partir do ferro, este cajado de ferro é bom para pastorear ovelhas. Aumenta Percepção e Força em <%= attrs %> cada. Armário Encantado: Conjunto de Ferro Encurvado (Item 3 de 3)", + "weaponArmoireIronCrookNotes": "Martelado violentamente a partir de ferro, este cajado de ferro é bom para pastorear ovelhas. Aumenta Percepção e Força em <%= attrs %> cada. Armário Encantado: Conjunto Ferro Encurvado (Item 3 de 3).", "weaponArmoireGoldWingStaffText": "Cajado Asa de Ouro", - "weaponArmoireGoldWingStaffNotes": "As asas neste cajado vibram e giram constantemente. Aumenta todos os atributos em <%= attrs %> cada. Armário Encantado: Item Independente.", + "weaponArmoireGoldWingStaffNotes": "As asas neste cajado vibram e giram constantemente. Aumenta todos atributos em <%= attrs %> cada. Armário Encantado: Item Independente.", "weaponArmoireBatWandText": "Varinha de Morcego", - "weaponArmoireBatWandNotes": "Esta varinha pode transformar qualquer tarefa em um morcego! Balance a varinha e veja as tarefas voarem para longe. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Armário Encantado: Item Independente.", + "weaponArmoireBatWandNotes": "Esta varinha pode transformar qualquer tarefa em um morcego! Balance-a e veja as tarefas voarem para longe. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Armário Encantado: Item Independente.", "weaponArmoireShepherdsCrookText": "Cajado de Pastor", - "weaponArmoireShepherdsCrookNotes": "Útil para arrebanhar grifos. Aumenta Constituição em <%= con %>. Armário Encantado: Conjunto de Pastor (Item 1 de 3).", + "weaponArmoireShepherdsCrookNotes": "Útil para arrebanhar grifos. Aumenta Constituição em <%= con %>. Armário Encantado: Conjunto Pastor (Item 1 de 3).", "weaponArmoireCrystalCrescentStaffText": "Cajado de Cristal Crescente", - "weaponArmoireCrystalCrescentStaffNotes": "Conjure o poder da lua crescente com este cajado brilhante! Aumenta Inteligência e Força em <%= attrs %> cada. Armário Encantado: Conjunto de Cristal Crescente (Item 3 de 3).", - "weaponArmoireBlueLongbowText": "Arco Azul", - "weaponArmoireBlueLongbowNotes": "Preparar... Apontar... Fogo! Este arco tem grande alcance. Aumenta Percepção em <%= per %>, Constituição em <%= con %>, e Força em <%= str %>. Armário Encantado: Item Independente.", + "weaponArmoireCrystalCrescentStaffNotes": "Conjure o poder da lua crescente com este cajado brilhante! Aumenta Inteligência e Força em <%= attrs %> cada. Armário Encantado: Conjunto Cristal Crescente (Item 3 de 3).", + "weaponArmoireBlueLongbowText": "Arco Longo Azul", + "weaponArmoireBlueLongbowNotes": "Preparar... Apontar... Fogo! Este arco tem grande alcance. Aumenta Percepção em <%= per %>, Constituição em <%= con %> e Força em <%= str %>. Armário Encantado: Item Independente.", "weaponArmoireGlowingSpearText": "Lança Brilhante", - "weaponArmoireGlowingSpearNotes": "Esta lança hipnotiza tarefas selvagens para que você pode atacá-las. Aumenta Força em <%= str %>. Armário Encantado: Item Independente.", + "weaponArmoireGlowingSpearNotes": "Esta lança hipnotiza tarefas selvagens para que você possa atacá-las. Aumenta Força em <%= str %>. Armário Encantado: Item Independente.", "weaponArmoireBarristerGavelText": "Martelo do Advogado", "weaponArmoireBarristerGavelNotes": "Ordem! Aumenta Força e Constituição em <%= attrs %> cada. Armário Encantado: Conjunto de Advogado (Item 3 de 3).", "weaponArmoireJesterBatonText": "Bastão do Bobo da Corte", "weaponArmoireJesterBatonNotes": "Com um balanço do seu bastão e algumas réplicas espirituosas, até mesmo a situação mais complicada fica simples. Aumenta Inteligência e Percepção em <%= attrs %> cada. Armário Encantado: Conjunto de Bobo da Corte (Item 3 de 3).", - "weaponArmoireMiningPickaxText": "Picareta de mineração", - "weaponArmoireMiningPickaxNotes": "Extraia a quantidade máxima de ouro de suas tarefas! Aumenta a Percepção em <%= per %>. Armadura Encantada: Conjunto \"Minerador\" (Item 3 de 3).", - "weaponArmoireBasicLongbowText": "Arco Longo basico", - "weaponArmoireBasicLongbowNotes": "Um arco em segunda mão ainda em condição de uso. Aumenta Força em <%= str %> pontos. Armário Encantado: Conjunto básico de Arqueiro (item 1 de 3).", + "weaponArmoireMiningPickaxText": "Picareta de Mineração", + "weaponArmoireMiningPickaxNotes": "Extraia a quantidade máxima de ouro de suas tarefas! Aumenta a Percepção em <%= per %>. Armadura Encantada: Conjunto Minerador (Item 3 de 3).", + "weaponArmoireBasicLongbowText": "Arco Longo Básico", + "weaponArmoireBasicLongbowNotes": "Um arco de segunda-mão ainda em condições de uso. Aumenta Força em <%= str %>. Armário Encantado: Conjunto Básico de Arqueiro (item 1 de 3).", "weaponArmoireHabiticanDiplomaText": "Diploma Habiticano", - "weaponArmoireHabiticanDiplomaNotes": "Um certificado de conquista significativa - muito bem! Aumenta a Inteligência em <%= int %>. Armário Encantado: Conjunto de Graduação (Item 1 de 3).", + "weaponArmoireHabiticanDiplomaNotes": "Um certificado de uma conquista significativa - muito bem! Aumenta a Inteligência em <%= int %>. Armário Encantado: Conjunto de Graduação (Item 1 de 3).", "weaponArmoireSandySpadeText": "Pá de Areia", "weaponArmoireSandySpadeNotes": "Uma ferramenta para cavar, assim como jogar areia nos olhos dos monstros inimigos. Aumenta Força em <%= str %>. Armário Encantado: Conjunto do Mar (Item 1 de 3).", "weaponArmoireCannonText": "Canhão", "weaponArmoireCannonNotes": "Arr! Ajusta sua mira com determinação. Aumenta Força em <%= str %>. Armário Encantado: Conjunto do Artilheiro (Item 1 de 3).", "weaponArmoireVermilionArcherBowText": "Arco Vermelhão do Arqueiro", - "weaponArmoireVermilionArcherBowNotes": "Sua flecha voará como uma estrela cadente deste arco escarlate! Aumenta Força em <%=str %>. Armário Encantado: Conjunto do Arqueiro Vermelhão (Item 1 de 3).", + "weaponArmoireVermilionArcherBowNotes": "Sua flecha voará como uma estrela cadente deste arco escarlate! Aumenta Força em <%=str %>. Armário Encantado: Conjunto Arqueiro Vermelhão (Item 1 de 3).", "armor": "armadura", "armorCapitalized": "Armadura", "armorBase0Text": "Roupas Modestas", @@ -227,11 +227,11 @@ "armorWarrior5Text": "Armadura Dourada", "armorWarrior5Notes": "Parece cerimonial, mas nenhuma lâmina conhecida consegue atravessá-la. Aumenta Constituição em <%= con %>.", "armorRogue1Text": "Couro Oleado", - "armorRogue1Notes": "Armadura de couro para reduzir ruído. Aumenta Percepção em <%= per %>.", + "armorRogue1Notes": "Armadura de couro tratado para reduzir ruído. Aumenta Percepção em <%= per %>.", "armorRogue2Text": "Couro Preto", "armorRogue2Notes": "Tingido com tinta negra para se misturar com as sombras. Aumenta Percepção em <%= per %>.", "armorRogue3Text": "Colete de Camuflagem", - "armorRogue3Notes": "Igualmente discreto em calabouços e na selva. Aumenta Percepção em <%= per %>.", + "armorRogue3Notes": "Igualmente discreto em calabouços ou na selva. Aumenta Percepção em <%= per %>.", "armorRogue4Text": "Armadura Penumbral", "armorRogue4Notes": "Envolve o utilizador em um véu de crepúsculo. Aumenta Percepção em <%= per %>.", "armorRogue5Text": "Armadura Umbral", @@ -251,16 +251,16 @@ "armorHealer2Text": "Túnica do Médico", "armorHealer2Notes": "Usada por aqueles dedicados a cuidarem dos feridos em batalha. Aumenta Constituição em <%= con %>.", "armorHealer3Text": "Túnica do Defensor", - "armorHealer3Notes": "Torna as magias do próprio curandeiro para o interior para afastar a dor. Aumenta Constituição em <%= con %>.", + "armorHealer3Notes": "Volta as magias do próprio curandeiro para o interior para afastar a dor. Aumenta Constituição em <%= con %>.", "armorHealer4Text": "Manto do Médico", "armorHealer4Notes": "Projeta autoridade e dissipa maldições. Aumenta Constituição em <%= con %>.", "armorHealer5Text": "Manto Real", "armorHealer5Notes": "Vestuário daqueles que salvaram vidas de reis. Aumenta Constituição em <%= con %>.", "armorSpecial0Text": "Armadura Sombria", - "armorSpecial0Notes": "Grita quando atingida, pois ela sente dor no lugar do usuário. Aumenta Cosntituição em <%= con %>.", + "armorSpecial0Notes": "Grita quando atingida, pois sente dor no lugar do usuário. Aumenta Cosntituição em <%= con %>.", "armorSpecial1Text": "Armadura de Cristal", "armorSpecial1Notes": "Seu poder incansável acostuma o usuário ao desconforto mundano. Aumenta todos atributos em <%= attrs %>.", - "armorSpecial2Text": "Nobre túnica do Jean Chalard", + "armorSpecial2Text": "Nobre Túnica de Jean Chalard", "armorSpecial2Notes": "Te deixa extra fofo! Aumenta Constituição e Inteligência em <%= attrs %> cada.", "armorSpecialTakeThisText": "Armadura Take This", "armorSpecialTakeThisNotes": "Essa armadura foi adquirida por participar no Desafio patrocinado por Take This. Parabéns! Aumenta todos os atributos em <%= attrs %>.", @@ -287,7 +287,7 @@ "armorSpecialSpringWarriorText": "Armadura Trevo-Metálica", "armorSpecialSpringWarriorNotes": "Suave como um trevo, forte como aço! Aumenta Constitução em <%= con %>. Equipamento Edição Limitada de Primavera 2014.", "armorSpecialSpringMageText": "Túnica de Roedor", - "armorSpecialSpringMageNotes": "Ratos são um barato! Aumenta inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2014.", + "armorSpecialSpringMageNotes": "Ratos são um barato! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2014.", "armorSpecialSpringHealerText": "Túnica de Filhote Felpudo", "armorSpecialSpringHealerNotes": "Quente e confortável, mas protege seu dono do perigo. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2014.", "armorSpecialSummerRogueText": "Túnica de Pirata", @@ -323,45 +323,45 @@ "armorSpecialSpring2015HealerText": "Fantasia de Gato Confortante", "armorSpecialSpring2015HealerNotes": "Essa fantasia de gato é confortável e reconfortante como chá de menta. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2015.", "armorSpecialSummer2015RogueText": "Cauda Rubi", - "armorSpecialSummer2015RogueNotes": "Esta peça de vestuário de escalas cintilantes transforma quem a usa em um verdadeiro Traidor dos corais! Aumenta Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", + "armorSpecialSummer2015RogueNotes": "Esta peça de vestuário de escalas cintilantes transforma quem a usa em um verdadeiro Traidor dos corais! Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2015.", "armorSpecialSummer2015WarriorText": "Calda Dourada", - "armorSpecialSummer2015WarriorNotes": "Esta peça de vestuário de escamas cintilantes transforma quem usa em um Guerreiro Peixe-sol de verdade! Aumenta a Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", - "armorSpecialSummer2015MageText": "Túnica de Adivinho", - "armorSpecialSummer2015MageNotes": "Poderes ocultos residem nessas mangas. Aumenta Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", + "armorSpecialSummer2015WarriorNotes": "Esta peça de vestuário de escamas cintilantes transforma quem usa em um Guerreiro Peixe-sol de verdade! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2015.", + "armorSpecialSummer2015MageText": "Túnica do Vidente", + "armorSpecialSummer2015MageNotes": "Poderes ocultos residem nessas mangas. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2015.", "armorSpecialSummer2015HealerText": "Armadura de Marinheiro", - "armorSpecialSummer2015HealerNotes": "Esta armadura deixa todo mundo sabendo que você é um honesto comerciante marinheiro que nunca sonharia em se comportar como um malandro. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", + "armorSpecialSummer2015HealerNotes": "Esta armadura deixa todo mundo sabendo que você é um honesto comerciante marinheiro que nunca sonharia em se comportar como um malandro. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2015.", "armorSpecialFall2015RogueText": "Armadura de Morcego", - "armorSpecialFall2015RogueNotes": "Voe para a batalha! Aumenta Percepção em <%= per %>. Equipamento de Outono Edição Limitada 2015.", + "armorSpecialFall2015RogueNotes": "Voe para a batalha! Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2015.", "armorSpecialFall2015WarriorText": "Armadura de Espantalho", - "armorSpecialFall2015WarriorNotes": "Apesar ter sido enchida com palha, esta armadura é extremamente forte! Aumenta Constituição em <%= con %>. Equipamento de Outono Edição Limitada 2015.", + "armorSpecialFall2015WarriorNotes": "Apesar ter sido enchida com palha, esta armadura é extremamente forte! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2015.", "armorSpecialFall2015MageText": "Túnica Costurada", - "armorSpecialFall2015MageNotes": "Cada ponto de costura nesta armadura brilha com encanto. Aumenta Inteligência em <%= int %>. Equipamento de Outono Edição Limitada 2015.", + "armorSpecialFall2015MageNotes": "Cada ponto de costura nesta armadura brilha com encanto. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2015.", "armorSpecialFall2015HealerText": "Túnica de Criador de Poções", - "armorSpecialFall2015HealerNotes": "O quê? Claro que essa era uma poção de constituição. Não, você definitivamente não está se transformando em um sapo! Não fique coaxando por aí. Aumenta Constituição em <%= con %>. Equipamento de Outono Edição Limitada 2015.", + "armorSpecialFall2015HealerNotes": "O quê? Claro que essa era uma poção de constituição. Não, você definitivamente não está se transformando em um sapo! Não fique coaxando por aí. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2015.", "armorSpecialWinter2016RogueText": "Armadura de Cacau", - "armorSpecialWinter2016RogueNotes": "Esta armadura de couro mantém você bonito e quentinho. Na verdade é feito de cacau? Você nunca vai saber. Aumenta a Percepção em <%= per %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "armorSpecialWinter2016RogueNotes": "Esta armadura de couro mantém você bonito e quentinho. Na verdade é feito de cacau? Você nunca vai saber. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Inverno 2015-2016.", "armorSpecialWinter2016WarriorText": "Traje de Boneco de Neve", - "armorSpecialWinter2016WarriorNotes": "Brr! Esta armadura acolchoada é verdadeiramente poderosa... até que ela derreta. Aumenta a Constituição <%= con %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "armorSpecialWinter2016WarriorNotes": "Brr! Esta armadura acolchoada é verdadeiramente poderosa... até que ela derreta. Aumenta Constituição <%= con %>. Equipamento Edição Limitada de Inverno 2015-2016.", "armorSpecialWinter2016MageText": "Parka do Snowboarder", - "armorSpecialWinter2016MageNotes": "O Mago mais sábio se mantém bem empacotado no vento do inverno. Aumenta a Inteligência em <%= int %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "armorSpecialWinter2016MageNotes": "O Mago mais sábio se mantém bem empacotado no vento do inverno. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Inverno 2015-2016.", "armorSpecialWinter2016HealerText": "Manto de Fadas festivo", - "armorSpecialWinter2016HealerNotes": "Fadas Festivas enrolam suas asas corporais em torno de si mesmas para proteção ao mesmo tempo em que usam as asas de duas cabeças para pegar ventos contrários e voar por Habitica a velocidades de até 100 mph, entregando presentes e pulverizando todos com confetes. Que divertido. Aumenta Constituição em <%= con %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "armorSpecialWinter2016HealerNotes": "Fadas Festivas enrolam suas asas corporais em torno de si mesmas para proteção ao mesmo tempo em que usam as asas de duas cabeças para pegar ventos contrários e voar por Habitica a velocidades de até 100 mph, entregando presentes e pulverizando todos com confetes. Que divertido. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Inverno 2015-2016.", "armorSpecialSpring2016RogueText": "Traje Canino de Camo", - "armorSpecialSpring2016RogueNotes": "Um pequeno filhote sabe escolher a aparência brilhante para dissimulação quando tudo é verde e vibrante. Aumenta a Percepção em <%= per %>. Edição Limitada 2016 Equipamento de Primavera", + "armorSpecialSpring2016RogueNotes": "Um pequeno filhote sabe escolher a aparência brilhante para dissimulação quando tudo é verde e vibrante. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2016.", "armorSpecialSpring2016WarriorText": "Armadura Poderosa", - "armorSpecialSpring2016WarriorNotes": "Embora você seja pequeno, você é feroz! Aumenta constituição em <%= con %>. Equipamento da Edição Limitada de Primavera 2016.", + "armorSpecialSpring2016WarriorNotes": "Embora você seja pequeno, você é feroz! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2016.", "armorSpecialSpring2016MageText": "Grande Vestido de Malkin", "armorSpecialSpring2016MageNotes": "Brilhantemente colorido, então você não será confundido com um rato necromante. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2016.", "armorSpecialSpring2016HealerText": "Calções de Coelho Fofo", - "armorSpecialSpring2016HealerNotes": "Saltando por ai! Ligando colina a colina, curando aqueles que precisam. Aumenta a constituição em <%= con %>. Edição Limitada 2016 Equipamento de Primavera", + "armorSpecialSpring2016HealerNotes": "Saltando por ai! Ligando colina a colina, curando aqueles que precisam. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2016.", "armorSpecialSummer2016RogueText": "Cauda de Enguia", - "armorSpecialSummer2016RogueNotes": "Essa vestimenta eletrificante transforma seu usuário em um verdadeiro Enguia-Ladino! Aumenta Percepção em <%= per %>. Edição Limitada Equipamento de Verão 2016.", + "armorSpecialSummer2016RogueNotes": "Essa vestimenta eletrificante transforma seu usuário em um verdadeiro Enguia-Ladino! Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2016.", "armorSpecialSummer2016WarriorText": "Cauda de Tubarão", - "armorSpecialSummer2016WarriorNotes": "Essas grossas vestes transformam seu usuário em um verdadeiro Guerreiro Tubarão! Aumenta Constituição em <%= con %>. Edição Limitada Equipamento de Verão 2016.", + "armorSpecialSummer2016WarriorNotes": "Essas grossas vestes transformam seu usuário em um verdadeiro Guerreiro Tubarão! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2016.", "armorSpecialSummer2016MageText": "Cauda de Golfinho", - "armorSpecialSummer2016MageNotes": "Essa vestimenta escorregadia transforma seu usuário em um verdadeiro Mago Golfinho! Aumenta Inteligência em <%= int %>. Edição Limitada Equipamento de Verão 2016.", + "armorSpecialSummer2016MageNotes": "Essa vestimenta escorregadia transforma seu usuário em um verdadeiro Mago Golfinho! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2016.", "armorSpecialSummer2016HealerText": "Cauda de Cavalo-Marinho", - "armorSpecialSummer2016HealerNotes": "Essa vestimenta espinhosa transforma seu usuário em um verdadeiro Curandeiro Cavalo-Marinho! Aumenta Constituição em <%= con %>. Edição Limitada Equipamento de Verão 2016.", + "armorSpecialSummer2016HealerNotes": "Essa vestimenta espinhosa transforma seu usuário em um verdadeiro Curandeiro Cavalo-Marinho! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2016.", "armorMystery201402Text": "Túnicas do Mensageiro", "armorMystery201402Notes": "Cintilantes e resistentes, essas túnicas tem vários bolsos para carregar cartas. Não concede benefícios. Item de Assinante de Fevereiro 2014.", "armorMystery201403Text": "Armadura do Andador da Floresta", @@ -553,15 +553,15 @@ "headSpecialSpring2015HealerText": "Coroa Confortante", "headSpecialSpring2015HealerNotes": "A pérola no centro dessa coroa acalma e conforta aqueles ao seu redor. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2015.", "headSpecialSummer2015RogueText": "Chapéu do Renegado", - "headSpecialSummer2015RogueNotes": "Este chapéu de pirata caiu para fora do barco e foi decorado com pedaços de coral de fogo. Aumenta Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", + "headSpecialSummer2015RogueNotes": "Este chapéu de pirata caiu para fora do barco e foi decorado com pedaços de coral de fogo. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2015.", "headSpecialSummer2015WarriorText": "Elmo Ocêanico com Joias", - "headSpecialSummer2015WarriorNotes": "Forjado a partir de metal do mar profundo pelos artesãos de Dilatória, este elmo é forte e lindo. Aumenta Força em <%= str %>. Edição Limitada Conjunto de Verão 2015.", + "headSpecialSummer2015WarriorNotes": "Forjado a partir de metal do mar profundo pelos artesãos de Dilatória, este elmo é forte e lindo. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2015.", "headSpecialSummer2015MageText": "Cachecol do Vidente", - "headSpecialSummer2015MageNotes": "Um poder escondido brilha dos fios deste cachecol. Aumenta Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", + "headSpecialSummer2015MageNotes": "Um poder escondido brilha dos fios deste cachecol. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2015.", "headSpecialSummer2015HealerText": "Chapéu do Marinheiro", - "headSpecialSummer2015HealerNotes": "Com seu chapéu de marinheiro firme na cabeça, você pode navegar até pelos mares mais tempestuosos! Aumenta Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", + "headSpecialSummer2015HealerNotes": "Com seu chapéu de marinheiro firme na cabeça, você pode navegar até pelos mares mais tempestuosos! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2015.", "headSpecialFall2015RogueText": "Asas de Morcego", - "headSpecialFall2015RogueNotes": "Assuste seus inimigos com este elmo poderosos! Aumenta Percepção em <%= per %>. Equipamento de Outono Edição Limitada 2015.", + "headSpecialFall2015RogueNotes": "Assuste seus inimigos com este elmo poderosos! Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2015.", "headSpecialFall2015WarriorText": "Chapéu de Espantalho", "headSpecialFall2015WarriorNotes": "Todo mundo iria querer este chapéu - se ao menos tivessem um cérebro. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.", "headSpecialFall2015MageText": "Chapéu Costurado", @@ -571,29 +571,29 @@ "headSpecialNye2015Text": "Chapéu Festivo Ridículo", "headSpecialNye2015Notes": "Você recebeu um Chapéu Festivo Ridículo! Use-o com orgulho enquanto comemora o Ano Novo! Não concede benefícios.", "headSpecialWinter2016RogueText": "Capacete de Cacau", - "headSpecialWinter2016RogueNotes": "O lenço de proteção neste elmo cozy só é removido para saborear bebidas quentes de inverno. Aumenta a Percepção em <%= per %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "headSpecialWinter2016RogueNotes": "O lenço de proteção neste elmo cozy só é removido para saborear bebidas quentes de inverno. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Inverno 2015-2016.", "headSpecialWinter2016WarriorText": "Boné do Boneco de Neve", - "headSpecialWinter2016WarriorNotes": "Brr! Este elmo potente é realmente poderoso... até que ele derreta. Aumenta a Força em <%= str %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "headSpecialWinter2016WarriorNotes": "Brr! Este elmo potente é realmente poderoso... até que ele derreta. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2015-2016.", "headSpecialWinter2016MageText": "Capa de Snowboard", - "headSpecialWinter2016MageNotes": "Mantem a neve longe dos seus olhos enquanto você conjura magias. Aumenta a Percepção em <%= per %>. Edição limitada equipamento do inverno 2015-2016.", + "headSpecialWinter2016MageNotes": "Mantem a neve longe dos seus olhos enquanto você conjura magias. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Inverno 2015-2016.", "headSpecialWinter2016HealerText": "Capacete da Fada Alada", - "headSpecialWinter2016HealerNotes": "Estas asas vibram tão rapidamente que parecem um borrão! Aumenta a Inteligência em <%= int %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "headSpecialWinter2016HealerNotes": "Estas asas vibram tão rapidamente que parecem um borrão! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Inverno 2015-2016.", "headSpecialSpring2016RogueText": "Máscara do Cãozinho Bom", - "headSpecialSpring2016RogueNotes": "Aww, Que cachorrinho fofo! Venha aki e me deixe acariciar sua cabeça. ...Ei, onde todo meu dinheiro foi parar? Aumenta a percepção em <%= per %>. Edição Limitada 2016 Equipamento de Primavera.", + "headSpecialSpring2016RogueNotes": "Aww, Que cachorrinho fofo! Venha aki e me deixe acariciar sua cabeça. ...Ei, onde todo meu Ouro foi parar? Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2016.", "headSpecialSpring2016WarriorText": "Elmo de Rato Protetor", "headSpecialSpring2016WarriorNotes": "Nunca mais você será acertado na cabeça! Dê-los uma chance! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2016.", "headSpecialSpring2016MageText": "Grande Chapéu de Malkin", - "headSpecialSpring2016MageNotes": "Vestimenta para colocar você acima dos meros magos de esquina do mundo. Aumenta a percepção em <%= per %>. Edição Limitada 2016 Equipamento de Primavera", + "headSpecialSpring2016MageNotes": "Vestimenta para colocar você acima dos meros magos de esquina do mundo. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2016.", "headSpecialSpring2016HealerText": "Diadema de Flores", - "headSpecialSpring2016HealerNotes": "Ele cintila com o potencial de uma nova vida pronta para florescer. Aumenta a inteligência em <%= int %>. Edição Limitada 2016 Equipamento de Primavera", + "headSpecialSpring2016HealerNotes": "Ele cintila com o potencial de uma nova vida pronta para florescer. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2016.", "headSpecialSummer2016RogueText": "Capacete de Enguia", - "headSpecialSummer2016RogueNotes": "Espie por frestas de rochas enquanto estiver usando esse elmo discreto. Aumenta Percepção em <%= per %>. Edição Limitada 2016 Equipamento de Verão.", + "headSpecialSummer2016RogueNotes": "Espie por frestas de rochas enquanto estiver usando esse elmo discreto. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2016.", "headSpecialSummer2016WarriorText": "Capacete de Tubarão", - "headSpecialSummer2016WarriorNotes": "Morda aquelas duras tarefas com esse elmo amedrontador! Aumenta Força em <%= str %>. Edição Limitada 2016 Equipamento de Verão.", + "headSpecialSummer2016WarriorNotes": "Morda aquelas duras tarefas com esse elmo amedrontador! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2016.", "headSpecialSummer2016MageText": "Chapéu do Esguicho", - "headSpecialSummer2016MageNotes": "Água mágica constantemente jorra desse chápeu. Aumenta Percepção por <%= per %>. Edição Limitada 2016 Equipamento de Verão.", + "headSpecialSummer2016MageNotes": "Água mágica constantemente jorra desse chápeu. Aumenta Percepção por <%= per %>. Equipamento Edição Limitada de Verão 2016.", "headSpecialSummer2016HealerText": "Capacete de Cavalo-Marinho", - "headSpecialSummer2016HealerNotes": "Esse elmo indica que o usuário foi treinado por cavalos marinhos mágicos curadores da procrastinação. Aumenta Inteligência em <%= int %>. Edição Limitada 2016 Equipamento de Verão.", + "headSpecialSummer2016HealerNotes": "Esse elmo indica que o usuário foi treinado por cavalos marinhos mágicos curadores da procrastinação. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2016.", "headSpecialGaymerxText": "Elmo do Guerreiro Arco-Íris", "headSpecialGaymerxNotes": "Para celebrar a Conferência GaymerX, este elmo especial foi decorado com uma colorida e radiante estampa. A GaymerX é uma conferência de games que celebra a comunidade LGTBQ e jogos, sendo aberta para todo mundo.", "headMystery201402Text": "Elmo Alado", @@ -759,17 +759,17 @@ "shieldSpecialWinter2015HealerText": "Escudo Alentador", "shieldSpecialWinter2015HealerNotes": "Este escudo deflete o vento congelante. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Inverno 2014-2015.", "shieldSpecialSpring2015RogueText": "Guinchado Explosivo", - "shieldSpecialSpring2015RogueNotes": "Não deixe o som te enganar - esses explosivos são fortes. Aumentam Força em <%= str %>. Equipamento de Primavera 2015 Edição Limitada.", + "shieldSpecialSpring2015RogueNotes": "Não deixe o som te enganar - esses explosivos são fortes. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2015.", "shieldSpecialSpring2015WarriorText": "Prato Pires", "shieldSpecialSpring2015WarriorNotes": "Jogue nos seus inimigos... ou só segure, porque vai se encher de ração gostosa na hora da janta. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2015.", "shieldSpecialSpring2015HealerText": "Travesseiro Estampado", "shieldSpecialSpring2015HealerNotes": "Você pode descansar a cabeça neste travesseiro macio, ou você pode lutar contra ele com suas temíveis garras. Rawr! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2015.", "shieldSpecialSummer2015RogueText": "Coral de Fogo", - "shieldSpecialSummer2015RogueNotes": "Este parente do coral de fogo tem a habilidade de expelir seu veneno através da água. Aumenta a Força em <%= str %>. Edição Limitada Conjunto de Verão 2015.", + "shieldSpecialSummer2015RogueNotes": "Este parente do coral de fogo tem a habilidade de expelir seu veneno através da água. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2015.", "shieldSpecialSummer2015WarriorText": "Escudo de Peixe-Sol", - "shieldSpecialSummer2015WarriorNotes": "Forjado a partir de metal do mar profundo pelos artesãos de Dilatória, este escudo brilha como o sol e o mar. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", + "shieldSpecialSummer2015WarriorNotes": "Forjado a partir de metal do mar profundo pelos artesãos de Dilatória, este escudo brilha como o sol e o mar. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2015.", "shieldSpecialSummer2015HealerText": "Escudo Robusto", - "shieldSpecialSummer2015HealerNotes": "Use este escudo para afastar ratos de porão. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", + "shieldSpecialSummer2015HealerNotes": "Use este escudo para afastar ratos de porão. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2015.", "shieldSpecialFall2015RogueText": "Machado de Morcego", "shieldSpecialFall2015RogueNotes": "Afazeres amedrontadores se acovardam na frente deste machado. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.", "shieldSpecialFall2015WarriorText": "Sacola de Alpiste", @@ -777,23 +777,23 @@ "shieldSpecialFall2015HealerText": "Vara de Mexer", "shieldSpecialFall2015HealerNotes": "Esta vara pode mexer qualquer coisa sem derreter, dissolver ou queimar! Também pode ser usada para cutucar tarefas inimigas. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2015.", "shieldSpecialWinter2016RogueText": "Caneca de Cacau", - "shieldSpecialWinter2016RogueNotes": "Bebida para aquecer, ou projétil de ebulição? Você decide... Aumenta a Força em <%= str %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "shieldSpecialWinter2016RogueNotes": "Bebida para aquecer, ou projétil de ebulição? Você decide... Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2015-2016.", "shieldSpecialWinter2016WarriorText": "Escudo de Trenó", - "shieldSpecialWinter2016WarriorNotes": "Utilize este trenó para bloquear ataques, ou monte-o triunfantemente na batalha! Aumenta Constituição em <%= con %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "shieldSpecialWinter2016WarriorNotes": "Utilize este trenó para bloquear ataques, ou monte-o triunfantemente na batalha! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Inverno 2015-2016.", "shieldSpecialWinter2016HealerText": "Presente da Fada", - "shieldSpecialWinter2016HealerNotes": "Abra, abra, abra, abra, abra, abra!!!!!!!!! Aumenta a Constituição em <%= con %>. Equipamento de Inverno da Edição Limitada 2015-2016.", + "shieldSpecialWinter2016HealerNotes": "Abra, abra, abra, abra, abra, abra!!!!!!!!! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Inverno 2015-2016.", "shieldSpecialSpring2016RogueText": "Bolas de fogo", - "shieldSpecialSpring2016RogueNotes": "Você dominou a bola, a clava, e a faca, agora avance para o fogo malabarista! Awoo! Aumenta força em <%= str %>. Edição Limitada 2016 Equipamento de Primavera", + "shieldSpecialSpring2016RogueNotes": "Você dominou a bola, a clava, e a faca, agora avance para o fogo malabarista! Awoo! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2016.", "shieldSpecialSpring2016WarriorText": "Roda de Queijo", - "shieldSpecialSpring2016WarriorNotes": "Suas bravas e diabólicas armadilhas para obter essa comida com bonus de defesa. Aumenta Constituição em <%= con %>. Edição Limitada 2016 Equipamento de Primavera", + "shieldSpecialSpring2016WarriorNotes": "Suas bravas e diabólicas armadilhas para obter essa comida com bonus de defesa. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2016.", "shieldSpecialSpring2016HealerText": "Escudo Floral", - "shieldSpecialSpring2016HealerNotes": "O 1º de Abril diz que este pequeno escudo defenderá Sementes Brilhantes. Não acredite nisso. Aumenta Constituição em <%= con %>. Equipamento de Edição Limitada de Primavera 2016.", + "shieldSpecialSpring2016HealerNotes": "O 1º de Abril diz que este pequeno escudo defenderá Sementes Brilhantes. Não acredite nisso. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2016.", "shieldSpecialSummer2016RogueText": "Varinha Elétrica", - "shieldSpecialSummer2016RogueNotes": "Qualquer um que batalhe com você terá uma surpresa chocante... Aumenta a Força em <%= str %>. Edição Limitada 2016 Equipamento de Verão.", + "shieldSpecialSummer2016RogueNotes": "Qualquer um que batalhe com você terá uma surpresa chocante... Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2016.", "shieldSpecialSummer2016WarriorText": "Dente de Tubarão", - "shieldSpecialSummer2016WarriorNotes": "Morda essas tarefas difíceiso com esse escudo de dente! Aumenta Constituição em <%= con %>. Edição Limitada Equipamento de Verão 2016.", + "shieldSpecialSummer2016WarriorNotes": "Morda essas tarefas difíceiso com esse escudo de dente! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2016.", "shieldSpecialSummer2016HealerText": "Escudo de Estrela do Mar", - "shieldSpecialSummer2016HealerNotes": "As vezes erroneamente chamado de Escudo do Peixe-Estrela. Aumenta Constituição em <%= con %>. Edição Limitada 2016 Equipamento de Verão.", + "shieldSpecialSummer2016HealerNotes": "As vezes erroneamente chamado de Escudo do Peixe-Estrela. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2016.", "shieldMystery201601Text": "Destruidor de Resoluções", "shieldMystery201601Notes": "Essa lâmina pode ser usada para bloquear todas as distrações. Não concede benefícios. Item de Assinante de Janeiro 2016", "shieldMystery301405Text": "Escudo Relógio", @@ -819,7 +819,7 @@ "backBase0Notes": "Sem Acessório de Fundo.", "backMystery201402Text": "Asas Douradas", "backMystery201402Notes": "Essas asas brilhantes tem penas que reluzem à luz do sol! Não concede benefícios. Item de Assinante de Fevereiro 2014.", - "backMystery201404Text": "Asas de Borboleta de Crepúsculo", + "backMystery201404Text": "Asas de Borboleta Crepuscular", "backMystery201404Notes": "Seja uma borboleta e borboleteie! Não concede benefícios. Item de Assinante de Abril 2014", "backMystery201410Text": "Asas de Goblin", "backMystery201410Notes": "Mergulhe pela noite com essas resistentes asas. Não concede benefícios. Item de Assinante de Outubro 2014.", @@ -853,15 +853,15 @@ "bodySpecialSummerMageText": "Capeleta Brilhante", "bodySpecialSummerMageNotes": "Nem água salgada nem água fresca podem manchar essa capeleta metálica. Não concede benefícios. Equipamento Edição Limitada de Verão 2014.", "bodySpecialSummerHealerText": "Colar de Coral", - "bodySpecialSummerHealerNotes": "Um estiloso colar de coral vivo! Equipamento Edição Limitada de Verão 2014.", + "bodySpecialSummerHealerNotes": "Um estiloso colar de coral vivo! Não concede benefícios. Equipamento Edição Limitada de Verão 2014.", "bodySpecialSummer2015RogueText": "Faixa de Renegado", - "bodySpecialSummer2015RogueNotes": "Você não pode ser um Renegado de verdade sem estilo... e uma faixa. Não concede benefícios. Edição Limitada Conjunto de Verão 2015.", + "bodySpecialSummer2015RogueNotes": "Você não pode ser um Renegado de verdade sem estilo... e uma faixa. Não concede benefícios. Equipamento Edição Limitada de Verão 2015.", "bodySpecialSummer2015WarriorText": "Espinhos Oceânicos", - "bodySpecialSummer2015WarriorNotes": "Cada espinho esguicha veneno de água-viva, defendendo o usuário. Não concede benefícios. Edição Limitada Conjunto de Verão 2015.", + "bodySpecialSummer2015WarriorNotes": "Cada espinho esguicha veneno de água-viva, defendendo o usuário. Não concede benefícios. Equipamento Edição Limitada de Verão 2015.", "bodySpecialSummer2015MageText": "Fivela Dourada", - "bodySpecialSummer2015MageNotes": "Esta fivela não concede nenhum poder, mas é brilhante. Não concede benefícios. Edição Limitada Conjunto de Verão 2015.", + "bodySpecialSummer2015MageNotes": "Esta fivela não concede nenhum poder, mas é brilhante. Não concede benefícios. Equipamento Edição Limitada de Verão 2015..", "bodySpecialSummer2015HealerText": "Lenço de Marinheiro", - "bodySpecialSummer2015HealerNotes": "Bão bão bão? Não, não, não! Não concede benefícios. Edição Limitada Conjunto de Verão 2015.", + "bodySpecialSummer2015HealerNotes": "Bão bão bão? Não, não, não! Não concede benefícios. Equipamento Edição Limitada de Verão 2015..", "headAccessory": "acessório para cabeça", "headAccessoryCapitalized": "Acessório de Cabeça", "accessories": "Acessórios", @@ -885,15 +885,15 @@ "headAccessorySpecialSpring2015HealerText": "Orelhas Verdes de Gatinho", "headAccessorySpecialSpring2015HealerNotes": "Essas adoráveis orelhas de gatinho vão deixar os outro verdes de inveja. Não concede benefícios. Equipamento Edição Limitada de Primavera 2015.", "headAccessorySpecialSpring2016RogueText": "Orelhas Verdes de Cachorro", - "headAccessorySpecialSpring2016RogueNotes": "Com isto, você pode observar Magos faceiros até mesmo quando estão invisíveis! Não concede benefícios. Equipamento Edição Limitada de Primavera 2016.", + "headAccessorySpecialSpring2016RogueNotes": "Com isto, você pode observar Magos habilidosos até mesmo quando estão invisíveis! Não concede benefícios. Equipamento Edição Limitada de Primavera 2016.", "headAccessorySpecialSpring2016WarriorText": "Orelhas Vermelhas de Camundongo", - "headAccessorySpecialSpring2016WarriorNotes": "Para melhor escutar sua canção tema pelos clamorosos campos de batalha. Não confere benefícos. Edição Limitada 2016 Equipamento de Primavera", + "headAccessorySpecialSpring2016WarriorNotes": "Para melhor escutar sua canção tema pelos clamorosos campos de batalha. Não concede benefícios. Equipamento Edição Limitada de Primavera 2016.", "headAccessorySpecialSpring2016MageText": "Orelhas Amarelas de Gato", - "headAccessorySpecialSpring2016MageNotes": "Estas orelhas afiadas podem detectar o murmurar da Mana no ambiente, ou as passadas silenciosas de um Ladino. Não concede benefícios. Equipamento de Edição Limitada de primavera 2016.", + "headAccessorySpecialSpring2016MageNotes": "Estas orelhas afiadas podem detectar o murmurar da Mana no ambiente, ou as passadas silenciosas de um Ladino. Não concede benefícios. Equipamento Edição Limitada de Primavera 2016.", "headAccessorySpecialSpring2016HealerText": "Orelhas Roxas de Coelho", - "headAccessorySpecialSpring2016HealerNotes": "Eles levantam como bandeiras sobre a briga, deixando os outros saberem onde correr por ajuda. Não confere benefícos. Edição Limitada 2016 Equipamento de Primavera", + "headAccessorySpecialSpring2016HealerNotes": "Eles levantam como bandeiras sobre a briga, deixando os outros saberem onde correr por ajuda. Não concede benefícos. Equipamento Edição Limitada de Primavera 2016.", "headAccessoryBearEarsText": "Orelhas de Urso", - "headAccessoryBearEarsNotes": "Estas orelhas te fazem parecer um urso corajoso! Não concede benefícios.", + "headAccessoryBearEarsNotes": "Estas orelhas te deixam parecendo com um urso corajoso! Não concede benefícios.", "headAccessoryCactusEarsText": "Orelhas de Cacto", "headAccessoryCactusEarsNotes": "Estas orelhas te deixam parecendo com um cacto espinhoso! Não concede benefícios.", "headAccessoryFoxEarsText": "Orelhas de Raposa", @@ -909,38 +909,38 @@ "headAccessoryWolfEarsText": "Orelhas de Lobo", "headAccessoryWolfEarsNotes": "Estas orelhas te deixam parecendo com um leal lobo! Não concede benefícios.", "headAccessoryMystery201403Text": "Chifres do Andador da Floresta", - "headAccessoryMystery201403Notes": "Esses chifres brilham com musgo e líquen. Não concede benefícios. Item de Assinante de Março 2014.", - "headAccessoryMystery201404Text": "Antenas de Borboleta de Crepúsculo", - "headAccessoryMystery201404Notes": "Essas antenas ajudam seu usuário a detectar perigosas distrações! Não concede benefícios. Item de Assinante de Abril 2014.", + "headAccessoryMystery201403Notes": "Esses chifres brilham com musgo e líquen. Não concede benefícios. Item de Assinante de Março de 2014.", + "headAccessoryMystery201404Text": "Antenas de Borboleta Crepuscular", + "headAccessoryMystery201404Notes": "Essas antenas ajudam seu usuário a detectar perigosas distrações! Não concede benefícios. Item de Assinante de Abril de 2014.", "headAccessoryMystery201409Text": "Galhadas de Outono", - "headAccessoryMystery201409Notes": "Esses poderosos chifres mudam de cor com as folhas. Não concede benefícios. Item de Assinante de Setembro 2014.", + "headAccessoryMystery201409Notes": "Esses poderosos chifres mudam de cor com as folhas. Não concede benefícios. Item de Assinante de Setembro de 2014.", "headAccessoryMystery201502Text": "Asas do Pensamento", - "headAccessoryMystery201502Notes": "Deixe sua imaginação voar! Não concede benefícios. Item de Assinante de Fevereiro 2015.", + "headAccessoryMystery201502Notes": "Deixe sua imaginação voar! Não concede benefícios. Item de Assinante de Fevereiro de 2015.", "headAccessoryMystery201510Text": "Chifres de Goblin", "headAccessoryMystery201510Notes": "Esses chifres amedrontadores são pegajosos. Não concede benefícios. Item de Assinante de Outubro de 2015.", "headAccessoryMystery301405Text": "Óculos de Proteção para Cabeça", "headAccessoryMystery301405Notes": "\"Óculos de proteção são para os olhos,\" eles disseram. \"Ninguém quer óculos que você só pode usar na cabeça,\" eles disseram. Ha! Você mostrou pra eles. Não concede benefícios. Item de Assinante de Agosto 3015.", - "headAccessoryArmoireComicalArrowText": "Flecha cómica.", + "headAccessoryArmoireComicalArrowText": "Flecha Cômica", "headAccessoryArmoireComicalArrowNotes": "Este item cômico não aumenta qualquer atributo, mas serve para uma boa gargalhada! Não concede benefícios. Armário Encantado: Item independente.", "eyewear": "Óculos", "eyewearBase0Text": "Sem Acessório Para os Olhos", "eyewearBase0Notes": "Sem Acessório Para os Olhos.", "eyewearSpecialBlackTopFrameText": "Óculos Pretos Padrão", - "eyewearSpecialBlackTopFrameNotes": "Óculos com uma armação preta sobre as lentes. Não confere benefício.", + "eyewearSpecialBlackTopFrameNotes": "Óculos com uma armação preta sobre as lentes. Não concede benefícios.", "eyewearSpecialBlueTopFrameText": "Óculos Azuis Padrão", - "eyewearSpecialBlueTopFrameNotes": "Óculos com uma armação azul sobre as lentes. Não confere benefício.", + "eyewearSpecialBlueTopFrameNotes": "Óculos com uma armação azul sobre as lentes. Não concede benefícios.", "eyewearSpecialGreenTopFrameText": "Óculos Verdes Padrão", - "eyewearSpecialGreenTopFrameNotes": "Óculos com uma armação verde sobre as lentes. Não confere benefício.", + "eyewearSpecialGreenTopFrameNotes": "Óculos com uma armação verde sobre as lentes. Não concede benefícios.", "eyewearSpecialPinkTopFrameText": "Óculos Rosas Padrão", - "eyewearSpecialPinkTopFrameNotes": "Óculos com uma armação rosa sobre as lentes. Não confere benefício.", + "eyewearSpecialPinkTopFrameNotes": "Óculos com uma armação rosa sobre as lentes. Não concede benefícios.", "eyewearSpecialRedTopFrameText": "Óculos Vermelhos Padrão", - "eyewearSpecialRedTopFrameNotes": "Óculos com uma armação vermelha sobre as lentes. Não confere benefício.", + "eyewearSpecialRedTopFrameNotes": "Óculos com uma armação vermelha sobre as lentes. Não concede benefícios.", "eyewearSpecialWhiteTopFrameText": "Óculos Brancos Padrão", "eyewearSpecialWhiteTopFrameNotes": "Óculos com uma armação branca sobre as lentes. Não concede benefícios.", "eyewearSpecialYellowTopFrameText": "Óculos Amarelos Padrão", "eyewearSpecialYellowTopFrameNotes": "Óculos com uma armação amarela sobre as lentes. Não concede benefícios.", - "eyewearSpecialSummerRogueText": "Tapa-Olho Bandoleiro", - "eyewearSpecialSummerRogueNotes": "Não precisa de um biltre para ver como isso é estiloso! Não concede benefícios. Equipamento Edição Limitada de Verão 2014.", + "eyewearSpecialSummerRogueText": "Tapa-Olho Malandro", + "eyewearSpecialSummerRogueNotes": "Não precisa ser descolado para ver como isso é estiloso! Não concede benefícios. Equipamento Edição Limitada de Verão 2014.", "eyewearSpecialSummerWarriorText": "Tapa-Olho Elegalante", "eyewearSpecialSummerWarriorNotes": "Não precisa ser um malandrão para ver como isso é estiloso! Não concede benefícios. Equipamento Edição Limitada de Verão 2014.", "eyewearSpecialWonderconRedText": "Máscara Poderosa", @@ -949,14 +949,14 @@ "eyewearSpecialWonderconBlackNotes": "Seus motivos são definitivamente legítimos. Não concede benefícios. Equipamento Edição Especial de Convenção.", "eyewearMystery201503Text": "Óculos Água-marinha", "eyewearMystery201503Notes": "Não deixe que estas gemas brilhantes cutuquem seus olhos! Não concede benefícios. Item de Assinante de Março de 2015.", - "eyewearMystery201506Text": "Snorkel de Neon", - "eyewearMystery201506Notes": "Este snorkel de neon permite ao usuário enxergar embaixo da água. Não concede benefícios. Item de Assinante Junho 2015.", + "eyewearMystery201506Text": "Tubo de Mergulho de Neon", + "eyewearMystery201506Notes": "Este tubo de mergulho de neon permite enxergar debaixo d'água. Não concede benefícios. Item de Assinante de Junho de 2015.", "eyewearMystery201507Text": "Óculos de sol Radicais", "eyewearMystery201507Notes": "Estes óculos mantém seu frescor mesmo quando está calor. Não concede benefícios. Item de Assinante Julho 2015.", "eyewearMystery301404Text": "Óculos de Proteção", - "eyewearMystery301404Notes": "Nenhum acessório é tão chique quanto óculos de proteção - exceto, talvez, um monóculo. Não concede benefícios. Item de Assinante de Agosto 3015.", + "eyewearMystery301404Notes": "Nenhum acessório é tão chique quanto óculos de proteção - exceto, talvez, um monóculo. Não concede benefícios. Item de Assinante de Abril 3015.", "eyewearMystery301405Text": "Monóculo", - "eyewearMystery301405Notes": "Nenhum acessório é tão chique quanto um monóculo - exceto, talvez, óculos de proteção. Não concede benefícios. Item de Assinante de Agosto 3015.", + "eyewearMystery301405Notes": "Nenhum acessório é tão chique quanto um monóculo - exceto, talvez, óculos de proteção. Não concede benefícios. Item de Assinante de Julho de 3015.", "eyewearArmoirePlagueDoctorMaskText": "Máscara Doutor Praga", - "eyewearArmoirePlagueDoctorMaskNotes": "Uma autêntica máscara usada pelos médicos que lutaram contra a Praga da Procrastinação. Não confere benefícios. Armário Encantado: Conjunto Doutor Praga (Item 2 de 3)." + "eyewearArmoirePlagueDoctorMaskNotes": "Uma autêntica máscara usada pelos médicos que lutaram contra a Praga da Procrastinação. Não concere benefícios. Armário Encantado: Conjunto Doutor Praga (Item 2 de 3)." } \ No newline at end of file diff --git a/common/locales/pt_BR/generic.json b/common/locales/pt_BR/generic.json index 6d130fa41d..cb7a1f848f 100644 --- a/common/locales/pt_BR/generic.json +++ b/common/locales/pt_BR/generic.json @@ -76,31 +76,31 @@ "moreInfo": "Mais Informação", "showMoreMore": "(ver mais)", "showMoreLess": "(ver menos)", - "gemsWhatFor": "Clique para comprar Gemas! As gemas permitem a você comprar itens especiais, como Missões, customizações de avatar e equipamento sazonal.", + "gemsWhatFor": "Clique para comprar Gemas! As gemas permitem que você compre itens especiais como missões, customizações de avatar e equipamento sazonal.", "veteran": "Veterano", - "veteranText": "Resistiu ao Habit O Cinza (nosso website pré Angular), e ganhou muitas cicatrizes de batalhas contra os bugs.", + "veteranText": "Resistiu ao Habit, O Cinza (nosso website pré Angular), e ganhou muitas cicatrizes de batalhas contra os bugs.", "originalUser": "Usuário Original!", - "originalUserText": "Um dos muitos adotadores originais. Pense em testadores alpha!", + "originalUserText": "Um dos adotadores muito originais. Pense em testadores alpha!", "habitBirthday": "Festança de Aniversário do Habitica", "habitBirthdayText": "Celebrou a Festança de Aniversário do Habitica!", "habitBirthdayPluralText": "Celebrou <%= number %> Festanças de Aniversário do Habitica!", "habiticaDay": "Dia da Nomeação de Habitica", - "habiticaDaySingularText": "Celebrou o Dia da Nomeação de Habitica! Obrigado por ser um usuário fantástico!", + "habiticaDaySingularText": "Celebrou o Dia da Nomeação de Habitica! Obrigado por ser um usuário fantástico.", "habiticaDayPluralText": "Celebrou <%= number %> Dias da Nomeação! Obrigado por ser um usuário fantástico!", - "achievementDilatory": "Salvador de Dilatory", - "achievementDilatoryText": "Ajudou a derrotar o Dread Drag'on de Dilatory durante o Evento Summer Splash 2014!", + "achievementDilatory": "Salvador de Dilatória", + "achievementDilatoryText": "Ajudou a derrotar o Terrível Dragão de Dilatória durante o Evento Summer Splash 2014!", "costumeContest": "Participante do Concurso de Fantasia", - "costumeContestText": "Participou no Concurso de Fantasia Habitoween. Veja algumas das participações no blog e Habitica!", - "costumeContestTextPlural": "Participou de <%= number %> Concursos de Fantasia Habitoween. Veja algumas das participações no blog de Habitica!", + "costumeContestText": "Participou no Concurso Habitoween de Fantasia. Veja algumas das participações no blog do Habitica!", + "costumeContestTextPlural": "Participou de <%= number %> Concursos Habitoween de Fantasia. Veja algumas das participações no blog do Habitica!", "memberSince": "- Membro desde", "lastLoggedIn": "- Última conexão em", "notPorted": "Essa funcionalidade ainda não foi portada do site original.", "buyThis": "Comprar <%= text %> com <%= price %> de suas <%= gems %> Gemas?", "noReachServer": "Servidor não disponível no momento, tente novamente mais tarde", "errorUpCase": "ERRO:", - "newPassSent": "Se tivermos o seu email em registro, uma nova senha será enviada para seu email.", + "newPassSent": "Se tivermos o seu email em registro, uma nova senha será enviada para ele.", "serverUnreach": "Servidor não disponível no momento.", - "requestError": "Caramba, um errou ocorreu! Por favor recarregue a página, sua última ação pode não ter sido salva corretamente.", + "requestError": "Vish, ocorreu um errou! Por favor recarregue a página, sua última ação pode não ter sido salva corretamente.", "seeConsole": "Se o erro persistir, por favor reporte em Ajuda > Reportar um Problema. Se você estiver familiarizado com o console do seu navegador, por favor inclua quaisquer mensagens de erro.", "error": "Erro", "menu": "Menu", @@ -110,10 +110,10 @@ "endTour": "Finalizar Tour", "audioTheme": "Tema de Áudio", "audioTheme_off": "Desligar", - "audioTheme_danielTheBard": "Daniel O Bardo", + "audioTheme_danielTheBard": "Daniel, O Bardo", "audioTheme_wattsTheme": "Tema de Watts", "audioTheme_gokulTheme": "Tema Gokul", - "audioTheme_luneFoxTheme": "Tema da Raposa Lunar", + "audioTheme_luneFoxTheme": "Tema de LuneFox", "audioTheme_rosstavoTheme": "Tema de Rosstavo", "audioTheme_dewinTheme": "Tema de Dewin", "askQuestion": "Fazer uma Pergunta", @@ -121,7 +121,7 @@ "HabiticaWiki": "A Wiki Habitica", "HabiticaWikiFrontPage": "http://pt-br.habitica.wikia.com/wiki/Habitica_Wiki", "contributeToHRPG": "Contribuir com o Habitica", - "overview": "Visão Geral para Novos Usuários.", + "overview": "Visão Geral para Novos Usuários", "January": "Janeiro", "February": "Fevereiro", "March": "Março", @@ -136,43 +136,43 @@ "December": "Dezembro", "dateFormat": "Formato de Data", "achievementStressbeast": "O Salvador de Stoïkalm", - "achievementStressbeastText": "Ajudou a derrotar a Abominável Besta do Estresse durante o Evento de Inverno do País das Maravilhas em 2014!", + "achievementStressbeastText": "Ajudou a derrotar a Abominável Besta do Estresse durante o Evento Maravilhas de Inverno de 2014!", "achievementBurnout": "Salvador dos Campos Prósperos", - "achievementBurnoutText": "Ajudou a derrotar o Desgaste e recuperar os Espíritos Exaustos durante o evento do Festival de Outono de 2015!", + "achievementBurnoutText": "Ajudou a derrotar o Desgaste e recuperar os Espíritos Exaustos durante o Evento Festival de Outono de 2015!", "achievementBewilder": "Salvador de Mistiflying", - "achievementBewilderText": "Ajudou a derrotar o Be-Wilder durante o event do festival do Caso de Primavera de 2016!", - "checkOutProgress": "Veja o meu progresso em Habitica!", + "achievementBewilderText": "Ajudou a derrotar o Be-Wilder durante o Evento Caso de Primavera de 2016!", + "checkOutProgress": "Veja o meu progresso no Habitica!", "cardReceived": "Recebeu um cartão!", "cardReceivedFrom": "<%= cardType %> de <%= userName %>", - "greetingCard": "Cartão de saudação", + "greetingCard": "Cartão de Saudação", "greetingCardExplanation": "Ambos receberam a conquista Camarada Animado!", - "greetingCardNotes": "Enviar um cartão de saudação para um membro do grupo.", + "greetingCardNotes": "Mande um cartão de saudação para um membro do grupo.", "greeting0": "Olá!", "greeting1": "Só estou dizendo oi :)", "greeting2": "`aperto de mão empolgado`", - "greeting3": "Ei você!", + "greeting3": "Ei, você!", "greetingCardAchievementTitle": "Camarada Animado", "greetingCardAchievementText": "Ei! Oi! Olá! Mandou ou recebeu <%= cards %> cartões de saudação.", "thankyouCard": "Cartão de agradecimento", - "thankyouCardExplanation": "Ambos receberam a conquista incrívelmente grato!", - "thankyouCardNotes": "Mandar um cartão de agradecimento para um membro do grupo.", + "thankyouCardExplanation": "Ambos receberam a conquista Incrivelmente Grato!", + "thankyouCardNotes": "Mande um cartão de agradecimento para um membro do grupo.", "thankyou0": "Muito obrigado!", "thankyou1": "Obrigado, obrigado, obrigado!", "thankyou2": "Agradecendo milhares de vezes.", "thankyou3": "Estou muito grato - obrigado!", - "thankyouCardAchievementTitle": "Incrívelmente grato", - "thankyouCardAchievementText": "Agradeço por ser grato! Mandou ou recebeu <%= cards %> cartões de agradecimento.", + "thankyouCardAchievementTitle": "Incrívelmente Grato", + "thankyouCardAchievementText": "Obrigado por ser grato! Mandou ou recebeu <%= cards %> cartões de agradecimento.", "birthdayCard": "Cartão de Aniversário", "birthdayCardExplanation": "Vocês dois recebem a conquista Aniversário Próspero!", "birthdayCardNotes": "Mande um cartão de aniversário para um membro do grupo.", "birthday0": "Parabéns pra você!", "birthdayCardAchievementTitle": "Aniversário Próspero", "birthdayCardAchievementText": "Muitas respostas felizes! Enviou ou recebeu <%= cards %> cartões de aniversário.", - "streakAchievement": "Você conquistou um combo de sequencias!", + "streakAchievement": "Você ganhou uma conquista de combo!", "firstStreakAchievement": "Combo de 21 Dias", "streakAchievementCount": "<%= streaks %> Combos de 21 Dias", "twentyOneDays": "Você completou sua Diária por 21 dias seguidos!", - "dontBreakStreak": "Trabalho incrível. Não quebre sua sequencia!", + "dontBreakStreak": "Trabalho incrível. Não quebre a sequência!", "dontStop": "Não pare agora!", "levelUpShare": "Aumentei meu nível em Habitica melhorando meus hábitos na vida real!", "questUnlockShare": "Desbloqueei uma nova missão em Habitica!", @@ -180,5 +180,8 @@ "raisePetShare": "Transformei meu mascote em uma montaria completando minhas tarefas da vida real!", "wonChallengeShare": "Venci um desafio em Habitica!", "achievementShare": "Consegui uma nova conquista em Habitica!", - "orderBy": "Ordenar por <%= item %>" + "orderBy": "Ordenar por <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/pt_BR/groups.json b/common/locales/pt_BR/groups.json index 4e78372693..841f9260ed 100644 --- a/common/locales/pt_BR/groups.json +++ b/common/locales/pt_BR/groups.json @@ -45,6 +45,7 @@ "chat": "Conversas", "sendChat": "Enviar Mensagem", "toolTipMsg": "Atualizar Mensagens", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banco da Guilda", "guildBankPop2": "Gemas que o líder da guilda pode usar para prêmios de desafios.", "guildGems": "Gemas da Guilda", @@ -73,9 +74,9 @@ "guild": "Guilda", "guilds": "Guildas", "sureKick": "Você realmente quer remover este membro do grupo/guilda?", - "optionalMessage": "Mensagem Opcional", + "optionalMessage": "Mensagem opcional", "yesRemove": "Sim, remova-os", - "foreverAlone": "Não é possível curtir a própria mensagem. Não seja aquela pessoa.", + "foreverAlone": "Não é possível curtir a própria mensagem. Não seja essa pessoa.", "sortLevel": "Ordenar por nível", "sortRandom": "Organizar aleatoriamente", "sortPets": "Organizar por número de mascotes", @@ -96,7 +97,7 @@ "send": "Enviar", "messageSentAlert": "Mensagem enviada", "pmHeading": "Mensagem privada para <%= name %>", - "pmsMarkedRead": "Suas mensagens privadas foram marcadas como lidas.", + "pmsMarkedRead": "Suas mensagens privadas foram marcadas como lidas", "clearAll": "Deletar Todas as Mensagens", "confirmDeleteAllMessages": "Tem certeza que desja deletar todas as mensagens na sua caixa de entrada? Outros usuários ainda irão ver as mensagens que você enviou para eles.", "optOutPopover": "Não gosta de mensagens privadas? Clique para desativar completamente", @@ -117,7 +118,7 @@ "abuseFlagModalHeading": "Reportar <%= name %> por violação?", "abuseFlagModalBody": "Tem certeza de que deseja denunciar essa publicação? Você deve denunciar APENAS uma publicação que viola as <%= firstLinkStart %>Diretrizes de Comunidade<%= linkEnd %> e/ou os <%= secondLinkStart %>Termos de Serviço<%= linkEnd %>. Denunciar inapropriadamente uma publicação é uma violação das Diretrizes da Comunidade e pode resultar em uma infração. Razões apropriadas para reportar uma publicação incluem, mas não se limitam a:

", "abuseFlagModalButton": "Reportar Violação", - "abuseReported": "Obrigado por reportar essa violação. Os moderadores já foram notificados.", + "abuseReported": "Obrigado por reportar essa violação. Os moderadores foram notificados.", "abuseAlreadyReported": "Você já reportou essa mensagem.", "needsText": "Por favor digite uma mensagem.", "needsTextPlaceholder": "Digite sua mensagem aqui.", @@ -129,67 +130,72 @@ "sendGift": "Enviar Presente", "inviteFriends": "Convidar Amigos", "inviteByEmail": "Convidar por E-mail", - "inviteByEmailExplanation": "Se um amigo juntar-se à Habitica pelo seu E-mail, ele será automaticamente convidado para seu grupo!", + "inviteByEmailExplanation": "Se um amigo juntar-se à Habitica pelo seu e-mail, ele será automaticamente convidado para seu grupo!", "inviteFriendsNow": "Convidar amigos agora", "inviteFriendsLater": "Convidar amigos depois", - "inviteAlertInfo": "Se você tem amigos que já usam o Habitica, convide-os por ID de Usuário aqui.", + "inviteAlertInfo": "Se você tem amigos que já usam o Habitica, convide-os pelo ID de Usuário aqui.", "inviteExistUser": "Convidar Usuários Existentes", "byColon": "Por:", "inviteNewUsers": "Convidar Novos Usuários", "sendInvitations": "Enviar Convites", "invitationsSent": "Convites enviados!", - "inviteAlertInfo2": "Ou partilhe este link (copiar/colar):", + "invitationSent": "Invitation sent!", + "inviteAlertInfo2": "Ou compartilhe este link (copiar/colar):", "sendGiftHeading": "Enviar Presente para <%= name %>", "sendGiftGemsBalance": "De <%= number %> Gemas", "sendGiftCost": "Total: $<%= cost %> USD", "sendGiftFromBalance": "Do Saldo", "sendGiftPurchase": "Compra", - "sendGiftMessagePlaceholder": "Mensagem Pessoal (opcional)", + "sendGiftMessagePlaceholder": "Mensagem pessoal (opcional)", "sendGiftSubscription": "<%= months %> Mês(es): $<%= price %> USD", "battleWithFriends": "Enfrente monstros com os amigos", "startPartyWithFriends": "Comece um grupo com seus amigos!", "startAParty": "Começar um Grupo", "addToParty": "Adicione alguém em seu grupo", "likePost": "Clique se você gostou desta publicação!", - "partyExplanation1": "Jogue Habitica com amigos para ficar responsável!", + "partyExplanation1": "Jogue Habitica com amigos para se manter responsável!", "partyExplanation2": "Lute contra monstros e crie Desafios!", - "partyExplanation3": "Convide amigos agora para ganha um Pergaminho de Missão!", + "partyExplanation3": "Convide amigos agora para ganhar um Pergaminho de Missão!", "wantToStartParty": "Você quer começar um grupo?", - "exclusiveQuestScroll": "Convidar um amigo para o seu grupo lhe garantirá um exclusivo Pergaminho de Missão para que enfrentem a Basi-Lista juntos!", - "nameYourParty": "Dê nome à seu novo grupo!", + "exclusiveQuestScroll": "Convidar um amigo para o seu grupo lhe garantirá um Pergaminho de Missão exclusivo para que enfrentem a Basi-Lista juntos!", + "nameYourParty": "Dê um nome à seu novo grupo!", "partyEmpty": "Você é o único no seu grupo. Convide seus amigos!", "partyChatEmpty": "Seu chat do grupo está vazio! Digite uma mensagem na caixa acima para começar a conversar.", - "guildChatEmpty": "O chat desta guilda está vazio! Digite uma mensagem na caixa abaixo para começar a conversar.", + "guildChatEmpty": "O chat desta guilda está vazio! Digite uma mensagem na caixa acima para começar a conversar.", "possessiveParty": "Grupo de <%= name %>", "requestAcceptGuidelines": "Se você quiser postar mensagens na Taverna ou em qualquer chat de grupo ou guilda, por favor leia nossas <%= linkStart %>Diretrizes de Comunidade<%= linkEnd %> e então clique no botão abaixo para indicar que você as aceita.", - "partyUpName": "Junte-se", - "partyOnName": "Grupo Online", + "partyUpName": "Agrupou-se", + "partyOnName": "Agrupamento", "partyUpAchievement": "Entrou em um Grupo com outra pessoa! Divirtam-se batalhando contra monstros e ajudando um ao outro.", "partyOnAchievement": "Entrou em um grupo com pelo menos 4 pessoas! Divirta-se aumentando a sua produtividade com seus amigos para derrotar seus inimigos!", - "largeGroupNote": "Nota: Essa Guilda agora está grande demais para suportar notificações! Tenha certeza de checar de novo todo dia para ver novas mensagens.", + "largeGroupNote": "Nota: Essa Guilda agora está grande demais para suportar notificações! Tenha certeza de verificar todo dia para ver novas mensagens.", "groupIdRequired": "\"groupId\" precisa ser um UUID válido.", "groupNotFound": "Grupo não encontrado ou ao qual você não tem acesso.", - "groupTypesRequired": "Deve fornecer um \"tipo\" válido de pesquisa.", + "groupTypesRequired": "Deve fornecer uma string \"type\" válida.", "questLeaderCannotLeaveGroup": "Você não pode sair de seu grupo quando você tiver iniciado uma missão. Aborte a missão primeiro.", - "cannotLeaveWhileActiveQuest": "Você não pode sair de seu grupo durante uma missão ativa. Por favor, saia da missão primeiro.", + "cannotLeaveWhileActiveQuest": "Você não pode sair de seu grupo durante uma missão. Por favor, saia da missão primeiro.", "onlyLeaderCanRemoveMember": "Somente o líder do grupo pode remover um membro!", "memberCannotRemoveYourself": "Você não pode se remover!", "groupMemberNotFound": "Usuário não encontrado entre os membros do grupo", - "mustBeGroupMember": "Deve ser membro do grupo.", - "keepOrRemoveAll": "req.query.keep precisa ser ou \"keep-all\" ou \"remove-all\"", - "keepOrRemove": "req.query.keep precisa ser ou \"keep\" ou \"remove\"", - "canOnlyInviteEmailUuid": "Só pode convidar usando uuids ou emails.", - "inviteMissingEmail": "Faltando o endereço de email no convite.", + "mustBeGroupMember": "Deve ser um membro do grupo.", + "keepOrRemoveAll": "req.query.keep precisa ser \"keep-all\" ou \"remove-all\"", + "keepOrRemove": "req.query.keep precisa ser \"keep\" ou \"remove\"", + "canOnlyInviteEmailUuid": "Só pode convidar usando uuids ou e-mails.", + "inviteMissingEmail": "Faltando o endereço de e-mail no convite.", "partyMustbePrivate": "Grupos precisam ser privados.", - "userAlreadyInGroup": "Usuário já nesse grupo.", + "userAlreadyInGroup": "Usuário já está nesse grupo.", "cannotInviteSelfToGroup": "Você não pode se convidar para um grupo.", "userAlreadyInvitedToGroup": "Usuário já convidado para esse grupo.", - "userAlreadyPendingInvitation": "Usuário ainda com convite pendente.", + "userAlreadyPendingInvitation": "Usuário já com convite pendente.", "userAlreadyInAParty": "Usuário já está em um grupo.", "userWithIDNotFound": "Usuário com id \"<%= userId %>\" não encontrado.", - "userHasNoLocalRegistration": "Usuário não tem um registro local (usuário, email, senha).", - "uuidsMustBeAnArray": "Convites de ID de Usuário devem ser um arranjo.", - "emailsMustBeAnArray": "Convites de endereço de e-mail precisa ser um arranjo.", + "userHasNoLocalRegistration": "Usuário não tem um registro local (usuário, e-mail, senha).", + "uuidsMustBeAnArray": "Convites de ID de Usuário devem ser um array.", + "emailsMustBeAnArray": "Convites de endereço de e-mail precisam ser um array.", "canOnlyInviteMaxInvites": "Você só pode convidar \"<%= maxInvites %>\" de cada vez", - "onlyCreatorOrAdminCanDeleteChat": "Não autorizado a deletar essa mensagem!" + "onlyCreatorOrAdminCanDeleteChat": "Não autorizado a deletar essa mensagem!", + "onlyGroupLeaderCanEditTasks": "Não tem autorização para gerenciar tarefas!", + "onlyGroupTasksCanBeAssigned": "Apenas tarefas de grupo podem ser designadas", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/pt_BR/limited.json b/common/locales/pt_BR/limited.json index 2c3f14ad7c..69483a891c 100644 --- a/common/locales/pt_BR/limited.json +++ b/common/locales/pt_BR/limited.json @@ -12,7 +12,7 @@ "aquaticFriendsText": "Membros do grupo jogaram espuma do mar em você <%= seafoam %> vezes.", "valentineCard": "Cartão do Dia dos Namorados", "valentineCardExplanation": "Por aguentar um poema tão água com açucar, ambos receberam a medalha \"Amigos Adoráveis\"!", - "valentineCardNotes": "Envie um cartão de Dia dos Namorados para um membro de sua grupo.", + "valentineCardNotes": "Mande um cartão de Dia dos Namorados para um membro do grupo.", "valentine0": "\"Rosas são vermelhas<%= lineBreak %>Tenho uma Diária azul<%= lineBreak %>Estou feliz porque estou<%= lineBreak %>Em um grupo com tu!\"", "valentine1": "\"Rosas são vermelhas<%= lineBreak %>Violetas não são laranja<%= lineBreak %>Vamos nos juntar<%= lineBreak %>E do Vício fazer canja!\"", "valentine2": "\"Rosas são vermelhas\n\nEsse estilo de poema é antigo\n\nEspero que goste\n\nPois custou 10 moedas de ouro para compartilhar contigo.\"", @@ -33,7 +33,7 @@ "seasonalShopFallText": "Bem-vindo(a) à Loja Sazonal!! Estamos estocando itens de Edição Sazonal de Outono no momento. Tudo aqui ficará a disposição para compra durante o Festival de Outono anual, mas ficaremos abertos apenas até o dia 31 de Outubro, então é melhor fazer seu próprio estoque agora ou você terá que esperar o ano que vem para comprar estes itens de novo.", "seasonalShopWinterText": "Bem-vindo(a) à Loja Sazonal!! No momento, estamos estocando guloseimas da Edição Sazonal de inverno. Todos os itens aqui estarão à venda durante o evento Maravilhas do Inverno todo ano, mas estaremos abertos apenas até 31 de Janeiro, então tenha certeza de estocar agora ou você terá que esperar um ano para comprar esses itens novamente!", "seasonalShopFallTextBroken": "Ah... Bem-vindo(a) à Loja Sazonal... Estamos estocando itens da Edição Sazonal de outono ou algo assim... Tudo aqui ficará a disposição para compra durante o Festival de Outono anual, mas ficaremos abertos apenas até o dia 31 de Outubro... Acho que você deveria fazer seu próprio estoque agora ou terá que esperar... e esperar... e esperar... *argh*", - "seasonalShopRebirth": "Se você usou o Orbe de Renascimento, você pode recomprar esse equipamento na Coluna de Recompensas. Inicialmente, você só poderá comprar itens de sua classe atual (Guerreiro(a) por padrão), mas não tema, os outros itens específicos de classe ficarão disponíveis se você trocar para aquela classe.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Bastão Doce (Mago(a))", "skiSet": "Assa-ski-no (Ladino(a))", "snowflakeSet": "Floco de Neve (Curandeiro(a))", @@ -45,7 +45,7 @@ "toAndFromCard": "De: <%= fromName %>, Para: <%= toName %>", "nyeCard": "Cartão de Ano Novo", "nyeCardExplanation": "Por celebrarem o ano novo juntos, ambos receberam a medalha \"Velhos Conhecidos\"!", - "nyeCardNotes": "Enviou um cartão de Ano Novo para um membro do grupo.", + "nyeCardNotes": "Mande um cartão de Ano Novo para um membro do grupo.", "seasonalItems": "Itens Sazonais", "nyeCardAchievementTitle": "Velhos Conhecidos", "nyeCardAchievementText": "Feliz Ano Novo! Mandou ou recebeu <%= cards %> Cartões de Ano Novo.", @@ -72,9 +72,9 @@ "comfortingKittySet": "Gatinho Confortante (Curandeiro)", "sneakySqueakerSet": "Ladrão Sorrateiro (Ladino)", "sunfishWarriorSet": "Guerreiro Peixe-Lua (Guerreiro)", - "shipSoothsayerSet": "Navio vidente (Mago)", - "strappingSailorSet": "Forte Marinheiro (Curandeiro)", - "reefRenegadeSet": "Recife Abandonado (Ladino)", + "shipSoothsayerSet": "Navio Vidente (Mago(a))", + "strappingSailorSet": "Forte Marinheiro (Curandeiro(a))", + "reefRenegadeSet": "Recife Abandonado (Ladino(a))", "fallEventAvailability": "Disponível para compra até 31 de Outubro.", "winterEventAvailability": "Disponível para compra até 31 de Dezembro.", "springEventAvailability": "Disponível para compra até 31 de Maio.", diff --git a/common/locales/pt_BR/messages.json b/common/locales/pt_BR/messages.json index 90981f5493..d4f3fac02d 100644 --- a/common/locales/pt_BR/messages.json +++ b/common/locales/pt_BR/messages.json @@ -15,7 +15,7 @@ "messageEquipped": "<%= itemText %> equipado.", "messageUnEquipped": "<%= itemText %> desequipado.", "messageMissingEggPotion": "Está faltando o ovo ou a poção.", - "messageInvalidEggPotionCombo": "Você não pode chocar Ovos de Mascotes de Missões com Poções Mágicas de Choca! Tente um ovo diferente.", + "messageInvalidEggPotionCombo": "Você não pode chocar Ovos de Mascotes de Missões com Poções Mágicas de Eclosão! Tente um ovo diferente.", "messageAlreadyPet": "Você já possui esse mascote. Tente uma combinação diferente!", "messageHatched": "Seu ovo chocou! Visite seu estábulo para equipar seu mascote.", "messageNotEnoughGold": "Ouro Insuficiente", @@ -23,7 +23,7 @@ "messageTwoHandedUnequip": "<%= twoHandedText %> precisa de duas mãos, então ele foi retirado ao equipar <%= offHandedText %>", "messageDropFood": "Você encontrou <%= dropArticle %><%= dropText %>! <%= dropNotes %>", "messageDropEgg": "Você encontrou um Ovo de <%= dropText %>! <%= dropNotes %>", - "messageDropPotion": "Você encontrou uma Poção de Choca <%= dropText %>! <%= dropNotes %>", + "messageDropPotion": "Você encontrou uma Poção de Eclosão <%= dropText %>! <%= dropNotes %>", "messageDropQuest": "Você encontrou uma Missão!", "messageDropMysteryItem": "Você abre a caixa e encontra <%= dropText %>!", "messageFoundQuest": "Você encontrou a missão \"<%= questText %>\"!", diff --git a/common/locales/pt_BR/npc.json b/common/locales/pt_BR/npc.json index 4e41248c72..e4aa1afc05 100644 --- a/common/locales/pt_BR/npc.json +++ b/common/locales/pt_BR/npc.json @@ -73,19 +73,19 @@ "tourHabits": "Essa coluna é para bons e maus Hábitos que você faz várias vezes por dia! Para proceder, clique no lápis para editar os nomes, depois clique no positivo (checkmark) para salvar.", "tourStats": "Bons Hábitos dão Experiência e Ouro! Maus Hábitos tiram vida.", "tourGP": "Para avançar, compre a Espada de Treinamento com o ouro que você acabou de ganhar!", - "tourAvatar": " Personalize seu Avatar ", + "tourAvatar": "Personalize seu Avatar", "tourScrollDown": "Certifique-se de rolar a página até o final para ver todas as opções! Clique no seu avatar novamente para retornar à página de tarefas.", - "tourMuchMore": "Quando tiver terminado suas tarefas, você pode formar um grupo com amigos, conversar nas guildas temáticas, participar de desafios, e mais!", - "tourStatsPage": "Essa é a página de Atributos! Conquiste medalhas completando as tarefas listadas,", - "tourTavernPage": "Bem-vindo à Taverna, um sala de chat para todas as idades! Você pode evitar que suas Diárias possam ferí-lo em caso de doença ou de viagens, clicando em \"Descansar na Pousada.\" Venha dizer oi!", + "tourMuchMore": "Quando tiver terminado suas tarefas, você pode formar um grupo com amigos, conversar nas guildas temáticas, participar de desafios e mais!", + "tourStatsPage": "Essa é a sua página de Atributos! Conquiste medalhas completando as tarefas listadas,", + "tourTavernPage": "Bem-vindo à Taverna, uma sala de chat para todas as idades! Você pode evitar que suas Diárias possam ferí-lo em caso de doença ou de viagens clicando em \"Descansar na Pousada.\" Venha dizer oi!", "tourPartyPage": "Seu Grupo vai te ajudar a se manter responsável. Convide amigos para destravar um Pergaminho de Missão!", - "tourGuildsPage": "Guildas são grupos de chat de interesse comum criadas pelos jogadores para jogadores. Navegue pela lista e junte-se às Guildas que lhe interessam. Certifique-se de verificar a popular Guilda dos Novatos, onde qualquer pessoa pode fazer perguntas sobre Habitica!", + "tourGuildsPage": "Guildas são grupos de chat com interesse comum criadas por jogadores para outros jogadores. Navegue pela lista e junte-se às Guildas que lhe interessam. Certifique-se de dar uma olhada na popular Guilda dos Novatos, onde qualquer pessoa pode fazer perguntas sobre o Habitica!", "tourChallengesPage": "Desafios são listas de tarefas temáticas criadas por usuários! Participar de um Desafio adicionará tarefas à sua conta. Compita contra outros usuários para ganhar prêmios em gemas!", - "tourMarketPage": "A partir do level 4, você pode encontrar ovos e poções de eclosão aleatoriamente quando você completa tarefas. Elas aparecem aqui - use-as para chocar mascotes! Você também pode comprar items do Mercado.", - "tourHallPage": "Bem-vindo(a) ao Salão dos Heróis, onde os colaboradores do código aberto do Habitica são honrados. Seja através de programação, arte, música, escrita ou apenas vontade de ajudar, eles receberam Gemas, equipamentos exclusivos e títulos prestigiosos. Você também pode contribuir para o Habitica!", - "tourPetsPage": "Este é o Estábulo! Depois do nível 4, você pode chocar mascotes usando ovos e poções. Quando você chocar um mascote no Mercado, ele aparecerá aqui. Clique na imagem de um mascote para adicioná-lo ao seu avatar. Alimente-os com comida que você encontrar depois do nível 4 e eles se transformarão em poderosas montarias.", - "tourMountsPage": "Depois que você alimentar um mascote o suficiente para transformá-lo em uma montaria, ele aparecerá aqui. (Mascotes, montarias e comida estão disponíveis depois do nível 4.) Clique em uma montaria para subir nela!", - "tourEquipmentPage": "É aqui que seu Equipamento fica guardado! Seu Equipamento de Batalha afeta seus atributos. Se você quiser mostrar um Equipamento diferente no seu avatar sem alterar seus atributos, clique em \"Usar Traje\".", + "tourMarketPage": "A partir do nível 3, você pode encontrar ovos e poções de eclosão aleatoriamente quando você completa tarefas. Eles aparecerão aqui - use-os para chocar mascotes! Você também pode comprar items do Mercado.", + "tourHallPage": "Bem-vindo(a) ao Salão dos Heróis, onde os colaboradores do código aberto do Habitica são honrados. Seja através de programação, arte, música, escrita ou apenas prestatividade, eles receberam Gemas, equipamentos exclusivos e títulos prestigiosos. Você também pode contribuir para o Habitica!", + "tourPetsPage": "Este é o Estábulo! Depois do nível 3, você pode chocar mascotes usando ovos e poções. Quando você chocar um mascote no Mercado, ele aparecerá aqui! Clique na imagem de um mascote para adicioná-lo ao seu avatar. Alimente-os com comida que você encontrará depois do nível 3 e eles se transformarão em poderosas montarias.", + "tourMountsPage": "Depois que você alimentar um mascote o suficiente para transformá-lo em uma montaria, ele aparecerá aqui. (Mascotes, montarias e comida estão disponíveis depois do nível 3.) Clique em uma montaria para subir nela!", + "tourEquipmentPage": "É aqui que seu Equipamento fica guardado! Seu Equipamento de Batalha afeta seus atributos. Se você quiser usar um Equipamento no seu avatar sem alterar seus atributos, clique em \"Usar Traje\".", "equipmentAlreadyOwned": "Você já possui esse equipamento", "tourOkay": "Okay!", "tourAwesome": "Incrível!", @@ -99,14 +99,14 @@ "tourHabitsProceed": "Faz sentido!", "tourRewardsBrief": "Lista de Recompensas", "tourRewardsProceed": "Isso é tudo!", - "welcomeToHabit": "Bem Vindo à Habitica!", + "welcomeToHabit": "Bem Vindo ao Habitica!", "welcome1": "Crie um avatar simples.", "welcome1notes": "Esse avatar irá te representar enquanto você progride.", - "welcome2": "Estabeleça suas taréfas.", - "welcome2notes": "O quão bem você vai no jogo depende do quão bem você é nas suas tarefas da vida real!", + "welcome2": "Estabeleça suas tarefas.", + "welcome2notes": "O quão bem você vai no jogo depende do quão bem você vai nas suas tarefas da vida real!", "welcome3": "Progrida na vida e no jogo!", "welcome3notes": "À medida que você melhora sua vida, seu avatar sobe de nível e você libera mascotes, missões, equipamentos e muito mais!", - "welcome4": "Evite maus hábitos que sugam sua Vida (Saúde), ou seu avatar morrerá!", + "welcome4": "Evite maus hábitos que sugam sua Vida ou seu avatar morrerá!", "welcome5": "Agora você vai customizar o seu avatar e definir as suas tarefas...", "imReady": "Entre em Habitica" } \ No newline at end of file diff --git a/common/locales/pt_BR/pets.json b/common/locales/pt_BR/pets.json index 4101550a99..22aacc686a 100644 --- a/common/locales/pt_BR/pets.json +++ b/common/locales/pt_BR/pets.json @@ -28,16 +28,16 @@ "eggs": "Ovos", "eggSingular": "ovo", "noEggs": "Você não possui ovos.", - "hatchingPotions": "Poções de Choca", - "magicHatchingPotions": "Poções Mágicas de Choca", - "hatchingPotion": "poção de choca", - "noHatchingPotions": "Você não possui poções de choca.", + "hatchingPotions": "Poções de Eclosão", + "magicHatchingPotions": "Poções Mágicas de Eclosão", + "hatchingPotion": "poção de eclosão", + "noHatchingPotions": "Você não possui poções de eclosão.", "inventoryText": "Clique num ovo para ver as poções utilizáveis destacadas em verde e depois clique em uma das poções destacadas para incubar seu mascote. Se nenhuma poção estiver destacada, clique no ovo novamente para desmarcá-lo, e em vez do ovo, clique na poção primeiro para ver os ovos utilizáveis marcados em verde. Você também pode vender itens indesejados para Alexander, o Comerciante.", "foodText": "comida", "food": "Comida e Selas", "noFood": "Você não possui comida ou selas.", "dropsExplanation": "Consiga estes itens mais rápido com Gemas caso você não queira esperar que apareçam ao completar uma tarefa. Aprenda mais sobre o sistema de drop.", - "premiumPotionNoDropExplanation": "Poções Mágicas de Choca não podem ser usadas em ovos recebidos de Missões. A única forma de conseguir Poções Mágicas de Choca é comprando-as abaixo. Não são recebidas de drops aleatórios.", + "premiumPotionNoDropExplanation": "Poções Mágicas de Eclosão não podem ser usadas em ovos recebidos de Missões. A única forma de conseguir Poções Mágicas de Eclosão é comprando-as abaixo. Não são recebidas de drops aleatórios.", "beastMasterProgress": "Progresso Como Mestre das Bestas", "stableBeastMasterProgress": "Progresso Como Mestre das Bestas: <%= number %> Mascotes Encontrados", "beastAchievement": "Você adquiriu a Conquista \"Mestre das Bestas\" por coletar todos mascotes!", @@ -71,15 +71,15 @@ "earnedSteed": "Completando suas tarefas, você conquistou uma fiel montaria!", "rideNow": "Montar Agora", "rideLater": "Montar Depois", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Chave dos Canis", - "petKeyPop": "Deixe seus mascotes vagarem livres, soltando-os para que iniciem suas próprias aventuras, e se dê a emoção do Mestre das Bestas mais uma vez!", + "petKeyPop": "Deixe seus mascotes vagarem livres, liberte-os para que iniciem suas próprias aventuras, e se dê a emoção de tentar ser o Mestre das Bestas mais uma vez!", "petKeyBegin": "Chave dos Canis: Experimente <%= title %> mais uma vez!", - "petKeyInfo": "Sente falta da emoção de colecionar mascotes? Agora você pode libertá-los, e fazer com que os drops tenham significado novamente!", - "petKeyInfo2": "Use a chave do Canil para resetar seus mascotes e montarias colecionáveis comuns para zero. (Mascotes e montarias de missão e raros não são afetados.)", - "petKeyInfo3": "Existem três chaves para o Canil: Soltar somente Mascotes (4 Gemas), Soltar somente Montarias (4 Gemas), ou Soltar ambos Mascotes e Montarias (6 gemas). Usar uma chave o permite acumular a conquista Mestre das Bestas e Mestre das Montarias. A conquista Tríade Bingo somente acumulará se você usar a chave \"Soltar ambos Mascotes e Montarias\" e ter coletado todos os 90 mascotes uma segunda vez. Mostre para o mundo o quão mestre colecionador você é! Mas escolha com cuidado, porque uma vez usada a chave para a porta do Canil ou Estábulo, você não poderá tê-los de volta sem coletar todos novamente...", - "petKeyInfo4": "Existem três Chave dos Canis: Soltar Meus Mascotes (4 Gemas), Soltar Minhas Montarias (4 Gemas), ou Soltar Ambos. Usar uma chave lhe permite juntar as conquistas Mestre das Bestas e Mestre das Montarias. A conquista 'Bingo Tríade' somente será alcançada se você usar a chave \"Solte Ambos\" e coletar todos os 90 mascotes uma segunda vez. Mostre para o mundo o mestre colecionador que você é! Mas escolha sabiamente, pois uma vez que usar uma chave para abrir a porta do canil ou estábulo, você não poderá recupera-los de volta sem coletar todos novamente...", + "petKeyInfo": "Sente falta da emoção de colecionar mascotes? Agora você pode libertá-los e fazer com que os drops tenham significado novamente!", + "petKeyInfo2": "Use a Chave do Canil para resetar todos seus mascotes e/ou montarias colecionáveis comuns. (Mascotes e montarias de missão e raros não são afetados.)", + "petKeyInfo3": "Existem três diferentes Chaves para os Canis: a de soltar somente Mascotes (4 Gemas), de soltar somente Montarias (4 Gemas) ou de soltar ambos Mascotes e Montarias (6 gemas). Usar uma das Chaves permite que você acumule as conquistas de Mestre das Bestas e Mestre das Montarias. A conquista \"Tríade Bingo\", porém, só conta se você usar a chave \"Soltar ambos Mascotes e Montarias\" e coletar todos os 90 Mascotes uma segunda vez. Mostre para o mundo o como você é um mestre colecionador! Mas escolha sabiamente, porque uma vez usada a chave para a porta do Canil ou Estábulo, você não poderá tê-los de volta sem coletar todos eles novamente...", + "petKeyInfo4": "Existem três diferentes Chaves para os Canis: a de soltar somente Mascotes (4 Gemas), de soltar somente Montarias (4 Gemas) ou de soltar ambos Mascotes e Montarias. Usar uma das Chaves permite que você acumule as conquistas de Mestre das Bestas e Mestre das Montarias. A conquista \"Tríade Bingo\", porém, só conta se você usar a chave \"Soltar ambos Mascotes e Montarias\" e coletar todos os 90 Mascotes uma segunda vez. Mostre para o mundo o como você é um mestre colecionador! Mas escolha sabiamente, porque uma vez usada a chave para a porta do Canil ou Estábulo, você não poderá tê-los de volta sem coletar todos eles novamente...", "petKeyPets": "Solte Meus Mascotes", "petKeyMounts": "Soltar Minhas Montarias", "petKeyBoth": "Solte Ambos", @@ -87,6 +87,6 @@ "petKeyNeverMind": "Não ainda", "petsReleased": "Mascotes liberados.", "mountsAndPetsReleased": "Montarias e mascotes liberados.", - "mountsReleased": "Montarias liberadas.", + "mountsReleased": "Montarias liberadas", "gemsEach": "gemas cada" } \ No newline at end of file diff --git a/common/locales/pt_BR/quests.json b/common/locales/pt_BR/quests.json index 6a62267870..201fd50357 100644 --- a/common/locales/pt_BR/quests.json +++ b/common/locales/pt_BR/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Sair da Missão", "sureLeave": "Tem certeza que deseja abandonar a missão ativa? Todo seu progresso nessa missão será perdido.", "questOwner": "Dono da Missão", + "questTaskDamage": "+<%= damage %> de dano ao chefão pendente", + "questTaskCollection": "<%= items %> itens coletados hoje", "questOwnerNotInPendingQuest": "O dono da missão deixou a missão e não pode mais iniciá-la. Recomenda-se que você a cancele agora. O dono da missão manterá a posse do pergaminho de missão.", "questOwnerNotInRunningQuest": "O dono da missão deixou a missão. Você pode abortar a missão se precisar. Você também pode permitir que a missão continue e todos os participantes que ficarem receberão as recompensas quando a missão terminar.", "questOwnerNotInPendingQuestParty": "O dono da missão deixou a grupo e não pode mais iniciar a missão. Recomenda-se que você a cancele agora. O pergaminho de missão retornará para o dono da missão.", @@ -74,23 +76,23 @@ "bossRageTitle": "Ira", "bossRageDescription": "Quando essa barra encher, o chefão irá soltar um ataque especial!", "startAQuest": "INICIAR UMA MISSÃO", - "startQuest": "Iniciar missão", + "startQuest": "Iniciar Missão", "whichQuestStart": "Que missão deseja iniciar?", "getMoreQuests": "Conseguir mais missões", "unlockedAQuest": "Você desbloqueou uma missão!", "leveledUpReceivedQuest": "Você subiu para o nível <%= level %> e recebeu um pergaminho de missão!", "questInvitationDoesNotExist": "Nenhum convite para missão foi enviado ainda.", "questInviteNotFound": "Nenhum convite para missão encontrado.", - "guildQuestsNotSupported": "Guildas não podem ser convidadas para missão.", + "guildQuestsNotSupported": "Guildas não podem ser convidadas para missões.", "questNotFound": "Missão \"<%= key %>\" não encontrada.", "questNotOwned": "Você não possui esse pergaminho de missão.", "questNotGoldPurchasable": "Missão \"<%= key %>\" não é comprável com ouro.", "questLevelTooHigh": "Você precisa ter nível <%= level %> para iniciar essa missão.", "questAlreadyUnderway": "Seu grupo já está em uma missão. Tente novamente quando a missão atual tiver encerrado.", "questAlreadyAccepted": "Você já aceitou o convite para a missão.", - "noActiveQuestToLeave": "Não há missão ativa para sair.", - "questLeaderCannotLeaveQuest": "O líder da missão não pode sair da missão.", - "notPartOfQuest": "Você não faz parte da missão.", + "noActiveQuestToLeave": "Não há missão ativa para sair", + "questLeaderCannotLeaveQuest": "O líder da missão não pode sair dela", + "notPartOfQuest": "Você não faz parte da missão", "noActiveQuestToAbort": "Não há missão ativa para abortar.", "onlyLeaderAbortQuest": "Somente o líder do grupo ou da missão podem abortá-la.", "questAlreadyRejected": "Você já rejeitou o convite para a missão.", diff --git a/common/locales/pt_BR/questscontent.json b/common/locales/pt_BR/questscontent.json index 863dd0591e..f4a602af29 100644 --- a/common/locales/pt_BR/questscontent.json +++ b/common/locales/pt_BR/questscontent.json @@ -72,196 +72,196 @@ "questVice3Boss": "Vício, o Dragão Sombrio", "questVice3DropWeaponSpecial2": "Mastro do Dragão de Stephen Weber", "questVice3DropDragonEgg": "Dragão (Ovo)", - "questVice3DropShadeHatchingPotion": "Poção de Choca Sombra", + "questVice3DropShadeHatchingPotion": "Poção de Eclosão Sombra", "questMoonstone1Text": "Recaída, Parte 1: A Corrente de Pedras da Lua", - "questMoonstone1Notes": "Uma doença terrível atingiu os Habiticanos. Maus hábitos que achávamos estarem mortos a muito tempo estão voltando à vida para vingança. Louças ficam sujas, livros esquecidos e a procrastinação vem com violência!

Você segue alguns de seus velhos Maus Hábitos até os Pântanos da Estagnação e descobre o culpado: Recaída, a Necromante! Você avança para atacá-la com armas em mãos mas as armas passam direto pelo espectro dela.

\"Nem tente\", ela fala baixinho com a voz rouca. \"Sem uma corrente de pedras da lua, nada pode me machucar - e joalheiro @aurakami espalhou todas as pedras da lua por toda a Habitica a muito tempo atrás!\" Ofegante, você foge... mas você sabe o que precisa fazer.", + "questMoonstone1Notes": "Uma doença terrível atingiu os Habiticanos. Maus Hábitos que achávamos estarem mortos a muito tempo estão voltando à vida para vingança. Louças ficam sujas, livros esquecidos e a procrastinação corre livremente!

Você segue alguns de seus velhos Maus Hábitos até os Pântanos da Estagnação e descobre o culpado: Recaída, a Necromante! Você avança para atacá-la com armas em mãos mas as armas passam direto pelo espectro dela.

\"Nem tente\", ela fala baixinho com a voz rouca. \"Sem uma corrente de pedras da lua, nada pode me machucar - e joalheiro @aurakami espalhou todas as pedras da lua por toda a Habitica a muito tempo atrás!\" Ofegante, você foge... mas você sabe o que precisa fazer.", "questMoonstone1CollectMoonstone": "Pedras da Lua", "questMoonstone1DropMoonstone2Quest": "Recaída, Parte 2: Recaída, a Necromante (Pergaminho)", "questMoonstone2Text": "Recaída, Parte 2: Recaída, a Necromante", - "questMoonstone2Notes": "O bravo ferreiro @inventrix te ajuda a forjar as pedras da lua encantadas em uma corrente. Você, finalmente, está pronto(a) para enfrentar Recaída, mas ao entrar no Pântano da Estagnação, você sente um arrepio terrível por todo seu corpo.

Um hálito podre sussurra no seu ouvido. \"De volta aqui? Mas que prazeroso... \" Você se vira e ataca e, sobre a luz da corrente de pedras da lua, sua arma acerta carne de verdade. \"Você pode ter me trazido de volta ao mundo mais uma vez,\" Recaída rosna, \"mas agora é a hora de você deixar esse mundo!\"", + "questMoonstone2Notes": "O bravo ferreiro @Inventrix te ajuda a forjar as pedras da lua encantadas em uma corrente. Você, finalmente, está pronto(a) para enfrentar Recaída, mas ao entrar no Pântano da Estagnação, você sente um arrepio terrível por todo seu corpo.

Um hálito podre sussurra no seu ouvido. \"De volta aqui? Mas que prazeroso... \" Você se vira e ataca e, sobre a luz da corrente de pedras da lua, sua arma acerta carne de verdade. \"Você pode ter me trazido de volta ao mundo mais uma vez,\" Recaída rosna, \"mas agora é sua hora de deixá-lo!\"", "questMoonstone2Boss": "O Necromante", "questMoonstone2DropMoonstone3Quest": "Recaída, Parte 3: Recaída Transformada (Pergaminho)", "questMoonstone3Text": "Recaída, Parte 3: Recaída Transformada", - "questMoonstone3Notes": "\nRecaída desaba no chão e você a atinge com a corrente de pedras da lua. Para seu horror, Recaída agarra as gemas com os olhos brilhando em triunfo.

\"Sua criatura de carne idiota!\", ela grita. \"Essas pedras da lua vão recuperar a minha forma física, é verdade, mas não como você imaginou. Assim como a lua cheia cresce na escuridão, também o meu poder floresce e das sombras eu invoco o espectro do teu inimigo mais temido!\"

Um nevoeiro verde ergue-se do pântano e o corpo de Recaída, contorcendo-se e tomado de espasmos transforma-se em algo que te enche de terror - o corpo morto-vivo do Vício, horrivelmente renascido.", - "questMoonstone3Completion": "É difícil respirar e o suor arde em seus olhos enquanto o morto-vivo cai no chão. Os restos de Recaída se dissipam numa fina névoa que desaparece rapidamente pela ação de uma briza refrescante. E você ouve gritos de combate de Habiticanos derrotando seus Maus Hábitos de uma vez por todas.

@Baconsaur, o Mestre das Bestas desce de um grifo. \"Eu vi o fim de sua batalha do céu e fiquei bastante comovido. Por favor, aceite esta túnica encantada - sua bravura é de um coração nobre e eu acredito que você foi feito para recebê-la.\"", + "questMoonstone3Notes": "Recaída desaba no chão e você a atinge com a corrente de pedras da lua. Para seu horror, Recaída agarra as gemas, com os olhos brilhando em triunfo.

\"Sua criatura de carne idiota!\", ela grita. \"Essas pedras da lua vão recuperar a minha forma física, é verdade, mas não como você imaginou. Assim como a lua cheia cresce na escuridão, também o meu poder floresce e das sombras eu invoco o espectro do teu inimigo mais temido!\"

Um nevoeiro verde ergue-se do pântano e o corpo de Recaída, contorcendo-se e tomado de espasmos transforma-se em algo que te enche de terror - o corpo morto-vivo do Vício, horrivelmente renascido.", + "questMoonstone3Completion": "É difícil respirar e o suor arde em seus olhos enquanto o morto-vivo cai no chão. Os restos de Recaída se dissipam numa fina névoa cinzenta que desaparece rapidamente pela ação de uma brisa refrescante. Você ouve gritos distantes de combate de Habiticanos derrotando seus Maus Hábitos de uma vez por todas.

@Baconsaur, o Mestre das Bestas desce de um grifo. \"Eu vi o fim de sua batalha do céu e fiquei comovido. Por favor, aceite esta túnica encantada - sua bravura é a de um coração nobre e eu acredito que você foi feito para recebê-la.\"", "questMoonstone3Boss": "Necro-Vício", "questMoonstone3DropRottenMeat": "Carne Estragada (Comida)", - "questMoonstone3DropZombiePotion": "Poção de Choca Zumbi", + "questMoonstone3DropZombiePotion": "Poção de Eclosão Zumbi", "questGoldenknight1Text": "A Cavaleira Dourada, Parte 1: Uma conversa séria", - "questGoldenknight1Notes": "A Cavaleira Dourada tem estado a meter-se com os pobres Habiticanos. Não cumpriste todas as tuas Diárias? Deste parte de um Hábito negativo? Ela vai usar isso como razão para te chatear acerca de como deverias seguir o seu exemplo. Ela é o exemplo perfeito de um Habiticano perfeito e tu nada mais que um falhanço. Pois bem, isso não é nada simpático!! Toda a gente faz erros e não deveriam ter de ser submetidos a tanto negativismo por tal. Talvez seja altura de recolher alguns testemunhos de Habiticanos que também tenham sofrido às suas mãos e ter uma conversa séria com a Cavaleira Dourada!", + "questGoldenknight1Notes": "A Cavaleira Dourada está pegando no pé dos pobres Habiticanos. Não fez todas as suas Diárias? Marcou negativo em um Hábito? Ela vai usar isso como razão para te chatear, falando sobre como você deveria seguir o exemplo dela. Ela é o exemplo perfeito de um Habiticano e você não é nada além de uma falha. Bem, isso não é nada simpático! Todo mundo erra. Ninguém deveria ter que encarar tanto julgamento por isso. Provavelmente está na hora de você conseguir alguns depoimentos de Habiticanos ofendidos e ter uma conversa séria com a Cavaleira Dourada.", "questGoldenknight1CollectTestimony": "Testemunhos", - "questGoldenknight1DropGoldenknight2Quest": "O Cavaleiro Dourado Parte 2: Cavaleiro Dourado (Pergaminho)", + "questGoldenknight1DropGoldenknight2Quest": "A Cavaleira Dourada, Parte 2: Cavaleira Dourada (Pergaminho)", "questGoldenknight2Text": "A Cavaleira Dourada, Parte 2: Cavaleira Dourada", - "questGoldenknight2Notes": "Armado(a) com centenas de testemunhos de habiticanos, você finalmente confronta a Cavaleira Dourada. Você começa a recitar as reclamações de habiticanos para ela, uma a uma. \"E @Pfeffernusse diz que a sua constante fanfarronada-\" A Cavaleira levanta sua mão para te silenciar e zomba, \"Por favor, essas pessoas estão meramente com inveja do meu sucesso. Ao invés de reclamar, elas deveriam simplesmente se esforçar tanto quanto eu! Talvez eu deva mostrar-lhes o poder que vocês podem alcançar através de uma diligência como o meu!\" Ela levanta sua maça e se prepara para te atacar!", + "questGoldenknight2Notes": "Armado(a) com centenas de testemunhos de habiticanos, você finalmente confronta a Cavaleira Dourada. Você começa a recitar as reclamações de habiticanos para ela, uma a uma. \"E @Pfeffernusse diz que a sua constante fanfarrona-\" A Cavaleira levanta sua mão para te silenciar e zomba, \"Por favor, essas pessoas estão meramente com inveja do meu sucesso. Ao invés de reclamar, elas deveriam simplesmente se esforçar tanto quanto eu! Talvez eu deva mostrar-lhes o poder que vocês podem alcançar através de uma diligência como a minha!\" Ela levanta sua maça e se prepara para te atacar!", "questGoldenknight2Boss": "Cavaleira Dourada", - "questGoldenknight2DropGoldenknight3Quest": "O Cavaleiro Dourado Parte 3: O Cavaleiro de Ferro (Pergaminho)", + "questGoldenknight2DropGoldenknight3Quest": "A Cavaleira Dourada, Parte 3: O Cavaleiro de Ferro (Pergaminho)", "questGoldenknight3Text": "A Cavaleira Dourada, Parte 3: O Cavaleiro de Ferro", - "questGoldenknight3Notes": "@Jon Arinbjorn grita para conseguir sua atenção. Após a sua batalha, uma nova figura apareceu. Um cavaleiro coberto por ferro escurecido lentamente se aproxima de você com espada em mãos. A Cavaleira Dourada grita para a figura \"Pai, não!\", mas o cavaleiro não mostra sinais de parar. Ela se vira para você e diz \"Me desculpe, eu fui uma tola, com uma cabeça grande demais para ver quão cruel eu tenho sido. Mas meu pai é mais cruel do que eu jamais poderia ser. Se ele não for parado, ele nos destruirá a todos. Aqui, use minha maça e pare o Cavaleiro de Ferro!\"", - "questGoldenknight3Completion": "Com um retinir gratificante, o Cavaleiro de Ferro cai de joelhos e cai. \"Você é bem forte\", ele ofega. \"Eu fui humilhado, hoje.\" A Cavaleira Dourada se aproxima de você e diz, \"Obrigada. Eu acredito que tenhamos ganho um pouco de humildade do nosso encontro com você. Eu conversarei com meu pai e explicarei as reclamações contra nós, Talvez nós devêssemos começar a nos desculpar com os outros habiticanos.\" Ela reflete em considerações antes de se voltar para você novamente. \"Aqui: como um presente nosso para você, eu quero que você fique com a minha maça. Ela é sua agora.\"", + "questGoldenknight3Notes": "@Jon Arinbjorn grita para conseguir sua atenção. Após a sua batalha, uma nova figura apareceu. Um cavaleiro coberto por ferro escurecido lentamente se aproxima de você com espada em mãos. A Cavaleira Dourada grita para a figura \"Pai, não!\", mas o cavaleiro não mostra sinais de parar. Ela se vira para você e diz \"Me desculpe, eu fui uma tola, com uma cabeça grande demais para ver quão cruel eu tenho sido. Mas meu pai é mais cruel do que eu jamais poderia ser. Se ele não for parado, ele nos destruirá a todos. Aqui, use minha maça e pare o Cavaleiro de Ferro!\"", + "questGoldenknight3Completion": "Com um retinir gratificante, o Cavaleiro de Ferro cai de joelhos e desaba. \"Você é bem forte\", ele ofega. \"Eu fui humilhado hoje.\" A Cavaleira Dourada se aproxima de você e diz, \"Obrigada. Eu acredito que tenhamos ganho um pouco de humildade no nosso encontro com você. Eu conversarei com meu pai e explicarei as reclamações contra nós. Talvez nós devêssemos começar a nos desculpar com os outros habiticanos.\" Ela reflete em considerações antes de se voltar para você novamente. \"Aqui: como um presente nosso para você, eu quero que você fique com a minha maça. Ela é sua agora.\"", "questGoldenknight3Boss": "O Cavaleiro de Ferro", "questGoldenknight3DropHoney": "Mel (Comida)", - "questGoldenknight3DropGoldenPotion": "Poção de Choca Dourada", + "questGoldenknight3DropGoldenPotion": "Poção de Eclosão Dourada", "questGoldenknight3DropWeapon": "Maça-Estrela Esmagadora de Marcos do Mustaine (Arma para mão do escudo)", "questBasilistText": "A Basi-Lista", - "questBasilistNotes": "Há uma comoção no mercado -- do tipo que deveria fazer você fugir. Sendo o corajoso aventureiro que é, você corre para lá, ao invés, e descobre a Basi-Lista, misturada a um torrão de afazeres incompletos! Habiticanos próximos estão paralizados com medo do tamanho da Basi-lista, incapazes de começar a trabalhar. De algum lugar próximo você ouve @Arcosine gritar: \"Rápido! Complete as suas Diárias e afazeres para minar o monstro, antes que ele cause um corte de papel em alguém!\" Ataque rápido, aventureiro, e marque algo como feito - mas cuidado! Se deixar alguma Diária por fazer, a Basi-Lista vai atacar você e seu grupo!", - "questBasilistCompletion": "A Basi-lista se dispersou em retalhos de papel, que brilhavam suavemente em cores de arco-íris. \"Ufa!\" diz @Arcosline. \"Ainda bem que vocês estavam aqui!\" Sentindo-se mais experiente do que antes, você recolhe um pouco de ouro de entre os papéis.", + "questBasilistNotes": "Há uma comoção no mercado -- do tipo que deveria fazer você fugir. Sendo o corajoso aventureiro que é, você corre para lá, ao invés, e descobre a Basi-Lista, misturada a um amontoado de afazeres incompletos! Habiticanos próximos estão paralizados com medo do tamanho da Basi-lista, incapazes de começar a trabalhar. De algum lugar próximo você ouve @Arcosine gritar: \"Rápido! Complete as suas Diárias e afazeres para derrotar o monstro, antes que ele cause um corte de papel em alguém!\" Ataque rápido, aventureiro, e marque algo como feito - mas cuidado! Se deixar alguma Diária por fazer, a Basi-Lista vai atacar você e seu grupo!", + "questBasilistCompletion": "A Basi-lista se dispersa em retalhos de papel, que brilham suavemente em cores de arco-íris. \"Ufa!\" diz @Arcosline. \"Ainda bem que vocês estavam aqui!\" Sentindo-se mais experiente do que antes, você recolhe um pouco de ouro de entre os papéis.", "questBasilistBoss": "A Basi-Lista", "questEggHuntText": "Caça ao Ovo", - "questEggHuntNotes": "Durante a noite, estranhos ovos simples apareceram em todo o lado: no estábulo do Matt, atrás do balcão na Taverna e até no meio dos ovos de mascotes no Mercado! Que incômodo! \"Ninguém sabe de onde eles vieram, ou no que eles chocarão\", diz Megan, \"mas nós não podemos simplesmente deixá-los espalhados por aí! Trabalhe duro procurando e me ajude a juntar esses ovos misteriosos. Talvez se você juntar ovos suficientes, poderão sobrar alguns para você...\"", - "questEggHuntCompletion": "Você conseguiu! Em gratidão, Megan te dá dez ovos. \"Aposto que as poções de choca vão pintá-los de cores lindas! Imagino o que vai acontecer quando eles virarem montarias...\"", - "questEggHuntCollectPlainEgg": "Ovos Simples", - "questEggHuntDropPlainEgg": "Ovo Simples", + "questEggHuntNotes": "Durante a noite, estranhos ovos comuns apareceram em todo o lado: no estábulo do Matt, atrás do balcão na Taverna e até no meio dos ovos de mascotes no Mercado! Que incômodo! \"Ninguém sabe de onde eles vieram, ou no que eles chocarão\", diz Megan, \"mas nós não podemos simplesmente deixá-los espalhados por aí! Trabalhe duro procurando e me ajude a juntar esses ovos misteriosos. Talvez se você juntar ovos suficientes, poderão sobrar alguns para você...\"", + "questEggHuntCompletion": "Você conseguiu! Em gratidão, Megan te dá dez ovos. \"Aposto que as poções de eclosão vão pintá-los de cores lindas! E imagino o que vai acontecer quando eles virarem montarias...\"", + "questEggHuntCollectPlainEgg": "Ovos Comuns", + "questEggHuntDropPlainEgg": "Ovo Comum", "questDilatoryText": "O Terrível Dragão de Dilatória", - "questDilatoryNotes": "Devíamos ter escutado os avisos.

Olhos brilhantes mas escuros. Escamas antigas. Mandíbulas gigantes com dentes à mostra. Acordámos algo horrífico na fenda: o Temível Arrasta'dor de Lentidão! Habiticanos fugiram em todas as direcções, berrando, quando saiu do mar, o seu terrível pescoço longo esticado ao longo de centenas de metros acima da água enquanto estilhaçava janelas com o seu rugir estridente.

\"Isto tem de ser o que levou Lentidão à perdição!\" grita Lemoness. \"Não foram as tarefas negligenciadas - as Diárias em vermelho escuro simplesmente atraíram a sua atenção!\"

\"Está cheio de energia mágica!\" grita @Baconsaur. \"Para ter vivido todo este tempo, deve ser capaz de se regenerar! Como podemos derrotá-lo?\"

Da mesma forma como derrotamos todas as bestas - com productividade! Depressa Habitica, como uma única força, terminem todas as vossas tarefas e juntos combataremos este monstro. (Não é necessário abandonar demandas anteriores - acreditamos na tua capacidade de duplo-ataque!) Não nos atacará individualmente mas, quantas mais Diárias ignorarmos, mais próximo ficará de despoletar o seu Ataque de Negligência - e não gosto da forma como está a olhar para a taverna...", + "questDilatoryNotes": "Devíamos ter escutado os avisos.

Olhos brilhantes e escuros. Escamas antigas. Mandíbulas gigantes e dentes à mostra. Acordamos algo horripilante da fenda: o Terrível Dragão de Dilatória! Habiticanos fugiram em todas as direções, berrando, quando saiu do mar o seu terrível pescoço longo esticado ao longo de centenas de metros acima da água enquanto estilhaçava janelas com o seu rugir estridente.

\"Isso deve ser o que afundou Dilatória!\" grita Lemoness. \"Não foram as tarefas negligenciadas - as Diárias vermelhas-escuras simplesmente atraíram a sua atenção!\"

\"Está cheio de energia mágica!\" grita @Baconsaur. \"Para ter vivido todo este tempo, ele deve ser capaz de se regenerar! Como podemos derrotá-lo?\"

Ué, da mesma forma como derrotamos todas as bestas - com produtividade! Depressa, Habitica, como uma única força, terminem todas as suas tarefas e combataremos juntos esse monstro. (Não é necessário abandonar missões anteriores - acreditamos na sua capacidade de duplo-ataque!) Ele não nos atacará individualmente mas, quantas mais Diárias ignorarmos, mais próximo ficaremos de desencadear o seu Ataque de Negligência - e não gosto da forma como ele está olhando para a Taverna...", "questDilatoryBoss": "O Terrível Dragão de Dilatória", "questDilatoryBossRageTitle": "Ataque de Negligência", - "questDilatoryBossRageDescription": "Quando esta barra estiver cheia, o Terrível Dragão de Dilatória liberará uma grande devastação sob a terra de Habitica", + "questDilatoryBossRageDescription": "Quando esta barra estiver cheia, o Terrível Dragão de Dilatória liberará grande devastação sob a terra de Habitica", "questDilatoryDropMantisShrimpPet": "Camarão Mantis (Mascote)", "questDilatoryDropMantisShrimpMount": "Camarão Mantis (Montaria)", "questDilatoryBossRageTavern": "`O Terrível Dragão lança seu ATAQUE DE NEGLIGÊNCIA!`\n\nOh não! Apesar de nossos melhores esforços, nós deixamos algumas Diárias fugirem, e sua cor vermelho-escura atraiu a raiva do Dragão! Com seu temível Ataque de Negligência, ele dizimou a Taverna! Felizmente, nós criamos outra numa cidade próxima, e você está livre para continuar conversando na praia... mas o pobre Daniel, o dono do bar, viu seu amado estabelecimento desmoronar ao seu redor!\n\nEu espero que a fera não ataque novamente!", - "questDilatoryBossRageStables": "`O Terrível Dragão lança seu ATAQUE DE NEGLIGÊNCIA!`\n\nYikes! Mais uma vez, nós deixamos algumas Tarefas por fazer. O Dragão liberou o seu Ataque de Negligência contra o Matt e os estábulos! O animais de estimação estão fugindo em todas as direções. Felizmente parece que todos os seus estão seguros!\n\nPobre Habitica! Eu espero que não aconteça novamente. Apressem-se e façam todas as suas tarefas!", + "questDilatoryBossRageStables": "`O Terrível Dragão lança seu ATAQUE DE NEGLIGÊNCIA!`\n\nYikes! Mais uma vez, nós deixamos algumas Tarefas por fazer. O Dragão liberou o seu Ataque de Negligência contra o Matt e os estábulos! Animais de estimação estão fugindo em todas as direções. Felizmente parece que todos os seus estão seguros!\n\nPobre Habitica! Eu espero que não aconteça novamente. Apressem-se e façam todas as suas tarefas!", "questDilatoryBossRageMarket": "`O Terrível Dragão lança seu ATAQUE DE NEGLIGÊNCIA!`\n\nAhhh!! Alex, o comerciante, teve sua loja feita em pedaços pelo Ataque de Negligência do Dragão! Mas parece que estamos realmente desgastando a besta. Eu duvido que ela tenha energia suficiente para outro ataque.\n\nPortanto, não vacile, Habitica! Vamos empurrar esta besta para longe de nossas costas!", - "questDilatoryCompletion": "`A Derrota do Terrível Dragão de Dilatória` \n \nNós conseguimos! Com um último rugido final, o Terrível Dragão desmorona e nada pra longe, muito longe. Multidões de Habiticanos aplaudindo se alinham às margens! Nós ajudamos Matt, Daniel e Alex a reconstruir seus estabelecimentos. Mas o que é isso?\n \n`O Retorno dos Cidadãos!`\n\n Agora que o Dragão fugiu, milhares de cores cintilantes estão ascendendo pelo do mar. É um enxame arco-íris de Camarão Mantis... e entre eles, centenas de pessoas sereias!\n\n \"Nós somos os cidadãos perdidos de Dilatória!\" explica o seu líder, Manta. \"Quando Dilatória afundou, o Camarão Mantis que vivia nestas águas usou um feitiço para nos transformar em pessoas sereias para que pudéssemos sobreviver. Mas em sua fúria, o Terrível Dragão nos prendeu na fenda escura. Nós ficamos presos lá por centenas de anos - mas agora, finalmente, estamos livres para reconstruir nossa cidade!\"\n\n\"Como um agradecimento,\" diz seu amigo @Ottl, \"Por favor, aceite este mascote Camarão Mantis e montaria Camarão Mantis, bem como experiência, ouro e nossa eterna gratidão. \"\n\n` Recompensas `\n* Mascote Camarão Mantis\n* Montaria Camarão Mantis\n* Chocolate, Algodão Doce Azul, Algodão Doce Rosa, Peixe, Mel, Carne, Leite, Batata, Carne Podre, Morango", + "questDilatoryCompletion": "`A Derrota do Terrível Dragão de Dilatória` \n \nNós conseguimos! Com um último rugido final, o Terrível Dragão desmorona e nada pra longe, muito longe. Multidões de Habiticanos aplaudindo se alinham às margens! Nós ajudamos Matt, Daniel e Alex a reconstruir seus estabelecimentos. Mas o que é isso?\n \n`O Retorno dos Cidadãos!`\n\nAgora que o Dragão fugiu, milhares de cores cintilantes estão ascendendo pelo do mar. É um enxame arco-íris de Camarão Mantis... e entre eles, centenas de pessoas-sereia!\n\n\"Nós somos os cidadãos perdidos de Dilatória!\" explica o seu líder, Manta. \"Quando Dilatória afundou, o Camarão Mantis que vivia nestas águas usou um feitiço para nos transformar em pessoas sereias para que pudéssemos sobreviver. Mas em sua fúria, o Terrível Dragão nos prendeu na fenda escura. Nós ficamos presos lá por centenas de anos - mas agora, finalmente, estamos livres para reconstruir nossa cidade!\"\n\n\"Como um agradecimento,\" diz seu amigo @Ottl, \"Por favor, aceite este mascote Camarão Mantis e montaria Camarão Mantis, bem como experiência, ouro e nossa eterna gratidão.\"\n\n` Recompensas `\n* Camarão Mantis (Mascote)\n* Camarão Mantis (Montaria)\n* Chocolate, Algodão Doce Azul, Algodão Doce Rosa, Peixe, Mel, Carne, Leite, Batata, Carne Podre, Morango", "questSeahorseText": "A Corrida de Cavalos Marinhos de Dilatória", - "questSeahorseNotes": "É dia de corrida, e os Habiticanos de todo o continente vieram até Dilatória para correr com os seus cavalos-marinhos mascotes! De repente, um grande barulho na água e relinchos irrompem na pista, e você ouve a Treinadora de Cavalos-Marinhos @Kiwibot gritar sob o barulho das ondas. \"O encontro de cavalos marinhos atraiu um feroz Alazão Marinho!\" ela chora. \"Ele está esmagando os estábulos e destruindo a antiga pista! Alguém pode acalmá-lo?\"", + "questSeahorseNotes": "É dia de corrida, e os Habiticanos de todo o continente vieram até Dilatória para correr com os seus mascotes cavalos-marinhos! De repente, um grande barulho na água e relinchos irrompem na pista, e você ouve a Treinadora de Cavalos-Marinhos @Kiwibot gritar sob o barulho das ondas. \"O encontro de cavalos marinhos atraiu um feroz Alazão Marinho!\" ela chora. \"Ele está esmagando os estábulos e destruindo a antiga pista! Alguém pode acalmá-lo?\"", "questSeahorseCompletion": "O agora manso Alazão Marinho nada docilmente ao seu lado. \"Oh, olhe!\" Kiwibot diz. \"Ele quer que nós cuidemos de seus filhos.\" Ela lhe dá três ovos. \"Crie-os bem\", diz ela. \"Você será sempre bem-vindo na Corrida de Cavalos Marinhos de Dilatória!\"", "questSeahorseBoss": "Alazão Marinho", "questSeahorseDropSeahorseEgg": "Cavalo-Marinho (Ovo)", "questSeahorseUnlockText": "Desbloqueia ovos de Cavalo-marinho para compra no Mercado", "questAtom1Text": "Ataque do Mundano, Parte 1: Desastre em Louça!", - "questAtom1Notes": "Você chegou às margens do Lago Lavado para um relaxamento merecido... Mas o lago está poluído com pratos sujos! Como isso aconteceu? Bem, você simplesmente não pode permitir que o lago continue neste estado. Há apenas uma coisa que você pode fazer: limpar os pratos e salvar o seu local de férias! Melhor encontrar um pouco de sabão para limpar essa bagunça. Um monte de sabão...", + "questAtom1Notes": "Você chegou às margens do Lago Lavado para um relaxamento merecido... Mas o lago está poluído com pratos sujos! Como isso aconteceu? Bem, você simplesmente não pode permitir que o lago continue neste estado. Há apenas uma coisa que você pode fazer: limpar os pratos e salvar o seu local de férias! Melhor encontrar algum sabão para limpar essa bagunça. Um monte de sabão...", "questAtom1CollectSoapBars": "Barras de Sabão", - "questAtom1Drop": "O monstro de Lanchinhoness (Pergaminho)", + "questAtom1Drop": "O Monstro de Lanchinhoness (Pergaminho)", "questAtom2Text": "Ataque do Mundano, Parte 2: O Monstro de Lanchinhoness", "questAtom2Notes": "Ufa, este lugar está ficando muito mais agradável com todos estes pratos limpos. Talvez você finalmente possa ter algum divertimento agora. Oh - parece haver uma caixa de pizza flutuando no lago. Bem, qual o problema de limpar mais uma coisa, não é verdade? Mas, infelizmente, não é uma mera caixa de pizza! Subitamente a caixa levanta da água para revelar-se como a cabeça de um monstro. Não pode ser! O Lendário Monstro de Lanchinhoness?! Diz-se que existe escondido no lago desde os tempos pré-históricos: a criatura criada a partir dos restos de comida e lixo dos antigos Habiticanos. Eca!", "questAtom2Boss": "O Monstro de Lanchinhoness", - "questAtom2Drop": "O lavadeiromante (Pergaminho)", + "questAtom2Drop": "O Lavadeiromante (Pergaminho)", "questAtom3Text": "Ataque do Mundano, Parte 3: O Lavadeiromante", - "questAtom3Notes": "Com um grito ensurdecedor, e cinco tipos de queijos deliciosos saindo de sua boca, o Monstro de Lanchinhoness cai aos pedaços. \"COMO VOCÊ SE ATRAVE!\" ecoa uma voz debaixo da superfície da água. Uma figura com uma túnica azul emerge da água, empunhando uma escova de vaso sanitário mágica. A roupa suja começa a borbulhar da superfície do lago. \"Eu sou o Lavadeiromante!\" ele com raiva anuncia. \"Você tem muita ousadia - lavando meus pratos deliciosamente sujos, destruindo meu animal de estimação, e entrando no meu domínio com essas roupas limpas. Prepare-se para sentir a ira encharcada de minha magia anti-limpeza!\"", - "questAtom3Completion": "O louco Lavadeiromante foi derrotado! Roupas limpas caem em pilhas ao seu redor. As coisas estão ficando muito melhor por aqui. Quando você começa a avançar pela armadura recém-passada, um brilho de metal chama sua atenção, e seu olhar recai sobre um elmo reluzente. O proprietário original deste brilhante item pode ser desconhecido, mas quando você o coloca, sente a calorosa presença de um espírito generoso. Pena que eles não colocaram uma etiqueta com nome.", + "questAtom3Notes": "Com um grito ensurdecedor, e cinco tipos de queijos deliciosos saindo de sua boca, o Monstro de Lanchinhoness cai aos pedaços. \"COMO VOCÊ SE ATREVE!\" ecoa uma voz debaixo da superfície da água. Uma figura com uma túnica azul emerge da água, empunhando uma escova sanitária mágica. A roupa suja começa a borbulhar da superfície do lago. \"Eu sou o Lavadeiromante!\" ele anuncia, furioso. \"Você tem muita coragem - lavando meus pratos deliciosamente sujos, destruindo meu animal de estimação, e entrando no meu domínio com essas roupas limpas. Prepare-se para sentir a ira encharcada de minha magia anti-limpeza!\"", + "questAtom3Completion": "O perverso Lavadeiromante foi derrotado! Roupas limpas caem em pilhas ao seu redor. As coisas estão parecendo muito melhores por aqui. Quando você começa a avançar pela armadura recém-passada, um brilho de metal chama sua atenção, e seu olhar recai sobre um elmo reluzente. O proprietário original deste brilhante item pode ser desconhecido, mas quando você o coloca, sente a calorosa presença de um espírito generoso. Pena que eles não colocaram uma etiqueta com nome.", "questAtom3Boss": "O Lavadeiromante", - "questAtom3DropPotion": "Poção de Choca Básica", + "questAtom3DropPotion": "Poção de Eclosão Básica", "questOwlText": "A Coruja Noturna", "questOwlNotes": "A luz da Taverna é acesa até o amanhecer.
Até que em véspera o brilho vai embora !
Como podemos ver durante nossas madrugadas?
@Twitching grita, \"Eu preciso de alguns lutadores!
Vê aquela Coruja-Noturna, inimiga estrelada?
Lute rápido e não devagar!
Vamos tirar essa sombra da nossa porta,
E fazer com que a noite brilhe mais uma vez!\"", "questOwlCompletion": "A Coruja-Noturna some antes do raiar,
Mas mesmo assim você sente vontade de bocejar.
Talvez seja hora de descansar?
Então com sua cama você começa a sonhar!
A Coruja-Noturna sabe que pode ser uma bolada
Concluir trabalhos e ficar acordado até de madrugada,
Mas seus novos mascotes vão sutilmente ganir
Para lhe avisar quando é hora de dormir.", - "questOwlBoss": "A Coruja-Noturna", + "questOwlBoss": "A Coruja Noturna", "questOwlDropOwlEgg": "Coruja (Ovo)", "questOwlUnlockText": "Desbloqueia ovos de Coruja para compra no Mercado", "questPenguinText": "A Abominável Ave das Neves", - "questPenguinNotes": "Apesar de ser um dia quente de verão no extremo sul de Habitica, um frio estranho baixou sobre o Lago Vivaz. Fortes, gélidos ventos sopram enquanto as margens começam a congelar. Lanças de gelo começam a brotar do chão, afastando terra e grama pelo caminho. @Melynnrose e @Breadstrings correm até você.

\"Socorro!\" diz @Melynnrose. \"Nós trouxemos um pinguim gigante para congelar o lago para que pudêssemos patinar no gelo, mas acabamos ficando sem peixes para alimenta-lo!\"\"

\"Ele ficou bravo e agora está usando o seu sopro congelante em tudo que vê pela frente!\" diz @Breadstrings. \"Por favor, você tem que impedi-lo antes que todos fiquemos cobertos de gelo!\" Parece que está na hora desse pinguim... ficar frio.", + "questPenguinNotes": "Apesar de ser um dia quente de verão no extremo sul de Habitica, um estranho frio baixou sobre o Lago Vivaz. Fortes, gélidos ventos sopram, enquanto as margens do lago começam a congelar. Lanças de gelo começam a brotar do chão, afastando terra e grama do caminho. @Melynnrose e @Breadstrings correm até você.

\"Socorro!\" diz @Melynnrose. \"Nós trouxemos um pinguim gigante para congelar o lago para que pudêssemos patinar no gelo, mas acabamos ficando sem peixes para alimentá-lo!\"

\"Ele ficou bravo e agora está usando o seu sopro congelante em tudo que vê pela frente!\" diz @Breadstrings. \"Por favor, você tem que impedi-lo antes que todos fiquemos cobertos de gelo!\" Parece que está na hora desse pinguim... ficar frio.", "questPenguinCompletion": "Com a derrota do pinguim, o gelo começa a derreter. O gigantesco pinguim se acomoda à luz do sol, deliciando-se com o balde extra de peixes que você arranjou. Ele desliza pelo lago, soprando gentilmente pelo caminho para criar uma bela pista de gelo, brilhante e lisa. Que pássaro bizarro! \"Parece que ele deixou alguns ovos para trás,\" diz @Painter de Cluster.

@Rattify rí. \"Talvez esses pinguins sejam mais... cabeça fria?\"", "questPenguinBoss": "Pinguim Gelado", "questPenguinDropPenguinEgg": "Pinguim (Ovo)", "questPenguinUnlockText": "Desbloqueia ovos de Pinguim para compra no Mercado", "questStressbeastText": "A Abominável Besta do Estresse dos estepes de Stoïkalm", - "questStressbeastNotes": "Complete Diárias e afazeres para causar dano no Chefe Global! Diárias incompletas enchem a barra de golpe de tensão. Quando a barra de golpe de tensão estiver cheia, o Chefe Global atacará um NPC. Um Chefe Global nunca causará dano a um jogador individual ou contas de qualquer forma. Somente contas ativas que não estão descansando na taverna terão suas tarefas incompletas computadas.

~*~

A primeira coisa que ouvimos são os passos, lentos e mais barulhentos que uma manada. Um por um, Habiticans olham para fora de suas portas, e faltam palavras.

Nós todos já vimos Bestas de Estresse antes, claro - pequenas criaturas perversas que atacam durante tempos difíceis. Mas isso? Maior que construções, com garras que podem esmagar um dragão com facilidade. Gelo balança de sua pelagem fedorenta, e a medida que ruge, uma explosão gélida destrói telhados de nossas casas. Um monstro dessa magnitude nunca foi mencionado fora de lendas distantes.

\"Cuidado, Habiticans!\" SabreCat grita. \"Se protejam dentro de suas casas - Essa é a própria Abominável Besta do Estresse!\"

\"Essa coisa deve ser feita de séculos de estresse!\" diz Kiwibot, trancando a porta da taverna firmemente e fechando as janelas.

\"Os estepes de Stoïkalm\" diz Lemoness, com pesar em sua face. \"Todo esse tempo, nós pensávamos que eles eram calmos e imperturbados, mas devem ter escondido seu estresse secretamente em algum lugar. Por gerações, transformou-se nisso, e agora está livre e os atacou - e a nós também!

Só há uma maneira de afastar uma Besta de Estresse, Abominavel ou não, e é atacá-la com Diárias e afazeres completos! Vamos todos nos unir e lutar contra esse temível inimigo - mas tenha certeza de não ser preguiçoso em suas tarefas, ou nossas Diárias incompleta podem enfurecê-lo tanto que irá atacar...", + "questStressbeastNotes": "Complete Diárias e afazeres para causar dano no Chefão Global! Diárias incompletas enchem a barra de Fúria. Quando a barra de Fúria estiver cheia, o Chefão Global atacará um NPC. Um Chefão Global nunca causará dano a um jogador individual ou contas de qualquer forma. Somente contas ativas que não estão descansando na taverna terão suas tarefas incompletas computadas.

~*~

A primeira coisa que ouvimos são os passos, lentos e mais altos que uma manada. Um a um, os Habiticanos olham para fora de suas portas, e faltam palavras.

Todos nós já vimos Bestas de Estresse antes, claro - pequenas criaturas perversas que atacam em tempos difíceis. Mas isso? Isso é maior que prédios, com garras que poderiam esmagar um dragão facilmente. Gelo balança de sua pelagem fedorenta, e a medida que ruge, uma explosão gélida destrói os telhados de nossas casas. Um monstro dessa magnitude nunca foi mencionado fora de lendas distantes.

\"Cuidado, Habiticanos!\" SabreCat grita. \"Se protejam dentro de suas casas - essa é a própria Abominável Besta do Estresse!\"

\"Essa coisa deve ser feita de séculos de estresse!\" diz Kiwibot, trancando bem a porta da Taverna e fechando todas as janelas.

\"Os Estepes Stoïkalm\" diz Lemoness, seu rosto pesaroso. \"Todo esse tempo, nós pensávamos que eles eram calmos e imperturbados, mas devem ter escondido seu estresse secretamente em algum lugar. Por gerações transformou-se nisso, e agora está livre e já os atacou - e a nós também!\"

Só há uma maneira de afastar uma Besta de Estresse, Abominavel ou não, e é atacá-la com Diárias e Afazeres completos! Vamos todos nos unir e lutar contra esse temível inimigo - mas tenha certeza de não ser preguiçoso em suas tarefas, ou nossas Diárias incompletas podem enfurecê-la tanto que ela atacará...", "questStressbeastBoss": "A Abominável Besta do Estresse", - "questStressbeastBossRageTitle": "Ataque de estresse", + "questStressbeastBossRageTitle": "Ataque de Estresse", "questStressbeastBossRageDescription": "Quando essa barra encher, a Abominável Besta do Estresse vai lançar seu Ataque de Estresse sobre Habitica!", "questStressbeastDropMammothPet": "Mamute (Mascote)", "questStressbeastDropMammothMount": "Mamute (Montaria)", - "questStressbeastBossRageStables": "`Abominável Besta do Estresse usa ATAQUE DE ESTRESSE!`\n\nA onda de estresse cura a Abominável Besta do Estresse!\n\nOh não! Apesar dos nossos melhores esforços, nós deixamos algumas Diárias escaparem, e sua cor vermelho-escuro enfureceu a Abominável Besta do Estresse, fazendo com que ela recuperasse parte de sua vida! A horrível criatura investe contra os Estábulos, mas Matt, o Mestre das Bestas, heroicamente se lança em combate para proteger os mascotes e as montarias. A Besta do Estresse prendeu Matt em seu aperto perverso; mas, ao menos por enquanto, ela está distraída. Rápido! Vamos manter as Diárias sob controle e derrotar esse monstro antes que ele ataque novamente!", + "questStressbeastBossRageStables": "`Abominável Besta do Estresse usa ATAQUE DE ESTRESSE!`\n\nA onda de estresse cura a Abominável Besta do Estresse!\n\nOh não! Apesar dos nossos melhores esforços, nós deixamos algumas Diárias escaparem, e sua cor vermelho-escuro enfureceu a Abominável Besta do Estresse, fazendo com que ela recuperasse parte de sua vida! A horrível criatura investe contra os Estábulos, mas Matt, o Mestre das Bestas, heroicamente se lança em combate para proteger os mascotes e as montarias. A Besta do Estresse prendeu Matt em suas mãos perversas; mas, ao menos por enquanto, ela está distraída. Rápido! Vamos manter as Diárias sob controle e derrotar esse monstro antes que ele ataque novamente!", "questStressbeastBossRageBailey": "`Abominável Besta do Estresse usa ATAQUE DE ESTRESSE!`\n\nA onda de estresse cura a Abominável Besta do Estresse!\n\nAhh!!! Nossas Diárias incompletas fizeram com que a Abominável Besta do Estresse ficasse mais furiosa do que nunca e recuperasse parte de sua vida! Bailey, a Arauto, gritava aos cidadãos para que se abrigassem, e agora a Besta a prendeu em sua outra mão! Olhe para ela, valentemente relatando as notícias enquanto a Besta do Estresse a chacoalha perversamente... Vamos honrar sua bravura sendo o mais produtivo que pudermos para salvar nossos NPCs!", - "questStressbeastBossRageGuide": "`Abominável Besta do Estresse usa ATAQUE DE ESTRESSE!`\n\nA onda de estresse cura a Abominável Besta do Estresse!\n\nCuidado! Justin, o Guia, está tentando distrair a Besta do Estresse, correndo em torno dos seus calcanhares, gritando dicas de produtividade! A Abominável Besta do Estresse está pisoteando furiosamente, mas parece que nós realmente estamos cansando esta besta. Eu duvido que ela tenha energia para outro ataque. Não desista... nós estamos muito perto de acabar com ela!", - "questStressbeastDesperation": "`A Abominável Besta do Estresse atinge 500K de vida! A Abominável Besta do Estresse usa Defesa Desesperada!\n\nNós estamos quase lá, Habiticanos! Com persistência e Diárias, nós diminuímos a vida da Besta do Estresse para apenas 500 mil! A criatura ruge e agita os braços em desespero, e sua ira aumenta como nunca. Bailey e Matt berram aterrorizados quando a Besta começa a chacoalhá-los em um ritmo aterrador e cria uma cegante tempestade de neve, que a torna mais difícil de ser acertada.\n\nNós teremos que redobrar nossos esforços, mas tenha fé - isso é um sinal de que a Besta do Estresse sabe que está a ponto de ser derrotada. Não desista agora!", - "questStressbeastCompletion": "A Abominável Besta do Estresse foi DERROTADA!

Conseguimos! Com um golpe final, a Abominável Besta do Estresse se dissipa em uma nuvem de neve. Os flocos de neve brilham no ar enquanto alegres Habiticanos abraçam seus animais de estimação e montarias. Nossos animais e nossos NPCs estão seguros novamente!

Stoïkalm está salva!

SabreCat fala, suavemente, com seu tigre dentes de sabre. \"Por favor, encontre os cidadãos das Estepes de Stoïkalm e traga-os até nós,\" ele diz. Várias horas depois, o tigre dentes de sabre retorna, e cavaleiros montados em uma manada de mamutes o seguem. Você reconhece a amazona da fileira frontal como sendo Lady Glaciate, a líder de Stoïkalm.

\"Grandes Habiticanos\", ela diz, \"Meus cidadãos e eu devemos, a vocês, a nossa mais profunda gratidão e sinceras desculpas. Em uma tentativa de proteger nossas Estepes de problemas, nós começamos, secretamente, a banir todo o nosso stress para as montanhas geladas. Nós não fazíamos idéia de que ele iria acumular-se ao longo das gerações e formar a Besta do Estresse que vocês viram! Quando ela libertou-se, prendeu a todos nós na montanha, em seu lugar, e começou um ataque contra nossos amados animais.\" Seu olhar triste se volta para a neve caindo. \"Colocamos todos em risco por causa de nossa tolice. Estejam certos de que no futuro, iremos até vocês com nossos problemas, antes que nossos problemas venham até vocês.\"

Ela se volta para onde @Baconsaur está abraçando alguns filhotes de mamute. \"Nós trouxemos comida aos seus animais, como uma oferenda e como um pedido de perdão por tê-los assustado, e como símbolo de confiança, nós deixaremos alguns de nossos mascotes e montarias com vocês. Nós sabemos que todos vocês irão cuidar bem deles.\"", - "questStressbeastCompletionChat": "`A Abominável Besta do Estresse foi DERROTADA!`\n\nConseguimos! Com um golpe final, a Abominável Besta do Estresse se dissipa em uma nuvem de neve. Os flocos de neve brilham no ar enquanto alegres Habiticanos abraçam seus animais de estimação e montarias. Nossos animais e nossos NPCs estão seguros novamente!\n\nStoïkalm está salva! \n\nSabreCat fala, suavemente, com seu tigre dentes de sabre. \"Por favor, encontre os cidadãos das Estepes de Stoïkalm e traga-os até nós,\" ele diz. Várias horas depois, o tigre dentes de sabre retorna, e cavaleiros montados em uma manada de mamutes o seguem. Você reconhece a amazona da fileira frontal como sendo Lady Glaciate, a líder de Stoïkalm. \n\n\"Grandes Habiticanos\", ela diz, \"Meus cidadãos e eu devemos, a vocês, a nossa mais profunda gratidão e sinceras desculpas. Em uma tentativa de proteger nossas Estepes de problemas, nós começamos, secretamente, a banir todo o nosso stress para as montanhas geladas. Nós não fazíamos idéia de que ele iria acumular-se ao longo das gerações e formar a Besta do Estresse que vocês viram! Quando ela libertou-se, prendeu a todos nós na montanha, em seu lugar, e começou um ataque contra nossos amados animais.\" Seu olhar triste se volta para a neve caindo. \"Colocamos todos em risco por causa de nossa tolice. Estejam certos de que no futuro, iremos até vocês com nossos problemas, antes que nossos problemas venham até vocês.\"\n\nEla se volta para onde @Baconsaur está abraçando alguns filhotes de mamute. \"Nós trouxemos comida aos seus animais, como uma oferenda e como um pedido de perdão por tê-los assustado, e como símbolo de confiança, nós deixaremos alguns de nossos mascotes e montarias com vocês. Nós sabemos que todos vocês irão cuidar bem deles.\"", + "questStressbeastBossRageGuide": "`Abominável Besta do Estresse usa ATAQUE DE ESTRESSE!`\n\nA onda de estresse cura a Abominável Besta do Estresse!\n\nCuidado! Justin, o Guia, está tentando distrair a Besta do Estresse, correndo em torno dos seus calcanhares e gritando dicas de produtividade! A Abominável Besta do Estresse está pisoteando furiosamente, mas parece que nós realmente estamos cansando ela. Eu duvido que ela tenha energia para outro ataque. Não desista... nós estamos muito perto de acabar com ela!", + "questStressbeastDesperation": "`A Abominável Besta do Estresse atinge 500K de vida! A Abominável Besta do Estresse usa Defesa Desesperada!`\n\nNós estamos quase lá, Habiticanos! Com persistência e Diárias, nós diminuímos a vida da Besta do Estresse para apenas 500 mil! A criatura ruge e agita os braços em desespero, e sua ira aumenta como nunca. Bailey e Matt berram aterrorizados quando a Besta começa a balançá-los em um ritmo aterrador e cria uma cegante tempestade de neve, que a torna mais difícil de ser acertada.\n\nNós teremos que redobrar nossos esforços, mas tenha fé - isso é um sinal de que a Besta do Estresse sabe que está a ponto de ser derrotada. Não desista agora!", + "questStressbeastCompletion": "A Abominável Besta do Estresse foi DERROTADA!

Conseguimos! Com um golpe final, a Abominável Besta do Estresse se dissipa em uma nuvem de neve. Os flocos de neve brilham no ar enquanto alegres Habiticanos abraçam seus animais de estimação e montarias. Nossos animais e nossos NPCs estão seguros novamente!

Stoïkalm está salva!

SabreCat fala, suavemente, com seu tigre dentes de sabre. \"Por favor, encontre os cidadãos das Estepes de Stoïkalm e traga-os até nós,\" ele diz. Várias horas depois, o tigre dentes de sabre retorna, com uma manada de cavaleiros montados em mamutes calmamente seguindo-o. Você reconhece a amazona da fileira frontal como sendo Lady Glaciate, a líder de Stoïkalm.

\"Grandes Habiticanos\", ela diz, \"Meus cidadãos e eu devemos, a vocês, a nossa mais profunda gratidão e nossas mais sinceras desculpas. Em uma tentativa de proteger nossas Estepes de problemas, nós começamos, secretamente, a banir todo o nosso stress para as montanhas geladas. Nós não fazíamos ideia de que ele iria acumular-se ao longo das gerações e formar a Besta do Estresse que vocês viram! Quando ela libertou-se, prendeu a todos nós na montanha, em seu lugar, e começou um ataque contra nossos amados animais.\" Seu olhar triste se volta para a neve caindo. \"Colocamos todos em risco por causa de nossa tolice. Estejam certos de que no futuro, iremos até vocês com nossos problemas, antes que nossos problemas venham até vocês.\"

Ela se volta para onde @Baconsaur está abraçando alguns filhotes de mamute. \"Nós trouxemos comida aos seus animais, como uma oferenda e como um pedido de perdão por tê-los assustado, e como símbolo de confiança, nós deixaremos alguns de nossos mascotes e montarias com vocês. Nós sabemos que todos vocês irão cuidar muito bem deles.\"", + "questStressbeastCompletionChat": "`A Abominável Besta do Estresse foi DERROTADA!`\n\nConseguimos! Com um golpe final, a Abominável Besta do Estresse se dissipa em uma nuvem de neve. Os flocos de neve brilham no ar enquanto alegres Habiticanos abraçam seus animais de estimação e montarias. Nossos animais e nossos NPCs estão seguros novamente!\n\n`Stoïkalm está salva!`\n\nSabreCat fala, suavemente, com seu tigre dentes de sabre. \"Por favor, encontre os cidadãos das Estepes de Stoïkalm e traga-os até nós,\" ele diz. Várias horas depois, o tigre dentes de sabre retorna, com uma manada de cavaleiros montados em mamutes calmamente seguindo-o. Você reconhece a amazona da fileira frontal como sendo Lady Glaciate, a líder de Stoïkalm.\n\n\"Grandes Habiticanos\", ela diz, \"Meus cidadãos e eu devemos, a vocês, a nossa mais profunda gratidão e nossas mais sinceras desculpas. Em uma tentativa de proteger nossas Estepes de problemas, nós começamos, secretamente, a banir todo o nosso stress para as montanhas geladas. Nós não fazíamos ideia de que ele iria acumular-se ao longo das gerações e formar a Besta do Estresse que vocês viram! Quando ela libertou-se, prendeu a todos nós na montanha, em seu lugar, e começou um ataque contra nossos amados animais.\" Seu olhar triste se volta para a neve caindo. \"Colocamos todos em risco por causa de nossa tolice. Estejam certos de que no futuro, iremos até vocês com nossos problemas, antes que nossos problemas venham até vocês.\"\n\nEla se volta para onde @Baconsaur está abraçando alguns filhotes de mamute. \"Nós trouxemos comida aos seus animais, como uma oferenda e como um pedido de perdão por tê-los assustado, e como símbolo de confiança, nós deixaremos alguns de nossos mascotes e montarias com vocês. Nós sabemos que todos vocês irão cuidar muito bem deles.\"", "questTRexText": "O Rei dos Dinossauros", - "questTRexNotes": "Agora que antigas criaturas das Estepes de Stoïkalm estão vagando por toda Habitica, @Urse decidiu adotar um Tiranossauro adulto. O que poderia dar errado?

Tudo.", - "questTRexCompletion": "O dinossauro selvagem finalmente cessa sua ira e decide criar amizade com os galos gigantes. @Urse o observa atentamente. \"Eles não são mascotes tão terríveis, afinal! Só precisam de um pouco de disciplina. Aqui, pegue alguns dos ovos de Tiranossauro para você.", + "questTRexNotes": "Agora que antigas criaturas das Estepes de Stoïkalm estão vagando por toda Habitica, @Urse decidiu adotar um Tiranossauro adulto. O que poderia dar errado?

Tudo.", + "questTRexCompletion": "O dinossauro selvagem finalmente cessa sua ira e decide criar amizade com os galos gigantes. @Urse o observa atentamente. \"Eles não são mascotes tão terríveis, afinal! Só precisam de um pouco de disciplina. Aqui, pegue alguns dos ovos de Tiranossauro para você.\"", "questTRexBoss": "Tiranossauro de Carniça", "questTRexUndeadText": "O Dinossauro Volta à Vida", - "questTRexUndeadNotes": "Enquanto os antigos dinossauros vindos das Estepes Stoïkalm vagam através da Cidade dos Hábitos, um grito de terror emana do Grande Museu. @Bancosaur berra, \"O esqueleto de Tiranossauro dentro do museu está se mexendo! Ele deve ter sentido a presença de parentes dele!\" A besta esquelética mostra seus dentes e caminha ruidosamente em sua direção. Como você pode derrotar uma criatura que já está morta? Você terá que atacá-la rápido, antes que ela se cure!", - "questTRexUndeadCompletion": "Os olhos brilhantes do Tiranossauro se escurecem, e ele se fixa em seu pedestal costumeiro. Todos suspiram de alívio. \"Olhem!\" @Baconsaur diz. \"Alguns dos ovos fossilizados estão novos e brilhantes! Talvez eles se choquem para você.\"", + "questTRexUndeadNotes": "Enquanto os antigos dinossauros vindos das Estepes Stoïkalm vagam através da Cidade dos Hábitos, um grito de terror emana do Grande Museu. @Bancosaur berra, \"O esqueleto de Tiranossauro dentro do museu está se mexendo! Ele deve ter sentido a presença de eus parentes!\" A besta esquelética mostra seus dentes e caminha ruidosamente em sua direção. Como você pode derrotar uma criatura que já está morta? Você terá que atacá-la rápido, antes que ela se cure!", + "questTRexUndeadCompletion": "Os olhos brilhantes do Tiranossauro se escurecem, e ele volta para seu costumeiro pedestal. Todos suspiram de alívio. \"Olhem!\" @Baconsaur diz. \"Alguns dos ovos fossilizados estão novos e brilhantes! Talvez eles se choquem para você.\"", "questTRexUndeadBoss": "Tiranossauro Esquelético", "questTRexUndeadRageTitle": "Cura Esquelética", - "questTRexUndeadRageDescription": "Esta barra se enche quando você não completa suas Diárias. Quando está cheia, o Tiranossauro Esquelético vai recuperar 30% de sua vida restante!", + "questTRexUndeadRageDescription": "Esta barra se enche quando você não completa suas Diárias. Quando estiver cheia, o Tiranossauro Esquelético irá curar 30% de sua vida!", "questTRexUndeadRageEffect": "`Tiranossauro Esquelético usa CURA ESQUELÉTICA!`\n\nO monstro solta um estrondoso rugido, e alguns de seus ossos quebrados se remendam!", "questTRexDropTRexEgg": "Tiranossauro (Ovo)", "questTRexUnlockText": "Desbloqueia ovos de Tiranossauro para compra no Mercado", "questRockText": "Fuja da Criatura da Caverna", - "questRockNotes": "Atravessando as Montanhas Sinuosas de Habitica com alguns amigos, você monta acampamento, em uma noite, em uma bela caverna incrustada com minerais brilhantes. Mas, quando você acorda, na manhã seguinte, vê que a entrada desapareceu, e o chão da caverna está movendo-se embaixo de você.

\"A montanha está viva!\", grita o seu companheiro @pfeffernusse. \"Isto não são cristais - isto são dentes!\"

@Painter de Cluster agarra sua mão. \"Nós teremos de achar outra saída - fique ao meu lado e não se distraia, ou poderemos ficar presos aqui para sempre!\"", + "questRockNotes": "Atravessando as Montanhas Sinuosas de Habitica com alguns amigos, você monta acampamento, em uma noite, em uma bela caverna incrustada com minerais brilhantes. Mas, quando você acorda, na manhã seguinte, a entrada dela desapareceu e o chão da caverna está movendo-se embaixo de você.

\"A montanha está viva!\", grita o seu companheiro @pfeffernusse. \"Isto não são cristais - isto são dentes!\"

@Painter de Cluster agarra sua mão. \"Nós teremos de achar outra saída - fique ao meu lado e não se distraia, ou poderemos ficar presos aqui para sempre!\"", "questRockBoss": "Colosso de Cristal", - "questRockCompletion": "Sua diligência permitiu que você encontrasse um caminho seguro através da montanha viva. De pé, e sob o brilho do sol, seu amigo @intune percebe alguma coisa brilhando no chão, próxima à saída da caverna. Você inclina-se para pegá-la, e vê que é uma pequena pedra com uma veia de ouro transpassando-a. Ao lado dela, há mais algumas pedras com formas bastante peculiares. Elas quase se parecem com... ovos?", + "questRockCompletion": "Sua diligência permitiu que você encontrasse um caminho seguro através da montanha viva. De pé sob o brilho do sol, seu amigo @intune percebe alguma coisa brilhando no chão, próxima à saída da caverna. Você inclina-se para pegá-la, e vê que é uma pequena pedra com uma veia de ouro transpassando-a. Ao lado dela, há mais algumas pedras com formas bastante peculiares. Elas quase se parecem com... ovos?", "questRockDropRockEgg": "Pedra (Ovo)", "questRockUnlockText": "Desbloqueia ovos de Pedra para compra no Mercado", "questBunnyText": "A Coelhinha Assasina", - "questBunnyNotes": "Depois de muitos dias difíceis, você alcança o cume do Monte da Proscratinação e se mantém de pé em frente às portas imponentes do Forte da Negligência. Você lê a inscrição na pedra: \"Aqui dentro, reside a criatura que incorpora os seus maiores medos, a razão para a sua inatividade. Bata na porta e enfrente o seu demônio!\" Você treme, imaginando o horror que está do lado de dentro, e sente vontade de fugir, como já fez tantas outras vezes. @Draayder te segura. \"Mantenha-se firme, amigo! A hora finalmente chegou. Você precisa fazer isto!\"

Você bate, e as portas abrem-se para dentro. Em meio à escuridão, você ouve um rugido ensurdecedor, e saca a sua arma.", + "questBunnyNotes": "Depois de muitos dias difíceis, você alcança o cume do Monte da Proscratinação e fica de pé frente às imponentes portas do Forte da Negligência. Você lê a inscrição na pedra: \"Aqui reside a criatura que encarna os seus maiores medos, a razão de sua inatividade. Entre e enfrente seu demônio!\" Você treme, imaginando o horror que está do lado de dentro, e sente vontade de fugir, como já fez tantas outras vezes. @Draayder te segura. \"Mantenha-se firme, amigo! A hora finalmente chegou. Você precisa fazer isto!\"

Você bate, e as portas abrem-se para dentro. Em meio à escuridão, você ouve um rugido ensurdecedor, e saca a sua arma.", "questBunnyBoss": "Coelhinha Assasina", "questBunnyCompletion": "Com um golpe final, a coelha assassina vai ao chão. Uma névoa brilhante surge ao redor do seu corpo enquanto ela encolhe, até tornar-se uma pequena coelha... que não se parece em nada com a fera cruel que você enfrentou há um momento atrás. O nariz dela move-se de forma adorável; e, pulando, ela vai embora, deixando alguns ovos para trás. @Gully gargalha. \"O Monte da Procrastinação consegue fazer com que mesmo os menores desafios pareçam insuperáveis. Vamos coletar estes ovos e ir para casa.\"", "questBunnyDropBunnyEgg": "Coelho (Ovo)", "questBunnyUnlockText": "Desbloqueia ovos de Coelho para compra no Mercado", "questSlimeText": "O Regente Geléia", - "questSlimeNotes": "Na medida em que você trabalha nas suas tarefas, você nota que está se movendo cada vez mais devagar. \"É como andar pelo melado\", resmunga @Leephon. \"Não, é como andar pela geléia!\" diz @starsystemic. \"Aquele viscoso Regente Geléia derramou suas coisas por toda Habitica. Isto está emperrando os trabalhos. Todo mundo está ficando lento! Você olha ao redor. As ruas estão, aos poucos, se enchendo com uma gosma límpida e colorida, e os Habiticanos estão se debatendo para fazer suas coisas. Enquanto alguns fogem da área, você pega o esfregão e se prepara para a batalha!", + "questSlimeNotes": "À medida em que você trabalha nas suas tarefas, você nota que está se movendo cada vez mais devagar. \"É como andar por melado\", resmunga @Leephon. \"Não, é como andar por geléia!\" diz @starsystemic. \"Aquele viscoso Regente Geléia derramou suas coisas por toda Habitica. Isto está emperrando os trabalhos. Todo mundo está ficando lento.\" Você olha ao redor. As ruas estão, aos poucos, se enchendo com uma gosma límpida e colorida, e os Habiticanos estão se debatendo para fazer suas coisas. Enquanto alguns fogem da área, você pega o esfregão e se prepara para a batalha!", "questSlimeBoss": "Regente Geléia", - "questSlimeCompletion": "Com um soco final, você tranca o Regente Geléia em uma rosquinha gigante, auxiliado por @Overomega, @LordDarkly e @Shaner, os espertos líderes do clube da confeitaria. Enquanto todos estão lhe parabenizando, você sente algo escorregar para dentro de seu bolso. É a recompensa por seu doce sucesso: três ovos de Gosma Marshmallow.", + "questSlimeCompletion": "Com um soco final, você prende o Regente Geléia em uma rosquinha gigante, com a ajuda de @Overomega, @LordDarkly e @Shaner, os espertos líderes do clube da confeitaria. Enquanto recebe os parabéns, você sente algo escorregar para dentro de seu bolso. É a recompensa de seu doce sucesso: três ovos de Gosma Marshmallow.", "questSlimeDropSlimeEgg": "Gosma Marshmallow (Ovo)", "questSlimeUnlockText": "Desbloqueia ovos de Gosma para compra no Mercado", "questSheepText": "O Carneiro do Trovão", - "questSheepNotes": "Enquanto perambula pela zona rural Tarefana com seus amigos, dando uma \"pausa rápida\" em suas obrigações, você encontra uma loja aconchegante de linhas para costura. Você está tão absorvido em sua procrastinação que mal percebe as nuvens sinistras que se arrastam sobre o horizonte. \"Eu tenho um ma-a-a-al pressentimento sobre este tempo,\" murmura @Misceo, e você olha para cima. As nuvens tempestuosas se unem e giram em um turbilhão, e elas se parecem muito com um... \"Nós não temos tempo para contemplar nuvens!\" @starsystemic grita. \"Está atacando!\" O Carneiro do Trovão se move, correndo rapidamente e violentamente, lançando raios bem na sua direção!", + "questSheepNotes": "Enquanto perambula pela zona rural Tarefana com seus amigos, dando uma \"pausa rápida\" em suas obrigações, você encontra uma loja aconchegante de linhas para costura. Você está tão absorvido em sua procrastinação que mal percebe as nuvens sinistras que se arrastam sobre o horizonte. \"Eu tenho um ma-a-a-al pressentimento sobre este tempo,\" murmura @Misceo, e você olha para cima. As nuvens tempestuosas se unem e giram em um turbilhão, e elas se parecem muito com um... \"Nós não temos tempo para olhar nuvens!\" @starsystemic grita. \"Está atacando!\" O Carneiro do Trovão se move, correndo rapidamente e violentamente, lançando raios bem na sua direção!", "questSheepBoss": "Carneiro do Trovão", - "questSheepCompletion": "Impressionado pela sua diligência, o Carneiro do Trovão deixa a raiva ir embora. Ele atira três enormes pedras de granizo na sua direção; e então, lentamente, desaparece, emitindo um estrondo grave. Ao olhar mais atentamente, você descobre que as pedras de granizo eram, na verdade, três ovos macios e peludos. Você os recolhe, e depois caminha calmamente de volta para casa sob um céu azul.", + "questSheepCompletion": "Impressionado pela sua diligência, o Carneiro do Trovão deixa a raiva ir embora. Ele atira três enormes pedras de granizo na sua direção; e então, lentamente, desaparece, com um estrondo grave. Ao olhar mais atentamente, você descobre que as pedras de granizo eram, na verdade, três ovos macios e peludos. Você os recolhe, e depois caminha calmamente de volta para casa sob um céu azul.", "questSheepDropSheepEgg": "Ovelha (Ovo)", "questSheepUnlockText": "Desbloqueia ovos de Ovelha para compra no Mercado", - "questKrakenText": "O Kraken do Inkompleto", - "questKrakenNotes": "Está um dia quente e ensolarado enquanto vocês navegam sobre a Baia Inkompleta, mas seus pensamentos estão turvos com preocupações sobre tudo que vocês precisam fazer. Parece que assim que você termina uma tarefa, outra surge e depois outra...

De repente, o barco dá um horrível solavanco e pegajosos tentáculos saltam da água por todos os lados! \"Estamos sendo atacados pelo Kraken do Inkompleto!\" Wolvenhalo grita.

\"Rápido!\" Lemoness lhes chama. \"Acertem o máximo de tentáculos e tarefas que vocês puderem, antes que outros possam surgir em seu lugar!\"", - "questKrakenBoss": "O Kraken do Inkompleto", - "questKrakenCompletion": "Enquanto o Kraken foge, diversos ovos boiam para a superfície da água. Lemoness os examina e suas suspeitas se tornam alegria. \"Ovos de Lula!\", diz ela. \"Aqui, peguem eles como uma recompensa por tudo que vocês realizaram.\"", + "questKrakenText": "O Kraken de Inkompleto", + "questKrakenNotes": "Está um dia quente e ensolarado enquanto vocês navegam sobre a Baia Inkompleto, mas seus pensamentos estão turvos com preocupações sobre tudo que você precisa fazer. Parece que assim que você termina uma tarefa, outra surge e depois outra...

De repente, o barco dá um horrível solavanco e pegajosos tentáculos saltam da água por todos os lados! \"Estamos sendo atacados pelo Kraken de Inkompleto!\" Wolvenhalo grita.

\"Rápido!\" Lemoness te chama. \"Acerte o máximo de tentáculos e tarefas que você puder, antes que outros surjam em seu lugar!\"", + "questKrakenBoss": "O Kraken de Inkompleto", + "questKrakenCompletion": "Enquanto o Kraken foge, diversos ovos boiam para a superfície da água. Lemoness os examina e suas suspeitas se tornam alegria. \"Ovos de Lula!\", diz ela. \"Aqui, pegue eles como uma recompensa por tudo que você realizou.\"", "questKrakenDropCuttlefishEgg": "Lula (Ovo)", "questKrakenUnlockText": "Desbloqueia ovos de Lula para compra no Mercado", "questWhaleText": "Lamento da Baleia", - "questWhaleNotes": "Você chega na Doca dos Diligentes, na esperança de arranjar um submarino para ver a Corrida de Cavalos Marinhos de Dilatória. De repente, um berro ensurdecedor faz você parar e cobrir seus ouvidos. \"E ela sopra!\" o Capitão @krazjega Grita, apontando para uma enorme e barulhenta baleia. \"Não é seguro enviar os submarinos enquanto ela está se debatendo!\"

\"Rápido,\" diz ao @UncommonCriminal. \"Me ajude a acalmar a pobre criatura para podermos entender porque ela está fazendo todo este barulho!\"", - "questWhaleBoss": "Baleia Chorona", - "questWhaleCompletion": "Depois de muito trabalho duro, finalmente a baleia cessa seu choro violento. \"Parece que ela estava se afogando em ondas de hábitos negativos,\" @zoebeagle explica. \"Graças ao seu esforço consistente, nós fomos capazes de virar a maré!\" Assim que você entra no submarino, vários ovos de baleia pulam em sua direção, e você os acolhe.", + "questWhaleNotes": "Você chega na Doca dos Diligentes, na esperança de arranjar um submarino para ver a Corrida de Cavalos Marinhos de Dilatória. De repente, um berro ensurdecedor faz você parar e cobrir seus ouvidos. \"E ela sopra!\" grita o Capitão @krazjega, apontando para uma enorme e lamentosa baleia. \"Não é seguro enviar os submarinos enquanto ela está se debatendo!\"

\"Rápido,\" diz ao @UncommonCriminal. \"Me ajude a acalmar a pobre criatura para descobrirmos porque ela está fazendo todo este barulho!\"", + "questWhaleBoss": "Lamentosa Baleia", + "questWhaleCompletion": "Depois de muito trabalho duro, finalmente a baleia cessa seu violento choro. \"Parece que ela estava se afogando em ondas de hábitos negativos,\" @zoebeagle explica. \"Graças ao seu consistente esforço, nós fomos capazes de virar a maré!\" Assim que você entra no submarino, vários ovos de baleia flutuam em sua direção, e você os acolhe.", "questWhaleDropWhaleEgg": "Baleia (Ovo)", "questWhaleUnlockText": "Desbloqueia ovos de Baleia para compra no Mercado", "questDilatoryDistress1Text": "Angustia da Dilatória, Parte 1: Mensagem na Garrafa", - "questDilatoryDistress1Notes": "Uma mensagem em uma garrafa chegou da recente reconstruída cidade de Dilatória! Lê-se: \"Queridos Habiticanos, precisamos da sua ajuda mais uma vez. Nossa princesa desapareceu e a cidade está sob o cerco de alguns estranhos demônios d'água! Os camarões mantis estão segurando os atacantes na baía. Por favor, ajudar-nos!\" Para fazer a longa viagem até a cidade submersa, é preciso ser capaz de respirar água. Felizmente, os alquimistas @Benga e @hazel podem tornar isso possível! Vocês só tem que encontrar os ingredientes necessários.", - "questDilatoryDistress1Completion": "Você veste a armadura com barbatanas e nada para Dilatória o mais rápido possível. O tritões e seus aliados camarões mantis conseguiram manter os monstros fora da cidade por enquanto, porém eles estão perdendo. Tão logo que você adentra as muralhas do castelo, o horrível cerco ataca subitamente!", + "questDilatoryDistress1Notes": "Uma mensagem em uma garrafa chegou da recente reconstruída cidade de Dilatória! Lê-se: \"Queridos Habiticanos, precisamos da sua ajuda mais uma vez. Nossa princesa desapareceu e a cidade está sob o cerco de alguns estranhos demônios d'água! Os camarões mantis estão segurando os atacantes na baía. Por favor, nos ajude!\" Para fazer a longa viagem até a cidade submersa, é preciso ser capaz de respirar água. Felizmente, os alquimistas @Benga e @hazel podem tornar isso possível! Vocês só tem que encontrar os ingredientes necessários.", + "questDilatoryDistress1Completion": "Você veste a armadura com barbatanas e nada para Dilatória o mais rápido possível. As pessoas-sereia e seus aliados camarões mantis conseguiram manter os monstros fora da cidade por enquanto, porém eles estão perdendo. Tão logo você adentra as muralhas do castelo, o horrível cerco ataca subitamente!", "questDilatoryDistress1CollectFireCoral": "Coral de Fogo", "questDilatoryDistress1CollectBlueFins": "Barbatanas Azuis", "questDilatoryDistress1DropArmor": "Armadura Oceânica com Barbatanas (Armadura)", "questDilatoryDistress2Text": "Angustia da Dilatória, Parte 2: Criaturas da Fenda", - "questDilatoryDistress2Notes": "O cerco pode ser visto de muito longe: milhares de crânios sem corpo que correm através de um portal nas fendas das paredes em direção à Dilatória.

Quando você encontra o Rei Manta em sua sala de guerra, seus olhos parecem profundos e seu rosto preocupado. \"Minha filha Adva desapareceu na Fenda Escura pouco antes deste cerco começar. Por favor, encontre-a e traga-a de volta para casa em segurança! Eu vou lhe emprestar a minha Tiara do Coral de Fogo para ajudá-lo. Se você tiver sucesso, ela é sua.\"", - "questDilatoryDistress2Completion": "Você acaba com a horda assustadora de crânios, mas você não tem a menor ideia de como encontrar Adva. Você fala para @Kiwibot, a rastreadora real, para ver se ela tem alguma ideia. \"Os camarões mantis que defendem a cidade devem ter visto Adva fugir,\" diz @Kiwibot. \"Tente seguir-los pela Fenda Escura.\"", + "questDilatoryDistress2Notes": "O cerco pode ser visto de muito longe: milhares de crânios sem corpo que correm através de um portal nas fendas das paredes em direção à Dilatória.

Quando você encontra o Rei Manta em sua sala de guerra, seus olhos parecem profundos e seu rosto, preocupado. \"Minha filha Adva desapareceu na Fenda Escura pouco antes deste cerco começar. Por favor, encontre-a e traga-a de volta para casa em segurança! Eu vou lhe emprestar a minha Tiara de Coral de Fogo para ajudá-lo. Se você tiver sucesso, ela é sua.\"", + "questDilatoryDistress2Completion": "Você acaba com a horda assustadora de crânios, mas você não tem a menor ideia de como encontrar Adva. Você fala para @Kiwibot, a rastreadora real, para ver se ela tem alguma ideia. \"Os camarões mantis que defendem a cidade devem ter visto Adva fugir,\" diz @Kiwibot. \"Tente segui-los pela Fenda Escura.\"", "questDilatoryDistress2Boss": "Enxame da Caveiras D'água", "questDilatoryDistress2RageTitle": "Retorno do Enxame", - "questDilatoryDistress2RageDescription": "Retorno do Enxame: Esta barra enche quando você não completa suas Diárias. Quando fica cheia, o Enxame de Caveiras D'água irá curar 30% da sua vida!", + "questDilatoryDistress2RageDescription": "Retorno do Enxame: Esta barra enche quando você não completa suas Diárias. Quando fica cheia, o Enxame de Caveiras D'água irá curar 30% de sua vida!", "questDilatoryDistress2RageEffect": "`Enxame de Caveiras D'água usa RETORNO DO ENXAME!`\n\nEncorajado pelas suas vitórias, mais crânios jorram da fenda, reforçando o enxame!", - "questDilatoryDistress2DropSkeletonPotion": "Poção de Choca Esqueleto", - "questDilatoryDistress2DropCottonCandyBluePotion": "Poção de Choca Algodão-Doce Azul", - "questDilatoryDistress2DropHeadgear": "Tiara do Coral flamejante (Equipamento de cabeça)", - "questDilatoryDistress3Text": "Angustia da Dilatória, Parte 3: Não uma Sereia qualquer", - "questDilatoryDistress3Notes": "Você segue os camarões mantis Fenda a dentro, e descobre uma fortaleza subaquática. Princesa Adva, escoltada por crânios d'água, espera por você dentro do salão principal. \"O meu pai que enviou você, não foi? Diga à ele que eu me recuso a voltar. Eu estou contente em ficar aqui e praticar minha feitiçaria. Saia agora, ou você irá sentir a ira da nova rainha do oceano!\" Adva parece muito inflexível, mas enquanto ela fala você nota um estranho pingente de rubi em seu pescoço, brilhando de forma ameaçadora... Talvez seus delírios acabariam se você quebrá-lo?", - "questDilatoryDistress3Completion": "Finalmente, você consegue puxar o pingente enfeitiçado do pescoço de Adva e jogá-lo fora. Adva agarra a cabeça. \"Onde estou? O que aconteceu aqui?\" Depois de ouvir sua história, ela franze a testa. \"Este colar foi-me dado por uma estranha embaixadora - uma senhora chamada 'Tzina'. Eu não me lembro de nada depois disso!\"

De volta à Dilatória, Manta está muito feliz por seu sucesso. \"Permita-me recompensá-lo com este tridente e este escudo! Eu os encomendei do @aiseant e do @starsystemic como um presente para Adva, mas... eu prefiro não dar armas para ela tão cedo.\"", + "questDilatoryDistress2DropSkeletonPotion": "Poção de Eclosão Esqueleto", + "questDilatoryDistress2DropCottonCandyBluePotion": "Poção de Eclosão Azul Algodão-Doce", + "questDilatoryDistress2DropHeadgear": "Tiara de Coral Flamejante (Capacete)", + "questDilatoryDistress3Text": "Angustia da Dilatória, Parte 3: Não uma Sereia Qualquer", + "questDilatoryDistress3Notes": "Você segue os camarões mantis Fenda adentro, e descobre uma fortaleza subaquática. Princesa Adva, escoltada por crânios d'água, espera por você dentro do salão principal. \"O meu pai que enviou você, não foi? Diga à ele que eu me recuso a voltar. Eu estou contente em ficar aqui e praticar minha feitiçaria. Saia agora, ou você irá sentir a ira da nova rainha do oceano!\" Adva parece muito inflexível, mas enquanto ela fala você nota um estranho pingente de rubi em seu pescoço, brilhando de forma ameaçadora... Talvez seus delírios acabariam se você quebrasse-o?", + "questDilatoryDistress3Completion": "Finalmente, você consegue puxar o pingente enfeitiçado do pescoço de Adva e jogá-lo fora. Adva balança a cabeça. \"Onde estou? O que aconteceu aqui?\" Depois de ouvir sua história, ela franze a testa. \"Este colar me foi dado por uma estranha embaixadora - uma senhora chamada 'Tzina'. Eu não me lembro de nada depois disso!\"

De volta à Dilatória, Manta está muito feliz por seu sucesso. \"Permita-me recompensá-lo com este tridente e este escudo! Eu os encomendei do @aiseant e do @starsystemic como um presente para Adva, mas... eu prefiro não dar armas para ela tão cedo.\"", "questDilatoryDistress3Boss": "Adva, a Sereia Usurpadora", - "questDilatoryDistress3DropFish": "Peixe (Comida).", + "questDilatoryDistress3DropFish": "Peixe (Comida)", "questDilatoryDistress3DropWeapon": "Tridente da Maré Absoluta (Arma)", "questDilatoryDistress3DropShield": "Escudo de Pérola Lunar (Item para mão do escudo)", "questCheetahText": "Tão Guepardo", - "questCheetahNotes": "Enquanto você caminha pela Savana Sloensteadi com seus amigos @PainterProphet, @tivaquinn, @Unruly Hyena, e @Crawford, você fica assustado ao ver um Guepardo correndo com um novo Habiticano na boca. Embaixo das patas ferozes do Guepardo, tarefas somem mesmo sem serem completadas -- antes de alguém sequer ter a chance de finalizá-las. O Habiticano vê você e grita \"Por favor, me ajude! Este Guepardo está me fazendo subir de nível muito rápido, mas não estou terminando tarefa nenhuma. Quero ir mais devagar e aproveitar o jogo. Faça ele parar!\" Você lembra com carinho dos seus dias de iniciante e sabe que precisa ajudar o novato parando o Guepardo!", - "questCheetahCompletion": "O novo Habiticano está ofegante depois do ocorrido com o Guepardo, mas agradece a você e aos seus amigos pela ajuda. \"Estou feliz que o Guepardo não poderá mais abocanhar ninguém. Ele até deixou alguns ovos de Guepardo para a gente, então talvez possamos criá-los como mascotes mais confiáveis!\"", + "questCheetahNotes": "Enquanto você caminha pela Savana Tvagaresempr com seus amigos @PainterProphet, @tivaquinn, @Unruly Hyena e @Crawford, você fica assustado ao ver um Guepardo correndo com um novo Habiticano na boca. Embaixo das patas ferozes do Guepardo, tarefas somem mesmo sem serem completadas -- antes de alguém sequer ter a chance de finalizá-las! O Habiticano vê você e grita \"Por favor, me ajude! Este Guepardo está me fazendo subir de nível muito rápido, mas não estou terminando tarefa nenhuma. Quero ir mais devagar e aproveitar o jogo. Faça ele parar!\" Você lembra com carinho dos seus dias de iniciante e sabe que precisa ajudar o novato parando o Guepardo!", + "questCheetahCompletion": "O novo Habiticano está ofegante depois do ocorrido com o Guepardo, mas agradece a você e aos seus amigos pela ajuda. \"Estou feliz que o Guepardo não poderá mais abocanhar ninguém. Ele até deixou alguns ovos de Guepardo para a gente, talvez possamos criá-los como mascotes mais confiáveis!\"", "questCheetahBoss": "Guepardo", "questCheetahDropCheetahEgg": "Guepardo (Ovo)", - "questCheetahUnlockText": "Desbloqueia ovos de guepardo para comprar no Mercado", + "questCheetahUnlockText": "Desbloqueia ovos de Guepardo para compra no Mercado", "questHorseText": "Cavalgue o Pesadelo", - "questHorseNotes": "Enquanto relaxa na Taverna com @beffymaroo e @JessicaChase, a conversa acaba virando sobre as grandes conquistas que você teve em suas aventuras. Orgulhoso dos seus feitos, e talvez um pouco empolgado demais, você se vangloria dizendo que pode dominar qualquer tarefa. Um estranho que passava por perto vira pra você e sorri. Apenas um olho pisca e ele lhe desafia a andar no seu cavalo para provar o que você disse.\nEnquanto vocês todos vão para o estábulo, o @UncommonCriminal sussura: \"Talvez você tenha botado no prato mais do que pode comer. Esse não é um cavalo - é um Pesa-Delo!\". Olhando para as pegadas dele, você começa a se arrepender de ter dito aquilo...", - "questHorseCompletion": "Foi necessaria toda sua habilidade, mas finalmente o cavalo bate com o casco no chão e se apoia no seu ombro antes de te deixar monta-lo. Você cavalga breve porém orgulhosamente ao redor da Taverna enquanto seus amigos vibram. O estranho sorri de ponta a ponta.\n\"Então não foi conversa fiada! Sua determinação é realmente impressionante. Pegue estes ovos para criar seus próprios cavalos, e talvez nos encontraremos novamente algum dia.\" Você pega os ovos, o estranho ajeita seu chapéu.... e desaparece.", + "questHorseNotes": "Enquanto você relaxa na Taverna com @beffymaroo e @JessicaChase, a conversa acaba virando sobre as grandes conquistas que você teve em suas aventuras. Orgulhoso dos seus feitos, e talvez um pouco empolgado demais, você se vangloria dizendo que pode dominar qualquer tarefa. Um estranho que passava por perto vira pra você e sorri. Ele pisca um olho e te desafia a cavalgar o seu cavalo para provar o que você disse.\nEnquanto vocês todos vão para o estábulo, o @UncommonCriminal sussura: \"Talvez você tenha dado uma mordida maior que a boca. Esse não é só um cavalo - é um Pesadelo!\". Olhando para os seus cascos pisoteantes, você começa a se arrepender de ter dito aquilo...", + "questHorseCompletion": "Foi necessária toda sua habilidade, mas finalmente o cavalo bate com o casco no chão e se apoia no seu ombro antes de te deixar monta-lo. Você cavalga breve porém orgulhosamente ao redor da Taverna enquanto seus amigos vibram. O estranho sorri de ponta a ponta.\n\"Então não foi só conversa fiada! Sua determinação é realmente impressionante. Pegue estes ovos para criar seus próprios cavalos, e talvez nos encontremos novamente algum dia.\" Você pega os ovos, o estranho ajeita seu chapéu.... e desaparece.", "questHorseBoss": "Pesadelo", "questHorseDropHorseEgg": "Cavalo (Ovo)", - "questHorseUnlockText": "Desbloqueie ovos de Cavalo no Mercado", + "questHorseUnlockText": "Desbloqueia ovos de Cavalo para compra no Mercado", "questBurnoutText": "Desgaste e os Espíritos Exaustos", - "questBurnoutNotes": "Passou da meia-noite, mas o calor ainda queima quando Redphoenix e a capitã dos escoteiros, Kiwibot, entram abruptamente pelos portões da cidade. \"Precisamos evacuar todas as construções de madeira\", grita Redphoenix. \"Rápido!\"

Kiwibot se segura na parede enquanto recupera o fôlego. \"Ele está sugando pessoas e transformando-as em Espíritos Exaustos! É por isso que tudo estava atrasado. É isso que aconteceu com as pessoas desaparecidas. Ele está roubando a energia delas!\"

\"Ele?\", pergunta Lemoness.

E aí o calor toma forma.

Surge da terra em uma forma que cresce em espiral, enquanto o ar sucumbe ao cheiro da fumaça e do enxofre. Chamas avançam pelo chão derretido e transformam-se em patas, alcançando um tamanho assustador. Olhos ardentes se abrem e a criatura solta um alto estalo.

Kiwibot então sussurra uma única palavra.

\"Desgaste.\"", - "questBurnoutCompletion": "Desgaste foi DERROTADO!

Com um grande e suave suspiro, Desgaste libera, devagar, sua energia ardente que estava alimentando seu fogo. Enquanto o monstro desaparece calmamente em cinzas, as energias que ele roubou brilham no ar, rejuvenescendo os Espíritos Exaustos e os devolvendo à suas verdadeiras formas.

Ian, Daniel e a Feiticeira Sazonal animam-se enquanto os Habiticanos correm para saudá-los e todos os cidadãos desaparecidos dos Campos Florescentes abraçam suas famílias e amigos. O último Espírito Exausto se transforma na Ceifadora Alegre!

\"Olhem!\" sussurra @Baconsaur, enquanto as cinzas começam a brilhar. Devagar, elas se transformam em centenas de fênix reluzentes!

Um dos brilhantes pássaros pousa no braço esqueleto da Ceifadora Alegre e sorri para ela. \"Já faz bastante tempo que eu tive o raro privilégio de testemunhar uma fênix nos Campos Florescentes,\" ela disse. \"Apesar das ocorrências recentes, eu preciso dizer que isto é, realmente, tematicamente apropriado!\"

Seu tom de voz fica sereno, apesar de (naturalmente) seu sorriso permanecer. \"Nós somos conhecidos por nosso trabalho duro aqui, mas também somos conhecidos por nossos banquetes e festivais. Bem irônico, eu suponho, enquanto nos esforçamos para planejar uma festa espetacular, nós nos recusamos a nos permitir qualquer tempo para diversão. Nós certamente não vamos cometer o mesmo erro outra vez!\"

Ela aplaude. \"Agora - vamos celebrar!\"", - "questBurnoutCompletionChat": "Desgaste foi DERROTADO!

Com um grande e suave suspiro, Desgaste libera, devagar, sua energia ardente que estava alimentando seu fogo. Enquanto o monstro desaparece calmamente em cinzas, as energias que ele roubou brilham no ar, rejuvenescendo os Espíritos Exaustos e os devolvendo à suas verdadeiras formas.

Ian, Daniel e a Feiticeira Sazonal animam-se enquanto os Habiticanos correm para saudá-los e todos os cidadãos desaparecidos dos Campos Florescentes abraçam suas famílias e amigos. O último Espírito Exausto se transforma na Ceifadora Alegre!

\"Olhem!\" sussurra @Baconsaur, enquanto as cinzas começam a brilhar. Devagar, elas se transformam em centenas de fênix reluzentes!

Um dos brilhantes pássaros pousa no braço esqueleto da Ceifadora Alegre e sorri para ela. \"Já faz bastante tempo que eu tive o raro privilégio de testemunhar uma fênix nos Campos Florescentes,\" ela disse. \"Apesar das ocorrências recentes, eu preciso dizer que isto é, realmente, tematicamente apropriado!\"

Seu tom de voz fica sereno, apesar de (naturalmente) seu sorriso permanecer. \"Nós somos conhecidos por nosso trabalho duro aqui, mas também somos conhecidos por nossos banquetes e festivais. Bem irônico, eu suponho, enquanto nos esforçamos para planejar uma festa espetacular, nós nos recusamos a nos permitir qualquer tempo para diversão. Nós certamente não vamos cometer o mesmo erro outra vez!\"

Ela aplaude. \"Agora - vamos celebrar!\"

Todos os Habiticanos recebem:

Mascote Fênix
Montaria Fênix
Conquista: Salvador dos Campos Florescentes
Doce Básico
Doce de Baunilha
Doce de Areia
Doce de Canela
Doce de Chocolate
Doce Podre
Doce Rosa Azedo
Doce Azul Azedo
Doce de Mel", + "questBurnoutNotes": "Passou da meia-noite, mas o calor ainda queima quando Redphoenix e a capitã dos escoteiros, Kiwibot, entram abruptamente pelos portões da cidade. \"Precisamos evacuar todas as construções de madeira\", grita Redphoenix. \"Rápido!\"

Kiwibot se segura na parede enquanto recupera o fôlego. \"Ele está sugando pessoas e transformando-as em Espíritos Exaustos! É por isso que tudo estava atrasado. É isso que aconteceu com as pessoas desaparecidas. Ele está roubando a energia delas!\"

\"Ele?\", pergunta Lemoness.

E aí o calor toma forma.

Surge da terra em uma forma que cresce em espiral, enquanto o ar sucumbe ao cheiro da fumaça e do enxofre. Chamas avançam pelo chão derretido e transformam-se em patas, alcançando um tamanho assustador. Olhos ardentes se abrem e a criatura solta um alto estalo.

Kiwibot então sussurra uma única palavra.

\"Desgaste.\"", + "questBurnoutCompletion": "Desgaste foi DERROTADO!

Com um grande e suave suspiro, Desgaste libera, devagar, a energia ardente que estava alimentando seu fogo. Enquanto o monstro desaparece calmamente em cinzas, a energia que ele roubou brilha no ar, rejuvenescendo os Espíritos Exaustos e devolvendo-os à suas verdadeiras formas.

Ian, Daniel e a Feiticeira Sazonal animam-se enquanto os Habiticanos correm para saudá-los, e todos os cidadãos desaparecidos dos Campos Florescentes abraçam suas famílias e amigos. O último Espírito Exausto se transforma na própria Ceifadora Alegre!

\"Olhem!\" sussurra @Baconsaur, enquanto as cinzas começam a brilhar. Devagar, elas se transformam em centenas de fênix reluzentes!

Um dos brilhantes pássaros pousa no braço de esqueleto da Ceifadora Alegre e sorri para ela. \"Já faz bastante tempo que eu tive o raro privilégio de testemunhar uma fênix nos Campos Florescentes,\" ela disse. \"Apesar que, com as ocorrências recentes, eu preciso dizer que isto é realmente apropriado!\"

Seu tom de voz fica sereno, apesar de (naturalmente) seu sorriso permanecer. \"Nós somos conhecidos por nosso trabalho duro aqui, mas também somos conhecidos por nossos banquetes e festivais. Bem irônico, eu suponho, que enquanto nos esforçamos para planejar uma festa espetacular, nós nos recusamos a nos permitir qualquer tempo para diversão. Nós certamente não vamos cometer o mesmo erro outra vez!\"

Ela bate palmas. \"Agora - vamos celebrar!\"", + "questBurnoutCompletionChat": "`Desgaste foi DERROTADO!`\n\nCom um grande e suave suspiro, Desgaste libera, devagar, a energia ardente que estava alimentando seu fogo. Enquanto o monstro desaparece calmamente em cinzas, a energia que ele roubou brilha no ar, rejuvenescendo os Espíritos Exaustos e devolvendo-os à suas verdadeiras formas.\n\nIan, Daniel e a Feiticeira Sazonal animam-se enquanto os Habiticanos correm para saudá-los, e todos os cidadãos desaparecidos dos Campos Florescentes abraçam suas famílias e amigos. O último Espírito Exausto se transforma na própria Ceifadora Alegre!\n\n\"Olhem!\" sussurra @Baconsaur, enquanto as cinzas começam a brilhar. Devagar, elas se transformam em centenas de fênix reluzentes!\n\nUm dos brilhantes pássaros pousa no braço de esqueleto da Ceifadora Alegre e sorri para ela. \"Já faz bastante tempo que eu tive o raro privilégio de testemunhar uma fênix nos Campos Florescentes,\" ela disse. \"Apesar que, com as ocorrências recentes, eu preciso dizer que isto é realmente apropriado!\"\n\nSeu tom de voz fica sereno, apesar de (naturalmente) seu sorriso permanecer. \"Nós somos conhecidos por nosso trabalho duro aqui, mas também somos conhecidos por nossos banquetes e festivais. Bem irônico, eu suponho, que enquanto nos esforçamos para planejar uma festa espetacular, nós nos recusamos a nos permitir qualquer tempo para diversão. Nós certamente não vamos cometer o mesmo erro outra vez!\"\n\nEla bate palmas. \"Agora - vamos celebrar!\"\n\nTodos os Habiticanos recebem:\n\nFênix (Mascote)\nFênix (Montaria)\nConquista: Salvador dos Campos Florescentes\nBala Comum\nBala de Baunilha\nBala de Areia\nBala de Canela\nBala de Chocolate\nBala Podre\nBala Azeda Rosa\nBala Azeda Azul\nBala de Mel", "questBurnoutBoss": "Desgaste", - "questBurnoutBossRageTitle": "Golpe de Exaustão", - "questBurnoutBossRageDescription": "Quando este medidor estiver cheio, o Desgaste aplicará seu Golpe por Exaustão em todo Habitica.", + "questBurnoutBossRageTitle": "Ataque de Exaustão", + "questBurnoutBossRageDescription": "Quando essa barra encher, o Desgaste vai lançar o seu Ataque de Exaustão sobre Habitica!", "questBurnoutDropPhoenixPet": "Fênix (Mascote)", "questBurnoutDropPhoenixMount": "Fênix (Montaria)", - "questBurnoutBossRageQuests": "`Desgaste usou o GOLPE POR EXAUSTÃO!`\n\nAh não! Mesmo com nosso esforço, deixamos algumas Diárias escapar e agora o Desgaste se inflamou com energia! Com um amedrontador grunhido, ele engole Ian, o Mestre das Missões, num espectro de fogo. Enquanto pergaminhos de missões caem queimadas, a fumaça espairece e você percebe que o Ian teve sua energia arrancada e se transformou num flutuante Espírito Exausto!\n\nApenas a derrota do Desgaste pode quebrar o feitiço e trazer de volta nosso querido Mestre das Missões. Vamos continuar fazendo nossas Diárias e derrotar esse monstro antes que ele ataque novamente!", - "questBurnoutBossRageSeasonalShop": "`Desgaste usa ATAQUE DE EXAUSTÃO!`\n\nAhh !!! Nossas Diárias incompletas têm alimentado as chamas do Desgaste, e agora ele tem energia suficiente para atacar novamente! Ele solta um jorro de chamas espectrais que cauteriza a Loja Sazonal. Você se horroriza ao ver que a animada Feiticeira Sazonal foi transformada em um abatido Espírito Exausto.\n\nTemos que resgatar nossos NPCs! Se apressem, Habiticanos, concluam suas tarefas e derrotem o Desgaste antes que ele ataque pela terceira vez!", - "questBurnoutBossRageTavern": "`Desgaste usa ATAQUE DE EXAUSTÃO!`\n\nMuitos Habiticanos tem se escondido do Desgaste na Taverna, mas não mais! Com um uivo estridente, Desgaste arranha a Taverna com as suas mãos ardentes. À medida que os clientes da Taverna fogem, Daniel é pego nas garras de Queimadura, e se transforma em um Espírito Exausto na sua frente! \n\nEste horror cabeça quente já dura tempo demais. Não desista... estamos tão perto de vencer o Desgaste de uma vez por todas!", + "questBurnoutBossRageQuests": "`Desgaste usa ATAQUE DE EXAUSTÃO!`\n\nAh não! Mesmo com nosso esforço, deixamos algumas Diárias escapar e agora o Desgaste se inflamou com energia! Com um amedrontador grunhido, ele engole Ian, o Mestre das Missões, num espectro de fogo. Enquanto pergaminhos de missões caem queimados, a fumaça espairece e você percebe que o Ian teve sua energia arrancada e se transformou num derivante Espírito Exausto!\n\nApenas a derrota do Desgaste pode quebrar o feitiço e trazer de volta nosso querido Mestre das Missões. Vamos continuar fazendo nossas Diárias e derrotar esse monstro antes que ele ataque novamente!", + "questBurnoutBossRageSeasonalShop": "`Desgaste usa ATAQUE DE EXAUSTÃO!`\n\nAhh!!! Nossas Diárias incompletas têm alimentado as chamas do Desgaste, e agora ele tem energia suficiente para atacar novamente! Ele solta um jorro de chamas espectrais que cauteriza a Loja Sazonal. Você se horroriza ao ver que a animada Feiticeira Sazonal foi transformada em um abatido Espírito Exausto.\n\nTemos que resgatar nossos NPCs! Se apressem, Habiticanos, concluam suas tarefas e derrotem o Desgaste antes que ele ataque pela terceira vez!", + "questBurnoutBossRageTavern": "`Desgaste usa ATAQUE DE EXAUSTÃO!`\n\nMuitos Habiticanos tem se escondido do Desgaste na Taverna, mas não mais! Com um uivo estridente, Desgaste arranha a Taverna com as suas mãos ardentes. À medida que os clientes da Taverna fogem, Daniel é pego nas garras de Queimadura, e se transforma em um Espírito Exausto na sua frente! \n\nEste horror de cabeça quente já dura tempo demais. Não desista... estamos tão perto de vencer o Desgaste de uma vez por todas!", "questFrogText": "Pântano do Sapo Bagunceiro", "questFrogNotes": "Enquanto você e seus amigos caminham com dificuldade pelo Pântano da Estagnação, @starsystemic aponta para uma placa \"Fique no caminho -- se puder.\"

\"Com certeza isso não é difícil!\" @RosemonkeyCT diz. \"É amplo e claro.\"

Mas conforme você avança, nota que o caminho gradualmente vai sendo tomado pela sujeira do pântano, ladeado por estranhos detritos azuis, até que é impossível prosseguir.

Conforme você olha em volta, se perguntando como ficou tão bagunçado, @Jon Arjinborn grita \"Cuidado!\" Um sapo irritado pula do lodo, vestindo roupas sujas e iluminado por um fogo azul. Você terá que superar esse venenoso Sapo Bagunceiro para avançar!", "questFrogCompletion": "O sapo se acovarda na lama, derrotado. Conforme ele sai, o lodo azul esvanece, deixando o caminho à frente livre.

Parados no meio do caminho estão três ovos perfeitos. \"Você consegue até ver os pequenos girinos pela casca transparente!\" @Breadstrings diz, \"Aqui, você pode ficar com eles.\"", @@ -328,7 +328,7 @@ "questAxolotlDropAxolotlEgg": "Axolote (Ovo)", "questAxolotlUnlockText": "Desbloqueia ovos de Axolote para compra no Mercado", "questAxolotlRageTitle": "Regeneração do Axolote", - "questAxolotlRageDescription": "Essa barra enche quando você não completa suas Diárias. Quando estiver cheia, o Axolote Mágico curará 30% de sua vida remanescente!", + "questAxolotlRageDescription": "Essa barra enche quando você não completa suas Diárias. Quando estiver cheia, o Axolote Mágico irá curar 30% de sua vida!", "questAxolotlRageEffect": "'O Axolote Mágico usa REGENERAÇÃO AXOLOTE!'\n\nUma cortina de bolhas coloridas escurece o monstro por um instante, e quando clareia, algumas de suas feridas desaparecem!", "questTurtleText": "Guie a Tartaruga", "questTurtleNotes": "Socorro! Essa tartaruga marinha gigante não consegue encontrar o caminho para a praia com o ninho dela. Ela volta lá todo ano para deixar seus ovos, mas este ano a Baía Inkompleta está cheia de Restos de Tarefas tóxicos feitos de Diárias vermelhas e afazeres não marcados. \"Ela está se debatendo em pânico!\", diz @JessicaChase.
\n
@UncommonCriminal concorda com a cabeça. \"É porque o senso de direção dela está ofuscado e confuso.\"
\n
@Scarabsi segura o seu braço. \"Você pode ajudar a limpar essa Baía Inkompleta que está bloqueando o caminho dela? Pode ser perigoso, mas precisamos ajudá-la!\"", diff --git a/common/locales/pt_BR/rebirth.json b/common/locales/pt_BR/rebirth.json index 193a0dd276..c1f33439c0 100644 --- a/common/locales/pt_BR/rebirth.json +++ b/common/locales/pt_BR/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Renascimento: Comece uma Nova Aventura", "rebirthStartOver": "Renascer reinicia seu personagem ao nível 1.", "rebirthAdvList1": "Você recupera a Vida toda.", - "rebirthAdvList2": "Você ficará sem Experiência, Ouro ou Equipamentos (com exceção dos itens grátis como os Itens Misteriosos).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Seus Hábitos, Diárias e Afazeres reiniciam para amarelo, seus combos reiniciam, exceto as tarefas de desafios.", "rebirthAdvList4": "Sua classe inicial será Guerreiro(a) até você liberar uma nova classe.", "rebirthInherit": "Seu novo personagem herda algumas coisas de seu antecessor:", - "rebirthInList1": "Tarefas, histórico e configurações permanecem.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Desafios, Guilda e Grupo permanecem.", "rebirthInList3": "Gemas, níveis de apoiador(a) e níveis de colaborador(a) permanecem.", "rebirthInList4": "Itens obtidos através de Gemas ou drops (como mascotes e montarias) permanecem, apesar de você não poder acessá-los até liberá-los novamente.", - "rebirthInList5": "Equipamentos de edição limitada que você comprou podem ser comprados novamente, mesmo que o evento tenha acabado. Para comprar novamente um equipamento específico da classe, você deve primeiro mudar para a classe correta.", "rebirthEarnAchievement": "Você também ganha uma Conquista por começar uma nova aventura!", "beReborn": "Renasça", "rebirthAchievement": "Você iniciou uma nova aventura! Esse é o seu Renascimento número <%= number %>. O nível mais alto que você atingiu foi <%= level %>. Para acumular essa Conquista, comece sua próxima nova aventura quando atingir um Nível ainda maior!", @@ -21,7 +20,7 @@ "rebirthText": "Iniciou <%= rebirths %> Novas Aventuras", "rebirthOrb": "Usou um Orbe do Renascimento para recomeçar depois de alcançar Nível", "rebirthOrb100": "Usou um Orbe do Renascimento para recomeçar depois de alcançar nível 100 ou superior", - "rebirthPop": "Comece um novo personagem do Nível 1 mantendo conquistas, colecionáveis e tarefas com histórico.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Orbe do Renascimento", "reborn": "Renascido, nível max <%= reLevel %>", "confirmReborn": "Tem certeza?", diff --git a/common/locales/pt_BR/settings.json b/common/locales/pt_BR/settings.json index 51070c0cc5..e67546b051 100644 --- a/common/locales/pt_BR/settings.json +++ b/common/locales/pt_BR/settings.json @@ -68,23 +68,24 @@ "APIv3": "API v3", "APIText": "Copie isso para uso em aplicações de terceiros. Entretanto, pense no seu API Token como uma senha, não divulgue publicamente. Seu ID de Usuário pode ser, ocasionalmente, solicitado, mas nunca divulgue seu API Token em lugares onde outros possam ver, incluindo o Github.", "APIToken": "API Token (isso é uma senha - veja o aviso acima!)", + "APITokenWarning": "Se você precisa de um novo API Token (caso você tenha compartilhado seu Token acidentalmente, por exemplo), envie um e-mail para admin@habitica.com informando sua ID de Usuário e Token atual. Você precisará conceder autorizações novamente quando o Token for redefinido, então deslogue do site, do aplicativo e também informe o novo Token para qualquer ferramenta Habitica que você use.", "thirdPartyApps": "Aplicativos Terceirizados", "dataToolDesc": "Uma página que mostra certas informações da sua conta de Habitica, como estatísticas sobre suas tarefas, equipamentos e habilidades.", "beeminder": "Beeminder", "beeminderDesc": "Deixe o Beeminder monitorar automaticamente suas tarefas do Habitica. Você pode se propor a manter um número alvo de tarefas completadas por dia ou por semana, ou você pode propor reduzir o seu numero de tarefas remanescentes incompletas gradualmente. (Por \"propor\" Beeminder quer dizer sobre aviso de pagar dinheiro real! Mas você também pode gostar dos gráficos chiques do Beeminder.)", "chromeChatExtension": "Extensão de Chat do Chrome", - "chromeChatExtensionDesc": "A extensão de Chat em Habitica para o Chrome adiciona uma caixa de Chat intuitiva em habitica.com. Isso permite os usuários conversarem na Taverna, com seu grupo e qualquer guilda que esteja participando.", + "chromeChatExtensionDesc": "A extensão de Chat do Habitica para o Chrome adiciona uma caixa de mensagens intuitiva em todo o habitica.com. Isso permite que os usuários conversem na Taverna, com o seu grupo e com qualquer guilda que estejam participando.", "otherExtensions": "Outras Extensões", - "otherDesc": "Encontre outros aplicativos, extensões e ferramentas na Wiki de Habitica.", - "resetDo": "Faça, reinicie minha conta!", + "otherDesc": "Encontre outros aplicativos, extensões e ferramentas na Wiki do Habitica.", + "resetDo": "Sim, reinicie minha conta!", "resetComplete": "Reset completo!", "fixValues": "Corrigir Valores", - "fixValuesText1": "Se encontrou um bug ou cometeu algum erro que alterou seu personagem injustamente (dano que não deveria ter tomado, Ouro que você não mereceu, etc.), você pode manualmente corrigir seus números aqui. Sim, isso cria a possibilidade de trapacear: use essa ferramenta com sabedoria, ou sabotará sua própria construção de hábitos.", - "fixValuesText2": "Note que você não pode restaurar Combos de tarefas individuais aqui. Para fazer isso, edite a Tarefa Diária e vá nas Opções Avançadas, onde você encontrará o campo de Restauração de Combos.", - "disabledWinterEvent": "Desativado durante o Evento do Mundo das Maravilhas de Inverno Pt.4 (já que as recompensas são adquiríveis com ouro).", + "fixValuesText1": "Se encontrou um bug ou cometeu algum erro que alterou seu personagem injustamente (dano que não deveria ter tomado, Ouro que você não mereceu, etc.), você pode manualmente corrigir seus números aqui. Sim, isso cria a possibilidade de trapacear: use essa ferramenta com sabedoria, ou sabotará sua própria construção de hábitos!", + "fixValuesText2": "Note que você não pode restaurar Combos em tarefas individuais aqui. Para fazer isso edite a Tarefa Diária, nas Opções Avançadas, onde você encontrará o campo de Restauração de Combos.", + "disabledWinterEvent": "Desativado durante o Evento Maravilhas de Inverno Pt.4 (já que as recompensas são adquiríveis com ouro).", "fix21Streaks": "Combos de 21 Dias", "discardChanges": "Descartar Alterações", - "deleteDo": "Faça, delete minha conta!", + "deleteDo": "Sim, delete minha conta!", "enterNumber": "Favor digitar um número entre 0 e 24", "fillAll": "Favor preencher todos campos", "passwordSuccess": "Senha alterada com sucesso", @@ -95,40 +96,40 @@ "addedLocalAuth": "Autenticação local adicionada com sucesso", "data": "Dados", "exportData": "Exportar Dados", - "emailChange1": "Para alterar seu endereço de e-mail, por favor envie um e-mail a", + "emailChange1": "Para alterar seu endereço de email, por favor envie um email para", "emailChange2": "admin@habitica.com", - "emailChange3": "incluindo ambos os seus e-mails antigo e novo, bem como seu ID de Usuário.", + "emailChange3": "incluindo ambos os seus emails antigo e novo, assim como seu ID de Usuário.", "usernameOrEmail": "Nome de usuário ou E-mail", "email": "E-mail", "registeredWithFb": "Registrado com o Facebook", "loginNameDescription1": "Isso é o que você usa para logar no Habitica. Vá para", "loginNameDescription2": "Usuário -> Perfil", - "loginNameDescription3": "para alterar o nome que será apresentado em seu avatar e mensagens de chat.", + "loginNameDescription3": "para alterar o nome que aparecerá em seu avatar e mensagens de chat.", "emailNotifications": "Notificações de E-mail", "wonChallenge": "Você venceu um desafio!", "newPM": "Recebeu Mensagem Privada", "newPMInfo": "Nova Mensagem de <%= name %>: <%= message %>", "sentGems": "Gemas enviadas!", "giftedGems": "Gemas Presenteadas", - "giftedGemsInfo": "<%= name %> te presenteou com <%= amount %> Gemas", + "giftedGemsInfo": "<%= name %> te deu <%= amount %> Gemas", "giftedSubscription": "Assinaturas Presenteadas", "giftedSubscriptionInfo": "<%= name %> te presenteou com uma Assinatura de <%= months %>", "invitedParty": "Convidado para Grupo", "invitedGuild": "Convidado para Guilda", "importantAnnouncements": "Sua conta está inativa", - "weeklyRecaps": "Resumos de atividades da sua conta na semana passada ( Nota: Atualmente está desativado devido a problemas de desempenho, mas esperamos ter isto novamente e enviar e-mails em breve! )", + "weeklyRecaps": "Resumos de atividades da sua conta na semana passada (Nota: Atualmente está desativado devido a problemas de desempenho, mas esperamos ter isto funcionando e enviando e-mails novamente em breve!)", "questStarted": "Sua Missão começou", "invitedQuest": "Convidado para Missão", "kickedGroup": "Expulso do grupo", - "remindersToLogin": "Lembretes para se conectar ao Habitica", + "remindersToLogin": "Lembretes para entrar no Habitica", "subscribeUsing": "Assinar usando", "unsubscribedSuccessfully": "Sua inscrição foi terminada com sucesso!", - "unsubscribedTextUsers": "Sua inscrição foi terminada com sucesso e você não recebera mais nenhum e-mail de Habitica. Você pode ativar apenas os e-mails que deseja receber nas configurações (requer login ).", + "unsubscribedTextUsers": "Sua inscrição foi terminada com sucesso e você não recebera mais nenhum e-mail de Habitica. Você pode ativar apenas os e-mails que deseja receber nas configurações (requer login).", "unsubscribedTextOthers": "Você não recebera mais nehum outro e-mail de Habitica.", "unsubscribeAllEmails": "Marque para cancelar assinatura de E-mails", "unsubscribeAllEmailsText": "Marcando esta caixa, eu certifico que entendo que, por não assinar nenhum e-mail, Habitica nunca será capaz de me notificar via e-mail sobre mudanças importantes do site ou da minha conta.", "unsubscribeAllPush": "Marque para cancelar inscrição de todas as notificações em push", - "correctlyUnsubscribedEmailType": "Assinatura a emails \"<%= emailType %>\" corretamente cancelada.", + "correctlyUnsubscribedEmailType": "Assinatura de e-mails \"<%= emailType %>\" corretamente cancelada.", "subscriptionRateText": "Redepositar $<%= price %> dólares a cada <%= months %> meses", "recurringText": "recorrente", "benefits": "Benefícios", @@ -153,17 +154,17 @@ "invalidUrl": "url inválida", "invalidEnabled": "o parâmetro \"enabled\" deve ser um boolean", "regIdRequired": "RegId é necessário", - "invalidPushClient": "Cliente inválido. Somente clientes Habitica Oficiais podem receber notificações em push.", + "invalidPushClient": "Cliente inválido. Somente clientes Habitica oficiais podem receber notificações em push.", "pushDeviceAdded": "Dispositivo Push adicionado com sucesso.", - "pushDeviceAlreadyAdded": "O usuário já possui o dispositivo Push", + "pushDeviceAlreadyAdded": "O usuário já possui o dispositivo push", "pushDeviceNotFound": "O usuário não tem dispositivo push nesse id.", "pushDeviceRemoved": "Dispositivo push removido com sucesso.", "add": "Adicionar", "buyGemsGoldCap": "Máximo aumentado para <%= amount %>", "mysticHourglass": "<%= amount %> Ampulhetas Místicas", - "mysticHourglassText": "Ampulhetas Místicas te permitem comprar conjuntos Misteriosos de meses anteriores.", + "mysticHourglassText": "Ampulhetas Místicas te permitem comprar Conjuntos de Itens Misteriosos de meses anteriores.", "purchasedPlanId": "Redepositar $<%= price %> dólares a cada <%= months %> mês(es) (<%= plan %>)", - "purchasedPlanExtraMonths": "Você tem <%= months %> meses de créditos para inscrições extras.", + "purchasedPlanExtraMonths": "Você tem <%= months %> meses de créditos de inscrição extras.", "consecutiveSubscription": "Assinatura Consecutiva", "consecutiveMonths": "Meses Consecutivos:", "gemCapExtra": "Número Máximo de Gemas extra:", @@ -172,6 +173,6 @@ "amazonPayments": "Amazon Payments", "timezone": "Fuso Horário", "timezoneUTC": "O Habitica usa o fuso horário definido no seu computador, que é <%= utc %>", - "timezoneInfo": "Se esse fuso horário não for o correto, primeiro recarregue esta página utilizando o botão de recarregar do seu navegador para garantir que Habitica tenha a informação mais recente. Se ainda estiver errado, ajuste o fuso horário no seu computador e recarrege esta página novamente.

Se você usa Habitica em outros computadores ou dispositivos móveis, o fuso horário deve ser o mesmo em todos eles. Se suas Diárias têm sido reiniciadas na hora errada, repita esta operação em todos os outros computadores e em um navegador em seus dispositivos móveis.", - "push": "Empurrar" + "timezoneInfo": "Se esse fuso horário não for o correto, primeiro recarregue esta página utilizando o botão de recarregar do seu navegador para garantir que Habitica tenha a informação mais recente. Se ainda estiver errado, ajuste o fuso horário no seu computador e recarrege esta página novamente.

Se você usa Habitica em outros computadores ou dispositivos móveis, o fuso horário deve ser o mesmo em todos eles. Se suas Diárias têm sido reiniciadas na hora errada, repita esta operação em todos os outros computadores e em um navegador em seus dispositivos móveis.", + "push": "Enviar" } \ No newline at end of file diff --git a/common/locales/pt_BR/subscriber.json b/common/locales/pt_BR/subscriber.json index 426dd06b5e..8932121dc4 100644 --- a/common/locales/pt_BR/subscriber.json +++ b/common/locales/pt_BR/subscriber.json @@ -73,11 +73,11 @@ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> e <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Misteriosos Viajantes do Tempo", "timeTravelersPopoverNoSub": "Você precisará de uma Ampulheta Mística para convocar os misteriosos Viajantes do Tempo! <%= linkStart %>Assinantes<%= linkEnd %> ganham uma Ampulheta Mística para cada três meses consecutivos de assinatura. Volte quando você tiver uma Ampulheta Mística e os Viajantes do Tempo buscarão para você um mascote raro, uma montaria rara ou um Conjunto de Itens de Assinante do passado... ou até do futuro.", - "timeTravelersPopoverNoSubMobile": "Você precisará de uma Ampulheta Mística para convocar os misteriosos Viajantes do Tempo! Assinantes ganham uma Ampulheta Mística para cada três meses consecutivos de assinatura. Volte quando você tiver uma Ampulheta Mística e os Viajantes do Tempo buscarão para você um mascote raro, uma montaria rara ou um Conjunto de Itens de Assinante do passado... ou até mesmo do futuro.", - "timeTravelersPopover": "Notamos que você tem uma Ampulheta Mística, então estamos felizes viajar de volta no tempo por você! Por favor escolha um mascote, montaria ou Conjunto de Itens Misteriosos que deseja. Você pode ver a lista de conjuntos passados aqui! Se esses não te agradarem, talvez você esteja interessado em um de nossos elegantes novos conjuntos futurísticos Steampunk?", - "timeTravelersAlreadyOwned": "Parabéns! Você já possui todos os itens que os Viajantes do Tempo oferecem no momento. Obrigado por apoiar o site!", + "timeTravelersPopoverNoSubMobile": "Você precisará de uma Ampulheta Mística para convocar os misteriosos Viajantes do Tempo! Assinantes ganham uma Ampulheta Mística a cada três meses consecutivos de assinatura. Volte quando você tiver uma Ampulheta Mística e os Viajantes do Tempo buscarão para você um mascote raro, uma montaria rara ou um Conjunto de Itens de Assinante do passado... ou até mesmo do futuro.", + "timeTravelersPopover": "Notamos que você tem uma Ampulheta Mística, então estamos felizes em viajar de volta no tempo por você! Por favor escolha um mascote, montaria ou Conjunto de Itens Misteriosos que deseja. Você pode ver a lista de conjuntos passados aqui! Se esses não te agradarem, talvez você esteja interessado em um de nossos elegantes novos conjuntos futurísticos Steampunk?", + "timeTravelersAlreadyOwned": "Parabéns! Você já possui todos os itens que os Viajantes do Tempo oferecem por enquanto. Obrigado por apoiar o site!", "mysticHourglassPopover": "A Ampulheta Mística permite a compra de certos itens oferecidos por tempo limitado, como os Conjuntos de Itens Misteriosos Mensais e recompensas de Chefões do passado!", - "mysterySetNotFound": "Conjunto misterioso não encontrado, ou conjunto já possuído.", + "mysterySetNotFound": "Conjunto misterioso não encontrado ou já é possuído.", "mysteryItemIsEmpty": "Itens misteriosos estão vazios.", "mysteryItemOpened": "Item misterioso aberto.", "mysterySet201402": "Conjunto \"Mensageiro Alado\"", @@ -89,7 +89,7 @@ "mysterySet201408": "Conjunto \"Feiticeiro do Sol\"", "mysterySet201409": "Conjunto \"Andarilho do Outono\"", "mysterySet201410": "Conjunto \"Goblin Alado\"", - "mysterySet201411": "Conjunto Banquete e Diversão", + "mysterySet201411": "Conjunto \"Banquete e Diversão\"", "mysterySet201412": "Conjunto \"Pinguim\"", "mysterySet201501": "Conjunto \"Cavaleiro Estrelado\"", "mysterySet201502": "Conjunto \"Feiticeiro Alado\"", @@ -105,12 +105,12 @@ "mysterySet201512": "Conjunto \"Chama do Inverno\"", "mysterySet201601": "Conjunto \"Campeão de Resolução\"", "mysterySet201602": "Conjunto \"Destruidor de Corações\"", - "mysterySet201603": "Conjunto Trevo de 4 Folhas da Sorte", - "mysterySet201604": "Conjunto Guerreiro de Folha", - "mysterySet201605": "Conjunto Bardo Marcial", - "mysterySet201606": "Conjunto de Túnica de Selkie", - "mysterySet201607": "Conjunto de Ladino das Profundezas", - "mysterySet201608": "Conjunto da Tempestade", + "mysterySet201603": "Conjunto \"Trevo de 4 Folhas\"", + "mysterySet201604": "Conjunto \"Guerreiro de Folha\"", + "mysterySet201605": "Conjunto \"Bardo Marcial\"", + "mysterySet201606": "Conjunto \"Túnica de Selkie\"", + "mysterySet201607": "Conjunto \"Ladino das Profundezas\"", + "mysterySet201608": "Conjunto \"Tempestade\"", "mysterySet301404": "Conjunto \"Steampunk Padrão\"", "mysterySet301405": "Conjunto \"Acessórios Steampunk\"", "mysterySetwondercon": "WonderCon", @@ -123,20 +123,20 @@ "petsAlreadyOwned": "Você já possui este mascote.", "mountsAlreadyOwned": "Você já possui esta montaria.", "typeNotAllowedHourglass": "Tipo de item não permitido para compra com a Ampulheta Mística. Tipos permitidos: <%= allowedTypes %>", - "petsNotAllowedHourglass": "Mascore não disponível para compra com Ampulheta Mística.", - "mountsNotAllowedHourglass": "Montaria não disponível para compra usando Ampulheta Mística.", + "petsNotAllowedHourglass": "Mascote não disponível para compra com Ampulheta Mística.", + "mountsNotAllowedHourglass": "Montaria não disponível para compra com Ampulheta Mística.", "hourglassPurchase": "Você comprou um item usando uma Ampulheta Mística!", "hourglassPurchaseSet": "Você comprou um conjunto de itens usando uma Ampulheta Mística!", "missingUnsubscriptionCode": "Código de cancelamento de assinatura faltando.", - "missingSubscription": "Usuário não possui um plano de assinatura.", + "missingSubscription": "Usuário não possui um plano de assinatura", "missingSubscriptionCode": "Faltando código de inscrição. Possíveis valores: basic_earned, basic_3mo, basic_6mo, google_6mo, basic_12mo.", "cannotDeleteActiveAccount": "Você possui um cadastro ativo, cancele seu plano antes de deletar sua conta.", - "paymentNotSuccessful": "O pagamento não foi bem-sucedido.", - "planNotActive": "O plano ainda não foi ativado (devido a um erro com o PayPal). Ele iniciará <%= nextBillingDate %>, depois disso você poderá cancelar para manter seus benefícios completos.", - "notAllowedHourglass": "Mascote/Montaria não disponíveis para compra com a Ampulheta Mística.", + "paymentNotSuccessful": "O pagamento não foi bem-sucedido", + "planNotActive": "O plano ainda não foi ativado (devido a um erro com o PayPal). Ele iniciará em <%= nextBillingDate %>, depois disso você poderá cancelar para manter seus benefícios completos.", + "notAllowedHourglass": "Mascote/Montaria não disponíveis para compra com Ampulheta Mística.", "readCard": "<%= cardType %> foi lida", "cardTypeRequired": "Tipo de cartão requerido.", - "cardTypeNotAllowed": "Tipo de carta desconhecido.", + "cardTypeNotAllowed": "Tipo de cartão desconhecido.", "invalidCoupon": "Código de cupom inválido.", "couponUsed": "Código de cupom já utilizado.", "noSudoAccess": "Você não possui acesso de administrador.", diff --git a/common/locales/pt_BR/tasks.json b/common/locales/pt_BR/tasks.json index a04c8eade6..c25ddc05ea 100644 --- a/common/locales/pt_BR/tasks.json +++ b/common/locales/pt_BR/tasks.json @@ -77,20 +77,20 @@ "toRequired": "Você precisa fornecer um valor", "startDate": "Data Inicial", "startDateHelpTitle": "Quando esta tarefa deve começar?", - "startDateHelp": "Defina a data para a qual esta tarefa entra em vigor. Não será debitada nos dias anteriores.", + "startDateHelp": "Defina a data na qual esta tarefa entrará em vigor. Ela não te prejudicará nos dias anteriores.", "streakName": "Conquistas de Combo", "streakText": "Atingiu <%= streaks %> Combo(s) de 21 dias nas Diárias", - "streakSingular": "Mestre do Combo", + "streakSingular": "Mestre da Disciplina", "streakSingularText": "Realizou um combo de 21 dias em uma Tarefa Diária", "perfectName": "Dias Perfeitos", "perfectText": "Completou todas as Diárias ativas em <%= perfects %> dias. Com essa conquista você ganhará um buff de +nível/2 em todos os atributos no dia seguinte. Níveis maiores que 100 não recebem nenhum efeito adicional nos buffs.", "perfectSingular": "Dia Perfeito", - "perfectSingularText": "Completou todas as Diárias ativas em um dias. Com essa conquista você ganhará um buff de +nível/2 em todos os atributos no dia seguinte. Níveis maiores que 100 não recebem nenhum efeito adicional nos buffs.", - "streakerAchievement": "Você atingiu a Conquista de Combo! A marca de 21 dias é um marco na formação de hábitos. Você pode continuar acumulando essa conquista para cada sequência de 21 dias adicional, nessa Tarefa Diária ou em qualquer outra!", + "perfectSingularText": "Completou todas as Diárias ativas em um dia. Com essa conquista você ganhará um buff de +nível/2 em todos os atributos no dia seguinte. Níveis maiores que 100 não recebem nenhum efeito adicional nos buffs.", + "streakerAchievement": "Você atingiu a Conquista de Combo! A marca de 21 dias é um marco na formação de hábitos. Você pode continuar acumulando essa conquista para cada sequência de 21 dias adicional, nessa Diária ou em qualquer outra!", "fortifyName": "Poção de Fortificação", - "fortifyPop": "Reverte todas tarefas para o valor neutro (cor amarela), e recupera toda Vida perdida.", + "fortifyPop": "Reverte todas tarefas para o valor neutro (cor amarela), e recupera toda a Vida.", "fortify": "Fortificar", - "fortifyText": "A poção fortificante retornará todas as suas tarefas, exceto as tarefas de desafios, para um estado neutro (amarelo), como se você tivesse acabado de adicioná-las, e aumentará sua Saúde para a barra cheia. Isso é ótimo se suas tarefas vermelhas estão deixando o jogo muito difícil, ou se suas tarefas azuis estão deixando o jogo fácil demais. Se começar do zero te parecer mais motivador, gaste suas gemas e ganhe uma moratória!", + "fortifyText": "A poção fortificante retornará todas as suas tarefas, exceto as tarefas de desafios, para um estado neutro (amarelo), como se você tivesse acabado de adicioná-las, e encherá a sua barra de Vida. Isso é ótimo se suas tarefas vermelhas estão deixando o jogo muito difícil, ou se suas tarefas azuis estão deixando o jogo fácil demais. Se começar do zero te parecer mais motivador, gaste as gemas e ganhe uma moratória!", "confirmFortify": "Tem certeza?", "fortifyComplete": "Fortificação completa!", "sureDelete": "Você tem certeza de que deseja deletar <%= taskType %> com o texto \"<%= taskText %>\"?", @@ -99,38 +99,38 @@ "pushTaskToTop": "Enviar tarefa para o topo. Segure CTRL ou CMD para enviar para baixo.", "emptyTask": "Insira o título da tarefa primeiro.", "dailiesRestingInInn": "Você está descansando na Pousada! Suas Diárias NÃO vão lhe causar dano esta noite, mas elas ainda IRÃO atualizar normalmente todos os dias. Se você está em uma missão, você não causará dano ou coletará itens até que saia da Pousada, mas ainda poderá receber dano de um Chefão se os membros de seu Grupo não completarem as suas Diárias.", - "habitHelp1": "Bons Hábitos são coisas que você faz muitas vezes. Eles recompensam com Ouro e Experiência cada vez que você clica no botão <%= plusIcon %>.", - "habitHelp2": "Maus Hábitos são coisas que você quer evitar fazer. Eles diminuem sua Saúde cada vez que você clica no botão <%= minusIcon %>.", - "habitHelp3": "Para se inspirar, confira essas amostras de Hábitos!", + "habitHelp1": "Bons Hábitos são coisas que você faz frequentemente. Eles recompensam com Ouro e Experiência cada vez que você clica no botão <%= plusIcon %>.", + "habitHelp2": "Maus Hábitos são coisas que você quer evitar fazer. Eles diminuem sua Vida cada vez que você clica no botão <%= minusIcon %>.", + "habitHelp3": "Para se inspirar, confira esses exemplos de Hábitos!", "newbieGuild": "Mais dúvidas? Pergunte na <%= linkStart %>Guilda dos Novatos<%= linkEnd %>!", - "dailyHelp1": "As Diárias se repetem <%= emphasisStart %>todos os dias<%= emphasisEnd %>em que elas estão ativas. Clique em <%= pencilIcon %> para alterar os dias em que estarão ativas.", - "dailyHelp2": "Se você não completar suas Diárias ativas, você perde Saúde quando o dia termina.", + "dailyHelp1": "As Diárias se repetem <%= emphasisStart %>todos os dias<%= emphasisEnd %> em que elas estão ativas. Clique em <%= pencilIcon %> para alterar os dias em que estarão ativas.", + "dailyHelp2": "Se você não completar suas Diárias ativas, você perde Vida quando o dia termina.", "dailyHelp3": "Diárias ficam <%= emphasisStart %>mais vermelhas<%= emphasisEnd %> quando você não as completa e <%= emphasisStart %>mais azuis<%= emphasisEnd %> quando você as conclui. Quanto mais a Diária estiver vermelha, mais ela vai te recompensar... ou te machucar!", "dailyHelp4": "Para alterar a duração do seu dia, vá para <%= linkStart %> Configurações > Site<%= linkEnd %> > Configurar Início do Dia.", - "dailyHelp5": "Para se inspirar, confira essas Amostras de Diárias!", - "toDoHelp1": "Afazeres começaram amarelos, e vão se tornando mais vermelhos (mais valiosos) conforme levar mais tempo para concluí-los.", + "dailyHelp5": "Para se inspirar, confira esses exemplos de Diárias!", + "toDoHelp1": "Afazeres começaram amarelos, e vão se tornando mais vermelhos (mais valiosos) a medida que demora mais tempo para concluí-los.", "toDoHelp2": "Afazeres nunca te machucam! Eles apenas recompensam com Ouro e Experiência.", - "toDoHelp3": "Dividindo um Afazer em uma lista de tarefas menores, ele se tornará menos assustador, e vai aumentar seus pontos!", + "toDoHelp3": "Dividir um Afazer em uma lista de tarefas menores fará dele menos assustador e aumentará seus pontos!", "toDoHelp4": "Para inspiração, veja estes exemplos de Afazeres!", "rewardHelp1": "O Equipamento que você comprar para o seu avatar é armazenado em <%= linkStart %>Inventário > Equipamento<%= linkEnd %>.", - "rewardHelp2": "Equipamentos afetam suas estatísticas (<%= linkStart %>Usuário > Estatísticas & Conquistas<%= linkEnd %>).", + "rewardHelp2": "Equipamentos afetam suas estatísticas (<%= linkStart %>Usuário > Atributos do Avatar<%= linkEnd %>).", "rewardHelp3": "Equipamentos Especiais irão aparecer durante os Eventos Mundiais.", - "rewardHelp4": "Não tenha medo de definir Recompensas Personalizadas! Confira algumas amostras aqui.", + "rewardHelp4": "Não tenha medo de definir Recompensas Personalizadas! Confira alguns exemplos aqui.", "clickForHelp": "Clique para ajuda", "taskIdRequired": "\"taskId\" precisa ser um UUID válido.", "taskAliasAlreadyUsed": "Pseudônimo de Tarefa já está sendo utilizado em outra tarefa.", "taskNotFound": "Tarefa não encontrada.", "invalidTaskType": "O tipo de tarefa precisa ser um de \"habit\", \"daily\", \"todo\", \"reward\".", "cantDeleteChallengeTasks": "Uma tarefa que pertença a um desafio não pode ser deletada.", - "checklistOnlyDailyTodo": "Listas só são suportadas em Diárias e afazeres.", + "checklistOnlyDailyTodo": "Listas só são suportadas em Diárias e afazeres", "checklistItemNotFound": "Nenhum item de lista foi encontrado com o id dado.", "itemIdRequired": "\"itemId\" precisa ser um UUID válido.", "tagNotFound": "Nenhum item de etiqueta foi encontrado com esse id.", "tagIdRequired": "\"tagId\" precisa ser um UUID válido correspondente a uma etiqueta pertencente ao usuário.", "positionRequired": "\"position\" é necessária e precisa ser um número.", "cantMoveCompletedTodo": "Não é possível mover um afazer concluído.", - "directionUpDown": "A \"direção\" é necessária e precisa ser '+' ou '-'.", - "alreadyTagged": "A tarefa fá foi etiquetada com essa etiqueta.", + "directionUpDown": "\"direction\" é necessária e precisa ser 'up' ou 'down'.", + "alreadyTagged": "A tarefa já foi etiquetada com essa etiqueta.", "strengthExample": "Relacionado a exercício e atividade", "intelligenceExample": "Relacionado a atividades acadêmicas ou mentalmente desafiadoras", "perceptionExample": "Relacionado a trabalho ou tarefas financeiras", diff --git a/common/locales/ro/defaulttasks.json b/common/locales/ro/defaulttasks.json index 631dac9dcb..4d8ee36768 100644 --- a/common/locales/ro/defaulttasks.json +++ b/common/locales/ro/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Join Habitica (Check me off!)", "defaultReward1Text": "15 minute break", "defaultReward1Notes": "Răsplățile speciale pot fi foarte diverse. Unii oameni se vor abține de la a viziona serialul preferat dacă nu au destul aur pentru asta.", - "defaultTag1": "dimineața", - "defaultTag2": "după amiaza", - "defaultTag3": "seara" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/ro/faq.json b/common/locales/ro/faq.json index d2a96af18c..491daa0484 100644 --- a/common/locales/ro/faq.json +++ b/common/locales/ro/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Întrebări adresate frecvent", "faqQuestion0": "Sunt confuz(ă). De unde pot avea o privire de ansamblu?", "iosFaqAnswer0": "În primul rând, vei seta sarcini pe care vrei să le realizezi în viața de zi cu zi. Apoi, pe măsură ce completezi sarcinile în viața reală și le bifezi, vei câștiga experiență și aur. Aurul este folosit pentru a cumpăra echipament și alte articole, dar și premii personalizate. Experiența face ca personajul tău să avanseze în nivel și să aibă acces la conținut suplimentar, precum companioni, abilități și expediții! Poți individualiza personajul tău din Meniu > Personalizează avatar.\n\nNiște metode simple de a interacționa: clic pe (+) din colțul din dreapta-sus pentru a adăuga o nouă sarcină. Apasă pe o sarcină existentă pentru a o edita glisează spre stânga pentru a o șterge. Poți sorta sarcinile cu ajutorul etichetelor din colțul din stânga-sus și poți expanda sau contracta listele de verificare prin clic pe bula listei de verificare.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, check out a step-by-step overview of the game at [Help -> Overview for New Users](https://habitica.com/static/overview).", "faqQuestion1": "Cum îmi setez sarcinile?", "iosFaqAnswer1": "Bunele obiceiuri (acelea marcate cu +) sunt sarcini pe care le poți efectua de mai multe ori pe zi, cum ar fi mâncatul legumelor. Proastele obiceiuri (cele marcate cu -) sunt sarcini pe care trebuie să le eviți, ca mâncatul unghiilor. Obiceiurile marcate cu + și - au asociate o alegere bună și o alegere proastă, cum ar fi mersul pe scări vs. mersul cu liftul. Bunele obiceiuri te răsplătesc cu experiență și aur. Proastele obiceiuri îți scad sănătatea.\n\nSarcinile zilnice sunt sarcini pe care le poți face în fiecare zi, cum ar fi spălatul pe dinți sau verificarea e-mailului. Poți ajusta zilele în care o sarcină trebuie efectuată printr-o apăsare pe aceasta pentru a o edita. Dacă sari peste o sarcină zilnică ce trebuie efectuată, avatarul va pierde sănătate peste noapte. Ai grijă să nu adaugi prea multe sarcini zilnice în același timp.\n\n„De făcut” este lista ta de sarcini de făcut. Prin completarea acestor sarcini câștigi aur și experiență. Nu pierzi niciodată sănătate prin nerealizarea acestor sarcini. Poți adăuga date limită pentru o sarcină „de făcut” prin atingerea acesteia pentru a o edita.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Obiceiurile bune (marcate cu ) sunt sarcini care pot fi realizate de mai multe ori pe zi, cum ar fi mâncatul legumelor. Obiceiurile proaste (marcate cu ) sunt sarcini pe care ar trebui să le eviți, cum ar fi mâncatul unghiilor. Obiceiurile marcate cu și au asociate o alegere bună și un a proastă, cum ar fi mersul pe scări vs. mersul cu liftul. Obiceiurile bune te răsplătesc cu experiență și aur iar obiceiurile proaste îți scad sănătatea.\n

\nSarcinile zilnice sunt sarcini pe care le poți face în fiecare zi, cum ar fi spălatul pe dinți sau verificarea e-mailului. Poți ajusta zilele în care trebuie realizată o sarcină zilnică printr-un clic pe iconița cu creion pentru a o edita. Dacă sari peste o sarcină zilnică ce trebuie realizată în acea zi, avatarul tău se va deteriora peste noapte. Ai grijă să nu adaugi prea multe sarcini zilnice în același timp.\n

\n „De făcut” sunt lista de sarcini de realizat. Prin completarea acestora câștigi aur și experiență. Nu pierzi niciodată sănătate prin nerealizarea acestor sarcini. Poți adăuga o dată limită pentru o sarcină „de făcut” printr-un clic pe iconița creion pentru a o edita.", "faqQuestion2": "Care ar fi niște sarcini exemplu?", "iosFaqAnswer2": "Wiki-ul are patru liste de sarcini exemplu de folosit ca inspirație:\n

\n * [Exemple de obiceiuri](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Exemple de sarcini zilnice](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Exemple de sarcini de făcut](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Exemple de recompense particularizate](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Wiki-ul are patru liste de sarcini exemplu de folosit ca inspirație:\n * [Exemple de obiceiuri](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Exemple de sarcini zilnice](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Exemple de sarcini de făcut](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Exemple de recompense particularizate](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "De ce își schimbă culorile sarcinile mele?", "iosFaqAnswer3": "Sarcinile tale își schimbă culoarea pe baza a cât de bine le realizezi! Fiecare nouă sarcină începe c o culoare galben neutru. Întreprinde sarcini zilnice sau obiceiuri pozitive mai frecvent și culoarea se va schimba mai mult înspre albastru. Ratează o sarcină zilnică, sau cedează în fața tentației unui obicei prost și sarcina culoarea se va schimba înspre roșu. Cu cât e mai roșie o sarcină, cu atât te va recompensa mai mult, dar dacă este vorba de o sarcină zilnică sau obicei prost, cu atât mai mult te va răni! Aceasta te va motiva să completezi sarcinile care îți pun probleme.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Sarcinile tale își schimbă culoarea pe baza a cât de bine le completezi în acel moment! Fiecare sarcină nouă începe cu o culoare galben neutru. Întreprinde sarcini zilnice sau obiceiuri pozitive mai frecvent și culoarea se va schimba mai mult înspre albastru. Ratează o sarcină zilnică sau cedează în fața tentației unui obicei prost iar culoarea se va schimba înspre roșu. Cu cât e mai roșie o sarcină, cu atât te va recompensa mai mult, dar dacă este vorba de o sarcină zilnică sau un obicei prost, cu atât mai mult te va râni! Aceasta te va motiva să completezi sarcinile care îți pun probleme.", "faqQuestion4": "De ce a pierdut avatarul meu sănătate și cum o recapăt?", "iosFaqAnswer4": "Mai multe lucruri te pot răni. În primul rând, sarcinile zilnice necompletate te vor răni peste noapte. În al doilea rând, dacă întreprinzi un obicei prost, aceasta te va răni. În fine, dacă ești într-o bătălie cu un Super Monstru și unul din colegii de ceată nu își completează sarcinile zilnice, Super Monstrul te va ataca.\n\n Metoda principală de a te vindeca este câștigarea unui nivel, ceea ce reface complet sănătatea. Poți cumpăra și o licoare de sănătate cu aur din coloana de Răsplăți. În plus, la nivelul 10 sau mai sus, poți alege să devii Vrăciuitor (vindecător), iar apoi vei învăța abilități de vindecare. Dacă ești într-o ceată ce conține un vrăciuitor, aceștia te pot vindeca și pe tine.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Mai multe lucruri te pot răni. În primul rând, sarcinile zilnice necompletate te vor răni peste noapte. În al doilea rând, dacă întreprinzi un obicei prost, aceasta te va răni. În fine, dacă ești într-o bătălie cu un Super Monstru și unul din colegii de ceată nu își completează sarcinile zilnice, Super Monstrul te va ataca.\n

\n Metoda principală de a te vindeca este câștigarea unui nivel, ceea ce reface complet sănătatea. Poți cumpăra și o licoare de sănătate cu aur din coloana de Răsplăți. În plus, la nivelul 10 sau mai sus, poți alege să devii Vrăciuitor (vindecător), iar apoi vei învăța abilități de vindecare. Dacă ești într-o ceată ce conține un vrăciuitor, aceștia te pot vindeca și pe tine.", "faqQuestion5": "Cum joc Habitica cu prietenii mei?", "iosFaqAnswer5": "Cea mai bună metodă este să-i inviți într-o ceată cu tine! Cetele pot merge în expediții, lupta cu monștri și pot face vrăji pentru a se susține reciproc. Mergi la Meniu > Ceată și clic pe „Creează o nouă ceată” dacă nu ai deja o ceată activă. Apoi apasă pe lista de membri și apasă pe „Invită” în colțul din dreapta sus pentru a invita prieteni prin introducerea ID-urilor lor de utilizatori (un șir de numere și litere pe care le găsești în Setări > Detalii cont în aplicație și Setări > API pe site-ul web). Pe site poți invita prieteni și prin intermediul e-mailului, o funcție pe care o vom adăuga și aplicației într-o actualizare viitoare.\n\nPe site, tu și prietenii tăi vă puteți alătura și breslelor, care sunt camere de chat publice. Breslele vor fi adăugate aplicației într-o actualizare viitoare!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Cea mai bună metodă este să-i inviți într-o ceată cu tine în meniul Social > Ceată! Cetele pot merge în expediții, se pot lupta cu monștri și pot activa abilități pentru a se susține reciproc. Puteți să vă alăturați împreună și breslelor (Social > Bresle). Breslele sunt camere de chat axate pe interese comune și pot fi publice sau private. Poți să te alături oricâtor bresle vrei, dar unei singure cete la un moment dat.\n

\n Pentru informații mai detaliate, citește paginile de wiki despre [Cete](http://habitrpg.wikia.com/wiki/Party) și [Bresle](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Cum pot obține un companion sau bidiviu (mount)?", "iosFaqAnswer6": "La nivelul 3 vei descuia sistemul de drop. De fiecare dată când completezi o sarcină ai o șansă să-ți pice un ou, o licoare de eclozat sau mâncare. Acestea sunt stocate în Meniu > Articole.\n\n Pentru a ecloza un companion, ai nevoie de un ou și o licoare de eclozat. Apasă pe ou pentru a stabili specia pe care vrei să o eclozezi și selectează „Eclozează oul”. Apoi alege licoarea de eclozat pentru a stabili culoarea acestuia. mergi la Meniu > Compaioni pentru a adăuga noul companion avatarului tău printr-un clic pe acesta.\n\n Poți să și crești companionii în bidivii (mounts) dacă îi hrănești - Meniu > Companioni, apoi selectează „Hrănește companion”! Va trebui să hrănești un companion de multe ori înainte ca acesta să devină bidiviu, dar dacă afli care e mâncarea sa preferată, acesta va crește mai repede. Poți afla prin încercarea repetată sau [poți vedea spoilerele aici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Odată ce ai un bidiviu, mergi la Meniu > Bidivii și apasă pe acesta pentru a-l adăuga avatarului.\n\n Poți obține ouă pentru companioni de expediție prin completarea anumitor expediții. (Vezi mai jos pentru a afla mai multe despre expediții.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Cum pot deveni războinic, mag, bandit sau vrăciuitor?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", "faqQuestion8": "Ce este statistica albastră care apare în antet după nivelul 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Cum lupt cu monștri și cum merg într-o expediție?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Cum raportez un defect sau cer o funcționalitate?", "iosFaqAnswer11": "Poți raporta un defect, solicita o funcționalitate sau poți trimite feedback în dreptul Meniu > Raportează un defect și Meniu > Trimite feedback! Vom face tot ce putem pentru a te ajuta.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Cum mă lupt cu un căpcăun șef?", "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } \ No newline at end of file diff --git a/common/locales/ro/front.json b/common/locales/ro/front.json index a07fce6098..a201ec7b67 100644 --- a/common/locales/ro/front.json +++ b/common/locales/ro/front.json @@ -126,14 +126,23 @@ "motivate": "Motivate yourself and your team!", "motivate1": "Motivate yourself to do anything.", "motivate2": "Get Organized. Get Motivated. Get Gold.", + "oldNews": "News", "passConfirm": "Confirmă parola", "passMan": "In case you are using a password manager (like 1Password) and have problems logging in, try typing your username and password manually.", "password": "Parolă", "playButton": "Joacă", - "playButtonFull": "Play Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Press Kit", "presskitDownload": "Download all images:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Politica de confidențialitate", "psst": "Psst", "punishByline": "Break bad habits and procrastination cycles with immediate consequences.", diff --git a/common/locales/ro/generic.json b/common/locales/ro/generic.json index 9600eb3f76..07fca9497a 100644 --- a/common/locales/ro/generic.json +++ b/common/locales/ro/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", "wonChallengeShare": "I won a challenge in Habitica!", "achievementShare": "I earned a new achievement in Habitica!", - "orderBy": "Order By <%= item %>" + "orderBy": "Order By <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/ro/groups.json b/common/locales/ro/groups.json index a013a6c7b1..c1b45fb82b 100644 --- a/common/locales/ro/groups.json +++ b/common/locales/ro/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Trimite Chat", "toolTipMsg": "Vezi mesajele recente", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banca ghildei", "guildBankPop2": "Nestematele pe care le poate folosi liderul ghildei tale ca premii pentru provocări.", "guildGems": "Nestematele ghildei", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invite New Users", "sendInvitations": "Send Invitations", "invitationsSent": "Invitations sent!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Or share this link (copy/paste):", "sendGiftHeading": "Send Gift to <%= name %>", "sendGiftGemsBalance": "From <%= number %> Gems", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/ro/limited.json b/common/locales/ro/limited.json index f81587a847..3d1e551f21 100644 --- a/common/locales/ro/limited.json +++ b/common/locales/ro/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopWinterText": "Welcome to the Seasonal Shop!! We're stocking winter Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Winter Wonderland event each year, but we're only open until January 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopFallTextBroken": "Oh.... Welcome to the Seasonal Shop... We're stocking autumn Seasonal Edition goodies, or something... Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31... I guess you should to stock up now, or you'll have to wait... and wait... and wait... *sigh*", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", "snowflakeSet": "Snowflake (Healer)", diff --git a/common/locales/ro/pets.json b/common/locales/ro/pets.json index 2e1792159a..5822112b31 100644 --- a/common/locales/ro/pets.json +++ b/common/locales/ro/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "By completing your tasks, you've earned a faithful steed!", "rideNow": "Ride Now", "rideLater": "Ride Later", - "petName": "<%= egg %> <%= potion %>", - "mountName": "<%= mount %> <%= potion %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Cheia Adăposturilor", "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beast Master once more!", "petKeyBegin": "Key to the Kennels: Experience <%= title %> Once More!", diff --git a/common/locales/ro/quests.json b/common/locales/ro/quests.json index eb553d12bf..1de8fea82b 100644 --- a/common/locales/ro/quests.json +++ b/common/locales/ro/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Leave Quest", "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", "questOwner": "Proprietarul aventurii", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Proprietarul aventurii a abandonat aventure și nu o mai poate începe. Se recomandă să o anulezi acum. Proprietarul aventurii va păstra răvașul aventurii.", "questOwnerNotInRunningQuest": "The quest owner has left the quest. You can abort the quest if you need to. You can also allow it to keep running and all remaining participants will receive the quest rewards when the quest finishes.", "questOwnerNotInPendingQuestParty": "The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.", diff --git a/common/locales/ro/rebirth.json b/common/locales/ro/rebirth.json index 383f8a1533..b17fbcb1fb 100644 --- a/common/locales/ro/rebirth.json +++ b/common/locales/ro/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Renaștere: Începe o nouă aventură!", "rebirthStartOver": "Renaștere repornește personajul de la Nivelul 1.", "rebirthAdvList1": "Ai revenit la Sănătate deplină.", - "rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset, except for challenge tasks.", "rebirthAdvList4": "Ai clasa de început a Războinicului până când vei câștiga o altă clasă.", "rebirthInherit": "Noul tău personaj va moșteni unele lucruri de la predecesorul lui:", - "rebirthInList1": "Țelurile, istoricul și setările rămân.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Apartenența la Provocări, Ghilde și Echipă rămân.", "rebirthInList3": "Nestematele, nivelurile de susținător și contribuitor rămân.", "rebirthInList4": "Obiectele obținute cu Nestemate sau câștigate (cum ar fi companioni sau animale de călărit) rămân, deși nu le poți accesa până când nu le-ai descuiat din nou.", - "rebirthInList5": "Limited edition equipment you've purchased can be repurchased, even if its event has ended. To repurchase class-specific equipment, you must first change to the correct class.", "rebirthEarnAchievement": "Vei primi de asemenea o Realizare pentru începerea unei noi aventuri!", "beReborn": "Renaște-te", "rebirthAchievement": "Ai început o aventură nouă! Asta este Renașterea cu numărul <%= number %> pentru tine, iar cel mai înalt Nivel pe care l-ai atins este <%= level %>. Pentru a primi această Realizare din nou, începe-ți următoarea aventură când ai atins un Nivel și mai înalt!", @@ -21,7 +20,7 @@ "rebirthText": "A început <%= rebirths %> Aventuri Noi", "rebirthOrb": "A folosit un Glob al Renașterii pentru a o lua de la început după ce a atins Nivelul", "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", - "rebirthPop": "Începe un nou personaj la Nivelul 1 păstrând realizările, obiectele de colecție și țelurile cu istoric.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Globul Renașterii", "reborn": "Renăscut, nivel maxim <%= reLevel %>", "confirmReborn": "Are you sure?", diff --git a/common/locales/ro/settings.json b/common/locales/ro/settings.json index 564047aa17..156f1e4131 100644 --- a/common/locales/ro/settings.json +++ b/common/locales/ro/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Folosește acestea la cererea unor aplicații externe. Totuși consideră Tokenul API ca o parolă și nu o afișa public. Ocazional ți se va cere ID-ul tău de utilizatăr dar nu afișa Token-ul API nicăieri unde ar putea fi văzut de ceilalți inclusiv în Github.", "APIToken": "Tokern API (aceasta este ca o parolă - a se vedea atenționarea de mai sus!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Third Party Apps", "dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.", "beeminder": "Beeminder", diff --git a/common/locales/ru/backgrounds.json b/common/locales/ru/backgrounds.json index 3dfcbe7a99..20e2cec028 100644 --- a/common/locales/ru/backgrounds.json +++ b/common/locales/ru/backgrounds.json @@ -188,12 +188,12 @@ "backgroundMountainPyramidText": "Горная Пирамида", "backgroundMountainPyramidNotes": "Пройдите бесчисленные ступени Горной Пирамиды", "backgroundStormyShipText": "Штормовой корабль", - "backgroundStormyShipNotes": "Hold steady against wind and wave aboard a Stormy Ship.", - "backgrounds092016": "SET 28: Released September 2016", - "backgroundCornfieldsText": "Cornfields", - "backgroundCornfieldsNotes": "Enjoy a beautiful day out in the Cornfields.", - "backgroundFarmhouseText": "Farmhouse", - "backgroundFarmhouseNotes": "Say hello to the animals on your way to the Farmhouse.", - "backgroundOrchardText": "Orchard", - "backgroundOrchardNotes": "Pick ripe fruit in an Orchard." + "backgroundStormyShipNotes": "Пройдите сквозь ветер и волны на Штормовом Корабле.", + "backgrounds092016": "Набор 28: Выпущен в сентябре 2016", + "backgroundCornfieldsText": "Кукурузное поле", + "backgroundCornfieldsNotes": "Насладитесь прекрасным деньком на Кукурузном поле.", + "backgroundFarmhouseText": "Ферма", + "backgroundFarmhouseNotes": "Поздоровайтесь с животными по пути к Ферме.", + "backgroundOrchardText": "Фруктовый сад", + "backgroundOrchardNotes": "Сорвите спелый плод во Фруктовом саду." } \ No newline at end of file diff --git a/common/locales/ru/character.json b/common/locales/ru/character.json index 732562a53a..ba0ffaa022 100644 --- a/common/locales/ru/character.json +++ b/common/locales/ru/character.json @@ -1,5 +1,5 @@ { - "communityGuidelinesWarning": "Please keep in mind that your Display Name, profile photo, and blurb must comply with the Community Guidelines (e.g. no profanity, no adult topics, no insults, etc). If you have any questions about whether or not something is appropriate, feel free to email admin@habitica.com!", + "communityGuidelinesWarning": "Пожалуйста, помните: ваше имя, фото профиля, а также заметка о себе должны соответствовать Правилам сообщества (например, не содержать материалов для взрослых, оскорблений и тому подобное). Если у вас есть вопросы относительно того, что допустимо, а что нет, пишите на почту admin@habitica.com!", "statsAch": "Характеристики и достижения", "profile": "Профиль", "avatar": "Персонализировать аватар", @@ -121,7 +121,7 @@ "classAllocation": "Распределять очки на основе класса", "classAllocationPop": "Направлять больше очков на улучшение характеристик, важных для вашего класса.", "taskAllocation": "Распределять очки на основе вида заданий", - "taskAllocationPop": "Assigns points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", + "taskAllocationPop": "Распределить очки на Силу, Интеллект, Телосложение и Восприятие в соответствии с выполняемыми задачами.", "distributePoints": "Распределить свободные очки", "distributePointsPop": "Направляет все нераспределенные очки на улучшение характеристик в соответствии с выбранной схемой распределения.", "warriorText": "Воины чаще и лучше наносят «критические удары», которые случайным образом увеличивают награду за выполнение заданий: золото, опыт и шанс выпадения предметов. Кроме того, воины наносят значительный урон монстрам-боссам. Играйте за воина, если для вас существенным стимулом станет возможность сорвать джекпот, неожиданно получив больше наград, или осыпать сильнейшими ударами босса в квестах!", diff --git a/common/locales/ru/communityguidelines.json b/common/locales/ru/communityguidelines.json index d5ccfa047a..abcc4cc063 100644 --- a/common/locales/ru/communityguidelines.json +++ b/common/locales/ru/communityguidelines.json @@ -25,7 +25,7 @@ "commGuidePara011b": "в GitHub/Wikia", "commGuidePara011c": "в Wikia", "commGuidePara011d": "в GitHub", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to the staff (admin@habitica.com).", + "commGuidePara012": "Если у вас возникли проблемы или разногласия с определенным модератором, пожалуйста, напишите письмо администратору (admin@habitica.com).", "commGuidePara013": "В таком большом сообществе как Habitica, пользователи приходят и уходят, и иногда даже модератору нужно сложить со своих плеч благородную мантию и отдохнуть. Это заслуженные модераторы. Они более не используют силу модератора, но мы по-прежнему рады почтить их работу!", "commGuidePara014": "Заслуженные модераторы:", "commGuideHeadingPublicSpaces": "Общественные места в стране Habitica", @@ -39,7 +39,7 @@ "commGuideList02E": "Избегайте длительных обсуждений на противоречивые темы за пределами Back Corner. Если, с вашей точки зрения, кто-то сказал что-то грубое или обидное, то не вступайте с ним в полемику. Одиночная вежливая фраза, такая как «Эта шутка мне неприятна» вполне приемлема, но резкость и злость, проявленные в ответ на резкость и злость лишь разжигают конфликты сильнее и делают Habitica более негативным местом. Доброта и вежливость помогают другим понять, откуда вы.", "commGuideList02F": "Незамедлительно подчиняйтесь любому запросу модератора о прекращении дискуссии или переносу ее в Black Corner. Последние слова и все остроумные замечания, если это допустимо, должны быть использованы (в вежливой форме) уже в Black Corner.", "commGuideList02G": "Задумывайтесь над причинами, а не злитесь, если кто-то говорит вам, что ваши слова или действия оказались причиной дискомфорта другого человека. В умении искренне извиниться за свою ошибку скрывается велика сила. Если же вы считаете тон, в котором к вам обратились неприемлимым, обратитесь к модераторам вместо того чтобы вступать публичный конфликт.", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email the staff at admin@habitica.com to let us know about it. It's our job to keep you safe.", + "commGuideList02H": "О спорах и разногласиях сообщайте модераторам. Если вы почувствуете, что дискуссия принимает негативный окрас, в ней оскорбляют или притесняют чьи-либо чувства, немедленно прекратите спор. Вместо попыток решить проблему самостоятельно, сообщите о ней администратору admin@habitica.com. Ваше спокойствие — наша работа.", "commGuideList02I": "Не отправляйте спам.Спам включает в себя, но не ограничивается публикацией одного и того же комментария или запроса в нескольких местах, публикацией ссылок без объяснения или соответствующего им контекста, публикация бессмысленных сообщений или публикация множества сообщений подряд. Повторяющиеся просьбы о самоцветах или подписке в любом чате или через личные сообщения также могут быть рассмотрены как спам.", "commGuidePara019": "В приватных местах пользователи могут обсуждать темы, которые хотят, но они все равно не должны нарушать Правила и условия, включая публикацию контента, содержащего дискриминацию, насилие или угрозы. Обращаем внимание на то, что имена в испытаниях должны подчиняться Нормам поведения в публичном пространстве, даже если они появляются в приватных местах.", "commGuidePara020": "Для личных сообщений (ЛС) есть несколько дополнительных правил. Если кто-то заблокировал вас, не пишите ему где-либо еще просьбы разблокировать вас. Кроме того, не стоит писать ответы на публичные вопросы в ЛС (публичные ответы на вопросы помогают сообществу). И наконец, не посылайте кому-либо ЛС с просьбами о самоцветах или подписке, так как это может быть сочтено спамом.", diff --git a/common/locales/ru/content.json b/common/locales/ru/content.json index 8fb3fca04a..5d934ab18b 100644 --- a/common/locales/ru/content.json +++ b/common/locales/ru/content.json @@ -125,9 +125,9 @@ "questEggTurtleText": "Морская черепаха", "questEggTurtleMountText": "Гигантская Морская Черепаха", "questEggTurtleAdjective": "мирный", - "questEggArmadilloText": "Armadillo", - "questEggArmadilloMountText": "Armadillo", - "questEggArmadilloAdjective": "an armored", + "questEggArmadilloText": "Броненосец", + "questEggArmadilloMountText": "Броненосец", + "questEggArmadilloAdjective": "бронированный", "eggNotes": "Найдите инкубационный эликсир, чтобы полить им это яйцо, и из него вылупится <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Обыкновенный", "hatchingPotionWhite": "Белый", @@ -142,7 +142,7 @@ "hatchingPotionSpooky": "Зловещий", "hatchingPotionPeppermint": "Мята", "hatchingPotionFloral": "Цветочный", - "hatchingPotionThunderstorm": "Thunderstorm", + "hatchingPotionThunderstorm": "Грозовой", "hatchingPotionNotes": "Полейте его на яйцо и из него вылупится <%= potText(locale) %> питомец.", "premiumPotionAddlNotes": "Несовместим с яйцами квестовых питомцев.", "foodMeat": "Мясо", diff --git a/common/locales/ru/contrib.json b/common/locales/ru/contrib.json index 0dbdb06cfd..1a8c48794f 100644 --- a/common/locales/ru/contrib.json +++ b/common/locales/ru/contrib.json @@ -60,7 +60,7 @@ "surveysMultiple": "Помогли развитию стране Habitica, либо заполнив анкету, или помогая с основным усилием тестирования. Спасибо!", "currentSurvey": "Текущий опрос", "surveyWhen": "Участники получат этот значок после обработки опросов, в конце марта.", - "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat. If you've received an inappropriate PM, you should email a screenshot of it to the staff (admin@habitica.com)", + "blurbInbox": "Здесь хранятся ваши личные сообщения! Вы можете послать кому-нибудь сообщение, нажав на иконку конверта рядом с именем в Таверне, Команде или в чате Гильдии. Если вы получили неприемлемое сообщение, вам следует послать скриншот этого сообщения администратору (admin@habitica.com).", "blurbGuildsPage": "Гильдии представляют собой групповые чаты по общим интересам, создаваемые игроками и для игроков. Просмотрите весь список и присоединитесь к гильдиям, которые вас заинтересуют!", "blurbChallenges": "Испытания создаются вашими собратьями-игроками. Присоединившись к испытанию, вы добавите его задачи к своим, а победа в испытании принесет вам достижение и зачастую призовые самоцветы!", "blurbHallPatrons": "Это Зал Покровителей, где мы чествуем благородных искателей приключений, которые поддержали проект Habitica на Kickstarter. Мы благодарим их за помощь в воплощении страны Habitica в жизнь!", diff --git a/common/locales/ru/defaulttasks.json b/common/locales/ru/defaulttasks.json index 00fa7f85a3..2e846868ff 100644 --- a/common/locales/ru/defaulttasks.json +++ b/common/locales/ru/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Присоединиться к Habitica (Поставьте на мне галочку!)", "defaultReward1Text": "Перерыв 15 минут", "defaultReward1Notes": "Свои собственные награды могут принимать разные формы. Некоторые люди откладывают просмотр любимого сериала, если у них нет достаточно золота.", - "defaultTag1": "утро", - "defaultTag2": "день", - "defaultTag3": "вечер" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/ru/faq.json b/common/locales/ru/faq.json index 8d982c7424..78a0061b34 100644 --- a/common/locales/ru/faq.json +++ b/common/locales/ru/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Часто задаваемые вопросы", "faqQuestion0": "Я в растерянности. Где можно прочитать, что к чему?", "iosFaqAnswer0": "Для начала вам нужно записать задачи, которые вы хотите выполнить в своей повседневной жизни. По мере выполнения этих задач в реальной жизни, вы помечаете их галочками и зарабатываете Опыт и Золото. Золото используется для покупки снаряжения, других предметов, а также создаваемых вами наград. Благодаря Опыту ваш персонаж повышает уровень и открывает новый контент - например, Питомцев, Навыки и Квесты! Вы можете настроить ваш аватар, перейдя в Меню > Настройка аватара.\n\nНемного основ взаимодействия: кликните (+) в правом верхнем углу, чтобы добавить новое задание. Нажмите на существующее задание, чтобы отредактировать его и смахните влево, чтобы удалить. Вы можете сортировать задания, используя Метки в левом верхнем углу, а также разворачивать и сворачивать списки, кликая на кнопку списка.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Сначала вы ставите перед собой задачи, которые вам нужно выполнить в своей повседневной жизни. По мере выполнения этих задач в реальной жизни, вы отмечаете их галочками и зарабатываете Опыт и Золото. Золото используется для покупки снаряжения и других вещей, а также создаваемых вами наград. Благодаря опыту ваш персонаж набирает уровни и открывает новый контент, как например питомцы, навыки и квесты! Подробности можно узнать в нашем пошаговом гиде на странице [Помощь -> Информация для новичков] (https://habitica.com/static/overview).", "faqQuestion1": "Как мне создать задачи?", "iosFaqAnswer1": "Хорошие привычки (отмеченные знаком +) — это задания, которые вы можете выполнять много раз в день: например, употребление в пищу овощей. Плохие привычки (отмеченные знаком -) — это те действия, от которых вам стоит отказаться: например, грызть ногти. Привычки, напротив которых стоит и плюс, и минус, предполагают выбор между двумя вариантами, хорошим и плохим: например, использование лестницы вместо лифта. Хорошие привычки приносят опыт и золото, а плохие привычки уменьшают здоровье.\n\nЕжедневные задания — задания, которые необходимо выполнять каждый день: например, чистить зубы или проверять почту. Вы можете указать дни, в которые ежедневное задание обязательно для выполнения, нажав на него. Если вы пропустите ежедневное задание, ваш персонаж получит урон при следующей смене суток. Будьте осторожны и не добавляйте слишком много ежедневных заданий сразу!\n\nЗадачи — это список одноразовых дел, которые вам необходимо выполнить. Вы никогда не потеряете здоровье от невыполнения задач. Вы можете указать обязательный срок для выполнения задачи, нажав на неё.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Хорошие привычки (отмеченные знаком ) — это задания, которые вы можете выполнять много раз в день: например, употребление в пищу овощей. Плохие привычки (отмеченные знаком ) — это те действия, от которых вам стоит отказаться: например, грызть ногти. Привычки, напротив которых стоит и , и , предполагают двойственный выбор — либо в хорошую, либо в плохую сторону: например, восхождение по лестнице пешком против использования лифта. Хорошие привычки приносят опыт и золото, а плохие привычки уменьшают здоровье.\n\n

\n\nЕжедневные задания — задания, которые необходимо выполнять каждый день: например, чистить зубы или проверять электронную почту. Чтобы указать дни, в которые ежедневное задание обязательно или не обязательно для выполнения, просто нажмите значок карандаша для редактирования. Если вы пропустите обязательное задание, ваш персонаж получит урон следующей ночью. Будьте осторожны и не добавляйте слишком много ежедневных заданий сразу!\n\n

\n\nЗадачи — это список одноразовых дел, которые вам необходимо выполнить. Вы никогда не потеряете здоровье от невыполнения задач. Вы можете указать обязательный срок для выполнения задачи, нажав значок карандаша для редактирования.", "faqQuestion2": "Где можно посмотреть примеры заданий?", "iosFaqAnswer2": "На вики есть четыре списка с примерами заданий, которые можно использовать для вдохновения:\n

\n* [Примеры привычек](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Примеры ежедневных заданий](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Примеры задач](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Примеры пользовательских наград](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "На вики есть четыре списка с примерами заданий, которые можно использовать для вдохновения:\n* [Примеры привычек](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Примеры ежедневных заданий](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Примеры задач](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Примеры пользовательских наград](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Почему задания меняют цвет?", "iosFaqAnswer3": "Ваши задачи меняют цвет в зависимости от того, насколько хорошо вы на данный момент справляетесь с их выполнением! Каждая новая задача имеет нейтральный жёлтый цвет. Выполняйте ежедневные задания или положительные привычки, и тогда они начнут менять цвет в сторону синего. Если будете пропускать ежедневные задания или поддадитесь плохим привычкам, задания начнут постепенно краснеть. Чем краснее задание, тем больше награда, которую вы получите за его выполнение, но тем временем красные ежедневные задания и плохие привычки наносят вам больше урона за пропуск, нежели обычно! Это послужит для вас мотивацией справляться с заданиями, которые доставляют вам больше всего хлопот.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Ваши задачи меняют цвет в зависимости от того, насколько хорошо вы на данный момент справляетесь с их выполнением! Каждая новая задача имеет нейтральный жёлтый цвет. Выполняйте ежедневные задания или положительные привычки, и тогда они начнут менять цвет в сторону синего. Если будете пропускать ежедневные задания или поддадитесь плохим привычкам, задания начнут постепенно краснеть. Чем краснее задание, тем больше награда, которую вы получите за его выполнение, но тем временем красные ежедневные задания и плохие привычки наносят вам больше урона за пропуск, нежели обычно! Это послужит для вас мотивацией справляться с заданиями, которые доставляют вам больше всего хлопот.", "faqQuestion4": "Почему мой аватар потерял здоровье? Как его восстановить?", "iosFaqAnswer4": "Существует несколько причин, из-за которых вы можете получать урон. Во-первых, ночью вам наносят урон ежедневные задания, которые вы не выполнили. Во-вторых, если вы нажимаете на плохую привычку, она наносит вам урон. И, наконец, если вы сражаетесь против босса в команде, и один из ваших сопартийцев не выполнил все свои ежедневные задания, босс вас атакует.\n\nОсновным способ вылечиться является получение уровня, что влечёт за собой восстановление всей шкалы здоровья. Также вы можете купить за золото эликсир здоровья, который находится в столбце наград. Кроме того, начиная с 10 уровня, вы можете выбрать профессию целителя, и тогда вы получите доступ к навыкам, восстанавливающим здоровье. Если у вас в команде есть целитель, он также может вас излечить.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Существует несколько причин, из-за которых вы можете получать урон. Во-первых, ночью вам наносят урон ежедневные задания, которые вы не выполнили. Во-вторых, если вы кликаете по плохой привычке, она наносит вам урон. И, наконец, если вы сражаетесь против босса в команде, и один из ваших сопартийцев не выполнил все свои ежедневные задания, босс вас атакует.\n\nОсновным способ вылечиться является получение уровня, что влечёт за собой восстановление всей шкалы здоровья. Также вы можете купить за золото эликсир здоровья, который находится в столбце наград. Кроме того, начиная с 10 уровня, вы можете выбрать профессию целителя, и тогда вы получите доступ к навыкам, восстанавливающим здоровье. Если у вас в команде (в меню Общение > Команда) есть целитель, он также может вас излечить.", "faqQuestion5": "Как играть вместе с друзьями?", "iosFaqAnswer5": "Лучший способ это пригласить их к себе в Команду! Команды могут выполнять квесты, биться с монстрами и накладывать заклинания, чтобы поддерживать друг друга. Нажмите Меню > Команда и кликните \"Создать новую Команду\" если у вас её ещё нет. Затем нажмите на список членов, и нажмите Пригласить в верхнем правом углу, чтобы пригласить своих друзей, введя их User ID (строка букв и цифр, которую можно найти под Настройками > Аккаунт в мобильном приложении и в Настройках > API на сайте). На сайте, вы также можете пригласить друзей через почту, эту функцию мы добавим в мобильное приложение в будущих обновлениях.\n\nНа сайте, вы и ваши друзья также можете записаться в Гильдии, которые являются открытыми чатрумами. Гильдии будут добавлены в мобильное приложение в будущем обновлении!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Лучший способ — пригласить их в вашу команду с помощью меню Общение > Команда! Команды могут участвовать в квестах, сражаться с монстрами и накладывать заклинания для поддержки друг друга. Также вы вместе можете вступать в гильдии (Общение > Гильдии). Гильдии — это комнаты чата, где участники сконцентрированы на общих интересах или на преследовании общей цели. Вы можете вступать в неограниченное количество гильдий, но состоять только в одной команде.\n

\nБолее подробную информацию вы можете узнать на страницах вики, содержащих информацию о [командах](http://habitrpg.wikia.com/wiki/Party) и [гильдиях](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Как получить питомца или скакуна?", "iosFaqAnswer6": "На 3 уровне вы откроете систему выпадения трофеев. Каждый раз, когда вы выполняете задание, есть небольшой шанс на то, что вы получите яйцо, инкубацонный эликсир или еду. Всё это будет храниться в Меню > Инвентарь.\n\nЧтобы выходить питомца, вам понадобится яйцо и инкубационный эликсир. Нажмите на яйцо, чтобы выбрать вид питомца, а потом выберите «инкубировать яйцо». Затем выберите инкубационный эликсир, чтобы задать цвет питомца! Перейдите в Меню > Питомцы и нажмите на вашего нового питомца, чтобы поместить его рядом со своим аватаром.\n\nВы также можете выращивать ваших питомцев до скакунов, скармливая им еду в разделе Меню > Питомцы. Нажмите на питомца, затем выберите «покормить питомца»! Вам придётся кормить питомца много раз, прежде чем он станет скакуном, но если вам удастся вычислить его любимую еду, он будет расти быстрее. Можете придерживаться метода проб и ошибок или же сразу узнать, чем кормить питомца здесь: [спойлер](http://habitica.wikia.com/wiki/Food#Food_Preferences). Как только у вас появится скакун, вы можете перейти в Меню > Скакуны и нажать на него, чтобы ваш аватар его оседлал.\n\nТакже вы можете получить яйца квестовых питомцев в качестве награды за выполнение определённых квестов. (О квестах читайте ниже.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "На 3 уровне вы откроете систему выпадения трофеев. Каждый раз, выполняя задание, вы с некоторым шансом можете получить яйцо, инкубационный эликсир или еду. Всё это будет храниться в меню Инвентарь > Рынок.

\nЧтобы получить питомца, вам понадобится яйцо и инкубационный эликсир. Нажмите на яйцо, чтобы выбрать вид питомца, а затем по инкубационному эликсиру, чтобы определить цвет питомца! Перейдите в меню Инвентарь > Питомцы и нажмите по вашему новому питомцу, чтобы поместить его рядом со своим аватаром.

\nВы также можете вырастить питомцев до скакунов, скармливая им еду в разделе меню Инвентарь > Питомцы. Чтобы покормить питомца, нажмите на питомца, затем по нужной еде в меню справа! Вам придётся откормить питомца несколько раз, прежде чем он станет скакуном, но с любимой едой он будет расти быстрее. Можно экспериментировать с любимой едой или сразу узнать, чем кормить питомца здесь: [спойлер](http://habitica.wikia.com/wiki/Food#Food_Preferences). Как только у вас появится скакун, вы можете выбрать в меню Инвентарь > Скакуны и нажать по нему, чтобы ваш аватар его оседлал.

\nТакже вы можете получить яйца квестовых питомцев в качестве награды за выполнение определённых квестов. (О квестах читайте ниже.)", "faqQuestion7": "Как стать воином, магом, разбойником или целителем?", "iosFaqAnswer7": "На 10 уровне вы можете выбрать профессию воина, мага, разбойника или целителя. (Все игроки по умолчанию начинают в роли воина.) У каждого класса свой собственный комплект снаряжения, различные навыки (доступ к их использованию открывается по достижении 11 уровня) и прочие иные преимущества. Воины с лёгкостью наносят урон по боссам, выдерживают больше повреждений от своих заданий и помогают выживать своей команде. Магам также нетрудно наносить повреждения боссам, плюс ко всему они быстрее получают опыт и могут восстанавливать запасы маны сопартийцев. Разбойники находят больше золота и чаще получают трофеи, и в силах помочь команде получить такие же бонусы. И, наконец, целители могут исцелять себя и членов своей команды.\n\nЕсли вы не хотите выбирать класс героя сию же минуту (например, если вы всё еще заняты сбором снаряжения для текущего класса), вы можете нажать на пункт «решить позже» и вернуться к выбору в другое время через Меню > Выбор класса.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "На 10 уровне вы можете выбрать профессию воина, мага, разбойника или целителя. (Все игроки по умолчанию начинают в роли воина.) У каждого класса свой собственный комплект снаряжения, различные навыки (доступ к их использованию открывается по достижении 11 уровня) и прочие иные преимущества. Воины с лёгкостью наносят урон по боссам, выдерживают больше повреждений от своих заданий и помогают выживать своей команде. Магам также нетрудно наносить повреждения боссам, плюс ко всему они быстрее получают опыт и могут восстанавливать запасы маны сопартийцев. Разбойники находят больше золота и чаще получают трофеи, и в силах помочь команде получить такие же бонусы. И, наконец, целители могут исцелять себя и членов своей команды.\n

\nЕсли вы не хотите выбирать класс героя сию же минуту (например, если вы всё еще заняты сбором снаряжения для текущего класса), вы можете отложить выбор и вернуться к нему в другое время через меню Пользователь > Характеристики.", "faqQuestion8": "Что это за синяя шкала, которая появляется в области персонажа после 10 уровня?", "iosFaqAnswer8": "Синяя шкала, которая появилась после того, как вы достилги уровня 10 и выбрали класс — ваш индикатор маны. Продолжая получать уровни, вы начнёте открывать особые навыки, использование которых стоит определенное количество очков маны. У каждого класса свой набор навыков, который открывается после уровня 11 в Меню > Использовать навыки. В отличие от шкалы здоровья, мана не восстанавливается полностью, когда вы получаете уровень. Вместо этого мана растёт, когда вы выполняете хорошие привычки, ежедневные задания и задачи, и убывает, когда вы не отказываете себе в плохих привычках. Также вы восстанавливаете некоторое количество маны ночью — чем больше ежедневных заданий вы выполнили, тем больше маны восстановите за ночь.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "Синяя шкала, которая появилась после того, как вы достилги уровня 10 и выбрали класс — ваш индикатор маны. Продолжая получать уровни, вы начнёте открывать особые навыки, использование которых стоит определенное количество очков маны. У каждого класса свой набор навыков, который появляется после уровня 11 в столбце с наградами. В отличие от шкалы здоровья, мана не восстанавливается полностью, когда вы получаете уровень. Вместо этого мана растёт, когда вы выполняете хорошие привычки, ежедневные задания и задачи, и убывает, когда вы не отказываете себе в плохих привычках. Также вы восстанавливаете некоторое количество маны ночью — чем больше ежедневных заданий вы выполнили, тем больше маны восстановите за ночь.", "faqQuestion9": "Как сражаться с монстрами и участвовать в квестах?", "iosFaqAnswer9": "Прежде всего, вам нужно присоединиться к команде или создать новую (в меню Общение > Команда). Хоть вы и можете сражаться против монстров в одиночку, мы советуем вам играть группой, ведь выполнить Квесты станет гораздо проще. Кроме того, когда у вас есть друзья, которые помогают вам - появляется прекрасная мотивация к действиям!\n\nВам понадобится свиток квеста, который хранится в меню Инвентарь > Квесты. Есть три способа получить свиток:\n\n* Когда вы приглашаете людей вступить в вашу команду, вы награждаетесь свитком Василиста!\n* По достижении уровня 15, вы получаете доступ к квестовой линии, то есть к трём связанным в цепочку квестам. Другие квестовые линии открываются на уровнях 30, 40 и 60, соответственно. \n* Вы можете купить квест на странице квестов [website](https://habitica.com/#/options/inventory/quests) (Инвентарь > Квесты) за золото и самоцветы. (Мы добавим эту функцию в приложение в ближайшее время)\n\nЧтобы принять участие в сражении с боссом или сборе квестовых предметов, просто выполняйте свои задачи так, как вы это обычно делаете, и эффект от них сложится в урон, который вы нанесёте ночью. (Чтобы увидеть изменения в здоровье босса, может потребоваться обновление страницы — для этого потяните экран вниз.) Если при сражении с боссом вы пропустили какие-либо ежедневные задания, босс нанесёт урон всей вашей команде в тот же момент, когда вы ударите босса.\n\nПосле получения 11-го уровня маги и воины приобретают навыки, позволяющие наносить дополнительные повреждения боссу. Если вы хотите стать сильным атакующим, то вам подойдёт один из этих классов при выборе на 10-м уровне.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "В первую очередь вам необходимо присоединиться к команде или создать новую (в меню Общение > Команда). Хоть вы и можете сражаться против монстров в одиночку, мы рекомендуем играть в команде, потому что так будет намного проще выполнять квесты. Кроме того, подбадривания от друзей служат прекрасной мотивацией к выполнению заданий!\n

\nДалее вам понадобится свиток квеста, который хранится в меню Инвентарь > Квесты. Есть три способа получить свиток:\n

\n* Когда вы приглашаете людей вступить в вашу команду, вы награждаетесь свитком Василиста!\n* По достижении уровня 15 вы получаете доступ к квестовой линии, то есть к трём связанным в цепочку квестам. Другие квестовые линии открываются на уровнях 30, 40 и 60, соответственно.\n* Вы можете купить квест на странице квестов (Инвентарь > Квесты) за золото и самоцветы.\n

\nЧтобы принять участие в сражении с боссом или сборе квестовых предметов, просто выполняйте свои задачи так, как вы это обычно делаете, и эффект от них сложится в урон, который вы нанесёте ночью. (Чтобы увидеть изменения в здоровье босса, может потребоваться обновление страницы — для этого потяните экран вниз.) Если при сражении с боссом вы пропустили какие-либо ежедневные задания, босс нанесёт урон всей вашей команде в тот же момент, когда вы ударите босса.\n

\nПосле получения 11-го уровня маги и воины приобретают навыки, позволяющие наносить дополнительные повреждения боссу. Если вы хотите стать сильным атакующим, то вам подойдёт один из этих классов при выборе на 10-м уровне.", "faqQuestion10": "Что такое Самоцветы и как мне их получить?", "iosFaqAnswer10": "Самоцветы можно приобрести за реальные деньги. Чтобы сделать это, нажмите на иконку самоцвета в шапке приложения. Покупая самоцветы, игроки помогают нам поддерживать сайт в рабочем состоянии. Мы очень признательны им за их поддержку!\n\nКроме способа прямой покупки самоцветов, есть три других способа заработать их: \n\n* Победить в испытании на [веб-сайте](https://habitica.com), которое было создано другим игроком через меню Общение > Испытания. (Мы добавим испытания в приложение в будущем обновлении!) \n* Оформить подписку на [веб-сайте](https://habitica.com/#/options/settings/subscription) и открыть возможность покупать за золото определённое количество самоцветов в месяц. \n* Стать участником и сделать вклад в проект Habitica. Для дополнительной информации посетите эту страницу: [Помощь в развитии Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nПомните, что предметы, купленные за самоцветы, не дают совершенно никаких преимуществ в статистике, так что игроки могут спокойно пользоваться приложением без них.", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Самоцветы можно [приобрести за реальные деньги](https://habitica.com/#/options/settings/subscription), однако [подписчики](https://habitica.com/#/options/settings/subscription) могут приобрести их за золото. Покупая самоцветы, игроки помогают нам поддерживать сайт в рабочем состоянии. Мы очень признательны им за их поддержку!\n

\nКроме способа прямой покупки самоцветов, есть два других способа заработать их:\n

\n* Победить в испытании, которое было создано другим игроком через меню Общение > Испытания. \n* Стать участником и сделать вклад в проект Habitica с помощью своих умений. Для дополнительной информации посетите эту страницу: [Помощь в развитии Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nПомните, что предметы, купленные за самоцветы, не дают совершенно никаких преимуществ в статистике, так что игроки могут спокойно пользоваться сайтом без них.", "faqQuestion11": "Как сообщить о проблеме или предложить новую функцию?", "iosFaqAnswer11": "Вы можете сообщить о проблеме, предложить новую функцию или оставить отзыв через Меню > Сообщить о проблеме и Меню > Оставить отзыв! Мы сделаем всё, что в наших силах, чтобы вам помочь.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Как сражаться с мировым боссом?", "iosFaqAnswer12": "Всемирные Боссы - это особые монстры, которые появляются в Таверне. Все активные игроки автоматически начинают сражение с Боссом, и их задачи и умения наносят повреждения Боссу, так же, как и обычно.\n\nТакже вы можете брать обычные Квесты, в тоже самое время, когда сражаетесь с Всемирным Боссом. Ваши задачи и умения будут влиять и на Всемирного Босса, и на Босса\\Квест в вашей команде.\n\nВсемирный Босс никогда не побьёт вас лично, и не сломает ваш аккаунт. Но у него есть индикатор Ярости, который заполняется, когда игроки пропускают ежедневные задания. Если Ярость Босса достигнет предела, он злобно нападёт на одного из неигровых жителей славной Хабитики, и тому придётся настолько несладко, что сменится даже его внешний облик.\n\nВы можете почитать о [приходивших Всемирных Боссах](http://habitica.wikia.com/wiki/World_Bosses) в нашей вики.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "Всемирные Боссы - это особые монстры, которые появляются в Таверне. Все активные игроки автоматически начинают сражение с Боссом, и их задачи и умения наносят повреждения Боссу, так же, как и обычно.\n\nТакже вы можете брать обычные Квесты, в тоже самое время, когда сражаетесь с Всемирным Боссом. Ваши задачи и умения будут влиять и на Всемирного Босса, и на Босса\\Квест в вашей команде.\n\nВсемирный Босс никогда не побьёт вас лично, и не сломает ваш аккаунт. Но у него есть индикатор Ярости, который заполняется, когда игроки пропускают ежедневные задания. Если Ярость Босса достигнет предела, он злобно нападёт на одного из неигровых жителей славной Хабитики, и тому придётся настолько несладко, что сменится даже его внешний облик.\n\nВы можете почитать о [приходивших Всемирных Боссах](http://habitica.wikia.com/wiki/World_Bosses) в нашей вики.", "iosFaqStillNeedHelp": "Если у вас есть вопрос, которого нет в этом списке или в [ЧаВо на Вики](http://habitica.wikia.com/wiki/FAQ), задайте его в чате Таверны через Меню > Таверна! Мы с радостью поможем вам.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Если у вас есть вопрос, которого нет в этом списке или в [ЧаВо на Вики](http://habitica.wikia.com/wiki/FAQ), задайте его в [Гильдии новичков](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Мы с радостью поможем вам." } \ No newline at end of file diff --git a/common/locales/ru/front.json b/common/locales/ru/front.json index 7e14ff9f51..6bb222aee4 100644 --- a/common/locales/ru/front.json +++ b/common/locales/ru/front.json @@ -67,7 +67,7 @@ "goalSample4": "Урок японского на Duolingo", "goalSample5": "Прочитать познавательную статью", "goals": "Цели", - "guidanceForBlacksmiths": "Guidance for Blacksmiths", + "guidanceForBlacksmiths": "Руководство для кузнецов", "health": "Здоровье", "healthSample1": "Пить воду / содовую", "healthSample2": "Жевать жвачку / курить", @@ -126,14 +126,23 @@ "motivate": "Мотивируйте себя и свою команду!", "motivate1": "Мотивируйте себя на что угодно.", "motivate2": "Самоорганизация. Мотивация. Золото.", + "oldNews": "News", "passConfirm": "Подтвердить пароль", "passMan": "В случае, если вы используете менеджер паролей (например, 1Password) и у вас возникли проблемы при входе, попробуйте ввести имя пользователя и пароль вручную.", "password": "Пароль", "playButton": "Играть", - "playButtonFull": "Играть в Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Для прессы", "presskitDownload": "Скачать все изображения:", - "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "presskitText": "Спасибо за интерес к Habitica! Следующие изображения можно использовать в статьях или видео о Habitica. Для получения подробной информации, пожалуйста, напишите администратору на admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Политику конфиденциальности", "psst": "Псст", "punishByline": "Покончите с плохими привычками и прокрастинацией, зная о их немедленных последствиях.", @@ -248,12 +257,12 @@ "passwordResetEmailHtml": "Пароль для <%= username %> был изменён на <%= newPassword %>

Важно! Ник и пароль чуствительны к регистру - вы должны вводить их точно так же, как показано здесь. Мы рекомендуем копировать и вставлять их, место печатания их вручную.

Войти <%= baseUrl %>. После того, как вы вошли, перейдите в <%= baseUrl %>/#/options/settings/settings и измените ваш пароль.", "invalidLoginCredentialsLong": "Ой-ой - ваш пароль или имя пользователя введено неправильно.\n- Убедитесь, что ваше имя пользователя или электронный адрес введен правильно.\n- Возможно, вы подписали с Facebook, а не по электронной почте. Попробуйте ввойти ещё раз, через Facebook.\n- Если вы забыли свой пароль, нажмите \"Забыли пароль\".", "invalidCredentials": "У нас нет аккунта, который использует эти учетные данные.", - "accountSuspended": "Account has been suspended, please contact admin@habitica.com with your User ID \"<%= userId %>\" for assistance.", + "accountSuspended": "Аккаунт заблокирован, пожалуйста, напишите на admin@habitica.com со своим пользовательским ID \"<%= userId %>\", чтобы получить помощь.", "onlyFbSupported": "Только Facebook поддержен в настоящее время.", "cantDetachFb": "Аккаунт не имеет другой метод аутентификации, отделить Facebook не возможно.", "onlySocialAttachLocal": "Локальная аутентификация может быть добавлена только к социальному аккаунту.", "invalidReqParams": "Неверные параметры запроса.", "memberIdRequired": "\"member\" должен быть действительным UUID.", "heroIdRequired": "\"herold\" должен быть действительным UUID.", - "cannotFulfillReq": "Your request cannot be fulfilled. Email admin@habitica.com if this error persists." + "cannotFulfillReq": "Ваш запрос не может быть выполнен. Если ошибка будет повторяться, свяжитесь с администратором admin@habitica.com." } \ No newline at end of file diff --git a/common/locales/ru/gear.json b/common/locales/ru/gear.json index 2986ffc927..ddddfc1947 100644 --- a/common/locales/ru/gear.json +++ b/common/locales/ru/gear.json @@ -404,8 +404,8 @@ "armorMystery201605Notes": "В отличии от традиционных бардов, которые вступают партиям приключенцев, барды, которые вступают в оркестр страны Habitica знатны за их грандиозные парады, а не за рейд подземельев. Бонусов не дает. Подарок подписчикам мая 2016.", "armorMystery201606Text": "Хвост Шелки", "armorMystery201606Notes": "Этот сильный хвост мерцает, как морская пена, разбивающаяся о берег. Бонусов не дает. Подарок Подписчикам июня 2016.", - "armorMystery201607Text": "Seafloor Rogue Armor", - "armorMystery201607Notes": "Blend into the sea floor with this stealthy aquatic armor. Confers no benefit. July 2016 Subscriber Item.", + "armorMystery201607Text": "Доспехи Странника Глубин", + "armorMystery201607Notes": "Скройся на морском дне с этой маскирующей водной броней. Бонусов не дает. Подарок подписчикам июля 2016.", "armorMystery301404Text": "Стимпанковский костюм", "armorMystery301404Notes": "Чудной и лихой! Бонусов не дает. Подарок подписчикам февраля 3015.", "armorArmoireLunarArmorText": "Лунные доспехи успокоения", @@ -634,9 +634,9 @@ "headMystery201605Notes": "Семьдесят-шесть драконов вели большой парад, со стами и десяти грифонов под рукой! Бонусов не дает. Подарок подписчикам мая 2016.", "headMystery201606Text": "Капюшон Сирены", "headMystery201606Notes": "Напевайте мелодию океана посреди резвящихся тюленей! Бонусов не дает. Подарок подписчикам в июне 2016.", - "headMystery201607Text": "Seafloor Rogue Helm", - "headMystery201607Notes": "The kelp growing from this helm helps camouflage you. Confers no benefit. July 2016 Subscriber Item.", - "headMystery201608Text": "Helm of Lightning", + "headMystery201607Text": "Шлем Странника Глубин", + "headMystery201607Notes": "Водоросли, растущие из этого шлема, помогают тебе скрываться. Бонусов не дает. Подарок подписчикам июля 2016.", + "headMystery201608Text": "Шлем Молнии", "headMystery201608Notes": "This crackling helm conducts electricity! Confers no benefit. August 2016 Subscriber Item.", "headMystery301404Text": "Модный цилиндр", "headMystery301404Notes": "Модный цилиндр для самых уважаемых господ! Подарок подписчикам января 3015. Бонусов не дает.", @@ -812,8 +812,8 @@ "shieldArmoireFloralBouquetNotes": "Не очень поможен в бою - но не прекраны они? Увеличивает телосложение на <%= con %>. Зачарованный сундук: Независимый предмет.", "shieldArmoireSandyBucketText": "Песочное ведерко", "shieldArmoireSandyBucketNotes": "Отлично подходит для хранения всего заработанного золота от выполнения заданий! Увеличивает восприятие на <%= per %>. Зачарованный сундук: Морской набор (предмет 3 из 3).", - "shieldArmoirePerchingFalconText": "Perching Falcon", - "shieldArmoirePerchingFalconNotes": "A falcon friend perches on your arm, prepared to swoop at your enemies. Increases Strength by <%= str %>. Enchanted Armoire: Falconer Set (Item 3 of 3).", + "shieldArmoirePerchingFalconText": "Ручной сокол", + "shieldArmoirePerchingFalconNotes": "Верный сокол сидит на вашей руке, готовый броситься на врагов. Увеличивает Силу на <%= str %>. Зачарованный сундук: Набор сокольничьего (Предмет 3 из 3).", "back": "Аксессуар на спину", "backBase0Text": "Нет аксессуаров на спине", "backBase0Notes": "Нет аксессуаров на спине.", diff --git a/common/locales/ru/generic.json b/common/locales/ru/generic.json index a9662034e0..f341a63b72 100644 --- a/common/locales/ru/generic.json +++ b/common/locales/ru/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Мой питомец вырос в скакуна благодаря завершению заданий в реальной жизни!", "wonChallengeShare": "Я выиграл испытание в Habitica!", "achievementShare": "Я получил новое достижение в Habitica!", - "orderBy": "Упорядочить по <%= item %>" + "orderBy": "Упорядочить по <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/ru/groups.json b/common/locales/ru/groups.json index 47227c8c66..daa9bb9284 100644 --- a/common/locales/ru/groups.json +++ b/common/locales/ru/groups.json @@ -36,15 +36,16 @@ "invitedToNewParty": "Вас пригласили в команду! Вы хотите покинуть эту команду и вступить в <%= partyName %>?", "joinNewParty": "Вступить в новую команду", "declineInvitation": "Отклонить приглашение", - "partyLoading1": "Your party is being summoned. Please wait...", - "partyLoading2": "Your party is coming in from battle. Please wait...", - "partyLoading3": "Your party is gathering. Please wait...", - "partyLoading4": "Your party is materializing. Please wait...", + "partyLoading1": "Ваша команда призывается. Пожалуйста, подождите...", + "partyLoading2": "Ваша команда вступает в битву. Пожалуйста, подождите...", + "partyLoading3": "Ваша команда собирается. Пожалуйста, подождите...", + "partyLoading4": "Ваша команда материализуется. Пожалуйста, подождите...", "systemMessage": "Системное сообщение", "newMsg": "Новое сообщение в «<%= name %>»", "chat": "Чат", "sendChat": "Написать в чат", "toolTipMsg": "Получить последние сообщения", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Банк гильдии", "guildBankPop2": "Самоцветы, которые глава гильдии может использовать как приз за испытания.", "guildGems": "самоцв. гильдии", @@ -138,6 +139,7 @@ "inviteNewUsers": "Пригласить новых пользователей", "sendInvitations": "Пригласить", "invitationsSent": "Приглашения отправлены!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Или поделитесь этой ссылкой (Скопировать/Вставить)", "sendGiftHeading": "Отправить подарок <%= name %>", "sendGiftGemsBalance": "Из <%= number %> самоцветов", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "приглашения User ID должны быть массивом.", "emailsMustBeAnArray": "приглашения по электронной почте должны быть массивом.", "canOnlyInviteMaxInvites": "Вы можете приглашать только \"<%= maxInvites %>\" единовременно", - "onlyCreatorOrAdminCanDeleteChat": "Вы не авторизованы чтобы удаить это сообщение!" + "onlyCreatorOrAdminCanDeleteChat": "Вы не авторизованы чтобы удаить это сообщение!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/ru/limited.json b/common/locales/ru/limited.json index 0d369c4fe9..e72472f0cf 100644 --- a/common/locales/ru/limited.json +++ b/common/locales/ru/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары осеннего сезонного выпуска. Товары будут доступны ежегодно во время Осеннего Фестиваля, но только до 31 октября, так что спешите закупиться сейчас, иначе придется ждать целый год!", "seasonalShopWinterText": "Добро пожаловать в Сезонную Лавку!! Сейчас вашему вниманию представляется наша зимняя Сезонная Коллекция. Она будет доступна в течение праздника Зимней Страны Чудес каждый год, но мы открыты только до 31-го Января! Покупайте пока не поздно, или придется ждать до следующего года!", "seasonalShopFallTextBroken": "Ох... Добро пожаловать в Сезонную Лавку... Мы предлагаем товары осеннего Сезонного выпуска, или что-то такое... Всё, что есть здесь, будет ежегодно доступно для покупки на протяжении Осеннего Фестиваля, но мы открыты только до 31 Октября... Я полагаю, вам стоит закупиться сейчас, либо придётся ждать... и ждать... и ждать... *вздох*", - "seasonalShopRebirth": "Использовав шар возрождения, вы сможете повторно купить это снаряжение в колонке наград. Поначалу вы сможете купить только предметы для вашего текущего класса (класс по умолчанию – воин), но не волнуйтесь: после смены класса вам станут доступны другие классовые предметы.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Карамельная палочка (Маг)", "skiSet": "Лыжник-ассасин (Разбойник)", "snowflakeSet": "Снежинка (Целитель)", diff --git a/common/locales/ru/loadingscreentips.json b/common/locales/ru/loadingscreentips.json index 4d4ec26cc7..b87bcbc690 100644 --- a/common/locales/ru/loadingscreentips.json +++ b/common/locales/ru/loadingscreentips.json @@ -1,15 +1,15 @@ { - "tipTitle": "Tip #<%= tipNumber %>", + "tipTitle": "Совет #<%= tipNumber %>", "tip1": "Проверьте задачи на ходу с помощью мобильных приложений Habitica.", "tip2": "Достигните 100 уровня, чтобы бесплатно получить Шар Возрождения и начать новое приключение!", - "tip3": "Используйте emoji, чтобы быстро различать свои задачи.", + "tip3": "Используйте emoji, чтобы быстро различать задачи.", "tip4": "Используйте символ # перед названием задания, чтобы сделать его очень большим!", "tip5": "Баффы, наложенные утром, продержатся дольше.", "tip6": "Иногда переоценивайте свои задачи, чтобы удостовериться в их своевременности", "tip7": "Некоторые фоны идеально соединяются друг с другом, если члены команды используют одно и то же изображение. Например, Горное Озеро, Пагода или Круглые Холмы.", - "tip8": "Send a PM to someone by clicking the envelope near their name in chat!", + "tip8": "Чтобы отправить сообщение, просто щелкните по иконке конверта рядом с именем в чате.", "tip9": "Visit the Guild Leaders & Challenge Creators Guild for advice on starting a Guild.", - "tip10": "You can win gems by competing in Challenges. New ones are added every day!", + "tip10": "Вы можете выиграть самоцветы, участвуя в испытаниях. Каждый день появляются новые!", "tip11": "If you enjoy dressing up your avatar, check out the Costume Carnival Guild.", "tip12": "Join the “Challenge... Accepted” Guild for regularly scheduled random challenges.", "tip13": "Having more than four Party members increases accountability!", @@ -19,8 +19,8 @@ "tip17": "Using Tags can make an unwieldy task list very manageable!", "tip18": "Habits that are just positive or just negative gradually “fade” and return to yellow.", "tip19": "Boost your Intelligence Stat to gain more XP when you complete a task.", - "tip20": "Boost your Perception Stat to get more drops and gold.", - "tip21": "Boost your Strength Stat to do more boss damage or get critical hits.", + "tip20": "Повышайте Восприятие, чтобы получить больше добычи и золота.", + "tip21": "Повышайте свою Силу, чтобы наносить больше урона боссам или делать критические удары.", "tip22": "Boost your Constitution Stat to lessen the damage from incomplete Dailies.", "tip23": "Click the bar graph icon on your tasks to see a graph showing your progress.", "tip24": "Habitica is Open Source! Ask in the Aspiring Legends Guild if you want to contribute.", diff --git a/common/locales/ru/maintenance.json b/common/locales/ru/maintenance.json index 03cd7b63d1..6ca3997ebe 100644 --- a/common/locales/ru/maintenance.json +++ b/common/locales/ru/maintenance.json @@ -1,6 +1,6 @@ { "habiticaBackSoon": "Не волнуйтесь, Habitica скоро вернется!", - "importantMaintenance": "We are doing important maintenance that we estimate will last until 10pm Pacific Time (5am UTC).", + "importantMaintenance": "Мы проводим важное техническое обслуживание, которое продлится, по нашим оценкам, до 8-00 по московскому времени (5 утра по Гринвичу, 10 вечера по Тихоокеанскому региону ).", "maintenance": "Техническое обслуживание", "maintenanceMoreInfo": "Хотите узнать больше о проводимых работах? <%= linkStart %>Зайдите на информационную страницу<%= linkEnd %>", "noDamageKeepStreaks": "Вы НЕ получите урона, а ежедневные задачи сохранят серии!", diff --git a/common/locales/ru/messages.json b/common/locales/ru/messages.json index 85e87e75bc..2918daaa22 100644 --- a/common/locales/ru/messages.json +++ b/common/locales/ru/messages.json @@ -29,7 +29,7 @@ "messageFoundQuest": "Вы нашли квест: «<%= questText %>»!", "messageAlreadyPurchasedGear": "Вы приобретали эту вещь в прошлом, но сейчас у вас ее нет. Вы можете купить ее снова в колонке наград на странице задач.", "messageAlreadyOwnGear": "У вас уже есть этот предмет. Наденьте его на странице снаряжения.", - "messageHealthAlreadyMax": "You already have maximum health.", + "messageHealthAlreadyMax": "Вы и так полностью здоровы.", "armoireEquipment": "<%= image %> Вы нашли в сундуке редкий предмет: <%= dropText %>! Потрясающе!", "armoireFood": "<%= image %> Копаясь в сундуке, вы что-то находите. Откуда здесь <%= dropArticle %><%= dropText %>?", "armoireExp": "Вы сражаетесь с сундуком и набираете опыт. Получай!", diff --git a/common/locales/ru/npc.json b/common/locales/ru/npc.json index 41c1ac4233..77df2a19e8 100644 --- a/common/locales/ru/npc.json +++ b/common/locales/ru/npc.json @@ -34,7 +34,7 @@ "mustPurchaseToSet": "Должны купить <%= val %> что-бы поставить на <%= key %>.", "typeRequired": "Требуется тип.", "keyRequired": "Требуется ключ.", - "notAccteptedType": "Type must be in [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]", + "notAccteptedType": "Тип должен быть в [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]", "contentKeyNotFound": "Ключ не найден для Content <%= type %>", "plusOneGem": "+1 самоцвет", "typeNotSellable": "Тип не продается. Он должен быть одним из следующих: <%= acceptedTypes %>", @@ -60,7 +60,7 @@ "classGearText": "Прежде всего, не паникуйте! Ваша старая экипировка в вашем инвентаре, а на вас — снаряжение ученика вашего класса. Если носить экипировку, созданную специально для вашего класса, вы получите бонус в 50% к характеристикам. Тем не менее, можно спокойно вернуться к вашей старой экипировке.", "classStats": "Здесь перечислены характеристики вашего класса: они отражаются на игровом процессе. Каждый раз, при наборе нового уровня вы получите один пункт для увеличения характеристик. Наведите курсор на характеристику для подробного описания.", "autoAllocate": "Автоматическое распределение", - "autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", + "autoAllocateText": "Если выбрано 'автоматическое распределение', вы будете повышать характеристики в зависимости от атрибутов ваших заданий. Их можно настроить в Задачи > Редактировать > Дополнительно > Атрибуты. Например, если вы часто посещаете спортзал, и ваше ежедневное задание относится к «Физические нагрузки», вы будете автоматически повышать Силу.", "spells": "Заклинания", "spellsText": "Теперь вы можете открывать уникальные для каждого класса заклинания. Первое станет доступно при достижении 11 уровня. Мана восстанавливается на 10 единиц в день, плюс 1 единица за выполнение", "toDo": "задачу", diff --git a/common/locales/ru/pets.json b/common/locales/ru/pets.json index be9a0c0969..d13119f2bf 100644 --- a/common/locales/ru/pets.json +++ b/common/locales/ru/pets.json @@ -29,7 +29,7 @@ "eggSingular": "яйцо", "noEggs": "У вас нет яиц.", "hatchingPotions": "Инкубационные эликсиры", - "magicHatchingPotions": "Magic Hatching Potions", + "magicHatchingPotions": "Волшебные инкубационные эликсиры", "hatchingPotion": "инкубационный эликсир", "noHatchingPotions": "У вас нет инкубационных эликсиров.", "inventoryText": "Выберите яйцо, чтобы посмотреть эликсиры, которые можно использовать с ним — они подсветятся зеленым, затем выберите один из этих эликсиров, чтобы вырастить питомца. Если ни один эликсир не будет выделен подсветкой, щелкните яйцо снова, чтобы снять выбор, а затем выберите сначала эликсир, чтобы выделить подсветкой яйца, которые можно использовать с ним. Ненужные вам предметы можно продать Торговцу Александру.", @@ -71,8 +71,8 @@ "earnedSteed": "Завершая свои задания, вы заработали верного скакуна!", "rideNow": "Оседлать сейчас", "rideLater": "Оседлать позже", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Ключ от Вольеров", "petKeyPop": "Отпустите ваших питомцев на свободу, освободите их для их собственных приключений и испытайте восторг Повелителя зверей заново!", "petKeyBegin": "Ключ от Вольеров: поборитесь за звание <%= title %> ещё раз!", diff --git a/common/locales/ru/quests.json b/common/locales/ru/quests.json index 372b567723..918d4747ad 100644 --- a/common/locales/ru/quests.json +++ b/common/locales/ru/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Покинуть квест", "sureLeave": "Вы уверены, что хотите покинуть активный квест? Весь ваш прогресс будет потерян.", "questOwner": "Создатель квеста", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Владелец квеста забросил его, и он не может быть выполнен. Вам рекомендуется отменить квест. Владелец квеста сохранит владение свитком", "questOwnerNotInRunningQuest": "Владелец квеста бросил его. . Вы можете отменить квест, если нужно, но можно и оставить, тогда все оставшиеся члены группы получат награду, когда квест завершится.", "questOwnerNotInPendingQuestParty": "Владелец квеста покинул группу, и квест нельзя выполнять. Вам рекомендуется отменить квест. Свиток вернется к владельцу квеста.", diff --git a/common/locales/ru/questscontent.json b/common/locales/ru/questscontent.json index 607765a939..db59cdad13 100644 --- a/common/locales/ru/questscontent.json +++ b/common/locales/ru/questscontent.json @@ -336,10 +336,10 @@ "questTurtleBoss": "Рабочие Обломки", "questTurtleDropTurtleEgg": "Черепаха (Яйцо)", "questTurtleUnlockText": "Позволяет покупать на Рынке яйца Черепах", - "questArmadilloText": "Снисходительный броненосец", - "questArmadilloNotes": "It's time to get outside and start your day. You swing open your door only to be met with what looks like a sheet of rock. \"I'm just giving you the day off!\" says a muffled voice through the blocked door. \"Don't be such a bummer, just relax today!\"

Suddenly, @Beffymaroo and @PainterProphet knock on your window. \"Looks like the Indulgence Armadillo has taken a liking to you! C'mon, we'll help you get her out of your way!\"", + "questArmadilloText": "Потакание броненосца", + "questArmadilloNotes": "Начался новый день, самое время выйти на улицу. Вы открываете дверь и обнаруживаете, что за ней - каменная стена. \"Я здесь, чтобы дать тебе выходной день!\", слышен приглушенный голос из-за блокированной двери. \"Не напрягайся, сегодня можно просто отдохнуть!\"

Вдруг @Beffymaroo и @PainterProphet стучатся в окно. \"Слушай, похоже, Броненосец Потакания положил на тебя глаз! Давай, мы поможем прогнать его прочь!\"", "questArmadilloCompletion": "Finally, after a long morning of convincing the Indulgence Armadillo that you do, in fact, want to work, she caves. \"I'm sorry!\" She apologizes. \"I just wanted to help. I thought everyone liked lazy days!\"

You smile, and let her know that next time you've earned a day off you'll invite her over. She grins back at you. Passers-by @Tipsy and @krajzega congratulate you on the good work as she rolls away, leaving a few eggs as an apology.", - "questArmadilloBoss": "Indulgence Armadillo", - "questArmadilloDropArmadilloEgg": "Armadillo (Egg)", - "questArmadilloUnlockText": "Unlocks purchasable Armadillo eggs in the Market" + "questArmadilloBoss": "Броненосец Потакания", + "questArmadilloDropArmadilloEgg": "Броненосец (яйцо)", + "questArmadilloUnlockText": "Позволяет покупать на рынке броненосца в яйце" } \ No newline at end of file diff --git a/common/locales/ru/rebirth.json b/common/locales/ru/rebirth.json index bf7684c461..1cf9b83652 100644 --- a/common/locales/ru/rebirth.json +++ b/common/locales/ru/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Возрождение: Начни новое приключение", "rebirthStartOver": "Перерождение позволит вашему персонажу начать всё сначала с 1 уровня.", "rebirthAdvList1": "Ваше здоровье полностью восстанавливается.", - "rebirthAdvList2": "У вас нет ни опыта, ни золота, ни предметов (за исключением бесплатных, например мистических).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Ваши привычки, ежедневные задания и список дел станут желтыми, а счетчики серий выполненных подряд заданий обнулятся, за исключением заданий для испытаний.", "rebirthAdvList4": "У вас будет начальный класс воина, пока вы не заработаете новый класс.", "rebirthInherit": "Ваш новый персонаж унаследует несколько вещей от своего предшественника:", - "rebirthInList1": "Задания, история и настройки останутся.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Испытания, гильдии и команды, членом которых вы были, сохранятся.", "rebirthInList3": "Самоцветы, ранг спонсора и уровень участника сохранятся.", "rebirthInList4": "Выпавшие или купленные за самоцветы предметы (например, питомцы и скакуны) сохранятся, но вы не сможете ими воспользоваться, пока не разблокируете их снова.", - "rebirthInList5": "Купленное вами снаряжение ограниченного выпуска можно приобрести снова, даже если его событие уже закончилось. Чтобы купить снова классовое снаряжение, вы должны сначала сменить свой класс на правильный.", "rebirthEarnAchievement": "А еще вы получите достижение за начало нового приключения!", "beReborn": "Родитесь заново", "rebirthAchievement": "Вы начали новое приключение! Это ваше возрождение <%= number %> и самый высокий уровень, который вы достигали — <%= level %>. Чтобы увеличить это достижение, начните свое следующее новое приключение после того, как достигните еще более высокого уровня!", @@ -21,7 +20,7 @@ "rebirthText": "Начато новых приключений: <%= rebirths %>", "rebirthOrb": "Использован шар возрождения, чтобы начать заново после достижения уровня", "rebirthOrb100": "Использован шар возрождения, чтобы начать заново после достижения уровня 100 или выше.", - "rebirthPop": "Начните заново с персонажем 1 уровня, сохранив достижения, коллекционные предметы и задания с историей.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Шар возрождения", "reborn": "Возрождение, макс. уровень <%= reLevel %>", "confirmReborn": "Вы уверены?", diff --git a/common/locales/ru/settings.json b/common/locales/ru/settings.json index f2b235687c..3a3bced255 100644 --- a/common/locales/ru/settings.json +++ b/common/locales/ru/settings.json @@ -35,7 +35,7 @@ "deleteAccPop": "Удалить вашу учетную запись Habitica.", "qrCode": "QR-код", "dataExport": "Экспорт данных", - "saveData": "Here are a few options for saving your data.", + "saveData": "Есть несколько способов сохранить ваши данные.", "habitHistory": "История привычек", "exportHistory": "Экспортировать историю:", "csv": "(CSV)", @@ -68,13 +68,14 @@ "APIv3": "API версия 3", "APIText": "Скопируйте, чтобы использовать в сторонних приложениях. Однако, относитесь к токену API, как к паролю — не выкладывайте его в открытый доступ. Иногда у вас могут попросить ваш ID пользователя, но никогда не публикуйте токен API там, где его могут увидеть другие, включая Github.", "APIToken": "Токен API (это пароль — смотри предупреждение выше!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Сторонние приложения", "dataToolDesc": "Веб-страница, которая отображает определенную информацию из вашего аккаунта в Habitica, такую как статистика по задачам, снаряжение и умения.", "beeminder": "Beeminder", "beeminderDesc": "Позвольте Beeminder автоматически отслеживать список ваших задач в Habitica. Вы можете взять на себя обязательство выполнять определённое количество задач в день, в неделю или постепенно сокращать число задач, остающихся в вашем списке (за невыполнение «обязательств» пользователям Beeminder угрожают реальные денежные штрафы! Но многим в Beeminder просто нравятся красиывые графики).", "chromeChatExtension": "Чат дополнение для Chrome", "chromeChatExtensionDesc": "Чат дополнение для Chrome добавит область с чатом на все страницы habitica.com. Позволит общаться пользователям где бы они ни были: в таверне, команде или в любой гильдии.", - "otherExtensions": "Other Extensions", + "otherExtensions": "Другие расширения", "otherDesc": "Ищите другие приложения, дополнения и инструменты на Habitica wiki.", "resetDo": "Да, сделать сброс учетной записи!", "resetComplete": "Сброс завершен!", diff --git a/common/locales/sk/defaulttasks.json b/common/locales/sk/defaulttasks.json index e89f1e739b..9f0409588e 100644 --- a/common/locales/sk/defaulttasks.json +++ b/common/locales/sk/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Pridaj sa k Habitice (Odškrkni ma!)", "defaultReward1Text": "15 minútová prestávka", "defaultReward1Notes": "Vlastné odmeny môžu mať rôzne formy. Niektorí ľudia odkladajú sledovanie svojho obľúbeného seriálu, kým nemajú dosť zlata, aby si to mohli dovoliť.", - "defaultTag1": "ráno", - "defaultTag2": "poobede", - "defaultTag3": "večer" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/sk/faq.json b/common/locales/sk/faq.json index 80d75b09dd..ad4afabac1 100644 --- a/common/locales/sk/faq.json +++ b/common/locales/sk/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Časté otázky", "faqQuestion0": "Som zmätený/á. Kde nájdem súhrn?", "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, check out a step-by-step overview of the game at [Help -> Overview for New Users](https://habitica.com/static/overview).", "faqQuestion1": "Ako si vytvorím moje úlohy?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", "faqQuestion2": "Čo sú to ukážkové úlohy?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Prečo moje úlohy menia farbu?", "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "faqQuestion4": "Prečo môj avatar stráca zdravie a ako ho získam späť?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Ako získam zvieratko alebo tátoša?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Ako sa stanem bojovníkom, mágom, zlodejom alebo liečiteľom?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Ako môžem bojovať s príšerami a ísť na výpravy?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Čo sú to drahokamy a ako ich získam?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Ako nahlásim chybu alebo požiadam o novú funkciu?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "How do I battle a World Boss?", "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } \ No newline at end of file diff --git a/common/locales/sk/front.json b/common/locales/sk/front.json index 54176abed6..bd1ba34c49 100644 --- a/common/locales/sk/front.json +++ b/common/locales/sk/front.json @@ -126,14 +126,23 @@ "motivate": "Motivuj seba a svoj tím!", "motivate1": "Motivuj sa, aby si urobil čokoľvek.", "motivate2": "Získaj organizovanosť. Získaj motiváciu. Získaj zlato.", + "oldNews": "News", "passConfirm": "Potvrdiť heslo", "passMan": "In case you are using a password manager (like 1Password) and have problems logging in, try typing your username and password manually.", "password": "Heslo", "playButton": "Hrať", - "playButtonFull": "Hraj Habitiku", + "playButtonFull": "Enter Habitica", "presskit": "Press Kit", "presskitDownload": "Stiahnuť všetky obrázky:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Zásadami ochrany osobných údajov", "psst": "Psst", "punishByline": "Prelom zlé návyky a prokrastináciu s okamžitými dôsledkami.", diff --git a/common/locales/sk/generic.json b/common/locales/sk/generic.json index a7a4b33fc6..a81f9fd85f 100644 --- a/common/locales/sk/generic.json +++ b/common/locales/sk/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Moje zvieratko vyrástlo v tátoše vďaka plneniu úloh v reálnom živote!", "wonChallengeShare": "Vyhral som výzvu v Habitike!", "achievementShare": "Získal som nový odznak v Habitike!", - "orderBy": "Zoradiť podľa <%= item %>" + "orderBy": "Zoradiť podľa <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/sk/groups.json b/common/locales/sk/groups.json index 658b89b47c..4a4569ca64 100644 --- a/common/locales/sk/groups.json +++ b/common/locales/sk/groups.json @@ -45,6 +45,7 @@ "chat": "Chat", "sendChat": "Odoslať", "toolTipMsg": "Načítať posledné správy", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Cechová truhlica", "guildBankPop2": "Drahokamy, ktoré môže vodca cechu použiť ako odmenu vo výzvach.", "guildGems": "Cechové drahokamy", @@ -138,6 +139,7 @@ "inviteNewUsers": "Pozvi nových užívateľov", "sendInvitations": "Pošli pozvánky", "invitationsSent": "Pozvánky odoslané!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Alebo zdieľaj tento odkaz (kopíruj/vlož):", "sendGiftHeading": "Poslať darček pre <%= name %>", "sendGiftGemsBalance": "Od <%= number %> Drahokamov", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Nemáš povolenie zmazať túto správu!" + "onlyCreatorOrAdminCanDeleteChat": "Nemáš povolenie zmazať túto správu!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/sk/limited.json b/common/locales/sk/limited.json index cbc22bb343..c9be8792ce 100644 --- a/common/locales/sk/limited.json +++ b/common/locales/sk/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopWinterText": "Welcome to the Seasonal Shop!! We're stocking winter Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Winter Wonderland event each year, but we're only open until January 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopFallTextBroken": "Oh... Vitaj v Sezónnom obchode... Máme tu jesennú Sezónnu edíciu vecičiek, alebo také niečo... Všetko čo tu vidíš si môžeš kúpiť počas Fall Festivalu každý rok, ale máme otvorené len do 31. Októbra... Myslím, že by si si mal niečo kúpiť teraz, inak budeš musieť čakať... a čakať... a čakať... *povzdych*", - "seasonalShopRebirth": "Ak použiješ Orb znovuzrodenia, môžeš si kúpiť výstroj v stĺpci odmien. Spočiatku si budeš môcť kúpiť len predmety k tvojmu súčasnému povolaniu (k bojovníkovi, s ktorým začínaš), ale neboj sa, ostatné špecifické predmety pre povolania budú dostupné, keď zmeníš povolanie.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", "snowflakeSet": "Snowflake (Healer)", diff --git a/common/locales/sk/pets.json b/common/locales/sk/pets.json index 48faf22377..c52ecdaddb 100644 --- a/common/locales/sk/pets.json +++ b/common/locales/sk/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Plnením tvojich úloh si získal verného tátoša!", "rideNow": "Osedlať teraz", "rideLater": "Osedlať neskôr", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Kľúč ku klietkam", "petKeyPop": "Nechaj svoje zvieratká túlať sa svetom, vypusť ich, aby začali svoje vlastné dobrodružstvo a získaj nadšenie z odznaku \"Pána šeliem\" ešte raz!", "petKeyBegin": "Kľúč ku klietkam: Staň sa <%= title %> ešte raz!", diff --git a/common/locales/sk/quests.json b/common/locales/sk/quests.json index 13ccb8ab12..923a7ef083 100644 --- a/common/locales/sk/quests.json +++ b/common/locales/sk/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Opustiť výpravu", "sureLeave": "Si si istý, že chceš opustiť aktívnu výpravu? Celý tvoj postup vo výprave bude stratený.", "questOwner": "Vlastník výpravy", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Vlastník výpravy opustil výpravu a teda ju už nemôže začať. Odporúčame aby si ju teraz ukončil. Vlastník výpravy získa zvitok naspäť.", "questOwnerNotInRunningQuest": "Vlastník výpavy ju opustil. Môžes ju opustiť aj ty, ak potrebuješ. Ale môžeš aj ďalej pokračovať a všetci účastníci na konci dostanú odmeny za danú výpravu.", "questOwnerNotInPendingQuestParty": "Vlastník výpravy opustil družinu a teda ju už nemôže začať výpravu. Odporúčame aby si ju teraz ukončil. Vlastník výpravy získa zvitok naspäť.", diff --git a/common/locales/sk/rebirth.json b/common/locales/sk/rebirth.json index 2030547460..bd4f56f144 100644 --- a/common/locales/sk/rebirth.json +++ b/common/locales/sk/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Znovuzrodenie: Začni nové dobrodružstvo", "rebirthStartOver": "Znovuzrodením začneš znova hrať s postavou od 1. levelu.", "rebirthAdvList1": "Vráti sa ti plné zdravie.", - "rebirthAdvList2": "Nemáš žiadne skúsenosti, zlato či výstroj (s výnimkou vecí, ktoré sú zdarma, ako sú napríklad tajomné predmety)", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset, except for challenge tasks.", "rebirthAdvList4": "Až kým nezískaš iné povolanie, budeš bojovník.", "rebirthInherit": "Tvoja nová postava získa zopár vecí od svojho predchodcu:", - "rebirthInList1": "Úlohy, história a nastavenia sa nezmenia.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Členstvo vo výzvách, cechoch, a družine ostáva.", "rebirthInList3": "Drahokamy, úroveň podporovateľa na Kickstarteri a prispievateľské levely ostávajú.", "rebirthInList4": "Predmety, ktoré si si kúpil za drahokamy alebo ti padli (ako napríklad zvieratká a tátoši) ostávajú, ale nebudeš ich mať dostupné, kým ich neodomkneš.", - "rebirthInList5": "Výstroj z limitovanej edície, ktorý si si kúpil, môže byť znova zakúpený, dokonca aj po skončení akcie. Pre opätovné zakúpenie špecifického výstroja pre dané povolanie si musíš najskôr zmeniť svoje povolanie.", "rebirthEarnAchievement": "Za začatie nového dobrodružstva získavaš aj špeciálny odznak!", "beReborn": "Znovu sa zrodiť", "rebirthAchievement": "Začal si nové dobrodružstvo! Toto je tvoje znovuzrodenie čislo <%= number %> a najvušší level, ktorý si dosiahol je <%= level %>. Ak chceš tento odznak vylepšiť, začni nové dobrodružstvo po dosiahnutí ešte vyššieho levelu!", @@ -21,7 +20,7 @@ "rebirthText": "Začal niekoľko nových dobrodružstiev: <%= rebirths %>", "rebirthOrb": "Použil Orb znovuzrodenia, aby začal odznovu, po dosiahnutí levelu", "rebirthOrb100": "Použil Orb znovuzrodenia, aby začal odznovu, po dosiahnutí levelu 100 alebo vyššieho", - "rebirthPop": "Začni s novou postavou na leveli 1, pričom ti ostanú odznaky, zberateľské predmety, a úlohy.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Orb znovuzrodenia", "reborn": "Znovuzrodený, najvyšší dosiahnutý level: <%= reLevel %>", "confirmReborn": "Si si istý?", diff --git a/common/locales/sk/settings.json b/common/locales/sk/settings.json index dc8245be4d..75c884bcec 100644 --- a/common/locales/sk/settings.json +++ b/common/locales/sk/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Na použitie aplikácií tretích strán použi tento kľúč. API token považuj za niečo ako heslo, nezdieľaj ho verejne. Občas ťa môže niekto požiadať o User ID, ale nikomu nedávaj API Token, ani na Github.", "APIToken": "API Token (toto je heslo - prečítaj si varovanie vyššie!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Aplikácie tretích strán", "dataToolDesc": "Webová stránka, ktorá ti ukazuje presné informácie z tvojho účtu v Habitike, ako sú štatistiky o tvojich úlohách, výstroji a zručnostiach.", "beeminder": "Beeminder", diff --git a/common/locales/sr/defaulttasks.json b/common/locales/sr/defaulttasks.json index 4d55e22357..8055559845 100644 --- a/common/locales/sr/defaulttasks.json +++ b/common/locales/sr/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Pridružiti se Habitica-u (Urađeno, klikni me!)", "defaultReward1Text": "Pauza 15 minuta", "defaultReward1Notes": "Možete sami napraviti nagrade kakve Vam odgovaraju. Neki odlučuju da odlože gledanje omiljene serije dok ne prikupe dovoljno zlata da je plate.", - "defaultTag1": "jutro", - "defaultTag2": "poslepodne", - "defaultTag3": "veče" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/sr/faq.json b/common/locales/sr/faq.json index 9cb7195d98..c73db40564 100644 --- a/common/locales/sr/faq.json +++ b/common/locales/sr/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Najčešće Postavljena Pitanja", "faqQuestion0": "Zbunjen sam. Gde mogu dobiti kratko objašnjenje?", "iosFaqAnswer0": "Prvo, postavićete sebi zadatke koje želite da uradite u vašem svakodnevnom životu. Onda, kako završavate zadatke u pravom životu i obeležavate, zaradićete iskustvo i zlato. Zlatom se kupuje oprema i neki predmeti,kao i nagrade koje ste sami napravili. Iskustvo daje vašem liku nivoe i otključava stvari kao što su Zveri, Veštine, (and Quests!) Možete da birate kako će vaš lik izgledati pod Meni > (Customize Avatar).\n\nNeki osnovni način interakcije: kliknite (+) u gornjem-desnom uglu da dodate nov zadatak. Tapnite na postojeći zadatak da ga prepravite, i prevucite nalevo na zadatak da ga obrišete. Možete da sortirate zadatke koristeći tagove u gornjem-levom-uglu, i proširite i skupite spisak.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Prvo, postavićete sebi zadatke koje želite da uradite u vašem svakodnevnom životu. Onda, kako završavate zadatke u stvarnom životu i obeležavate, zaradićete iskustvo i zlato. Zlatom se kupuje oprema i neki predmeti, kao i nagrade koje ste sami osmislili. Iskustvo daje vašem liku nivoe i otključava sadržaje kao šta su zveri, veštine i zadatci! Za više detalja pogledajte korak-po-korak pregled igre na Help > Overview for New Users (https://habitica.com/static/overview).", "faqQuestion1": "Kako da namestim svoje zadatke?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", "faqQuestion2": "What are some sample tasks?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Zašto moji zadaci menjaju boje?", "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "faqQuestion4": "Zašto je moj avatar izgubio zdravlje i kako da ga vratim?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "Kako da igram Habitiku sa svojim prijateljima?", "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Kako da se borim sa čudovištima i idem na misije?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "How do I battle a World Boss?", "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } \ No newline at end of file diff --git a/common/locales/sr/front.json b/common/locales/sr/front.json index b3fbeb287d..69c0c69c2a 100644 --- a/common/locales/sr/front.json +++ b/common/locales/sr/front.json @@ -126,14 +126,23 @@ "motivate": "Motivacija za Vas i Vaš tim!", "motivate1": "Motivacija za uspeh.", "motivate2": "Organizacija. Motivacija. Zlato.", + "oldNews": "News", "passConfirm": "Potvrdite lozinku", "passMan": "In case you are using a password manager (like 1Password) and have problems logging in, try typing your username and password manually.", "password": "Lozinka", "playButton": "Igrajte Habitica", - "playButtonFull": "Igrajte Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Za novinare", "presskitDownload": "Preuzimanje svih slika:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Politiku zaštite ličnih podataka", "psst": "Psst", "punishByline": "Neposredne negativne posledice podstaći će Vas da se otarasite loših navika.", diff --git a/common/locales/sr/generic.json b/common/locales/sr/generic.json index d73c36b462..ec4f6d5feb 100644 --- a/common/locales/sr/generic.json +++ b/common/locales/sr/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", "wonChallengeShare": "I won a challenge in Habitica!", "achievementShare": "I earned a new achievement in Habitica!", - "orderBy": "Order By <%= item %>" + "orderBy": "Order By <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/sr/groups.json b/common/locales/sr/groups.json index a461a7953c..14fab510bb 100644 --- a/common/locales/sr/groups.json +++ b/common/locales/sr/groups.json @@ -45,6 +45,7 @@ "chat": "Čet", "sendChat": "Poslati", "toolTipMsg": "Proveriti poruke", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Banka udruženja", "guildBankPop2": "Dragulji koje vođa može da upotrebi kao nagrade za izazove.", "guildGems": "Dragulji udruženja", @@ -138,6 +139,7 @@ "inviteNewUsers": "Invite New Users", "sendInvitations": "Send Invitations", "invitationsSent": "Invitations sent!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Ili pošaljilte ovaj link (copy/paste):", "sendGiftHeading": "Send Gift to <%= name %>", "sendGiftGemsBalance": "From <%= number %> Gems", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/sr/limited.json b/common/locales/sr/limited.json index 66ac40f2cc..c43dfb7c6f 100644 --- a/common/locales/sr/limited.json +++ b/common/locales/sr/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopWinterText": "Welcome to the Seasonal Shop!! We're stocking winter Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Winter Wonderland event each year, but we're only open until January 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopFallTextBroken": "Oh.... Welcome to the Seasonal Shop... We're stocking autumn Seasonal Edition goodies, or something... Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31... I guess you should to stock up now, or you'll have to wait... and wait... and wait... *sigh*", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Šećerna oprema (Čarobnjak)", "skiSet": "Skijaška oprema (Odmetnik)", "snowflakeSet": "Snežna oprema (Vidar)", diff --git a/common/locales/sr/pets.json b/common/locales/sr/pets.json index 898b95b9be..3eee76abd1 100644 --- a/common/locales/sr/pets.json +++ b/common/locales/sr/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "By completing your tasks, you've earned a faithful steed!", "rideNow": "Ride Now", "rideLater": "Ride Later", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Ključ štenare", "petKeyPop": "Oslobodite svoje zveri i započnite ponovo svoj put ka tituli Krotitelja zveri!", "petKeyBegin": "Ključ štenare: Postanite ponovo <%= title %>!", diff --git a/common/locales/sr/quests.json b/common/locales/sr/quests.json index 4b3c63b12f..600cd0b1f3 100644 --- a/common/locales/sr/quests.json +++ b/common/locales/sr/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Leave Quest", "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", "questOwner": "Vlasnik misije.", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Vlasnik misije je napustio misiju i više ne može da je pokrene. Preporučujemo Vam da odustanete od misije. Svitak sa misijom vraćen je vlasniku.", "questOwnerNotInRunningQuest": "Vlasnik misije je napustio misiju. Možete da prekinete misiju ako želite. Možete i da nastavite, a preostali učesnici dobiće nagrade kad završe misiju.", "questOwnerNotInPendingQuestParty": "Vlasnik misije je napustio družinu i više ne može da pokrene misiju. Preporučujemo Vam da odustanete od misije. Svitak sa misijom vraćen je vlasniku.", diff --git a/common/locales/sr/rebirth.json b/common/locales/sr/rebirth.json index 72cc75d133..7258ea467c 100644 --- a/common/locales/sr/rebirth.json +++ b/common/locales/sr/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Reinkarnacija: Započnite novu avanturu", "rebirthStartOver": "Reinkarnacija vraća vašeg lika na nivo 1.", "rebirthAdvList1": "Zdravlje će Vam biti napunjeno.", - "rebirthAdvList2": "Nemate iskustva,zlata ili opreme (sa izuzecima besplatnih predmeta kao što su Tajanstveni predmeti).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset, except for challenge tasks.", "rebirthAdvList4": "Bićete Ratnik dok ne otključate novu klasu.", "rebirthInherit": "Novi lik će naslediti neke stvari od svog prethodnika:", - "rebirthInList1": "Zadaci, istorija, i postavke ostaće nepromenjeni.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Izazovi i članstva u družinama i udruženjima ostaće nepromenjeni.", "rebirthInList3": "Zadržaćete dragulje i odlikovanja za donacije i doprinose.", "rebirthInList4": "Predmeti koje ste kupili draguljima ili ste ih našli kao plen (zveri) ostaće Vaši, ali nećete moći da ih koristite dok ih ponovo ne otključate.", - "rebirthInList5": "Limited edition equipment you've purchased can be repurchased, even if its event has ended. To repurchase class-specific equipment, you must first change to the correct class.", "rebirthEarnAchievement": "Možete da steknete i odlikovanje za započinjanje nove avanture!", "beReborn": "Reinkarnirajte se", "rebirthAchievement": "Započeli ste novu avanturu! Ovo Vam je <%= number %>. reinkarnacija, a najviši nivo koji ste dostigli je <%= level %>. Da biste dobili još odlikovanja za reinkarnaciju, započnite novu avanturu kad dostignete još viši nivo!", @@ -21,7 +20,7 @@ "rebirthText": "Korisnik je započeo <%= rebirths %> novih avantura", "rebirthOrb": "Upotrebio Sferu za reinkarnaciju da se vrati na početak igre nakon što je dostigao nivo", "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", - "rebirthPop": "Počnite iz početka s nivoa 1, i zadržite odlikovanja, kolekcionarske predmete, i zadatke, zajedno sa istorijom.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Sfera za reinkarnaciju", "reborn": "Reinkarniran, najviši nivo <%= reLevel %>", "confirmReborn": "Jeste li sigurni?", diff --git a/common/locales/sr/settings.json b/common/locales/sr/settings.json index a5125db6b4..7724ea1a2e 100644 --- a/common/locales/sr/settings.json +++ b/common/locales/sr/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Kopirajte ove kodove u aplikacije razvijene za Habitica. Vaš API ključ ima funkciju lozinke, pazite kome ga šaljete i kome je dostupan. Povremeno od Vas može biti zatražen Lični Broj Korisnika (User ID, UID), ali nikada ne objavljujte svoj API ključ tamo gde ga bilo ko može videti, uključujući i Github.", "APIToken": "API ključ (ovo je lozinka – pročitajte objašnjenje iznad)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Third Party Apps", "dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.", "beeminder": "Beeminder", diff --git a/common/locales/sv/content.json b/common/locales/sv/content.json index 8d3e6f99d3..99099f7c7f 100644 --- a/common/locales/sv/content.json +++ b/common/locales/sv/content.json @@ -125,8 +125,8 @@ "questEggTurtleText": "Havssköldpadda", "questEggTurtleMountText": "Gigantisk Havssköldpadda", "questEggTurtleAdjective": "en fridfull", - "questEggArmadilloText": "Armadillo", - "questEggArmadilloMountText": "Armadillo", + "questEggArmadilloText": "Bältdjur", + "questEggArmadilloMountText": "Bältdjur", "questEggArmadilloAdjective": "an armored", "eggNotes": "Hitta en kläckningsdryck och häll på det här ägget så kommer det kläckas till <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Standard", diff --git a/common/locales/sv/defaulttasks.json b/common/locales/sv/defaulttasks.json index e2f324a022..bf633e64f4 100644 --- a/common/locales/sv/defaulttasks.json +++ b/common/locales/sv/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Gå med i Habitica (Bocka av mig!)", "defaultReward1Text": "15 Minuter Paus", "defaultReward1Notes": "Skräddarsydda belöningar kan komma i många former. Vissa personer kommer att undvika kolla på sin favoritserie så länge de inte har guld att betala för det.", - "defaultTag1": "morgon", - "defaultTag2": "eftermiddag", - "defaultTag3": "kväll" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/sv/faq.json b/common/locales/sv/faq.json index d618c6bfbf..6153b78823 100644 --- a/common/locales/sv/faq.json +++ b/common/locales/sv/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Frekvent Ställda Frågor", "faqQuestion0": "Jag är förvirrad. Var kan jag få en överblick?", "iosFaqAnswer0": "Först börjar du med att göra i ordning uppgifter som du vill göra dagligen. När du klarat av uppgifterna i verkliga livet och prickat av dem kommer du att tjäna erfarenhet och guld. Guld används till att köpa utrustning, några artiklar, samt skräddarsydda belöningar. Med erfarenhet levlar din karaktär upp och låser upp innehåll såsom Husdjur, Färdigheter och Uppdrag! Du kan skräddarsy din karaktär genom att gå till Meny > Skräddarsy Avatar.\n\nNågra grundläggande sätt att interagera: klicka på (+) i övre högra hörnet för att lägga till en ny uppgift. Klicka på en befintlig uppgift för att ändra den, och dra till vänster på en uppgift för att radera den. Du kan sortera dina uppgifter genom att använda Taggar i övre vänstra hörnet, och expandera samt minska checklistor genom att klicka på checklistans ikon.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Till att börja med ställer du in de uppgifter som du vill göra i din vardag. Eftersom du utför uppgifterna i verkliga livet och checkar av dem, så får du erfarenhet och guld. Gulf används för att köpa utrustning och en del saker, så väl som anpassade belöningar. Erfarenhet får din karaktär att höja sin level och låser upp innehåll som husdjur, förmågor och uppdrag! För mer detaljer, kolla in steg-för-steg översikten av spelet på [Help -> Overview for New Users](https://habitica.com/static/overview).", "faqQuestion1": "Hur ställer jag in mina uppgifter?", "iosFaqAnswer1": "Goda vanor (de som har ett +) är uppgifter du kan göra flera gånger om dagen, som att äta grönsaker. Dåliga vanor (de som har ett -) är vanor du borde undvika, som att bita på naglarna. Vanor med ett + och ett - är vanor med ett bra val och ett dåligt val, som att ta trapporna mot att ta hissen. Goda vanor belönas med erfarenhet och guld. Dåliga vanor straffar sig med förlorad hälsa. \n\nDagliga uppgifter är uppgifter som du bör göra varje dag, som att borsta tänderna eller kolla din email. Du kan anpassa vilken dag som din Dagliga uppgift ska göras genom att klicka för att anpassa den. Om du hoppar över en Daglig uppgift som skulle gjorts, kommer din avatar att ta skada under natten. Var försiktig och lägg inte till för många Dagliga uppgifter på en gång!\n\nAtt-göra är din att-göra-lista. Att fullfölja en Att-göra ger dig guld och erfarenhet. Du kan aldrig förlora hälsa från en Att-göra. Du kan lägga till ett datum då det ska vara färdigt genom att klicka för att anpassa den. ", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", "faqQuestion2": "Finns det några exempel uppgifter?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Varför ändrar mina uppgifter färg?", "iosFaqAnswer3": "Dina uppgifter ändrar färg beroende på hur väl du utför dem i nuläget! Varje ny uppgift börjar som neutral i gult. Utför Dagliga Uppgifter eller positiva Vanor mer ofta så kommer de flyttas över mot blått. Missa en Daglig Uppgift eller ge efter för en dålig Vana och uppgiften kommer fluttas över mot rött. Ju rödare en uppgift, desto mer belöning kommer den ge dig, men om det är en Daglig Uppgift eller en dålig Vana, desto mer kommer den också att skada dig! Detta hjälper till att motivera dig till att utföra uppgifter innan de börjar ge dig besvär.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "faqQuestion4": "Varför förlorade min avatar hälsan och hur får jag tillbaka den?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "Hur spelar jag Habitica med mina vänner?", "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Hur skaffar jag ett Husdjur eller ett Riddjur?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "Hur blir jag en Krigare, Magiker, Smygare eller Helare?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", "faqQuestion8": "Vad är det för blå bar som finns i menyn vid nivå 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Hur strider jag mot monster och går på äventyr?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Vad är Juveler, och hur skaffar jag dem?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Hur rapporterar jag en bugg eller begär en funktion?", "iosFaqAnswer11": "Du kan rapportera en bug, önska en funktion, eller skicka feedback under Meny > Anmäl en Bugg och Meny > Skicka Feedback! Vi kommer göra allt vi kan för att hjälpa dig.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "Hur gör jag för att strida mot en Världsboss?", "iosFaqAnswer12": "Världsbossar är speciella monster som dyker upp i Värdshuset. Alla aktiva användare kommer automatiskt att hamna i strid med Bossen och deras uppgifter och förmågor kommer skada Bossen som vanligt.\n\nDu kan också vara på ett vanligt Äventyr samtidigt. Dina uppgifter ofh förmågor kommer röknas mot både Världsbossen och Bossen/Samlingsäventyrer i din grupp.\n\nEn Världsboss skadar aldrig dig eller ditt konto på något sätt. Istället har den en Raserimätare som fylls upp när en användare hoppar över sina Dagsuppdrag. Om Raserimätaren fulls helt kommer Världsbossen att attackera en Icke-spelare Person som finns på sidan och deras bild kommer då att ändras.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "Om du har en fråga som inte finns på denna listan eller på [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), så kan du ställa den i Värdshus-chatten under Meny > Värdshus! Vi hjälper gärna till.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "Om du har en fråga som inte står på denna lista eller på [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), Kan du fråga i [Nybörjaregille](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Vi hjälper dig gärna!" } \ No newline at end of file diff --git a/common/locales/sv/front.json b/common/locales/sv/front.json index acd0de4c35..1858b33d2a 100644 --- a/common/locales/sv/front.json +++ b/common/locales/sv/front.json @@ -126,14 +126,23 @@ "motivate": "Motivera dig själv och ditt lag!", "motivate1": "Motivera dig själv till att göra vad som helst.", "motivate2": "Få organisation. Få motivation. Få guld.", + "oldNews": "News", "passConfirm": "Bekräfta lösenord", "passMan": "Om du använder ett program som automatiskt fyller i ditt lösenord (som 1Password) och har problem att logga in, försök att skriva in ditt användarnamn och lösenord manuellt.", "password": "Lösenord", "playButton": "Spela", - "playButtonFull": "Spela Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Presskit", "presskitDownload": "Ladda ner alla bilder:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "integritetspolicy", "psst": "Psst", "punishByline": "Bryt dåliga vanor och uppskjutningscykler med omedelbara konsekvenser.", diff --git a/common/locales/sv/generic.json b/common/locales/sv/generic.json index d6c5f20d85..8ed8eb42f3 100644 --- a/common/locales/sv/generic.json +++ b/common/locales/sv/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "Jag uppfostrade mitt husdjur till ett riddjur genom att slutföra mina uppgifter!", "wonChallengeShare": "Jag van en utmaning i HabitRPG!", "achievementShare": "Jag har klarat av en ny bedrift i HabitRPG!", - "orderBy": "Sortera enligt <%= item %>" + "orderBy": "Sortera enligt <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/sv/groups.json b/common/locales/sv/groups.json index 51e4681e47..f31188f826 100644 --- a/common/locales/sv/groups.json +++ b/common/locales/sv/groups.json @@ -45,6 +45,7 @@ "chat": "Chatt", "sendChat": "Skicka Chatt", "toolTipMsg": "Hämta Nya Meddelanden", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Gille-bank", "guildBankPop2": "Juveler som din Gille-ledare kan använda till priser för utmaningar.", "guildGems": "Gille-Juveler", @@ -138,6 +139,7 @@ "inviteNewUsers": "Bjud in nya användare", "sendInvitations": "Skicka inbjudningar", "invitationsSent": "Inbjudningarna skickades!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "Eller dela den här länken (kopiera/klistra in):", "sendGiftHeading": "Skicka Gåva till <%= name %>", "sendGiftGemsBalance": "Från <%= number %> Juveler", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/sv/limited.json b/common/locales/sv/limited.json index 8a3f0f1237..592dbf698a 100644 --- a/common/locales/sv/limited.json +++ b/common/locales/sv/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopWinterText": "Welcome to the Seasonal Shop!! We're stocking winter Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Winter Wonderland event each year, but we're only open until January 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopFallTextBroken": "Oh.... Welcome to the Seasonal Shop... We're stocking autumn Seasonal Edition goodies, or something... Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31... I guess you should to stock up now, or you'll have to wait... and wait... and wait... *sigh*", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Polkagris (Magiker)", "skiSet": "Ski-sassin (Rogue)", "snowflakeSet": "Snöflinga (Helare)", diff --git a/common/locales/sv/pets.json b/common/locales/sv/pets.json index b5cccd9f20..b8c0546589 100644 --- a/common/locales/sv/pets.json +++ b/common/locales/sv/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "Genom att genomföra dina uppgifter har du fått en trogen springare!", "rideNow": "Rid Nu", "rideLater": "Rid Senare", - "petName": "Kläck ett <%= potion %> <%= egg %>?", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Nyckel till Hundgårdarna", "petKeyPop": "Låt dina husdjur ströva fritt, släpp lös dem så att de kan ge sig ut på egna äventyr, och unna dig upplevelsen att bli Bestmästare en gång till!", "petKeyBegin": "Nyckel till hundgårdarna: Upplev <%=title %> återigen!", diff --git a/common/locales/sv/quests.json b/common/locales/sv/quests.json index 448a23e54a..20f1f22886 100644 --- a/common/locales/sv/quests.json +++ b/common/locales/sv/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Lämna Uppdraget", "sureLeave": "Är du säker på att du vill lämna det aktiva uppdraget? Alla uppdragsframsteg går förlorad om du gör det.", "questOwner": "Uppdragsägare", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Uppdragsägaren har lämnat uppdraget och kan inte längre starta det. Det är rekommenderat att du avbryter det nu. Uppdragsägaren kommer återfå uppdragsskriftsrullen.", "questOwnerNotInRunningQuest": "Uppdragsägaren har lämnat uppdraget. Du kan avbryta uppdraget om du behöver, men du kan även fortsätta och alla kvarvarande deltagare kommer belönas när uppdraget är slutfört.", "questOwnerNotInPendingQuestParty": "The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.", diff --git a/common/locales/sv/questscontent.json b/common/locales/sv/questscontent.json index 76fba002c0..3b5a822eed 100644 --- a/common/locales/sv/questscontent.json +++ b/common/locales/sv/questscontent.json @@ -243,7 +243,7 @@ "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", "questCheetahBoss": "Gepard", "questCheetahDropCheetahEgg": "Gepard (ägg)", - "questCheetahUnlockText": "Låser upp köpbara Puma-ägg i Marknaden", + "questCheetahUnlockText": "Låser upp köpbara pumaägg på Marknaden", "questHorseText": "Rid på Mardrömmen", "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", @@ -314,7 +314,7 @@ "questFalconCompletion": "Having finally triumphed over the Birds of Preycrastination, you settle down to enjoy the view and your well-earned rest.

\"Wow!\" says @Trogdorina. \"You won!\"

@Squish adds, \"Here, take these eggs I found as a reward.\"", "questFalconBoss": "Birds of Preycrastination", "questFalconDropFalconEgg": "Falk (ägg)", - "questFalconUnlockText": "Låser upp köpbara Falk-ägg i marknaden", + "questFalconUnlockText": "Låser upp köpbara falkägg på Marknaden", "questTreelingText": "The Tangle Tree", "questTreelingNotes": "It's the annual Garden Competition, and everyone is talking about the mysterious project which @aurakami has promised to unveil. You join the crowd on the day of the big announcement, and marvel at the introduction of a moving tree. @fuzzytrees explains that the tree will help with garden maintenance, showing how it can mow the lawn, trim the hedge and prune the roses all at the same time – until the tree suddenly goes wild, turning its secateurs on its creator! The crowd panics as everyone tries to flee, but you aren't afraid – you leap forward, ready to do battle.", "questTreelingCompletion": "You dust yourself off as the last few leaves drift to the floor. In spite of the upset, the Garden Competition is now safe – although the tree you just reduced to a heap of wood chips won't be winning any prizes! \"Still a few kinks to work out there,\" @PainterProphet says. \"Perhaps someone else would do a better job of training the saplings. Do you fancy a go?\"", @@ -334,12 +334,12 @@ "questTurtleNotes": "Help! This giant sea turtle cannot find her way to her nesting beach. She returns there every year to lay her eggs, but this year Inkomplete Bay is filled with toxic Task Flotsam made of red dailies and unchecked to-dos. \"She's thrashing in a panic!\" @JessicaChase says.

@UncommonCriminal nods. \"It's because her guiding senses are fogged and confused.\"

@Scarabsi grabs your arm. \"Can you help clear the Task Flotsam blocking her path? It may be hazardous, but we have to help her!\"", "questTurtleCompletion": "Your valiant work has cleared the waters for our sea turtle to find her beach. You, @Bambin, and @JaizakAripaik watch as she buries her brood of eggs deep in the sand so they can grow and hatch into hundreds of little sea turtles. Ever the lady, she gives you three eggs each, asking that you feed and nurture them so one day they become big sea turtles themselves.", "questTurtleBoss": "Task Flotsam", - "questTurtleDropTurtleEgg": "Turtle (Egg)", - "questTurtleUnlockText": "Unlocks purchasable Turtle eggs in the Market", + "questTurtleDropTurtleEgg": "Sköldpadda (ägg)", + "questTurtleUnlockText": "Låser upp köpbara sköldpaddaägg på Marknaden", "questArmadilloText": "The Indulgent Armadillo", "questArmadilloNotes": "It's time to get outside and start your day. You swing open your door only to be met with what looks like a sheet of rock. \"I'm just giving you the day off!\" says a muffled voice through the blocked door. \"Don't be such a bummer, just relax today!\"

Suddenly, @Beffymaroo and @PainterProphet knock on your window. \"Looks like the Indulgence Armadillo has taken a liking to you! C'mon, we'll help you get her out of your way!\"", "questArmadilloCompletion": "Finally, after a long morning of convincing the Indulgence Armadillo that you do, in fact, want to work, she caves. \"I'm sorry!\" She apologizes. \"I just wanted to help. I thought everyone liked lazy days!\"

You smile, and let her know that next time you've earned a day off you'll invite her over. She grins back at you. Passers-by @Tipsy and @krajzega congratulate you on the good work as she rolls away, leaving a few eggs as an apology.", "questArmadilloBoss": "Indulgence Armadillo", - "questArmadilloDropArmadilloEgg": "Armadillo (Egg)", - "questArmadilloUnlockText": "Unlocks purchasable Armadillo eggs in the Market" + "questArmadilloDropArmadilloEgg": "Bältdjur (ägg)", + "questArmadilloUnlockText": "Låser upp köpbara bältdjurägg på Marknaden" } \ No newline at end of file diff --git a/common/locales/sv/rebirth.json b/common/locales/sv/rebirth.json index 88467558d8..bfbacbfd5b 100644 --- a/common/locales/sv/rebirth.json +++ b/common/locales/sv/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Pånyttfödelse: Starta ett Nytt Äventyr", "rebirthStartOver": "Återfödelse startar om din karaktär från nivå 1.", "rebirthAdvList1": "Du återvänder till full Hälsa.", - "rebirthAdvList2": "Du har ingen erfarenhet, guld eller utrustning (utan gratis föremål t.ex mysterieföremål) ", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Dina Vanor, Dagliga Utmaningar och Att-göra återställs till gult. Likaså återställs dina följder, med undantag för uppgifter för utmaningar.", "rebirthAdvList4": "Du har startklassen Krigare tills du låser upp klass-systemet.", "rebirthInherit": "Din nya karaktär ärver vissa saker från dess föregångare:", - "rebirthInList1": "Uppgifter, historik och inställningar är kvar.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Utmaning-, Gille- och Sällskapsmedlemskap är kvar.", "rebirthInList3": "Juveler, Stödjarnivå och Medarbetarnivå är kvar.", "rebirthInList4": "Föremål erhållna från Juveler eller drops (såsom husdjur eller riddjur) är kvar, men du kan inte komma åt dem innan du låser upp dem igen.", - "rebirthInList5": "Köpt utrustning som är av begränsad utgåva kan återköpas, även om dess event har slutat. För att köpa klass-specifik utrustning måste du först byta till den korrekta klassen. ", "rebirthEarnAchievement": "Du får även en Bedrift för att du börjar på ett nytt äventyr!", "beReborn": "Bli pånyttfödd", "rebirthAchievement": "Du har börjat på ett nytt äventyr! Det här är Pånyttfödelse nummer <%= number %> för dig, och den högsta Leveln du har nått är <%= level %>. För att stapla denna Bedrift, börja ditt nästa nya äventyr när du har nått en ännu högre Level!", @@ -21,7 +20,7 @@ "rebirthText": "Började <%= rebirths %> Nytt/Nya Äventyr", "rebirthOrb": "Använde en Pånyttfödelsesfär för att börja om efter att ha nått Level", "rebirthOrb100": "Använde en Pånyttfödelsesfär för att börja om efter att ha nått Level 100 eller högre", - "rebirthPop": "Starta en ny karaktär från Level 1 medan du behåller bedrifter, samlarobjekt och uppgifter med dess historik.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Pånyttfödelsesfär", "reborn": "Pånyttfödd, max level <%= reLevel %>", "confirmReborn": "Är du säker?", diff --git a/common/locales/sv/settings.json b/common/locales/sv/settings.json index 63892bee19..08d342f14b 100644 --- a/common/locales/sv/settings.json +++ b/common/locales/sv/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Kopiera dessa för användning i tredjepartsapplikationer. Du bör behandla ditt API-token som ett lösenord och inte dela med dig av det publikt. Du kan få frågan att ange ditt User ID, men lägg inte ut ditt API-token där andra kan se det, inklusive på Github.", "APIToken": "API Token (detta är ett lösenord - se varningen ovanför)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Tredjehandsappar", "dataToolDesc": "En hemsida som visar dig särskilt information från ditt Habitica-konto, så som statistik om dina uppgifter, din utrustning och dina färdigheter.", "beeminder": "Beeminder", diff --git a/common/locales/uk/backgrounds.json b/common/locales/uk/backgrounds.json index ccd073bb72..c4ad3c7a67 100644 --- a/common/locales/uk/backgrounds.json +++ b/common/locales/uk/backgrounds.json @@ -182,18 +182,18 @@ "backgroundDeepSeaNotes": "Пірніть в морські глибини.", "backgroundDilatoryCastleText": "Замок відкладених справ", "backgroundDilatoryCastleNotes": "Пропливіть коло замку відкладених справ.", - "backgrounds082016": "SET 27: Released August 2016", - "backgroundIdyllicCabinText": "Idyllic Cabin", - "backgroundIdyllicCabinNotes": "Retreat to an Idyllic Cabin.", - "backgroundMountainPyramidText": "Mountain Pyramid", - "backgroundMountainPyramidNotes": "Climb the many steps of a Mountain Pyramid.", - "backgroundStormyShipText": "Stormy Ship", - "backgroundStormyShipNotes": "Hold steady against wind and wave aboard a Stormy Ship.", - "backgrounds092016": "SET 28: Released September 2016", - "backgroundCornfieldsText": "Cornfields", - "backgroundCornfieldsNotes": "Enjoy a beautiful day out in the Cornfields.", - "backgroundFarmhouseText": "Farmhouse", - "backgroundFarmhouseNotes": "Say hello to the animals on your way to the Farmhouse.", - "backgroundOrchardText": "Orchard", - "backgroundOrchardNotes": "Pick ripe fruit in an Orchard." + "backgrounds082016": "Набір 27: випущений у серпні 2016", + "backgroundIdyllicCabinText": "Хатинка ідилії", + "backgroundIdyllicCabinNotes": "Сховатися в хатинці ідилії.", + "backgroundMountainPyramidText": "Гірська піраміда", + "backgroundMountainPyramidNotes": "Піднімись численними сходинками гірської піраміди", + "backgroundStormyShipText": "Корабель в штормі", + "backgroundStormyShipNotes": "Тримайся міцно проти вітру і хвиль на кораблі в штормі.", + "backgrounds092016": "Набір 28: випущений у вересні 2016", + "backgroundCornfieldsText": "Кукурудзяні поля", + "backgroundCornfieldsNotes": "Насолоджуйся прекрасним днем в кукурудзяних полях.", + "backgroundFarmhouseText": "Будиночок на фермі", + "backgroundFarmhouseNotes": "Привітайся з тваринками на шляху до будиночка на фермі.", + "backgroundOrchardText": "Фруктовий сад", + "backgroundOrchardNotes": "Зірви спілого фрукту в саду" } \ No newline at end of file diff --git a/common/locales/uk/challenge.json b/common/locales/uk/challenge.json index 78cd31f28b..bf760110d4 100644 --- a/common/locales/uk/challenge.json +++ b/common/locales/uk/challenge.json @@ -74,8 +74,8 @@ "onlyLeaderDeleteChal": "Тільки лідер випробування може видалити це.", "onlyLeaderUpdateChal": "Тільки лідер випробування може оновити це.", "winnerNotFound": "Переможець з id \"<%= userId %>\" не знайдений або не приймає участь у випробуванні.", - "noCompletedTodosChallenge": "\"includeCompletedTodos\" is not supported when fetching challenge tasks.", - "userTasksNoChallengeId": "When \"tasksOwner\" is \"user\" \"challengeId\" can't be passed.", + "noCompletedTodosChallenge": "\"includeCompletedTodos\" не підтримується при отриманні завдань із випробовувань.", + "userTasksNoChallengeId": "Коли \"tasksOwner\" рівно \"user\", \"challengeId\" не можна передати.", "onlyChalLeaderEditTasks": "Тільки лідер може редагувати завдання з випробовувань.", "userAlreadyInChallenge": "Цей користувач вже участує в випробовуванні.", "cantOnlyUnlinkChalTask": "Лише завдання з завершених випробовувань можна від'єднати.", diff --git a/common/locales/uk/character.json b/common/locales/uk/character.json index 642a72df94..d02295edb0 100644 --- a/common/locales/uk/character.json +++ b/common/locales/uk/character.json @@ -1,5 +1,5 @@ { - "communityGuidelinesWarning": "Please keep in mind that your Display Name, profile photo, and blurb must comply with the Community Guidelines (e.g. no profanity, no adult topics, no insults, etc). If you have any questions about whether or not something is appropriate, feel free to email admin@habitica.com!", + "communityGuidelinesWarning": "Будь-ласка, зауважте, що ваші ім'я та фото не повинні порушувати правил спільноти (тобто без грубощів, дорослих тем, образ). Питання щодо дозволеності того чи іншого можна посилати на почту admin@habitica.com!", "statsAch": "Герой і здобутки", "profile": "Профіль", "avatar": "Редагувати Аватар", @@ -121,7 +121,7 @@ "classAllocation": "Розподіляти очки відповідно до класу", "classAllocationPop": "Розподіляти більше очок на характеристики, важливі Вашому класу.", "taskAllocation": "Розподіляти очки відповідно до активності завдань", - "taskAllocationPop": "Assigns points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", + "taskAllocationPop": "Розподіляє очки в залежності від категорій сили, інтелекту, комплекції та спостережливості пов'язаних з виконаними вами завданнями.", "distributePoints": "Використайте нерозподілені очки", "distributePointsPop": "Призначити всі нерозподілені очки на характеристики, відповідно до обраної схеми розподілення.", "warriorText": "Воїни частіше завдають „критичних ударів“, які приносять додаткове золото, досвід та випадіння предметів за виконане завдання. Також вони завдають значної шкоди босам. Грайте за Воїна, якщо бажаєте несподіваних трофеїв та прагнете дати на горіхи у квестах із босами!", diff --git a/common/locales/uk/defaulttasks.json b/common/locales/uk/defaulttasks.json index a0f2d878ac..730edbac2f 100644 --- a/common/locales/uk/defaulttasks.json +++ b/common/locales/uk/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "Приєднатись до Habitica (Познач мене, як виконане!)", "defaultReward1Text": "Перерва на 15 хвилин", "defaultReward1Notes": "Вигадані Вами нагороди можуть бути вельми різноманітними. Наприклад, деякі люди відкладають перегляд улюбленого шоу, доки не назбирають достатньо золота, аби заплатити за нього.", - "defaultTag1": "ранок", - "defaultTag2": "обід", - "defaultTag3": "вечір" + "defaultTag1": "Робота", + "defaultTag2": "Вправи", + "defaultTag3": "Здоров'я", + "defaultTag4": "Школа", + "defaultTag5": "Команди", + "defaultTag6": "Робота по дому", + "defaultTag7": "Творча робота" } \ No newline at end of file diff --git a/common/locales/uk/faq.json b/common/locales/uk/faq.json index f00f31a454..4d2345c8ee 100644 --- a/common/locales/uk/faq.json +++ b/common/locales/uk/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "Поширені запитання", "faqQuestion0": "Я в розгубленості. Що робити?", "iosFaqAnswer0": "Спочатку Ви ставите перед собою завдання, котрі Вам необхідно виконати в своєму повсякденному житті. По мірі виконання цих завдань в реальному житті, Ви відмічаєте їх галочками та заробляєте досвід і золото. Золото використовується для придбання спорядження та інших речей, а також нагород, що створюєте Ви самі. Завдяки досвіду, Ваш персонаж набирає рівні і відкриває новий контент, наприклад улюбленців, навички і квести! Ви можете налаштувати свій аватар в Меню->Налаштування аватару.\n\nДеякі основні способи взаємодії: натисніть (+) у верхньому правому куті, щоб додати нове завдання. Натисніть на на вже існуюче завдання, щоб його змінити; потягніть завдання вліво для видалення. Ви можете сортувати завдання, використовуючи Теги в лівому верхньому куті, розгортати та згортати списки підзавдань, натиснувши на позначку списку.", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "Спочатку Ви ставите перед собою завдання, котрі Вам необхідно виконати в своєму повсякденному житті. По мірі виконання цих завдань в реальному житті, Ви відмічаєте їх галочками та заробляєте Досвід і Золото. Золото використовується для придбання спорядження та інших речей, а також нагород, що створюєте Ви самі. Завдяки Досвіду, Ваш персонаж набирає рівні і відкриває новий контент, наприклад улюбленців, навички і квести! Подробиці можна дізнатися в нашому покроковому гіді на сторінці [Допомога -> Інформація для новачків] (https://habitica.com/static/overview).", "faqQuestion1": "Як я можу створити завдання?", "iosFaqAnswer1": "Корисні звички (ті, що позначені знаком +) - це завдання, які Ви можете виконувати багато разів за день: наприклад, вживати овочі. Шкідиві звички (зі знаком -) - це ті дії, від яких Вам варто відмовитися: наприклад, гризти нігті. Звички, навпроти яких стоять і +, і -, припускають двоїстий вибір - або в хороший, або в поганий бік: наприклад підйом по сходах пішки проти користування ліфтом. Корисні звички винагороджуються досвідом та золотом. Погані звички віднімають здоров'я.\n\nЩоденні завдання - це завдання, котрі ви маєте виконувати кожен день, наприклад чистити зуби чи перевіряти електронну пошту. Ви можете вказати дні, в які щоденне завдання обов'язкове або необов'язкове до виконання; для цього варто лише натиснути на нього для редагування. Якщо ви пропустите обов'язкове завдання, ваш персонаж втратить здоров'я наступної ночі. Будьте уважні і не додавайте забагато щоденних завдань відразу!\n\nЗадачі - це список одноразових справ, котрі Вам необхідно виконати. Виконання задач приносить Вам золото та досвід. Ви не втрачатимете здоров'я, якщо не виконаєте задачу. Ви можете вказати обов'язковий термін виконання задачі, натиснувши на неї для редагування.", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Корисні звички (ті, що позначені знаком ) - це завдання, які Ви можете виконувати багато разів за день: наприклад, вживати овочі. Шкідиві звички (зі знаком ) - це ті дії, від яких Вам варто відмовитися: наприклад, гризти нігті. Звички, навпроти яких стоять і , і , припускають двоїстий вибір - або в хороший, або в поганий бік: наприклад підйом по сходах пішки проти користування ліфтом. Корисні звички винагороджуються досвідом та золотом. Погані звички віднімають здоров'я.\n

\nЩоденні завдання - це завдання, котрі ви маєте виконувати кожен день, наприклад чистити зуби чи перевіряти електронну пошту. Ви можете вказати дні, в які щоденне завдання обов'язкове або необов'язкове до виконання; для цього варто лише натиснути на піктограму олівця для редагування. Якщо ви пропустите обов'язкове завдання, ваш персонаж втратить здоров'я наступної ночі. Будьте уважні і не додавайте забагато щоденних завдань відразу!\n

\nЗадачі - це список одноразових справ, котрі Вам необхідно виконати. Виконання задач приносить Вам Золото та Досвід. Ви не втрачатимете здоров'я, якщо не виконаєте задачу. Ви можете вказати обов'язковий термін виконання задачі, натиснувши на піктограму олівця для редагування.", "faqQuestion2": "Де можна подивитися приклади завдань?", "iosFaqAnswer2": "На Вікі є чотири списки з прикладами завдань, які можна використати для натхнення:\n

\n* [Приклади звичок](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Приклади щоденних завдань](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Приклади задач](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Приклади нагород](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "На Вікі є чотири списки з прикладами завдань, які можна використати для натхнення:\n\n* [Приклади звичок](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Приклади щоденних завдань](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Приклади задач](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Приклади нагород](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Чому завдання змінюють колір?", "iosFaqAnswer3": "Ваші завдання змінюють колір в залежності від того, наскільки добре Ви в даний момент справляєтесь з їх виконаням! Кожне нове завдання забарвлене в нейтральний жовтий колір. Виконуйте щоденні завдання або корисні звички, і тоді вони почнуть змінювати колір у бік синього. Якщо Ви будете пропускати щоденні завдання або піддастеся шкідливим звичкам, завдання почнуть потроху червоніти. Чим більш червоне завдання, тим більшу винагороду Ви отримаєте за його виконання, та тим часом, червоні щоденні завдання і шкідливі звички нанесуть вам більше ушкодження за пропуск, ніж зазвичай! Це послужить для Вас мотивацією справлятися із завданнями, які доставляють Вам найбільше клопоту.", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Ваші завдання змінюють колір в залежності від того, наскільки добре Ви в даний момент справляєтесь з їх виконаням! Кожне нове завдання забарвлене в нейтральний жовтий колір. Виконуйте щоденні завдання або корисні звички, і тоді вони почнуть змінювати колір у бік синього. Якщо Ви будете пропускати щоденні завдання або піддастеся шкідливим звичкам, завдання почнуть потроху червоніти. Чим більш червоне завдання, тим більшу винагороду Ви отримаєте за його виконання, та тим часом, червоні щоденні завдання і шкідливі звички нанесуть вам більше ушкодження за пропуск, ніж зазвичай! Це послужить для Вас мотивацією справлятися із завданнями, які доставляють Вам найбільше клопоту.", "faqQuestion4": "Чому мій персонаж втратив здоров'я і як його відновити?", "iosFaqAnswer4": "Існує декілька причин, церез які Ви можете втратити здоров'я. По-перше, вночі наносять ушкодження пропущені щоденні завдання. По-друге, якщо Ви натискаєте на погану звичку, вона наносить Вам ушкодження. І, нарешті, якщо Ви б'єтеся з Босом в команді і один з Ваших товаришів по команді не виконав всі свої щоденні завдання, Бос Вас атакує.\n\nОсновним способом вилікуватись є отримання рівня, що спричиняє відновлення всієї шкали здоров'я. Також Ви можете купити за золото Цілюще зілля, яке знаходиться в колонці нагород. Крім того, починаючи з 10 рівня, ви можете вибрати професію Цілителя, і тоді Ви отримаєте доступ до навичок, що відновлюють здоров'я. Якщо у Вас в команді є Цілитель, він також може Вас вилікувати.", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "Існує декілька причин, церез які Ви можете втратити здоров'я. По-перше, вночі наносять ушкодження пропущені щоденні завдання. По-друге, якщо Ви натискаєте на погану звичку, вона наносить Вам ушкодження. І, нарешті, якщо Ви б'єтеся з Босом в команді і один з Ваших товаришів по команді не виконав всі свої щоденні завдання, Бос Вас атакує. \nОсновним способом вилікуватись є отримання рівня, що відновлює все здоров'я. Також Ви можете купити за золото Цілюще зілля, яке знаходиться в колонці нагород. Крім того, починаючи з 10 рівня, ви можете вибрати професію Цілителя, і тоді Ви отримаєте доступ до навичок, що відновлюють здоров'я. Якщо у Вас в команді є Цілитель, він також може Вас вилікувати.\n", "faqQuestion5": "Як грати разом з друзями?", "iosFaqAnswer5": "Кращий спосіб - запросити їх в Ваш гурт! Гурти можуть приймати участь в квестах, битися з монстрами та чаклувати для підтримки один одного. Натисніть Меню > Гурт, а потім \"Створити новий гурт\", якщо Ви ще не маєте Гурту. Після цього натисніть на Список учасників і клацніть Запросити у верхньому правому кутку, щоб запросити друзів шляхом введення їх ID гравця (рядок цифр і букв, який можна знайти в меню Налаштування > Деталі акаунту в додатку, або Налаштування > API на вебсайті). На вебсайті Ви також можете запросити друзів за допомогою електронної адреси, в додатку це можна буде зробити після його оновлення.\n\nНа сайті Ви та Ваші друзі також можуть долучатися до Гільдій, які є публічними чатами. Гільдії будуть доступні в додатку в майбутньому оновленні!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "Найкращий варіант запросити їх у группу до Вас це Громади>Група!\nГрупи можуть разом виконувати квести, битися з монстрами і чаклувати закляття для підтримки один одного. Ви також можете приєднатися до гільдії (Громади>Гільдії). Гільдії - це окремий чат за інтересами або для досягнення загальної мети. Гільдії можуть бути як публічними, так і приватними. Ви можете приєднатися до усіх гільдій, що вам сподобалися, але тільки до однієї групи.\n

\nДля більш детальної інформації заходьте на вікі-сторінки [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Як я можу отримати домашнього улюбленця або їздову тварину?", "iosFaqAnswer6": "На 3 рівні Ви розблоковуєте систему нагород. Кожного разу коли Ви виконали Завдання, Ви маєте випадковий шанс отримати яйце, зілля чи їжу. Все отримане зберігається у Меню>Предмети. ", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", + "faqQuestion7": "Як стати воїном, магом, розбійником, чи цілителем?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", - "faqQuestion12": "How do I battle a World Boss?", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "faqQuestion12": "Як мені вступити в битву з світовим босом?", "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "iosFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } \ No newline at end of file diff --git a/common/locales/uk/front.json b/common/locales/uk/front.json index a132dc966f..16dd532c6e 100644 --- a/common/locales/uk/front.json +++ b/common/locales/uk/front.json @@ -126,14 +126,23 @@ "motivate": "Motivate yourself and your team!", "motivate1": "Motivate yourself to do anything.", "motivate2": "Get Organized. Get Motivated. Get Gold.", + "oldNews": "News", "passConfirm": "Підтвердіть пароль", "passMan": "In case you are using a password manager (like 1Password) and have problems logging in, try typing your username and password manually.", "password": "Пароль", "playButton": "Грати", - "playButtonFull": "Play Habitica", + "playButtonFull": "Enter Habitica", "presskit": "Press Kit", "presskitDownload": "Завантажуй всі зображення", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "Політику Конфіденційности", "psst": "Агов", "punishByline": "Break bad habits and procrastination cycles with immediate consequences.", diff --git a/common/locales/uk/generic.json b/common/locales/uk/generic.json index 1cf5b1d418..5d7449114b 100644 --- a/common/locales/uk/generic.json +++ b/common/locales/uk/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "I raised a pet into a mount by completing my real-life tasks!", "wonChallengeShare": "I won a challenge in Habitica!", "achievementShare": "I earned a new achievement in Habitica!", - "orderBy": "Order By <%= item %>" + "orderBy": "Order By <%= item %>", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/uk/groups.json b/common/locales/uk/groups.json index c1503f591f..72646d0cd7 100644 --- a/common/locales/uk/groups.json +++ b/common/locales/uk/groups.json @@ -45,6 +45,7 @@ "chat": "Гутірка", "sendChat": "Надіслати", "toolTipMsg": "Нещодавні повідомлення", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "Банк ґільдії", "guildBankPop2": "Самоцвіти, які голова ґільдії може подарувати за випробування.", "guildGems": "Самоцвітів ґільдії", @@ -84,8 +85,8 @@ "sortBackgrounds": "Упорядкувати за фоном", "sortHabitrpgJoined": "Відсортувати по даті приєднання до Habitica", "sortHabitrpgLastLoggedIn": "Відсортувати по часу входу на сайт", - "ascendingSort": "Sort Ascending", - "descendingSort": "Sort Descending", + "ascendingSort": "Сортувати вверх", + "descendingSort": "Сортувати вниз", "confirmGuild": "Створити ґільдію за 4 самоцвіти?", "leaveGroupCha": "Покинути ґільдійскі випробування і...", "confirm": "Підтвердити", @@ -113,33 +114,34 @@ "privateMessageGiftSubscriptionMessage": "<%= numberOfMonths %> місяців підписки!", "cannotSendGemsToYourself": "Не можливо послати самоцвіти самому собі. Натомість, спробуйте підписку.", "badAmountOfGemsToSend": "Не може бути менше ніж 1 і більше всіх ваших самоцвітів.", - "abuseFlag": "Report violation of Community Guidelines", + "abuseFlag": "Відзвітувати про порушення правил спільноти", "abuseFlagModalHeading": "Report <%= name %> for violation?", "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction. Appropriate reasons to flag a post include but are not limited to:

", - "abuseFlagModalButton": "Report Violation", - "abuseReported": "Thank you for reporting this violation. The moderators have been notified.", - "abuseAlreadyReported": "You have already reported this message.", + "abuseFlagModalButton": "Відзвітувати про порушення", + "abuseReported": "Дякуємо за звіт про порушення. Модератори повідомлені.", + "abuseAlreadyReported": "Ви вже відправляли цей звіт про порушення.", "needsText": "Напишіть повідомлення, будь-ласка.", "needsTextPlaceholder": "Напишіть повідомлення тут.", "copyMessageAsToDo": "Скопіювати текст в ваш список завдань", - "messageAddedAsToDo": "Message copied as To-Do.", + "messageAddedAsToDo": "Повідомлення скопійоване як завдання.", "messageWroteIn": "<%= user %> wrote in <%= group %>", - "msgPreviewHeading": "Message Preview", - "leaderOnlyChallenges": "Only group leader can create challenges", - "sendGift": "Send Gift", - "inviteFriends": "Invite Friends", - "inviteByEmail": "Invite by Email", - "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", - "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", + "msgPreviewHeading": "Попередній перегляд повідомлення", + "leaderOnlyChallenges": "Лише керівник групи може створювати випробовування", + "sendGift": "Послати подарунок", + "inviteFriends": "Запросити друзів", + "inviteByEmail": "Запросити по пошті", + "inviteByEmailExplanation": "Запрошений по пошті друг автоматично приєднається до твоєї групи!", + "inviteFriendsNow": "Запросити друзів зараз", + "inviteFriendsLater": "Запросити друзів пізніше", "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", - "inviteExistUser": "Invite Existing Users", - "byColon": "By:", - "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", - "inviteAlertInfo2": "Or share this link (copy/paste):", - "sendGiftHeading": "Send Gift to <%= name %>", + "inviteExistUser": "Запросити існуючих користувачів", + "byColon": "За:", + "inviteNewUsers": "Запросити нових користувачів", + "sendInvitations": "Послати запрошення", + "invitationsSent": "Запрошення послано!", + "invitationSent": "Invitation sent!", + "inviteAlertInfo2": "Або пошир це посилання (копіювати/вставити):", + "sendGiftHeading": "Послати подарунок для <%= name %>", "sendGiftGemsBalance": "From <%= number %> Gems", "sendGiftCost": "Total: $<%= cost %> USD", "sendGiftFromBalance": "From Balance", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/uk/limited.json b/common/locales/uk/limited.json index 537da39008..492a4c26b0 100644 --- a/common/locales/uk/limited.json +++ b/common/locales/uk/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopWinterText": "Welcome to the Seasonal Shop!! We're stocking winter Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Winter Wonderland event each year, but we're only open until January 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopFallTextBroken": "Oh.... Welcome to the Seasonal Shop... We're stocking autumn Seasonal Edition goodies, or something... Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31... I guess you should to stock up now, or you'll have to wait... and wait... and wait... *sigh*", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", "snowflakeSet": "Snowflake (Healer)", diff --git a/common/locales/uk/pets.json b/common/locales/uk/pets.json index c6bb98fb7f..4f3ff370c9 100644 --- a/common/locales/uk/pets.json +++ b/common/locales/uk/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "By completing your tasks, you've earned a faithful steed!", "rideNow": "Ride Now", "rideLater": "Ride Later", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "Ключ до розсадників", "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beast Master once more!", "petKeyBegin": "Key to the Kennels: Experience <%= title %> Once More!", diff --git a/common/locales/uk/quests.json b/common/locales/uk/quests.json index 178949b774..199ff927be 100644 --- a/common/locales/uk/quests.json +++ b/common/locales/uk/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "Leave Quest", "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", "questOwner": "Власник квесту", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "Власник квесту покинув його і більше не може почати його. Рекомендується скасувати його зараз. Власник квесту зберігає собі квестовий сувій.", "questOwnerNotInRunningQuest": "Власник квесту покинув його. Ви можете скасувати квест, якщо бажаєте. Також ви можете продовжити його, щоб разом з іншими отримати нагороду, коли квест скінчиться.", "questOwnerNotInPendingQuestParty": "Власник квесту покинув його і більше не може почати його. Рекомендується скасувати його зараз. Квестовий сувій повернеться до власника.", diff --git a/common/locales/uk/rebirth.json b/common/locales/uk/rebirth.json index 7b62249f62..636c238d6c 100644 --- a/common/locales/uk/rebirth.json +++ b/common/locales/uk/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "Переродження: Почніть нову пригоду!", "rebirthStartOver": "Переродження запускає вашого персонажа заново з 1го рівня.", "rebirthAdvList1": "Ви повністю оздоровилися.", - "rebirthAdvList2": "У вас немає досвіду, золота, чи спорядження (крім безкоштовних предметів, наприклад, таємничих предметів).", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Збиває колір ваших звичок, щоденних та завдань до жовтого, крім завдань із випробовувань.", "rebirthAdvList4": "Ви починаєте класом воїна, допоки не заслужите новий клас.", "rebirthInherit": "Ваш персонаж успадкує декілька речей від попередника:", - "rebirthInList1": "Завдання, історія та налаштування збереглися.", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "Випробування, ґільдії та гурти, до яких Ви належали, збереглися.", "rebirthInList3": "Самоцвіти, рівень співавтора та мецената збереглися.", "rebirthInList4": "Предмети придбано, ті, що випали (улюбленці чи скакуни) збереглися, але Ви не можете їх використовувати, допоки не розблокуєте їх знову.", - "rebirthInList5": "Спорядження обмеженого видання, яке Ви придбали, може бути придбане знову, незважаючи на те, що час того заходу вже вичерпався. Щоб знову придбати спорядження для конкретного класу, спершу Ви маєте змінити клас на потрібний.", "rebirthEarnAchievement": "Ви отримали досягнення за початок нової пригоди!", "beReborn": "Переродись-но!", "rebirthAchievement": "Ви почали нову пригоду! Це Ваше <%= number %> переродження, Ви досягали найбільше <%= level %> рівня. Аби збільшити це досягнення, почніть свою нову пригоду після того, як досягнете вищого рівня!", @@ -21,7 +20,7 @@ "rebirthText": "Нова пригода <%= rebirths %> починається", "rebirthOrb": "Куля переродження була використана, аби почати заново після досягнення рівня", "rebirthOrb100": "Використано Сферу переродження, щоби почати знову після отримання рівня 100 чи вище", - "rebirthPop": "Розпочніть заново з персонажем 1 рівня, зберігши досягнення, колекційні предмети та завдання з історією.", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "Куля переродження", "reborn": "Переродження, максимальний рівень <%= reLevel %>", "confirmReborn": "Ви впевнені?", diff --git a/common/locales/uk/settings.json b/common/locales/uk/settings.json index 13f0087b5f..dd48c4c6f4 100644 --- a/common/locales/uk/settings.json +++ b/common/locales/uk/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "Скопіюйте це для використання в додатках сторонніх розробників. Але пам'ятайте, що API Token використовується як пароль, тож не поширюйте його публічно. Інколи вас питатимуть про ID користувача, але не публікуйте свій API Token там, де інші можуть побачити його, у тому числі на GitHub.", "APIToken": "Отримати API (це пароль - прочитайте застереження вище!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Third Party Apps", "dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.", "beeminder": "Beeminder", diff --git a/common/locales/zh/character.json b/common/locales/zh/character.json index bd4e3e1527..8a96e429b0 100644 --- a/common/locales/zh/character.json +++ b/common/locales/zh/character.json @@ -1,5 +1,5 @@ { - "communityGuidelinesWarning": "Please keep in mind that your Display Name, profile photo, and blurb must comply with the Community Guidelines (e.g. no profanity, no adult topics, no insults, etc). If you have any questions about whether or not something is appropriate, feel free to email admin@habitica.com!", + "communityGuidelinesWarning": "请注意您的显示名称、照片和简介,它们必须遵从社区指南 (例如,没有亵渎言论,没有成人话题,没有侮辱言论)。如果您对是否适当有任何问题,欢迎发送电子邮件给admin@habitica.com!", "statsAch": "角色属性及成就", "profile": "角色信息", "avatar": "角色形象", diff --git a/common/locales/zh/communityguidelines.json b/common/locales/zh/communityguidelines.json index ff038b9626..b7b871d3e4 100644 --- a/common/locales/zh/communityguidelines.json +++ b/common/locales/zh/communityguidelines.json @@ -25,7 +25,7 @@ "commGuidePara011b": "在GitHub/Wikia上", "commGuidePara011c": "在Wikia上", "commGuidePara011d": "在GitHub上", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to the staff (admin@habitica.com).", + "commGuidePara012": "如果你对某个管理员有意见或者建议, 请发送邮件给职员(admin@habitica.com).", "commGuidePara013": "在Habitica这样一个庞大的社区环境中,玩家来去频繁,版主们也需要适时放下自己的重任让自己休息休息。下列是名誉退休的版主们。他们不再行使版主的权利, 但是请仍然尊重他们的工作!", "commGuidePara014": "荣誉退休的版主们:", "commGuideHeadingPublicSpaces": "Habitica中的公共空间", @@ -39,7 +39,7 @@ "commGuideList02E": "避免在除了The Back Corner之外的地方扩大有争议性的主题的讨论。如果你觉得某人说了让你觉得粗鲁或者受伤的话的话,不要跟他/她正面冲突。一个简单的,礼貌的表达就足够了,例如\"我觉得玩笑开得有点儿过了。\"但是,如果你用粗鲁和不友善的态度来回应粗鲁和不友善言论,会使情绪更加紧张,也会让Habitica变成一个更消极的地方。善良和礼貌能向别人展现真实的自我。", "commGuideList02F": "第一时间遵从管理员的要求来平息争论或者将他转移到The Back Corner。如果管理员允许的话,所有与本次讨论相关的话,都将被(礼貌地)转移到你The Back Corner的\"桌子\"上。", "commGuideList02G": "花一些时间思考,而不是立刻就怒斥对方如果有人告诉你你说的话使别人很不舒服。那么能够向别人郑重的道歉就是一种美德。如果你觉得他们的反应有不当的地方,请联系一个管理员,而不是将他们轰出公共区域。", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email the staff at admin@habitica.com to let us know about it. It's our job to keep you safe.", + "commGuideList02H": "造成争议的话题应该上报给管理员。如果你觉得对话开始激烈,甚至情绪化,会伤害别人,应当终止对话。或者,发送邮件给admin@habitica.com来让我们知道这件事。我们将保证你的匿名性。", "commGuideList02I": "请勿发送垃圾消息。 垃圾消息包括但不限于:在多个地方发布相同的评论或问询,没有说明和上下文发布链接,发布荒谬无聊的消息,或成排发布很多消息。在任何聊天空间或者通过私人消息中要宝石或者捐款的都被视为垃圾消息。", "commGuidePara019": "在私人空间中,用户有更多自由讨论他们喜欢的话题,但是仍不能违反条款和条件,包括发布任何歧视、暴力或恐吓内容。注意,由于挑战名称会出现在胜利者的公共角色信息中,所有的挑战名称必须遵守公共空间指南,即使它们是在私人空间中。", "commGuidePara020": "私人信息(私信)有一些附加要求。如果某人屏蔽了你,请不要在任何别的地方联系对方来解除屏蔽。并且你不应该用私信来寻求帮助(对帮助问题的公开回答会帮助整个社区)。最后,不要给任何人发私信要求宝石或订阅来作为礼物,因为这样的行为会被认为是在发送垃圾信息。", diff --git a/common/locales/zh/contrib.json b/common/locales/zh/contrib.json index 6de839b2dd..1a9d9089bb 100644 --- a/common/locales/zh/contrib.json +++ b/common/locales/zh/contrib.json @@ -60,7 +60,7 @@ "surveysMultiple": "在<%= surveys %>个场合下帮助Habitica成长,通过填写一份问卷或在一次大型的测试提供帮助。谢谢你们!", "currentSurvey": "现在的问卷", "surveyWhen": "那个章将会在三约尾给所有参与过问卷的玩家", - "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat. If you've received an inappropriate PM, you should email a screenshot of it to the staff (admin@habitica.com)", + "blurbInbox": "这是你的私人邮件箱!你能在酒馆、队伍或者工会聊天中通过点击其他人名字边上的邮件图标给他们发送信息。如果你收到了一封不合适的私人消息,请截图发给职员 (admin@habitica.com)", "blurbGuildsPage": "公会是由玩家为玩家创建的基于共同兴趣的聊天组。浏览公会目录并选择你感兴趣的加入!", "blurbChallenges": "挑战是由你关注的玩家创建的。加入一个挑战会将它的任务加入你的任务列表,完成一个挑战会给你一个成就,通常还有一些宝石奖励。", "blurbHallPatrons": "这里是赞助者的殿堂,我们纪念在Kickstarter众筹上支持Habitica的会员们。感谢他们帮助我们让Habitica诞生!", diff --git a/common/locales/zh/defaulttasks.json b/common/locales/zh/defaulttasks.json index cc7482156f..2917a25757 100644 --- a/common/locales/zh/defaulttasks.json +++ b/common/locales/zh/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "加入Habitica (可以从列表删除啦!)", "defaultReward1Text": "15分钟的休息", "defaultReward1Notes": "自定义奖励可以是多种形式的。有些人会把看最新一集电视节目设为奖励,花金币购买以后再看。", - "defaultTag1": "早上", - "defaultTag2": "下午", - "defaultTag3": "晚上" + "defaultTag1": "工作", + "defaultTag2": "锻炼身体", + "defaultTag3": "Health + Wellness", + "defaultTag4": "学校", + "defaultTag5": "团队", + "defaultTag6": "杂项", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/zh/faq.json b/common/locales/zh/faq.json index 0ad24f63bb..793efb0787 100644 --- a/common/locales/zh/faq.json +++ b/common/locales/zh/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "常见问题", "faqQuestion0": "我很迷惑。我在哪里能得到简介 ?", "iosFaqAnswer0": "首先,你要创建你每天要完成的任务。然后,当你在现实生活中完成这些任务时,在应用中清点它们,你就会得到经验值和金钱。金钱可以用来买装备和一些物品,也可以用来买奖励。经验可以使你的人物升级,并解锁宠物、技能、任务等内容。你可以在菜单>装扮角色中装扮你的角色。\n\n一些基本的交互方法:点击右上角的(+)添加任务。点击一个已经存在的任务去编辑它,左滑来删除它。你可以用左上角标签给任务排序,并通过点击清单气泡来增大和缩小任务清单。", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "首先,你要建立起你每天要完成的任务。然后,当你在现实生活中完成这些任务时,在应用中清点它们,你就会得到经验值和金钱。金钱可以用来买装备和一些物品,也可以用来买奖励。经验可以使你的人物升级,并解锁宠物、技能、任务等内容。更多内容,可以在[帮助 -> 新手教学](https://habitica.com/static/overview).查看详细的游戏入门。", "faqQuestion1": "怎样来建立一个任务?", "iosFaqAnswer1": "好习惯(有+号的那些)养成任务你能够在一天之内完成很多次,比如多吃蔬菜。坏习惯(带有-号的)则是你需要避免去做的,比如啃指甲。同时带有+和-号的任务表示某件事可以有好坏两个选择,比如走楼梯上楼或乘坐电梯。养成好习惯会奖励你经验值和金币,坏习惯则会减少生命值。\n\n每日任务是你每天都必须完成的事项,比如刷牙,或者检查你的邮件。可以通过点击每日任务编辑任务完成期限,如果在一个任务到期前你没能完成它,你的生命值将降低,注意,不要一次性加太多每日任务!\n\n待办任务就是你的待办项列表,完成一个待办任务可以获得金币和经验值,你不会因为待办任务损失生命值,可以点击编辑一个待办任务来为它添加完成期限。", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "好习惯(有的那些)养成任务你能够在一天之内完成很多次,比如多吃蔬菜。坏习惯(带有的)则是你需要避免去做的,比如啃指甲。同时带有 的任务表示某件事可以有好坏两个选择,比如走楼梯上楼,还有乘坐电梯。养成好习惯能奖励你经验值和金币,坏习惯则会损害生命值。\n

\n每日任务是你每天都必须完成的事项,比如刷牙,或者检查你的邮件。可以通过点击每日任务编辑任务完成期限,如果在一个任务到期前你没能完成它,你的健康值将降低,小心,不要一次性加太多每日任务!\n

\n待办任务就是你的待办项列表,完成一个待办任务可以获得金币和经验值,你不会因为待办任务损失生命值,可以点击编辑一个待办任务来为它添加完成期限。", "faqQuestion2": "有没有可供参考的任务范例?", "iosFaqAnswer2": "wiki有四个范例:\n

\n* [习惯](http://habitica.wikia.com/wiki/Sample_Habits)\n* [每日任务](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [待办事项](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [自订奖励](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "wiki有四个范例:\n* [习惯](http://habitica.wikia.com/wiki/Sample_Habits)\n* [每日任务](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [待办事项](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [自订奖励](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "为什么我的待办任务会变颜色?", "iosFaqAnswer3": "你的任务会根据你完成的情况改变颜色!每一个新任务都用中立的黄色表示,越频繁地完成每日任务或好习惯养成,这些任务项就变得越蓝。错过一个每日任务,或是做了一个坏习惯,这些任务就向红色变化,完成一个颜色越红的任务项,你获得的奖励越多,但如果那是一个每日任务,或是一个坏习惯,那它就会扣除更多的生命值!这样就能激励你去完成那些特别难以完成的任务。", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "你的任务会根据你完成的情况改变颜色!每一个新任务都用中立的黄色表示,越频繁地完成每日任务或好习惯养成,这些任务项就变得越蓝。错过一个每日任务,或是做了一个坏习惯,这些任务就向红色变化,完成一个颜色越红的任务项,你获得的奖励越多,但如果那是一个每日任务,或是一个坏习惯,那它就会扣除更多的生命值!这样就能激励你去完成那些特别难以完成的任务。", "faqQuestion4": "为什么我的角色显示生命值降低了,怎样才能恢复生命值?", "iosFaqAnswer4": "有这样一些事件会减少你的生命值,第一,如果你有每日任务没完成,它会减少你的生命值,第二,如果你“点击”了一个坏习惯,它也会减少你的生命值,最后,如果你在和你的队员一起进行BOSS战时,一旦队伍中有一个成员没能完成每日任务,BOSS就会攻击你。\n\n回复生命值最主要的办法是升级,每一次升级时,所有的生命值都会回复。你也可以用金币从奖励栏里可以购买生命药剂。另外,在达到10级以上的级数时,你可以选择成为一个医师,然后学习治疗技能。如果你的队伍里有一个医师,他也能治疗你。", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "有这样一些东西会减少你的生命值,第一,如果你有每日任务没完成,它会减少你的生命值,第二,如果你“点击”了一个坏习惯,它也会减少你的生命值,最后,如果你在和你的队员一起进行BOSS战时,一旦队伍中有一个成员没能完成每日任务,BOSS就会攻击你。\n

\n回复生命值最主要的办法是升级,每一次升级时,所有的生命值都会回复。你也可以用金币从奖励栏里可以购买生命药剂。另外,在达到10级以上的级数时,你可以选择成为一个医师,然后学习治疗技能。如果你的队伍(可在社交>队伍里查看)里有一个医师,他也能治疗你。", "faqQuestion5": "我怎么和朋友们一起玩Habitica?", "iosFaqAnswer5": "最好的办法是邀请他们加入你的战队!战队可以接受任务,和怪物作战,使用技能互相支持。 如果你还没有自己的队伍,进入目录 > 队伍点击“建立新的队伍”。 然后点击成员列表,在右上角选择邀请,输入朋友们的用户ID (一串由数字和字母组成的列表,可以在手机APP的设置 > 账户明细或者网页版的设置 > API下查看)。在网页版中,你还可以使用email地址邀请朋友,手机APP会在未来增加这个功能。\n\n在网页版中你和朋友们还能加入公会,即公共聊天室,APP也会跟进公会功能!", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "最好的方法就是邀请他们跟你一起加入队伍,选择「社交」>「队伍」。队伍可以参加任务卷轴、和魔王对抗、使用技能来支援彼此。你也可以加入公会(「社交」>「公会」),公会里面有聊天室,你可以在上面分享些新鲜事或者说说你想要达成的好习惯目标,你可以自由的选择要公开聊天或者私聊。你可以加入多个公会,但是队伍一次只能加入一组喔!\n

\n想要知道更多资讯,请点选我们的wiki页面\n[队伍](http://habitrpg.wikia.com/wiki/Party) \n[公会](http://habitrpg.wikia.com/wiki/Guilds)", "faqQuestion6": "我要怎样才能得到宠物或是坐骑呢?", "iosFaqAnswer6": "当你等级升到3的时候,就会解锁掉落系统。每当你完成任务时,你就会有一定的机率收到宠物蛋、孵化药水,或是喂养宠物的食物。当你收到时系统就会自动存入「选单」>「物品」。\n\n想要孵化宠物,你需要同时拥有宠物蛋和孵化药水各一。点选宠物蛋确认你要孵化的种类,接着点击「孵化」,然后选择孵化药水就能够确认宠物的颜色啰!孵化完成后你可以到「选单」>「宠物」将你的宠物装备到角色上。\n\n你也可以用喂食的方式让宠物进化成坐骑。点选宠物选择「喂食」,你会看到一条绿色的状态列随着你喂食次数而增长,当状态列额满后就会进化成坐骑。这需要花点时间,不过如果你能找到宠物最喜欢的食物,就可以加速宠物进化的速度啰!请多多尝试食物种类或者看这个[剧透]。 (http://habitica.wikia.com/wiki/Food#Food_Preferences)\n当你拥有了一只座骑,你可以到「选单」>「坐骑」将它装备到角色上。\n\n当你完成某些任务卷轴时,你也可能收到任务宠物蛋。 (你可以看看下面有一些关于任务卷轴的介绍)。", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "在3级时,你会解锁掉落系统。每当你完成任务时,你就会有一定的机率收到宠物蛋、孵化药水,或是喂养宠物的食物。当你收到物品时,会自动存入「背包」>「市场」。\n

\n如果你想要孵化宠物,你需要同时拥有宠物蛋和孵化药水各一个。点击宠物蛋确认你要孵化的种类,然后选择孵化药水就能够确认宠物的颜色喽!孵化完成后你可以到「背包」>「宠物」将你的宠物显示到角色形象上。 \n

\n你也可以用喂食的方式让宠物进化成坐骑。点击「背包」>「宠物」后选择宠物,这时画面右方会出现选单,点选食物然后「喂食」就可以了!你会看到一条绿色的状态列随着你喂食次数而增长,当状态列额满后就会进化成坐骑。这需要花点时间,不过如果你能找到宠物最喜欢的食物,就可以加速宠物进化的速度喽!请多多尝试食物种类或者看这个[查看食物种类](http://habitica.wikia.com/wiki/Food#Food_Preferences)。 当你拥有了一只座骑,你可以到「背包」>「坐骑」将它显示到角色形象上。\n

\n 当你完成某些任务卷轴时,你也可能收到任务宠物蛋。 (你可以看看下面有一些关于任务卷轴的介绍)。", "faqQuestion7": "我怎样才能够成为战士、法师、盗贼或是医师?", "iosFaqAnswer7": "在10级的时候,你可以选择成为战士、法师、盗贼或是医者。 (所有玩家在一开始都会被系统默认为是战士直到你的升到10级) 每种职业都有各自的优点以及不同的装备选择,当你11级时还能够施放职业技能。战士可以很轻松地击退魔王,还能够抵挡来自任务的伤害,同时也是队伍攻击主力。法师也能够给予魔王有效的攻击,等级提升快速且能够帮助队伍的成员补充魔力。盗贼能获得最多金币,也是能捡到最多掉落物品的职业,而这些优点也能回馈给队伍。最后是医师,医师拥有特殊技能可以治愈他们自身以及队伍成员的生命值。\n\n如果你还没能够决定该选择哪种作为职业的话--举例,如果你觉得与​​其马上选择职业,不如先补足目前所需的装备的话--你可以点选「之后再决定」,等你觉得时机到了就可以到「选单」>「选择职业」。", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "在10级的时候,你可以选择成为战士、法师、盗贼或是医者。 (所有玩家在一开始都会被系统默认为是战士直到你的升到10级) 每种职业都有各自的优点以及不同的装备选择,当你11级时还能够施放职业技能。战士可以很轻松地击退魔王,还能够抵挡来自任务的伤害,同时也是队伍攻击主力。法师也能够给予魔王有效的攻击,等级提升快速且能够帮助队伍的成员补充魔力。盗贼能获得最多金币,也是能捡到最多掉落物品的职业,而这些优点也能回馈给队伍。最后是医师,医师拥有特殊技能可以治愈他们自身以及队伍成员的生命值。\n

\n如果你还不想立刻选择职业的话--比如,如果你觉得与​​其马上选择职业,不如先补足目前所需的装备的--你可以点选「之后再决定」,等你觉得时机到了就可以到「选单」>「选择职业」。", "faqQuestion8": "在达到第10级成为医师以后,头像里出现的蓝条是什么?", "iosFaqAnswer8": "在你达到第10级,选择一个职业之后出现在头像里的蓝条是你的法力条。在你接下来不断升级的过程中,你会解锁各种特殊技能,它们需要耗费魔法才能使用。每个职业都有不同技能,在到达11级以后会在 目录 > 使用技能 下面出现。和你的健康值不同,你的法力条在你升级时不会回复,只有在培养了好的习惯,完成了每日任务和待办事项时才会获取法力。每过一夜你也会回复小部分的法力——完成的日常任务越多,回复的法力也越多。", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "在你达到第10级,选择一个职业之后出现在头像里的蓝条是你的法力条。在你接下来不断升级的过程中,你会解锁各种特殊技能,它们需要耗费魔法才能使用。每个职业都有不同技能,在到达11级以后会在奖励栏的的一块专门区域出现。和你的健康值不同,你的法力条在你升级时不会回复,只有在培养了好的习惯,完成了每日任务和待办事项时才会获取法力。每过一夜你也会回复小部分的法力——完成的日常任务越多,回复的法力也越多。", "faqQuestion9": "我怎么和怪兽战斗,继续任务?", "iosFaqAnswer9": "首先,你需要加入或者成立一个战队 (见上面内容),虽然你可以一个人对抗怪物们,我们还是建议组队作战,因为这样可以让任务变得简单很多。另外,在完成任务时有一个可以鼓励你的朋友也是非常有动力的!\n\n然后,你需要一个任务卷轴,在目录 > 道具 下面可以找到,得到一个任务卷轴有三个办法:\n\n- 在15级的时候,你会得到一条任务线,有三个互相联系的任务,在30,40和60级还会解锁更多任务线\n- 当你邀请朋友加入你的战队,你会被奖励基础卷轴!\n- 在网页版你可以在[这里] (https://habitica.com/#/options/inventory/quests) 用金币和宝石购买任务。(我们会在未来把这项功能加到手机APP上)\n\n要在一项收集任务中击败BOSS收集道具,只需要照常完成你的日常任务,每过一夜,它们会被追踪到对BOSS的伤害值上 (下拉页面刷新就能看见BOSS的生命值在降低)。如果在和BOSS对战时错过了某些日常任务,BOSS会在你和你的队友对BOSS造成伤害的同时反伤你们。\n\n在11级时法师和战士可以学习到能造成更多伤害的技能,所以在第10级选择职业时,如果你想做一个高输出角色,这两个职业是极佳的选择。", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "首先,你需要加入或者成立一个战队 (见 社交 > 队伍),虽然你可以一个人对抗怪物们,我们还是建议组队作战,因为这样可以让任务变得简单很多。另外,在完成任务时有一个可以鼓励你的朋友也是非常有动力的! \n

\n然后,你需要一个任务卷轴,在目录 > 道具 下面可以找到,得到一个任务卷轴有三个办法: \n

\n* 在15级的时候,你会得到一条任务线,有三个互相联系的任务,在30,40和60级还会解锁更多任务线 - 当你邀请朋友加入你的战队,你会被奖励基础卷轴! \n* 在网页版你可以在任务页面 (见 物品栏 > 任务) 用金币和宝石购买任务。\n

\n要在一项收集任务中击败BOSS收集道具,只需要照常完成你的日常任务,每过一夜,它们会被追踪到对BOSS的伤害值上 (下拉页面刷新就能看见BOSS的生命值在降低)。如果在和BOSS对战时错过了某些日常任务,BOSS会在你和你的队友对BOSS造成伤害的同时反伤你们。 \n

\n在11级时法师和战士可以学习到能造成更多伤害的技能,所以在第10级选择职业时,如果你想做一个高输出角色,这两个职业是极佳的选择。", "faqQuestion10": "什么是宝石?我如何获得宝石?", "iosFaqAnswer10": "宝石需要通过点击标题栏上的宝石图标,用真实的金钱购买。购买宝石可以帮助我们维护网站的运营,我们对这些支持表示衷心感谢!\n\n除了直接购买宝石以外,还有另外三个办法可以得到宝石:\n\n* 在 [网页版](https://habitica.com) 进入 社交 > 挑战 赢得另一个玩家设立的挑战项目。(我们会将挑战项目在未来加入手机APP)\n\n* 在 [网页版](https://habitica.com/#/options/settings/subscription) 进行订阅,可以解锁每月用金币购买一定数量宝石的权限\n\n* 为Habitica项目做出贡献。在这个维基页面查看更多细节: [为Habitica做贡献](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n请记住,使用宝石购买的道具并不具有额外的优势,所以玩家们完全可以不使用宝石继续使用本程序!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "宝石需要通过点击标题栏上的宝石图标,用[真实的金钱]购买 (https://habitica.com/#/options/settings/subscription),网站的[订阅者] (https://habitica.com/#/options/settings/subscription) 可以用金币购买宝石。无论何种方式获得宝石,都可以帮助我们维护网站的运营,我们对这些支持表示衷心感谢!\n

\n除了直接购买宝石和成为订阅者以外,还有另外两个办法可以得到宝石:\n

\n* 进入 社交 > 挑战 赢得另一个玩家设立的挑战项目\n* 为Habitica项目做出贡献。在这个维基页面查看更多细节: [为Habitica做贡献](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\n请记住,使用宝石购买的道具并不具有额外的优势,所以玩家们完全可以不使用宝石继续使用本程序!", "faqQuestion11": "我怎么才能报告一个bug,或者请求增加功能?", "iosFaqAnswer11": "你可以在菜单>报告bug以及菜单>提供反馈下面报告bug,请求增加功能,或者提供你的反馈。我们会尽力协助你。", - "webFaqAnswer11": "想要提交一个Bug,点击[帮助 > 报告一个错误](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) 并关注你的聊天信息。如果你不能登录Habitica,提交你的登录信息到admin@habitica.com。不用担心,我们会马上解决问题的!\n

\n新功能增添的请求都在Trello中收集,进入[帮助 > 请求一个新功能] (https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) ,然后等待新功能吧!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "如何参与世界级的首领战?", "iosFaqAnswer12": "世界级首领是出现在酒馆的特殊怪物。所有活跃的玩家都会自动参与首领战,玩家们的完成的任务和技能都会对首领造成伤害。\n\n你可以像平时那样完成探索任务。你完成的任务和技能会被算入世界级首领以及你队伍首领的进度当中。\n\n世界级首领并不会伤害你以及你的账户。它会有一个愤怒值,取决于用户跳过的每日任务。如果愤怒值满了,它会攻击一个NPC并使这个NPC的形象产生永久性改变。\n\n你可以获知更多关于过去的[世界级首领的信息]。\n请参阅(http://habitica.wikia.com/wiki/World_Bosses) ", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "世界级首领是出现在酒馆的特殊怪物。所有活跃的玩家都会自动参与首领战,玩家们的完成的任务和技能都会对首领造成伤害。\n

\n你可以像平时那样完成探索任务。你完成的任务和技能会被算入世界级首领以及你队伍首领的进度当中。\n

\n世界级首领并不会伤害你以及你的账户。它会有一个愤怒值,取决于用户跳过的每日任务。如果愤怒值满了,它会攻击一个NPC并使这个NPC的形象产生永久性改变。\n

\n你可以获知更多关于过去的[世界级首领的信息]。\n请参阅(http://habitica.wikia.com/wiki/World_Bosses) ", "iosFaqStillNeedHelp": "如果你的问题不在 [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ)中,请在Tavern聊天中咨询。进入方式:菜单 > Tavern!很高兴帮助您。", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "如果你的问题不在 [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ)中,请在[Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)中咨询!很高兴帮助您。" } \ No newline at end of file diff --git a/common/locales/zh/front.json b/common/locales/zh/front.json index 819659ef47..d50a75b1d9 100644 --- a/common/locales/zh/front.json +++ b/common/locales/zh/front.json @@ -126,14 +126,23 @@ "motivate": "鼓励自己,鼓励战友!", "motivate1": "鼓励自己去做任何事情。", "motivate2": "培养条理,收获动力,赢取金币!", + "oldNews": "News", "passConfirm": "确认密码", "passMan": "如果你在使用密码管理工具(类似1Password)并且在登陆上有问题,请尝试手动输入你的用户名和密码。", "password": "密码", "playButton": "开始", - "playButtonFull": "玩Habitica游戏", + "playButtonFull": "Enter Habitica", "presskit": "资料包", "presskitDownload": "下载图片", - "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "presskitText": "感谢您对Habitica的大力支持!以下图片可以用来制作有关Habitica的文章或视频,详情请联系职员admin@habitica.com", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "隐私政策", "psst": "嘘!", "punishByline": "用即时奖励打败坏习惯和强迫症。", @@ -248,7 +257,7 @@ "passwordResetEmailHtml": "<%= username %>用户的密码已经被重置为<%= newPassword %>

重要!用户名和密码都区分大小写 -- 你必须精确输入显示在这里的内容。我们建议复制和粘贴代替输入它们。

在<%= baseUrl %>登陆。在登陆后,进入<%= baseUrl %>/#/options/settings/settings 并更改你的密码。", "invalidLoginCredentialsLong": "噢,糟了 - 你的用户名或密码错误。\n- 确保你的用户名或电子邮箱输入正确。\n- 你可能使用Facebook登记,而不是电子邮箱。再次检查尝试用Facebook登陆。\n- 如果你忘记了密码,点击 \"忘记密码\"。", "invalidCredentials": "没有运用那些授权证书的账号。", - "accountSuspended": "Account has been suspended, please contact admin@habitica.com with your User ID \"<%= userId %>\" for assistance.", + "accountSuspended": "账号已经被冻结,请使用你的用户ID \"<%= userId %>\" 联系 admin@habitica.com 寻求帮助。", "onlyFbSupported": "当前仅有Facebook支持。", "cantDetachFb": "账号缺乏另一种认证方式,不能分离Facebook。", "onlySocialAttachLocal": "本地认证仅能被添加到一个社交账号。", diff --git a/common/locales/zh/gear.json b/common/locales/zh/gear.json index 0756d045b5..e461e4f73b 100644 --- a/common/locales/zh/gear.json +++ b/common/locales/zh/gear.json @@ -210,8 +210,8 @@ "weaponArmoireSandySpadeNotes": "挖掘工具,也能用沙子攻击敌方怪兽的眼睛。增加<%= str %>点力量。魔法衣橱:海滨套装(3件中的第1件)", "weaponArmoireCannonText": "大炮", "weaponArmoireCannonNotes": "啊哈!用你的决心设定瞄准方位。增加<%= str %>点力量。魔法衣橱:炮手套装(3件中的第1件)。", - "weaponArmoireVermilionArcherBowText": "Vermilion Archer Bow", - "weaponArmoireVermilionArcherBowNotes": "Your arrow will fly like a shooting star from this brilliant red bow! Increases Strength by <%= str %>. Enchanted Armoire: Vermilion Archer Set (Item 1 of 3).", + "weaponArmoireVermilionArcherBowText": "朱红长弓", + "weaponArmoireVermilionArcherBowNotes": "用这把耀人的朱红长弓,你的箭会像一颗流行那样飞射出去!增加<%= str %>点力量。魔法衣橱:朱红长弓套装(3件中的第1件)。", "armor": "护甲", "armorCapitalized": "护甲", "armorBase0Text": "普通服装", @@ -444,8 +444,8 @@ "armorArmoireCannoneerRagsNotes": "这些破旧的衣服比看起来结实多了。增加体质 <%= con %> 点。魔法衣橱:炮手套装(3件中的第2件)", "armorArmoireFalconerArmorText": "猎鹰者护甲", "armorArmoireFalconerArmorNotes": "用这坚硬的护甲远离鹰爪的攻击!提升体质<%= con %>点。魔法衣橱:猎鹰者套装(3件中的第1件)", - "armorArmoireVermilionArcherArmorText": "Vermilion Archer Armor", - "armorArmoireVermilionArcherArmorNotes": "This armor is made of a specially enchanted red metal for maximum protection, minimal restriction, and maximum flair! Increases Perception by <%= per %>. Enchanted Armoire: Vermilion Archer Set (Item 2 of 3).", + "armorArmoireVermilionArcherArmorText": "朱红射手皮甲", + "armorArmoireVermilionArcherArmorNotes": "这件护甲用特别的魔法红色金属制成,它将给你提供最大的保护,最小的限制和最大的天赋!增加<%= per %>点感知。魔法衣橱:朱红射手套装(3件中的第2件)。", "headgear": "头饰", "headgearCapitalized": "头饰", "headBase0Text": "没有头盔", @@ -694,8 +694,8 @@ "headArmoireCannoneerBandannaNotes": "它对一个炮手来说如同生命!提升智力和感知各<%= attrs %>点。魔法衣橱:炮手套装(3件中的第3件)", "headArmoireFalconerCapText": "猎鹰者帽", "headArmoireFalconerCapNotes": "这顶时髦的帽子让你更好地理解鸟的捕猎习性。提升智力<%= int %>点。魔法衣橱:猎鹰者套装(3件中的第2件)", - "headArmoireVermilionArcherHelmText": "Vermilion Archer Helm", - "headArmoireVermilionArcherHelmNotes": "The magic ruby in this helm will help you aim with laser focus! Increases Perception by <%= per %>. Enchanted Armoire: Vermilion Archer Set (Item 3 of 3).", + "headArmoireVermilionArcherHelmText": "朱红射手头盔", + "headArmoireVermilionArcherHelmNotes": "头盔中的魔法红宝石能够让你使用激光聚焦轻易地瞄准!增加<%= per %>点感知。魔法衣橱:朱红射手套装(3件中的第3件)。", "offhand": "副手物品", "offhandCapitalized": "副手物品", "shieldBase0Text": "没有副手装备", diff --git a/common/locales/zh/generic.json b/common/locales/zh/generic.json index ac707baba4..8448af0a3c 100644 --- a/common/locales/zh/generic.json +++ b/common/locales/zh/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "我完成了我的任务,培养了一匹新坐骑!", "wonChallengeShare": "我在Habitica赢了一个挑战!", "achievementShare": "我在Habitica得到了一个新成就!", - "orderBy": "以<%= item %>排序" + "orderBy": "以<%= item %>排序", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/zh/groups.json b/common/locales/zh/groups.json index ca327c803b..219bbe4ad9 100644 --- a/common/locales/zh/groups.json +++ b/common/locales/zh/groups.json @@ -45,6 +45,7 @@ "chat": "聊天", "sendChat": "发送", "toolTipMsg": "查看最近的消息", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "公会银行", "guildBankPop2": "公会会长可用的挑战完成奖励宝石", "guildGems": "公会宝石", @@ -138,6 +139,7 @@ "inviteNewUsers": "邀请新用户", "sendInvitations": "发送邀请", "invitationsSent": "邀请已发送!", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "或者分享这个链接(复制/粘贴)", "sendGiftHeading": "给 <%= name %>赠送礼物", "sendGiftGemsBalance": "来自 <%= number %> 宝石", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "用户ID邀请必须是一个数组。", "emailsMustBeAnArray": "电子邮件地址邀请必须是一个数组。", "canOnlyInviteMaxInvites": "你仅能在同一时间邀请\"<%= maxInvites %>\"个", - "onlyCreatorOrAdminCanDeleteChat": "没有权利删除这个消息!" + "onlyCreatorOrAdminCanDeleteChat": "没有权利删除这个消息!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/zh/limited.json b/common/locales/zh/limited.json index ced1d7799d..8cdd5aa858 100644 --- a/common/locales/zh/limited.json +++ b/common/locales/zh/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "欢迎来到季度商店!! 我们现在推挤了不少秋日时光 季度版商品。在这里的所有东西在金秋佳节活动期间你都可以购买,但是我们只开放到十月月31日,所以赶快来购买吧,不然你要等一整年才可以再次买到!", "seasonalShopWinterText": "欢迎来到季度商店!! 我们现在进货了不少冬日季度版商品。在这里的所有东西在每一年冬日游乐园期间你都可以购买,但是我们只开放到1月31日,所以赶快来购买吧,不然你要等一整年才可以再次买到!", "seasonalShopFallTextBroken": "啊……欢迎来到季节商店……我们正在准备秋季特供产品,还有其他一些什么的…… 这里所有的东西都会在每年秋季节庆期间开放购买,但我们只开门到10月31日……你可能现在可以开始囤货了,或者只能继续等,等,等…… *叹气*", - "seasonalShopRebirth": "如果你曾经使用过重生之球,你可以在奖励栏重新购买此项物品。最开始,你只能购买与你的职业对应的物品(默认为战士),但是不要害怕,当你转职之后,你也可以购买其他职业特有的物品。", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "拐杖糖 (法师)", "skiSet": "雪橇刺客 (盗贼)", "snowflakeSet": "雪片 (医师)", diff --git a/common/locales/zh/messages.json b/common/locales/zh/messages.json index 19f1bfdba3..6aff0fb3d1 100644 --- a/common/locales/zh/messages.json +++ b/common/locales/zh/messages.json @@ -29,7 +29,7 @@ "messageFoundQuest": "你有个新剧情任务\"<%= questText %>\"!", "messageAlreadyPurchasedGear": "你之前已经购买了这件装备,但现在它已经不属于你了。你可以重新在任务页面的奖励栏里购买它。", "messageAlreadyOwnGear": "你已经拥有了这个道具,可以在装备页面上装配它。", - "messageHealthAlreadyMax": "You already have maximum health.", + "messageHealthAlreadyMax": "你的体力已经达到最大值。", "armoireEquipment": "<%= image %> 你发现了一件稀有装备!恭喜你 <%= dropText %>! ", "armoireFood": "<%= image %> 你找到了 <%= dropArticle %><%= dropText %>. 它是用来做什么的?", "armoireExp": "你和大衣柜展开了殊死搏斗,并赢得了经验,尝尝这个吧!", diff --git a/common/locales/zh/pets.json b/common/locales/zh/pets.json index d53d312e1c..c623c0dd6f 100644 --- a/common/locales/zh/pets.json +++ b/common/locales/zh/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "通过完成你的任务,你获得了一匹忠诚的坐骑!", "rideNow": "现在骑上", "rideLater": "稍后骑上", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "狗舍的钥匙", "petKeyPop": "让你拥有的宠物自由,释放并让它们自己进行冒险,使自己再一次燃起驯兽师的热情!", "petKeyBegin": "狗舍的钥匙:再一次经历 <%= title %> !", diff --git a/common/locales/zh/quests.json b/common/locales/zh/quests.json index 54268c7121..0e716a1b00 100644 --- a/common/locales/zh/quests.json +++ b/common/locales/zh/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "放弃任务", "sureLeave": "你确定你要舍弃这个任务吗?这样做会消除所有进度。", "questOwner": "任务业主", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "任务拥有者已经离开这个队伍,无法再启动这个任务。我们建议您现在取消它。任务拥有者将保留持有的任务卷轴。", "questOwnerNotInRunningQuest": "任务拥有者已经离开这个任务。如果你必须退出,你可以退出这个任务。你也可以繼續執行這個任务,其余所有参与者将会在完成任务时获得任务奖励。", "questOwnerNotInPendingQuestParty": "任务拥有者已经离开这个队伍,无法再启动这个任务。我们建议您现在取消它。任务卷轴将会回到任务拥有者处。", diff --git a/common/locales/zh/rebirth.json b/common/locales/zh/rebirth.json index 5f853e107f..fc198fc628 100644 --- a/common/locales/zh/rebirth.json +++ b/common/locales/zh/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "重生:开始新的冒险", "rebirthStartOver": "复活后你的角色从1级开始。", "rebirthAdvList1": "生命值完全复原", - "rebirthAdvList2": "你没有经验,金币,装备(免费物品例外如神秘物品)。", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "你的习惯,每日任务,和待办事项重置到黄色,并且连击数也重置,除了挑战任务。", "rebirthAdvList4": "你的初始职业是战士,但你以后可以解锁新的职业。", "rebirthInherit": "你的新角色继承了一些前身的东西:", - "rebirthInList1": "任务,历史记录和设置保留了下来。", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "挑战,公会和组队关系保留下来。", "rebirthInList3": "宝石,赞助者级别,和贡献者级别保留下来。", "rebirthInList4": "通过宝石或掉落 (如宠物和坐骑) 获得的物品保留下来,但是你在解锁前不能访问他们。", - "rebirthInList5": "你已经购买的限量版装备能被再次购买,甚至在事件结束后。如果要购买职业装备,必须首先专职为正确的职业。", "rebirthEarnAchievement": "你会因为开始一段新冒险而获得一个成就!", "beReborn": "重生", "rebirthAchievement": "你开始了一段新冒险!这是你的第<%= number %>次冒险,你曾经获得的最高级别是<%= level %>级。有这个成就加持,当你开始下一次新冒险会达到更高的水平!", @@ -21,7 +20,7 @@ "rebirthText": "开始了<%= rebirths %> 个新的冒险", "rebirthOrb": "使用重生球来重新开始获得级别", "rebirthOrb100": "在达到100级或更高等级的情况下,使用重生之球重新开始", - "rebirthPop": "开始一个1级的新角色并保留成就,物品和任务历史。", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "重生球", "reborn": "重生, 最高级别 <%= reLevel %>", "confirmReborn": "你确定吗?", diff --git a/common/locales/zh/settings.json b/common/locales/zh/settings.json index 3fb8b8660f..e6ea916a77 100644 --- a/common/locales/zh/settings.json +++ b/common/locales/zh/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "这个是用来复制到第三方应用的。但是,你的API令牌相当于密码,不要公开它。有时候别人会问你要用户ID,但是永远不要把你的API令牌分享给其他人,包括Github。", "APIToken": "API 令牌 (这相当于密码——看上面的警告!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "第三方应用", "dataToolDesc": "一个网页,这个网页展示你的Habitica账户的特定信息,例如你的任务、装备和技能的统计信息。", "beeminder": "蜜蜂看守", diff --git a/common/locales/zh/tasks.json b/common/locales/zh/tasks.json index c578f27ab6..cf5a76a05b 100644 --- a/common/locales/zh/tasks.json +++ b/common/locales/zh/tasks.json @@ -1,6 +1,6 @@ { "clearCompleted": "删除已完成任务", - "lotOfToDos": "你最近完成的30个代办事项显示在这。你可以在数据>数据显示工具或者数据>导出数据>用户数据查看更早完成的代办事项。", + "lotOfToDos": "你最近完成的30个待办事项显示在这。你可以在数据>数据显示工具或者数据>导出数据>用户数据查看更早完成的代办事项。", "deleteToDosExplanation": "点击下面的按钮后,所有已完成的和被归档的待办事项会被永久删除。如果你希望保留记录,先导出它们。", "addmultiple": "多个添加", "addsingle": "单个添加", diff --git a/common/locales/zh_TW/defaulttasks.json b/common/locales/zh_TW/defaulttasks.json index 36edb2eb71..4d3e580805 100644 --- a/common/locales/zh_TW/defaulttasks.json +++ b/common/locales/zh_TW/defaulttasks.json @@ -9,7 +9,11 @@ "defaultTodo1Text": "加入 Habitica ( 完成我!)", "defaultReward1Text": "休息15分鐘", "defaultReward1Notes": "自定獎勵可以是任何形式。有些人除非花金幣購買,才可以看喜歡的電視節目。", - "defaultTag1": "早上", - "defaultTag2": "下午", - "defaultTag3": "晚上" + "defaultTag1": "Work", + "defaultTag2": "Exercise", + "defaultTag3": "Health + Wellness", + "defaultTag4": "School", + "defaultTag5": "Teams", + "defaultTag6": "Chores", + "defaultTag7": "Creativity" } \ No newline at end of file diff --git a/common/locales/zh_TW/faq.json b/common/locales/zh_TW/faq.json index dd1577f639..c926d63d04 100644 --- a/common/locales/zh_TW/faq.json +++ b/common/locales/zh_TW/faq.json @@ -2,43 +2,57 @@ "frequentlyAskedQuestions": "常見問題", "faqQuestion0": "我不知道怎麼玩,有遊戲介紹嗎?", "iosFaqAnswer0": "首先,你要設定好你的每日任務。接著,當你在現實生活中完成時,再把每日任務打勾,你會因此得到經驗值和金幣。金幣可以購買裝備和物品,而經驗值能使你的角色升級並且隨著等級提升還能解鎖其他功能,像是:寵物、技能,以及關卡任務!你可以調整你自己的角色在選單「玩家」>「角色」裡面。\n\n另外,有些基本的功能作用需要注意:點選手機螢幕介面右上角的(+)可以增加新任務。新增任務後,可以輕按現有任務便可再度編輯。按住不放將任務往左邊滑過便可刪除。在畫面左上角有一個標籤可幫助你分類,你可以點選任務來增加或減少清單。", + "androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.", "webFaqAnswer0": "首先,你要設定好你的每日任務。接著,當你在現實生活中完成時,再把每日任務打勾,你會因此得到經驗值和金幣。金幣可以購買裝備和物品,當然還有自製獎勵,而經驗值能使你的角色升級並且隨著等級提升還能解鎖其他功能,像是:寵物、技能,以及關卡任務!詳情請見在[幫助 -> 新手總覽](https://habitica.com/static/overview)中。", "faqQuestion1": "我要如何設定每日任務?", "iosFaqAnswer1": "好習慣(+符號)就是你每天可以做很多次的那種正面任務,像是多吃菜。壞習慣(-符號)則是你應該要避免的負面任務,像是咬指甲。有些習慣同時擁有+和-,代表它可以同時兼具好的一面和壞的一面,像是走樓梯vs搭電梯。達成好習慣會獎勵你金幣和經驗。壞習慣則會減損生命值。\n\n每日任務是你每天都會做到的事情,像是刷牙或檢查電子信箱。你可以透過點擊來指定每日任務的天數。如果你沒有在每日任務指定的日子完成它的話,你的角色會在隔天減少生命值。所以小心不要一口氣增加太多每日任務!\n\n待辦事項是你的待辦清單,完成待辦事項也能夠得到金幣和經驗值。你不會因為待辦事項完成與否而受到攻擊。對著待辦事項點選也可以編輯指定日期。", + "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "好習慣( )就是你每天可以做很多次的那種正面任務,像是多吃菜。壞習慣()則是你應該要避免的負面任務,像是咬指甲。有些習慣同時擁有 ,代表它可以同時兼具好的一面和壞的一面,像是走樓梯vs搭電梯。達成好習慣會獎勵你金幣和經驗。壞習慣則會減損生命值。\n

\n每日任務是你每天都會做到的事情,像是刷牙或檢查電子信箱。你可以透過點擊來指定每日任務的天數。如果你沒有在每日任務指定的日子完成它的話,你的角色會在隔天減少生命值。所以小心不要一口氣增加太多每日任務!\n

\n待辦事項是你的待辦清單,完成待辦事項也能夠得到金幣和經驗值。你不會因為待辦事項完成與否而受到攻擊。對著待辦事項點選鉛筆按鈕也可以編輯指定日期。", "faqQuestion2": "有沒有可供參考的任務範例?", "iosFaqAnswer2": "wiki有四種參考範例來當作靈感:\n

\n* [習慣](http://habitica.wikia.com/wiki/Sample_Habits)\n* [每日任務](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [待辦事項](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [自訂獎勵](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "wiki有四種參考範例來當作靈感:\n * [習慣](http://habitica.wikia.com/wiki/Sample_Habits)\n * [每日任務](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [待辦事項](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [自訂獎勵](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "為什麼我的任務會改變顏色?", "iosFaqAnswer3": "你的任務會改變顏色是因為你完成該任務的次數比較多!每一個新任務都是從黃色開始。當你完成每日任務或是好習慣時,它們就會轉變成藍色。如果沒有完成每日任務或是你做了壞習慣時,它們就會轉變成紅色。越是紅的任務被正向完成時,就能得到越多獎勵。但是如果你又負向完成的話,它所給予的傷害也就越多喔!這有助於你完成比較困難的任務!", + "androidFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "你的任務會改變顏色是因為你完成該任務的次數比較多!每一個新任務都是從黃色開始。當你完成每日任務或是好習慣時,它們就會轉變成藍色。如果沒有完成每日任務或是你做了壞習慣時,它們就會轉變成紅色。越是紅的任務被正向完成時,就能得到越多獎勵。但是如果你又負向完成的話,它所給予的傷害也就越多喔!這有助於你完成比較困難的任務!", "faqQuestion4": "為什麼我的角色生命值減少,我要怎麼回復?", "iosFaqAnswer4": "有很多方式都會減少角色的生命值。第一,如果你沒有如期完成每日任務的話,角色會在隔天受到傷害。第二,如果你做了壞習慣,它也會使生命值受損。最後,若你正在隊伍裡並且處於活動任務捲軸狀態的話,如果隊友沒有乖乖完成他自己的每日任務,那麼任務魔王也會攻擊你喔。\n\n主要回復生命值的方法就是提升等級,當你升等就會自動補足生命值。你也可以用金幣購買獎勵框框裡的治療藥水。另外,當你等級大於或等於10時,你可以選擇成為醫者,這樣一來你就能夠學習治癒術。或者你的隊伍中「社交」>「隊伍」,有人是醫者的話,可以請他們治療你喔。", + "androidFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards tab on the Tasks page. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "有很多方式都會減少角色的生命值。第一,如果你沒有如期完成每日任務的話,角色會在隔天受到傷害。第二,如果你做了壞習慣,它也會使生命值受損。最後,若你正在隊伍裡並且處於活動任務捲軸狀態的話,如果隊友沒有乖乖完成他自己的每日任務,那麼任務魔王也會攻擊你喔。

\n主要回復生命值的方法就是提升等級,當你升等就會自動補足生命值。你也可以用金幣購買獎勵框框裡的治療藥水。另外,當你等級大於或等於10時,你可以選擇成為醫者,這樣一來你就能夠學習治癒術。或者你的隊伍中 (「社交」> 「隊伍」),有人是醫者的話,可以請他們治療你喔。", "faqQuestion5": "要怎麼做才能夠跟朋友一起玩Habitica?", "iosFaqAnswer5": "最好的方法就是邀請他們加入你的隊伍!隊伍可以參加活動任務、跟魔王對抗、施放技能來支援彼此。如果你並沒有加入任一隊伍的話,可前往選單>隊伍,接著點選\"建立新隊伍\"。然後點選成員名單,就可以在右上角看到邀請朋友選項,輸入他們的使用者ID (UUID:一串由數字和英文字母組成的字串,每個人都可以在手機app中的設定 >帳號 ,或是網站裡的設定 >API 裡面找到自己的UUID。)在網站上,你還可以用電子郵件邀請朋友,而這項功能也會增加到之後的app更新中。\n\n在網站裡你可以和朋友加入公會,裡面有一個公共的聊天室。公會也會增加到之後的app更新中。", + "androidFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, then click Options Menu > Invite Friends in the upper-right-hand corner to invite your friends by entering their email or User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website).You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "最好的方法就是邀請他們跟你一起加入隊伍,選擇「社交」>「隊伍」。隊伍可以參加任務捲軸、和魔王對抗、使用技能來支援彼此。你也可以加入公會 (「社交」>「公會」),公會裡面有聊天室,你可以在上面分享些新鮮事或者說說你想要達成的好習慣目標,你可以自由的選擇要公開聊天或者私下。公會可以重複加入數個,但是隊伍一次只能加入一組喔!\n

\n想要知道更多資訊,請點選我們的wiki頁面 [隊伍](http://habitrpg.wikia.com/wiki/Party) and [公會](http://habitrpg.wikia.com/wiki/Guilds)", "faqQuestion6": "我要怎麼做才能得到寵物或是坐騎呢?", "iosFaqAnswer6": "當你等級升到3的時候,就會解鎖掉落系統。每當你完成任務時,你就會有一定的機率收到寵物蛋、孵化藥水,或是餵養寵物的食物。當你收到時系統就會自動存入「選單」>「物品」。\n\n想要孵化寵物,你需要同時擁有寵物蛋和孵化藥水各一。點選寵物蛋確認你要孵化的種類,接著點擊「孵化」,然後選擇孵化藥水就能夠確認寵物的顏色囉!孵化完成後你可以到「選單」>「寵物」將你的寵物裝備到角色上。\n\n你也可以用餵食的方式讓寵物進化成坐騎。點選寵物選擇「餵食」,你會看到一條綠色的狀態列隨著你餵食次數而增長,當狀態列額滿後就會進化成坐騎。這需要花點時間,不過如果你能找到寵物最喜歡的食物,就可以加速寵物進化的速度囉!請多多嘗試食物種類或者看這個[see the spoilers here]。(http://habitica.wikia.com/wiki/Food#Food_Preferences)\n當你擁有了一隻座騎,你可以到「選單」>「坐騎」將它裝備到角色上。\n\n當你完成某些任務捲軸時,你也可能收到任務寵物蛋。(你可以看看下面有一些關於任務捲軸的介紹)。", + "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a type of food, and then select the pet you want to feed! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "我要怎麼做才能夠成為戰士、法師、盜賊或是醫者?", "iosFaqAnswer7": "在等級10的時候,你可以選擇成為戰士、法師、盜賊或是醫者。(所有玩家在一開始都會被系統默認為是戰士直到你升等為10。) 每種職業都有各自的優點以及不同的裝備選擇,當你等級11時還能夠施放職業技能。戰士可以很輕鬆地擊退魔王,還能夠抵擋來自任務的傷害,同時也是隊伍攻擊主力。法師也能夠給予魔王有效的攻擊,等級提升快速且能夠幫助隊伍的成員補充魔力。盜賊能獲得最多金幣,也是能撿到最多掉落物品的職業,而這些優點也能回饋給隊伍。最後是醫者,醫者擁有特殊技能可以治癒他們自身以及隊伍成員的生命值。\n\n如果你還沒能夠決定該選擇哪種作為職業的話--舉例,如果你覺得與其馬上選擇職業,不如先補足目前所需的裝備的話--你可以點選「之後再決定」,等你覺得時機到了就可以到「選單」>「選擇職業」。", + "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", "webFaqAnswer7": "在等級10的時候,你可以選擇成為戰士、法師、盜賊或是醫者。(所有玩家在一開始都會被系統默認為是戰士直到你升等為10) 每種職業都有各自的優點以及不同的裝備選擇,當你等級11時還能夠施放職業技能。戰士可以很輕鬆地擊退魔王,抵擋來自任務的傷害,同時也是隊伍攻擊主力。法師也能夠給予魔王有效的攻擊,等級提升快速且能夠幫助隊伍的成員補充魔力。盜賊能獲得最多金幣,也是能撿到最多掉落物品的職業,而這些優點也能回饋給隊伍。最後是醫者,醫者擁有特殊技能可以治癒他們自身以及隊伍成員的生命值。\n

\n如果你還沒能夠決定該選擇哪種作為職業的話--舉例,如果你覺得與其馬上選擇職業,不如先補足目前所需的裝備的話--你可以點選「退出」,等你覺得時機到了就可以到「玩家」>「屬性」點選職業。", "faqQuestion8": "咦?為什麼我升級到10級時,生命值和經驗值下方多出一條藍色的狀態列?", "iosFaqAnswer8": "當你等級10的時候,除了能夠選擇職業外,還會出現一條藍色的狀態列,它是你的魔力值。當你繼續升等後,你還會陸續解鎖一些特殊的職業技能,使用技能會使你的魔力減少。每種職業都有各自獨特的技能,當等級11時你會在「選單」>「使用技能」內找到它們。魔力值不像生命值一樣會隨著你等級提升而補滿,它會因為你完成好習慣、每日任務和待辦事項而增加,也會因為你做了壞習慣而減少。順帶一提,每隔一天魔力值也會悄悄回復一點,當你完成越多每日任務,隔天也能補充越多魔力值喔。", + "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "當你等級10的時候,除了能夠選擇職業外,還會出現一條藍色的狀態列,它是你的魔力值。當你繼續升等後,你還會陸續解鎖一些特殊的職業技能,使用技能會使你的魔力減少。每種職業都有各自獨特的技能,當等級11時你會在主畫面右方的「獎勵」內找到它們。魔力值不像生命值一樣會隨著你等級提升而補滿,它會因為你完成好習慣、每日任務和待辦事項而增加,也會因為你做了壞習慣而減少。順帶一提,每隔一天魔力值也會悄悄回復一點,當你完成越多每日任務,隔天也能補充越多魔力值喔。", "faqQuestion9": "我要怎麼做才能夠攻擊魔王而且參與任務卷軸呢?", "iosFaqAnswer9": "首先,你要先加入或者建立一個隊伍(往上滑有相關說明),當然你也可以獨自一人解任務,但我們還是推薦加入隊伍啦,因為多點人會比較輕鬆,而且跟朋友一起行動也比較能激勵你!\n\n接著,你要有一個任務捲軸,它會被存在「選單」>「物品」裡面。你有三種方式可以獲得捲軸:\n\n -當你等級15時,你會得到一個任務線,它是由三個任務組合而成的。而每當你等級達30級、40級、60級的時候,系統也會自動開啟各自的任務線。\n -當你邀請別人進入你的隊伍,你會得到一個基本任務卷軸做為獎勵。\n -你也可以在網站上的任務頁面裡,用金幣或寶石購買任務捲軸。[網站](https://habitica.com/#/options/inventory/quests) (我們往後也會新增這項功能在手機版上。) \n\n通常情況下,任務捲軸的任務會是和魔王決鬥或是收集特定物品,當你完成後它會在隔天顯示目前收集狀態或是魔王的生命值還剩多少。(你只需要按住螢幕往下拉就可以看到。)如果你在解任務途中錯過任何每日任務沒有完成的話,在你攻擊魔王的同時魔王也會攻擊你的隊員哦!\n\n在11 級過後,戰士和法師會有職業技能可以對魔王造成額外傷害,所以如果你現在已經等級10了,想成為一個優秀的前鋒就對著這兩個職業點下去吧!", + "androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "首先,你要先加入或者創建一個隊伍(在「社交」>「隊伍」中),當然你也可以獨自一人解任務,但我們還是推薦你加入隊伍啦,因為多點人會比較輕鬆打卷軸,而且跟朋友一起行動也比較能激勵你!\n

\n接著,你要有一個任務卷軸,它會被存在「背包」>「任務」裡面。你有三種方式可以獲得卷軸:\n

\n*當你等級15時,你會得到一個任務線,它是由三個任務組合而成的。而每當你等級達30級、40級、60級的時候,系統也會自動開啟各自的任務線。\n\n*當你邀請別人進入你的隊伍,系統也會自動發送一個任務卷軸給你哦!\n\n*你也可以用金幣或是寶石購買任務捲軸。(在「背包」>「任務」中)\n

\n通常情況下,任務卷軸的任務會是和魔王決鬥或是收集特定物品,當你完成後它會在隔天顯示目前收集狀態或是魔王的生命值還剩多少。(你只需要重新整理網頁就可以看到。)如果你在解任務途中錯過任何每日任務沒有完成的話,在你攻擊魔王的同時魔王也會攻擊你的隊員哦!\n

\n在11級過後,戰士和法師會有職業技能能夠對魔王造成額外傷害,所以如果你現在已經等級10了,想成為一個優秀的前鋒就對著這兩個職業點下去吧!", "faqQuestion10": "寶石是什麼?我要怎麼得到呢?", "iosFaqAnswer10": "如果要購買寶石,你必須要點擊上方寶石圖示後使用你錢包裡真真實實的錢來購買。當你購買寶石的同時,也代表你幫助我們把網站建立的更加完善。我們超感謝你的支持!\n\n除了用現金購買才能得到寶石之外,還有三種方法可以獲得:\n\n*使用電腦版在網站贏得挑戰。 [網站](https://habitica.com)你可以在「社交」>「挑戰」裡找到許多由他人設定好的挑戰可以選擇。(我們日後也會增加此功能在手機版上!)\n*使用電腦版在網站上訂閱我們,[網站](https://habitica.com/#/options/settings/subscription)就能夠使用金幣在每個月購買特定數量的寶石哦! \n*為Habitica作出貢獻,看看wiki頁面就能得到更多資訊:[幫助Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n小提醒!不論你有沒有購買寶石,它們不會使你變得比別人更有優勢,所以就算你沒有寶石你還是能夠開開心心順利玩Habitica哦!", + "androidFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "如果要購買寶石,你必須要點擊寶石圖示後使用你錢包裡真真實實的錢來購買 [新台幣/美金](https://habitica.com/#/options/settings/subscription)\n或者成為訂閱用戶也能夠使用遊戲裡的金幣購買一定數量的寶石, [訂閱用戶](https://habitica.com/#/options/settings/subscription)\n當你成為訂閱用戶或者購買寶石的同時,也代表你幫助我們把網站建立的更加完善。我們超感謝你的支持!\n

\n除了用現金購買或者成為訂閱用戶才能得到寶石之外,還有兩種方法可以獲得:\n

\n*贏得挑戰。你可以在「社交」>「挑戰」裡找到許多由他人設定好的挑戰可以選擇。\n\n*為Habitica作出貢獻,看看wiki頁面就能得到更多資訊:[幫助Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n小提醒!不論你有沒有購買寶石,它們不會使你變得比別人更有優勢,所以就算你沒有寶石你還是能夠開開心心順利玩Habitica哦!", "faqQuestion11": "我要怎麼做才能回報問題或者請求新功能呢?", "iosFaqAnswer11": "在「選單」>「回饋意見」裡,你可以回報錯誤、請求新功能或者只是給個意見,我們會盡其所能的協助你!", - "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "androidFaqAnswer11": "You can report a bug, request a feature, or send feedback under About > Report a Bug and About > Send us Feedback! We'll do everything we can to assist you.", + "webFaqAnswer11": "To report a bug, go to [Help > Report a Bug](https://habitica.com/#/options/groups/guilds/a29da26b-37de-4a71-b0c6-48e72a900dac) and read the points above the chat box. If you're unable to log in to Habitica, send your login details (not your password!) to admin@habitica.com. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "faqQuestion12": "我要如何才能夠挑戰世界老闆?", "iosFaqAnswer12": "世界BOSS是出現在酒館的特別怪獸。所有使用者都會自動跟Boss作戰,完成日常任務和使用技能都會自動對Boss造成傷害。\n\n你也可以同時解任務,當你完成每日任務和使用技能都會同時對隊伍正在解的活動任務的Boss和世界Boss造成傷害。\n\n世界Boss無法傷害你或者你的帳號。取而代之,它有一個憤怒值,當使用者沒有完成日常任務時就會增加。當憤怒值滿了,它就會攻擊網站裡其中一位非玩家角色,而且改變他們的圖像。\n\n你可以從wiki中獲得更多關於以往世界BOSS的歷史。 [以往 World Bosses](http://habitica.wikia.com/wiki/World_Bosses) ", + "androidFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", "webFaqAnswer12": "世界BOSS是出現在酒館的特別怪獸。所有使用者都會自動跟Boss作戰,完成日常任務和使用技能都會自動對Boss造成傷害。

\n\n你也可以同時解任務,當你完成每日任務和使用技能都會同時對隊伍正在解的活動任務的Boss和世界Boss造成傷害。\n

\n世界Boss無法傷害你或者你的帳號。取而代之,它有一個憤怒值,當使用者沒有完成日常任務時就會增加。當憤怒值滿了,它就會攻擊網站裡其中一位非玩家角色,而且改變他們的圖像。\n

\n你可以從wiki中獲得更多關於以往世界BOSS的歷史。 [以往 World Bosses](http://habitica.wikia.com/wiki/World_Bosses) ", "iosFaqStillNeedHelp": "如果你有疑問,可是沒在 [這裡](http://habitica.wikia.com/wiki/FAQ)看到解答的話,到社交 > 酒館聊天,我們很高興為你服務!", + "androidFaqStillNeedHelp": "If you have a question that isn't on this list or on the [Wiki FAQ](http://habitica.wikia.com/wiki/FAQ), come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "如果你有疑問,可是沒在 [這裡](http://habitica.wikia.com/wiki/FAQ)看到解答的話,來這裏問問 [新手公會](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a),我們很高興為你服務!" } \ No newline at end of file diff --git a/common/locales/zh_TW/front.json b/common/locales/zh_TW/front.json index 2dd3f55755..8c5b846242 100644 --- a/common/locales/zh_TW/front.json +++ b/common/locales/zh_TW/front.json @@ -126,14 +126,23 @@ "motivate": "鼓舞自己還有你的夥伴們!", "motivate1": "鼓勵自己去做任何事", "motivate2": "妥善規劃,鼓勵自己,賺飽金幣!", + "oldNews": "News", "passConfirm": "密碼確認", "passMan": "In case you are using a password manager (like 1Password) and have problems logging in, try typing your username and password manually.", "password": "密碼", "playButton": "開始", - "playButtonFull": "開始玩Habitica", + "playButtonFull": "Enter Habitica", "presskit": "媒體資料", "presskitDownload": "下載所有圖像:", "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact the staff at admin@habitica.com.", + "pkVideo": "Video", + "pkPromo": "Promos", + "pkLogo": "Logos", + "pkBoss": "Bosses", + "pkSamples": "Sample Screens", + "pkWebsite": "Website", + "pkiOS": "iOS", + "pkAndroid": "Android", "privacy": "隱私權政策", "psst": "噓!", "punishByline": "用即將發生的後果警戒自己,破除壞習慣和一再拖延的惡性循環。", diff --git a/common/locales/zh_TW/generic.json b/common/locales/zh_TW/generic.json index a65b1fba85..575da468aa 100644 --- a/common/locales/zh_TW/generic.json +++ b/common/locales/zh_TW/generic.json @@ -180,5 +180,8 @@ "raisePetShare": "實現了現實生活中的任務,成功將寵物養成座騎!", "wonChallengeShare": "我在 Habitica 贏得了挑戰!", "achievementShare": "我在 Habitica 獲得了一個新成就!", - "orderBy": "以 <%= item %> 排序" + "orderBy": "以 <%= item %> 排序", + "you": "you", + "online": "online", + "onlineCount": "<%= count %> online" } \ No newline at end of file diff --git a/common/locales/zh_TW/groups.json b/common/locales/zh_TW/groups.json index 599dc4497f..063d4e74cc 100644 --- a/common/locales/zh_TW/groups.json +++ b/common/locales/zh_TW/groups.json @@ -45,6 +45,7 @@ "chat": "聊天", "sendChat": "發送", "toolTipMsg": "查看最新消息", + "syncPartyAndChat": "Sync Party and Chat", "guildBankPop1": "公會銀行", "guildBankPop2": "公會會長可以用於挑戰獎勵的寶石。", "guildGems": "公會寶石", @@ -138,6 +139,7 @@ "inviteNewUsers": "邀請新玩家", "sendInvitations": "發送邀請", "invitationsSent": "邀請已發送", + "invitationSent": "Invitation sent!", "inviteAlertInfo2": "或者分享這個連接(複製/粘貼):", "sendGiftHeading": "送<%= name %>禮物", "sendGiftGemsBalance": "從 <%= number %> 個寶石", @@ -191,5 +193,9 @@ "uuidsMustBeAnArray": "User ID invites must be an array.", "emailsMustBeAnArray": "Email address invites must be an array.", "canOnlyInviteMaxInvites": "You can only invite \"<%= maxInvites %>\" at a time", - "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!" + "onlyCreatorOrAdminCanDeleteChat": "Not authorized to delete this message!", + "onlyGroupLeaderCanEditTasks": "Not authorized to manage tasks!", + "onlyGroupTasksCanBeAssigned": "Only group tasks can be assigned", + "newChatMessagePlainNotification": "New message in <%= groupName %> by <%= authorName %>. Click here to open the chat page!", + "newChatMessageTitle": "New message in <%= groupName %>" } \ No newline at end of file diff --git a/common/locales/zh_TW/limited.json b/common/locales/zh_TW/limited.json index 480b7ea4b9..2e90bcc23d 100644 --- a/common/locales/zh_TW/limited.json +++ b/common/locales/zh_TW/limited.json @@ -33,7 +33,7 @@ "seasonalShopFallText": "歡迎來到季節商店!! 我們上架了秋季季節限定商品。這裡的所有東西會在每年的秋季節慶活動中開放購買,但只開放到 10 月 31 日為止,所以請務必在此時購入,否則就要再等一年才能買到囉!", "seasonalShopWinterText": "Welcome to the Seasonal Shop!! We're stocking winter Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Winter Wonderland event each year, but we're only open until January 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopFallTextBroken": "哦....歡迎來到季節商店...我們目前有秋季季節限定的商品,之類的...這裡的所有東西會在每年的秋季節慶活動中開放購買,但我們只開放到 10 月 31 日...我想你現在就該買起來,不然你就要一直等...一直等...一直等...*嘆氣*", - "seasonalShopRebirth": "如果你曾使用過重生球,你可以在獎勵欄中再購買這個道具。一開始你只能購買目前職業 ( 預設是戰士 ) 的道具,但不要怕,其他職業限定的道具會在你轉換到該職業後開放。", + "seasonalShopRebirth": "If you bought any of this equipment in the past but don't currently own it, you can repurchase it in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "拐杖糖 ( 法師 )", "skiSet": "滑雪杖 ( 盜賊 )", "snowflakeSet": "雪花 ( 醫者 )", diff --git a/common/locales/zh_TW/pets.json b/common/locales/zh_TW/pets.json index a860ef5893..71a181fa46 100644 --- a/common/locales/zh_TW/pets.json +++ b/common/locales/zh_TW/pets.json @@ -71,8 +71,8 @@ "earnedSteed": "通過完成你的任務,你贏得一個忠心的坐騎!", "rideNow": "現在騎", "rideLater": "稍後騎", - "petName": "<%= potion %> <%= egg %>", - "mountName": "<%= potion %> <%= mount %>", + "petName": "<%= potion(locale) %> <%= egg(locale) %>", + "mountName": "<%= potion(locale) %> <%= mount(locale) %>", "petKeyName": "寵物之家的鑰匙", "petKeyPop": "讓你的寵物盡情嘶吼,展開自己的旅程,然後再次成為寵物大師吧!", "petKeyBegin": "寵物之家的鑰匙:再次體驗 <%= title %>吧!", diff --git a/common/locales/zh_TW/quests.json b/common/locales/zh_TW/quests.json index f99d486331..79f9044de1 100644 --- a/common/locales/zh_TW/quests.json +++ b/common/locales/zh_TW/quests.json @@ -48,6 +48,8 @@ "leaveQuest": "退出任務", "sureLeave": "你確定要退出執行中的任務嗎?所有執行任務的成果將會遺失。", "questOwner": "任務擁有者", + "questTaskDamage": "+<%= damage %> pending damage to boss", + "questTaskCollection": "<%= items %> items collected today", "questOwnerNotInPendingQuest": "任務擁有者已經離開這個任務,無法再啟動這個任務。我們建議您現在取消它。任務擁有者將保留原本持有的任務卷軸。", "questOwnerNotInRunningQuest": "任務擁有者已經離開這個任務。如果你需要的話,你可以退出這個任務,但你也可以繼續執行任務,其餘的參與者將會在完成任務時獲得任務獎勵。", "questOwnerNotInPendingQuestParty": "任務擁有者已經離開這個隊伍,無法再啟動這個任務。我們建議您現在取消它。任務擁有者將保留原本持有的任務卷軸。", diff --git a/common/locales/zh_TW/rebirth.json b/common/locales/zh_TW/rebirth.json index 8d33046a4f..08978db3dc 100644 --- a/common/locales/zh_TW/rebirth.json +++ b/common/locales/zh_TW/rebirth.json @@ -4,15 +4,14 @@ "rebirthBegin": "重生:開始新的冒險", "rebirthStartOver": "「重生」讓你的角色重返等級 1 !", "rebirthAdvList1": "生命值完全復原", - "rebirthAdvList2": "你沒有任何經驗值,黃金,或裝備。(除了一些免費的物品例如「神秘物品」)", + "rebirthAdvList2": "You have no Experience or Gold.", "rebirthAdvList3": "Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset, except for challenge tasks.", "rebirthAdvList4": "你會從戰士職業開始,直到你解鎖了新的職業。", "rebirthInherit": "你的新角色繼承了一些前輩的東西:", - "rebirthInList1": "任務、歷史記錄和設置會保留下​​來。", + "rebirthInList1": "Tasks, history, equipment, and settings remain.", "rebirthInList2": "挑戰、公會和組隊關係會保留下來。", "rebirthInList3": "寶石、贊助者級別、和貢獻者級別會保留下來。", "rebirthInList4": "通過寶石,或隨機掉落(如寵物和坐騎) 的物品會保留下來,但是你在解鎖這些物品前,不能使用他們。", - "rebirthInList5": "你買過的限定版裝備,可以重新再購買,即使事件已經結束。重買職業限定裝備必須先選正確的職業才能買。", "rebirthEarnAchievement": "你會因為開始一段新冒險,而獲得一個成就!", "beReborn": "重生", "rebirthAchievement": "你開始了一段新冒險!這是你的第<%= number %>次冒險,你曾經獲得的最高級別是<%= level %>級。要累積這個成就,你要在獲得更高等級之後,再開始下一次冒險!", @@ -21,7 +20,7 @@ "rebirthText": "開始<%= rebirths %> 次新的冒險", "rebirthOrb": "使用重生之球來歸零曾經到達的級別,重新開始遊戲", "rebirthOrb100": "到達級別 100 後,使用重生之球來重生遊戲。", - "rebirthPop": "開始一個等級 1 的新角色,並保留成就、物品和任務歷史。", + "rebirthPop": "Begin a new character at Level 1 while retaining achievements, collectibles, equipment, and tasks with history.", "rebirthName": "重生之球", "reborn": "重生,最高級別 <%= reLevel %>", "confirmReborn": "你確定嗎?", diff --git a/common/locales/zh_TW/settings.json b/common/locales/zh_TW/settings.json index 4ab94a6f18..08eafe00f5 100644 --- a/common/locales/zh_TW/settings.json +++ b/common/locales/zh_TW/settings.json @@ -68,6 +68,7 @@ "APIv3": "API v3", "APIText": "這個是使用再第三方應用上面的。但是,你的 API Token 相當於密碼,請不要公開它。有時候別人可能會向你要UUID,但是永遠不要把你的 API token 分享給其他人,包括在 Github 上。", "APIToken": "API Token(這相當於密碼——注意看上面的警告!)", + "APITokenWarning": "If you need a new API Token (e.g., if you accidentally shared it), email admin@habitica.com with your User ID and current Token. Once it is reset you will need to re-authorize everything by logging out of the website and mobile app and by providing the new Token to any other Habitica tools that you use.", "thirdPartyApps": "Third Party Apps", "dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.", "beeminder": "Beeminder",