fix(world-boss): Scale based on current HP

This commit is contained in:
Sabe Jones 2015-01-13 13:19:04 -06:00
parent f00e1bc660
commit 04ff888819

View file

@ -280,7 +280,7 @@ GroupSchema.statics.tavernBoss = function(user,progress) {
tavern.quest.extra.worldDmg.recent = scene;
tavern.markModified('quest.extra.worldDmg');
tavern.quest.progress.rage = 0;
tavern.quest.progress.hp += (quest.boss.rage.healing * quest.boss.hp);
tavern.quest.progress.hp += (quest.boss.rage.healing * tavern.quest.progress.hp);
}
}
tavern.save(cb);