fix(world-boss): Desperation logic

This commit is contained in:
Sabe Jones 2015-01-19 22:14:09 -06:00
parent 3ee965d8d2
commit 0a0a3f78cf

View file

@ -288,7 +288,7 @@ GroupSchema.statics.tavernBoss = function(user,progress) {
tavern.quest.progress.hp += (quest.boss.rage.healing * tavern.quest.progress.hp);
}
}
if (tavern.quest.progress.hp < quest.boss.desperation.threshold && !tavern.quest.extra.desperate) {
if ((tavern.quest.progress.hp < quest.boss.desperation.threshold) && !tavern.quest.extra.desperate) {
tavern.sendChat(quest.boss.desperation.text('en'));
tavern.quest.extra.desperate = true;
}