From 2ec7e631e9484871c1518611afda867a058265ca Mon Sep 17 00:00:00 2001 From: Blade Barringer Date: Mon, 10 Aug 2015 07:52:07 -0500 Subject: [PATCH] Update locales --- common/locales/cs/challenge.json | 2 +- common/locales/cs/front.json | 2 +- common/locales/cs/gear.json | 2 +- common/locales/cs/npc.json | 2 +- common/locales/cs/questscontent.json | 18 +- common/locales/cs/settings.json | 4 +- common/locales/da/challenge.json | 2 +- common/locales/da/character.json | 6 +- common/locales/da/front.json | 2 +- common/locales/da/gear.json | 2 +- common/locales/da/npc.json | 2 +- common/locales/da/questscontent.json | 2 +- common/locales/da/settings.json | 4 +- common/locales/de/backgrounds.json | 14 +- common/locales/de/challenge.json | 2 +- common/locales/de/character.json | 2 +- common/locales/de/death.json | 10 +- common/locales/de/front.json | 12 +- common/locales/de/gear.json | 6 +- common/locales/de/generic.json | 2 +- common/locales/de/limited.json | 2 +- common/locales/de/npc.json | 2 +- common/locales/de/questscontent.json | 2 +- common/locales/de/settings.json | 4 +- common/locales/de/tasks.json | 8 +- common/locales/en@pirate/backgrounds.json | 4 +- common/locales/en@pirate/challenge.json | 4 +- .../en@pirate/communityguidelines.json | 238 +++++++++--------- common/locales/en@pirate/front.json | 2 +- common/locales/en@pirate/gear.json | 2 +- common/locales/en@pirate/generic.json | 42 ++-- common/locales/en@pirate/npc.json | 2 +- common/locales/en@pirate/pets.json | 44 ++-- common/locales/en@pirate/questscontent.json | 4 +- common/locales/en@pirate/settings.json | 4 +- common/locales/en@pirate/tasks.json | 10 +- common/locales/en_GB/challenge.json | 4 +- common/locales/en_GB/front.json | 2 +- common/locales/en_GB/gear.json | 2 +- common/locales/en_GB/npc.json | 2 +- common/locales/en_GB/questscontent.json | 4 +- common/locales/es/backgrounds.json | 22 +- common/locales/es/challenge.json | 2 +- common/locales/es/front.json | 2 +- common/locales/es/gear.json | 2 +- common/locales/es/npc.json | 2 +- common/locales/es/questscontent.json | 2 +- common/locales/es/settings.json | 4 +- common/locales/es_419/challenge.json | 2 +- common/locales/es_419/front.json | 2 +- common/locales/es_419/gear.json | 2 +- common/locales/es_419/npc.json | 2 +- common/locales/es_419/questscontent.json | 2 +- common/locales/es_419/settings.json | 4 +- common/locales/fr/challenge.json | 2 +- common/locales/fr/death.json | 2 +- common/locales/fr/front.json | 28 +-- common/locales/fr/gear.json | 18 +- common/locales/fr/npc.json | 2 +- common/locales/fr/pets.json | 2 +- common/locales/fr/questscontent.json | 22 +- common/locales/fr/settings.json | 4 +- common/locales/he/challenge.json | 4 +- common/locales/he/front.json | 2 +- common/locales/he/gear.json | 2 +- common/locales/he/npc.json | 2 +- common/locales/he/questscontent.json | 2 +- common/locales/he/settings.json | 4 +- common/locales/hu/challenge.json | 2 +- common/locales/hu/front.json | 2 +- common/locales/hu/gear.json | 2 +- common/locales/hu/npc.json | 2 +- common/locales/hu/questscontent.json | 2 +- common/locales/hu/settings.json | 4 +- common/locales/it/challenge.json | 2 +- common/locales/it/front.json | 2 +- common/locales/it/gear.json | 2 +- common/locales/it/npc.json | 2 +- common/locales/it/questscontent.json | 2 +- common/locales/it/settings.json | 4 +- common/locales/ja/challenge.json | 4 +- common/locales/ja/front.json | 2 +- common/locales/ja/gear.json | 2 +- common/locales/ja/npc.json | 2 +- common/locales/ja/questscontent.json | 2 +- common/locales/ja/settings.json | 4 +- common/locales/nl/challenge.json | 4 +- common/locales/nl/front.json | 2 +- common/locales/nl/gear.json | 2 +- common/locales/nl/npc.json | 2 +- common/locales/nl/questscontent.json | 16 +- common/locales/nl/settings.json | 4 +- common/locales/pl/challenge.json | 2 +- common/locales/pl/front.json | 2 +- common/locales/pl/gear.json | 2 +- common/locales/pl/npc.json | 2 +- common/locales/pl/questscontent.json | 4 +- common/locales/pl/settings.json | 4 +- common/locales/pt/challenge.json | 2 +- common/locales/pt/front.json | 2 +- common/locales/pt/gear.json | 2 +- common/locales/pt/npc.json | 2 +- common/locales/pt/questscontent.json | 2 +- common/locales/pt/settings.json | 4 +- common/locales/ro/challenge.json | 2 +- common/locales/ro/front.json | 2 +- common/locales/ro/gear.json | 2 +- common/locales/ro/npc.json | 2 +- common/locales/ro/questscontent.json | 2 +- common/locales/ro/settings.json | 4 +- common/locales/ru/backgrounds.json | 6 +- common/locales/ru/challenge.json | 2 +- common/locales/ru/character.json | 2 +- common/locales/ru/communityguidelines.json | 4 +- common/locales/ru/content.json | 4 +- common/locales/ru/death.json | 2 +- common/locales/ru/front.json | 2 +- common/locales/ru/gear.json | 40 +-- common/locales/ru/generic.json | 2 +- common/locales/ru/groups.json | 4 +- common/locales/ru/messages.json | 2 +- common/locales/ru/npc.json | 4 +- common/locales/ru/quests.json | 10 +- common/locales/ru/questscontent.json | 14 +- common/locales/ru/settings.json | 6 +- common/locales/ru/spells.json | 4 +- common/locales/ru/subscriber.json | 12 +- common/locales/ru/tasks.json | 10 +- common/locales/sk/challenge.json | 2 +- common/locales/sk/front.json | 2 +- common/locales/sk/gear.json | 2 +- common/locales/sk/npc.json | 2 +- common/locales/sk/questscontent.json | 2 +- common/locales/sk/settings.json | 4 +- common/locales/sr/challenge.json | 2 +- common/locales/sr/front.json | 2 +- common/locales/sr/gear.json | 2 +- common/locales/sr/npc.json | 2 +- common/locales/sr/questscontent.json | 2 +- common/locales/sr/settings.json | 4 +- common/locales/sv/challenge.json | 2 +- common/locales/sv/front.json | 2 +- common/locales/sv/gear.json | 2 +- common/locales/sv/npc.json | 2 +- common/locales/sv/questscontent.json | 2 +- common/locales/sv/settings.json | 4 +- common/locales/uk/challenge.json | 2 +- common/locales/uk/front.json | 2 +- common/locales/uk/gear.json | 2 +- common/locales/uk/npc.json | 2 +- common/locales/uk/questscontent.json | 2 +- common/locales/uk/settings.json | 4 +- common/locales/zh/backgrounds.json | 18 +- common/locales/zh/challenge.json | 4 +- common/locales/zh/character.json | 20 +- common/locales/zh/communityguidelines.json | 10 +- common/locales/zh/content.json | 4 +- common/locales/zh/contrib.json | 10 +- common/locales/zh/death.json | 10 +- common/locales/zh/front.json | 2 +- common/locales/zh/gear.json | 2 +- common/locales/zh/npc.json | 46 ++-- common/locales/zh/questscontent.json | 2 +- common/locales/zh/settings.json | 4 +- common/locales/zh/tasks.json | 6 +- common/locales/zh_TW/challenge.json | 2 +- common/locales/zh_TW/front.json | 2 +- common/locales/zh_TW/gear.json | 2 +- common/locales/zh_TW/npc.json | 2 +- common/locales/zh_TW/questscontent.json | 2 +- common/locales/zh_TW/settings.json | 4 +- 171 files changed, 544 insertions(+), 544 deletions(-) diff --git a/common/locales/cs/challenge.json b/common/locales/cs/challenge.json index 3af49a928a..c9f1effd79 100644 --- a/common/locales/cs/challenge.json +++ b/common/locales/cs/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Výzvy se ti objeví na seznamu štítků pod panelem i v popiscích úkolů. Takže název může být dlouhý, ale budeš také potřebovat 'krátký název'. Tzn. 'Shodit za 3 měsíce 10 kilo' by mohlo být zkráceno na '-10kg' (Klikni pro více informací).", "challengeDescr": "Popis", "prize": "Cena", - "prizePop": "Pokud někdo může 'vyhrát' tvou výzvu, můžeš jej odměnit drahokamy. Maximum = počet tvých drahokamů (+ drahokamy cechu, pokud jsi tvůrcem výzvy tohoto cechu). Poznámka: Výhra nemůže být později změněna.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Pokud někdo může 'vyhrát' tvou výzvu, můžeš jej odměnit drahokamy. Maximum = počet tvých drahokamů. Poznámka: Výhra nemůže být později změněna a výhra z výzev v Krčmě se nevrací, pokud je výzva zrušena.", "publicChallenges": "Minimálně 1 drahokam za veřejné výzvy (opravdu to eliminuje spam).", "officialChallenge": "Oficiální výzva Habitiky", diff --git a/common/locales/cs/front.json b/common/locales/cs/front.json index 4f78ca7c21..e6a0037e5c 100644 --- a/common/locales/cs/front.json +++ b/common/locales/cs/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Aplikace pro iPhone a Android ti umožňují postarat se o vše na cestách. Uvědomujeme si, že přihlášení se na stránku, abys odklikal úkoly, může být otrava.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Využití v organizacích", - "marketing4Lead1": "Vzdělávání je jedním z nejlepších sektorů pro zhratelnění. Všichni víme, jak jsou v dnešní době studenti přilepení k mobilům a počítačovým hrám, využijte toho! Nechte je soupeřit v přátelské soutěži. Odměňujte dobré chování unikátními cenami. A pozorujte jak se jejich známky a chování zlepší.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Vzdělávání hrou", "marketing4Lead2": "Náklady na zdraví rostou a něco se musí změnit. Stovky programů jsou sestavovány za účelem snížení nákladů a zlepšení blahobytu. Věříme, že Habitika může dláždit cestu ke zdravému životnímu stylu.", "marketing4Lead2Title": "Zdravý životní styl jako hra", diff --git a/common/locales/cs/gear.json b/common/locales/cs/gear.json index 82e58bde8e..362c683915 100644 --- a/common/locales/cs/gear.json +++ b/common/locales/cs/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Královská koruna", "headArmoireRoyalCrownNotes": "Sláva vládci, mocnému a silnému! Zvyšuje Sílu o <%= str %>. Začarovaná almara: Nezávislý předmět.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "štít v ruce", diff --git a/common/locales/cs/npc.json b/common/locales/cs/npc.json index ae2b771afb..b7d1048175 100644 --- a/common/locales/cs/npc.json +++ b/common/locales/cs/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Platební metody:", "classGear": "Vybavení pro tvé povolání", "classGearText": "Za prvé: Nepanikař! Tvé staré vybavení je v tvém inventáři a nyní nosíš začátečnické vybavení povolání <%= klass %>. Nošení vybavení tvého povolání ti dává 50% bonus k statistikám. Ale neboj se vrátit ke svému starému vybavení.", - "classStats": "Toto jsou statistiky tvého povolání, ovlivňují hratelnost. Pokaždé, když postoupíš o úroveň výš, dostaneš jeden bod, který můžeš přiřadit k určité statistice. Najeď myší na každou statistiku pro více informací.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Připisovat automaticky", "autoAllocateText": "Pokud je zaškrtnuto 'automatické připisování', získává tvůj avatar body automaticky na základě atributů tvých úkolů, které najdeš v ÚKOL > Editovat > Pokročilé > Attributy. Např. pokud budeš chodit často do posilovny a tvoje denní 'posilovna' je nastavena na 'fyzický', budeš automaticky získávat sílu.", "spells": "Kouzla", diff --git a/common/locales/cs/questscontent.json b/common/locales/cs/questscontent.json index 6708593fc4..601323bb37 100644 --- a/common/locales/cs/questscontent.json +++ b/common/locales/cs/questscontent.json @@ -6,7 +6,7 @@ "questEvilSantaDropBearCubPolarMount": "Lední medvěd (zkrocený)", "questEvilSanta2Text": "Najdi mládě", "questEvilSanta2Notes": "Medvídě odběhlo do ledových plání, když byla jeho máma zajata lovcem kožešin. Na okraji lesa větří ve vzduchu. Mezi krystalickým zvukem lesa slyšíš praskat větvičky a křupat sníh. Otisky tlapek! Oba rychle běžíte následujíc stopu. Najdi všechny otisky a polámané větvičky a dostaň mládě zpět!", - "questEvilSanta2Completion": "Našel jsi medvídě! Máma medvědice i její medvídě nemohou být vděčnější. Na oplátku se ti rozhodli dělat navždy společníky. ", + "questEvilSanta2Completion": "Našel jsi medvídě! Máma medvědice i její medvídě nemohou být vděčnější. Na oplátku se ti rozhodli dělat navždy společníky.", "questEvilSanta2CollectTracks": "Stopy", "questEvilSanta2CollectBranches": "Polámané větvičky", "questEvilSanta2DropBearCubPolarPet": "Lední medvěd (mazlíček)", @@ -24,19 +24,19 @@ "questHedgehogUnlockText": "Odemyká vejce ježka na Trhu", "questGhostStagText": "Duch jara", "questGhostStagNotes": "Ach, jaro. To roční období, kdy se zas začne příroda vybarvovat. Pryč jsou sněhy a zima. Kde dřív byl led, tam se nyní rostliny probouzí k životu. Zelené listy plní stromy, trávě se vrací její původní živý odstín, duha květin se zvedá na pláních a mystická bílá mlha zakrývá zem! ... Počkat. Mystická mlha? \"Ale ne,\" říká Inventrix s obavami, \"Zdá se, že nějaký přízrak je zdrojem této mlhy. Ou, a míří přímo k tobě.\"", - "questGhostStagCompletion": "Přízrak, na první pohled nezraněn, sklání nos k zemi. Uklidňující hlas obklopí tvou družinu. \"Omlouvám se za své chování. Právě jsem se probudil ze spánku a zdá se, že mi trochu přeskočilo. Prosím, přijměte tato vejce na důkaz mé omluvy.\" Shluk vajec se objeví na trávě před přízrakem. Bez jakéhokoliv dalšího slova přízrak prchá pryč do lesa a květiny za ním opadávají. ", + "questGhostStagCompletion": "Přízrak, na první pohled nezraněn, sklání nos k zemi. Uklidňující hlas obklopí tvou družinu. \"Omlouvám se za své chování. Právě jsem se probudil ze spánku a zdá se, že mi trochu přeskočilo. Prosím, přijměte tato vejce na důkaz mé omluvy.\" Shluk vajec se objeví na trávě před přízrakem. Bez jakéhokoliv dalšího slova přízrak prchá pryč do lesa a květiny za ním opadávají.", "questGhostStagBoss": "Přízračný jelen", "questGhostStagDropDeerEgg": "Jelen (Vejce)", "questGhostStagUnlockText": "Odemyká vejce jelena na Trhu", "questRatText": "Myší král", - "questRatNotes": "Nepořádek! Napříč Habitikou se válejí obří hromady nesplněných úkolů. Problém je tak vážný, že se všude objevily hordy myší. Všimneš si, že @Pandah jednu z nich láskyplně hladí. Vysvětlí ti, že myši jsou jemná stvoření živící se nesplněnými úkoly. Skutečným problémem je, že nesplněné úkoly spadly do stoky a vytvořily nebezpečnou jámu, kterou je třeba pročistit. Když se spouštíš do stoky, zaútočí na tebe obří myš s krvavě červenýma očima a děravými žlutými zuby a brání svojí hordu. Schoulíš se strachy, nebo se proslulému králi myší postavíš? ", + "questRatNotes": "Nepořádek! Napříč Habitikou se válejí obří hromady nesplněných úkolů. Problém je tak vážný, že se všude objevily hordy myší. Všimneš si, že @Pandah jednu z nich láskyplně hladí. Vysvětlí ti, že myši jsou jemná stvoření živící se nesplněnými úkoly. Skutečným problémem je, že nesplněné úkoly spadly do stoky a vytvořily nebezpečnou jámu, kterou je třeba pročistit. Když se spouštíš do stoky, zaútočí na tebe obří myš s krvavě červenýma očima a děravými žlutými zuby a brání svojí hordu. Schoulíš se strachy, nebo se proslulému králi myší postavíš?", "questRatCompletion": "Tvůj poslední úder vysává sílu obrovité myši a její oči zešednou. Bestie se rozpadá na mnoho malinkých myší, které se bázlivě rozprchnou. Všimneš si, že za tebou stojí @Pandah a kdysi mocnou příšeru sleduje. Vysvětlí ti, že obyvatelé Habitiky byly tvou udvahou inspirováni a rychle dokončují všechny své nesplněné úkoly. Varuje tě, že musíš být na pozoru, protože když začneme být lhostejní, král myší se může vrátit. Za odměnu ti @Pandah nabízí několik myších vajec. Všimla si tvého znepokojeného výrazu a usmívá se: \"Jsou z nich skvělí mazlíčci.\"", "questRatBoss": "Myší král", "questRatDropRatEgg": "Myšák (vejce)", "questRatUnlockText": "Odemyká vejce myšáka na Trhu", "questOctopusText": "Volání Octothulu", "questOctopusNotes": "@Urse, vyděšený mladý písař, tě požádal o pomoc při průzkumu záhadné jeskyně na břehu moře. Mezi třpytícími se tůňkami se tkví obrovská brána ze stalaktitů a stalagmitů. Když se k té bráně přibližujete, začne se u ní točit tmavý vodní vír. Užasle zíráte jak se z něj vynořuje sépiovitý drak. \"Ulepený zplozenec hvězd se probudil,\" zaječí @Urse šíleně. \"Po všech těch věcích je velký Octothulu znovu volný a lační po potěšení!\"", - "questOctopusCompletion": "Dokončení: Po zasažení poslední rány se stvoření plazí zpátky do víru, ze kterého vylezlo. Ani nevíš, jestli je @Urse šťastný, že jste bestii porazili, nebo smutný, protože jí vidí odcházet. Potichu ukáže na tři slizem pokrytá, gargantuovská vejce v nedaleké tůňce, zasazeným v hroudě zlatých mincí. \"Nejspíš jen vejce chobotnice,\" řekneš nervozně. Při návratu domů @Urse zuřivě zapisuje do deníku a ty si tak říkáš, že to nejspíš nebylo naposledy co o velkém Octothulu uslyšíš. ", + "questOctopusCompletion": "Dokončení: Po zasažení poslední rány se stvoření plazí zpátky do víru, ze kterého vylezlo. Ani nevíš, jestli je @Urse šťastný, že jste bestii porazili, nebo smutný, protože jí vidí odcházet. Potichu ukáže na tři slizem pokrytá, gargantuovská vejce v nedaleké tůňce, zasazeným v hroudě zlatých mincí. \"Nejspíš jen vejce chobotnice,\" řekneš nervozně. Při návratu domů @Urse zuřivě zapisuje do deníku a ty si tak říkáš, že to nejspíš nebylo naposledy co o velkém Octothulu uslyšíš.", "questOctopusBoss": "Octothulu", "questOctopusDropOctopusEgg": "Chobotnice (Vejce)", "questOctopusUnlockText": "Odemyká vejce chobotnice na Trhu", @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Zlatá rytířka", "questGoldenknight2DropGoldenknight3Quest": "Zlatá rytířka, část 3: Železný rytíř (svitek)", "questGoldenknight3Text": "Zlatá rytířka, část 3: Železný rytíř", - "questGoldenknight3Notes": "

@Jon Arinbjorn zakřičí, aby získal tvou pozornost. V dohře bitvy se objevila další postava. Rytíř pokrytý černým železem se k tobě blíží a v ruce drží meč. Zlatá rytířka na postavu zakřičí \"Otče, ne!\" ale rytíř nevypadá, že by chtěl zastavit. Otočí se na tebe a říká \"Omlouvám se. Byla jsem bláznivá, neviděla jsem si do své kruté pusy. Ale můj otec je ještě krutější než bych kdy já být mohla. Pokud nebude zastaven, zničí nás všechny. Tady, použij můj řemdih a zastav Železného rytíře!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Se zabřinčením padá Železný rytíř na kolena a předklání se. \"Jsi docela silný,\" říká. \"Dnes jsem byl zahanben.\" Zlatá rytířka k tobě přijde a říká, \"Děkuji. Věřím, že jsme se ze setkání s tebou poučili. Promluvím si s otcem a vysvětlím mu ty stížnosti na nás. Možná bychom se měli Habiťanům omluvit.\" Chvíli přemýšlí než se k tobě zase otočí. \"Na - jako dárek chci, aby sis nechal mj řemdih. Je nyní tvůj.\"

", "questGoldenknight3Boss": "Železný rytíř", "questGoldenknight3DropHoney": "Med (jídlo)", @@ -124,7 +124,7 @@ "questDilatoryCompletion": "Porážka Děsivého Drag'ona z Liknavosti \nDokázali jsme to! Děsivý Drag'on naposledy zařve, zhroutí se do moře a odplouvá pryč. Na pobřeží se shromažďují davy oslavujících Habiťanů! Pomohli jsme Mattovi, Danielovi a Alexovi znovu postavit jejich budovy. \n\nAle co je tohle? Obyvatelé se vrací \n\nNyní, když je Drag'on pryč, vynořují se z moře tisíce třpytivých barev. Je to duhový roj Strašků pavích.... a mezi nimi tisíce mořských lidí! \n\n\"Jsme ztracení lidé z Liknavosti!\" vysvětluje jejich vůdce Manta. \"Když se Liknavost potopila, strašek paví, který tu žil, použil kouzlo, aby nás přeměnil na mořské lidi, abychom přežili. Ale celý rozlícený nás Drag'on uvěznil v trhlině. Byli jsme tam uvězněni po stovky let - ale nyní jsme konečně volní a můžeme znovu vybudovat naše město!\" \n\n\"Jako poděkování,\" říká jeho přítel @Ottl, \"prosím přijměte tyto strašky paví mezi své mazlíčky a do stáje, také, prosím, přijměte zkušenosti, zlaťáky a náš nekonečný vděk. \n\nOdměny \n* Strašek paví mazlíček \n* Strašek paví ve stáji \n* čokoláda, modrá cukrová vata, růžová cukrová vata, ryba, med, maso, mléko, brambora, zkažené maso, jahoda", "questSeahorseText": "Dostihy v Liknavosti", "questSeahorseNotes": "Je den dostihů a Habiťané z celého kontinentu se sjeli do Liknavosti, aby nechali závodit svoje mořské koníky! Zničehonic se na závodní dráze ozve šplouchání vody a bručení a slyšíš, jak ochránce mořských koníků @Kiwibot řve přes burácení vln. \"Shromáždění tolika mořských koníků přilákalo strašlivého Mořského hřebce!\", zvolává. \"Probíjí se stájemi a ničí starobylou závodní dráhu! Dokáže ho někdo uklidnit?\"", - "questSeahorseCompletion": "Nyní už zkrocený Mořský hřebec poklidně plave po tvém boku. \"Ach, podívejte!\", říká Kiwibot. \"Chce, abychom se postarali o jeho mláďata.\" Podává ti tři vejce: \"Dobře je vychovej. Na Dostizích v Liknavosti budeš kdykoli vítán!\" ", + "questSeahorseCompletion": "Nyní už zkrocený Mořský hřebec poklidně plave po tvém boku. \"Ach, podívejte!\", říká Kiwibot. \"Chce, abychom se postarali o jeho mláďata.\" Podává ti tři vejce: \"Dobře je vychovej. Na Dostizích v Liknavosti budeš kdykoli vítán!\"", "questSeahorseBoss": "Mořský hřebec", "questSeahorseDropSeahorseEgg": "Mořský koník (Vejce)", "questSeahorseUnlockText": "Odemyká vejce mořského koníka na Trhu", @@ -186,7 +186,7 @@ "questRockDropRockEgg": "Kámen (vejce)", "questRockUnlockText": "Odemyká vejce kamene na Trhu", "questBunnyText": "Zabijácký králíček", - "questBunnyNotes": "Po mnoha těžkých dnech konečně staneš na vrcholu Hory Prokrastinace a stojíš před impozantními dveřmi do Pevnosti Zanedbání. Přečteš si nápis na kameni. \"Uvnitř sídlí stvoření, které ztělesňuje tvůj největší strach, důvod tvého nicnedělání. Zaklepej a postav se svým démonům!\" Třeseš se a představuješ si ten horor za dveřmi a cítíš, že bys raději utekl jako tolikrát předtím. @Draayder tě zadrží. \"neboj, příteli! Přišel tvůj čas. Tohle musíš udělat!\"

Zaklepeš na dveře a ty se otevřou. Zevnitř slyšíš hrůzný řev a vytasíš svou zbraň. ", + "questBunnyNotes": "Po mnoha těžkých dnech konečně staneš na vrcholu Hory Prokrastinace a stojíš před impozantními dveřmi do Pevnosti Zanedbání. Přečteš si nápis na kameni. \"Uvnitř sídlí stvoření, které ztělesňuje tvůj největší strach, důvod tvého nicnedělání. Zaklepej a postav se svým démonům!\" Třeseš se a představuješ si ten horor za dveřmi a cítíš, že bys raději utekl jako tolikrát předtím. @Draayder tě zadrží. \"neboj, příteli! Přišel tvůj čas. Tohle musíš udělat!\"

Zaklepeš na dveře a ty se otevřou. Zevnitř slyšíš hrůzný řev a vytasíš svou zbraň.", "questBunnyBoss": "Zabijácký králíček", "questBunnyCompletion": "Posledním úderem srážíš zabijáckého králíčka k zemi. Třpytivá mlha se zvedne z jejího těla a smrskne se na obyčejného králíčka... vůbec nevypadá jako ta obluda, se kterou ses bil před chvílí. Její nosík se zaklepe a odhopká pryč zanechávajíc za sebou vejce. @Gully se směje. \"Hora Prokrastinace dokáže z malých výzev udělat skoro neporazitelné. Vezměme tato vejce a pojďme domů.\"", "questBunnyDropBunnyEgg": "Králíček (vejce)", @@ -206,7 +206,7 @@ "questKrakenText": "Kraken Neúplnosti", "questKrakenNotes": "Je teplý slunečný den a ty se plavíš do Nekompletní zátoky, ale tvé myšlenky jsou zahaleny mračny starostí o to, co všechno musíš udělat. Zdá se, že jen co splníš jeden úkol, vynoří se další a další...

Najednou se loďka hrozivě zhoupne a slizká chapadla vyrazí z vody všude kolem! \"Útočí na nás Kraken Neúplnosti!\" křičí Wolvenhalo.

\"Rychle!\" zavolá na tebe Lemoness. \"Utni co nejvíce chapadel a splň co nejvíce úkolů můžeš než se objeví další místo nich!\"", "questKrakenBoss": "Kraken Neúplnosti", - "questKrakenCompletion": "Při svém úprku za sebou Kraken nechává tři vejce. Lemoness je prozkoumává a její podezřívavý pohled se změní na potěšený. \"Vejce sépiáka!\" řekne. \"Na, vezmi si je jako odměnu za to, co jsi splnil.\" ", + "questKrakenCompletion": "Při svém úprku za sebou Kraken nechává tři vejce. Lemoness je prozkoumává a její podezřívavý pohled se změní na potěšený. \"Vejce sépiáka!\" řekne. \"Na, vezmi si je jako odměnu za to, co jsi splnil.\"", "questKrakenDropCuttlefishEgg": "Sépiák (vejce)", "questKrakenUnlockText": "Odemkne možnost nákupu vejce sépiáka na Trhu.", "questWhaleText": "Nářek plejtváka", @@ -238,4 +238,4 @@ "questDilatoryDistress3DropFish": "Ryba (jídlo)", "questDilatoryDistress3DropWeapon": "Trojzubec Silného přílivu (zbraň)", "questDilatoryDistress3DropShield": "Štít měsíční perly (předmět do ruky-štít)" -} +} \ No newline at end of file diff --git a/common/locales/cs/settings.json b/common/locales/cs/settings.json index 1f306e97b7..fba0d50111 100644 --- a/common/locales/cs/settings.json +++ b/common/locales/cs/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Přihlašovací jméno úspěšně změněno", "emailSuccess": "Email úspěšně změněn", "detachFacebook": "Odregistruj Facebook", - "detachedFacebook": "Facebook byl z tvého účtu úspěšně odstraněn", - "addedLocalAuth": "Lokální ověření úspěšně přidáno", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Data", "exportData": "Export dat", "emailChange1": "Ke změně emailu, prosím, pošli email na", diff --git a/common/locales/da/challenge.json b/common/locales/da/challenge.json index e34f808e45..f77d2faae5 100644 --- a/common/locales/da/challenge.json +++ b/common/locales/da/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Udfordringer vises på tag-lister og opgave-værktøjstips. Så selvom du bør bruge en beskrivende titel øverst, så skal du også bruge et 'kort navn'. Fx. 'Tab 10kg inden for 3 måneder' kunne blive '-10kg' (Klik for mere info).", "challengeDescr": "Beskrivelse", "prize": "Præmie", - "prizePop": "Hvis nogen kan 'vinde' din udfordring, kan du vælge at belønne vinderen med Ædelsten. Max = Antallet af Ædelsten du ejer (+ Klanens Ædelsten, hvis du oprettede denne udfordrings klan). Bemærk: Denne præmie kan ikke ændres senere.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Hvis nogen kan 'vinde' din udfordring, kan du vælge at belønne vinderen med Ædelsten. Max = Antallet af Ædelsten du ejer. Bemærk: Denne præmie kan ikke ændres senere, og Værtshus-udfordringer vil ikke blive refunderet hvis udfordringen bliver slettet.", "publicChallenges": "Minimum 1 Ædelsten for offentlige udfordringer (hjælper med at forhindre spam - det gør det virkelig).", "officialChallenge": "Officiel Habitica-udfordring", diff --git a/common/locales/da/character.json b/common/locales/da/character.json index a71f464c95..eb90d476c5 100644 --- a/common/locales/da/character.json +++ b/common/locales/da/character.json @@ -13,7 +13,7 @@ "inventory": "Inventar", "social": "Social", "lvl": "Niveau", - "buffed": "Buffed", + "buffed": "Boostet", "bodyBody": "Krop", "bodySize": "Størrelse", "bodySlim": "Slank", @@ -23,7 +23,7 @@ "shirts": "Trøjer", "specialShirts": "Særlige trøjer", "bodyHead": "Frisurer og Hårfarver", - "bodySkin": "Skin", + "bodySkin": "Hud", "color": "Farve", "bodyHair": "Hår", "hairBangs": "Pandehår", @@ -78,7 +78,7 @@ "allocateInt": "Point tilføjet til Intelligens:", "allocateIntPop": "Tilføj et point til Intelligens", "noMoreAllocate": "Nu hvor du er blevet niveau 100, kan du ikke længere tjene attributpoint. Du kan stadig stige i niveau, eller starte et nyt eventyr fra niveau 1 ved at bruge en Genfødselskugle, der nu er gratis på Markedet.", - "stats": "Stats", + "stats": "Stastistikker", "strength": "Styrke", "strengthText": "Styrke øger chancen for vilkårlige \"fuldtræffere\" og Guld-, Erfarings- og dropchance-boost fra dem. Det hjælper også med at skade Boss-monstre.", "constitution": "Konstitution", diff --git a/common/locales/da/front.json b/common/locales/da/front.json index f01b66c5ed..77c26e744b 100644 --- a/common/locales/da/front.json +++ b/common/locales/da/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "iPhone & Android apps lader dig klare dine ting på farten. Vi ved, at det nogen gange er for meget at skulle logge ind på websiden for at klikke på knapper.", "marketing3Lead2": "Andre tredjeparts-værktøjer binder Habitica sammen med forskellige dele af dit liv. Vores API giver let integration med ting såsom Chrome-udvidelsen, hvor du vil miste point for at besøge uproduktive hjemmesider, og få point for at besøge produktive sider. Se mere her", "marketing4Header": "Organisatorisk brug", - "marketing4Lead1": "Uddannelse er en af de bedste områder at bruge spilelementer. Vi ved alle, hvordan studerende nærmest er limet til deres telefon disse dage, så brug dette! Sæt dine elever til at kæmpe mod hinanden spm hyggelig konkurrence. Beløn god opførsel med sjældne præmier. Se deres karakterer og opførsel blive forbedret.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Brug af Spilelementer i Undervisning", "marketing4Lead2": "Prisen for sundhedssektoren stiger, og der må ske noget. Hundredevis af programmer er bygget til at reducere udgifter og forbedre velvære. Vi tror på, at Habitica kan bane vejen for en sundere livsstil.", "marketing4Lead2Title": "Brug af Spilelementer i Sundhed og Velvære", diff --git a/common/locales/da/gear.json b/common/locales/da/gear.json index 3a701c9f34..86db5a76dd 100644 --- a/common/locales/da/gear.json +++ b/common/locales/da/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Krone", "headArmoireRoyalCrownNotes": "Hurra for herskere, stor og stærk! Øger Styrke med <%= str %>. Fortryllet Klædeskab: Ikke en del af et sæt.", "headArmoireGoldenLaurelsText": "Gyldne Laurbær", - "headArmoireGoldenLaurelsNotes": "Disse gyldne laurbær belønner dem, der har overvundet dårlige vaner. Øger Opfattelse og Konstitution med <%= attrs %> hver. Fortryllet Klædeskab: Gyldent Togasæt (Genstand 2 af 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Hornet Jernhjelm", "headArmoireHornedIronHelmNotes": "Denne heftigt hamrede jernhjelm er næsten umulig at ødelægge. Øger Konstitution med <%= con %> og Styrke med <%= str %>. Fortryllet Klædeskab: Hornet Jernsæt (Genstand 1 af 3).", "offhand": "skjoldhånds-udstyr", diff --git a/common/locales/da/npc.json b/common/locales/da/npc.json index 8d12ca9015..37c9d190c0 100644 --- a/common/locales/da/npc.json +++ b/common/locales/da/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Betalingsmetoder:", "classGear": "Klasseudstyr", "classGearText": "Først: Lad være med at panikke! Dit gamle udstyr er nu i dit inventar, og du er nu iført dit <%= klass %>-lærlingeudstyr. At være iført din klasses udstyr giver 50% bonus til stats. Du kan dog stadig skifte tilbage til dit gamle udstyr hvis du vil.", - "classStats": "Dette er din klasses stats, som påvirker dit spil. Hver gang du går et niveau op får du et point som du kan tildele til en attribut. Hold musen over hver attribut for mere information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Tildel automatisk", "autoAllocateText": "Hvis 'tildel automatisk' er markeret vil din avatars attributter stige automatisk baseret på dine opgavers attributter, hvilket du kan finde i Opgave > Ret > Avanceret > Attributter. Hvis du for eksempel dyrker motion ofte, og din Daglige 'Motion' er sat til 'Fysisk' vil du automatisk gå på i Styrke.", "spells": "Fortryllelser", diff --git a/common/locales/da/questscontent.json b/common/locales/da/questscontent.json index 6bce8b6e0d..6d40ab4f6a 100644 --- a/common/locales/da/questscontent.json +++ b/common/locales/da/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Gylden Ridder", "questGoldenknight2DropGoldenknight3Quest": "Den Gyldne Ridders Kæde, del 3: Jernridderen (Skriftrulle)", "questGoldenknight3Text": "Den Gyldne Ridder, Del 3: Jernridderen", - "questGoldenknight3Notes": "

@Jon Arinbjorn råber for at få din opmærksomhed. Efter kampen er en ny skikkelse dukket op. En ridder, dækket af sortplettet jern med et sværd i hånden, går dig langsomt i møde. Den Gyldne Ridder råber til skikkelsen, \"Fader! Nej!\" men ridderen viser ikke tegn til at stoppe. Hun vender sig mod dig og siger, \"Undskyld! Jeg har været et fjols, og alt for selvoptaget til at se hvor ond jeg har været. Men min far er ondere end jeg nogen sinde kunne være. Hvis han ikke bliver stoppet vil han ødelægge os alle. Her, brug min morgenstjerne, og stop Jernridderen!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Med et tilfredsstillende klang falder Jernridderen på knæ og tilter over. \"Du er ret stærk,\" gisper han. \"Jeg er blevet ydmyget idag.\" Den Gyldne Ridder kommer hen til dig og siger, \"Tusind tak. Jeg tror på, at vi er blevet mere ydmyge efter vores møde med dig. Jeg vil tale med min far og forklare klagerne over os. Vi skal nok også sige undskyld til de andre Habitikanere.\" Hun overvejer lidt, før hun vender sig mod dig igen. \"Her, som vores gave til dig må du beholde min morgenstjerne. Den tilhører nu dig.\"

", "questGoldenknight3Boss": "Jernridderen", "questGoldenknight3DropHoney": "Honning (Mad)", diff --git a/common/locales/da/settings.json b/common/locales/da/settings.json index 485b7310ce..fcc39a9213 100644 --- a/common/locales/da/settings.json +++ b/common/locales/da/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Dit Loginnavn er nu ændret", "emailSuccess": "Din Email er skiftet", "detachFacebook": "Afregistrér Facebook", - "detachedFacebook": "Facebook er nu fjernet fra din konto", - "addedLocalAuth": "Lokal godkendelse er nu tilføjet", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Data", "exportData": "Eksportér Data", "emailChange1": "For at ændre din email-adresse bedes du sende en email til", diff --git a/common/locales/de/backgrounds.json b/common/locales/de/backgrounds.json index f5285d9ccd..c6f0227931 100644 --- a/common/locales/de/backgrounds.json +++ b/common/locales/de/backgrounds.json @@ -98,11 +98,11 @@ "backgroundGiantWaveNotes": "Surfe eine Riesenwelle!", "backgroundSunkenShipText": "Versunkenes Schiff", "backgroundSunkenShipNotes": "Erkunde ein versunkenes Schiff.", - "backgrounds082015": "SET 15: Released August 2015", - "backgroundPyramidsText": "Pyramids", - "backgroundPyramidsNotes": "Admire the Pyramids.", - "backgroundSunsetSavannahText": "Sunset Savannah", - "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", - "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgrounds082015": "Set 15: Veröffentlicht im August 2015", + "backgroundPyramidsText": "Pyramiden", + "backgroundPyramidsNotes": "Bewundere die Pyramiden", + "backgroundSunsetSavannahText": "Sonnenuntergang in der Savanne", + "backgroundSunsetSavannahNotes": "Stolziere bei Sonnenuntergang über die Savanne.", + "backgroundTwinklyPartyLightsText": "Blitzende Partylichter", + "backgroundTwinklyPartyLightsNotes": "Tanze unter blitzenden Partylichtern!" } \ No newline at end of file diff --git a/common/locales/de/challenge.json b/common/locales/de/challenge.json index c97fce0e4a..c137e2769a 100644 --- a/common/locales/de/challenge.json +++ b/common/locales/de/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Wettbewerbe erscheinen als Tag-Liste und Aufgabenbeschreibungen. Also ist es einerseits sinnvoll, oben einen beschreibenden Titel zu wählen, andererseits brauchst Du aber auch eine \"Kurzfassung\". Dazu kannst Du zum Beispiel \"Verliere 5 Kilo in 3 Monaten\" mit \"-5kg\" abkürzen. (Klicke auf das '?' für mehr Informationen).", "challengeDescr": "Beschreibung", "prize": "Preis", - "prizePop": "Wenn jemand deinen Wettbewerb 'gewinnen' kann, dann kannst du, wenn du willst, für den Gewinner einen Edelstein-Preis ausschreiben. Maximal kannst du alle Edelsteine, die du hast, ausschreiben (+Gilden Edelsteine, wenn Du die dazugehörige Gilde gegründet hast). Achtung: Diese Preise können später nicht mehr geändert werden.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Wenn jemand deinen Wettbewerb 'gewinnen' kann, dann kannst du, wenn du willst, für den Gewinner einen Edelstein-Preis ausschreiben. Maximal kannst du alle Edelsteine, die du hast, ausschreiben. Achtung: Diese Preise können später nicht mehr geändert werden und bei Gasthaus-Wettbewerben werden sie nicht ersetzt, wenn der Wettbewerb abgebrochen wird.", "publicChallenges": "Mindestens 1 Edelstein für öffentliche Wettbewerbe (Das verhindert Spam. Wirklich).", "officialChallenge": "Offizieller Habitica-Wettbewerb", diff --git a/common/locales/de/character.json b/common/locales/de/character.json index f6b1dccb09..05c71c40b4 100644 --- a/common/locales/de/character.json +++ b/common/locales/de/character.json @@ -12,7 +12,7 @@ "imageUrl": "Bild Url", "inventory": "Inventar", "social": "Soziales", - "lvl": "Lvl", + "lvl": "Lvl.", "buffed": "Bonusse aktiviert", "bodyBody": "Körper", "bodySize": "Größe", diff --git a/common/locales/de/death.json b/common/locales/de/death.json index b7032d7a73..51a2b1e0df 100644 --- a/common/locales/de/death.json +++ b/common/locales/de/death.json @@ -1,7 +1,7 @@ { - "lostAllHealth": "You ran out of Health!", - "dontDespair": "Don't despair!", - "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck--you'll do great.", - "refillHealthTryAgain": "Refill Health & Try Again", - "dyingOftenTips": "Is this happening often? Here are some tips!" + "lostAllHealth": "Du hast dein ganzes Leben verloren!", + "dontDespair": "Nicht verzweifeln!", + "deathPenaltyDetails": "Du hast ein Level, dein Gold und ein Stück Ausrüstung verloren, aber du kannst alles durch harte Arbeit wieder zurückbekommen! Viel Glück -- Du schaffst das.", + "refillHealthTryAgain": "Leben wieder auffüllen & Nochmal versuchen", + "dyingOftenTips": "Passiert das öfters? Hier gibt es einige Tipps!" } \ No newline at end of file diff --git a/common/locales/de/front.json b/common/locales/de/front.json index 5c90087c7b..4d2ccf67dc 100644 --- a/common/locales/de/front.json +++ b/common/locales/de/front.json @@ -19,7 +19,7 @@ "choreSample5": "Geschirr abspülen und trocknen", "chores": "Arbeiten im Haushalt", "communityBug": "Bug mitteilen", - "communityExtensions": "Add-ons & Extensions", + "communityExtensions": "Add-ons & Erweiterungen", "communityFacebook": "Facebook", "communityFeature": "Nach Feature fragen", "communityForum": "Forum", @@ -33,8 +33,8 @@ "companyTerms": "AGB", "companyVideos": "Videos", "contribUse": "Habitica Mitwirkende nutze", - "dragonsilverQuote": "I can't tell you how many time and task tracking systems I've tried over the decades... [Habitica] is the only thing I've used that actually helps me get things done rather than just list them.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies… I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "dragonsilverQuote": "Ich habe unzählige Zeit- und Aufgabenerfassungssysteme ausprobiert… [Habitica] ist das einzige, das mir wirklich hilft Dinge zu erledigen, anstatt sie nur aufzuschreiben.", + "dreimQuote": "Als ich letzten Sommer [Habitica] entdeckte, war ich gerade durch die Hälfte meiner Prüfungen gefallen. Durch die täglichen Aufgaben konnte ich mich organisieren und zur Disziplin zwingen und tatsächlich habe ich letzten Monat alle Prüfungen mit echt guten Noten bestanden.", "elmiQuote": "Jeden Morgen freue ich mich aufzustehen und etwas Gold zu verdienen!", "email": "E-Mail", "emailNewPass": "E-Mail neues Passwort", @@ -56,7 +56,7 @@ "footerSocial": "Soziales", "forgotPass": "Passwort vergessen", "frabjabulousQuote": "[Habitica] is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!", - "free": "Join for free", + "free": "Kostenlos spielen", "gamifyButton": "Gestalte dein Leben spielerisch!", "goalSample1": "1 Stunde Klavier üben", "goalSample2": "An einem zu veröffentlichen Artikel arbeiten", @@ -71,7 +71,7 @@ "healthSample4": "Esse gesund/Junkfood", "healthSample5": "Für 1 Stunde ins Schwitzen kommen", "history": "Verlauf", - "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", + "infhQuote": "[Habitica] hat mir geholfen Struktur in mein Leben an der Universität zu bringen.", "invalidEmail": "Um das Passwort zurückzusetzen, ist eine gültige Email-Adresse notwendig.", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", "joinOthers": "Schließe dich 250.000 Leuten an, die Spaß dabei haben, ihre Ziele zu erreichen!", @@ -109,7 +109,7 @@ "marketing3Lead1": "Die iPhone & Android Apps erlauben Dir Aufgaben unterwegs abzuhaken. Es ist uns klar, dass es lästig sein kann, sich immer auf der Seite einloggen zu müssen.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Verwendung zur Organisation", - "marketing4Lead1": "Bildung ist einer der besten Bereiche zur Gamifizierung. Wir alle wissen wie heutzutage die Studierenden an ihren Handys und Spielen kleben. Nutze diese Macht! Lass Deine Studierenden in freundlichen Wettkämpfen gegeneinander antreten. Belohne gutes Verhalten mit seltenen Preisen. Beobachte, wie sich ihre Noten und ihr Verhalten verbessern.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Betrachtungwinkel Ausbildung", "marketing4Lead2": "Die Kosten für medizinische Versorgung steigen und irgendjemand muss sie tragen. Zahlreiche Pläne wurden entwickelt um Kosten zu reduzieren und das Wohlbefinden zu verbessern. Wir glauben, dass Habitica einen wesentlichen Beitrag zu gesünderen Lebensstilen leisten kann.", "marketing4Lead2Title": "Betrachtungswinkel Gesundheit und Erholung", diff --git a/common/locales/de/gear.json b/common/locales/de/gear.json index 0057d808fe..0dfa8393f2 100644 --- a/common/locales/de/gear.json +++ b/common/locales/de/gear.json @@ -291,8 +291,8 @@ "armorArmoireGladiatorArmorNotes": "Um ein Gladiator zu sein, musst du nicht nur gerissen sein... sondern auch stark. Erhöht Wahrnehmung um <%= per %> und Stärke um <%= str %>. Verzauberter Schrank: Gladiatorset (Gegenstand 2 von 3).", "armorArmoireRancherRobesText": "Farmerroben", "armorArmoireRancherRobesNotes": "Treibe deine Haus- und Reittiere zusammen, während du dieses zauberhafte Farmergewand trägst. Erhöht Stärke um <%= str %>, Wahrnehmung um <%= per %> und Intelligenz um <%= int %>. Verzauberter Schrank (Gegenstand 2 von 3).", - "armorArmoireGoldenTogaText": "Golden Toga", - "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", + "armorArmoireGoldenTogaText": "Goldene Toga", + "armorArmoireGoldenTogaNotes": "Diese schimmernde Toga wird nur von wahren Helden getragen. Erhöht Stärke und Ausdauer jeweils um <%= attrs %>. Verzauberter Schrank: Goldenes Toga Set (Gegenstand 1 von 3). ", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "headgear": "Kopfschutz", @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Königliche Krone", "headArmoireRoyalCrownNotes": "Ein Hoch auf den Herrscher, mächtig und stark! Erhöht Stärke um <%= str %>. Verzauberter Schrank: Unabhäniger Gegenstand.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "Schildhand-Gegenstand", diff --git a/common/locales/de/generic.json b/common/locales/de/generic.json index 1cca560643..feb2abb1a5 100644 --- a/common/locales/de/generic.json +++ b/common/locales/de/generic.json @@ -110,5 +110,5 @@ "dateFormat": "Datumsformat", "achievementStressbeast": "Retter von Stoïkalm", "achievementStressbeastText": "Hat beim 2015 Winter Wunderland Event dabei geholfen, das Schreckliche Stressbiest zu besiegen!", - "checkOutProgress": "Check out my progress in Habitica!" + "checkOutProgress": "Schau dir meinen Fortschritt in Habitica an!" } \ No newline at end of file diff --git a/common/locales/de/limited.json b/common/locales/de/limited.json index 10a5427b52..2e7e403629 100644 --- a/common/locales/de/limited.json +++ b/common/locales/de/limited.json @@ -1,5 +1,5 @@ { - "limitedEdition": "Limited Edition", + "limitedEdition": "Limitierte Edition", "seasonalEdition": "Jahreszeiten Edition", "winterColors": "Winter Farben", "annoyingFriends": "Nervige Freunde", diff --git a/common/locales/de/npc.json b/common/locales/de/npc.json index d9223e8276..4d4493f2f7 100644 --- a/common/locales/de/npc.json +++ b/common/locales/de/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Zahlungsarten:", "classGear": "Klassenausrüstung", "classGearText": "Zuallererst: Keine Panik! Deine alte Ausrüstung ist in Deinem Inventar und Du trägst jetzt Deine Lehrling <%= klass %>-Ausrüstung. Die Ausrüstung Deiner Klasse zu tragen verleiht Dir einen 50% Bonus auf ihre Werte. Aber Du kannst jederzeit zu Deiner alten Ausrüstung zurückwechseln.", - "classStats": "Das sind die Werte Deiner Klasse; sie beeinflussen wie Du das Spiel spielst. Jedes Mal wenn Du ein Level aufsteigst, bekommst Du einen freien Punkt, den Du auf Deine Werte verteilen kannst. Fahre mit der Mouse über die Werte um mehr zu erfahren.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Automatische Verteilung", "autoAllocateText": "Falls Du eine automatische Verteilung wählst, werden die Punkte automatisch verteilt, abhängig von den Attributen Deiner Aufgaben, die Du unter Aufgabe > Bearbeiten > Erweitert > Attribute finden kannst. Ein Beispiel: Wenn Du oft im Fitnessstudio bist und die entsprechende Aufgabe auf \"körperlich\" gesetzt ist, bekommst Du automatisch Stärke.", "spells": "Fähigkeiten", diff --git a/common/locales/de/questscontent.json b/common/locales/de/questscontent.json index 2e8970b73a..0289a116db 100644 --- a/common/locales/de/questscontent.json +++ b/common/locales/de/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Goldene Ritterin", "questGoldenknight2DropGoldenknight3Quest": "Die Goldene Ritterin-Kette Teil 3: Der Eiserne Ritter (Rolle)", "questGoldenknight3Text": "Der goldene Ritter, Teil 3: Der eiserne Ritter", - "questGoldenknight3Notes": "

@Jon Aribjorn schreit laut auf, um dich zu alarmieren. Kurz nach Deinem Kampf ist eine neue Gestalt aufgetaucht. Ein Ritter, der in schmutzigem schwarzen Eisen gekleidet ist, kommt mit gezücktem Schwert langsam auf dich zu. Die Goldene Ritterin ruft der Gestalt zu: \"Vater, nein!\" aber der Ritter läuft unaufhaltsam weiter. Sie dreht sich zu dir und sagt \"Es tut mir leid. Ich war eine Idiotin und habe wegen meinem aufgeblasenen Ego nicht gesehen, wie gemein ich war. Aber mein Vater ist gemeiner, als ich es je sein könnte. Wenn er nicht gestoppt wird, wird er uns alle zerstören. Hier, nimm meinen Morgenstern und halte den Eisernen Ritter auf!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Mit einem befriedigenden Geklirr fällt der Eiserne Ritter zu Knie und sackt zusammen. \"Du bist ziemlich stark,\" keucht er. \"Mir wurde heute Bescheidenheit gelehrt.\" Die Goldene Ritterin kommt zu dir und sagt, \"Ich danke dir. Ich glaube, wir beide haben aus der Begegnung mit dir etwas Bescheidenheit gelernt. Ich werde mit meinem Vater sprechen und ihm die Beschwerden über uns erklären. Vielleicht sollten wir damit anfangen, uns bei den anderen Habiticanern zu entschuldigen.\" Sie denkt darüber nach und wendet sich dann wieder dir zu. \"Hier: als ein Geschenk für dich gebe ich dir meinen Morgenstern. Er gehört jetzt dir.\"

", "questGoldenknight3Boss": "Der Eiserne Ritter", "questGoldenknight3DropHoney": "Honig (Futter)", diff --git a/common/locales/de/settings.json b/common/locales/de/settings.json index b9b9f22e41..2aac51bbe3 100644 --- a/common/locales/de/settings.json +++ b/common/locales/de/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Dein Login Name wurde erfolgreich geändert!", "emailSuccess": "Die E-Mail-Adresse wurde erfolgreich geändert", "detachFacebook": "Facebook Registrierung löschen", - "detachedFacebook": "Facebook wurde erfolgreich von deinem Konto entfernt", - "addedLocalAuth": "Lokale Autentifikation wurde erfolgreich hinzugefügt", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Daten", "exportData": "Daten exportieren", "emailChange1": "Um Deine Email-Adresse zu ändern, schicke bitte eine Email an", diff --git a/common/locales/de/tasks.json b/common/locales/de/tasks.json index ba1e5dcc3b..bd1c782a41 100644 --- a/common/locales/de/tasks.json +++ b/common/locales/de/tasks.json @@ -38,9 +38,9 @@ "streakCounter": "Strähnenzähler", "repeat": "Wiederholen", "repeatEvery": "Wiederhole alle", - "repeatHelpTitle": "How often should this task be repeated?", - "dailyRepeatHelpContent": "This task will be due every X days. You can set that value below.", - "weeklyRepeatHelpContent": "This task will be due on the highlighted days below. Click on a day to activate/deactivate it.", + "repeatHelpTitle": "Wie oft sollte diese Aufgabe wiederholt werden?", + "dailyRepeatHelpContent": "Diese Aufgabe wird alle X Tage fällig werden. Du kannst den Wert unten bestimmen. ", + "weeklyRepeatHelpContent": "Diese Aufgabe wird an den unten hervorgehobenen Tagen fällig werden. Klicke auf einen Tag um ihn zu aktivieren / deaktivieren. ", "repeatDays": "Alle X Tage", "repeatWeek": "An bestimmten Tagen der Woche", "day": "Tag", @@ -54,7 +54,7 @@ "complete": "Erledigt", "dated": "Datiert", "due": "Fällig", - "notDue": "Not Due", + "notDue": "Nicht fällig", "grey": "Grau", "score": "Punktestand", "rewards": "Belohnungen", diff --git a/common/locales/en@pirate/backgrounds.json b/common/locales/en@pirate/backgrounds.json index 307f8a1968..b7b7ec5a0b 100644 --- a/common/locales/en@pirate/backgrounds.json +++ b/common/locales/en@pirate/backgrounds.json @@ -100,9 +100,9 @@ "backgroundSunkenShipNotes": "Explore ye Sunken Ship.", "backgrounds082015": "SET 15: Released August 2015", "backgroundPyramidsText": "Pyramids", - "backgroundPyramidsNotes": "Admire the Pyramids.", + "backgroundPyramidsNotes": "Admire th' Pyramids.", "backgroundSunsetSavannahText": "Sunset Savannah", - "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", + "backgroundSunsetSavannahNotes": "Stalk 'cross th' Sunset Savannah.", "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" } \ No newline at end of file diff --git a/common/locales/en@pirate/challenge.json b/common/locales/en@pirate/challenge.json index 5b87adc10d..a6bc64f607 100644 --- a/common/locales/en@pirate/challenge.json +++ b/common/locales/en@pirate/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Challenges appear on tag-lists & task-tooltips. So while ye'll want a descriptive title above, ye'll also need a 'short name'. Eg, 'Lose 10 pounds in 3 months' might become '-10lb' (Click fer more info).", "challengeDescr": "Description", "prize": "Treasure", - "prizePop": "If someone can 'win' yer challenge, you can optionally award tha' winner a Sapphire prize. Max = number of sapphires ye own (+ alliance sapphires, if ye created this challenge's alliance). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' yer challenge, ye can award tha' winner a Sapphire prize. Max = number o' sapphires ye own. Note: This prize can't be changed later an' Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Minimum 1 Sapphire fer public challenges (helps prevent spam, it really does).", "officialChallenge": "Official Habitica Challenge", @@ -57,4 +57,4 @@ "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", "clone": "Clone", "challengeNotEnoughGems": "Ye do not have enough sapphires to post this challenge." -} +} \ No newline at end of file diff --git a/common/locales/en@pirate/communityguidelines.json b/common/locales/en@pirate/communityguidelines.json index c299daa41e..edb62e59a7 100644 --- a/common/locales/en@pirate/communityguidelines.json +++ b/common/locales/en@pirate/communityguidelines.json @@ -1,21 +1,21 @@ { "iAcceptCommunityGuidelines": "I hereby agree to follow yer landlubber's Community Laws", - "tavernCommunityGuidelinesPlaceholder": "Friendly reminder: there be younguns in this here chat, so please be mindin' yer language! Cast yer eyes on the Community Guidelines below if ye have any questions.", - "commGuideHeadingWelcome": "Welcome to Habitica", - "commGuidePara001": "Greetings, adventurer! Welcome to Habitica, land of deck-swabbin', good livin', and the occasional rampaging sea beast. Me mates and I have a cheerful crew full of helpful sailors supporting each other on their way to betterin' themselves.", - "commGuidePara002": "To keep you landlubbers safe and productive and moral high, we've drawn up some guidelines. We worked real hard to make 'em simple and friendlylike. Read 'em or there will be flogging.", - "commGuidePara003": "These guidelines be applyin' to all of our hideouts: Trello, GitHub, Transifex, the Wikia (wiki) 'n any others ye may come across. When unforeseen storms erupt 'n the sailin' be rough, the mods may respond by editin' the guidelines to keep ye and yer crew safe from scoundrels 'n necromancers. Be not afraid, me hearties, ye'll be told by Cap'n Bailey if the guidelines be changin',.", + "tavernCommunityGuidelinesPlaceholder": "Friendly reminder: there be younguns in this here chat, so please be mindin' yer language! Cast yer eyes on th' Community Guidelines below if ye have any questions.", + "commGuideHeadingWelcome": "Welcome t' Habitica", + "commGuidePara001": "Greetings, adventurer! Welcome t' Habitica, land o' deck-swabbin', good livin', an' th' occasional rampaging sea beast. Me mates and I have a cheerful crew full o' helpful sailors supportin' each other on their way t' betterin' themselves.", + "commGuidePara002": "To keep ye landlubbers safe an' productive an' moral high, we've drawn up some guidelines. We worked real hard t' make 'em simple an' friendlylike. Read 'em or there will be flogging.", + "commGuidePara003": "These guidelines be applyin' t' all o' our hideouts: Trello, GitHub, Transifex, th' Wikia (wiki) 'n any others ye may come across. When unforeseen storms erupt 'n the sailin' be rough, the mods may respond by editin' the guidelines to keep ye and yer crew safe from scoundrels 'n necromancers. Be not afraid, me hearties, ye'll be told by Cap'n Bailey if the guidelines be changin',.", "commGuidePara004": "Now hoist the sails and keep yer eyes peeled fer treasure; we're settin' sail!", "commGuideHeadingBeing": "Bein' a Habitician", - "commGuidePara005": "Habitica is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:", - "commGuideList01A": "A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!", - "commGuideList01B": "A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.", - "commGuideList01C": "A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.", - "commGuideList01D": "A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.", + "commGuidePara005": "Habitica first an' foremost be a website devoted t' improvement. As a result, we've been lucky t' attract one o' the warmest, kindest, most courteous an' supportive communities on th' internet. There be many traits that make up Habiticans. Some o' th' most common an' most notable be:", + "commGuideList01A": "A Helpful Spirit. Many people devote time an' energy helpin' out new members o' th' community an' guidin' them. The Newbies Alliance, fer example, be an alliance devoted jus' t' answerin' people's questions. If ye think ye can help, don't be shy!", + "commGuideList01B": "A Diligent Attitude. Habiticans work hard t' improve their lives, but also help build th' site an' improve it constantly. We be an open-source project, so we all be constantly workin' t' make th' site th' best place it can be.", + "commGuideList01C": "A Supportive Demeanor. Habiticans cheer fer each other's victories, an' comfort each other durin' th' hard times. We lend strength t' each other an' lean on each other an' learn from each other. In crews, we do this with our spells; in chat rooms, we do this with kind an' supportive words.", + "commGuideList01D": "A Respectful Manner. We all have different backgrounds, different skill sets, an' different opinions. That's part o' what makes our community so wonderful! Habiticans respect these differences an' celebrate them. Stick around, an' soon ye will have friends from all walks o' life.", "commGuideHeadingMeet": "Meet the Privateers!", - "commGuidePara006": "Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".", + "commGuidePara006": "Habitica has some tireless knight-errants who join forces with th' staff members t' keep th' community calm, contented, an' free of trolls. Each has a specific domain, but will sometimes be called t' serve in other social spheres. Staff an' Mods will often precede official statements with th' words \"Mod Talk\" or \"Mod Hat On\".", "commGuidePara007": "Staff be holdin' purple flags that been touched by me lady's golden crown. They be Heroes of ther' land.", - "commGuidePara008": "Privateers be hav'n dark blue flags touched by stars. Thar title be \"Guardian\". The only exception be Bailey, who, bein' an NPC, has a black and green flag emblazoned by a lonely star.", + "commGuidePara008": "Privateers be hav'n dark blue flags touched by stars. Thar title be \"Guardian\". The only exception be Bailey, who, bein' an NPC, has a black and green flag emblazoned by a lonely star. ", "commGuidePara009": "The current Staff Members be (from port to starboard):", "commGuidePara009a": "on Trello", "commGuidePara009b": "on GitHub", @@ -25,154 +25,154 @@ "commGuidePara011b": "on GitHub/Wikia", "commGuidePara011c": "on Wikia", "commGuidePara011d": "on GitHub", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitica.com).", + "commGuidePara012": "If ye have an issue or concern about a particular Mod, please send an email t' Lemoness (leslie@habitica.com).", "commGuidePara013": "In an ocean as wide as Habitica, Pirates come and go, sometimes the Privateers be needin' a break. These here be Privateers Emeritus. They have swabbed the deck and walked the plank and no longer have yer special powers, but they still be honorable.", "commGuidePara014": "Privateers Emeritus:", "commGuideHeadingPublicSpaces": "Gatherin' Places in Habitica", "commGuidePara015": "There be two kinds of gatherin' places in Habitica: public 'n private. The Pub, Public Guilds, GitHub, Trello, 'n the Wiki be public. Private Guilds, party chat, 'n Messages in a Bottle be private.", "commGuidePara016": "When navigating ther' rough seas in Habitica, some landlubber guidelines to seek out ye shold abide by so yer don't go gettin' sea sick on me boat. These be adventures ye will fancy.", - "commGuidePara017": "Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes Habitica so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:", - "commGuideList02A": "Obey all of the Terms and Conditions.", - "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, sexism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.", - "commGuideList02C": "Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.", - "commGuideList02D": "Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.", - "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes Habitica a more negative space. Kindness and politeness helps others understand where you are coming from.", - "commGuideList02F": "Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.", - "commGuideList02G": "Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitica.com to let us know about it. It's our job to keep you safe.", - "commGuideList02I": "Do not spam. Spamming may include, but is not limited to: posting the same comment or query in multiple places, posting links without explanation or context, posting nonsensical messages, or posting many messages in a row. Repeatedly begging for gems or a subscription may also be considered spamming.", - "commGuidePara019": "In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.", - "commGuidePara020": "Private Messages (PMs) have some additional guidelines. If someone has blocked you, do not contact them elsewhere to ask them to unblock you. Additionally, you should not send PMs to someone asking for support (since public answers to support questions are helpful to the community). Finally, do not send anyone PMs begging for a gift of gems or a subscription, as this can be considered spamming.", + "commGuidePara017": "Respect each other. Be courteous, kind, friendly, an' helpful. Remember: Habiticans come from all backgrounds an' have had wildly divergent experiences. This be part o' what makes Habitica so cool! Buildin' a community means respectin' an' celebratin' our differences as well as our similarities. Here be some easy ways t' respect each other:", + "commGuideList02A": "Obey all o' th' Terms an' Conditions.", + "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, sexism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense o' humor, and so something that ye consider a joke may be hurtful t' another. Attack yer Dailies, not each other.", + "commGuideList02C": "Keep discussions appropriate fer all ages. We have many young Habiticans who be usin' th' site! Let's not tarnish any innocents or hinder any Habiticans in their goals.", + "commGuideList02D": "Avoid profanity. This be includin' milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious an' cultural backgrounds, an'  we want t' make sure that all o' them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they also be a violation o' th' Terms o' Service.", + "commGuideList02E": "Avoid extended discussions o' divisive topics outside o' th' Back Corner. If ye feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" be fine, but bein' harsh or unkind in response t' harsh or unkind comments heightens tensions an' makes Habitica a more negative space. Kindness an' politeness helps others understand where ye be comin' from.", + "commGuideList02F": "Comply immediately with any Mod request t' cease a discussion or move it t' th' Back Corner. Last words, partin' shots an' conclusive zingers should all be delivered (courteously) at yer \"table\" in th' Back Corner, if allowed.", + "commGuideList02G": "Take time t' reflect instead o' respondin' in anger if someone tells ye that somethin' ye said or did made 'em uncomfortable. There be great strength in bein' able t' sincerely apologize t' someone. If ye feel that th' way they responded t' ye was inappropriate, contact a mod rather than callin' 'em out on it publicly.", + "commGuideList02H": "Divisive/contentious conversations should be reported t' mods. If ye feel tha' a conversation be gettin' heated, overly emotional, or hurtful, cease t' engage. Instead, email leslie@habitica.com t' let us know about it. It be our job t' keep ye safe.", + "commGuideList02I": "Do not spam. Spammin' may include, but be not limited t': postin' th' same comment or query in multiple places, postin' links without explanation or context, postin' nonsensical messages, or postin' many messages in a row. Repeatedly beggin' fer sapphires or a subscription may also be considered spammin'.", + "commGuidePara019": "In private spaces, users be havin' more freedom t' discuss whatever topics they would like, but they still may not violate th' Terms an' Conditions, includin' postin' any discriminatory, violent, or threatenin' content.", + "commGuidePara020": "Private Messages (PMs) have some additional guidelines. If someone has blocked ye, do not be contactin' 'em elsewhere t' ask 'em t' unblock ye. Additionally, ye should not be sendin' PMs t' someone askin' fer support (since public answers t' support questions be helpful t' th' community). Finally, do not be sendin' anyone PMs beggin' for a gift o' sapphires or a subscription, as this can be considered spammin'.", "commGuidePara021": "Some gatherin' places in Habitica abide by more guideline scrolls.", "commGuideHeadingTavern": "The Tavern", - "commGuidePara022": "This here Pub be ther spot for landlubbers like ye to chat. Daniel the Barkeeper swabs the deck while Lemoness conjures some scurvy scarin' punch for yer to sit and talk over.\nKeep in yer' landlubbin' head:", - "commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.", - "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).", - "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use Habitica to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.", - "commGuideHeadingPublicGuilds": "Public Crews", - "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!", - "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.", - "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitica.com with screenshots.", - "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!", - "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.", + "commGuidePara022": "This here Pub be ther spot for landlubbers like ye to chat. Daniel th' Barkeep swabs th' deck while Lemoness conjures some scurvy scarin' punch for yer t' sit an' talk over.\nKeep in yer' landlubbin' head:", + "commGuidePara023": "Conversation tends t' revolve around casual chattin' an' productivity or life improvement tips.", + "commGuidePara024": "Because the Tavern chat can on'y hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-huntin' should be banned, etc.). These conversations should be taken t' an applicable guild or th' Back Corner (more information below).", + "commGuidePara027": "Don't be discussin' anything addictive in th' Tavern. Many people use Habitica t' try t' quit their bad Habits. Hearin' people talk about addictive/illegal substances may make this much harder for 'em! Respect yer fellow Tavern-goers an' take this into consideration. This includes, but is not exclusive to: smokin', alcohol, pornography, gambling, an' drug use/abuse.", + "commGuideHeadingPublicGuilds": "Public Alliances", + "commGuidePara029": "Public alliances be much like th' Tavern, except that instead o' being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members o' th' Wordsmiths guild might be cross if they found the conversation suddenly focusin' on gardenin' instead of writin', an' a Dragon-Fanciers guild might not have any interest in decipherin' ancient runes. Some guilds be more lax about this than others, but in general, try t' stay on topic!", + "commGuidePara031": "Some public alliances will be containin' sensitive topics such as depression, religion, politics, etc. This be fine as long as th' conversations therein do not violate any o' th' Terms an' Conditions or Public Space Rules, an' as long as they stay on topic.", + "commGuidePara033": "Public Alliances may NOT contain 18+ content. If they plan t' regularly be discussin' sensitive content, they should say so in th' Alliance title. This be t' keep Habitica safe an' comfortable for everyone. If th' alliance in question has different kinds o' sensitive issues, it be respectful t' yer fellow Habiticans t' place yer comment behind a warnin' (ex. \"Warnin': references self-harm\"). Additionally, th' sensitive material should be topical -- bringin' up self-harm in an alliance focused on fightin' depression may make sense, but may be less appropriate in a music alliance. If ye see someone who be repeatedly violatin' this guideline, even after several requests, please email leslie@habitica.com with screenshots.", + "commGuidePara035": "No Alliances, Public or Private, should be created for th' purpose o' attackin' any group or individual. Creatin' such an Alliance be grounds for an instant ban. Fight bad habits, not yer fellow adventurers!", + "commGuidePara037": "All Tavern Challenges an' Public Alliance Challenges must comply with these rules as well.", "commGuideHeadingBackCorner": "The Starboard Side", - "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.", - "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?", + "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive t' be continued in a Public Space without making users uncomfortable. In that case, th' conversation will be directed t' th' Back Corner Alliance. Note that bein' directed t' th' Back Corner not at all be a trip to the brig! In fact, many Habiticans like t' hang out there an' discuss things a' length.", + "commGuidePara039": "The Back Corner Alliance be a free public space t' discuss sensitive material or a single conversation for a long time, and it be carefully moderated. The Public Space Guidelines still apply, as do all o' th' Terms an' Conditions. Just because we be wearing long cloaks an' clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will ye?", "commGuideHeadingTrello": "Trello Boards", - "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.", + "commGuidePara040": "Trello serves as an open forum for suggestions an' discussion o' site features. Habitica be ruled by th' people in th' form o' valiant contributors -- we all be buildin' th' site together. Trello be th' system that lends method t' our madness. Out o' consideration for this, try yer best t' contain all yer thoughts into one comment, instead o' commenting many times in a row on th' same card. If you think o' something new, feel free t' edit yer original comments. Please, take pity on those o' us who receive a notification for every new comment. Our inboxes can only withstand so much.", "commGuidePara041": "Habitica uses five different Trello boards:", - "commGuideList03A": "The Main Board is a place to request and vote on site features.", - "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.", - "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.", - "commGuideList03D": "This here Adventure Board be a place to chat and hand ov'r ye adventure idears.", - "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.", - "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.", + "commGuideList03A": "The Main Board be a place t' request an' vote on site features.", + "commGuideList03B": "The Mobile Board be a place t' request an' vote on mobile app features.", + "commGuideList03C": "The Pixel Art Board be a place t' discuss an' submit pixel art.", + "commGuideList03D": "This here Adventure Board be a place t' chat an' hand ov'r ye adventure idears.", + "commGuideList03E": "The Wiki Board be a place t' improve, discuss an' request new wiki content.", + "commGuidePara042": "All have their own guidelines outlined, and th' Public Spaces rules apply. Users should avoid goin' off-topic in any o' th' boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved t' th' Back Corner Alliance.", "commGuideHeadingGitHub": "GitHub", - "commGuidePara043": "Habitica uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!", + "commGuidePara043": "Habitica uses GitHub t' track bugs an' contribute code. It's the smithy where th' tireless Blacksmiths forge th' features! All th' Public Spaces rules apply. Be sure t' be polite t' th' Blacksmiths -- they have a lot o' work t' do, keepin' the site running! Hooray, Blacksmiths!", "commGuidePara044": "These landlubbers be scallewags of the Habitica repo:", "commGuideHeadingWiki": "Wiki", - "commGuidePara045": "The Habitica wiki collects information about the site. It also hosts a few forums similar to the guilds on Habitica. Hence, all the Public Space rules apply.", - "commGuidePara046": "The Habitica wiki can be considered to be a database of all things Habitica. It provides information about site features, guides to play the game, tips on how you can contribute to Habitica and also provides a place for you to advertise your guild or party and vote on topics.", - "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by Habitica and the Habitica wiki site.", + "commGuidePara045": "The Habitica wiki collects information about th' site. It also hosts a few forums similar t' the alliances on Habitica. Hence, all th' Public Space rules apply.", + "commGuidePara046": "The Habitica wiki can be considered t' be a database o' all things Habitica. It provides information about site features, guides t' play th' game, tips on how ye can contribute t' Habitica an' also provides a place for ye t' advertise yer guild or party an' vote on topics.", + "commGuidePara047": "Since the wiki be hosted by Wikia, the terms an' conditions of Wikia also apply in addition t' th' rules set by Habitica an' th' Habitica wiki site.", "commGuidePara048": "The wiki be an entire chatting' an' meetin' with all yer scallewags; ther' be extra rules on this here ship:", - "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board", - "commGuideList04B": "Being open to other peoples' suggestion about your edit", - "commGuideList04C": "Discussing any conflict of edits within the page's talk page", - "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins", + "commGuideList04A": "Requesting new pages or major changes on th' Wiki Trello board", + "commGuideList04B": "Bein' open t' other peoples' suggestion about yer edit", + "commGuideList04C": "Discussin' any conflict o' edits within th' page's talk page", + "commGuideList04D": "Bringing any unresolved conflict t' th' attention o' wiki admins", "commGuideList04E": "Not cannonballin' ye mates ship nor scrolls to better ye self.", - "commGuideList04F": "Read the wiki contribution page before making major changes", + "commGuideList04F": "Read th' wiki contribution page before makin' major changes", "commGuideList04G": "Impartial tone within wiki pages", - "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of Habitica and not pertaining to a particular guild or party (such information can be moved to the forums)", - "commGuidePara049": "The following people are the current wiki administrators:", - "commGuidePara018": "Wiki Administrators Emeritus are", - "commGuideHeadingInfractionsEtc": "Walking the Plank", + "commGuideList04H": "Ensuring that wiki content be relevant t' th' whole site o' Habitica and not pertainin'  t' a particular alliance or crew (such information can be moved t' th' forums)", + "commGuidePara049": "Th' following people be th' current wiki administrators:", + "commGuidePara018": "Wiki Administrators Emeritus be", + "commGuideHeadingInfractionsEtc": "Walking th' Plank", "commGuideHeadingInfractions": "Infractions", - "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.", - "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.", + "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, an' work t' make th' whole community fun an' friendly. However, once in a blue moon, somethin' that a Habitican does may violate one o' th' above guidelines. When this happens, th' Mods will take whatever actions they deem necessary t' keep Habitica safe an' comfortable for everyone.", + "commGuidePara051": "There be  a variety o' infractions, an' they be dealt with depending on their severity. These are not conclusive lists, an' Mods have a certain amount o' discretion. The Mods will take context into account when evaluatin' infractions.", "commGuideHeadingSevereInfractions": "Severe Infractions", - "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.", - "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.", - "commGuideList05A": "Violation of Terms and Conditions", - "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling", - "commGuideList05C": "Violation of Probation", - "commGuideList05D": "Impersonating Staff or Moderators", + "commGuidePara052": "Severe infractions greatly harm th' safety o' Habitica's community an' users, an' therefore have severe consequences as a result.", + "commGuidePara053": "The followin' be examples o' some severe infractions. This is not a comprehensive list.", + "commGuideList05A": "Violation o' Terms an' Conditions", + "commGuideList05B": "Hate Speech/Images, Harassment/Stalkin', Cyber-Bullyin', Flamin', an' Trollin'", + "commGuideList05C": "Violation o' Probation", + "commGuideList05D": "Impersonatin' Staff or Moderators", "commGuideList05E": "Repeated Moderate Infractions", - "commGuideList05F": "Creating a duplicate account to avoid consequences (for example, making a new account to chat after having chat privileges revoked)", + "commGuideList05F": "Creatin' a duplicate account t' avoid consequences (for example, makin' a new account t' chat after havin' chat privileges revoked)", "commGuideHeadingModerateInfractions": "Moderate Infractions", - "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.", - "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.", - "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitica.com).", - "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"", - "commGuideList06C": "Repeated Violation of Public Space Guidelines", + "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, th' consequences may grow more severe.", + "commGuidePara055": "Th' following be some examples of Moderate Infractions. This is not a comprehensive list.", + "commGuideList06A": "Ignorin' or Disrespectin' a Mod. This includes publicly complainin' about moderators or other users/publicly glorifyin' or defendin' banned users. If ye be concerned about one o' th' rules or Mods, please contact Lemoness via email (leslie@habitica.com).", + "commGuideList06B": "Backseat Moddin'. T' quickly clarify a relevant point: A friendly mention o' th' rules be fine. Backseat modding consists o' tellin', demandin', and/or strongly implying that someone must take an action that ye describe t' correct a mistake. Ye can alert someone t' th' fact that they have committed a transgression, but please do not demand an action-for example, sayin' , \"Just so ye know, profanity be discouraged in th' Tavern, so ye may want t' delete that,\" would be better than sayin', \"I'm goin' t' have t' ask ye t' delete that post.\"", + "commGuideList06C": "Repeated Violation o' Public Space Guidelines", "commGuideList06D": "Repeated Minor Infractions", "commGuideHeadingMinorInfractions": "Minor Infractions", "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.", - "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.", - "commGuideList07A": "First-time violation of Public Space Guidelines", - "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.", + "commGuidePara057": "The following be some examples of Minor Infractions. This is not a comprehensive list.", + "commGuideList07A": "First-time violation o' Public Space Guidelines", + "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has t' say \"Please Don't do this\" t' a user, it can count as a very minor infraction fer tha' user. An example might be \"Mod Talk: Please Don't keep arguin' in favor of this feature idea after we've told ye several times that it be infeasible.\" In many cases, th' Please Don't will be th' minor consequence as well, but if Mods have t' say \"Please Don't\" t' th' same user enough times, the triggerin' Minor Infractions will start t' count as Moderate Infractions.", "commGuideHeadingConsequences": "Punishment", - "commGuidePara058": "In Habitica -- as on the seven seas -- every action has a consequence, whether it be gettin' strong from heavin' the masts, gettin' the scurvy from poor nutrition, or passing through a strait 'cause ye be studying yer charts.", - "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.", + "commGuidePara058": "In Habitica -- as on th' seven seas -- every action has a consequence, whether it be gettin' strong from heavin' the masts, gettin' th' scurvy from poor nutrition, or passin' through a strait 'cause ye be studyin' yer charts.", + "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences be outlined below.", "commGuidePara060": "If yer sin carry a moderate or severe punishment, ye will be receiev'n an email explainin':", "commGuideList08A": "what yer sin be", "commGuideList08B": "what yer punishment be", - "commGuideList08C": "what to do to correct the situation and restore your status, if possible.", - "commGuideHeadingSevereConsequences": "Examples of Severe Consequences", + "commGuideList08C": "what t' do t' correct the situation an' restore yer status, if possible.", + "commGuideHeadingSevereConsequences": "Examples o' Severe Consequences", "commGuideList09A": "Account bans", "commGuideList09B": "Account deletions", - "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers", - "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences", + "commGuideList09C": "Permanently disablin' (\"freezin'\") progression through Contributor Tiers", + "commGuideHeadingModerateConsequences": "Examples o' Moderate Consequences", "commGuideList10A": "Restricted public parlay privileges", "commGuideList10B": "Restricted private parlay privileges", - "commGuideList10C": "Restricted guild/challenge creation privileges", - "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers", - "commGuideList10E": "Demotion of Contributor Tiers", - "commGuideList10F": "Putting users in \"The Brig\"", - "commGuideHeadingMinorConsequences": "Examples of Minor Consequences", - "commGuideList11A": "Reminders of Public Space Guidelines", - "commGuideList11B": "Warnings", + "commGuideList10C": "Restricted alliance/challenge creation privileges", + "commGuideList10D": "Temporarily disablin' (\"freezin'\") progression through Contributor Tiers", + "commGuideList10E": "Demotion o' Contributor Tiers", + "commGuideList10F": "Putting users in \"Th' Brig\"", + "commGuideHeadingMinorConsequences": "Examples o' Minor Consequences", + "commGuideList11A": "Reminders o' Public Space Guidelines", + "commGuideList11B": "Warnin's", "commGuideList11C": "Requests", "commGuideList11D": "Deletions (Privateers/First Mates may be deletin' mutinous content)", "commGuideList11E": "Edits (Privateers/First Mates be editin' mutinous content)", "commGuideHeadingRestoration": "Restoration", - "commGuidePara061": "Habitica be an open sea devoted to self-improvement, and we believe in second chances. If you commit an infraction and are keel hauled, gaze upon it as a chance to evaluate your actions and strive to be a better member of the crew.", - "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.", - "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.", - "commGuideHeadingContributing": "Contributing to Habitica", - "commGuidePara064": "Habitica be an open-source ship, meanin' any Habiticans are welcome to come aboard! The ones who do will reap their share of treasure accordin' to the following tier of rewards:", - "commGuideList12A": "Habitica Contributor's badge, plus 3 Gems", - "commGuideList12B": "Contributor Arrrmor, plus 3 Gems.", - "commGuideList12C": "Contributor Helmet, plus 3 Gems.", - "commGuideList12D": "Contributor Sword, plus 4 Gems.", - "commGuideList12E": "Contributor Shield, plus 4 Gems.", - "commGuideList12F": "Contributor Pet, plus 4 Gems.", - "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.", - "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.", - "commGuidePara066": "There are some important things to note about the Contributor Tiers:", - "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.", - "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!", - "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!", - "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.", + "commGuidePara061": "Habitica be an open sea devoted t' self-improvement, an' we believe in second chances. If ye commit an infraction and be keel hauled, gaze upon it as a chance t' evaluate yer actions an' strive t' be a better member o' th' crew.", + "commGuidePara062": "Th' email that ye receive explainin' the consequences o' yer actions (or, in th' case o' minor consequences, the Mod/Staff announcement) be a good source o' information. Cooperate with any restrictions which have been imposed, an' endeavor t' meet th' requirements t' have any penalties lifted.", + "commGuidePara063": "If ye not be understandin' yer consequences, or th' nature o' yer infraction, ask th' Staff/Moderators for help so ye can avoid committin' infractions in th' future.", + "commGuideHeadingContributing": "Contributin' t' Habitica", + "commGuidePara064": "Habitica be an open-source ship, meanin' any Habiticans be welcome t' come aboard! Th' ones who do will reap their share o' treasure accordin' to the following tier o' rewards:", + "commGuideList12A": "Habitica Contributor's badge, plus 3 Sapphires", + "commGuideList12B": "Contributor Arrrmor, plus 3 Sapphires.", + "commGuideList12C": "Contributor Helmet, plus 3 Sapphires.", + "commGuideList12D": "Contributor Sword, plus 4 Sapphires.", + "commGuideList12E": "Contributor Shield, plus 4 Sapphires.", + "commGuideList12F": "Contributor Pet, plus 4 Sapphires.", + "commGuideList12G": "Contributor Alliance Invite, plus 4 Sapphires.", + "commGuidePara065": "Mods be chosen from among Seventh Tier contributors by th' Staff an' preexistin' Moderators. Note that while Seventh Tier Contributors have worked hard on behalf o' th' site, not all o' them speak with th' authority o' a Mod.", + "commGuidePara066": "There be some important things t' note about th' Contributor Tiers:", + "commGuideList13A": "Tiers be discretionary. They be assigned at th' discretion o' Moderators, based on many factors, including our perception o' th' work ye be doin' an' its value in th' community. We reserve th' right t' change th' specific levels, titles an' rewards at our discretion.", + "commGuideList13B": "Tiers get harder as ye progress. If ye made one monster, or fixed a small bug, that may be enough t' give ye yer first contributor level, but not enough t' get you th' next. Like in any good RPG, with increased level comes increased challenge!", + "commGuideList13C": "Tiers don't \"start over\" in each field. When scalin' the difficulty, we look at all yer contributions, so tha' people who do a little bit o' art, then fix a small bug, then dabble a bit in th' wiki, do not proceed faster than people who be workin' hard at a single task. This helps keep things fair!", + "commGuideList13D": "Users on probation cannot be promoted t' th' next tier. Mods have th' right t' freeze user advancement due t' infractions. If this happens, th' user will always be informed o' th' decision, and how t' correct it. Tiers may also be removed as a result o' infractions or probation.", "commGuideHeadingFinal": "The Final Section", - "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitica.com) and she will be happy to help clarify things.", + "commGuidePara067": "So there ye have it, brave Habitican -- th' Community Guidelines! Wipe that sweat off o' yer brow an' give yourself some XP for readin' it all. If ye have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitica.com) an' she will be happy t' help clarify things.", "commGuidePara068": "Now venture forth, ye scurvy dog, into the great blue yonder and send them Dailies to Davy Jones' locker.", "commGuideHeadingLinks": "Useful Links", - "commGuidePara069": "The following talented artists contributed to these illustrations:", - "commGuideLink01": "The Newbies Guild", - "commGuideLink01description": "a guild for new users to ask questions!", - "commGuideLink02": "The Black Corner Crew", - "commGuideLink02description": "a guild for the discussion of long or sensitive topics.", - "commGuideLink03": "The Wiki", - "commGuideLink03description": "the biggest collection of information about Habitica.", + "commGuidePara069": "Th' followin' talented artists contributed t' these illustrations:", + "commGuideLink01": "Th' Newbies Alliance", + "commGuideLink01description": "an alliance for new users t' ask questions!", + "commGuideLink02": "Th' Back Corner Alliance", + "commGuideLink02description": "an alliance for th' discussion o' long or sensitive topics.", + "commGuideLink03": "Th' Wiki", + "commGuideLink03description": "th' biggest collection o' information about Habitica.", "commGuideLink04": "GitHub", - "commGuideLink04description": "for bug reports or helping code programs!", - "commGuideLink05": "The Main Trello", + "commGuideLink04description": "for bug reports or helpin' code programs!", + "commGuideLink05": "Th' Main Trello", "commGuideLink05description": "for site feature requests.", - "commGuideLink06": "The Mobile Trello", + "commGuideLink06": "Th' Mobile Trello", "commGuideLink06description": "fer mobile feature requests.", - "commGuideLink07": "The Arrrt Trello", + "commGuideLink07": "Th' Arrrt Trello", "commGuideLink07description": "fer submittin' pixel arrrt.", - "commGuideLink08": "The Quest Trello", - "commGuideLink08description": "for submitting quest writing.", + "commGuideLink08": "Th' Quest Trello", + "commGuideLink08description": "for submittin' quest writin'.", "lastUpdated": "Last updated" } \ No newline at end of file diff --git a/common/locales/en@pirate/front.json b/common/locales/en@pirate/front.json index 65be077e9b..86817f26d0 100644 --- a/common/locales/en@pirate/front.json +++ b/common/locales/en@pirate/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Th' iPhone & Android apps let ye take care 'o business on th' be off. We realize that loggin' into th' tavern to click buttons can be a drag.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects o' yer life. Our API provides easy integration for things like th' Chrome Extension, for which ye lose points when browsin' unproductive websites, an' gain points when on productive ones. See more here", "marketing4Header": "Organizational Use", - "marketing4Lead1": "Education be one 'o th' best sectors fer gamification. We all be knowin' how glued to long distance parrots 'n games students be these days, harness that power! Pit ye students against eachother in friendly competition. Reward jolly behavior wit' rare prizes. Watch their grades 'n behavior soar.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Gamification In Education", "marketing4Lead2": "Health care costs be on th' rise, 'n somethin''s gotta gift. Hundreds 'o programs be built to reduce costs 'n improve wellness. We believe Habitica can pave a substantial path towards healthy lifestyles.", "marketing4Lead2Title": "Gamification In Health an' Wellness", diff --git a/common/locales/en@pirate/gear.json b/common/locales/en@pirate/gear.json index 7f641e5741..b8bd1c708b 100644 --- a/common/locales/en@pirate/gear.json +++ b/common/locales/en@pirate/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray fer th' ruler, mighty an' strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "shield-hand item", diff --git a/common/locales/en@pirate/generic.json b/common/locales/en@pirate/generic.json index f258d749b6..9bd4098fe0 100644 --- a/common/locales/en@pirate/generic.json +++ b/common/locales/en@pirate/generic.json @@ -5,11 +5,11 @@ "habitica": "Habitica", "expandToolbar": "Expand Toolbar", "collapseToolbar": "Collapse Toolbar", - "markdownBlurb": "Habitica uses markdown for message formatting. See thi' Markdown Cheat Sheet for morrre info.", - "showFormattingHelp": "Show formatting help", - "hideFormattingHelp": "Show formatting help", - "youType": "You type:", - "youSee": "You see:", + "markdownBlurb": "Habitica uses markdown fer message formattin'. See thi' Markdown Cheat Sheet fer morrre info.", + "showFormattingHelp": "Show formattin' help", + "hideFormattingHelp": "Hide formattin' help", + "youType": "Ye type:", + "youSee": "Ye see:", "italics": "*Italics*", "bold": "**Bold**", "strikethrough": "~~Strikethrough~~", @@ -46,39 +46,39 @@ "accept": "Aye", "reject": "Nay", "neverMind": "Nev'r mind", - "buyMoreGems": "Buy More Gems", - "notEnoughGems": "Not enough Gems", + "buyMoreGems": "Buy More Sapphires", + "notEnoughGems": "Not enough Sapphires", "alreadyHave": "Ahoy! Ye already be havin' this item. Save yer money!", "delete": "Delete", - "gemsPopoverTitle": "Gems", - "gems": "Gems", - "gemButton": "Ye be havin' <%= number %> Gems.", + "gemsPopoverTitle": "Sapphires", + "gems": "Sapphires", + "gemButton": "Ye be havin' <%= number %> Sapphires.", "moreInfo": "More Info", "showMoreMore": "(show more)", "showMoreLess": "(show less)", - "gemsWhatFor": "Click ti buy Gems! Gems let ye purchase special items like Quests, avatar customizations, and seasonal equipment.", + "gemsWhatFor": "Click ti buy Sapphires! Sapphires let ye purchase special items like Quests, avatar customizations, an' seasonal equipment.", "veteran": "Veteran", "veteranText": "Has weathered Habit th' Grey (our pre Angular ship), 'n has gained many battle-scars from its bugs.", "originalUser": "Original User!", "originalUserText": "One 'o th' extra original early adopters. speak 'bout alpha tester!", "habitBirthday": "Habitica Birthday Bash", - "habitBirthdayText": "Celebrated the Habitica Birthday Bash!", + "habitBirthdayText": "Celebrated th' Habitica Birthday Bash!", "habitBirthdayPluralText": "Celebrated <%= number %> Habitica Birthday Bashes!", - "habiticaDay": "Habitica Naming Day", - "habiticaDaySingularText": "Celebrated Habitica's Naming Day! Thanks for being a fantastic user.", - "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", + "habiticaDay": "Habitica Namin' Day", + "habiticaDaySingularText": "Celebrated Habitica's Namin' Day! Thanks fer bein' a fantastic user.", + "habiticaDayPluralText": "Celebrated <%= number %> Namin' Days! Thanks fer bein' a fantastic user.", "achievementDilatory": "Savior o' Dilatory", "achievementDilatoryText": "Helped defeat th' Dread Drag'on 'o Dilatory durin' th' 2014 Summer Splash Event!", "costumeContest": "2014 Costume Contest", - "costumeContestText": "Participated in the 2014 Halloween Costume Contest. Cast yer eyes on some o' the entries at blog.habitica.com/tagged/cosplay!", + "costumeContestText": "Participated in th' 2014 Halloween Costume Contest. Cast yer eyes on some o' the entries at blog.habitica.com/tagged/cosplay!", "memberSince": "- Mate since", "lastLoggedIn": "- Last sailed on", "notPorted": "This feature is not yet ported from th' original site.", - "buyThis": "Buy this <%= text %> with <%= price %> o' yer <%= gems %> Gems?", - "noReachServer": "Server not currently reachable, try again later", + "buyThis": "Buy this <%= text %> with <%= price %> o' yer <%= gems %> Sapphires?", + "noReachServer": "Th' server be unreachable at the mo', try again later", "errorUpCase": "ERROR:", "newPassSent": "New passcode sent.", - "serverUnreach": "Server currently unreachable.", + "serverUnreach": "Th' server be unreachable at the mo'.", "seeConsole": "If the error be persistin', report it at Help > Report a Bug. If ye be familiar with yer browser's console, please include any error messages.", "error": "Error", "menu": "Menu", @@ -88,12 +88,12 @@ "endTour": "End Tour", "audioTheme": "Audio Theme", "audioTheme_off": "Off", - "audioTheme_danielTheBard": "Daniel The Bard", + "audioTheme_danielTheBard": "Daniel Th' Bard", "audioTheme_wattsTheme": "Watts' Theme", "audioTheme_gokulTheme": "Gokul Theme", "askQuestion": "Ask a Question", "reportBug": "Report a Bug", - "contributeToHRPG": "Contribute to Habitica", + "contributeToHRPG": "Contribute t' Habitica", "overview": "Overview fer New Pirates", "January": "January", "February": "February", diff --git a/common/locales/en@pirate/npc.json b/common/locales/en@pirate/npc.json index d993e5c662..0049537854 100644 --- a/common/locales/en@pirate/npc.json +++ b/common/locales/en@pirate/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Payment Methods:", "classGear": "Class Gear", "classGearText": "First: don't panic! ye barnacle-covered gear be in ye inventory, 'n ye're now wearin' ye apprentice <%= klass %> equipment. Wearin' ye class's gear grants ye a 50% bonus to stats. However, feel free to switch back to ye old gear.", - "classStats": "These be the stats o' yer class; they affect the game-play. When ye level up, ye get a point to add to a stat o' yer choice. Hover o'er a stat fer more information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Auto Allocate", "autoAllocateText": "If 'automatic allocation' be checked, ye avatarr gains stats automatically based on ye tasks' attributes, which ye can find in TASK > Edit > Advanced > Attributes. Eg, if ye hit th' swordfight often, 'n ye 'Swordfight' Daily be set to 'Physical', ye'll gain Strength automatically.", "spells": "Spells", diff --git a/common/locales/en@pirate/pets.json b/common/locales/en@pirate/pets.json index 82de523b73..afdc01eca4 100644 --- a/common/locales/en@pirate/pets.json +++ b/common/locales/en@pirate/pets.json @@ -9,14 +9,14 @@ "rareMounts": "Rare Mounts", "etherealLion": "Ethereal Lion", "veteranWolf": "Veteran Wolf", - "veteranTiger": "Veteran Tiger of the Deep", + "veteranTiger": "Veteran Tiger", "cerberusPup": "Cerberus Pup", "hydra": "Hydra", "mantisShrimp": "Mantis Shrimp", "mammoth": "Woolly Mammoth", - "orca": "Thar she blows! It's a whale", + "orca": "Orca", "royalPurpleGryphon": "Royal Purple Gryphon", - "rarePetPop1": "Click th' gold paw to learn more 'bout how ye can obtain 'tis rare pet through contributin' to Habitica!", + "rarePetPop1": "Click th' gold paw t' learn more 'bout how ye can obtain 'tis rare pet through contributin' t' Habitica!", "rarePetPop2": "How t' Get this Pet!", "potion": "<%= potionType %> Potion", "egg": "<%= eggType %> Egg", @@ -26,45 +26,45 @@ "hatchingPotions": "Hatchin' Potions", "hatchingPotion": "hatching potion", "noHatchingPotions": "Ye don't 'ave any hatchin' potions.", - "inventoryText": "Click an egg to spy wit' ye eye usable potions highlighted in green 'n then click one 'o th' highlighted potions to hatch ye pet. If no potions be highlighted, click that egg again to deselect it, 'n instead click a potion first to have th' usable eggs highlighted. ye can also sell unwanted loot to Alexander th' Sutler.", + "inventoryText": "Click an egg t' spy wit' ye eye usable potions highlighted in green 'n then click one 'o th' highlighted potions t' hatch ye pet. If no potions be highlighted, click that egg again t' deselect it, 'n instead click a potion first t' have th' usable eggs highlighted. Ye can also sell unwanted loot t' Alexander th' Sutler.", "foodText": "food", "food": "Vittles and Saddles", "noFood": "Ye don't 'ave any vittles 'r saddles.", "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", "beastMasterProgress": "Beast Master Progress", - "beastAchievement": "Ye 'ave earned th' \"Beast Master\" Achievement fer collectin' all the pets!", + "beastAchievement": "Ye 'ave earned th' \"Beast Master\" Achievement fer collectin' all th' pets!", "beastMasterName": "Beast Master", "beastMasterText": "Has found all 90 pets (insanely difficult, congratulate this user!)", - "beastMasterText2": "and has released their pets a total of <%= count %> times", + "beastMasterText2": "an' has released their pets a total o' <%= count %> times", "mountMasterProgress": "Mount Master Progress", - "mountAchievement": "Yee earned the \"Mount Master\" achievement for taming all ther mounts of the high Seas!", + "mountAchievement": "Ye've earned the \"Mount Master\" achievement fer tamin; all ther mounts!", "mountMasterName": "Mount Master", "mountMasterText": "Has tamed all 90 mounts (even more difficult, congratulate this user!)", "mountMasterText2": "and has released all 90 of their mounts a total of <%= count %> times", - "beastMountMasterName": "Beast Master and Mount Master", + "beastMountMasterName": "Beast Master an' Mount Master", "triadBingoName": "Triad Bingo", - "triadBingoText": "Has found all 90 pets, all 90 mounts, and found all 90 pets AGAIN (HOW DID YOU DO THAT!)", - "triadBingoText2": "and has released a full stable a total of <%= count %> times", - "triadBingoAchievement": "You have earned the \"Triad Bingo\" achievement for finding all the pets, taming all the mounts, and finding all the pets again!", + "triadBingoText": "Has found all 90 pets, all 90 mounts, an' found all 90 pets AGAIN (HOW DID YE DO THAT!)", + "triadBingoText2": "an' has released a full stable a total o' <%= count %> times", + "triadBingoAchievement": "Ye've earned th' \"Triad Bingo\" achievement fer findin' all th' pets, taming all th' mounts, an' finding all th' pets again!", "dropsEnabled": "Loot Enabled!", "itemDrop": "An item 'as been looted!", - "firstDrop": "You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item, including eggs, potions, and food! You just found a <%= eggText %> Egg! <%= eggNotes %>", - "useGems": "If you've got your eye on a pet, but can't wait any longer for it to drop, use Gems in Inventory > Market to buy one!", + "firstDrop": "Ye've unlocked th' Drop System! Now when ye complete tasks, ye have a small chance o' findin' an item, includin' eggs, potions, an' food! Ye just found a <%= eggText %> Egg! <%= eggNotes %>", + "useGems": "If ye've got yer eye on a pet, but can't wait any longer fer it t' drop, use Sapphires in Inventory > Market t' buy one!", "hatchAPot": "Hatch a <%= potion %> <%= egg %>?", - "feedPet": "Feed <%= article %><%= text %> to your <%= name %>?", + "feedPet": "Feed <%= article %><%= text %> t' yer <%= name %>?", "useSaddle": "Saddle <%= pet %>?", "petName": "<%= potion %> <%= egg %>", "mountName": "<%= potion %> <%= mount %>", - "petKeyName": "Key to th' Kennels", - "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beast Master once more!", - "petKeyBegin": "Key to the Kennels: Experience <%= title %> Once More!", - "petKeyInfo": "Miss the thrill of collecting pets? Now you can let them go, and have those drops be meaningful again!", - "petKeyInfo2": "Use the Key to the Kennels to reset your non-quest collectible pets and/or mounts to zero. (Quest-only and Rare pets and mounts are not affected.)", - "petKeyInfo3": "There are three Keys to the Kennels: Release Pets Only (4 Gems), Release Mounts Only (4 Gems), or Release Both Pets and Mounts (6 Gems). Using a Key lets you stack the Beast Master and Mount Master achievements. The Triad Bingo achievement will only stack if you use the \"Release Both Pets and Mounts\" key and have collected all 90 pets a second time. Show the world just how much of collection master you are! But choose wisely, because once you use a Key and open the kennel or stable doors, you won't be able to get them back without collecting them all again...", - "petKeyInfo4": "There are three Keys to the Kennels: Release Pets Only (4 Gems), Release Mounts Only (4 Gems), or Release Both Pets and Mounts. Using a Key lets you stack the Beast Master and Mount Master achievements. The Triad Bingo achievement will only stack if you use the \"Release Both Pets and Mounts\" key and have collected all 90 pets a second time. Show the world just how much of collection master you are! But choose wisely, because once you use a Key and open the kennel or stable doors, you won't be able to get them back without collecting them all again...", + "petKeyName": "Key t' th' Kennels", + "petKeyPop": "Let yer pets roam free, release them t' start their own adventure, an' give yourself th' thrill o' Beast Master once more!", + "petKeyBegin": "Key t' th' Kennels: Experience <%= title %> Once More!", + "petKeyInfo": "Miss th' thrill o' collectin' pets? Now ye can let 'em go, an' have those drops be meanin'ful again!", + "petKeyInfo2": "Use th' Key t' th' Kennels t' reset your non-quest collectible pets an'/or mounts t' zero. (Quest-only an' Rare pets an' mounts be not affected.)", + "petKeyInfo3": "There be three Keys t' th' Kennels: Release Pets Only (4 Sapphires), Release Mounts Only (4 Sapphires), or Release Both Pets an' Mounts (6 Sapphires). Usin' a Key lets ye stack th' Beast Master an' Mount Master achievements. The Triad Bingo achievement will only stack if ye use th' \"Release Both Pets an' Mounts\" key an' have collected all 90 pets a second time. Show th' world just how much o' a collection master ye be! But choose wisely, because once ye use a Key an' open the kennel or stable doors, ye won't be able t' get 'em back withou' collectin' 'em all again...", + "petKeyInfo4": "There be three Keys t' th' Kennels: Release Pets Only (4 Sapphires), Release Mounts Only (4 Sapphires), or Release Both Pets an' Mounts. Usin' a Key lets ye stack th' Beast Master an' Mount Master achievements. Th' Triad Bingo achievement will only stack if ye use th' \"Release Both Pets an' Mounts\" key an' have collected all 90 pets a second time. Show th' world just how much o' a collection master ye be! But choose wisely, because once ye use a Key an' open th' kennel or stable doors, ye won't be able t' get 'em back withou' collectin' 'em all again...", "petKeyPets": "Release Me Pets", "petKeyMounts": "Release Me Mounts", "petKeyBoth": "Release Both", "petKeyNeverMind": "Not Yet", - "gemsEach": "gems each" + "gemsEach": "sapphires each" } \ No newline at end of file diff --git a/common/locales/en@pirate/questscontent.json b/common/locales/en@pirate/questscontent.json index 685737aa00..ec5a2e94ce 100644 --- a/common/locales/en@pirate/questscontent.json +++ b/common/locales/en@pirate/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", "questGoldenknight3DropHoney": "Honey (Foodstuffs)", @@ -238,4 +238,4 @@ "questDilatoryDistress3DropFish": "Fish (Food)", "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" -} +} \ No newline at end of file diff --git a/common/locales/en@pirate/settings.json b/common/locales/en@pirate/settings.json index 07dadd7ff4..10b5c65d1a 100644 --- a/common/locales/en@pirate/settings.json +++ b/common/locales/en@pirate/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Login Name successfully changed", "emailSuccess": "Email successfully changed", "detachFacebook": "De-register Facebook", - "detachedFacebook": "Successully removed Facebook from your account", - "addedLocalAuth": "Successully added local authentication", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Data", "exportData": "Export Data", "emailChange1": "To change your email address, please send an email to", diff --git a/common/locales/en@pirate/tasks.json b/common/locales/en@pirate/tasks.json index 26962a2d20..7e8ac25410 100644 --- a/common/locales/en@pirate/tasks.json +++ b/common/locales/en@pirate/tasks.json @@ -39,16 +39,16 @@ "repeat": "Repeat", "repeatEvery": "Repeat Every", "repeatHelpTitle": "How often should this task be repeated?", - "dailyRepeatHelpContent": "This task will be due every X days. You can set that value below.", - "weeklyRepeatHelpContent": "This task will be due on the highlighted days below. Click on a day to activate/deactivate it.", + "dailyRepeatHelpContent": "This task will be due every X days. Ye can set tha' value below.", + "weeklyRepeatHelpContent": "This task will be due on th' highlighted days below. Click on a day t' activate/deactivate it.", "repeatDays": "Every X Days", "repeatWeek": "On Certain Days o' t' Week", "day": "Day", "days": "Days", "restoreStreak": "Restore Streak", - "todos": "To-Dos", - "newTodo": "New To-Do", - "newTodoBulk": "New To-Dos (one per line)", + "todos": "T'-Dos", + "newTodo": "New T'-Do", + "newTodoBulk": "New T'-Dos (one per line)", "dueDate": "Due Date", "remaining": "Active", "complete": "Done", diff --git a/common/locales/en_GB/challenge.json b/common/locales/en_GB/challenge.json index 35afe1aac4..201adec125 100644 --- a/common/locales/en_GB/challenge.json +++ b/common/locales/en_GB/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Challenges appear on tag-lists & task-tooltips. So while you'll want a descriptive title above, you'll also need a 'short name'. Eg, 'Lose 10 pounds in 3 months' might become '-10lb' (Click for more info).", "challengeDescr": "Description", "prize": "Prize", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Minimum 1 Gem for public challenges (helps prevent spam, it really does).", "officialChallenge": "Official Habitica Challenge", @@ -57,4 +57,4 @@ "prizeValue": "<%= gemcount %> <%= gemicon %> Prize", "clone": "Clone", "challengeNotEnoughGems": "You do not have enough gems to post this challenge." -} +} \ No newline at end of file diff --git a/common/locales/en_GB/front.json b/common/locales/en_GB/front.json index 9e9fb11fd4..ab1f820f21 100644 --- a/common/locales/en_GB/front.json +++ b/common/locales/en_GB/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "The iPhone & Android apps let you take care of business on the go. We realise that logging into the website to click buttons can be a drag.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Organisational Use", - "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days. Harness that power! Pit your students against each other in friendly competition. Reward good behaviour with rare prizes. Watch their grades and behaviour soar.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Gamification In Education", "marketing4Lead2": "Health care costs are on the rise, and something's gotta give. Hundreds of programmes are built to reduce costs and improve wellness. We believe Habitica can pave a substantial path towards healthy lifestyles.", "marketing4Lead2Title": "Gamification In Health And Wellness", diff --git a/common/locales/en_GB/gear.json b/common/locales/en_GB/gear.json index f44df0aa23..05cac57b21 100644 --- a/common/locales/en_GB/gear.json +++ b/common/locales/en_GB/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "shield-hand item", diff --git a/common/locales/en_GB/npc.json b/common/locales/en_GB/npc.json index ee08b00fdd..dc26c5765e 100644 --- a/common/locales/en_GB/npc.json +++ b/common/locales/en_GB/npc.json @@ -78,4 +78,4 @@ "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", "welcome5": "Now you'll customise your avatar and set up your tasks...", "imReady": "I'm Ready!" -} +} \ No newline at end of file diff --git a/common/locales/en_GB/questscontent.json b/common/locales/en_GB/questscontent.json index 309e3dc6c0..d4cbf52c37 100644 --- a/common/locales/en_GB/questscontent.json +++ b/common/locales/en_GB/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but The Iron Knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", "questGoldenknight3DropHoney": "Honey (Food)", @@ -238,4 +238,4 @@ "questDilatoryDistress3DropFish": "Fish (Food)", "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", "questDilatoryDistress3DropShield": "Moonpearl Shield (Shield-Hand Item)" -} +} \ No newline at end of file diff --git a/common/locales/es/backgrounds.json b/common/locales/es/backgrounds.json index d150e1d231..92b4203f03 100644 --- a/common/locales/es/backgrounds.json +++ b/common/locales/es/backgrounds.json @@ -56,21 +56,21 @@ "backgroundFrigidPeakNotes": "Escala un pico frígido.", "backgroundSnowyPinesText": "Pinos nevados", "backgroundSnowyPinesNotes": "Refúgiate entre pinos nevados.", - "backgrounds022015": "SET 9: Lanzado en febrero de 2015", + "backgrounds022015": "SET 9: Lanzado en Febrero de 2015", "backgroundBlacksmithyText": "Forja", "backgroundBlacksmithyNotes": "Trabaja en la Forja.", "backgroundCrystalCaveText": "Cueva de Cristal", "backgroundCrystalCaveNotes": "Explora la Cueva de Cristal.", "backgroundDistantCastleText": "Castillo Distante", "backgroundDistantCastleNotes": "Defiende el Castillo Distante.", - "backgrounds032015": "SET 10: Lanzado en marzo de 2015", + "backgrounds032015": "SET 10: Lanzado en Marzo de 2015", "backgroundSpringRainText": "Lluvia de Primavera", "backgroundSpringRainNotes": "Baila bajo la Lluvia de Primavera.", "backgroundStainedGlassText": "Vidriera", "backgroundStainedGlassNotes": "Admira estas vidrieras.", "backgroundRollingHillsText": "Colinas Onduladas", "backgroundRollingHillsNotes": "Retoza por las Colinas Onduladas.", - "backgrounds042015": "SET 11: Lanzado en abril de 2015", + "backgrounds042015": "SET 11: Lanzado en Abril de 2015", "backgroundCherryTreesText": "Cerezos", "backgroundCherryTreesNotes": "Admira los cerezos en flor.", "backgroundFloralMeadowText": "Campo Florido", @@ -91,18 +91,18 @@ "backgroundShimmeryBubblesNotes": "Flota a través del mar de Burbujas Relucientes.", "backgroundIslandWaterfallsText": "Cascadas de la Isla", "backgroundIslandWaterfallsNotes": "Picnic cerca de las Cascadas de la Isla", - "backgrounds072015": "SET 14: Lanzado en julio del 2015", + "backgrounds072015": "SET 14: Lanzado en Julio del 2015", "backgroundDilatoryRuinsText": "Ruinas de Dilatoria", "backgroundDilatoryRuinsNotes": "Sumérgete en las Ruinas de Dilatoria.", "backgroundGiantWaveText": "Ola Gigante", "backgroundGiantWaveNotes": "¡Surfea la Ola Gigante!", "backgroundSunkenShipText": "Barco Hundido", "backgroundSunkenShipNotes": "Explora el Barco Hundido.", - "backgrounds082015": "SET 15: Released August 2015", - "backgroundPyramidsText": "Pyramids", - "backgroundPyramidsNotes": "Admire the Pyramids.", - "backgroundSunsetSavannahText": "Sunset Savannah", - "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", - "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgrounds082015": "SET 15: Lanzado en Agosto del 2015", + "backgroundPyramidsText": "Pirámides", + "backgroundPyramidsNotes": "Admirar las Pirámides ", + "backgroundSunsetSavannahText": "Puesta del Sol en La Sabana", + "backgroundSunsetSavannahNotes": "Acecha a través de la Puesta Del Sol de Sabana", + "backgroundTwinklyPartyLightsText": "Luces Brillantes de Fiesta", + "backgroundTwinklyPartyLightsNotes": "Bailar abajo de las Luces Brillantes de Fiesta" } \ No newline at end of file diff --git a/common/locales/es/challenge.json b/common/locales/es/challenge.json index 7c33c529aa..72e5b70695 100644 --- a/common/locales/es/challenge.json +++ b/common/locales/es/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Los Desafíos aparecen en la lista de etiquetas y en los consejos de tarea. Así que, aunque el título debería ser descriptivo, también se necesita una «abreviatura». Por ejemplo, «Perder 5 kilos en 3 meses» se puede convertir en «-5 kg» (pulsar en «?» proveerá más información).", "challengeDescr": "Descripción", "prize": "Premio", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Mínimo 1 Gema para desafíos públicos (ayuda a prevenir el spam, de verdad que sí).", "officialChallenge": "Desafío oficial de Habitica", diff --git a/common/locales/es/front.json b/common/locales/es/front.json index e23169f106..4572eff8ef 100644 --- a/common/locales/es/front.json +++ b/common/locales/es/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Los apps de iPhone y Android te permiten tratar tus responsabilidades inmediatamente. Ya que somos conscientes que entrar en la web solamente para clicar unos botones puede ser tedioso.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Uso Organizacional", - "marketing4Lead1": "La educación es uno de los mejores sectores para la gamificación. Todos sabemos lo enganchados que los estudiantes están a los teléfonos y a los videojuegos hoy en día. ¡Aprovechemos ese poder! Arrepliega a tus estudiantes, enfrentándolos en competiciones amistosas. Premia buenas conductas con premios excepcionales. Observa como sus notas y su conducta se disparan.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Juegos en la Educación", "marketing4Lead2": "Los cuidados de salud actualmente cuestan mucho dinero, y algo hay que hacer. Cientos de programas se crean para reducir costes y aumentar el bienestar. Nosotros creemos que Habitica puede pavimentar un camino hacia estilos de vida más sanos.", "marketing4Lead2Title": "Juegos en la Salud y el Bienestar", diff --git a/common/locales/es/gear.json b/common/locales/es/gear.json index 8212a3f113..fff8718eae 100644 --- a/common/locales/es/gear.json +++ b/common/locales/es/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "objeto para la mano del escudo", diff --git a/common/locales/es/npc.json b/common/locales/es/npc.json index 80d3ae9d5f..78143543f2 100644 --- a/common/locales/es/npc.json +++ b/common/locales/es/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Formas de pago:", "classGear": "Equipo de clase", "classGearText": "Primero: ¡No te preocupes! Tu equipo viejo está en tu inventario y ahora llevas tu equipamiento de aprendiz de <%= klass %>. Llevar el equipo de tu clase te da un bonus del 50% a tus atributos. Sin embargo, eres libre de ponerte tu antiguo equipo.", - "classStats": "Estos son tus atributos de clase; ellos afectan el modo de juego. Cada vez que subas de nivel, tendrás un punto para asignar a un atributo en particular. Párate sobre cada atributo para ver más información.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Asignación Automática", "autoAllocateText": "Si 'distribución automática' está seleccionado, tu avatar gana estadísticas automáticamente basado en los atributos de sus tareas, que puedes encontrar en TAREA > Editar > Avanzado > Atributos Por ejemplo, si haces ejercicio con frecuencia, y si tu Diaria de 'Ejercicio' está fijado en 'Físico', vas a ganar Fuerza automáticamente.", "spells": "Hechizos", diff --git a/common/locales/es/questscontent.json b/common/locales/es/questscontent.json index e66c970b3e..10e83c9c31 100644 --- a/common/locales/es/questscontent.json +++ b/common/locales/es/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Caballero de Oro", "questGoldenknight2DropGoldenknight3Quest": "La Cadena del Caballero Dorado Parte 3: El Caballero de Hierro (Pergamino)", "questGoldenknight3Text": "El Caballero Dorado, Parte 3: El Caballero de Hierro", - "questGoldenknight3Notes": "

@Jon Arinbjorn lanza un grito para llamar tu atención. Al evaluar los daños de tu pelea, una nueva figura ha aparecido. Un caballero armado en hierro teñido de negro se aproxima hacia ti blandiendo una espada. El Caballero Dorado grita a la figura, \"¡Padre, no!\" pero el caballero no muestra signos de detenerse. Ella se vuelve hacia ti y dice, \"Lo siento. He sido una idiota con un ego demasiado grande como para darme cuenta de cuan cruel he sido. Pero mi padre es aún más cruel de lo que yo podría ser. Si nadie le para nos destruirá a todos. ¡Toma, usa mi lucero del alba y detén al Caballero de Hierro!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Con un satisfactorio ruido metálico, el Caballero de Hierro cae sobre sus rodillas y se desploma. \"Eres bastante fuerte,\" jadea. \"Me siento honrado, hoy.\" El Caballero Dorado se te acerca y dice, \"Gracias. Creo que nuestro encuentro me ha traído algo de humildad. Hablaré con mi padre y le explicaré las quejas que habían hacia nosotros. Quizás, deberíamos empezar a disculparnos a los otros Habitacans\" Ella sopesa antes de darse la vuelta hacia ti. \"Toma: como regalo, quiero que te quedes mi lucero del alba. Es toda tuya ahora.\"

", "questGoldenknight3Boss": "El Caballero de Hierro", "questGoldenknight3DropHoney": "Miel (Comida)", diff --git a/common/locales/es/settings.json b/common/locales/es/settings.json index 7a64f7b05e..78024349c5 100644 --- a/common/locales/es/settings.json +++ b/common/locales/es/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Nombre de Usuario cambiado con éxito", "emailSuccess": "Correo electrónico cambiado con éxito", "detachFacebook": "Desconectar Facebook", - "detachedFacebook": "Facebook fue desvinculado de su cuenta con éxito", - "addedLocalAuth": "Auntentificación local añadida con éxito", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Datos", "exportData": "Exportar Datos", "emailChange1": "Para cambiar tu correo electrónico, por favor, envía un email a", diff --git a/common/locales/es_419/challenge.json b/common/locales/es_419/challenge.json index 9f36794887..d9cd4af699 100644 --- a/common/locales/es_419/challenge.json +++ b/common/locales/es_419/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Los Desafíos aparecen en la lista de etiquetas y en las herramientas de tarea. Así que, aunque el título debería ser descriptivo, también se necesita una 'abreviatura'. P ej, 'Perder 5 kilos en 3 meses' se puede convertir en '-5 kg' (Haz clic para más información).", "challengeDescr": "Descripción", "prize": "Premio", - "prizePop": "Si alguien puede 'ganar' tu desafío,tienes la opción de premiar al ganador con Gemas. Máximo = # gemas que tienes (+ las gemas del gremio, si eres tú quien creó el gremio de este desafío). Nota: Este premio no se puede cambiar más tarde.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Si alguien puede 'ganar' tu desafío, tienes la opción de premiar al ganador con Gemas. Máximo = numero gemas que tienes. Nota: Este premio no se puede cambiar más tarde y no será devuelto si se cancela el desafió..", "publicChallenges": "Mínimo 1 Gema para desafíos públicos (ayuda a prevenir el spam, de verdad que sí).", "officialChallenge": "Desafío oficial de Habitica", diff --git a/common/locales/es_419/front.json b/common/locales/es_419/front.json index 3bdc835ade..1013edef94 100644 --- a/common/locales/es_419/front.json +++ b/common/locales/es_419/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Las aplicaciones para iPhone & Android te permiten encargarte de todo mientras estas en marcha. Sabemos que conectarte a la página para hacerle clic a unos botones puede ser pesado.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Usar para una organización", - "marketing4Lead1": "La educación es uno de los mejores sectores para la jueguización. Todos sabemos hasta qué punto los estudiantes están pegados a sus teléfonos y juegos, ¡emplea ese poder!", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Jueguización en Educación", "marketing4Lead2": "Los costos de salud están en alza y algo tiene que ceder. Cientos de programas están diseñados para reducir los costos y mejorar el bienestar. Nosotros creemos que Habitica puede abrir un camino importante a estilos de vida saludables.", "marketing4Lead2Title": "Jueguización en Salud y Bienestar", diff --git a/common/locales/es_419/gear.json b/common/locales/es_419/gear.json index 9773bda919..4029f3a0be 100644 --- a/common/locales/es_419/gear.json +++ b/common/locales/es_419/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "artículo adicional", diff --git a/common/locales/es_419/npc.json b/common/locales/es_419/npc.json index 45ea92e7c1..f03a90c3fe 100644 --- a/common/locales/es_419/npc.json +++ b/common/locales/es_419/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Métodos de pago:", "classGear": "Equipo de clase", "classGearText": "Primero: ¡No se preocupe! Tu equipamiento viejo está en tu inventario, y ahora llevas puesto tu equipamiento de aprendiz de <%= klass %>. Vestir del equipamiento de tu clase le da un aumento de 50% a tus estadísticas. Sin embargo, siéntete libre de cambiar de equipamiento cuando quieras.", - "classStats": "Estas son las estadísticas de tu clase y afectan el estilo de juego. Cada vez que subes de nivel, recibirás un punto para asignar a una estadística particular. Flote sobre cada estadística para más información.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Asignación automática", "autoAllocateText": "Si 'asignación automática' esta seleccionada, tu avatar gana estadísticas automáticamente basándose en los atributos de tus tareas, los cuales puedes encontrar en TAREA > Revisar > Avanzado > Atributos. Ej, si vas de menudo al gimnasio, y tu Diaria 'Gym' esta en 'Físico', ganarás Fuerza automáticamente.", "spells": "Hechizos", diff --git a/common/locales/es_419/questscontent.json b/common/locales/es_419/questscontent.json index b970c5589d..34207f324c 100644 --- a/common/locales/es_419/questscontent.json +++ b/common/locales/es_419/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Dama de oro", "questGoldenknight2DropGoldenknight3Quest": "La Cadena de la Dama de oro parte 3: El Caballero de hierro (Pergamino)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn grita para llamar tu atención. En los momentos siguientes a tu batalla, una nueva figura ha aparecido. Un caballero revestido de hierro manchado de negro se aproxima lentamente con su espada en mano. La Dama de oro vocifera hacia la figura \"¡Padre, no!\" pero el otro caballero no parece querer detenerse. Ella se vuelve hacia ti y dice \"Lo siento. He sido una tonta, con un ego demasiado grande para ver lo cruel que he sido. Pero mi padre es aún más cruel de lo que yo jamás podría ser. Si nadie lo detiene nos destruirá a todos. ¡Ten, usa mi lucero del alba y detén al Caballero de hierro!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Con un satisfactorio sonido metálico, el Caballero de hierro cae de rodillas y se desploma. \"Eres bastante fuerte\", jadea. \"Hoy me han humillado\". La Dama de oro se acerca a ti y dice: \"Gracias. Creo que hemos ganado algo de humildad al enfrentarnos contigo. Hablaré con mi padre y le explicaré las quejas sobre nosotros. Quizás deberíamos empezar por disculparnos ante los otros Habiticanos\". Se detiene a pensar por un momento antes de volverse nuevamente hacia ti. \"Ten: como obsequio, quiero que te quedes con mi Lucero del Alba. Es tuyo ahora\".

", "questGoldenknight3Boss": "El Caballero de hierro", "questGoldenknight3DropHoney": "Miel (Comida)", diff --git a/common/locales/es_419/settings.json b/common/locales/es_419/settings.json index cdaa015be5..38fc7e3fe8 100644 --- a/common/locales/es_419/settings.json +++ b/common/locales/es_419/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Nombre de usuario cambiado exitosamente", "emailSuccess": "Email cambiado exitosamente", "detachFacebook": "Dar de baja Facebook", - "detachedFacebook": "Has removido tu cuenta de Facebook exitosamente.", - "addedLocalAuth": "Autenticación local agregada exitosamente", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Datos", "exportData": "Exportar datos", "emailChange1": "Para cambiar tu dirección de correo electrónico, por favor envía un correo a", diff --git a/common/locales/fr/challenge.json b/common/locales/fr/challenge.json index 9db72391d7..ccd22bdf60 100644 --- a/common/locales/fr/challenge.json +++ b/common/locales/fr/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Les défis apparaissent dans la liste des étiquettes et dans l'infobulle des tâches. Utilisez un titre représentatif et une étiquette courte. Par exemple : \"Perdre 5 kilos en 3 mois\" pour le titre et \"-5kg\" pour l'étiquette (Cliquez pour plus d'informations).", "challengeDescr": "Description", "prize": "Récompense", - "prizePop": "Si quelqu'un peut \"gagner\" votre défi, vous pouvez accorder de façon optionnelle au vainqueur un prix en Gemmes. Max = nombre de gemmes que vous possédez (+ gemmes de guilde, si vous avez créé la guilde de ce Défi). Note : Ce prix ne pourra pas être changé ensuite.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Si quelqu'un peut \"gagner\" votre défi, vous pouvez accorder de façon optionnelle au vainqueur un prix en Gemmes. Max = nombre de gemmes que vous possédez. Note : Ce prix ne pourra pas être changé ensuite, et les défis de la Taverne ne seront pas remboursés si le défi est annulé.", "publicChallenges": "Minimum 1 gemme pour les défis publics (ça aide à lutter contre le spam, pour de vrai).", "officialChallenge": "Défi officiel Habitica", diff --git a/common/locales/fr/death.json b/common/locales/fr/death.json index 117d09f85d..95008273dc 100644 --- a/common/locales/fr/death.json +++ b/common/locales/fr/death.json @@ -3,5 +3,5 @@ "dontDespair": "Ne désespérez pas !", "deathPenaltyDetails": "Vous avez perdu un niveau, de l'or, et une pièce d'équipement, mais vous pouvez tous les récupérer en travaillant dur ! Bonne chance--vous y arriverez.", "refillHealthTryAgain": "Reprendre Santé et essayer à nouveau", - "dyingOftenTips": "Cela vous arrive trop souvent ? Voilà quelques astuces !" + "dyingOftenTips": "Cela vous arrive trop souvent ? Voici quelques astuces !" } \ No newline at end of file diff --git a/common/locales/fr/front.json b/common/locales/fr/front.json index bee9522809..eb932e1ce8 100644 --- a/common/locales/fr/front.json +++ b/common/locales/fr/front.json @@ -2,7 +2,7 @@ "FAQ": "FAQ", "accept1Terms": "En cliquant sur le bouton ci-dessous, j'accepte les", "accept2Terms": "et la", - "alexandraQuote": "Couldn't NOT talk about [Habitica] during my speech in Madrid. Must-have tool for freelancers who still need a boss.", + "alexandraQuote": "Je ne pouvais pas NE PAS parler de [Habitica] pendant mon discours à Madrid. C'est un outil indispensable pour les indépendants qui ont encore besoin d'un chef.", "althaireQuote": "Le fait d'avoir en permanence une quête en cours me motive vraiment à faire toutes mes quotidiennes et toutes les tâches \"à faire\". Ma plus grande motivation est de ne pas décevoir mon équipe.", "andeeliaoQuote": "Super produit, j'ai commencé il y a à peine quelques jours et j'utilise déjà mon temps de manière plus réfléchie et productive!", "autumnesquirrelQuote": "Je remets moins le travail et le ménage à plus tard, et je paie mes factures à temps.", @@ -33,12 +33,12 @@ "companyTerms": "Conditions", "companyVideos": "Vidéos", "contribUse": "Utilisation exclusive aux contributeurs Habitica", - "dragonsilverQuote": "I can't tell you how many time and task tracking systems I've tried over the decades... [Habitica] is the only thing I've used that actually helps me get things done rather than just list them.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies… I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "dragonsilverQuote": "Je ne peux vous dire combien d'outil de gestion du temps et des tâches j'ai essayé depuis si longtemps ... [Habitica] est le seul outil que j'utilise qui m'ait aidé à atteindre mes objectifs au lieu de simplement les lister.", + "dreimQuote": "Quand j'ai découvert [Habitica] le printemps dernier, je venais juste de rater la moitié de mes examens. Grâce aux Quotidiennes… j'ai réussi à m'organiser et à me discipliner, et j'ai finalement passé mes examens avec de bons résultats il y a un mois.", "elmiQuote": "Chaque matin, je me réjouis de me lever pour aller gagner des pièces d'or!", "email": "E-mail", "emailNewPass": "Envoyer un nouveau mot de passe par e-mail", - "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks [Habitica]!", + "evagantzQuote": "Mon tout premier rendez-vous chez le dentiste où l'hygiéniste était réellement content de mes habitudes de brossage. Merci [Habitica] !", "examplesHeading": "Les joueurs utilisent Habitica pour gérer...", "featureAchievementByline": "Vous avez fait quelque chose d'absolument génial? Obtenez un badge et exhibez-le!", "featureAchievementHeading": "Badges de succès", @@ -55,7 +55,7 @@ "footerMobile": "Mobile", "footerSocial": "Social", "forgotPass": "Mot de passe oublié", - "frabjabulousQuote": "[Habitica] is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!", + "frabjabulousQuote": "[Habitica] est la pour laquelle j'ai eu un boulot très bien rémunéré ... et encore plus fort, j'utilise du fil dentaire tous les jours !", "free": "Rejoindre gratuitement", "gamifyButton": "Jouez le jeu de votre vie dès aujourd'hui!", "goalSample1": "S'exercer au piano 1h", @@ -71,11 +71,11 @@ "healthSample4": "Manger sainement / malbouffe", "healthSample5": "Suer pendant 1 heure", "history": "Historique", - "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", + "infhQuote": "[Habitica] m'a vraiment aidé à définir une structure à mon quotidien à l'université.", "invalidEmail": "Une adresse mail valide est nécessaire pour lancer une réinitialisation du mot de passe.", - "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", + "irishfeet123Quote": "J'ai de terribles habitudes avec le nettoyage de ma place à table après le repas, et je laissais mes tasses partout. [Habitica] a réglé ça !", "joinOthers": "Rejoignez 250.000 personnes qui s'amusent en réalisant leurs objectifs !", - "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", + "kazuiQuote": "Avant [Habitica], j'étais coincé sur ma thèse, et insatisfait avec ma discipline personnelle à propos des tâches ménagère, et des choses comme apprendre le vocabulaire ou étudier les théories de Go. Il s'avère que découper toutes ces tâches en petites listes de vérification gérables m'a permis de rester motivé et continuellement actif.", "landingadminlink": "solutions administratives", "landingend": "Pas encore convaincu·e ?", "landingend2": "Voir une liste plus détaillée de", @@ -85,9 +85,9 @@ "landingp1": "Le problème avec beaucoup d'applications de productivité sur le marché, c'est qu'elles ne motivent pas assez pour continuer à les utiliser. Habitica règle ce problème en rendant le suivi des bonnes habitudes amusant ! En récompensant les réussites et en pénalisant les écarts, Habitica vous motive à accomplir vos activités quotidiennes.", "landingp2": "Chaque fois que vous consolidez une bonne habitude, que vous complétez une tâche quotidienne ou que vous prenez la peine d'accomplir une tâche prévue, Habitica vous récompense avec de l'expérience et de l'or. Au fur et à mesure que vous gagnez de l'expérience, vous pouvez monter en niveau, ce qui augmente vos attributs et débloque de nouvelles fonctionnalités comme les classes et les familiers. L'or peut être dépensé dans des objets en jeu qui modifient votre expérience ou dans des récompenses personnalisées que vous aurez créées pour la motivation. Quand même le moindre des accomplissements vous gratifie d'une récompense immédiate, vous avez moins tendance à procrastiner.", "landingp2header": "Satisfaction immédiate", - "landingp3": "Whenever you indulge in a bad habit or fail to complete one of your daily tasks, you lose health. If your health drops too low, you lose some of the progress you've made. By providing immediate consequences, Habitica can help break bad habits and procrastination cycles before they cause real-world problems.", + "landingp3": "Dès que vous vous laissez aller à une mauvaise habitude ou que vous manquez une tâche quotidienne, vous perdez de la vie. Si votre santé tombe trop bas, vous perdez une partie de votre progression. En fournissant des conséquences immédiates, Habitica peut vous aider à casser les mauvaises habitudes et les cycles de procrastination avant qu'ils ne vous causent des problèmes bien réels.", "landingp3header": "Conséquences", - "landingp4": "With an active community, Habitica provides the accountability you need to stay on task. With the party system, you can bring in a group of your closest friends to cheer you on. The guild system allows you to find people with similar interests or obstacles, so you can share your goals and swap tips on how to tackle your problems. In Habitica, the community means that you have both the support and the accountability you need to succeed.", + "landingp4": "Avec sa communauté active, Habitica vous responsabilise pour rester concentré sur vos tâches. Avec le système d'équipes, vous pouvez constituer un groupe avec vos amis proches pour vous encourager. Le système de guildes vous permet de trouver des personnes avec des intérêts ou des difficultés similaires, pour que vous partagiez vos buts et partagiez des astuces pour régler vos problèmes. Dans Habitica, la communauté signifie que vous avez à la fois le support et la responsabilité requise pour réussir.", "landingp4header": "Responsabilité", "leadText": "Habitica est une application gratuite permettant de développer ses habitudes et d'améliorer sa productivité, et qui traite votre vie réelle comme un jeu. Avec des récompenses et des punitions virtuelles pour vous motiver et un réseau social fort pour vous inspirer, Habitica peut vous aider à atteindre vos objectifs comme développer votre hygiène de vie, travailler dur et être heureux.", "login": "Connexion", @@ -107,9 +107,9 @@ "marketing2Lead3": "Les Défis vous permettent d'être en compétition avec vos amis ou des étrangers. Celui qui a fait de son mieux à la fin du défi gagne des prix spéciaux.", "marketing3Header": "Applications", "marketing3Lead1": "Les applications iPhone et Android vous permettent de vous occuper de vos affaires partout où vous allez. Nous sommes conscients que se connecter au site pour cliquer sur des boutons peut être un frein.", - "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", + "marketing3Lead2": "D'autres Outils Tiers connectent Habitica à d'autres aspects de votre vie. Notre API permet l’intégration facile de choses comme l'Extension Chrome, avec laquelle vous perdez des points en naviguant sur des sites non-productifs, et en gagnez sur des sites productifs. Plus d'informations ici", "marketing4Header": "Utilisation par une organisation", - "marketing4Lead1": "L'éducation est un des domaines où la ludification fonctionne le mieux. Nous savons tous à quel point les étudiants sont collés à leurs téléphones et à leurs jeux, de nos jours : à vous d'exploiter ce pouvoir ! Dressez vos élèves les uns contre les autres dans une compétition amicale. Récompensez les bons résultats avec des prix rares. Observez leurs notes et leur comportement remonter en flèche.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "La ludification dans l'éducation", "marketing4Lead2": "Les coûts liés à la santé augmentent et quelqu'un doit forcément les payer. Des centaines de programmes sont conçus pour réduire ces coûts et améliorer le bien-être général. Nous sommes convaincus qu'Habitica peut apporter une réelle solution vers un mode de vie plus sain.", "marketing4Lead2Title": "La ludification dans la santé et le bien-être", @@ -152,7 +152,7 @@ "schoolSample3": "Rendez-vous avec le groupe d'étude", "schoolSample4": "Notes sur 1 chapitre", "schoolSample5": "Lire 1 chapitre", - "sixteenBitFilQuote": "I'm getting my jobs and tasks done in record time thanks to [Habitica]. I'm just always so eager to reach my next level-up!", + "sixteenBitFilQuote": "Je finis mes tâches et mon boulot en un temps record grâce à [Habitica]. J'ai juste tellement envie d'atteindre mon prochain niveau !", "skysailorQuote": "Grâce à mon équipe et nos quêtes je reste actif dans le jeu, ce qui me motive encore plus à faire avancer les choses et à changer ma vie de façon positive", "socialTitle": "Habitica - Faites de votre vie un jeu", "supermouse35Quote": "Je fais plus d'exercice et je n'ai pas oublié de prendre mes médicaments depuis des mois! Merci, Habit. :D", @@ -172,7 +172,7 @@ "username": "Nom d'Utilisateur", "watchVideos": "Regarder les vidéos", "work": "Travailler", - "zelahQuote": "With [Habitica], I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!", + "zelahQuote": "Avec [Habitica], je me suis persuadé d'aller au lit à l'heure avec la simple idée de gagner des points en me couchant tôt ou de perdre de la santé en me couchant tard !", "reportAccountProblems": "Signaler un problème sur votre compte", "reportCommunityIssues": "Signaler un problème au niveau de la Communauté", "generalQuestionsSite": "Questions générales sur le Site", diff --git a/common/locales/fr/gear.json b/common/locales/fr/gear.json index e035d1cb34..11a898f755 100644 --- a/common/locales/fr/gear.json +++ b/common/locales/fr/gear.json @@ -141,9 +141,9 @@ "weaponArmoireRancherLassoText": "Lasso d'Éleveur", "weaponArmoireRancherLassoNotes": "Les lassos : l'outil idéal pour rassembler et maîtriser vos animaux. Augmente la Force de <%= str %> points, la Perception de <%= per %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Ensemble d'Éleveur (Objet 3 sur 3).", "weaponArmoireMythmakerSwordText": "Epée Mythologique", - "weaponArmoireMythmakerSwordNotes": "Bien qu'elle ait l'air humble, cette épée a accompagné de nombreux héros mythiques. Augmente la Perception et la Force de <%= attrs %> chacun. Armoire Enchantée : Ensemble de la Toge Dorée (Objet 3 sur 3)", + "weaponArmoireMythmakerSwordNotes": "Bien qu'elle ait l'air humble, cette épée a accompagné de nombreux héros mythiques. Augmente la Perception et la Force de <%= attrs %> chacun. Armoire Enchantée : Ensemble de la Toge Dorée (Objet 3 sur 3).", "weaponArmoireIronCrookText": "Crochet de fer", - "weaponArmoireIronCrookNotes": "Férocement forgé dans le fer, ce crochet en fer est bon pour garder les moutons. Augmente la Perception et la Force de <%= attrs %> chacun. Armoire Enchantée : Ensemble des Cornes de Fer (Objet 3 de 3)", + "weaponArmoireIronCrookNotes": "Férocement forgé dans le fer, ce crochet en fer est bon pour garder les moutons. Augmente la Perception et la Force de <%= attrs %> chacun. Armoire Enchantée : Ensemble des Cornes de Fer (Objet 3 de 3).", "armor": "armure", "armorBase0Text": "Habit simple", "armorBase0Notes": "Un vêtement ordinaire. N'apporte aucun avantage.", @@ -292,9 +292,9 @@ "armorArmoireRancherRobesText": "Robe d'Éleveur", "armorArmoireRancherRobesNotes": "Maîtrisez vos montures et rassemblez vos familiers en portant cette Robe d'Éleveur magique! Augmente la Force de <%= str %> points, la Perception de <%= per %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Ensemble d'Éleveur (Objet 2 sur 3).", "armorArmoireGoldenTogaText": "Toge Dorée", - "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", - "armorArmoireHornedIronArmorText": "Horned Iron Armor", - "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoireGoldenTogaNotes": "Cette toge scintillante n'est portée que par les véritables héros. Augmente la Force et la Constitution par <%= attrs %> chacun. Armoire Enchantée : Ensemble de la Toge Dorée (Objet 1 sur 3).", + "armorArmoireHornedIronArmorText": "Armure en Fer Cornue", + "armorArmoireHornedIronArmorNotes": "Férocement forgée dans le fer, cette armure cornue est presque impossible à briser. Augmente la Constitution de <%= con %> et la Perception de <%= per %>. Armoire Enchantée : Ensemble des Cornes de Fer (Objet 2 sur 3).", "headgear": "coiffe", "headBase0Text": "Pas de casque", "headBase0Notes": "Pas de couvre-chef.", @@ -444,10 +444,10 @@ "headArmoireBlueHairbowNotes": "Devenez perspicace, tenace et brillant en portant ce magnifique Nœud Bleu! Augmente la Perception de <%= per %> points, la Constitution de <%= con %> points et l'Intelligence de <%= int %> points. Armoire Enchantée: Objet Indépendant.", "headArmoireRoyalCrownText": "Couronne Royale", "headArmoireRoyalCrownNotes": "Vive notre souverain, si fort et si puissant! Augmente la Force de <%= str %>. Armoire Enchantée : Objet Indépendant.", - "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", - "headArmoireHornedIronHelmText": "Horned Iron Helm", - "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireGoldenLaurelsText": "Lauriers Dorés", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireHornedIronHelmText": "Casque de Fer Cornu", + "headArmoireHornedIronHelmNotes": "Férocement forgé dans le fer, ce casque cornu est presque impossible à briser. Augmente la Constitution de <%= con %> et la Force de <%= str %>. Armoire Enchantée : Ensemble des Cornes de Fer (Objet 1 sur 3).", "offhand": "objet de main de bouclier", "shieldBase0Text": "Pas d'Équipement de Main de Bouclier", "shieldBase0Notes": "Pas de bouclier ni de deuxième arme.", diff --git a/common/locales/fr/npc.json b/common/locales/fr/npc.json index 126286386d..54612ea5f0 100644 --- a/common/locales/fr/npc.json +++ b/common/locales/fr/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Moyens de paiement :", "classGear": "Équipement de classe", "classGearText": "D'abord, pas de panique ! Votre vieil équipement est dans votre inventaire et vous portez maintenant votre équipement d'apprenti <%= klass %>. Porter l'équipement de votre classe apporte un bonus de 50% à vos attributs. Cependant, rien ne vous empêche de revenir à votre ancien équipement.", - "classStats": "Ce sont les attributs de votre classe, ils affectent la façon de jouer. Chaque fois que vous montez en niveau, vous obtenez un point à attribuer à un attribut en particulier. Passez au dessus de chaque attribut pour plus d'information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Distribution automatique", "autoAllocateText": "Si \"attribution automatique\" est sélectionné, votre avatar gagne des attributs automatiquement selon les attributs de vos tâches, que vous pouvez trouver dans TÂCHES > Modifier > Avancé > Attributs. Par exemple, si vous allez souvent à la salle de sport et que votre Quotidienne \"Sport\" a l'attribut \"Physique\", vous gagnerez de la FOR automatiquement.", "spells": "Sorts", diff --git a/common/locales/fr/pets.json b/common/locales/fr/pets.json index 4768e7a6ba..91bb04fa74 100644 --- a/common/locales/fr/pets.json +++ b/common/locales/fr/pets.json @@ -42,7 +42,7 @@ "mountMasterText": "A dompté les 90 montures (encore plus difficile, félicitez cet utilisateur !)", "mountMasterText2": "et a libéré ses 90 montures <%= count %> fois", "beastMountMasterName": "Maître des Bêtes et Maître des Montures", - "triadBingoName": "Triad Bingo", + "triadBingoName": "Triple Bingo", "triadBingoText": "A trouvé les 90 familiers, les 90 montures, et les 90 familiers À NOUVEAU ! (COMMENT VOUS AVEZ FAIT ÇA !)", "triadBingoText2": "et a libéré une écurie entière <%= count %> fois", "triadBingoAchievement": "Vous avez remporté le succès \"Triad Bingo\" pour avoir trouvé tous les familiers, dompté toutes les montures, et trouvé tous les familiers à nouveau !", diff --git a/common/locales/fr/questscontent.json b/common/locales/fr/questscontent.json index 0593d3304a..a17d5a29bf 100644 --- a/common/locales/fr/questscontent.json +++ b/common/locales/fr/questscontent.json @@ -29,7 +29,7 @@ "questGhostStagDropDeerEgg": "Cerf (Œuf)", "questGhostStagUnlockText": "Déverrouille l'achat d’œufs de faon au Marché", "questRatText": "Le Roi des Rats", - "questRatNotes": "Des ordures ! De massives piles de tâches Quotidiennes non remplies s'étalent au travers d'Habitica. Le problème est devenu si sérieux que des hordes de rats sont maintenant visibles partout. Vous remarquez @Pandah caressant affectueusement l'une des bêtes. Elle explique que les rats sont de gentilles créatures qui se nourrissent de tâches Quotidiennes non effectuées. Le vrai problème est que ces tâches Quotidiennes sont tombées dans les égouts, créant une dangereuse fosse qui doit être nettoyée. Alors que vous descendez dans les égouts, un énorme rat aux yeux rougis par le sang et aux dents jaunes mutilées vous attaque, défendant sa horde. Vous recroquevillerez-vous de peur ou ferez-vous face au légendaire Roi des Rats ? ", + "questRatNotes": "Des ordures ! De massives piles de tâches Quotidiennes non remplies s'étalent au travers d'Habitica. Le problème est devenu si sérieux que des hordes de rats sont maintenant visibles partout. Vous remarquez @Pandah caressant affectueusement l'une des bêtes. Elle explique que les rats sont de gentilles créatures qui se nourrissent de tâches Quotidiennes non effectuées. Le vrai problème est que ces tâches Quotidiennes sont tombées dans les égouts, créant une dangereuse fosse qui doit être nettoyée. Alors que vous descendez dans les égouts, un énorme rat aux yeux rougis par le sang et aux dents jaunes mutilées vous attaque, défendant sa horde. Vous recroquevillerez-vous de peur ou ferez-vous face au légendaire Roi des Rats ?", "questRatCompletion": "Votre coup final vient à bout de la force du gigantesque rat, tandis que ses yeux se ternissent. La bête se scinde en une multitude de minuscules rats, qui se dispersent en couinant avec frayeur. Vous remarquez @Pandah se tenant derrière vous, observant ce qu'il reste de la puissante créature. Elle vous explique que les citoyens d'Habitica ont été inspiré par votre courage et se hâtent désormais d'accomplir leurs quêtes inachevées. Elle vous prévient que vous devez rester vigilant, car dès que nous baisserons notre garde, le Roi des Rats reviendra. En guise de paiement, @Pandah vous offres de nombreux œufs de rat. Remarquant votre expression inquiète, elle vous sourit, \"Ils font de merveilleux familiers.\"", "questRatBoss": "Roi des Rats", "questRatDropRatEgg": "Rat (Œuf)", @@ -54,7 +54,7 @@ "questRoosterUnlockText": "Déverrouille l'achat d’œufs de coq au Marché", "questSpiderText": "L'Arachnide de Glace", "questSpiderNotes": "Alors que le temps commence à se rafraichir, une délicate dentelle de givre s'est mise à apparaître sur les carreaux des Habiticien·ne·s... sauf chez @Arcosine, dont les fenêtres sont complètement bloquées, gelées par l'Araignée Givrée qui est en train de s'installer dans sa maison. Oh mince.", - "questSpiderCompletion": "L'Araignée Givrée s'effondre, ne laissant derrière elle qu'un petit tas de givre et quelques-unes de ses poches d'œufs enchantés. @Arcosine s'empresse de vous les offrir comme récompense ; peut-être pourrez-vous élever quelques araignées inoffensives et en faire vos familiers ? ", + "questSpiderCompletion": "L'Araignée Givrée s'effondre, ne laissant derrière elle qu'un petit tas de givre et quelques-unes de ses poches d'œufs enchantés. @Arcosine s'empresse de vous les offrir comme récompense ; peut-être pourrez-vous élever quelques araignées inoffensives et en faire vos familiers ?", "questSpiderBoss": "Araignée", "questSpiderDropSpiderEgg": "Araignée (Œuf)", "questSpiderUnlockText": "Déverrouille l'achat d’œufs d'araignée au Marché", @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Chevalier d'Or", "questGoldenknight2DropGoldenknight3Quest": "Campagne du Chevalier d'Or, Partie 3 : Le Chevalier de Fer (Parchemin)", "questGoldenknight3Text": "Campagne du Chevalier d'Or, Partie 3 : Chevalier de Fer", - "questGoldenknight3Notes": "

@Jon Arinbjorn vous interpelle pour attirer votre attention : à l'issue de votre combat, un nouveau visage a fait son apparition. Un chevalier recouvert d'une armure teintée de noir s'avance lentement dans votre direction, une épée à la main. Le Chevalier d'Or s'écrie, \"Père, non !\" mais celui-ci n'affiche aucune intention de s'arrêter. L'aventurière se tourne alors vers vous et dit : \"Je suis désolée. J'ai été stupide, avec une tête trop grosse pour voir à quel point j'ai été cruelle. Mais mon père est plus cruel que je ne pourrais jamais l'être. Si personne ne l'arrête, il nous détruira tous. Tenez, prenez mon arme et stoppez le Chevalier de Fer !\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Avec un \"clong\" satisfaisant, le Chevalier de Fer tombe à genoux et s’effondre. \"Vous êtes plutôt fort.\" halète-t-il. \"J'ai été humilié, aujourd'hui.\" Le Chevalier d'Or s'approche et vous dit : \"Merci. Je crois que nous avons tiré une certaine humilité de notre rencontre avec vous. Peut-être devrions-nous commencer à nous excuser auprès des autres personnes blessées.\" Elle plonge dans ses pensées avant de se tourner vers vous à nouveau. \"Tenez : je veux que vous preniez mon étoile-du-matin, considérez-la comme un présent de notre part. Elle est à vous dorénavant.\"

", "questGoldenknight3Boss": "Le Chevalier de Fer", "questGoldenknight3DropHoney": "Miel (Nourriture)", @@ -106,7 +106,7 @@ "questBasilistNotes": "Il règne une certaine agitation sur la place du marché, le genre qui devrait vous faire à fuir. Pourtant, votre courage vous pousse à vous précipiter dans la mêlée, et vous découvrez un Basi-liste, émergeant d'un agglomérat de Tâches non-complétées ! Les Habiticien·ne·s les plus proches du Basi-liste sont paralysés par la peur, incapables d'accomplir leurs tâches. De quelque part dans les environs, vous entendez @Arcosine s'écrier : \"Vite ! Complétez vos tâches A Faire et Quotidiennes pour affaiblir le monstre, avant que quelqu'un ne soit blessé !\" Frappez rapidement, aventurier·e, et cochez quelque chose, mais prenez garde ! Si vous laissez ne serait-ce qu'une Quotidienne inachevée, le Basi-liste vous attaquera ainsi que votre équipe !", "questBasilistCompletion": "Le Basi-liste a explosé en une multitude de bouts de papiers, qui scintillent doucement dans les couleurs de l'arc-en-ciel. \"Pfiou !\" dit @Arcosine. \"Une chance que vous soyez passé par là !\" Vous sentant plus expérimenté qu'auparavant, vous récoltez de l'or tombé au milieu des papiers.", "questBasilistBoss": "Le Basi-Liste", - "questEggHuntText": "Chasse aux Œufs ", + "questEggHuntText": "Chasse aux Œufs", "questEggHuntNotes": "Durant la nuit, d'étranges œufs lisses sont apparus partout : dans les écuries de Matt, derrière le comptoir de la Taverne et même parmi les œufs de familiers du Marché ! Quelle fléau ! « Personne ne sait d'où ils viennent ou en quoi ils pourraient éclore » dit Megan , « mais on ne peut pas juste les laisser traîner ! Travaillez dur et cherchez bien pour m'aider à rassembler ces mystérieux œufs. Peut-être que si vous en ramassez assez, il en restera quelques uns pour vous… »", "questEggHuntCompletion": "Vous l'avez fait ! De gratitude, Megan vous donne dix de ces œufs. \"Je parie que les potions d'éclosion leur donneraient de jolies couleurs ! Et je me demande ce qu'il se passera quand ils deviendront des montures...\"", "questEggHuntCollectPlainEgg": "Œufs Simples", @@ -194,11 +194,11 @@ "questSlimeText": "Le Régent de Gelée", "questSlimeNotes": "Alors que vous travaillez vos tâches, vous remarquez que vous vous déplacer de plus en plus lentement. \"C'est comme marcher dans la mélasse,\" grogne @Leephon. \"Non, c'est comme marcher dans de la gelée !\" dit @starsystemic. \"Ce Régent de Gelée baveux a badigeonné sa substance partout sur Habitica. Ça bousille tout notre travail. Tout le monde ralentit.\" Vous regardez alentour. Les rues se remplissent doucement d'une vase claire et colorée, et les Habiticien·ne·s peinent à réaliser quoi que ce soit. Alors que les autres fuient les lieux, vous attrapez un balai et vous préparez au combat !", "questSlimeBoss": "Régent de Gelée", - "questSlimeCompletion": "Avec un dernier coup, vous piégez le Régent de Gelée dans un énorme donut, hâté par @Overomega, @LordDarkly, et @Shaner, les meneurs vifs d'esprit du club de pâtisserie. Alors que tout le monde vous félicite, vous sentez quelqu'un glisser quelque chose dans votre poche. C'est la récompense pour votre prompt succès : trois œufs de Boule de Guimauve. ", + "questSlimeCompletion": "Avec un dernier coup, vous piégez le Régent de Gelée dans un énorme donut, hâté par @Overomega, @LordDarkly, et @Shaner, les meneurs vifs d'esprit du club de pâtisserie. Alors que tout le monde vous félicite, vous sentez quelqu'un glisser quelque chose dans votre poche. C'est la récompense pour votre prompt succès : trois œufs de Boule de Guimauve.", "questSlimeDropSlimeEgg": "Boule de Guimauve (Œuf)", "questSlimeUnlockText": "Débloque l'achat des Boules de Guimauve au marché", "questSheepText": "Le Bélier du Tonnerre", - "questSheepNotes": "Alors que vous vous promenez dans le paysage campagnard Tâcherain avec des amis, prenant une \"petite pause\" au milieu de vos obligations, vous tombez sur un adorable magasin de laine. Vous êtes si concentré dans votre procrastination que vous remarquez à peine les nuages menaçants qui se rapprochent en douce depuis l'horizon. \"C'est bê-ê-ê-ête que le temps se couvre. Ça ne présage rien de bon\", grommelle @Misceo, et vous regardez alors en l'air. Les nuages orageux tourbillonnent en volutes qui ressemblent fortement à.un... \"Nous n'avons pas le temps d'observer les nuages!\" crie @starsystemic. \"Il attaque!\" Le Bélier du Tonnerre arrive à toute allure, lançant des éclairs sur vous! ", + "questSheepNotes": "Alors que vous vous promenez dans le paysage campagnard Tâcherain avec des amis, prenant une \"petite pause\" au milieu de vos obligations, vous tombez sur un adorable magasin de laine. Vous êtes si concentré dans votre procrastination que vous remarquez à peine les nuages menaçants qui se rapprochent en douce depuis l'horizon. \"C'est bê-ê-ê-ête que le temps se couvre. Ça ne présage rien de bon\", grommelle @Misceo, et vous regardez alors en l'air. Les nuages orageux tourbillonnent en volutes qui ressemblent fortement à.un... \"Nous n'avons pas le temps d'observer les nuages!\" crie @starsystemic. \"Il attaque!\" Le Bélier du Tonnerre arrive à toute allure, lançant des éclairs sur vous!", "questSheepBoss": "Bélier du Tonnerre", "questSheepCompletion": "Impressionné par votre assiduité, le Bélier du Tonnerre voit sa fureur se calmer peu à peu. Il lance trois énormes grêlons dans votre direction et disparaît dans un grondement sourd. En allant voir les grêlons de plus près, vous vous apercevez que ce sont en fait trois œufs doux et floconneux. Vous les ramassez et rentrez chez vous en flânant sous un ciel sans tache.", "questSheepDropSheepEgg": "Mouton (Œuf)", @@ -207,7 +207,7 @@ "questKrakenNotes": "Par une journée chaude et ensoleillée, vous naviguez à travers la Baie d'Inkomplet, mais votre esprit est obscurci car vous vous inquiétez de tout ce qu'il vous reste encore à faire. Il vous semble qu'à peine une tâche terminée, une autre surgit, puis une autre...

Soudain, le bateau est horriblement secoué et des tentacules visqueux jaillissent de l'eau de tous côtés! \"Nous sommes attaqués par le Kraken d'Inkomplet!\" s'écrie Wolvenhalo.

\"Vite!\" vous crie Lemoness. \"Abattez autant de tentacules et de tâches que possible avant que d'autres ne s'élèvent pour prendre leur place!\"", "questKrakenBoss": "Le Kraken d'Inkomplet", "questKrakenCompletion": "Alors que le Kraken s'enfuit, plusieurs œufs remontent à la surface. Lemoness les examine et sa méfiance se change bientôt en ravissement. \"Des œufs de seiche!\", dit-elle. \"Tiens, prends-les en récompense de tout ce que tu as accompli.\"", - "questKrakenDropCuttlefishEgg": "Seiche (Œuf) ", + "questKrakenDropCuttlefishEgg": "Seiche (Œuf)", "questKrakenUnlockText": "Déverrouille l'achat d’œufs de seiche au Marché", "questWhaleText": "Les Lamentations de la Baleine", "questWhaleNotes": "Vous arrivez au Quai Assidu, espérant prendre un sous-marin pour regarder la Course de Dilatoire. Soudain, un mugissement assourdissant vous force à vous arrêter et couvrir vos oreilles. \"La grande bleue !\" crie le Capitaine @krazjega, en pointant une gigantesque baleine gémissante. \"Ce n'est pas sur d'immerger nos sous-marins pendant qu'elle se débat !\"

\"Vite,\" appelle @UncommonCriminal. \"Aidez moi à calmer la pauvre créature pour qu'on puisse comprendre pourquoi elle fait tout ce bruit !\"", @@ -216,7 +216,7 @@ "questWhaleDropWhaleEgg": "Baleine (œuf)", "questWhaleUnlockText": "Débloque l'achat d’œufs de baleine au Marché", "questDilatoryDistress1Text": "Le Désespoir de Dilatoire, Partie 1 : Une Bouteille à la Mer", - "questDilatoryDistress1Notes": "Un message jeté à la mer est arrivé de la cité de Dilatoire, récemment reconstruite. On peut y lire: \"Habiticiens, Habiticiennes, nous avons une fois de plus besoin de votre aide. Notre princesse a disparu et la ville est assiégée par des démons aquatiques qui nous sont inconnus! Les crevettes-mantes tiennent pour l'instant les attaquants à distance. Aidez-nous, s'il vous plaît!\" Pour entreprendre le long voyage jusqu'à la cité engloutie, il faut être capable de respirer sous l'eau. Heureusement, c'est réalisable grâce aux alchimistes @Benga et @hazel! Il vous suffit de trouver les ingrédients appropriés. ", + "questDilatoryDistress1Notes": "Un message jeté à la mer est arrivé de la cité de Dilatoire, récemment reconstruite. On peut y lire: \"Habiticiens, Habiticiennes, nous avons une fois de plus besoin de votre aide. Notre princesse a disparu et la ville est assiégée par des démons aquatiques qui nous sont inconnus! Les crevettes-mantes tiennent pour l'instant les attaquants à distance. Aidez-nous, s'il vous plaît!\" Pour entreprendre le long voyage jusqu'à la cité engloutie, il faut être capable de respirer sous l'eau. Heureusement, c'est réalisable grâce aux alchimistes @Benga et @hazel! Il vous suffit de trouver les ingrédients appropriés.", "questDilatoryDistress1Completion": "Vous revêtez l'armure à aileron et nagez en direction de Dilatoire aussi vite que possible. Les ondins et leurs alliés crevettes-mantes ont réussi à retenir les monstres hors de la ville pour l'instant, mais ils perdent du terrain. À peine êtes-vous dans l'enceinte du château que l'effrayant siège l'envahit!", "questDilatoryDistress1CollectFireCoral": "Corail de Feu", "questDilatoryDistress1CollectBlueFins": "Nageoires Bleues", @@ -231,11 +231,11 @@ "questDilatoryDistress2DropSkeletonPotion": "Potion d'Éclosion Squelette", "questDilatoryDistress2DropCottonCandyBluePotion": "Potion d'Éclosion Bleu Barbe à Papa", "questDilatoryDistress2DropHeadgear": "Diadème de Corail de Feu (Couvre-chef)", - "questDilatoryDistress3Text": "Le Désespoir de Dilatoire, Partie 3 : Elle est Si Reine! ", - "questDilatoryDistress3Notes": "Vous suivez les crevettes-mantes profondément dans la Crevasse et découvrez une forteresse sous-marine. La princesse Adva, escortée par d'autres crânes aquatiques, vous attend dans la salle principale. \"C'est mon père qui vous a envoyé, n'est-ce pas? Dites-lui que je refuse de rentrer. Je suis ravie de rester ici et de m'exercer à la magie. Allez-vous-en immédiatement, ou vous connaîtrez le courroux de la nouvelle reine de l'océan!\" Adva semble inflexible mais vous remarquez autour de son cou, alors qu'elle parle, un étrange pendentif de rubis qui rayonne de manière inquiétante... Peut-être que si vous le cassiez, ses délires cesseraient? ", + "questDilatoryDistress3Text": "Le Désespoir de Dilatoire, Partie 3 : Elle est Si Reine!", + "questDilatoryDistress3Notes": "Vous suivez les crevettes-mantes profondément dans la Crevasse et découvrez une forteresse sous-marine. La princesse Adva, escortée par d'autres crânes aquatiques, vous attend dans la salle principale. \"C'est mon père qui vous a envoyé, n'est-ce pas? Dites-lui que je refuse de rentrer. Je suis ravie de rester ici et de m'exercer à la magie. Allez-vous-en immédiatement, ou vous connaîtrez le courroux de la nouvelle reine de l'océan!\" Adva semble inflexible mais vous remarquez autour de son cou, alors qu'elle parle, un étrange pendentif de rubis qui rayonne de manière inquiétante... Peut-être que si vous le cassiez, ses délires cesseraient?", "questDilatoryDistress3Completion": "Finalement, vous arrivez à tirer le pendentif ensorcelé du cou d'Adva et le jetez. Adva prend sa tête dans ses mains. \"Où suis-je? Que s'est-il passé ici?\" Lorsqu'elle a entendu votre histoire, elle fronce les sourcils. \"Ce collier m'a été donné par une ambassadrice - une dame du nom de 'Tzina'. Je ne me rappelle de rien après ce moment!\"

De retour à Dilatoire, Manta est enchanté de votre réussite. \"Permettez-moi de vous récompenser avec ce trident et ce bouclier! Je les ai commandés à @aiseant et @starsystemic pour les offrir à Adva, mais... je préfère ne pas lui remettre d'armes dans les mains avant un bon moment!\"", "questDilatoryDistress3Boss": "Adva, la Sirène usurpatrice", "questDilatoryDistress3DropFish": "Poisson (Nourriture)", "questDilatoryDistress3DropWeapon": "Trident des Marées Déferlantes (Arme)", "questDilatoryDistress3DropShield": "Bouclier Perle de Lune (Objet de main gauche)" -} +} \ No newline at end of file diff --git a/common/locales/fr/settings.json b/common/locales/fr/settings.json index 8ec05f2aa5..358626371a 100644 --- a/common/locales/fr/settings.json +++ b/common/locales/fr/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Nom d'utilisateur modifié avec succès", "emailSuccess": "Adresse Mail modifiée avec succès", "detachFacebook": "Supprimer la connexion à Facebook", - "detachedFacebook": "Facebook retiré de votre compte avec succès", - "addedLocalAuth": "Authentification locale ajoutée avec succès", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Données", "exportData": "Exporter les Données", "emailChange1": "Pour modifier votre adresse mail, merci d'envoyer un mail à", diff --git a/common/locales/he/challenge.json b/common/locales/he/challenge.json index 4f6919367e..453824da63 100644 --- a/common/locales/he/challenge.json +++ b/common/locales/he/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "אתגרים מופיעים ברשימות-תגים ובכלי-משימות, כך שאתה צריך לתת להם בנוסף לכותרת מפורטת, שם קצר וקולע, למשל: 'לאבד 1.5 קילו ב3 חודשים' יכול להתקצר ל'-1.5 ק\"ג' (לחץ למידע נוסף)", "challengeDescr": "תיאור", "prize": "פרס", - "prizePop": "אם יכול להיות ״מנצח״ לאתגר שלך, אתה יכול לזכות אותו באבני חן כפרס. לכל היותר כמספר אבני החן שברשותך + אבני החן השייכים לגילדה (במידה ואתה יצרת את הגילדה). שים לב: לא ניתן לערוך פרס זה בשלב מאוחר יותר.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "אם יכול להיות ״מנצח״ לאתגר שלך, אתה יכול לזכות אותו באבני חן כפרס. לכל היותר כמספר אבני החן שברשותך. שים לב: לא ניתן לערוך פרס זה בשלב מאוחר יותר, ואבני החן של אתגרי פונדק לא יוחזרו במידה ותבטל את האתגר.", "publicChallenges": "לכל הפחות אבן חן אחת לאתגרים ציבוריים (זה עוזר למנוע ספאם, אל תזלזל/י)", "officialChallenge": "אתגר רשמי של האתר", @@ -57,4 +57,4 @@ "prizeValue": "<%= gemcount %><%= gemicon %> פרס", "clone": "שכפול", "challengeNotEnoughGems": "אין ברשותך מספיק אבני חן כדי לפרסם אתגר זה." -} +} \ No newline at end of file diff --git a/common/locales/he/front.json b/common/locales/he/front.json index 8e99d625bb..436f6be39e 100644 --- a/common/locales/he/front.json +++ b/common/locales/he/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "היישומים לאייפון ולאנדרואיד מאפשרים לך לטפל בעניינים תוך כדי תנועה. אנחנו מבינים שלהתחבר לאתר כדי ללחוץ על כפתורים יכול להרגיש כסחבת לפעמים.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "שימוש ארגוני", - "marketing4Lead1": "חינוך הוא אחד מהתחומים הכי טובים לשלב בו משחק. כולנו יודעים עד כמה התלמידים דבוקים לטלפונים ולמשחקים שלהם בימינו, רתמו את הכוח הזה! שלחו את תלמידיכם להתחרות זה בזה באופן ידידותי. תגמלו התנהגות טובה עם פרסים נדירים. ראו איך ההתנהגות והציונים שלהם מרקיעים שחקים.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "חינוך באמצעות משחקים", "marketing4Lead2": "העלויות של טיפולים רפואיים בעלייה, וזה לא יכול להמשיך ככה. אין ספור תוכניות נבנו על מנת לעזור לנו לשפר את המצב הבריאותי וכתוצאה גם להפחית בהוצאות הרפואיות. אנחנו מאמינים שHabitica יכול לעזור לסלול דרך משמעותית לעבר סגנון חיים בריא יותר.", "marketing4Lead2Title": "משחקים בתחום הבריאות", diff --git a/common/locales/he/gear.json b/common/locales/he/gear.json index 7feece2c3f..bbc1a0f26d 100644 --- a/common/locales/he/gear.json +++ b/common/locales/he/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "shield-hand item", diff --git a/common/locales/he/npc.json b/common/locales/he/npc.json index 7ff0c0ec05..2132ddf8f0 100644 --- a/common/locales/he/npc.json +++ b/common/locales/he/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "אפשרויות תשלום:", "classGear": "ציוד מקצוע", "classGearText": "קודם כל: בלי פאניקה! הציוד הישן שלך עבר לתרמיל שלך, וכעת את/ה לובש/ת את הציוד של <%= klass %> מתחיל. לבישת הציוד המתאים למקצוע שלך מקנה לך בונוס של 50% לתכונות, אבל תרגיש/י חופשי לחזור לציוד הישן מתי שבא לך.", - "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "חלוקה אוטומטית", "autoAllocateText": "אם סימנת 'חלוקה אוטומטית', הדמות שלך מקבלת תכונות באופן אוטומאטי התלוי בתכונות של המשימות שלך. אפשר לדבוק זאת ב מטלה > ערוך > מתקדם > תכונות . כלומר, אם את/ה הולכ/ת למכון הכושר לעיתים קרובות, ומטלת מכון הכושר שלך נחשבת 'פיזית', תקבל/י כוח באופן אוטומאטי", "spells": "לחשים", diff --git a/common/locales/he/questscontent.json b/common/locales/he/questscontent.json index 6486113541..73e56bec73 100644 --- a/common/locales/he/questscontent.json +++ b/common/locales/he/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "האביר הזהב", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", "questGoldenknight3DropHoney": "דבש (מזון)", diff --git a/common/locales/he/settings.json b/common/locales/he/settings.json index bf09bc148e..bb3409e31f 100644 --- a/common/locales/he/settings.json +++ b/common/locales/he/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "שם הכניסה שונה בהצלחה", "emailSuccess": "כתובת הדוא\"ל שונתה בהצלחה", "detachFacebook": "נתק את החיבור עם Facebook", - "detachedFacebook": "Facebook הוסר מחשבונך בהצלחה", - "addedLocalAuth": "אימות מקומי נוסף בהצלחה", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "מידע", "exportData": "ייצוא מידע", "emailChange1": "כדי לשנות את כתובת הדוא\"ל שלך, בבקשה שלח מייל ל-", diff --git a/common/locales/hu/challenge.json b/common/locales/hu/challenge.json index 8102563246..4e6ac883af 100644 --- a/common/locales/hu/challenge.json +++ b/common/locales/hu/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "A kihívások cimkékben és tippekben jellennek meg, tehát kell egy bő és egy rövid leírás pl: \"Fogyj 10 kilót 3 hónap alatt\"-ból \"-10kg\" lesz (Kattints bővebb infókért).", "challengeDescr": "Leírás", "prize": "Jutalom", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Legalább 1 Drágakő nyílvános kihívásoknak . Segít megakadályozni a spamelést (valóban segít).", "officialChallenge": "Hivatalos Habitica kihívás", diff --git a/common/locales/hu/front.json b/common/locales/hu/front.json index a9a6a69aeb..edb376bf9a 100644 --- a/common/locales/hu/front.json +++ b/common/locales/hu/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Az iPhone & Android alkalmazás lehetővé teszi, hogy utazás közben is játssz. Tudjuk, hogy egy weblapra bejelentkezni és gombokat nyomkodni unalmassá válhat.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Céges Használat", - "marketing4Lead1": "Az Oktatás az egyik legjobb szektor a játékosításhoz. Tudjuk, hogy a tanulók mennyire hozzá vannak nőve a telefonjaikhoz és a játékjaikhoz. Aknázzuk ki ezt az erőt! Állítsd a diákjaidat egymással szembe barátságos mérkőzésekben. Jutalmazd a jó magaviseletet ritka jutalmakkal. Lásd, ahogy a jegyeik és a viselkedésük is javul.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Játékosítás az Oktatásban", "marketing4Lead2": "Az egészségügyi költségek emelkedenek és ezen valahogy segíteni kell. Többszáz program készült a költségek csökkentésére és az egészség megőrzésére. Úgy hisszük, hogy a Habitica megalapozhatja az utat egy egészségesebb életstílus felé.", "marketing4Lead2Title": "Az egészséges életmód játkossá tétele", diff --git a/common/locales/hu/gear.json b/common/locales/hu/gear.json index fcac000f59..08100538a8 100644 --- a/common/locales/hu/gear.json +++ b/common/locales/hu/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "Balkezes tárgy", diff --git a/common/locales/hu/npc.json b/common/locales/hu/npc.json index 0d6b8d5e3d..0694179468 100644 --- a/common/locales/hu/npc.json +++ b/common/locales/hu/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Fizetési módok:", "classGear": "Kaszt felszerelés", "classGearText": "Először is: ne pánikolj! A régi felszerelésed a tárgylistában van és most a <%= klass %> tanonc felszerelés van rajtad. A saját osztályod felszerelésének a hordása 50%-os bónuszt ad a jellemzőidhez. Egyébként nyugodtan visszaveheted a régi felszerelésed.", - "classStats": "Ezek a kasztod jellemzői, melyek hatással vannak a játékra. Amikor szintet lépsz, akkor kapsz egy pontot, amit eloszthatsz egy jellemzőre. Mozgasd az egeret a jellemzők felé több információért.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Automatikus kiosztás", "autoAllocateText": "Ha az automatikus kiosztás ki van választva, akkor az avatarod automatikusan kap jellemzőket, a feladatok tulajdonságai alapján, amiket a FELADAT > Szerkeszt > Haladó > Tulajdonságok menüpont alatt találsz. Tehát, ha gyakran jársz az edzőterembe és az \"Edzés\" napi feladatod \"Fizikai\"-ra van állatva, akkor az erőd fog automatikusan növekedni.", "spells": "Varázslatok", diff --git a/common/locales/hu/questscontent.json b/common/locales/hu/questscontent.json index 66dbd15160..3d5a7113bb 100644 --- a/common/locales/hu/questscontent.json +++ b/common/locales/hu/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Arany Lovag", "questGoldenknight2DropGoldenknight3Quest": "Az Arany Lovag lánc 3. rész: A Vas Lovag (tekercs)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn felkiált, hogy felhívja valamire a figyelmedet. A csata után egy új figura jelent meg. Egy feketefoltos vaspáncélú lovag közelít feléd, karddal a kezében. \"Atyám, ne!\" - kiáltja neki az Aranylovag, de a másik egy pillanatra sem torpan meg. \"Sajnálom.\" - fordul feléd. - \"Bolond voltam és túlságosan öntelt ahhoz, hogy észrevegyem, milyen kegyetlen is vagyok. De Atyám még annál is kegyetlenebb, amilyen valaha is lehettem volna. Ha nem állítjuk meg, mindannyiónkat elpusztít. Tessék, használd a tüskés buzogányomat és állítsd meg a Vaslovagot!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Egy elégtételt adó kondulás után a Vaslovag térdrehullik, majd elterül a földön. \"Rendkívül erős vagy.\" - zihálja. - \"Ma... megszégyenítettek.\" Az Aranylovag odalép hozzád és megszólal. \"Köszönöm. Azt hiszem, ma tanultunk némi alázatosságot tőled. Meg fogom vitatni atyámmal a rólunk szóló panaszokat. Talán kezdhetnénk azzal, hogy bocsánatot kérünk a többi habiticai lakostól.\" Eltöpreng, mielőtt visszafordulna hozzád. \"Tessék: kérlek, fogadd el ajándékul a buzogányomat. Mostantól a tiéd.\"

", "questGoldenknight3Boss": "A Vas Lovag", "questGoldenknight3DropHoney": "Méz (Étel)", diff --git a/common/locales/hu/settings.json b/common/locales/hu/settings.json index 77ecb25aba..a7897cea35 100644 --- a/common/locales/hu/settings.json +++ b/common/locales/hu/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "sikeresen megváltoztattad a bejelentkezési nevedet", "emailSuccess": "Az Email cím sikeresen módosítva", "detachFacebook": "Facebook regisztráció visszavonása", - "detachedFacebook": "Sikeresen eltávolítottuk a Facebook kapcsolatot a fiókról", - "addedLocalAuth": "Sikeresen hozzáadtuk a helyi azonosítást", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Adatok", "exportData": "Adatok exportálása", "emailChange1": "Az email címed megváltoztatásához kérjük küldj egy emailt a", diff --git a/common/locales/it/challenge.json b/common/locales/it/challenge.json index 1b42bb3a72..28cecbf73c 100644 --- a/common/locales/it/challenge.json +++ b/common/locales/it/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Le sfide compaiono nelle liste dei tag (etichette), quindi oltre al titolo descrittivo avrai bisogno anche di un nome breve e facilmente riconoscibile. Per esempio, 'Perdi 10 kg in 3 mesi' potrebbe diventare '-10kg' (Clicca il '?' per saperne di più).", "challengeDescr": "Descrizione", "prize": "Premio", - "prizePop": "Se qualcuno può \"vincere\" la tua sfida, hai l'opzione di ricompensarlo con un premio in Gemme. Il premio massimo equivale al numero di gemme che possiedi (+ le gemme della gilda, se sei tu il creatore della gilda di questa sfida). Nota: questo premio non potrà essere modificato una volta pubblicata la sfida.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Se qualcuno può ''vincere'' la tua sfida, potrai ricompensarlo con un premio in Gemme. Il premio massimo equivale al numero di gemme che possiedi. Nota: questo premio non potrà essere modificato e le sfide della Taverna non verranno rimborsate in caso vengano eliminate.", "publicChallenges": "Serve un minimo di 1 Gemma per le sfide pubbliche (aiuta a prevenire lo spam, lo fa davvero).", "officialChallenge": "Sfida ufficiale Habitica", diff --git a/common/locales/it/front.json b/common/locales/it/front.json index f730ddd2bc..7a106d55a4 100644 --- a/common/locales/it/front.json +++ b/common/locales/it/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Le app per iPhone & Android ti permettono di gestire le tue attività in qualsiasi momento. Sappiamo che accedere al sito web solamente per premere dei bottoni può essere noioso.", "marketing3Lead2": "Altri strumenti di terze parti permettono di introdurre Habitica in vari aspetti della vostra vita. La nostra API fornisce una facile integrazione a strumenti come l'estensione per Chrome, in seguito alle quali perdi punti quando navighi su siti non produttivi, mentre ne guadagni visitando siti utili. Maggiori informazioni", "marketing4Header": "Utilizzo Organizzativo", - "marketing4Lead1": "L'educazione è uno dei settori in cui le meccaniche dei giochi sono più efficaci. Tutti sappiamo come al giorno d'oggi gli studenti siano attaccati a videogiochi e cellulari, sfruttiamo questo potere! Mettete alla prova i vostri studenti organizzando competizioni amichevoli. Ricompensate i comportamenti positivi con premi importanti. La loro disciplina e i loro voti miglioreranno visibilmente.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "L'introduzione dei videogiochi nell'educazione", "marketing4Lead2": "I costi del settore sanitario sono in continua crescita. Centinaia di programmi vengono sviluppati per ridurre i costi e aumentare il benessere. Noi crediamo fermamente che Habitica possa aprire un percorso verso uno stile di vita sano.", "marketing4Lead2Title": "L'introduzione dei videogiochi nel settore sanitario e del benessere.", diff --git a/common/locales/it/gear.json b/common/locales/it/gear.json index e827649cfc..4f02e96e5e 100644 --- a/common/locales/it/gear.json +++ b/common/locales/it/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "oggetto per mano da scudo", diff --git a/common/locales/it/npc.json b/common/locales/it/npc.json index 64cc7daac4..dc63e71f92 100644 --- a/common/locales/it/npc.json +++ b/common/locales/it/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Metodi di pagamento:", "classGear": "Equipaggiamento per Classi", "classGearText": "Per prima cosa: non preoccuparti! Il tuo vecchio equipaggiamento è nel tuo inventario, ora stai indossando quello da <%= klass %> apprendista. Indossare un equipaggiamento apposito per la tua classe conferisce un bonus del 50% alle tue statistiche. In ogni caso, sentiti libero di tornare al tuo vecchio equipaggiamento.", - "classStats": "Queste sono le tue statistiche di classe; influenzano l'andamento del gioco. Ogni volta che sali di livello, ottieni un punto da assegnare ad una particolare statistica. Passa il cursore su ogni statistica per avere maggiori informazioni.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Assegnazione automatica dei punti", "autoAllocateText": "Se l'opzione \"allocazione automatica\" è selezionata, il tuo avatar guadagna automaticamente statistiche basate sugli attributi delle attività che completi, che puoi trovare in ATTIVITA' > Modifica > Avanzate > Attributi. Per esempio, se vai spesso in palestra, e la tua Daily \"Palestra\" è impostata sull'attributo \"Fisico\", guadagnerai Forza automaticamente.", "spells": "Incantesimi", diff --git a/common/locales/it/questscontent.json b/common/locales/it/questscontent.json index 22766b6691..31bad388ca 100644 --- a/common/locales/it/questscontent.json +++ b/common/locales/it/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Cavaliere d'Oro", "questGoldenknight2DropGoldenknight3Quest": "La vicenda del Cavaliere Dorato - Parte 3: Il Cavaliere di Ferro (Pergamena)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn si sbraccia per farsi notare, sembra allarmato. Subito dopo lo scontro, è apparso un nuovo personaggio: un cavaliere con un armatura di ferro nera come la pece si avvicina, spada in pugno. Il Cavaliere d'Oro urla: \"Padre, no!\", ma la figura non da neanche segno di aver sentito. Lei si gira verso di te: \"Mi dispiace. Sono stata sciocca, mi son montata la testa e non mi son resa conto di quanto sia stata crudele. Ma mio padre lo è più di quanto io potrei mai essere. Se non sarà fermato ci distruggerà tutti! Ecco, prendi la mia Mazza chiodata e ferma il Cavaliere di Ferro!

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Con un liberatorio *clang* il Cavaliere di Ferro cade sulle sue ginocchia e crolla. \"Sei parecchio forte\" ansima, \"oggi sono stato umiliato\". Il Cavaliere d'Oro ti si avvicina: \"Grazie\" dice, \"penso che abbiamo imparato un po' di modestia e umiltà dal nostro incontro con te. Parlerò con mio padre e gli riferirò le lamentele nei nostri confronti\". \"Forse dovremmo scusarci con tutti gli abitanti...\" Rimugina tra se e se, prima di parlarti di nuovo: \"Ecco, prendi questo in dono, voglio che tu tenga la mia Mazza chiodata. Ora ti appartiene.\"

", "questGoldenknight3Boss": "Il Cavaliere di Ferro", "questGoldenknight3DropHoney": "Miele (cibo)", diff --git a/common/locales/it/settings.json b/common/locales/it/settings.json index c2cad94ebe..388ebbcd0a 100644 --- a/common/locales/it/settings.json +++ b/common/locales/it/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Nome utente modificato con successo", "emailSuccess": "Email cambiata con successo", "detachFacebook": "Scollega Facebook", - "detachedFacebook": "Facebook è stato scollegato dal tuo account con successo", - "addedLocalAuth": "Autenticazione locale aggiunta con successo", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Dati utente", "exportData": "Esporta dati", "emailChange1": "Per cambiare il tuo indirizzo email, per favore manda un'email a", diff --git a/common/locales/ja/challenge.json b/common/locales/ja/challenge.json index 0f8182900b..6b9d9da6af 100644 --- a/common/locales/ja/challenge.json +++ b/common/locales/ja/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "チャレンジはタグ・リストとタスク・ツールチップにあります。題名を詳しく書く必要がありますが、短いタイトルも必要です。例:「三ヶ月で5キロを減らす」を「-5キロ」にする(詳細はこちら)。", "challengeDescr": "説明", "prize": "賞品", - "prizePop": "どなたがあなとのチャレンジを”勝つ”ことが出来る、その勝者にジェム賞をあげることが出来ます。MAX=自分がある数までにあげることが出来る(+ギルドのジェム、もしこのチャレンジのギルドを作った)注意:この賞は後に変えられません。", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "どなたがあなとのチャレンジを”勝つ”ことが出来る、その勝者にジェム賞をあげることが出来ます。MAX=自分がある数までにあげることが出来る。注意:この賞は後に変えられません、そうして酒場のチャレンジをチャンセルとしてもこのジェム賞は返すことも出来ません。", "publicChallenges": "公共のチャレンジは最小でジェムが1個必要です(スパムを減らすために助かる)。", "officialChallenge": "Habiticaの公式チャレンジ", @@ -57,4 +57,4 @@ "prizeValue": "<%= gemcount %> <%= gemicon %>賞", "clone": "クローン", "challengeNotEnoughGems": "このチャレンジをポストするためにジェムの数が足りません。" -} +} \ No newline at end of file diff --git a/common/locales/ja/front.json b/common/locales/ja/front.json index 89a1aca374..032a527b76 100644 --- a/common/locales/ja/front.json +++ b/common/locales/ja/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "iPhone & Android アプリを用いると、外出先でも作業することができます。ウェブサイトにログインしてボタンをクリックすることはドラッグのようであるとを我々は実感しています。", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "組織での利用", - "marketing4Lead1": "教育はゲーミフィケーションにとって最良の分野の一つです。最近では生徒たちはスマートフォンやゲームに夢中になっていることは周知の通りですから、これを利用しない手はありません!生徒たちをお互いに競い合わせるのです。良い行動にはレアな報酬を与えるようにしましょう。成績や行動の変化が現れるはずです。", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "教育におけるゲーミフィケーション", "marketing4Lead2": "健康管理のコストは増大の一途をたどっており、社会や企業に与える影響も大きくなっています。数多くのプログラムが健康管理のコストを削減し、健康を促進するために計画されています。Habiticaも健康なライフスタイルに向かうための、しっかりとした道を築きあげるものだと私たちは考えています。", "marketing4Lead2Title": "健康管理のゲーミフィケーション", diff --git a/common/locales/ja/gear.json b/common/locales/ja/gear.json index 48f866c8c5..80657bb752 100644 --- a/common/locales/ja/gear.json +++ b/common/locales/ja/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "利き手でないほうの手のアイテム", diff --git a/common/locales/ja/npc.json b/common/locales/ja/npc.json index a61538376d..56af6f2bcd 100644 --- a/common/locales/ja/npc.json +++ b/common/locales/ja/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "お支払い方法:", "classGear": "クラスギア", "classGearText": "最初に: 慌てる必要はありません! あなたの古いギアは、あなたの所持品です。あなたは今、弟子の <%= klass %> の装備を着ています。あなたのクラスのギアを身に着けていると、ステータスに50%のボーナスが付与されます。しかし、気軽に古いギアに切り替えてください。", - "classStats": "これがあなたのステータスで、ゲームプレイに影響します。あなたがレベルアップするたびに、特定ステータスに割り当てられる1ポイントを得られます。詳細は各ステータスにマウスを置いてください。", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "自動割り当て", "autoAllocateText": "'自動割当' がチェックされている場合は、タスクの属性に基づいて、あなたのアバターは自動的にステータスを獲得します。属性は タスク > 編集 > 詳細設定 > 属性 で確認することができます。例えば、あなたが頻繁にジムをヒットしている場合、そして 'ジム' 日課が '物理的' に設定されている場合、あなたは自動的に獲得します。", "spells": "魔法", diff --git a/common/locales/ja/questscontent.json b/common/locales/ja/questscontent.json index 665f356ba4..4721f5723c 100644 --- a/common/locales/ja/questscontent.json +++ b/common/locales/ja/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "ゴールドナイト", "questGoldenknight2DropGoldenknight3Quest": "ゴールデンナイトチェーン パート3:アイアンナイト(スクロール)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjornは大声を上げてあなたの注意を引きます。あなたの戦闘の余波で、新しい姿があらわれました。黒く染まった鉄に覆われた騎士が剣を手にゆっくりとあなたに近づきます。ゴールデンナイトは騎士に叫びます。「お父さん、駄目!」しかし騎士は止まるそぶりは見せません。彼女はあなたに近づいて言います。「ごめんなさい。私が馬鹿でした、頭でっかちで自分がどれだけ残酷か見えませんでした。でも私の父は私がかつてそうであった以上に残酷です。もし父が止まらなければ私たちを打ち砕くでしょう。この私のモーニングスターをつかってアイアンナイトを止めてください!」

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

満足のいく金属音がして、アイアンナイトは膝をつき崩れ込みます。「あなたは本当に強い」彼はあえぎます。「私は今日誇りを傷つけられた」ゴールデンナイトがあなたに近づき言います。「ありがとう。あなたと出会って私たちは謙虚さを得たと信じています。私は父と話して私たちへの不平を説明します。たぶん私たちは他のHabitica人への謝罪から始めるべきでしょう」彼女はあなたに振り返る前にじっくり思案します。「これを、私たちからの贈り物です、私のモーニングスターはあなたが持っていてください。今やあなたのものです。」

", "questGoldenknight3Boss": "アイアンナイト", "questGoldenknight3DropHoney": "蜂蜜(食べ物)", diff --git a/common/locales/ja/settings.json b/common/locales/ja/settings.json index 169d3d538a..e9a4f77a17 100644 --- a/common/locales/ja/settings.json +++ b/common/locales/ja/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "ログイン名が変更されました。", "emailSuccess": "メールアドレスが変更されました。", "detachFacebook": "Facebook登録解除", - "detachedFacebook": "あなたのアカウントから無事 Facebookを取り除きました。", - "addedLocalAuth": "ローカル認証を無事追加しました", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "データ", "exportData": "データをエクスポートする", "emailChange1": "メールアドレスを変更するには、メールを送ってください", diff --git a/common/locales/nl/challenge.json b/common/locales/nl/challenge.json index 3a19eedda0..0e58e5c79e 100644 --- a/common/locales/nl/challenge.json +++ b/common/locales/nl/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Uitdagingen zijn te zien op labellijsten en op taakomschrijvingen. Dus hoewel je een omschrijvende titel wil voor hierboven, heb je ook een 'korte naam' nodig. '5 kilo afvallen in drie maanden' kan bijvoorbeeld worden afgekort to '-5kg' (Klik voor meer informatie).", "challengeDescr": "Beschrijving", "prize": "Prijs", - "prizePop": "Als iemand jouw uitdaging 'wint', kun je de winnaar mogelijk edelstenen als prijs uitreiken. Max = het aantal edelstenen dat jij hebt (+ gilde-edelstenen, als jij het gilde van deze uitdaging hebt aangemaakt). Let op: de prijs kan later niet veranderd worden.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Als iemand jouw uitdaging 'wint', kun je de winnaar edelstenen als prijs uitreiken. Max = het aantal edelstenen dat jij in je bezit hebt. Let op: de prijs kan later niet veranderd worden en Herberguitdagingen worden niet terugbetaald als de uitdaging wordt geannuleerd.", "publicChallenges": "Minimaal 1 edelsteen voor openbare uitdagingen (helpt spam voorkomen, echt).", "officialChallenge": "Officiële Habitica-Uitdaging", @@ -57,4 +57,4 @@ "prizeValue": "<%= gemcount %> <%= gemicon %> prijs", "clone": "Kopiëren", "challengeNotEnoughGems": "Je hebt niet genoeg edelstenen om deze uitdaging te plaatsen." -} +} \ No newline at end of file diff --git a/common/locales/nl/front.json b/common/locales/nl/front.json index 6b3778bd34..55e533cfdb 100644 --- a/common/locales/nl/front.json +++ b/common/locales/nl/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "De iPhone en Android apps laten je onderweg je zaken regelen. We begrijpen dat inloggen op de website om op knoppen te drukken vreselijk irritant kan zijn.", "marketing3Lead2": "Andere hulpmiddelen van 3e partijen verbinden Habitica met verschillende aspecten van je leven. Onze API biedt makkelijke integratie voor dingen als de Chrome Extensie, waarmee je punten verliest voor het surfen naar onproductieve sites, en punten krijgt voor de productieve. Hier vind je meer", "marketing4Header": "Gebruik voor organisaties", - "marketing4Lead1": "Onderwijs is een van de beste sectoren voor gamification. We weten allemaal hoe studenten tegenwoordig verslaafd zijn aan hun telefoons en games. Benut die kracht! Zet uw leerlingen tegen elkaar op in vriendschappelijke wedstrijdjes. Beloon goed gedrag met zeldzame prijzen. Zie hoe hun cijfers en gedrag verbeteren.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Gamification in het onderwijs", "marketing4Lead2": "De kosten voor de gezondheidszorg stijgen, en er moeten keuzes worden gemaakt. Er zijn honderden trajecten ontwikkeld om kosten te verminderen en welzijn te verbeteren. Wij geloven dat Habitica een aanzienlijke bijdrage kan leveren aan een gezonde levensstijl.", "marketing4Lead2Title": "Gamification in gezondheid en welzijn", diff --git a/common/locales/nl/gear.json b/common/locales/nl/gear.json index 8a082210bb..120ed20b2b 100644 --- a/common/locales/nl/gear.json +++ b/common/locales/nl/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Koninklijke kroon", "headArmoireRoyalCrownNotes": "Hoezee voor de monarch, machtig en sterk! Verhoogt Kracht met <%= str %>. Betoverd kabinet: onafhankelijk voorwerp.", "headArmoireGoldenLaurelsText": "Gouden laurier", - "headArmoireGoldenLaurelsNotes": "Deze gouden laurieren worden toegekend aan diegenen die slechte gewoonten hebben overwonnen. Het verhoogt de Perceptie- en Lichaamspunten met elk <%= attrs %>. Betoverd kabinet: Gouden togaset (Onderdeel 2 van 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Gehoornde ijzeren helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "artikel voor schildhand", diff --git a/common/locales/nl/npc.json b/common/locales/nl/npc.json index c7f66c329d..b6c7c9ed99 100644 --- a/common/locales/nl/npc.json +++ b/common/locales/nl/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Betaalmogelijkheden", "classGear": "Klassespecifieke uitrusting", "classGearText": "Ten eerste: geen paniek! Je oude uitrusting bevindt zich in je boedel, en je draagt nu de leerlingenuitrusting van een <%= klass %>. Door je klasse-uitrusting te dragen krijg je een bonus van 50% op de eigenschappen die de uitrusting verstrekt. Voel je echter ook vrij om je oude uitrusting weer aan te trekken.", - "classStats": "Dit zijn je klasse-eigenschappen; ze beïnvloeden het spel. Elke keer als je een niveau stijgt, krijg je één punt om aan een bepaalde eigenschap toe te wijzen. Houd je muis over een eigenschap voor meer informatie.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Automatische verdeling", "autoAllocateText": "Als 'automatische verdeling' aangevinkt is, worden de eigenschapspunten van je personage automatisch toegewezen afhankelijk van de eigenschappen van je taken. Die kun je vinden in TAAK > Bewerken > Geavanceerd > Eigenschappen. Als je bijvoorbeeld vaak naar de sportschool gaat en je dagelijkse 'Sportschool' taak is ingesteld op 'Fysiek', dan krijg je automatisch Kracht.", "spells": "Spreuken", diff --git a/common/locales/nl/questscontent.json b/common/locales/nl/questscontent.json index c9c5a710dc..1c6f6a26e5 100644 --- a/common/locales/nl/questscontent.json +++ b/common/locales/nl/questscontent.json @@ -24,7 +24,7 @@ "questHedgehogUnlockText": "Maakt het kopen van egeleieren in de markt mogelijk", "questGhostStagText": "De Geest van de Lente", "questGhostStagNotes": "Aah, lente. De tijd van het jaar wanneer het landschap weer kleur krijgt. Weg zijn de koude, besneeuwde heuvels van de winter. Waar eerst vorst was, staan nu levendige planten. Weelderige groene bladeren hangen aan de bomen, gras krijgt zijn levendige tint terug, een regenboog aan bloemen staat langs de vlaktes, en een witte, mysterieuze mist bedekt het land! ... Wacht. Mysterieuze mist? \"Oh nee,\" zegt Inventrix angstig, \"Het lijkt erop dat een of andere geest de oorzaak is van deze mist. Oh, en hij komt recht op je af.\"", - "questGhostStagCompletion": "De geest, schijnbaar ongedeerd, brengt zijn neus naar de grond. Een kalmerende stem omhult je groep. \"Ik verontschuldig mij voor mijn gedrag. Ik ben nog maar net ontwaakt uit mijn slaap, en het lijkt erop dat mijn verstand nog niet helemaal was teruggekeerd. Neem dit als een teken van mijn berouw.\" Een cluster van eieren verschijnt op het gras voor de geest. Zonder verdere woorden rent de geest weg het bos in, en bloemen vallen in zijn pootafdrukken. ", + "questGhostStagCompletion": "De geest, schijnbaar ongedeerd, brengt zijn neus naar de grond. Een kalmerende stem omhult je groep. \"Ik verontschuldig mij voor mijn gedrag. Ik ben nog maar net ontwaakt uit mijn slaap, en het lijkt erop dat mijn verstand nog niet helemaal was teruggekeerd. Neem dit als een teken van mijn berouw.\" Een cluster van eieren verschijnt op het gras voor de geest. Zonder verdere woorden rent de geest weg het bos in, en bloemen vallen in zijn pootafdrukken.", "questGhostStagBoss": "Hertengeest", "questGhostStagDropDeerEgg": "Hert (ei)", "questGhostStagUnlockText": "Maakt het kopen van herteneieren in de markt mogelijk", @@ -35,8 +35,8 @@ "questRatDropRatEgg": "Rat (ei)", "questRatUnlockText": "Maakt het kopen van ratteneieren in de markt mogelijk", "questOctopusText": "De Roep van Octothulu", - "questOctopusNotes": "@Urse, een jonge schriftgeleerde met een wilde blik, heeft je hulp ingeroepen bij het verkennen van een mysterieuze grot aan het strand. Tussen de schemerige getijdenpoelen staat een enorme poort van stalactieten en stalagmieten. Wanneer jullie naderbij komen, vormt zich een draaikolk aan de voet van de poort. Je staart vol ontzag naar de inktvisachtige draak die uit de opening oprijst. \"Het plakkerige sterrengebroed is ontwaakt,\" buldert @Urse als een bezetene. \"Na vigintiljoenen jaren is de grote Octuthulu weer vrij, en hongerig naar genot!\" ", - "questOctopusCompletion": "Voltooiing: Met een laatste slag glijdt het wezen terug de draaikolk in waar het uit vandaan kwam. Je kunt niet met zekerheid zeggen of @Urse blij is met je overwinning of teleurgesteld dat het beest er niet meer is. Zwijgend wijst je metgezel drie slijmerige reuzeneieren aan die in een nabije getijdenpoel in een nest van goudstukken liggen. \"Waarschijnlijk gewoon inktviseieren,\" zeg je nerveus. Op weg naar huis krabbelt @Urse verwoed aantekeningen in een dagboek, en je vermoedt dat dit niet de laatste keer is dat je van de grote Octothulu zal horen. ", + "questOctopusNotes": "@Urse, een jonge schriftgeleerde met een wilde blik, heeft je hulp ingeroepen bij het verkennen van een mysterieuze grot aan het strand. Tussen de schemerige getijdenpoelen staat een enorme poort van stalactieten en stalagmieten. Wanneer jullie naderbij komen, vormt zich een draaikolk aan de voet van de poort. Je staart vol ontzag naar de inktvisachtige draak die uit de opening oprijst. \"Het plakkerige sterrengebroed is ontwaakt,\" buldert @Urse als een bezetene. \"Na vigintiljoenen jaren is de grote Octuthulu weer vrij, en hongerig naar genot!\"", + "questOctopusCompletion": "Voltooiing: Met een laatste slag glijdt het wezen terug de draaikolk in waar het uit vandaan kwam. Je kunt niet met zekerheid zeggen of @Urse blij is met je overwinning of teleurgesteld dat het beest er niet meer is. Zwijgend wijst je metgezel drie slijmerige reuzeneieren aan die in een nabije getijdenpoel in een nest van goudstukken liggen. \"Waarschijnlijk gewoon inktviseieren,\" zeg je nerveus. Op weg naar huis krabbelt @Urse verwoed aantekeningen in een dagboek, en je vermoedt dat dit niet de laatste keer is dat je van de grote Octothulu zal horen.", "questOctopusBoss": "Octothulu", "questOctopusDropOctopusEgg": "Octopus (ei)", "questOctopusUnlockText": "Maakt het kopen van octopuseieren in de markt mogelijk", @@ -48,7 +48,7 @@ "questHarpyUnlockText": "Maakt het kopen van papegaaieneieren in de markt mogelijk", "questRoosterText": "Haan op Hol", "questRoosterNotes": "Al jaren gebruikt de boer @extrajordanary hanen als wekker. Maar nu is er een gigantische haan verschenen die luider kraait dan welke haan dan ook - en iedereen in Habitica wakker maakt! De slaperige Habiticanen worstelen zich met moeite door hun dagelijkse taken heen. @Pandoro besluit dat het de hoogste tijd is om dit een halt toe te roepen. \"Kan iemand deze haan alsjeblieft leren om rustiger te kraaien?\" Jij neemt deze taak vrijwillig op je, en op een vroege ochtend benader je de haan - maar hij draait zich om, klapwiekt met zijn reusachtige vleugels, toont zijn scherpe klauwen en kraait een strijdkreet.", - "questRoosterCompletion": "Met finesse en kracht is het je gelukt het wilde dier te temmen. Zijn oren, ooit verstopt met veren en halfvergeten taken, zijn nu helemaal open. Zachtjes kraait hij naar je en nestelt hij zijn snavel tegen je schouder aan. De volgende dag sta je op het punt om te vertrekken wanneer @EmeraldOx op je af komt rennen met een afgedekte mand. \"Wacht! Toen ik vanochtend de boederij binnenging, zag ik dat de haan dit tegen de deur van je slaapkamer aan had geduwd. Ik denk dat hij wil dat je ze meeneemt.\" Je haalt het deksel van de mand en ziet drie tere eieren. ", + "questRoosterCompletion": "Met finesse en kracht is het je gelukt het wilde dier te temmen. Zijn oren, ooit verstopt met veren en halfvergeten taken, zijn nu helemaal open. Zachtjes kraait hij naar je en nestelt hij zijn snavel tegen je schouder aan. De volgende dag sta je op het punt om te vertrekken wanneer @EmeraldOx op je af komt rennen met een afgedekte mand. \"Wacht! Toen ik vanochtend de boederij binnenging, zag ik dat de haan dit tegen de deur van je slaapkamer aan had geduwd. Ik denk dat hij wil dat je ze meeneemt.\" Je haalt het deksel van de mand en ziet drie tere eieren.", "questRoosterBoss": "Haan", "questRoosterDropRoosterEgg": "Haan (ei)", "questRoosterUnlockText": "Maakt het kopen van haneneieren in de markt mogelijk", @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Gouden Ridder", "questGoldenknight2DropGoldenknight3Quest": "De Gouden Ridder-serie deel 3: De IJzeren Ridder (perkamentrol)", "questGoldenknight3Text": "De Gouden Ridder, deel 3: De IJzeren Ridder", - "questGoldenknight3Notes": "

@Jon Arinbjorn slaakt een kreet om je aandacht te trekken. Na afloop van je gevecht is er een nieuwe figuur verschenen. Een ridder in een pantser van gezwart ijzer komt met getrokken zwaard langzaam naderbij. De Gouden Ridder roept \"Vader, nee!\" naar de verschijning, maar de ridder blijft maar komen. Ze keert zich naar je toe en zegt \"Het spijt me. Ik ben dom geweest, en mijn ego was te groot om te zien hoe gemeen ik heb gedaan. Maar mijn vader is wreder dan ik ooit zou kunnen zijn. Als hij niet tegengehouden wordt, zal hij ons allemaal vernietigen. Hier, neem mijn morgenster en houd de IJzeren Ridder tegen!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Met een bevredigend geratel valt de IJzeren Ridder op zijn knieën en zakt hij ineen. \"Jij bent best sterk,\" hijgt hij. \"Ik ben vandaag verootmoedigd.\" De Gouden Ridder komt nabij en zegt \"Dankjewel. Ik geloof dat we allebei wat nederigheid geleerd hebben van onze ontmoeting. Ik ga met mijn vader praten en hem de klachten over ons uitleggen. Misschien kunnen we beginnen door onze verontschuldigingen aan te bieden aan de andere Habiticanen.\" Even verzinkt ze in gedachten voordat ze zich weer naar jou richt. \"Hier - als ons geschenk aan jou wil ik dat je mijn morgenster houdt. Hij is nu van jou.\"

", "questGoldenknight3Boss": "De IJzeren Ridder", "questGoldenknight3DropHoney": "Honing (voedsel)", @@ -123,7 +123,7 @@ "questDilatoryBossRageMarket": "`Donkere Draak spreekt VERWAARLOZINGSAANVAL uit!`\n\nAhhh!! Alex de Koopman heeft net zijn winkel tot gruzelementen zien slaan door de Verwaarlozingsaanval van de draak! Maar het lijkt erop alsof het monster langzaam uitgeput raakt. Ik denk niet dat hij genoeg kracht heeft voor nog een aanval. \n\nDus hou vol, Habitica! Laten we dit monster van onze kusten verdrijven!", "questDilatoryCompletion": "`De nederlaag van de Donkere Draak van Dralen`\n\nHet is ons gelukt! Met een laatste gebulder zakt de Donkere Draak in elkaar en zwemt hij ver, ver weg. Een menigte juichende Habiticanen staat langs de kust! We hebben Matt, Daniël en Alex geholpen hun gebouwen weer op te bouwen. Maar wat is dat? \n\n`De burgers keren terug!`\n\nNu de draak gevlucht is, stijgen er duizenden glinsterende kleuren op in de zee. Het is een regenboogzwerm van Bidsprinkhaankreeften... en honderden zeemeermensen!\n\n\"Wij zijn de verloren inwoners van Dralen!\" legt hun leider, Manta, uit. \"Toen Dralen onder de golven verdween, gebruikten de Bidsprinkhaankreeften die in deze wateren leven een toverspreuk om ons in zeemeermensen te veranderen, zodat we konden overleven. Maar in zijn woede sloot de Donkere Draak ons allemaal op in het duistere ravijn. We hebben daar honderden jaren gevangen gezeten - maar nu zijn we eindelijk vrij om onze stad opnieuw op te bouwen!\"\n\n\"Als blijk van dank,\" zegt zijn vriend @Ottl, \"hopen we dat je dit Bidsprinkhaankreeft-huisdier en Bidsprinkhaankreeft-rijdier van ons wil aannemen, en daarnaast EP, goud, en onze eeuwige dankbaarheid.\"\n\n`Beloningen`\n* Bidsprinkhaankreeft-huisdier\n* Bidsprinkhaankreeft-rijdier\n* Chocolade, blauwe suikerspin, roze suikerspin, vis, honing, vlees, melk, aardappel, bedorven vlees, aardbei", "questSeahorseText": "De Derby van Dralen", - "questSeahorseNotes": "Het is de dag van de derby, en Habiticanen uit het hele continent zijn naar Dralen gereisd om met hun tamme zeepaarden te racen! Opeens breekt er een enorm geplons en gegrom uit op de renbaan, en je hoort de stem van Zeepaardhouder @Kiwibot over het gebulder van de golven heen. \"Zoveel zeepaarden bij elkaar hebben een woeste zeehengst aangetrokken!\" roept ze uit. \"Hij is door de stallen heen aan het breken en is de eeuwenoude renbaan aan het vernielen! Kan iemand hem kalmeren?\" ", + "questSeahorseNotes": "Het is de dag van de derby, en Habiticanen uit het hele continent zijn naar Dralen gereisd om met hun tamme zeepaarden te racen! Opeens breekt er een enorm geplons en gegrom uit op de renbaan, en je hoort de stem van Zeepaardhouder @Kiwibot over het gebulder van de golven heen. \"Zoveel zeepaarden bij elkaar hebben een woeste zeehengst aangetrokken!\" roept ze uit. \"Hij is door de stallen heen aan het breken en is de eeuwenoude renbaan aan het vernielen! Kan iemand hem kalmeren?\"", "questSeahorseCompletion": "De getemde zeehengst zwemt volgzaam naar je toe. \"Oh, kijk!\" zegt Kiwibot. \"Hij wil dat we voor zijn kinderen zorgen.\" Ze geeft je drie eieren. \"Voed ze goed op,\" zegt ze. \"En je bent altijd welkom op de derby van Dralen!\"", "questSeahorseBoss": "Zeehengst", "questSeahorseDropSeahorseEgg": "Zeepaard (ei)", @@ -138,7 +138,7 @@ "questAtom2Drop": "De Wasbezweerder (queeste-perkamentrol)", "questAtom3Text": "Aanval van het Alledaagse, deel 3: De Wasbezweerder", "questAtom3Notes": "Het monster van SnackStress slaakt een oorverdovende gil, vijf heerlijke soorten kaas uit zijn mond spetterend, en valt in stukken uiteen. \"HOE DURF JE!\" buldert een stem van onder het wateroppervlak. Een in een blauw gewaad gehulde figuur rijst op uit het water, een magische WC-borstel in de hand. Vuile was borrelt up naar de oppervlakte van het meer. \"Ik ben de Wasbezweerder!\" kondigt hij boos aan. \"Jij hebt wel lef hoor - mijn prachtige vuile vaat afwassen, mijn huisdier vernietigen, en mijn terrein binnenkomen met zulke schone kleren aan. Bereid je voor de zompige toorn van mijn anti-wasgoedmagie te voelen!\"", - "questAtom3Completion": "De valse Wasbezweerder is verslagen! Schone was dwarrelt in stapels neer. Het ziet er hier een stuk beter uit. Terwijl je door de versgestreken harnassen heen waadt, vang je een glimp op van metaal, en je blik wordt getrokken door een glimmende helm. De oorspronkelijke eigenaar van deze helm is dan misschien onbekend, maar wanneer je de helm opzet voel je de warme aanwezigheid van een gulle persoonlijkheid. Jammer dat er geen naam in staat. ", + "questAtom3Completion": "De valse Wasbezweerder is verslagen! Schone was dwarrelt in stapels neer. Het ziet er hier een stuk beter uit. Terwijl je door de versgestreken harnassen heen waadt, vang je een glimp op van metaal, en je blik wordt getrokken door een glimmende helm. De oorspronkelijke eigenaar van deze helm is dan misschien onbekend, maar wanneer je de helm opzet voel je de warme aanwezigheid van een gulle persoonlijkheid. Jammer dat er geen naam in staat.", "questAtom3Boss": "De Wasbezweerder", "questAtom3DropPotion": "Basis-uitbroedtoverdrankje", "questOwlText": "De Nachtbraker", @@ -238,4 +238,4 @@ "questDilatoryDistress3DropFish": "Vis (voedsel)", "questDilatoryDistress3DropWeapon": "Drietand van verpletterend getij (wapen)", "questDilatoryDistress3DropShield": "Maanparelschild (schild)" -} +} \ No newline at end of file diff --git a/common/locales/nl/settings.json b/common/locales/nl/settings.json index 24d3557863..cb0da40f26 100644 --- a/common/locales/nl/settings.json +++ b/common/locales/nl/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Inlognaam succesvol gewijzigd", "emailSuccess": "E-mailadres succesvol aangepast", "detachFacebook": "Facebookregistratie verwijderen", - "detachedFacebook": "Facebook succesvol verwijderd uit je account", - "addedLocalAuth": "Plaatselijke authenticatie succesvol toegevoegd", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Gegevens", "exportData": "Gegevens exporteren", "emailChange1": "Stuur om je e-mailadres te veranderen een e-mail naar", diff --git a/common/locales/pl/challenge.json b/common/locales/pl/challenge.json index b002c194ba..068261595f 100644 --- a/common/locales/pl/challenge.json +++ b/common/locales/pl/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Wyzwania pojawiają się na liście tagów oraz w opisach zadań. Dlatego oprócz pełnej nazwy, wpisanej wyżej, potrzebny będzie także jej \"skrót\". Na przykład \"Schudnąć 5 kilogramów w 3 miesiące\" może dostać skrót \"−5kg\" (Kliknij, by dowiedzieć się więcej).", "challengeDescr": "Opis", "prize": "Nagroda", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Przy publicznych wyzwaniach minimalna nagroda to 1 klejnot (metoda antyspamowa, naprawdę działa).", "officialChallenge": "Oficjalne wyzwanie Habitica", diff --git a/common/locales/pl/front.json b/common/locales/pl/front.json index b57f7e3bdd..4dc2d4fb8a 100644 --- a/common/locales/pl/front.json +++ b/common/locales/pl/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Dzięki aplikacjom na iPhone i Androida możesz być zawsze na bieżąco ze sprawami. Rozumiemy, że wchodzenie na stronę, by kliknąć parę przycisków może się wydawać niewygodne.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Użycie przez organizacje", - "marketing4Lead1": "Edukacja to jedna ze sfer, które najlepiej odkrywają potencjał grywalizacji. Wszyscy wiemy jak mocno przywiązani do telefonów i gier są obecnie uczniowie, wykorzystaj więc tę siłę! Niech twoi uczniowie mierzą własne umiejętności w koleżeńskich pojedynkach. Wyróżniaj dobre zachowanie wyjątkowymi nagrodami i patrz, jak poprawiają się ich postępowanie i szkolne oceny.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Gamifikacja w edukacji", "marketing4Lead2": "Koszty opieki zdrowotnej rosną i coś musi się w końcu zmienić. Tworzone są setki programów mających na celu obniżenie kosztów i poprawę kondycji społeczeństwa. Wierzymy, że Habitica może znacząco pomóc w utrzymaniu zdrowego stylu życia.", "marketing4Lead2Title": "Gamifikacja w zachowaniu dobrego zdrowia i samopoczucia", diff --git a/common/locales/pl/gear.json b/common/locales/pl/gear.json index 61daf19f99..1c93820200 100644 --- a/common/locales/pl/gear.json +++ b/common/locales/pl/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Królewska korona", "headArmoireRoyalCrownNotes": "Hurra dla władcy, potężnego i silnego! Zwiększa Siłę o <%= str %>. Zaczarowana szafa: przedmiot niezależny", "headArmoireGoldenLaurelsText": "Złoty laur", - "headArmoireGoldenLaurelsNotes": "Złoty laur wieńczy czoła tych, co pokonali złe nawyki. Polepsza percepcję i kondycję o <%= attrs %>. Zaczarowana szafa: Zestaw Złota Toga (przedmiot 2 z 3.)", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Żelazny Rogaty Hełm", "headArmoireHornedIronHelmNotes": "Ukształtowany zaciekłymi uderzeniami młota, ten żelazny Rogaty Hełm jest niemal niezniszczalny. Poprawia kondycję o <%= con %> i siłę o <%= str %>. Zaczarowana szafa: Zestaw Rogate Żelazo (przedmiot 1 z 3.)", "offhand": "Tarcza", diff --git a/common/locales/pl/npc.json b/common/locales/pl/npc.json index c478ee9e4e..3c49d19867 100644 --- a/common/locales/pl/npc.json +++ b/common/locales/pl/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Metody płatności:", "classGear": "Wyposażenie klasowe", "classGearText": "Po pierwsze: nie panikuj! Twoje stare wyposażenie znajduje się w ekwipunku, a teraz nosisz ekwipunek <%= klass %> nowicjusza. Używanie ekwipunku przynależnego twojej klasie zapewnia ci 50% premię do atrybutów. Możesz jednak w każdej chwili wrócić do swojego starego wyposażenia.", - "classStats": "To statystyki twojej klasy; wpływają one na rozgrywkę. Za każdym razem gdy awansujesz, otrzymujesz jeden punkt do przydzielenia w wybraną statystykę. Najedź na każdą statystykę by otrzymać więcej informacji.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Automatyczne rozlokowanie", "autoAllocateText": "Jeśli 'automatyczne rozlokowanie' jest zaznaczone, twój awatar zyskuje statystyki automatycznie w oparciu o atrybuty przypisane zadaniom, które to możesz znaleźć w ZADANIE > Edycja > Zaawansowane > Atrybuty. Np. jeśli często odwiedzasz siłownię, oraz twoje Codzienne 'Siłownia' jest ustawione na 'Fizyczne', twoja Siła zwiększy się automatycznie.", "spells": "Zaklęcia", diff --git a/common/locales/pl/questscontent.json b/common/locales/pl/questscontent.json index badc5ba9bd..4c0195dcf1 100644 --- a/common/locales/pl/questscontent.json +++ b/common/locales/pl/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Złoty Rycerz", "questGoldenknight2DropGoldenknight3Quest": "Łańcuch Złotego Rycerza część 3: Żelazny Rycerz (zwój)", "questGoldenknight3Text": "Złoty Rycerz, część 3: Żelazny Rycerz", - "questGoldenknight3Notes": "

@Jon Arinbjorn woła, by zwrócić waszą uwagę. Na pogorzelisku bitwy pojawiła się nowa sylwetka. Rycerz odziany w brudno-czarną zbroję powoli zbliża się do was z mieczem w dłoni. Złoty Rycerz krzyczy do postaci \"Ojcze, nie!\", jednak rycerz nie ma zamiaru się zatrzymać. Kobieta odwraca się do ciebie i mówi: \"Wybaczcie mi. Byłam głupia, z nosem zbyt zadartym, by zobaczyć, jaka byłam okrutna. Ale mój ojciec jest gorszy, niż ja kiedykolwiek mogłabym być. Jeśli go nie powstrzymacie, to wszystkich nas zniszczy. Masz, użyj mojego morgenszterna i zatrzymaj Żelaznego Rycerza!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Z satysfakcjonującym brzdękiem Żelazny Rycerz upada na kolana i garbi się. \"Jesteś dosyć silny,\" wydyszał. \"Zostałem dziś upokorzony.\" Złoty Rycerz podchodzi do ciebie i mówi: \"Dziękuję. Wydaje mi się, że nabraliśmy trochę pokory dzięki naszemu spotkaniu. Porozmawiam z ojcem i wyjaśnię mu powody skarg na nas. Chyba powinniśmy zacząć przepraszać resztę Habitan.\" Rozmyśla przez chwilę, po czym odwraca się do ciebie. \"Proszę, w ramach wdzięczności przyjmij mój morgensztern. Należy teraz do ciebie.\"

", "questGoldenknight3Boss": "Żelazny Rycerz", "questGoldenknight3DropHoney": "Miód (jedzenie)", @@ -238,4 +238,4 @@ "questDilatoryDistress3DropFish": "Ryba (jedzenie)", "questDilatoryDistress3DropWeapon": "Trójząb miażdżących fal (broń)", "questDilatoryDistress3DropShield": "Tarcza z księżycowych pereł (tarcza)" -} +} \ No newline at end of file diff --git a/common/locales/pl/settings.json b/common/locales/pl/settings.json index 49894d59df..b7a09a8943 100644 --- a/common/locales/pl/settings.json +++ b/common/locales/pl/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Nazwa użytkownika została zmieniona", "emailSuccess": "E-mail pomyślnie zmieniony", "detachFacebook": "Wyrejestruj Facebook", - "detachedFacebook": "Pomyślnie odpięto Facebook od Twojego konta", - "addedLocalAuth": "Pomyślnie dodano uwierzytelnianie lokalne", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Dane", "exportData": "Eksport danych", "emailChange1": "Aby zmienić swój adres e-mail, wyślij wiadomość na", diff --git a/common/locales/pt/challenge.json b/common/locales/pt/challenge.json index b10a1a597f..7c5501ffa3 100644 --- a/common/locales/pt/challenge.json +++ b/common/locales/pt/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Desafios aparecem nas listas de etiqueta e descrições de tarefa. Então, mesmo querendo um título descritivo acima, você também precisará de um 'nome curto'. Ex.: 'Perder 10 kilos em 3 meses' pode virar '-10kg' (Clique para mais informações).", "challengeDescr": "Descrição", "prize": "Prêmio", - "prizePop": "Se alguém conseguir 'vencer' o seu Desafio, você pode escolher recompensar esta pessoa com Gemas. Máximo = número de gemas que possui (+ gemas da guilda, se você criou este desafio para a guilda). Nota: Este prêmio não pode ser alterado depois.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Se alguém puder \"vencer\" o seu desafio, você pode presentear o vencedor com Gemas. Máximo = número de gemas que você possui. Nota: Este prêmio não pode ser alterado depois e Desafios da Taverna não serão reembolsados se o mesmo for cancelado.", "publicChallenges": "Mínimo de 1 Gema para desafios públicos (realmente ajuda a prevenir spam).", "officialChallenge": "Desafio Oficial do Habitica", diff --git a/common/locales/pt/front.json b/common/locales/pt/front.json index 3be1f01f2b..91fc0af0be 100644 --- a/common/locales/pt/front.json +++ b/common/locales/pt/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Os aplicativos para iPhone & Android o permite cuidar dos negócios em qualquer lugar. Percebemos que conectar ao website para clicar botões pode ser um atraso.", "marketing3Lead2": "Outras Ferramentas de 3º conectam Habitica a vários aspectos da sua vida. Nosso API permite fácil integração com coisas como a Extensão do Chrome, onde você perderá pontos por navegar em sites não produtivos e ganhará pontos quando estiver em sites produtivos. Saiba mais aqui", "marketing4Header": "Uso Organizacional", - "marketing4Lead1": "Educação é um dos melhores setores para gamificação. Todos nós sabemos o quanto estudantes são grudados no telefone e em jogos hoje em dia, aproveite esse poder! Ponha seus estudantes uns contra os outros em uma competição amigável. Recompense bons comportamentos com prêmios raros. Veja as notas e comportamentos melhorarem.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Gamificação na Educação", "marketing4Lead2": "Os custos de assistência médica estão subindo, e alguém tem que ceder. Centenas de programas são feitos para reduzir custos e melhorar o bem-estar. Acreditamos que Habitica pode construir um caminho muito importante em direção a estilos de vida saudáveis,", "marketing4Lead2Title": "Gamificação na Saúde e Bem-estar", diff --git a/common/locales/pt/gear.json b/common/locales/pt/gear.json index 6e886184f0..13fc1eef74 100644 --- a/common/locales/pt/gear.json +++ b/common/locales/pt/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Coroa Real", "headArmoireRoyalCrownNotes": "Viva o Rei, forte e poderoso! Aumenta a Força em <%= str %>. Armário Encantado: Item independente.", "headArmoireGoldenLaurelsText": "Louros Dourados", - "headArmoireGoldenLaurelsNotes": "Estes louros dourados recompensam aqueles que subjugaram os maus hábitos. Aumenta a Percepção e a Constituição em <%= attrs %> cada. Armário Encantado: Conjunto de Toga Dourada (Item 2 de 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Elmo de Ferro Encurvado", "headArmoireHornedIronHelmNotes": "Martelado violentamente a partir do ferro, este elmo de ferro encurvado é quase impossível de quebrar. Aumenta a Constituição em <%= con %> e a Força em <%= str %>. Armário Encantado: Conjunto de Ferro Encurvado (Item 1 de 3).", "offhand": "item da segunda mão", diff --git a/common/locales/pt/npc.json b/common/locales/pt/npc.json index 3cbe1051c8..dce5ee96d1 100644 --- a/common/locales/pt/npc.json +++ b/common/locales/pt/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Métodos de Pagamento:", "classGear": "Equipamento da Classe", "classGearText": "Primeiro: não entre em pânico! Seu equipamento antigo está no seu inventário, e agora você está usando seu equipamento de aprendiz de <%= klass %>. Usar o equipamento da sua classe o concede um bônus de 50% de seus atributos. Entretanto, sinta-se livre para trocar de volta para seu equipamento antigo.", - "classStats": "Esses são seus atributos da classe; eles afetam a jogabilidade. Cada vez que subir de nível, ganhará um ponto para distribuir em um atributo particular. Passe o mouse em cima de cada atributo para mais informações.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Distribuição Automática", "autoAllocateText": "Se \"distribuição automática\" estiver marcado, seu avatar aumentará suas estatísticas automaticamente, baseado nos atributos das suas tarefas, que você pode encontrar em Tarefas > Editar > Avançado > Atributos. Ou seja, se você vai à academia frequentemente e sua tarefa diária \"Academia\" está marcada como \"Físico\", você ganhará Força automaticamente.", "spells": "Magias", diff --git a/common/locales/pt/questscontent.json b/common/locales/pt/questscontent.json index 1cdd5322a3..f3edd15879 100644 --- a/common/locales/pt/questscontent.json +++ b/common/locales/pt/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Cavaleira Dourada", "questGoldenknight2DropGoldenknight3Quest": "Arco da Cavaleira Dourada, Parte 3: O Cavaleiro de Ferro (Pergaminho)", "questGoldenknight3Text": "A Cavaleira Dourada, Parte 3: O Cavaleiro de Ferro", - "questGoldenknight3Notes": "

@Jon Arinbjorn grita para chamar a sua atenção. Na conclusão da sua batalha uma nova figura aparece. Um cavaleiro coberto em ferro manchado de preto lentamente se aproxima de você, com a espada em mãos. A Cavaleira Dourada grita \"Pai, não!\", mas o cavaleiro não mostra nenhum sinal de parada. Ela vira para você e diz: \"Eu sinto muito. Fui uma tola, com a cabeça dura demais para ver o quão cruel tenho sido. Mas meu pai é mais cruel do que eu jamais poderia ser. Se ele não for parado, vai destruir a todos nós. Aqui, use minha estrela da manhã e pare o Cavaleiro de Ferro!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Com um satisfatório tinido, o Cavaleiro de Ferro cai sobre seus joelhos e desaba. \"Você é bem forte,\" ele ofega, \"Hoje eu fui humilhado.\" A Cavaleira Dourada se aproxima e diz \"Obrigado. Eu acredito que ganhamos um pouco de humildade à partir do nosso encontro com você. Falarei com meu pai e explicarei as reclamações contra nós. Talvez devamos começar nos desculpando com os outros habiticanos.\" Ela reflete um pouco antes de se virar novamente para você. \"Aqui: como nosso presente para você quero que você fique com minha estrela da manhã. Ela é sua.\"

", "questGoldenknight3Boss": "O Cavaleiro de Ferro", "questGoldenknight3DropHoney": "Mel (Comida)", diff --git a/common/locales/pt/settings.json b/common/locales/pt/settings.json index f6eebe947a..c54a64b5ff 100644 --- a/common/locales/pt/settings.json +++ b/common/locales/pt/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Nome de usuário alterado com sucesso", "emailSuccess": "Email alterado com sucesso", "detachFacebook": "Desconectar do Facebook", - "detachedFacebook": "Facebook removido da sua conta com sucesso", - "addedLocalAuth": "Autenticação local adicionada com sucesso", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Dados", "exportData": "Exportar Dados", "emailChange1": "Para alterar seu endereço de e-mail, por favor envie um e-mail a", diff --git a/common/locales/ro/challenge.json b/common/locales/ro/challenge.json index 46135289a4..ce4d6802d7 100644 --- a/common/locales/ro/challenge.json +++ b/common/locales/ro/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Provocările apar în listele de etichete și țeluri. Așa că, deși trebuie să ai un titlu descriptiv mai sus, vei avea nevoie și de un „nume scurt”. Ex. „Scapă de 5 kilograme în 3 luni” va deveni „-5kg” (Clic pentru mai multe informații)", "challengeDescr": "Descriere", "prize": "Premiu", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Minim 1 Nestemată pentru provocări publice (ajută la prevenirea spamului, pe bune).", "officialChallenge": "Provocare oficială Habitica", diff --git a/common/locales/ro/front.json b/common/locales/ro/front.json index 4bf343027b..cab1737388 100644 --- a/common/locales/ro/front.json +++ b/common/locales/ro/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Aplicaţiile iPhone & Android te ajută să ai grijă de afacere din mers. Realizăm că folosirea unui site şi butonarea lui poate fi neplăcută.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Utilizarea în organizaţii", - "marketing4Lead1": "Învăţământul este unul dintre cele mai ludice sectoare. Toţi ştim că studenţii din ziua de azi sunt dependenţi de smartphone-uri şi jocuri! Pune-i să concureze în competiţii. Răsplăteşte-le comportamentul bun cu premii rare. Urmăreşte îmbunătăţirea notelor şi a comportamentului.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Elementul ludic în Educaţie", "marketing4Lead2": "Cheltuielile pe sănătate sunt în creştere şi ceva trebuie făcut. Sute de programe sunt făcute să scadă costurile şi să îmbunătăţească viaţa. Noi credem că Habitica poate să călăuzează spre o cale de viaţă sănătoasă.", "marketing4Lead2Title": "Elementul ludic în Sănătate şi Bunăstare", diff --git a/common/locales/ro/gear.json b/common/locales/ro/gear.json index ac76d6a298..da4f136b3a 100644 --- a/common/locales/ro/gear.json +++ b/common/locales/ro/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "shield-hand item", diff --git a/common/locales/ro/npc.json b/common/locales/ro/npc.json index cb48830558..8c8eb41722 100644 --- a/common/locales/ro/npc.json +++ b/common/locales/ro/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Metode de plată", "classGear": "Echipament de clasă", "classGearText": "În primul rând: nu intra în panică! Echipamentul tău vechi este în inventarul tău, iar acum porți echipamentul de <%= klass %> novice. Purtând echipamentul clasei tale vei primi un bonus de 50% la atribute. Totuși, nu te sfii să revii la echipamentul tău vechi.", - "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Alocare automată", "autoAllocateText": "Dacă 'alocarea automată' este bifată, atributele avatarului tău vor crește în funcție de atributele țelurilor tale, pe care le poți găsi la SARCINĂ > Modifică > Avansat > Atribute. Ex. dacă mergi la sală mai des și Cotidiana ta 'Sală' este setată ca 'Fizică' îţi va creşte automat Forţa.", "spells": "Vrăji", diff --git a/common/locales/ro/questscontent.json b/common/locales/ro/questscontent.json index 80ae2679b4..26f798b348 100644 --- a/common/locales/ro/questscontent.json +++ b/common/locales/ro/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", "questGoldenknight3DropHoney": "Honey (Food)", diff --git a/common/locales/ro/settings.json b/common/locales/ro/settings.json index d0473c2d01..f5bfeab657 100644 --- a/common/locales/ro/settings.json +++ b/common/locales/ro/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Login Name successfully changed", "emailSuccess": "Email successfully changed", "detachFacebook": "De-register Facebook", - "detachedFacebook": "Successully removed Facebook from your account", - "addedLocalAuth": "Successully added local authentication", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Data", "exportData": "Export Data", "emailChange1": "To change your email address, please send an email to", diff --git a/common/locales/ru/backgrounds.json b/common/locales/ru/backgrounds.json index c0ea6ce618..fd6fb24772 100644 --- a/common/locales/ru/backgrounds.json +++ b/common/locales/ru/backgrounds.json @@ -98,10 +98,10 @@ "backgroundGiantWaveNotes": "Прокатитесь на гигантской волне!", "backgroundSunkenShipText": "Затонувший корабль", "backgroundSunkenShipNotes": "Исследуйте затонувший корабль.", - "backgrounds082015": "SET 15: Released August 2015", - "backgroundPyramidsText": "Pyramids", + "backgrounds082015": "Набор 15: Выпущен в августе 2015", + "backgroundPyramidsText": "Пирамиды", "backgroundPyramidsNotes": "Admire the Pyramids.", - "backgroundSunsetSavannahText": "Sunset Savannah", + "backgroundSunsetSavannahText": "Закат в саванне", "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" diff --git a/common/locales/ru/challenge.json b/common/locales/ru/challenge.json index 44b9cc4069..edbb52cf69 100644 --- a/common/locales/ru/challenge.json +++ b/common/locales/ru/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Испытания появляются в списке тегов и в описании заданий. Поэтому кроме содержательного названия, указанного выше, потребуется также «короткое имя». Например, «Сбросить 10 килограммов за 3 месяца» может стать «-10кг» (Нажмите здесь, чтобы узнать подробнее).", "challengeDescr": "Описание", "prize": "Приз", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Для общедоступных испытаний минимум составляет 1 самоцвет (действенная мера против спама).", "officialChallenge": "Официальное испытание Habitica", diff --git a/common/locales/ru/character.json b/common/locales/ru/character.json index 6ebdc594c2..514cf2084d 100644 --- a/common/locales/ru/character.json +++ b/common/locales/ru/character.json @@ -55,7 +55,7 @@ "costume": "Костюм", "costumeText": "Если внешний вид какой-либо экипировки вам нравится больше, чем надетой сейчас, можете отметить «Использовать костюм» для того, чтобы визуально предстать в желаемом костюме поверх боевой экипировки.", "useCostume": "Использовать костюм", - "useCostumeInfo1": "Нажмите «Использовать костюм», чтобы надеть на персонажа вещи, не влияя на характеристики текущей экипировки. Это позволит вам одеть наиболее эффективную экипировку на левой половине экрана и отдельно настроить внешний вид аватара на правой половине экрана.", + "useCostumeInfo1": "Нажмите «Использовать костюм», чтобы надеть на персонажа вещи, не влияя на характеристики текущей экипировки. Это позволит вам надеть наиболее эффективную экипировку на левой половине экрана и отдельно настроить внешний вид аватара на правой половине экрана.", "useCostumeInfo2": "Нажав \"Использовать Костюм\" на вашем аватаре не будет экипировки, но не бойтесь! Если вы посмотрите налево вы увидите, что экипировка еще действует на характеристики персонажа. Все что вы экипируете на правой половине экрана не повлияет на ваши характеристики, но позволит вашему аватару отлично выглядеть. Вы можете пробовать различные комбинации экипировок, смешивать экипировку из различных наборов а также выбирать питомца, скакуна и фон.

Есть вопросы? Проверьте Страницу Костюмов на вики. Нашли отличное сочетание? Продемонстрируйте его в Гильдии Карнавала Костюмов или похвастайтесь им в Таверне.", "gearAchievement": "Вы заработали значок «Превосходная экипировка» за максимальное усовершенствование комплекта экипировки для вашего класса! Вы собрали полные наборы для следующих классов:", "moreGearAchievements": "Чтобы заработать больше значков «Первосходная экипировка», меняйте классы на странице характеристик и покупайте обмундирование для нового класса!", diff --git a/common/locales/ru/communityguidelines.json b/common/locales/ru/communityguidelines.json index 4efbf6b246..0d2754fca7 100644 --- a/common/locales/ru/communityguidelines.json +++ b/common/locales/ru/communityguidelines.json @@ -29,7 +29,7 @@ "commGuidePara013": "В таком большом сообществе как Habitica, пользователи приходят и уходят, и иногда даже модератору нужно сложить со своих плеч благородную мантию и отдохнуть. Это заслуженные модераторы. Они более не используют силу модератора, но мы по-прежнему рады почтить их работу!", "commGuidePara014": "Заслуженные модераторы:", "commGuideHeadingPublicSpaces": "Общественные места в стране Habitica", - "commGuidePara015": "В стране Habitica есть два типа мест для общения: публичные, и личные. Публичные места — это таверна, публичные гильдии, GitHub, и WIki. Личные места — личные гильдии, чат команды и персональные сообщения.", + "commGuidePara015": "В стране Habitica есть два типа мест для общения: публичные, и личные. Публичные места — это таверна, открытые гильдии, GitHub, и WIki. Личные места — личные гильдии, чат команды и персональные сообщения.", "commGuidePara016": "Посещая общественные места в стране Habitica, необходимо соблюдать определенные правила, чтобы все чувствовали себя спокойно и счастливо. Таким искателям приключений, как вы, это не составит труда!", "commGuidePara017": "Уважайте друг друга. Будьте вежливы, добры, дружелюбны и отзывчивы. Помните: здесь все из разных мест и у всех свой собственный жизненный опыт, отличный от других. Отчасти именно это делает Habitica таким замечательным! Создание сообщества означает уважение, как к нашим различиям, так и к общим чертам. Вот несколько простых способов, как проявлять уважение друг к другу:", "commGuideList02A": "Следуйте всем правилам и условиям использования.", @@ -70,7 +70,7 @@ "commGuideHeadingGitHub": "GitHub", "commGuidePara043": "Habitica использует GitHub для отслеживания багов и доработки кода. Это своего рода кузница, где неутомимые кузнецы куют новый функционал! Здесь действуют все правила поведения в публичных местах. Будьте вежливы с кузнецами – у них очень много работы по поддержанию сайта! Ура, Кузнецам!", "commGuidePara044": "Пользователи, которые являются членами репозитория Habitica:", - "commGuideHeadingWiki": "Wiki", + "commGuideHeadingWiki": "Вики", "commGuidePara045": "Habitica wiki собирает информацию об этом сайте. Также там размещаются несколько форумов аналогичных форумам гильдий в Habitica. Следовательно, здесь также действуют все правила поведения в Публичных местах.", "commGuidePara046": "Wiki Habitica может рассматриваться, как единая база данных всех вещей, которые существуют в Habitica. Она обеспечивает информацию о функционале сайта, руководства по игре, советы о том, как вы можете внести вклад в Habitica, а также дает вам возможность продвигать вашу гильдию или партию, и участвовать в опросах.", "commGuidePara047": "Так как хостинг для wiki обеспечивается сервисом Wikia, то условия использования сервиса Wika также обязательные к соблюдению в дополнение к правилам действующим в Habitica и в wiki Habitica.", diff --git a/common/locales/ru/content.json b/common/locales/ru/content.json index 38b3a3e5ce..c1d3b9597a 100644 --- a/common/locales/ru/content.json +++ b/common/locales/ru/content.json @@ -52,7 +52,7 @@ "questEggOwlAdjective": "мудрый", "questEggPenguinText": "Пингвин", "questEggPenguinAdjective": "проницательный", - "questEggTRexText": "Тиранозавр", + "questEggTRexText": "Тираннозавр", "questEggTRexAdjective": "короткорукий", "questEggRockText": "Камень", "questEggRockAdjective": "жизнерадостный", @@ -65,7 +65,7 @@ "questEggCuttlefishText": "Кальмар", "questEggCuttlefishAdjective": "пушистый", "questEggWhaleText": "Кит", - "questEggWhaleAdjective": "всплесковый", + "questEggWhaleAdjective": "плещущийся", "eggNotes": "Найдите инкубационный эликсир, чтобы полить им яйцо и из него вылупится <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Обыкновенный", "hatchingPotionWhite": "Белый", diff --git a/common/locales/ru/death.json b/common/locales/ru/death.json index b7032d7a73..6b86608366 100644 --- a/common/locales/ru/death.json +++ b/common/locales/ru/death.json @@ -2,6 +2,6 @@ "lostAllHealth": "You ran out of Health!", "dontDespair": "Don't despair!", "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck--you'll do great.", - "refillHealthTryAgain": "Refill Health & Try Again", + "refillHealthTryAgain": "Восстановить здоровье и попытаться снова", "dyingOftenTips": "Is this happening often? Here are some tips!" } \ No newline at end of file diff --git a/common/locales/ru/front.json b/common/locales/ru/front.json index f230ff2224..43f8758cef 100644 --- a/common/locales/ru/front.json +++ b/common/locales/ru/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "С мобильными приложениями для iPhone и Android разобраться с делами можно на бегу. Мы понимаем, что заходить на веб-сайт для того, чтобы нажать лишь несколько кнопок, может быть не очень удобным.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Использование организациями", - "marketing4Lead1": "Образование — одна из сфер, где игровой потенциал раскрывается лучше всего. Мы все знаем, насколько сегодня студенты привязаны к своим телефонам и играм — так используйте это! Дайте студентам помериться силами в дружеском соревновании. Награждайте их редкими призами за хорошее поведение и наблюдайте, как оно улучшается и растут их оценки.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Игра в образовании", "marketing4Lead2": "Здоровье обходится всё дороже, и что-то должно измениться. Создаются сотни программ, направленных на улучшение здоровья и снижение расходов. Мы уверены, что Habitica может открыть прямой путь к здоровому образу жизни.", "marketing4Lead2Title": "Игра в здравоохранении", diff --git a/common/locales/ru/gear.json b/common/locales/ru/gear.json index 2631dce7b2..40d5be1b9a 100644 --- a/common/locales/ru/gear.json +++ b/common/locales/ru/gear.json @@ -121,7 +121,7 @@ "weaponSpecialSummer2015RogueText": "Коралл-огнемет", "weaponSpecialSummer2015RogueNotes": "Этот сородич огненного коралла способен стрелять ядом сквозь толщу воды. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", "weaponSpecialSummer2015WarriorText": "Солнечная Меч-Рыба", - "weaponSpecialSummer2015WarriorNotes": "Солнечная Меч-Рыба это оружие, наводящее ужас, только если не давать рыбе трепыхаться. Увеличивает Силу на <% = str %>. Экипировка ограниченного выпуска лета 2015.", + "weaponSpecialSummer2015WarriorNotes": "Солнечная Меч-Рыба – это оружие, наводящее ужас, только если не давать рыбе трепыхаться. Увеличивает Силу на <% = str %>. Экипировка ограниченного выпуска лета 2015.", "weaponSpecialSummer2015MageText": "Посох Предсказателя", "weaponSpecialSummer2015MageNotes": "В мерцающих камнях этого посоха скрыта сила. Увеличивает Интеллект на <%= int %> и Восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015", "weaponSpecialSummer2015HealerText": "Волшебная палочка волн", @@ -140,10 +140,10 @@ "weaponArmoireLunarSceptreNotes": "Целительная сила этой волшебной палочки прибывает и убывает. Повышает телосложение на <%= con %> и интеллект на <%= int %>. Волшебный сундук: набор Лунного успокоения (из 3 предметов).", "weaponArmoireRancherLassoText": "Ковбойское лассо", "weaponArmoireRancherLassoNotes": "Лассо: идеальный инструмент для контролирования пасущегося стада. Увеличивает силу на<%= str %>, восприятие на <%= per %> и интеллект на <%= int %>. Волшебный сундук: Комплект ковбоя (предмет 3 из 3).", - "weaponArmoireMythmakerSwordText": "Mythmaker Sword", - "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", - "weaponArmoireIronCrookText": "Iron Crook", - "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireMythmakerSwordText": "Меч Мифотворца", + "weaponArmoireMythmakerSwordNotes": "Хотя этот меч может показаться скромным, его держали многие мифические герои. Увеличивает восприятие и силу на <%= attrs %>. Волшебный сундук: Набор Золотой тоги (Предмет 3 из 3).", + "weaponArmoireIronCrookText": "Железный крюк", + "weaponArmoireIronCrookNotes": "Отчаянно выплавленный из железа, этот крюк прекрасно подходит для пастьбы овец. Увеличивает восприятие и силу на <%= attrs %>. Волшебный сундук: Набор Рогатого железа (Предмет 3 из 3).", "armor": "Броня", "armorBase0Text": "Обычная одежда", "armorBase0Notes": "Обычная одежда. Бонусов не дает.", @@ -194,7 +194,7 @@ "armorSpecial2Text": "Благородная туника Жана Шалара", "armorSpecial2Notes": "Делает вас необыкновенно пушистым! Увеличивает телосложение и интеллект на <%= attrs %>.", "armorSpecialFinnedOceanicArmorText": "Океанические доспехи с плавниками", - "armorSpecialFinnedOceanicArmorNotes": "Несмотря на свою изящность, эти доспехи делают ваши касания столь же опасными, как ядовитые кораллы. Увеличивают Силу на <%= str %>.", + "armorSpecialFinnedOceanicArmorNotes": "Несмотря на свою изящность, эти доспехи опасны для врагов, как огненные кораллы. Увеличивают Силу на <%= str %>.", "armorSpecialYetiText": "Мантия укротителя Йети", "armorSpecialYetiNotes": "Пушистая и свирепая. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска зимы 2013-2014.", "armorSpecialSkiText": "Парка лыжника-ассасина", @@ -291,10 +291,10 @@ "armorArmoireGladiatorArmorNotes": "Чтобы быть гладиатором, вы должны быть не только хитрым... но и сильным. Увеличивает Восприятие на <%= per %> и Силу на <%= str %>. Волшебный сундук: Набор Гладиатора (Часть 2 из 3).", "armorArmoireRancherRobesText": "Ковбойская одежда", "armorArmoireRancherRobesNotes": "Объезжайте ваших скакунов и пасите питомцев, облачившись в эту волшебную Ковбойскую одежду! Увеличение силы на<%= str %>, восприятия на <%= per %>, и интеллекта на <%= int %>. Волшебный сундук: Комплект ковбоя (Часть 2 из 3).", - "armorArmoireGoldenTogaText": "Golden Toga", - "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", - "armorArmoireHornedIronArmorText": "Horned Iron Armor", - "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoireGoldenTogaText": "Золотая тога", + "armorArmoireGoldenTogaNotes": "Эту мерцающую тогу могут носить только истинные герои. Увеличивает силу и телосложение на <%= attrs %>. Волшебный сундук: Набор Золотой тоги (Предмет 1 из 3).", + "armorArmoireHornedIronArmorText": "Доспехи Рогатого железа", + "armorArmoireHornedIronArmorNotes": "Отчаянно выплавленные из железа, эти рогатые доспехи почти невозможно сломать. Увеличивает телосложение на <%= con %> и восприятие на <%= per %>. Волшебный сундук: Набор Рогатого железа (Предмет 2 из 3).", "headgear": "Головной убор", "headBase0Text": "Нет шлема", "headBase0Notes": "Нет головного убора.", @@ -344,7 +344,7 @@ "headSpecial1Notes": "Любимая корона тех, с кого нужно брать пример. Увеличивает все характеристики на <%= attrs %>.", "headSpecial2Text": "Безымянный шлем", "headSpecial2Notes": "Завет для тех, кто отдал последнее, не прося ничего взамен. Увеличивает интеллект и силу на <%= attrs %>.", - "headSpecialFireCoralCircletText": "Коралловый огненный венец", + "headSpecialFireCoralCircletText": "Венец из огненного коралла", "headSpecialFireCoralCircletNotes": "Этот венец, созданный величайшими алхимиками страны Habitica, позволяет вам дышать под водой и нырять за сокровищами! Увеличивает восприятие на <%= per %>.", "headSpecialNyeText": "Шляпа праздника абсурда", "headSpecialNyeNotes": "Вы получили шляпу праздника абсурда! Носите ее с гордостью в Новый год! Бонусов не дает.", @@ -399,7 +399,7 @@ "headSpecialSpring2015HealerText": "Утешающая корона", "headSpecialSpring2015HealerNotes": "Жемчужина в этой короне утешает и успокаивает всех вокруг. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2015.", "headSpecialSummer2015RogueText": "Шляпа Ренегата", - "headSpecialSummer2015RogueNotes": "Этот пират свалился за борт и был украшен кусочками огненного коралла. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015.", + "headSpecialSummer2015RogueNotes": "Эта пиратская шляпа свалилась за борт и теперь украшена кусочками огненного коралла. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015.", "headSpecialSummer2015WarriorText": "Инкрустированный океанический шлем", "headSpecialSummer2015WarriorNotes": "Созданный из глубоководного металла мастерами из Дилатори, этот шлем красив и прочен. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", "headSpecialSummer2015MageText": "Шарф Предсказателя", @@ -409,7 +409,7 @@ "headSpecialGaymerxText": "Радужный шлем воина.", "headSpecialGaymerxNotes": "Этот шлем выкрашен в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля.Бонусов не дает.", "headMystery201402Text": "Шлем с крыльями", - "headMystery201402Notes": "Этот крылатый обруч наделяет носителя скоростью ветра! Бонусов не дает. Подарок подписчикам февраля 2014.", + "headMystery201402Notes": "Этот крылатый венец наделяет носителя скоростью ветра! Бонусов не дает. Подарок подписчикам февраля 2014.", "headMystery201405Text": "Пламенный ум", "headMystery201405Notes": "Сожги прокрастинацию! Бонусов не дает. Подарок подписчикам мая 2014.", "headMystery201406Text": "Корона из щупалец.", @@ -444,11 +444,11 @@ "headArmoireBlueHairbowNotes": "Станьте восприимчивым, стойким и находчивым, надев этот превосходный синий бант! Увеличивает восприятие на <%= per %>, телосложение на <%= con %> и интеллект на <%= int %>. Волшебный сундук: независимый предмет.", "headArmoireRoyalCrownText": "Королевская корона", "headArmoireRoyalCrownNotes": "Да здравствует правитель, могучий и сильный!Увеличивает силу на <%= str %>. Волшебный сундук: независимый предмет.", - "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", - "headArmoireHornedIronHelmText": "Horned Iron Helm", - "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", - "offhand": "Предмет для защитной руки", + "headArmoireGoldenLaurelsText": "Золотые лавры", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireHornedIronHelmText": "Шлем Рогатого железа", + "headArmoireHornedIronHelmNotes": "Отчаянно выплавленный из железа, этот рогатый шлем почти невозможно сломать. Увеличивает телосложение на <%= cob %> и силу на <%= str >. Волшебный сундук: Набор Рогатого железа (Предмет 1 из 3).", + "offhand": "предмет для защитной руки", "shieldBase0Text": "Нет снаряжения для защитной руки", "shieldBase0Notes": "Нет щита или второго оружия.", "shieldWarrior1Text": "Деревянный щит", @@ -513,7 +513,7 @@ "shieldSpecialSpring2015WarriorNotes": "Швырните ей во врага! Ну или оставьте себе, потому что к обеду в ней будет полно вкусного корма. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2015.", "shieldSpecialSpring2015HealerText": "Узорчатая подушка", "shieldSpecialSpring2015HealerNotes": "Вы можете уютно устроиться на этой подушке или же разодрать ее когтями в свое удовольствие. Рррр! Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2015.", - "shieldSpecialSummer2015RogueText": "Огнестрельный Коралл", + "shieldSpecialSummer2015RogueText": "Огнестрельный коралл", "shieldSpecialSummer2015RogueNotes": "Этот сородич огненного коралла способен стрелять ядом сквозь толщу воды. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", "shieldSpecialSummer2015WarriorText": "Щит Солнечной Рыбы", "shieldSpecialSummer2015WarriorNotes": "Созданный из глубоководного металла мастерами из Дилатори, этот щит сияет словно море и песок. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2015.", @@ -551,7 +551,7 @@ "bodySpecialWonderconBlackNotes": "Привлекательное ожерелье черного дерева! Бонусов не дает. Предмет специального фестивального выпуска.", "bodySpecialSummerMageText": "Сияющая наминка", "bodySpecialSummerMageNotes": "Ни соленая, ни свежая вода не лишат блеска эту металическую пелерину. Бонусов не дает. Экипировка ограниченного выпуска лета 2014.", - "bodySpecialSummerHealerText": "Коралловое ожерелье.", + "bodySpecialSummerHealerText": "Коралловое ожерелье", "bodySpecialSummerHealerNotes": "Стильное ожерелье из настоящих кораллов. Бонусов не дает. Экипировка ограниченного выпуска лета 2014.", "bodySpecialSummer2015RogueText": "Пояс Ренегата", "bodySpecialSummer2015RogueNotes": "Нельзя быть настоящим ренегатом без пафоса... и пояса. Бонусов не дает. Экипировка ограниченного выпуска лета 2015.", diff --git a/common/locales/ru/generic.json b/common/locales/ru/generic.json index 4e24ba8ca5..8f32b19e29 100644 --- a/common/locales/ru/generic.json +++ b/common/locales/ru/generic.json @@ -90,7 +90,7 @@ "audioTheme_off": "Выкл.", "audioTheme_danielTheBard": "Бард Даниэль", "audioTheme_wattsTheme": "Тема Уоттса", - "audioTheme_gokulTheme": "Тема Гокула", + "audioTheme_gokulTheme": "Гокульская тема", "askQuestion": "Задать вопрос", "reportBug": "Сообщить о проблеме", "contributeToHRPG": "Участвовать в развитии Habitica", diff --git a/common/locales/ru/groups.json b/common/locales/ru/groups.json index 99aa9f01bb..5baa6be98f 100644 --- a/common/locales/ru/groups.json +++ b/common/locales/ru/groups.json @@ -6,7 +6,7 @@ "lfgPosts": "Объявления о поиске команды", "tutorial": "Обучение", "glossary": "Терминология", - "wiki": "Wiki", + "wiki": "Вики", "reportAP": "Сообщить о проблеме", "requestAF": "Предложить новую функцию", "community": "Форум сообщества", @@ -119,7 +119,7 @@ "sendGiftPurchase": "Приобрести", "sendGiftMessagePlaceholder": "Личное сообщение (необязательно)", "sendGiftSubscription": "<%= months %> месяц(а/ев): $<%= price %>", - "battleWithFriends": "Сражайтесь с монстрами вместе с друзьями", + "battleWithFriends": "Побеждайте монстров с друзьями", "startAParty": "Создать команду", "addToParty": "Пригласите участника в команду", "likePost": "Кликните, если нравится пост!" diff --git a/common/locales/ru/messages.json b/common/locales/ru/messages.json index 0d7322f974..fdb3fd7273 100644 --- a/common/locales/ru/messages.json +++ b/common/locales/ru/messages.json @@ -28,5 +28,5 @@ "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", "armoireEquipment": "<%= image %> Вы нашли в сундуке редкий предмет: <%= dropText %>! Потрясающе!", "armoireFood": "<%= image %> Копаясь в сундуке, вы что-то находите. Откуда здесь <%= dropArticle %><%= dropText %>?", - "armoireExp": "Вы сражаетесь с сундуком и получаете опыт. Получай!" + "armoireExp": "Вы сражаетесь с сундуком и набираете опыт. Получай!" } \ No newline at end of file diff --git a/common/locales/ru/npc.json b/common/locales/ru/npc.json index 7e6253988f..f85c1057c1 100644 --- a/common/locales/ru/npc.json +++ b/common/locales/ru/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Способы оплаты:", "classGear": "Экипировка класса", "classGearText": "Прежде всего, не паникуйте! Ваша старая экипировка в вашем инвентаре, а на вас — снаряжение ученика вашего класса: <%= klass %>. Если носить экипировку, созданную специально для вашего класса, вы получите бонус в 50% к характеристикам. Тем не менее, можно спокойно вернуться к вашей старой экипировке.", - "classStats": "Это характеристики вашего класса. Они оказывают влияние на игровой процесс. При достижении нового уровня, вы получаете одно очко, которое можно использовать для улучшения одной из характеристик. Наведите курсор на каждый показатель для дополнительной информации.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Автоматическое распределение", "autoAllocateText": "Если выбрано 'автоматическое распределение', вы будете получать характеристики в зависимости от атрибутов ваших заданий. Их можно настроить в Задачи > Редактировать > Дополнительно > Атрибуты. Например, если вы часто посещаете спортзал, и ваше ежедневное задание относится к «Физические нагрузки», вы будете получать СИЛ автоматически.", "spells": "Заклинания", @@ -69,7 +69,7 @@ "tourDailiesProceed": "Будем осторожны!", "tourHabitsBrief": "Хорошие и плохие привычки", "tourHabitsProceed": "Разумно!", - "tourRewardsBrief": "Список наград", + "tourRewardsBrief": "Список наград", "tourRewardsProceed": "Это все!", "welcomeToHabit": "Добро пожаловать в Habitica, игру для улучшения своей жизни!", "welcome1": "Создайте и персонализируйте игровой аватар, который будет представлять вас.", diff --git a/common/locales/ru/quests.json b/common/locales/ru/quests.json index 0bdfeb02b3..172b784a7d 100644 --- a/common/locales/ru/quests.json +++ b/common/locales/ru/quests.json @@ -2,10 +2,10 @@ "quests": "Квесты", "quest": "квест", "whereAreMyQuests": "У квестов теперь есть своя собственная страница! Нажмите Инвентарь -> Квесты, чтобы их найти.", - "yourQuests": "Ваши Квесты", + "yourQuests": "Ваши квесты", "questsForSale": "Квесты на продажу", "petQuests": "Квесты питомцев и скакунов", - "unlockableQuests": "Доступные квесты", + "unlockableQuests": "Открываемые квесты", "goldQuests": "Квесты за золото", "questDetails": "Информация о квесте", "invitations": "Приглашения", @@ -53,11 +53,11 @@ "mustLevel": "Вам нужно достигнуть уровня <%= level %>, чтобы начать этот квест.", "mustLvlQuest": "Вам нужно достигнуть уровня <%= level %>, чтобы купить этот квест!", "mustInviteFriend": "Чтобы получить этот квест, пригласите друга в команду. Хотите пригласить сейчас?", - "unlockByQuesting": "Чтобы получить этот квест, выполните <%= title %>.", + "unlockByQuesting": "Чтобы получить этот квест, выполните квест <%= title %>.", "sureCancel": "Вы уверены, что хотите отменить квест? Приглашение будет потеряно. Свиток сохранится у владельца квеста.", "sureAbort": "Вы уверены, что хотите отменить эту миссию? Она отменится для всех членов группы, весь прогресс будет утерян. Свиток вернется к владельцу квеста.", "doubleSureAbort": "Вы точно-точно уверены? Подумайте, не будут ли они ненавидеть вас всю жизнь после этого?", - "questWarning": "Получайте приглашение на участие в квесте до его начала, т.к. после старта ни один новый член команды не сможет к нему присоединиться. ", + "questWarning": "Получайте приглашение на участие в квесте до его начала, т.к. после старта ни один новый член команды не сможет к нему присоединиться.", "bossRageTitle": "Ярость", "bossRageDescription": "Когда полоска заполнится, босс произведет особую атаку!" -} +} \ No newline at end of file diff --git a/common/locales/ru/questscontent.json b/common/locales/ru/questscontent.json index 4b32f70f74..c2f7aecb86 100644 --- a/common/locales/ru/questscontent.json +++ b/common/locales/ru/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Золотой Рыцарь", "questGoldenknight2DropGoldenknight3Quest": "Золотой Рыцарь, часть 3: Железный Рыцарь (Свиток)", "questGoldenknight3Text": "Золотой Рыцарь, часть 3: Железный Рыцарь", - "questGoldenknight3Notes": "

@Jon Arinbjorn окликает вас, привлекая внимание. Едва лишь закончилась битва, новая фигура предстает пред вашим взором. Рыцарь, закованный в черную сталь, медленно приближается к вам с мечом в руке. «Нет, отец!» – кричит ему Золотой Рыцарь, но новый противник и не думает останавливаться. «Простите меня, – сокрушенно говорит Золотой Рыцарь, – я не осознавала, что обратила свои добрые помыслы в жестокость. Но пред вами мой отец – рыцарь с самым черным и жестоким сердцем. Если вы не сразите его, то все мы обречены! Вот! Возьмите мой верный моргенштерн и победите Железного Рыцаря!»

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

С лязгом и звоном Железный Рыцарь падает на колени и валится на землю. «Вы сильны, – выдыхает он, – сегодня я был посрамлен». Золотой Рыцарь приближается к вам. «Благодарю вас. Мы извлекли урок из этих событий. Я переговорю с отцом. И, возможно, нам стоит принести свои извинения обитателям страны Habitica». Золотой Рыцарь на мгновение задумывается и принимает решение. «Возьми мой моргенштерн. Он служил мне верой и правдой, так пусть же теперь у него будет более достойный владелец!»

", "questGoldenknight3Boss": "Железный Рыцарь", "questGoldenknight3DropHoney": "Мёд (Еда)", @@ -128,15 +128,15 @@ "questSeahorseBoss": "Морской жеребец", "questSeahorseDropSeahorseEgg": "Морской конек (яйцо)", "questSeahorseUnlockText": "Позволяет покупать на рынке морского конька в яйце.", - "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", + "questAtom1Text": "Атака Муторного Квеста, часть 1: Мусорная катастрофа!", "questAtom1Notes": "Вы достигли берегов Разбитого Озера, чтобы получить свой заслуженный отдых... но по прибытии вы замечаете, что озеро переполнено грязными тарелками? Что здесь произошло? Что ж, вы просто не можете позволить озеру находиться в таком состоянии. И здесь есть только один выбор: вымыть всю посуду и спасти свое райское местечко. И вам понадобится мыло, чтобы избавиться от этого беспорядка. Много мыла...", "questAtom1CollectSoapBars": "Куски мыла", "questAtom1Drop": "Безобеденный Монстр (свиток квеста)", - "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", + "questAtom2Text": "Атака Муторного Квеста, часть 2: Безобеденный Монстр", "questAtom2Notes": "Уф, это место выглядит намного лучше без этих грязных тарелок. Может быть, вы наконец-то сможете повеселиться. Погодите-ка... неужели это коробка из-под пиццы плывет по поверхности озера? Видимо, уборка не закончена. Но, увы, это не просто коробка из-под пиццы! Внезапно коробка взлетает к небу, обнаруживая голову монстра. Это невозможно! Легендарный Безобеденный Монстр?! Говорят, что он скрывался в озере с доисторических времен: существо, порожденное из остатков пищи и мусора жителей Habitica. Гадость!", "questAtom2Boss": "Безобеденный Монстр", - "questAtom2Drop": "The Laundromancer (Quest Scroll)", - "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", + "questAtom2Drop": "Прачечдей (Квестовый свиток)", + "questAtom3Text": "Атака Муторного Квеста, часть 3: Прачечдей ", "questAtom3Notes": "С оглушительным рёвом, при котором пять вкуснейших разновидностей сыра вылетели из его пасти, Безобеденный Монстр рассыпался на кусочки. «КАК ТЫ ПОСМЕЛ!» — раздаётся голос из-под водной глади. Перед вами появляется голубая фигура, облачённая в неведомое одеяние, держащая в руке магический туалетный ёршик. Грязная одежда начинает бурлить на поверхности воды. «Я великий Прачечдей!» — грозно заявляет он. «У тебя хватило наглости помыть мои ослепительно грязные тарелки, уничтожить моего питомца и вторгнуться в мои владения в отвратительно чистой одежде. Приготовься почувствовать сырую ярость моей загрязняющей магии!»", "questAtom3Completion": "Ослабший Прачечдей повержен! Груды чистой одежды сваливаются в аккуратные стопки вокруг вас. Теперь все выглядит намного лучше. Как только вы начинаете пробираться сквозь них, замечаете металлический отблеск, и ваш взгляд падает на сияющий шлем. Предыдущий владелец этого сверкающего доспеха неизвестен, но как только вы надеваете его, чувствуете теплоту присутствия щедрого духа. Жаль, что они не пришивали к своим вещам табличку с именем.", "questAtom3Boss": "Прачечдей", @@ -169,7 +169,7 @@ "questTRexText": "Король динозавров", "questTRexNotes": "Теперь, когда древние создания из Стойкальмских степей разбежались по всей стране Habitica, @Urse решает приютить взрослого тираннозавра. Что может пойти не так?

Все.", "questTRexCompletion": "Дикий динозавр наконец прекратил буйствовать и теперь пытается подружиться с гигантскими петухами. @Urse смотрит на него с улыбкой. \"Не такие уж они и ужасные питомцы, в самом деле. Им просто нужно немного дисциплины. Вот, возьмите себе тоже несколько яиц\".", - "questTRexBoss": "Огромный Тиранозавр", + "questTRexBoss": "Огромный Тираннозавр", "questTRexUndeadText": "Динозавра раскопали!", "questTRexUndeadNotes": "Пока древние динозавры из Стойкальмских степей разбегаются по Habit City, из Большого Музея доносится вопль ужаса. @Baconsaur кричит: \"Скелет тираннозавра в музее шевелится! Должно быть, он почуял сородичей!\" Костлявое чудище обнажает зубы и бросается, гремя костями, в вашу сторону. Как убить того, кто уже мертв? Бейте, пока он не исцелился!", "questTRexUndeadCompletion": "Блеск в глазах тираннозавра гаснет, и он взбирается обратно на свой пьедестал. Все облегченно вздыхают. «Смотрите! – говорит @Baconsaur. – Некоторые из окаменелых яиц теперь блестящие и новые. Может, из них кто-то вылупится?»", @@ -230,7 +230,7 @@ "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", "questDilatoryDistress2DropSkeletonPotion": "Костяной инкубационный эликсир", "questDilatoryDistress2DropCottonCandyBluePotion": "Синий сахарный инкубационный эликсир", - "questDilatoryDistress2DropHeadgear": "Коралловый огненный венец (головной убор)", + "questDilatoryDistress2DropHeadgear": "Венец из огненного коралла (головной убор)", "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", diff --git a/common/locales/ru/settings.json b/common/locales/ru/settings.json index c56946f54f..8d1458a001 100644 --- a/common/locales/ru/settings.json +++ b/common/locales/ru/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Имя пользователя успешно изменено", "emailSuccess": "Адрес электронной почты успешно изменен", "detachFacebook": "Восстановить регистрацию Facebook", - "detachedFacebook": "Facebook успешно отсоединен вашего аккаунта", - "addedLocalAuth": "Локальная идентификация успешно добавлена", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Данные", "exportData": "Экспорт данных", "emailChange1": "Чтобы изменить ваш email, пожалуйста, отправьте email на", @@ -118,5 +118,5 @@ "promoCode": "Промокод", "promoCodeApplied": "Промокод принят! Проверьте инвентарь", "promoPlaceholder": "Введите Промокод", - "displayInviteToPartyWhenPartyIs1": "Отображать кнопку приглашения в команду когда в команде 1 человек" + "displayInviteToPartyWhenPartyIs1": "Отображать кнопку приглашения в команду, когда в команде 1 человек" } \ No newline at end of file diff --git a/common/locales/ru/spells.json b/common/locales/ru/spells.json index 436b7baa49..4e913eff47 100644 --- a/common/locales/ru/spells.json +++ b/common/locales/ru/spells.json @@ -44,7 +44,7 @@ "spellSpecialPetalFreePotionText": "Эликсир освобождения от лепестков", "spellSpecialPetalFreePotionNotes": "Отменить эффект Солнечного семени.", "spellSpecialSeafoamText": "Морская пена", - "spellSpecialSeafoamNotes": "Превратите друга в морское животное!", + "spellSpecialSeafoamNotes": "Превратите друга в морское создание!", "spellSpecialSandText": "Песок", "spellSpecialSandNotes": "Отменить эффект морской пены." -} +} \ No newline at end of file diff --git a/common/locales/ru/subscriber.json b/common/locales/ru/subscriber.json index 8381b698af..07d5836e91 100644 --- a/common/locales/ru/subscriber.json +++ b/common/locales/ru/subscriber.json @@ -3,7 +3,7 @@ "subscriptions": "Подписки", "subDescription": "Отключение рекламы, покупка самоцветов за золото, таинственный предмет каждый месяц, сохранение истории достижений, удвоение предела выпадения предметов, поддержка разработчиков. Нажмите, чтобы узнать больше.", "disableAds": "Отключение рекламы", - "disableAdsText": "Пользователям, имеющим активную подписку, реклама не отображается (реклама никогда не будет отображаться пользователям, сделавшим пожертвование до системы подписок).", + "disableAdsText": "Реклама будет отключена на время действия подписки (пользователи, сделавшие пожертвование до введения системы подписки, сохраняют привилегии навсегда).", "buyGemsGold": "Возможность покупки самоцветов за золото", "buyGemsGoldText": "Торговец Александр продаст вам самоцветы за <%= gemCost %> золота за штуку. Каждый месяц он может продать не более <%= gemLimit %> самоцветов, но этот предел может быть увеличен на 5 за каждые три месяца непрерывной подписки вплоть до 50 самоцветов в месяц.", "retainHistory": "Сохранение подробной истории", @@ -21,8 +21,8 @@ "indivPlan2": "могут использоваться для мотивации участников к совершенствованию: например, для литературных групп, художественных конкурсов и прочего.", "groupText1": "В то же время некоторым из руководителей групп требуется больше контроля, конфиденциальности, безопасности и поддержки. Примерами таких групп служат семьи, трудовые коллективы и так далее. Следующие тарифы предоставляют возможность использования группой или организацией частных версий Habitica, безопасной и независимой", "groupText2": "Ознакомьтесь с преимуществами групповых тарифов и свяжитесь с нами для получения более подробной информации!", - "planFamily": "Семья (скоро доступно)", - "planGroup": "Группа (скоро доступно)", + "planFamily": "Семья (скоро)", + "planGroup": "Группа (скоро)", "dedicatedHost": "Выделенный сервер", "dedicatedHostText": "Выделенный хостинг: Habitica предоставляет хостинг для Вашей базы данных и сервера. Также возможна установка в корпоративной сети Вашей организации. Если не выбрано иное, используется «Виртуальный хостинг»: Ваша организация будет использовать ту же базу данных, что и Habitica в целом, но реализация Habitica будет независимой. Ваши участники ограждены от Таверны и гильдий, но их данные хранятся на том же сервере (в той же базе данных).", "individualSub": "Индивидуальная подписка", @@ -31,7 +31,7 @@ "manageSub": "Нажмите для управления подпиской", "cancelSub": "Отмена подписки", "adminSub": "Подписки администратора", - "morePlans": "Больше тарифов
Скоро доступно", + "morePlans": "Больше тарифов
Скоро", "organizationSub": "Частная организация", "organizationSubText": "Члены организации не участвуют в Habitica в целом, что обеспечивает концентрацию.", "hostingType": "Тип хостинга", @@ -45,7 +45,7 @@ "priSupport": "Приоритетная поддержка по вопросам использования и хостингу", "priSupportText": "Первоочередность поддержки", "timeSupport": "Количество часов поддержки в месяц", - "timeSupportText": "Вы предоставим поддержку по обучению, ошибкам, установке и запросам новых функций.", + "timeSupportText": "Мы предоставим поддержку по обучению, ошибкам, установке и запросам новых функций.", "gameFeatures": "Игровые особенности", "gameNoAds": "Отключение рекламы для участников", "gold2Gem": "Возможность покупки самоцветов за золото", @@ -69,4 +69,4 @@ "subUpdateCard": "Обновить карточку", "subUpdateTitle": "Обновить", "subUpdateDescription": "Обновите данные карты для оплаты." -} +} \ No newline at end of file diff --git a/common/locales/ru/tasks.json b/common/locales/ru/tasks.json index 9578408d48..767cd7e9e1 100644 --- a/common/locales/ru/tasks.json +++ b/common/locales/ru/tasks.json @@ -37,14 +37,14 @@ "newDailyBulk": "Новые ежедневные задания (по одному на строку)", "streakCounter": "Счетчик серии", "repeat": "Повтор", - "repeatEvery": "Повторять каждый", + "repeatEvery": "Повторять каждые", "repeatHelpTitle": "How often should this task be repeated?", "dailyRepeatHelpContent": "This task will be due every X days. You can set that value below.", "weeklyRepeatHelpContent": "This task will be due on the highlighted days below. Click on a day to activate/deactivate it.", "repeatDays": "Каждые N дней", "repeatWeek": "В определенные дни недели", - "day": "-й день", - "days": "-й день", + "day": "день", + "days": "дней(-я)", "restoreStreak": "Восстановить серию", "todos": "Задачи", "newTodo": "Новая задача", @@ -72,7 +72,7 @@ "showTags": "Показать", "startDate": "Дата начала", "startDateHelpTitle": "Когда это задание должно начаться?", - "startDateHelp": "Задайте дату, в этот день задание вступит в силу. Ранее оно будет недоступно.", + "startDateHelp": "Задайте дату, в этот день задание вступит в силу. До этого оно будет недоступно.", "streakName": "Достижения серии", "streakText": "Количество 21-дневных серий выполненных подряд ежедневных заданий: <%= streaks %>", "streakSingular": "Серии", @@ -103,7 +103,7 @@ "dailyHelp5": "Ищете вдохновения? Посмотрите примеры ежедневных заданий!", "toDoHelp1": "Задачи изначально желтые и краснеют (их стоимость повышается) тем сильнее, чем больше времени вам требуется на их завершение.", "toDoHelp2": "Задачи не наносят вам ущерба! Они только приносят золото и опыт.", - "toDoHelp3": "Если Вы разобьете Задачу на список задачек поменьше, она покажется не такой страшной и принесет вам больше очков!", + "toDoHelp3": "Если разбить Задачу на список задачек поменьше, она покажется не такой страшной и принесет вам больше очков!", "toDoHelp4": "Ищете вдохновения? Посмотрите примеры задач!", "rewardHelp1": "Купленное вами снаряжение хранится здесь: <%= linkStart %>Инвентарь > Снаряжение<%= linkEnd %>.", "rewardHelp2": "Снаряжение влияет на ваши характеристики (<%= linkStart %>Пользователь > Характеристики<%= linkEnd %>).", diff --git a/common/locales/sk/challenge.json b/common/locales/sk/challenge.json index ca8d00bf3d..2ca66e9b94 100644 --- a/common/locales/sk/challenge.json +++ b/common/locales/sk/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Výzvy sa zobrazujú v zozname štítkov a v popise úlohy. Takže oficiálny názov výzvy môže byť dlhší a výstižný, no potrebuješ aj krátku verziu. Napr výzva s názvom \"Schudnúť 10 kíl za 3 mesiace\" môže používať štítok \"-10kg\" (Pre viac informácií klikni na \"?\").", "challengeDescr": "Popis", "prize": "Odmena", - "prizePop": "Ak niekto môže 'vyhrať' tvoju výzvu, môžeš toho víťaza odmeniť drahokamami. Maximálny počet drahokamov = drahokamy, ktoré vlastníš (+ drahokamy cechu, ak si vytvoril výzvu v rámci cechu). Poznámka: Túto odmenu neskôr už nemôžeš zmeniť.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "Ak niekto môže 'vyhrať' tvoju výzvu, môžeš toho víťaza odmeniť drahokamami. Maximum = počet tvojich drahokamov. Poznámka: Túto odmenu neskôr už nemôžeš zmeniť a drahokamy sa ti nevrátia ak výzvu zrušíš.", "publicChallenges": "Minimum je 1 drahokam pre verejné výzvy (pomáha predísť spamu, naozaj).", "officialChallenge": "Oficiálna výzva Habiticy", diff --git a/common/locales/sk/front.json b/common/locales/sk/front.json index 4232bf1005..17123c6de5 100644 --- a/common/locales/sk/front.json +++ b/common/locales/sk/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "S aplikáciami pre iPhone a Android sa môžeš o všetko postarať za pochodu. Uvedomujeme si, že zapínanie počítača len preto, aby ste ťukali na tlačidlá vie byť riadna otrava.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Použitie na organizovanie", - "marketing4Lead1": "Výučba je jedna z najlepších oblastí na gamifikáciu. Všetci vieme, žeštudenti stále pozerajú do mobilov a hrajú sa. Využime tento potenciál silu! Nechajte svojich študentov súťažiť proti sebe. Odmeňujte dobré správanie vzácnymi cenami. Sledujte. ako sa zlepšujú ich známky a správanie.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Gamifikácia vo výučbe", "marketing4Lead2": "Zdravotná starostlivosť niečo stojí, no nie sme o nič zdravší. Vznikajú stovky programov na zníženie ceny a zlepšenie zdravia. Veríme, že Habitica môže vydláždiť cestu k zdravšiemu životnému štýlu.", "marketing4Lead2Title": "Gamifikácia životného štýlu a zdravia", diff --git a/common/locales/sk/gear.json b/common/locales/sk/gear.json index da082bd1eb..d73af9c9e4 100644 --- a/common/locales/sk/gear.json +++ b/common/locales/sk/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "shield-hand item", diff --git a/common/locales/sk/npc.json b/common/locales/sk/npc.json index c4ca4f60b3..0f7f788b42 100644 --- a/common/locales/sk/npc.json +++ b/common/locales/sk/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Možnosti platby:", "classGear": "Výzbroj povolania", "classGearText": "Poprvé: Nepanikár! Svoju starú výzbroj máš v inventári. Teraz máš oblečenú výzbroj pre <%= klass %>a - učňa. Keď máš oblečenú výzbroj určenú pre svoje povolanie, získavať 50% bonus k atribútom. Ak chceš, môžeš si obliecť aj svoju starú výzbroj.", - "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Automatické prideľovanie", "autoAllocateText": "Ak je nastavené automatické prideľovanie, tvoj avatar získava vlastnosti na základe atribútov tvojich úloh, ktoré nájdeš v menu ÚLOHY > Upraviť > Pokročilé > Vlastnosti. Napríklad, ak chodíš často do posilňovne a tvoja denná úloha \"Posilňovňa\" má nastavený atribút \"fyzické\", automaticky získaš Silu.", "spells": "Kúzla", diff --git a/common/locales/sk/questscontent.json b/common/locales/sk/questscontent.json index 2d8fcb6d06..0edf0a6ed8 100644 --- a/common/locales/sk/questscontent.json +++ b/common/locales/sk/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Gold Knight", "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "The Iron Knight", "questGoldenknight3DropHoney": "Honey (Food)", diff --git a/common/locales/sk/settings.json b/common/locales/sk/settings.json index 5e4ea5138a..9fd9bd6a44 100644 --- a/common/locales/sk/settings.json +++ b/common/locales/sk/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Prihlasovacie meno úspešne zmenené", "emailSuccess": "Email successfully changed", "detachFacebook": "De-register Facebook", - "detachedFacebook": "Successully removed Facebook from your account", - "addedLocalAuth": "Successully added local authentication", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Data", "exportData": "Exportovať Data", "emailChange1": "Pre zmenu emailovej adresy nás kontaktujte na", diff --git a/common/locales/sr/challenge.json b/common/locales/sr/challenge.json index e2b14debdc..fb9ddaebdc 100644 --- a/common/locales/sr/challenge.json +++ b/common/locales/sr/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Izazovi treba da se vide na spiskovima tagova i na opisima zadataka. Zato Vam je, pored jasnog naziva u polju „Naziv izazova“, potreban i kratki naziv. Npr. „Skinuti 10 funti za 3 meseca“ mogli biste da skratite u „-10lb“. (Kliknite za detaljniji opis)", "challengeDescr": "Opis", "prize": "Nagrada", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Minimalno 1 dragulj za javne izazove . Pomaže da se spreči spam (zaista pomaže).", "officialChallenge": "Zvanični Habitica izazov", diff --git a/common/locales/sr/front.json b/common/locales/sr/front.json index b6c46e0e24..cc0bb65bb4 100644 --- a/common/locales/sr/front.json +++ b/common/locales/sr/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "Sa aplikacijama za iPhone i Android možete da koristite Habitica dok ste u pokretu. Shvatamo da ne možete u svakom trenutku da se prijavite na sajt da biste kliknuli na par dugmadi.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Upotreba u organizacijama", - "marketing4Lead1": "Obrazovanje je najbolja oblast za primenu igrifikacije. Svi vidimo koliko su učenicima bitni njihovi telefoni i igrice – iskoristite to! Neka Vaši učenici odmere snage u prijateljskom nadmetanju. Nagradite dobro ponašanje retkim nagradama, i posmatrajte kako njihove ocene rastu.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Igrifikacija u obrazovanju", "marketing4Lead2": "Troškovi zdravstva su veliki, i nešto mora da se promeni. Postoje stotine programa koji imaju za cilj smanjenje troškova i poboljšanje zdravlja. Mi verujemo da Habitica može u bitnoj meri da doprinese stvaranju zdravijih životnih navika.", "marketing4Lead2Title": "Igrifikacija za zdrav način života", diff --git a/common/locales/sr/gear.json b/common/locales/sr/gear.json index 2de8c6eba4..af76d172a6 100644 --- a/common/locales/sr/gear.json +++ b/common/locales/sr/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "predmet za levu ruku", diff --git a/common/locales/sr/npc.json b/common/locales/sr/npc.json index 3be56855ab..f705e70ba8 100644 --- a/common/locales/sr/npc.json +++ b/common/locales/sr/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Metode plaćanja:", "classGear": "Oprema i klase", "classGearText": "Samo polako i bez panike. Vaša stara oprema je u inventaru. Na Vama je početnička oprema za klasu <%= klass %>. Možete se slobodno vratiti svojoj staroj opremi, ali imajte u vidu da sa opremom za svoju klasu imate bonus od 50%.", - "classStats": "Ovo su karakteristike Vaše klase. One utiču na vaš učinak u igri. Za svaki novi nivo dobijate jedan poen, koji možete dodeliti bilo kojoj od četiri karakteristike. Postavite strelicu miša iznad karakteristika da biste dobili informacije o njima.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Automatska raspodela", "autoAllocateText": "Ako uključite automatsku raspodelu, Vaš avatar će birati osobine u koje će ulagati poene u skladu s osobinama zadataka, koje možete podesiti u ZADATAK > Izmeniti > Napredna podešavanja > Osobine. Npr, ako često idete u teretanu, i svakodnevni zadatak „Teretana” je podešen kao „Fizički”, automatski ćete dobijati Snagu.", "spells": "Veštine", diff --git a/common/locales/sr/questscontent.json b/common/locales/sr/questscontent.json index 3772629cff..4e14564fae 100644 --- a/common/locales/sr/questscontent.json +++ b/common/locales/sr/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Zlatni vitez", "questGoldenknight2DropGoldenknight3Quest": "Zlatni vitez, 3. deo: Gvozdeni vitez (Svitak)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn vam skreće pažnju na novu figuru koja se pojavila posle vaše borbe sa Zlatnim vitezom. Sa mačem u ruci, ka vama korača vitez u crnom gvozdenom oklopu. Zlatni vitez uzvikuje, „Oče, ne!”, ali vitez se ne zaustavlja. Zlatni vitez se okreće ka vama i kaže, „Žao mi je. Bila sam glupa, i previše uobražena da bih shvatila da je moje ponašanje prema Habitikancima okrutno. Moj otac je suroviji od mene, suroviji nego što sam ja ikada ikad bila. Ako ga ne zaustavite, sve će nas uništiti. Uzmite moju jutarnju zvezdu i savladajte Gvozdenog viteza!”

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Poraženi vitez pada kolena. „Snažni ste,” kaže zadihano. „Zasluženo ste pobedili.” Zlatni vitez vam prilazi i kaže, „Hvala vam. Mislim da smo oboje dobili novu perspektivu iz ovog susreta. Razgovaraću s ocem. Dugujemo izvinjenje Habitikancima.” Posle kraćeg razmišljanja, vitez kaže, „Poklanjam vam moj buzdovan. Možete da ga zadržite.”

", "questGoldenknight3Boss": "Gvozdeni vitez", "questGoldenknight3DropHoney": "Med (Hrana)", diff --git a/common/locales/sr/settings.json b/common/locales/sr/settings.json index c6b37b089a..efbb6ce08b 100644 --- a/common/locales/sr/settings.json +++ b/common/locales/sr/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Korisničko ime promenjeno", "emailSuccess": "Imejl adresa promenjena", "detachFacebook": "Ukloniti vezu sa Facebook-om", - "detachedFacebook": "Facebook je uklonjen s Vašeg naloga", - "addedLocalAuth": "Uspešno dodata lokalna overa", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Podaci", "exportData": "Eksport podataka", "emailChange1": "Ako želite da promenite imejl adresu, pošaljite poruku na", diff --git a/common/locales/sv/challenge.json b/common/locales/sv/challenge.json index a81be14d5e..49671887f6 100644 --- a/common/locales/sv/challenge.json +++ b/common/locales/sv/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Utmaningar syns på tagglistor och uppgiftens verktygstips. Så du behöver en beskrivande titel, men även ett 'kort namn'. T.ex. 'Gå ner 5 kilo på 3 månader' som kan förkortas till '-5kg' (Klicka för mer information).", "challengeDescr": "Beskrivning", "prize": "Vinst", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Minst 1 Juvel för offentliga utmaningar (motverkar spam).", "officialChallenge": "Officiell Habitica-utmaning", diff --git a/common/locales/sv/front.json b/common/locales/sv/front.json index 6c9b3b9562..7e970c036d 100644 --- a/common/locales/sv/front.json +++ b/common/locales/sv/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "The iPhone & Android apps let you take care of business on the go. We realize that logging into the website to click buttons can be a drag.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Organisationsanvändning", - "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days, harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Spelifiering inom utbildning", "marketing4Lead2": "Health care costs are on the rise, and something's gotta give. Hundreds of programs are built to reduce costs and improve wellness. We believe Habitica can pave a substantial path towards healthy lifestyles.", "marketing4Lead2Title": "Spelifiering inom hälsa och välmående", diff --git a/common/locales/sv/gear.json b/common/locales/sv/gear.json index 2d8d4ee9a8..8922b9eb75 100644 --- a/common/locales/sv/gear.json +++ b/common/locales/sv/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "shield-hand item", diff --git a/common/locales/sv/npc.json b/common/locales/sv/npc.json index f0485792b6..6f2b34bbd9 100644 --- a/common/locales/sv/npc.json +++ b/common/locales/sv/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Betalningsmetoder:", "classGear": "Klassutrustning", "classGearText": "Först av allt: drabbas inte av panik! Din gamla utrustning är i ditt förråd och du har nu på dig lärlingsutrustningen för <%= klass %>. Att bära din klass utrustning ger dig en 50% egenskapsbonus. Men du får självklart byta tillbaka till din gamla utrustning om du hellre vill det.", - "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Dela ut automatiskt", "autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.", "spells": "Formler", diff --git a/common/locales/sv/questscontent.json b/common/locales/sv/questscontent.json index 2b4260000e..b36a9ea988 100644 --- a/common/locales/sv/questscontent.json +++ b/common/locales/sv/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Gyllene Riddare", "questGoldenknight2DropGoldenknight3Quest": "Den Gyllene Riddarens Kedja Del 3: JärnRiddaren (Skriftrulle)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn ropar till för att få din uppmärksamhet. I efterdyningarna av kampen har en ny figur dykt upp. En riddare täckt i svartfläckigt järn närmar sig sakta med svärd i hand. Den Gyllene Riddaren skriker \"Far, nej!\" Men riddaren visar inga tecken på att stanna. Hon vänder sig till dig och säger \"Förlåt mig, jag har varit en dåre, för uppblåst för att se hur grym jag varit, Men min far är mer grym än jag någonsin kan vara. Om han inte stoppas kommer han utplåna oss alla. Här, ta min morgonstjärna och stoppa JärnRIddaren!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

Med ett tillfredsställande klonk faller JärnRiddaren till sina knän och sjunker ihop. \"Du är stark,\" flåsar han. \"Jag har blivit nedplockad på jorden idag.\" Den Gyllene Riddaren närmar sig och säger \"Tack. Jag tror mötet med er gett oss lite ödmjukhet. Jag ska tala med min far och förklara klagomålen mot oss. Vi kanske borde be de andra Habiticanerna om ursäkt.\" Hon funderar lite innan hon vänder sig mot dig igen. \"Här, som vår gåva till dig vill jag ge dig min Morgonstjärna. Den är din nu.\"

", "questGoldenknight3Boss": "Järnriddaren", "questGoldenknight3DropHoney": "Honung (Mat)", diff --git a/common/locales/sv/settings.json b/common/locales/sv/settings.json index 6c666c6298..4636888d32 100644 --- a/common/locales/sv/settings.json +++ b/common/locales/sv/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Inloggningsnamn framgångsrikt ändrat", "emailSuccess": "E-postadress framgångsrikt ändrad", "detachFacebook": "Avregistrera Facebook", - "detachedFacebook": "Facebook konto framgångsrikt borttaget från ditt konto", - "addedLocalAuth": "Lyckades lägga till lokal autentisering.", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Data", "exportData": "Exportera data", "emailChange1": "För att ändra din e-postadress, skicka ett e-postmeddelande till", diff --git a/common/locales/uk/challenge.json b/common/locales/uk/challenge.json index 4692d0b955..d4a1d8b109 100644 --- a/common/locales/uk/challenge.json +++ b/common/locales/uk/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "Випробування з'являються у переліках з ярликами та панелях. Згори йде опис, а знизу — скорочення. Наприклад: „скинути 10 фунтів за 3 місяці“ позначиться „-10 фнт.“ (Клацніть для довідки).", "challengeDescr": "Опис", "prize": "Винагорода", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "Щонайменше 1 самоцвіт для громадських випробувань (допомагає запобігти спаму, справді).", "officialChallenge": "Офіційне випробування Habitica", diff --git a/common/locales/uk/front.json b/common/locales/uk/front.json index e3eb122583..543e5ccfe0 100644 --- a/common/locales/uk/front.json +++ b/common/locales/uk/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "iPhone та Android додатки допоможуть вам слідкувати за справами будь-де. Ми розуміємо, що авторизація через натискання кнопок на сайті може бути некомфортним.", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "Organizational Use", - "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days, harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "Впровадження ігор в освіту", "marketing4Lead2": "Health care costs are on the rise, and something's gotta give. Hundreds of programs are built to reduce costs and improve wellness. We believe Habitica can pave a substantial path towards healthy lifestyles.", "marketing4Lead2Title": "Gamification In Health and Wellness", diff --git a/common/locales/uk/gear.json b/common/locales/uk/gear.json index 22e66b410d..acd9b7822f 100644 --- a/common/locales/uk/gear.json +++ b/common/locales/uk/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "shield-hand item", diff --git a/common/locales/uk/npc.json b/common/locales/uk/npc.json index aa19022fe8..4114f4dd30 100644 --- a/common/locales/uk/npc.json +++ b/common/locales/uk/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "Платіжні методи:", "classGear": "Спорядження класу", "classGearText": "По-перше: без паніки! Старе спорядження у Вашому інвентарі, а зараз Ви носите початкові речі класу <%= klass %>. Спорядження Вашого класу надає вам 50%-й бонус до характеристик. Утім, можете взяти старі речі, якщо бажаєте.", - "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Авторозподіл", "autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.", "spells": "Закляття", diff --git a/common/locales/uk/questscontent.json b/common/locales/uk/questscontent.json index 7eab6ceaf1..4f1cbed014 100644 --- a/common/locales/uk/questscontent.json +++ b/common/locales/uk/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Золотий Лицар", "questGoldenknight2DropGoldenknight3Quest": "Золотий Лицар, частина 3: Залізний Лицар (Сувій)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

", "questGoldenknight3Boss": "Залізний Лицар", "questGoldenknight3DropHoney": "Мед (Їжа)", diff --git a/common/locales/uk/settings.json b/common/locales/uk/settings.json index 7859f0f777..ed32ba5163 100644 --- a/common/locales/uk/settings.json +++ b/common/locales/uk/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "Login Name successfully changed", "emailSuccess": "Email успішно змінено", "detachFacebook": "De-register Facebook", - "detachedFacebook": "Successully removed Facebook from your account", - "addedLocalAuth": "Successully added local authentication", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "Дані", "exportData": "Експортувати Дані", "emailChange1": "To change your email address, please send an email to", diff --git a/common/locales/zh/backgrounds.json b/common/locales/zh/backgrounds.json index 179a4323c7..028d96424b 100644 --- a/common/locales/zh/backgrounds.json +++ b/common/locales/zh/backgrounds.json @@ -92,17 +92,17 @@ "backgroundIslandWaterfallsText": "瀑布岛", "backgroundIslandWaterfallsNotes": "在瀑布岛附近野餐", "backgrounds072015": "第14组:2015年7月推出", - "backgroundDilatoryRuinsText": "Ruins of Dilatory", - "backgroundDilatoryRuinsNotes": "Dive to the Ruins of Dilatory.", + "backgroundDilatoryRuinsText": "拖延遗迹", + "backgroundDilatoryRuinsNotes": "潜入拖延遗迹。", "backgroundGiantWaveText": "巨浪", "backgroundGiantWaveNotes": "在巨浪上冲浪", "backgroundSunkenShipText": "沉船", "backgroundSunkenShipNotes": "探索海底的沉船", - "backgrounds082015": "SET 15: Released August 2015", - "backgroundPyramidsText": "Pyramids", - "backgroundPyramidsNotes": "Admire the Pyramids.", - "backgroundSunsetSavannahText": "Sunset Savannah", - "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", - "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgrounds082015": "第15组:2015年8月推出", + "backgroundPyramidsText": "金字塔", + "backgroundPyramidsNotes": "欣赏金字塔。", + "backgroundSunsetSavannahText": "日落的大草原", + "backgroundSunsetSavannahNotes": "悄悄穿过日落的大草原。", + "backgroundTwinklyPartyLightsText": "闪耀的派对灯光", + "backgroundTwinklyPartyLightsNotes": "在闪耀的派对灯光下跳舞!" } \ No newline at end of file diff --git a/common/locales/zh/challenge.json b/common/locales/zh/challenge.json index 67d63427f7..fe893c0438 100644 --- a/common/locales/zh/challenge.json +++ b/common/locales/zh/challenge.json @@ -33,8 +33,8 @@ "challengeTagPop": "挑战名会显示在在标签列表和任务中。所以挑战名要短。例如用”-10磅“代替”在3个月内减掉10磅“ (点击查看详细信息)。", "challengeDescr": "详细描述", "prize": "战利品", - "prizePop": "如果某人成功完成你发布的挑战任务,你可以选择奖励获胜者一些宝石。最大值=你拥有的宝石数(+公会宝石数,如果你创建的是一个公会挑战)注意:这个奖励内容一旦设定将无法更改。", - "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePopTavern": "如果有人能够完成你的挑战,你可以选择奖励完成者一些宝石。其最大值为你所拥有的宝石数。注意:该奖励一旦设定无法更改,而且如果挑战被取消宝石也不会退回。", "publicChallenges": "公共挑战 需要至少1个宝石 (为了防止垃圾信息)。", "officialChallenge": "Habitica 的官方挑战", "by": "发起自", diff --git a/common/locales/zh/character.json b/common/locales/zh/character.json index 641d3fe5e7..87ca737c32 100644 --- a/common/locales/zh/character.json +++ b/common/locales/zh/character.json @@ -56,18 +56,18 @@ "costumeText": "如果你更喜欢其它装备的样子,勾选\"显示服装\"的按钮,在装备战斗装备的情况下换一个造型。", "useCostume": "显示服装", "useCostumeInfo1": "点击“使用服装”来更换装备不影响你战斗装备的属性点,所以你可以在左边为你的人物最优属性点装备,右边为你的人物装备上好看的装备", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", + "useCostumeInfo2": "一旦你点击“使用服装”,你的角色形象将看起来更加菜鸡,但是别担心!如果你看向左边,你将看见你的战斗工具任然在装备中。然后,你能让这些变得有趣起来!任何你装备在右边的物品不会影响你的属性点,但是能让你看起来瞬间爆炸。尝试不同的组合,混合设置,并且让你的服装与你的宠物、坐骑以及背景协调。

还有问题?点击服装页面 转至维基. 发现了完美的全套服装?在 服装狂欢公会展示,或者在酒馆炫耀!\n", "gearAchievement": "你因为得到了一个职业的装备组,所以你获得了成就“终极装备”!你已经得到了以下的全套装备:", - "moreGearAchievements": "To attain more Ultimate Gear badges, change classes on your stats page and buy up your new class's gear!", + "moreGearAchievements": "为了获得更多终极装备的徽章,在你的角色属性及成就页面改变职业,以及购买你的新职业装备!", "armoireUnlocked": "你还解锁了魔法衣橱!点击魔法衣橱有机会获得随机的特殊装备!而且还有可能获得随机的经验值或者食物等等", "ultimGearName": "终极装备", "ultimGearText": "已经将以下职业的武器和装备升级到满级:", "level": "级", "levelUp": "升级了!", "mana": "魔法值", - "hp": "HP", - "mp": "MP", - "xp": "XP", + "hp": "生命值", + "mp": "魔法值", + "xp": "经验", "health": "生命值", "allocateStr": "分配到力量的点数", "allocateStrPop": "增加一点力量", @@ -77,7 +77,7 @@ "allocatePerPop": "增加一点感知", "allocateInt": "分配到智力的点数", "allocateIntPop": "增加一点智力", - "noMoreAllocate": "Now that you've hit level 100, you won't gain any more Attribute Points. You can continue leveling up, or start a new adventure at level 1 by using the Orb of Rebirth, now available for free in the Market.", + "noMoreAllocate": "现在你已经达到了100级,你不会再获得任何属性点。你可以继续升级,或者使用 重生之球从1级开始新的冒险。现在重生之球在市场免费提供。", "stats": "属性", "strength": "力量", "strengthText": "力量增加“暴击”的几率。暴击时,金币、经验值、和物品掉落的机会都会有所增长。它也能帮助你伤害boss。", @@ -151,8 +151,8 @@ "rogueWiki": "盗贼", "healerWiki": "医师", "chooseClassLearn": "了解更多关于职业的情况", - "str": "STR", - "con": "CON", - "per": "PER", - "int": "INT" + "str": "力量", + "con": "体质", + "per": "感知", + "int": "智力" } \ No newline at end of file diff --git a/common/locales/zh/communityguidelines.json b/common/locales/zh/communityguidelines.json index 561de216b1..9a0495045e 100644 --- a/common/locales/zh/communityguidelines.json +++ b/common/locales/zh/communityguidelines.json @@ -25,7 +25,7 @@ "commGuidePara011b": "在GitHub/Wikia上", "commGuidePara011c": "在Wikia上", "commGuidePara011d": "在GitHub上", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitica.com).", + "commGuidePara012": "如果你对某个管理员有意见或者建议, 请发送邮件给Lemoness (leslie@habitica)。", "commGuidePara013": "在Habitica这样一个庞大的社区环境中,玩家来去频繁,版主们也需要适时放下自己的重任让自己休息休息。下列是名誉退休的版主们。他们不再行使版主的权利, 但是请仍然尊重他们的工作!", "commGuidePara014": "荣誉退休的版主们:", "commGuideHeadingPublicSpaces": "Habitica中的公共空间", @@ -39,7 +39,7 @@ "commGuideList02E": "避免在除了The Back Corner之外的地方扩大有争议性的主题的讨论。如果你觉得某人说了让你觉得粗鲁或者受伤的话的话,不要跟他/她正面冲突。一个简单的,礼貌的表达就足够了,例如\"我觉得玩笑开得有点儿过了。\"但是,如果你用粗鲁和不友善的态度来回应粗鲁和不友善言论,会使情绪更加紧张,也会让Habitica变成一个更消极的地方。善良和礼貌能向别人展现真实的自我。", "commGuideList02F": "第一时间遵从管理员的要求来平息争论或者将他转移到The Back Corner。如果管理员允许的话,所有与本次讨论相关的话,都将被(礼貌地)转移到你The Back Corner的\"桌子\"上。", "commGuideList02G": "花一些时间思考,而不是立刻就怒斥对方如果有人告诉你你说的话使别人很不舒服。那么能够向别人郑重的道歉就是一种美德。如果你觉得他们的反应有不当的地方,请联系一个管理员,而不是将他们轰出公共区域。", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitica.com to let us know about it. It's our job to keep you safe.", + "commGuideList02H": "造成争议的话题应该上报给管理员。如果你觉得对话开始激烈,甚至情绪化,会伤害别人,应当终止对话,并且发邮件给leslie@habitica来让我们知道这件事。我们将保证你的匿名性。", "commGuideList02I": "不要发送垃圾信息垃圾信息可能包括并不限于:在不同的地方发出同样的评论或疑问,发送没有意义的信息,或是一次发送大量的信息。重复地讨要宝石或是捐助可能被认为是垃圾信息。", "commGuidePara019": "在个人空间中,玩家能更自由的讨论任何喜欢的话题,但是,他们仍不能违反条款与要求,包括发布任何歧视性的,暴力的,恐吓性的内容.", "commGuidePara020": "私人信息(私信)有一些附加要求。如果某人屏蔽了你,请不要在任何别的地方联系对方来解除屏蔽。并且你不应该用私信来寻求帮助(对帮助问题的公开回答会帮助整个社区)。最后,不要给任何人发私信要求宝石或订阅来作为礼物,因为这样的行为会被认为是在发送垃圾信息。", @@ -52,7 +52,7 @@ "commGuideHeadingPublicGuilds": "公共公会", "commGuidePara029": "公开公会就像酒馆,只是除了一般讨论外,他们有一个关注的主题。公会聊天应该聚焦在这个主题上。例如 语言大师公会 如果突然专注起园艺而不是写作,这个公会就会被取消;或者 龙的发烧友公会 对解密古老卢恩文字就不会有兴趣。一些公会对这样要求比较宽松,但整体而言,尽量不要跑题!", "commGuidePara031": "一些工会可能包含敏感话题,比如关于抑郁、宗教或政治的话题。只要不违反条款与条件,以及公共空间准则,并将讨论限制在话题范围内,这些讨论是不被限制的。", - "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitica.com with screenshots.", + "commGuidePara033": "公开公会 不能 含有18禁内容。如果打算在里面常规性地讨论这些敏感内容,应该在公会名称上标明。这条规定是为了让所有玩家安全舒适的进行游戏。如果一个可疑的公会里包含了不同种类的敏感议题,请尊重你的小伙伴,在警告后面加以注明(例如\"警告:裡面含有自残内容\")。另外,敏感成份必须和主题有关——在对抗抑郁症的公会里谈到自残是可理解的,但在音乐公会里谈就不适当了。如果你看到有人一直违反公会准则,屡劝不听的话,请截图发送至 leslie@habitica", "commGuidePara035": "不应该建立任何用于攻击任何团体或个人的公会,不论是公开或是私人。建立这样的公会会被立刻封禁。对抗坏习惯,而不是你的冒险者小伙伴!", "commGuidePara037": "所有的酒馆挑战和公共公会挑战也必须遵守这些规则。", "commGuideHeadingBackCorner": "The Back Corner", @@ -101,7 +101,7 @@ "commGuideHeadingModerateInfractions": "中度违规", "commGuidePara054": "中度违规不会让社区不安全,但是会让人不愉快。这些违规将产生中等影响。当多次违规行为加一起,后果会愈发严重。", "commGuidePara055": "以下是一些中度违规的例子。这并非一个完整列表。", - "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitica.com).", + "commGuideList06A": "忽视或不尊重管理员。包括公开抱怨版主或者其他用户、公开美化被禁用户或为其辩护。如果你顾虑某条规则或者管理员,请通过邮件联系 Lemoness (leslie@habitica)。", "commGuideList06B": "Backseat Modding。为了快速澄清有关问题:友情地提示规则是很好的做法。Backseat Modding 包含告知、要求或强烈地暗示某人当你描述纠正一个错误的时候,必须采取行动。你可以警告某人他已经违规,但是请不要要求他做什么——例如,说:“就如你所知的,脏话是在酒馆泄气的,所以你会想删去它。”会比说:“我将不得不要求你删去那个帖子。”好得多。", "commGuideList06C": "多次违反公共空间准则", "commGuideList06D": "反复轻微违规", @@ -154,7 +154,7 @@ "commGuideList13C": "等级不会在每个领域“重新开始”。当我们标定难度时,我们会查看你的所有贡献,以便使那些做了一个小的美工、然后修复一个小的bug、然后一点点涉足wiki的人不会比那些独立完成单个任务的人升级更快。这样有助于维护公平!", "commGuideList13D": "试用级别的用户不会升到下一个等级。管理员有权冻结违规玩家的进程。如果出现这个情况,该玩家被告知相关决定与如何改正的方法。等级有可能作为惩罚被移除。", "commGuideHeadingFinal": "最后一节", - "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitica.com) and she will be happy to help clarify things.", + "commGuidePara067": "勇敢的玩家,这就是你拥有的——社区准则!擦干额头上的汗水,给你自己一些经验值作为读完所有准则的奖励。如果你有任何关于社区准则的问题,请发电子邮件到 Lemoness (leslie@habitica),她会乐意帮你解答。", "commGuidePara068": "现在向前进发吧,勇敢的冒险家,完成你的每日任务吧!", "commGuideHeadingLinks": "有用的链接", "commGuidePara069": "这些插图由以下富有天赋的艺术家贡献:", diff --git a/common/locales/zh/content.json b/common/locales/zh/content.json index 20e9fb385b..282da5ea12 100644 --- a/common/locales/zh/content.json +++ b/common/locales/zh/content.json @@ -64,8 +64,8 @@ "questEggSheepAdjective": "羊毛", "questEggCuttlefishText": "墨鱼", "questEggCuttlefishAdjective": "可爱的", - "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleText": "鲸", + "questEggWhaleAdjective": "斑点", "eggNotes": "把孵化药水倒在宠物蛋上可以孵化出一只<%= eggAdjective(locale) %><%= eggText(locale) %>。", "hatchingPotionBase": "普通", "hatchingPotionWhite": "白色", diff --git a/common/locales/zh/contrib.json b/common/locales/zh/contrib.json index 32721d1764..a41cb0919e 100644 --- a/common/locales/zh/contrib.json +++ b/common/locales/zh/contrib.json @@ -62,9 +62,9 @@ "surveysMultiple": "为了帮助Habitica成长而填写了 <%= surveys %> 份问卷。现在没有任何可填的问卷", "currentSurvey": "现在的问卷", "surveyWhen": "那个章将会在三约尾给所有参与过问卷的玩家", - "blurbInbox": "This is where your private messages are stored! You can send someone a message by clicking on the envelope icon next to their name in Tavern, Party, or Guild Chat.", - "blurbGuildsPage": "Guilds are common-interest chat groups created by the players, for players. Browse through the list and join the Guilds that interest you!", - "blurbChallenges": "Challenges are created by your fellow players. Joining a Challenge will add its tasks to your task dashboard, and winning a Challenge will give you an achievement and often a gem prize!", - "blurbHallPatrons": "This is the Hall of Patrons, where we honor the noble adventurers who backed Habitica's original Kickstarter. We thank them for helping us bring Habitica to life!", - "blurbHallHeroes": "This is the Hall of Heroes, where open-source contributors to Habitica are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned gems, exclusive equipment, and prestigious titles. You can contribute to Habitica, too! Find out more here. " + "blurbInbox": "这是你的私人邮件箱!你能在酒馆、队伍或者工会聊天中通过点击其他人名字边上的邮件图标给他们发送信息。", + "blurbGuildsPage": "公会是由玩家为玩家创建的基于共同兴趣的聊天组。浏览公会目录并选择你感兴趣的加入!", + "blurbChallenges": "挑战是由你关注的玩家创建的。加入一个挑战会将它的任务加入你的任务列表,完成一个挑战会给你一个成就,通常还有一些宝石奖励。", + "blurbHallPatrons": "这里是赞助者的殿堂,我们纪念在Kickstarter众筹上支持Habitica的会员们。感谢他们帮助我们让Habitica诞生!", + "blurbHallHeroes": "这里是英雄的殿堂,纪念在开源项目中对Habitica做出贡献的人们。无论是代码、图画、音乐、剧本,甚至只是一些帮助,他们得到了 宝石,独有装备, 以及 尊贵头衔。你也可以向Habitica捐助! 查看更多 " } \ No newline at end of file diff --git a/common/locales/zh/death.json b/common/locales/zh/death.json index b7032d7a73..2284294ab6 100644 --- a/common/locales/zh/death.json +++ b/common/locales/zh/death.json @@ -1,7 +1,7 @@ { - "lostAllHealth": "You ran out of Health!", - "dontDespair": "Don't despair!", - "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck--you'll do great.", - "refillHealthTryAgain": "Refill Health & Try Again", - "dyingOftenTips": "Is this happening often? Here are some tips!" + "lostAllHealth": "你的生命值不足!", + "dontDespair": "不要绝望!", + "deathPenaltyDetails": "你失去了一个等级,以及你的金币,还有一件装备,但是你能通过努力把它们都赢回来!祝你好运——你将做得很好。", + "refillHealthTryAgain": "完全恢复生命值 并 重新开始", + "dyingOftenTips": "这经常发生? 这里有一些提示!" } \ No newline at end of file diff --git a/common/locales/zh/front.json b/common/locales/zh/front.json index 0a85c94bbe..18fbf920c5 100644 --- a/common/locales/zh/front.json +++ b/common/locales/zh/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "iPhone 和 安卓 应用程式可以让你在外也能使用。我们意识到登录网站只是为了按按钮可能会成为一个负担。", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "组织使用", - "marketing4Lead1": "教育是游戏化最适合的领域。我们都知道最近学生们多么热衷于手机和游戏,利用这种力量!给你的学生引入良性竞争。用稀有奖励奖赏那些好的行为。等着看他们的成绩和表现腾飞吧。", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "教育游戏化", "marketing4Lead2": "医疗保健的花销越来越高,是时候做出一些改变了。虽然有数以百计的用来改善健康的程序,我们相信Habitica可以从本质上帮助你走向更健康的生活方式。", "marketing4Lead2Title": "健康游戏化", diff --git a/common/locales/zh/gear.json b/common/locales/zh/gear.json index 1a022c8081..02bcfc0cc4 100644 --- a/common/locales/zh/gear.json +++ b/common/locales/zh/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "副手物品", diff --git a/common/locales/zh/npc.json b/common/locales/zh/npc.json index b466f84d0d..62e59e6e5d 100644 --- a/common/locales/zh/npc.json +++ b/common/locales/zh/npc.json @@ -1,37 +1,37 @@ { "npc": "NPC", "npcText": "用尽全力支持了我们的Kickstarter项目!", - "mattBoch": "Matt Boch", - "mattShall": "Shall I bring you your steed, <%= name %>? Once you've fed a pet enough food to turn it into a mount, it will appear here. Click a mount to saddle up!", + "mattBoch": "马特·博赫", + "mattShall": "<%= name %>,需要我带你去见坐骑吗?一旦你喂养一只宠物足够的食物来将它转为坐骑后,它会出现在这里。点击一只坐骑进行乘骑。", "mattBochText1": "Welcome to the Stable! I'm Matt, the beast master. After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", "daniel": "Daniel", - "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the Inn. While checked-in, your Dailies won't hurt you at the day's end, but you can still check them off.", - "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies! Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn.", + "danielText": "欢迎来到酒馆!来这坐下见见当地人吧。如果你需要休息 (度假还是生病?),我可以把你安置在客栈里。你登记了之后,你的每日任务会被冻结在原状态直到你离开客栈。在冻结状态下,你不会因为未完成的每日任务而受到伤害。", + "danielText2": "警告:如果你正在参与一个Boss战任务,你仍然会因为队友未完成的每日任务受到boss的伤害!同样,你对Boss的伤害(或者道具的收集)在你离开客栈之前不会结算。", "alexander": "商人Alexander", "welcomeMarket": "欢迎来到市场!在这里购买稀有的蛋和药水!卖掉你多余的物品!委托服务!来瞧瞧我们能为你提供什么。", "sellForGold": "以<%= gold %>金币售出<%= item %>", "sellEggForGold": "以<%= gold %> 金币卖出<%= itemType %> 蛋", - "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", + "sellPotionForGold": "以 <%= gold %>金币出售<%= itemType %>药水", "buyGems": "购买宝石", "justin": "Justin", - "ian": "Ian", - "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", + "ian": "岚", + "ianText": "欢迎来到任务商店!这里你可以使用任务卷轴来同你的朋友一起与怪物战斗。不要选购一个在右边为您精心排列的任务卷轴吗?", "USD": "美金", "newStuff": "新品", "cool": "稍后再跟我说", "dismissAlert": "不再显示", "donateText1": "在你的账号里增加20个宝石。宝石可以用来购买特殊的虚拟物品,例如衣服和发型。", "donateText2": "帮助与支持Habitica", - "donateText3": "Habitica is an open source project that depends on our users for support. The money you spend on gems helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteer programmers. Thank you for your generosity!", + "donateText3": "Habitica是一个基于用户支持的开源项目。你使用在宝石上的金钱帮助我们维持服务、雇佣员工、开发新功能,以及奖励我们的志愿程序员。感谢您的慷慨!", "donationDesc": "20宝石,捐献给Habitica", "payWithCard": "用信用卡付款", "payNote": "注意:PayPal有时会需要很长的时间。我们推荐用信用卡。", "card": "信用卡", - "amazonInstructions": "Click the button to pay using Amazon Payments", + "amazonInstructions": "点击按钮来使用亚马逊账户支付", "paymentMethods": "付款流程:", "classGear": "职业装备", "classGearText": "首先:别惊慌!你的旧装备放在你的物品栏,你现在穿着你的新手<%= klass %>装备。穿你的职业装备为你提供50%额外属性奖励。但是,你仍然可以切换回原来的装备。", - "classStats": "这些是你职业的属性;它们影响游戏过程。每次你升级,你会得到一个点数来分配特殊的属性。将鼠标悬停在属性上查看更多信息。", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "自动分配", "autoAllocateText": "如果选了“自动分配”,你的角色会自动地根据你的任务属性,你可以在任务 > 编辑 > 高级 > 属性中看到他们。例如,如果你经常点‘健身房’任务,而健身房日常属性被设置为'物理',那你会自动获得力量点。", "spells": "法术", @@ -46,19 +46,19 @@ "tourHabits": "这一栏用来记录你一天之内的好习惯和坏习惯的行为次数。点击铅笔图案来编辑项目名称,然后点击勾形标记保存来进行下一步。", "tourStats": "好习惯增加经验值和金币!坏习惯会降低你的生命值。", "tourGP": "用你刚刚挣到的金币购买训练用剑来继续下一步。", - "tourAvatar": "Customize Your Avatar", + "tourAvatar": "设置你的角色", "tourScrollDown": "一定要滚动菜单看完所有的选项!再次点击你的角色形象回到任务界面。", "tourMuchMore": "完成新手指导后,你可以与小伙伴一起成立队伍,在兴趣相投的公会里聊天,参与挑战,还有更多的乐趣等着你!", "tourStatsPage": "这是你的属性点界面!完成列表任务来获得成就。", - "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!", + "tourTavernPage": "欢迎来到酒馆,一个全年龄段聊天室!如果你生病了或外出旅行,通过点击“在客栈休息”可以冻结账号。来问声好吧!", "tourPartyPage": "你的队伍会使你保持责任心。邀请朋友来解锁任务卷轴!", - "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Newbies Guild, where anyone can ask questions about Habitica!", - "tourChallengesPage": "Challenges are themed task lists created by users! Joining a Challenge will add its tasks to your account. Compete against other users to win Gem prizes!", + "tourGuildsPage": "公会是由玩家为玩家创建的基于共同兴趣的聊天组。浏览公会目录并选择你感兴趣的加入。务必查看受欢迎的The Newbies公会,在那里所有人都可以询问关于Habitica的一切!", + "tourChallengesPage": "挑战由玩家创建的是有特定主题的任务列表!加入一个挑战会将它的任务加入你的任务列表,与其他玩家竞争以获得宝石奖励。", "tourMarketPage": "从4级开始,当你完成任务时,蛋和孵化药水会随机掉落。他们会出现在这里——使用它们来孵化宠物!你也可以从集市购买物品。", - "tourHallPage": "Welcome to the Hall of Heroes, where open-source contributors to Habitica are honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Gems, exclusive equipment, and prestigious titles. You can contribute to Habitica, too!", + "tourHallPage": "这里是英雄的殿堂,纪念在开源项目中对Habitica做出贡献的人们。无论是代码、图画、音乐、剧本,甚至只是一些帮助,他们得到了 宝石,独有装备 以及尊贵头衔。你也可以向Habitica捐助!", "tourPetsPage": "This is the Stable! After level 4, you can hatch pets using eggs and potions. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 4, and they'll grow into powerful mounts.", "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. (Pets, mounts, and food are available after level 4.) Click a mount to saddle up!", - "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your stats. If you want to show different Equipment on your avatar without changing your stats, click \"Enable Costume.\"", + "tourEquipmentPage": "这里是你的装备库!你的战斗工具影响你的属性点。如果你想要在不影响属性点的情况下在你的角色形象上展示不同的装备,点击“使用服装”。", "tourOkay": "好的!", "tourAwesome": "太好了!", "tourSplendid": "太棒了!", @@ -71,11 +71,11 @@ "tourHabitsProceed": "有道理!", "tourRewardsBrief": "奖励单", "tourRewardsProceed": "就是这些了!", - "welcomeToHabit": "Welcome to Habitica, a game to improve your life!", - "welcome1": "Create and customize an in-game avatar to represent you.", - "welcome2": "Your real-life tasks affect your avatar's Health (HP), Experience (XP), and Gold!", - "welcome3": "Complete tasks to earn Experience (XP) and Gold, which unlock awesome features and rewards!", - "welcome4": "Avoid bad habits that drain Health (HP), or your avatar will die!", - "welcome5": "Now you'll customize your avatar and set up your tasks...", - "imReady": "I'm Ready!" + "welcomeToHabit": "欢迎来到Habitica,一个改善你生活的游戏!", + "welcome1": "创建并设置一个游戏中的角色来代替你。", + "welcome2": "你在现实中的任务影响你的角色的生命值(HP),经验(XP),以及财富!", + "welcome3": "完成任务获得经验(XP)以及金币,用它们来解锁酷炫的特点和奖励!", + "welcome4": "避免坏习惯扣除你的生命值(HP),否则你的角色会死亡!", + "welcome5": "现在你要设置你的角色形象和建立你的任务……", + "imReady": "我准备好了!" } \ No newline at end of file diff --git a/common/locales/zh/questscontent.json b/common/locales/zh/questscontent.json index 1912956c2b..f2acd501fb 100644 --- a/common/locales/zh/questscontent.json +++ b/common/locales/zh/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "黄金骑士", "questGoldenknight2DropGoldenknight3Quest": "黄金骑士项链第3部:钢铁骑士 (卷轴)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn 对你大喊,试图吸引你的注意力。在你战斗的余波中, 一个新的人物出现了。 一位装备着带有黑色污迹铁甲的骑士手持利剑向你走来。黄金骑士对那个人大喊:“父亲,不要!”但那个人毫无停下来的意思。 黄金骑士转向你,说:“我很抱歉。我曾是一个傻子,我太傲慢了,都不知道自己多么残忍,但我的父亲比曾经的我还要残忍。如果他不停下, 他就会毁了我们所有人。来吧,拿上我的流星锤,制止钢铁骑士吧!”

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

铿锵一声,钢铁骑士双膝跪地倒下了。“你太强了,” 他喘着粗气说, “今天,我被轻而易举地打败了。”黄金骑士向你走来,说道:“ 谢谢你。我相信我们都从与你的相遇中学会了谦逊。我会和我的父亲好好谈谈,并解释那些针对我们的怨言。也许是时候向其他Habitican道歉了。” 她考虑了一会儿,又向你转过身来,“拿上它吧,作为我们给你的礼物,我希望你能带上我的流星锤。它现在是你的了。”

", "questGoldenknight3Boss": "钢铁骑士", "questGoldenknight3DropHoney": "蜂蜜 (食物)", diff --git a/common/locales/zh/settings.json b/common/locales/zh/settings.json index 9756f83831..35e18d9b0e 100644 --- a/common/locales/zh/settings.json +++ b/common/locales/zh/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "登陆名更改成功", "emailSuccess": "邮箱修改成功", "detachFacebook": "注销Facebook的链接", - "detachedFacebook": "成功从你的账户移除Facebook", - "addedLocalAuth": "成功添加本地认证", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "数据", "exportData": "导出数据", "emailChange1": "要改变你的邮箱地址,请发送邮件到", diff --git a/common/locales/zh/tasks.json b/common/locales/zh/tasks.json index 95805e8540..2038d784a5 100644 --- a/common/locales/zh/tasks.json +++ b/common/locales/zh/tasks.json @@ -38,8 +38,8 @@ "streakCounter": "连击记录", "repeat": "重复", "repeatEvery": "每 天重复", - "repeatHelpTitle": "How often should this task be repeated?", - "dailyRepeatHelpContent": "This task will be due every X days. You can set that value below.", + "repeatHelpTitle": "这个任务多久重复?", + "dailyRepeatHelpContent": "这个任务会每隔X天重复。你可以在下方设置难度。", "weeklyRepeatHelpContent": "This task will be due on the highlighted days below. Click on a day to activate/deactivate it.", "repeatDays": "每X天", "repeatWeek": "在每周的几天", @@ -54,7 +54,7 @@ "complete": "已完成", "dated": "已过期", "due": "待办", - "notDue": "Not Due", + "notDue": "未激活", "grey": "已完成", "score": "成绩", "rewards": "奖励", diff --git a/common/locales/zh_TW/challenge.json b/common/locales/zh_TW/challenge.json index 9e9651313b..ab896f996b 100644 --- a/common/locales/zh_TW/challenge.json +++ b/common/locales/zh_TW/challenge.json @@ -33,7 +33,7 @@ "challengeTagPop": "挑戰名會顯示在在標籤列表和任務的工具提示中。所以挑戰名要盡量短。例如用「-10 磅」代替「在 3 個月內減掉 10 磅」 (點選查看詳細資訊)。", "challengeDescr": "詳細說明", "prize": "戰利品", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = number of gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later.", + "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", "publicChallenges": "公開挑戰 最少需要 1 個寶石作為獎勵 (為了防止有人拿來打廣告。)", "officialChallenge": "Habitica 官方挑戰", diff --git a/common/locales/zh_TW/front.json b/common/locales/zh_TW/front.json index 18252f781d..af63bd34c6 100644 --- a/common/locales/zh_TW/front.json +++ b/common/locales/zh_TW/front.json @@ -109,7 +109,7 @@ "marketing3Lead1": "iPhone & Android 的 Apps 能讓您隨時更新任務進度。我們知道若每次都要登入網站按按鈕才能更新進度其實是個不小的負擔。", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "組織或機構的應用環境", - "marketing4Lead1": "教育是引入遊戲的最佳情境。我們都知道學生最近多熱衷於手機和遊戲上,利用這個力量!利用學生之間的良性競爭。值得讚揚的行為就給予特殊獎勵。期待他們的成績和行為越變越好吧!", + "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", "marketing4Lead1Title": "將遊戲融入教育", "marketing4Lead2": "醫療保健的支出逐漸上升,我們總要做點什麼。有幾百種的課程能改善您的健康、減少您看醫生的錢。我們相信 Habitica 能幫助您通往健康的生活方式。", "marketing4Lead2Title": "將遊戲融入健康與保健", diff --git a/common/locales/zh_TW/gear.json b/common/locales/zh_TW/gear.json index f402baa477..9fdd6c3b14 100644 --- a/common/locales/zh_TW/gear.json +++ b/common/locales/zh_TW/gear.json @@ -445,7 +445,7 @@ "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increses Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", "offhand": "副手物品", diff --git a/common/locales/zh_TW/npc.json b/common/locales/zh_TW/npc.json index 9ac10dabcb..c9ec93c314 100644 --- a/common/locales/zh_TW/npc.json +++ b/common/locales/zh_TW/npc.json @@ -31,7 +31,7 @@ "paymentMethods": "付款方式:", "classGear": "職業裝備", "classGearText": "首先:別怕!你的舊裝備放在你的背包,你現在穿著你的新手<%= klass %>裝備。穿你的職業裝備會為你提供50%額外屬性獎勵。但是,你仍然可以切換回原來的裝備。", - "classStats": "這是你的職業的屬性;它們影響遊戲過程。每次升級時,你都可以得到一個可以自由分配到各屬性的點數。若想知道更多訊息,將游標移動到個屬性上。", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "自動分配", "autoAllocateText": "如果選了“自動分配”,你的角色會自動根據你的任務屬性分配點數,你可以在任務> 編輯> 高級> 屬性中看到他們。例如,如果你經常點'健身房'任務,而健身房日常屬性被設置為'物理',那你會自動獲得力量點。", "spells": "法術", diff --git a/common/locales/zh_TW/questscontent.json b/common/locales/zh_TW/questscontent.json index 6895c21515..cef32830e2 100644 --- a/common/locales/zh_TW/questscontent.json +++ b/common/locales/zh_TW/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "黃金騎士", "questGoldenknight2DropGoldenknight3Quest": "黃金騎士的項鍊-第3部:鐵騎士(卷軸)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn對你大喊,試圖吸引你的注意力。在你戰鬥的餘波中,一個新的人物出現了。一位裝備著帶有黑色污跡鐵甲的騎士手持利劍向你走來。黃金騎士對那個人大喊:\"父親,不要!\"但那個人毫無停下來的意思。黃金騎士轉向你,說:\"我很抱歉。我曾是一個傻子,我太傲慢了,都不知道自己多麼殘忍,但我的父親比曾經的我還要殘忍。如果他不停下,他就會毀了我們所有人。來吧,拿上我的流星錘,制止鋼鐵騎士吧!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", "questGoldenknight3Completion": "

鏗鏘一聲,鋼鐵騎士雙膝跪地倒下了。\"你太強了,\"他氣喘吁吁說, \"今天,我被輕而易舉地打敗了。\"黃金騎士向你走來,說道:\"謝謝你。我相信我們都從與你的相遇中學會了謙遜。我會和我的父親好好談談,並解釋那些針對我們的怨言。也許是時候向其他Habit公民道歉了。\"她 ​​考慮了一會兒,又向你轉過身來,\"拿上它吧,作為我們給你的禮物,我希望你能帶上我的流星錘。它現在是你的了。\"

", "questGoldenknight3Boss": "鐵騎士", "questGoldenknight3DropHoney": "蜂蜜(食物)", diff --git a/common/locales/zh_TW/settings.json b/common/locales/zh_TW/settings.json index 8bacc50535..3107492aa8 100644 --- a/common/locales/zh_TW/settings.json +++ b/common/locales/zh_TW/settings.json @@ -74,8 +74,8 @@ "usernameSuccess": "成功修改帳號", "emailSuccess": "成功更改電子郵件位置", "detachFacebook": "註銷Facebook 註冊", - "detachedFacebook": "成功從帳號移除Facebook", - "addedLocalAuth": "成功新增本地認證", + "detachedFacebook": "Successfully removed Facebook from your account", + "addedLocalAuth": "Successfully added local authentication", "data": "數據", "exportData": "匯出數據", "emailChange1": "如果想修改 email 地址,請寄信到",