From 3726f48ff2d635d44cafb76cd08b8df5c67ddcbb Mon Sep 17 00:00:00 2001 From: Blade Barringer Date: Wed, 4 Nov 2015 21:57:16 -0600 Subject: [PATCH] chore(i18n): update locales --- common/locales/cs/backgrounds.json | 9 ++++- common/locales/cs/faq.json | 6 ++-- common/locales/cs/front.json | 7 ++-- common/locales/cs/gear.json | 14 +++++++- common/locales/da/backgrounds.json | 9 ++++- common/locales/da/faq.json | 6 ++-- common/locales/da/front.json | 7 ++-- common/locales/da/gear.json | 14 +++++++- common/locales/de/backgrounds.json | 9 ++++- common/locales/de/faq.json | 6 ++-- common/locales/de/front.json | 7 ++-- common/locales/de/gear.json | 14 +++++++- common/locales/de/questscontent.json | 2 +- common/locales/en@pirate/backgrounds.json | 9 ++++- common/locales/en@pirate/faq.json | 6 ++-- common/locales/en@pirate/front.json | 7 ++-- common/locales/en@pirate/gear.json | 14 +++++++- common/locales/en_GB/backgrounds.json | 9 ++++- common/locales/en_GB/faq.json | 6 ++-- common/locales/en_GB/front.json | 7 ++-- common/locales/en_GB/gear.json | 14 +++++++- common/locales/en_GB/limited.json | 6 ++-- common/locales/es/backgrounds.json | 9 ++++- common/locales/es/faq.json | 6 ++-- common/locales/es/front.json | 7 ++-- common/locales/es/gear.json | 14 +++++++- common/locales/es_419/backgrounds.json | 9 ++++- common/locales/es_419/challenge.json | 4 +-- common/locales/es_419/content.json | 6 ++-- common/locales/es_419/faq.json | 6 ++-- common/locales/es_419/front.json | 7 ++-- common/locales/es_419/gear.json | 14 +++++++- common/locales/es_419/messages.json | 28 +++++++-------- common/locales/es_419/questscontent.json | 38 ++++++++++---------- common/locales/fr/backgrounds.json | 9 ++++- common/locales/fr/content.json | 2 +- common/locales/fr/faq.json | 10 +++--- common/locales/fr/front.json | 9 +++-- common/locales/fr/gear.json | 20 ++++++++--- common/locales/fr/messages.json | 18 +++++----- common/locales/fr/npc.json | 8 ++--- common/locales/fr/rebirth.json | 4 +-- common/locales/he/backgrounds.json | 9 ++++- common/locales/he/faq.json | 6 ++-- common/locales/he/front.json | 7 ++-- common/locales/he/gear.json | 14 +++++++- common/locales/hu/backgrounds.json | 9 ++++- common/locales/hu/faq.json | 6 ++-- common/locales/hu/front.json | 7 ++-- common/locales/hu/gear.json | 14 +++++++- common/locales/it/backgrounds.json | 9 ++++- common/locales/it/faq.json | 8 ++--- common/locales/it/front.json | 7 ++-- common/locales/it/gear.json | 14 +++++++- common/locales/it/messages.json | 28 +++++++-------- common/locales/it/npc.json | 8 ++--- common/locales/it/rebirth.json | 4 +-- common/locales/ja/backgrounds.json | 9 ++++- common/locales/ja/character.json | 2 +- common/locales/ja/content.json | 20 +++++------ common/locales/ja/death.json | 11 +++++- common/locales/ja/faq.json | 8 ++--- common/locales/ja/front.json | 7 ++-- common/locales/ja/gear.json | 20 ++++++++--- common/locales/ja/generic.json | 2 +- common/locales/ja/groups.json | 10 +++--- common/locales/ja/limited.json | 2 +- common/locales/ja/messages.json | 2 +- common/locales/ja/quests.json | 4 +-- common/locales/ja/questscontent.json | 6 ++-- common/locales/ja/subscriber.json | 2 +- common/locales/nl/backgrounds.json | 9 ++++- common/locales/nl/faq.json | 6 ++-- common/locales/nl/front.json | 7 ++-- common/locales/nl/gear.json | 40 +++++++++++++-------- common/locales/nl/generic.json | 10 +++--- common/locales/nl/messages.json | 12 +++---- common/locales/nl/npc.json | 8 ++--- common/locales/nl/questscontent.json | 34 +++++++++--------- common/locales/nl/rebirth.json | 4 +-- common/locales/pl/backgrounds.json | 9 ++++- common/locales/pl/faq.json | 10 +++--- common/locales/pl/front.json | 7 ++-- common/locales/pl/gear.json | 18 ++++++++-- common/locales/pl/generic.json | 2 +- common/locales/pl/messages.json | 24 ++++++------- common/locales/pl/npc.json | 8 ++--- common/locales/pl/quests.json | 4 +-- common/locales/pl/questscontent.json | 6 ++-- common/locales/pl/rebirth.json | 4 +-- common/locales/pl/settings.json | 2 +- common/locales/pl/subscriber.json | 2 +- common/locales/pt/backgrounds.json | 9 ++++- common/locales/pt/challenge.json | 4 +-- common/locales/pt/character.json | 2 +- common/locales/pt/content.json | 6 ++-- common/locales/pt/faq.json | 12 +++---- common/locales/pt/front.json | 7 ++-- common/locales/pt/gear.json | 14 +++++++- common/locales/pt/generic.json | 4 +-- common/locales/pt/messages.json | 42 +++++++++++------------ common/locales/pt/npc.json | 14 ++++---- common/locales/pt/quests.json | 18 +++++----- common/locales/pt/questscontent.json | 14 ++++---- common/locales/pt/rebirth.json | 4 +-- common/locales/pt/settings.json | 36 +++++++++---------- common/locales/pt/subscriber.json | 2 +- common/locales/ro/backgrounds.json | 9 ++++- common/locales/ro/faq.json | 6 ++-- common/locales/ro/front.json | 7 ++-- common/locales/ro/gear.json | 14 +++++++- common/locales/ru/backgrounds.json | 9 ++++- common/locales/ru/faq.json | 6 ++-- common/locales/ru/front.json | 7 ++-- common/locales/ru/gear.json | 14 +++++++- common/locales/ru/generic.json | 2 +- common/locales/ru/messages.json | 12 +++---- common/locales/ru/npc.json | 8 ++--- common/locales/ru/questscontent.json | 8 ++--- common/locales/ru/rebirth.json | 2 +- common/locales/sk/backgrounds.json | 9 ++++- common/locales/sk/faq.json | 6 ++-- common/locales/sk/front.json | 7 ++-- common/locales/sk/gear.json | 14 +++++++- common/locales/sr/backgrounds.json | 9 ++++- common/locales/sr/faq.json | 6 ++-- common/locales/sr/front.json | 7 ++-- common/locales/sr/gear.json | 14 +++++++- common/locales/sv/backgrounds.json | 9 ++++- common/locales/sv/faq.json | 6 ++-- common/locales/sv/front.json | 7 ++-- common/locales/sv/gear.json | 14 +++++++- common/locales/uk/backgrounds.json | 9 ++++- common/locales/uk/faq.json | 6 ++-- common/locales/uk/front.json | 7 ++-- common/locales/uk/gear.json | 14 +++++++- common/locales/zh/backgrounds.json | 9 ++++- common/locales/zh/faq.json | 6 ++-- common/locales/zh/front.json | 7 ++-- common/locales/zh/gear.json | 14 +++++++- common/locales/zh/questscontent.json | 16 ++++----- common/locales/zh_TW/backgrounds.json | 9 ++++- common/locales/zh_TW/faq.json | 6 ++-- common/locales/zh_TW/front.json | 7 ++-- common/locales/zh_TW/gear.json | 14 +++++++- common/locales/zh_TW/groups.json | 6 ++-- common/locales/zh_TW/npc.json | 12 +++---- common/locales/zh_TW/pets.json | 2 +- common/locales/zh_TW/quests.json | 2 +- common/locales/zh_TW/rebirth.json | 2 +- 150 files changed, 980 insertions(+), 465 deletions(-) diff --git a/common/locales/cs/backgrounds.json b/common/locales/cs/backgrounds.json index df38b4519e..08862ccc7a 100644 --- a/common/locales/cs/backgrounds.json +++ b/common/locales/cs/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slizká bažina", "backgroundSlimySwampNotes": "Přebroď se slizkou bažinou", "backgroundSwarmingDarknessText": "Valící se temnota", - "backgroundSwarmingDarknessNotes": "Třes se před valící se temnotou" + "backgroundSwarmingDarknessNotes": "Třes se před valící se temnotou", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/cs/faq.json b/common/locales/cs/faq.json index a7f5113970..45f7b7c487 100644 --- a/common/locales/cs/faq.json +++ b/common/locales/cs/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "Je několik věcí, které ti můžou ublížit. První z nich je, když do půlnoci nesplníš naplánovaný denní úkol. Druhou věcí je, když si odklikneš zlozvyk. A poslední věcí je, když bojuješ proti příšeře s družinou a někdo z tvých přátel nesplní všechny své Denní úkoly.\n\nNejdůležitějším způsobem, jak si obnovit zdraví, je dostat se na další úroveň. Také si můžeš ve sloupečku s Odměnami a zlaťáky koupit Lektvar zdraví. Navíc, od 10. úrovně se můžeš stát Léčitelem a budeš moci používat své léčitelské schopnosti. Pokud máš léčitele v družině, může ti vrátit zdraví i on.", "webFaqAnswer4": "Je několik věcí, které ti můžou ublížit. První z nich je, když do půlnoci nesplníš naplánovaný denní úkol. Druhou věcí je, když si odklikneš zlozvyk. A poslední věcí je, když bojuješ proti příšeře s družinou a někdo z tvých přátel nesplní všechny své Denní úkoly.\n

\nNejdůležitějším způsobem, jak si obnovit zdraví, je dostat se na další úroveň. Také si můžeš ve sloupečku s Odměnami a zlaťáky koupit Lektvar zdraví. Navíc, od 10. úrovně se můžeš stát Léčitelem a budeš moci používat své léčitelské schopnosti. Pokud máš léčitele v družině (Komunita > Družina), může ti vrátit zdraví i on.", "faqQuestion5": "Jak můžu hrát s přáteli?", - "iosFaqAnswer5": "Nejlepším způsobem, jak přátele pozvat do své družiny, je přes [stránku] (https://habitica.com/#/options/groups/party)! Družiny se mohou vydávat na výpravy, bojovat s příšerami, a jejich členové se mohou navzájem podporovat. Na stránce se také ty a tvoji přátelé můžete přidat k různým Cechům, což jsou veřejné chaty. Cechy budou do aplikace přidány v budoucnu s aktualizací!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "Nejlepším způsobem, jak přátele pozvat do své družiny, je přes Komunita > Družina! Družiny se mohou vydávat na výpravy, bojovat s příšerami, a jejich členové se mohou navzájem podporovat. Také se ty a tvoji přátelé můžete přidat k různým Cechům (Komunita > Cechy) Cechy jsou veřejné chaty, které se zaměřují na společné zájmy nebo na společné cíle, a mohou být veřejné nebo soukromé. Můžeš se přidat ke kolika cechům chceš, ale můžeš být pouze v jedné družině.\n

\nVíce informací najdeš na stránce [Družiny](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds) na wiki.", "faqQuestion6": "Jak získám Mazlíčka nebo Zvíře?", "iosFaqAnswer6": "Ve 3. úrovni odemkneš systém nálezů. Pokaždé, když splní úkol, naskytne se ti náhodná šance nalézt vejce, líhnoucí lektvar, nebo jídlo. Budou se ti ukládat v Menu > Předměty.\n\nAbys mohl vylíhnout mazlíčka, musíš mít vejce a líhnoucí lektvar. Ťukni na vejce, aby bylo jasné, kterého mazlíčka chceš vylíhnout, a vyber \"Vylíhnout vejce\". Poté si vyber líhnoucí lektvar a tím zvolíš bravu mazlíčka! Jdi do Menu > Mazlíčci a kliknutím můžeš svého mazlíčka přidat ke své postavě.\n\nTaké můžeš z mazlíčků vykrmit Zvířata v Menu > Mazlíčci. Ťukni na mazlíčka a poté vyber \"Nakrmit mazlíčka!\" Budeš ho muset nakrmit několikrát, aby vyrostl ve velké zvíře, ale když zjistíš, které jídlo mu chutná, poroste rychleji. Zkus metodu pokus a omyl, nebo [použij tenhle tahák](http://habitica.wikia.com/wiki/Food#Food_Preferences). Jakmile zvíře vykrmíš, jdi do Menu > Zvířata a ťuknutím si ho tvoje postava osedlá.\n\nTaké můžeš získat vejce z výprav po jejich dokončení. (O výpravách více níže.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "Ta modrá lišta, která se objevila když jsi dosáhl úrovně 10 a vybral si povolání, je lišta Many. S každou další úrovní budeš odemykat speciální dovednosti, za jejichž použití platíš Manou. Každé povolání má jiné dovednosti, které se objeví po 11. úrovni v Menu > Použít dovednosti. Na rozdíl od lišty Zdraví se lišta Many nedoplní s každou novou úrovní. Místo toho se doplňuje když plníš dobré zvyky, denní úkoly, a úkoly v Úkolníčku a naopak ubývá při podlehnutí zlozvyku. Také se ti trocha doplní přes noc - čím více denních úkolů splníš, tím více se ti jí doplní.", "webFaqAnswer8": "Ta modrá lišta, která se objevila když jsi dosáhl úrovně 10 a vybral si povolání, je lišta Many. S každou další úrovní budeš odemykat speciální dovednosti, za jejichž použití platíš Manou. Každé povolání má jiné dovednosti, které se objeví po 11. úrovni dole ve sloupečku s Odměnami. Na rozdíl od lišty Zdraví se lišta Many nedoplní s každou novou úrovní. Místo toho se doplňuje když plníš dobré zvyky, denní úkoly, a úkoly v Úkolníčku a naopak ubývá při podlehnutí zlozvyku. Také se ti trocha doplní přes noc - čím více denních úkolů splníš, tím více se ti jí doplní.", "faqQuestion9": "Jak můžu bojovat s příšerami a vydávat se na výpravy?", - "iosFaqAnswer9": "Nejprve se musíš přidat ke družině (jak již bylo popsáno výše). I když můžeš proti příšerám bojovat sám, doporučujeme bojovat ve skupině, protože tak budou výpravy mnohem jednodušší. Navíc, mít přátele, kteří tě podporují, je velmi motivující! \n\nDále potřebuješ svitek s výpravou, který najdeš v Menu > Předměty. ", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Nejprve se musíš přidat k družině ( v Komunita > Družina). I když můžeš s příšerami bojovat sám, doporučujeme hrát ve skupině, protože tak budou výpravy mnohem snadnější. Navíc, mít u sebe přátele, kteří tě povzbuzují, může být hodně motivující!\n

\nDále budeš potřebovat svitek s výpravou, který najdeš v Inventář > Výpravy. Jsou tři způsoby jak získat svitek:\n

\n* Když přizveš lidi do družiny, získáš svitek s Bazilístkem!\n* Při dosažení úrovně 15 dostaneš soupravy výprav, neboli tři spojené výpravy. Další soupravy výprav odemkneš na úrovních 30, 40 a 60.\n* Můžeš si výpravy koupit na jejich stránce (Inventář > Výpravy) za zlato a drahokamy.\n

\nBoj s příšerami nebo sběr předmětů z výprav probíhá normálním plněním tvých úkolů a body za ně se přes noc sečtou. (Někdy musíš znovu načíst stránku aby příšeře ubylo zdraví). Pokud bojuješ s příšerou a nesplníš denní úkol, příšera ublíží nejen tobě, ale i tvým přátelům, i když ublížíte i vy jemu.\n

\nPo úrovni 11 získají Mágové a Válečníci dovednosti, kterými mohou příšerám ublížit ještě více, takže to jsou ta nejlepší povolání, která si na 10. úrovni můžeš vybrat, pokud chceš postupovat rychle.", - "faqQuestion10": "Co jsou drahokamy a jak je získám?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Drahokamy se kupují za reálné peníze ťuknutím na ikonku v horní liště. Když si lidé kupují drahokamy, pomáhají nám tím udržovat tuhle stránku v chodu. Jsme vděčni za každou pomoc!\n\nMimo přímou koupi drahokamů existují tři další možnosti jak je získat:\n\n* Vyhrát výzvu na [stránce](https://habitica.com), která byla založena jiným hráčem v Komunita > Výzvy. (Do aplikace budou Výzvy přidány v budoucnu!)\n* Předplatným na [stránce](https://habitica.com/#/options/settings/subscription), které odemkne možnost nakoupit si určitý počet drahokamů za měsíc\n* Přispěním programu Habitica. Více informací najdeš na [Přispění programu Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n\nPředměty, které si můžeš za drahokamy koupit nedávají žádnou statistickou výhodu a tak se hráči bez nich dokáží obejít!", "webFaqAnswer10": "Drahokamy se [kupují za reálné peníze](https://habitica.com/#/options/settings/subscription), i když [předplatitelé](https://habitica.com/#/options/settings/subscription) si je mohou koupit za Zlaťáky. Když si lidé kupují drahokamy, pomáhají nám tím udržovat tuhle stránku v chodu. Jsme vděčni za každou pomoc!\n

\nMimo přímou koupi drahokamů existují tři další možnosti jak je získat:\n

\n* Vyhrát výzvu, která byla založena jiným hráčem v Komunita > Výzvy. \n* Přispěním programu Habitica. Více informací najdeš na [Přispění programu Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nPředměty, které si můžeš za drahokamy koupit nedávají žádnou statistickou výhodu a tak se hráči bez nich dokáží obejít!", "faqQuestion11": "Jak mohu nahlásit chybu nebo zažádat o funkci?", diff --git a/common/locales/cs/front.json b/common/locales/cs/front.json index 1c7b6af0e6..c0b066f175 100644 --- a/common/locales/cs/front.json +++ b/common/locales/cs/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Program Habitica] mi opravdu pomohla dát mému životu nějakou strukturu.", "invalidEmail": "Aby mohlo proběhnout resetování hesla, musí být zadán platný email.", "irishfeet123Quote": "Měla jsem problém s úklidem. Nechávala jsem všude nádobí a skleničky. [Program Habitica] mi pomohla!", - "joinOthers": "Přidej se k 250 000 lidí, kteří dosahují svých cílů zábavným způsobem!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Před tím, než jsem objevila [program Habitica] jsem se zasekla s diplomkou a byla jsem nespokojena se svou disciplínou ohledně domácích prací a věcí, jako učením se slovíček. Ukázalo se, že když si tyhle cíle rozdělím na menší, je mnohem snazší se motivovat a neustále pracovat.", "landingadminlink": "administrační balíčky", "landingend": "Stále nejsi přesvědčen?", @@ -179,5 +179,8 @@ "businessInquiries": "Obchodní poptávka", "merchandiseInquiries": "Poptávka po zboží", "marketingInquiries": "Poptávka marketing/sociální média", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/cs/gear.json b/common/locales/cs/gear.json index 2c7ba0b86c..a829678400 100644 --- a/common/locales/cs/gear.json +++ b/common/locales/cs/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "Křídla této hole se neustále třepetají a kroutí. Zvyšuje všechny vlastnosti, každou o <%= attrs %>. Začarovaná almara: Nezávislý předmět.", "weaponArmoireBatWandText": "Netopýří hůlka", "weaponArmoireBatWandNotes": "Tato hůlka dokáže přeměnit jakýkoliv úkol v netopýra! Máchni jí a sleduj, jak úkoly odlétají. Zvyšuje Inteligenci o <%= int %> a Vnímání o <%= per %>. Začarovaná almara: Nezávislý předmět.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "zbroj", "armorBase0Text": "Obyčejné oblečení", "armorBase0Notes": "Běžné oblečení. Nenabízí žádný bonus.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Zprudka ukuto z oceli, toto brnění je skoro nerozbitné. Zvyšuje Obranu o <%= con %> a Vnímání o <%= per %>. Začarovaná almara: Set helmy s rohy (předmět 2 ze 3)", "armorArmoirePlagueDoctorOvercoatText": "Zimník Morového Lékaře", "armorArmoirePlagueDoctorOvercoatNotes": "Autentický zimník nošený doktory, kteří vzdorují Moru Otálení! Zvyšuje Inteligenci o <%= int %>, Sílu o <%= str %> a Obranu o <%= con %>. Začarovaná almara: Set Morových Lékařů (Předmět 3 ze 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "Pokrývka hlavy", "headBase0Text": "Žádná přilba", "headBase0Notes": "Žádná pokrývka hlavy", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Modrá mašle do vlasů", "headArmoireBlueHairbowNotes": "Staň se vnímavým, neoblomným a chytrým díky této nádherné modré mašli do vlasů! Zvyšuje Vnímání o <%= per %>, Obranu o <%= con %> a Inteligenci o <%= int %>. Začarovaná almara: Nezávislý předmět.", "headArmoireRoyalCrownText": "Královská koruna", - "headArmoireRoyalCrownNotes": "Sláva vládci, mocnému a silnému! Zvyšuje Sílu o <%= str %>. Začarovaná almara: Nezávislý předmět.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Zlaté vavříny", "headArmoireGoldenLaurelsNotes": "Tyto zlaté vavříny odměňují ty, kteří pokořili zlozvyky. Zvyšuje Vnímání a Obranu o <%= attrs %> každou. Začarovaná almara: Set zlaté tógy (předmět 2 ze 3).", "headArmoireHornedIronHelmText": "Železná helma s rohy", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "Tenhle klobouk... přede. A mrská ocasem. A dýchá? No, prostě ti na hlavě spí kočka. Zvyšuje Inteligenci a Vnímání o <%= attrs %> každé. Začarovaná almara: Nezávislý předmět.", "headArmoireOrangeCatText": "Klobouk rezavé kočky", "headArmoireOrangeCatNotes": "Tenhle klobouk... přede. A mrská ocasem. A dýchá? No, prostě ti na hlavě spí kočka. Zvyšuje Sílu a Obranu o <%= attrs %> každé. Začarovaná almara: Nezávislý předmět.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "štít v ruce", "shieldBase0Text": "Bez štítu v ruce", "shieldBase0Notes": "Bez štítu nebo druhé zbraně.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "Abys mohl být gladiátorem, musíš... ale kecy, prostě je flákni svým štítem. Zvyšuje Obranu o <%= con %> a Sílu o <%= str %>. Začarovaná almara: Set gladiátora (předmět 3 ze 3).", "shieldArmoireMidnightShieldText": "Půlnoční štít", "shieldArmoireMidnightShieldNotes": "Tento štít je nejmocnější úderem půlnoci! Zvyšuje Obranu o <%= con %> a Sílu o <%= str %>. Začarovaná almara: Nezávislý předmět.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Příslušenství na záda", "backBase0Text": "Bez příslušenství na zádech", "backBase0Notes": "Bez příslušenství na zádech.", diff --git a/common/locales/da/backgrounds.json b/common/locales/da/backgrounds.json index 389e53e7db..8f222b02f3 100644 --- a/common/locales/da/backgrounds.json +++ b/common/locales/da/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimet Sump", "backgroundSlimySwampNotes": "Slæb dig gennem en Slimet Sump.", "backgroundSwarmingDarknessText": "Sværmende Mørke", - "backgroundSwarmingDarknessNotes": "Skælv i det Sværmende Mørke." + "backgroundSwarmingDarknessNotes": "Skælv i det Sværmende Mørke.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/da/faq.json b/common/locales/da/faq.json index 0e54fcbb7d..fd255d68b4 100644 --- a/common/locales/da/faq.json +++ b/common/locales/da/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "Hvordan spiller jeg Habitica med mine venner?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Hvordan får jeg et kæledyr eller ridedyr?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Hvordan bekæmper jeg monstre og tager på Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "Hvad er ædelsten, og hvordan får jeg dem?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Hvordan rapporterer jeg en fejl, eller foreslår en ny funktion?", diff --git a/common/locales/da/front.json b/common/locales/da/front.json index 94e1002540..139222518f 100644 --- a/common/locales/da/front.json +++ b/common/locales/da/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] har virkelig hjulpet mig med at indføre struktur i min studietid på universitetet.", "invalidEmail": "Det kræver en valid emailadresse for at få nulstillet dit kodeord.", "irishfeet123Quote": "Jeg havde en forfærdelig vane med ikke at rydde ud efter jeg havde spist. Jeg efterlod tallerkener og glas alle vegne. Den dårlige vane har [Habitica] hjulpet mig med af med!", - "joinOthers": "Slut dig til 250.000 mennesker, der har det sjovt mens de opnår deres mål!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Inden jeg opdagede [Habitica] var jeg gået i stå i min afhandling. Jeg var også utilfreds med min manglende disciplin omkring huslige pligter og ting som at udvide mit ordforråd eller dykke ned i skak-teori. Det viste sig, at det holder mig motiveret at bryde disse opgaver ned i mindre Tjeklister, der er mere overskuelige.", "landingadminlink": "administrative pakker", "landingend": "Ikke overbevist endnu?", @@ -179,5 +179,8 @@ "businessInquiries": "Erhvervs-henvendelser", "merchandiseInquiries": "Merchandise-henvendelser", "marketingInquiries": "Marketing/Social Media-henvendelser", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/da/gear.json b/common/locales/da/gear.json index d3b1fc4702..6ab066c2f8 100644 --- a/common/locales/da/gear.json +++ b/common/locales/da/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "Vingerne på denne stav flagrer og drejer sig konstant. Øger alle attributter med <%= attrs %> hver. Fortryllet Klædeskab: Ikke en del af et sæt.", "weaponArmoireBatWandText": "Flagermusestav", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "rustning", "armorBase0Text": "Almindeligt tøj", "armorBase0Notes": "Helt normalt tøj. Giver ingen bonusser.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Denne heftigt hamrede jernrustning er næsten umulig at ødelægge. Øger Konstitution med <%= con %> og Opfattelse med <%= per %>. Fortryllet Klædeskab: Hornet Jernsæt (Genstand 2 af 3).", "armorArmoirePlagueDoctorOvercoatText": "Pestlægefrakke", "armorArmoirePlagueDoctorOvercoatNotes": "En autentisk frakke båret af de læger, der bekæmper udsættelsespesten! Øger Intelligens med <%= int %>, Styrke med <%= str %>, og Konstitution med <%= con %>. Fortryllet Klædeskab: Pestlægesæt (Genstand 3 af 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "hovedbeklædning", "headBase0Text": "Ingen Hjelm", "headBase0Notes": "Ingen hovedbeklædning", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blå Hårsløjfe", "headArmoireBlueHairbowNotes": "Bliv skarpsindig, sej og smart når du har denne smukke Blå Hårsløjfe på! Øger Opfattelse med <%= per %>, Konstitution med <%= con %>, og Intelligens med <%= int %>. Fortryllet Klædeskab: Ikke del af et sæt.", "headArmoireRoyalCrownText": "Royal Krone", - "headArmoireRoyalCrownNotes": "Hurra for herskeren, stor og stærk! Øger Styrke med <%= str %>. Fortryllet Klædeskab: Ikke en del af et sæt.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Gyldne Laurbær", "headArmoireGoldenLaurelsNotes": "Disse gyldne laurbær belønner dem, der har overvundet dårlige vaner. Øger Opfattelse og Konstitution med <%= attrs %> hver. Fortryllet Klædeskab: Gyldent Togasæt (Genstand 2 af 3).", "headArmoireHornedIronHelmText": "Hornet Jernhjelm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Kattehat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "skjoldhånds-udstyr", "shieldBase0Text": "Intet Skjoldhånds-udstyr", "shieldBase0Notes": "Intet skjold eller andet våben.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "For at være en gladiator skal du ikke bare være... whatever, bare slå dem med dit skjold. Øger Konstitution med <%= con %> og Styrke med <%= str %>. Fortryllet Klædeskab: Gladiatorsæt (Genstand 3 af 3)", "shieldArmoireMidnightShieldText": "Midnatsskjold", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Ryg-udstyr", "backBase0Text": "Intet Ryg-udstyr", "backBase0Notes": "Intet Ryg-udstyr.", diff --git a/common/locales/de/backgrounds.json b/common/locales/de/backgrounds.json index 81bef121e8..f6336b7598 100644 --- a/common/locales/de/backgrounds.json +++ b/common/locales/de/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Schleimiger Sumpf", "backgroundSlimySwampNotes": "Prügle dich durch einen Schleimigen Sumpf. ", "backgroundSwarmingDarknessText": "Wimmelnde Dunkelheit", - "backgroundSwarmingDarknessNotes": "Zittre in der Wimmelnden Dunkelheit." + "backgroundSwarmingDarknessNotes": "Zittre in der Wimmelnden Dunkelheit.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/de/faq.json b/common/locales/de/faq.json index 96a22ce6d1..73146f4f46 100644 --- a/common/locales/de/faq.json +++ b/common/locales/de/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "Es gibt verschiedene Dinge, die verursachen, dass du Schaden erleidest. Als erstes, wenn du tägliche Aufgaben über Nacht unerledigt, sie werden dir Schaden zufügen. Zweitens, wenn du eine schlechte Gewohnheit anklickst, fügt es dir auch Schaden zu. Zuletzt, wenn du in einem Bosskampf mit deiner Gruppe bist und einer deiner Gruppenmitglieder hat seine täglichen Aufgaben nicht erledigt, dann wird dich der Boss angreifen.\n\nDer gewöhnliche Weg, um Leben zu gewinnen, ist im Level aufzusteigen, was deine komplette Gesundheit wieder herstellt. Du kannst auch Heiltränke mit Gold in Shop kaufen. Dazu kommt, ab Level 10 oder höher, kannst du wählen, ob du ein Heiler werden möchtest, dann lernst du Heilfähigkeiten. Wenn du in einer Gruppe mit einem Heiler bist, kann dieser dich genauso heilen. ", "webFaqAnswer4": "Es gibt verschiedene Dinge, die verursachen, dass du Schaden erleidest. Als erstes fügen dir tägliche Aufgaben, die über Nacht unerledigt bleiben, Schaden zu. Zweitens fügt es dir auch Schaden zu, wenn du eine schlechte Gewohnheit anklickst. Drittens wird dich in einem Bosskampf mit deiner Gruppe der Boss angreifen, wenn eines deiner Gruppenmitglieder seine täglichen Aufgaben nicht erledigt hat.\n

\nDer gewöhnliche Weg um Leben zu gewinnen ist im Level aufzusteigen, was deine komplette Gesundheit wiederherstellt. Du kannst auch Heiltränke mit Gold in Shop kaufen. Dazu kommt, dass du ab Level 10 oder höher wählen kannst, ob du ein Heiler werden möchtest, dann lernst du Heilfähigkeiten. Wenn du in einer Gruppe (under Social > Party) mit einem Heiler bist, kann dieser dich genauso heilen. ", "faqQuestion5": "Wie spiele ich Habitica mit meinen Freunden?", - "iosFaqAnswer5": "Am besten lädst du sie in eine Gruppe mit dir ein! Das geht zurzeit nur über die [Website](https://habitica.com/#/options/groups/party) aber demnächst wird die Funktion auch zur App hinzugefügt. Gruppen können zusammen Quests antreten, Monster bekämpfen und Fähigkeit benutzen um einander zu helfen. Auf der Website könnt ihr auch Gilden beitreten. Gilden sind öffentliche Chat-Räume. Diese werden in der Zukunft auch zur App hinzugefuegt.", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "Am besten lädst du sie ein eine Gruppe mit dir ein (unter Social > Party)! Gruppen können zusammen Quests antreten, Monster bekämpfen und Fähigkeiten benutzen um einander zu helfen. Ihr könnt außerdem gemeinsam einer Gilde beitreten (unter Social > Guilds). Gilden sind Chat-Räume, deren Mitglieder gemeinsame Ziele verfolgen, und können privat oder öffentlich sein. Du kannst in sovielen Gilden sein, wie du möchtest, aber nur in einer Gruppe.\n

\nGenauere Informationen findest du auf den Wiki Seiten für [Parties](http://habitrpg.wikia.com/wiki/Party) und [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Wie erhalte ich Haustiere und Reittiere?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "Der blaue Balken, der erschienen ist, als du Level 10 erreicht hast und eine Klasse gewählt hast, ist dein Manabalken. Mit dem Erreichen weiterer Level wirst du spezielle Fähigkeiten freischalten, die dich Mana kosten. Jede Klasse hat verschiedene Fähigkeiten, die du nach Level 11 unter Menu > Use Skills erscheinen. Im Gegensatz zu deinem Lebensbalken füllt sich dein Mana nicht automatisch beim Stufenanstieg wieder auf. Stattdessen füllt sich dein Mana durch das Erfüllen von täglichen und einmaligen Aufgaben und Gewohnheiten wieder auf. Gehst du schlechten Gewohnheiten nach, verlierst du dafür Mana. Außerdem regenerierst du etwas Mana über Nacht -- abhängig von der Anzahl der täglichen Aufgaben, die du erfüllt hast. Je mehr Aufgaben, desto mehr Mana regenerierst du. ", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Wie bekämpfe ich Monster und gehe auf Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Zuerst musst du eine Gruppe gründen oder einer Gruppe beitreten (unter Soziales > Gruppe). Obwohl du Monster auch alleine bekämpfen kannst, empfehlen wir in einer Gruppe mit anderen Mitspielern zu spielen, da dies die Quests viel einfacher macht. Zusätzlich ist es sehr motivierend einen Freund zu haben, der einen anspornt seine Aufgaben zu erledigen.\n

\nAls nächstes benötigst du eine Questrolle, welche unter Inventar > Quests gespeichert sind. Es gibt drei Möglichkeiten an Rollen zu kommen:\n

\n* Wenn du Mitspieler zu deiner Gruppe einlädst, erhälst du die Basi-List-Rolle.\n* Bei Erreichen von Level 15 erhälst du eine Questreihe, d.h. drei zusammenhängende Quests. Weitere Questreihen werden bei den Leveln 30, 40 und 60 freigeschaltet.\n* Du kanst Quests auf der Quest-Seite (Inventar > Quests) für Gold und Edelsteine kaufen.\n

\nUm den Boss zu bekämpfen oder Gegenstände bei einer Sammelquest zu sammeln, musst du einfach deine Aufgaben normal erledigen und sie werden über Nacht in Schaden umgerechnet. (Möglicherweise ist es erforderlich die Seite neu zu laden, um den Effekt auf den Lebensbalken des Bosses zu sehen.) Wenn du einen Boss bekämpfst und tägliche Aufgaben nicht erledigst, wird der Boss eurer Gruppe zur gleichen Zeit Schaden zufügen wie ihr dem Boss.\n

\nAb Level 11 erhalten Magier und Krieger Fäghigkeiten, welche dem Boss zusätzlichen Schaden zufügen, also sind dies ausgezeichnete Klassen, welche du ab Level 10 wählen sollte, wenn du viel Bossen viel Schaden zufügen möchtest.", - "faqQuestion10": "Was sind Edelsteine und wie bekomme ich welche?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Edelsteine werden [mit realem Geld gekauft](https://habitica.com/#/options/settings/subscription), jedoch können [Abonnenten](https://habitica.com/#/options/settings/subscription) sie mit Gold kaufen. Wenn Menschen abonnieren oder Edelsteine kaufen, helfen sie uns die Seite zu betreiben. Wir sind sehr dankbar für ihre Unterstützung!\n

\nZusätzlich zum Kaufen von Edelsteinen oder Abonnieren gibt es zwei andere Möglichkeiten für einen Spieler an Edelsteine zu kommen.\n

\n* Gewinne einen Wettbewerb eines anderen Spielers unter Soziales > Wettbewerbe.\n* Trage mit deinen Fähigkeiten zum Habitica Projekt bei. Für mehr Details, sieh im Wiki nach: [An Habitica mitarbeiten](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nBeachte, dass Gegenstände, die mit Edelsteinen gekauft werden keine statistischen Vorteile bringen, sodass Spieler die Seite auch ohne sie benutzen können!", "faqQuestion11": "Wie melde ich einen Fehler oder schlage ein Feature vor?", diff --git a/common/locales/de/front.json b/common/locales/de/front.json index 8ae465ab11..48d1e44336 100644 --- a/common/locales/de/front.json +++ b/common/locales/de/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] hat mir geholfen Struktur in mein Leben an der Universität zu bringen.", "invalidEmail": "Um das Passwort zurückzusetzen, ist eine gültige Email-Adresse notwendig.", "irishfeet123Quote": "Ich hatte die schrecklichen Angewohnheiten, nach Mahlzeiten nicht aufzuräumen und Tassen in der ganzen Wohnung stehen zu lassen. [Habitica] hat mich davon geheilt!", - "joinOthers": "Schließe dich 250.000 Leuten an, die Spaß dabei haben, ihre Ziele zu erreichen!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Vor [Habitica] kam ich mit meiner Dissertation nicht weiter und war unzufrieden mit meiner Selbstdisziplin bei Hausarbeiten, Vokabellernen und dem Studium der Go-Theorie. Es hat sich herausgestellt, dass das Aufteilen der Aufgaben in kleinere, machbare Checklisten etwas ist, das mich motiviert und zum konstanten Arbeiten anregt.", "landingadminlink": "Verwaltungspakete", "landingend": "Noch nicht überzeugt?", @@ -179,5 +179,8 @@ "businessInquiries": "Geschäftsanfragen.", "merchandiseInquiries": "Anfragen zu Handelswaren und Vermarktung", "marketingInquiries": "Marketing-/Soziale Netzwerke Anfragen", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/de/gear.json b/common/locales/de/gear.json index bdcf55ffd4..25fd2c332d 100644 --- a/common/locales/de/gear.json +++ b/common/locales/de/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "Die Flügel dieses Stabes flattern und drehen sich ständig. Erhöht alle Attribute um <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand.", "weaponArmoireBatWandText": "Fledermaus Zauberstab", "weaponArmoireBatWandNotes": "Dieser Zauberstab kann jede Aufgabe in eine Fledermaus verwandeln. Schwinge ihn und schau zu wie sie davon fliegen. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Verzauberter Schrank: Unabhängiger Gegenstand. ", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "Rüstung", "armorBase0Text": "Schlichte Kleidung", "armorBase0Notes": "Gewöhnliches Kleidungsstück. Gewährt keinen Bonus zu Attributen.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Diese mit Leidenschaft aus Eisen gehämmerte, gehörnte Rüstung ist fast unzerbrechlich. Erhöht Ausdauer um <%= con %> und Wahrnehmung um <%= per %>. Verzauberter Schrank: Gehörntes Eisenset (Gegenstand 2 von 3)", "armorArmoirePlagueDoctorOvercoatText": "Pestarzt Umhang", "armorArmoirePlagueDoctorOvercoatNotes": "Ein authentischer Umhang wie ihn Ärzte tragen, die die Pest der Prokrastination bekämpfen! Steigert die Intelligenz um <%= int %>, Stärke um <%= str %>, und Ausdauer um <%= con %>. Verzauberter Schrank: Pestdoktor Set (Gegenstand 3 von 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "Kopfschutz", "headBase0Text": "Kein Helm.", "headBase0Notes": "Keine Kopfbedeckung.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blaue Haarschleife", "headArmoireBlueHairbowNotes": "Werde scharfsinnig, taff und klug, wenn du diese wunderschöne Blaue Haarschleife trägst! Erhöht Wahrnehmung um <%= per %>, Ausdauer um <%= con %> und Intelligenz um <%= int %>. Verzauberter Schrank: Unabhäniger Gegenstand.", "headArmoireRoyalCrownText": "Königliche Krone", - "headArmoireRoyalCrownNotes": "Ein Hoch auf den Herrscher, mächtig und stark! Erhöht Stärke um <%= str %>. Verzauberter Schrank: Unabhäniger Gegenstand.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Goldene Lorbeeren", "headArmoireGoldenLaurelsNotes": "Diese goldenen Lorbeeren dienen als Belohnung für diejenigen, die schlechte Gewohnheiten besiegt haben. Erhöht Wahrnehmung und Ausdauer jeweils um <%= attrs %>. Verzauberter Schrank: Goldenes Toga Set (Gegenstand 2 von 3)", "headArmoireHornedIronHelmText": "Gehörnter Eisenhelm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "Dieser schwarze Hut ... schnurrt. Und sein Schwanz zuckt. Und er atmet? Okay, du hast einfach bloß eine schlafende Katze auf dem Kopf. Erhöht Intelligenz und Wahrnehmung um jeweils <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand.", "headArmoireOrangeCatText": "oranger Katzenhut", "headArmoireOrangeCatNotes": "Dieser orangene Hut ... schnurrt. Und sein Schwanz zuckt. Und er atmet? Okay, du hast einfach bloß eine schlafende Katze auf dem Kopf. Erhöht Intelligenz und Wahrnehmung um jeweils <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "Schildhand-Gegenstand", "shieldBase0Text": "Keine Schildhand-Ausrüstung", "shieldBase0Notes": "Kein Schild oder keine zweite Waffe.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "Um ein Gladiator zu sein, musst du ... naja, egal, schlag sie einfach mit deinem Schild. Erhöht Ausdauer um <%= con %> und Stärke um <%= str %>. Verzauberter Schrank: Gladiatorset (Gegenstand 3 von 3).", "shieldArmoireMidnightShieldText": "Mitternachtsschild", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Rückenschmuck", "backBase0Text": "Kein Rückenschmuck", "backBase0Notes": "Kein Rückenschmuck.", diff --git a/common/locales/de/questscontent.json b/common/locales/de/questscontent.json index 4dc4365ae6..a7b4ae0a21 100644 --- a/common/locales/de/questscontent.json +++ b/common/locales/de/questscontent.json @@ -82,7 +82,7 @@ "questMoonstone2Boss": "Die Totenbeschwörerin", "questMoonstone2DropMoonstone3Quest": "Die Mondsteinkette Teil 3: Recidivate Transformiert (Rolle)", "questMoonstone3Text": "Die Mondsteinkette Teil 3: Recidivate transformiert", - "questMoonstone3Notes": "

Recidivate fällt zu Boden und Du schlägst mit der Mondsteinkette nach ihr. Zu deinem Entsetzen reißt Recidivate die Steine an sich und ihre Augen leuchten vor Triumph.


\"Törichte Kreatur des Fleisches!\", schreit sie. \"Es ist wahr, die Mondsteine werden mich wieder in eine körperliche Form zurückversetzen, aber anders, als Du dir vorgestellt hast. Wenn der volle Mond zunimmt, wächst auch meine Macht, und aus den Schatten rufe ich deinen gefürchtetsten Feind hervor!\"


Ein übler grüner Nebel steigt aus dem Sumpf auf und Recidivate's Körper windet und dreht sich und verzerrt sich in eine Form, die dich mit Schrecken erfüllt - der untote Körper von Vice, wiederauferstanden.

", + "questMoonstone3Notes": "

Recidivate fällt zu Boden und Du schlägst mit der Mondsteinkette nach ihr. Zu deinem Entsetzen reißt Recidivate die Steine an sich und ihre Augen leuchten vor Triumph.


\"Törichte Kreatur des Fleisches!\", schreit sie. \"Es ist wahr, die Mondsteine werden mich wieder in eine körperliche Form zurückversetzen, aber anders, als Du dir vorgestellt hast. Wenn der volle Mond zunimmt, wächst auch meine Macht, und aus den Schatten rufe ich deinen gefürchtetsten Feind hervor!\"


Ein übler grüner Nebel steigt aus dem Sumpf auf und Recidivate's Körper windet und dreht sich und verzerrt sich in eine Form, die dich mit Schrecken erfüllt - der untote Körper von Laster, wiederauferstanden.

", "questMoonstone3Completion": "

Du atmest schwer und Schweiß brennt in Deinen Augen als der untote Wyrm zusammenbricht. Die Überreste von Recidivate lösen sich in einen dünnen, grauen Nebel auf, der sich bald durch eine frisch aufkommende Brise zerstreut. In der Ferne hörst Du die Schlachtrufe von Habiticanern, die ihre schlechten Gewohnheiten ein für und allemal besiegen.


@Baconsaur, der Herr aller Bestien, landet mit seinem Greif neben Dir. \"Ich habe das Ende Deines Kampfes vom Himmel aus beobachtet und es hat mich sehr berührt. Bitte nimm diese verzauberte Tunika - Deine Tapferkeit zeugt von einem edlen Herzen und ich glaube, dass Du dazu bestimmt bist, sie zu bekommen.\"

", "questMoonstone3Boss": "Nekro-Laster", "questMoonstone3DropRottenMeat": "Verrottetes Fleisch (Futter)", diff --git a/common/locales/en@pirate/backgrounds.json b/common/locales/en@pirate/backgrounds.json index 8649674703..7105887d7e 100644 --- a/common/locales/en@pirate/backgrounds.json +++ b/common/locales/en@pirate/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimy Swamp", "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", "backgroundSwarmingDarknessText": "Swarming Darkness", - "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/en@pirate/faq.json b/common/locales/en@pirate/faq.json index 36f63e2ae6..7d9909a0fd 100644 --- a/common/locales/en@pirate/faq.json +++ b/common/locales/en@pirate/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What be gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/en@pirate/front.json b/common/locales/en@pirate/front.json index b87d5d5d35..e6a6d2deb4 100644 --- a/common/locales/en@pirate/front.json +++ b/common/locales/en@pirate/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", "invalidEmail": "Arr, we need yer email before we can reset yer password, matey!", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people makin' it fun t' achieve goals!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "administrative packages", "landingend": "Haven't reeled ye in yet?", @@ -179,5 +179,8 @@ "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", "marketingInquiries": "Marketing/Social Media Inquiries", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/en@pirate/gear.json b/common/locales/en@pirate/gear.json index 36ca67c1fb..1c9744b09b 100644 --- a/common/locales/en@pirate/gear.json +++ b/common/locales/en@pirate/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armor", "armorBase0Text": "Plain Slops", "armorBase0Notes": "Ordinary slops. Don't benefit ye.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor be nearly impossible t' break. Increases Constitution by <%= con %> an' Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 o' 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "No Helm", "headBase0Notes": "No headgear.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, an' smart while wearin' this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, an' Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray fer th' ruler, mighty an' strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception an' Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 o' 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "No shield or second weapon.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "T' be a gladiator ye must.... eh, whatever, just bash 'em wit' yer shield. Increases Constitution by <%= con %> an' Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 o' 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", diff --git a/common/locales/en_GB/backgrounds.json b/common/locales/en_GB/backgrounds.json index 5f97bb2bdb..16f8180308 100644 --- a/common/locales/en_GB/backgrounds.json +++ b/common/locales/en_GB/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimy Swamp", "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", "backgroundSwarmingDarknessText": "Swarming Darkness", - "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/en_GB/faq.json b/common/locales/en_GB/faq.json index 45a85c00c7..6a48aa4fef 100644 --- a/common/locales/en_GB/faq.json +++ b/common/locales/en_GB/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its colour! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favourite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/en_GB/front.json b/common/locales/en_GB/front.json index f7e89e9f98..a74634350f 100644 --- a/common/locales/en_GB/front.json +++ b/common/locales/en_GB/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", "invalidEmail": "A valid email address is required in order to perform a password reset.", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "administrative packages", "landingend": "Not convinced yet?", @@ -179,5 +179,8 @@ "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", "marketingInquiries": "Marketing/Social Media Inquiries", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/en_GB/gear.json b/common/locales/en_GB/gear.json index 54564d2199..3d42c0b8f9 100644 --- a/common/locales/en_GB/gear.json +++ b/common/locales/en_GB/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armour", "armorBase0Text": "Plain Clothing", "armorBase0Notes": "Ordinary clothing. Confers no benefit.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armour is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "No Helm", "headBase0Notes": "No headgear.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "No shield or second weapon.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", diff --git a/common/locales/en_GB/limited.json b/common/locales/en_GB/limited.json index 22f93d3ff4..278dfd7f68 100644 --- a/common/locales/en_GB/limited.json +++ b/common/locales/en_GB/limited.json @@ -28,9 +28,9 @@ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>", "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until 30 April, so be sure to stock up now or you'll have to wait a year to buy these items again!", - "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", - "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", - "seasonalShopFallTextBroken": "Oh.... Welcome to the Seasonal Shop... We're stocking autumn Seasonal Edition goodies, or something... Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31... I guess you should to stock up now, or you'll have to wait... and wait... and wait... *sigh*", + "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until 31 July, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until 31 October, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallTextBroken": "Oh.... Welcome to the Seasonal Shop... We're stocking autumn Seasonal Edition goodies, or something... Everything here will be available to purchase during the Fall Festival event each year, but we're only open until 31 October... I guess you should to stock up now, or you'll have to wait... and wait... and wait... *sigh*", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", diff --git a/common/locales/es/backgrounds.json b/common/locales/es/backgrounds.json index fda5de2bcf..2b8d0c9a1d 100644 --- a/common/locales/es/backgrounds.json +++ b/common/locales/es/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimy Swamp", "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", "backgroundSwarmingDarknessText": "La Oscuridad de Enjambre", - "backgroundSwarmingDarknessNotes": "Temblar en la Oscuridad de Enjambre" + "backgroundSwarmingDarknessNotes": "Temblar en la Oscuridad de Enjambre", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/es/faq.json b/common/locales/es/faq.json index a561ff98c3..48d2413aeb 100644 --- a/common/locales/es/faq.json +++ b/common/locales/es/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "¿Cómo puedo jugar a Habitica con mis amigos?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "¿Cómo puedo encontrar una mascota o una montura?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "¿Cómo peleo con los monstruos y hago misiones?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "¿Qué son las gemas, y cómo las consigo?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Como reportó un bug o solicitó una característica ", diff --git a/common/locales/es/front.json b/common/locales/es/front.json index 0edc39a9f3..6dbf473a51 100644 --- a/common/locales/es/front.json +++ b/common/locales/es/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] realmente me ha ayudado a estructurar mi vida universitaria", "invalidEmail": "Se requiere una dirección de correo electrónico válida para resetear la contraseña.", "irishfeet123Quote": "He tenido terribles hábitos limpiando mi casa completamente tras las comidas y dejándome tazas por todas partes. ¡[Habitica] ha curado eso!", - "joinOthers": "¡Únete a 250.000 personas haciendo divertido el cumplir metas!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Antes de [Habitica], estaba atascado con mi tesis, así como insatisfecho con mi disciplina personal en cuanto a tareas domésticas y cosas como aprender vocabulario y estudiar teoría de Go. Resulta que romper estas tareas en pequeñas y manejables listas es exactamente lo que me mantiene motivado y constantemente trabajando.", "landingadminlink": "paquetes administrativos", "landingend": "¿Todavía no estás convencido?", @@ -179,5 +179,8 @@ "businessInquiries": "Consultas de Empresas", "merchandiseInquiries": "Consultas de Merchandise", "marketingInquiries": "Consultas de Marketing/Social Media", - "tweet": "Tuitear" + "tweet": "Tuitear", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/es/gear.json b/common/locales/es/gear.json index 7ec4d3c012..d548b7dcc1 100644 --- a/common/locales/es/gear.json +++ b/common/locales/es/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "Este báculo bate sus alas y las gira continuamente. Suma <%= attrs %> a todos los atributos. Ropero Encantado: artículo independiente.", "weaponArmoireBatWandText": "Varita de Murciélago", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armadura", "armorBase0Text": "Ropa normal", "armorBase0Notes": "Ropa normal. No otorga ningún beneficio.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Moldeada con fiereza a golpe de martillo, esta armadura de hierro con cuernos es casi imposible de romper. Suma <%= con %> de constitución y <%= per %> de percepción. Ropero Encantado: conjunto de hierro enastado (artículo 2 de 3).", "armorArmoirePlagueDoctorOvercoatText": "Abrigo de médico de la peste negra", "armorArmoirePlagueDoctorOvercoatNotes": "El auténtico abrigo de los médicos que combatieron la peste negra de la procrastinación. Suma <%= int %> de inteligencia, <%= str %> de fuerza y <%= con %> de constitución. Ropero Encantado: conjunto de médico de la peste negra (artículo 3 de 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "cubrecabeza", "headBase0Text": "Sin casco", "headBase0Notes": "Sin equipo de cabeza.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Lazo azul", "headArmoireBlueHairbowNotes": "Este bonito lazo rojo te hará perspicaz, fuerte e inteligente. Suma <%= per %> de percepción, <%= con %> de constitución y <%= int %> de inteligencia. Ropero Encantado: artículo independiente.", "headArmoireRoyalCrownText": "Corona real", - "headArmoireRoyalCrownNotes": "¡Viva nuestro fuerte y poderoso gobernante! Suma <%= str %> de fuerza. Ropero Encantado: artículo independiente.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Corona de laurel dorado", "headArmoireGoldenLaurelsNotes": "Esta corona de laurel dorado recompensa a quienes han logrado vencer a sus malos hábitos. Suma <%= attrs %> de percepción y <%= attrs %> de constitución. Ropero Encantado: conjunto de toga dorada (artículo 2 de 3).", "headArmoireHornedIronHelmText": "Casco de hierro enastado", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Sombrero de Gato Naranja", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "objeto para la mano del escudo", "shieldBase0Text": "Sin equipamiento en la mano del escudo", "shieldBase0Notes": "Sin escudo o arma secundaria.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "Para ser gladiador... bueno, eso, que basta con que aporrees al enemigo con tu escudo. Suma <%= con %> de constitución y <%= str %> de fuerza. Ropero Encantado: conjunto de gladiador (artículo 3 de 3).", "shieldArmoireMidnightShieldText": "Escudo de Medianoche", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Accesorio en la Espalda", "backBase0Text": "Sin Accesorio en la Espalda", "backBase0Notes": "Sin Accesorio en la Espalda", diff --git a/common/locales/es_419/backgrounds.json b/common/locales/es_419/backgrounds.json index 451203d0bb..18ec91cbec 100644 --- a/common/locales/es_419/backgrounds.json +++ b/common/locales/es_419/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Pantano legamoso", "backgroundSlimySwampNotes": "Atrafaga a través del pantano legamoso.", "backgroundSwarmingDarknessText": "Enjambre de oscuridad", - "backgroundSwarmingDarknessNotes": "Tiembla en el enjambre de oscuridad." + "backgroundSwarmingDarknessNotes": "Tiembla en el enjambre de oscuridad.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/es_419/challenge.json b/common/locales/es_419/challenge.json index 786168fb83..914f8b1719 100644 --- a/common/locales/es_419/challenge.json +++ b/common/locales/es_419/challenge.json @@ -60,6 +60,6 @@ "noPermissionEditChallenge": "No tienes permiso de editar este desafío", "noPermissionDeleteChallenge": "No tienes permiso de eliminar este desafío", "noPermissionCloseChallenge": "No tienes permiso de cerrar este desafío", - "noChallengeOwner": "no owner", - "noChallengeOwnerPopover": "This challenge does not have an owner because the person who created the challenge deleted their account." + "noChallengeOwner": "Sin dueño", + "noChallengeOwnerPopover": "Este desafío no tiene un dueño porque la persona que lo creó eliminó su cuenta." } \ No newline at end of file diff --git a/common/locales/es_419/content.json b/common/locales/es_419/content.json index a9baf8ed73..45705948c3 100644 --- a/common/locales/es_419/content.json +++ b/common/locales/es_419/content.json @@ -95,9 +95,9 @@ "questEggHorseText": "Caballo", "questEggHorseMountText": "Caballo", "questEggHorseAdjective": "galopante", - "questEggFrogText": "Frog", - "questEggFrogMountText": "Frog", - "questEggFrogAdjective": "a princely", + "questEggFrogText": "Rana", + "questEggFrogMountText": "Rana", + "questEggFrogAdjective": "Una principesca", "eggNotes": "Encuentra una poción de eclosión para verter sobre este huevo y eclosionará en un <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Blanco", diff --git a/common/locales/es_419/faq.json b/common/locales/es_419/faq.json index da73d3ded6..e1c6002d73 100644 --- a/common/locales/es_419/faq.json +++ b/common/locales/es_419/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "¿Cómo juego en Habitica con mis amigos?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "¿Cómo consigo una mascota o una montura?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "¿Cómo peleo contra los monstruos y hago Misiones?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "¿Qué son las gemas y cómo las consigo?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "¿Cómo reporto un error o pido una nueva función?", diff --git a/common/locales/es_419/front.json b/common/locales/es_419/front.json index ed43247d37..702f1e070b 100644 --- a/common/locales/es_419/front.json +++ b/common/locales/es_419/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] realmente me ha ayudado a estructurar mi vida en la universidad.", "invalidEmail": "Se requiere una dirección válida de correo electrónico para poder restablecer una contraseña.", "irishfeet123Quote": "He tenido horribles hábitos respecto a limpiar mi puesto completamente despues de comer y dejar todos pos platos sobre la mesa. [Habitica] curó eso!", - "joinOthers": "Únete a 250,000 personas haciendo divertido conseguir sus metas!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Antes de [Habitica], estaba estancado con mi tesis, del mismo modo decepcionado con mi disciplina personal respecto al aseo del hogar, cosas como aprender vocabulario y estudiar teoría del Go. El romper todas esas tareas en listas pequeñas y manejables es prácticamente lo que me mantiene motivado y trabajando constantemente.", "landingadminlink": "paquetes administrativos", "landingend": "¿Todavía no estás convencido?", @@ -179,5 +179,8 @@ "businessInquiries": "Preguntas sobre negocios", "merchandiseInquiries": "Preguntas sobre márketing y merchandising", "marketingInquiries": "Preguntas sobre márketing y redes sociales", - "tweet": "Tweetear" + "tweet": "Tweetear", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/es_419/gear.json b/common/locales/es_419/gear.json index caae08447c..93f4576b5c 100644 --- a/common/locales/es_419/gear.json +++ b/common/locales/es_419/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Varita de Murciélago", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armadura", "armorBase0Text": "Ropa simple", "armorBase0Notes": "Ropa simple. No otorga ningún beneficio.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Abrigo de Doctor Plaga", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "protector de cabeza", "headBase0Text": "Sin yelmo", "headBase0Notes": "Sin protector de cabeza.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Lazo de Cabello Azul", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Corona Real", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Laureles Dorados", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Casco de Hierro con Cuernos", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Sombrero de Gato Naranja", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "artículo adicional", "shieldBase0Text": "Sin equipamiento addicional", "shieldBase0Notes": "Sin escudo o arma secundaria.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Escudo de Medianoche", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Accesorio en Espalda", "backBase0Text": "Sin accesorio de la espalda", "backBase0Notes": "Sin accesorio de la espalda", diff --git a/common/locales/es_419/messages.json b/common/locales/es_419/messages.json index 8b540ad9ac..52a438af7b 100644 --- a/common/locales/es_419/messages.json +++ b/common/locales/es_419/messages.json @@ -31,24 +31,24 @@ "armoireEquipment": "<%= image %> Hallaste una pieza de Equipamiento raro en el Armario: <%= dropText %> ¡Genial!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!", - "messageInsufficientGems": "Not enough gems!", + "messageInsufficientGems": "No tienes suficientes gemas!", "messageAuthPasswordMustMatch": ":password y :confirmPassword no coinciden", "messageAuthCredentialsRequired": ":username, :email, :password, :confirmPassword required", "messageAuthUsernameTaken": "El nombre de usuario no está disponible", "messageAuthEmailTaken": "Esta dirección de correo electrónico ya esta siendo usada", - "messageAuthNoUserFound": "No user found.", - "messageAuthMustBeLoggedIn": "You must be logged in.", - "messageAuthMustIncludeTokens": "You must include a token and uid (user id) in your request", - "messageGroupNotFound": "Group not found or you don't have access.", - "messageGroupAlreadyInParty": "Already in a party, try refreshing.", - "messageGroupOnlyLeaderCanUpdate": "Only the group leader can update the group!", - "messageGroupRequiresInvite": "Can't join a group you're not invited to.", - "messageGroupCannotRemoveSelf": "You cannot remove yourself!", - "messageGroupChatBlankMessage": "You cannot send a blank message", - "messageGroupChatLikeOwnMessage": "Can't like your own message. Don't be that person.", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", - "messageGroupChatNotFound": "Message not found!", + "messageAuthNoUserFound": "Usuario no encontrado.", + "messageAuthMustBeLoggedIn": "Debes iniciar sesión.", + "messageAuthMustIncludeTokens": "Debes incluir un token o un uid (ID de usuario) en tu petición.", + "messageGroupNotFound": "Grupo no encontrado o tu no tienes acceso.", + "messageGroupAlreadyInParty": "Ya estás en un equipo, intenta actualizar.", + "messageGroupOnlyLeaderCanUpdate": "Solo el líder del grupo puede actualizar el grupo!", + "messageGroupRequiresInvite": "No puedes unirte al grupo, no estás invitado a él.", + "messageGroupCannotRemoveSelf": "No puedes eliminarte a ti mismo!", + "messageGroupChatBlankMessage": "No puedes enviar un mensaje en blanco", + "messageGroupChatLikeOwnMessage": "No puedes darle me gusta a tu propio mensaje. No seas ese tipo de persona.", + "messageGroupChatFlagOwnMessage": "No puedes reportar tu propio mensaje.", + "messageGroupChatFlagAlreadyReported": "Ya has reportado este mensaje", + "messageGroupChatNotFound": "Mensaje no encontrado!", "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", "messageUserOperationProtected": "path `<%= operation %>` was not saved, as it's a protected path.", "messageUserOperationNotFound": "<%= operation %> operation not found" diff --git a/common/locales/es_419/questscontent.json b/common/locales/es_419/questscontent.json index 9b26d0e827..416c32b343 100644 --- a/common/locales/es_419/questscontent.json +++ b/common/locales/es_419/questscontent.json @@ -216,24 +216,24 @@ "questWhaleDropWhaleEgg": "Ballena (Huevo)", "questWhaleUnlockText": "Desbloquea huevos de ballena adquiribles en el Mercado", "questDilatoryDistress1Text": "Peligro en Dilatoria, Parte 1: Mensaje en una Botella", - "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", - "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1Notes": "¡Un mensaje en una botella llegó desde la recientemente reconstruida ciudad de Dilatoria! Dice: \"Queridos Habiticanos, necesitamos su ayuda una vez más. ¡Nuestra princesa ha desaparecido y la ciudad está bajo asedio de unos demonios acuáticos desconocidos! Las mantis marinas están manteniendo a raya a los atacantes. ¡Por favor ayúdennos!\" Para efectuar el largo viaje a la ciudad sumergida, uno debe tener la capacidad de respirar agua. ¡Por suerte, los alquimistas @Benga y @hazel pueden hacerlo todo posible! Sólo tienes que encontrar los ingredientes adecuados.", + "questDilatoryDistress1Completion": "Te pones la armadura con aletas y nadas a Dilatoria lo más rápido que puedes. Los tritones y sirenas y sus aliadas, las mantis marinas, han logrado mantener a los monstruos fuera de la ciudad por el momento, pero están perdiendo. Acabas de entrar al castillo ¡cuando el espeluznante asedio desciende!", "questDilatoryDistress1CollectFireCoral": "Coral de fuego", "questDilatoryDistress1CollectBlueFins": "Aletas Azules", "questDilatoryDistress1DropArmor": "Armadura Oceánica con Aletas (Armadura)", "questDilatoryDistress2Text": "Peligro en Dilatoria, Parte 2: Criaturas de la Grieta", - "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", - "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", - "questDilatoryDistress2Boss": "Water Skull Swarm", - "questDilatoryDistress2RageTitle": "Swarm Respawn", - "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", - "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2Notes": "Los atacantes pueden verse desde kilómetros de distancia: miles de calaveras incorpóreas avanzando rápidamente a través de un portal en las paredes de la grieta y moviéndose hacia Dilatoria.

Cuando conoces al Rey Manta en su sala de guerra, sus ojos parecen hundidos, y su rostro se ve preocupado. \"Mi hija Adva desapareció en la Grieta Oscura justo antes de que este asedio comenzara. Por favor, ¡encuéntrala y tráela de vuelta a casa sana y salva! Te prestaré mi Diadema de Coral de Fuego para que te ayude. Si tienes éxito, es tuya.\"", + "questDilatoryDistress2Completion": "Vences a la horripilante horda de calaveras, pero no te sientes más cerca de encontrar a Adva. Hablas con @Kiwibot, la rastreadora real, para ver si ella tiene alguna idea. \"Las mantis marinas que defienden la ciudad deben haber visto a Adva escapar,\" dice @Kiwibot. \"Intenta seguirlas hasta el interior de la Grieta Oscura.\"", + "questDilatoryDistress2Boss": "Enjambre de Calaveras Acuáticas", + "questDilatoryDistress2RageTitle": "Regeneración de Enjambre", + "questDilatoryDistress2RageDescription": "Regeneración de Enjambre: Esta barra se llena cuando no completas tus Diarias. Cuando se llene, ¡el Enjambre de Calaveras Acuáticas sanará el 30% de su salud restante!", + "questDilatoryDistress2RageEffect": "`¡El Enjambre de Calaveras Acuáticas utiliza la REGENERACIÓN DE ENJAMBRE!`\n\n¡Incentivadas por sus victorias, más calaveras salen de la grieta, fortaleciendo al enjambre!", "questDilatoryDistress2DropSkeletonPotion": "Poción de Eclosión Esqueleto", "questDilatoryDistress2DropCottonCandyBluePotion": "Poción de Eclosión de Algodón de Azúcar Azul", - "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress2DropHeadgear": "Diadema de Coral de Fuego (Equipamiento para la cabeza)", "questDilatoryDistress3Text": "Peligro en Dilatoria, Parte 3: No Sólo una Simple Doncella", - "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", - "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", + "questDilatoryDistress3Notes": "Sigues a las mantis marinas a las profundidades de la Grieta, y descubres una fortaleza submarina. La Princesa Adva, acompañada por más calaveras acuáticas, te espera en el salón principal. \"Mi padre te ha enviado, ¿o no? Dile que me niego a volver. Estoy contenta de estar aquí y practicar mi hechicería. ¡Vete ahora, o sentirás la furia de la nueva reina del océano!\" Adva parece muy persistente, pero mientras ella habla notas un extraño colgante de rubí en su cuello brillando de forma inquietante... ¡Quizás sus delirios se detengan si lo rompes!", + "questDilatoryDistress3Completion": "Al fin logras arrancar el colgante hechizado del cuello de Adva y arrojarlo lejos. Adva se agarra la cabeza. \"¿Dónde estoy? ¿Que ocurrió aquí?\" Luego de escuchar tu historia, frunce el ceño. \"Este collar me lo entregó una extraña embajadora - una mujer llamada 'Tzina'. ¡No recuerdo nada después de eso!\"

De vuelta en Dilatoria, Manta rebosa de alegría por tu triunfo. \"¡Permíteme recompensarte con este tridente y escudo! Se los he encargado a @aiseant y @starsystemic como regalo para Adva, pero... preferiría no dejar armas en sus manos por el momento.\"", "questDilatoryDistress3Boss": "Adva, la Sirena Usurpadora", "questDilatoryDistress3DropFish": "Pescado (Comida)", "questDilatoryDistress3DropWeapon": "Tridente de Mareas Estruendosas (Arma)", @@ -251,20 +251,20 @@ "questHorseDropHorseEgg": "Caballo (Huevo)", "questHorseUnlockText": "Desbloquea huevos de Caballo adquiribles en el Mercado", "questBurnoutText": "Burnout y los Espíritus Consumidos", - "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", - "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", - "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutNotes": "Es ya bien pasada la medianoche, tranquila y sofocante, cuando Redphoenix y el capitán scout Kiwibot aparecen súbitamente cruzando las puertas de la ciudad. \"¡Tenemos que evacuar todos los edificios de madera!\" grita Redphoenix. \"¡Rápido!\"

Kiwibot se sujeta de la pared mientras recobra el aliento. \"¡Está drenando a la gente y conviertiéndola en Espíritus Consumidos! Por eso todo estaba demorado. Allí es adonde la gente desaparecida ha ido. ¡Es él quien ha estado robando su energía!\"

\"¿'Él'?\" pregunta Lemoness.

Y en ese momento el calor toma forma.

Se alza desde la tierra en una masa nebulosa y serpenteante, y el aire se satura de olor a humo y azufre. Llamas reptan a través del suelo fundido y se contorsionan formando extremidades, retorciéndose hacia alturas espeluznantes. Ojos ardientes se abren repentinamente, y la criatura deja escapar una carcajada profunda y chispeante.

Kiwibot murmura una única palabra.

\"Burnout.\"", + "questBurnoutCompletion": "¡Burnout es DERROTADO!

Con un gran, suave suspiro, Burnout gradualmente libera la energía ardiente que alimentaba su fuego. Mientras el monstruo silenciosamente se convierte en cenizas, su energía robada centellea en el aire, rejuveneciendo a los Espíritus Consumidos y devolviéndolos a sus formas originales.

Ian, Daniel y la Hechicera Estacional festejan mientras los Habiticanos se apuran a recibirlos, y todos los ciudadanos desaparecidos de los Campos Florecientes abrazan a sus amigos y a sus familias. ¡El último Espíritu Consumido se transforma en la mismísima Parca Alegre!

\"¡Miren!\" murmura @Baconsaur, al tiempo que las cenizas comienzan a brillar. ¡Lentamente, se convierten en cientos de fénix resplandecientes!

Una de las aves radiantes se posa sobre el brazo esquelético de la Parca Alegre, y ella le sonríe. \"Ha pasado ya bastante tiempo desde que tuve el privilegio exquisito de ver un fénix en los Campos Florecientes,\" dice. \"Aunque dados los hechos recientes, debo decir, ¡esto es extremadamente apropiado!\"

Su tono se vuelve serio, aunque (naturalmente) su sonrisa persiste. \"Somos conocidos por ser muy trabajadores aquí, pero también lo somos por nuestros banquetes y festividades. Es bastante irónico, supongo, que mientras nos esforzábamos para planear una fiesta espectacular, nos rehusamos a permitirnos un tiempo de ocio. ¡Desde luego no volveremos a cometer el mismo error dos veces!\"

La Parca Alegre aplaude. \"Ahora - ¡a celebrar!\"", + "questBurnoutCompletionChat": "`¡Burnout es DERROTADO!`\n\nCon un gran, suave suspiro, Burnout gradualmente libera la energía ardiente que alimentaba su fuego. Mientras el monstruo silenciosamente se convierte en cenizas, su energía robada centellea en el aire, rejuveneciendo a los Espíritus Consumidos y devolviéndolos a sus formas originales.\n\nIan, Daniel y la Hechicera Estacional festejan mientras los Habiticanos se apuran a recibirlos, y todos los ciudadanos desaparecidos de los Campos Florecientes abrazan a sus amigos y a sus familias. ¡El último Espíritu Consumido se transforma en la mismísima Parca Alegre!\n\n\"¡Miren!\" murmura @Baconsaur, al tiempo que las cenizas comienzan a brillar. ¡Lentamente, se convierten en cientos de fénix resplandecientes!\n\nUna de las aves radiantes se posa sobre el brazo esquelético de la Parca Alegre, y ella le sonríe. \"Ha pasado ya bastante tiempo desde que tuve el privilegio exquisito de ver un fénix en los Campos Florecientes,\" dice. \"Aunque dados los hechos recientes, debo decir, ¡esto es extremadamente apropiado!\"\n\nSu tono se vuelve serio, aunque (naturalmente) su sonrisa persiste. \"Somos conocidos por ser muy trabajadores aquí, pero también lo somos por nuestros banquetes y festividades. Es bastante irónico, supongo, que mientras nos esforzábamos para planear una fiesta espectacular, nos rehusamos a permitirnos un tiempo de ocio. ¡Desde luego no volveremos a cometer el mismo error dos veces!\"\n\nLa Parca Alegre aplaude. \"Ahora - ¡a celebrar!\"\n\nTodos los Habiticanos reciben:\n\nFénix (Mascota)\nFénix (Montura)\nLogro: Salvador de los Campos Florecientes\nCaramelo Básico\nCaramelo de Vainilla\nCaramelo de Arena\nCaramelo de Canela\nCaramelo de Chocolate\nCaramelo Podrido\nCaramelo Rosa Agrio\nCaramelo Azul Agrio\nCaramelo de Miel", "questBurnoutBoss": "Burnout", "questBurnoutBossRageTitle": "Ataque Consumidor", "questBurnoutBossRageDescription": "¡Cuando este medidor se llene, Burnout desatará su Ataque Consumidor sobre Habitica!", "questBurnoutDropPhoenixPet": "Fénix (Mascota)", "questBurnoutDropPhoenixMount": "Fénix (Montura)", - "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", - "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", - "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!", + "questBurnoutBossRageQuests": "`¡Burnout utiliza el ATAQUE CONSUMIDOR!`\n\n¡Oh, no! A pesar de nuestros mejores esfuerzos, hemos dejado que algunas Diarias se nos escaparan, ¡y ahora Burnout está hinchado de energía! Con un rugido chispeante, envuelve a Ian, el Maestro de las Misiones, en una explosión de fuego espectral. Mientras pergaminos de misión caídos arden, el humo se disipa, ¡y puedes ver que Ian ha sido drenado de energía y convertido en un Espíritu Consumido a la deriva!\n\nSolamente vencer a Burnout puede romper el hechizo y devolver a nuestro querido Maestro de las Misiones. ¡Mantengamos a nuestras Diarias bajo control y derrotemos a este monstruo antes de que ataque de nuevo!", + "questBurnoutBossRageSeasonalShop": "`¡Burnout utiliza el ATAQUE CONSUMIDOR!`\n\n¡¡¡Ahh!!! ¡Nuestras Diarias incompletas han alimentado las llamas de Burnout, y ahora tiene suficiente energía para atacar de nuevo! El monstruo deja escapar un chorro de llamas espectrales que chamuscan la Tienda Estacional. Te horrorizas al ver que la alegre Hechicera Estacional ha sido transformada en un triste Espíritu Consumido.\n\n¡Tenemos que rescatar a nuestros PNJs! ¡Rápido, Habiticanos, completen sus tareas y derroten a Burnout antes de que ataque una tercera vez!", + "questBurnoutBossRageTavern": "`¡Burnout utiliza el ATAQUE CONSUMIDOR!`\n\nMuchos Habiticanos han estado escondiéndose de Burnout en la Taberna, ¡pero ya no más! Con un aullido chirriante, Burnout rastrilla la Taberna con sus manos blancas y ardientes. Mientras los clientes de la Taberna huyen, ¡Daniel es atrapado por Burnout, y se transforma en un Espíritu Consumido justo delante de ti!\n\nEste impetuoso horror se ha extendido demasiado tiempo. No se rindan... ¡estamos tan cerca de vencer a Burnout de una vez por todas!", "questFrogText": "Pantano de la Rana Desastrosa", - "questFrogNotes": "As you and your friends are slogging through the Swamps of Stagnation, @starsystemic points at a large sign. \"Stay on the path -- if you can.\"

\"Surely that isn't hard!\" @RosemonkeyCT says. \"It's broad and clear.\"

But as you continue, you notice that path is gradually overtaken by the muck of the swamp, laced with bits of strange blue debris and clutter, until it's impossible to proceed.

As you look around, wondering how it got this messy, @Jon Arjinborn shouts, \"Look out!\" An angry frog leaps from the sludge, clad in dirty laundry and lit by blue fire. You will have to overcome this poisonous Clutter Frog to progress!", - "questFrogCompletion": "The frog cowers back into the muck, defeated. As it slinks away, the blue slime fades, leaving the way ahead clear.

Sitting in the middle of the path are three pristine eggs. \"You can even see the tiny tadpoles and through the clear casing!\" @Breadstrings says. \"Here, you should take them.\"", + "questFrogNotes": "Mientras tú y tus amigos se esfuerzan para atravesar las Ciénagas del Estancamiento, @starsystemic señala un gran cartel. \"No te desvíes del camino -- si puedes.\"

\"¡Seguramente no es difícil!\" dice @RosemonkeyCT. \"Es ancho y está despejado.\"

Pero al continuar, notan que el camino es gradualmente invadido por el lodo de la ciénaga, entremezclado desordenadamente con pedazos azules de desechos, hasta que seguir avanzando se vuelve imposible.

Mientras miras alrededor, preguntándote cómo se transformó en un desastre, @Jon Arjinborn grita, \"¡Cuidado!\" Una rana furiosa salta desde el lodo, cubierta con ropa sucia y encendida por un fuego azul. ¡Van a tener que derrotar a esta venenosa Rana Desastrosa para continuar!", + "questFrogCompletion": "La rana se hunde en el lodo, derrotada. Mientras se escabulle, el cieno azul se disipa, despejando el camino.

Posados en el medio del sendero se encuentran tres huevos inmaculados. \"¡Se pueden ver incluso los pequeños renacuajos a través de la cubierta transparente!\" dice @Breadstrings. \"Tengan, deberían quedárselos.\"", "questFrogBoss": "Rana Desastrosa", "questFrogDropFrogEgg": "Rana (Huevo)", "questFrogUnlockText": "Desbloquea huevos de Rana adquiribles en el Mercado" diff --git a/common/locales/fr/backgrounds.json b/common/locales/fr/backgrounds.json index b5b1f1b03e..0c7e15d22d 100644 --- a/common/locales/fr/backgrounds.json +++ b/common/locales/fr/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Marécage Vaseux", "backgroundSlimySwampNotes": "Échinez-vous à traverser un Marais Visqueux", "backgroundSwarmingDarknessText": "Ténèbres Grouillantes", - "backgroundSwarmingDarknessNotes": "Frissonnez dans les Ténèbres Grouillantes" + "backgroundSwarmingDarknessNotes": "Frissonnez dans les Ténèbres Grouillantes", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/fr/content.json b/common/locales/fr/content.json index 1d3f54fef1..54c7b8aade 100644 --- a/common/locales/fr/content.json +++ b/common/locales/fr/content.json @@ -97,7 +97,7 @@ "questEggHorseAdjective": "un galopant", "questEggFrogText": "Grenouille", "questEggFrogMountText": "Grenouille", - "questEggFrogAdjective": "un prestigieux", + "questEggFrogAdjective": "un princier", "eggNotes": "Trouvez une potion d’éclosion à verser sur cet œuf et il en sortira <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "de Base", "hatchingPotionWhite": "Blanc", diff --git a/common/locales/fr/faq.json b/common/locales/fr/faq.json index 78d5f03b11..5016c008e5 100644 --- a/common/locales/fr/faq.json +++ b/common/locales/fr/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches Quotidiennes, Le Boss vous attaquera.\n\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe avec un Guérisseur, il peut aussi vous guérir.", "webFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches quotidiennes, Le Boss vous attaquera.\n

\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe (dans Social > Équipe) avec un Guérisseur, il peut aussi vous guérir.", "faqQuestion5": "Comment jouer à Habitica avec mes amis ?", - "iosFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, via le [site](https://habitica.com/#/options/groups/party) ! Nous ajouterons bientôt la possibilité de créer une Équipe depuis cette application, mais attendant, vous pouvez utiliser le [site](https://habitica.com/#/options/groups/party). Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Sur le site, vous et vos amis pouvez aussi rejoindre des Guildes, qui sont des salons de discussion publics. Les Guildes seront ajoutés à cette application dans une mise à jour ultérieure !", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, en passant par Social > Équipe ! Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Vous et vos amis pouvez aussi rejoindre des Guildes (Social > Guildes), qui sont des salons de discussion sur un intérêt partagé ou à la poursuite d'un même but, et peuvent être publiques ou privées. Vous pouvez joindre autant de guildes que vous voulez, mais seulement une équipe.\n

\nPour des informations plus précises, lisez sur le wiki les pages à propos des [Équipes](http://habitrpg.wikia.com/wiki/Party) et des [Guildes](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Comment obtenir des Familiers ou des Montures ?", "iosFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réaliserez une tâche, vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Menu > Objets.\n\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Sélectionnez l’œuf pour déterminer l'espèce que vous voulez faire éclore, et choisissez \"Faire éclore l'Œuf.\" Puis choisissez la potion d'éclosion pour déterminer sa couleur ! Allez dans Menu > Familiers pour équiper votre nouveau Familier en cliquant dessus.\n\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Menu > Familiers, et en sélectionnant \"Nourrir le Familier\" ! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Une fois que vous avez obtenu une monture, allez dans Menu > Montures et sélectionnez la pour l'équiper.\n\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", @@ -28,17 +28,17 @@ "iosFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une Classe est votre barre de Mana. En gagnant des niveaux supplémentaires, vous débloquerez des Compétences spéciales qui coûtent du Mana. Chaque Classe a des Compétences différentes, qui apparaissent après le niveau 11 dans Menu > Utiliser les Compétences. Contrairement à votre barre de vie, votre barre de Mana ne se réinitialise pas quand vous gagnez un niveau. A la place, du Mana est récupéré lorsque vous réalisez une Bonne Habitude, une Quotidienne ou une tâche À Faire, et du Mana est perdu quand vous succombez à une Mauvaise Habitude. Vous regagnerez aussi du Mana pendant la nuit -- Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", "webFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une Classe est votre barre de Mana. En gagnant des niveaux supplémentaires, vous débloquerez des Compétences spéciales qui coûtent du Mana. Chaque Classe a des Compétences différentes, qui apparaissent après le niveau 11 dans la colonne Récompenses. Contrairement à votre barre de vie, votre barre de Mana ne se réinitialise pas quand vous gagnez un niveau. A la place, du Mana est récupéré lorsque vous réalisez une Bonne Habitude, une Quotidienne ou une tâche À Faire, et du Mana est perdu quand vous succombez à une Mauvaise Habitude. Vous regagnerez aussi du Mana pendant la nuit -- Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", "faqQuestion9": "Comment combattre des monstres et partir en Quête ?", - "iosFaqAnswer9": "D'abord, vous devez rejoindre une Équipe (voir ci-dessus). Bien que vous puissiez combattre des monstres seul, nous recommandons de jouer dans un groupe car cela rendra vos Quêtes plus faciles. En plus, avoir des amis qui vous encouragent à accomplir vos tâches est très motivant !\n\nEnsuite, vous avez besoin d'un Parchemin de Quête, qui sont stockés dans Menu > Objets. Il y a trois façons d'obtenir un parchemein :\n\n- Au niveau 15, vous recevrez une série de Quêtes, c'est à dire trois quêtes liées. D'autres séries seront débloquées aux niveau 30, 40 et 60.\n- Quand vous invitez des membres dans votre équipe sur le [site](https://habitica.com/#/options/groups/party), vous serez récompensés avec le parchemin du Basi-list ! (nous ajouterons cette possibilité dans l'application dans une mise à jour ultérieure.)\n- Vous pouvez acheter des Quêtes depuis la page Quêtes sur le [site](https://habitica.com/#/options/inventory/quests) pour de l'Or et des Gemmes. (nous ajouterons cette possibilité dans l'application dans une mise à jour ultérieure.)\n\nPour combattre un Boss ou réunir des objets pour une quête de collection, réalisez simplement vos tâches normalement, et elle seront transformées en dégâts pendant la nuit. (Recharger en tirant vers le bas sur l'écran peut être nécessaire pour voir la barre de vie du Boss descendre). Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous lui infligerez des dégâts.\n\nAprès le niveau 11, les Mages et les Guerriers gagneront des compétences qui leurs permettent d'infliger des dégâts additionnels au Boss, en faisant ainsi d'excellentes classes après le niveau 10 si vous souhaitez faire plus de dégâts.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "D'abord, vous devez rejoindre une Équipe (dans Social > Équipe). Bien que vous puissiez combattre des monstres seul, nous recommandons de jouer dans un groupe car cela rendra vos Quêtes plus facile. En plus, avoir des amis qui vous encouragent à accomplir vos tâches est très motivant !\n

\nEnsuite, vous avez besoin d'un Parchemin de Quête, qui sont stockés dans Inventaire > Quêtes. Il y a trois façons d'obtenir un parchemin :\n

\n* Quand vous invitez des membres dans votre équipe, vous serez récompensés avec le parchemin du Basi-list !\n* Au niveau 15, vous recevrez une série de Quêtes, c'est à dire trois quêtes liées. D'autres séries seront débloquées aux niveau 30, 40 et 60.\n* Vous pouvez acheter des Quêtes depuis la page Quêtes (Inventaire > Quêtes) pour de l'Or et des Gemmes.\n

\nPour combattre un Boss ou réunir des objets pour une quête de collection, réalisez simplement vos tâches normalement, et elle seront transformées en dégâts pendant la nuit. (Recharger peut être nécessaire pour voir la barre de vie du Boss descendre). Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous lui infligerez des dégâts.\n

\nAprès le niveau 11, les Mages et les Guerriers gagneront des compétences qui leurs permettent d'infliger des dégâts additionnels au Boss, en faisant ainsi d'excellentes classes après le niveau 10 si vous souhaitez taper dur.", - "faqQuestion10": "Que sont les Gemmes, et comment est-ce que je peux en obtenir ?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Les Gemmes sont achetées avec de l'argent en sélectionnant l'icône de gemme dans l'en-tête. Lorsque des gens achètent des gemmes, ils nous aident à maintenir le site. Nous les remercions pour leur soutien ! En plus d'acheter des gemmes directement, il y a trois façons pour les joueurs de gagner des gemmes : * Gagnez un Défi sur le [site](https://habitica.com) qui a été ouvert par un autre joueur dans Social > Défis. (Nous ajouterons cette fonctionnalité dans l'application dans une mise à jour ultérieure !) * Abonnez-vous sur le [site](https://habitica.com/#/options/settings/subscription) et débloquez la capacité d'acheter un certain nombre de gemmes par mois. * Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détails : [Contribuer à Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica). Gardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistique, donc les joueurs peuvent très bien utiliser l'application sans elles !", "webFaqAnswer10": "Les Gemmes sont [achetées avec de l'argent](https://habitica.com/#/options/settings/subscription) bien que les [abonnés](https://habitica.com/#/options/settings/subscription) puissent en acheter avec de l'Or. Lorsque des gens achètent des gemmes, il nous aident à maintenir le site. Nous les remercions pour leur soutient !\n

\nEn plus d'acheter des gemmes directement, il y a deux façons pour les joueurs de gagner des gemmes :\n

\n* Gagnez un Défi qui a été ouvert par un autre joueur dans Social > Défis.\n* Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détail : [Contribuer à Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nGardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistiques, donc les joueurs peuvent très bien utiliser l'application sans elles !", "faqQuestion11": "Comment signaler un bug ou demander une fonctionnalité ?", "iosFaqAnswer11": "Vous pouvez signaler une erreur, demander une fonctionnalité ou envoyer un avis depuis Menu > Signaler une erreur et Menu > Envoyer un avis ! Nous ferons notre possible pour vous aider.", "webFaqAnswer11": "Les rapports d'erreur sont rassemblés sur GitHub. Aller dans [Aide > Signaler un Bug](https://github.com/HabitRPG/habitrpg/issues/2760) et suivez les instructions. Ne vous en faites pas, nous corrigerons ça rapidement !\n

\nLes demandes de fonctionnalités sont rassemblées sur Trello. Allez dans [Aide > Demander une Fonctionnalité](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) et suivez les instructions. Ta-Da!", "faqQuestion12": "Comment combat-on un Boss Mondial?", - "iosFaqAnswer12": "Les Boss Mondiaux sont des monstres spéciaux qui apparaissent dans la Taverne. Tous les membres actifs combattent automatiquement le boss : leurs tâches et habiletés blesseront le Boss comme à l'habitude.\n\nVous pouvez également participer à une quête normale en même temps. Vos tâches et habiletés seront pris en compte pour les deux boss : le Boss Mondial et le Boss/Quête de collection de votre équipe.\n\nUn Boss Mondial ne blessera jamais, vous et votre compte, de quelque manière que ce soit. Il a plutôt une Barre de colère qui se remplit lorsque les membres manquent les Quotidiennes. Si la Barre se remplit, il attaque l'un des Personnages non-joueurs du site et son image changera.\n\nPour en savoir plus, visitez la page [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) (en anglais) du wiki.", - "webFaqAnswer12": "Les Boss Mondiaux sont des monstres spéciaux qui apparaissent dans la Taverne. Tous les membres actifs combattent automatiquement le boss : leurs tâches et habiletés blesseront le Boss comme à l'habitude.\n

\nVous pouvez également participer à une quête normale en même temps. Vos tâches et habiletés seront pris en compte pour les deux boss : le Boss Mondial et le Boss/Quête de collection de votre équipe.\n

\nUn Boss Mondial ne blessera jamais, vous et votre compte, de quelque manière que ce soit. Il a plutôt une Barre de colère qui se remplit lorsque les membres manquent les Quotidiennes. Si la Barre se remplit, il attaque l'un des Personnages non-joueurs du site et son image changera.\n

\nPour en savoir plus, visitez la page [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) (en anglais) du wiki.", + "iosFaqAnswer12": "Les Boss Mondiaux sont des monstres spéciaux qui apparaissent dans la Taverne. Tous les membres actifs combattent automatiquement le boss : leurs tâches et habiletés blesseront le Boss comme à l'habitude.\n\nVous pouvez également participer à une quête normale en même temps. Vos tâches et habiletés seront pris en compte pour les deux boss : le Boss Mondial et le Boss/Quête de collection de votre équipe.\n\nUn Boss Mondial ne blessera jamais, vous et votre compte, de quelque manière que ce soit. Il a plutôt une Barre de colère qui se remplit lorsque les membres manquent les Quotidiennes. Si la Barre se remplit, il attaque l'un des Personnages non-joueurs du site et son image changera.\n\nPour en savoir plus, visitez la page [Boss Mondiaux précédents](http://habitica.wikia.com/wiki/World_Bosses) du wiki.", + "webFaqAnswer12": "Les Boss Mondiaux sont des monstres spéciaux qui apparaissent dans la Taverne. Tous les membres actifs combattent automatiquement le boss : leurs tâches et habiletés blesseront le Boss comme à l'habitude.\n

\nVous pouvez également participer à une quête normale en même temps. Vos tâches et habiletés seront pris en compte pour les deux boss : le Boss Mondial et le Boss/Quête de collection de votre équipe.\n

\nUn Boss Mondial ne blessera jamais, vous et votre compte, de quelque manière que ce soit. Il a plutôt une Barre de colère qui se remplit lorsque les membres manquent les Quotidiennes. Si la Barre se remplit, il attaque l'un des Personnages non-joueurs du site et son image changera.\n

\nPour en savoir plus, visitez la page [Boss Mondiaux précédents](http://habitica.wikia.com/wiki/World_Bosses) du wiki.", "iosFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste, venez la poser dans la Taverne depuis Menu > Taverne ! Nous serons heureux de vous aider.", "webFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste, venez la poser dans la [Guilde des Nouveaux Arrivants](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a) ! Nous serons heureux de vous aider." } \ No newline at end of file diff --git a/common/locales/fr/front.json b/common/locales/fr/front.json index f627321194..890397dffd 100644 --- a/common/locales/fr/front.json +++ b/common/locales/fr/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] m'a vraiment aidé à définir une structure à mon quotidien à l'université.", "invalidEmail": "Une adresse mail valide est nécessaire pour lancer une réinitialisation du mot de passe.", "irishfeet123Quote": "J'ai de terribles habitudes avec le nettoyage de ma place à table après le repas, et je laissais mes tasses partout. [Habitica] a réglé ça !", - "joinOthers": "Rejoignez 250.000 personnes qui s'amusent en réalisant leurs objectifs !", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Avant [Habitica], j'étais coincé sur ma thèse, et insatisfait avec ma discipline personnelle à propos des tâches ménagère, et des choses comme apprendre le vocabulaire ou étudier la théorie de Go. Il s'avère que découper toutes ces tâches en petites listes de vérification gérables m'a permis de rester motivé et continuellement actif.", "landingadminlink": "solutions administratives", "landingend": "Pas encore convaincu·e ?", @@ -113,7 +113,7 @@ "marketing4Lead1Title": "La ludification dans l'éducation", "marketing4Lead2": "Les coûts liés à la santé augmentent et quelqu'un doit forcément les payer. Des centaines de programmes sont conçus pour réduire ces coûts et améliorer le bien-être général. Nous sommes convaincus qu'Habitica peut apporter une réelle solution vers un mode de vie plus sain.", "marketing4Lead2Title": "La ludification dans la santé et le bien-être", - "marketing4Lead3-1": "Vous voulez faire un jeu de votre vie ?", + "marketing4Lead3-1": "Vous voulez faire de votre vie un jeu ?", "marketing4Lead3-2": "Intéressé par la gestion d'un groupe dans l'éducation, le bien-être, et davantage ?", "marketing4Lead3-3": "Vous voulez en savoir plus ?", "marketing4Lead3Title": "Transformez tout en jeu", @@ -179,5 +179,8 @@ "businessInquiries": "Demandes pour les entreprises", "merchandiseInquiries": "Demandes commerciales", "marketingInquiries": "Demandes pour le marketing/les réseaux sociaux", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/fr/gear.json b/common/locales/fr/gear.json index 2ce0b210ca..54137a40f8 100644 --- a/common/locales/fr/gear.json +++ b/common/locales/fr/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "Les ailes de ce bâton s'agitent et se tordent en permanence. Augmente tous les attributs de <%= attrs %> chacun. Armoire Enchantée : Objet indépendant.", "weaponArmoireBatWandText": "Baguette Chauve-souris", "weaponArmoireBatWandNotes": "Cette baguette peut transformer n'importe quelle tâche en chauve-souris! Agitez-la dans tous les sens et regardez-les s'envoler. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Armoire Enchantée: Objet indépendant.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armure", "armorBase0Text": "Habit simple", "armorBase0Notes": "Un vêtement ordinaire. N'apporte aucun avantage.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Férocement forgée dans le fer, cette armure cornue est presque impossible à briser. Augmente la Constitution de <%= con %> et la Perception de <%= per %>. Armoire Enchantée : Ensemble des Cornes de Fer (Objet 2 sur 3).", "armorArmoirePlagueDoctorOvercoatText": "Pardessus de Médecin de la Peste", "armorArmoirePlagueDoctorOvercoatNotes": "Un authentique pardessus porté par les médecins qui ont combattu la Peste de Procrastination ! Augmente l'Intelligence de <%= int %>, la Force de <%= str %>, et la Constitution de <%= con %>. Armoire Enchantée, Ensemble de Médecin de la Peste (Objet 3 sur 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "coiffe", "headBase0Text": "Pas de casque", "headBase0Notes": "Pas de couvre-chef.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Nœud Bleu", "headArmoireBlueHairbowNotes": "Devenez perspicace, tenace et brillant en portant ce magnifique Nœud Bleu ! Augmente la Perception de <%= per %> points, la Constitution de <%= con %> points et l'Intelligence de <%= int %> points. Armoire Enchantée : Objet Indépendant.", "headArmoireRoyalCrownText": "Couronne Royale", - "headArmoireRoyalCrownNotes": "Vive notre souverain, si fort et si puissant ! Augmente la Force de <%= str %>. Armoire Enchantée : Objet Indépendant.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Lauriers Dorés", "headArmoireGoldenLaurelsNotes": "Ces lauriers dorés récompensent ceux qui ont conquis les mauvaises habitudes. Augmente la Perception et la Constitution de <%= attrs %> chacun. Armoire Enchantée : Ensemble de la Toge Dorée (Objet 2 sur 3).", "headArmoireHornedIronHelmText": "Casque de Fer Cornu", @@ -493,9 +499,13 @@ "headArmoirePlagueDoctorHatText": "Chapeau de Médecin de la Peste", "headArmoirePlagueDoctorHatNotes": "Un authentique chapeau porté par les médecins qui ont combattu la Peste de Procrastination ! Augmente la Force de <%= str %>, l'Intelligence de <%= int %>, et la Constitution de <%= con %>. Armoire Enchantée, Ensemble de Médecin de la Peste (Objet 1 sur 3).", "headArmoireBlackCatText": "Chapeau Chat Noir", - "headArmoireBlackCatNotes": "Ce chapeau noir... ronronne. Et remue la queue. Et respire aussi? Bon, vous avez simplement un chat endormi sur la tête. Augmente l'Intelligence et la Perception de <%= int %> points chacune. Armoire Enchantée: Objet indépendant.", + "headArmoireBlackCatNotes": "Ce chapeau noir... ronronne. Et remue la queue. Et respire aussi? Bon, vous avez simplement un chat endormi sur la tête. Augmente l'Intelligence et la Perception de <%= attrs %> points chacune. Armoire Enchantée: Objet indépendant.", "headArmoireOrangeCatText": "Chapeau Chat Orange", - "headArmoireOrangeCatNotes": "Ce chapeau orange... ronronne. Et remue la queue. Et respire aussi? Bon, vous avez simplement un chat endormi sur la tête. Augmente la Force et la Constitution de <%= int %> points chacune. Armoire Enchantée: Objet indépendant.", + "headArmoireOrangeCatNotes": "Ce chapeau orange... ronronne. Et remue la queue. Et respire aussi? Bon, vous avez simplement un chat endormi sur la tête. Augmente la Force et la Constitution de <%= attrs %> points chacune. Armoire Enchantée: Objet indépendant.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "objet de main de bouclier", "shieldBase0Text": "Pas d'Équipement de Main de Bouclier", "shieldBase0Notes": "Pas de bouclier ni de deuxième arme.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "Pour être un gladiateur, vous devez ... euh, peu importe, cognez-les simplement avec votre bouclier. Augmente la Constitution de <%= con %> points et la Force de <%= str %> points. Armoire Enchantée : Ensemble de Gladiateur (Objet 3 sur 3).", "shieldArmoireMidnightShieldText": "Bouclier de Minuit", "shieldArmoireMidnightShieldNotes": "Ce bouclier est le plus puissant aux douze coups de minuit! Augmente la Constitution de <%= con %> points et la Force de <%= str %> points. Armoire Enchantée : Objet Indépendant.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Accessoire de Dos", "backBase0Text": "Pas d’accessoire dorsal", "backBase0Notes": "Pas d’accessoire dorsal.", @@ -593,7 +605,7 @@ "backMystery201507Text": "Planche de surf excellente", "backMystery201507Notes": "Surfez loin du Quai Assidu et domptez les vagues de la Baie d'Inkomplet ! N'apporte aucun bonus. Équipement d'Abonné de Juillet 2015.", "backMystery201510Text": "Queue de Goblin", - "backMystery201510Notes": "Préhensile et puissante! Aucun bénéfice. Objet d'Abonné d'Octobre 2015.", + "backMystery201510Notes": "Préhensile et puissante! N'apporte aucun bonus. Équipement d'abonné d'Octobre 2015.", "backSpecialWonderconRedText": "Cape de Puissance", "backSpecialWonderconRedNotes": "Bruisse avec force et élégance. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.", "backSpecialWonderconBlackText": "Cape de Dissimulation", diff --git a/common/locales/fr/messages.json b/common/locales/fr/messages.json index de9d56164f..10ca1cec28 100644 --- a/common/locales/fr/messages.json +++ b/common/locales/fr/messages.json @@ -40,16 +40,16 @@ "messageAuthMustBeLoggedIn": "Vous devez être connecté.", "messageAuthMustIncludeTokens": "Votre demande doit contenir un jeton d'API et un ID d'Utilisateur.", "messageGroupNotFound": "Groupe introuvable ou vous n'y avez pas accès.", - "messageGroupAlreadyInParty": "Déjà dans un équipe, essayer d'actualiser.", - "messageGroupOnlyLeaderCanUpdate": "Seul le responsable du groupe mettre à jour le groupe!", + "messageGroupAlreadyInParty": "Déjà dans un équipe, essayez d'actualiser.", + "messageGroupOnlyLeaderCanUpdate": "Seul le responsable du groupe peut mettre à jour le groupe!", "messageGroupRequiresInvite": "Vous ne pouvez rejoindre un groupe sans invitation.", "messageGroupCannotRemoveSelf": "Vous ne pouvez pas vous supprimer vous-même!", - "messageGroupChatBlankMessage": "You cannot send a blank message", - "messageGroupChatLikeOwnMessage": "Can't like your own message. Don't be that person.", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", - "messageGroupChatNotFound": "Message not found!", - "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", - "messageUserOperationProtected": "path `<%= operation %>` was not saved, as it's a protected path.", + "messageGroupChatBlankMessage": "Vous ne pouvez pas envoyer de message vierge. ", + "messageGroupChatLikeOwnMessage": "Vous ne pouvez pas aimer votre propre message. Ne soyez pas ce genre de personne !", + "messageGroupChatFlagOwnMessage": "Vous ne pouvez pas signaler votre propre message. ", + "messageGroupChatFlagAlreadyReported": "Vous avez déjà signalé ce message.", + "messageGroupChatNotFound": "Message introuvable !", + "messageGroupChatAdminClearFlagCount": "Seul un administrateur peut modifier ce compteur !", + "messageUserOperationProtected": "chemin `<%= operation %>` n'a pas été sauvegardé car c'est un chemin protégé.", "messageUserOperationNotFound": "<%= operation %> opération introuvable" } \ No newline at end of file diff --git a/common/locales/fr/npc.json b/common/locales/fr/npc.json index 57fe6fe7c3..b175c0252d 100644 --- a/common/locales/fr/npc.json +++ b/common/locales/fr/npc.json @@ -11,10 +11,10 @@ "danielText2Broken": "Oh...: si vous êtes au milieu d'une quête contre un boss, celui-ci vous infligera tout de même des blessures si les membres de votre groupe rate des Quotidiennes! De plus, vos propres dégâts infligés au Boss (ou les objets récoltés) ne seront pas appliqués tant que vous n'aurez pas quitté l'Auberge.", "alexander": "Alexander le Marchand", "welcomeMarket": "Bienvenue au Marché ! Achetez des œufs rares et des potions ! Vendez vos surplus ! Commandez des services utiles ! Venez voir ce que nous avons à proposer.", - "displayItemForGold": "Do you want to sell a <%= itemType %>?", - "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", - "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", - "sellForGold": "Sell it for <%= gold %> Gold", + "displayItemForGold": "Voulez-vous vendre un-e <%= itemType %> ?", + "displayEggForGold": "Voulez-vous vendre un œuf de <%= itemType %> ?", + "displayPotionForGold": "Voulez-vous vendre une potion <%= itemType %> Potion ?", + "sellForGold": "Vente pour <%= gold %> pièces d'or.", "buyGems": "Acheter des Gemmes", "justin": "Justin", "ian": "Ian", diff --git a/common/locales/fr/rebirth.json b/common/locales/fr/rebirth.json index 67ee850aa3..bc4c65b2ea 100644 --- a/common/locales/fr/rebirth.json +++ b/common/locales/fr/rebirth.json @@ -16,11 +16,11 @@ "rebirthEarnAchievement": "Vous avez également obtenu un Succès pour avoir commencé une nouvelle aventure !", "beReborn": "Renaître", "rebirthAchievement": "Vous avez commencé une nouvelle aventure ! C'est votre Renaissance n°<%= number %> et le niveau le plus élevé que vous avez atteint est <%= level %>. Pour cumuler ce Succès, commencez votre nouvelle aventure une fois que vous aurez atteint un niveau encore plus élevé !", - "rebirthAchievement100": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is 100 or higher. To stack this Achievement, begin your next new adventure when you've reached at least 100!", + "rebirthAchievement100": "Vous avez commencé une nouvelle aventure ! C'est votre Renaissance <%= number %>, et le plus haut niveau que vous ayez atteint est 100 ou plus. Pour empiler les succès, commencez votre prochaine nouvelle aventure lorsque vous aurez atteint au moins le niveau 100 !", "rebirthBegan": "A commencé une Nouvelle Aventure", "rebirthText": "A débuté <%= rebirths %> Nouvelles Aventures", "rebirthOrb": "A utilisé un Orbe de Renaissance pour recommencer à zéro après avoir atteint le niveau", - "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", + "rebirthOrb100": "A utilisé une Orbe de Renaissance pour recommencer à zéro après avoir atteint le niveau 100 ou plus. ", "rebirthPop": "Commencez un nouveau personnage au Niveau 1 en conservant les succès, les objets de collection et les tâches avec historique.", "rebirthName": "Orbe de Renaissance", "reborn": "Né de nouveau, niveau maximum <%= reLevel %>" diff --git a/common/locales/he/backgrounds.json b/common/locales/he/backgrounds.json index 67760852cf..8d267d6883 100644 --- a/common/locales/he/backgrounds.json +++ b/common/locales/he/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimy Swamp", "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", "backgroundSwarmingDarknessText": "Swarming Darkness", - "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/he/faq.json b/common/locales/he/faq.json index 766a247657..8bc26e6f3a 100644 --- a/common/locales/he/faq.json +++ b/common/locales/he/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/he/front.json b/common/locales/he/front.json index bde2e6ee41..ae4bdca895 100644 --- a/common/locales/he/front.json +++ b/common/locales/he/front.json @@ -74,7 +74,7 @@ "infhQuote": "[הביטיקה] ממש עזרה לי להשליט ארגון בחיי במהלך תואר שני.", "invalidEmail": "כתובת דואר אלקטרוני תקפה הינה הכרחית על מנת לבצע איפוס סיסמא.", "irishfeet123Quote": "היו לי הרגלים ממש גרועים בנוגע להשארת כלים על השולחן ופיזור כוסות בכל הבית. [הביטיקה] ריפאה זאת!", - "joinOthers": "הצטרפו ל250,000 האנשים שנהנים להגשים את המטרות שלהם!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "לפני [הביטיקה], הייתי תקוע עם התזה שלי, וגם מאוכזב מהמשמעת העצמית שלי בנוגע לעבודות הבית ודברים כמו לימוד אוצר מילים ותיאוריה מאחורי Go. מסתבר ששבירת המטרות האלו למשימות שניתנות לניהול וצ׳ק-ליסטים זה ה-דבר כדי להשאיר אותי לעבוד באופן קבוע עם מוטיבציה.", "landingadminlink": "החבילות הניהוליות שלנו,", "landingend": "עדיין לא השתכנעת?", @@ -179,5 +179,8 @@ "businessInquiries": "שאלות ובירורים עסקיים", "merchandiseInquiries": "שאלות ובירורים בנוגע לרכישות", "marketingInquiries": "בירורים בנוגע לשיווק ומדיה חברתית", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/he/gear.json b/common/locales/he/gear.json index a317872c90..fc4acde9ca 100644 --- a/common/locales/he/gear.json +++ b/common/locales/he/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "שריון", "armorBase0Text": "בגדים פשוטים", "armorBase0Notes": "אלה סתם בגדים, הם לא נותנים בונוס.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "ללא קסדה", "headBase0Notes": "בלי שום כיסוי ראש בכלל.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "לא הצטיידת באף מגן או נשק ליד החדשה.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "אביזר ללא גב", "backBase0Notes": "אביזר ללא גב.", diff --git a/common/locales/hu/backgrounds.json b/common/locales/hu/backgrounds.json index c730b2625f..f910077d29 100644 --- a/common/locales/hu/backgrounds.json +++ b/common/locales/hu/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Iszapos Mocsár", "backgroundSlimySwampNotes": "Ballagj át az Iszapos Mocsáron.", "backgroundSwarmingDarknessText": "Sötétség leple", - "backgroundSwarmingDarknessNotes": "Dideregj a Sötétség leple alatt." + "backgroundSwarmingDarknessNotes": "Dideregj a Sötétség leple alatt.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/hu/faq.json b/common/locales/hu/faq.json index 4d5a2032c0..361ee3e1e0 100644 --- a/common/locales/hu/faq.json +++ b/common/locales/hu/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/hu/front.json b/common/locales/hu/front.json index 0609fe49f2..5c446ee6f0 100644 --- a/common/locales/hu/front.json +++ b/common/locales/hu/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", "invalidEmail": "A jelszó resethez érvényes email cím szükséges.", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "adminisztratív csomagunkat", "landingend": "Nem győzött még meg?", @@ -179,5 +179,8 @@ "businessInquiries": "Üzleti információk", "merchandiseInquiries": "Termék információk", "marketingInquiries": "Marketing/Közösségi média információk", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/hu/gear.json b/common/locales/hu/gear.json index 5f05674d1f..94548b4a1c 100644 --- a/common/locales/hu/gear.json +++ b/common/locales/hu/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "páncél", "armorBase0Text": "Egyszerű ruházat", "armorBase0Notes": "Átlagos ruházat. Nem ad semmi előnyt.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "Fejviselet", "headBase0Text": "Nincs sisak", "headBase0Notes": "Nincs fejfedő", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "Balkezes tárgy", "shieldBase0Text": "Nincs balkezes felszerelés", "shieldBase0Notes": "Nincs pajzs vagy másodlagos fegyver.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "Nincs háti kiegészítő", "backBase0Notes": "Nincs háti kiegészítő.", diff --git a/common/locales/it/backgrounds.json b/common/locales/it/backgrounds.json index cf9815b9ef..7ac343759b 100644 --- a/common/locales/it/backgrounds.json +++ b/common/locales/it/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Palude Melmosa", "backgroundSlimySwampNotes": "Arrancare attraverso una Palude Melmosa.", "backgroundSwarmingDarknessText": "Oscurità Brulicante", - "backgroundSwarmingDarknessNotes": "Tremare nel Oscurità Brulicante." + "backgroundSwarmingDarknessNotes": "Tremare nel Oscurità Brulicante.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/it/faq.json b/common/locales/it/faq.json index 8c9eb3ac20..f0b68baeca 100644 --- a/common/locales/it/faq.json +++ b/common/locales/it/faq.json @@ -16,21 +16,21 @@ "iosFaqAnswer4": "Ci sono diverse ragioni per cui puoi venire ferito. Il motivo principale e' l'aver lasciato incompiute alcune tue Dailies durante la notte, queste mancanze ti danneggiano. In secondo luogo, se clicchi su di una Habit negativa, questa ti danneggera'. Ed in fine, se ti trovi a fronteggiare un Boss in una battaglia con la tua Squadra ed uno dei tuoi compagni non completa tutte le sue Dailies, il Boss vi attacchera'.\n\nLa via principale per riguadagnare i tuoi punti salute e' salire di livello, questo ti fara' recuperare completamente salute. Puoi inoltre comprare con dell'oro una Pozione Salute nella colonna delle Ricompense. Inoltre, dal livello 10 in poi, puoi scegliere di diventare un Guaritore ed imparerai cosi' degli incantesimi di guarigione. Se ti trovi in Squadra con un Guaritore, puoi beneficiare del suo aiuto.", "webFaqAnswer4": "Ci sono diverse ragioni per cui puoi venire ferito. Il motivo principale e' l'aver lasciato incompiute alcune tue Dailies durante la notte, queste mancanze ti danneggiano. In secondo luogo, se clicchi su di una Habit negativa, questa ti danneggera'. Ed in fine, se ti trovi a fronteggiare un Boss in una battaglia con la tua Squadra ed uno dei tuoi compagni non completa tutte le sue Dailies, il Boss vi attacchera'.\n

\nLa via principale per riguadagnare i tuoi punti salute e' salire di livello, questo ti fara' recuperare completamente salute. Puoi inoltre comprare con dell'oro una Pozione Salute nella colonna delle Ricompense. Inoltre, dal livello 10 in poi, puoi scegliere di diventare un Guaritore ed imparerai cosi' degli incantesimi di guarigione. Se ti trovi in Squadra (cerca in Social > Squadra) con un Guaritore, puoi beneficiare del suo aiuto.", "faqQuestion5": "Come faccio per giocare in Habitica con i miei amici?", - "iosFaqAnswer5": "Il modo migliore e' quello di invitarli a fare Squadra con te, tramite [website](https://habitica.com/#/options/groups/party)! Aggiungeremo la possibilita' di creare una Squadra direttamente da questa app presto, ma nel frattempo puoi farlo da [website](https://habitica.com/#/options/groups/party). Le Squadre possono partecipare alle missioni, combattere i mostri e dividersi le abilita' per aiutarsi a vicenda. Sul sito web, tu e i tuoi amici potete unirvi inoltre alle chat pubbliche nelle Gilde. Le Gilde verranno aggiunte all'app nel prossimo update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "Il modo migliore e' quello di invitarli a fare Squadra con te, dal menu' Social > Squadra! Le Squadre possono partecipare alle missioni, combattere i mostri e dividersi le abilita' per aiutarsi a vicenda. Insieme potete inoltre unirvi alle Gilde (Social > Gilde). Le Gilde sono delle chat rivolte ad un interesse condiviso o al raggiungimento di un obiettivo comune, possono essere pubbliche o private. Puoi unirti a tutte le Gilde che desideri ma ad un'unica Squadra.\n

\nPer informazioni piu' dettagliate, puoi guardare sulla pagina wiki [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Come posso prendere un Animale o una Cavalcatura?", "iosFaqAnswer6": "Dopo il livello 3 sbloccherai il Sistema di Drop. Ogni volta che completi un'attività avrai una possibilità di vincere un Uovo, una Pozione di schiusura o del Cibo. Questi verranno archiviati in Menù > Inventario.\n\nPer far nascere un Animale avrai bisogno di un Uovo e di una Pozione di schiusura. Premi sull'uovo per scegliere la specie che vuoi far schiudere, e seleziona quindi la Pozione di Schiusura per determinare il colore! Torna su Menù > Animali per equipaggiare il tuo nuovo animale al tuo Avatar premendoci sopra.\n\nPuoi anche far evolvere i tuoi Animali in Cavalcature cibandoli in Menù > Animali. Clicca sul Cibo nel riquadro a destra \"Cibo e Selle\", quindi seleziona l'Animale. Dovrai alimentare l'Animale diverse volte prima di farlo diventare una Cavalcatura, ma se riesci a trovare il suo cibo preferito crescerà molto più in fretta. Fai diverse prove o [Spoiler qui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una volta che hai una Cavalcatura, vai in Menù > Cavalcature e selezionala per equipaggiarla al tuo avatar.\n\nPotrai inoltre ricevere Uova dalle Missioni Animali completandole.(Vedi sotto per saperne di più sulle Missioni)", "webFaqAnswer6": "Dopo il livello 3 sbloccherai il Sistema di Drop. Ogni volta che completi un'attività avrai una possibilità di vincere un Uovo, una Pozione di Schiusura o del Cibo. Questi verranno immagazzinati in Inventario > Mercato.\n

\nPer far nascere un Animale avrai bisogno di un Uovo e di una Pozione di schiusura. Premi sull'uovo per scegliere la specie che vuoi far schiudere, e seleziona quindi la Pozione di Schiusura per determinarne il colore! Vai su Inventario > Animali per equipaggiare il tuo nuovo animale al tuo Avatar cliccandoci sopra.\n

\nPuoi anche far evolvere i tuoi Animali in Cavalcature cibandoli in Inventario > Animali. Clicca su un animale e seleziona quindi un pezzo di Cibo dal menù a destra per dargli da mangiare! Dovrai alimentare l'Animale diverse volte prima di farlo diventare una Cavalcatura, ma se riesci a trovare il suo cibo preferito, crescerà molto più in fretta. Fai diverse prove, o [Spoiler qui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una volta che hai una Cavalcatura, vai in Inventario > Cavalcature e selezionala per equipaggiarla al tuo avatar.\n

\nPotrai inoltre ricevere Uova dalle Missioni Animali completandole. (Vedi sotto per saperne di più sulle Missioni.)", "faqQuestion7": "Come faccio a diventare un Guerriero, un Mago, un'Assassino o un Guaritore?", "iosFaqAnswer7": "Al livello 10, puoi scegliere di diventare un Guerriero, un Mago, un Assassino, o un Guaritore. (Tutti i giocatori iniziano come Guerrieri per impostazione predefinita.) Ogni classe ha diverse opzioni di equipaggiamento, diverse abilità che possono lanciare dopo il livello 11, e diversi vantaggi. I Guerrieri possono facilmente danneggiare i Boss, sopportare più danni dalle loro attività, e contribuire a rendere la loro squadra più forte. Anche i Maghi possono facilmente danneggiare i Boss, così come possono salire di livello velocemente e ripristinare mana per la loro squadra. Gli Assassini guadagnano più oro e trovano più item drop, e possono aiutare la loro squadra a fare lo stesso. Infine, i Guaritori possono curare loro stessi e i loro compagni di squadra.\n\nSe non vuoi scegliere subito una Classe -- per esempio, se stai ancora lavorando per comprare tutto l'equipaggiamento della tua classe attuale -- puoi cliccare \"Decidi più tardi\" e riattivarla successivamente in Menu > Scegli Classe.", - "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", + "webFaqAnswer7": "Al livello 10, puoi scegliere di diventare un Guerriero, un Mago, un Assassino, o un Guaritore. (Tutti i giocatori iniziano come Guerrieri per impostazione predefinita.) Ogni classe ha diverse opzioni di equipaggiamento, diverse abilità che possono lanciare dopo il livello 11, e diversi vantaggi. I Guerrieri possono facilmente danneggiare i Boss, sopportare più danni dalle loro attività, e contribuire a rendere la loro squadra più forte. Anche i Maghi possono facilmente danneggiare i Boss, così come possono salire di livello velocemente e ripristinare mana per la loro squadra. Gli Assassini guadagnano più oro e trovano più item drop, e possono aiutare la loro squadra a fare lo stesso. Infine, i Guaritori possono curare loro stessi e i loro compagni di squadra.\n

\nSe non vuoi scegliere subito una Classe -- per esempio, se stai ancora lavorando per comprare tutto l'equipaggiamento della tua classe attuale -- puoi cliccare \"Rinuncia\" e riattivarla successivamente in Utente > Statistiche.", "faqQuestion8": "Cos'è la barra blu che appare nell'intestazione dopo il livello 10? ", "iosFaqAnswer8": "La barra blu che appare nell'intestazione quando raggiungi il livello 10 e scegli une Classe e la barra di Mana. Quando avanzi di livello, potrai scegliere delle Abilita' speciali che costano Mana ad ogni uso. Ogni Classe ha Abilita' diverse che appaiono dopo il livello 11, sotto Menu> Usare Abilita'. All'opposto della barra Salute, la barra Mana non si ripiena quando avanzi di livello, invece, si riempie ogni volta che completi buone Habit, Dailies e Da-Fare, e si svuota quando cedi ad una cattiva abitudine. Puoi anche guadagnare un po' di Mana durante la notte-- più Dailies hai completato, più Mana guadagni. ", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Come faccio a combattere i mostri e andare in Missione?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "Cosa sono le gemme, e come posso ottenerle?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Come posso segnalare un bug o dare dei suggerimenti?", diff --git a/common/locales/it/front.json b/common/locales/it/front.json index 82f154d7db..42c660365c 100644 --- a/common/locales/it/front.json +++ b/common/locales/it/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] mi ha davvero aiutato a dare una struttura alla mia vita universitaria.", "invalidEmail": "Per resettare la password è necessario un indirizzo email valido.", "irishfeet123Quote": "Avevo l'orribile abitudine di non ripulire completamente il mio posto dopo mangiato e lasciare tazze ovunque. [Habitica] si è rivelato essere la cura!", - "joinOthers": "Unisciti a 250.000 persone che si divertono raggiungendo i propri obiettivi!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Prima di [Habitica] ero bloccata con la mia tesi, nonchè insoddisfatta della mia disciplina riguardo i lavori di casa e cose come imparare vocaboli e studiare la teoria del Go. A quanto pare separare queste attività in liste più piccole e maneggevoli è il modo giusto per mantenermi motivata e costantemente al lavoro.", "landingadminlink": "pacchetti amministrativi", "landingend": "Non sei ancora convinto?", @@ -179,5 +179,8 @@ "businessInquiries": "Informazioni sul Business", "merchandiseInquiries": "Informazioni sui Prodotti", "marketingInquiries": "Informazioni su Marketing e Social Media", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/it/gear.json b/common/locales/it/gear.json index 6c3fcb0714..456628e7e8 100644 --- a/common/locales/it/gear.json +++ b/common/locales/it/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "Le ali su questo bastone svolazzano e si intrecciano costantemente. Aumenta tutti gli attributi di <%= attrs %> ciascuna. Baule Incantato: Oggetto Indipendente.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armatura", "armorBase0Text": "Vestiti semplici", "armorBase0Notes": "Vestiario comune. Non conferisce alcun bonus.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fieramente forgiata dal ferro, quest'armatura uncinato é praticamente indistruttibile. Aumenta la Costituzione di <%= con %> e la Percezione di <%= per %>. Baule Incantato: Set di ferro Uncinato (Oggetto 2 di 3).", "armorArmoirePlagueDoctorOvercoatText": "Soprabito da Dottore della Piaga", "armorArmoirePlagueDoctorOvercoatNotes": "Un autentico soprabito indossato dai dottori che combattono la Piaga della Procrastinazione! Aumenta l'Intelligenza di <%= int %>, la Forza di <%= str %>, e la Costituzione di <%= con %>. Baule Incantato: Set da Dottore della Piaga (Oggetto 3 di 3)", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "copricapo", "headBase0Text": "Nessun elmo", "headBase0Notes": "Non indossi nessun copricapo.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Fiocchetto Blu", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Corona Regale", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "Questo cappello nero sta... facendo le fusa. E agitando la sua coda. E respirando? Sì, hai solo un gatto che dorme sulla tua testa. Aumenta l'Intelligenza e la Percezione di <%= attrs %> ciascuna. Baule Incantato: Oggetto indipendente.", "headArmoireOrangeCatText": "Cappello Gatto Arancione", "headArmoireOrangeCatNotes": "Questo cappello arancione sta... facendo le fusa. E agitando la sua coda. E respirando? Sì, hai solo un gatto che dorme sulla tua testa. Aumenta la Forza e la Costituzione di <%= attrs %> ciascuna. Baule Incantato: Oggetto indipendente.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "oggetto per mano da scudo", "shieldBase0Text": "Nessun equipaggiamento nella mano da scudo", "shieldBase0Notes": "Nessuno scudo o arma secondaria.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "Per essere un gladiatore devi...eh, lasciamo stare, piuttosto respingi tutti con il tuo scudo. Aumenta la Costituzione di <%= con %> e la Forza di <%= str %>. Scrigno Incantato: Set Gladiatore (oggetto 3 di 3)", "shieldArmoireMidnightShieldText": "Scudo Mezzanotte", "shieldArmoireMidnightShieldNotes": "Questo scudo è più potente allo scoccare della mezzanotte! Aumenta la Costituzione di <%= con %> e la Forza di <%= str %>. Baule Incantato: Oggetto indipendente.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "Nessun accessorio da schiena", "backBase0Notes": "Nessun accessorio da schiena.", diff --git a/common/locales/it/messages.json b/common/locales/it/messages.json index 600c6ba03f..5b86364a46 100644 --- a/common/locales/it/messages.json +++ b/common/locales/it/messages.json @@ -32,24 +32,24 @@ "armoireFood": "<%= image %> Frughi nello Scrigno e trovi <%= dropArticle %><%= dropText %>. Cosa ci fa qui dentro?", "armoireExp": "Fai a botte con lo Scrigno e ottieni Esperienza. Prendi questo!", "messageInsufficientGems": "Non hai abbastanza gemme!", - "messageAuthPasswordMustMatch": ":password and :confirmPassword don't match", + "messageAuthPasswordMustMatch": ":password e :confirmPassword non corrispondono", "messageAuthCredentialsRequired": ":username, :email, :password, :confirmPassword required", "messageAuthUsernameTaken": "Nome utente già in uso", - "messageAuthEmailTaken": "Email already taken", + "messageAuthEmailTaken": "Indirizzo email già utilizzato", "messageAuthNoUserFound": "Nessun utente trovato.", "messageAuthMustBeLoggedIn": "Devi aver eseguito l'accesso.", - "messageAuthMustIncludeTokens": "You must include a token and uid (user id) in your request", - "messageGroupNotFound": "Group not found or you don't have access.", - "messageGroupAlreadyInParty": "Already in a party, try refreshing.", + "messageAuthMustIncludeTokens": "Devi includere un token e un UID (ID utente) nella tua richiesta.", + "messageGroupNotFound": "Gruppo inesistente o a cui non puoi accedere.", + "messageGroupAlreadyInParty": "Già in una squadra, prova a ricaricare la pagina", "messageGroupOnlyLeaderCanUpdate": "Only the group leader can update the group!", - "messageGroupRequiresInvite": "Can't join a group you're not invited to.", - "messageGroupCannotRemoveSelf": "You cannot remove yourself!", - "messageGroupChatBlankMessage": "You cannot send a blank message", - "messageGroupChatLikeOwnMessage": "Can't like your own message. Don't be that person.", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", - "messageGroupChatNotFound": "Message not found!", + "messageGroupRequiresInvite": "Non puoi unirti ad un gruppo se non sei stato invitato.", + "messageGroupCannotRemoveSelf": "Non puoi rimuovere te stesso!", + "messageGroupChatBlankMessage": "Non puoi inviare un messaggio vuoto", + "messageGroupChatLikeOwnMessage": "Non puoi mettere 'mi piace' ai tuoi stessi messaggi. Non essere quel tipo di persona.", + "messageGroupChatFlagOwnMessage": "Non puoi segnalare un tuo messaggio.", + "messageGroupChatFlagAlreadyReported": "Hai già segnalato questo messaggio.", + "messageGroupChatNotFound": "Messaggio non trovato!", "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", - "messageUserOperationProtected": "path `<%= operation %>` was not saved, as it's a protected path.", - "messageUserOperationNotFound": "<%= operation %> operation not found" + "messageUserOperationProtected": "Il percorso `<%= operation %>` non è stato salvato, perchè è un percorso protetto.", + "messageUserOperationNotFound": "Operazione <%= operation %> non trovata" } \ No newline at end of file diff --git a/common/locales/it/npc.json b/common/locales/it/npc.json index 5e9c24c2a4..e703660185 100644 --- a/common/locales/it/npc.json +++ b/common/locales/it/npc.json @@ -11,10 +11,10 @@ "danielText2Broken": "Oh... Se stai partecipando ad una missione Boss, il boss ti danneggerà comunque per le Daily non completate dei tuoi compagni di squadra... Inoltre, il tuo danno al Boss (o gli oggetti raccolti) non avrà effetto finché non lasci la Locanda...", "alexander": "Alexander il Mercante", "welcomeMarket": "Benvenuto nel Mercato! Compra uova rare e pozioni! Vendi la merce che ti avanza! Commissiona servizi utili! Vieni a vedere cosa abbiamo da offrire.", - "displayItemForGold": "Do you want to sell a <%= itemType %>?", - "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", - "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", - "sellForGold": "Sell it for <%= gold %> Gold", + "displayItemForGold": "Vuoi vendere <%= itemType %>?", + "displayEggForGold": "Vuoi vendere un <%= itemType %> Uovo?", + "displayPotionForGold": "Vuoi vendere una <%= itemType %> Pozione?", + "sellForGold": "Vendilo per <%= gold %> Oro", "buyGems": "Compra Gemme", "justin": "Justin", "ian": "Ian", diff --git a/common/locales/it/rebirth.json b/common/locales/it/rebirth.json index fedc511b67..68066d707e 100644 --- a/common/locales/it/rebirth.json +++ b/common/locales/it/rebirth.json @@ -16,11 +16,11 @@ "rebirthEarnAchievement": "Ottieni inoltre una Medaglia per aver iniziato una nuova avventura!", "beReborn": "Rinasci", "rebirthAchievement": "Hai iniziato una nuova avventura! Questa è la rinascita numero <%= number %> per te, il livello più alto che hai raggiunto è <%= level %>. Per ottenere un'altra medaglia, inizia una nuova avventura quando avrai raggiunto un livello ancora più alto!", - "rebirthAchievement100": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is 100 or higher. To stack this Achievement, begin your next new adventure when you've reached at least 100!", + "rebirthAchievement100": "Hai iniziato una nuova avventura! Questa è la rinascita numero <%= number %> per te, il livello più alto che hai raggiunto è 100 o superiore. Per ottenere un'altra medaglia, inizia una nuova avventura quando avrai raggiunto almeno il livello 100!", "rebirthBegan": "Ha cominciato una nuova avventura", "rebirthText": "Ha cominciato <%= rebirths %> nuove avventure", "rebirthOrb": "Ha utilizzato una Sfera della Rinascita al livello", - "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", + "rebirthOrb100": "Ha utilizzato una Sfera della Rinascita al livello 100 o superiore.", "rebirthPop": "Ricomincia con un nuovo personaggio al livello 1 mantenendo medaglie, oggetti, attività e cronologia.", "rebirthName": "Sfera della Rinascita", "reborn": "Rinasci, livello massimo <%= reLevel %>" diff --git a/common/locales/ja/backgrounds.json b/common/locales/ja/backgrounds.json index 5a3337c19d..2fbddb5940 100644 --- a/common/locales/ja/backgrounds.json +++ b/common/locales/ja/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimy Swamp", "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", "backgroundSwarmingDarknessText": "Swarming Darkness", - "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/ja/character.json b/common/locales/ja/character.json index d71fa625e9..bc4f91d20f 100644 --- a/common/locales/ja/character.json +++ b/common/locales/ja/character.json @@ -52,7 +52,7 @@ "classEquipBonus": "クラスボーナス", "battleGear": "バトルギア", "battleGearText": "これは身につけるバトル用の道具です。タスクに接するときの数字に影響を及ぼす。", - "autoEquipBattleGear": "Auto-equip new gear", + "autoEquipBattleGear": "新しいギアを自動装備する", "costume": "衣装", "costumeText": "もし装備中のギアより他のギアの見た目が好ましい場合、「衣装する」のボックスをチェックしてください。そうすると、バトルギアを着たまま衣装が表れます。", "useCostume": "衣装する", diff --git a/common/locales/ja/content.json b/common/locales/ja/content.json index d2bb65b468..c42026e183 100644 --- a/common/locales/ja/content.json +++ b/common/locales/ja/content.json @@ -18,7 +18,7 @@ "dropEggLionCubMountText": "ライオン", "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "狐", - "dropEggFoxMountText": "Fox", + "dropEggFoxMountText": "キツネ", "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "空飛ぶ豚", "dropEggFlyingPigMountText": "Flying Pig", @@ -27,7 +27,7 @@ "dropEggDragonMountText": "Dragon", "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "サボテン", - "dropEggCactusMountText": "Cactus", + "dropEggCactusMountText": "サボテン", "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "熊の子", "dropEggBearCubMountText": "熊", @@ -39,7 +39,7 @@ "questEggHedgehogMountText": "Hedgehog", "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "鹿", - "questEggDeerMountText": "Deer", + "questEggDeerMountText": "鹿", "questEggDeerAdjective": "an elegant", "questEggEggText": "たまご", "questEggEggMountText": "たまご入れ", @@ -60,16 +60,16 @@ "questEggRoosterMountText": "Rooster", "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "クモ", - "questEggSpiderMountText": "Spider", + "questEggSpiderMountText": "蜘蛛", "questEggSpiderAdjective": "a creepy", "questEggOwlText": "フクロウ", "questEggOwlMountText": "Owl", "questEggOwlAdjective": "a wise", "questEggPenguinText": "ペンギン", - "questEggPenguinMountText": "Penguin", + "questEggPenguinMountText": "ペンギン", "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "ティラノサウルス", - "questEggTRexMountText": "Tyrannosaur", + "questEggTRexMountText": "ティラノサウルス", "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "ロック", "questEggRockMountText": "Rock", @@ -78,7 +78,7 @@ "questEggBunnyMountText": "Bunny", "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "マシュマロ スライム", - "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeMountText": "マシュマロスライム", "questEggSlimeAdjective": "a sweet", "questEggSheepText": "羊", "questEggSheepMountText": "Sheep", @@ -90,13 +90,13 @@ "questEggWhaleMountText": "Whale", "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "チーター", - "questEggCheetahMountText": "Cheetah", + "questEggCheetahMountText": "チーター", "questEggCheetahAdjective": "an honest", "questEggHorseText": "馬", "questEggHorseMountText": "Horse", "questEggHorseAdjective": "a galloping", - "questEggFrogText": "Frog", - "questEggFrogMountText": "Frog", + "questEggFrogText": "カエル", + "questEggFrogMountText": "カエル", "questEggFrogAdjective": "a princely", "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "普通の", diff --git a/common/locales/ja/death.json b/common/locales/ja/death.json index a9f7cdeca1..3816ebbb0a 100644 --- a/common/locales/ja/death.json +++ b/common/locales/ja/death.json @@ -3,5 +3,14 @@ "dontDespair": "絶望してはいけません!", "deathPenaltyDetails": "レベル、コイン、装備品を失いますが、たくさん戦えば再び手に入ります!あなたが活躍することを期待しています。", "refillHealthTryAgain": "HPが回復しました。もう一度チャレンジしましょう", - "dyingOftenTips": "よく発生していますか? ここにヒントがあります!" + "dyingOftenTips": "よく発生していますか? ここにヒントがあります!", + "losingHealthWarning": "Careful - You're Losing Health!", + "losingHealthWarning2": "HPがゼロになると、レベルが一つ下がり、ゴールドと装備一つを失います。", + "toRegainHealth": "To regain Health:", + "lowHealthTips1": "レベルアップで全回復します。", + "lowHealthTips2": "Buy a Health Potion from the Rewards column to restore 15 Health Points.", + "losingHealthQuickly": "Losing Health quickly?", + "lowHealthTips3": "Incomplete Dailies hurt you overnight, so be careful not to add too many at first!", + "lowHealthTips4": "If a Daily isn't due on a certain day, you can disable it by clicking the pencil icon.", + "goodLuck": "Good luck!" } \ No newline at end of file diff --git a/common/locales/ja/faq.json b/common/locales/ja/faq.json index 7dfde91940..5f7e1e4780 100644 --- a/common/locales/ja/faq.json +++ b/common/locales/ja/faq.json @@ -16,9 +16,9 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", + "faqQuestion6": "ペットやマウントはどうやって手に入れるの?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/ja/front.json b/common/locales/ja/front.json index e348063813..ea3719f0f8 100644 --- a/common/locales/ja/front.json +++ b/common/locales/ja/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica]は、学校に居たころ、私の学生生活にストラクチャーを加える大きな手助けだったわ。", "invalidEmail": "パスワードをリセットするために有効なメールアドレスが必要です。", "irishfeet123Quote": "僕は食後の食卓を片付けられないでコップをいろんなところに置きっぱなしの僕の最悪な癖があったんだ。それが治したのは[Habitica]だったよ!", - "joinOthers": "250,000人の登録ユーザーに混ざって今から目標を楽しく達成しよう!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "管理向けパッケージ", "landingend": "まだ納得していませんか?", @@ -179,5 +179,8 @@ "businessInquiries": "ビジネスに関するお問い合わせ", "merchandiseInquiries": "商品化窓口お問い合わせ", "marketingInquiries": "マーケティング・ソーシャルメディアに関するお問い合わせ", - "tweet": "Tweet" + "tweet": "ツイート", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/ja/gear.json b/common/locales/ja/gear.json index 4fb69759da..e262ea1653 100644 --- a/common/locales/ja/gear.json +++ b/common/locales/ja/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "鎧", "armorBase0Text": "無地の服", "armorBase0Notes": "普通の服。効果なし。", @@ -306,7 +308,7 @@ "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", "armorMystery201509Text": "Werewolf Costume", - "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", + "armorMystery201509Notes": "これ本当に衣装だよね?効果なし。2015年9月購読者アイテム。", "armorMystery301404Text": "スチームパンクスーツ", "armorMystery301404Notes": "小粋な、そして、颯爽とした!効果なし。3015年2月購読者アイテム。", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -315,12 +317,16 @@ "armorArmoireGladiatorArmorNotes": "剣闘士になるには賢いだけではなく、強くなければならない。知覚を<%= per %>、力を<%= str %>上げる。魔法の戸棚:剣闘士セット (3アイテム中2番)。", "armorArmoireRancherRobesText": "牧童のローブ", "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", - "armorArmoireGoldenTogaText": "Golden Toga", + "armorArmoireGoldenTogaText": "黄金のトーガ", "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "ヘッドギア", "headBase0Text": "兜なし", "headBase0Notes": "ヘッドギアなし", @@ -463,7 +469,7 @@ "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", "headMystery201509Text": "Werewolf Mask", - "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", + "headMystery201509Notes": "これ本当にマスクだよね?効果なし。2015年9月購読者アイテム。", "headMystery301404Text": "ファンシートップハット", "headMystery301404Notes": "最上の良家の人々のためのファンシートップハット!3015年1月購読者アイテム。効果なし。", "headMystery301405Text": "ベーシックトップハット", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "利き手でないほうの手のアイテム", "shieldBase0Text": "利き手でないほうの手の装備はありません", "shieldBase0Notes": "盾、またはセカンドウェポンがありません。", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "剣闘士になるには…あー、もうどうでもいいや、盾で殴っとけ。体質を<%= con %>、力を<%= str %>上げる。魔法の戸棚:剣闘士セット (3アイテム中3番)。", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "背中アクセサリー", "backBase0Text": "バックアクセサリーがありません", "backBase0Notes": "バックアクセサリーがありません。", diff --git a/common/locales/ja/generic.json b/common/locales/ja/generic.json index 0f7bf729f6..4d510786f1 100644 --- a/common/locales/ja/generic.json +++ b/common/locales/ja/generic.json @@ -123,7 +123,7 @@ "greeting0": "今日は!", "greeting1": "Just saying hello :)", "greeting2": "`waves frantically`", - "greeting3": "Hey you!", + "greeting3": "そこのあなた!", "greetingCardAchievementTitle": "Cheery Chum", "greetingCardAchievementText": "今日は!ハロー!<%= cards %>挨拶のカードを送くるか受けました。", "thankyouCard": "Thank-You Card", diff --git a/common/locales/ja/groups.json b/common/locales/ja/groups.json index 2bb0b68251..d06aebd015 100644 --- a/common/locales/ja/groups.json +++ b/common/locales/ja/groups.json @@ -34,7 +34,7 @@ "leave": "やめる", "invitedTo": "<%= name %>に招待されました", "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", + "joinNewParty": "新しいパーティーに参加する", "declineInvitation": "Decline Invitation", "loadingNewParty": "Your new party is loading. Please wait...", "newMsg": "\"<%= name %>\"で新しいメッセージがあります", @@ -114,10 +114,10 @@ "leaderOnlyChallenges": "グループリーダーだけがチャレンジを作成できます", "sendGift": "贈り物を送る", "inviteFriends": "友達を招待する", - "inviteByEmail": "Invite by Email", + "inviteByEmail": "メールで招待する", "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", + "inviteFriendsLater": "後で友達を招待する", "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", "inviteExistUser": "Invite Existing Users", "byColon": "で", @@ -140,12 +140,12 @@ "partyExplanation1": "Play Habitica with friends to stay accountable!", "partyExplanation2": "Battle monsters and create Challenges!", "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", + "wantToStartParty": "パーティーを作りますか?", "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", "nameYourParty": "Name your new party!", "partyEmpty": "You're the only one in your party. Invite your friends!", "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party", + "possessiveParty": "<%= name %>のパーティー", "requestAcceptGuidelines": "If you would like to post messages in the Tavern or any party or guild chat, please first read our <%= linkStart %>Communit Guidelines<%= linkEnd %> and then click the button below to indicate that you accept them." } \ No newline at end of file diff --git a/common/locales/ja/limited.json b/common/locales/ja/limited.json index 29b4792f5c..8cc7606bff 100644 --- a/common/locales/ja/limited.json +++ b/common/locales/ja/limited.json @@ -59,7 +59,7 @@ "roguishPirateSet": "いたずら好きな海賊(盗賊)", "monsterOfScienceSet": "Monster of Science (Warrior)", "witchyWizardSet": "Witchy Wizard (Mage)", - "mummyMedicSet": "Mummy Medic (Healer)", + "mummyMedicSet": "ミイラメディック (神官)", "vampireSmiterSet": "Vampire Smiter (Rogue)", "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/ja/messages.json b/common/locales/ja/messages.json index 671b121f73..d6e1b53197 100644 --- a/common/locales/ja/messages.json +++ b/common/locales/ja/messages.json @@ -37,7 +37,7 @@ "messageAuthUsernameTaken": "Username already taken", "messageAuthEmailTaken": "Email already taken", "messageAuthNoUserFound": "No user found.", - "messageAuthMustBeLoggedIn": "You must be logged in.", + "messageAuthMustBeLoggedIn": "ログインしてください", "messageAuthMustIncludeTokens": "You must include a token and uid (user id) in your request", "messageGroupNotFound": "Group not found or you don't have access.", "messageGroupAlreadyInParty": "Already in a party, try refreshing.", diff --git a/common/locales/ja/quests.json b/common/locales/ja/quests.json index b297bdd9c0..68c8ca9a42 100644 --- a/common/locales/ja/quests.json +++ b/common/locales/ja/quests.json @@ -73,8 +73,8 @@ "questWarningBroken": "If new players join the party before the quest starts, they will also receive an invitation... However once the quest has started, no new party members can join the quest...", "bossRageTitle": "怒り", "bossRageDescription": "もしこのバーが満タンになると、ボスは特殊攻撃を放ちます!", - "startAQuest": "START A QUEST", + "startAQuest": "クエストを始める", "startQuest": "クエストを始めよう", - "whichQuestStart": "Which quest do you want to start?", + "whichQuestStart": "どのクエストを始めますか?", "getMoreQuests": "Get more quests" } \ No newline at end of file diff --git a/common/locales/ja/questscontent.json b/common/locales/ja/questscontent.json index fd0e50b0e5..369c57a0cd 100644 --- a/common/locales/ja/questscontent.json +++ b/common/locales/ja/questscontent.json @@ -241,7 +241,7 @@ "questCheetahText": "Such a Cheetah", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", - "questCheetahBoss": "Cheetah", + "questCheetahBoss": "チーター", "questCheetahDropCheetahEgg": "Cheetah (Egg)", "questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market", "questHorseText": "Ride the Night-Mare", @@ -257,8 +257,8 @@ "questBurnoutBoss": "Burnout", "questBurnoutBossRageTitle": "Exhaust Strike", "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", - "questBurnoutDropPhoenixPet": "Phoenix (Pet)", - "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutDropPhoenixPet": "不死鳥 (ペット)", + "questBurnoutDropPhoenixMount": "不死鳥 (マウント)", "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!", diff --git a/common/locales/ja/subscriber.json b/common/locales/ja/subscriber.json index 98a6d88bb4..576fd4d913 100644 --- a/common/locales/ja/subscriber.json +++ b/common/locales/ja/subscriber.json @@ -69,7 +69,7 @@ "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", - "petsAlreadyOwned": "Pet already owned.", + "petsAlreadyOwned": "このペットは既に飼っています", "mountsAlreadyOwned": "Mount already owned.", "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", diff --git a/common/locales/nl/backgrounds.json b/common/locales/nl/backgrounds.json index 9c3735fc6c..3d7671cae5 100644 --- a/common/locales/nl/backgrounds.json +++ b/common/locales/nl/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slijmerig moeras", "backgroundSlimySwampNotes": "Ploeter door een slijmerig moeras", "backgroundSwarmingDarknessText": "Allesverhullende duisternis", - "backgroundSwarmingDarknessNotes": "Bibber in de allesverhullende duisternis." + "backgroundSwarmingDarknessNotes": "Bibber in de allesverhullende duisternis.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/nl/faq.json b/common/locales/nl/faq.json index d66e50bca4..6500118437 100644 --- a/common/locales/nl/faq.json +++ b/common/locales/nl/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "Er zijn verschillende dingen die je kunnen schaden. Ten eerste: als je dagelijkse taken 's nachts incompleet zijn, doen ze schade. Ten tweede: als je een slechte gewoonte aanklikt, zal het je schade doen. Tenslotte: als je in een gevecht met een eindbaas bent met je groep en een van je groepsleden niet al zijn/haar taken gedaan heeft, dan zal de baas je aanvallen.\n\nDe belangrijkste manier om te genezen is om een level omhoog te gaan, dat herstelt al je levenspunten. Je kunt ook met goud een gezondheidsdrankje kopen in de beloningskolom. Daarbij, op level 10 en daarboven, kun je ervoor kiezen om een genezer te worden en dan kun je genezingsvaardigheden leren. Als je in een groep zit met een genezer, kan deze je ook genezen.", "webFaqAnswer4": "Er zijn verschillende dingen die je kunnen schaden. Ten eerste: als je dagelijkse taken 's nachts incompleet zijn, doen ze schade. Ten tweede: als je een slechte gewoonte aanklikt, zal het je schade doen. Tenslotte: als je in een gevecht met een eindbaas bent met je groep en een van je groepsleden niet al zijn/haar taken gedaan heeft, dan zal de baas je aanvallen.\n

\nDe belangrijkste manier om te genezen is om een level omhoog te gaan, dat herstelt al je levenspunten. Je kunt ook met goud een gezondheidsdrankje kopen in de beloningskolom. Daarbij, op level 10 en daarboven, kun je ervoor kiezen om een genezer te worden en dan kun je genezingsvaardigheden leren. Als je in een groep zit (onder Sociaal > Groep) met een genezer, kan deze je ook genezen.", "faqQuestion5": "Hoe speel ik Habitica samen met mijn vrienden?", - "iosFaqAnswer5": "De beste manier is om ze uit te nodigen voor een groep met jou, via de [website](https://habitica.com/#/options/groups/party)! We voegen de mogelijkheid om een groep te maken met deze app binnenkort toe, maar in de tussentijd kun je de [website](https://habitica.com/#/options/groups/party) gebruiken. Groepen kunnen queestes doen, monsters bestrijden en vaardigheden uitspreken om elkaar te ondersteunen. Op de website kunnen jij en je vrienden jullie ook aansluiten bij gildes, wat publieke chatrooms zijn. Gildes worden toegevoegd aan de app in een toekomstige update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "De beste manier is om ze uit te nodigen voor een groep met jou, via Sociaal > Groep! Groepen kunnen queestes doen, monsters bestrijden en vaardigheden uitspreken om elkaar te ondersteunen. Je kunt je ook samen aansluiten bij gildes (Sociaal > Gildes). Gildes zijn chatrooms die zicht richten op een gedeelde interesse of het nastreven van een zelfde doel en kunnen publiek of privé zijn. Je kunt je aansluiten bij zoveel gildes als je wilt, maar slechts bij één groep.\n

\nVoor meer gedetailleerde informatie, kun je kijken op de wiki-pagina's over [groepen](http://habitrpg.wikia.com/wiki/Party) en [gildes](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Hoe kan ik een huisdier of een rijdier krijgen?", "iosFaqAnswer6": "Op level 3 speel je het vondstensysteem vrij. Iedere keer dat je een taak voltooid, zul je een willekeurige kans hebben een ei, een uitbroedtoverdrank of eten te ontvangen. Ze zullen opgeslagen worden in Menu > Boedel.\n\nOm een huisdier te laten uitkomen, heb je een ei en een uitbroedtoverdrank nodig. Druk op het ei om de soort te bepalen en selecteer 'Laat ei uitkomen'. Kies daarna een uitbroedtoverdrank om de kleur te bepalen! Ga naar Menu > Huisdieren en om je avatar uit te rusten met je nieuwe huisdier door erop te drukken.\n\nJe kunt je huisdieren ook laten opgroeien tot rijdieren door ze te voeren onder Menu > Huisdieren. Druk op het huisdier en selecteer dan 'Huisdier Voeren'. Je zult een huisdier vele malen moeten voeren voordat het verandert in een rijdier, maar als je zijn favoriete voedsel kan bepalen, zal hij sneller groeien. Probeer het met vallen en opstaan of [zie het het verklapt](http://habitica.wikia.com/wiki/Food#Food_Preferences). Als je eenmaal een rijdier hebt, kun je het toevoegen aan je avatar onder Menu > Rijdieren.\n\nJe kunt ook eieren van queeste-huisdieren krijgen door bepaalde queesten te voltooien. (Lees hieronder meer over queesten.) ", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Hoe vecht ik tegen monsters en ga ik op queesten?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "Wat zijn edelstenen en hoe krijg ik ze?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Hoe rapporteer ik een bug of vraag ik een feature aan?", diff --git a/common/locales/nl/front.json b/common/locales/nl/front.json index fad4b3af98..84b28c7d6c 100644 --- a/common/locales/nl/front.json +++ b/common/locales/nl/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] heeft me echt geholpen om structuur aan te brengen in mijn leven op de universiteit.", "invalidEmail": "Om het wachtwoord te resetten is een geldig e-mailadres vereist.", "irishfeet123Quote": "Ik had verschrikkelijke gewoontes wat betreft opruimen na het eten en liet overal kopjes slingeren. [Habitica] heeft me daarvan genezen!", - "joinOthers": "Sluit je aan bij 250.000 anderen en maak het leuk om je doelen te halen!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Voor [Habitica] zat ik vast met mijn thesis en was ik ontevreden met mijn persoonlijke discipline op het gebied van het huishouden en dingen zoals vocabulaire leren en Go-theorie leren. Het blijkt dat deze taken opbreken in kleinere, behapbare checklijsten precies is wat nodig was om me gemotiveerd te houden.", "landingadminlink": "administratieve pakketten", "landingend": "Nog niet overtuigd?", @@ -179,5 +179,8 @@ "businessInquiries": "Zakelijke aanvragen", "merchandiseInquiries": "Vragen over merchandise", "marketingInquiries": "Vragen over marketing/social media", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/nl/gear.json b/common/locales/nl/gear.json index 3dfd1b6308..ceee4f620a 100644 --- a/common/locales/nl/gear.json +++ b/common/locales/nl/gear.json @@ -132,7 +132,7 @@ "weaponSpecialFall2015WarriorNotes": "Goed om dingen te verhogen in maïsvelden en/of taken te slaan, Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2015.", "weaponSpecialFall2015MageText": "Betoverde draad", "weaponSpecialFall2015MageNotes": "Een machtige Haak Heks kan deze betoverde draad controleren zonder hem zelfs maar aan te raken! Verhoogt intelligentie met <%= int %> en perceptie met <%= per %>. Beperkte oplage herfstuitrusting 2015.", - "weaponSpecialFall2015HealerText": "Moerasslijm toverdrank", + "weaponSpecialFall2015HealerText": "Moerasslijmtoverdrank", "weaponSpecialFall2015HealerNotes": "Gebrouwen tot perfectie! Nu hoef je alleen nog jezelf over te halen het te drinken. Verhoogt intelligentie met <%= int %>. Beperkte oplage herfstuitrusting 2015.", "weaponMystery201411Text": "Feestmaal-hooivork", "weaponMystery201411Notes": "Steek je vijanden neer of neem een schep van je favoriete eten - met deze hooivork kan het allemaal! Verleent geen voordelen. Abonnee-uitrusting november 2014.", @@ -152,10 +152,12 @@ "weaponArmoireMythmakerSwordNotes": "Het lijkt misschien nederig, maar dit zwaard heeft menig held tot mythe gemaakt. Verhoogt Perceptie en Kracht met elk <%= attrs %>. Betoverd Kabinet: Gouden Togaset (Onderdeel 3 van 3)", "weaponArmoireIronCrookText": "IJzeren staf", "weaponArmoireIronCrookNotes": "Deze ijzeren staf is van heftig gehamerd ijzer en kan goed schapen hoeden. Verhoogt Perceptie en Kracht met elk <%= attrs %>. Betoverd Kabinet: Gehoornde Yzerset (Onderdeel 3 van 3)", - "weaponArmoireGoldWingStaffText": "Goud gevleugelde staf", + "weaponArmoireGoldWingStaffText": "Goudgevleugelde staf", "weaponArmoireGoldWingStaffNotes": "De vleugels op deze staf zijn altijd aan het trillen en draaien. Verhoogt elk attribuut met <%= attrs%>. Betoverd kabinet: losstaand voorwerp.", "weaponArmoireBatWandText": "Vleermuisstaf", "weaponArmoireBatWandNotes": "Deze staf kan iedere taak in een vleermuis veranderen! Zwaai hem in het rond en zie ze wegvliegen. verhoogt intelligentie met <%= int %> en perceptie met <%= per %>. Betoverd kabinet: Onafhankelijk voorwerp.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "wapenrusting", "armorBase0Text": "Eenvoudige kleding", "armorBase0Notes": "Normale kleding. Verleent geen voordelen.", @@ -303,9 +305,9 @@ "armorMystery201504Notes": "Je wordt zo productief als een bezige bij met deze prachtige mantel! Verleent geen voordelen. Abonnee-uitrusting april 2015.", "armorMystery201506Text": "Snorkelpak", "armorMystery201506Notes": "Snorkel door het koraalrif in dit felgekleurde zwempak! Verleent geen voordelen. Abonnee-uitrusting juni 2015.", - "armorMystery201508Text": "Cheeta kostuum", + "armorMystery201508Text": "Cheetahkostuum", "armorMystery201508Notes": "Ren snel als de bliksem in het pluizige cheeta kostuum! Verleent geen voordelen. Abonnee-uitrusting augustus 2015.", - "armorMystery201509Text": "Weerwolven kostuum", + "armorMystery201509Text": "Weerwolvenkostuum", "armorMystery201509Notes": "Dit IS een kostuum, toch? Verleent geen voordelen. Abonnee-uitrusting september 2015.", "armorMystery301404Text": "Steampunkpak", "armorMystery301404Notes": "Net en zwierig, niet? Verleent geen voordelen. Abonnee-uitrusting februari 3015.", @@ -319,8 +321,12 @@ "armorArmoireGoldenTogaNotes": "Deze glinsterende toga wordt alleen gedragen door echte helden. Verhoogt Kracht en Lichaam elk met <%= attrs %>. Betoverd kabinet: Gouden togaset (Onderdeel 1 van 3).", "armorArmoireHornedIronArmorText": "Gehoornd ijzeren harnas", "armorArmoireHornedIronArmorNotes": "Dit gehoornde harnas is van heftig gehamerd ijzer waardoor het bijna onmogelijk is om het kapot te krijgen. Verhoogt Lichaam met <%= con %> en Perceptie met <%= per %> . Betoverd Kabinet: Gehoornde Yzerset (Onderdeel 2 van 3)", - "armorArmoirePlagueDoctorOvercoatText": "Pestmeester-jas", - "armorArmoirePlagueDoctorOvercoatNotes": "Een authentieke overjas die nog gedragen werd door de dokters tijdens de Procastinatie Pest. Betoverd kabinet: Pestmeesterset (voorwerp 3 van 3).", + "armorArmoirePlagueDoctorOvercoatText": "Pestmeestersjas", + "armorArmoirePlagueDoctorOvercoatNotes": "Een authentieke overjas die nog gedragen werd door dokters tijdens de procastinatiepest. Verhoogt Intelligentie met <%= int %>, Kracht met <%= str %> en Lichaam met <%= con %>. Betoverd kabinet: pestmeesterset (voorwerp 3 van 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "hoofdbescherming", "headBase0Text": "Geen helm", "headBase0Notes": "Geen hoofdbescherming.", @@ -460,9 +466,9 @@ "headMystery201501Notes": "Sterrenbeelden flonkeren en wervelen in deze helm, en helpen de drager zijn gedachten te concentreren. Verleent geen voordelen. Abonnee-uitrusting januari 2015.", "headMystery201505Text": "Lans van de Groene Ridder", "headMystery201505Notes": "De groene pluim op deze stalen helm wappert fier. Verleent geen voordelen. Abonnee-uitrusting mei 2015", - "headMystery201508Text": "Cheeta hoed", + "headMystery201508Text": "Cheetahhhoed", "headMystery201508Notes": "Deze knusse cheeta hoed is erg pluizig! Verleent geen voordelen. Abonnee-uitrusting augustus 2015.", - "headMystery201509Text": "Weerwolven masker", + "headMystery201509Text": "Weerwolvenmasker", "headMystery201509Notes": "Dit IS een masker toch? Verleent geen voordelen. Abonnee-uitrusting september 2015.", "headMystery301404Text": "Chique hoge hoed", "headMystery301404Notes": "Een chique hoge hoed voor lieden van deftigen huize! Abonnee-uitrusting januari 3015. Verleent geen voordelen.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blauwe strik", "headArmoireBlueHairbowNotes": "Word scherpzinnig, onverzettelijk en slim terwijl je deze prachtige blauwe strik draagt! Verhoogt Perceptie met <%= per %>, Lichaam met <%= con %> en Intelligentie met <%= int %>. Betoverd kabinet: losstaand voorwerp.", "headArmoireRoyalCrownText": "Koninklijke kroon", - "headArmoireRoyalCrownNotes": "Hoezee voor de monarch, machtig en sterk! Verhoogt Kracht met <%= str %>. Betoverd kabinet: onafhankelijk voorwerp.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Gouden laurier", "headArmoireGoldenLaurelsNotes": "Deze gouden laurieren belonen hen die slechte gewoonten hebben overwonnen. Verhoogt Perceptie en Lichaam met elk <%= attrs %>. Betoverd kabinet: Gouden Togaset (Onderdeel 2 van 3).", "headArmoireHornedIronHelmText": "Gehoornde ijzeren helm", @@ -490,12 +496,16 @@ "headArmoireYellowHairbowNotes": "Wordt opmerkzaam, sterk en slim terwijl je deze beeldschone gele strik draagt! Verhoogt perceptie, kracht en intelligentie elk met <%= attrs %>. Betoverd Kabinet: Onafhankelijk Voorwerp.", "headArmoireRedFloppyHatText": "Slappe rode hoed", "headArmoireRedFloppyHatNotes": "Vele spreuken zijn genaaid in deze eenvoudige hoed, daardoor kreeg het deze stralende rode kleur. Verhoogt Lichaam, Intelligentie en Perceptie elk met <%= attrs%>. Betoverd kabinet: Onafhankelijk voorwerp.", - "headArmoirePlagueDoctorHatText": "Pestmeester-hoed", - "headArmoirePlagueDoctorHatNotes": "Een authentieke hoed die nog gedragen werd door de dokters tijdens de Procastinatie Pest! Betoverd kabinet: Pestmeesterset (voorwerp 1 van 3).", + "headArmoirePlagueDoctorHatText": "Pestmeestershoed", + "headArmoirePlagueDoctorHatNotes": "Een authentieke hoed die nog gedragen werd door dokters tijdens de procastinatiepest! Verhoogt Kracht met <%= str %>, Intelligentie met <%= int %> en Lichaam met <%= con %> Betoverd kabinet: pestmeesterset (voorwerp 1 van 3).", "headArmoireBlackCatText": "Zwarte kattenhoed", "headArmoireBlackCatNotes": "Deze zwarte hoed is... aan het spinnen. En zwaait met zijn staart. En ademt? Ja, je hebt gewoon een slapende kat op je hoofd. Verhoogt intelligentie en perceptie elk met <%= attrs %>. Betoverd kabinet: Onafhankelijk voorwerp.", "headArmoireOrangeCatText": "Oranje kattenhoed", "headArmoireOrangeCatNotes": "Deze oranje hoed is... aan het spinnen. En zwaait met zijn staart. En ademt? Ja, je hebt gewoon een slapende kat op je hoofd. Verhoogt kracht en lichaam elk met <%= attrs %>. Betoverd kabinet: Onafhankelijk voorwerp.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "artikel voor schildhand", "shieldBase0Text": "Geen uitrusting voor schildhand", "shieldBase0Notes": "Geen schild of tweede wapen.", @@ -569,7 +579,7 @@ "shieldSpecialSummer2015HealerNotes": "Gebruik dit schild om scheepsratten aan de kant te beuken. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", "shieldSpecialFall2015RogueText": "Vleermuisbijl", "shieldSpecialFall2015RogueNotes": "Angstige dagelijkse taken vrezen het flappen van deze bijl. Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2014.", - "shieldSpecialFall2015WarriorText": "Vogelzaad tas", + "shieldSpecialFall2015WarriorText": "Tas met vogelzaad", "shieldSpecialFall2015WarriorNotes": "Het is waar dat je de kraaien BANG moet maken, maar er is niets mis met vrienden maken! Verhoogt lichaam met <%= con %>. Beperkte oplage 2015 herstuitrustsing.", "shieldSpecialFall2015HealerText": "Roerstok", "shieldSpecialFall2015HealerNotes": "Deze stok kan alles roeren zonder te smelten, op te lossen of vlam te vatten! Het kan ook gebruikt worden om fel te prikken in vijandige taken. Verhoogt lichaam met <%= con %>. Bepertkte oplage 2015 herfstuitrusting 2014.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "Om een gladiator te kunnen zijn moet je... eh, wat maakt het uit, mep ze gewoon met je schild. Verhoogt Lichaam met <%= con %> en Kracht met <%= str %>. Betoverd kabinet: gladiatorset (voorwerp 3 van 3).", "shieldArmoireMidnightShieldText": "Schild van Middernacht", "shieldArmoireMidnightShieldNotes": "Dit schild is klokslag middernacht het meest krachtig! Verhoogt lichaam met <%= con %> en kracht met <%= str %>. Betoverd kabinet: Onafhankelijk voorwerp.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Lichaamsaccessoire", "backBase0Text": "Geen rugaccessoire", "backBase0Notes": "Geen rugaccessoire.", @@ -689,6 +701,6 @@ "eyewearMystery301404Notes": "Er is geen chiquer oogaccessoire dan een veiligheidsbril - behalve misschien een monocle. Verleent geen voordelen. Abonnee-uitrusting april 3015.", "eyewearMystery301405Text": "Monocle", "eyewearMystery301405Notes": "Er is geen chiquer oogaccessoire dan een monocle - behalve misschien een veiligheidsbril. Verleent geen voordelen. Abonnee-uitrusting juli 3015.", - "eyewearArmoirePlagueDoctorMaskText": "Pestmeesters-masker", - "eyewearArmoirePlagueDoctorMaskNotes": "Een authentiek masker dat nog gedragen werd door de dokters tijdens de Procastinatie Pest! Betoverd kabinet: Pestmeesterset (voorwerp 2 van 3)." + "eyewearArmoirePlagueDoctorMaskText": "Pestmeestersmasker", + "eyewearArmoirePlagueDoctorMaskNotes": "Een authentiek masker dat nog gedragen werd door dokters tijdens de procastinatiepest! Verleent geen voordelen. Betoverd kabinet: pestmeesterset (voorwerp 2 van 3)." } \ No newline at end of file diff --git a/common/locales/nl/generic.json b/common/locales/nl/generic.json index 323b2c95b2..8cc9234f15 100644 --- a/common/locales/nl/generic.json +++ b/common/locales/nl/generic.json @@ -28,7 +28,7 @@ "market": "Markt", "subscriberItem": "Verrassingsartikel", "newSubscriberItem": "Nieuw verrassingsartikel", - "subscriberItemText": "Elke maand ontvangen abonnees een verrassingsvoorwerp. Dit voorwerp wordt meestal in de laatste week van de maand uitgebracht. Zie de wiki pagina 'Mystery Item' voor meer informatie.", + "subscriberItemText": "Elke maand ontvangen abonnees een verrassingsvoorwerp. Dit voorwerp wordt meestal in de laatste week van de maand uitgebracht. Zie de wikipagina 'Mystery Item' voor meer informatie.", "all": "Alle", "none": "Geen", "or": "Of", @@ -79,7 +79,7 @@ "errorUpCase": "FOUT:", "newPassSent": "Nieuw wachtwoord verstuurd.", "serverUnreach": "Server momenteel niet bereikbaar.", - "requestError": "Oei, er deed zich een fout voor! Herlaad alsjeblieft de pagina, je laatste handelingen zijn misschien niet goed opgeslagen.", + "requestError": "Oei, er is iets fout gegaan!Laad de pagina opnieuw in, je laatste handelingen zijn misschien niet goed opgeslagen.", "seeConsole": "Als de fout blijft optreden, geef dat dan door via Help > Fout melden. Als je de console van je browser kunt vinden, geef dan alsjeblieft de foutmeldingen mee door.", "error": "Fout", "menu": "Menu", @@ -113,12 +113,12 @@ "achievementStressbeast": "Redder van Stoïkalm", "achievementStressbeastText": "Heeft geholpen het Verschrikkelijke Stressbeest te verslaan tijdens het Winter Wonderland-evenement van 2014!", "achievementBurnout": "Verlosser van de Bloeiende Velden", - "achievementBurnoutText": "Heeft geholpen Burnout te verslaan tijdens het Najaars Volksfeest-evenement van 2015!", + "achievementBurnoutText": "Heeft geholpen Burnout te verslaan tijdens het Najaarsvolksfeest van 2015!", "checkOutProgress": "Moet je mijn vooruitgang in Habitica eens zien!", "cardReceived": "Kaart ontvangen!", "cardReceivedFrom": "<%= cardType %> van <%= userName %>", "greetingCard": "Kaartje", - "greetingCardExplanation": "Jullie ontvangen allebei de Vrolijke Vriend prestatie!", + "greetingCardExplanation": "Jullie ontvangen allebei de Vrolijke Vriend-prestatie!", "greetingCardNotes": "Stuur een kaart naar een groepslid.", "greeting0": "Hoi!", "greeting1": "Gewoon, om je even gedag te zeggen :)", @@ -127,7 +127,7 @@ "greetingCardAchievementTitle": "Vrolijke Vriend", "greetingCardAchievementText": "Hey! Hoi! Hallo! Je hebt <%= cards %> kaarten verstuurd of ontvangen.", "thankyouCard": "Bedankkaartje", - "thankyouCardExplanation": "Jullie krijgen allebei de Duizendmaal Dank prestatie!", + "thankyouCardExplanation": "Jullie krijgen allebei de Duizendmaal Dank-prestatie!", "thankyouCardNotes": "Stuur een bedankkaartje naar een groepslid.", "thankyou0": "Heel erg bedankt!", "thankyou1": "Bedankt, bedankt, bedankt!", diff --git a/common/locales/nl/messages.json b/common/locales/nl/messages.json index f46ea7e70d..3c8f475cd2 100644 --- a/common/locales/nl/messages.json +++ b/common/locales/nl/messages.json @@ -44,12 +44,12 @@ "messageGroupOnlyLeaderCanUpdate": "Alleen de groepsleider kan de groep updaten!", "messageGroupRequiresInvite": "Je kunt je niet aansluiten bij een groep waar je niet voor bent uitgenodigd.", "messageGroupCannotRemoveSelf": "Je kunt jezelf niet verwijderen!", - "messageGroupChatBlankMessage": "You cannot send a blank message", - "messageGroupChatLikeOwnMessage": "Can't like your own message. Don't be that person.", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", - "messageGroupChatNotFound": "Message not found!", - "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", + "messageGroupChatBlankMessage": "Je kunt geen leeg bericht sturen", + "messageGroupChatLikeOwnMessage": "Je kunt jezelf geen +1 geven. Zo iemand wil je niet zijn.", + "messageGroupChatFlagOwnMessage": "Je kunt je eigen bericht niet rapporteren.", + "messageGroupChatFlagAlreadyReported": "Je hebt dit bericht al gerapporteerd.", + "messageGroupChatNotFound": "Bericht niet gevonden.", + "messageGroupChatAdminClearFlagCount": "Alleen een admin kan de flag-telling leegmaken!", "messageUserOperationProtected": "path `<%= operation %>` is niet opgeslagen, omdat het een beschermd path is.", "messageUserOperationNotFound": "<%= operation %> operatie niet gevonden" } \ No newline at end of file diff --git a/common/locales/nl/npc.json b/common/locales/nl/npc.json index 43346d3f44..509bedd263 100644 --- a/common/locales/nl/npc.json +++ b/common/locales/nl/npc.json @@ -11,10 +11,10 @@ "danielText2Broken": "Oh... Als je meedoet aan een queeste met een eindbaas, zal de eindbaas je nog steeds pijn doen voor de gemiste dagelijkse taken van je groepsgenoten... Je zult zelf ook geen schade toebrengen aan de eindbaas (of voorwerpen krijgen) totdat je de Herberg verlaat...", "alexander": "Alexander de Koopman", "welcomeMarket": "Welkom op de markt! Koop zeldzame eieren en drankjes! Verkoop je overschot! Gebruik nuttige diensten! Kom langs en bekijk zelf wat we voor je hebben.", - "displayItemForGold": "Do you want to sell a <%= itemType %>?", - "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", - "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", - "sellForGold": "Sell it for <%= gold %> Gold", + "displayItemForGold": "Wil je een <%= itemType %> verkopen?", + "displayEggForGold": "Wil je een <%= itemType %> Ei verkopen?", + "displayPotionForGold": "Wil je een <%= itemType %> Toverdrank verkopen?", + "sellForGold": "Verkoop het voor <%= gold %> Goud", "buyGems": "Koop edelstenen", "justin": "Justin", "ian": "Ian", diff --git a/common/locales/nl/questscontent.json b/common/locales/nl/questscontent.json index e068601301..1d13ffa661 100644 --- a/common/locales/nl/questscontent.json +++ b/common/locales/nl/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Gouden Ridder", "questGoldenknight2DropGoldenknight3Quest": "De Gouden Ridder-serie deel 3: De IJzeren Ridder (perkamentrol)", "questGoldenknight3Text": "De Gouden Ridder, deel 3: De IJzeren Ridder", - "questGoldenknight3Notes": "

@Jon Arinbjorn slaakt een kreet om je aandacht te trekken. Na afloop van je gevecht is er een nieuwe figuur verschenen. Een ridder in een pantser van gezwart ijzer komt met getrokken zwaard langzaam naderbij. De Gouden Ridder roept \"Vader, nee!\" naar de verschijning, maar de ridder blijft maar komen. Ze keert zich naar je toe en zegt \"Het spijt me. Ik ben dom geweest, en mijn ego was te groot om te zien hoe wreed ik ben geweest. Maar mijn vader is wreder dan ik ooit zou kunnen zijn. Als hij niet tegengehouden wordt, zal hij ons allemaal vernietigen. Hier, neem mijn morgenster en stop de IJzeren Ridder!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn slaakt een kreet om je aandacht te trekken. Na afloop van je gevecht is er een nieuwe figuur verschenen. Een ridder in een pantser van gezwart ijzer komt met getrokken zwaard langzaam naderbij. De Gouden Ridder roept \"Vader, nee!\" naar de verschijning, maar de ridder blijft maar komen. Ze keert zich naar je toe en zegt \"Het spijt me. Ik ben dom geweest, en mijn ego was te groot om te zien hoe wreed ik ben geweest. Maar mijn vader is wreder dan ik ooit zou kunnen zijn. Als hij niet tegengehouden wordt, zal hij ons allemaal vernietigen. Hier, neem mijn morgenster en houd de IJzeren Ridder tegen!\"

", "questGoldenknight3Completion": "

Met een bevredigend geratel valt de IJzeren Ridder op zijn knieën en zakt hij ineen. \"Jij bent best sterk,\" hijgt hij. \"Ik ben vandaag verootmoedigd.\" De Gouden Ridder komt nabij en zegt \"Dankjewel. Ik geloof dat we allebei wat nederigheid geleerd hebben van onze ontmoeting. Ik ga met mijn vader praten en hem de klachten over ons uitleggen. Misschien kunnen we beginnen door onze verontschuldigingen aan te bieden aan de andere Habiticanen.\" Even verzinkt ze in gedachten voordat ze zich weer naar jou richt. \"Hier - als ons geschenk aan jou wil ik dat je mijn morgenster houdt. Hij is nu van jou.\"

", "questGoldenknight3Boss": "De IJzeren Ridder", "questGoldenknight3DropHoney": "Honing (voedsel)", @@ -238,33 +238,33 @@ "questDilatoryDistress3DropFish": "Vis (voedsel)", "questDilatoryDistress3DropWeapon": "Drietand van verpletterend getij (wapen)", "questDilatoryDistress3DropShield": "Maanparelschild (schild)", - "questCheetahText": "Wat een Cheeta", - "questCheetahNotes": "Wanneer je door de Tragengestaag Savanne loopt met je vrienden @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, schrik je er van een cheeta te zien gieren met een nieuwe Habiticaan in zijn kaken. Onder de verzengende poten van de cheeta verbranden taken alsof ze voltooid zijn -- voordat iemand de kans heeft gehad ze te doen! De Habiticaan ziet je en roept: 'Help me alsjeblieft! Deze cheeta laat me te snel levelen, maar ik krijg niets gedaan. Ik wil afremmen en van het spel genieten. Laat het stoppen!' Je herinnert je met plezier je eigen dagen als jonge hond en weet dat je het groentje moet helpen door de cheeta te stoppen!", - "questCheetahCompletion": "De nieuwe Habiticaan ademt zwaar na de wilde rit, maar bedankt jou en je vrienden voor jullie hulp. \"Ik ben blij dat Cheeta niet meer iemand anders zal kunnen grijpen. Hij heeft enkele cheeta eieren voor ons achtergelaten, dus misschien kunnen we die opvoeden tot betrouwbaardere huisdieren!\"", - "questCheetahBoss": "Cheeta", - "questCheetahDropCheetahEgg": "Cheeta (ei)", - "questCheetahUnlockText": "Maakt het kopen van cheeta eieren in de markt mogelijk", + "questCheetahText": "Wat een lui jachtluipaard", + "questCheetahNotes": "Wanneer je door de Tragengestaagsavanne loopt met je vrienden @PainterProphet, @tivaquinn, @Unruly Hyena en @Crawford, schrik je ervan een cheetah langs te zien gieren met een nieuwe Habiticaan in zijn kaken. Onder de verzengende poten van de cheetah verbranden taken alsof ze voltooid zijn -- voordat iemand de kans heeft gehad ze te doen! De Habiticaan ziet je en roept: \"Help me alsjeblieft! Deze cheetah zorgt ervoor dat ik er te snel niveaus bij krijg, maar ik krijg niets gedaan. Ik wil afremmen en van het spel genieten. Hou hem tegen!\" Je herinnert je met plezier je eigen dagen als jonge hond en weet dat je het groentje moet helpen door de cheetah te stoppen!", + "questCheetahCompletion": "De nieuwe Habiticaan ademt zwaar na de wilde rit, maar bedankt jou en je vrienden voor jullie hulp. \"Ik ben blij dat die cheetah niet meer iemand anders zal kunnen grijpen. Hij heeft enkele cheetah-eieren voor ons achtergelaten, dus misschien kunnen we die opvoeden tot betrouwbaardere huisdieren!\"", + "questCheetahBoss": "Luie Cheetah", + "questCheetahDropCheetahEgg": "Cheetah (ei)", + "questCheetahUnlockText": "Maakt het kopen van cheetah-eieren in de markt mogelijk", "questHorseText": "Berijd de Nacht-Merrie", - "questHorseNotes": "Terwijl je ontspant in de herberg met @Beffymaroo en @JessicaChase, verandert het gespreksonderwerp naar goedgehumeurd opscheppen over je avontuurlijke prestaties. Trots op je daden en misschien omdat je een beetje meegesleept werd, schep je op dat je iedere taak die er is kunt temmen. Een nabij gezeten vreemdeling draait zich naar je om en glimlacht. Zijn oog glinstert als hij je uitdaagt om je uitspraak je bewijzen door zijn paard te bereiden.\nTerwijl jullie allemaal naar de stallen lopen, fluistert @Uncommoncriminal: 'misschien heb je teveel hooi op je vork genomen. Dat is geen paard - dat is een Nacht-Merrie!' Kijkend naar de stampende hoeven begin je spijt te krijgen van je woorden...", - "questHorseCompletion": "Het vergt al je kunde, maar uiteindelijk stampt het paard met zijn hoeven en snuffelt aan je schouder voordat hij je laat opstijgen. Je rijdt kort, maar trots, rond de gronden van de herberg terwijl je vrienden juichen. De vreemdeling laat en brede lach zien. 'Ik kan zien dat het geen ijdele grootspraak was! Je doorzettingsvermogen is waarlijk indrukwekkend. Neem deze eieren om je eigen paarden te laten opgroeien en misschien ontmoeten we elkaar op een dag weer.' Je pakt de eieren aan, de vreemdeling geeft een tikje tegen zijn hoed... en verdwijnt.", + "questHorseNotes": "Terwijl je ontspant in de herberg met @Beffymaroo en @JessicaChase, verandert het gespreksonderwerp naar goedgehumeurd opscheppen over je avontuurlijke prestaties. Trots op je daden en misschien omdat je een beetje meegesleept wordt schep je op dat je iedere taak die er is kunt temmen. Een nabij gezeten vreemdeling draait zich naar je toe en glimlacht. Zijn oog glinstert als hij je uitdaagt om je uitspraak kracht bij te zetten door zijn paard te berijden.\nTerwijl jullie allemaal naar de stallen lopen, fluistert @Uncommoncriminal: \"Misschien heb je te veel hooi op je vork genomen. Dat is geen paard - dat is een Nacht-Merrie!\" Kijkend naar de stampende hoeven begin je spijt te krijgen van je woorden...", + "questHorseCompletion": "Het vergt al je kunde, maar uiteindelijk stampt het paard met zijn hoeven, snuffelt hij aan je schouder en laat je opstijgen. Je rijdt kort, maar trots, over het herbergterrein terwijl je vrienden juichen. De vreemdeling laat een brede lach zien. \"Ik kan zien dat het geen ijdele grootspraak was! Je doorzettingsvermogen is waarlijk indrukwekkend. Neem deze eieren om je eigen paarden te fokken, en misschien ontmoeten we elkaar op een dag weer.\" Je pakt de eieren aan, de vreemdeling geeft een tikje tegen zijn hoed... en verdwijnt.", "questHorseBoss": "Nacht-Merrie", "questHorseDropHorseEgg": "Paard (ei)", "questHorseUnlockText": "Maakt het kopen van paardeneieren in de markt mogelijk", - "questBurnoutText": "Burnout en de Ontladings Geesten", + "questBurnoutText": "Burnout en de Ontladingsgeesten", "questBurnoutNotes": "Het is ver na middernacht, kalm en verstikkend heet, wanneer Redphoenix en kapitein der verkenners Kiwibot plots door de stadspoorten komen gerend. 'We moeten alle houten gebouwen evacueren!' roept Redphoenix. 'Opschieten!'

Kiwibot leunt tegen de muur terwijl ze op adem probeert te komen. 'Het zuigt mensen leeg en verandert ze in Ontladingsgeesten! Dat is waarom alles is vertraagd. Dat is waar de vermiste mensen heen zijn. Het steelt hun energie!'

'Het?' vraagt Lemoness.

En dan neemt de hitte een vorm aan.

Het stijgt op van de aarde in een golvende, kolkende massa en de lucht is verstikkend door de geur van rook en zwavel. Vlammen likken over de gesmolten grond en vertrekken tot ledematen, kronkelen tot afschrikwekkende hoogten. Gloeiende ogen klappen open en het creatuur laat een diepe en krakende kakel weerklinken.

Kiwibot fluistert een enkel woord

'Burnout.'", "questBurnoutCompletion": " Burnout is VERSLAGEN!

Met een grote, zachte zucht, laat Burnout langzaam de vurige energie ontsnappen die zijn vuur aanwakkerde. Wanneer het monster stil tot as vergaat, schittert zijn gestolen energie door de lucht, de Ontladingsgeesten verjongend en tot hun ware gedaantes terugkerend.

Ian, Daniel en de Tovenares der Seizoenen juichen als de Habiticanen zich haasten om hen te groeten en alle vermiste personen van de Bloeiende Velden omhelzen kun vrienden en familie. De laatste Ontladingsgeest verandert in Vrolijke Hein zelf!

'Kijk!' fluistert @baconsaur, terwijl de as begint te glitteren. Langzaam lossen zijn op tot honderden stralende feniksen!

Een van de stralende vogels strijkt neer op de knokige arm van Vrolijke Hein en ze grijnst ernaar. 'Het is een lange tijd geleden dat ik het zeldzame privilege heb gehad een feniks te zien in de Bloeiende Velden,' zegt ze. 'Ondanks dat de recente gebeurtenissen, moet ik zeggen, hoogst toepasselijk zijn!'

Haar toon versombert, al blijft (vanzelfsprekend) haar grijns. 'We zijn er hier om bekend hardwerkend te zijn, maar we zijn ook bekend om onze feesten en festiviteiten. Hoe ironisch, te vooronderstellen dat terwijl we een spectaculair feest aan het organiseren waren, we onszelf geen tijd voor plezier gunden. We zullen de fout geen twee keer maken!'

Ze klapt in haar handen. \"En nu - Laat ons feesten!\"", - "questBurnoutCompletionChat": "'Burnout is VERSLAGEN!'\n\nMet een grote, zachte zucht, laat Burnout langzaam de vurige energie ontsnappen die zijn vuur aanwakkerde. Wanneer het monster stil tot as vergaat, schittert zijn gestolen energie door de lucht, de Ontladingsgeesten verjongend en tot hun ware gedaantes terugkerend.\n\nIan, Daniel en de Tovenares der Seizoenen juichen als de Habiticanen zich haasten om hen te groeten en alle vermiste personen van de Bloeiende Velden omhelzen kun vrienden en familie. De laatste Ontladingsgeest verandert in Vrolijke Hein zelf!\n\n'Kijk!' fluistert @baconsaur, terwijl de as begint te glitteren. Langzaam lossen zijn op tot honderden stralende feniksen!\n\nEen van de stralende vogels strijkt neer op de knokige arm van Vrolijke Hein en ze grijnst ernaar. 'Het is een lange tijd geleden dat ik het zeldzame privilege heb gehad een feniks te zien in de Bloeiende Velden,' zegt ze. 'Ondanks dat de recente gebeurtenissen, moet ik zeggen, hoogst toepasselijk zijn!'\n\nHaar toon versombert, al blijft (vanzelfsprekend) haar grijns. 'We zijn er hier om bekend hardwerkend te zijn, maar we zijn ook bekend om onze feesten en festiviteiten. Hoe ironisch, te vooronderstellen dat terwijl we een spectaculair feest aan het organiseren waren, we onszelf geen tijd voor plezier gunden. We zullen de fout geen twee keer maken!'\n\nZe klapt in haar handen. \"En nu - Laat ons feesten!\"\n\nAlle Habiticanen ontvangen:\n\nEen Feniks-huisdier\nEen Feniks-rijdier\nDe prestatie: 'Verlosser van de Bloeiende Velden'\nStandaardsnoep\nVanillesnoep\nZandsnoep\nKaneelsnoep\nChocoladesnoep\nBedorven snoep\nZuur roze snoep\nZuur blauw snoep\nHoningsnoep", + "questBurnoutCompletionChat": "'Burnout is VERSLAGEN!'\n\nMet een grote, zachte zucht laat Burnout langzaam de vurige energie ontsnappen die zijn vuur aanwakkerde. Terwijl het monster stilletjes tot as vergaat, schittert zijn gestolen energie door de lucht, waardoor de ontladingsgeesten opleven en tot hun ware gedaantes terugkeren.\n\nIan, Daniel en de Seizoenstovenares juichen wanneer de Habiticanen zich haasten om hen te groeten. Ook alle vermiste personen van de Bloeiende Velden omhelzen kun vrienden en familie. De laatste ontladingsgeest verandert in Vrolijke Hein zelf!\n\n\"Kijk!\" fluistert @baconsaur, terwijl de as begint te glinsteren. Langzaam komen de asdeeltjes samen tot honderden stralende feniksen!\n\nEen van de stralende vogels strijkt neer op de knokige arm van Vrolijke Hein en ze grijnst ernaar. \"Het is lang geleden dat ik het zeldzame privilege had om een feniks te zien in de Bloeiende Velden,\" zegt ze. \"Gezien de recente gebeurtenissen moet ik echter zeggen dat het hoogst toepasselijk is!\"\n\nHaar toon versombert, al blijft haar grijns (vanzelfsprekend). \"We staan er hier om bekend hard te werken, maar we zijn ook bekend om onze banketten en festiviteiten. Het is ironisch, denk ik, dat we een zó spectaculair feest aan het organiseren waren dat we onszelf geen tijd voor plezier gunden. We zullen die fout geen twee keer maken!\"\n\nZe klapt in haar handen. \"En nu - laat ons feesten!\"\n\nAlle Habiticanen ontvangen:\n\nEen Feniks-huisdier\nEen Feniks-rijdier\nDe prestatie 'Verlosser van de Bloeiende Velden'\nStandaardsnoep\nVanillesnoep\nZandsnoep\nKaneelsnoep\nChocoladesnoep\nBedorven snoep\nZuur roze snoep\nZuur blauw snoep\nHoningsnoep", "questBurnoutBoss": "Burnout", "questBurnoutBossRageTitle": "Ontladingsaanval", - "questBurnoutBossRageDescription": "Als deze meter gevuld is, zal Burnout zijn Ontladingsaanval loslaten op Habitica!", + "questBurnoutBossRageDescription": "Als deze meter vol is, zal Burnout zijn Ontladingsaanval loslaten op Habitica!", "questBurnoutDropPhoenixPet": "Phoenix (huisdier)", "questBurnoutDropPhoenixMount": "Phoenix (rijdier)", - "questBurnoutBossRageQuests": "'Burnout gebruikt ONTLADINGS AANVAL!'\n\nOh nee! Ondanks onze beste pogingen hebben we wat dagelijkse taken laten ontsnappen en nu is Burnout ontstoken met energie! Met een kakelende sneer overspoelt hij Ian de queeste-meester met een golf van spectraal vuur. Terwijl de gevallen queeste-rollen smeulen, lost de rook op en je ziet dat de energie uit Ian gezogen is en dat hij verandert is in een ontladingsgeest!\n\nAlleen het verslaan van Burnout kan de betovering doorbreken en onze geliefde queeste-meester terugbrengen. Laten we onze dagelijkse taken in toom houden en dit wonster verslaan voor het weer aanvalt!", - "questBurnoutBossRageSeasonalShop": "'Burnout gebruikt ONTLADINGS AANVAL!'\n\nAh! Onze onafgemaakte dagelijkse taken hebben de vlammen van Burnout gevoed en nu heeft hij genoeg energie om opnieuw aan te vallen! Hij laat een pilaar van spectrale vlammen los die de seizoenswinkel verschroeit. Je bent verschrikt te zien dat de vrolijke Tovenares der Seizoenen verandert is in een lijzige Ontladingsgeest.\n\nWe moeten onze NPC's redden! Haast je, Habiticanen, voltooi je taken en versla Burnout voordat hij voor een derde keer toeslaat!", - "questBurnoutBossRageTavern": "'Burnout gebruikt ONTLADINGS AANVAL!'\n\nVeel Habicitanen hebben zich verstopt voor Burnout in de herberg, maar niet langer! Met een schelle huil harkt Burnout de herberg omver met zijn withete handen. Terwijl de gasten van de herberg vluchten, wordt Daniel gevangen in de greep van Burnout en verandert voor je neus in een Ontladingsgeest!\n\nDeze heethoofdige nachtmerrie heeft te lang geduurd. Geef niet op... we zijn er zo dichtbij Burnout voor eens en voor altijd te verslaan!", + "questBurnoutBossRageQuests": "'Burnout gebruikt ONTLADINGSAANVAL!'\n\nO nee! Ondanks onze beste pogingen hebben we wat dagelijkse taken laten ontsnappen en nu is Burnout ontstoken met energie! Met een kakelende sneer overspoelt hij Ian de queestemeester met een golf van spookachtig vuur. De gevallen queesterollen smeulen en de rook lost op: je ziet dat de energie uit Ian gezogen is en dat hij veranderd is in een doelloze ontladingsgeest!\n\nAlleen het verslaan van Burnout kan de betovering doorbreken en onze geliefde queestemeester terugbrengen. Laten we onze dagelijkse taken in toom houden en dit monster verslaan voordat hij weer aanvalt!", + "questBurnoutBossRageSeasonalShop": "'Burnout gebruikt ONTLADINGSAANVAL!'\n\nAh! Onze onafgemaakte dagelijkse taken hebben de vlammen van Burnout gevoed en nu heeft hij genoeg energie om opnieuw aan te vallen! Hij laat een pilaar van spookachtige vlammen los die de seizoenswinkel verschroeien. Vol afgrijzen zie je dat de vrolijke Seizoenstovenares veranderd is in een lijzige ontladingsgeest.\n\nWe moeten onze NPC's redden! Haast je, Habiticanen, voltooi je taken en versla Burnout voordat hij voor een derde keer toeslaat!", + "questBurnoutBossRageTavern": "'Burnout gebruikt ONTLADINGSAANVAL!'\n\nVeel Habicitanen hebben zich voor Burnout verstopt in de herberg, maar niet langer! Met een schelle huil harkt Burnout de herberg omver met zijn withete handen. Terwijl de gasten van de herberg vluchten, wordt Daniel gevangen in de greep van Burnout en verandert hij voor je neus in een ontladingsgeest!\n\nDeze heethoofdige nachtmerrie heeft te lang geduurd. Geef niet op... we zijn er heel dichtbij Burnout voor eens en voor altijd te verslaan!", "questFrogText": "Moeras van de belemmerende kikker", - "questFrogNotes": "Nu je vrienden en jij door de het Moeras van Sagnatie aan het ploeteren zijn, wijst @starsystemic naar een grote spin. \"Blijf op het pad -- als je kan.\"

\"Dat is toch niet moeilijk!\" zegt @RosemonkeyCT, \"Het is breed en vrij.\"

Maar terwijl je doorgaat, merk je dat het pad langzamerhand wordt overgenomen door drek van het moeras, doorspekt met stukjes van vreemde blauwe puin en rommel, totdat het is onmogelijk om verder te gaan.

Als je om je heen kijkt en afvraagt hoe dit zo is gekomen roept @Jon Arjinborn: \"Kijk uit!\" Een boze kikker springt uit het slib, bekeeld met vuile was en verlicht door blauw vuur. Je moet de giftige belemmerende kikker overwinnen om vooruitgang te boeken!", - "questFrogCompletion": "De kikker krimpt ineen en verdwijnt in de drek, verslagen. Als het weg ebt, verdwijnt ook de blauwe slijm en maakt de weg vooruit vrij.

In het midden van het pad liggen drie zuivere eieren. \"Je kunt de kleine kikkervisjes zien door de heldere omhulsel!\" zegt @Breadstring, \"Hier, neem jij ze maar.\"", + "questFrogNotes": "Terwijl jij en je vrienden door het Moeras van Stagnatie aan het ploeteren zijn, wijst @starsystemic naar een groot uithangbord. \"Blijf op het pad -- als je kan.\"

\"Dat is toch niet moeilijk!\" zegt @RosemonkeyCT. \"Het pad is breed en vrij.\"

Maar als je doorgaat, merk je dat het pad langzamerhand wordt ingenomen door drek uit het moeras, doorspekt met stukjes vreemde blauwe troep en rommel, totdat het is onmogelijk om verder te gaan.

Als je om je heen kijkt en je afvraagt hoe dit zo is gekomen roept @Jon Arjinborn: \"Kijk uit!\" Een boze kikker springt uit het slib, bekleed met vuile was en verlicht door blauw vuur. Je moet de giftige belemmerende kikker overwinnen om vooruitgang te boeken!", + "questFrogCompletion": "De kikker krimpt ineen en verdwijnt in de drek, verslagen. Terwijl hij wegebt, verdwijnt ook het blauwe slijm en komt de weg vooruit vrij.

In het midden van het pad liggen drie onbevlekte eieren. \"Je kunt zelfs de kleine kikkervisjes zien door het heldere omhulsel heen!\" zegt @Breadstrings. \"Hier, neem jij ze maar.\"", "questFrogBoss": "Belemmerende kikker", "questFrogDropFrogEgg": "Kikker (ei)", "questFrogUnlockText": "Maakt het kopen van kikkereieren in de markt mogelijk" diff --git a/common/locales/nl/rebirth.json b/common/locales/nl/rebirth.json index 850bd4399a..6f7f0ae778 100644 --- a/common/locales/nl/rebirth.json +++ b/common/locales/nl/rebirth.json @@ -16,11 +16,11 @@ "rebirthEarnAchievement": "Je kunt ook een prestatie verdienen voor het beginnen van een nieuw avontuur!", "beReborn": "Herboren worden", "rebirthAchievement": "Je bent een nieuw avontuur begonnen! Dit is hergeboorte <%= number %> voor jou, en het hoogste niveau dat je behaald hebt is <%= level %>. Begin je volgende nieuwe avontuur als je een nog hoger niveau hebt bereikt om deze prestatie nog een keer te behalen!", - "rebirthAchievement100": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is 100 or higher. To stack this Achievement, begin your next new adventure when you've reached at least 100!", + "rebirthAchievement100": "Je bent een nieuw avontuur begonnen! Dit is hergeboorte <%= number %> voor je en het hoogste niveau dat je hebt bereikt is 100 of hoger. Om deze prestatie te stapelen, begin dan je nieuwe avontuur wanneer je op zijn minst level 100 hebt bereikt!", "rebirthBegan": "Is een nieuw avontuur begonnen", "rebirthText": "Is <%= rebirths %> nieuwe avonturen begonnen", "rebirthOrb": "Heeft een Bol der Hergeboorte gebruikt om opnieuw te beginnen na het bereiken van niveau", - "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", + "rebirthOrb100": "Heeft een Bol der Hergeboorte gebruikt om opnieuw te beginnen na level 100 of hoger te hebben bereikt", "rebirthPop": "Begin een nieuw personage vanaf niveau 1 terwijl je je prestaties, verzamelobjecten en taken met hun geschiedenis behoudt.", "rebirthName": "Bol der Hergeboorte", "reborn": "Herboren, maximale niveau <%= reLevel %>" diff --git a/common/locales/pl/backgrounds.json b/common/locales/pl/backgrounds.json index 18cf2c4be0..6c1e120b5a 100644 --- a/common/locales/pl/backgrounds.json +++ b/common/locales/pl/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Grząskie Bagno", "backgroundSlimySwampNotes": "Przedzieraj się przez Grząskie Bagno", "backgroundSwarmingDarknessText": "Zarojona Ciemność", - "backgroundSwarmingDarknessNotes": "Drżyj w Zarojonej Ciemności" + "backgroundSwarmingDarknessNotes": "Drżyj w Zarojonej Ciemności", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/pl/faq.json b/common/locales/pl/faq.json index 9357e96cb2..3767cb8e51 100644 --- a/common/locales/pl/faq.json +++ b/common/locales/pl/faq.json @@ -16,11 +16,11 @@ "iosFaqAnswer4": "Jest kilka rzeczy, które mogą zadać ci obrażenia. Po pierwsze, jeśli nie wypełnisz Codziennego zadania do końca dnia. Po drugie, jeśli poddasz się złemu Nawykowi. Po trzecie, jeśli walczysz z bossem w swojej drużynie i jeden z jej członków nie wypełnił swojego Codziennego, wtedy boss cię zaatakuje.\n\nGłównym sposobem leczenia się jest zdobycie poziomu, co przywraca całe zdrowie. Możesz też zapłacić złotem za eliksir zdrowia z kolumny Nagrody. Poza tym, od poziomu 10. wzwyż, możesz stać się Uzdrowicielem, a wtedy nauczysz się leczenia. Jeśli masz w drużynie Uzdrowiciela, też może cię wyleczyć.", "webFaqAnswer4": "Jest kilka rzeczy, które mogą zadać ci obrażenia. Po pierwsze, jeśli nie wypełnisz Codziennego zadania do końca dnia. Po drugie, jeśli poddasz się złemu Nawykowi. Po trzecie, jeśli walczysz z bossem w swojej drużynie i jeden z jej członków nie wypełnił swojego Codziennego, wtedy boss cię zaatakuje.\n

\nGłównym sposobem leczenia się jest zdobycie poziomu, co przywraca całe zdrowie. Możesz też zapłacić złotem za eliksir zdrowia z kolumny Nagrody. Poza tym, od poziomu 10. wzwyż, możesz stać się Uzdrowicielem, a wtedy nauczysz się leczenia. Jeśli masz w drużynie (Społeczność > Drużyna) Uzdrowiciela, też może cię wyleczyć.", "faqQuestion5": "Jak grać w Habiticę z moimi przyjaciółmi?", - "iosFaqAnswer5": "Najlepszy sposób to zaproszenie ich do twojej drużyny, przez [stronę internetową] (https://habitica.com/#/options/groups/party)! Wkrótce dodamy możliwość utworzenia drużyny w tej aplikacji, ale w międzyczasie możesz użyć [strony] (https://habitica.com/#/options/groups/party). W drużynie można wypełniać misje, walczyć z potwoerami i używać umiejętności aby wzajemnie się wspierać. Na stronie ty i twoi przyjaciele możecie też dołączyć do gildii, czyli publicznych czatów. Gildie zostaną dodane w aplikacji w przyszłej aktualizacji.", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "Najlepszy sposób to zaproszenie ich do Twojej drużyny, przez Społeczność > Drużyna! W drużynie można wypełniać misje, walczyć z potworami i używać umiejętności aby wspierać się wzajemnie. Możecie również razem dołączyć do gildii (Społeczność > Gildie). Gildie są publicznymi czatami, poświęconymi wspólnym zainteresowaniom lub celom i mogą być publiczne lub prywatne. Możesz dołączyć do dowolnej liczby gildii, ale tylko do jednej drużyny. \n

\nAby uzyskac szczegółowe informacje, zajrzyj na strony wiki: [Drużyny](http://habitrpg.wikia.com/wiki/Party) i [Gildie](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Jak zdobyć chowańca albo wierzchowca?", - "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "iosFaqAnswer6": "Na poziomie 3. odblokujesz system zdobyczy. Za każdym razem, gdy ukończysz zadanie, dostaniesz szansę na zdobycie jaja, eliksiru wyklucia lub jedzenia. Znajdziesz je w Menu > Przedmioty.\n\nAby wykluć Chowańca, potrzebujesz jaja oraz eliksiru wyklucia. Kliknij na jajo aby wybrać gatunek, jaki chcesz wykluć, a potem na \"Wykluj Jajo\". Następnie wybierz eliksir wyklucia, aby wybrać jego kolor! Idź do Menu > Chowańce aby dodać swojego nowego Chowańca do swojego awatara, klikając na niego.\n\nMożesz też sprawić, że twój Chowaniec wyrośnie na Wierzchowca, karmiąc go w Menu > Chowańce. Kliknij na Chowańca, a potem na \"Nakarm Chowańca\"! Musisz nakarmić Chowańca dużo razy, zanim stanie się Wierzchowcem, ale jeśli odnajdziesz jego ulubione jedzenie, będzie szybciej rósł. Możesz to zrobić metodą prób i błędów albo [skorzystać z podpowiedzi](http://habitica.wikia.com/wiki/Food#Food_Preferences). Gdy już masz Wierzchowca, idź do Menu > Wierzchowce i kliknij na niego, aby twój awatar go dosiadł.\n\nMożesz też otrzymać jaja Chowańców z Misji, kończąc niektóre Misje. (Patrz niżej, aby dowiedzieć się więcej o Misjach).", + "webFaqAnswer6": "Na poziomie 3. odblokujesz system zdobyczy. Za każdym razem, gdy ukończysz zadanie, dostaniesz szansę na zdobycie jaja, eliksiru wyklucia lub jedzenia. Znajdziesz je w Ekwipunek > Targ.\n

\nAby wykluć Chowańca, potrzebujesz jaja oraz eliksiru wyklucia. Kliknij na jajo aby wybrać gatunek, jaki chcesz wykluć, a potem na \"Wykluj Jajo\". Następnie wybierz eliksir wyklucia, aby wybrać jego kolor! Idź do Ekwipunek > Chowańce aby dodać swojego nowego Chowańca do swojego awatara, klikając na niego.\n

\nMożesz też sprawić, że twój Chowaniec wyrośnie na Wierzchowca, karmiąc go w Ekwipunek > Chowańce. Kliknij na Chowańca, a potem na jedzeniu w menu z prawej strony, aby go nakarmić! Musisz nakarmić Chowańca dużo razy, zanim stanie się Wierzchowcem, ale jeśli odnajdziesz jego ulubione jedzenie, będzie szybciej rósł. Możesz to zrobić metodą prób i błędów albo [skorzystać z podpowiedzi](http://habitica.wikia.com/wiki/Food#Food_Preferences). Gdy już masz Wierzchowca, idź do Ekwipunek > Wierzchowce i kliknij na niego, aby twój awatar go dosiadł.\n

\nMożesz też otrzymać jaja Chowańców z Misji, kończąc niektóre Misje. (Patrz niżej, aby dowiedzieć się więcej o Misjach).", "faqQuestion7": "Jak zostać Wojownikiem, Magiem, Złodziejem lub Uzdrowicielem?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Jak walczyć z bossami i wykonywać misje?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "Czym są klejnoty i jak je zdobywać?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Jak mogę zgłosić błąd lub zaproponować funkcjonalność?", diff --git a/common/locales/pl/front.json b/common/locales/pl/front.json index 1b38fc8cf5..0f70534cb4 100644 --- a/common/locales/pl/front.json +++ b/common/locales/pl/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] naprawdę pomogła mi poukładać sobie życie na studiach.", "invalidEmail": "Do zresetowania hasła potrzebny jest ważny adres e-mail.", "irishfeet123Quote": "Miałam okropne nawyki związane z porządnym sprzątaniem po posiłkach i rozstawianiem wszędzie kubków. [Habitica] to wyleczyła!", - "joinOthers": "Dołącz do 250,000 osób, które bawią się osiągając cele!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Przed [Habitiką] utknęłam na swojej pracy dyplomowej, byłam też niezadowolona ze stanu swojej osobistej dyscypliny wykonywania prac domowych i prowadzenia spraw takich jak nauka słówek czy studiowanie teorii go. Okazało się, że rozbicie zadań na łatwiejsze do wykonania kroki jest wyjątkowo dobrym sposobem na podtrzymywanie motywacji i nieporzucanie pracy.", "landingadminlink": "pakietami dla administratorów", "landingend": "Wciąż nieprzekonany?", @@ -179,5 +179,8 @@ "businessInquiries": "Zapytania biznesowe", "merchandiseInquiries": "Zapytania handlowe", "marketingInquiries": "Zapytania marketingowe/społecznościowe", - "tweet": "Tweetuj" + "tweet": "Tweetuj", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/pl/gear.json b/common/locales/pl/gear.json index 597b4ecb21..1dc932cd5b 100644 --- a/common/locales/pl/gear.json +++ b/common/locales/pl/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "Skrzydła tej laski ciągle trzepoczą i skręcają się. Zwiększa wszystkie atrybuty o <%= attrs %>. Zaczarowana szafa: przedmiot niezależny.", "weaponArmoireBatWandText": "Różdżka nietoperza", "weaponArmoireBatWandNotes": "Ta różdżka może zamienić każde zadanie w nietoperza! Pomachaj nią i patrz jak odlatują. Zwiększa inteligencję o <%= int %> i percepcję o <%= per %>. Zaczarowana szafa: przedmiot niezależny.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "zbroja", "armorBase0Text": "Zwykłe ubranie", "armorBase0Notes": "Zwyczajne ubranie. Nie ma na nic wpływu.", @@ -276,7 +278,7 @@ "armorSpecialFall2015MageText": "Szyta szata", "armorSpecialFall2015MageNotes": "Każdy szew w tej zbroi lśni od zaklęć. Zwiększa Inteligencję o <%= int %>. Limitowana Edycja Wyposażenia, jesień 2015.", "armorSpecialFall2015HealerText": "Potioner Robes", - "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerNotes": "Co? Oczywiście, że to był eliksir Kondycji. Nie, na pewno nie zmieniasz się w żabę. Nie kumkam, o co ci chodzi. Zwiększa Kondycję o <%= con %>. Limitowana Edycja Wyposażenia, jesień 2015.", "armorMystery201402Text": "Szaty posłańca", "armorMystery201402Notes": "Połyskujące i wytrzymałe, te szaty mają wiele kieszeni na listy. Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2014.", "armorMystery201403Text": "Zbroja przemierzania lasów", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Ukształtowana zaciekłymi uderzeniami młota, ta żelazna Rogata Zbroja jest prawie niezniszczalna. Poprawia kondycję o <%= con %> i percepcję o <%= per %>. Zaczarowana szafa: Zestaw Rogate Żelazo (przedmiot 2 z 3.)", "armorArmoirePlagueDoctorOvercoatText": "Płaszcz Medyków", "armorArmoirePlagueDoctorOvercoatNotes": "Autentyczny płaszcz noszony przez medyków czasów Plagi Prokrastynacji! Podnosi inteligencję o <%= int %>, siłę o <%= str %> i kondycję o <%= con %>. Zaczarowana szafa: zestaw medyka (przedmiot 3 z 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "nakrycie głowy", "headBase0Text": "Bez hełmu", "headBase0Notes": "Bez nakrycia głowy.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Niebieska kokarda", "headArmoireBlueHairbowNotes": "Zwiększ swą spostrzegawczość, determinację i mądrość dzięki tej pięknej niebieskiej kokardzie! Podnosi percepcję o <%= per %>, kondycję o <%= con %> i inteligencję o <%= int %>. Zaczarowana szafa: przedmiot niezależny.", "headArmoireRoyalCrownText": "Królewska korona", - "headArmoireRoyalCrownNotes": "Niech żyją władcy, potężni i silni! Zwiększa siłę o <%= str %>. Zaczarowana szafa: przedmiot niezależny", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Złoty laur", "headArmoireGoldenLaurelsNotes": "Złoty laur wieńczy czoła tych, co pokonali złe nawyki. Zwiększa percepcję i kondycję o <%= attrs %>. Zaczarowana szafa: zestaw Złota Toga (przedmiot 2 z 3).", "headArmoireHornedIronHelmText": "Żelazny Rogaty Hełm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "Ten czarny kapelusz... mruczy. I macha ogonem. I oddycha? Tak, po prostu masz na głowie śpiącego kota. Zwiększa Inteligencję i Percepcję o <%= attrs %>. Zaczarowana szafa: przedmiot niezależny.", "headArmoireOrangeCatText": "Rudy koci kapelusz", "headArmoireOrangeCatNotes": "Ten rudy kapelusz... mruczy. I macha ogonem. I oddycha? Tak, po prostu masz na głowie śpiącego kota. Zwiększa Siłę i Kondycję o <%= attrs %>. Zaczarowana szafa: przedmiot niezależny.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "Tarcza", "shieldBase0Text": "Brak tarczy w ekwipunku.", "shieldBase0Notes": "Bez tarczy lub drugiej broni.", @@ -578,7 +588,9 @@ "shieldArmoireGladiatorShieldText": "Tarcza gladiatora", "shieldArmoireGladiatorShieldNotes": "Do bycia gladiatorem nie wystarczy... a, zresztą, po prostu przygrzmoć im tarczą. Zwiększa kondycję o <%= con %> i siłę o <%= str %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 3 z 3).", "shieldArmoireMidnightShieldText": "Tarcza Północy", - "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireMidnightShieldNotes": "Ta tarcza ma najwięcej mocy o północy! Zwięsza Kondycję o <%= con %> i Siłę o <%= str %>. Zaczarowana Szafa: przedmiot niezależny.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Osprzęt na plecy", "backBase0Text": "Nic na plecach", "backBase0Notes": "Nic na plecach.", diff --git a/common/locales/pl/generic.json b/common/locales/pl/generic.json index aba4cab410..5c6e941e0c 100644 --- a/common/locales/pl/generic.json +++ b/common/locales/pl/generic.json @@ -79,7 +79,7 @@ "errorUpCase": "BŁĄD:", "newPassSent": "Nowe hasło zostało wysłane.", "serverUnreach": "Serwer jest obecnie nieosiągalny.", - "requestError": "Yikes, an error occurred! Please reload the page, your last action may not have been saved correctly.", + "requestError": "Ups, wystąpił błąd! Odśwież stronę, twoja ostatnia czynność mogła nie zostać poprawnie zapisana.", "seeConsole": "Jeśli błąd się powtarza, zgłoś go przez Pomoc > Zgłoś błąd. Jeśli jesteś zaznajomiony z konsolą przeglądarki, dołącz wszelkie komunikaty błędów.", "error": "Błąd", "menu": "Menu", diff --git a/common/locales/pl/messages.json b/common/locales/pl/messages.json index c8008870c7..44cef9cfce 100644 --- a/common/locales/pl/messages.json +++ b/common/locales/pl/messages.json @@ -31,24 +31,24 @@ "armoireEquipment": "<%= image %> Znalazłeś część rzadkiego wyposażenia w Zaczarowanej Szafie: <%= dropText %>! Fantastycznie!", "armoireFood": "<%= image %> Przeszukując Zaczarowaną Szafę znaleziono <%= dropArticle %><%= dropText %>. Co to tutaj robi?", "armoireExp": "Mocujesz się z Zaczarowaną Szafą i zyskujesz doświadczenie. Masz za swoje!", - "messageInsufficientGems": "Not enough gems!", + "messageInsufficientGems": "Masz za mało klejnotów!", "messageAuthPasswordMustMatch": ":password and :confirmPassword don't match", "messageAuthCredentialsRequired": ":username, :email, :password, :confirmPassword required", - "messageAuthUsernameTaken": "Username already taken", - "messageAuthEmailTaken": "Email already taken", - "messageAuthNoUserFound": "No user found.", - "messageAuthMustBeLoggedIn": "You must be logged in.", + "messageAuthUsernameTaken": "Nazwa użytkownika już zajęta", + "messageAuthEmailTaken": "Adres e-mail już zajęty.", + "messageAuthNoUserFound": "Nie znaleziono użytkownika.", + "messageAuthMustBeLoggedIn": "Musisz się zalogować.", "messageAuthMustIncludeTokens": "You must include a token and uid (user id) in your request", "messageGroupNotFound": "Group not found or you don't have access.", - "messageGroupAlreadyInParty": "Already in a party, try refreshing.", + "messageGroupAlreadyInParty": "Już jesteś w drużynie. Spróbuj odświeżyć.", "messageGroupOnlyLeaderCanUpdate": "Only the group leader can update the group!", - "messageGroupRequiresInvite": "Can't join a group you're not invited to.", + "messageGroupRequiresInvite": "Nie możesz dołączyć do grupy, do której cię nie zaproszono.", "messageGroupCannotRemoveSelf": "You cannot remove yourself!", - "messageGroupChatBlankMessage": "You cannot send a blank message", - "messageGroupChatLikeOwnMessage": "Can't like your own message. Don't be that person.", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", - "messageGroupChatNotFound": "Message not found!", + "messageGroupChatBlankMessage": "Nie możesz wysłać pustej wiadomości.", + "messageGroupChatLikeOwnMessage": "Nie możesz polubić własnej wiadomości. Nie bądź taki.", + "messageGroupChatFlagOwnMessage": "Nie możesz zgłosić własnej wiadomości.", + "messageGroupChatFlagAlreadyReported": "Już zgłosiłeś tę wiadomość.", + "messageGroupChatNotFound": "Nie znaleziono wiadomości!", "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", "messageUserOperationProtected": "path `<%= operation %>` was not saved, as it's a protected path.", "messageUserOperationNotFound": "<%= operation %> operation not found" diff --git a/common/locales/pl/npc.json b/common/locales/pl/npc.json index 11c6ea8565..efa2784ab5 100644 --- a/common/locales/pl/npc.json +++ b/common/locales/pl/npc.json @@ -11,10 +11,10 @@ "danielText2Broken": "Aha... Jeśli uczestniczysz w walce z bossem, wciąż może on zadać ci obrażenia, jeśli członkowie twojej drużyny ominą Codzienne... Twoje obrażenia dla bossa (lub zebrane przedmioty) też nie zostaną zaaplikowane, dopóki nie zakończysz odpoczynku w gospodzie...", "alexander": "Handlarz Aleksander", "welcomeMarket": "Witaj na Targu! Tu kupisz rzadkie jaja oraz eliksiry! Sprzedasz nadmiar towaru! Zamówisz usługi! Zobacz, co dla Ciebie mamy.", - "displayItemForGold": "Do you want to sell a <%= itemType %>?", - "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", - "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", - "sellForGold": "Sell it for <%= gold %> Gold", + "displayItemForGold": "Czy chcesz sprzedać <%= itemType %>?", + "displayEggForGold": "Czy chcesz sprzedać <%= itemType %>Jajo?", + "displayPotionForGold": "Czy chcesz sprzedać <%= itemType %>Eliksir?", + "sellForGold": "Sprzedaj za <%= gold %> szt. złota", "buyGems": "Kup Klejnoty", "justin": "Justin", "ian": "Ian", diff --git a/common/locales/pl/quests.json b/common/locales/pl/quests.json index e82cdc9c72..50713dae66 100644 --- a/common/locales/pl/quests.json +++ b/common/locales/pl/quests.json @@ -13,7 +13,7 @@ "youReceived": "Otrzymałeś", "dropQuestCongrats": "Gratulacje za zdobycie tego zwoju misji! Teraz możesz zaprosić swoją drużynę i od razu rozpocząć misję, albo powrócić do niej w dowolnym momencie z poziomu Ekwipunek > Misje.", "questSend": "Naciśnięcie \"Zaproś\" wyśle zaproszenie do członków twojej drużyny. Gdy już wszyscy członkowie zaakceptują lub odrzucą zaproszenie, misja zostanie rozpoczęta. Możesz zobaczyć jej status pod Społeczność > Drużyna.", - "questSendBroken": "Clicking \"Invite\" will send an invitation to your party members... When all members have accepted or denied, the quest begins... See status under Social > Party...", + "questSendBroken": "Naciśnięcie \"Zaproś\" wyśle zaproszenie do członków twojej drużyny... Gdy już wszyscy członkowie zaakceptują lub odrzucą zaproszenie, misja zostanie rozpoczęta... Możesz zobaczyć jej status pod Społeczność > Drużyna...", "inviteParty": "Zaproś Drużynę do Misji", "questInvitation": "Zaproszenie do misji:", "questInvitationTitle": "Zaproszenie do misji", @@ -37,7 +37,7 @@ "bossDmg1": "Każde zakończone Codzienne i Do-Zrobienia oraz każdy pozytywny Nawyk rani bossa. Zrań go bardziej czerwieńszymi zadaniami lub Brutalnym uderzeniem i Eksplozją płomieni. Boss zada obrażenia każdemu uczestnikowi misji za każde pominięte Codzienne (pomnożone przez siłę bossa) jako dodatek do standardowych obrażeń, więc utrzymuj swoją drużynę w zdrowiu przez wypełnianie swoich Codziennych! Wszystkie obrażenia zadane bossowi i przez niego będą podsumowane przez crona (twoje przejście do następnego dnia).", "bossDmg2": "Tylko uczestnicy będą mogli walczyć z bossem i brać udział w podziale łupów.", "bossDmg1Broken": "Each completed Daily and To-Do and each positive Habit hurts the boss... Hurt it more with redder tasks or Brutal Smash and Burst of Flames... The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies... All damage to and from a boss is tallied on cron (your day roll-over)...", - "bossDmg2Broken": "Only participants will fight the boss and share in the quest loot...", + "bossDmg2Broken": "Tylko uczestnicy będą mogli walczyć z bossem i brać udział w podziale łupów...", "tavernBossInfo": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "tavernBossInfoBroken": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss... Incomplete Dailies fill the Exhaust Strike Bar... When the Exhaust Strike bar is full, the World Boss will attack an NPC... A World Boss will never damage individual players or accounts in any way... Only active accounts not resting in the Inn will have their tasks tallied...", "bossColl1": "Aby zbierać przedmioty, wykonuj pozytywne zadania. Przedmioty misyjne znajdujesz tak samo jak zwykłe, jednakże nie zobaczysz łupów aż do końca dnia – wtedy to wszystkie przedmioty zostaną wyszczególnione i dodane do sterty.", diff --git a/common/locales/pl/questscontent.json b/common/locales/pl/questscontent.json index 1a44f04f48..c60ead375c 100644 --- a/common/locales/pl/questscontent.json +++ b/common/locales/pl/questscontent.json @@ -262,10 +262,10 @@ "questBurnoutBossRageQuests": "`Wypaleniec używa ATAKU WYCIEŃCZENIA!`\n\nO, nie! Mimo naszych wysiłków, opuściliśmy trochę Codziennych zadań, a Wypaleniec aż płonie z energii! Z trzaskającym warkotem pochłania Iana, Mistrza Zadań, w fali widmowego ognia. Gdy tlące się zwoje z zadaniami opadają, a dym się rozwiewa, widzisz, że z Iana została wyssana energia, co zmieniło go w Wycieńczonego Ducha!\n\nTylko pokonanie Wypaleńca może odwrócić zaklęcie i przywrócić naszemu drogiemu Mistrzowi Zadań prawdziwą postać. Pilnujmy naszych Codziennych zadań i pokonajmy tę bestię, zanim znowu zaatakuje!", "questBurnoutBossRageSeasonalShop": "`Wypaleniec używa ATAKU WYCIEŃCZENIA!`\n\nAaa!!! Nasze niewykonane Codzienne zadania zasiliły płomień Wypaleńca i teraz ma dosyć energii, aby znowu zaatakować! Przywołuje słup widmowego ognia, który spala Sklepik Sezonowy. Z przerażeniem odkrywasz, że pogodna Sezonowa Czarodziejka zmieniła się w Wycieńczonego Ducha.\n\nMusimy uratować naszych NPC! Szybko, Habitanie, ukończcie wasze zadania i pokonajcie Wypaleńca, zanim zaatakuje po raz trzeci!", "questBurnoutBossRageTavern": "`Wypaleniec używa ATAKU WYCIEŃCZENIA!`\n\nWielu Habitan chowało się przed Wypaleńcem w Karczmie, ale nie na długo! Z jękliwym wyciem Wypaleniec zagarnia Karczmę w swoje rozpalone do białości łapska. Podczas gdy klienci uciekają, Daniel, uwięziony w uścisku Wypaleńca, przemienia się w Wycieńczonego Ducha na twoich oczach!\n\nTen płomienny koszmar trwa już zbyt długo. Nie poddawajcie się... Jesteśmy już blisko pokonania Wypaleńca raz na zawsze!", - "questFrogText": "Swamp of the Clutter Frog", + "questFrogText": "Bagno Śmieciowej Żaby", "questFrogNotes": "As you and your friends are slogging through the Swamps of Stagnation, @starsystemic points at a large sign. \"Stay on the path -- if you can.\"

\"Surely that isn't hard!\" @RosemonkeyCT says. \"It's broad and clear.\"

But as you continue, you notice that path is gradually overtaken by the muck of the swamp, laced with bits of strange blue debris and clutter, until it's impossible to proceed.

As you look around, wondering how it got this messy, @Jon Arjinborn shouts, \"Look out!\" An angry frog leaps from the sludge, clad in dirty laundry and lit by blue fire. You will have to overcome this poisonous Clutter Frog to progress!", "questFrogCompletion": "The frog cowers back into the muck, defeated. As it slinks away, the blue slime fades, leaving the way ahead clear.

Sitting in the middle of the path are three pristine eggs. \"You can even see the tiny tadpoles and through the clear casing!\" @Breadstrings says. \"Here, you should take them.\"", - "questFrogBoss": "Clutter Frog", + "questFrogBoss": "Śmieciowa Żaba", "questFrogDropFrogEgg": "Żaba (jajo)", - "questFrogUnlockText": "Unlocks purchasable Frog eggs in the Market" + "questFrogUnlockText": "Odblokowuje dostęp do kupna żabich jaj na Targu" } \ No newline at end of file diff --git a/common/locales/pl/rebirth.json b/common/locales/pl/rebirth.json index 94c4514dca..104e55f842 100644 --- a/common/locales/pl/rebirth.json +++ b/common/locales/pl/rebirth.json @@ -16,11 +16,11 @@ "rebirthEarnAchievement": "Dodatkowo otrzymujesz nowe Osiągnięcie za rozpoczęcie nowej przygody!", "beReborn": "Odródź się.", "rebirthAchievement": "Rozpocząłeś nową przygodę! To Twoje Odrodzenie numer <%= number %>, a najwyższy poziom, jaki udało Ci się osiągnąć, to <%= level %>. Aby powielić to Osiągnięcie, rozpocznij następną przygodę, gdy osiągnąłeś jeszcze wyższy Poziom!", - "rebirthAchievement100": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is 100 or higher. To stack this Achievement, begin your next new adventure when you've reached at least 100!", + "rebirthAchievement100": "Rozpocząłeś nową przygodę! To Twoje Odrodzenie numer <%= number %>, a najwyższy poziom, jaki udało Ci się osiągnąć, to 100 lub więcej. Aby powielić to Osiągnięcie, rozpocznij następną przygodę, gdy osiągnąłeś przynajmniej poziom 100!", "rebirthBegan": "Rozpoczął nową przygodę", "rebirthText": "Rozpoczął <%= rebirths %> nowych przygód.", "rebirthOrb": "Wykorzystał Kulę Odrodzenia aby rozpocząć grę od nowa po osiągnięciu Poziomu", - "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", + "rebirthOrb100": "Wykorzystano Kulę Odrodzenia aby rozpocząć grę od nowa po osiągnięciu Poziomu 100 lub większego", "rebirthPop": "Stwórz nową postać na Poziomie 1 zachowując osiągnięcia, przedmioty kolekcjonerskie oraz zadania wraz z historią.", "rebirthName": "Kula Odrodzenia", "reborn": "Odrodzony, najwyższy poziom <%= reLevel %>" diff --git a/common/locales/pl/settings.json b/common/locales/pl/settings.json index 6020b7f24c..d5edd57828 100644 --- a/common/locales/pl/settings.json +++ b/common/locales/pl/settings.json @@ -129,7 +129,7 @@ "enabled": "Włączone", "webhookURL": "Webhook URL", "add": "Dodaj", - "buyGemsGoldCap": "Cap raised to <%= amount %>", + "buyGemsGoldCap": "Limit podniesiony do <%= amount %>", "mysticHourglass": "<%= amount %> Mistyczne Klepsydry", "mysticHourglassText": "Mistyczna Klepsydra pozwala na zakup Zestawów tajemniczych przedmiotów z poprzednich miesięcy.", "purchasedPlanId": "<%= price %> dolarów będzie pobierane z konta co każde <%= months %> miesięcy (<%= plan %>)", diff --git a/common/locales/pl/subscriber.json b/common/locales/pl/subscriber.json index 1ca3474262..aa71208a96 100644 --- a/common/locales/pl/subscriber.json +++ b/common/locales/pl/subscriber.json @@ -71,7 +71,7 @@ "hourglassBuyItemConfirm": "Kupić ten przedmiot za 1 Mistyczną Klepsydrę?", "petsAlreadyOwned": "Chowaniec obecnie posiadany.", "mountsAlreadyOwned": "Wierzchowiec obecnie posiadany.", - "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "typeNotAllowedHourglass": "Tego przedmiotu nie można kupić za Mistyczne Klepsydry. Dostępne typy przedmiotów:", "petsNotAllowedHourglass": "Tego chowańca nie można kupić za Mistyczne Klepsydry.", "mountsNotAllowedHourglass": "Tego wierzchowca nie można kupić za Mistyczne Klepsydry.", "hourglassPurchase": "Kupiłeś przedmiot używając Mistycznej Klepsydry!", diff --git a/common/locales/pt/backgrounds.json b/common/locales/pt/backgrounds.json index 6e32e4a847..a787e14084 100644 --- a/common/locales/pt/backgrounds.json +++ b/common/locales/pt/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Pântano Pegajoso", "backgroundSlimySwampNotes": "Se arrastar por Pântano Pegajoso", "backgroundSwarmingDarknessText": "Escuridão Fervilhante", - "backgroundSwarmingDarknessNotes": "Trema na Escuridão Fervilhante" + "backgroundSwarmingDarknessNotes": "Trema na Escuridão Fervilhante", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/pt/challenge.json b/common/locales/pt/challenge.json index 132412581d..8c51084de9 100644 --- a/common/locales/pt/challenge.json +++ b/common/locales/pt/challenge.json @@ -60,6 +60,6 @@ "noPermissionEditChallenge": "Você não têm permissões para editar esse desafio", "noPermissionDeleteChallenge": "Você não têm permissões para deletar esse desafio", "noPermissionCloseChallenge": "Você não têm permissões para fechar esse desafio", - "noChallengeOwner": "no owner", - "noChallengeOwnerPopover": "This challenge does not have an owner because the person who created the challenge deleted their account." + "noChallengeOwner": "sem dono", + "noChallengeOwnerPopover": "Esse desafio não possui um dono porque quem criou o desafio apagou sua conta." } \ No newline at end of file diff --git a/common/locales/pt/character.json b/common/locales/pt/character.json index 420332180f..7bc2c219cb 100644 --- a/common/locales/pt/character.json +++ b/common/locales/pt/character.json @@ -52,7 +52,7 @@ "classEquipBonus": "Bônus de Classe", "battleGear": "Equipamento de Batalha", "battleGearText": "Este é o equipamento que você usa em batalha; ele influencia os números ao interagir com suas tarefas.", - "autoEquipBattleGear": "Auto-equip new gear", + "autoEquipBattleGear": "Auto-equipar novos equipamentos", "costume": "Traje", "costumeText": "Se preferir a aparência de outro equipamento em vez do que estiver usando, marque a opção \"Usar Traje\" para vestir um traje enquanto usa seu equipamento de batalha por baixo.", "useCostume": "Usar Traje", diff --git a/common/locales/pt/content.json b/common/locales/pt/content.json index 9dfe8b083e..d1463df07d 100644 --- a/common/locales/pt/content.json +++ b/common/locales/pt/content.json @@ -95,9 +95,9 @@ "questEggHorseText": "Cavalo", "questEggHorseMountText": "Cavalo", "questEggHorseAdjective": "um galopante", - "questEggFrogText": "Frog", - "questEggFrogMountText": "Frog", - "questEggFrogAdjective": "a princely", + "questEggFrogText": "Sapo", + "questEggFrogMountText": "Sapo", + "questEggFrogAdjective": "um principesco", "eggNotes": "Ache uma poção de eclosão para usar nesse ovo e ele irá eclodir em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Branco", diff --git a/common/locales/pt/faq.json b/common/locales/pt/faq.json index 5654606584..32754c90ae 100644 --- a/common/locales/pt/faq.json +++ b/common/locales/pt/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe com um Curandeiro, ele pode te curar também.", "webFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n

\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe (em Social > Equipe) com um Curandeiro, ele pode te curar também.", "faqQuestion5": "Como jogo Habitica com meus amigos?", - "iosFaqAnswer5": "O melhor jeito é convida-los para uma Equipe com você, pelo [site](https://habitica.com/#/options/groups/party)! Nós adicionaremos a habilidade de criar uma Equipe pelo aplicativo em breve, mas enquanto isso você pode usar o [site](https://habitica.com/#/options/groups/party). Equipes podem fazer missões, batalhar monstros, e usar habilidades que ajudam um ao outro. No site, você e seus amigos também podem se unir a Guildas, que são salas de bate-papo públicas. Guildas serão adicionadas ao aplicativo em uma atualização futura!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "O melhor jeito é convida-los para uma equipe com você, em Social > Equipe! Equipes podem fazer missões, batalhar monstros e usar habilidades que ajudam um ao outro. Vocês também podem se unir a Guildas juntos (Social > Guildas). Guildas são salas de bate -papo focadas em um interesse em comum ou na busca de um mesmo objetivo, e podem ser tanto públicas como privadas. Você pode participar de quantas guildas desejar, mas apenas uma equipe.\n

\nPara informações mais detalhadas, confira nossas paginas na wiki em [Equipes](http://habitrpg.wikia.com/wiki/Party) e [Guildas](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Como consigo um Mascote ou Montaria?", "iosFaqAnswer6": "No nível 3, você irá destravar o sistema de Drop. Toda vez que você completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de eclosão ou um pedaço de comida. Eles serão guardados em Menu > Itens.\n\nPara eclodir um Mascote, você precisará de um ovo e uma poção de eclosão. Toque no ovo para determinar que espécie você quer eclodir e selecione \"Eclodir Ovo.\" Depois escolha uma poção de eclosão para determinar sua cor! Vá para Menu > Mascotes para equipar o novo Mascote ao seu avatar ao toca-lo.\n\nVocê também pode transformar seus Mascotes em Montarias ao alimenta-los em Menu > Mascotes. Selecione um Mascote, e depois escolha \"Alimentar Mascote\"! Você tera que alimentar um mascote várias vezes antes dele se tornar uma Montaria, mas se você conseguir descobrir qual é sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Logo que conseguir uma Montaria, vá para Menu > Montarias e toque nele para equipa-lo ao seu avatar.\n\nVocê também pode conseguir ovos para Mascotes de Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões.)", @@ -28,17 +28,17 @@ "iosFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades, que aparecerão após o nível 11 em Menu > Usar Habilidades. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, e perdida quando você cede à Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", "webFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades, que aparecerão após o nível 11 em uma seção especial na Coluna de Recompensas. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, e perdida quando você cede à Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", "faqQuestion9": "Como eu faço para enfrentar monstros e participar de Missões?", - "iosFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (veja acima). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Menu > Itens. Existem três maneiras de conseguir um pergaminho:\n\n-No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n-Quando você convida pessoas para sua Equipe no [site](https://habitica.com/#/options/groups/party), você sera recompensado com o Pergaminho da Basi-Lista! (Nós adicionaremos essa função ao aplicativo em uma atualização futura.)\n-Você pode comprar Missões na página de Missões no [site](https://habitica.com/#/options/inventory/quests) usando ouro e gemas. (nòs adicionaremos essa função ao aplicativo em uma atualização futura)\n\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar puxando a tela para baixo pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (em Social > Equipe). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n

\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Inventário > Missões. Existem três maneiras de conseguir um pergaminho:\n

\n*Quando você convida pessoas para sua Equipe, você sera recompensado com o Pergaminho da Basi-Lista!\n*No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n*Você pode comprar Missões na página de Missões (Inventário > Missões) usando Ouro e Gemas.\n

\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n

\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", - "faqQuestion10": "O que são gemas e como eu as consigo?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gemas são compradas com dinheiro real ao tocar no ícone no cabeçalho. Quando as pessoas compram gemas, elas estão nos ajudando a manter o site funcionando. Nós somos muito gratos pelo seu suporte!\n\nEm adição a comprar gemas diretamente, existem três outras maneiras que jogadores podem obter gemas:\n\n* Vença um Desafio no [site](https://habitica.com) que foi criado por outro jogador em Social > Desafios. (Nós iremos adicionar Desafios para o app numa futura atualização!)\n* Faça assinatura no [site](https://habitica.com/#/options/settings/subscription) and destrave a capacidade de comprar um certo número de gemas por mês.\n* Contribua com seus talentos para o projeto Habitica. Veja na página da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nTenha em mente que items comprados com gemas não oferecem nenhuma vantagem estatística, então os jogadores podem usar o app sem elas!", "webFaqAnswer10": "Gemas são [compradas com dinheiro real](https://habitica.com/#/options/settings/subscription), apesar de que [assinantes](https://habitica.com/#/options/settings/subscription) podem compra-las usando Ouro. Quando alguém assina o site ou compra gemas, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte!\n

\nAlém de comprar gemas diretamente, existem outras três maneiras de se conseguir gemas:\n

\n* Vença um Desafio feito por outro jogador em Social > Challenges.\n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nTenha em mente que itens comprados com gemas não oferecem nenhuma vantagem estatística, então todos podem utilizar o site sem elas!", "faqQuestion11": "Como eu relato um bug ou solicito uma funcionalidade?", "iosFaqAnswer11": "Você pode relatar um bug, solicitar uma funcionalidade ou enviar sua opinião através do menu Ajuda > Reportar um Problema e Ajuda > Fazer uma pergunta! Vamos fazer tudo que pudermos para ajudá-lo.", "webFaqAnswer11": "Relatos de bugs são armazenados no GitHub. Vá para [Ajuda > Relatar um Bug](https://github.com/HabitRPG/habitrpg/issues/2760) e siga as instruções. Não se preocupe, nós o consertaremos em breve!\n

\nSolicitações de funcionalidade são armazenadas no Trello. Vá para [Ajuda > Solicitar Funcionalidade] (https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) e siga as instruções. Ta-dan!", - "faqQuestion12": "How do I battle a World Boss?", - "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", - "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "faqQuestion12": "Como luto contra um Chefão Global?", + "iosFaqAnswer12": "Chefões Globais são monstros especiais que aparecem na Taverna. Todos os usuários ativos estão o enfrentando automaticamente, suas tarefas e habilidades causarão dano no Chefão como de costume.\n\nVocê pode estar em uma Missão normal ao mesmo tempo. Suas tarefas e habilidades contarão para ambos Chefão Global e missões de Chefão/Coleta da sua equipe.\n\nUm Chefão Global nunca irá machucar você ou sua conta de qualquer maneira. Ao invés disso, ele tem uma Barra de Raiva que encherá quando usuários perdem Tarefas Diárias. Se a Barra de Raiva encher, ele atacará um dos Personagens-Não-Jogavéis do site e a imagem deles mudará.\n\nVocê pode ler mais sobre [past Chefões Globais](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", + "webFaqAnswer12": "Chefões Globais são monstros especiais que aparecem na Taverna. Todos os usuários ativos estão o enfrentando automaticamente, suas tarefas e habilidades causarão dano no Chefão como de costume.\n

\nVocê pode estar em uma Missão normal ao mesmo tempo. Suas tarefas e habilidades contarão para ambos Chefão Global e missões de Chefão/Coleta da sua equipe.\n

\nUm Chefão Global nunca irá machucar você ou sua conta de qualquer maneira. Ao invés disso, ele tem uma Barra de Raiva que encherá quando usuários perdem Tarefas Diárias. Se a Barra de Raiva encher, ele atacará um dos Personagens-Não-Jogavéis do site e a imagem deles mudará.\n

\nVocê pode ler mais sobre [past Chefões Globais](http://habitica.wikia.com/wiki/World_Bosses) na wiki.", "iosFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista, venha perguntar no chat da Taverna. Basta seguir o caminho Social > Taverna! Ficaremos felizes em ajudar você.", "webFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista, venha perguntar na [Guilda The Newbies](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a). Ficaremos contentes em ajudar você." } \ No newline at end of file diff --git a/common/locales/pt/front.json b/common/locales/pt/front.json index c5488cb1d5..191dc3f65e 100644 --- a/common/locales/pt/front.json +++ b/common/locales/pt/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] me ajudou muito a atribuir estrutura à minha vida durante a graduação.", "invalidEmail": "Um endereço de e-mail válido é necessário para recuperar senha.", "irishfeet123Quote": "Eu tinha dificuldade em lavar a louça depois das refeições e hábitos horríveis de deixar copos por todo o lugar. [Habitica] resolveu isso!", - "joinOthers": "Junte-se a 250,000 pessoas atingindo metas de forma divertida!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Antes do [Habitica], eu estava empacado com minha tese, além de insatisfeito com minha disciplina nas atividades domésticas e coisas como aprendizado de vocabulário e estudo da teoria Go. No final das contas, dividir estas tarefas em pequenas listas foi a coisa certa para me manter motivado e constantemente trabalhando.", "landingadminlink": "pacotes administrativos", "landingend": "Ainda não está convencido?", @@ -179,5 +179,8 @@ "businessInquiries": "Consultas de Negócios", "merchandiseInquiries": "Consultas de Merchandise", "marketingInquiries": "Consultas de Marketing/Mídias Sociais", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/pt/gear.json b/common/locales/pt/gear.json index 984df33258..291eeedcb6 100644 --- a/common/locales/pt/gear.json +++ b/common/locales/pt/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "As asas neste cajado vibram e giram constantemente. Aumenta todos os atributos em <%= attrs %> cada. Armário Encantado: Item Independente.", "weaponArmoireBatWandText": "Varinha de Morcego", "weaponArmoireBatWandNotes": "Esta varinha pode transformar qualquer tarefa em um morcego! Balance a varinha e veja as tarefas voarem para longe. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Armário Encantado: Item Independente.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armadura", "armorBase0Text": "Roupas Modestas", "armorBase0Notes": "Vestimenta ordinária Não concede benefícios.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Martelada violentamente a partir do ferro, esta armadura de ferro encurvado é quase impossível de quebrar. Aumenta a Constituição em <%= con %> e a Percepção em <%= per %>. Armário Encantado: Conjunto de Ferro Encurvado (Item 2 de 3).", "armorArmoirePlagueDoctorOvercoatText": "Sobretudo Doutor Praga", "armorArmoirePlagueDoctorOvercoatNotes": "Um autêntico sobretudo usado pelos médicos que lutam contra a Praga da Procrastinação! Aumenta a inteligência em <%= int %>, Força em <%= str %>, e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 3 de 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "capacete", "headBase0Text": "Sem Elmo", "headBase0Notes": "Sem capacete.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Laço de Cabelo Azul", "headArmoireBlueHairbowNotes": "Torne-se perceptivo, resistente, e inteligente enquanto este belo Laço de Cabelo Azul! Aumenta a Percepção em <%= per %>, Constituição em <%= con %>, e inteligência em <%= int %>. Armário Encantado: Item independente.", "headArmoireRoyalCrownText": "Coroa Real", - "headArmoireRoyalCrownNotes": "Viva o Rei, forte e poderoso! Aumenta a Força em <%= str %>. Armário Encantado: Item independente.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Louros Dourados", "headArmoireGoldenLaurelsNotes": "Estes louros dourados recompensam aqueles que subjugaram os maus hábitos. Aumenta a Percepção e a Constituição em <%= attrs %> cada. Armário Encantado: Conjunto de Toga Dourada (Item 2 de 3).", "headArmoireHornedIronHelmText": "Elmo de Ferro Encurvado", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "Este chapéu preto é... rosnante. E balança seu rabo. E respira? É, você tem um gato dormindo na sua cabeça. Aumenta Inteligência e Percepção em <%= attrs %> cada. Armário Encantado: Item Independente.", "headArmoireOrangeCatText": "Chapéu de Gato Laranja", "headArmoireOrangeCatNotes": "Este chapéu laranja é... rosnante. E balança seu rabo. E respira? É, você tem um gato dormindo na sua cabeça. Aumenta Força e Constituição em <%= attrs %> cada. Armário Encantado: Item Independente.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "item da segunda mão", "shieldBase0Text": "Sem Equipamento na Segunda Mão", "shieldBase0Notes": "Sem escudo ou segundo armamento.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "Para ser um gladiador você precisa... ah, tanto faz, só esmague eles com o seu escudo. Aumenta Constituição em <%= con %> e Força em <%= str %>. Armário Encantado: Conjunto de Gladiador (Item 3 de 3).", "shieldArmoireMidnightShieldText": "Escudo da Meia-noite", "shieldArmoireMidnightShieldNotes": "Este escudo é mais poderoso na marca da meia-noite! Aumenta Constituição em <%= con %> e Força em <%= str %>. Armário Encantado: Item Independente.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Acessório de Costas", "backBase0Text": "Sem Acessório de Fundo", "backBase0Notes": "Sem Acessório de Fundo.", diff --git a/common/locales/pt/generic.json b/common/locales/pt/generic.json index 36d612509c..4f0c1eae23 100644 --- a/common/locales/pt/generic.json +++ b/common/locales/pt/generic.json @@ -28,7 +28,7 @@ "market": "Mercado", "subscriberItem": "Item Misterioso", "newSubscriberItem": "Novo Item Misterioso", - "subscriberItemText": "Each month, subscribers will receive a mystery item. This is usually released about one week before the end of the month. See the wiki's 'Mystery Item' page for more information.", + "subscriberItemText": "A cada mês, assinantes receberão um item misterioso. Ele normalmente é liberado cerca de uma semana antes do final do mês. Veja a página \"Item Misterioso\" da wiki para mais informações.", "all": "Todos", "none": "Nenhum", "or": "Ou", @@ -79,7 +79,7 @@ "errorUpCase": "ERRO:", "newPassSent": "Nova senha enviada.", "serverUnreach": "Servidor não disponível no momento.", - "requestError": "Yikes, an error occurred! Please reload the page, your last action may not have been saved correctly.", + "requestError": "Caramba, um errou ocorreu! Por favor recarregue a página, sua última ação pode não ter sido salva corretamente. ", "seeConsole": "Se o erro persistir, por favor reporte em Ajuda > Reportar um Problema. Se você estiver familiarizado com o console do seu navegador, por favor inclua quaisquer mensagens de erro.", "error": "Erro", "menu": "Menu", diff --git a/common/locales/pt/messages.json b/common/locales/pt/messages.json index abbab0c053..4dc5145227 100644 --- a/common/locales/pt/messages.json +++ b/common/locales/pt/messages.json @@ -31,25 +31,25 @@ "armoireEquipment": "<%= image %> Você encontrou uma peça de Equipamento raro no Armário: <%= dropText %>! Incrível!", "armoireFood": "<%= image %> Você remexeu no Armário e encontrou <%= dropArticle %><%= dropText %>. O que aquilo estava fazendo lá?", "armoireExp": "Você se engalfinhou com o Armário e ganhou Experiência. Pega essa!", - "messageInsufficientGems": "Not enough gems!", - "messageAuthPasswordMustMatch": ":password and :confirmPassword don't match", - "messageAuthCredentialsRequired": ":username, :email, :password, :confirmPassword required", - "messageAuthUsernameTaken": "Username already taken", - "messageAuthEmailTaken": "Email already taken", - "messageAuthNoUserFound": "No user found.", - "messageAuthMustBeLoggedIn": "You must be logged in.", - "messageAuthMustIncludeTokens": "You must include a token and uid (user id) in your request", - "messageGroupNotFound": "Group not found or you don't have access.", - "messageGroupAlreadyInParty": "Already in a party, try refreshing.", - "messageGroupOnlyLeaderCanUpdate": "Only the group leader can update the group!", - "messageGroupRequiresInvite": "Can't join a group you're not invited to.", - "messageGroupCannotRemoveSelf": "You cannot remove yourself!", - "messageGroupChatBlankMessage": "You cannot send a blank message", - "messageGroupChatLikeOwnMessage": "Can't like your own message. Don't be that person.", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", - "messageGroupChatNotFound": "Message not found!", - "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", - "messageUserOperationProtected": "path `<%= operation %>` was not saved, as it's a protected path.", - "messageUserOperationNotFound": "<%= operation %> operation not found" + "messageInsufficientGems": "Gemas insuficientes!", + "messageAuthPasswordMustMatch": ":password e :confirmPassword não combinam", + "messageAuthCredentialsRequired": ":username, :email, :password, :confirmPassword requeridos", + "messageAuthUsernameTaken": "Nome de usuário já cadastrado", + "messageAuthEmailTaken": "Email já cadastrado", + "messageAuthNoUserFound": "Usuário não encontrado.", + "messageAuthMustBeLoggedIn": "Você deve estar logado.", + "messageAuthMustIncludeTokens": "Você deve incluir o token e uid (ID do Usuário) na sua requisição", + "messageGroupNotFound": "Grupo não encontrado ou você não tem acesso.", + "messageGroupAlreadyInParty": "Já em uma equipe, tente recarregar.", + "messageGroupOnlyLeaderCanUpdate": "Apenas o líder do grupo pode atualizar o grupo!", + "messageGroupRequiresInvite": "Não pode se unir a um grupo que você não vou convidado.", + "messageGroupCannotRemoveSelf": "Você não pode se remover!", + "messageGroupChatBlankMessage": "Você não pode mandar uma mensagem em branco", + "messageGroupChatLikeOwnMessage": "Não é possível curtir a própria mensagem. Não seja aquela pessoa.", + "messageGroupChatFlagOwnMessage": "Não é possível denunciar sua própria mensagem.", + "messageGroupChatFlagAlreadyReported": "Você já reportou essa mensagem.", + "messageGroupChatNotFound": "Mensagem não encontrada!", + "messageGroupChatAdminClearFlagCount": "Somente um administrador pode remover o contador de bandeira!", + "messageUserOperationProtected": "caminho `<%= operation %>` não foi salvo, já que é um caminho protegido.", + "messageUserOperationNotFound": "<%= operation %> operação não encontrada" } \ No newline at end of file diff --git a/common/locales/pt/npc.json b/common/locales/pt/npc.json index 075deb0bad..d9b4984596 100644 --- a/common/locales/pt/npc.json +++ b/common/locales/pt/npc.json @@ -7,19 +7,19 @@ "daniel": "Daniel", "danielText": "Bem vindo à Taverna! Fique um pouco e conheça os locais. Se precisares descansar (férias? problemas de saúde?), eu me encarregarei de deixá-lo à vontade na Pousada. Enquanto descansa, suas Tarefas Diárias não lhe causarão dano na virada do dia, mas você ainda pode marcá-las como realizadas.", "danielText2": "Tenha cuidado: Se estiver participando de uma missão contra um Chefão, ele ainda lhe causará danos pelas Tarefas Diárias perdidas dos seus companheiros de equipe! Além disso, o seu dano no chefão (ou itens coletados) não serão aplicados até que você saia da Pousada.", - "danielTextBroken": "Welcome to the Tavern... I guess... If you need to rest, I'll set you up at the Inn... While checked-in, your Dailies won't hurt you at the day's end, but you can still check them off... if you have the energy...", - "danielText2Broken": "Oh... If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies... Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn...", + "danielTextBroken": "Bem vindo à Taverna... Eu acho... Se você precisa descansar, eu irei te hospedar na Pousada... Enquanto estiver hospedado, suas Tarefas Diárias não te machucarão no final do dia, mas você ainda pode marcá-las como realizadas... se você tiver energia...", + "danielText2Broken": "Oh... Se você estiver participando numa missão de Chefão, ele ainda te causará dano pelas Tarefas Diárias perdidas dos teus colegas de equipe... Além disso, seu dano no Chefão (ou itens coletados) não serão aplicados até que você saia da Pousada...", "alexander": "Alexander o Comerciante", "welcomeMarket": "Bem-vindo ao Mercado! Compre ovos e poções difíceis de encontrar! Venda seus extras! Encomende serviços úteis! Veja ver o que temos para oferecer.", - "displayItemForGold": "Do you want to sell a <%= itemType %>?", - "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", - "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", - "sellForGold": "Sell it for <%= gold %> Gold", + "displayItemForGold": "Você quer vender um <%= itemType %>?", + "displayEggForGold": "Você quer vender um Ovo <%= itemType %>?", + "displayPotionForGold": "Você quer vender uma Poção <%= itemType %>?", + "sellForGold": "Venda por <%= gold %> Ouro", "buyGems": "Comprar Gemas", "justin": "Justin", "ian": "Ian", "ianText": "Bem-vindo à Loja de Missões! Aqui você pode usar os Pergaminhos de Missões para lutar contra monstros com seus amigos. Não deixe de verificar nossa refinada lista de Pergaminhos de Missões para comprar à direita.", - "ianBrokenText": "Welcome to the Quest Shop... Here you can use Quest Scrolls to battle monsters with your friends... Be sure to check out our fine array of Quest Scrolls for purchase on the right...", + "ianBrokenText": "Bem-vindo à Loja de Missões... Aqui você pode usar Pergaminhos de Missões para enfrentar monstros com seus amigos... Não deixe de dar uma olhada na nossa refinada coleção de Pergaminhos de Missões a venda à direita...", "USD": "USD", "newStuff": "Novidades", "cool": "Me diga depois", diff --git a/common/locales/pt/quests.json b/common/locales/pt/quests.json index eecb7577a7..84b19e46d4 100644 --- a/common/locales/pt/quests.json +++ b/common/locales/pt/quests.json @@ -13,7 +13,7 @@ "youReceived": "Você Recebeu", "dropQuestCongrats": "Parabéns, você ganhou um pergaminho de missão! Você pode convidar seu grupo para começar a missão agora mesmo, ou voltar a qualquer momento em Inventário > Missões.", "questSend": "Clicar em \"Convidar\" enviará um convite para os membros da sua equipe. Quando todos membros aceitarem ou rejeitarem, a missão começará. Veja o estado da missão em Social > Equipe.", - "questSendBroken": "Clicking \"Invite\" will send an invitation to your party members... When all members have accepted or denied, the quest begins... See status under Social > Party...", + "questSendBroken": "Clicando em \"Convidar\" enviará um convite para os membros da sua equipe... Quando todos eles aceitarem ou recusarem a missão começa... Veja o estado da missão em Social > Equipe", "inviteParty": "Convidar equipe para a missão", "questInvitation": "Convite de Missão:", "questInvitationTitle": "Convite para Missão", @@ -25,7 +25,7 @@ "rejected": "Rejeitado", "pending": "Pendente", "questStart": "Assim que todos os membros tenham aceitado ou rejeitado, a missão começa. Apenas aqueles que clicaram \"aceitar\" participarão da missão e receberão os prêmios. Se os membros estiverem pendentes por muito tempo (inativos?), o dono da missão pode começá-la sem eles clicando em \"Começar\". O dono da missão também pode cancelá-la e recuperar o pergaminho de missão clicando em \"Cancelar\".", - "questStartBroken": "Once all members have either accepted or rejected, the quest begins... Only those that clicked \"accept\" will be able to participate in the quest and receive the drops... If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\"... The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\"...", + "questStartBroken": "Assim que todos os membros tenham aceitado ou rejeitado, a missão começa... Apenas aqueles que clicaram \"aceitar\" participarão da missão e receberão os prêmios... Se os membros estiverem pendentes por muito tempo (inativos?), o dono da missão pode começá-la sem eles clicando em \"Começar\"... O dono da missão também pode cancelá-la e recuperar o pergaminho de missão clicando em \"Cancelar\".", "begin": "Começar", "bossHP": "Vida do Chefão", "bossStrength": "Força do Chefão", @@ -36,14 +36,14 @@ "itemsToCollect": "Itens para Coletar", "bossDmg1": "Todos os Afazeres e Tarefas Diárias completadas e cada Hábito positivo causa dando no Chefão. Cause mais dano com tarefas mais vermelhas, com Destruição Brutal ou com Explosão de Chamas. O Chefão causará dano em todos os participantes da missão por cada Tarefa Diária perdida (multiplicada pela Força do Chefão) em adição ao seu dano normal, então mantenha a saúde da sua equipe completando suas Tarefas Diárias. Todo o dano recebido ou inflingido ao Chefão é computado no seu Cron (virada do dia).", "bossDmg2": "Apenas participantes lutarão contra o chefão e dividirão as recompensas da missão.", - "bossDmg1Broken": "Each completed Daily and To-Do and each positive Habit hurts the boss... Hurt it more with redder tasks or Brutal Smash and Burst of Flames... The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies... All damage to and from a boss is tallied on cron (your day roll-over)...", - "bossDmg2Broken": "Only participants will fight the boss and share in the quest loot...", - "tavernBossInfo": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", - "tavernBossInfoBroken": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss... Incomplete Dailies fill the Exhaust Strike Bar... When the Exhaust Strike bar is full, the World Boss will attack an NPC... A World Boss will never damage individual players or accounts in any way... Only active accounts not resting in the Inn will have their tasks tallied...", + "bossDmg1Broken": "Cada Tarefa Diária e Afazer completados e Hábitos positivos machucam o Chefão... Cause mais dano com tarefas mais vermelhas, com Destruição Brutal ou com Explosão de Chamas... O Chefão irá causar dano a todos os participantes da missão por cada Tarefa Diária perdida (multiplicado pela Força do Chefão) em adição ao seu dano normal, então mantenha sua equipe saudável completando suas Tarefas Diárias... Todo dano recebido ou causado ao Chefão será computado no seu cron (sua virada de dia)...", + "bossDmg2Broken": "Somente participantes lutarão contra o Chefão e dividirão as recompensas da missão...", + "tavernBossInfo": "Tarefas Diárias e Afazeres completos e Hábitos positivos machucarão o Chefão Global! Tarefas perdidas enchem a Barra do Ataque de Exaustão. Quando essa barra enche, o Chefão Global atacará um NPC. Um Chefão Global nunca machucará jogadores ou contas de qualquer forma. Apenas contas ativas não descansando na Pousada terão suas Tarefas Diárias computadas. ", + "tavernBossInfoBroken": "Tarefas Diárias e Afazeres completos e Hábitos positivos machucarão o Chefão Global... Tarefas perdidas enchem a Barra do Ataque de Exaustão... Quando essa barra enche, o Chefão Global atacará um NPC... Um Chefão Global nunca machucará jogadores ou contas de qualquer forma... Apenas contas ativas não descansando na Pousada terão suas Tarefas Diárias computadas...", "bossColl1": "Para coletar itens, complete suas tarefas positivas. Itens de missão aparecem assim como itens normais; entretanto, você não verá a coleta até o dia seguinte, então tudo que você encontrou será registrado e contribuído à pilha.", "bossColl2": "Apenas participantes podem coletar itens e dividir as recompensas da missão.", - "bossColl1Broken": "To collect items, do your positive tasks... Quest items drop just like normal items; however, you won't see the drops until the next day, then everything you've found will be tallied up and contributed to the pile...", - "bossColl2Broken": "Only participants can collect items and share in the quest loot...", + "bossColl1Broken": "Para coletar itens, complete suas tarefas positivas... Itens de missão aparecem assim como itens normais; entretanto, você não verá a coleta até o dia seguinte, então tudo que você encontrou será registrado e contribuído à pilha...", + "bossColl2Broken": "Apenas participantes podem coletar itens e dividir as recompensas da missão.", "abort": "Abortar", "leaveQuest": "Sair da missão", "sureLeave": "Tem certeza que deseja abandonar a missão ativa? Todo seu progresso nessa missão será perdido.", @@ -70,7 +70,7 @@ "sureAbort": "Você tem certeza que deseja abortar esta missão? Ela abortará para todos em sua equipe e todo progresso será perdido. O pergaminho de missão retornará para o dono da missão.", "doubleSureAbort": "Tem certeza mesmo? Certifique-se de que eles não o detestarão para sempre!", "questWarning": "Se novos jogadores se juntarem à equipe antes do início da missão, eles também receberão um convite. Contudo, uma vez que a missão comece, nenhum membro novo da equipe poderá entrar nela.", - "questWarningBroken": "If new players join the party before the quest starts, they will also receive an invitation... However once the quest has started, no new party members can join the quest...", + "questWarningBroken": "Se novos jogadores se juntarem à equipe antes do início da missão, eles também receberão um convite... Contudo, uma vez que a missão comece, nenhum membro novo da equipe poderá entrar nela...", "bossRageTitle": "Ira", "bossRageDescription": "Quando essa barra encher, o chefão irá soltar um ataque especial!", "startAQuest": "INICIAR UMA MISSÃO", diff --git a/common/locales/pt/questscontent.json b/common/locales/pt/questscontent.json index 2973912bb8..787adb3807 100644 --- a/common/locales/pt/questscontent.json +++ b/common/locales/pt/questscontent.json @@ -252,7 +252,7 @@ "questHorseUnlockText": "Desbloqueie ovos de Cavalo no Mercado", "questBurnoutText": "Queimadura e os Espíritos Exaustos", "questBurnoutNotes": "Passou da meia-noite, mas o calor ainda queima quando Redphoenix e a capitã dos escoteiros, Kiwibot, entram abruptamente pelos portões da cidade. \"Precisamos evacuar todas as construções de madeira\", grita Redphoenix. \"Rápido!\"

Kiwibot se segura na parede enquanto recupera o fôlego. \"Ele está sugando pessoas e transformando-as em Espíritos Exaustos! É por isso que tudo estava atrasado. É isso que aconteceu com as pessoas desaparecidas. Ele está roubando a energia delas!\"

\"Ele?\", pergunta Lemoness.

E aí o calor toma forma.

Surge da terra em uma massa esvoaçante e torcida, enquanto o ar sucumbe ao cheiro da fumaça e do enxofre. Chamas avançam pelo chão derretido e transformam-se em patas, alcançando um tamanho assustador. Olhos ardentes se abrem e a criatura solta um alto estalo.

Kiwibot então sussura uma única palavra.

\"Queimadura.\"", - "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletion": "Burnout foi DERROTADO!

Com um grande e suave suspiro, Burnout libera, devagar, sua energia ardente que estava alimentando seu fogo. Enquanto o monstro desaparece calmamente em cinzas, as energias que ele roubou brilham no ar, rejuvenescendo os Espíritos Exaustos e os devolvendo a suas verdadeiras formas.

Ian, Daniel e a Feiticeira Sazonal animam-se enquanto os Habiticanos correm para saudá-los e todos os cidadãos desaparecidos dos Campos Florescentes abraçam suas famílias e amigos. O último Espírito Exausto se transforma no Ceifador Alegre!

\"Olhem!\" sussura @Baconsaur, enquanto as cinzas começam a brilhar. Devagar, elas se transformam em centenas de fênix reluzentes!

Um dos brilhantes pássaros pousa no braço esqueleto do Ceifador Alegre e sorri para ele. \"Já faz bastante tempo que eu tive o raro privilégio de testemunhar uma fênix nos Campos Florescentes,\" ela disse. \"Apesar das ocorrências recentes, eu preciso dizer que isto é, realmente, tematicamente apropriado!\"

Seu tom de voz fica sereno, apesar de (natualmente) seu sorriso permanecer. \"Nós somos conhecidos por nosso trabalho duro aqui, mas também somos conhecidos por nossos banquetes e festivais. Bem irônico, eu suponho, enquanto nos esforçamos para planejar uma festa espetacular, nós nos recusamos a nos permitir qualquer tempo para diversão. Nós certamente não vamos cometer o mesmo erro outra vez!\"

Ela aplaude. \"Agora - vamos celebrar!\"", "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", "questBurnoutBoss": "Queimadura", "questBurnoutBossRageTitle": "Golpe por Exaustão", @@ -262,10 +262,10 @@ "questBurnoutBossRageQuests": "`Queimadura usou o GOLPE POR EXAUSTÃO!`\n\nAh não! Mesmo com nosso esforço, deixamos algumas Tarefas Diárias escapar e agora o Queimadura se inflamou com energia! Com um amedrontador grunhido, ele engole Ian, o Mestre das Missões, num espectro de fogo. Enquanto pergaminhos de missões caem queimadas, a fumaça espairece e você percebe que o Ian teve sua energia arrancada e se transformou num flutuante Espírito Exausto!\n\nApenas a derrota do Queimadura pode quebrar o feitiço e trazer de volta nosso querido Mestre das Missões. Vamos continuar fazendo nossas Tarefas Diárias e derrotar esse monstro antes que ele ataque novamente!", "questBurnoutBossRageSeasonalShop": "`Queimadura usa ATAQUE DE EXAUSTÃO!`\n\nAhh !!! Nossas Tarefas Diárias incompletas têm alimentado as chamas do Queimadura, e agora ele tem energia suficiente para atacar novamente! Ele solta um jorro de chamas espectrais que cauteriza a Seasonal Shop. Você fica horrorizado ao ver que o animado Sorceress Sazonal, foi transformado em um abatido Espírito Exausto.\n\nTemos que resgatar nossos NPCs! Se apressem, Habiticanos, concluam suas tarefas e derrotem o Queimadura antes que ele ataque pela terceira vez!", "questBurnoutBossRageTavern": "`Queimadura usa ATAQUE DE EXAUSTÃO!`\n\nMuitos Habiticanos tem se escondido do Queimadura na Taverna, mas não mais! Com um uivo estridente, Queimadura arranha a Taverna com as suas mãos ardentes. À medida que os clientes da Taverna fogem, Daniel é pego nas garras de Queimadura, e se transforma em um Espírito Exausto na sua frente! \n\nEste horror cabeça quente já dura tempo demais. Não desista... estamos tão perto de vencer o Queimadura de uma vez por todas!", - "questFrogText": "Swamp of the Clutter Frog", - "questFrogNotes": "As you and your friends are slogging through the Swamps of Stagnation, @starsystemic points at a large sign. \"Stay on the path -- if you can.\"

\"Surely that isn't hard!\" @RosemonkeyCT says. \"It's broad and clear.\"

But as you continue, you notice that path is gradually overtaken by the muck of the swamp, laced with bits of strange blue debris and clutter, until it's impossible to proceed.

As you look around, wondering how it got this messy, @Jon Arjinborn shouts, \"Look out!\" An angry frog leaps from the sludge, clad in dirty laundry and lit by blue fire. You will have to overcome this poisonous Clutter Frog to progress!", - "questFrogCompletion": "The frog cowers back into the muck, defeated. As it slinks away, the blue slime fades, leaving the way ahead clear.

Sitting in the middle of the path are three pristine eggs. \"You can even see the tiny tadpoles and through the clear casing!\" @Breadstrings says. \"Here, you should take them.\"", - "questFrogBoss": "Clutter Frog", - "questFrogDropFrogEgg": "Frog (Egg)", - "questFrogUnlockText": "Unlocks purchasable Frog eggs in the Market" + "questFrogText": "Pântano do Sapo Bagunceiro", + "questFrogNotes": "Enquanto você e seus amigos caminhão com dificuldade pelo Pântano da Estagnação, @starsystemic aponta para uma placa \"Fique no caminho -- se puder.\"

\"Com certeza isso não é difícil!\" @RosemonkeyCT diz. \"É amplo e claro.\"

Mas conforme você avança, nota que o caminho gradualmente vai sendo tomado pela sujeira do pântano, ladeado por estranhos detritos azuis, até que é impossível prosseguir.

Conforme você olha em volta, se perguntando como ficou tão bagunçado, @Jon Arjinborn grita \"Cuidado!\" Um sapo irritado pula do lodo, vestindo roupas sujas e iluminado por um fogo azul. Você terá que superar esse venenoso Sapo Bagunceiro para avançar!", + "questFrogCompletion": "O sapo se esconde de volta na sujeira, derrotado. Conforme ele escapule, o lodo azul desvanece, deixando o caminho a frente livre.

Parados no meio do caminho estão três ovos antigos. \"Você pode ver os pequenos girinos através da casca transparente!\" @Breadstrings diz. \"Aqui, você devia ficar com eles.\"", + "questFrogBoss": "Sapo Bagunceiro", + "questFrogDropFrogEgg": "Sapo (Ovo)", + "questFrogUnlockText": "Desbloqueia ovos de Sapo para compra no Mercado" } \ No newline at end of file diff --git a/common/locales/pt/rebirth.json b/common/locales/pt/rebirth.json index ed1c6d4acf..d0a96505ee 100644 --- a/common/locales/pt/rebirth.json +++ b/common/locales/pt/rebirth.json @@ -16,11 +16,11 @@ "rebirthEarnAchievement": "Você também ganha uma Conquista por começar uma nova aventura!", "beReborn": "Renasça", "rebirthAchievement": "Você iniciou uma nova aventura! Esse é o seu Renascimento número <%= number %>, e o nível mais alto que você atingiu foi <%= level %>. Para acumular essa Conquista, comece sua próxima nova aventura quando atingir um Nível ainda maior!", - "rebirthAchievement100": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is 100 or higher. To stack this Achievement, begin your next new adventure when you've reached at least 100!", + "rebirthAchievement100": "Você iniciou uma nova aventura! Esse é seu <%= number %> º Renascimento, e o nível mais alto que você atingiu foi 100 ou mais. Para acumular essa Conquista, comece sua próxima aventura quando atingir pelo menos nível 100!", "rebirthBegan": "Iniciou uma Nova Aventura", "rebirthText": "Iniciou <%= rebirths %> Novas Aventuras", "rebirthOrb": "Usou um Orbe do Renascimento para recomeçar depois de alcançar Nível", - "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", + "rebirthOrb100": "Usou um Orbe do Renascimento para recomeçar depois de alcançar nível 100 ou mais", "rebirthPop": "Comece um novo personagem do Nível 1 mantendo conquistas, colecionáveis, e tarefas com histórico.", "rebirthName": "Orbe do Renascimento", "reborn": "Renascido, nível max <%= reLevel %>" diff --git a/common/locales/pt/settings.json b/common/locales/pt/settings.json index 796a2d6e6f..14458cdd4d 100644 --- a/common/locales/pt/settings.json +++ b/common/locales/pt/settings.json @@ -119,25 +119,25 @@ "promoCodeApplied": "Código Promocional Aplicado! Verifique seu inventário", "promoPlaceholder": "Insira um Código Promocional", "displayInviteToPartyWhenPartyIs1": "Mostrar o botão 'Convidar' para a Equipe quando a equipe tiver 1 membro.", - "saveCustomDayStart": "Save Custom Day Start", - "registration": "Registration", - "addLocalAuth": "Add local authentication:", - "generateCodes": "Generate Codes", - "generate": "Generate", - "getCodes": "Get Codes", + "saveCustomDayStart": "Salvar Início de Dia Personalizado", + "registration": "Registro", + "addLocalAuth": "Adicionar autenticação local:", + "generateCodes": "Gerar Códigos", + "generate": "Gerar", + "getCodes": "Obter Códigos", "webhooks": "Webhooks", - "enabled": "Enabled", - "webhookURL": "Webhook URL", - "add": "Add", - "buyGemsGoldCap": "Cap raised to <%= amount %>", - "mysticHourglass": "<%= amount %> Mystic Hourglass", - "mysticHourglassText": "Mystic Hourglasses allow purchasing a previous month's Mystery Item set.", - "purchasedPlanId": "Recurring $<%= price %> each <%= months %> Month(s) (<%= plan %>)", - "purchasedPlanExtraMonths": "You have <%= months %> months of subscription credit.", - "consecutiveSubscription": "Consecutive Subscription", - "consecutiveMonths": "Consecutive Months:", - "gemCapExtra": "Gem Cap Extra:", - "mysticHourglasses": "Mystic Hourglasses:", + "enabled": "Habilitado", + "webhookURL": "URL do Webhook", + "add": "Adicionar", + "buyGemsGoldCap": "Máximo aumentado para <%= amount %>", + "mysticHourglass": "<%= amount %> Ampulhetas Místicas", + "mysticHourglassText": "Ampulhetas Místicas te permitem comprar conjuntos Misteriosos de meses anteriores.", + "purchasedPlanId": "Recorrente $<%= price %> a cada <%= months %> mes(es) (<%= plan %>)", + "purchasedPlanExtraMonths": "Você tem <%= months %> meses de crédito de assinatura.", + "consecutiveSubscription": "Assinatura Consecutiva ", + "consecutiveMonths": "Meses Consecutivos:", + "gemCapExtra": "Número Máximo de Gemas extra:", + "mysticHourglasses": "Ampulhetas Místicas", "paypal": "PayPal", "amazonPayments": "Amazon Payments" } \ No newline at end of file diff --git a/common/locales/pt/subscriber.json b/common/locales/pt/subscriber.json index aa13fb5cf9..e8d255ff5b 100644 --- a/common/locales/pt/subscriber.json +++ b/common/locales/pt/subscriber.json @@ -60,7 +60,7 @@ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> e <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Misteriosos Viajantes do Tempo", "timeTravelersPopoverNoSub": "Você precisará de uma Ampulheta Mística para convocar os misteriosos Viajantes do Tempo! <%= linkStart %>Assinantes<%= linkEnd %> ganham uma Ampulheta Mística para cada três meses consecutivos de assinatura. Volte quando você tiver uma Ampulheta Mística e os Viajantes do Tempo buscarão para você um mascote raro, uma montaria rara ou um Conjunto de Itens de Assinante do passado... ou até do futuro.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets here! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersPopover": "Notamos que você tem uma Ampulheta Mística, então iremos felizes viajar de volta no tempo para você! Por favor escolha um mascote, montaria ou conjunto de Item Misterioso que você deseja. Você pode ver a lista de conjuntos passados aqui! Se esses não te agradarem, talvez você esteja interessado em um de nossos elegantes novos conjuntos futurísticos Steampunk?", "timeTravelersAlreadyOwned": "Parabéns! Você já possui todos os itens que os Viajantes do Tempo oferecem no momento. Obrigado por apoiar o site!", "mysticHourglassPopover": "A Ampulheta Mística permite a compra de certos itens limitados, como os Conjuntos de Itens Misteriosos e recompensas de chefões dos meses anteriores.", "subUpdateCard": "Atualizar Cartão", diff --git a/common/locales/ro/backgrounds.json b/common/locales/ro/backgrounds.json index f4f30c0719..0cc1942224 100644 --- a/common/locales/ro/backgrounds.json +++ b/common/locales/ro/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimy Swamp", "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", "backgroundSwarmingDarknessText": "Swarming Darkness", - "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/ro/faq.json b/common/locales/ro/faq.json index 778e11a56d..806c5fd29f 100644 --- a/common/locales/ro/faq.json +++ b/common/locales/ro/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "Mai multe lucruri te pot răni. În primul rând, sarcinile zilnice necompletate te vor răni peste noapte. În al doilea rând, dacă întreprinzi un obicei prost, aceasta te va răni. În fine, dacă ești într-o bătălie cu un Super Monstru și unul din colegii de ceată nu își completează sarcinile zilnice, Super Monstrul te va ataca.\n\n Metoda principală de a te vindeca este câștigarea unui nivel, ceea ce reface complet sănătatea. Poți cumpăra și o licoare de sănătate cu aur din coloana de Răsplăți. În plus, la nivelul 10 sau mai sus, poți alege să devii Vrăciuitor (vindecător), iar apoi vei învăța abilități de vindecare. Dacă ești într-o ceată ce conține un vrăciuitor, aceștia te pot vindeca și pe tine.", "webFaqAnswer4": "Mai multe lucruri te pot răni. În primul rând, sarcinile zilnice necompletate te vor răni peste noapte. În al doilea rând, dacă întreprinzi un obicei prost, aceasta te va răni. În fine, dacă ești într-o bătălie cu un Super Monstru și unul din colegii de ceată nu își completează sarcinile zilnice, Super Monstrul te va ataca.\n

\n Metoda principală de a te vindeca este câștigarea unui nivel, ceea ce reface complet sănătatea. Poți cumpăra și o licoare de sănătate cu aur din coloana de Răsplăți. În plus, la nivelul 10 sau mai sus, poți alege să devii Vrăciuitor (vindecător), iar apoi vei învăța abilități de vindecare. Dacă ești într-o ceată ce conține un vrăciuitor, aceștia te pot vindeca și pe tine.", "faqQuestion5": "Cum joc Habitica cu prietenii mei?", - "iosFaqAnswer5": "Cea mai bună metodă este să-i inviți într-o ceată cu tine, prin intermediul [site-ului](https://habitica.com/#/options/groups/party)! Vom face în curând posibilă crearea de cete direct din aplicație, dar între timp poți folosi [site-ul](https://habitica.com/#/options/groups/party). Cetele pot merge în expediții, pot lupta cu monștri și pot activa abilități pentru a se susține reciproc. Pe site tu și cu prietenii tăi puteți să vă alăturați breslelor, care sunt camere publice de chat. Breslele vor fi adăugate la aplicație într-o actualizare viitoare!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "Cea mai bună metodă este să-i inviți într-o ceată cu tine în meniul Social > Ceată! Cetele pot merge în expediții, se pot lupta cu monștri și pot activa abilități pentru a se susține reciproc. Puteți să vă alăturați împreună și breslelor (Social > Bresle). Breslele sunt camere de chat axate pe interese comune și pot fi publice sau private. Poți să te alături oricâtor bresle vrei, dar unei singure cete la un moment dat.\n

\n Pentru informații mai detaliate, citește paginile de wiki despre [Cete](http://habitrpg.wikia.com/wiki/Party) și [Bresle](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Cum pot obține un companion sau bidiviu (mount)?", "iosFaqAnswer6": "La nivelul 3 vei descuia sistemul de drop. De fiecare dată când completezi o sarcină ai o șansă să-ți pice un ou, o licoare de eclozat sau mâncare. Acestea sunt stocate în Meniu > Articole.\n\n Pentru a ecloza un companion, ai nevoie de un ou și o licoare de eclozat. Apasă pe ou pentru a stabili specia pe care vrei să o eclozezi și selectează „Eclozează oul”. Apoi alege licoarea de eclozat pentru a stabili culoarea acestuia. mergi la Meniu > Compaioni pentru a adăuga noul companion avatarului tău printr-un clic pe acesta.\n\n Poți să și crești companionii în bidivii (mounts) dacă îi hrănești - Meniu > Companioni, apoi selectează „Hrănește companion”! Va trebui să hrănești un companion de multe ori înainte ca acesta să devină bidiviu, dar dacă afli care e mâncarea sa preferată, acesta va crește mai repede. Poți afla prin încercarea repetată sau [poți vedea spoilerele aici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Odată ce ai un bidiviu, mergi la Meniu > Bidivii și apasă pe acesta pentru a-l adăuga avatarului.\n\n Poți obține ouă pentru companioni de expediție prin completarea anumitor expediții. (Vezi mai jos pentru a afla mai multe despre expediții.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "Cum lupt cu monștri și cum merg într-o expediție?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "Ce sunt nestematele și cum le obțin?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Cum raportez un defect sau cer o funcționalitate?", diff --git a/common/locales/ro/front.json b/common/locales/ro/front.json index aa7edba6a4..69557fa5b5 100644 --- a/common/locales/ro/front.json +++ b/common/locales/ro/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", "invalidEmail": "Este necesară o adresă validă de email pentru a reseta parola.", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "pachetele administrative", "landingend": "Încă nu te-ai convins?", @@ -179,5 +179,8 @@ "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", "marketingInquiries": "Marketing/Social Media Inquiries", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/ro/gear.json b/common/locales/ro/gear.json index a7f3bd5861..3dae257b51 100644 --- a/common/locales/ro/gear.json +++ b/common/locales/ro/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armură", "armorBase0Text": "Îmbrăcăminte simplă", "armorBase0Notes": "Haine obișnuite. Nu conferă niciun beneficiu.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "echipament pentru cap", "headBase0Text": "Fără cască", "headBase0Notes": "Fără echipament pentru cap", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Niciun scut sau a doua armă", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "Niciun accesoriu pentru spate", "backBase0Notes": "Niciun accesoriu pentru spate", diff --git a/common/locales/ru/backgrounds.json b/common/locales/ru/backgrounds.json index 1aba081651..1c3ad0a1f9 100644 --- a/common/locales/ru/backgrounds.json +++ b/common/locales/ru/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Склизкое болото", "backgroundSlimySwampNotes": "Проберитесь сквозь склизкое болото.", "backgroundSwarmingDarknessText": "Кромешная тьма", - "backgroundSwarmingDarknessNotes": "Тряситесь от страха в кромешной тьме!" + "backgroundSwarmingDarknessNotes": "Тряситесь от страха в кромешной тьме!", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/ru/faq.json b/common/locales/ru/faq.json index efad6c73af..05b7d75f36 100644 --- a/common/locales/ru/faq.json +++ b/common/locales/ru/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "Существует несколько причин, из-за которых вы можете получать урон. Во-первых, ночью вам наносят урон ежедневные задания, которые вы не выполнили. Во-вторых, если вы нажимаете на плохую привычку, она наносит вам урон. И, наконец, если вы сражаетесь против босса в команде, и один из ваших сопартийцев не выполнил все свои ежедневные задания, босс вас атакует.\n\nОсновным способ вылечиться является получение уровня, что влечёт за собой восстановление всей шкалы здоровья. Также вы можете купить за золото эликсир здоровья, который находится в столбце наград. Кроме того, начиная с 10 уровня, вы можете выбрать профессию целителя, и тогда вы получите доступ к навыкам, восстанавливающим здоровье. Если у вас в команде есть целитель, он также может вас излечить.", "webFaqAnswer4": "Существует несколько причин, из-за которых вы можете получать урон. Во-первых, ночью вам наносят урон ежедневные задания, которые вы не выполнили. Во-вторых, если вы кликаете по плохой привычке, она наносит вам урон. И, наконец, если вы сражаетесь против босса в команде, и один из ваших сопартийцев не выполнил все свои ежедневные задания, босс вас атакует.\n\nОсновным способ вылечиться является получение уровня, что влечёт за собой восстановление всей шкалы здоровья. Также вы можете купить за золото эликсир здоровья, который находится в столбце наград. Кроме того, начиная с 10 уровня, вы можете выбрать профессию целителя, и тогда вы получите доступ к навыкам, восстанавливающим здоровье. Если у вас в команде (в меню Общение > Команда) есть целитель, он также может вас излечить.", "faqQuestion5": "Как играть вместе с друзьями?", - "iosFaqAnswer5": "Лучший способ — пригласить их в вашу команду с помощью [веб-сайта](https://habitica.com/#/options/groups/party)! Вскоре мы добавим возможность создания команды в этом приложении, а пока что вы можете сделать это через [сайт](https://habitica.com/#/options/groups/party). Команды могут участвовать в квестах, сражаться с монстрами и накладывать заклинания для поддержки друг друга. На веб-сайте вы с друзьями также можете вступить в гильдии, которые представляют собой публичные комнаты чата. Гильдии будут добавлены в приложение в будущем обновлении!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "Лучший способ — пригласить их в вашу команду с помощью меню Общение > Команда! Команды могут участвовать в квестах, сражаться с монстрами и накладывать заклинания для поддержки друг друга. Также вы вместе можете вступать в гильдии (Общение > Гильдии). Гильдии — это комнаты чата, где участники сконцентрированы на общих интересах или на преследовании общей цели. Вы можете вступать в неограниченное количество гильдий, но состоять только в одной команде.\n

\nБолее подробную информацию вы можете узнать на страницах вики, содержащих информацию о [командах](http://habitrpg.wikia.com/wiki/Party) и [гильдиях](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Как получить питомца или скакуна?", "iosFaqAnswer6": "На третьем уровне вы откроете систему выпадения предметов. Каждый раз, когда вы выполняете задание, есть небольшой шанс на то, что вы получите яйцо, инкубацонный эликсир или еду. Всё это будет храниться в Меню > Инвентарь.\n\nЧтобы выходить питомца, вам понадобится яйцо и инкубационный эликсир. Нажмите на яйцо, чтобы выбрать вид питомца, а потом выберите «инкубировать яйцо». Затем выберите инкубационный эликсир, чтобы задать цвет питомца! Перейдите в Меню > Питомцы и нажмите на вашего нового питомца, чтобы поместить его рядом со своим аватаром.\n\nВы также можете выращивать ваших питомцев до скакунов, скармливая им еду в разделе Меню > Питомцы. Нажмите на питомца, затем выберите «покормить питомца»! Вам придётся кормить питомца много раз, прежде чем он станет скакуном, но если вам удастся вычислить его любимую еду, он будет расти быстрее. Можете придерживаться метода проб и ошибок или же сразу узнать, чем кормить питомца здесь: [спойлер](http://habitica.wikia.com/wiki/Food#Food_Preferences). Как только у вас появится скакун, вы можете перейти в Меню > Скакуны и нажать на него, чтобы ваш аватар его оседлал.\n\nТакже вы можете получить яйца квестовых питомцев в качестве награды за выполнение определённых квестов. (О квестах читайте ниже.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "Синяя шкала, которая появилась после того, как вы достилги уровня 10 и выбрали класс — ваш индикатор маны. Продолжая получать уровни, вы начнёте открывать особые навыки, использование которых стоит определенное количество очков маны. У каждого класса свой набор навыков, который открывается после уровня 11 в Меню > Использовать навыки. В отличие от шкалы здоровья, мана не восстанавливается полностью, когда вы получаете уровень. Вместо этого мана растёт, когда вы выполняете хорошие привычки, ежедневные задания и задачи, и убывает, когда вы не отказываете себе в плохих привычках. Также вы восстанавливаете некоторое количество маны ночью — чем больше ежедневных заданий вы выполнили, тем больше маны восстановите за ночь.", "webFaqAnswer8": "Синяя шкала, которая появилась после того, как вы достилги уровня 10 и выбрали класс — ваш индикатор маны. Продолжая получать уровни, вы начнёте открывать особые навыки, использование которых стоит определенное количество очков маны. У каждого класса свой набор навыков, который появляется после уровня 11 в столбце с наградами. В отличие от шкалы здоровья, мана не восстанавливается полностью, когда вы получаете уровень. Вместо этого мана растёт, когда вы выполняете хорошие привычки, ежедневные задания и задачи, и убывает, когда вы не отказываете себе в плохих привычках. Также вы восстанавливаете некоторое количество маны ночью — чем больше ежедневных заданий вы выполнили, тем больше маны восстановите за ночь.", "faqQuestion9": "Как сражаться с монстрами и участвовать в квестах?", - "iosFaqAnswer9": "В первую очередь вам необходимо присоединиться к команде или создать новую (см. выше). Хоть вы и можете сражаться против монстров в одиночку, мы рекомендуем играть в команде, потому что так будет намного проще выполнять квесты. Кроме того, подбадривания от друзей служат прекрасной мотивацией к выполнению заданий!\n\nДалее вам понадобится свиток квеста, который хранится в Меню > Предметы. Есть три способа получить свиток:\n\n- По достижении уровня 15 вы получаете доступ к квестовой линии, то есть к трём связанным в цепочку квестам. Другие квестовые линии открываются на уровнях 30, 40 и 60, соответственно.\n\n- Когда вы приглашаете людей вступить в вашу команду через [веб-сайт](https://habitica.com/#/options/groups/party), вы награждаетесь свитком Василиста! (Мы добавим эту функцию в приложение в будущем обновлении.)\n\n- Вы можете купить квест на странице квестов на [веб-сайте](https://habitica.com/#/options/inventory/quests) за золото и самоцветы. (Мы добавим эту функцию в приложение в будущем обновлении.)\n\nЧтобы принять участие в сражении с боссом или сборе квестовых предметов, просто выполняйте свои задачи так, как вы это обычно делаете, и эффект от них сложится в урон, который вы нанесёте ночью. (Чтобы увидеть изменения в здоровье босса, может потребоваться обновление страницы — для этого потяните экран вниз.) Если при сражении с боссом вы пропустили какие-либо ежедневные задания, босс нанесёт урон всей вашей команде в тот же момент, когда вы ударите босса.\n\nПосле получения 11-го уровня маги и воины приобретают навыки, позволяющие наносить дополнительные повреждения боссу. Если вы хотите стать сильным атакующим, то вам подойдёт один из этих классов при выборе на 10-м уровне.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "В первую очередь вам необходимо присоединиться к команде или создать новую (в меню Общение > Команда). Хоть вы и можете сражаться против монстров в одиночку, мы рекомендуем играть в команде, потому что так будет намного проще выполнять квесты. Кроме того, подбадривания от друзей служат прекрасной мотивацией к выполнению заданий!\n

\nДалее вам понадобится свиток квеста, который хранится в меню Инвентарь > Квесты. Есть три способа получить свиток:\n

\n* Когда вы приглашаете людей вступить в вашу команду, вы награждаетесь свитком Василиста!\n* По достижении уровня 15 вы получаете доступ к квестовой линии, то есть к трём связанным в цепочку квестам. Другие квестовые линии открываются на уровнях 30, 40 и 60, соответственно.\n* Вы можете купить квест на странице квестов (Инвентарь > Квесты) за золото и самоцветы.\n

\nЧтобы принять участие в сражении с боссом или сборе квестовых предметов, просто выполняйте свои задачи так, как вы это обычно делаете, и эффект от них сложится в урон, который вы нанесёте ночью. (Чтобы увидеть изменения в здоровье босса, может потребоваться обновление страницы — для этого потяните экран вниз.) Если при сражении с боссом вы пропустили какие-либо ежедневные задания, босс нанесёт урон всей вашей команде в тот же момент, когда вы ударите босса.\n

\nПосле получения 11-го уровня маги и воины приобретают навыки, позволяющие наносить дополнительные повреждения боссу. Если вы хотите стать сильным атакующим, то вам подойдёт один из этих классов при выборе на 10-м уровне.", - "faqQuestion10": "Что за самоцветы, и где их получить?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Самоцветы можно приобрести за реальные деньги. Чтобы сделать это, нажмите на иконку самоцвета в шапке приложения. Покупая самоцветы, игроки помогают нам поддерживать сайт в рабочем состоянии. Мы очень признательны им за их поддержку!\n\nКроме способа прямой покупки самоцветов, есть три других способа заработать их: \n\n* Победить в испытании на [веб-сайте](https://habitica.com), которое было создано другим игроком через меню Общение > Испытания. (Мы добавим испытания в приложение в будущем обновлении!) \n* Оформить подписку на [веб-сайте](https://habitica.com/#/options/settings/subscription) и открыть возможность покупать за золото определённое количество самоцветов в месяц. \n* Стать участником и сделать вклад в проект Habitica. Для дополнительной информации посетите эту страницу: [Помощь в развитии Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nПомните, что предметы, купленные за самоцветы, не дают совершенно никаких преимуществ в статистике, так что игроки могут спокойно пользоваться приложением без них.", "webFaqAnswer10": "Самоцветы можно [приобрести за реальные деньги](https://habitica.com/#/options/settings/subscription), однако [подписчики](https://habitica.com/#/options/settings/subscription) могут приобрести их за золото. Покупая самоцветы, игроки помогают нам поддерживать сайт в рабочем состоянии. Мы очень признательны им за их поддержку!\n

\nКроме способа прямой покупки самоцветов, есть два других способа заработать их:\n

\n* Победить в испытании, которое было создано другим игроком через меню Общение > Испытания. \n* Стать участником и сделать вклад в проект Habitica с помощью своих умений. Для дополнительной информации посетите эту страницу: [Помощь в развитии Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nПомните, что предметы, купленные за самоцветы, не дают совершенно никаких преимуществ в статистике, так что игроки могут спокойно пользоваться сайтом без них.", "faqQuestion11": "Как сообщить о проблеме или предложить новую функцию?", diff --git a/common/locales/ru/front.json b/common/locales/ru/front.json index 6e9b2ba68a..8c7f4920b6 100644 --- a/common/locales/ru/front.json +++ b/common/locales/ru/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] действительно помогла мне организовать структурный подход к своей жизни во время учёбы в аспирантуре.", "invalidEmail": "Для изменения пароля необходимо указать существующий адрес электронной почты.", "irishfeet123Quote": "У меня была ужасная привычка не мыть за собой посуду после еды и оставлять везде кружки. [Habitica] полностью меня исправила!", - "joinOthers": "Присоединяйтесь к 250,000 человек, которые достигают своих целей с удовольствием!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "До [Habitica] работа с моей диссертацией никак не продвигалась. Кроме того, вызывала недовольство моя недисциплинированность в отношении домашних дел и таких задач, как изучение новых слов и обучение игре Го. Оказывается, разбивка этих задач на списки из небольших подзаданий – как раз то, что мне нужно, чтобы сохранять мотивацию и постоянную работоспособность.", "landingadminlink": "административные пакеты,", "landingend": "Еще не уверены?", @@ -179,5 +179,8 @@ "businessInquiries": "Бизнес предложения", "merchandiseInquiries": "Предложения по использованию торговой марки", "marketingInquiries": "Предложения по маркетингу и рекламе в соц. сетях", - "tweet": "Твитнуть" + "tweet": "Твитнуть", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/ru/gear.json b/common/locales/ru/gear.json index 8e2e3fdf6d..247560bb64 100644 --- a/common/locales/ru/gear.json +++ b/common/locales/ru/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "Крылья на этом посохе постоянно трепещут и выгибаются. Увеличивает все характеристики на <%= attrs %>. Зачаровання коллекция: независимый предмет.", "weaponArmoireBatWandText": "Волшебная па... Дубина!", "weaponArmoireBatWandNotes": "Эта волшебная палочка может превратить любое задание в летучую мышь! Просто размахивайте ей и смотрите, как задания разлетаются во все стороны. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Волшебный сундук: независимый предмет.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "Броня", "armorBase0Text": "Обычная одежда", "armorBase0Notes": "Обычная одежда. Бонусов не дает.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Отчаянно выплавленные из железа, эти рогатые доспехи почти невозможно сломать. Увеличивает телосложение на <%= con %> и восприятие на <%= per %>. Волшебный сундук: Набор Рогатого железа (Предмет 2 из 3).", "armorArmoirePlagueDoctorOvercoatText": "Плащ чумного доктора", "armorArmoirePlagueDoctorOvercoatNotes": "Такие плащи носили доктора, боровшиеся с Чумой Прокрастинации. Увеличивает интеллект на <%= int %>, силу на <%= str %> и телосложение на <%= con %>. Зачарованная коллекция: Набор чумного доктора (3 из 3 предметов).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "Головной убор", "headBase0Text": "Нет шлема", "headBase0Notes": "Нет головного убора.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Синий бант", "headArmoireBlueHairbowNotes": "Станьте восприимчивым, стойким и находчивым, надев этот превосходный синий бант! Увеличивает восприятие на <%= per %>, телосложение на <%= con %> и интеллект на <%= int %>. Волшебный сундук: независимый предмет.", "headArmoireRoyalCrownText": "Королевская корона", - "headArmoireRoyalCrownNotes": "Да здравствует правитель, могучий и сильный! Увеличивает силу на <%= str %>. Волшебный сундук: независимый предмет.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Золотые лавры", "headArmoireGoldenLaurelsNotes": "Этими золотыми лаврами награждаются те, кто сумел покорить свои вредные привычки. Увеличивают восприятие и телосложение на <%= attrs %>. Волшебный сундук: набор золотой тоги (предмет 2 из 3).", "headArmoireHornedIronHelmText": "Шлем Рогатого железа", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Шапка Оранжевого Кота", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "предмет для защитной руки", "shieldBase0Text": "Нет снаряжения для защитной руки", "shieldBase0Notes": "Нет щита или второго оружия.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "Чтобы быть гладиатором, вы должны... а хотя, все равно, просто оглушайте врагов своим щитом. Увеличивает Телосложение на <%= con %> и Силу на <%= str %>. Волшебный сундук: Набор Гладиатора (Часть 3 из 3).", "shieldArmoireMidnightShieldText": "Полуночный Щит", "shieldArmoireMidnightShieldNotes": "Этот щит имеет самую большую мощь в самую полночь! Повышает Телосложение на <%= con %> и Силу на <%= str %>. Зачарованный Доспех: Независимый предмет.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Аксессуар на спину", "backBase0Text": "Нет аксессуаров на спине", "backBase0Notes": "Нет аксессуаров на спине.", diff --git a/common/locales/ru/generic.json b/common/locales/ru/generic.json index b637efe4e9..e1a91a32ed 100644 --- a/common/locales/ru/generic.json +++ b/common/locales/ru/generic.json @@ -113,7 +113,7 @@ "achievementStressbeast": "Спаситель Стойкальма", "achievementStressbeastText": "Помог победить Отвратительного Стрессозверя в 2014 во время Зимнего События Чудостраны!", "achievementBurnout": "Спаситель Процветающих Полей", - "achievementBurnoutText": "Помог победить Выжигателя и восстановил Истощённые Духи в 2015 во время Осеннего Фестиваля!", + "achievementBurnoutText": "Помог победить Перегорание и восстановить Истощённых Духов во время Осеннего Фестиваля 2015 года!", "checkOutProgress": "Отметить мои достижения в Habitica!", "cardReceived": "Получено письмо!", "cardReceivedFrom": "<%= cardType %> от <%= userName %>", diff --git a/common/locales/ru/messages.json b/common/locales/ru/messages.json index 5d9cccd720..fd19532644 100644 --- a/common/locales/ru/messages.json +++ b/common/locales/ru/messages.json @@ -44,12 +44,12 @@ "messageGroupOnlyLeaderCanUpdate": "Только лидер группы может обновить её!", "messageGroupRequiresInvite": "Невозможно присоединиться к группе, в которую вы не приглашены.", "messageGroupCannotRemoveSelf": "Вы не можете удалить себя!", - "messageGroupChatBlankMessage": "You cannot send a blank message", - "messageGroupChatLikeOwnMessage": "Can't like your own message. Don't be that person.", - "messageGroupChatFlagOwnMessage": "Can't report your own message.", - "messageGroupChatFlagAlreadyReported": "You have already reported this message", - "messageGroupChatNotFound": "Message not found!", - "messageGroupChatAdminClearFlagCount": "Only an admin can clear the flag count!", + "messageGroupChatBlankMessage": "Вы не можете отправить пустое сообщение.", + "messageGroupChatLikeOwnMessage": "Не стоит ставить лайк на своём сообщении. Не будьте таким человеком.", + "messageGroupChatFlagOwnMessage": "Вы не можете пожаловаться на своё сообщение.", + "messageGroupChatFlagAlreadyReported": "Вы уже отправили жалобу на это сообщение.", + "messageGroupChatNotFound": "Сообщение не найдено!", + "messageGroupChatAdminClearFlagCount": "Только администратор может очистить счётчик отметок.", "messageUserOperationProtected": "путь `<%= operation %>` не был сохранён, это зарезервированный путь.", "messageUserOperationNotFound": "Операция <%= operation %> не найдена" } \ No newline at end of file diff --git a/common/locales/ru/npc.json b/common/locales/ru/npc.json index f84a2d610b..804769abd7 100644 --- a/common/locales/ru/npc.json +++ b/common/locales/ru/npc.json @@ -11,10 +11,10 @@ "danielText2Broken": "Oh... If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies... Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn...", "alexander": "Торговец Александр", "welcomeMarket": "Заходите на рынок! Купите редкие яйца и эликсиры! Продайте то, что вам не нужно! Воспользуйтесь полезными услугами! Загляните и ознакомьтесь со всеми предложениями.", - "displayItemForGold": "Do you want to sell a <%= itemType %>?", - "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", - "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", - "sellForGold": "Sell it for <%= gold %> Gold", + "displayItemForGold": "Вы хотите продать <%= itemType %>?", + "displayEggForGold": "Вы хотите продать <%= itemType %> яйцо?", + "displayPotionForGold": "Вы хотите продать <%= itemType %> эликсир?", + "sellForGold": "Продать это за <%= gold %> золота", "buyGems": "Купить самоцветы", "justin": "Джастин", "ian": "Ян", diff --git a/common/locales/ru/questscontent.json b/common/locales/ru/questscontent.json index 7586dd596b..3931dfb41e 100644 --- a/common/locales/ru/questscontent.json +++ b/common/locales/ru/questscontent.json @@ -250,13 +250,13 @@ "questHorseBoss": "Лошмар", "questHorseDropHorseEgg": "Лошадь (яйцо)", "questHorseUnlockText": "Позволяет покупать на рынке лошадь в яйце.", - "questBurnoutText": "Выжженные и истощённые духи", - "questBurnoutNotes": "Уже далеко за полночь. Было спокойно и очень душно, когда Красный Феникс и капитан скаутов Кивибот резко ворвался через городские ворота. \"Нам нужно эвакуировать все деревянные здания!\" - закричал Красный Феникс. \"Торопись!\"

Кивибот цепляется за стену, пока переводит дыхание. \"Оно высасывает людей и превращает их в Истощённых Духов! Вот почему всё задерживалось. Вот куда пропали недостающие люди. Оно крало их энергию!\"

\"Оно..?\" - спросила Лэмонесс.

И тогда тепло обретает форму.

Оно поднимается с земли в развевающейся, скручивающейся массе, и воздух переполняется запахами дыма и серы. Корчась до страшных высот, пламя возлизало расплавленную замлю, на кончиках искривляясь. Дымящиеся глаза распахиваются, и тварь издаёт глубокое и трещащее гоготание.

Кивибот прошептала единое слово.

\"Вижигатель.\"", + "questBurnoutText": "Перегорание и истощённые духи", + "questBurnoutNotes": "Уже далеко за полночь, в городе спокойно и очень душно. Вдруг Redphoenix и капитан скаутов Kiwibot резко врываются через городские ворота. \"Нам нужно спасти все деревянные здания!\" - кричит Redphoenix, - \"Торопитесь!\".

Kiwibot цепляется за стену, переводя дыхание. \"Оно высасывает силы людей и превращает их в Истощённых Духов! Вот почему все дела откладывались. Теперь ясно, куда пропали недостающие люди. Оно крало их энергию!\"

\"Оно..?\" - спросила Lemoness.

Неожиданно тепло обретает форму.

Оно поднимается с земли в форме развевающейся, скручивающейся массы, и воздух переполняется запахами дыма и серы. Корчась и поднимаясь до страшных высот, пламя растекается по расплавленной земле, на кончиках искривляясь. Дымящиеся глаза распахиваются, и тварь издаёт глубокое и трещащее гоготание.

Kiwibot прошептала единое слово.

\"Перегорание.\"", "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", - "questBurnoutBoss": "Вижигатель", + "questBurnoutBoss": "Перегорание", "questBurnoutBossRageTitle": "Истощающий Удар", - "questBurnoutBossRageDescription": "Когда этот индикатор заполнится, Выжигатель выпустит свой Истощающий Удар на страну Habitica", + "questBurnoutBossRageDescription": "Когда этот индикатор заполнится, Перегорание выпустит свой Истощающий Удар на страну Habitica", "questBurnoutDropPhoenixPet": "Феникс (питомец)", "questBurnoutDropPhoenixMount": "Феникс (скакун)", "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", diff --git a/common/locales/ru/rebirth.json b/common/locales/ru/rebirth.json index c3b2ea56c8..33e6778a41 100644 --- a/common/locales/ru/rebirth.json +++ b/common/locales/ru/rebirth.json @@ -20,7 +20,7 @@ "rebirthBegan": "Начато новое приключение", "rebirthText": "Начато новых приключений: <%= rebirths %>", "rebirthOrb": "Использован шар возрождения, чтобы начать заново после достижения уровня", - "rebirthOrb100": "Used an Orb of Rebirth to start over after attaining Level 100 or higher", + "rebirthOrb100": "Использован шар возрождения, чтобы начать заново после достижения уровня 100 или выше.", "rebirthPop": "Начните заново с персонажем 1 уровня, сохранив достижения, коллекционные предметы и задания с историей.", "rebirthName": "Шар возрождения", "reborn": "Возрождение, макс. уровень <%= reLevel %>" diff --git a/common/locales/sk/backgrounds.json b/common/locales/sk/backgrounds.json index dfd4e45056..83365b5a2f 100644 --- a/common/locales/sk/backgrounds.json +++ b/common/locales/sk/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimy Swamp", "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", "backgroundSwarmingDarknessText": "Swarming Darkness", - "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/sk/faq.json b/common/locales/sk/faq.json index 65a12611a6..97ac6e5c37 100644 --- a/common/locales/sk/faq.json +++ b/common/locales/sk/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/sk/front.json b/common/locales/sk/front.json index dc30d3dc54..c3c8df6bd7 100644 --- a/common/locales/sk/front.json +++ b/common/locales/sk/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", "invalidEmail": "Ak chceš resetovať heslo, musíš zadať platnú emailovú adresu.", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "balíčky", "landingend": "Ešte stále sme ťa nepresvedčili?", @@ -179,5 +179,8 @@ "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", "marketingInquiries": "Marketing/Social Media Inquiries", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/sk/gear.json b/common/locales/sk/gear.json index 2eaa27656c..764c4c84de 100644 --- a/common/locales/sk/gear.json +++ b/common/locales/sk/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "armor", "armorBase0Text": "Prosté ošatenie", "armorBase0Notes": "Bežné ošatenie. Neposkytuje žiadne výhody.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "Bez helmy", "headBase0Notes": "Bez pokrývky hlavy.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Bez štítu alebo druhej zbrane.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", diff --git a/common/locales/sr/backgrounds.json b/common/locales/sr/backgrounds.json index 38484fa537..abe83b587f 100644 --- a/common/locales/sr/backgrounds.json +++ b/common/locales/sr/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slimy Swamp", "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", "backgroundSwarmingDarknessText": "Swarming Darkness", - "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/sr/faq.json b/common/locales/sr/faq.json index f62069d07d..075d625ddd 100644 --- a/common/locales/sr/faq.json +++ b/common/locales/sr/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/sr/front.json b/common/locales/sr/front.json index 080c386b13..0d0fc00c7a 100644 --- a/common/locales/sr/front.json +++ b/common/locales/sr/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", "invalidEmail": "Morate ukucati važeću adresu da biste zatražili novu lozinku.", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "administrativnim paketima", "landingend": "Još uvek niste uvereni?", @@ -179,5 +179,8 @@ "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", "marketingInquiries": "Marketing/Social Media Inquiries", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/sr/gear.json b/common/locales/sr/gear.json index 3ec327b924..73e1284944 100644 --- a/common/locales/sr/gear.json +++ b/common/locales/sr/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "oklop", "armorBase0Text": "Obična odeća", "armorBase0Notes": "Potpuno obična odeća. Ne daje nikakav bonus.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "šlemovi", "headBase0Text": "Bez šlema", "headBase0Notes": "Gola glava", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "predmet za levu ruku", "shieldBase0Text": "Nema opreme za levu ruku", "shieldBase0Notes": "Nema štita ni drugog oružja", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "Bez ukrasa na leđima", "backBase0Notes": "Bez ukrasa na leđima.", diff --git a/common/locales/sv/backgrounds.json b/common/locales/sv/backgrounds.json index 8c7748faae..0790ba13d9 100644 --- a/common/locales/sv/backgrounds.json +++ b/common/locales/sv/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Slemmig Sumpmark", "backgroundSlimySwampNotes": "Slaska genom en slemmig sumpmark", "backgroundSwarmingDarknessText": "Myllrande Mörker", - "backgroundSwarmingDarknessNotes": "Rys i det myllrande mörkret" + "backgroundSwarmingDarknessNotes": "Rys i det myllrande mörkret", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/sv/faq.json b/common/locales/sv/faq.json index 70d5b4003e..22f7b8599f 100644 --- a/common/locales/sv/faq.json +++ b/common/locales/sv/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "Hur spelar jag Habitica med mina vänner?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Hur rapporterar jag en bugg eller begär en funktion?", diff --git a/common/locales/sv/front.json b/common/locales/sv/front.json index 1a4b0f12fb..c5cfa1d6d5 100644 --- a/common/locales/sv/front.json +++ b/common/locales/sv/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", "invalidEmail": "En giltig e-postadress krävs för att kunna utföra en lösenordsåterställning.", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "adminpaket", "landingend": "Inte övertalad än?", @@ -179,5 +179,8 @@ "businessInquiries": "Företagsfrågor", "merchandiseInquiries": "Varufrågor", "marketingInquiries": "Reklam/Sociala media-frågor", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/sv/gear.json b/common/locales/sv/gear.json index 05d400e59c..5730337f58 100644 --- a/common/locales/sv/gear.json +++ b/common/locales/sv/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "utrustning", "armorBase0Text": "Vanliga kläder", "armorBase0Notes": "Vanliga kläder. Har ingen effekt.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "huvudbonader", "headBase0Text": "Ingen hjälm", "headBase0Notes": "Ingen huvudbonad.", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Ingen sköld eller sekundärt vapen.", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "Inget ryggtillbehör", "backBase0Notes": "Inget ryggtillbehör.", diff --git a/common/locales/uk/backgrounds.json b/common/locales/uk/backgrounds.json index fb9be3acf4..f89ae62fa1 100644 --- a/common/locales/uk/backgrounds.json +++ b/common/locales/uk/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "Склизьке Болото", "backgroundSlimySwampNotes": "Плентайтеся крізь Склизьке Болото", "backgroundSwarmingDarknessText": "Суцільна Темрява", - "backgroundSwarmingDarknessNotes": "Тремтіть від жаху у Суцільній Темряві." + "backgroundSwarmingDarknessNotes": "Тремтіть від жаху у Суцільній Темряві.", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/uk/faq.json b/common/locales/uk/faq.json index 65a12611a6..97ac6e5c37 100644 --- a/common/locales/uk/faq.json +++ b/common/locales/uk/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", diff --git a/common/locales/uk/front.json b/common/locales/uk/front.json index 002003d67f..a725e7258d 100644 --- a/common/locales/uk/front.json +++ b/common/locales/uk/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", "invalidEmail": "A valid email address is required in order to perform a password reset.", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "адміністраційні набори,", "landingend": "Вам і цього замало?", @@ -179,5 +179,8 @@ "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", "marketingInquiries": "Marketing/Social Media Inquiries", - "tweet": "Tweet" + "tweet": "Tweet", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/uk/gear.json b/common/locales/uk/gear.json index 00fd14d7e6..176886c4e8 100644 --- a/common/locales/uk/gear.json +++ b/common/locales/uk/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "броня", "armorBase0Text": "Звичайний одяг", "armorBase0Notes": "Звичайнісінький одяг. Так собі.", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "Без шолома", "headBase0Notes": "Без головного убору", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Без щита чи другої зброї", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", diff --git a/common/locales/zh/backgrounds.json b/common/locales/zh/backgrounds.json index 377980111b..a72cd36540 100644 --- a/common/locales/zh/backgrounds.json +++ b/common/locales/zh/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "黏糊糊的沼泽", "backgroundSlimySwampNotes": "在黏糊糊的沼泽中奋勇前进", "backgroundSwarmingDarknessText": "遮天蔽日的黑暗", - "backgroundSwarmingDarknessNotes": "在遮天蔽日的黑暗中颤抖" + "backgroundSwarmingDarknessNotes": "在遮天蔽日的黑暗中颤抖", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/zh/faq.json b/common/locales/zh/faq.json index 1c96abf738..f1c45ebb47 100644 --- a/common/locales/zh/faq.json +++ b/common/locales/zh/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "有这样一些东西会减少你的生命值,第一,如果你有每日任务没完成,它会克扣你的生命值,第二,如果你“点击”了一个坏习惯,它也会伤害你的生命值,最后,如果你在和你的队员一起进行BOSS战时,一旦队伍中有一个成员没能完成每日任务,BOSS就会攻击你。\n\n回复生命值最主要的办法是升级,每一次升级时,所有的生命值都会回复。你也用金币从奖励栏里可以购买生命药剂。另外,在达到10级以上的级数时,你可以选择成为一个医师,然后学习治疗技能。如果你的队伍里有一个医师,他也能治疗你。", "webFaqAnswer4": "有这样一些东西会减少你的生命值,第一,如果你有每日任务没完成,它会克扣你的生命值,第二,如果你“点击”了一个坏习惯,它也会伤害你的生命值,最后,如果你在和你的队员一起进行BOSS战时,一旦队伍中有一个成员没能完成每日任务,BOSS就会攻击你。\n

\n回复生命值最主要的办法是升级,每一次升级时,所有的生命值都会回复。你也用金币从奖励栏里可以购买生命药剂。另外,在达到10级以上的级数时,你可以选择成为一个医师,然后学习治疗技能。如果你的队伍(可在社交>队伍里查看)里有一个医师,他也能治疗你。", "faqQuestion5": "我怎么和朋友们以前玩Habitica?", - "iosFaqAnswer5": "最好的方法就是邀请他们跟你一起加入队伍,参考 [website](https://habitica.com/#/options/groups/party)!我们在不久的将来会增加功能让app可以新增队伍,但现在你可以先用这个[website](https://habitica.com/#/options/groups/party)。队伍可以参加任务卷轴、跟魔王对抗、使用技能来支援彼此。在网站里你可以和朋友加入公会,里面有一个公共的聊天室。公会也会增加到之后的app更新中。", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "最好的方法就是邀请他们跟你一起加入队伍,选择「社交」>「队伍」。队伍可以参加任务卷轴、和魔王对抗、使用技能来支援彼此。你也可以加入公会(「社交」>「公会」),公会里面有聊天室,你可以在上面分享些新鲜事或者说说你想要达成的好习惯目标,你可以自由的选择要公开聊天或者私下。公会可以重复加入数个,但是队伍一次只能加入一组喔!\n

\n想要知道更多资讯,请点选我们的wiki页面\n[队伍](http://habitrpg.wikia.com/wiki/Party) \n[公会](http://habitrpg.wikia.com/wiki/Guilds)", "faqQuestion6": "我要怎样才能得到宠物或是坐骑呢?", "iosFaqAnswer6": "当你等级升到3的时候,就会解锁掉落系统。每当你完成任务时,你就会有一定的机率收到宠物蛋、孵化药水,或是喂养宠物的食物。当你收到时系统就会自动存入「选单」>「物品」。\n\n想要孵化宠物,你需要同时拥有宠物蛋和孵化药水各一。点选宠物蛋确认你要孵化的种类,接着点击「孵化」,然后选择孵化药水就能够确认宠物的颜色啰!孵化完成后你可以到「选单」>「宠物」将你的宠物装备到角色上。\n\n你也可以用喂食的方式让宠物进化成坐骑。点选宠物选择「喂食」,你会看到一条绿色的状态列随着你喂食次数而增长,当状态列额满后就会进化成坐骑。这需要花点时间,不过如果你能找到宠物最喜欢的食物,就可以加速宠物进化的速度啰!请多多尝试食物种类或者看这个[剧透]。 (http://habitica.wikia.com/wiki/Food#Food_Preferences)\n当你拥有了一只座骑,你可以到「选单」>「坐骑」将它装备到角色上。\n\n当你完成某些任务卷轴时,你也可能收到任务宠物蛋。 (你可以看看下面有一些关于任务卷轴的介绍)。", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "在你达到第10级,选择一个职业之后出现在头像里的蓝条是你的法力条。在你接下来不断升级的过程中,你会解锁各种特殊技能,它们需要耗费魔法才能使用。每个职业都有不同技能,在到达11级以后会在 目录 > 使用技能 下面出现。和你的健康值不同,你的法力条在你升级时不会回复,只有在培养了好的习惯,完成了每日任务和待办事项时才会获取法力。每过一夜你也会回复小部分的法力——完成的日常任务越多,回复的法力也越多。", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "faqQuestion9": "我怎么和怪兽战斗,继续任务?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "什么是宝石?我如何获得宝石?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "我怎么才能报告一个bug,或者请求增加功能?", diff --git a/common/locales/zh/front.json b/common/locales/zh/front.json index d3d86f3f6b..d3507d47d0 100644 --- a/common/locales/zh/front.json +++ b/common/locales/zh/front.json @@ -74,7 +74,7 @@ "infhQuote": "[Habitica]真的帮了我,让我把研究生生活整理得井井有条。", "invalidEmail": "执行密码重置需要一个有效的电子邮件地址。", "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "加入250,000个游戏人生的伙伴!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", "landingadminlink": "管理包", "landingend": "还没被说服?", @@ -179,5 +179,8 @@ "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", "marketingInquiries": "Marketing/Social Media Inquiries", - "tweet": "发布推特" + "tweet": "发布推特", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/zh/gear.json b/common/locales/zh/gear.json index 7c6363a749..7a0f3153f8 100644 --- a/common/locales/zh/gear.json +++ b/common/locales/zh/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", "weaponArmoireBatWandText": "Bat Wand", "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "护甲", "armorBase0Text": "普通服装", "armorBase0Notes": "普通的衣服。 没有属性加成。", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "头饰", "headBase0Text": "没有头盔", "headBase0Notes": "没有头饰", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "Blue Hairbow", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "Golden Laurels", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireOrangeCatText": "Orange Cat Hat", "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "副手物品", "shieldBase0Text": "没有副手装备", "shieldBase0Notes": "没有盾牌或副手武器。", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", "shieldArmoireMidnightShieldText": "Midnight Shield", "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "Back Accessory", "backBase0Text": "没有背部挂件", "backBase0Notes": "没有背部挂件。", diff --git a/common/locales/zh/questscontent.json b/common/locales/zh/questscontent.json index f9765370e1..e4be04a4e3 100644 --- a/common/locales/zh/questscontent.json +++ b/common/locales/zh/questscontent.json @@ -215,22 +215,22 @@ "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", "questWhaleDropWhaleEgg": "鲸鱼(蛋)", "questWhaleUnlockText": "解锁鲸鱼蛋购买功能", - "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", + "questDilatoryDistress1Text": "每日挑战,卷1:漂流瓶中的信", "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", - "questDilatoryDistress1CollectFireCoral": "Fire Coral", - "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1CollectFireCoral": "烈焰珊瑚", + "questDilatoryDistress1CollectBlueFins": "湛蓝之鳍", "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", - "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", + "questDilatoryDistress2Text": "每日挑战,卷2:裂缝中的生物", "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", - "questDilatoryDistress2Boss": "Water Skull Swarm", - "questDilatoryDistress2RageTitle": "Swarm Respawn", - "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", + "questDilatoryDistress2Boss": "水中的头骨群", + "questDilatoryDistress2RageTitle": "蜂群的重生", + "questDilatoryDistress2RageDescription": "头骨群的重生:在你未完成每日任务的时候这个进度条的进度会前进。当他填满的时候水中的头骨群会回复30% of 它剩余生命值。", "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", "questDilatoryDistress2DropSkeletonPotion": "骷髅孵化药水", "questDilatoryDistress2DropCottonCandyBluePotion": "蓝色棉花糖孵化药水", - "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress2DropHeadgear": "烈焰珊瑚头环(头饰)", "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", diff --git a/common/locales/zh_TW/backgrounds.json b/common/locales/zh_TW/backgrounds.json index 35d0ee0c0b..6aef3f5d84 100644 --- a/common/locales/zh_TW/backgrounds.json +++ b/common/locales/zh_TW/backgrounds.json @@ -118,5 +118,12 @@ "backgroundSlimySwampText": "黏糊糊的沼澤", "backgroundSlimySwampNotes": "跋涉過黏糊糊的沼澤", "backgroundSwarmingDarknessText": "蜂擁黑暗", - "backgroundSwarmingDarknessNotes": "在蜂擁黑暗瑟瑟發抖" + "backgroundSwarmingDarknessNotes": "在蜂擁黑暗瑟瑟發抖", + "backgrounds112015": "SET 18: Released November 2015", + "backgroundFloatingIslandsText": "Floating Islands", + "backgroundFloatingIslandsNotes": "Hop across the Floating Islands.", + "backgroundNightDunesText": "Night Dunes", + "backgroundNightDunesNotes": "Walk peacefully through the Night Dunes.", + "backgroundSunsetOasisText": "Sunset Oasis", + "backgroundSunsetOasisNotes": "Bask in the Sunset Oasis." } \ No newline at end of file diff --git a/common/locales/zh_TW/faq.json b/common/locales/zh_TW/faq.json index 917b362869..429a107661 100644 --- a/common/locales/zh_TW/faq.json +++ b/common/locales/zh_TW/faq.json @@ -16,7 +16,7 @@ "iosFaqAnswer4": "有很多方式都會減少角色的生命值。第一,如果你沒有如期完成每日任務的話,角色會在隔天受到傷害。第二,如果你做了壞習慣,它也會使生命值受損。最後,若你正在隊伍裡並且處於活動任務捲軸狀態的話,如果隊友沒有乖乖完成他自己的每日任務,那麼任務魔王也會攻擊你喔。\n\n主要回復生命值的方法就是提升等級,當你升等就會自動補足生命值。你也可以用金幣購買獎勵框框裡的治療藥水。另外,當你等級大於或等於10時,你可以選擇成為醫者,這樣一來你就能夠學習治癒術。或者你的隊伍中「社交」>「隊伍」,有人是醫者的話,可以請他們治療你喔。", "webFaqAnswer4": "有很多方式都會減少角色的生命值。第一,如果你沒有如期完成每日任務的話,角色會在隔天受到傷害。第二,如果你做了壞習慣,它也會使生命值受損。最後,若你正在隊伍裡並且處於活動任務捲軸狀態的話,如果隊友沒有乖乖完成他自己的每日任務,那麼任務魔王也會攻擊你喔。

\n主要回復生命值的方法就是提升等級,當你升等就會自動補足生命值。你也可以用金幣購買獎勵框框裡的治療藥水。另外,當你等級大於或等於10時,你可以選擇成為醫者,這樣一來你就能夠學習治癒術。或者你的隊伍中 (「社交」> 「隊伍」),有人是醫者的話,可以請他們治療你喔。", "faqQuestion5": "要怎麼做才能夠跟朋友一起玩Habitica?", - "iosFaqAnswer5": "最好的方法就是邀請他們跟你一起加入隊伍,參考 [website](https://habitica.com/#/options/groups/party)!我們在不久的將來會增加功能讓app可以新增隊伍,但現在你可以先用這個 [website](https://habitica.com/#/options/groups/party)。隊伍可以參加任務捲軸、跟魔王對抗、使用技能來支援彼此。在網站裡你可以和朋友加入公會,裡面有一個公共的聊天室。公會也會增加到之後的app更新中。", + "iosFaqAnswer5": "The best way is to invite them to a Party with you! Parties can go on quests, battle monsters, and cast skills to support each other. Go to Menu > Party and click \"Create New Party\" if you don't already have a Party. Then tap on the Members list, and tap Invite in the upper right-hand corner to invite your friends by entering their User ID (a string of numbers and letters that they can find under Settings > Account Details on the app, and Settings > API on the website). On the website, you can also invite friends via email, which we will add to the app in a future update.\n\nOn the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "最好的方法就是邀請他們跟你一起加入隊伍,選擇「社交」>「隊伍」。隊伍可以參加任務捲軸、和魔王對抗、使用技能來支援彼此。你也可以加入公會 (「社交」>「公會」),公會裡面有聊天室,你可以在上面分享些新鮮事或者說說你想要達成的好習慣目標,你可以自由的選擇要公開聊天或者私下。公會可以重複加入數個,但是隊伍一次只能加入一組喔!\n

\n想要知道更多資訊,請點選我們的wiki頁面 [隊伍](http://habitrpg.wikia.com/wiki/Party) and [公會](http://habitrpg.wikia.com/wiki/Guilds)", "faqQuestion6": "我要怎麼做才能得到寵物或是坐騎呢?", "iosFaqAnswer6": "當你等級升到3的時候,就會解鎖掉落系統。每當你完成任務時,你就會有一定的機率收到寵物蛋、孵化藥水,或是餵養寵物的食物。當你收到時系統就會自動存入「選單」>「物品」。\n\n想要孵化寵物,你需要同時擁有寵物蛋和孵化藥水各一。點選寵物蛋確認你要孵化的種類,接著點擊「孵化」,然後選擇孵化藥水就能夠確認寵物的顏色囉!孵化完成後你可以到「選單」>「寵物」將你的寵物裝備到角色上。\n\n你也可以用餵食的方式讓寵物進化成坐騎。點選寵物選擇「餵食」,你會看到一條綠色的狀態列隨著你餵食次數而增長,當狀態列額滿後就會進化成坐騎。這需要花點時間,不過如果你能找到寵物最喜歡的食物,就可以加速寵物進化的速度囉!請多多嘗試食物種類或者看這個[see the spoilers here]。(http://habitica.wikia.com/wiki/Food#Food_Preferences)\n當你擁有了一隻座騎,你可以到「選單」>「坐騎」將它裝備到角色上。\n\n當你完成某些任務捲軸時,你也可能收到任務寵物蛋。(你可以看看下面有一些關於任務捲軸的介紹)。", @@ -28,9 +28,9 @@ "iosFaqAnswer8": "當你等級10的時候,除了能夠選擇職業外,還會出現一條藍色的狀態列,它是你的魔力值。當你繼續升等後,你還會陸續解鎖一些特殊的職業技能,使用技能會使你的魔力減少。每種職業都有各自獨特的技能,當等級11時你會在「選單」>「使用技能」內找到它們。魔力值不像生命值一樣會隨著你等級提升而補滿,它會因為你完成好習慣、每日任務和待辦事項而增加,也會因為你做了壞習慣而減少。順帶一提,每隔一天魔力值也會悄悄回復一點,當你完成越多每日任務,隔天也能補充越多魔力值喔。", "webFaqAnswer8": "當你等級10的時候,除了能夠選擇職業外,還會出現一條藍色的狀態列,它是你的魔力值。當你繼續升等後,你還會陸續解鎖一些特殊的職業技能,使用技能會使你的魔力減少。每種職業都有各自獨特的技能,當等級11時你會在主畫面右方的「獎勵」內找到它們。魔力值不像生命值一樣會隨著你等級提升而補滿,它會因為你完成好習慣、每日任務和待辦事項而增加,也會因為你做了壞習慣而減少。順帶一提,每隔一天魔力值也會悄悄回復一點,當你完成越多每日任務,隔天也能補充越多魔力值喔。", "faqQuestion9": "我要怎麼做才能夠攻擊魔王而且參與任務卷軸呢?", - "iosFaqAnswer9": "首先,你要先加入或者建立一個隊伍(往上滑有相關說明),當然你也可以獨自一人解任務,但我們還是推薦加入隊伍啦,因為多點人會比較輕鬆,而且跟朋友一起行動也比較能激勵你!\n\n接著,你要有一個任務捲軸,它會被存在「選單」>「物品」裡面。你有三種方式可以獲得捲軸:\n\n-當你等級15時,你會得到一個任務線,它是由三個任務組合而成的。而每當你等級達30級、40級、60級的時候,系統也會自動開啟各自的任務線。\n\n-當你使用電腦在網站邀請別人進入你的隊伍[網站](https://habitica.com/#/options/groups/party),系統也會自動發送一個任務卷軸給你。(我們往後也會新增這項功能在手機版上。)\n\n-你也可以使用電腦在網站上用金幣或是寶石購買任務捲軸。[網站](https://habitica.com/#/options/inventory/quests) (我們往後也會新增這項功能在手機版上。)\n\n通常情況下,任務捲軸的任務會是和魔王決鬥或是收集特定物品,當你完成後它會在隔天顯示目前收集狀態或是魔王的生命值還剩多少。(你只需要按住螢幕往下拉就可以看到。)如果你在解任務途中錯過任何每日任務沒有完成的話,在你攻擊魔王的同時魔王也會攻擊你的隊員哦!\n\n在11級過後,戰士和法師會有職業技能能夠對魔王造成額外傷害,所以如果你現在已經等級10了,想成為一個優秀的前鋒就對著這兩個職業點下去吧!", + "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for Gold and Gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "首先,你要先加入或者創建一個隊伍(在「社交」>「隊伍」中),當然你也可以獨自一人解任務,但我們還是推薦你加入隊伍啦,因為多點人會比較輕鬆打卷軸,而且跟朋友一起行動也比較能激勵你!\n

\n接著,你要有一個任務卷軸,它會被存在「背包」>「任務」裡面。你有三種方式可以獲得卷軸:\n

\n*當你等級15時,你會得到一個任務線,它是由三個任務組合而成的。而每當你等級達30級、40級、60級的時候,系統也會自動開啟各自的任務線。\n\n*當你邀請別人進入你的隊伍,系統也會自動發送一個任務卷軸給你哦!\n\n*你也可以用金幣或是寶石購買任務捲軸。(在「背包」>「任務」中)\n

\n通常情況下,任務卷軸的任務會是和魔王決鬥或是收集特定物品,當你完成後它會在隔天顯示目前收集狀態或是魔王的生命值還剩多少。(你只需要重新整理網頁就可以看到。)如果你在解任務途中錯過任何每日任務沒有完成的話,在你攻擊魔王的同時魔王也會攻擊你的隊員哦!\n

\n在11級過後,戰士和法師會有職業技能能夠對魔王造成額外傷害,所以如果你現在已經等級10了,想成為一個優秀的前鋒就對著這兩個職業點下去吧!", - "faqQuestion10": "寶石是什麼東西?我要怎麼得到呢?", + "faqQuestion10": "What are Gems, and how do I get them?", "iosFaqAnswer10": "如果要購買寶石,你必須要點擊上方寶石圖示後使用你錢包裡真真實實的錢來購買。當你購買寶石的同時,也代表你幫助我們把網站建立的更加完善。我們超感謝你的支持!\n\n除了用現金購買才能得到寶石之外,還有三種方法可以獲得:\n\n*使用電腦版在網站贏得挑戰。 [網站](https://habitica.com)你可以在「社交」>「挑戰」裡找到許多由他人設定好的挑戰可以選擇。(我們日後也會增加此功能在手機版上!)\n*使用電腦版在網站上訂閱我們,[網站](https://habitica.com/#/options/settings/subscription)就能夠使用金幣在每個月購買特定數量的寶石哦! \n*為Habitica作出貢獻,看看wiki頁面就能得到更多資訊:[幫助Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n小提醒!不論你有沒有購買寶石,它們不會使你變得比別人更有優勢,所以就算你沒有寶石你還是能夠開開心心順利玩Habitica哦!", "webFaqAnswer10": "如果要購買寶石,你必須要點擊寶石圖示後使用你錢包裡真真實實的錢來購買 [新台幣/美金](https://habitica.com/#/options/settings/subscription)\n或者成為訂閱用戶也能夠使用遊戲裡的金幣購買一定數量的寶石, [訂閱用戶](https://habitica.com/#/options/settings/subscription)\n當你成為訂閱用戶或者購買寶石的同時,也代表你幫助我們把網站建立的更加完善。我們超感謝你的支持!\n

\n除了用現金購買或者成為訂閱用戶才能得到寶石之外,還有兩種方法可以獲得:\n

\n*贏得挑戰。你可以在「社交」>「挑戰」裡找到許多由他人設定好的挑戰可以選擇。\n\n*為Habitica作出貢獻,看看wiki頁面就能得到更多資訊:[幫助Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n小提醒!不論你有沒有購買寶石,它們不會使你變得比別人更有優勢,所以就算你沒有寶石你還是能夠開開心心順利玩Habitica哦!", "faqQuestion11": "我要怎麼做才能回報問題或者請求新功能呢?", diff --git a/common/locales/zh_TW/front.json b/common/locales/zh_TW/front.json index 4d8ce4282e..2a87d13785 100644 --- a/common/locales/zh_TW/front.json +++ b/common/locales/zh_TW/front.json @@ -74,7 +74,7 @@ "infhQuote": "在我讀研究所的時候,[Habitica]幫我重建了生活重心!", "invalidEmail": "需要有效的電子郵件地址,以便進行密碼重置。", "irishfeet123Quote": "我曾經有個很糟的習慣,就是吃完飯後不去整理,而把杯子放得到處都是不放回原位。[Habitica] 救了我!", - "joinOthers": "和 25 萬人一起讓達成目標變得有趣!", + "joinOthers": "Join 850,000 people making it fun to achieve goals!", "kazuiQuote": "還沒有遇到[Habitica]之前,我被論文給卡住了,而且我要求自己要做到的事也都進度緩慢,像是做家事、背單字,學圍棋等。至從遇到它之後我才發現,原來我把事情分散開來會更好管理,現在做這些每日任務成了我的動力來源!", "landingadminlink": "管理方案", "landingend": "還沒被說服嗎?", @@ -179,5 +179,8 @@ "businessInquiries": "商業調查", "merchandiseInquiries": "商品調查", "marketingInquiries": "市場/大眾媒體調查", - "tweet": "推特" + "tweet": "推特", + "apps": "Apps", + "notifyAndroidApp": "Want us to notify you when the Android app is ready? Sign up for this mailing list!", + "checkOutIOSApp": "Check out our new iOS App!" } \ No newline at end of file diff --git a/common/locales/zh_TW/gear.json b/common/locales/zh_TW/gear.json index f20e256988..8c239fa823 100644 --- a/common/locales/zh_TW/gear.json +++ b/common/locales/zh_TW/gear.json @@ -156,6 +156,8 @@ "weaponArmoireGoldWingStaffNotes": "法杖上的風不斷地旋轉扭動,增加所有屬性各<%= attrs %>點。神祕寶箱:獨立物品。", "weaponArmoireBatWandText": "蝙蝠魔杖", "weaponArmoireBatWandNotes": "這個魔杖可以把任何任務轉變成一隻蝙蝠!只要揮動它然後等著看蝙蝠飛走吧。增加<%= int %> 點智力,和<%= per %>點感知。神祕寶箱:獨立物品。", + "weaponArmoireShepherdsCrookText": "Shepherd's Crook", + "weaponArmoireShepherdsCrookNotes": "Useful for herding gryphons. Increases Constitution by <%= con %>. Enchanted Armoire: Shepherd Set (Item 1 of 3).", "armor": "盔甲", "armorBase0Text": "正常服裝", "armorBase0Notes": "普通的衣服。 沒有屬性加成。", @@ -321,6 +323,10 @@ "armorArmoireHornedIronArmorNotes": "用鐵激烈地鍛造而成,這件角盔甲無懈可擊!增加<%= con %>點體質和<%= per %>點感知。神祕寶箱:鐵角系列 (2/3)。", "armorArmoirePlagueDoctorOvercoatText": "瘟疫醫袍", "armorArmoirePlagueDoctorOvercoatNotes": "和拖拉瘟疫戰鬥的醫生,值得一件真真正正的大衣!增加<%= int %>點智力,<%= str %>點力量和<%= con %>點體質。神祕寶箱:瘟疫醫師系列(3/3)。", + "armorArmoireShepherdRobesText": "Shepherd Robes", + "armorArmoireShepherdRobesNotes": "The fabric is cool and breathable, perfect for a hot day herding gryphons in the desert. Increases Strength and Perception by <%= attrs %> each. Enchanted Armoire: Shepherd Set (Item 2 of 3).", + "armorArmoireRoyalRobesText": "Royal Robes", + "armorArmoireRoyalRobesNotes": "Wonderful ruler, rule all day long! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 3 of 3).", "headgear": "頭飾", "headBase0Text": "沒有頭盔", "headBase0Notes": "沒有頭飾", @@ -481,7 +487,7 @@ "headArmoireBlueHairbowText": "藍蝴蝶結頭飾", "headArmoireBlueHairbowNotes": "當你戴上藍蝴蝶結頭飾,你就能變得更敏銳、堅毅而且更聰明!增加<%= per %>點感知,<%= con %>點體質和<%= int %>點智力。神祕寶箱:獨立物品。", "headArmoireRoyalCrownText": "王者之冠", - "headArmoireRoyalCrownNotes": "統治者歡呼,吾王萬歲萬萬歲!增加<%= str %>點力量。神祕寶箱:獨立物品。", + "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Royal Set (Item 1 of 3).", "headArmoireGoldenLaurelsText": "黃金桂冠", "headArmoireGoldenLaurelsNotes": "這頂金色桂冠用來獎勵那些克服壞習慣的人們。增加感知和體質各<%= attrs %>點。神祕寶箱:黃金袍系列(2/3)。", "headArmoireHornedIronHelmText": "鐵角頭盔", @@ -496,6 +502,10 @@ "headArmoireBlackCatNotes": "這頂黑帽在⋯⋯打呼嚕,還甩動著尾巴,而且還在呼吸?沒錯,在你頭上的是一隻正在睡覺的貓。增加智力和感知各<%= attrs %>點。神祕寶箱:獨立物品。", "headArmoireOrangeCatText": "橘貓帽", "headArmoireOrangeCatNotes": "這頂橘帽在⋯⋯打呼嚕,還甩動著尾巴,而且還在呼吸?沒錯,在你頭上的是一隻正在睡覺的貓。增加力量和體質各<%= attrs %>點。神祕寶箱:獨立物品。", + "headArmoireBlueFloppyHatText": "Blue Floppy Hat", + "headArmoireBlueFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a brilliant blue color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireShepherdHeaddressText": "Shepherd Headdress", + "headArmoireShepherdHeaddressNotes": "Sometimes the gryphons that you herd like to chew on this headdress, but it makes you seem more intelligent nonetheless. Increases Intelligence by <%= int %>. Enchanted Armoire: Shepherd Set (Item 3 of 3).", "offhand": "副手物品", "shieldBase0Text": "沒有副手裝備", "shieldBase0Notes": "沒有盾牌或副武器。", @@ -579,6 +589,8 @@ "shieldArmoireGladiatorShieldNotes": "想成為一名夠格的角鬥士,你不僅要⋯⋯算了隨便啦,用盾牌打爆他們就對了。增加體質 <%= con %> 點和力量<%= str %>。神祕寶箱:角鬥士系列(1/3)。", "shieldArmoireMidnightShieldText": "午夜之盾", "shieldArmoireMidnightShieldNotes": "在午夜鐘聲響起時,這面盾牌將會展現它最大的力量!增加<%= con %> 點體質和<%= str %>點力量。神祕寶箱:獨立物品。", + "shieldArmoireRoyalCaneText": "Royal Cane", + "shieldArmoireRoyalCaneNotes": "Hooray for the ruler, worthy of song! Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Royal Set (Item 2 of 3).", "back": "後背附件", "backBase0Text": "沒有後背附件", "backBase0Notes": "沒有後背附件。", diff --git a/common/locales/zh_TW/groups.json b/common/locales/zh_TW/groups.json index 14e4eadfbb..8a853ae81d 100644 --- a/common/locales/zh_TW/groups.json +++ b/common/locales/zh_TW/groups.json @@ -3,7 +3,7 @@ "innCheckOut": "離開旅館", "innCheckIn": "在旅館休息", "innText": "你正在旅館內休息! 當你進住,你的每日任務將凍結,但是每天仍會刷新,而且如果你有參加打怪任務,怪物仍可以傷害你跟你一樣在旅館裡的,打怪時產生的傷害(與掉落下來的東西)要等離開旅館才能被收集。", - "innTextBroken": "You're resting in the Inn, I guess... While checked-in, your Dailies won't hurt you at the day's end, but they will still refresh every day... If you are participating in a Boss Quest, the Boss will still damage you for your party mates' missed Dailies... unless they are also in the Inn... Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn... so tired...", + "innTextBroken": "我想你現在在旅館內休息了...在休息期間,你的每日任務在每天結算時不會對你造成傷害,但還是會每天刷新...如果你正在一場 Boss 戰中,Boss 還是會依隊友未完成的每日任務對你造成傷害...除非他們也都在旅館休息...另外,你無法對 Boss 造成傷害 ( 或獲得物品 ),直到你離開旅館為止...好累啊...", "lfgPosts": "尋找隊伍( 隊伍徵人 ) 貼文", "tutorial": "教學", "glossary": "常用詞彙", @@ -13,10 +13,10 @@ "community": "社區論壇", "dataTool": "數據顯示工具", "resources": "資源", - "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", + "askQuestionNewbiesGuild": "提問 ( 新手公會 )", "tavernTalk": "酒館聊天", "tavernAlert1": "注意:如果您想回報一個bug,開發者在這裡不會看到。請", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "到 GitHub 回報", "moderatorIntro1": "酒館和公會的版主是:", "communityGuidelines": "社群規範", "communityGuidelinesRead1": "請讀我", diff --git a/common/locales/zh_TW/npc.json b/common/locales/zh_TW/npc.json index e9c5c35040..9381d85070 100644 --- a/common/locales/zh_TW/npc.json +++ b/common/locales/zh_TW/npc.json @@ -7,14 +7,14 @@ "daniel": "Daniel", "danielText": "歡迎來到酒館!稍微坐一下且認識其他人。如果你需要休息(休假?生病?),我會讓你入住旅館。一旦入住,你的每日任務會原地凍結,直到退房的隔天。你將不用為錯過每日任務受傷,但是你仍然能點選完成那些任務。", "danielText2": "警告:如果你正在參與一個boss戰任務,你仍然會因為隊友未完成的每日任務,受到boss的傷害。而且你讓boss得到傷害(或是收到東西)將會在妳離開旅館時才生效。", - "danielTextBroken": "Welcome to the Tavern... I guess... If you need to rest, I'll set you up at the Inn... While checked-in, your Dailies won't hurt you at the day's end, but you can still check them off... if you have the energy...", - "danielText2Broken": "Oh... If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies... Also, your own damage to the Boss (or items collected) will not be applied until you check out of the Inn...", + "danielTextBroken": "歡迎來到酒館...吧...如果你想休息,我會幫你安排到旅館...在內休息的期間,你的每日任務在每天結算時不會對你造成傷害,但你還是可以完成他們...如果你有體力的話...", + "danielText2Broken": "哦...如果你正參與一場 boss 任務,boss 還是會因為隊友未完成的每日任務而傷害你...另外,你無法對 Boss 造成傷害 ( 或獲得物品 ),直到你離開旅館為止...", "alexander": "商人Alexander", "welcomeMarket": "歡迎來到市場!在這裡買少見的蛋和藥水!賣掉你多餘的物品!委託服務!來瞧瞧我們能為你提供什麼。", - "displayItemForGold": "Do you want to sell a <%= itemType %>?", - "displayEggForGold": "Do you want to sell a <%= itemType %> Egg?", - "displayPotionForGold": "Do you want to sell a <%= itemType %> Potion?", - "sellForGold": "Sell it for <%= gold %> Gold", + "displayItemForGold": "你要販售一個<%= itemType %>嗎?", + "displayEggForGold": "你要販售一個<%= itemType %>蛋嗎?", + "displayPotionForGold": "你要販售一個<%= itemType %>藥水嗎?", + "sellForGold": "以 <%= gold %> 金幣販售", "buyGems": "購買寶石", "justin": "Justin", "ian": "Ian", diff --git a/common/locales/zh_TW/pets.json b/common/locales/zh_TW/pets.json index b0c946d267..f8c932be10 100644 --- a/common/locales/zh_TW/pets.json +++ b/common/locales/zh_TW/pets.json @@ -18,7 +18,7 @@ "mammoth": "蓬蓬長毛象", "orca": "逆戟鯨", "royalPurpleGryphon": "紫禦獅鷲", - "phoenix": "Phoenix", + "phoenix": "鳳凰", "rarePetPop1": "按按金色的爪印,看看怎麼為Habitica貢獻,以獲得這隻稀有寵物!", "rarePetPop2": "得到這個寵物的方法!", "potion": "<%= potionType %> 藥水", diff --git a/common/locales/zh_TW/quests.json b/common/locales/zh_TW/quests.json index 2c09f876d4..d0611e9be3 100644 --- a/common/locales/zh_TW/quests.json +++ b/common/locales/zh_TW/quests.json @@ -13,7 +13,7 @@ "youReceived": "你收到了", "dropQuestCongrats": "恭喜妳拿到任務卷軸! 你可以邀請你的隊伍開始任務,或隨時透過 背包->任務 回來查看。", "questSend": "點擊「邀請」會向你的隊友發送邀請。當所有成員接受或拒絕後任務開始。在選項> 社交> 組隊裡查看任務狀態。", - "questSendBroken": "Clicking \"Invite\" will send an invitation to your party members... When all members have accepted or denied, the quest begins... See status under Social > Party...", + "questSendBroken": "按下「邀請」後會向隊伍成員們送出邀請...在所有隊員選擇接受或拒絕後,任務就會開始...在社交 > 隊伍頁面可以看到資訊...", "inviteParty": "邀請隊伍參予任務", "questInvitation": "任務邀請:", "questInvitationTitle": "任務邀請", diff --git a/common/locales/zh_TW/rebirth.json b/common/locales/zh_TW/rebirth.json index 5a562937dc..572f00dfa1 100644 --- a/common/locales/zh_TW/rebirth.json +++ b/common/locales/zh_TW/rebirth.json @@ -16,7 +16,7 @@ "rebirthEarnAchievement": "你會因為開始一段新冒險,而獲得一個成就!", "beReborn": "重生", "rebirthAchievement": "你開始了一段新冒險!這是你的第<%= number %>次冒險,你曾經獲得的最高級別是<%= level %>級。要累積這個成就,你要在獲得更高等級之後,再開始下一次冒險!", - "rebirthAchievement100": "You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is 100 or higher. To stack this Achievement, begin your next new adventure when you've reached at least 100!", + "rebirthAchievement100": "開始了一趟新的冒險旅程!這是你第 <%= number %> 次重生,而你的最高等級達到了 100 以上。要完成這個成就,在你等級至少 100 後開啟新的一趟旅程吧!", "rebirthBegan": "開始新的冒險", "rebirthText": "開始<%= rebirths %> 次新的冒險", "rebirthOrb": "使用重生之球來歸零曾經到達的級別,重新開始遊戲",