diff --git a/website/common/locales/bg/front.json b/website/common/locales/bg/front.json index de4c8952f4..8437a02c82 100644 --- a/website/common/locales/bg/front.json +++ b/website/common/locales/bg/front.json @@ -275,6 +275,8 @@ "emailTaken": "Тази е-поща вече се използва от съществуващ профил.", "newEmailRequired": "Липсва нов адрес на е-поща.", "usernameTaken": "Потребителското име е заето.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Повторената парола не съвпада с първата.", "invalidLoginCredentials": "Грешно потребителско име и/или е-поща и/или парола.", "passwordResetPage": "Нулиране на паролата", @@ -296,6 +298,7 @@ "signUpWithSocial": "Регистрирайте се чрез <%= social %>", "loginWithSocial": "Влезте чрез <%= social %>", "confirmPassword": "Повторете паролата", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "Например: HabitRabbit", "emailPlaceholder": "Например: име@пример.сървър", "passwordPlaceholder": "Например: ******************", diff --git a/website/common/locales/bg/gear.json b/website/common/locales/bg/gear.json index 39dd817632..5b879dfb49 100644 --- a/website/common/locales/bg/gear.json +++ b/website/common/locales/bg/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Честит рожден ден, Хабитика! Сложете си тази нелепа купонджийска мантия, за да отпразнувате този прекрасен ден. Не променя показателите.", "armorSpecialBirthday2017Text": "Причудлива купонджийска мантия", "armorSpecialBirthday2017Notes": "Честит рожден ден, Хабитика! Сложете си тази причудлива купонджийска мантия, за да отпразнувате този прекрасен ден. Не променя показателите.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Бойна броня с цветовете на дъгата", "armorSpecialGaymerxNotes": "В чест на конференцията GaymerX, тази специална броня е оцветена с шарка на дъга! GaymerX е игрално изложение в чест на ЛГБТ културата и игрите и е отворено за всички.", "armorSpecialSpringRogueText": "Елегантен котешки костюм", diff --git a/website/common/locales/bg/tasks.json b/website/common/locales/bg/tasks.json index 1f4ee60106..d588f06e9c 100644 --- a/website/common/locales/bg/tasks.json +++ b/website/common/locales/bg/tasks.json @@ -1,7 +1,7 @@ { "clearCompleted": "Изтриване на завършените", - "clearCompletedDescription": "Completed To-Dos are deleted after 30 days for non-subscribers and 90 days for subscribers.", - "clearCompletedConfirm": "Are you sure you want to clear your completed todos?", + "clearCompletedDescription": "Завършените задачи за изпълнение се изтриват след 30 дни за хората без абонамент и след 90 дни за абонатите.", + "clearCompletedConfirm": "Наистина ли искате да изчистите завършените си задачи?", "lotOfToDos": "Тук можете да видите последните си 30 завършени задачи. Можете да видите по-старите си завършени задачи от „Данни > Инструмент за показване на данните“ или „Данни > Изнасяне на данни > Потребителски данни.", "deleteToDosExplanation": "Ако натиснете бутона по-долу, всички завършени и архивирани задачи ще бъдат изтрити завинаги, освен онези от протичащи в момента предизвикателства и от групови планове. Ако искате да запазите информацията за тях, първо ги изнесете.", "addMultipleTip": "Съвет: За да добавите няколко задачи, разделете ги с нов ред (Shift + Enter) и след това натиснете „Enter“.", diff --git a/website/common/locales/cs/front.json b/website/common/locales/cs/front.json index ad459d45a9..3a540dbcf1 100644 --- a/website/common/locales/cs/front.json +++ b/website/common/locales/cs/front.json @@ -275,6 +275,8 @@ "emailTaken": "E-mailová adresa je již použita.", "newEmailRequired": "Chybějící e-mailová adresa.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Hesla se neshodují.", "invalidLoginCredentials": "Špatné uživatelské jméno, e-mail nebo heslo.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/cs/gear.json b/website/common/locales/cs/gear.json index e18e1f34dd..fef3df2161 100644 --- a/website/common/locales/cs/gear.json +++ b/website/common/locales/cs/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Šťastné narozeniny, Habitica! Oblečte si tyto směšné párty kostýmy, abyste oslavili tento skvělý den. Neposkytuje žádný bonus.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Zbroj duhového bojovníka", "armorSpecialGaymerxNotes": "Ku příležitosti oslav GaymerX je tato speciální brnění zdobené zářivým, barevným, duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem.", "armorSpecialSpringRogueText": "Elegantní kočičí oblek", diff --git a/website/common/locales/da/front.json b/website/common/locales/da/front.json index 966544b164..5a04b6e1d1 100644 --- a/website/common/locales/da/front.json +++ b/website/common/locales/da/front.json @@ -275,6 +275,8 @@ "emailTaken": "E-mailadressen er allerede brugt til en konto.", "newEmailRequired": "Manglende ny e-mailadresse.", "usernameTaken": "Loginnavn er allerede taget.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Kodeord og godkendelse er ikke ens.", "invalidLoginCredentials": "Forkert brugernavn og/eller email og/eller kodeord.", "passwordResetPage": "Nulstil kodeord", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Bekræft kodeord", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/da/gear.json b/website/common/locales/da/gear.json index 5ebe30b8da..b5a619e2e8 100644 --- a/website/common/locales/da/gear.json +++ b/website/common/locales/da/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Tillykke med fødselsdagen, Habitica! Ifør dig dette Latterlige Festkostume for at fejre denne fantastiske dag. Giver ingen fordele.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Tillykke med Fødselsdagen, Habitica! Brug dette Finurlige Festkostume til at fejre denne skønne dag! Giver ingen bonusser.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Regnbuekrigers Rustning", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "Elegant Kattedragt", diff --git a/website/common/locales/de/front.json b/website/common/locales/de/front.json index b7171282f0..8c3dc1ad25 100644 --- a/website/common/locales/de/front.json +++ b/website/common/locales/de/front.json @@ -275,6 +275,8 @@ "emailTaken": "Diese E-Mail-Adresse wird bereits von einem Konto verwendet.", "newEmailRequired": "Fehlende neue E-Mail-Adresse.", "usernameTaken": "Anmeldename ist schon vergeben.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Die Passwörter stimmen nicht überein.", "invalidLoginCredentials": "Falscher Benutzername und/oder E-Mail und/oder Passwort.", "passwordResetPage": "Passwort zurücksetzen", @@ -296,6 +298,7 @@ "signUpWithSocial": "Bei <%= social %> registrieren", "loginWithSocial": "Bei <%= social %> anmelden", "confirmPassword": "Passwort bestätigen", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "z.B., HabitRabbit", "emailPlaceholder": "z.B., rabbit@beispiel.com", "passwordPlaceholder": "z.B., ******************", diff --git a/website/common/locales/de/gear.json b/website/common/locales/de/gear.json index 527e6ff305..f6787a37f8 100644 --- a/website/common/locales/de/gear.json +++ b/website/common/locales/de/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Alles Gute zum Geburtstag, Habitica! Trage diese lächerlichen Partyroben, um diesen wundervollen Tag zu feiern. Gewährt keinen Attributbonus.", "armorSpecialBirthday2017Text": "Wunderliche Partyroben", "armorSpecialBirthday2017Notes": "Alles Gute zum Geburtstag, Habitica! Trage diese wunderlichen Partyroben um diesen wundervollen Tag zu feiern. Gewährt keinen Attributbonus.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Regenbogenkriegerrüstung", "armorSpecialGaymerxNotes": "Zur Feier der GaymerX-Konferenz, ist diese besondere Rüstung mit einem strahlenden, bunten Regenbogen verziert! GaymerX ist eine Spiele-Konvention, die LGBTQ und das Spielen an sich feiert und die offen für alle ist. ", "armorSpecialSpringRogueText": "Geschmeidiger Katzenanzug", diff --git a/website/common/locales/de/generic.json b/website/common/locales/de/generic.json index 5073286bc8..eb817df810 100644 --- a/website/common/locales/de/generic.json +++ b/website/common/locales/de/generic.json @@ -33,7 +33,7 @@ "showLess": "Weniger anzeigen", "expandToolbar": "Werkzeugleiste erweitern", "collapseToolbar": "Werkzeugleiste minimieren", - "markdownHelpLink": "Markdown formatting help", + "markdownHelpLink": "Markdown Formatierungshilfe", "showFormattingHelp": "Formatierungshilfe anzeigen", "hideFormattingHelp": "Formatierungshilfe verbergen", "youType": "Du schreibst:", diff --git a/website/common/locales/de/loadingscreentips.json b/website/common/locales/de/loadingscreentips.json index 4c072e0b38..ce88aa5a4a 100644 --- a/website/common/locales/de/loadingscreentips.json +++ b/website/common/locales/de/loadingscreentips.json @@ -4,35 +4,35 @@ "tip2": "Klicke auf eine Ausrüstung um eine Vorschau zu sehen, oder rüste sie sogleich aus indem Du auf den Stern in der linken oberen Ecke clickst!", "tip3": "Benutze Emojis, um Deine Aufgaben rasch unterscheiden zu können.", "tip4": "Setze ein #-Zeichen an den Anfang des Namens einer Aufgabe, um sie richtig groß zu machen!", - "tip5": "It’s best to use skills that cause buffs in the morning so they last longer.", - "tip6": "Hover over a task and click the dots to access advanced task controls, such as the ability to push tasks to the top/bottom of your list.", - "tip7": "Some backgrounds connect perfectly if Party members use the same background. Ex: Mountain Lake, Pagodas, and Rolling Hills.", + "tip5": "Am besten wendest Du verstärkende Fähigkeiten am Morgen an, damit sie länger wirken.", + "tip6": "Bewege den Mauszeiger über eine Aufgabe und klicke auf die Punkte für weitere Optionen, wie z.B. die Aufgabe an den Anfang oder das Ende der Liste zu setzen.", + "tip7": "Einige Hintergründe verbinden sich perfekt wenn Gruppenmitglieder die gleichen verwenden, wie z. B. Bergsee, Pagoden und Hügellandschaft.", "tip8": "Sende jemandem eine Nachricht, indem Du auf dessen Namen im Chat und dann auf das Umschlagsymbol oben im Profil klickst!", - "tip9": "Use the filters + search bar in the Inventories, Shops, Guilds, and Challenges to quickly find what you want.", + "tip9": "Mit den Filtern und der Suchleiste findest Du schnell was Du suchst, sei es im Inventar, den Märkten, Gilden oder Wettbewerben.", "tip10": "Du kannst Edelsteine gewinnen, indem Du an Wettbewerben teilnimmst. Es werden jeden Tag neue ausgeschrieben.", - "tip11": "Having more than four Party members increases accountability!", + "tip11": "Mehr als vier Mitglieder in der Gruppe erhöhen das Verantwortungsbewusstsein!", "tip12": "Füge Checklisten zu deinen To-Dos hinzu um deine Belohnungen zu vervielfachen!", - "tip13": "Click “Filters” on your task page to make an unwieldy task list very manageable!", + "tip13": "Filtere deine Aufgaben nach Tags, um eine lange Aufgabenliste leichter zu handhaben!", "tip14": "Du kannst ein inspirierendes Zitat oder einen Titel in Deine Liste einfügen, indem Du eine Gewohnheit ohne (+/-) erstellst.", - "tip15": "Complete all the Masterclasser Quest-lines to learn about Habitica’s secret lore.", - "tip16": "Click the link to the Data Display Tool in the footer for valuable insights on your progress.", + "tip15": "Beende alle Klassenmeister-Questreihen, um etwas über Habitica's geheime Sage zu erfahren.", + "tip16": "Klicke auf den Link zum Datenanzeige-Werkzeug in der Fußleiste für wertvolle Einsichten in Deine Fortschritte.", "tip17": "Verwende die App um Erinnerungen für deine Aufgaben zu erstellen.", "tip18": "Gewohnheiten, die nur positiv oder nur negativ sind, werden mit der Zeit wieder gelb.", - "tip19": "Boost your Intelligence Stat to gain more experience when you complete a task.", + "tip19": "Erhöhe den Attributswert von Intelligenz, um mehr Erfahrung beim Abhaken einer Aufgabe zu erhalten.", "tip20": "Erhöhe Deinen Aufmerksamkeitswert, um mehr Beute und Gold zu finden.", "tip21": "Erhöhe Deinen Stärkewert, um mehr Schaden anzurichten oder kritische Schläge zu landen.", "tip22": "Erhöhe Deinen Ausdauerwert, um weniger Schaden durch unvollständige tägliche Aufgaben zu erleiden.", - "tip23": "Reach level 100 to unlock the Orb of Rebirth for free and start a new adventure!", - "tip24": "Have a question? Ask in the Habitica Help Guild!", + "tip23": "Erreiche Level 100, um die Sphäre der Wiedergeburt kostenlos zu erhalten und ein neues Abenteuer zu beginnen.", + "tip24": "Du hast eine Frage? Stelle sie in der Habitica Help Gilde!", "tip25": "Die vier großen Galas der Jahreszeiten starten um die Sonnenwenden und Tagundnachtgleichen.", - "tip26": "An arrow to the right of someone’s name means they’re currently buffed.", + "tip26": "Ein Pfeil rechts neben jemandes Namen zeigt an, dass der-/diejenige derzeit einen Bonus auf die Statuswerte genießt.", "tip27": "Du hast gestern eine tägliche Aufgabe abgeschlossen, aber vergessen, sie abzuhaken? Mach Dir keine Sorgen! Mit der Funktion \"Gestrige Aktivität aufzeichnen\" hast Du die Chance, einzutragen, was Du gemacht hast, bevor Du einen neuen Tag startest.", - "tip28": "Set a Custom Day Start under User Icon > Settings to control when your day restarts.", - "tip29": "Complete all your Dailies to get a Perfect Day Buff that increases your Stats!", + "tip28": "Setze Deinen Tageswechsel individuell unter Benutzer Icon > Einstellungen, um festzulegen, wann Dein Tag beginnt.", + "tip29": "Erledige alle Deine Tagesaufgaben und Du erhältst einen Perfekter-Tag-Bonus, der Deine Attribute erhöht!", "tip30": "Du kannst Leute auch in Gilden einladen, nicht nur in Gruppen.", "tip31": "Schau Dir die vorgefertigten Listen in der \"Library of Tasks and Challenges\" Gilde an, um Beispiele von Aufgaben zu sehen.", - "tip32": "Lots of Habitica’s code, art, and writing is made by volunteer contributors! Head to the Aspiring Legends Guild to help.", - "tip33": "Check out The Bulletin Board Guild for news about Guilds, Challenges, and other player-created events - and announce your own there!", - "tip34": "Occasionally re-evaluate your tasks to make sure they’re up-to-date!", - "tip35": "Users who are part of a Group Plan gain the ability to assign tasks to other users in that Group for extra task management and accountability." + "tip32": "Große Teile von Habiticas Code, Illustrationen und Text stammen von Freiwilligen! Melde Dich in der Aspiring Legends Gilde, wenn Du helfen willst.", + "tip33": "Besuche die The Bulletin Board Gilde für Neuigkeiten über Gilden, Herausforderungen und andere Ereignisse von Spielern - und veröffentliche dort Deine eigenen!", + "tip34": "Überpüfe Deine Aufgaben ab und zu, ob sie noch aktuell sind.", + "tip35": "Benutzer, die Teil eines Team-Plans sind, können Aufgaben anderen Benutzern im Team zuweisen für besseres Aufgaben-Management und Verantwortungsbewusstsein." } diff --git a/website/common/locales/de/questscontent.json b/website/common/locales/de/questscontent.json index c6a3b8f8e2..c57dc93266 100644 --- a/website/common/locales/de/questscontent.json +++ b/website/common/locales/de/questscontent.json @@ -552,7 +552,7 @@ "questYarnUnlockText": "Ermöglicht den Kauf von Wollknäueleiern auf dem Marktplatz", "winterQuestsText": "\"Winter\" Quest-Paket", "winterQuestsNotes": "Beinhaltet 'Wildernder Weihnachtswichtel', 'Finde das Jungtier' und 'Der Federvieh-Frost'. Verfügbar bis zum 31. Dezember.", - "questPterodactylText": "Der Pterror-Dactuyls", + "questPterodactylText": "Der Pterror-Dactylus", "questPterodactylNotes": "Du machst einen Spaziergang entlang der friedlichen Stoistillen Klippen, als ein böses Kreischen die Luft zerreißt. Du drehst Dich um, siehst eine schreckliche Kreatur auf Dich zufliegen und wirst von einem mächtigen Schrecken überwältigt. Als Du Dich zur Flucht wendest, packt Dich @Lilith of Alfheim. \"Keine Panik! Es ist nur ein Pterror-dactylus.\"

@Procyon P nickt. \"Sie nisten in der Nähe, aber sie fühlen sich angezogen vom Geruch negativer Gewohnheiten und unerledigter Dailies.\"

Keine Sorge\", sagt @Katy133. \"Wir müssen nur besonders produktiv sein, um es zu besiegen!\" Du bist erfüllt von einem erneuerten Sinn für Zielstrebigkeit und wendest Dich Deinem Feind zu.", "questPterodactylCompletion": "Mit einem letzten Kreischen stürzt der Pterror-Dactylus über die Klippe. Du rennst nach vorn, um zu sehen, wie er über die entfernten Steppen hinwegfliegt. \"Puh, ich bin froh, dass das vorbei ist\", sagst du. \"Ich auch\", antwortet @GeraldThePixel. \"Aber seht doch! Er hat ein paar Eier für uns zurückgelassen.\" @Edge gibt Dir drei Eier, und Du gelobst, sie in Gelassenheit aufzuziehen, umgeben von positiven Gewohnheiten und blauen Dailies.", "questPterodactylBoss": "Pterror-Dactylus", diff --git a/website/common/locales/en@pirate/front.json b/website/common/locales/en@pirate/front.json index 900cb05ddc..2d4e047229 100644 --- a/website/common/locales/en@pirate/front.json +++ b/website/common/locales/en@pirate/front.json @@ -275,6 +275,8 @@ "emailTaken": "Email address is already used in an account.", "newEmailRequired": "Missing new email address.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Password confirmation doesn't match password.", "invalidLoginCredentials": "Incorrect username and/or email and/or password.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/en@pirate/gear.json b/website/common/locales/en@pirate/gear.json index 7beffaaa48..5e7bef6198 100644 --- a/website/common/locales/en@pirate/gear.json +++ b/website/common/locales/en@pirate/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Happy Birthday, Habitica! Wear these Ridiculous Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Rainbow Warrior Armor", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "Sleek Cat Suit", diff --git a/website/common/locales/en_GB/front.json b/website/common/locales/en_GB/front.json index ca960022d2..5056cb533c 100644 --- a/website/common/locales/en_GB/front.json +++ b/website/common/locales/en_GB/front.json @@ -275,6 +275,8 @@ "emailTaken": "Email address is already used in an account.", "newEmailRequired": "Missing new email address.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Password confirmation doesn't match password.", "invalidLoginCredentials": "Incorrect username and/or email and/or password.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/en_GB/gear.json b/website/common/locales/en_GB/gear.json index f299f767c0..6db97b8118 100644 --- a/website/common/locales/en_GB/gear.json +++ b/website/common/locales/en_GB/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Happy Birthday, Habitica! Wear these Ridiculous Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Rainbow Warrior Armour", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armour is decorated with a radiant, colourful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "Sleek Cat Suit", diff --git a/website/common/locales/es/challenge.json b/website/common/locales/es/challenge.json index 743b0fa2f0..8007069192 100644 --- a/website/common/locales/es/challenge.json +++ b/website/common/locales/es/challenge.json @@ -101,8 +101,8 @@ "addTask": "Add Task", "editChallenge": "Edit Challenge", "challengeDescription": "Challenge Description", - "selectChallengeWinnersDescription": "Select a winner from the Challenge participants", - "awardWinners": "Award Winner", + "selectChallengeWinnersDescription": "Elige un ganador entre los participantes del reto", + "awardWinners": "Ganador del premio", "doYouWantedToDeleteChallenge": "Do you want to delete this Challenge?", "deleteChallenge": "Delete Challenge", "challengeNamePlaceholder": "What is your Challenge name?", @@ -128,6 +128,6 @@ "categoiresRequired": "One or more categories must be selected", "viewProgressOf": "View Progress Of", "selectMember": "Select Member", - "confirmKeepChallengeTasks": "Do you want to keep challenge tasks?", - "selectParticipant": "Select a Participant" + "confirmKeepChallengeTasks": "¿Deseas mantener las tareas de retos?", + "selectParticipant": "Elige un participante" } \ No newline at end of file diff --git a/website/common/locales/es/character.json b/website/common/locales/es/character.json index 32d6f5a334..d3d15d231f 100644 --- a/website/common/locales/es/character.json +++ b/website/common/locales/es/character.json @@ -91,13 +91,13 @@ "xp": "PE", "health": "Salud", "allocateStr": "Puntos asignados a Fuerza:", - "allocateStrPop": "Add a Point to Strength", + "allocateStrPop": "Añade un punto de fuerza", "allocateCon": "Puntos asignados a Constitución:", - "allocateConPop": "Add a Point to Constitution", + "allocateConPop": "Añade un punto de constitución", "allocatePer": "Puntos asignados a Percepción:", "allocatePerPop": "Añadir un punto a Percepción", "allocateInt": "Puntos asignados a Inteligencia:", - "allocateIntPop": "Add a Point to Intelligence", + "allocateIntPop": "Añade un punto de inteligencia", "noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the Orb of Rebirth, now available for free in the Market.", "stats": "Estadísticas", "achievs": "Logros", @@ -130,13 +130,13 @@ "changeClassConfirmCost": "¿Estás seguro de que quieres cambiar de clase por 3 Gemas?", "invalidClass": "Clase no válida. Por favor, especifique 'warrior', 'rogue', 'wizard', o 'healer'.", "levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", - "unallocated": "Unallocated Stat Points", - "haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", + "unallocated": "Puntos de atributo no asignados", + "haveUnallocated": "Tienes <%= points %> punto(s) de atributo sin asignar", "autoAllocation": "Asignación Automática", "autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", "evenAllocation": "Distribuir puntos de nivel equitativamente.", - "evenAllocationPop": "Assigns the same number of Points to each Stat.", - "classAllocation": "Distribute Points based on Class", + "evenAllocationPop": "Asigna el mismo número de puntos a cada atributo.", + "classAllocation": "Distribuir los puntos en base a tu clase", "classAllocationPop": "Assigns more Points to the Stats important to your Class.", "taskAllocation": "Distribute Points based on task activity", "taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", diff --git a/website/common/locales/es/front.json b/website/common/locales/es/front.json index 52023bf866..2a70699c61 100644 --- a/website/common/locales/es/front.json +++ b/website/common/locales/es/front.json @@ -30,7 +30,7 @@ "companyAbout": "Cómo funciona", "companyBlog": "Blog", "devBlog": "Blog de desarrolladores", - "companyContribute": "Contribute", + "companyContribute": "Contribuir", "companyDonate": "Donar", "companyPrivacy": "Privacidad", "companyTerms": "Condiciones", @@ -141,7 +141,7 @@ "presskit": "Paquete de Prensa", "presskitDownload": "Descarga todas las imágenes:", "presskitText": "¡Gracias por su interés en Habitica! Las siguientes imágenes pueden ser utilizadas para artículos o vídeos sobre Habitica. Para más información, contacta con Siena Leslie a través del mail leslie@habitica.com.", - "pkQuestion1": "What inspired Habitica? How did it start?", + "pkQuestion1": "¿Qué inspiró Habitica?¿cómo comenzó?", "pkAnswer1": "If you’ve ever invested time in leveling up a character in a game, it’s hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question.
Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, it’s grown into a huge project, supported by our awesome open-source volunteers and our generous users.", "pkQuestion2": "Why does Habitica work?", "pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, it’s tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt.
Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com", @@ -151,7 +151,7 @@ "pkAnswer4": "If you skip one of your daily goals, your avatar will lose health the following day. This serves as an important motivating factor to encourage people to follow through with their goals because people really hate hurting their little avatar! Plus, the social accountability is critical for a lot of people: if you’re fighting a monster with your friends, skipping your tasks hurts their avatars, too.", "pkQuestion5": "What distinguishes Habitica from other gamification programs?", "pkAnswer5": "One of the ways that Habitica has been most successful at using gamification is that we've put a lot of effort into thinking about the game aspects to ensure that they are actually fun. We've also included many social components, because we feel that some of the most motivating games let you play with friends, and because research has shown that it's easier to form habits when you have accountability to other people.", - "pkQuestion6": "Who is the typical user of Habitica?", + "pkQuestion6": "¿Cuál es el típico usuario de Habitica?", "pkAnswer6": "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together.
Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun.", "pkQuestion7": "Why does Habitica use pixel art?", "pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!", @@ -275,6 +275,8 @@ "emailTaken": "Ya existe una cuenta con esa dirección de correo electrónico.", "newEmailRequired": "Falta la nueva dirección de correo electrónico.", "usernameTaken": "Nombre de Usuario ocupado.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Las contraseñas no coinciden.", "invalidLoginCredentials": "El nombre de usuario y/o correo electrónico y/o conseña no son correctos.", "passwordResetPage": "Restablecer Contraseña", @@ -296,6 +298,7 @@ "signUpWithSocial": "Registrarse con <%= social %>", "loginWithSocial": "Conectarse con <%= social %>", "confirmPassword": "Confirmar contraseña", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "p.e., HabitRabbit", "emailPlaceholder": "p.e., rabbit@example.com", "passwordPlaceholder": "p.e., ******************", diff --git a/website/common/locales/es/gear.json b/website/common/locales/es/gear.json index 9b724b5f4c..cb9b11b977 100644 --- a/website/common/locales/es/gear.json +++ b/website/common/locales/es/gear.json @@ -3,23 +3,23 @@ "equipmentType": "Tipo", "klass": "Clase", "groupBy": "Agrupar por <%= type %>", - "classBonus": "(This item matches your class, so it gets an additional 1.5 Stat multiplier.)", + "classBonus": "(Este equipamiento es de tu clase por lo que gana un multiplicador de 1,5 a sus atributos)", "classArmor": "Armadura de clase", "featuredset": "Featured Set <%= name %>", - "mysterySets": "Mystery Sets", + "mysterySets": "Conjuntos misteriosos", "gearNotOwned": "No tienes este objeto.", "noGearItemsOfType": "No tienes ninguno de estos.", - "noGearItemsOfClass": "You already have all your class equipment! More will be released during the Grand Galas, near the solstices and equinoxes.", - "classLockedItem": "This item is only available to a specific class. Change your class under the User icon > Settings > Character Build!", - "tierLockedItem": "This item is only available once you've purchased the previous items in sequence. Keep working your way up!", + "noGearItemsOfClass": "¡Ya tienes todo el equipamiento de tu clase! Se estrenará más durante los festivales próximos a los solsticios y equinocios.", + "classLockedItem": "Este equipamiento solo está disponible para una clase específica. ¡Cambia tu clase pulsando: Icono de Usuario > Ajustes > Creación de personaje!", + "tierLockedItem": "Este objeto solo estará disponible una vez hayas comprado los anteriores de la secuencia. ¡Sigue trabajando duro para llegar hasta él!", "sortByType": "Tipo", "sortByPrice": "Precio", "sortByCon": "CON", "sortByPer": "PER", - "sortByStr": "STR", + "sortByStr": "FUE", "sortByInt": "INT", "weapon": "arma", - "weaponCapitalized": "Main-Hand Item", + "weaponCapitalized": "Objeto de la mano dominante", "weaponBase0Text": "Sin arma", "weaponBase0Notes": "Sin arma.", "weaponWarrior0Text": "Espada de entrenamiento", @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "¡Feliz Cumpleaños, Habitica! Usa esta Túnica Ridícula de Fiesta para celebrar este maravilloso día. No otorga ningún beneficio.", "armorSpecialBirthday2017Text": "Ropajes Extravagantes de Fiesta", "armorSpecialBirthday2017Notes": "¡Feliz Cumpleaños, Habitica! Ponte estos Ropajes Extravagantes de Fiesta para celebrar este maravilloso día. No proporciona ventajas.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Armadura de Guerrero del Arco Iris", "armorSpecialGaymerxNotes": "Con motivo de la celebración por la Conferencia GaymerX, ¡esta armadura especial está decorada con un radiante y colorido estampado arco iris! GaymerX es una convención de juegos que celebra a la gente LGBTQ y a los videojuegos, y está abierta a todo el público.", "armorSpecialSpringRogueText": "Traje Elegante de Gato", @@ -1409,7 +1411,7 @@ "headAccessoryArmoireComicalArrowText": "Flecha Cómica", "headAccessoryArmoireComicalArrowNotes": "This whimsical item doesn't provide a Stat boost, but it sure is good for a laugh! Confers no benefit. Enchanted Armoire: Independent Item.", "eyewear": "Gafas", - "eyewearCapitalized": "Eyewear", + "eyewearCapitalized": "Gafas", "eyewearBase0Text": "Sin Gafas.", "eyewearBase0Notes": "Sin Gafas.", "eyewearSpecialBlackTopFrameText": "Gafas simples negras.", @@ -1426,8 +1428,8 @@ "eyewearSpecialWhiteTopFrameNotes": "Gafas con un marco blanco sobre las lentes. No confieren beneficios.", "eyewearSpecialYellowTopFrameText": "Gafas simples amarillas.", "eyewearSpecialYellowTopFrameNotes": "Gafas con un marco amarillo sobre las lentes. No confieren beneficios.", - "eyewearSpecialAetherMaskText": "Aether Mask", - "eyewearSpecialAetherMaskNotes": "This mask has a mysterious history. Increases Intelligence by <%= int %>.", + "eyewearSpecialAetherMaskText": "Máscara Etérea", + "eyewearSpecialAetherMaskNotes": "Esta máscara tiene un misterioso pasado. Aumenta la inteligencia en <%= int %>.", "eyewearSpecialSummerRogueText": "Parche Picaresco", "eyewearSpecialSummerRogueNotes": "¡No hace falta ser un diablillo para apreciar lo distinguido que es! No otorga ningún beneficio. Equipo de Verano 2014 Edición Limitada", "eyewearSpecialSummerWarriorText": "Parche Apuesto", diff --git a/website/common/locales/es/generic.json b/website/common/locales/es/generic.json index 832148f103..80cdfb2778 100644 --- a/website/common/locales/es/generic.json +++ b/website/common/locales/es/generic.json @@ -6,7 +6,7 @@ "habiticaLink": "Habitica", "onward": "¡Adelante!", "done": "Hecho", - "gotIt": "Got it!", + "gotIt": "¡Recibido!", "titleTasks": "Tareas", "titleAvatar": "Personaje", "titleBackgrounds": "Fondos", @@ -28,9 +28,9 @@ "titleTimeTravelers": "Viajeros del tiempo", "titleSeasonalShop": "Tienda de temporada", "titleSettings": "Configuración", - "saveEdits": "Save Edits", - "showMore": "Show More", - "showLess": "Show Less", + "saveEdits": "Guardar cambios", + "showMore": "Mostrar más", + "showLess": "Mostrar menos", "expandToolbar": "Expandir barra de herramientas", "collapseToolbar": "Contraer barra de herramientas", "markdownHelpLink": "Markdown formatting help", @@ -64,7 +64,7 @@ "subscriberItemText": "Cada mes, los suscriptores reciben un objeto misterioso, que se suele publicar una semana antes de cada fin de mes, aproximadamente. Para más información, consulta la página de la wiki sobre los objetos misteriosos.", "all": "Todo", "none": "Ninguno", - "more": "<%= count %> more", + "more": "<%= count %> más", "and": "y", "loginSuccess": "Has iniciado sesión.", "youSure": "¿Seguro?", @@ -86,7 +86,7 @@ "gemsPopoverTitle": "Gemas", "gems": "Gemas", "gemButton": "Tienes <%= number %> gemas.", - "needMoreGems": "Need More Gems?", + "needMoreGems": "¿Necesitas más gemas?", "needMoreGemsInfo": "Purchase Gems now, or become a subscriber to buy Gems with Gold, get monthly mystery items, enjoy increased drop caps and more!", "moreInfo": "Más información", "moreInfoChallengesURL": "http://habitica.wikia.com/wiki/Challenges", @@ -122,7 +122,7 @@ "error": "Error", "menu": "Menú", "notifications": "Notificaciones", - "noNotifications": "You have no notifications.", + "noNotifications": "No tienes notificaciones.", "clear": "Borrar", "endTour": "Terminar visita guiada", "audioTheme": "Tema de audio", @@ -138,7 +138,7 @@ "audioTheme_arashiTheme": "Tema Arashi", "audioTheme_lunasolTheme": "Lunasol Theme", "audioTheme_spacePenguinTheme": "SpacePenguin's Theme", - "audioTheme_maflTheme": "MAFL Theme", + "audioTheme_maflTheme": "Tema MAFL", "audioTheme_pizildenTheme": "Pizilden's Theme", "audioTheme_farvoidTheme": "Farvoid Theme", "askQuestion": "Hacer una pregunta", diff --git a/website/common/locales/es/groups.json b/website/common/locales/es/groups.json index ea62649a9a..af5123635a 100644 --- a/website/common/locales/es/groups.json +++ b/website/common/locales/es/groups.json @@ -7,8 +7,8 @@ "innTextBroken": "Estás descansando en la Posada, supongo... Mientras sigas en ella, tus tareas diarias no te causarán daños al final del día, pero seguirán restableciéndose cada día... Si estás participando en alguna misión contra un jefe, el jefe seguirá haciéndote daño cuando tus compañeros de grupo no cumplan sus tareas diarias... a menos que ellos también estén en la Posada... Además, el daño que provoques al jefe (o los objetos que recopiles) no tendrá efecto hasta que salgas de la Posada... qué cansancio...", "helpfulLinks": "Enlaces de interés", "communityGuidelinesLink": "Directrices de la Comunidad", - "lookingForGroup": "Looking for Group (Party Wanted) Posts", - "dataDisplayTool": "Data Display Tool", + "lookingForGroup": "Posts en busca de grupos (Se busca Grupo)", + "dataDisplayTool": "Herramienta de monitorización de datos.", "reportProblem": "Reporta un error", "requestFeature": "Solicita una funcionalidad", "askAQuestion": "Realiza una pregunta", @@ -106,10 +106,10 @@ "sortDateJoinedDesc": "Latest Date Joined", "sortLoginAsc": "Earliest Login", "sortLoginDesc": "Latest Login", - "sortLevelAsc": "Lowest Level", - "sortLevelDesc": "Highest Level", - "sortNameAsc": "Name (A - Z)", - "sortNameDesc": "Name (Z - A)", + "sortLevelAsc": "Nivel más bajo", + "sortLevelDesc": "Nivel más alto", + "sortNameAsc": "Nombre (A - Z)", + "sortNameDesc": "Nombre (Z - A)", "sortTierAsc": "Lowest Tier", "sortTierDesc": "Highest Tier", "confirmGuild": "¿Crear Gremio por 4 gemas?", diff --git a/website/common/locales/es/limited.json b/website/common/locales/es/limited.json index f292477155..fc4d11fbc5 100644 --- a/website/common/locales/es/limited.json +++ b/website/common/locales/es/limited.json @@ -122,11 +122,11 @@ "dateEndJune": "14 de junio", "dateEndJuly": "Julio 29", "dateEndAugust": "Agosto 31", - "dateEndOctober": "October 31", - "dateEndNovember": "November 30", - "dateEndJanuary": "January 31", - "discountBundle": "Lote", - "winterPromoGiftHeader": "GIFT A SUBSCRIPTION AND GET ONE FREE!", + "dateEndOctober": "31 de octubre", + "dateEndNovember": "30 de noviembre", + "dateEndJanuary": "31 de enero", + "winterPromoGiftHeader": "¡REGALA UNA SUSCRIPCIÓN Y RECIBE OTRA GRATIS!", "winterPromoGiftDetails1": "Until January 12th only, when you gift somebody a subscription, you get the same subscription for yourself for free!", - "winterPromoGiftDetails2": "Please note that if you or your gift recipient already have a recurring subscription, the gifted subscription will only start after that subscription is cancelled or has expired. Thanks so much for your support! <3" + "winterPromoGiftDetails2": "Please note that if you or your gift recipient already have a recurring subscription, the gifted subscription will only start after that subscription is cancelled or has expired. Thanks so much for your support! <3", + "discountBundle": "Lote" } \ No newline at end of file diff --git a/website/common/locales/es/loadingscreentips.json b/website/common/locales/es/loadingscreentips.json index 717161133d..042df7f864 100644 --- a/website/common/locales/es/loadingscreentips.json +++ b/website/common/locales/es/loadingscreentips.json @@ -1,33 +1,33 @@ { "tipTitle": "Consejo n.º <%= tipNumber %>", "tip1": "Consulta tus tareas desde cualquier parte con las aplicaciones de Habitica para móviles.", - "tip2": "Click any equipment to see a preview, or equip it instantly by clicking the star in its upper-left corner!", + "tip2": "¡Pulsa antes cualquier equipamiento para ver cómo te queda, o equípatelo instantáneamente pulsando sobre la estrella de la esquina superior izquierda!", "tip3": "Usa emojis para distinguir rápidamente tus tareas.", "tip4": "Escribe el signo # antes del nombre de una tarea para que se muestre en letras muy grandes.", - "tip5": "It’s best to use skills that cause buffs in the morning so they last longer.", - "tip6": "Hover over a task and click the dots to access advanced task controls, such as the ability to push tasks to the top/bottom of your list.", + "tip5": "Es mejor utilizar las habilidades que potencian los atributos por la mañana para que puedas beneficiarte de ellas por más tiempo.", + "tip6": "Deslízate sobre una tarea y pulsa los tres puntitos para acceder a las opciones avanzadas, como la posibilidad de enviar dicha tarea directamente al principio/final de tu lista.", "tip7": "Some backgrounds connect perfectly if Party members use the same background. Ex: Mountain Lake, Pagodas, and Rolling Hills.", - "tip8": "Send a Message to someone by clicking their name in chat and then clicking the envelope icon at the top of their profile!", - "tip9": "Use the filters + search bar in the Inventories, Shops, Guilds, and Challenges to quickly find what you want.", + "tip8": "¡Envía un mensaje a alguien pulsando su nombre en el chat y luego el icono del sobre sobre su perfil!", + "tip9": "Usa los filtros + la barra de búsqueda en inventarios, tiendas, hermandades y retos para encontrar rápidamente lo que quieres.", "tip10": "Puedes ganar gemas participando en desafíos. ¡Todos los días se añade alguno nuevo!", - "tip11": "Having more than four Party members increases accountability!", - "tip12": "Add checklists to your To-Dos to multiply your rewards!", - "tip13": "Click “Filters” on your task page to make an unwieldy task list very manageable!", + "tip11": "¡Tener más de cuatro miembros en tu grupo incrementa la responsabilidad!", + "tip12": "¡Añade listas a tus Tareas Pendientes para multiplicar tus recompensas!", + "tip13": "¡Pulsa sobre \"filtros\" en tu página de tareas para hacer más manejable tu lista!", "tip14": "Puedes añadir títulos de sección o frases inspiradoras a tu lista: añádelos como hábitos y quítales los signos + y -.", "tip15": "Complete all the Masterclasser Quest-lines to learn about Habitica’s secret lore.", - "tip16": "Click the link to the Data Display Tool in the footer for valuable insights on your progress.", - "tip17": "Use the mobile apps to set reminders for your tasks.", + "tip16": "Pulsa sobre la herramienta de monitorización de datos en la zona inferior de la página para descubrir valiosa información sobre tu progreso.", + "tip17": "Usa las aplicaciones móvil para establecer recordatorios para tus tareas.", "tip18": "Los hábitos que son solo positivos o solo negativos, con el tiempo, tienden a volver a ser de color amarillo.", - "tip19": "Boost your Intelligence Stat to gain more experience when you complete a task.", + "tip19": "Potencia tu atributo de inteligencia para obtener más experiencia cuando completas una tarea.", "tip20": "Aumenta tu atributo de percepción si quieres conseguir más oro y más botines.", "tip21": "Aumenta tu atributo de fuerza si quieres dañar más a los jefes o conseguir golpes críticos.", "tip22": "Aumenta tu atributo de constitución para disminuir el daño recibido por Tareas Diarias incompletas.", - "tip23": "Reach level 100 to unlock the Orb of Rebirth for free and start a new adventure!", - "tip24": "Have a question? Ask in the Habitica Help Guild!", + "tip23": "¡Alcanza el nivel 100 para desbloquear el Orbe de Renacimiento, con el que podrás recomenzar una nueva aventura!", + "tip24": "¿Tienes alguna duda? ¡Pregunta en la Hermandad \"Habitica Help\"!", "tip25": "Las cuatros Grandes Galas estacionales comienzan cercanas a los solsticios y los equinoccios.", - "tip26": "An arrow to the right of someone’s name means they’re currently buffed.", + "tip26": "Una flecha a la derecha del nombre de alguien significa que actualmente tiene sus atributos potenciados.", "tip27": "¿Hiciste una tarea Diaria ayer pero olvidaste completarla? ¡No te preocupes! Con Registrar Actividad de Ayer, tendrás la oportunidad de marcar lo que hiciste justo antes de empezar tu nuevo día.", - "tip28": "Set a Custom Day Start under User Icon > Settings to control when your day restarts.", + "tip28": "Elige una hora personalizada para comenzar tu día en Icono de Usuario > Ajustes y controlar así cuándo se reinician tus tareas.", "tip29": "Complete all your Dailies to get a Perfect Day Buff that increases your Stats!", "tip30": "Puedes invitar a otras personas a los gremios, no solo a grupos.", "tip31": "Echa un vistazo a las listas pre-hechas del gremio \"Library of Tasks and Challenges\" para ver ejemplos de tareas.", diff --git a/website/common/locales/es/messages.json b/website/common/locales/es/messages.json index 10d48ef150..e5a286444d 100644 --- a/website/common/locales/es/messages.json +++ b/website/common/locales/es/messages.json @@ -21,15 +21,15 @@ "messageNotEnoughGold": "No tienes suficiente Oro", "messageTwoHandedEquip": "Para empuñar <%= twoHandedText %> se necesitan dos manos, así que te has quitado <%= offHandedText %>.", "messageTwoHandedUnequip": "Para empuñar <%= twoHandedText %> se necesitan dos manos, así que te has quitado ese objeto al ponerte <%= offHandedText %>.", - "messageDropFood": "You've found <%= dropArticle %><%= dropText %>!", - "messageDropEgg": "You've found a <%= dropText %> Egg!", - "messageDropPotion": "You've found a <%= dropText %> Hatching Potion!", + "messageDropFood": "¡Has encontrado un <%= dropArticle %><%= dropText %>! ", + "messageDropEgg": "¡Has encontrado un huevo de <%= dropText %>!", + "messageDropPotion": "¡Has encontrado una poción de eclosión de <%= dropText %>!", "messageDropQuest": "¡Has encontrado una misión!", "messageDropMysteryItem": "¡Abres la caja y encuentras <%= dropText %>!", "messageFoundQuest": "¡Has encontrado la misión \"<%= questText %>\"!", "messageAlreadyPurchasedGear": "Compraste este equipo en el pasado, pero no lo tienes actualmente. Puedes comprarlo de nuevo en la columna de recompensas de la página de tareas.", "messageAlreadyOwnGear": "Ya posees este objeto. Para equiparlo has de ir a la página de equipo.", - "previousGearNotOwned": "You need to purchase a lower level gear before this one.", + "previousGearNotOwned": "Necesitas comprar equipamiento de menor nivel antes que este.", "messageHealthAlreadyMax": "Ya tienes el máximo de salud.", "messageHealthAlreadyMin": "¡Oh no! Ya has perdido completamente tu salud, por lo que es demasiado tarde para comprar una poción, pero no te preocupes - ¡puedes resucitar!", "armoireEquipment": "<%= image %> Has encontrado un objeto de equipamiento raro en el armario: <%= dropText %>! ¡Genial!", @@ -38,7 +38,7 @@ "messageInsufficientGems": "No hay suficientes gemas!", "messageAuthPasswordMustMatch": "Las contraseñas no coinciden.", "messageAuthCredentialsRequired": ":username, :email, :password y :confirmPassword son obligatorios", - "messageAuthUsernameTaken": "Login Name already taken", + "messageAuthUsernameTaken": "Nombre de usuario ya ocupado", "messageAuthEmailTaken": "El correo electrónico ya está en uso", "messageAuthNoUserFound": "No se encontró el usuario.", "messageAuthMustBeLoggedIn": "Debes estar identificado.", diff --git a/website/common/locales/es/npc.json b/website/common/locales/es/npc.json index d398e326b4..2a7d99710d 100644 --- a/website/common/locales/es/npc.json +++ b/website/common/locales/es/npc.json @@ -6,26 +6,26 @@ "welcomeBack": "¡Bienvenido de nuevo!", "justin": "Justin", "justinIntroMessage1": "¡Hola! Debes ser nuevo por aquí. Mi nombre es Justin, tu guía de Habitica.", - "justinIntroMessage2": "To start, you'll need to create an avatar.", - "justinIntroMessage3": "Great! Now, what are you interested in working on throughout this journey?", - "introTour": "Here we are! I've filled out some Tasks for you based on your interests, so you can get started right away. Click a Task to edit or add new Tasks to fit your routine!", - "prev": "Prev", + "justinIntroMessage2": "Para comenzar, necesitas crearte un avatar.", + "justinIntroMessage3": "¡Genial! Ahora, ¿en qué te gustaría centrarte a lo largo de este viaje?", + "introTour": "¡Vamos allá! He incluido algunas tareas para ti basándome en tus intereses para que puedas empezar inmediatamente. ¡Pulsa una tarea para editarla, o añade otras que se ajusten a tu rutina!", + "prev": "Anterior", "next": "Siguiente", - "randomize": "Randomize", + "randomize": "Aleatorizar", "mattBoch": "Matt Boch", "mattShall": "¿Debería traer su corcel, <%= name %>? Una vez haya alimentado una mascota con suficiente comida como para convertirla en una montura, aparecerá aquí. ¡Pinche en una montura para poder cabalgarla!", "mattBochText1": "¡Bienvenido al Establo!, Soy Matt, el señor de las bestias. A partir del nivel 3, puedes conseguir mascotas mezclando huevos y pociones. Cuando consigas una mascota en el mercado, aparecerá aquí. Haz clic en la imagen de una mascota para añadirla a tu personaje. Aliméntalas con la comida que encuentres a partir del nivel 3 y se convertirán en vigorosas monturas.", "welcomeToTavern": "¡Bienvenido a la taberna!", "sleepDescription": "¿Necesitas un descanso? Pásate por la Posada de Daniel para ", "sleepBullet1": "Las Tareas Diarias incumplidas no te dañarán", - "sleepBullet2": "Tasks won't lose streaks or decay in color", - "sleepBullet3": "Bosses won't do damage for your missed Dailies", + "sleepBullet2": "Las tareas diarias no pierden su racha ni cambia su color", + "sleepBullet3": "Los Jefes no te dañarán por tus Tareas Diarias incompletas", "sleepBullet4": "Your boss damage or collection Quest items will stay pending until check-out", - "pauseDailies": "Pause Damage", - "unpauseDailies": "Unpause Damage", - "staffAndModerators": "Staff and Moderators", + "pauseDailies": "Pausar daño", + "unpauseDailies": "Volver a sufrir daño", + "staffAndModerators": "Administradores y moderadores", "communityGuidelinesIntro": "Habitica tries to create a welcoming environment for users of all ages and backgrounds, especially in public spaces like the Tavern. If you have any questions, please consult our Community Guidelines.", - "acceptCommunityGuidelines": "I agree to follow the Community Guidelines", + "acceptCommunityGuidelines": "Estoy de acuerdo con seguir las Normas de la Comunidad.", "daniel": "Daniel", "danielText": "¡Bienvenido a la Taberna! Quédate un rato y conoce a los lugareños. Si necesitas descansar (¿vacaciones? ¿enfermedad?), te prepararé una habitación en la posada. Mientras estés allí, tus Tareas Diarias no te quitaran puntos de vida al final del dia, y puedes marcarlas y editarlas mientras tanto.", "danielText2": "Ten cuidado: ¡Si estás participando en una mision contra un jefe, éste seguirá dañandote por las Tareas Diarias no completadas de tus compañeros de grupo! Además, tu daño al jefe (o los artículos recogidos) no se aplicarán hasta que salgas de la posada.", @@ -38,35 +38,35 @@ "displayEggForGold": "¿Quieres vender un huevo <%= itemType %>?", "displayPotionForGold": "¿Quieres vender una poción <%= itemType %>?", "sellForGold": "Venderlo por <%= gold %> de oro", - "howManyToSell": "How many would you like to sell?", - "yourBalance": "Your balance", - "sell": "Sell", - "buyNow": "Buy Now", - "sortByNumber": "Number", - "featuredItems": "Featured Items!", + "howManyToSell": "¿Cuántos te gustaría vender?", + "yourBalance": "Tu balance", + "sell": "Vender", + "buyNow": "Comprar ahora", + "sortByNumber": "Número", + "featuredItems": "¡Objetos patrocinados!", "hideLocked": "Hide locked", "hidePinned": "Hide pinned", - "amountExperience": "<%= amount %> Experience", - "amountGold": "<%= amount %> Gold", - "namedHatchingPotion": "<%= type %> Hatching Potion", + "amountExperience": "<%= amount %> de experiencia", + "amountGold": "<%= amount %>de oro", + "namedHatchingPotion": "Poción de eclosión de <%= type %>", "buyGems": "Comprar Gemas", "purchaseGems": "Comprar gemas", - "items": "Items", + "items": "Objetos", "AZ": "A-Z", - "sort": "Sort", - "sortBy": "Sort By", - "groupBy2": "Group By", - "sortByName": "Name", - "quantity": "Quantity", - "cost": "Cost", - "shops": "Shops", - "custom": "Custom", - "wishlist": "Wishlist", - "wrongItemType": "The item type \"<%= type %>\" is not valid.", - "wrongItemPath": "The item path \"<%= path %>\" is not valid.", - "unpinnedItem": "You unpinned <%= item %>! It will no longer display in your Rewards column.", - "cannotUnpinArmoirPotion": "The Health Potion and Enchanted Armoire cannot be unpinned.", - "purchasedItem": "You bought <%= itemName %>", + "sort": "Ordenar", + "sortBy": "Ordenar por", + "groupBy2": "Agrupar por", + "sortByName": "Nombre", + "quantity": "Cantidad", + "cost": "Coste", + "shops": "Tiendas", + "custom": "Personalizado", + "wishlist": "Lista de deseos", + "wrongItemType": "El tipo de objeto \"<%= type %>\" no es válido.", + "wrongItemPath": "El directorio de objeto \"<%= path %>\" no es válido.", + "unpinnedItem": "¡Quitaste <%= item %> de destacados! Ya no aparecerá en tu columna de recompensas.", + "cannotUnpinArmoirPotion": "La Poción de Salud y el Baúl Encantado no pueden retirarse de destacados.", + "purchasedItem": "Compraste <%= itemName %>", "ian": "Ian", "ianText": "¡Bienvenido a la Tienda de Misiones! Aquí puedes usar los Pergaminos de Misión para combatir monstruos con tus amigos. ¡Echa un vistazo al magnífico catálogo de Pergaminos de Misión que puedes encontrar a la derecha!", "ianTextMobile": "Can I interest you in some quest scrolls? Activate them to battle monsters with your Party!", @@ -88,7 +88,7 @@ "plusOneGem": "+1 Gema.", "typeNotSellable": "Tipo no vendible. Debe ser alguno de los siguientes <%= acceptedTypes %>", "userItemsKeyNotFound": "Llave no encontrada para user.items <%= type %>", - "userItemsNotEnough": "You do not have enough <%= type %>", + "userItemsNotEnough": "No tienes suficiente <%= type %>", "pathRequired": "La ruta cadena es requerida", "unlocked": "Los objetos han sido desbloqueados", "alreadyUnlocked": "Conjunto completo ya desbloqueado.", @@ -111,9 +111,9 @@ "classStats": "These are your class's Stats; they affect the game-play. Each time you level up, you get one Point to allocate to a particular Stat. Hover over each Stat for more information.", "autoAllocate": "Asignación automática", "autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", - "spells": "Skills", + "spells": "Habilidades", "spellsText": "You can now unlock class-specific skills. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed To-Do.", - "skillsTitle": "Skills", + "skillsTitle": "Habilidades", "toDo": "Tarea pendiente", "moreClass": "Para más información sobre el sistema de clases, consulta Wikia.", "tourWelcome": "¡Bienvenido a Habitica! Esta es tu lista de Tareas Pendientes. ¡Tacha alguna tarea realizada para continuar!", diff --git a/website/common/locales/es/pets.json b/website/common/locales/es/pets.json index 585efcb50d..750c685045 100644 --- a/website/common/locales/es/pets.json +++ b/website/common/locales/es/pets.json @@ -42,11 +42,11 @@ "noHatchingPotions": "No tienes pociónes eclosionadoras.", "inventoryText": "Haz click sobre un huevo para ver las pociones usables destacadas en verde, y después clic una de las pociones para incubar tu mascota. Si ninguna poción se destacó, clic en ese huevo otra vez para anular la selección, y clic una poción primero para destacar los huevos usables. También puedes vender objetos que no quieras a Alexander el Mercader.", "haveHatchablePet": "You have a <%= potion %> hatching potion and <%= egg %> egg to hatch this pet! Click the paw print to hatch.", - "quickInventory": "Quick Inventory", + "quickInventory": "Inventario rápido", "foodText": "comida", "food": "Comida y Sillas de montar", - "noFoodAvailable": "You don't have any Food.", - "noSaddlesAvailable": "You don't have any Saddles.", + "noFoodAvailable": "No tienes ninguna comida.", + "noSaddlesAvailable": "No tienes ninguna silla de montar.", "noFood": "No tienes comida ni sillas de montar", "dropsExplanation": "Puedes conseguir estos objetos más rápido utilizando gemas si no quieres esperar a que aparezcan como botín al completar una tarea. Más información sobre el sistema de botín.", "dropsExplanationEggs": "Gasta Gemas para obtener huevos más rápido, sino quieres esperar a obtenerlos de forma natural, huevos estándar, a través de tareas o repitiendo Misiones, huevos de misiones. Visita nuestra Wiki para saber más sobre los sistemas de obtención de objetos.", @@ -74,7 +74,7 @@ "useGems": "Si tienes el ojo puesto en una mascota, pero no quieres seguir esperando a que te toque, usa tus gemas en Inventario > Mercado para comprarla.", "hatchAPot": "¿Eclosionar un nuevo <%= potion %> <%= egg %>?", "hatchedPet": "¡Echaste un nuevo <%= potion %> <%= egg %>!", - "hatchedPetGeneric": "You hatched a new pet!", + "hatchedPetGeneric": "¡Has eclosionado una nueva mascota!", "hatchedPetHowToUse": "Visit the [Stable](/inventory/stable) to feed and equip your newest pet!", "displayNow": "Mostrar ahora", "displayLater": "Mostrar más tarde", @@ -90,17 +90,17 @@ "petName": "<%= egg(locale) %> <%= potion(locale) %>", "mountName": "<%= mount(locale) %> <%= potion(locale) %>", "keyToPets": "Key to the Pet Kennels", - "keyToPetsDesc": "Release all standard Pets so you can collect them again. (Quest Pets and rare Pets are not affected.)", + "keyToPetsDesc": "Libera todas las mascotas estándar para coleccionarlas de nuevo. (Las mascotas de misión y las raras no verán afectadas.)", "keyToMounts": "Key to the Mount Kennels", "keyToMountsDesc": "Release all standard Mounts so you can collect them again. (Quest Mounts and rare Mounts are not affected.)", "keyToBoth": "Master Keys to the Kennels", "keyToBothDesc": "Release all standard Pets and Mounts so you can collect them again. (Quest Pets/Mounts and rare Pets/Mounts are not affected.)", - "releasePetsConfirm": "Are you sure you want to release your standard Pets?", - "releasePetsSuccess": "Your standard Pets have been released!", - "releaseMountsConfirm": "Are you sure you want to release your standard Mounts?", - "releaseMountsSuccess": "Your standard Mounts have been released!", - "releaseBothConfirm": "Are you sure you want to release your standard Pets and Mounts?", - "releaseBothSuccess": "Your standard Pets and Mounts have been released!", + "releasePetsConfirm": "¿Estás seguro de que quieres liberar todas tus mascotas comunes?", + "releasePetsSuccess": "¡Tus mascotas comunes han sido liberadas!", + "releaseMountsConfirm": "¿Estás seguro de que quieres liberar todas tu monturas comunes?", + "releaseMountsSuccess": "¡Tus monturas comunes han sido liberadas!", + "releaseBothConfirm": "¿Estás seguro de quieres liberar todas tu mascotas y monturas comunes?", + "releaseBothSuccess": "¡Tus mascotas y monturas comunes han sido liberadas!", "petKeyName": "Llave de la perrera", "petKeyPop": "¡Deja a tus mascotas vagar libremente, suéltalas para que comiencen su propia aventura, y vuelve a sentir la emoción de ser Domador de Bestias una vez más!", "petKeyBegin": "Llave de las Perreras: Vive <%= title %> Una Vez Más!", @@ -119,20 +119,20 @@ "gemsEach": "gemas cada uno", "foodWikiText": "¿Qué le gusta comer a mi mascota?", "foodWikiUrl": "http://habitica.wikia.com/wiki/Food_Preferences", - "welcomeStable": "Welcome to the Stable!", + "welcomeStable": "¡Bienvenido al establo!", "welcomeStableText": "I'm Matt, the Beast Master. Starting at level 3, you can hatch Pets from Eggs by using Potions you find! When you hatch a Pet from your Inventory, it will appear here! Click a Pet's image to add it to your avatar. Feed them here with the Food you find after level 3, and they'll grow into hardy Mounts.", - "petLikeToEat": "What does my pet like to eat?", + "petLikeToEat": "¿Qué le gusta comer a mi mascota?", "petLikeToEatText": "Pets will grow no matter what you feed them, but they'll grow faster if you feed them the one food that they like best. Experiment to find out the pattern, or see the answers here:
http://habitica.wikia.com/wiki/Food_Preferences", - "filterByStandard": "Standard", - "filterByMagicPotion": "Magic Potion", - "filterByQuest": "Quest", - "standard": "Standard", + "filterByStandard": "Estándar", + "filterByMagicPotion": "Poción de Magia", + "filterByQuest": "Misión", + "standard": "Estándar", "sortByColor": "Color", - "sortByHatchable": "Hatchable", - "hatch": "Hatch!", - "foodTitle": "Food", - "dragThisFood": "Drag this <%= foodName %> to a Pet and watch it grow!", - "clickOnPetToFeed": "Click on a Pet to feed <%= foodName %> and watch it grow!", + "sortByHatchable": "Eclosionable", + "hatch": "¡Eclosiona!", + "foodTitle": "Comida", + "dragThisFood": "¡Arrastra este <%= foodName %> a una mascota para hacerla crecer!", + "clickOnPetToFeed": "¡Pulsa sobre una mascota para alimentarla con <%= foodName %> para hacerla crecer!", "dragThisPotion": "Drag this <%= potionName %> to an Egg and hatch a new pet!", "clickOnEggToHatch": "Click on an Egg to use your <%= potionName %> hatching potion and hatch a new pet!", "hatchDialogText": "Pour your <%= potionName %> hatching potion on your <%= eggName %> egg, and it will hatch into a <%= petName %>.", diff --git a/website/common/locales/es/quests.json b/website/common/locales/es/quests.json index 5816746b04..cc8080d541 100644 --- a/website/common/locales/es/quests.json +++ b/website/common/locales/es/quests.json @@ -29,7 +29,7 @@ "questLater": "Emprender misión más adelante", "buyQuest": "Comprar Misión", "accepted": "Aceptado", - "declined": "Declined", + "declined": "Denegado", "rejected": "Rechazado", "pending": "Pendiente", "questStart": "Una vez todos los miembros hayan aceptado o rechazado, la misión comenzará. Solo aquellos que hicieron click en \"aceptar\" podrán participar en la misión y recibir los premios. Si algún miembro queda pendiente durante mucho tiempo (¿inactivo?), el dueño de la misión puede empezar ésta sin que éstos hayan hecho click en \"Empezar\". El dueño de la misión también puede cancelar ésta y volver a obtener el pergamino de la misión haciendo click en \"Cancelar\".", @@ -37,7 +37,7 @@ "questCollection": "+ <%= val %> artículos de misión encontrados", "questDamage": "+ <%= val %> de daño al jefe", "begin": "Comenzar", - "bossHP": "Boss HP", + "bossHP": "Salud del Jefe", "bossStrength": "Fuerza del Jefe", "rage": "Furia", "collect": "Recoger", @@ -77,7 +77,7 @@ "mustLevel": "Para emprender esta misión, tienes que llegar al nivel <%= level %>.", "mustLvlQuest": "¡Necesitas ser nivel <%= level %> para comprar esta misión!", "mustInviteFriend": "Para conseguir esta misión, invita a un amigo a tu grupo. ¿Quieres invitar a alguien ahora?", - "unlockByQuesting": "To unlock this quest, complete <%= title %>.", + "unlockByQuesting": "Para desbloquear esta misión, completa primero <%= title %>.", "questConfirm": "Are you sure? Only <%= questmembers %> of your <%= totalmembers %> party members have joined this quest! Quests start automatically when all players have joined or rejected the invitation.", "sureCancel": "¿Estás seguro que quieres cancelar esta misión? Todas las invitaciones aceptadas se perderán. El dueño de la misión se quedará con el pergamino usado.", "sureAbort": "¿Estás seguro que quieres abandonar esta misión? Abortará para todos los componentes del grupo y todo progreso se perderá. El pergamino de la misión volverá a su dueño.", diff --git a/website/common/locales/es/spells.json b/website/common/locales/es/spells.json index 44b70d20b7..02d08039ab 100644 --- a/website/common/locales/es/spells.json +++ b/website/common/locales/es/spells.json @@ -1,25 +1,25 @@ { "spellWizardFireballText": "Estallido de llamas", - "spellWizardFireballNotes": "You summon XP and deal fiery damage to Bosses! (Based on: INT)", + "spellWizardFireballNotes": "¡Invocas Experiencia y dañas furiosamente a los Jefes! (Basado en: INT)", "spellWizardMPHealText": "Corriente etérea", - "spellWizardMPHealNotes": "You sacrifice mana so the rest of your Party gains MP! (Based on: INT)", + "spellWizardMPHealNotes": "¡Sacrificas maná para que el resto de tu grupo gane MP! (Basado en: INT)", "spellWizardEarthText": "Terremoto", - "spellWizardEarthNotes": "Your mental power shakes the earth and buffs your Party's Intelligence! (Based on: Unbuffed INT)", + "spellWizardEarthNotes": "¡Liberas parte de tu fuerza mental haciendo temblar la tierra e incrementando la inteligencia de tu grupo! (Basado en: reducción de INT)", "spellWizardFrostText": "Frío escalofriante.", "spellWizardFrostNotes": "With one cast, ice freezes all your streaks so they won't reset to zero tomorrow!", "spellWizardFrostAlreadyCast": "Ya has lanzado este hechizo hoy. Tus rachas se conservarán; no es necesario que vuelvas a lanzarlo.", "spellWarriorSmashText": "Golpe Brutal", - "spellWarriorSmashNotes": "You make a task more blue/less red and deal extra damage to Bosses! (Based on: STR)", + "spellWarriorSmashNotes": "¡Vuelves una tarea más azul/menos roja y provocas daño adicional a los Jefes! (Basado en: FUE)", "spellWarriorDefensiveStanceText": "Postura defensiva", - "spellWarriorDefensiveStanceNotes": "You crouch low and gain a buff to Constitution! (Based on: Unbuffed CON)", + "spellWarriorDefensiveStanceNotes": "¡Te agachas bien bajo potenciando tu constitución! (Basado en: reducción de CON)", "spellWarriorValorousPresenceText": "Presencia Valerosa", "spellWarriorValorousPresenceNotes": "Your boldness buffs your whole Party's Strength! (Based on: Unbuffed STR)", "spellWarriorIntimidateText": "Mirada Intimidante.", "spellWarriorIntimidateNotes": "Your fierce stare buffs your whole Party's Constitution! (Based on: Unbuffed CON)", "spellRoguePickPocketText": "Hurtar", - "spellRoguePickPocketNotes": "You rob a nearby task and gain gold! (Based on: PER)", + "spellRoguePickPocketNotes": "¡Le robas a una tarea despistada obteniendo oro! (Basado en: PER)", "spellRogueBackStabText": "Puñalada", - "spellRogueBackStabNotes": "You betray a foolish task and gain gold and XP! (Based on: STR)", + "spellRogueBackStabNotes": "¡Traicionas a una necia tarea obteniendo por ello oro y experiencia! (Basado en: FUE)", "spellRogueToolsOfTradeText": "Herramientas del Oficio", "spellRogueToolsOfTradeNotes": "Your tricky talents buff your whole Party's Perception! (Based on: Unbuffed PER)", "spellRogueStealthText": "Sigilo", @@ -29,27 +29,27 @@ "spellHealerHealText": "Luz Sanadora", "spellHealerHealNotes": "Shining light restores your health! (Based on: CON and INT)", "spellHealerBrightnessText": "Claridad Abrasadora", - "spellHealerBrightnessNotes": "A burst of light makes your tasks more blue/less red! (Based on: INT)", + "spellHealerBrightnessNotes": "¡Una explosión de luz vuelve tus tareas más azul/menos roja! (Basado en: INT)", "spellHealerProtectAuraText": "Aura Protectora", "spellHealerProtectAuraNotes": "You shield your Party by buffing their Constitution! (Based on: Unbuffed CON)", "spellHealerHealAllText": "Bendición", "spellHealerHealAllNotes": "Your soothing spell restores your whole Party's health! (Based on: CON and INT)", "spellSpecialSnowballAuraText": "Bola de Nieve", - "spellSpecialSnowballAuraNotes": "Turn a friend into a frosty snowman!", + "spellSpecialSnowballAuraNotes": "¡Transforma a un amigo en un muñeco de nieve!", "spellSpecialSaltText": "Sal", - "spellSpecialSaltNotes": "Reverse the spell that made you a snowman.", + "spellSpecialSaltNotes": "Invierte el hechizo que te transformó en muñeco de nieve.", "spellSpecialSpookySparklesText": "Brillantina espeluznante", - "spellSpecialSpookySparklesNotes": "Turn your friend into a transparent pal!", + "spellSpecialSpookySparklesNotes": "¡Transforma a tu amigo en invisible!", "spellSpecialOpaquePotionText": "Poción Opaco", - "spellSpecialOpaquePotionNotes": "Reverse the spell that made you transparent.", + "spellSpecialOpaquePotionNotes": "Invierte el hechizo que te volvió transparente.", "spellSpecialShinySeedText": "Semilla Brillante", "spellSpecialShinySeedNotes": "¡Convierte un amigo en una flor alegre!", "spellSpecialPetalFreePotionText": "Poción anti-pétalos", - "spellSpecialPetalFreePotionNotes": "Reverse the spell that made you a flower.", + "spellSpecialPetalFreePotionNotes": "Invierte el hechizo que te transformó en flor.", "spellSpecialSeafoamText": "Espuma de mar", "spellSpecialSeafoamNotes": "¡Transforma a un amigo en una criatura marina!", "spellSpecialSandText": "Arena", - "spellSpecialSandNotes": "Reverse the spell that made you a sea star.", + "spellSpecialSandNotes": "Invierte el hechizo que te transformó en estrella de mar.", "spellNotFound": "No se ha encontrado el hechizo \"<%= spellId %>\".", "partyNotFound": "Grupo no encontrado.", "targetIdUUID": "\"targetId\" debe ser un ID de Usuario válido.", diff --git a/website/common/locales/es/tasks.json b/website/common/locales/es/tasks.json index d596a2976b..d1d9ba395c 100644 --- a/website/common/locales/es/tasks.json +++ b/website/common/locales/es/tasks.json @@ -1,7 +1,7 @@ { "clearCompleted": "Borrado completado", - "clearCompletedDescription": "Completed To-Dos are deleted after 30 days for non-subscribers and 90 days for subscribers.", - "clearCompletedConfirm": "Are you sure you want to clear your completed todos?", + "clearCompletedDescription": "Las Tareas Pendientes completadas se borran transcurridos 30 días para los no suscritos y 90 días para los suscritos.", + "clearCompletedConfirm": "¿Estás seguro de que quieres borrar tus Tareas Pendientes completadas?", "lotOfToDos": "Aquí aparecen las 30 últimas tareas que has completado. Si quieres ver las tareas que completaste anteriormente, ve a Datos > Herramienta de visualización de datos o Datos > Exportar datos > Datos de usuario.", "deleteToDosExplanation": "Si pulsas el botón de abajo, todas tus Tareas Pendientes completadas y archivadas serán borradas permanentemente, excepto las Tareas Pendientes de retos activos o Planes de Grupo. Expórtalas primero si quieres mantener un registro de las mismas.", "addMultipleTip": "Consejo: Para añadir varias Tareas, sepáralas una a una utilizando un salto de línea (Shift + Enter) y, entonces, presiona \"Enter.\"", @@ -33,7 +33,7 @@ "extraNotes": "Notas adicionales", "notes": "Notas", "direction/Actions": "Dirección/acciones", - "advancedSettings": "Advanced Settings", + "advancedSettings": "Opciones avanzadas", "taskAlias": "Alias de Tareas", "taskAliasPopover": "El alias de Tarea puede utilizarse para la integración con programas de terceros. Sólo se pueden utilizar guiones altos y bajos, y caracteres alfanuméricos. El alias de Tarea debe ser único para cada una de tus Tareas.", "taskAliasPlaceholder": "tu-alias-de-Tarea-aquí", @@ -44,8 +44,8 @@ "easy": "Fácil", "medium": "Intermedia", "hard": "Difícil", - "attributes": "Stats", - "attributeAllocation": "Stat Allocation", + "attributes": "Atributos", + "attributeAllocation": "Asignación de atributos", "attributeAllocationHelp": "Stat allocation is an option that provides methods for Habitica to automatically assign an earned Stat Point to a Stat immediately upon level-up.

You can set your Automatic Allocation method to Task Based in the Stats section of your profile.", "progress": "Progreso", "daily": "Tarea diaria", @@ -57,7 +57,7 @@ "repeat": "Repetir", "repeats": "Repetir", "repeatEvery": "Repetir cada", - "repeatOn": "Repeat On", + "repeatOn": "Repetir", "repeatHelpTitle": "¿Con qué frecuencia debería repetirse esta Tarea?", "dailyRepeatHelpContent": "Esta Tarea vencerá cada X días. Puedes establecer ese valor abajo.", "weeklyRepeatHelpContent": "Esta Tarea vencerá en los días marcados abajo. Haz clic en un día para activarlo/desactivarlo.", @@ -65,7 +65,7 @@ "repeatWeek": "Ciertos Días de la Semana", "day": "Día", "days": "Días", - "restoreStreak": "Adjust Streak", + "restoreStreak": "Ajustar racha", "resetStreak": "Reiniciar Racha", "todo": "tarea pendiente", "todos": "Tareas pendientes", @@ -119,7 +119,7 @@ "fortifyText": "La Poción de Fortalecimiento hará que todas tus tareas, salvo las que pertenezcan a algún desafío, vuelvan a su estado neutral (amarillo), como si acabaras de añadirlas. También hará que recuperes toda tu salud. Viene muy bien si tienes muchas tareas rojas con las que el juego te resulta demasiado difícil, o muchas tareas azules que hacen el juego demasiado fácil. Si empezar de nuevo te motiva mucho más, te merecerá la pena invertir unas gemas.", "confirmFortify": "¿Estás seguro?", "fortifyComplete": "Fortificación completada!", - "deleteTask": "Delete this Task", + "deleteTask": "Borra esta tarea", "sureDelete": "¿Estás seguro de que deseas borrar esta Tarea?", "sureDeleteCompletedTodos": "¿Estas seguro que deseas eliminar tus Pendientes completados?", "streakCoins": "¡Bonus de Racha!", diff --git a/website/common/locales/es_419/character.json b/website/common/locales/es_419/character.json index c3afa133bb..aacec3fe72 100644 --- a/website/common/locales/es_419/character.json +++ b/website/common/locales/es_419/character.json @@ -60,7 +60,7 @@ "winteryColors": "Colores invernales", "equipment": "Equipamiento", "equipmentBonus": "Equipamiento", - "equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", + "equipmentBonusText": "Los bonus de estadística los otorga tu equipamiento de combate. Revisa la pestaña de equipamiento debajo de inventario para seleccionar tu equipamiento de combate.", "classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", "classEquipBonus": "Bonus de clase", "battleGear": "Equipamiento de combate", @@ -91,13 +91,13 @@ "xp": "PX", "health": "Salud", "allocateStr": "Puntos asignados a Fuerza:", - "allocateStrPop": "Add a Point to Strength", + "allocateStrPop": "Añadir un punto a Fuerza", "allocateCon": "Puntos asignados a Constitución:", - "allocateConPop": "Add a Point to Constitution", + "allocateConPop": "Añadir un punto a Constitución", "allocatePer": "Puntos asignados a Percepción:", - "allocatePerPop": "Add a Point to Perception", + "allocatePerPop": "Añadir un punto a Percepción", "allocateInt": "Puntos asignados a Inteligencia:", - "allocateIntPop": "Add a Point to Intelligence", + "allocateIntPop": "Añadir un punto a Inteligencia", "noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the Orb of Rebirth, now available for free in the Market.", "stats": "Estadísticas del Avatar", "achievs": "Logros", @@ -201,7 +201,7 @@ "hideQuickAllocation": "Hide Stat Allocation", "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", "invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", - "notEnoughAttrPoints": "You don't have enough Stat Points.", + "notEnoughAttrPoints": "No tienes suficientes puntos de Estadistica.", "style": "Estilo", "facialhair": "Cara", "photo": "Foto", diff --git a/website/common/locales/es_419/front.json b/website/common/locales/es_419/front.json index d708367775..f1693e0411 100644 --- a/website/common/locales/es_419/front.json +++ b/website/common/locales/es_419/front.json @@ -275,6 +275,8 @@ "emailTaken": "Esta dirección de correo electrónico ya está en uso.", "newEmailRequired": "El nuevo correo electronico no puede ser encontrado.", "usernameTaken": "Nombre de Usuario ya existente.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "La confirmacion de contraseña y la contraseña no coinciden.", "invalidLoginCredentials": "Nombre de usuario , email y/o contraseñas incorrectos.", "passwordResetPage": "Renovar la contraseña", @@ -296,6 +298,7 @@ "signUpWithSocial": "Inicia sesión con <%= social %>", "loginWithSocial": "Acceder usando <%= social %>", "confirmPassword": "Confirma contraseña.", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "ej. ConejodelHabito", "emailPlaceholder": "ej. conejo@ejemplo.com", "passwordPlaceholder": "ej. ******************", diff --git a/website/common/locales/es_419/gear.json b/website/common/locales/es_419/gear.json index 23604f45d3..85cbafa5dd 100644 --- a/website/common/locales/es_419/gear.json +++ b/website/common/locales/es_419/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "¡Feliz Cumpleaños, Habitica! Usa esta Túnica Ridícula de Fiesta para celebrar este maravilloso día. No otorga ningún beneficio.", "armorSpecialBirthday2017Text": "Fantástica Túnica de Fiesta", "armorSpecialBirthday2017Notes": "¡Feliz Cumpleaños, Habitica! Usa esta Fantástica Túnica de Fiesta para celebrar este fantástico día. No brinda ningún beneficio.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Armadura de Guerrero Arco Iris", "armorSpecialGaymerxNotes": "Con motivo de la celebración por la Conferencia GaymerX, ¡esta armadura especial está decorada con un radiante y colorido estampado arco iris! GaymerX es una convención de juegos que celebra a la gente LGBTQ y a los videojuegos, y está abierta a todo el público.", "armorSpecialSpringRogueText": "Traje de Gato Lustroso", diff --git a/website/common/locales/fr/challenge.json b/website/common/locales/fr/challenge.json index fdca9a318a..ffdda98075 100644 --- a/website/common/locales/fr/challenge.json +++ b/website/common/locales/fr/challenge.json @@ -102,7 +102,7 @@ "editChallenge": "Modifier le défi", "challengeDescription": "Description du défi", "selectChallengeWinnersDescription": "Choisissez un gagnant parmi les participants au Défi", - "awardWinners": "Award Winner", + "awardWinners": "Vainqueur du prix", "doYouWantedToDeleteChallenge": "Voulez-vous supprimer ce défi ?", "deleteChallenge": "Supprimer le défi", "challengeNamePlaceholder": "Quel est le nom de votre défi ?", diff --git a/website/common/locales/fr/character.json b/website/common/locales/fr/character.json index 7390de1d17..7891f00148 100644 --- a/website/common/locales/fr/character.json +++ b/website/common/locales/fr/character.json @@ -60,8 +60,8 @@ "winteryColors": "Couleurs hivernales", "equipment": "Équipement", "equipmentBonus": "Équipement", - "equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", - "classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", + "equipmentBonusText": "Bonus d'attribut issus de votre tenue de combat. Voir l'onglet Équipement dans l'Inventaire pour choisir votre équipement.", + "classBonusText": "Votre classe (Guerrier, si vous n'avez pas débloqué ou sélectionné d'autre classe) utilise mieux son équipement spécifique que celui d'autres classes. Le bonus d'attribut conféré par l'équipement spécifique à votre classe actuelle est augmenté de 50%.", "classEquipBonus": "Bonus de classe", "battleGear": "Tenue de combat", "battleGearText": "Voici l'équipement que vous portez au combat ; il affecte les chiffres obtenus lorsque vous interagissez avec vos tâches.", @@ -69,9 +69,9 @@ "costume": "Costume", "costumeText": "Si vous préférez l'apparence d'un équipement différent de celui que vous avez équipé, choisissez \"Utiliser un costume\" pour porter en costume le look de votre choix, tout en conservant les bonus de votre tenue de combat.", "useCostume": "Utiliser un costume", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", - "costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.", + "useCostumeInfo1": "Cliquez sur \"Utiliser un costume\" pour mettre des vêtements à votre avatar sans modifier les attributs de votre tenue de combat ! Vous pouvez donc vous armer des meilleures atributs à gauche et déguiser votre avatar avec l'équipement à droite.", + "useCostumeInfo2": "Lorsque vous cliquez sur \"Utiliser un costume\", votre avatar aura l'air plutôt basique... mais pas d'inquiétude ! Si vous regardez à gauche, vous verrez que votre tenue de combat est toujours active. Ensuite, vous pouvez faire jouer votre imagination ! Tout ce que vous activez à droite ne modifiera pas vos attributs mais peut vous donner un look d'enfer. Essayez différentes associations en mélangeant les ensembles et en accordant votre costume avec vos familiers, montures et arrière-plans.

Vous avez d'autres questions ? Allez voir la page sur les costumes sur le wiki. Vous avez trouvé l'ensemble parfait ? Exhibez-le sur la guilde du festival des costumes ou fanfaronnez à la taverne !", + "costumePopoverText": "Sélectionnez \"Utiliser un costume\" pour équiper votre avatar sans modifier les atrributs de votre tenue de combat ! Cela signifie que vous pouvez habiller votre avatar de n'importe quelle tenue que vous aimez, tout en conservant votre meilleure tenue de combat.", "autoEquipPopoverText": "Sélectionnez cette option pour vous équiper automatiquement d'une tenue dès que vous l'achetez.", "costumeDisabled": "Vous avez désactivé l'utilisation du costume.", "gearAchievement": "Vous avez gagné le succès \"Armé jusqu'aux dents\" pour avoir atteint le niveau maximal de l'ensemble d'équipement de votre classe ! Vous avez acquis les ensembles complets suivants:", @@ -102,7 +102,7 @@ "stats": "Caractéristiques", "achievs": "Succès", "strength": "Force", - "strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.", + "strText": "La force augmente votre chance d'un \"coup critique\" aléatoire, ainsi que l'or, l'expérience, et la chance d'obtenir un butin de ces coups. Elle aide également à infliger des dégâts aux boss.", "constitution": "Constitution", "conText": "La Constitution réduit les dommages infligés par les habitudes négatives et les tâches Quotidiennes non complétées.", "perception": "Perception", @@ -110,12 +110,12 @@ "intelligence": "Intelligence", "intText": "L'Intelligence augmente la quantité d'expérience gagnée et, une fois les classes débloquées, détermine le maximum de mana disponible pour les compétences de classes.", "levelBonus": "Bonus de niveau", - "levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).", + "levelBonusText": "Chaque attribut reçoit un bonus égal à la moitié de (votre Niveau moins 1).", "allocatedPoints": "Points alloués", - "allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.", + "allocatedPointsText": "Points d'attribut que vous avez gagnés et assignés. Assignez des points en utilisant la colonne Développement du personnage.", "allocated": "Alloué(s)", "buffs": "Bonus", - "buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.", + "buffsText": "Bonus d'attributs temporairement alloué par des compétences ou des succès. Ils vous sont retirés à la fin de votre journée. Les compétences que vous avez débloquées apparaissent dans la colonne Récompenses de votre page de Tâches.", "characterBuild": "Développement du personnage", "class": "Classe", "experience": "Expérience", @@ -125,23 +125,23 @@ "mage": "Mage", "wizard": "Mage", "mystery": "Mystère", - "changeClass": "Change Class, Refund Stat Points", + "changeClass": "Changer de classe et rembourser les points d'attribut.", "lvl10ChangeClass": "Vous devez être au moins au niveau 10 pour changer de classe.", "changeClassConfirmCost": "Confirmez-vous vouloir changer de classe pour 3 gemmes ?", "invalidClass": "Classe invalide. Veuillez préciser 'warrior,' 'rogue,' 'wizard,' ou 'healer.'", "levelPopover": "Chaque niveau vous donne un point à assigner à un attribut de votre choix. Vous pouvez le faire manuellement, ou laisser le jeu décider pour vous en utilisant l'une des options d'attribution automatique.", "unallocated": "Points de Stat non alloués", - "haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", + "haveUnallocated": "Vous avez <%= points %> point(s) d'attribut non alloué(s).", "autoAllocation": "Attribution automatique", - "autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", - "evenAllocation": "Distribute Stat Points evenly", - "evenAllocationPop": "Assigns the same number of Points to each Stat.", - "classAllocation": "Distribute Points based on Class", - "classAllocationPop": "Assigns more Points to the Stats important to your Class.", - "taskAllocation": "Distribute Points based on task activity", - "taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", + "autoAllocationPop": "Alloue des points à des attributs selon vos préférences, lors d'un gain de niveau.", + "evenAllocation": "Distribuer équitablement les points d'attribut", + "evenAllocationPop": "Affecte le même nombre de points à chaque attribut.", + "classAllocation": "Distribue les points en fonction de la classe", + "classAllocationPop": "Affecte plus de points aux attributs importants pour votre classe.", + "taskAllocation": "Distribuer les points en fonction des catégories des tâches", + "taskAllocationPop": "Alloue les points en fonction des catégories Force, Intelligence, Constitution et Perception associées aux tâches que vous complétez.", "distributePoints": "Distribuer les points non-alloués", - "distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.", + "distributePointsPop": "Affecte tous vos points non alloués selon le choix d'attribution sélectionné.", "warriorText": "Les Guerriers réalisent des \"coups critiques\" plus nombreux et plus efficaces qui augmentent aléatoirement l'or et l'expérience obtenus ainsi que les chances de trouver du butin en complétant une tâche. Ils infligent aussi des dommages lourds aux boss. Jouez un Guerrier si des récompenses imprévisibles du genre jackpot vous motivent ou si vous voulez distribuer des coups pendant les quêtes !", "wizardText": "Les mages apprennent vite, gagnant de l'expérience et des niveaux plus rapidement que les autres classes. Ils et elles ont aussi de grandes réserves de mana à disposition pour utiliser leurs capacités spéciales. Jouez un mage si vous appréciez le côté tactique d'Habitica, ou si vous vous réjouissez à l'idée de monter de niveau et de débloquer de nouvelles fonctionnalités.", "mageText": "Les Mages apprennent rapidement, et gagnent de l'expérience et des niveaux plus rapidement que les autres classes. Ils disposent également de beaucoup de mana pour utiliser des compétences spéciales. Jouez un Mage si vous aimez les aspects tactiques du jeu, ou si gagner des niveaux et débloquer des fonctionnalités avancées vous motive fortement !", @@ -161,7 +161,7 @@ "respawn": "Résurrection !", "youDied": "Vous êtes mort !", "dieText": "Vous avez perdu un niveau, tout votre or et une pièce d'équipement aléatoire. Relevez-vous, membre d'Habitica, et essayez encore ! Mettez un frein à ces habitudes négatives, complétez vos tâches Quotidiennes avec vigilance et tenez la mort à distance avec une potion de santé si vous fléchissez !", - "sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.", + "sureReset": "Confirmez-vous ? Ceci réinitialisera la classe de votre personnage ainsi que vos points alloués (vous les récupérerez tous pour les ré-allouer), et vous coûtera 3 gemmes.", "purchaseFor": "Acheter pour <%= cost %> gemmes ?", "purchaseForHourglasses": "Acheter pour <%= cost %> sabilers?", "notEnoughMana": "Pas assez de mana.", @@ -197,10 +197,10 @@ "con": "CON", "per": "PER", "int": "INT", - "showQuickAllocation": "Show Stat Allocation", - "hideQuickAllocation": "Hide Stat Allocation", - "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", - "invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", + "showQuickAllocation": "Voir la répartition des attributs", + "hideQuickAllocation": "Cacher la répartition des attributs", + "quickAllocationLevelPopover": "Chaque niveau vous rapporte un point que vous pouvez assigner à un attribut de votre choix. Vous pouvez le faire manuellement ou laissez le jeu décider pour vous, en utilisant les options d'attribution automatique qui se trouvent dans l'icône utilisateur -> caractéristiques.", + "invalidAttribute": "\"<%= attr %>\" n'est pas un attribut valide.", "notEnoughAttrPoints": "Vous n'avez pas assez de Points de Stat.", "style": "Style", "facialhair": "Pilosité faciale", diff --git a/website/common/locales/fr/front.json b/website/common/locales/fr/front.json index fa6c23f726..cba3d451b6 100644 --- a/website/common/locales/fr/front.json +++ b/website/common/locales/fr/front.json @@ -86,7 +86,7 @@ "landingend": "Pas encore convaincu·e ?", "landingend2": "Voir une liste plus détaillée de [nos fonctionnalités](/static/overview). Vous cherchez une approche plus privée ? Regardez nos [packages administratifs](/static/plans), qui sont parfaits pour les familles, les enseignants, les groupes de soutien, et les professionnels.", "landingp1": "Le problème avec beaucoup d'applications de productivité sur le marché, c'est qu'elles ne motivent pas assez pour continuer à les utiliser. Habitica règle ce problème en rendant le suivi des bonnes habitudes amusant ! En récompensant les réussites et en pénalisant les écarts, Habitica vous motive à accomplir vos activités quotidiennes.", - "landingp2": "Whenever you reinforce a positive habit, complete a daily task, or take care of an old to-do, Habitica immediately rewards you with Experience points and Gold. As you gain experience, you can level up, increasing your Stats and unlocking more features, like classes and pets. Gold can be spent on in-game items that change your experience or personalized rewards you've created for motivation. When even the smallest successes provide you with an immediate reward, you're less likely to procrastinate.", + "landingp2": "Chaque fois que vous consolidez une bonne habitude, que vous complétez une tâche quotidienne ou que vous prenez la peine d'accomplir une tâche prévue, Habitica vous récompense avec de l'expérience et de l'or. Au fur et à mesure que vous gagnez de l'expérience, vous pouvez monter en niveau, ce qui augmente vos attributs et débloque de nouvelles fonctionnalités comme les classes et les familiers. L'or peut être dépensé dans des objets en jeu qui modifient votre expérience ou dans des récompenses personnalisées que vous aurez créées pour la motivation. Quand même le moindre des accomplissements vous gratifie d'une récompense immédiate, vous avez moins tendance à procrastiner.", "landingp2header": "Gratification immédiate", "landingp3": "Dès que vous vous laissez aller à une mauvaise habitude ou que vous manquez une tâche quotidienne, vous perdez de la vie. Si votre santé tombe trop bas, vous perdez une partie de votre progression. En fournissant des conséquences immédiates, Habitica peut vous aider à casser les mauvaises habitudes et les cycles de procrastination avant qu'ils ne vous causent des problèmes bien réels.", "landingp3header": "Conséquences", @@ -142,17 +142,17 @@ "presskitDownload": "Télécharger toutes les images :", "presskitText": "Merci de votre intérêt pour Habitica ! Les images suivantes peuvent être utilisées dans des articles ou des vidéos au sujet d'Habitica. Pour plus d'informations, merci de contacter Siena Leslie à l'adresse <%= pressEnquiryEmail %>.", "pkQuestion1": "Qu'est-ce qui a inspiré Habitica ? Comment cela a-t-il commencé ?", - "pkAnswer1": "If you’ve ever invested time in leveling up a character in a game, it’s hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question.
Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, it’s grown into a huge project, supported by our awesome open-source volunteers and our generous users.", + "pkAnswer1": "Si vous avez déjà passé du temps à améliorer un personnage dans un jeu, il n'est pas difficile de vous demander à quel point votre vie serait bien si vous consacriez autant d'effort à améliorer votre propre vie plutôt que celle de votre avatar. Nous avons commencé à construire Habitica pour répondre à cette question.
Habitica a été officiellement lancé en 2013 sur Kickstarter, et l'idée a vraiment pris. Depuis, cela est devenu un immense projet, soutenu par d'extraordinaires volontaires open-source et des contributeurs et contributrices généreuses.", "pkQuestion2": "Pourquoi Habitica fonctionne ?", - "pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, it’s tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt.
Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com", + "pkAnswer2": "Acquérir de nouvelles habitudes est difficile parce que la plupart des gens ont vraiment besoin de cet récompense immédiate. Par exemple, utiliser du fil dentaire peut s'avérer compliqué même si notre dentiste nous dit que c'est efficace sur la durée, parce que sur l'instant, cela peut faire mal aux gencives.
L'aspect jeux d'Habitica ajoute une gratification immédiate à vos objectifs quotidiens en récompensant une tâche difficile avec de l'expérience, de l'or... et parfois un prix aléatoire, comme un œuf de dragon ! Cela aide chacun à rester motivé même lorsque la tâche elle-même n'a pas une récompense intrinsèque, et nous avons pu voir des personnes complètement changer leur vie de cette façon. Vous pouvez lire des témoignages de ces succès ici : https://habitversary.tumblr.com", "pkQuestion3": "Pourquoi avoir ajouté des fonctionnalités sociales ?", "pkAnswer3": "La pression sociale est un énorme facteur de motivation pour beaucoup de personnes, donc nous savions que nous voulions avoir une communauté forte qui se tiendrait mutuellement responsables de leurs objectifs et qui encouragerait leurs succès. Heureusement, une des choses que les jeux vidéos multijoueurs font le mieux est de favoriser un sentiment de communauté parmi leurs utilisateurs ! La structure de la communauté Habitica vient de ces types de jeux ; vous pouvez former une petite équipe d'amis proches, mais vous pouvez également rejoindre un plus grand groupe d'intérêt commun connu sous le nom de guilde. Bien que certains utilisateurs choisissent de jouer en solo, la plupart décident de former un réseau de soutien qui encourage la responsabilité sociale à travers des fonctionnalités telles que les quêtes, où les membres du groupe mettent en commun leur productivité pour affronter des monstres ensemble.", "pkQuestion4": "Pourquoi ne pas faire les tâches diminue la santé de votre avatar ?", "pkAnswer4": "Si vous sautez un de vos objectifs quotidiens, votre avatar perdra de la santé le jour suivant. Ceci est un facteur de motivation important pour encourager les gens à poursuivre leurs objectifs parce que les gens détestent vraiment blesser leur petit avatar ! De plus, la responsabilité sociale est essentielle pour beaucoup de gens : si vous combattez un monstre avec vos amis, sauter vos tâches nuit aussi à leurs avatars.", - "pkQuestion5": "What distinguishes Habitica from other gamification programs?", - "pkAnswer5": "One of the ways that Habitica has been most successful at using gamification is that we've put a lot of effort into thinking about the game aspects to ensure that they are actually fun. We've also included many social components, because we feel that some of the most motivating games let you play with friends, and because research has shown that it's easier to form habits when you have accountability to other people.", + "pkQuestion5": "Qu'est ce qui distingue Habitica des autres outils incluant un aspect de jeu ?", + "pkAnswer5": "Une des manières où Habitica a eu énormément de succès avec cet aspect de jeu est que nous avons mis beaucoup d'efforts dans la réflexion de ces éléments pour nous assurer que cela soit effectivement amusant. Nous avons également inclus de nombreux composants sociaux, parce que nous pensons que les jeux les plus motivants vous laissent jouer avec des amis, et parce que des recherches ont montré qu'il est plus facile d'acquérir de nouvelles habitudes lorsque vous avez une responsabilité auprès des autres personnes.", "pkQuestion6": "Quel est l'utilisateur type de Habitica ?", - "pkAnswer6": "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together.
Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun.", + "pkAnswer6": "Beaucoup de personnes très différentes utilisent Habitica ! Plus de la moitié de ces personnes ont entre 18 et 34 ans, mais nous avons aussi des grand-parents qui utilisent le site avec leurs petits-enfants, et tous les âges entre les deux. Il n'est pas rare qu'une famille forme une équipe pour combattre les monstres ensembles.
De nombreuses personnes ont l'habitude des jeux, mais de façon surprenante, lors de notre dernière enquête, 40% des personnes participant ne se considèrent pas spécialement joueuses ! Il semble donc que notre méthode soit efficace pour n'importe qui souhaite que la productivité et le bien-être soient plus fun.", "pkQuestion7": "Pourquoi Habitica utilise-t-il le pixel art ?", "pkAnswer7": "Habitica utilise le pixel art pour plusieurs raisons. En plus du côté nostalgie amusant, le pixel art est très accessible à nos artistes volontaires qui veulent participer. Il est beaucoup plus facile de garder notre pixel art cohérent, même quand de nombreux artistes différents contribuent, et cela nous permet de générer rapidement une tonne de nouveaux contenu !", "pkQuestion8": "Comment Habitica a-t-il changé la vie réelle des gens ?", @@ -275,6 +275,8 @@ "emailTaken": "Adresse courriel déjà utilisée par un utilisateur.", "newEmailRequired": "Nouvelle adresse courriel manquante.", "usernameTaken": "Le nom de connexion est déjà pris.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "La confirmation du mot de passe ne correspond pas au mot de passe.", "invalidLoginCredentials": "Nom d'utilisateur, courriel ou mot de passe incorrect.", "passwordResetPage": "Réinitialiser le mot de passe", @@ -296,6 +298,7 @@ "signUpWithSocial": "Inscription avec <%= social %>", "loginWithSocial": "Connexion avec <%= social %>", "confirmPassword": "Confirmer le mot de passe", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "par exemple Wasabitica", "emailPlaceholder": "par exemple wasabi@exemple.com", "passwordPlaceholder": "par exemple ******************", diff --git a/website/common/locales/fr/gear.json b/website/common/locales/fr/gear.json index 1e58a43ce3..a542e25c6e 100644 --- a/website/common/locales/fr/gear.json +++ b/website/common/locales/fr/gear.json @@ -3,7 +3,7 @@ "equipmentType": "Type", "klass": "Classe", "groupBy": "Regrouper par <%= type %>", - "classBonus": "(This item matches your class, so it gets an additional 1.5 Stat multiplier.)", + "classBonus": "(Cet équipement correspond à votre classe, alors son bonus d'attribut est multiplié par 1,5.)", "classArmor": "Armure de classe", "featuredset": "Ensemble du moment <%= name %>", "mysterySets": "Ensembles mystère", @@ -113,7 +113,7 @@ "weaponSpecialTachiText": "Tachi de samouraï", "weaponSpecialTachiNotes": "Cette lame courbe et fine va couper vos tâches en petits rubans ! Augmente la Force de <%= str %>.", "weaponSpecialAetherCrystalsText": "Cristaux d’éther", - "weaponSpecialAetherCrystalsNotes": "These bracers and crystals once belonged to the Lost Masterclasser herself. Increases all Stats by <%= attrs %>.", + "weaponSpecialAetherCrystalsNotes": "Ces bracelets et cristaux appartenaient autrefois à la maîtresse des classes disparue. Augmente tous les attributs de <%= attrs %>.", "weaponSpecialYetiText": "Lance du dresseur de yéti", "weaponSpecialYetiNotes": "Cette lance permet à son porteur de contrôler n'importe quel yéti. Augmente la Force de <%= str %>. Équipement en édition limitée de l'hiver 2013-2014.", "weaponSpecialSkiText": "Bâton de ski-ssassin", @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Joyeux anniversaire, Habitica ! Portez cette tenue de soirée ridicule pour célébrer cette journée magnifique ! N'apporte aucun bonus.", "armorSpecialBirthday2017Text": "Tenue de soirée fantasque", "armorSpecialBirthday2017Notes": "Joyeux anniversaire Habitica ! Portez cette tenue de soirée fantasque pour célébrer cette journée magnifique ! N'apporte aucun bonus.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Armure de guerrier arc-en-ciel", "armorSpecialGaymerxNotes": "En l'honneur de la conférence GaymerX, cette armure spéciale est décorée avec un motif arc-en-ciel aussi radieux que coloré ! GaymerX est une convention célébrant les LGBTQ et les jeux, et est ouverte à tous.", "armorSpecialSpringRogueText": "Costume de chat élégant", @@ -1093,7 +1095,7 @@ "shieldSpecial0Text": "Crâne du tourment", "shieldSpecial0Notes": "Voit au-delà du voile de la mort et montre aux ennemis ce qu'il y a trouvé pour les épouvanter. Augmente la Perception de <%= per %>.", "shieldSpecial1Text": "Bouclier de cristal", - "shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all Stats by <%= attrs %>.", + "shieldSpecial1Notes": "Brise les flèches et détourne les paroles des personnes négatives. Augmente tous les attributs de <%= attrs %>.", "shieldSpecialTakeThisText": "Bouclier Take This", "shieldSpecialTakeThisNotes": "Ce bouclier a été obtenu en participant à un défi sponsorisé créé par Take This. Félicitations ! Augmente tous les attributs de <%= attrs %>.", "shieldSpecialGoldenknightText": "Masse massacreuse majeure de Mustaine", @@ -1290,8 +1292,8 @@ "backMystery201706Notes": "N'importe quelle tâche est prise d'effroi à la vue de ce drapeau noir ! N'apporte aucun bonus. Équipement d'abonné·e de juin 2017.", "backMystery201709Text": "Pile de livres de sorcellerie", "backMystery201709Notes": "Apprendre la magie implique beaucoup de lecture, mais il est certain que vous apprécierez vos études ! N'apporte aucun bonus. Équipement d'abonné·e de septembre 2017. ", - "backMystery201801Text": "Frost Sprite Wings", - "backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.", + "backMystery201801Text": "Ailes de fée du givre", + "backMystery201801Notes": "Elles ont l'air aussi fragiles qu'un flocon de neige, mais ces ailes enchantées peuvent vous porter où vous le souhaitez ! Ne confère aucun bonus. Équipement d'abonnement de Janvier 2018.", "backSpecialWonderconRedText": "Cape de puissance", "backSpecialWonderconRedNotes": "Bruisse avec force et élégance. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.", "backSpecialWonderconBlackText": "Cape de dissimulation", @@ -1402,8 +1404,8 @@ "headAccessoryMystery201502Notes": "Laissez votre imagination s'envoler ! N'apporte aucun bonus. Équipement d'abonné·e de février 2015.", "headAccessoryMystery201510Text": "Cornes de gobelin", "headAccessoryMystery201510Notes": "Ces cornes terrifiantes sont un peu visqueuses. N'apportent aucun bonus. Équipement d'abonné·e d'octobre 2015.", - "headAccessoryMystery201801Text": "Frost Sprite Antlers", - "headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.", + "headAccessoryMystery201801Text": "Bois de fée du givre", + "headAccessoryMystery201801Notes": "Ces bois glacés miroitent avec la lueur des aurores d'hiver. Ne confère aucun bonus. Équipement d'abonnement de Janvier 2018.", "headAccessoryMystery301405Text": "Lunettes frontales", "headAccessoryMystery301405Notes": "\"Les lunettes c'est pour les yeux,\" disaient-ils. \"Personne ne voudrait de lunettes qu'on ne peut porter que sur la tête\" disaient-ils. Ha ! Vous leur avez bien montré ! N'apportent aucun bonus. Équipement d'abonné·e d'août 3015.", "headAccessoryArmoireComicalArrowText": "Flèche comique", diff --git a/website/common/locales/fr/generic.json b/website/common/locales/fr/generic.json index 8e0ad32413..f9ea424754 100644 --- a/website/common/locales/fr/generic.json +++ b/website/common/locales/fr/generic.json @@ -136,11 +136,11 @@ "audioTheme_airuTheme": "Thème d'Airu", "audioTheme_beatscribeNesTheme": "Thème NES de Beatscribe", "audioTheme_arashiTheme": "Thème d'Arashi", - "audioTheme_lunasolTheme": "Lunasol Theme", - "audioTheme_spacePenguinTheme": "SpacePenguin's Theme", + "audioTheme_lunasolTheme": "Thème de Lunasol", + "audioTheme_spacePenguinTheme": "Thème de SpacePenguin", "audioTheme_maflTheme": "Thème MAFL", "audioTheme_pizildenTheme": "Thème de Pizilden", - "audioTheme_farvoidTheme": "Farvoid Theme", + "audioTheme_farvoidTheme": "Thème de Farvoid", "askQuestion": "Poser une question", "reportBug": "Signaler un Bug", "HabiticaWiki": "Le Wiki Habitica", diff --git a/website/common/locales/fr/groups.json b/website/common/locales/fr/groups.json index 4cacb0c75b..682a011827 100644 --- a/website/common/locales/fr/groups.json +++ b/website/common/locales/fr/groups.json @@ -234,7 +234,7 @@ "onlyCreatorOrAdminCanDeleteChat": "Vous n'êtes pas autorisé à supprimer ce message !", "onlyGroupLeaderCanEditTasks": "Pas d'autorisation pour gérer les tâches !", "onlyGroupTasksCanBeAssigned": "Seules les tâches de groupe peuvent être assignées", - "assignedTo": "Assigned To", + "assignedTo": "Assigné à", "assignedToUser": "Attribué à <%= userName %>", "assignedToMembers": "Attribué à <%= userCount %> membres", "assignedToYouAndMembers": "Attribué à vous et <%= userCount %> membres", diff --git a/website/common/locales/fr/npc.json b/website/common/locales/fr/npc.json index 16606aa315..830d27f772 100644 --- a/website/common/locales/fr/npc.json +++ b/website/common/locales/fr/npc.json @@ -108,9 +108,9 @@ "paymentMethods": "Moyens de paiement :", "classGear": "Équipement de classe", "classGearText": "Félicitations, vous avez choisi une classe ! J'ai ajouté à votre inventaire de nouvelles armes basiques. Regardez ci-dessous et équipez-vous !", - "classStats": "These are your class's Stats; they affect the game-play. Each time you level up, you get one Point to allocate to a particular Stat. Hover over each Stat for more information.", + "classStats": "Voici les attributs de votre classe ; ils affectent la façon de jouer. Chaque fois que vous gagnez un niveau, vous obtenez un point à allouer à un attribut spécifique. Passez au dessus de chaque attribut pour plus d'information.", "autoAllocate": "Distribution automatique", - "autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", + "autoAllocateText": "Si \"attribution automatique\" est sélectionné, votre avatar gagne des attributs automatiquement selon les attributs de vos tâches, que vous pouvez trouver dans TÂCHES > Modifier > Options Avancées > Attributs. Par exemple, si vous allez souvent à la salle de sport et que votre Quotidienne \"Sport\" est définie à 'Force', vous gagnerez de la Force automatiquement.", "spells": "Compétences", "spellsText": "Vous pouvez maintenant débloquer des compétences spécifiques à votre classe. Vous verrez votre première compétence au niveau 11. Votre barre de mana se remplit de 10 points par jour, plus 1 point par tâche À Faire complétée.", "skillsTitle": "Compétences", @@ -136,7 +136,7 @@ "tourHallPage": "Bienvenue au Panthéon des Héros, où les contributeurs et contributrices open-source d'Habitica sont honorés. Que ce soit par le code, les illustrations, la musique, l'écriture ou simplement par leur obligeance, ils ont gagné des gemmes, de l'équipement exclusif et des titres prestigieux. Vous pouvez vous aussi contribuer à Habitica !", "tourPetsPage": "Bienvenue à l'écurie ! Je suis Matt, le Maître des bêtes. Après avoir passé le niveau 3, vous pourrez collecter des œufs de familiers et des potions d'éclosion en accomplissant vos tâches. Lorsque vous faites éclore un œuf de familier au marché, il apparaît ici ! Cliquez sur l'image d'un animal pour le faire rejoindre votre avatar. Donnez à vos familiers la nourriture que vous trouvez dès la fin du niveau 3, et ils deviendront de puissantes montures.", "tourMountsPage": "Lorsque vous avez assez nourri un familier pour qu'il devienne une fière monture, il apparaît ici. Cliquez sur une monture pour monter en selle !", - "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your Stats. If you want to show different Equipment on your avatar without changing your Stats, click \"Enable Costume.\"", + "tourEquipmentPage": "C'est ici que vous rangez votre équipement ! Votre tenue de combat influe sur vos attributs. Si vous voulez que votre avatar arbore un équipement différent sans changer vos attributs, cochez \"Utiliser un costume\".", "equipmentAlreadyOwned": "Vous avez déjà acheté cette pièce d'équipement.", "tourOkay": "Cool !", "tourAwesome": "Génial !", diff --git a/website/common/locales/fr/pets.json b/website/common/locales/fr/pets.json index 86aa7bc8ac..0a56939996 100644 --- a/website/common/locales/fr/pets.json +++ b/website/common/locales/fr/pets.json @@ -89,18 +89,18 @@ "rideLater": "Monter plus tard", "petName": "bébé <%= egg(locale) %> <%= potion(locale) %>", "mountName": "<%= mount(locale) %> <%= potion(locale) %>", - "keyToPets": "Key to the Pet Kennels", - "keyToPetsDesc": "Release all standard Pets so you can collect them again. (Quest Pets and rare Pets are not affected.)", - "keyToMounts": "Key to the Mount Kennels", - "keyToMountsDesc": "Release all standard Mounts so you can collect them again. (Quest Mounts and rare Mounts are not affected.)", - "keyToBoth": "Master Keys to the Kennels", - "keyToBothDesc": "Release all standard Pets and Mounts so you can collect them again. (Quest Pets/Mounts and rare Pets/Mounts are not affected.)", - "releasePetsConfirm": "Are you sure you want to release your standard Pets?", - "releasePetsSuccess": "Your standard Pets have been released!", - "releaseMountsConfirm": "Are you sure you want to release your standard Mounts?", - "releaseMountsSuccess": "Your standard Mounts have been released!", - "releaseBothConfirm": "Are you sure you want to release your standard Pets and Mounts?", - "releaseBothSuccess": "Your standard Pets and Mounts have been released!", + "keyToPets": "Clé du chenil de familiers", + "keyToPetsDesc": "Libère tous les familiers standards pour vous puissiez les collectionner à nouveau. (Les familiers rares et de quêtes ne sont pas affectés.)", + "keyToMounts": "Clé du chenil des montures", + "keyToMountsDesc": "Libère toutes les montures standards pour vous puissiez les collectionner à nouveau. (Les montures rares et de quêtes ne sont pas affectées.)", + "keyToBoth": "Clé maître du chenil", + "keyToBothDesc": "Libère tous les familiers et toutes montures pour que vous puissiez les collectionner à nouveau. (Les montures et familiers rares et de quêtes ne sont pas affectés.)", + "releasePetsConfirm": "Voulez-vous vraiment libérer les familiers standards ?", + "releasePetsSuccess": "Vos familiers standards ont été libérés !", + "releaseMountsConfirm": "-vous vraiment libérer vos montures standards ?", + "releaseMountsSuccess": "Vos montures standards ont été libérées !", + "releaseBothConfirm": "Voulez-vous vraiment libérer vos montures et familiers standards ?", + "releaseBothSuccess": "Vos montures et familiers standards ont été libérés !", "petKeyName": "Clé du chenil", "petKeyPop": "Rendez la liberté à vos familiers, laissez-les démarrer leur propre aventure, et redécouvrez le frisson du Maître des bêtes !", "petKeyBegin": "Clé du chenil : Expérimentez à nouveau le frisson du <%= title %> !", @@ -136,5 +136,5 @@ "dragThisPotion": "Déplacez cette <%= potionName %> vers un œuf pour en faire sortir un nouveau familier !", "clickOnEggToHatch": "Cliquez sur un œuf à associer à votre potion d'éclosion <%= potionName %> et faites éclore un nouveau familier !", "hatchDialogText": "Versez votre potion d'éclosion <%= potionName %> sur votre œuf de <%= eggName %>, et il en sortira un <%= petName %>.", - "clickOnPotionToHatch": "Click on a hatching potion to use it on your <%= eggName %> and hatch a new pet!" + "clickOnPotionToHatch": "Cliquez sur une potion d'éclosion pour l'utiliser sur votre <%= eggName %> et faire éclore un nouveau familier !" } \ No newline at end of file diff --git a/website/common/locales/fr/settings.json b/website/common/locales/fr/settings.json index 71737e00ca..bda97acfaa 100644 --- a/website/common/locales/fr/settings.json +++ b/website/common/locales/fr/settings.json @@ -63,7 +63,7 @@ "newUsername": "Nouveau nom d'utilisateur", "dangerZone": "Zone de Danger", "resetText1": "ATTENTION ! Cette action va réinitialiser une grand partie de votre compte. Ceci est fortement déconseillé, mais certaines personnes y trouvent une utilité dans les premiers temps, après une courte utilisation de l'application.", - "resetText2": "You will lose all your levels, Gold, and Experience points. All your tasks (except those from challenges) will be deleted permanently and you will lose all of their historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks and equipment.", + "resetText2": "Vous perdrez tous vos niveaux, or et points d'expérience. Toutes vos tâches (à l'exception des tâches de défis) seront supprimées de façon permanente et vous perdrez tout l'historique associé aux tâches. Vous perdrez tout votre équipement, mais il vous sera possible de l'acheter à nouveau, y compris les équipements en édition limitée et les objets mystère d'abonné. (Vous devrez cependant être de la classe correspondante pour racheter les équipements de classe.) Vous conserverez votre classe actuelle, ainsi que vos familiers et montures. Peut-être préféreriez-vous utiliser un orbe de renaissance, une option bien plus sûre qui vous permettra de conserver toutes vos tâches et votre équipement.", "deleteLocalAccountText": "Confirmez-vous ? Cela va supprimer votre compte Habitica définitivement et il ne pourra pas être restauré ! Vous devrez créer un nouveau compte pour ré-utiliser Habitica. Les gemmes sur votre compte ou celles dépensées ne seront pas remboursées. Si vous confirmez définitivement, tapez votre mot de passe dans le champ de texte ci-dessous.", "deleteSocialAccountText": "Confirmez-vous votre choix ? Cela supprimera votre compte définitivement, et il ne pourra jamais être restauré ! Vous devrez créer un nouveau compte pour réutiliser Habitica. Vos gemmes restantes ou dépensées ne seront pas remboursées. Si votre décision est prise, écrivez \"<%= magicWord %>\" dans le champ ci-dessous.", "API": "API", diff --git a/website/common/locales/fr/subscriber.json b/website/common/locales/fr/subscriber.json index 46ec2e3ba9..69091f9a6f 100644 --- a/website/common/locales/fr/subscriber.json +++ b/website/common/locales/fr/subscriber.json @@ -138,7 +138,7 @@ "mysterySet201710": "Ensemble du diablotin diablement impérieux", "mysterySet201711": "Ensemble du Chevaucheur de tapis", "mysterySet201712": "Ensemble du bougiemancien", - "mysterySet201801": "Frost Sprite Set", + "mysterySet201801": "Ensemble de la fée de givre", "mysterySet301404": "Ensemble steampunk de base", "mysterySet301405": "Ensemble d'accessoires steampunks", "mysterySet301703": "Ensemble du paon steampunk", @@ -192,7 +192,7 @@ "gemBenefit1": "des costumes uniques et à la mode pour votre avatar.", "gemBenefit2": "des arrière-plans pour immerger votre avatar dans le monde d'Habitica !", "gemBenefit3": "des séries de quêtes pour obtenir des œufs de familiers.", - "gemBenefit4": "Reset your avatar's Stat Points and change its Class.", + "gemBenefit4": "Réinitialiser les points d'attribut de votre avatar et changer sa classe.", "subscriptionBenefitLeadin": "Soutenez Habitica en vous abonnant et vous bénéficierez de ces avantages !", "subscriptionBenefit1": "Alexandre le marchand vous vendra des gemmes, au prix de 20 d'or la gemme !", "subscriptionBenefit2": "Les tâches À Faire complétées et l'historique des tâches sont disponibles plus longtemps.", diff --git a/website/common/locales/fr/tasks.json b/website/common/locales/fr/tasks.json index dda6fba7e8..37c8653a0b 100644 --- a/website/common/locales/fr/tasks.json +++ b/website/common/locales/fr/tasks.json @@ -1,7 +1,7 @@ { "clearCompleted": "Supprimer les tâches accomplies", - "clearCompletedDescription": "Completed To-Dos are deleted after 30 days for non-subscribers and 90 days for subscribers.", - "clearCompletedConfirm": "Are you sure you want to clear your completed todos?", + "clearCompletedDescription": "Les tâches complétées sont supprimées après 30 jours pour les personnes n'ayant pas d'abonnement, et 90 jours pour les personnes bénéficiant d'un abonnement.", + "clearCompletedConfirm": "Voulez-vous vraiment effacer vos tâches complétées ?", "lotOfToDos": "Vos 30 tâches à faire terminées les plus récentes sont montrées ici. Vous pouvez consulter les tâches plus anciennes depuis Données > Outil d'affichage des données ou Données > Exporter les données > Données utilisateur.", "deleteToDosExplanation": "Si vous cliquez sur le bouton ci-dessous, toutes vos tâches À Faire complétées et archivées seront supprimées définitivement, à l'exception des tâches de défis actifs et des offres de groupe. Exportez-les d'abord si vous souhaitez en garder une trace.", "addMultipleTip": "Astuce : Pour ajouter plusieurs Tâches, séparez-les par des sauts de ligne (Shift + Entrée) puis tapez \"Entrée\".", @@ -39,14 +39,14 @@ "taskAliasPlaceholder": "votre-alias-de-tache-ici", "taskAliasPopoverWarning": "ATTENTION : Changer cette valeur va bloquer l'intégration d'applications tierces utilisant cet alias.", "difficulty": "Difficulté", - "difficultyHelp": "Difficulty describes how challenging a Habit, Daily, or To-Do is for you to complete. A higher difficulty results in greater rewards when a Task is completed, but also greater damage when a Daily is missed or a negative Habit is clicked.", + "difficultyHelp": "La difficulté décrit à quel point une habitude, une quotidienne ou une tâche peut s'avérer complexe à réaliser. Une difficulté élevée donne de plus grandes récompenses lorsque la tâche est complétée, mais inflige de plus grands dégâts lorsque qu'une quotidienne est ratée ou qu'une habitude négative est cliquée.", "trivial": "Banal", "easy": "Facile", "medium": "Moyen", "hard": "Difficile", - "attributes": "Stats", - "attributeAllocation": "Stat Allocation", - "attributeAllocationHelp": "Stat allocation is an option that provides methods for Habitica to automatically assign an earned Stat Point to a Stat immediately upon level-up.

You can set your Automatic Allocation method to Task Based in the Stats section of your profile.", + "attributes": "Attributs", + "attributeAllocation": "Allocation des attributs", + "attributeAllocationHelp": "L'allocation des attributs est une option qui fournit une méthode pour assigner automatiquement les points d'attribut immédiatement après avoir gagné un niveau.

Vous pouvez définir votre méthode d'allocation automatique comme basée sur les tâches dans la section attributs de votre profil.", "progress": "Progrès", "daily": "Quotidienne", "dailies": "Quotidiennes", @@ -65,7 +65,7 @@ "repeatWeek": "Certains jours de la semaine", "day": "Jour", "days": "Jours", - "restoreStreak": "Adjust Streak", + "restoreStreak": "Rétablir le combo", "resetStreak": "Réinitialiser le combo", "todo": "À faire", "todos": "À Faire", @@ -109,9 +109,9 @@ "streakSingular": "Combo", "streakSingularText": "A réussi un combo de 21 jours pour une tâche quotidienne.", "perfectName": "<%= count %> jours parfaits", - "perfectText": "Completed all active Dailies on <%= count %> days. With this achievement you get a +level/2 buff to all Stats for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectText": "A réalisé toutes ses tâches Quotidiennes actives pendant <%= count %> jours. Avec ce succès, vous gagnez un bonus de +(niveau/2) points pour tous les attributs, qui s'applique le jour suivant. Les niveaux supérieurs à 100 n'ont pas d'effet supplémentaire.", "perfectSingular": "Jour Parfait", - "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all Stats for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectSingularText": "A terminé toutes les tâches Quotidiennes d'une journée. Avec ce succès, vous gagnez un bonus de +niveau/2 points pour tous les attributs le jour suivant. Les niveaux supérieurs à 100 n'ont pas d'effet supplémentaire.", "streakerAchievement": "Vous avez débloqué le succès \"Combo\" ! Le cap des 21 jours est une étape importante dans la mise en place des habitudes. Vous gagnerez un point sur ce succès pour chaque 21 jours supplémentaires, sur cette Quotidienne ou une autre !", "fortifyName": "Potion de fortification", "fortifyPop": "Fait revenir toutes les tâches à une valeur neutre (couleur jaune) et restaure tous les points de santé que vous aviez perdus.", @@ -119,7 +119,7 @@ "fortifyText": "La potion de fortification ramènera toutes vos tâches, à l'exception des tâches de défis, à un niveau neutre (jaune), comme si vous veniez de les ajouter, et remplira votre barre de santé. C'est utile si vos tâches rouges rendent le jeu trop dur, ou si vos tâches bleues le rendent trop facile. Si cela vous motive de retrouver des bases saines, dépensez vos gemmes et accordez-vous un sursis !", "confirmFortify": "Confirmez-vous ?", "fortifyComplete": "Fortification terminée !", - "deleteTask": "Delete this Task", + "deleteTask": "Supprimer cette tâche", "sureDelete": "Confirmez-vous vouloir supprimer cette tâche ?", "sureDeleteCompletedTodos": "Confirmez-vous vouloir supprimer vos tâches À faire complétées ?", "streakCoins": "Bonus de combo !", @@ -141,7 +141,7 @@ "toDoHelp3": "En fractionnant votre tâche À Faire en une liste faite de plus petits éléments, vous la rendrez moins effrayante et augmenterez vos points !", "toDoHelp4": "Vous pouvez vous inspirer de ces exemples de tâches À Faire !", "rewardHelp1": "L'équipement que vous achetez pour votre avatar est entreposé dans <%= linkStart %>Inventaire > Équipement<%= linkEnd %>.", - "rewardHelp2": "Equipment affects your Stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", + "rewardHelp2": "L’équipement affecte vos attributs (<%= linkStart %>Utilisateur > Caractéristiques<%= linkEnd %>).", "rewardHelp3": "De l'équipement spécial apparaitra ici pendant les Évènements Mondiaux.", "rewardHelp4": "N'hésitez pas à créer des récompenses personnalisées ! Regardez quelques exemples ici.", "clickForHelp": "Cliquez pour obtenir de l'aide.", @@ -173,7 +173,7 @@ "taskRequiresApproval": "Cette tâche nécessite une approbation avant de pouvoir être complétée. Une approbation a déjà été demandée.", "taskApprovalHasBeenRequested": "Une approbation a été demandée", "approvals": "Approbations", - "approvalRequired": "Needs Approval", + "approvalRequired": "Approbation requise", "repeatZero": "Cette quotidienne n'est jamais à faire", "repeatType": "Type de répétition", "repeatTypeHelpTitle": "Quel type de répétition désirez-vous ?", diff --git a/website/common/locales/he/front.json b/website/common/locales/he/front.json index 611a54c3ae..5e12a5fe73 100644 --- a/website/common/locales/he/front.json +++ b/website/common/locales/he/front.json @@ -275,6 +275,8 @@ "emailTaken": "כתובת המייל כבר בשימוש על ידי חשבון אחר.", "newEmailRequired": "חסרה כתובת מייל חדשה.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "אימות הסיסמה לא תואם את הסיסמה הראשונה.", "invalidLoginCredentials": "שם משתמש או מייל או סיסמה לא נכונים.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/he/gear.json b/website/common/locales/he/gear.json index 0e22fd9727..2c7b77ddb3 100644 --- a/website/common/locales/he/gear.json +++ b/website/common/locales/he/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "יום הולדת שמח האביטיקה! ליבשו את גלימות יום המסיבה המגוחכות ללו כדי לחגוג יום נהדר זה. לא מקנות ייתרון.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "שריון לוחמי הקשת", "armorSpecialGaymerxNotes": "לכבוד חגיגות כנס GaymerX, שריון מיוחד זה מעוצב עם תבנית קשת צבעונית בוהקת! GaymerX הוא כנס משחקים שחוגג LGBTQ ומשחקים, והוא פתוח לכולם.", "armorSpecialSpringRogueText": "חליפת חתלתול חלקלק", diff --git a/website/common/locales/hu/character.json b/website/common/locales/hu/character.json index 654345563b..2172d690ca 100644 --- a/website/common/locales/hu/character.json +++ b/website/common/locales/hu/character.json @@ -60,8 +60,8 @@ "winteryColors": "Télies színek", "equipment": "Felszerelés", "equipmentBonus": "Felszerelés", - "equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", - "classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", + "equipmentBonusText": "A tulajdonság bónuszokat a harci felszerelések adják. Kattints a felszerelés menüre a tárgylista fül alatt a harci felszerelésed kiválasztásához.", + "classBonusText": "A kasztod (harcos, ha még nem oldottál fel, vagy választottál ki másik kasztot) a saját kasztjához tartozó felszereléseket hatékonyabban használja, mint más kasztokhot tartozó felszereléseket. Ha a jelenlegi kasztodnak megfelelő felszerelést használsz, akkor az általa biztosított tulajdonság bónuszok 50%-kal nőnek.", "classEquipBonus": "Kaszt bónusz", "battleGear": "Harci felszerelés", "battleGearText": "Ez az a felszerelés, amit a csatákban viselsz; hatással van az értékekre, amikor a feladataidat teljesíted.", @@ -69,9 +69,9 @@ "costume": "Jelmez", "costumeText": "Ha más ruhák tetszenek mint amiket hordasz, akkor pipáld ki a \"Jelmez használata\" dobozt, hogy a harci felszereléseid helyett látszódjanak.", "useCostume": "Jelmez használata", - "useCostumeInfo1": "Click \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can equip for the best Stats on the left, and dress up your avatar with your equipment on the right.", - "useCostumeInfo2": "Once you click \"Use Costume\" your avatar will look pretty basic... but don't worry! If you look on the left, you'll see that your Battle Gear is still equipped. Next, you can make things fancy! Anything you equip on the right won't affect your Stats, but can make you look super awesome. Try out different combos, mixing sets, and coordinating your Costume with your pets, mounts, and backgrounds.

Got more questions? Check out the Costume page on the wiki. Find the perfect ensemble? Show it off in the Costume Carnival guild or brag in the Tavern!", - "costumePopoverText": "Select \"Use Costume\" to equip items to your avatar without affecting the Stats from your Battle Gear! This means that you can dress up your avatar in whatever outfit you like while still having your best Battle Gear equipped.", + "useCostumeInfo1": "Kattints a \"Jelmez használata\" gombra, hogy olyan ruhát adj az avatárodra ami nem változtatja meg a harci felszerelésed értékeit! Ez azt jelenti, hogy a bal oldalon használhatod a legjobb tulajdonságú felszereléseket, a jobb oldalt pedig felöltöztetheted az avatárodat.", + "useCostumeInfo2": "Amint a \"Jelmez használata\" gombra kattintasz az avatárod elég egyszerűen fog kinézni.... de ne aggódj! Ha a bal oldalra nézel, akkor láthatod, hogy a harci felszerelésed még mindig rajtad van. Nos, igazán érdekessé teheted a dolgokat! Bármi, amit a jobb oldalon felszerelsz nem befolyásolja a tulajdonságaidat, viszont hihetetlenül menőn fogsz kinézni. Próbálj ki különböző kombinációkat, mixeld a felszereléseidet, és passzold össze a ruhádat a háziállataiddal, hátasaiddal és a hátterekkel.

Van még kérdésed? Látogasd meg a Jelmezek oldalt a wiki-n. Megtaláltad a tökéletes együttest? Dicsekedj el vele a Costume Carnival guild nevű céhben vagy kérkedj vele a fogadóban!", + "costumePopoverText": "Kattints a \"Jelmez használata\" gombra, hogy olyan ruhát adj az avatárodra ami nem változtatja meg a harci felszerelésed értékeit! Ez azt jelenti hogy úgy öltöztetheted fel az avatárodat ahogy akarod, miközben a legjobb harci felszerelésedet hordod.", "autoEquipPopoverText": "Használd ezt az opciót hogy megvásárlás után az új felszerelés automatikusan használatba kerüljön.", "costumeDisabled": "Letiltottad a jelmezed.", "gearAchievement": "Megszerezted a \"Végső felszerelés\" kitüntetést, amiért maximumra fejlesztetted egy kaszt felszerelését! A következő teljes felszereléseket szerezted meg eddig:", @@ -91,18 +91,18 @@ "xp": "TP", "health": "Életerő", "allocateStr": "Erőre kiosztott pontok:", - "allocateStrPop": "Add a Point to Strength", + "allocateStrPop": "Pont hozzáadása az erőhöz", "allocateCon": "Szívósságra kiosztott pontok:", - "allocateConPop": "Add a Point to Constitution", + "allocateConPop": "Pont hozzáadása a szívóssághoz", "allocatePer": "Észlelésre kiosztott pontok:", - "allocatePerPop": "Add a Point to Perception", + "allocatePerPop": "Pont hozzáadása az észleléshez", "allocateInt": "Intelligenciára kiosztott pontok:", - "allocateIntPop": "Add a Point to Intelligence", - "noMoreAllocate": "Now that you've hit level 100, you won't gain any more Stat Points. You can continue leveling up, or start a new adventure at level 1 by using the Orb of Rebirth, now available for free in the Market.", + "allocateIntPop": "Pont hozzáadása az intelligenciádhoz", + "noMoreAllocate": "Most, hogy elérted a 100-as szintet, nem kapsz több tulajdonság pontot. A szintedet tovább növelheted, vagy egy újabb kalandba kezdhetsz 1. szinttől az Újjászületés gömbjével, ami mostantól ingyenesen elérhető a piacon.", "stats": "Statisztika", "achievs": "Kitüntetések", "strength": "Erő", - "strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.", + "strText": "Az erő növeli az esélyét a véletlenszerű kritikus csapásoknak valamint az arany, tapasztalati pont és a jutalmak szerzésének lehetőségét. Emellett segít a főellenségek elleni sebzésben is.", "constitution": "Szívósság", "conText": "A szívósság csökkenti a sebzést amelyet a negatív szokások és a kihagyott napi feladatok okoznak.", "perception": "Észlelés", @@ -110,12 +110,12 @@ "intelligence": "Intelligencia", "intText": "Az intelligencia növeli a megszerzett tapasztalati pontokat, és miután már választhatsz kasztot, meghatározza, hogy mennyi mana pontot kapsz a kasztképességeid használatához.", "levelBonus": "Szint bónusz", - "levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).", + "levelBonusText": "Minden tulajdonság bónuszt kap, amely megegyezik a (szintjeid száma mínusz 1) felével.", "allocatedPoints": "Kiosztott pontok", - "allocatedPointsText": "Stat Points you've earned and assigned. Assign Points using the Character Build column.", + "allocatedPointsText": "Az általad kapott és kiosztott tulajdonság pontok. Pontok kiosztásához használd a karakterépítés oszlopot.", "allocated": "Kiosztott", "buffs": "Megerősítve", - "buffsText": "Temporary Stat bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.", + "buffsText": "Ideiglenes tulajdonság bónuszok képességekből és kitüntetésekből. Ezek elmúlnak a nap végére. A képességek amiket megszereztél a jutalmak között jelennek meg a feladatok oldalon.", "characterBuild": "Karakterépítés", "class": "Kaszt", "experience": "Tapasztalat", @@ -125,23 +125,23 @@ "mage": "Mágus", "wizard": "Mágus", "mystery": "Titkos", - "changeClass": "Change Class, Refund Stat Points", + "changeClass": "Kaszt megváltoztatása, tulajdonság pontok újraosztása", "lvl10ChangeClass": "Hogy kasztot választhass, legalább 10. szintűnek kell lenned.", "changeClassConfirmCost": "Biztos megváltoztatod a kasztod 3 drágakőért?", "invalidClass": "Érvénytelen kaszt. Kérlek válassz 'harcos', 'tolvaj', 'mágus' vagy 'gyógyító'.", - "levelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.", - "unallocated": "Unallocated Stat Points", - "haveUnallocated": "You have <%= points %> unallocated Stat Point(s)", + "levelPopover": "Minden szinttel kapsz egy tulajdonság pontot, amit kioszthatsz. Ezt megteheted manuálisan, vagy hagyhatod, hogy a játék eldöntse helyetted, az egyik automatikus kiosztás opciót használva.", + "unallocated": "Kiosztatlan tulajdonság pontok", + "haveUnallocated": "<%= points %> kiosztatlan tulajdonság pontod maradt", "autoAllocation": "Automatikus kiosztás", - "autoAllocationPop": "Places Points into Stats according to your preferences, when you level up.", - "evenAllocation": "Distribute Stat Points evenly", - "evenAllocationPop": "Assigns the same number of Points to each Stat.", - "classAllocation": "Distribute Points based on Class", - "classAllocationPop": "Assigns more Points to the Stats important to your Class.", - "taskAllocation": "Distribute Points based on task activity", - "taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", + "autoAllocationPop": "Oszd szét a tulajdonság pontokat ízlésed szerint, amikor szintet lépsz.", + "evenAllocation": "Tulajdonság pontok elosztása egyenlően", + "evenAllocationPop": "Minden tulajdonsághoz ugyanannyi pontot oszt..", + "classAllocation": "Pontok elosztása kaszt alapján", + "classAllocationPop": "Ahhoz a tulajdonsághoz oszt több pontot, amely a kasztodnak fontos.", + "taskAllocation": "Pontok elosztása a feladatok jellege szerint", + "taskAllocationPop": "Elosztja a pontokat erő, intelligencia, szívósság és észlelés kategóriák alapján, amiket az általad elvégzett feladatokhoz rendeltél.", "distributePoints": "Kiosztatlan pontok szétosztása", - "distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.", + "distributePointsPop": "Elosztja az kiosztatlan tulajdonság pontokat a kiválasztott séma szerint.", "warriorText": "A harcosok több és nagyobb \"kritikus csapást\" mérnek, ami véletlenszerű bónuszt ad aranyra, tapasztalati pontra és esélyt arra hogy több jutalmat szerezz, amikor egy feladatot elvégzel. Ezen kívül főellenséget is jobban sebeznek. Játssz harcosként, ha motiválnak a kiszámíthatatlan jutalmak, vagy ha nagyobbat akarsz sebezni főellenség küldetésekben!", "wizardText": "A mágusok gyorsan tanulnak, szereznek tapasztalati pontot, valamint gyorsabban lépnek szintet mint más kasztok. Emellett sokkal több manát szereznek ha speciális képességeket használnak. Játssz mágusként, ha a Habitica taktikai aspektusát élvezed, vagy ha az motivál a legjobban hogy gyorsan szintet tudsz lépni és haladó funkciókat feloldani!", "mageText": "A mágusok gyorsan tanulnak, szereznek tapasztalati pontot, valamint gyorsabban lépnek szintet mint más kasztok. Emellett sokkal több manát szereznek ha speciális képességeket használnak. Játssz mágusként, ha a Habitica taktikai aspektusát élvezed, vagy ha az motivál a legjobban hogy gyorsan szintet tudsz lépni és haladó funkciókat feloldani!", @@ -161,7 +161,7 @@ "respawn": "Újraéledés!", "youDied": "Meghaltál!", "dieText": "Elvesztettél egy szintet, minden aranyad és egy véletlenszerű tárgyat. Kelj fel, kalandor és próbálkozz újra! Zabolázd meg azokat a fránya rossz szokásokat, figyelj a napi feladatokra és tartsd magadtól távol a halált egy gyógyitallal!", - "sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.", + "sureReset": "Biztos vagy benne? Ezzel visszaállítod a kasztodat és a kiosztott pontjaidat (mindet visszakapod, hogy újra kioszthasd őket) a kiindulási állapotra. Ez 3 drágakőbe kerül.", "purchaseFor": "Megveszed <%= cost %> drágakőért?", "purchaseForHourglasses": "Megveszed <%= cost %> homokóráért?", "notEnoughMana": "Nincs elég mana.", @@ -197,11 +197,11 @@ "con": "SZÍV", "per": "ÉSZ", "int": "INT", - "showQuickAllocation": "Show Stat Allocation", - "hideQuickAllocation": "Hide Stat Allocation", - "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", - "invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", - "notEnoughAttrPoints": "You don't have enough Stat Points.", + "showQuickAllocation": "Tulajdonság pont elosztás mutatása", + "hideQuickAllocation": "Tulajdonság pont elosztás elrejtése", + "quickAllocationLevelPopover": "Minden szintlépés ad egy pontot, amit elkölthetsz egy általad választott tulajdonságra. Ezt teheted manuálisan, vagy a játékra is bízhatod a döntést valamelyik automatikus kiosztás opciót választva a Felhasználó ikon -> Statisztika menüpontban.", + "invalidAttribute": "\"<%= attr %>\" nem valódi tulajdonság.", + "notEnoughAttrPoints": "Nincs elég tulajdonság pontod.", "style": "Stílus", "facialhair": "Arc", "photo": "Fénykép", diff --git a/website/common/locales/hu/front.json b/website/common/locales/hu/front.json index 0d0f423d9c..7cfc8254f7 100644 --- a/website/common/locales/hu/front.json +++ b/website/common/locales/hu/front.json @@ -86,7 +86,7 @@ "landingend": "Még nem győztünk meg?", "landingend2": "Lásd részletsebb listánkat az [oldal funkcióiról](/static/overview). Privátabb megközelítést keresel? Nézd meg az [adminisztratív csomagjainkat](/static/plans), ami tökéletes családok, tanárok, támogató csoportok, és vállalatok számára.", "landingp1": "A probléma a legtöbbb produktivitást segítő alkalmazással, hogy nem ösztönöznek, hogy folyamatosan használd őket. A Habitica úgy oldja ezt meg, hogy szokásaid felépítését szórakozássá teszi! Sikereid megjutalmazásával és ballépéseid büntetésével a Habitica külső motivációt biztosít mindennapi feladataid elvégzéséhez.", - "landingp2": "Whenever you reinforce a positive habit, complete a daily task, or take care of an old to-do, Habitica immediately rewards you with Experience points and Gold. As you gain experience, you can level up, increasing your Stats and unlocking more features, like classes and pets. Gold can be spent on in-game items that change your experience or personalized rewards you've created for motivation. When even the smallest successes provide you with an immediate reward, you're less likely to procrastinate.", + "landingp2": "Amikor megerősítesz egy pozitív szokást, vagy befejezel egy napi feladatot, esetleg elkészülsz egy régi tennivalóval, a Habitica rögtön megjutalmaz tapasztalati pontokkal és arannyal. Tapasztalati pontok szerzésével szintet lépsz, amely növeli a tulajdonságaidat és új funkciókat tesz elérhetővé, pl. kasztok és háziállatok. \nAz aranyat játékbeli tárgyakra költheted, amik megváltoztatják a játékélményed, vagy testre szabott jutalmakat vásárolhatsz, amik motiválnak. Ha a legkisebb siker is jutalommal kecsegtet, akkor kisebb eséllyel fogod a feladataidat halogatni.", "landingp2header": "Azonnali jutalom", "landingp3": "Amikor engedsz egy rossz szokásnak, vagy nem végzed el a napi feladataidat, életerőt veszítesz. Ha az életerőd elfogy, elveszíted a megszerzett dolgaid egy részét. Az azonnali következmények miatt, a Habitica segít leszokni a rossz szokásokról és a halogatásról, mielőtt problémákat okoznának a való életben.", "landingp3header": "Következmények", @@ -141,7 +141,7 @@ "presskit": "Sajtókészlet", "presskitDownload": "Összes kép letöltése:", "presskitText": "Köszönjük érdeklődésed a Habitica iránt! Az alábbi képek felhasználhatóak a Habiticáról szóló cikkekben és videókban. További információért vedd fel a kapcsolatot Siena Leslie-vel a <%= pressEnquiryEmail %> címen.", - "pkQuestion1": "What inspired Habitica? How did it start?", + "pkQuestion1": "Mi inspirálta a Habitica-t? Hogy kezdődött?", "pkAnswer1": "If you’ve ever invested time in leveling up a character in a game, it’s hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question.
Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, it’s grown into a huge project, supported by our awesome open-source volunteers and our generous users.", "pkQuestion2": "Why does Habitica work?", "pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, it’s tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt.
Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com", @@ -155,9 +155,9 @@ "pkAnswer6": "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together.
Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun.", "pkQuestion7": "Why does Habitica use pixel art?", "pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!", - "pkQuestion8": "How has Habitica affected people's real lives?", + "pkQuestion8": "Hogyan hatott a Habitica az emberek életére az oldalon kívül?", "pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com", - "pkMoreQuestions": "Do you have a question that’s not on this list? Send an email to leslie@habitica.com!", + "pkMoreQuestions": "Van kérdésed ami ezen a listán nem szerepel? Küldj egy üzenetet a leslie@habitica.com e-mail címre!", "pkVideo": "Videó", "pkPromo": "Promóciók", "pkLogo": "Logók", @@ -275,6 +275,8 @@ "emailTaken": "Egy felhasználó már használja ezt az e-mail címet.", "newEmailRequired": "Hiányzó új e-mail cím.", "usernameTaken": "Ez a felhasználónév már foglalt.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Jelszó megerősítés nem egyezik meg a jelszóval.", "invalidLoginCredentials": "Hibás felhasználó név és/vagy e-mail és/vagy jelszó.", "passwordResetPage": "Jelszó visszaállítás", @@ -296,6 +298,7 @@ "signUpWithSocial": "<%= social %> regisztráció", "loginWithSocial": "<%= social %> belépés", "confirmPassword": "Jelszó megerősítése", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "pl. JellemSzellem", "emailPlaceholder": "pl. rabbit@example.com", "passwordPlaceholder": "pl. ******************", diff --git a/website/common/locales/hu/gear.json b/website/common/locales/hu/gear.json index c7101cd5a8..0bfe71115b 100644 --- a/website/common/locales/hu/gear.json +++ b/website/common/locales/hu/gear.json @@ -3,7 +3,7 @@ "equipmentType": "Típus", "klass": "Kaszt", "groupBy": "Rendezés <%= type %> szerint", - "classBonus": "(This item matches your class, so it gets an additional 1.5 Stat multiplier.)", + "classBonus": "(Ez a tárgy megfelel a kasztod-hoz, ezért az értékeid 1.5-szörösére növekednek.)", "classArmor": "Kasztfüggő páncél", "featuredset": "Kiemelt szett <%= name %>", "mysterySets": "Titokzatos szettek", @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Boldog születésnapot Habitica! Viseld ezt a nevetséges party köpenyt, hogy megünnepeld ezt a csodás napot. Nem változtat a tulajdonságaidon.", "armorSpecialBirthday2017Text": "Hóbortos party köpeny", "armorSpecialBirthday2017Notes": "Boldog születésnapot Habitica! Viseld ezt a hóbortos party köpenyt, hogy megünnepeld ezt a csodás napot. Nem változtat a tulajdonságaidon.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Szivárvány harci páncél.", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "Karcsú macskajelmez", diff --git a/website/common/locales/hu/generic.json b/website/common/locales/hu/generic.json index 5bf6e31a96..b2367ab77b 100644 --- a/website/common/locales/hu/generic.json +++ b/website/common/locales/hu/generic.json @@ -33,7 +33,7 @@ "showLess": "Kevesebb mutatása", "expandToolbar": "Eszköztár lenyitása", "collapseToolbar": "Eszköztár összecsukása", - "markdownHelpLink": "Markdown formatting help", + "markdownHelpLink": "Markdown formázási segédlet", "showFormattingHelp": "Formázási segédlet mutatása", "hideFormattingHelp": "Formázási segédlet elrejtése", "youType": "Ezt írod:", @@ -136,11 +136,11 @@ "audioTheme_airuTheme": "Airu témája", "audioTheme_beatscribeNesTheme": "Beatscribe NES témája", "audioTheme_arashiTheme": "Arashi témája", - "audioTheme_lunasolTheme": "Lunasol Theme", - "audioTheme_spacePenguinTheme": "SpacePenguin's Theme", + "audioTheme_lunasolTheme": "Lunasol témája", + "audioTheme_spacePenguinTheme": "SpacePenguin témája", "audioTheme_maflTheme": "MAFL témája", "audioTheme_pizildenTheme": "Pizilden témája", - "audioTheme_farvoidTheme": "Farvoid Theme", + "audioTheme_farvoidTheme": "Farvoid témája", "askQuestion": "Tegyél fel egy kérdést", "reportBug": "Programhiba jelentése", "HabiticaWiki": "A Habitica Wiki", diff --git a/website/common/locales/id/faq.json b/website/common/locales/id/faq.json index 61974400c5..b64f28fba6 100644 --- a/website/common/locales/id/faq.json +++ b/website/common/locales/id/faq.json @@ -23,11 +23,11 @@ "faqQuestion5": "Bagaimana cara bermain Habitica dengan teman-teman?", "iosFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke dalam party-mu! Party bisa bersama-sama mengikuti misi, memerangi monster, dan merapal mantra untuk membantu satu sama lain. Pergi ke Menu > Party dan klik \"Buat Party Baru\" jika kamu belum memiliki party. Sentuh pada daftar member, dan sentuh Undang di pojok kanan atas untuk mengundang temanmu dengan mengetikkan User ID mereka (baris nomor dan angka yang bisa ditemukan di Pengaturan > Detail Akun di aplikasi, dan Pengaturan > API di website). Di website, kamu bisa juga mengundang teman lewat email, yang akan kami tambakan di aplikasi pada pembaharuan berikutnya.\n\nDi website, kamu dan teman-temanmu juga bisa bergabung dalam Perkumpulan, yang merupakan ruang obrolan publik. Perkumpulan akan ditambahkan ke app pada update berikutnya!", "androidFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke dalam Party-mu! Party bisa bersama-sama melakukan misi, memerangi monster, dan merapal mantra untuk membantu satu sama lain. Pergi ke [situs](https://habitica.com/) untuk membuat sebuah Party jika kamu belum punya. Kamu juga bisa bergabung dalam Guild bersama-sama (Sosial > Guild). Perkumpulan merupakan ruang obrolan yang terfokus pada topik tertentu atau tujuan yang umum, dapat bersifat publik maupun pribadi. Kamu bisa bergabung dengan sebanyak mungkin Guild yang kamu mau, tetapi hanya boleh bergabung dalam satu Party.\n\nUntuk info lebih lanjut, cek halaman wiki di [Party](http://habitrpg.wikia.com/wiki/Party) dan [Guild](http://habitrpg.wikia.com/wiki/Guilds).", - "webFaqAnswer5": "The best way is to invite them to a Party with you by clicking \"Party\" in the navigation bar! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join Guilds together (click on \"Guilds\" in the navigation bar). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many Guilds as you'd like, but only one Party. For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", + "webFaqAnswer5": "Cara terbaik adalah dengan mengundang mereka masuk ke Party-mu dengan menekan \"Party\" di bar navigasi! Party bisa melakukan misi bersama-sama, melawan monster, dan merapal mantra untuk membantu satu sama lain. Kamu juga bisa bergabung dalam Guild bersama-sama (klik Guild di bar navigasi). Guild adalah ruang obrolan yang terfokus pada topik tertentu atau tujuan yang umum, dapat bersifat publik maupun privat. Kamu bisa bergabung dengan sebanyak mungkin Guild yang kamu mau, tetapi hanya satu Party. Untuk info lebih lanjut, cek laman wiki tentang [Party] (http://habitrpg.wikia.com/wiki/Party) dan [Guild](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Bagaimana caraku mendapatkan Peliharaan atau Tunggangan?", "iosFaqAnswer6": "Pada level 3, kamu akan mendapatkan fitur sistem hadiah. Setiap kamu menyelesaikan suatu tugas, kamu mendapat kesempatan acak untuk mendapatkan telur, ramuan penetas, atau sepotong makanan. Mereka tersimpan dalam Menu > Item.\n\nUntuk menetaskan peliharaan, kamu akan membutuhkan telur dan ramuan penetas. Klik pada telur untuk menentukan spesies yang ingin amu tetaskan, dan pilih \"Tetaskan Telur.\" Kemudian pilih ramuan penetas untuk menentukan jenisnya! Buka Menu > Peliharaan untuk menambahkan Peliharaan barumu pada avatar dengan klik pada gambar.\n\nKamu juga dapat membesarkan Peliharaan menjad Tunggangan dengan memberi mereka makan pada Menu > Peliharaan. Klik pada peliharaan dan klik \"Beri Makan Peliharaan\"! Kamu harus banyak memberi makan agar peliharaan dapat menjadi Tunggangan, tapi jika kamu sudah hafal makanan kesukaan tiap jenisnya, pertumbuhannya akan lebih cepat. Coba-coba sendiri atau [lihat contekan di sini](http://habitica.wikia.com/wiki/Food#Food_Preferences). Ketika kamu sudah mendapatkan Tunggangan, buka Menu > Tunggangan dan klik gambar utuk memberikannya pada avatarmu.\n\nKamu juga mendapatkan telur dari Sayembara Peliharaan dengan mengikuti Misi tertentu. (Lihat dibawah untuk mempelajari lebih lanjut mengenai Misi.)", - "androidFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch with potion.\" Then choose a hatching potion to determine its color! To equip your new Pet, go to Menu > Stable > Pets, select a species, click on the desired Pet, and select \"Use\"(Your avatar doesn't update to reflect the change). \n\n You can also grow your Pets into Mounts by feeding them under Menu > Stable [ > Pets ]. Tap on a Pet, and then select \"Feed\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). To equip your Mount, go to Menu > Stable > Mounts, select a species, click on the desired Mount, and select \"Use\"(Your avatar doesn't update to reflect the change).\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored under Inventory > Items. To hatch a Pet, you'll need an egg and a hatching potion. Once you have both an egg and a potion, go to Inventory > Stable to hatch your pet by clicking on its image. Once you've hatched a pet, you can equip it by clicking on it. You can also grow your Pets into Mounts by feeding them under Inventory > Stable. Drag a piece of food from the action bar at the bottom of the screen and drop it on a pet to feed it! You'll have to feed a Pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, click on it to equip it to your avatar. You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "androidFaqAnswer6": "Pada level 3, kamu akan membuka Sistem Drop. Setiap kali kamu menyelesaikan sebuah tugas, kamu mempunyai peluang mendapat sebuah telur, ramuan penetas, atau makanan. Ini akan disimpan di Menu > Item.\n\nUntuk menetaskan seekor Peliharaan, kamu perlu sebuah telur dan satu ramuan penetas. Klik sebuah telur untuk menentukan spesies yang mau kamu tetaskan, dan pilih \"Tetaskan dengan ramuan.\" Lalu pilih sebuah ramuan penetas untuk menentukan warnanya! Untuk menggunakan Peliharaan barumu, pergi ke Menu > Istal > Peliharaan, pilih satu spesies, klik Peliharaan yang diinginkan, dan pilih \"Gunakan\"(Avatarmu tidak menunjukkan perubahannya).\n\nKamu juga bisa membesarkan Peliharaanmu menjadi Tunggangan dengan memberinya makanan di Menu > Istal [ > Peliharaan ]. Klik seekor Peliharaan, lalu pilih \"Beri Makan\"! Kamu harus memberinya makan berkali-kali sebelum dia berubah menjadi Tunggangan, tapi jika kamu bisa mengetahui makanan kesukaannya, dia akan bertumbuh lebih cepat. Beruji cobalah, atau [lihat contekannya di sini](http://habitica.wikia.com/wiki/Food#Food_Preferences). Untuk menggunakan Tungganganmu, pergi ke Menu > Istal > Tunggangan, pilih satu spesies, klik Tunggangan yang diinginkan, dan pilih \"Gunakan\"(Avatarmu tidak menunjukkan perubahannya).\n\nKamu juga bisa mendapat telur dari Peliharaan Misi dengan menyelesaikan Misi tertentu. (Lihat di bawah untuk belajar lebih lanjut tentang Misi.)", + "webFaqAnswer6": "Pada level 3, kamu akan membuka Sistem Drop. Setiap kali kamu menyelesaikan sebuah tugas, kamu mempunyai peluang mendapat sebuah telur, ramuan penetas, atau makanan. Ini akan disimpan di Inventori > Item. Untuk menetaskan seekor Peliharaan, kamu perlu sebuah telur dan satu ramuan penetas. Setelah kamu punya kedua barang itu, pergi ke Inventori > Istal untuk menetaskan peliharaanmu dengan menekan gambarnya. Setelah menetaskan Peliharaanmu, kamu bisa menggunakannya dengan menekan peliharaan itu. Kamu juga bisa membesarkan Peliharaanmu menjadi Tunggangan dengan memberinya makanan di Inventori > Istal. Tarik sebuah makanan dari bar aksi di bagian bawah layar dan taruh pada seekor peliharaan untuk memberinya makan! Kamu harus memberinya makan berkali-kali sebelum dia berubah menjadi Tunggangan, tapi jika kamu bisa mengetahui makanan kesukaannya, dia akan bertumbuh lebih cepat. Beruji cobalah, atau [lihat contekannya di sini](http://habitica.wikia.com/wiki/Food#Food_Preferences). Setelah kamu mempunyai seekor Tunggangan, klik untuk menggunakannya di avatar-mu. Kamu juga bisa mendapat telur dari Peliharaan Misi dengan menyelesaikan Misi tertentu. (Lihat di bawah untuk belajar lebih lanjut tentang Misi.)", "faqQuestion7": "Bagaimana aku bisa menjadi Prajurit, Penyihir, Pencuri, atau Penyembuh?", "iosFaqAnswer7": "Pada level 10, kamu dapat memilih untuk menjadi Warrior, Mage, Rogue, atau Healer. (Semua pemain mulai sebagai Warrior saat awal mula.) Setiap pekerjaan punya pilihan perlengkapan yang berbeda, Kemampuan yang berbeda yang bisa didapatkan setelah mencapai level 11, dan keuntungan berbeda. Warrior dapat melukai musuh dengan mudah, terluka lebih mudah oleh tugas yang terlewat, dan membantu Party menjadi lebih kuat. Mage juga dapat melukai musuh dengan mudah, mudah naik level, dan memiliki banyak Mana untuk Party. Rogue mendapat koin emas paling banyak dan hadiah item paling banyak, serta membantu Party mendapat lebih banyak item dan koin emas juga. Terakhir, Healer dapat menyembuhkan diri dan anggota Party.\n\nJika kamu tidak ingin langsung memilih pekerjaan -- contohnya, kamu masih ingin mendapatkan semua perlengkapan untuk pekerjaan awalmu -- kamu dapat klik \"Tentukan Nanti\" dan dapat dipilih dengan membuka Menu > Pilih Pekerjaan.", "androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.", diff --git a/website/common/locales/id/front.json b/website/common/locales/id/front.json index aeadc501db..f8bc4838aa 100644 --- a/website/common/locales/id/front.json +++ b/website/common/locales/id/front.json @@ -141,22 +141,22 @@ "presskit": "Paket Pres", "presskitDownload": "Mengunduh seluruh gambar:", "presskitText": "Terima kasih untuk ketertarikan anda kepada Habitica! Gambar-gamar berikut ini dapat digunakan untuk artikel atau video mengenai Habitica. Untuk informasi lebih lanjut, silahkan hubungi Siena Leslie di <%= pressEnquiryEmail %>.", - "pkQuestion1": "What inspired Habitica? How did it start?", - "pkAnswer1": "If you’ve ever invested time in leveling up a character in a game, it’s hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question.
Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, it’s grown into a huge project, supported by our awesome open-source volunteers and our generous users.", - "pkQuestion2": "Why does Habitica work?", - "pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, it’s tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt.
Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com", - "pkQuestion3": "Why did you add social features?", - "pkAnswer3": "Social pressure is a huge motivating factor for a lot of people, so we knew that we wanted to have a strong community that would hold each other accountable for their goals and cheer for their successes. Luckily, one of the things that multiplayer video games do best is foster a sense of community among their users! Habitica’s community structure borrows from these types of games; you can form a small Party of close friends, but you can also join a larger, shared-interest groups known as a Guild. Although some users choose to play solo, most decide to form a support network that encourages social accountability through features such as Quests, where Party members pool their productivity to battle monsters together.", - "pkQuestion4": "Why does skipping tasks remove your avatar’s health?", - "pkAnswer4": "If you skip one of your daily goals, your avatar will lose health the following day. This serves as an important motivating factor to encourage people to follow through with their goals because people really hate hurting their little avatar! Plus, the social accountability is critical for a lot of people: if you’re fighting a monster with your friends, skipping your tasks hurts their avatars, too.", - "pkQuestion5": "What distinguishes Habitica from other gamification programs?", - "pkAnswer5": "One of the ways that Habitica has been most successful at using gamification is that we've put a lot of effort into thinking about the game aspects to ensure that they are actually fun. We've also included many social components, because we feel that some of the most motivating games let you play with friends, and because research has shown that it's easier to form habits when you have accountability to other people.", - "pkQuestion6": "Who is the typical user of Habitica?", - "pkAnswer6": "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together.
Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun.", - "pkQuestion7": "Why does Habitica use pixel art?", - "pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!", - "pkQuestion8": "How has Habitica affected people's real lives?", - "pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com", + "pkQuestion1": "Apa yang menginspirasi Habitica? Bagaimana dimulainya?", + "pkAnswer1": "Jika kamu pernah menghabiskan waktu menaikkan level karakter di game, tidak sulit membayangkan seberapa baiknya hidupmu jika kamu taruh semua usaha itu untuk memperbaiki kehidupan nyatamu sebagai gantinya avatarmu. Kami mulai membangun Habitica untuk menjawab pertanyaan itu.
Habitica dirilis secara resmi dengan Kickstarter di 2013, dan ide itu betul-betul menarik perhatian. Sejak saat itu, Habitica telah berkembang menjadi proyek yang sangat besar, didukung oleh para sukarelawan \"open source\" menakjubkan dan para pengguna murah hati kami.", + "pkQuestion2": "Bagaimana cara kerja Habitica?", + "pkAnswer2": "Membentuk kebiasaan baru itu sulit karena orang sangat memerlukan hadiah yang instan dan jelas. Contohnya, susah untuk mulai membersihkan gigi (flossing), karena meskipun dokter gigimu mengatakan itu lebih sehat dalam jangka panjang, dalam jangka pendek yang terasa hanya gusimu yang perih.
Habitica mengubah semua itu menjadi permainan dan menambahkan rasa kepuasan instan untuk tugas sehari-hari dengan menghadiahi tugas sulit dengan XP, koin emas... dan mungkin hadiah acak, seperti telur naga! Ini membantu menjaga orang tetap termotivasi bahkan ketika tugas itu tidak punya hadiah hakiki, dan kami telah melihat orang mengubah hidup mereka sebagai hasilnya. Kamu bisa melihat cerita kesuksesan mereka di sini: https://habitversary.tumblr.com", + "pkQuestion3": "Mengapa kamu tambahkan fitur sosial?", + "pkAnswer3": "Tekanan sosial adalah faktor motivasi yang sangat besar untuk banyak orang, jadi kami tahu bahwa kami mau punya sebuah komunitas kuat yang akan menjaga semua orang tetap bertanggung jawab akan tujuan mereka dan bersorak gembira akan keberhasilan mereka. Untungnya, salah satu keunggulan permainan multiplayer adalah membibit rasa kebersamaan di antara penggunanya! Struktur komunitas Habitica dipinjam dari game-game bertipe seperti itu; kamu bisa membentuk Party kecil bersama teman dekatmu, tapi kamu juga bisa ikut grup lebih besar dengan kepentingan yang sama yaitu Guild. Walaupun beberapa pengguna memilih untuk bermain sendirian, kebanyakan memilih untuk membentuk sebuah jaringan dukungan yang menyemangati akuntabilitas sosial melalui fitur seperti Misi, di mana anggota Party menyatukan produktifitas mereka untuk bersama-sama melawan monster.", + "pkQuestion4": "Mengapa bolos melakukan tugas mengurangi nyawa avatar-mu?", + "pkAnswer4": "Jika kamu melewatkan satu target keseharianmu, avatar-mu akan kehilangan sebagian nyawa pada hari berikutnya. Ini berguna sebagai faktor motivasi penting untuk menyemangati orang untuk mengikuti tujuan mereka karena semua orang benci menyakiti avatar kecil mereka! Plus, akuntabilitas sosial sangatlah penting bagi banyak orang: jika kamu sedang bertarung melawan monster bersama teman-temanmu, melewati tugas-tugasmu akan menyakiti avatar mereka juga.", + "pkQuestion5": "Apa yang membedakan Habitica dari program lain yang juga mengubah hidup menjadi game?", + "pkAnswer5": "Salah satu alasan Habitica sukses menggunakan sistem mengubah hidup menjadi game adalah karena kami menaruh banyak usaha memikirkan aspek permainan untuk memastikan keseruan aspek itu. Kami juga memasukkan banyak komponen sosial, karena kami merasa bahwa beberapa game yang paling memotivasi membiarkanmu bermain bersama temanmu, dan karena riset menunjukkan bahwa lebih mudah untuk membentuk kebiasaan sewaktu kamu harus bertanggung jawab terhadap orang lain.", + "pkQuestion6": "Siapa yang biasa menggunakan Habitica?", + "pkAnswer6": "Banyak orang berbeda-beda yang menggunakan Habitica. Lebih dari setengah dari pengguna kami berusia 18 hingga 34, tapi kami punya kakek nenek yang menggunakan situs ini bersama cucu mereka dan setiap usia di antaranya. Seringkali keluarga akan bergabung sebuah party dan melawan monster bersama.
Banyak pengguna kami punya latar belakang dalam game, tapi mengejutkannya, sewaktu kami menjalankan survey beberapa waktu lalu, 40% pengguna kami merasa bukan gamer! Jadi kelihatannya metode kami bisa efektif untuk siapa saja yang mau produktifitas dan menjaga kesehatan terasa lebih seru.", + "pkQuestion7": "Mengapa Habitica menggunakan seni pixel?", + "pkAnswer7": "Habitica menggunakan seni pixel untuk beberapa alasan. Sebagai tambahan dari faktor nostalgia seru, seni pixel sangat mudah untuk digunakan oleh para seniman relawan kami yang ingin menyumbang. Juga lebih mudah untuk menjaga seni pixel agar tetap konsisten meskipun ada banyak dan berbagai seniman yang berkontribusi, dan ini membuat kami bisa membuat banyak konten baru dengan cepat!", + "pkQuestion8": "Bagaimanakah Habitica mengubah kehidupan nyata orang?", + "pkAnswer8": "Kamu bisa menemukan banyak testimoni dari bagaimana Habitica telah membantu orang di sini: https://habitversary.tumblr.com", "pkMoreQuestions": "Ada pertanyaan yang tidak ada di daftar ini? Kirimkan sebuah email ke leslie@habitica.com!", "pkVideo": "Video", "pkPromo": "Promo", @@ -275,6 +275,8 @@ "emailTaken": "Alamat email telah digunakan oleh akun lain.", "newEmailRequired": "Alamat email baru hilang.", "usernameTaken": "Nama Login sudah diambil.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Konfirmasi kata sandi tidak cocok dengan kata sandi.", "invalidLoginCredentials": "Nama pengguna dan/atau email dan/atau kata sandi salah.", "passwordResetPage": "Reset Kata Sandi", @@ -296,6 +298,7 @@ "signUpWithSocial": "Daftar dengan <%= social %>", "loginWithSocial": "Log in dengan <%= social %>", "confirmPassword": "Konfirmasi Kata Sandi", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "contoh: HabitRabbit", "emailPlaceholder": "contoh: rabbit@example.com", "passwordPlaceholder": "contoh: ******************", diff --git a/website/common/locales/id/gear.json b/website/common/locales/id/gear.json index 2765422fa4..6dfb97fa24 100644 --- a/website/common/locales/id/gear.json +++ b/website/common/locales/id/gear.json @@ -264,20 +264,20 @@ "weaponMystery301404Notes": "Cocok dibawa jalan-jalan di kota. Item pelanggan Maret 3015. Tidak menambah status apapun.", "weaponArmoireBasicCrossbowText": "Panah Biasa", "weaponArmoireBasicCrossbowNotes": "Panah ini dapat menembus baju perang yang dikenakan tugas-tugasmu, dari jauh sekalipun! Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %> dan Ketahanan sebesar <%= con %>. Peti Harta Karun: Item Tersendiri.", - "weaponArmoireLunarSceptreText": "Tongkat Rembulan Penentram", + "weaponArmoireLunarSceptreText": "Tongkat Bulan Penentram", "weaponArmoireLunarSceptreNotes": "Kekuatan penyembuh dari tongkat ini dapat meningkat atau menurun. Meningkatkan Ketahanan sebesar <%= con %> dan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Bulan Penentram (Item 3 dari 3).", "weaponArmoireRancherLassoText": "Laso Koboi", - "weaponArmoireRancherLassoNotes": "Laso: alat yang ideal untuk beternak dan berburu. Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan: Set Koboi (Item 3 dari 3).", + "weaponArmoireRancherLassoNotes": "Laso: alat yang ideal untuk beternak dan berburu. Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Koboi (Item 3 dari 3).", "weaponArmoireMythmakerSwordText": "Pedang Bersejarah", - "weaponArmoireMythmakerSwordNotes": "Meskipun terlihat sederhana, pedang ini telah mendampingi banyak pahlawan legendaris. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Set Jubah Emas (Item 3 dari 3).", + "weaponArmoireMythmakerSwordNotes": "Meskipun terlihat sederhana, pedang ini telah mendampingi banyak pahlawan legendaris. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Jubah Emas (Item 3 dari 3).", "weaponArmoireIronCrookText": "Linggis besi", "weaponArmoireIronCrookNotes": "Ditempa dengan ganas dari besi, linggis ini cocok digunakan dalam menggembala domba. Meningkatkan Persepsi dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Besi Berduri (Item 3 dari 3)", "weaponArmoireGoldWingStaffText": "Tongkat Sayap Emas", - "weaponArmoireGoldWingStaffNotes": "Sayap di tongkat ini selalu mengepak dan berputar. Meningkatkan semua Atribut masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Item Tersendiri.", + "weaponArmoireGoldWingStaffNotes": "Sayap di tongkat ini selalu mengepak dan berputar. Meningkatkan semua Atribut masing-masing sebesar <%= attrs %>. Peti Harta Karun: Item Tersendiri.", "weaponArmoireBatWandText": "Tongkat Kelelawar", - "weaponArmoireBatWandNotes": "Tongkat ini dapat mengubah berbagai tugas menjadi kelelawar! Goyangkan dan saksikanlah semua tugasmu melayang pergi. Meningkatkan Kecerdasan sebesar <%= int %> dan Persepsi sebesar <%= per %>. Perlengkapan Tambahan: Item Tersendiri.", + "weaponArmoireBatWandNotes": "Tongkat ini dapat mengubah berbagai tugas menjadi kelelawar! Goyangkan dan saksikanlah semua tugasmu melayang pergi. Meningkatkan Kecerdasan sebesar <%= int %> dan Persepsi sebesar <%= per %>. Peti Harta Karun: Item Tersendiri.", "weaponArmoireShepherdsCrookText": "Tongkat Penggembala", - "weaponArmoireShepherdsCrookNotes": "Berguna untuk menggembalakan gryphon. Meningkatkan Ketahanan sebesar <%= con %>. Perlengkapan Tambahan: Set Penggembala (Item 1 dari 3).", + "weaponArmoireShepherdsCrookNotes": "Berguna untuk menggembalakan gryphon. Meningkatkan Ketahanan sebesar <%= con %>. Peti Harta Karun: Set Penggembala (Item 1 dari 3).", "weaponArmoireCrystalCrescentStaffText": "Tongkat Sabit Kristal", "weaponArmoireCrystalCrescentStaffNotes": "Panggil kekuatan bulan sabit dengan tongkat bersinar ini! Meningkatkan Kecerdasan dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Sabit Kristal (Item 3 dari 3).", "weaponArmoireBlueLongbowText": "Busur Panjang Biru", @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Selamat Ulang Tahun, Habitica! Kenakan Jubah Pesta Konyol ini untuk merayakan hari yang meriah. Tidak menambah status apapun.", "armorSpecialBirthday2017Text": "Jubah Pesta Aneh", "armorSpecialBirthday2017Notes": "Selamat Ulang Tahun, Habitica! Gunakan Jubah Pesta aneh ini untuk merayakan hari yang mengagumkan ini. Tidak menambah status apapun.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Baju Prajurit Pelangi", "armorSpecialGaymerxNotes": "Sebagai Perayaan Konferensi GaymerX, baju spesial ini berhiaskan pelangi yang cerah dan indah! GaymerX adalah konvensi gamer yang merayakan LGBTQ dan permainan dan terbuka untuk semua orang.", "armorSpecialSpringRogueText": "Baju Kucing Lembut", @@ -615,25 +617,25 @@ "armorMystery301704Text": "Steampunk Pheasant Dress", "armorMystery301704Notes": "This fine outfit is perfect for a night out and about or a day in your gadget workshop! Confers no benefit. April 3017 Subscriber Item.", "armorArmoireLunarArmorText": "Baju Bulan Penentram", - "armorArmoireLunarArmorNotes": "Cahaya bulan menambah kekuatan dan kecerdasanmu. Meningkatkan Kekuatan sebesar <%= str %> dan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan: Set Bulan Penentram (Item 2 dari 3).", + "armorArmoireLunarArmorNotes": "Cahaya bulan menambah kekuatan dan kecerdasanmu. Meningkatkan Kekuatan sebesar <%= str %> dan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Bulan Penentram (Item 2 dari 3).", "armorArmoireGladiatorArmorText": "Baju Gladiator", - "armorArmoireGladiatorArmorNotes": "Untuk menjadi gladiator bukan hanya harus pintar... tetapi juga harus kuat. Meningkatkan Persepsi sebesar <%= per %> dan Kekuatan sebesar <%= str %>. Perlengkapan Tambahan: Set Gladiator (Item 2 dari 3).", + "armorArmoireGladiatorArmorNotes": "Untuk menjadi gladiator bukan hanya harus pintar... tetapi juga harus kuat. Meningkatkan Persepsi sebesar <%= per %> dan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Gladiator (Item 2 dari 3).", "armorArmoireRancherRobesText": "Jubah Koboi", - "armorArmoireRancherRobesNotes": "Bergulat dengan tunggangan dan taklukkan peliharaanmu dengan memakai ubah Koboi yang ajaib ini! Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar %= int %>. Perlengkapan Tambahan: Set Koboi (Item 2 dari 3).", + "armorArmoireRancherRobesNotes": "Bergulat dengan tunggangan dan taklukkan peliharaanmu dengan memakai ubah Koboi yang ajaib ini! Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar %= int %>. Peti Harta Karun: Set Koboi (Item 2 dari 3).", "armorArmoireGoldenTogaText": "Toga Emas", - "armorArmoireGoldenTogaNotes": "Jubah yang berkilauan ini dikenakan hanya oleh pahlawan sejati. Meningkatkan Kekuatan dan Ketahanan masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Set Jubah Emas (Item 1 dari 3).", + "armorArmoireGoldenTogaNotes": "Jubah yang berkilauan ini dikenakan hanya oleh pahlawan sejati. Meningkatkan Kekuatan dan Ketahanan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Jubah Emas (Item 1 dari 3).", "armorArmoireHornedIronArmorText": "Baju Besi Bertanduk", - "armorArmoireHornedIronArmorNotes": "Ditempa dengan ganas dari besi, pakaian bertanduk ini hampir mustahil untuk dihancurkan. Meningkatkan Ketahanan sebsar <%= con %> dan Persepsi sebesar <%= per %>. Perlengkapan Tambahan: Set Besi Berduri (Item 2 dari 3).", + "armorArmoireHornedIronArmorNotes": "Ditempa dengan ganas dari besi, pakaian bertanduk ini hampir mustahil untuk dihancurkan. Meningkatkan Ketahanan sebsar <%= con %> dan Persepsi sebesar <%= per %>. Peti Harta Karun: Set Besi Berduri (Item 2 dari 3).", "armorArmoirePlagueDoctorOvercoatText": "Jas Lab Dokter Wabah", - "armorArmoirePlagueDoctorOvercoatNotes": "Jas lab autentik yang dikenakan para doktor untuk memerangi wabah kemalasan! Meningkatkan Kecerdasan sebesar <%= int %>, Kekuatan sebesar <%= str %>, dan Ketahanan sebesar <%= con %>. Perlengkapan Tambahan: Set Doktor Wabah (Item 3 dari 3).", + "armorArmoirePlagueDoctorOvercoatNotes": "Jas lab autentik yang dikenakan para doktor untuk memerangi wabah kemalasan! Meningkatkan Kecerdasan sebesar <%= int %>, Kekuatan sebesar <%= str %>, dan Ketahanan sebesar <%= con %>. Peti Harta Karun: Set Doktor Wabah (Item 3 dari 3).", "armorArmoireShepherdRobesText": "Jubah Penggembala", - "armorArmoireShepherdRobesNotes": "Terbuat dari bahan yang sejuk dan tidak sesak, sempurna untuk hari yang panas menggembalakan gryphon di gurun. Meningkatkan Kekuatan dan Persepsi masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Set Penggembala (Item 2 dari 3).", + "armorArmoireShepherdRobesNotes": "Terbuat dari bahan yang sejuk dan tidak sesak, sempurna untuk hari yang panas menggembalakan gryphon di gurun. Meningkatkan Kekuatan dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Penggembala (Item 2 dari 3).", "armorArmoireRoyalRobesText": "Jubah Kerajaan", - "armorArmoireRoyalRobesNotes": "Penguasa yang hebat, berkuasa sepanjang hari! Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Set Kerajaan (Item 3 dari 3).", + "armorArmoireRoyalRobesNotes": "Penguasa yang hebat, berkuasa sepanjang hari! Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Kerajaan (Item 3 dari 3).", "armorArmoireCrystalCrescentRobesText": "Jubah Kristal Bulan Sabit", "armorArmoireCrystalCrescentRobesNotes": "Jubah magis ini memancarkan sinar di malam hari. Meningkatkan Ketahanan dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Sabit Kristal (Item 2 dari 3).", "armorArmoireDragonTamerArmorText": "Baju Penjinak Naga", - "armorArmoireDragonTamerArmorNotes": "Baju baja kuat ini tahan terhadap api. Meningkatkan ketahanan sebesar <%= con %>. Perlengkapan Tambahan : Set Penakluk Naga (Item 3 dari 3 )", + "armorArmoireDragonTamerArmorNotes": "Baju baja kuat ini tahan terhadap api. Meningkatkan ketahanan sebesar <%= con %>. Peti Harta Karun : Set Penakluk Naga (Item 3 dari 3 )", "armorArmoireBarristerRobesText": "Pakaian Pengacara", "armorArmoireBarristerRobesNotes": "Sangat serius dan agung. Meningkatkan Ketahanan sebesar <%= con %>. Peti Harta Karun: Set Pengacara (Item 2 dari 3).", "armorArmoireJesterCostumeText": "Kostum Badut", @@ -660,10 +662,10 @@ "armorArmoireRedPartyDressNotes": "Kamu kuat, tangguh, pintar dan juga modis! Meningkatkan Kekuatan, Ketahanan, dan Kecerdasan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Pita Rambut Merah (Item 2 dari 2).", "armorArmoireWoodElfArmorText": "Baju Zirah Elf Hutan", "armorArmoireWoodElfArmorNotes": "Baju zirah dari kulit pohon dan dedaunan bisa digunakan sebagai kamuflase tahan lama di hutan. Meningkatkan Persepsi sebesar <%= per %>. Peti Harta Karun: Set Elf Hutan (Item 2 dari 3).", - "armorArmoireRamFleeceRobesText": "Ram Fleece Robes", + "armorArmoireRamFleeceRobesText": "Jubah Bulu Domba", "armorArmoireRamFleeceRobesNotes": "Jubah ini akan menjagamu tetap hangat bahkan menembus badai salju terganas. Meningkatkan Ketahanan sebesar <%= con %> dan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Domba Barbarian (Item 2 dari 3).", - "armorArmoireGownOfHeartsText": "Gown of Hearts", - "armorArmoireGownOfHeartsNotes": "This gown has all the frills! But that's not all, it will also increase your heart's fortitude. Increases Constitution by <%= con %>. Enchanted Armoire: Queen of Hearts Set (Item 2 of 3).", + "armorArmoireGownOfHeartsText": "Gaun Hati", + "armorArmoireGownOfHeartsNotes": "Gaun ini dipenuhi hiasan! Tapi bukan cuma itu, ini akan meningkatkan keteguhan hatimu. Meningkatkan Ketahanan sebesar <%= con %>. Peti Harta Karun: Set Ratu Hati (Item 2 dari 3).", "armorArmoireMushroomDruidArmorText": "Mushroom Druid Armor", "armorArmoireMushroomDruidArmorNotes": "This woody brown armor, capped with tiny mushrooms, will help you hear the whispers of forest life. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Mushroom Druid Set (Item 2 of 3).", "armorArmoireGreenFestivalYukataText": "Green Festival Yukata", @@ -744,12 +746,12 @@ "headSpecialFireCoralCircletNotes": "Mahkota ini, didesain oleh alkemis termahsyur Habitica, membuatmu mampu bernafas di dalam air dan menyelam untuk mencari harta karun! Meningkatkan Persepsi sebesar <%= per %>.", "headSpecialPyromancersTurbanText": "Serban Pyromancer", "headSpecialPyromancersTurbanNotes": "Serban ajaib ini akan membantumu bernafas bahkan di dalam asap tertebal! Plus ini sangat nyaman! Meningkatkan Kekuatan sebesar <%= str %>.", - "headSpecialBardHatText": "Bardic Cap", - "headSpecialBardHatNotes": "Stick a feather in your cap and call it \"productivity\"! Increases Intelligence by <%= int %>.", + "headSpecialBardHatText": "Topi Penyair", + "headSpecialBardHatNotes": "Tempelkan sebuah bulu di topimu dan namakan \"produktivitas\"! Meningkatkan Kecerdasan sebesar <%= int %>.", "headSpecialLunarWarriorHelmText": "Helm Ksatria Rembulan", "headSpecialLunarWarriorHelmNotes": "Kekuatan bulan akan menguatkanmu dalam pertempuran! Meningkatkan Kekuatan dan Kecerdasan masing-masing sebesar <%= attrs %>.", "headSpecialMammothRiderHelmText": "Helm Penunggang Mamut", - "headSpecialMammothRiderHelmNotes": "Don't let its fluffiness fool you--this hat will grant you piercing powers of perception! Increases Perception by <%= per %>.", + "headSpecialMammothRiderHelmNotes": "Jangan biarkan keempukan menipumu--topi ini akan memberimu kekuatan persepsi yang tajam! Meningkatkan Persepsi sebesar <%= per %>.", "headSpecialPageHelmText": "Page Helm", "headSpecialPageHelmNotes": "Chainmail: for the stylish AND the practical. Increases Perception by <%= per %>.", "headSpecialRoguishRainbowMessengerHoodText": "Tudung Kurir Pelangi Nakal", @@ -880,8 +882,8 @@ "headSpecialWinter2017MageNotes": "Helm ini, didesain berdasarkan gambar Serigala Musim Dingin legendaris, akan menjaga kepalamu hangat dan penglihatanmu tajam. Meningkatkan Persepsi sebesar <%= per %>. Perlengkapan Musim Dingin 2016-2017 Edisi Terbatas.", "headSpecialWinter2017HealerText": "Sparkling Blossom Helm", "headSpecialWinter2017HealerNotes": "These glittering petals focus brainpower! Increases Intelligence by <%= int %>. Limited Edition 2016-2017 Winter Gear.", - "headSpecialSpring2017RogueText": "Sneaky Bunny Helm", - "headSpecialSpring2017RogueNotes": "This mask will prevent your cuteness from giving you away as you sneak up on Dailies (or clovers)! Increases Perception by <%= per %>. Limited Edition 2017 Spring Gear.", + "headSpecialSpring2017RogueText": "Helm Kelinci Lihai", + "headSpecialSpring2017RogueNotes": "Topeng ini akan mencegah keimutanmu dari membocorkan keberadaanmu sewaktu kamu menyelinap dari Keseharian (atau daun semanggi)! Meningkatkan Persepsi sebesar <%= per %>. Perlengkapan Musim Semi 2017 Edisi Terbatas.", "headSpecialSpring2017WarriorText": "Feline Helm", "headSpecialSpring2017WarriorNotes": "Protect your adorable, fuzzy noggin with this finely decorated helm. Increases Strength by <%= str %>. Limited Edition 2017 Spring Gear.", "headSpecialSpring2017MageText": "Canine Conjuror Hat", @@ -952,8 +954,8 @@ "headMystery201604Notes": "Bunga-bunga rajutan ini ternyata bisa dibuat menjadi helm yang kuat! Tidak menambah status apapun. Item Pelanggan April 2016.", "headMystery201605Text": "Topi Marching Bard", "headMystery201605Notes": "Tujuh puluh enam naga memimpin parade besar ini, dengan seratus sepuluh gryphon di belakangnya! Tidak menambah status apapun. Item Pelanggan Mei 2016.", - "headMystery201606Text": "Selkie Cap", - "headMystery201606Notes": "Hum the tune of the ocean as you blend in with the frolicking seals! Confers no benefit. June 2016 Subscriber Item.", + "headMystery201606Text": "Topi Selkie", + "headMystery201606Notes": "Senandungkan lagu samudra selagi kamu berbaur dengan para anjing laut yang sedang bersenda gurau. Tidak menambah status apapun. Item Pelanggan Juni 2016.", "headMystery201607Text": "Seafloor Rogue Helm", "headMystery201607Notes": "The kelp growing from this helm helps camouflage you. Confers no benefit. July 2016 Subscriber Item.", "headMystery201608Text": "Helm Halilintar", @@ -987,41 +989,41 @@ "headMystery301704Text": "Pheasant Plume Hat", "headMystery301704Notes": "What could be more pleasant than a plume from a pheasant? Confers no benefit. April 3017 Subscriber Item.", "headArmoireLunarCrownText": "Mahkota Bulan Penentram", - "headArmoireLunarCrownNotes": "Mahkota ini meningkatkan kesehatan dan menajamkan indera, terutama ketika sedang bulan purnama. Meningkatkan Ketahanan sebesar <%= con %> dan Persepsi sebesar <%= per %>. Perlengkapan Tambahan: Set Bulan Penentram (Item 1 dari 3).", + "headArmoireLunarCrownNotes": "Mahkota ini meningkatkan kesehatan dan menajamkan indera, terutama ketika sedang bulan purnama. Meningkatkan Ketahanan sebesar <%= con %> dan Persepsi sebesar <%= per %>. Peti Harta Karun: Set Bulan Penentram (Item 1 dari 3).", "headArmoireRedHairbowText": "Bando Merah", "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Red Hairbow Set (Item 1 of 2).", "headArmoireVioletFloppyHatText": "Topi Ungu Terkulai", - "headArmoireVioletFloppyHatNotes": "Sekian banyak mantra telah terajut dalam topi sederhana ini, memberikan warna ungu yang indah dilihat. Meningkatkan Persepsi sebsar <%= per %>, Kecerdasan sebesar <%= int %>, dan Ketahanan sebesar <%= con %>. Perlengkapan Tambahan: Item Tersendiri.", + "headArmoireVioletFloppyHatNotes": "Sekian banyak mantra telah terajut dalam topi sederhana ini, memberikan warna ungu yang indah dilihat. Meningkatkan Persepsi sebsar <%= per %>, Kecerdasan sebesar <%= int %>, dan Ketahanan sebesar <%= con %>. Peti Harta Karun: Item Tersendiri.", "headArmoireGladiatorHelmText": "Helm Gladiator", - "headArmoireGladiatorHelmNotes": "Untuk menjadi seorang gladiator bukan hanya harus kuat... tapi juga cerdas. Meningkatkan Kecerdasan sebesar <%= int %> dan Persepsi sebesar <%= per %>. Perlengkapan Tambahan: Set Gladiator (Item 1 dari 3).", + "headArmoireGladiatorHelmNotes": "Untuk menjadi seorang gladiator bukan hanya harus kuat... tapi juga cerdas. Meningkatkan Kecerdasan sebesar <%= int %> dan Persepsi sebesar <%= per %>. Peti Harta Karun: Set Gladiator (Item 1 dari 3).", "headArmoireRancherHatText": "Topi Koboi", - "headArmoireRancherHatNotes": "Taklukkan peliharaan dan bergulat dengan tunggngan dengan memakai Topi Koboi yang ajaib ini! Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan: Set Koboi (Item 1 dari 3).", + "headArmoireRancherHatNotes": "Taklukkan peliharaan dan bergulat dengan tunggngan dengan memakai Topi Koboi yang ajaib ini! Meningkatkan Kekuatan sebesar <%= str %>, Persepsi sebesar <%= per %>, dan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Koboi (Item 1 dari 3).", "headArmoireBlueHairbowText": "Bando Biru", - "headArmoireBlueHairbowNotes": "Jadilah cerdik, kuat, dan pintar ketika mengenakan Bando Biru yang cantik ini! Meningkatkan Persepsi sebesar <%= per %>, Ketahanan sebesar <%= con %>, dan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan: Item Tersendiri.", + "headArmoireBlueHairbowNotes": "Jadilah cerdik, kuat, dan pintar ketika mengenakan Bando Biru yang cantik ini! Meningkatkan Persepsi sebesar <%= per %>, Ketahanan sebesar <%= con %>, dan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Item Tersendiri.", "headArmoireRoyalCrownText": "Mahkota Kerajaan", - "headArmoireRoyalCrownNotes": "Bersorak untuk Sang Penguasa, agung dan perkasa! Meningkatkan Kekuatan sebesar <%= str %>. Perlengkapan Tambahan: Set Kerajaan (Item 1 dari 3).", + "headArmoireRoyalCrownNotes": "Bersorak untuk Sang Penguasa, agung dan perkasa! Meningkatkan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Kerajaan (Item 1 dari 3).", "headArmoireGoldenLaurelsText": "Simbol Emas", - "headArmoireGoldenLaurelsNotes": "Hadiah simbol emas ini diberikan kepada siapapun yang telah mengalahkan kebiasaan buruk. Meningkatkan Persepsi dan Ketahanan masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Set Jubah Emas (Item 2 dari 3)", + "headArmoireGoldenLaurelsNotes": "Hadiah simbol emas ini diberikan kepada siapapun yang telah mengalahkan kebiasaan buruk. Meningkatkan Persepsi dan Ketahanan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Jubah Emas (Item 2 dari 3)", "headArmoireHornedIronHelmText": "Helm Besi Bertanduk", - "headArmoireHornedIronHelmNotes": "Ditempa dengan ganas dari besi, helm bertanduk ini hampir mustahil untuk dihancurkan. Meningkatkan Ketahanan sebesar <%= con %> dan Kekuatan sebesar <%= str %>. Perlengkapan Tambahan: Set Besi Bertanduk (Item 1 dari 3).", + "headArmoireHornedIronHelmNotes": "Ditempa dengan ganas dari besi, helm bertanduk ini hampir mustahil untuk dihancurkan. Meningkatkan Ketahanan sebesar <%= con %> dan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Besi Bertanduk (Item 1 dari 3).", "headArmoireYellowHairbowText": "Bando Kuning", "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Yellow Hairbow Set (Item 1 of 2).", "headArmoireRedFloppyHatText": "Topi Merah Terkulai", - "headArmoireRedFloppyHatNotes": "Sekian banyak mantra telah terajut dalam topi sederhana ini, memberikan warna merah yang indah dilihat. Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Item Tersendiri.", + "headArmoireRedFloppyHatNotes": "Sekian banyak mantra telah terajut dalam topi sederhana ini, memberikan warna merah yang indah dilihat. Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Item Tersendiri.", "headArmoirePlagueDoctorHatText": "Topi Dokter Wabah", - "headArmoirePlagueDoctorHatNotes": "Topi autentik yang dikenakan para doktor untuk memerangi Wabah Kemalasan! Meningkatkan Kekuatan sebesar <%= str %>, Kecerdasan sebesar <%= int %>, dan Ketahanan sebsar <%= con %>. Perlengkapan Tambahan: Set Dokter Wabah (Item 1 dari 3).", + "headArmoirePlagueDoctorHatNotes": "Topi autentik yang dikenakan para doktor untuk memerangi Wabah Kemalasan! Meningkatkan Kekuatan sebesar <%= str %>, Kecerdasan sebesar <%= int %>, dan Ketahanan sebsar <%= con %>. Peti Harta Karun: Set Dokter Wabah (Item 1 dari 3).", "headArmoireBlackCatText": "Topi Kucing Hitam", - "headArmoireBlackCatNotes": "Topi kucing hitam ini... mendengkur. Dan menggerakkan ekornya. Dan bernafas? Ya, kamu mengenakan kucing hidup sebagai topi. Meningkatkan Kecerdasan dan Persepsi masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Item Tersendiri.", + "headArmoireBlackCatNotes": "Topi kucing hitam ini... mendengkur. Dan menggerakkan ekornya. Dan bernafas? Ya, kamu mengenakan kucing hidup sebagai topi. Meningkatkan Kecerdasan dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Item Tersendiri.", "headArmoireOrangeCatText": "Topi Kucing Krem", - "headArmoireOrangeCatNotes": "Topi kucing oranye ini... mendengkur. Dan menggerakkan ekornya. Dan bernafas? Ya, kamu mengenakan kucing hidup sebagai topi. Meningkatkan Kekuatan dan Ketahanan masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Item Tersendiri.", + "headArmoireOrangeCatNotes": "Topi kucing oranye ini... mendengkur. Dan menggerakkan ekornya. Dan bernafas? Ya, kamu mengenakan kucing hidup sebagai topi. Meningkatkan Kekuatan dan Ketahanan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Item Tersendiri.", "headArmoireBlueFloppyHatText": "Floppy Hat Biru", - "headArmoireBlueFloppyHatNotes": "Sekian banyak mantra terajut dalam topi sederhana ini, memberi warna biru berkilau. Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Item Tersendiri.", + "headArmoireBlueFloppyHatNotes": "Sekian banyak mantra terajut dalam topi sederhana ini, memberi warna biru berkilau. Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Item Tersendiri.", "headArmoireShepherdHeaddressText": "Sorban Penggembala", - "headArmoireShepherdHeaddressNotes": "Terkadang gryphon-gryphon yang kamu gembalakan suka menggigit-gigitnya, bagaimanapun sorban ini membuatmu terlihat lebih pintar. Meningkatkan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan: Set Penggembala (Item 3 dari 3).", + "headArmoireShepherdHeaddressNotes": "Terkadang gryphon-gryphon yang kamu gembalakan suka menggigit-gigitnya, bagaimanapun sorban ini membuatmu terlihat lebih pintar. Meningkatkan Kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Penggembala (Item 3 dari 3).", "headArmoireCrystalCrescentHatText": "Topi Kristal Bulan Sabit", "headArmoireCrystalCrescentHatNotes": "Desain topi ini membesar dan mengecil seiring fase bulan. Meniingkatkan Kekuatan dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun. Set Sabit Kristal (Item 1 dari 3).", "headArmoireDragonTamerHelmText": "Helm Penjinak Naga", - "headArmoireDragonTamerHelmNotes": "Kamu terlihat persis seperti naga. Penyamaran yang sempurna... Meningkatkan Kecerdasan sebesar <%= int %>. Perlengkapan Tambahan : Set Penakluk Naga (Item 1 dari 3).", + "headArmoireDragonTamerHelmNotes": "Kamu terlihat persis seperti naga. Penyamaran yang sempurna... Meningkatkan Kecerdasan sebesar <%= int %>. Peti Harta Karun : Set Penakluk Naga (Item 1 dari 3).", "headArmoireBarristerWigText": "Rambut Palsu Pengacara", "headArmoireBarristerWigNotes": "Rambut palsu yang halus ini cukup untuk menakuti bahkan musuh terkuat sekalipun. Meningkatkan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Pengacara (Item 1 dari 3).", "headArmoireJesterCapText": "Topi Badut", @@ -1033,7 +1035,7 @@ "headArmoireGraduateCapText": "Topi Toga", "headArmoireGraduateCapNotes": "Selamat! Pemikiranmu yang dalam telah membuatmu pantas mendapatkan topi kecerdasan ini. Meningkatkan kecerdasan sebesar <%= int %>. Peti Harta Karun: Set Kelulusan (Item 3 dari 3).", "headArmoireGreenFloppyHatText": "Topi Hijau Terkulai", - "headArmoireGreenFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a gorgeous green color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireGreenFloppyHatNotes": "Sekian banyak mantra terajut dalam topi sederhana ini, memberikan warna hijau yang cantik. Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Item Tersendiri.", "headArmoireCannoneerBandannaText": "Bandana Penembak Meriam", "headArmoireCannoneerBandannaNotes": "Ini hidup penembak meriam untukku! Meningkatkan Kecerdasan dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Penembak Meriam (Item 3 dari 3).", "headArmoireFalconerCapText": "Topi Pawang Elang", @@ -1049,7 +1051,7 @@ "headArmoireRamHeaddressText": "Ram Headdress", "headArmoireRamHeaddressNotes": "Helm rumit ini didesain untuk kelihatan seperti kepala domba. Meningkatkan Ketahanan sebesar <%= con %> dan Persepsi sebesar <%= per %>. Peti Harta Karun: Set Domba Barbarian (Item 1 dari 3).", "headArmoireCrownOfHeartsText": "Crown of Hearts", - "headArmoireCrownOfHeartsNotes": "This rosy red crown isn't just eye-catching! It will also strengthen your heart against tough tasks. Increases Strength by <%= str %>. Enchanted Armoire: Queen of Hearts Set (Item 1 of 3).", + "headArmoireCrownOfHeartsNotes": "Mahkota merah mawar ini bukan hanya menarik perhatian! Ini juga akan menguatkan hatimu melawan tugas yang sulit. Meningkatkan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Ratu Hati (Item 1 dari 3).", "headArmoireMushroomDruidCapText": "Mushroom Druid Cap", "headArmoireMushroomDruidCapNotes": "Harvested deep in a misty forest, this cap grants the wearer knowledge of medicinal plants. Increases Intelligence by <%= int %> and Strength by <%= str %>. Enchanted Armoire: Mushroom Druid Set (Item 1 of 3).", "headArmoireMerchantChaperonText": "Merchant Chaperon", @@ -1170,16 +1172,16 @@ "shieldSpecialSpring2016WarriorNotes": "Kamu melalui jebakan-jebakan musuh dengan berani untuk mendapatkan makanan penambah pertahanan ini. Meningkatkan Ketahanan sebesar <%= con %>. Perlengkapan Musim Semi 2016 Edisi Terbatas.", "shieldSpecialSpring2016HealerText": "Sabuk Bunga", "shieldSpecialSpring2016HealerNotes": "Lelucon April mengklaim bahwa perisai kecil ini akan menangkis Biji Berkilau. Jangan percaya. Meningkatkan Ketahanan sebesar <%= con %>. Perlengkapan Musim Semi 2016 Edisi Terbatas.", - "shieldSpecialSummer2016RogueText": "Electric Rod", - "shieldSpecialSummer2016RogueNotes": "Anyone who battles you is in for a shocking surprise... Increases Strength by <%= str %>. Limited Edition 2016 Summer Gear.", + "shieldSpecialSummer2016RogueText": "Tongkat Listrik", + "shieldSpecialSummer2016RogueNotes": "Siapapun yang melawanmu akan mendapat kejutan... Meningkatkan Kekuatan sebesar <%= str %>. Perlengkapan Musim Panas 2016 Edisi Terbatas.", "shieldSpecialSummer2016WarriorText": "Gigi Hiu", "shieldSpecialSummer2016WarriorNotes": "Potong tugas-tugas keras itu dengan menggunakan perisai bergigi ini! Meningkatkan Ketahanan sebesar <%= con %>. Perlengkapan Musim Panas 2016 Edisi Terbatas.", "shieldSpecialSummer2016HealerText": "Perisai Bintang Laut", "shieldSpecialSummer2016HealerNotes": "Sering salah disebut sebagai Perisai Bintang Laut. Meningkatkan Ketahanan sebesar <%= con %>. Perlengkapan Musim Panas 2016 Edisi Terbatas.", - "shieldSpecialFall2016RogueText": "Spiderbite Dagger", - "shieldSpecialFall2016RogueNotes": "Feel the sting of the spider's bite! Increases Strength by <%= str %>. Limited Edition 2016 Autumn Gear.", - "shieldSpecialFall2016WarriorText": "Defensive Roots", - "shieldSpecialFall2016WarriorNotes": "Defend against Dailies with these writhing roots! Increases Constitution by <%= con %>. Limited Edition 2016 Autumn Gear.", + "shieldSpecialFall2016RogueText": "Belati Gigitan Laba-Laba", + "shieldSpecialFall2016RogueNotes": "Rasakan sakitnya gigitan laba-laba! Meningkatkan Kekuatan sebesar <%= str %>. Perlengkapan Musim Gugur 2016 Edisi Terbatas.", + "shieldSpecialFall2016WarriorText": "Akar Pertahanan", + "shieldSpecialFall2016WarriorNotes": "Bertahan dari Keseharian dengan akar-akar menggeliat ini! Meningkatkan Ketahanan sebesar <%= con %>. Perlengkapan Musim Gugur 2016 Edisi Terbatas.", "shieldSpecialFall2016HealerText": "Perisai Gorgon", "shieldSpecialFall2016HealerNotes": "Jangan kagumi pantulanmu sendiri di dalam sini. Meningkatkan Ketahanan sebesar <%= con %>. Perlengkapan Musim Gugur 2016 Edisi Terbatas.", "shieldSpecialWinter2017RogueText": "Kapak Es", @@ -1214,24 +1216,24 @@ "shieldSpecialWinter2018HealerNotes": "Suara apa itu? Suara keceriaan dan kehangatan untuk didengar semua orang! Meningkatkan Ketahanan sebesar <%= con %>. Perlengkapan Musim Dingin 2017-2018 Edisi Terbatas.", "shieldMystery201601Text": "Pedang Resolusi", "shieldMystery201601Notes": "Pedang ini dapat digunakan untuk menangkis semua gangguan. Tidak menambah status apapun. Item Pelanggan Januari 2016.", - "shieldMystery201701Text": "Time-Freezer Shield", - "shieldMystery201701Notes": "Freeze time in its tracks and conquer your tasks! Confers no benefit. January 2017 Subscriber Item.", - "shieldMystery201708Text": "Lava Shield", - "shieldMystery201708Notes": "This rugged shield of molten rock protects you from bad Habits but won't singe your hands. Confers no benefit. August 2017 Subscriber Item.", - "shieldMystery201709Text": "Sorcery Handbook", - "shieldMystery201709Notes": "This book will guide you through your forays into sorcery. Confers no benefit. September 2017 Subscriber Item.", + "shieldMystery201701Text": "Perisai Penghenti Waktu", + "shieldMystery201701Notes": "Bekukan waktu pada tempatnya dan kalahkan tugasmu! Tidak menambah status apapun. Item Pelanggan Januari 2017.", + "shieldMystery201708Text": "Perisai Lava", + "shieldMystery201708Notes": "Perisai kasar dari lelehan batu ini melindungimu dari Kebiasaan buruk tapi tidak akan membakar tanganmu. Tidak menambah status apapun. Item Pelanggan Agustus 2017.", + "shieldMystery201709Text": "Buku Panduan Sihir", + "shieldMystery201709Notes": "Buku ini akan membimbingmu melalui pembelajaran dinimu tentang sihir. Tidak menambah status apapun. Item Pelanggan September 2017.", "shieldMystery301405Text": "Perisai Jam", "shieldMystery301405Notes": "Waktu ada di pihakmu, dengan memakai perisai menara jam ini! Tidak menambah status apapun. Item Pelanggan Juni 3015.", "shieldMystery301704Text": "Fluttery Fan", "shieldMystery301704Notes": "This fine fan will keep you feeling cool and looking fancy! Confers no benefit. April 3017 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Perisai Gladiator", - "shieldArmoireGladiatorShieldNotes": "Untuk menjadi gladiator kamu harus... eh, terserah deh, tempeleng saja semua musuh dengan perisaimu ini. Meningkatkan Ketahanan sebesar <%= con %> dan Kekuatan sebesar <%= str %>. Perlengkapan Tambahan: Set Gladiator (Item 3 dari 3).", + "shieldArmoireGladiatorShieldNotes": "Untuk menjadi gladiator kamu harus... eh, terserah deh, tempeleng saja semua musuh dengan perisaimu ini. Meningkatkan Ketahanan sebesar <%= con %> dan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Gladiator (Item 3 dari 3).", "shieldArmoireMidnightShieldText": "Perisai Tengah Malam", "shieldArmoireMidnightShieldNotes": "perisai ini memiliki kekuatan paling besar di tengah malam! Meningkatkan Ketahanan sebesar <%= con %> dan Ketahanan <%= str %>. Pelengkapan Tambahan: Item Tersendiri. ", "shieldArmoireRoyalCaneText": "Tongkat Kerajaan", - "shieldArmoireRoyalCaneNotes": "Bersorak untuk Sang Penguasa, nyanyikan pujian untuknya! Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Perlengkapan Tambahan: Set Kerajaan (Item 2 dari 3).", + "shieldArmoireRoyalCaneNotes": "Bersorak untuk Sang Penguasa, nyanyikan pujian untuknya! Meningkatkan Ketahanan, Kecerdasan, dan Persepsi masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Kerajaan (Item 2 dari 3).", "shieldArmoireDragonTamerShieldText": "Perisai Penjinak Naga", - "shieldArmoireDragonTamerShieldNotes": "Membingungkan Musuh dengan tameng berbentuk naga. Meningkatkan Persepsi sebesar <%=per%>. Perlengkapan Tambahan : Set Penakluk Naga (Item 2 dari 3)", + "shieldArmoireDragonTamerShieldNotes": "Membingungkan Musuh dengan tameng berbentuk naga. Meningkatkan Persepsi sebesar <%=per%>. Peti Harta Karun : Set Penakluk Naga (Item 2 dari 3)", "shieldArmoireMysticLampText": "Lampu Mistis", "shieldArmoireMysticLampNotes": "Lampu mistik ini bisa menerangi goa tergelap sekalipun! Meningkatkan Persepsi sebesar <%= per %>. Peti Harta Karun. Item Tersendiri.", "shieldArmoireFloralBouquetText": "Buket Bunga", @@ -1242,8 +1244,8 @@ "shieldArmoirePerchingFalconNotes": "Seekor elang bersahabat bertengger di tanganmu, siap untuk menyambar musuhmu. Meningkatkan Kekuatan sebesar <%= str %>. Peti Harta Karun: Set Pawang Elang (Item 3 dari 3).", "shieldArmoireRamHornShieldText": "Perisai Tanduk Domba", "shieldArmoireRamHornShieldNotes": "Seruduk Keseharian lawanmu dengan perisai ini! Meningkatkan Ketahanan dan Kekuatan masing-masing sebesar <%= attrs %>. Peti Harta Karun: Set Domba Barbarian (Item 3 dari 3).", - "shieldArmoireRedRoseText": "Red Rose", - "shieldArmoireRedRoseNotes": "This deep red rose smells enchanting. It will also sharpen your understanding. Increases Perception by <%= per %>. Enchanted Armoire: Independent Item.", + "shieldArmoireRedRoseText": "Mawar Merah", + "shieldArmoireRedRoseNotes": "Mawar merah gelap ini baunya memikat. Ini juga akan mempertajam pengertianmu. Meningkatkan Persepsi sebesar <%= per %>. Peti Harta Karun: Item Tersendiri.", "shieldArmoireMushroomDruidShieldText": "Mushroom Druid Shield", "shieldArmoireMushroomDruidShieldNotes": "Though made from a mushroom, there's nothing mushy about this tough shield! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Mushroom Druid Set (Item 3 of 3).", "shieldArmoireFestivalParasolText": "Payung Festival", @@ -1288,8 +1290,8 @@ "backMystery201704Notes": "Sayap berkilauan ini akan membawamu kemana saja, bahkan ke alam tersembunyi yang dipimpin oleh makhluk gaib. Tidak menambah status apapun. Item Pelanggan April 2017.", "backMystery201706Text": "Tattered Freebooter's Flag", "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.", - "backMystery201709Text": "Stack o' Sorcery Books", - "backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.", + "backMystery201709Text": "Tumpukan Buku Sihir", + "backMystery201709Notes": "Belajar sihir perlu banyak membaca, tapi pasti kamu akan menyukai pelajaranmu! Tidak menambah status apapun. Item Pelanggan September 2017.", "backMystery201801Text": "Sayap Peri Musim Dingin", "backMystery201801Notes": "Sayap ini terlihat lembut seperti butiran salju, tapi sayap ajaib ini bisa membawamu ke mana pun yang kamu mau! Tidak menambah status apapun. Item Pelanggan Januari 2018.", "backSpecialWonderconRedText": "Jubah Kekuatan", @@ -1451,5 +1453,5 @@ "eyewearMystery301703Text": "Peacock Masquerade Mask", "eyewearMystery301703Notes": "Perfect for a fancy masquerade or for stealthily moving through a particularly well-dressed crowd. Confers no benefit. March 3017 Subscriber Item.", "eyewearArmoirePlagueDoctorMaskText": "Topeng Dokter Wabah", - "eyewearArmoirePlagueDoctorMaskNotes": "Topeng autentik yang dikenakan para doktor untuk memerangi Wabah Kemalasan. Tidak menambah status apapun. Perlengkapan Tambahan: Set Doktor Wabah (Item 2 dari 3)." + "eyewearArmoirePlagueDoctorMaskNotes": "Topeng autentik yang dikenakan para doktor untuk memerangi Wabah Kemalasan. Tidak menambah status apapun. Peti Harta Karun: Set Doktor Wabah (Item 2 dari 3)." } \ No newline at end of file diff --git a/website/common/locales/id/questscontent.json b/website/common/locales/id/questscontent.json index da974b64e3..34e382d546 100644 --- a/website/common/locales/id/questscontent.json +++ b/website/common/locales/id/questscontent.json @@ -230,10 +230,10 @@ "questDilatoryDistress2Text": "Dilatory Distress, Bagian 2: Makhluk dari Palung Laut", "questDilatoryDistress2Notes": "Pasukan musuh dapat terlihat dari nun jauhnya: ribuan tengkorak berebut memasuki portal di dinding pembatas dan menuju Dilatory.

Saat kamu bertemu Raja Manta di ruangannya, matanya terlihat begitu dalam, dan wajahnya terlihat begitu khawatir. \"Anakku Adva menghilang ke dalam goa yang gelap sebelum terjadi penyerangan ini. Tolong temukan dia dan bawa dia kembali! Aku akan meminjamkanmu Mahkota Koral Api untuk membantumu. Jika kamu berhasil, itu akan menjadi milikmu.\"", "questDilatoryDistress2Completion": "Kamu mengalahkan gerombolan tengkorak yang menakutkan, tetapi rasanya kamu tidak juga menemukan Adva. Kamu minta nasihat kepada @Kiwibot, sang penemu dari kerajaan, barangkali dia memiliki pendapat. \"Udang mantis yang melindungi kota ini mungkin melihat ke mana perginya Adva,\" ujar @Kiwibot. \"Coba ikuti mereka masuk ke dalam goa yang gelap.\"", - "questDilatoryDistress2Boss": "Gerombolan Tengkorak Air", - "questDilatoryDistress2RageTitle": "Bangkitnya Gerombolan", - "questDilatoryDistress2RageDescription": "Kebangkitan Kawanan: Bar ini terisi jika kamu tidak menyelesaikan tugas harianmu. Ketika penuh, Sekawanan Tengkorak air akan mendapatkan kembail 30% dari nyawa yang tersisa!", - "questDilatoryDistress2RageEffect": "'Sekawanan Tengkorak Air menggunakan KEBANGKITAN KAWANAN!'\n\nKeberanian yang didapat karena kemenangan mereka membuat lebih banyak lagi tengkorak keluar dari palung untuk mendukung kawanan mereka!", + "questDilatoryDistress2Boss": "Kawanan Tengkorak Air", + "questDilatoryDistress2RageTitle": "Kebangkitan Kawanan", + "questDilatoryDistress2RageDescription": "Kebangkitan Gerombolan: Bar ini akan terisi jika kamu tidak menyelesaikan Keseharianmu. Ketika penuh, Gerombolan Tengkorak Air akan mendapatkan kembali 30% dari nyawa yang tersisa!", + "questDilatoryDistress2RageEffect": "'Kawanan Tengkorak Air menggunakan KEBANGKITAN KAWANAN!'\n\nKeberanian yang didapat karena kemenangan mereka membuat lebih banyak lagi tengkorak keluar dari palung untuk mendukung kawanan mereka!", "questDilatoryDistress2DropSkeletonPotion": "Ramuan Penetas Tengkorak", "questDilatoryDistress2DropCottonCandyBluePotion": "Ramuan Penetas Permen Kapas Biru", "questDilatoryDistress2DropHeadgear": "Mahkota Koral Api (Aksesori Kepala)", @@ -363,11 +363,11 @@ "questGroupTaskwoodsTerror": "Teror di Taskwoods", "questTaskwoodsTerror1Text": "Teror di Taskwoods, Bagian 1: Kebakaran di Taskwoods", "questTaskwoodsTerror1Notes": "Kamu tidak pernah melihat Joyful Reaper begitu gelisah. Penguasa Padang Bermekaran mendaratkan tungangan gryphon tengoraknya di tengah Plaza Produktivitas dan berteriak tanpa turun. \"Habitican yang tercinta, kami berlu bantuanmu! Sesuatu sedang membakar Taskwoods, dan kami belum sepenuhnya pulih dari pertarungan melawan Burnout. Jika tidak dihentikan, apinya akan menelan semua kebun liar dan semak buah beri kita!\"

Dengan cepat kamu mengajukan diri, dan bergegas ke Taskwoods. Selagi kamu bergerak perlahan ke dalam hutan penghasil buah terbesar Habitica, tiba-tiba kamu mendengar bunyi dentang dan retakan dari jauh di depan, lalu samar-samar tercium bau asap. Dengan cepat sekumpulan tengkorak berapi, terbang ke arahmu sambil terkekeh, mengigit ranting-ranting dan membakar puncak pohon!", - "questTaskwoodsTerror1Completion": "Dengan bantuan Joyful Reaper dan @Beffymaroo sang pyromancer ternama, kamu berhasil memaksa gerombolan itu mundur. Sebagai tanda solidaritas, Beffymaroo menawarkan kamu Turban Pyromancer-nya sewaktu kamu berjalan lebih jauh ke dalam hutan.", - "questTaskwoodsTerror1Boss": "Gerombolan Tengkorak Api", - "questTaskwoodsTerror1RageTitle": "Bangkitnya Gerombolan", - "questTaskwoodsTerror1RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Fire Skull Swarm will heal 30% of its remaining health!", - "questTaskwoodsTerror1RageEffect": "`Fire Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls swirl around you in a gout of flame!", + "questTaskwoodsTerror1Completion": "Dengan bantuan Joyful Reaper dan @Beffymaroo sang pyromancer ternama, kamu berhasil memaksa kawanan itu mundur. Sebagai tanda solidaritas, Beffymaroo menawarkan kamu Turban Pyromancer-nya sewaktu kamu berjalan lebih jauh ke dalam hutan.", + "questTaskwoodsTerror1Boss": "Kawanan Tengkorak Api", + "questTaskwoodsTerror1RageTitle": "Kebangkitan Kawanan", + "questTaskwoodsTerror1RageDescription": "Kebangkitan Kawanan: Bar ini terisi jika kamu tidak menyelesaikan tugas harianmu. Ketika penuh, Kawanan Tengkorak Api akan mendapatkan kembali 30% dari nyawa yang tersisa!", + "questTaskwoodsTerror1RageEffect": "'Kawanan Tengkorak Api menggunakan KEBANGKITAN KAWANAN!'\n\nKeberanian yang didapat karena kemenangan mereka membuat lebih banyak lagi tengkorak mengelilingimu dalam bercak-bercak api!", "questTaskwoodsTerror1DropSkeletonPotion": "Ramuan Penetas Tengkorak", "questTaskwoodsTerror1DropRedPotion": "Ramuan Penetas Merah", "questTaskwoodsTerror1DropHeadgear": "Turban Pyromancer (Perlengkapan Kepala)", @@ -425,11 +425,11 @@ "questGroupStoikalmCalamity": "Malapetaka Stoïkalm", "questStoikalmCalamity1Text": "Malapetaka Stoikalm, Bagian 1: Musuh dari Tanah", "questStoikalmCalamity1Notes": "A terse missive arrives from @Kiwibot, and the frost-crusted scroll chills your heart as well as your fingertips. \"Visiting Stoïkalm Steppes -- monsters bursting from earth -- send help!\" You gather your party and ride north, but as soon as you venture down from the mountains, the snow beneath your feet explodes and gruesomely grinning skulls surround you!

Suddenly, a spear sails past, burying itself in a skull that was burrowing through the snow in an attempt to catch you unawares. A tall woman in finely-crafted armor gallops into the fray on the back of a mastodon, her long braid swinging as she yanks the spear unceremoniously from the crushed beast. It's time to fight off these foes with the help of Lady Glaciate, the leader of the Mammoth Riders!", - "questStoikalmCalamity1Completion": "As you deliver a final blow to the skulls, they dissipate in a puff of magic. \"The dratted swarm may be gone,\" Lady Glaciate says, \"but we have bigger problems. Follow me.\" She tosses you a cloak to protect you from the chill air, and you ride off after her.", - "questStoikalmCalamity1Boss": "Gerombolan Tengkorak Tanah", - "questStoikalmCalamity1RageTitle": "Swarm Respawn", - "questStoikalmCalamity1RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Earth Skull Swarm will heal 30% of its remaining health!", - "questStoikalmCalamity1RageEffect": "`Earth Skull Swarm uses SWARM RESPAWN!`\n\nMore skulls break free from the ground, their teeth chattering in the cold!", + "questStoikalmCalamity1Completion": "Setelah kamu memukulkan serangan terakhirmu kepada tengkorak itu, mereka lenyap dalam sebuah letupan sihir. \"Kawanan terkutuk itu mungkin sudah hilang,\" kata Nona Glaciate, \"tapi kita ada masalah yang lebih besar. Ikuti aku.\" Ia melemparkan sebuah jubah untuk melindungimu dari udara dingin, dan kamu berkendara mengikutinya.", + "questStoikalmCalamity1Boss": "Kawanan Tengkorak Tanah", + "questStoikalmCalamity1RageTitle": "Kebangkitan Kawanan", + "questStoikalmCalamity1RageDescription": "Kebangkitan Kawanan: Bar ini terisi jika kamu tidak menyelesaikan tugas harianmu. Ketika penuh, Kawanan Tengkorak Tanah akan mendapatkan kembali 30% dari nyawa yang tersisa!", + "questStoikalmCalamity1RageEffect": "'Kawanan Tengkorak Tanah menggunakan KEBANGKITAN KAWANAN!'\n\nLebih banyak tengkorak membebaskan diri dari tanah, gigi mereka gemertakan di dalam dingin!", "questStoikalmCalamity1DropSkeletonPotion": "Ramuan Penetas Tengkorak", "questStoikalmCalamity1DropDesertPotion": "Ramuan Penetas Gurun", "questStoikalmCalamity1DropArmor": "Armor Penunggang Mammoth", @@ -467,9 +467,9 @@ "questMayhemMistiflying1Text": "Huru-hara di Mistiflying, Bagian 1: Di Mana Mistiflying Mengalami Gangguan yang Mengerikan", "questMayhemMistiflying1Notes": "Although local soothsayers predicted pleasant weather, the afternoon is extremely breezy, so you gratefully follow your friend @Kiwibot into their house to escape the blustery day.

Neither of you expects to find the April Fool lounging at the kitchen table.

“Oh, hello,” he says. “Fancy seeing you here. Please, let me offer you some of this delicious tea.”

“That’s…” @Kiwibot begins. “That’s MY—“

“Yes, yes, of course,” says the April Fool, helping himself to some cookies. “Just thought I’d pop indoors and get a nice reprieve from all the tornado-summoning skulls.” He takes a casual sip from his teacup. “Incidentally, the city of Mistiflying is under attack.”

Horrified, you and your friends race to the Stables and saddle your fastest winged mounts. As you soar towards the floating city, you see that a swarm of chattering, flying skulls are laying siege to the city… and several turn their attentions towards you!", "questMayhemMistiflying1Completion": "The final skull drops from the sky, a shimmering set of rainbow robes clasped in its jaws, but the steady wind has not slackened. Something else is at play here. And where is that slacking April Fool? You pick up the robes, then swoop into the city.", - "questMayhemMistiflying1Boss": "Gerombolan Tengkorak Udara", - "questMayhemMistiflying1RageTitle": "Swarm Respawn", - "questMayhemMistiflying1RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Air Skull Swarm will heal 30% of its remaining health!", + "questMayhemMistiflying1Boss": "Kawanan Tengkorak Udara", + "questMayhemMistiflying1RageTitle": "Kebangkitan Kawanan", + "questMayhemMistiflying1RageDescription": "Kebangkitan Kawanan: Bar ini terisi jika kamu tidak menyelesaikan tugas harianmu. Ketika penuh, Kawanan Tengkorak Udara akan mendapatkan kembali 30% dari nyawa yang tersisa!", "questMayhemMistiflying1RageEffect": "`Air Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls come whirling out of the clouds!", "questMayhemMistiflying1DropSkeletonPotion": "Ramuan Penetas Tengkorak", "questMayhemMistiflying1DropWhitePotion": "Ramuan Penetas Putih", @@ -524,10 +524,10 @@ "questLostMasterclasser3Text": "Misteri para Masterclasser, Bagian 3: Kota di Tengah Pasir", "questLostMasterclasser3Notes": "As night unfurls over the scorching sands of the Timewastes, your guides @AnnDeLune, @Kiwibot, and @Katy133 lead you forward. Some bleached pillars poke from the shadowed dunes, and as you approach them, a strange skittering sound echoes across the seemingly-abandoned expanse.

“Invisible creatures!” says the April Fool, clearly covetous. “Oho! Just imagine the possibilities. This must be the work of a truly stealthy Rogue.”

“A Rogue who could be watching us,” says Lady Glaciate, dismounting and raising her spear. “If there’s a head-on attack, try not to irritate our opponent. I don’t want a repeat of the volcano incident.”

He beams at her. “But it was one of your most resplendent rescues.”

To your surprise, Lady Glaciate turns very pink at the compliment. She hastily stomps away to examine the ruins.

“Looks like the wreck of an ancient city,” says @AnnDeLune. “I wonder what…”

Before she can finish her sentence, a portal roars open in the sky. Wasn’t that magic supposed to be nearly impossible here? The hoofbeats of the invisible animals thunder as they flee in panic, and you steady yourself against the onslaught of shrieking skulls that flood the skies.", "questLostMasterclasser3Completion": "The April Fool surprises the final skull with a spray of sand, and it blunders backwards into Lady Glaciate, who smashes it expertly. As you catch your breath and look up, you see a single flash of someone’s silhouette moving on the other side of the closing portal. Thinking quickly, you snatch up the amulet from the chest of previously-possessed items, and sure enough, it’s drawn towards the unseen person. Ignoring the shouts of alarm from Lady Glaciate and the April Fool, you leap through the portal just as it snaps shut, plummeting into an inky swath of nothingness.", - "questLostMasterclasser3Boss": "Gerombolan Tengkorak Kehampaan", + "questLostMasterclasser3Boss": "Kawanan Tengkorak Kehampaan", "questLostMasterclasser3RageTitle": "Swarm Respawn", - "questLostMasterclasser3RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Void Skull Swarm will heal 30% of its remaining health!", - "questLostMasterclasser3RageEffect": "`Void Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls scream down from the heavens, bolstering the swarm!", + "questLostMasterclasser3RageDescription": "Kebangkitan Kawanan: Bar ini terisi jika kamu tidak menyelesaikan tugas harianmu. Ketika penuh, Kawanan Tengkorak Kehampaan akan mendapatkan kembali 30% dari nyawa yang tersisa!", + "questLostMasterclasser3RageEffect": "'Kawanan Tengkorak Kehampaan menggunakan KEBANGKITAN KAWANAN!'\n\nSemaking berani karena kemenangan mereka. lebih banyak tengkorak menjerit turun dari langit, menyelimuti kawanan itu!", "questLostMasterclasser3DropBodyAccessory": "Kalung Aether (Aksesoris Tubuh)", "questLostMasterclasser3DropBasePotion": "Ramuan Penetas Biasa", "questLostMasterclasser3DropGoldenPotion": "Ramuan Penetas Keemasan", diff --git a/website/common/locales/id/tasks.json b/website/common/locales/id/tasks.json index b6896d3193..5722b298cf 100644 --- a/website/common/locales/id/tasks.json +++ b/website/common/locales/id/tasks.json @@ -1,7 +1,7 @@ { "clearCompleted": "Hapus yang Telah Selesai", - "clearCompletedDescription": "Completed To-Dos are deleted after 30 days for non-subscribers and 90 days for subscribers.", - "clearCompletedConfirm": "Are you sure you want to clear your completed todos?", + "clearCompletedDescription": "To-do yang telah diselesaikan akan dihapus setelah 30 hari untuk para non-pelanggan dan 90 hari untuk para pelanggan.", + "clearCompletedConfirm": "Apakah kamu yakin ingin menghapus semua to-do yang telah diselesaikan?", "lotOfToDos": "30 To-Do terakhir yang kamu selesaikan ditampilkan di sini. Kamu dapat melihat To-Do lama yang telah kamu selesaikan dari Data > Data Display Tool atau Data > Ekspor Data > Data Pengguna.", "deleteToDosExplanation": "Jika kamu menekan tombol di bawah, semua To-Do yang sudah kamu selesaikan dan To-Do di arsip akan dihapus secara permanen, kecuali To-Do dari tantangan yang aktif dan Rencana Grup. Silakan ekspor terlebih dahulu jika kamu mau menyimpan catatan mengenai tugasmu.", "addMultipleTip": "Tips: Untuk menambahkan beberapa Tugas sekaligus, pisahkan baris masing-masing tugas (Shift + Enter) lalu tekan \"Enter.\"", diff --git a/website/common/locales/it/front.json b/website/common/locales/it/front.json index 90a8fb08ea..77a543f31f 100644 --- a/website/common/locales/it/front.json +++ b/website/common/locales/it/front.json @@ -275,6 +275,8 @@ "emailTaken": "L'indirizzo email è già stato utilizzato per un altro account.", "newEmailRequired": "Manca il nuovo indirizzo e-mail.", "usernameTaken": "Nome di login già utilizzato.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "La password non corrisponde alla conferma.", "invalidLoginCredentials": "Nome utente e/o email e/o password scorretto/i.", "passwordResetPage": "Reimposta password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Registrati con <%= social %>", "loginWithSocial": "Accedi con <%= social %>", "confirmPassword": "Conferma password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "es. HabitRabbit", "emailPlaceholder": "es. rabbit@esempio.it", "passwordPlaceholder": "es. ******************", diff --git a/website/common/locales/it/gear.json b/website/common/locales/it/gear.json index c11084a417..7adf0f4999 100644 --- a/website/common/locales/it/gear.json +++ b/website/common/locales/it/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Buon compleanno, Habitica! Indossa queste Ridicole Vesti da Festa per celebrare questa meravigliosa giornata. Non conferisce alcun bonus.", "armorSpecialBirthday2017Text": "Curiose Vesti da Festa", "armorSpecialBirthday2017Notes": "Buon compleanno, Habitica! Indossa queste Curiose Vesti da Festa per celebrare questo giorno fantastico. Non conferisce alcun bonus.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Armatura del Guerriero Arcobaleno", "armorSpecialGaymerxNotes": "Per celebrare la Conferenza del GaymerX, questa speciale armatura è decorata con un raggiante e colorato tema arcobaleno! Il GaymerX è un evento dedicato al gaming e al \"LGBTQ\", ed è aperto a tutti.", "armorSpecialSpringRogueText": "Tuta Felina Elegante", diff --git a/website/common/locales/ja/front.json b/website/common/locales/ja/front.json index 823ff63b19..bfd3177b22 100644 --- a/website/common/locales/ja/front.json +++ b/website/common/locales/ja/front.json @@ -275,6 +275,8 @@ "emailTaken": "このメールアドレスは、すでに登録されています。", "newEmailRequired": "新しいメールアドレスがありません。", "usernameTaken": "そのログイン名は既に使われています。", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "パスワードが不一致です。", "invalidLoginCredentials": "ユーザー名とパスワードのいずれかまたは両方が無効です。", "passwordResetPage": "パスワードをリセットする", @@ -296,6 +298,7 @@ "signUpWithSocial": "<%= social %>で登録する", "loginWithSocial": "<%= social %>でログインする", "confirmPassword": "新しいパスワードを確認する", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "例: HabitRabbit", "emailPlaceholder": "例: rabbit@example.com", "passwordPlaceholder": "例: ******************", diff --git a/website/common/locales/ja/gear.json b/website/common/locales/ja/gear.json index 2411e31e7f..cd7037b56f 100644 --- a/website/common/locales/ja/gear.json +++ b/website/common/locales/ja/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "誕生日おめでとう、Habitica! このすばらしい日を祝うために、このイカれたパーティー ローブを着てください。効果なし。", "armorSpecialBirthday2017Text": "へんてこなパーティローブ", "armorSpecialBirthday2017Notes": "誕生日おめでとう、Habitica! このすばらしい日を祝うために、このへんてこなパーティー ローブを着てください。効果なし。", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "虹色の戦士のよろい", "armorSpecialGaymerxNotes": "GaymerX カンファレンスを記念し、この特別なよろいは晴れやかでカラフルなレインボー柄で彩られています。GaymerX とは、LGTBQ (性的マイノリティー)とゲームを祝う見本市で、だれにでも開かれています。", "armorSpecialSpringRogueText": "なめらかなネコのスーツ", @@ -1290,8 +1292,8 @@ "backMystery201706Notes": "ドクロを染め抜いたこの旗を目にしたなら、あらゆるTo-Doや日課は恐怖で一杯になります! 効果なし。2017年6月寄付会員アイテム。", "backMystery201709Text": "魔術書の山", "backMystery201709Notes": "魔法を学ぶにはたくさん本を読まねばなりませんが、きっと楽しんで学べるはずです! 効果なし。2017年9月寄付会員アイテム。", - "backMystery201801Text": "Frost Sprite Wings", - "backMystery201801Notes": "They may look as delicate as snowflakes, but these enchanted wings can carry you anywhere you wish! Confers no benefit. January 2018 Subscriber Item.", + "backMystery201801Text": "霜の精の羽根", + "backMystery201801Notes": "雪の結晶のようにはかなげに見えますが、この魔法の羽根は望むところならどこにでも連れて行ってくれます! 効果なし。2018年1月寄付会員アイテム。", "backSpecialWonderconRedText": "強力なケープ", "backSpecialWonderconRedNotes": "強さと美しさの一振り。効果なし。コンベンション特別版アイテム。", "backSpecialWonderconBlackText": "コソコソするケープ", @@ -1402,8 +1404,8 @@ "headAccessoryMystery201502Notes": "想像力を飛び立たせましょう! 効果なし。2015年2月寄付会員アイテム。", "headAccessoryMystery201510Text": "ゴブリンの角", "headAccessoryMystery201510Notes": "少しぬめった恐ろしげな角。効果なし。2015年10月寄付会員アイテム。", - "headAccessoryMystery201801Text": "Frost Sprite Antlers", - "headAccessoryMystery201801Notes": "These icy antlers shimmer with the glow of winter auroras. Confers no benefit. January 2018 Subscriber Item.", + "headAccessoryMystery201801Text": "霜の精の角", + "headAccessoryMystery201801Notes": "この氷でできた角は冬のオーロラの輝きを受けてかすかに光ります。効果なし。2018年1月寄付会員アイテム。", "headAccessoryMystery301405Text": "かぶるためのゴーグル", "headAccessoryMystery301405Notes": "「ゴーグルは目にかけるものだ」、「頭にのせるだけのゴーグルなんてだれも要らないぞ」ってヤツらはいうけど、ハハッ! 見せつけてやりましょう。効果なし。3015年8月寄付会員アイテム。", "headAccessoryArmoireComicalArrowText": "お笑いの矢", diff --git a/website/common/locales/nl/front.json b/website/common/locales/nl/front.json index bde3270791..6fa5dd0ffd 100644 --- a/website/common/locales/nl/front.json +++ b/website/common/locales/nl/front.json @@ -275,6 +275,8 @@ "emailTaken": "E-mailadres is al in gebruik door een account.", "newEmailRequired": "Ontbrekend nieuw e-mailadres.", "usernameTaken": "Loginnaam is al in gebruik.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Wachtwoordconfirmatie komt niet overeen met wachtwoord.", "invalidLoginCredentials": "Incorrecte gebruikersnaam en/of e-mail en/of wachtwoord.", "passwordResetPage": "Reset je wachtwoord", @@ -296,6 +298,7 @@ "signUpWithSocial": "Aanmelden met <%= social %>", "loginWithSocial": "Inloggen met <%= social %>", "confirmPassword": "Wachtwoord bevestigen", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/nl/gear.json b/website/common/locales/nl/gear.json index 270a639c84..9cae0940f2 100644 --- a/website/common/locales/nl/gear.json +++ b/website/common/locales/nl/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Van harte gefeliciteerd, Habitica! Draag deze Belachelijke Feestgewaden om deze mooie dag te vieren. Verleent geen voordelen.", "armorSpecialBirthday2017Text": "Wispelturig feestgewaad", "armorSpecialBirthday2017Notes": "Fijne verjaardag, Habitica! Draag dit wispelturig feestgewaad om deze wonderbaarlijke dag te vieren. Verleent geen voordelen.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Harnas van de Regenboogkrijger", "armorSpecialGaymerxNotes": "Om de GaymerX-conferentie te vieren is deze speciale wapenrusting gedecoreerd met een stralend, kleurrijk, regenboogpatroon! GaymerX is een game-conventie die LGTBQ en gamen viert en open is voor iedereen.", "armorSpecialSpringRogueText": "Kittig pakje", diff --git a/website/common/locales/pl/front.json b/website/common/locales/pl/front.json index 185ead1951..6f80226193 100644 --- a/website/common/locales/pl/front.json +++ b/website/common/locales/pl/front.json @@ -275,6 +275,8 @@ "emailTaken": "Adres e-mail jest już używany.", "newEmailRequired": "Brakuje nowego adresu e-mail.", "usernameTaken": "Login zajęty.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Potwierdzenie hasła nie jest identyczne z hasłem.", "invalidLoginCredentials": "Błędna nazwa użytkownika i/lub e-mail i/lub hasło", "passwordResetPage": "Zresetuj hasło", @@ -296,6 +298,7 @@ "signUpWithSocial": "Zarejestruj się przez <%= social %>", "loginWithSocial": "Zaloguj się przez <%= social %>", "confirmPassword": "Potwierdź hasło", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "np. Zajaczek", "emailPlaceholder": "np. zajaczek@example.com", "passwordPlaceholder": "np. ******************", diff --git a/website/common/locales/pl/gear.json b/website/common/locales/pl/gear.json index a6f9589f29..0656ce0830 100644 --- a/website/common/locales/pl/gear.json +++ b/website/common/locales/pl/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Wszystkiego najlepszego z okazji urodzin, Habitiko! Załóż Niedorzeczne Szaty Urodzinowe, aby świętować ten wspaniały dzień. Nie dają żadnych korzyści.", "armorSpecialBirthday2017Text": "Fikuśne Szaty Urodzinowe", "armorSpecialBirthday2017Notes": "Wszystkiego najlepszego z okazji urodzin, Habitiko! Załóż Fikuśne Szaty Urodzinowe, aby świętować ten wspaniały dzień. Nie dają żadnych korzyści.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Zbroja tęczowego wojownika", "armorSpecialGaymerxNotes": "Aby uczcić konwent GaymerX, ta specjalna zbroja jest przyozdobiona lśniącym, kolorowym wzorem tęczy! GaymerX to konwent poświęcony środowisku LGBTQ i grom komputerowym i jest otwarty dla wszystkich.", "armorSpecialSpringRogueText": "Lśniący kostium kota", diff --git a/website/common/locales/pt/character.json b/website/common/locales/pt/character.json index 97cd40dd45..329e5ff0e4 100644 --- a/website/common/locales/pt/character.json +++ b/website/common/locales/pt/character.json @@ -137,11 +137,11 @@ "evenAllocation": "Distribui Pontos de Características uniformemente", "evenAllocationPop": "Atribui o mesmo número de Pontos a cada Característica.", "classAllocation": "Distribui Pontos de acordo com a Classe", - "classAllocationPop": "Assigns more Points to the Stats important to your Class.", - "taskAllocation": "Distribute Points based on task activity", - "taskAllocationPop": "Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.", + "classAllocationPop": "Atribui mais Pontos às características importantes para a tua Classe.", + "taskAllocation": "Distribui Pontos com base na actividade em tarefas", + "taskAllocationPop": "Distribui Pontos com base nas categorias de Força, Inteligência, Constituição e Percepção associadas às tarefas completadas.", "distributePoints": "Distribuir Pontos não Distribuídos", - "distributePointsPop": "Assigns all unallocated Stat Points according to the selected allocation scheme.", + "distributePointsPop": "Atribui todos os Pontos de Características não alocados de acordo com o esquema de alocação seleccionado.", "warriorText": "Guerreiros causam melhores \"golpes críticos\" e com mais frequência, que aleatoriamente dão bônus de Ouro, Experiência e chance de drop ao cumprir uma tarefa. Eles também causam muito dano aos chefões Jogue de Guerreiro se encontra motivação em recompensas aleatórias, ou se gosta de acabar com chefões de Missões.", "wizardText": "Magos aprendem rapidamente, ganhando Experiência e Níveis mais depressa que outras classes. Eles possuem também bastante Mana para usar em habilidades especiais. Jogue como Mago se aprecia os aspetos tácticos de Habitica ou se está fortemente motivado em subir de nível e destrancar funcionalidades avançadas!", "mageText": "Magos aprendem rapidamente, ganhando Experiência e Níveis mais rápido do que outras classes. Também ganham uma grande quantidade de Mana para usar habilidades especiais. Jogue como um Mago se você gosta dos aspectos de estratégia de Habitica, ou se você é fortemente motivado por subir de níveis e desbloquear recursos avançados!", @@ -161,7 +161,7 @@ "respawn": "Reviver!", "youDied": "Você Morreu!", "dieText": "Você perdeu um nível, todo seu Ouro, e uma peça aleatória de Equipamento. Erga-se, Habiteer, e tente novamente! Acabe com esses Hábitos negativos, esteja atento a realização de suas Tarefas Diárias, e afaste a morte com uma Poção de Vida caso vacilar!", - "sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.", + "sureReset": "Tens a certeza? Isto vai anular a classe da tua personagem e respectivos Pontos de Características (mas vais recebê-los de volta para os realocares todos), e custa 3 Gemas.", "purchaseFor": "Comprar por <%= cost %> Gemas?", "purchaseForHourglasses": "Comprar por <%= cost %> Ampulhetas?", "notEnoughMana": "Mana insuficiente.", @@ -197,11 +197,11 @@ "con": "CON", "per": "PER", "int": "INT", - "showQuickAllocation": "Show Stat Allocation", - "hideQuickAllocation": "Hide Stat Allocation", - "quickAllocationLevelPopover": "Each level earns you one Point to assign to a Stat of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options found in User Icon > Stats.", - "invalidAttribute": "\"<%= attr %>\" is not a valid Stat.", - "notEnoughAttrPoints": "You don't have enough Stat Points.", + "showQuickAllocation": "Mostrar Alocação por Característica", + "hideQuickAllocation": "Esconder Alocação por Característica", + "quickAllocationLevelPopover": "Cada nível vale-te um Ponto para atribuíres a uma Característica à escolha. Podes fazê-lo manualmente ou deixar o jogo decidir por ti usando uma das opções de Alocação Automática que podes encontrar em Ícone de Utilizador > Características.", + "invalidAttribute": "\"<%= attr %>\" não é uma Característica válida.", + "notEnoughAttrPoints": "Não tens Pontos de Características suficientes.", "style": "Estilo", "facialhair": "Facial", "photo": "Foto", diff --git a/website/common/locales/pt/content.json b/website/common/locales/pt/content.json index 7180b92f11..1100464c25 100644 --- a/website/common/locales/pt/content.json +++ b/website/common/locales/pt/content.json @@ -163,7 +163,7 @@ "questEggYarnAdjective": "lanudo", "questEggPterodactylText": "Pterodáctilo", "questEggPterodactylMountText": "Pterodáctilo", - "questEggPterodactylAdjective": "trusting", + "questEggPterodactylAdjective": "confiando", "eggNotes": "Ache uma poção de eclosão para usar nesse ovo e ele irá eclodir em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Branco", diff --git a/website/common/locales/pt/contrib.json b/website/common/locales/pt/contrib.json index 1464df982c..f5bd7de17a 100644 --- a/website/common/locales/pt/contrib.json +++ b/website/common/locales/pt/contrib.json @@ -42,7 +42,7 @@ "hall": "Salão dos Heróis", "contribTitle": "Título de Colaborador (Ex.: \"Ferreiro\")", "contribLevel": "Níveis de Contribuidor", - "contribHallText": "1-7 para colaboradores normais, 8 para moderadores, 9 para funcionários. Isto determina que itens, mascotes e montadas é que estão disponíveis. Também determina a cor da etiqueta do nome. Aos níveis 8 e 9 são atribuídos automaticamente o estado de administrador.", + "contribHallText": "1-7 para colaboradores normais, 8 para moderadores, 9 para funcionários. Isto determina que itens, mascotes e montadas estão disponíveis. Também determina a cor da etiqueta do nome. Aos níveis 8 e 9 são atribuídos automaticamente o estado de administrador.", "hallContributors": "Salão de Colaboradores", "hallPatrons": "Salão dos Patrões", "rewardUser": "Recompensar Usuário", diff --git a/website/common/locales/pt/faq.json b/website/common/locales/pt/faq.json index 19e67f575a..ebc90d96b8 100644 --- a/website/common/locales/pt/faq.json +++ b/website/common/locales/pt/faq.json @@ -1,7 +1,7 @@ { "frequentlyAskedQuestions": "Perguntas Mais Frequentes", "faqQuestion0": "Eu estou confuso. Onde é que eu vejo um resumo?", - "iosFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Você pode personalizar seu personagem no Menu > Personalizar Avatar.\n\nAlgumas maneiras básicas de interagir: clique no (+) no canto superior direito para adicionar uma nova tarefa. Toque em uma tarefa existente para a editar e deslize para esquerda para a deletar. Você pode classificar tarefas usando Etiquetas no canto superior esquerdo e expandir e contrair listas clicando na bolha da lista.", + "iosFaqAnswer0": "Primeiro, irá criar as tarefas que pretende realizar no seu dia-a-dia. Depois, à medida que completa as tarefas na vida real e as marca, irá ganhar experiência e ouro. O ouro é utilizado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz com que a sua personagem passe de nível e desbloquei-a conteúdos, tais como Animais de Estimação, Habilidades e Missões! Pode personalizar a sua personagem no Menu > Personalizar Avatar.\n\nAlgumas formas básicas para interagir: clique em (+) no canto superior direito para adicionar uma nova tarefa. Toque numa tarefa existente para editá-la e deslize para a esquerda numa tarefa para eliminá-la. Pode ordenar as tarefas utilizando Etiquetas no canto superior esquerdo e expandir e ocultar as listas de verificação, clicando na bolha da lista de verificação.", "androidFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Você pode personalizar seu personagem no Menu > [inventário] > Avatar.\n\nAlgumas maneiras básicas de interagir: clique no (+) no canto inferior direito para adicionar uma nova tarefa. Toque em uma tarefa existente para a editar e deslize para esquerda para a deletar. Você pode classificar tarefas usando Etiquetas no canto superior direito e expandir e contrair listas clicando na bolha da lista.", "webFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Para mais detalhes, confira um resumo passo-a-passo do jogo em [Ajuda -> Resumo para Novos Usuários] (https://habitica.com/static/overview).", "faqQuestion1": "Como é que eu configuro as minhas tarefas?", @@ -12,23 +12,23 @@ "iosFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostras de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Amostras de Tarefas Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostras de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostras de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", "androidFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostras de Hábitos](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Amostras de Tarefas Diárias](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostras de Afazeres](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostras de Recompensas Personalizadas](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostras de Hábitos](http://pt-br.habitica.wikia.com/wiki/Sample_Habits)\n* [Amostras de Tarefas Diárias](http://pt-br.habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostras de Afazeres](http://pt-br.habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostras de Recompensas Personalizadas](http://pt-br.habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Porque minhas tarefas mudam de cor?", + "faqQuestion3": "Porque é que as minhas tarefas mudam de cor?", "iosFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou habitos positivos mais frequentemente e elas caminharão em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", "androidFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou hábitos positivos mais frequentemente e elas caminharão em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", "webFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou hábito positivo mais frequentemente e ela caminhará em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", - "faqQuestion4": "Porque meu avatar perdeu vida, e como posso recuperá-la?", + "faqQuestion4": "Porque é que o meu avatar perdeu a vida, e como é que eu a posso recuperar?", "iosFaqAnswer4": "Há várias coisas que lhe podem dar dano. Primeiro, se deixar Tarefas Diárias por completar ao final do dia e não as marcar como completar no ecrã que aparece na manhã seguinte, essas Tarefas Diárias incompletas irão dar-lhe dano. Segundo, se carregar num mau Hábito, irá receber dano. Finalmente, se a sua Equipe estiver em combate com um Chefão e um dos membros da mesma não completar as suas Tarefas Diárias, o Chefão irá atacá-lo.\n\nA principal forma de se curar é subir de nível, pois tal restaura toda a sua vida. Pode também comprar uma Poção de Vida com ouro na coluna de Recompensas. Mais, a partir de nível 10 pode escolher tornar-se um Curandeiro, podendo então aprender habilidades de cura. Se está numa Equipa com um Curandeiro, ele poderá curá-lo também.", "androidFaqAnswer4": "Há várias coisas que lhe podem dar dano. Primeiro, se deixar Tarefas Diárias por completar ao final do dia e não as marcar como completar no ecrã que aparece na manhã seguinte, essas Tarefas Diárias incompletas irão dar-lhe dano. Segundo, se carregar num mau Hábito, irá receber dano. Finalmente, se a sua Equipe estiver em combate com um Chefão e um dos membros da mesma não completar as suas Tarefas Diárias, o Chefão irá atacá-lo.\n\nA principal forma de se curar é subir de nível, pois tal restaura toda a sua vida. Pode também comprar uma Poção de Vida com ouro no separador de Recompensas na página de Tarefas. Mais, a partir de nível 10 pode escolher tornar-se um Curandeiro, podendo então aprender habilidades de cura. Se está numa Equipa com um Curandeiro, ele poderá curá-lo também.", "webFaqAnswer4": "Há várias coisas que lhe podem dar dano. Primeiro, se deixar Tarefas Diárias por completar ao final do dia e não as marcar como completar no ecrã que aparece na manhã seguinte, essas Tarefas Diárias incompletas irão dar-lhe dano. Segundo, se clicar num mau Hábito, irá receber dano. Finalmente, se a sua Equipe estiver em combate com um Chefão e um dos membros da mesma não completar as suas Tarefas Diárias, o Chefão irá atacá-lo. A principal forma de se curar é subir de nível, pois tal restaura toda a sua vida. Pode também comprar uma Poção de Vida com ouro na coluna de Recompensas. Mais, a partir de nível 10 pode escolher tornar-se um Curandeiro, podendo então aprender habilidades de cura. Outros Curandeiros podem curá-lo também se estiver numa Equipa com eles. Aprenda mais clicando em \"Equipe\" na barra de navegação.", - "faqQuestion5": "Como jogo Habitica com meus amigos?", + "faqQuestion5": "Como é que eu jogo Habitica com meus amigos?", "iosFaqAnswer5": "O melhor jeito é convida-los para uma Equipe com você! Equipes podem fazer missões, batalhar monstros e usar habilidades para ajudar um ao outro. Vá em Menu > Equipe e clique \"Criar Nova Equipe\" se você ainda não tiver uma Equipe. Em seguida toque na lista de Membros e toque em Convidar, no canto superior direito, para convidar amigos usando suas IDs de Usuário (uma linha de números e letras que pode ser encontrada em Configurações > Detalhes da Conta no aplicativo, e Configurações > API no site). No site, você também pode convidar amigos via email, que também adicionaremos ao aplicativo em uma atualização futura.\n\nNo site, você e seus amigos também podem se unir a Guildas, que são salas de bate-papo públicas. Guildas serão adicionadas ao aplicativo em uma atualização futura!", "androidFaqAnswer5": "A melhor maneira é convidá-los para uma Equipa consigo! Equipas podem ir em missões, combater monstros e usar habilidades para se suportarem entre si. Dirija-se á [página](https://habitica.com/) para criar uma se não tem já uma Equipe. Podem também juntar-se a corporações juntos (Social > Corporações). Corporações são salas de chat focadas em interesses ou perseguição de um objetivo comuns, podendo ser públicas ou privadas. Pode juntar-se a tantas corporações como queira mas só a uma equipe.\n\nPara informação mais detalhada, veja as páginas de wiki sobre [Equipas](http://habitrpg.wikia.com/wiki/Party) e [Corporações](http://habitrpg.wikia.com/wiki/Guilds).", "webFaqAnswer5": "A melhor forma é convidá-los para uma Equipa consigo clicando em \"Equipa\" na barra de navegação! Equipas podem ir em missões, combater monstros e usar habilidades para se suportarem entre si. Podem também juntar-se a corporações juntos (clique em \"Corporações\" na barra de navegação). Corporações são salas de chat focadas em interesses ou a perseguição de um objetivo comuns, podendo ser publicas ou privadas. Pode juntar-se a tantas corporações como queira mas só a uma Equipa. Para mais informação detalhada, veja as páginas de wiki sobre [Equipas](http://habitrpg.wikia.com/wiki/Party) e [Corporações](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "Como é que eu obtenho um Mascote ou Montada?", + "faqQuestion6": "Como é que eu obtenho uma Mascote ou Montada?", "iosFaqAnswer6": "No nível 3, você irá destravar o sistema de Drop. Toda vez que você completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de eclosão ou um pedaço de comida. Eles serão guardados em Menu > Itens.\n\nPara eclodir um Mascote, você precisará de um ovo e uma poção de eclosão. Toque no ovo para determinar que espécie você quer eclodir e selecione \"Eclodir Ovo.\" Depois escolha uma poção de eclosão para determinar sua cor! Vá para Menu > Mascotes para equipar o novo Mascote ao seu avatar ao toca-lo.\n\nVocê também pode transformar seus Mascotes em Montarias ao alimenta-los em Menu > Mascotes. Selecione um Mascote, e depois escolha \"Alimentar Mascote\"! Você tera que alimentar um mascote várias vezes antes dele se tornar uma Montaria, mas se você conseguir descobrir qual é sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui](http://pt-br.habitica.wikia.com/wiki/Comida#Prefer.C3.AAncias_de_Comida). Logo que conseguir uma Montaria, vá para Menu > Montarias e toque nele para equipa-lo ao seu avatar.\n\nVocê também pode conseguir ovos para Mascotes de Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões.)", "androidFaqAnswer6": "Quando chegar a nível 3, passará a ter acesso ao sistema de Drops. Toda vez que você completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de eclosão ou um pedaço de comida. Eles serão guardados em Menu > Itens.\n\nPara eclodir um Mascote, você precisará de um ovo e uma poção de eclosão. Toque no ovo para determinar que espécie você quer eclodir e selecione \"Eclodir Ovo.\" Depois escolha uma poção de eclosão para determinar sua cor! Vá para Menu > Estábulo > Mascotes para equipar o novo Mascote ao seu Avatar ao toca-lo e clicando \"Usar\"(O seu avatar não reflete atualização para a alteração).\n\nVocê também pode transformar seus Mascotes em Montarias ao alimenta-los em Menu > Estábulo > [ Mascotes ]. Selecione um Mascote, e depois escolha \"Alimentar Mascote\"! Você terá que alimentar um mascote várias vezes antes dele se tornar uma Montaria, mas se você conseguir descobrir qual é sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui](http://pt-br.habitica.wikia.com/wiki/Comida#Prefer.C3.AAncias_de_Comida). Logo que conseguir uma Montaria, vá para Menu > Montarias e toque nele para equipa-lo ao seu avatar e clicando \"Usar\"(O seu avatar não reflete atualização para a alteração).\n\nVocê também pode conseguir ovos para Mascotes de Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored under Inventory > Items. To hatch a Pet, you'll need an egg and a hatching potion. Once you have both an egg and a potion, go to Inventory > Stable to hatch your pet by clicking on its image. Once you've hatched a pet, you can equip it by clicking on it. You can also grow your Pets into Mounts by feeding them under Inventory > Stable. Drag a piece of food from the action bar at the bottom of the screen and drop it on a pet to feed it! You'll have to feed a Pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, click on it to equip it to your avatar. You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "faqQuestion7": "Como eu me torno um Guerreiro, Mago, Ladino ou Curandeiro?", + "faqQuestion7": "Como é que eu me torno um Guerreiro, Mago, Bandido, ou Curandeiro?", "iosFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um Guerreiro, Mago, Ladino ou Curandeiro. (Todo jogador começa como Guerreiro por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11, e diferentes vantagens. Guerreiros podem causar dano a Chefes com facilidade, aguentar mais dano pelas suas tarefas, e ajudar sua Equipe a ficar mais forte. Magos também podem facilmente causar dano a Chefes, além de ganhar nivéis rapidamente e restaurar a Mana de sua Equipe. Ladinos ganham mais ouro e encontram mais itens, e eles podem ajudar sua Equipe a fazer o mesmo. Finalmente, Curandeiros podem curar a si mesmos e seus companheiros de Equipe.\n\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Decidir Depois\" e escolher mais tarde em Menu > Escolher Classe", "androidFaqAnswer7": "Quando chegar a nível 10, poderá tornar-se um Guerreiro, Mago, Ladino ou Curandeiro (todos os jogadores começam como guerreiros por omissão.) Cada Classe tem opções de equipamento diferentes, diferentes habilidades, que poderão ativar depois de chegarem ao nível 11, e diferentes vantagens. Guerreiros facilmente dão dano a Chefões, toleram mais dano recebido das suas tarefas e tornar a sua Equipa mais dura. Magos também dão dano a Chefões de forma fácil, além de que também sobem de nível rapidamente e recuperam Mana à sua Equipa. Ladinos ganham mais ouro e encontram mais objetos, podendo ajudar a sua Equipa a fazer o mesmo. Finalmente, Curandeiros podem curar-se a eles próprios e aos membros da sua Equipa.\n\nSe não quiser escolher uma Classe imediatamente -- pode exemplo, ainda está a tentar comprar todo o equipamento para a sua classe corrente -- pode carregar em \"Recusar\" e escolher mais tarde em Menu > Escolher Classe.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members. If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under Settings.", diff --git a/website/common/locales/pt/front.json b/website/common/locales/pt/front.json index 0b50309527..d03819d884 100644 --- a/website/common/locales/pt/front.json +++ b/website/common/locales/pt/front.json @@ -49,7 +49,7 @@ "featureAchievementHeading": "Medalhas de Conquista", "featureEquipByline": "Compre equipamentos de edição limitada, poções e outros itens virtuais em nosso Mercado usando suas recompensas de tarefas!", "featureEquipHeading": "Equipamentos e extras", - "featurePetByline": "Ovos e itens são encontrados quando você completa tarefas. Seja o mais produtivo possível para coletar mascotes e montarias!", + "featurePetByline": "Os ovos e itens aparecem quando completa as suas tarefas. Seja o mais produtivo possível para colecionar mascotes e montadas!", "featurePetHeading": "Mascotes e Montadas", "featureSocialByline": "Adira aos grupos de interesses comuns com pessoas com o mesmo espírito. Crie Desafios para competir contra os outros utilizadores.", "featureSocialHeading": "Jogo social", @@ -63,7 +63,7 @@ "forgotPass": "Esqueci-me da Palavra-passe", "frabjabulousQuote": "[Habitica] é a razão de eu ter conseguido um ótimo emprego, com alto salário... e o mais difícil, agora passo fio dental todos os dias!", "free": "Aderir Gratuitamente", - "gamifyButton": "\"Gamify\" a sua vida hoje!", + "gamifyButton": "Gamifique a sua vida hoje!!", "goalSample1": "Pratique piano por 1 hora", "goalSample2": "Trabalhe num artigo para publicação", "goalSample3": "Trabalhe num artigo de blogue", @@ -121,10 +121,10 @@ "marketing4Lead1Title": "Gamificação na Educação", "marketing4Lead2": "Os custos de assistência médica estão subindo, e alguém tem que ceder. Centenas de programas são feitos para reduzir custos e melhorar o bem-estar. Acreditamos que Habitica pode construir um caminho muito importante em direção a estilos de vida saudáveis,", "marketing4Lead2Title": "Gamificação na Saúde e Bem-estar", - "marketing4Lead3-1": "Quer \"gamigy\" a sua vida?", + "marketing4Lead3-1": "Quer gamificar a sua vida?", "marketing4Lead3-2": "Interessado em coordenar um grupo em educação, bem-estar, e mais?", "marketing4Lead3-3": "Quer aprender mais?", - "marketing4Lead3Title": "\"Gamify\" Tudo", + "marketing4Lead3Title": "Gamifique Tudo", "mobileAndroid": "Android", "mobileIOS": "iOS", "motivate": "Motive a si mesmo e a sua equipa!", @@ -190,7 +190,7 @@ "schoolSample5": "Leia 1 capítulo", "sixteenBitFilQuote": "Eu estou a concluir os meus trabalhos e tarefas em tempo recorde graças ao [Habitica]. Eu estou sempre muito motivado para alcançar o próximo nível!", "skysailorQuote": "A minha equipa e as nossas missões mantêm-me ocupado no jogo, que me mantêm motivado para fazer as coisas e alterar a minha vida de uma forma positiva.", - "socialTitle": "Habitica - \"Gamify\" a Sua Vida", + "socialTitle": "Habitica - Gamifique a Sua Vida", "supermouse35Quote": "Estou me exercitando mais e faz meses que não esqueço de tomar meus remédios! Obrigado, Habit. :D", "sync": "Sincronizar", "tasks": "Tarefas", @@ -275,6 +275,8 @@ "emailTaken": "Endereço de email já está sendo usado em uma conta.", "newEmailRequired": "Novo endereço de e-mail em falta.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "A confirmação da palavra-passe não corresponde com a palavra-passe.", "invalidLoginCredentials": "Nome de utilizador e/ou e-mail e/ou palavra-passe incorretos.", "passwordResetPage": "Reinicializar Senha", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", @@ -307,7 +310,7 @@ "timeToGetThingsDone": "It's time to have fun when you get things done! Join over 2.5 million Habiticans and improve your life one task at a time.", "singUpForFree": "Sign Up For Free", "or": "OR", - "gamifyYourLife": "Gamify Your Life", + "gamifyYourLife": "Gamifique a Sua Vida", "aboutHabitica": "Habitica is a free habit-building and productivity app that treats your real life like a game. With in-game rewards and punishments to motivate you and a strong social network to inspire you, Habitica can help you achieve your goals to become healthy, hard-working, and happy.", "trackYourGoals": "Track Your Habits and Goals", "trackYourGoalsDesc": "Stay accountable by tracking and managing your Habits, Daily goals, and To-Do list with Habitica’s easy-to-use mobile apps and web interface.", diff --git a/website/common/locales/pt/gear.json b/website/common/locales/pt/gear.json index ab5f6251d6..4f8b6c24a3 100644 --- a/website/common/locales/pt/gear.json +++ b/website/common/locales/pt/gear.json @@ -81,7 +81,7 @@ "weaponSpecial0Text": "Lâmina das Almas das Trevas", "weaponSpecial0Notes": "Alimenta-se das almas inimigas para aumentar seu poder cortante das trevas. Aumenta Força em <%= str %>.", "weaponSpecial1Text": "Lâmina de Cristal", - "weaponSpecial1Notes": "Its glittering facets tell the tale of a hero. Increases all Stats by <%= attrs %>.", + "weaponSpecial1Notes": "As suas faces brilhantes contam a história de um herói. Aumenta todas as Características em <%= attrs %>.", "weaponSpecial2Text": "Mastro do Dragão de Stephen Weber", "weaponSpecial2Notes": "Sinta a potência da onda do dragão a partir de dentro! Aumenta Força e Percepção em <%= attrs %> cada.", "weaponSpecial3Text": "Estrela Da Manhã Esmagadora de Marcos do Mustaine", @@ -113,7 +113,7 @@ "weaponSpecialTachiText": "Tachi", "weaponSpecialTachiNotes": "Esta espada leve e curva irá fazer as suas tarefas em farripas! Aumenta Força em <%= str %>.", "weaponSpecialAetherCrystalsText": "Cristais de Éter", - "weaponSpecialAetherCrystalsNotes": "These bracers and crystals once belonged to the Lost Masterclasser herself. Increases all Stats by <%= attrs %>.", + "weaponSpecialAetherCrystalsNotes": "Estas braçaceiras e cristais pertenceram no passado à Masterclasser Perdida em pessoa. Aumenta todas as Características em <%= attrs %>.", "weaponSpecialYetiText": "Lança de Domador de Ieti", "weaponSpecialYetiNotes": "Essa lança permite ao usuário comandar qualquer ieti. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Inverno 2013-2014.", "weaponSpecialSkiText": "Mastro Assa-ski-no", @@ -243,11 +243,11 @@ "weaponSpecialFall2017HealerText": "Candelabro Arrepiante", "weaponSpecialFall2017HealerNotes": "Esta luz desfaz o medo e deixa outros saberem que está ali para ajudar. Aumenta Inteligência em <%= int %>. Equipamento de Edição Limitada do Outono de 2017.", "weaponSpecialWinter2018RogueText": "Gancho de Menta", - "weaponSpecialWinter2018RogueNotes": "Perfect for climbing walls or distracting your foes with sweet, sweet candy. Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.", + "weaponSpecialWinter2018RogueNotes": "Perfeito para trepar paredes ou distrair os seus inimigos com doces. Aumenta a sua Força em <%= str %>. Equipamento de Edição Limitada do Inverno de 2017-2018.", "weaponSpecialWinter2018WarriorText": "Martelo do Laço de Boas Festas", - "weaponSpecialWinter2018WarriorNotes": "The sparkly appearance of this bright weapon will dazzle your enemies as you swing it! Increases Strength by <%= str %>. Limited Edition 2017-2018 Winter Gear.", + "weaponSpecialWinter2018WarriorNotes": "O aspeto brilhante desta arma clara irá ofuscar os seus inimigos quando a balançar! Aumenta Força em <%= str %>. Equipamento de Edição Limitada do Inverno de 2017-2018.", "weaponSpecialWinter2018MageText": "Confetti de Boas Festas", - "weaponSpecialWinter2018MageNotes": "Magic--and glitter--is in the air! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2017-2018 Winter Gear.", + "weaponSpecialWinter2018MageNotes": "Magia--e brilhantes--estão no ar! Aumenta Inteligência em <%= int %> e Perceção em <%= per %>. Equipamento de Edição Limitada do Inverno de 2017-2018.", "weaponSpecialWinter2018HealerText": "Varinha de Azevinho", "weaponSpecialWinter2018HealerNotes": "This mistletoe ball is sure to enchant and delight passersby! Increases Intelligence by <%= int %>. Limited Edition 2017-2018 Winter Gear.", "weaponMystery201411Text": "Forcado de Banquete", @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Feliz Aniversário, Habitica! Use esta Túnica Ridícula de Festa para celebrar este dia maravilhoso. Não confere benefícios.", "armorSpecialBirthday2017Text": "Túnica Caprichosa de Festa", "armorSpecialBirthday2017Notes": "Feliz Aniversário, Habitica! Vista esta Túnicas Caprichosa de Festa para celebrar este dia maravilhoso. Não confere benefícios.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Armadura do Guerreiro Arco-Íris", "armorSpecialGaymerxNotes": "Para celebrar a Conferência GaymerX, esta armadura especial foi decorada com uma colorida e radiante estampa arco-íris. A GaymerX é uma conferência de games que celebra a comunidade LGTBQ e jogos, sendo aberta para todo mundo.", "armorSpecialSpringRogueText": "Traje Elegante de Gato", diff --git a/website/common/locales/pt/generic.json b/website/common/locales/pt/generic.json index 052484b520..2b52c3f195 100644 --- a/website/common/locales/pt/generic.json +++ b/website/common/locales/pt/generic.json @@ -23,7 +23,7 @@ "titleDrops": "Mercado", "titleQuests": "Missões", "titlePets": "Mascotes", - "titleMounts": "Montarias", + "titleMounts": "Montadas", "titleEquipment": "Equipamento", "titleTimeTravelers": "Viajantes do Tempo", "titleSeasonalShop": "Loja Sazonal", diff --git a/website/common/locales/pt/messages.json b/website/common/locales/pt/messages.json index 9a2948dee3..9aa53fcf6b 100644 --- a/website/common/locales/pt/messages.json +++ b/website/common/locales/pt/messages.json @@ -7,7 +7,7 @@ "messageFoodNotFound": ":comida não encontrada em user.items.food", "messageNotAvailable": "De momento este item não está disponível para compra.", "messageCannotFeedPet": "Não é possível alimentar este mascote.", - "messageAlreadyMount": "Já possui essa montada. Tente alimentar outro mascote.", + "messageAlreadyMount": "Já possui essa montaria. Tente alimentar outro mascote.", "messageEvolve": "Você domou <%= egg %>, vamos dar um passeio.", "messageLikesFood": "<%= egg %> gostou muito de <%= foodText %>!", "messageDontEnjoyFood": "<%= egg %> comeu <%= foodText %>, mas parece não gostar muito.", diff --git a/website/common/locales/pt/npc.json b/website/common/locales/pt/npc.json index 560a01bf01..71d605047d 100644 --- a/website/common/locales/pt/npc.json +++ b/website/common/locales/pt/npc.json @@ -14,7 +14,7 @@ "randomize": "Aleatório", "mattBoch": "Matt Boch", "mattShall": "Devo trazer seu corcel, <%= name %>? Uma vez que você alimentou o seu mascote o suficiente para torná-lo uma montaria, ele aparecerá aqui. Clique em uma montaria para montá-la.", - "mattBochText1": "Bem vindo ao Estábulo! Eu sou o Matt, o Mestre das Bestas. A partir do nível 3, irá começar a encontrar ovos e poções para eclodir mascotes. Quando eclode uma mascote no Mercado, ela irá aparecer aqui! Carregue na imagem da mascote para a adicionar ao seu avatar. Alimente-a com comida que encontre depois de nível 3 e elas irão crescer até se tornarem montarias resistentes.", + "mattBochText1": "Bem-vindo ao Estábulo! Eu sou o Matt, o mestre das bestas. A partir do nível 3, irá encontrar ovos e poções para eclodir mascotes. Quando eclodir uma mascote no Mercado, esta irá aparecer aqui! Clique na imagem da mascote para a adicionar ao seu avatar. Alimente-a com comida que encontra depois do nível 3, e elas irão crescer até se tornarem montadas resistentes.", "welcomeToTavern": "Bem vindo à Taverna!", "sleepDescription": "Precisa de uma pausa? Faça check-in na Pousada do Daniel para pausar algumas das mecânicas mais difíceis do jogo:", "sleepBullet1": "Tarefas Diárias incompletas não lhe darão dano", @@ -46,8 +46,8 @@ "featuredItems": "Featured Items!", "hideLocked": "Hide locked", "hidePinned": "Hide pinned", - "amountExperience": "<%= amount %> Experience", - "amountGold": "<%= amount %> Gold", + "amountExperience": "<%= amount %> Experiência", + "amountGold": "<%= amount %> Ouro", "namedHatchingPotion": "<%= type %> Hatching Potion", "buyGems": "Comprar Gemas", "purchaseGems": "Comprar Gemas", diff --git a/website/common/locales/pt/pets.json b/website/common/locales/pt/pets.json index 39872ef07c..e2841448e0 100644 --- a/website/common/locales/pt/pets.json +++ b/website/common/locales/pt/pets.json @@ -7,11 +7,11 @@ "magicPets": "Poções Mágicas de Mascotes", "rarePets": "Mascotes Raros", "questPets": "Mascotes de Missão", - "mounts": "Montadas", - "activeMount": "Montada Ativa", - "noActiveMount": "Nenhuma Montada Ativa", + "mounts": "Montarias", + "activeMount": "Montaria Ativa", + "noActiveMount": "Montaria Não Ativa", "mountsTamed": "Montarias Domadas", - "questMounts": "Montarias de Missão", + "questMounts": "Montadas de Missão", "magicMounts": "Poções Mágicas de Montarias", "rareMounts": "Montarias Raras", "etherealLion": "Leão Etéreo", @@ -57,9 +57,9 @@ "beastMasterName": "Mestra das Bestas", "beastMasterText": "Encontrou todos os 90 mascotes (incrivelmente difícil, felicite este utilizador!)", "beastMasterText2": "e soltou os seus mascotes, um total de <%= count %> vez(es).", - "mountMasterProgress": "Progresso do Mestre das Montarias", - "stableMountMasterProgress": "Progresso como Mestre das Montarias: <%= number %> montarias domadas", - "mountAchievement": "Você ganhou a conquista \"Mestre das Montarias\" por domar todas as montarias!", + "mountMasterProgress": "Progresso do Mestre das Montadas", + "stableMountMasterProgress": "Progresso do mestre das montadas: <%= number %> montadas domadas", + "mountAchievement": "Ganhou a conquista \"Mestre das Montadas\" por domar todas as montadas!", "mountMasterName": "Mestre das Montarias", "mountMasterText": "Domou todas as 90 montarias (ainda mais difícil, parabenize este usuário!)", "mountMasterText2": "e soltou todas as 90 mascotes um total de <%= count %> vez(es).", diff --git a/website/common/locales/pt/quests.json b/website/common/locales/pt/quests.json index 9f5ed68b92..b888ec6587 100644 --- a/website/common/locales/pt/quests.json +++ b/website/common/locales/pt/quests.json @@ -4,7 +4,7 @@ "whereAreMyQuests": "Agora as missões estão disponíveis na sua própria página! Clique em Inventário -> Missões para as encontrar.", "yourQuests": "As Suas Missões", "questsForSale": "Missões à Venda", - "petQuests": "Missões de Mascotes e Montadas", + "petQuests": "Missões de Mascotes e Montarias", "unlockableQuests": "Missões Desbloqueáveis", "goldQuests": "Sequência de Missões de Masterclasser", "questDetails": "Detalhes da Missão", diff --git a/website/common/locales/pt/questscontent.json b/website/common/locales/pt/questscontent.json index 82a5e19dc8..10fad9ab1b 100644 --- a/website/common/locales/pt/questscontent.json +++ b/website/common/locales/pt/questscontent.json @@ -3,7 +3,7 @@ "questEvilSantaNotes": "Você escuta rugidos de agonia ao fundo dos Campos de Gelo. Você segue os rugidos - pontuados por um som de cacarejo - até uma clareira na floresta, onde você vê uma urso polar adulta. Ela se encontra enjaulada e acorrentada, lutando pela própria vida. Dançando em cima da jaula está um maldoso duende vestido com roupas que alguém não quis mais. Derrote o Noel Caçador e salve a fera!", "questEvilSantaCompletion": "Noel Caçador guincha de raiva, e salta noite adentro. A agradecida ursa, com rugidos e rosnados, tenta te contar algo. Você a leva de volta aos estábulos, onde Matt Boch o Mestre das Bestas escuta o que ela diz com uma expressão de horror. Ela tem um filhote! Ele fugiu para os campos de gelo quando a mamãe ursa foi capturada.", "questEvilSantaBoss": "Noel Caçador", - "questEvilSantaDropBearCubPolarMount": "Urso Polar (Montada)", + "questEvilSantaDropBearCubPolarMount": "Urso Polar (Montaria)", "questEvilSanta2Text": "Encontre a Filhote", "questEvilSanta2Notes": "Quando o Noel Caçador capturou a montaria de urso polar, seu filhote fugiu para os campos de gelo. Você ouve galhos quebrando e passos na neve pelo som cristalino da floresta. Pegadas! Você começa a correr para seguir a trilha. Encontre todas as pegadas e galhos quebrados, e encontre o filhote!", "questEvilSanta2Completion": "Encontrou o filhote! Ele irá fazer-lhe companhia para sempre.", diff --git a/website/common/locales/pt/settings.json b/website/common/locales/pt/settings.json index c514b8b4bc..715fea1c3c 100644 --- a/website/common/locales/pt/settings.json +++ b/website/common/locales/pt/settings.json @@ -16,7 +16,7 @@ "dontShowAgain": "Não voltar a mostrar", "suppressLevelUpModal": "Não mostre um popup quando subir de nível", "suppressHatchPetModal": "Não mostrar janela quando chocar um mascote", - "suppressRaisePetModal": "Não mostrar uma janela quando um mascote evoluir para uma montada", + "suppressRaisePetModal": "Não mostrar uma janela quando uma mascote evoluir para uma montada", "suppressStreakModal": "Não mostrar uma janela quando alcançar uma conquista de Elemento.", "showTour": "Mostrar Guia", "restartTour": "Reiniciar o guia introdutório de quando aderiu ao Habitica.", diff --git a/website/common/locales/pt_BR/character.json b/website/common/locales/pt_BR/character.json index 9c8f60130f..32de33a916 100644 --- a/website/common/locales/pt_BR/character.json +++ b/website/common/locales/pt_BR/character.json @@ -102,7 +102,7 @@ "stats": "Atributos", "achievs": "Conquistas", "strength": "Força", - "strText": "Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.", + "strText": "Força aumenta a chance de \"golpes críticos\" aleatórios e o bônus de Ouro, Experiência e chance de drop deles. Também ajuda a causar dano à chefões.", "constitution": "Constituição", "conText": "Constituição reduz o dano que você recebe por Hábitos negativos e Diárias não cumpridas.", "perception": "Percepção", @@ -110,7 +110,7 @@ "intelligence": "Inteligência", "intText": "Inteligência aumenta o quanto de Experiência você ganha, e assim que liberar as Classes, determina o máximo de Mana disponível para habilidades da classe.", "levelBonus": "Bônus de Nível", - "levelBonusText": "Each Stat gets a bonus equal to half of (your Level minus 1).", + "levelBonusText": "Cada Atributo ganha um bônus igual a metade de (seu nível menos 1).", "allocatedPoints": "Pontos Distribuídos", "allocatedPointsText": "Pontos de Atributo que você ganhou e atribuiu. Atribua pontos usando a coluna de Construção de Personagem.", "allocated": "Distribuído", @@ -125,7 +125,7 @@ "mage": "Mago", "wizard": "Mago", "mystery": "Mistério", - "changeClass": "Change Class, Refund Stat Points", + "changeClass": "Trocar de classe e recuperar pontos de atributo", "lvl10ChangeClass": "Para mudar de classe você precisa ser pelo menos nível 10.", "changeClassConfirmCost": "Tem certeza que quer troca sua classe por 3 Gemas?", "invalidClass": "Classe inválida. Por favor, use 'guerreiro', 'ladino', 'mago', ou 'curandeiro'.", @@ -161,7 +161,7 @@ "respawn": "Reviver!", "youDied": "Você Morreu!", "dieText": "Você perdeu um Nível, todo seu Ouro, e uma peça aleatória de Equipamento. Erga-se, Habiticano, e tente novamente! Acabe com esses Hábitos negativos, esteja atento à realização de suas Diárias, e afaste a morte com uma Poção de Vida se vacilar!", - "sureReset": "Are you sure? This will reset your character's class and allocated Stat Points (you'll get them all back to re-allocate), and costs 3 Gems.", + "sureReset": "Você tem certeza? Isso irá reiniciar a classe do seu personagem e os pontos distribuídos (você receberá eles de volta para redistribuir) e custará 3 gemas.", "purchaseFor": "Comprar por <%= cost %> Gemas?", "purchaseForHourglasses": "Comprar por <%= cost %> Ampulhetas?", "notEnoughMana": "Mana insuficiente.", diff --git a/website/common/locales/pt_BR/faq.json b/website/common/locales/pt_BR/faq.json index 8d503b92b7..934a9f63a3 100644 --- a/website/common/locales/pt_BR/faq.json +++ b/website/common/locales/pt_BR/faq.json @@ -32,7 +32,7 @@ "iosFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um(a) Guerreiro, Mago, Ladino ou Curandeiro. (Todo jogador começa como Guerreiro por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11 e diferentes vantagens. Guerreiros podem causar dano a Chefões com facilidade, aguentar mais dano pelas suas tarefas e ajudar seu Grupo a ficar mais forte. Magos também podem facilmente causar dano a Chefões, além de ganhar níveis rapidamente e restaurar a Mana de seu Grupo. Ladinos ganham mais ouro e encontram mais itens, além de poder ajudar seu Grupo a fazer o mesmo. Finalmente, Curandeiros podem curar a si mesmos e seus companheiros de Grupo.\n\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Decidir Depois\" e escolher mais tarde em Menu > Escolher Classe.", "androidFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um Guerreiro, Mago, Ladino ou Curandeiro. (Todo jogador começa como Guerreiro por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11 e diferentes vantagens. Guerreiros podem causar dano a Chefões com facilidade, aguentar mais dano pelas suas tarefas e ajudar seu Grupo a ficar mais forte. Magos também podem facilmente causar dano a Chefões, além de ganhar níveis rapidamente e restaurar a Mana de seu Grupo. Ladinos ganham mais ouro e encontram mais itens, além de poder ajudar seu Grupo a fazer o mesmo. Finalmente, Curandeiros podem curar a si mesmos e seus companheiros de Grupo. \n\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Decidir Depois\" e escolher mais tarde em Menu > Escolher Classe.", "webFaqAnswer7": "No nível 10, você poderá escolher se juntar aos Guerreiros, Magos, Ladinos ou Curandeiros. (Todo jogador começa como Guerreiro por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11 e diferentes vantagens. Guerreiros podem causar dano a Chefões com facilidade, aguentar mais dano pelas suas tarefas e ajudar seu Grupo a ficar mais forte. Magos também podem facilmente causar dano a Chefões, além de ganhar níveis rapidamente e restaurar a Mana de seu Grupo. Ladinos ganham mais ouro e encontram mais itens, além de poder ajudar seu Grupo a fazer o mesmo. Por último, Curandeiros podem curar a si mesmos e seus companheiros de Grupo. Se você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Recusar\" e depois reabilitar em nas Configurações", - "faqQuestion8": "What is the blue Stat bar that appears in the Header after level 10?", + "faqQuestion8": "O que é a barra azul de Atributo que aparece no Cabeçalho após o nível 10?", "iosFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. À medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades que aparecerão após o nível 11 em Menu > Usar Habilidades. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, mas perdida quando você faz Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", "androidFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. À medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades que aparecerão após o nível 11 em Menu > Usar Habilidades. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, mas perdida quando você faz Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", "webFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. À medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades que aparecerão após o nível 11 na barra de ação na parte inferior da tela. Diferente da barra de Vida, sua Mana não enche quando você ganha um nível. Ao invés disso, a Mana é adquirida quando você completa bons Hábitos, Diárias e Afazeres, mas perdida quando você faz maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", diff --git a/website/common/locales/pt_BR/front.json b/website/common/locales/pt_BR/front.json index 2c30f71121..c295156612 100644 --- a/website/common/locales/pt_BR/front.json +++ b/website/common/locales/pt_BR/front.json @@ -141,7 +141,7 @@ "presskit": "Pacote de Imprensa", "presskitDownload": "Baixar todas as imagens:", "presskitText": "Obrigado pelo seu interesso pelo Habitica! As seguintes imagens ou vídeos podem ser usadas em artigos ou vídeos sobre o Habitica. Para mais informações, mande um e-mail para Siena Leslie em <%= pressEnquiryEmail %>.", - "pkQuestion1": "What inspired Habitica? How did it start?", + "pkQuestion1": "O que inspirou o Habitica? Como ele começou?", "pkAnswer1": "If you’ve ever invested time in leveling up a character in a game, it’s hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question.
Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, it’s grown into a huge project, supported by our awesome open-source volunteers and our generous users.", "pkQuestion2": "Why does Habitica work?", "pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, it’s tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt.
Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com", @@ -275,6 +275,8 @@ "emailTaken": "Endereço de e-mail já está sendo usado em uma conta.", "newEmailRequired": "Faltando novo endereço de e-mail.", "usernameTaken": "Nome de Usuário já cadastrado.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "A confirmação de senha não corresponde à senha.", "invalidLoginCredentials": "Nome de usuário e/ou e-mail e/ou senha incorretos.", "passwordResetPage": "Mudar a Senha", @@ -296,6 +298,7 @@ "signUpWithSocial": "Cadastre-se com <%= social %>", "loginWithSocial": "Entre com <%= social %>", "confirmPassword": "Confirmar Senha", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "Ex: HabitIcante", "emailPlaceholder": "Ex: habiticante@exemplo.com", "passwordPlaceholder": "Ex: ******************", diff --git a/website/common/locales/pt_BR/gear.json b/website/common/locales/pt_BR/gear.json index 93b8ed5242..37b517bff8 100644 --- a/website/common/locales/pt_BR/gear.json +++ b/website/common/locales/pt_BR/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Feliz Aniversário, Habitica! Use esta Túnica Festiva Ridícula para celebrar este maravilhoso dia. Não concede benefícios.", "armorSpecialBirthday2017Text": "Túnica Extravagante de Festa", "armorSpecialBirthday2017Notes": "Feliz Aniversário, Habitica! Vista essa Túnica Extravagante de Festa para comemorar esse dia maravilhoso. Não concede benefícios.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Armadura do Guerreiro Arco-Íris", "armorSpecialGaymerxNotes": "Para celebrar a Conferência GaymerX, esta armadura especial foi decorada com uma colorida e radiante estampa arco-íris! A GaymerX é uma conferência de games que celebra a comunidade LGBT e jogos e é aberta para todos.", "armorSpecialSpringRogueText": "Traje Elegante de Gato", diff --git a/website/common/locales/pt_BR/loadingscreentips.json b/website/common/locales/pt_BR/loadingscreentips.json index bee0d1377e..95c219d10b 100644 --- a/website/common/locales/pt_BR/loadingscreentips.json +++ b/website/common/locales/pt_BR/loadingscreentips.json @@ -28,7 +28,7 @@ "tip26": "Uma flecha à direita do nome de alguém significa que esta pessoa está buffada.", "tip27": "Fez uma Diária ontem mas esqueceu de marcar como concluída? Não se preocupe! Você terá a chance de marcar o que fez logo antes de iniciar um novo dia.", "tip28": "Especifique um Início de Dia Personalizado clicando no Ícone de Usuário > Configurações para controlar quando teu dia reinicia.", - "tip29": "Complete all your Dailies to get a Perfect Day Buff that increases your Stats!", + "tip29": "Complete todas as suas Diárias para ganhar o Buff Dia Perfeito, que aumenta seus atributos!", "tip30": "Você também pode convidar pessoas para Guildas e não somente para Grupos. Por exemplo, a Guilda \"Brasil\".", "tip31": "Confira listas pré-definidas na Guilda \"Library of Tasks and Challenges\" para exemplos de tarefas.", "tip32": "Muito do código, da arte, da escrita e traduções do Habitica é feito por contribuidores voluntários! Vá à guilda Aspiring Legends para ajuda sobre como contribuir.", diff --git a/website/common/locales/pt_BR/npc.json b/website/common/locales/pt_BR/npc.json index c406138ff1..658f6ae76d 100644 --- a/website/common/locales/pt_BR/npc.json +++ b/website/common/locales/pt_BR/npc.json @@ -108,7 +108,7 @@ "paymentMethods": "Comprar usando", "classGear": "Equipamento da Classe", "classGearText": "Parabéns por ter escolhido uma classe! Eu adicionei sua nova arma básica no seu inventário. Dê uma olhada abaixo para equipá-lo!", - "classStats": "These are your class's Stats; they affect the game-play. Each time you level up, you get one Point to allocate to a particular Stat. Hover over each Stat for more information.", + "classStats": "Estes são seus Atributos de Classe; eles afetam o modo de jogar. Cada vez que você sobe um nível você ganha um Ponto para distribuir para uma Atributo em particular. Passe o mouse sobre um Atributo para mais informações.", "autoAllocate": "Distribuição Automática", "autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", "spells": "Habilidades", diff --git a/website/common/locales/pt_BR/pets.json b/website/common/locales/pt_BR/pets.json index 0f6d855362..d608c97715 100644 --- a/website/common/locales/pt_BR/pets.json +++ b/website/common/locales/pt_BR/pets.json @@ -56,17 +56,17 @@ "beastAchievement": "Você adquiriu a Conquista \"Mestre das Bestas\" por coletar todos os mascotes!", "beastMasterName": "Mestre das Bestas", "beastMasterText": "Encontrou todos os 90 mascotes (incrivelmente difícil, alguém parabenize essa pessoa!) ", - "beastMasterText2": "e soltou os seus mascotes um total de <%= count %> vez(es).", + "beastMasterText2": "e libertou os seus mascotes um total de <%= count %> vez(es).", "mountMasterProgress": "Progresso Como Mestre das Montarias", "stableMountMasterProgress": "Progresso como Mestre das Montarias: <%= number %> Montarias Domadas", "mountAchievement": "Você ganhou a conquista \"Mestre das Montarias\" por domar todas as montarias!", "mountMasterName": "Mestre das Montarias", "mountMasterText": "Domou todas as 90 montarias (ainda mais difícil, alguém parabenize essa pessoa!) ", - "mountMasterText2": "e soltou todas as suas 90 montarias um total de <%= count %> vez(es)", + "mountMasterText2": "e liberou todas as suas 90 montarias um total de <%= count %> vez(es)", "beastMountMasterName": "Mestre das Bestas e Mestre das Montarias", "triadBingoName": "Bingo Tríade", "triadBingoText": "Encontrou todos os 90 mascotes, todas as 90 montarias e encontrou todos os 90 mascotes NOVAMENTE (COMO VOCÊ FEZ ISSO!) ", - "triadBingoText2": "e soltou um estábulo cheio um total de <%= count %> vez(es)", + "triadBingoText2": "e libertou um estábulo cheio um total de <%= count %> vez(es)", "triadBingoAchievement": "Você ganhou a conquista \"Bingo Tríade\" por ter encontrado todos os mascotes, domado todas as montarias e encontrado todos os mascotes de novo!", "dropsEnabled": "Drops Habilitados!", "itemDrop": "Um item foi encontrado!", @@ -89,18 +89,18 @@ "rideLater": "Montar Depois", "petName": "<%= egg(locale) %> <%= potion(locale) %>", "mountName": "<%= mount(locale) %> <%= potion(locale) %>", - "keyToPets": "Key to the Pet Kennels", - "keyToPetsDesc": "Release all standard Pets so you can collect them again. (Quest Pets and rare Pets are not affected.)", - "keyToMounts": "Key to the Mount Kennels", - "keyToMountsDesc": "Release all standard Mounts so you can collect them again. (Quest Mounts and rare Mounts are not affected.)", - "keyToBoth": "Master Keys to the Kennels", - "keyToBothDesc": "Release all standard Pets and Mounts so you can collect them again. (Quest Pets/Mounts and rare Pets/Mounts are not affected.)", - "releasePetsConfirm": "Are you sure you want to release your standard Pets?", - "releasePetsSuccess": "Your standard Pets have been released!", - "releaseMountsConfirm": "Are you sure you want to release your standard Mounts?", - "releaseMountsSuccess": "Your standard Mounts have been released!", - "releaseBothConfirm": "Are you sure you want to release your standard Pets and Mounts?", - "releaseBothSuccess": "Your standard Pets and Mounts have been released!", + "keyToPets": "Chave dos Canis dos Mascotes", + "keyToPetsDesc": "Liberte todos os Mascotes Base para que possa colecionar-los novamente ( Mascotes de Missões e Mascotes Raros não são afetados).", + "keyToMounts": "Chave dos Canis das Montarias", + "keyToMountsDesc": "Liberte todas as Montarias Base para que possa colecionar-los novamente ( Montarias de Missões e Montarias Raras não são afetadas).", + "keyToBoth": "Chave Mestra dos Canis", + "keyToBothDesc": "Liberte todos os Mascotes E Montarias Base para que possa colecionar-los novamente ( Mascotes/Montarias de Missões ou Raros não são afetados)", + "releasePetsConfirm": "Você tem certeza de que quer libertar todos os seus Mascotes Base?", + "releasePetsSuccess": "Seus Mascotes Base foram libertados!", + "releaseMountsConfirm": "Você tem certeza de que quer libertar todas as suas Montarias Base?", + "releaseMountsSuccess": "Suas Montarias Base foram libertadas!", + "releaseBothConfirm": "Você tem certeza de que quer libertar todos os seus Mascotes E Montarias Base?", + "releaseBothSuccess": "Seus Mascotes E Montarias Base foram libertados!", "petKeyName": "Chave dos Canis", "petKeyPop": "Deixe seus mascotes vagarem livres, liberte-os para que iniciem suas próprias aventuras e se dê a emoção de tentar ser o Mestre das Bestas mais uma vez!", "petKeyBegin": "Chave dos Canis: Experimente <%= title %> mais uma vez!", @@ -136,5 +136,5 @@ "dragThisPotion": "Arraste a <%= potionName %> até um Ovo e choque um novo mascote!", "clickOnEggToHatch": "Clique em um Ovo para usar sua Poção de Eclosão <%= potionName %> e chocar um novo mascote!", "hatchDialogText": "Use sua Poção de Eclosão <%= potionName %> no seu ovo <%= eggName %> e ele irá chocar como <%= petName %>.", - "clickOnPotionToHatch": "Click on a hatching potion to use it on your <%= eggName %> and hatch a new pet!" + "clickOnPotionToHatch": "Clique em uma poção de eclosão para usar seu ovo <%= eggName %> e chocar um novo mascote!" } \ No newline at end of file diff --git a/website/common/locales/pt_BR/questscontent.json b/website/common/locales/pt_BR/questscontent.json index cb018ffaf3..c3f85973e2 100644 --- a/website/common/locales/pt_BR/questscontent.json +++ b/website/common/locales/pt_BR/questscontent.json @@ -548,8 +548,8 @@ "questYarnNotes": "It’s such a pleasant day that you decide to take a walk through the Taskan Countryside. As you pass by its famous yarn shop, a piercing scream startles the birds into flight and scatters the butterflies into hiding. You run towards the source and see @Arcosine running up the path towards you. Behind him, a horrifying creature consisting of yarn, pins, and knitting needles is clicking and clacking ever closer.

The shopkeepers race after him, and @stefalupagus grabs your arm, out of breath. \"Looks like all of his unfinished projects\" gasp gasp \"have transformed the yarn from our Yarn Shop\" gasp gasp \"into a tangled mass of Yarnghetti!\"

\"Sometimes, life gets in the way and a project is abandoned, becoming ever more tangled and confused,\" says @khdarkwolf. \"The confusion can even spread to other projects, until there are so many half-finished works running around that no one gets anything done!\"

It’s time to make a choice: complete your stalled projects… or decide to unravel them for good. Either way, you'll have to increase your productivity quickly before the Dread Yarnghetti spreads confusion and discord to the rest of Habitica!", "questYarnCompletion": "With a feeble swipe of a pin-riddled appendage and a weak roar, the Dread Yarnghetti finally unravels into a pile of yarn balls.

\"Take care of this yarn,\" shopkeeper @JinjooHat says, handing them to you. \"If you feed them and care for them properly, they'll grow into new and exciting projects that just might make your heart take flight…\"", "questYarnBoss": "The Dread Yarnghetti", - "questYarnDropYarnEgg": "Yarn (Egg)", - "questYarnUnlockText": "Unlocks purchasable Yarn eggs in the Market", + "questYarnDropYarnEgg": "Novelo (Ovo)", + "questYarnUnlockText": "Desbloqueia ovos de Novelo para compra no Mercado", "winterQuestsText": "Pacote de Missões de Inverno", "winterQuestsNotes": "Contém o 'Noel Caçador', 'Encontre o Cubo' e ' O Galo Congelado' . Disponíveis até 31 de Dezembro.", "questPterodactylText": "O Pterror-dáctilo", diff --git a/website/common/locales/pt_BR/settings.json b/website/common/locales/pt_BR/settings.json index ba8292fa85..9f6909fc94 100644 --- a/website/common/locales/pt_BR/settings.json +++ b/website/common/locales/pt_BR/settings.json @@ -63,7 +63,7 @@ "newUsername": "Novo Nome de Usuário", "dangerZone": "Zona de Perigo", "resetText1": "ATENÇÃO! Isto irá reiniciar grande parte da sua conta. Isto é altamente desencorajado, mas algumas pessoas acham útil no início após brincarem com o site por um curto período de tempo.", - "resetText2": "You will lose all your levels, Gold, and Experience points. All your tasks (except those from challenges) will be deleted permanently and you will lose all of their historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks and equipment.", + "resetText2": "Você irá perder todos seus níveis, Ouro e pontos de experiência. Todas suas tarefas (exceto aquelas de desafios) serão apagadas permanentemente e você perderá todo histórico de informações delas. Você perderá todo seu equipamento, mas será capaz de comprar tudo de volta, incluindo todo equipamento de edição limitada ou de itens Misteriosos de assinante que você já possua (você precisará estar na classe correta para recomprar equipamento específico de classe) Você manterá sua classe atual, Animais de estimação e montarias. Talvez você prefira usar um Orbe de Renascimento, que é uma opção muito mais segura e que preservará suas tarefas e equipamentos. ", "deleteLocalAccountText": "Você tem certeza? Isso apagará sua conta para sempre e ela nunca mais poderá ser recuperada! Você precisará registrar uma nova conta para usar o Habitica novamente. Gemas gastas ou armazenadas não serão reembolsadas. Se você tiver certeza absoluta, digite sua senha na caixa de texto abaixo.", "deleteSocialAccountText": "Você tem certeza? Isso apagará sua conta para sempre e você nunca mais poderá recuperá-la! Você precisará registrar uma nova conta para usar o Habitica novamente. Gemas gastas ou acumuladas não serão reembolsadas. Se você tiver certeza absoluta, digite \"<%= magicWord %>\" na caixa de texto abaixo.", "API": "API", diff --git a/website/common/locales/ro/front.json b/website/common/locales/ro/front.json index 5eafad6ab5..f30ed262ed 100644 --- a/website/common/locales/ro/front.json +++ b/website/common/locales/ro/front.json @@ -275,6 +275,8 @@ "emailTaken": "Email address is already used in an account.", "newEmailRequired": "Missing new email address.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Password confirmation doesn't match password.", "invalidLoginCredentials": "Incorrect username and/or email and/or password.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/ro/gear.json b/website/common/locales/ro/gear.json index 4db72d5855..2e0af5d631 100644 --- a/website/common/locales/ro/gear.json +++ b/website/common/locales/ro/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Happy Birthday, Habitica! Wear these Ridiculous Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Armura curcubeu", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "Costum lucios de pisică", diff --git a/website/common/locales/ru/backgrounds.json b/website/common/locales/ru/backgrounds.json index b05fda4a64..3249294f0d 100644 --- a/website/common/locales/ru/backgrounds.json +++ b/website/common/locales/ru/backgrounds.json @@ -318,11 +318,11 @@ "backgroundStarryWinterNightNotes": "Полюбуйтесь Звёздной зимней ночью.", "backgroundToymakersWorkshopText": "Мастерская создателя игрушек", "backgroundToymakersWorkshopNotes": "Окунитесь в чудо Мастерской создателя игрушек.", - "backgrounds012018": "SET 44: Released January 2018", - "backgroundAuroraText": "Aurora", + "backgrounds012018": "Набор 44: Выпущен в январе 2018", + "backgroundAuroraText": "Аврора", "backgroundAuroraNotes": "Bask in the wintry glow of an Aurora.", - "backgroundDrivingASleighText": "Sleigh", + "backgroundDrivingASleighText": "Санки", "backgroundDrivingASleighNotes": "Drive a Sleigh over snow-covered fields.", - "backgroundFlyingOverIcySteppesText": "Icy Steppes", + "backgroundFlyingOverIcySteppesText": "Ледяные степи", "backgroundFlyingOverIcySteppesNotes": "Fly over Icy Steppes." } \ No newline at end of file diff --git a/website/common/locales/ru/challenge.json b/website/common/locales/ru/challenge.json index 37dd52c6ae..2734e5424e 100644 --- a/website/common/locales/ru/challenge.json +++ b/website/common/locales/ru/challenge.json @@ -101,8 +101,8 @@ "addTask": "Добавить задачу", "editChallenge": "Редактировать испытание", "challengeDescription": "Описание испытания", - "selectChallengeWinnersDescription": "Select a winner from the Challenge participants", - "awardWinners": "Award Winner", + "selectChallengeWinnersDescription": "Выберите победителя из участников испытания", + "awardWinners": "Наградить Победителя", "doYouWantedToDeleteChallenge": "Вы хотите удалить это испытание?", "deleteChallenge": "Удалить испытание", "challengeNamePlaceholder": "Как назовешь свое испытание?", diff --git a/website/common/locales/ru/content.json b/website/common/locales/ru/content.json index de1c10a5fd..768162f530 100644 --- a/website/common/locales/ru/content.json +++ b/website/common/locales/ru/content.json @@ -161,9 +161,9 @@ "questEggYarnText": "Клубок пряжи", "questEggYarnMountText": "Ковёр-самолёт", "questEggYarnAdjective": "шерстяной", - "questEggPterodactylText": "Pterodactyl", - "questEggPterodactylMountText": "Pterodactyl", - "questEggPterodactylAdjective": "trusting", + "questEggPterodactylText": "Птеродактиль", + "questEggPterodactylMountText": "Птеродактиль", + "questEggPterodactylAdjective": "доверие", "eggNotes": "Найдите инкубационный эликсир, чтобы полить им это яйцо, и из него вылупится <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Обыкновенный", "hatchingPotionWhite": "Белый", diff --git a/website/common/locales/ru/front.json b/website/common/locales/ru/front.json index 0500b89dfb..330e809c5a 100644 --- a/website/common/locales/ru/front.json +++ b/website/common/locales/ru/front.json @@ -143,7 +143,7 @@ "presskitText": "Благодарим за интерес к Habitica! Следующие изображения могут быть использованы для статей и видео о Habitica. За более подробной информацией, пожалуйста, обращайтесь к Siena Leslie: <%= pressEnquiryEmail %>.", "pkQuestion1": "What inspired Habitica? How did it start?", "pkAnswer1": "If you’ve ever invested time in leveling up a character in a game, it’s hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question.
Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, it’s grown into a huge project, supported by our awesome open-source volunteers and our generous users.", - "pkQuestion2": "Why does Habitica work?", + "pkQuestion2": "Почему Habitica работает?", "pkAnswer2": "Forming a new habit is hard because people really need that obvious, instant reward. For example, it’s tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt.
Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com", "pkQuestion3": "Why did you add social features?", "pkAnswer3": "Social pressure is a huge motivating factor for a lot of people, so we knew that we wanted to have a strong community that would hold each other accountable for their goals and cheer for their successes. Luckily, one of the things that multiplayer video games do best is foster a sense of community among their users! Habitica’s community structure borrows from these types of games; you can form a small Party of close friends, but you can also join a larger, shared-interest groups known as a Guild. Although some users choose to play solo, most decide to form a support network that encourages social accountability through features such as Quests, where Party members pool their productivity to battle monsters together.", @@ -153,11 +153,11 @@ "pkAnswer5": "One of the ways that Habitica has been most successful at using gamification is that we've put a lot of effort into thinking about the game aspects to ensure that they are actually fun. We've also included many social components, because we feel that some of the most motivating games let you play with friends, and because research has shown that it's easier to form habits when you have accountability to other people.", "pkQuestion6": "Who is the typical user of Habitica?", "pkAnswer6": "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together.
Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun.", - "pkQuestion7": "Why does Habitica use pixel art?", + "pkQuestion7": "Почему Habitica использует пиксель арт?", "pkAnswer7": "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!", - "pkQuestion8": "How has Habitica affected people's real lives?", + "pkQuestion8": "Как Habitica повлияла на реальные жизни людей?", "pkAnswer8": "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com", - "pkMoreQuestions": "Do you have a question that’s not on this list? Send an email to leslie@habitica.com!", + "pkMoreQuestions": "У вас есть вопросы не указанные в этом списке? Пошлите е-mail по адресу leslie@habitica.com!", "pkVideo": "Видео", "pkPromo": "Промо-акции", "pkLogo": "Логотипы", @@ -275,6 +275,8 @@ "emailTaken": "Адрес электронной почты уже используется.", "newEmailRequired": "Отсутствует новый адрес электронной почты.", "usernameTaken": "Имя пользователя уже занято.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Подтверждение пароля не совпадает с паролем.", "invalidLoginCredentials": "Неправильное имя пользователя и/или адрес электронной почты и/или пароль.", "passwordResetPage": "Сбросить пароль", @@ -296,6 +298,7 @@ "signUpWithSocial": "Зарегистрироваться с помощью <%= social %>", "loginWithSocial": "Войти с помощью <%= social %>", "confirmPassword": "Подтвердите пароль", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "например, HabitRabbit", "emailPlaceholder": "например, rabbit@example.com", "passwordPlaceholder": "например, ***********", diff --git a/website/common/locales/ru/gear.json b/website/common/locales/ru/gear.json index 90735b64df..9b29a5d5ee 100644 --- a/website/common/locales/ru/gear.json +++ b/website/common/locales/ru/gear.json @@ -113,7 +113,7 @@ "weaponSpecialTachiText": "Тати", "weaponSpecialTachiNotes": "Этот легкий и изогнутый меч искромсает ваши задания на мелкие кусочки! Увеличивает силу на <%= str %>.", "weaponSpecialAetherCrystalsText": "Эфирные кристаллы", - "weaponSpecialAetherCrystalsNotes": "These bracers and crystals once belonged to the Lost Masterclasser herself. Increases all Stats by <%= attrs %>.", + "weaponSpecialAetherCrystalsNotes": "Эти браслеты и кристаллы когда-то принадлежали пропавшему Мастеру. Увеличивает все характеристики на <%= attrs %>.", "weaponSpecialYetiText": "Копье укротителя Йети", "weaponSpecialYetiNotes": "Это копье позволяет владельцу управлять любым йети. Увеличивает силу на <%= str %>. Ограниченный выпуск зимы 2013-2014.", "weaponSpecialSkiText": "Палка лыжника-ассасина", @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "С днем рождения, Habitica! Носите эту Смешную праздничную мантию, чтобы отметить этот чудесный день. Бонусов не дает.", "armorSpecialBirthday2017Text": "Причудливая Праздничная Мантия", "armorSpecialBirthday2017Notes": "С днем рождения, Habitica! Носите эту причудливую праздничную мантию, чтобы отметить этот чудесный день. Бонусов не дает.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Радужные доспехи воина", "armorSpecialGaymerxNotes": "В честь Конференции GaymerX эти особые доспехи выкрашены в яркие радужные цвета! GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ+ сообщества и видео игры. Она открыта каждому!", "armorSpecialSpringRogueText": "Блестящий кошачий костюм", @@ -1301,7 +1303,7 @@ "backSpecialSnowdriftVeilText": "Сугробная вуаль", "backSpecialSnowdriftVeilNotes": "Это прозрачное покрывало заставит вас думать, что вас окружает изящный снег! \nБонусов не дает.", "backSpecialAetherCloakText": "Эфирный плащ", - "backSpecialAetherCloakNotes": "This cloak once belonged to the Lost Masterclasser herself. Increases Perception by <%= per %>.", + "backSpecialAetherCloakNotes": "Этот плащ когда-то принадлежал самому потерянному Мастеру. Увеличивает восприятие на <%= per %>. ", "backSpecialTurkeyTailBaseText": "Turkey Tail", "backSpecialTurkeyTailBaseNotes": "Wear your noble Turkey Tail with pride while you celebrate! Confers no benefit.", "body": "Аксессуар на тело", diff --git a/website/common/locales/ru/generic.json b/website/common/locales/ru/generic.json index 0942b0d733..3f6b67c0f6 100644 --- a/website/common/locales/ru/generic.json +++ b/website/common/locales/ru/generic.json @@ -33,7 +33,7 @@ "showLess": "свернуть", "expandToolbar": "Показать панель", "collapseToolbar": "Скрыть панель", - "markdownHelpLink": "Markdown formatting help", + "markdownHelpLink": "Справка по форматированию", "showFormattingHelp": "Показать помощь по форматированию", "hideFormattingHelp": "Скрыть помощь по форматированию", "youType": "Введенный текст:", diff --git a/website/common/locales/ru/limited.json b/website/common/locales/ru/limited.json index eb64697433..9732997ad2 100644 --- a/website/common/locales/ru/limited.json +++ b/website/common/locales/ru/limited.json @@ -125,8 +125,8 @@ "dateEndOctober": "31 октября", "dateEndNovember": "30 ноября", "dateEndJanuary": "31 января", - "discountBundle": "комплект", "winterPromoGiftHeader": "GIFT A SUBSCRIPTION AND GET ONE FREE!", "winterPromoGiftDetails1": "Until January 12th only, when you gift somebody a subscription, you get the same subscription for yourself for free!", - "winterPromoGiftDetails2": "Please note that if you or your gift recipient already have a recurring subscription, the gifted subscription will only start after that subscription is cancelled or has expired. Thanks so much for your support! <3" + "winterPromoGiftDetails2": "Please note that if you or your gift recipient already have a recurring subscription, the gifted subscription will only start after that subscription is cancelled or has expired. Thanks so much for your support! <3", + "discountBundle": "комплект" } \ No newline at end of file diff --git a/website/common/locales/ru/questscontent.json b/website/common/locales/ru/questscontent.json index b13747c12b..373b5c5489 100644 --- a/website/common/locales/ru/questscontent.json +++ b/website/common/locales/ru/questscontent.json @@ -508,9 +508,9 @@ "farmFriendsNotes": "Содержит квесты «Корова-муутант», «Прокатись на Лошмаре!» и «Грозовой баран». Доступен до 30 сентября.", "witchyFamiliarsText": "Набор квестов «Фамильяры колдуньи»", "witchyFamiliarsNotes": "Contains 'The Rat King', 'The Icy Arachnid', and 'Swamp of the Clutter Frog'. Available until October 31.", - "questGroupLostMasterclasser": "Тайный орден Мастеров", + "questGroupLostMasterclasser": "Тайна ордена Мастеров", "questUnlockLostMasterclasser": "Чтобы открыть этот квест, завершите финальные квесты в сериях «Бедствие Промедления», «Беспредел в Летящей Дымке», «Стойкальмское бедствие» и «Ужас Трудобора».", - "questLostMasterclasser1Text": "Тайный орден Мастеров, часть 1: Чтение сквозь строки", + "questLostMasterclasser1Text": "Тайна ордена Мастеров, часть 1: Чтение сквозь строки", "questLostMasterclasser1Notes": "You’re unexpectedly summoned by @beffymaroo and @Lemoness to Habit Hall, where you’re astonished to find all four of Habitica’s Masterclassers awaiting you in the wan light of dawn. Even the Joyful Reaper looks somber.

“Oho, you’re here,” says the April Fool. “Now, we would not rouse you from your rest without a truly dire—”

“Help us investigate the recent bout of possessions,” interrupts Lady Glaciate. “All the victims blamed someone named Tzina.”

The April Fool is clearly affronted by the summary. “What about my speech?” he hisses to her. “With the fog and thunderstorm effects?”

“We’re in a hurry,” she mutters back. “And my mammoths are still soggy from your incessant practicing.”

“I’m afraid that the esteemed Master of Warriors is correct,” says King Manta. “Time is of the essence. Will you aid us?”

When you nod, he waves his hands to open a portal, revealing an underwater room. “Swim down with me to Dilatory, and we will scour my library for any references that might give us a clue.” At your look of confusion, he adds, “Don’t worry, the paper was enchanted long before Dilatory sank. None of the books are the slightest bit damp!” He winks.“Unlike Lady Glaciate’s mammoths.”

“I heard that, Manta.”

As you dive into the water after the Master of Mages, your legs magically fuse into fins. Though your body is buoyant, your heart sinks when you see the thousands of bookshelves. Better start reading…", "questLostMasterclasser1Completion": "После нескольких часов поиска по томам, вы все еще не нашли никакой полезной информации.

\"Это кажется невозможным, и нет ни малейшей ссылки на хоть что-то похожее\", - говорит руководитель библиотеки @Tuqjoi, и его помощник @stefalupagus кивает в отчаянии.

\"Не невозможно…\" говорит король Манта, сужая глаза. “Преднамеренно.” На мгновение вода светится вокруг его рук, и несколько книг содрогаются. “Что-то скрывает информацию”, - говорит он. \"Не только статическое заклинание, но и что-то с собственной волей. Что-то ... живое.” Он отплывает из-за стола. \"Радостный Жнец должен услышать об этом. Давайте соберем еду в дорогу.”", "questLostMasterclasser1CollectAncientTomes": "Древние тома", @@ -521,7 +521,7 @@ "questLostMasterclasser2Completion": "The a’Voidant succumbs at last, and you share the snippets that you read.

“None of those references sound familiar, even for someone as old as I,” the Joyful Reaper says. “Except… the Timewastes are a distant desert at the most hostile edge of Habitica. Portals often fail nearby, but swift mounts could get you there in no time. Lady Glaciate will be glad to assist.” Her voice grows amused. “Which means that the enamored Master of Rogues will undoubtedly tag along.” She hands you the glimmering mask. “Perhaps you should try to track the lingering magic in these items to its source. I’ll go harvest some sustenance for your journey.”", "questLostMasterclasser2Boss": "The a'Voidant", "questLostMasterclasser2DropEyewear": "Эфирная маска (очки)", - "questLostMasterclasser3Text": "Тайный орден Мастеров, часть 3: Город в Песках", + "questLostMasterclasser3Text": "Тайна ордена Мастеров, часть 3: Город в Песках", "questLostMasterclasser3Notes": "As night unfurls over the scorching sands of the Timewastes, your guides @AnnDeLune, @Kiwibot, and @Katy133 lead you forward. Some bleached pillars poke from the shadowed dunes, and as you approach them, a strange skittering sound echoes across the seemingly-abandoned expanse.

“Invisible creatures!” says the April Fool, clearly covetous. “Oho! Just imagine the possibilities. This must be the work of a truly stealthy Rogue.”

“A Rogue who could be watching us,” says Lady Glaciate, dismounting and raising her spear. “If there’s a head-on attack, try not to irritate our opponent. I don’t want a repeat of the volcano incident.”

He beams at her. “But it was one of your most resplendent rescues.”

To your surprise, Lady Glaciate turns very pink at the compliment. She hastily stomps away to examine the ruins.

“Looks like the wreck of an ancient city,” says @AnnDeLune. “I wonder what…”

Before she can finish her sentence, a portal roars open in the sky. Wasn’t that magic supposed to be nearly impossible here? The hoofbeats of the invisible animals thunder as they flee in panic, and you steady yourself against the onslaught of shrieking skulls that flood the skies.", "questLostMasterclasser3Completion": "Апрельский Шут внезапно поражает оставшийся череп струей песка, и он пролетает обратно к Ледяной Леди, которая умело его разбивает. Как только вы отдышались и смотрите вверх, вы замечаете как промелькнул чей-то силуэт, движущийся по другую сторону закрывающего портала. Быстро соображая, вы хватаете амулет из сундука ранее одержимых предметов, и, конечно же, он тянется к невидимому человеку. Игнорируя крики тревоги от Ледяной Леди и Апрельского Шута, вы прыгаете через портал так же скоро, как он захлопывается сзади, отправляя вас в чернильное полотно небытия.", "questLostMasterclasser3Boss": "Void Skull Swarm", @@ -534,9 +534,9 @@ "questLostMasterclasser3DropPinkPotion": "Розовый сахарный инкубационный эликсир", "questLostMasterclasser3DropShadePotion": "Сумрачный инкубационный эликсир", "questLostMasterclasser3DropZombiePotion": "Инкубационный эликсир Зомби", - "questLostMasterclasser4Text": "Тайный орден Мастеров, часть 4: Последняя из ордена Мастеров", - "questLostMasterclasser4Notes": "You surface from the portal, but you’re still suspended in a strange, shifting netherworld. “That was bold,” says a cold voice. “I have to admit, I hadn’t planned for a direct confrontation yet.” A woman rises from the churning whirlpool of darkness. “Welcome to the Realm of Void.”

You try to fight back your rising nausea. “Are you Zinnya?” you ask.

“That old name for a young idealist,” she says, mouth twisting, and the world writhes beneath you. “No. If anything, you should call me the Anti’zinnya now, given all that I have done and undone.”

Suddenly, the portal reopens behind you, and as the four Masterclassers burst out, bolting towards you, Anti’zinnya’s eyes flash with hatred. “I see that my pathetic replacements have managed to follow you.”

You stare. “Replacements?”

“As the Master Aethermancer, I was the first Masterclasser — the only Masterclasser. These four are a mockery, each possessing only a fragment of what I once had! I commanded every spell and learned every skill. I shaped your very world to my whim — until the traitorous aether itself collapsed under the weight of my talents and my perfectly reasonable expectations. I have been trapped for millennia in this resulting void, recuperating. Imagine my disgust when I learned how my legacy had been corrupted.” She lets out a low, echoing laugh. “My plan was to destroy their domains before destroying them, but I suppose the order is irrelevant.” With a burst of uncanny strength, she charges forward, and the Realm of Void explodes into chaos.", - "questLostMasterclasser4Completion": "Under the onslaught of your final attack, the Lost Masterclasser screams in frustration, her body flickering into translucence. The thrashing void stills around her as she slumps forward, and for a moment, she seems to change, becoming younger, calmer, with an expression of peace upon her face… but then everything melts away with scarcely a whisper, and you’re kneeling once more in the desert sand.

“It seems that we have much to learn about our own history,” King Manta says, staring at the broken ruins. “After the Master Aethermancer grew overwhelmed and lost control of her abilities, the outpouring of void must have leached the life from the entire land. Everything probably became deserts like this.”

“No wonder the ancients who founded Habitica stressed a balance of productivity and wellness,” the Joyful Reaper murmurs. “Rebuilding their world would have been a daunting task requiring considerable hard work, but they would have wanted to prevent such a catastrophe from happening again.”

“Oho, look at those formerly possessed items!” says the April Fool. Sure enough, all of them shimmer with a pale, glimmering translucence from the final burst of aether released when you laid Anti’zinnya’s spirit to rest. “What a dazzling effect. I must take notes.”

“The concentrated remnants of aether in this area probably caused these animals to go invisible, too,” says Lady Glaciate, scratching a patch of emptiness behind the ears. You feel an unseen fluffy head nudge your hand, and suspect that you’ll have to do some explaining at the Stables back home. As you look at the ruins one last time, you spot all that remains of the first Masterclasser: her shimmering cloak. Lifting it onto your shoulders, you head back to Habit City, pondering everything that you have learned.

", + "questLostMasterclasser4Text": "Тайна ордена Мастеров, часть 4: Последняя из ордена Мастеров", + "questLostMasterclasser4Notes": "Вы всплываете на поверхность портала, но вы все еще находитесь в неопределенном положении странного, сменяющегося преисподнего мира. «Это было смело», - говорит холодный голос. «Должна признать, я не планировала прямого противостояния». Женщина поднимается из воцарившегося водоворота тьмы. «Добро пожаловать в Царство Пустоты».

Вы пытаетесь сопротивляться нарастающей тошноте. «Ты Зиния?» - спрашиваете вы.

«Это старое имя для молодого идеалиста», - говорит она, скривив рот, и мир корчится под вами. «Нет. Во всяком случае, теперь вы должны называть меня Анти'зинной, учитывая все то, что я сделала и уничтожила»

Внезапно, портал вновь вспыхивает за вами и когда четыре мастера, вырвавшись наружу, направляются к вам, глаза Анти'зинни вспыхивают ненавистью. «Я вижу, что мои жалкие замены успели последовать за тобой».

Вы пристально смотрите - «Замены?»

«Как Мастер Aethermancer, я была первым мастеровым мастером - единственным мастеристом. Эти четыре насмешки, каждый из которых обладает лишь фрагментом того, что я когда-то имела! Я командовала каждым заклинанием и научилась каждому навыку. Я сформировала ваш мир по своей прихоти - пока предательский эфир не рухнул под тяжестью моих талантов и моих совершенно разумных ожиданий. Я застряла на протяжении тысячелетий в этой образовавшейся пустоте, восстанавливаясь. Представьте себе мое отвращение, когда я узнала, как мое наследие было повреждено». Она издаёт низкий, отражающийся гулким эхом смех. «Мой план состоял в том, чтобы уничтожить их домены, прежде чем уничтожить их, но я полагаю, что порядок не имеет значения». С взрывом сверхъестественной силы она выдвигается вперед, и Царство Пустоты превращается в хаос.", + "questLostMasterclasser4Completion": "Под натиском вашей последней атаки последний мастер кричит от разочарования, ее тело мерцает в полупрозрачности. Громкая пустота вращается вокруг нее, когда она падает вперед, и на мгновение она, кажется, меняется, становясь моложе, спокойнее, с выражением мира на ее лице... но затем все тает почти с шепотом, и вы снова стоите на коленях в песке пустыни.

«Кажется, что нам есть, что узнать о нашей собственной истории», - говорит король Манта, глядя на сломанные руины. «После того, как Учитель Эфиромастер был переполнет и потерял контроль над своими способностями, излияние пустоты, должно быть, смыло жизнь со всей земли. Все, вероятно, превратилось в пустыни».

«Неудивительно, что древние основатели Хабитики акцентировали внимание на балансе производительности и хорошего самочувствия», - шумит радостный жнец. «Восстановление их мира было бы сложной задачей, требующей значительных усилий, но они хотели бы предотвратить повторение такой катастрофы.»

«Ого, посмотрите на те ранее одержимые предметы!» - говорит апрельский дурак. Разумеется, все они переливаются бледным, мерцающим просвечиванием от финального взрыва эфира, выпущенного, когда вы отправили дух Анти'зинии на покой. «Какой ослепительный эффект. Я должен сделать заметки.»

«Концентрированные остатки эфира в этой области, вероятно, также вызвали невидимость этих животных», - говорит Леди Глэсиэйт, царапая участок пустоты за ушами. Вы чувствуете, как невидимая пушистая голова подтолкнула вашу руку и подозреваете, что вам придется сделать некоторые объяснения в конюшне дома. Когда вы смотрите на руины в последний раз, вы замечаете все, что осталось от первого Masterclasser: ее мерцающий плащ. Поднимая его на свои плечи, вы возвращаетесь в Habit City, размышляя обо всем, что вы узнали.

", "questLostMasterclasser4Boss": "Anti'zinnya", "questLostMasterclasser4RageTitle": "Siphoning Void", "questLostMasterclasser4RageDescription": "Siphoning Void: This bar fills when you don't complete your Dailies. When it is full, Anti'zinnya will remove the party's Mana!", diff --git a/website/common/locales/ru/settings.json b/website/common/locales/ru/settings.json index 361ee2d4c8..4bf2b96704 100644 --- a/website/common/locales/ru/settings.json +++ b/website/common/locales/ru/settings.json @@ -63,7 +63,7 @@ "newUsername": "Новое имя пользователя", "dangerZone": "Опасная зона", "resetText1": "Осторожно! Это обнулит многое в вашем аккаунте. Использовать эту функцию крайне не рекомендуется, однако некоторым игрокам она может пригодится в начале — после того, как они попробуют приложение.", - "resetText2": "You will lose all your levels, Gold, and Experience points. All your tasks (except those from challenges) will be deleted permanently and you will lose all of their historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks and equipment.", + "resetText2": "Вы потеряете все свои уровни, Золото и Очки Опыта. Все ваши задания (за исключением тех, что являются частью испытания) будут удалены навсегда, и вы потеряете всю информацию по ним. Вы потеряете всю свои экипировку, но вы сможете выкупить обратно всё, всключая все предметы ограниченного выпуска и Загадочные предметы, которые вы уже имеете ввиду подписки. (Вы должны быть нужного класса, чтобы выкупить предметы для определённого класса). Вы сохраните ваш класс, питомцев и оседланных питомцев. Быть может, вы предпочтёте использовать Шар Возрождения, который является более безопасным вариантом, и который сохранит ваши задания и экипировку.", "deleteLocalAccountText": "Вы уверены? Ваш аккаунт будет удален навсегда без возможности восстановления! Вам понадобится зарегистрировать новый аккаунт, если вы захотите пользоваться Habitica снова. Стоимость потраченных и находящихся в банке самоцветов не будет компенсирована. Если вы абсолютно уверены, напишите ваш пароль в текстовое поле.", "deleteSocialAccountText": "Вы уверены? Это безвозратно удалит ваш аккаунт! Вам придётся зарегистрировать новый аккаунт, чтобы вновь использовать Habitica. Стоимость потраченных и находящихся в банке самоцветов не будет компенсирована. Если вы абсолютно уверены, введите \"<%= magicWord %>\" в текстовое поле ниже.", "API": "API", diff --git a/website/common/locales/ru/tasks.json b/website/common/locales/ru/tasks.json index d6500b9d8b..4fa6a4b76a 100644 --- a/website/common/locales/ru/tasks.json +++ b/website/common/locales/ru/tasks.json @@ -1,6 +1,6 @@ { "clearCompleted": "Удалить завершенные", - "clearCompletedDescription": "Completed To-Dos are deleted after 30 days for non-subscribers and 90 days for subscribers.", + "clearCompletedDescription": "Завершенные задачи удаляются после 30 дней у пользователей и через 90 дней у подписчиков.", "clearCompletedConfirm": "Are you sure you want to clear your completed todos?", "lotOfToDos": "Здесь показывается 30 ваших последних завершенных задач. Вы можете посмотреть более старые выполненные задачи, выбрав в меню Данные > Анализ данных или Данные > Экспорт данных > Пользовательские данные.", "deleteToDosExplanation": "Если вы нажмёте эту кнопку, все ваши завершённые задачи и находящиеся в архиве задачи будут удалены навсегда; за исключением задач из активных испытаний и групп с подпиской. Экспортируйте их прежде, чем нажимать на кнопку, если хотите их сохранить.", @@ -33,13 +33,13 @@ "extraNotes": "Дополнительные заметки", "notes": "Заметки", "direction/Actions": "Направление/Действия", - "advancedSettings": "Advanced Settings", + "advancedSettings": "Расширенные Настройки", "taskAlias": "Псевдоним задания", "taskAliasPopover": "Этот псевдоним может быть использован для интеграции со сторонними ресурсами. Поддерживаются только тире, нижнее подчёркивание, цифры и буквы. Псевдоним задания должен быть уникальным.", "taskAliasPlaceholder": "псевдоним-вашего-задания-здесь", "taskAliasPopoverWarning": "ПРЕДУПРЕЖДЕНИЕ: Изменение этого значения может сломать любые сторонние связи, которые полагаются на псевдоним задания.", "difficulty": "Сложность", - "difficultyHelp": "Difficulty describes how challenging a Habit, Daily, or To-Do is for you to complete. A higher difficulty results in greater rewards when a Task is completed, but also greater damage when a Daily is missed or a negative Habit is clicked.", + "difficultyHelp": "Трудность характеризует на сколько сложно вам исправить привычку, завершить ежедневное дело или задачу. Более высокая сложность приводит к большей награде при завершении задачи, но также к большему ущербу при пропуске ежедневного дела или отрицательной привычки.", "trivial": "Пустяк", "easy": "Легко", "medium": "Нормально", @@ -57,7 +57,7 @@ "repeat": "Повтор", "repeats": "Повторения", "repeatEvery": "Повторять каждые", - "repeatOn": "Repeat On", + "repeatOn": "Повторять по", "repeatHelpTitle": "Как часто необходимо повторять задание?", "dailyRepeatHelpContent": "Это задание будет обязательным для выполнения каждые N дней. Количество дней выставляется в форме ниже.", "weeklyRepeatHelpContent": "Это задание будет обязательным для выполнения в выделенные дни недели. Кликните на день недели, чтобы выделить/снять выделение.", @@ -119,7 +119,7 @@ "fortifyText": "Укрепление вернет все задания, кроме испытаний, в нейтральное (желтое) состояние, как если бы вы только что добавили их, и восстановит Здоровье до максимума. Это отличная возможность, если все ваши красные задания делают игру слишком тяжелой, или же все ваши голубые задания делают игру слишком легкой. Если сбросить все до начальной стадии и обновиться звучит мотивирующе, то потратье Самоцветы и сделайте передышку.", "confirmFortify": "Вы уверены?", "fortifyComplete": "Укрепление завершено!", - "deleteTask": "Delete this Task", + "deleteTask": "Удалить это Задание", "sureDelete": "Вы уверены, что хотите удалить эту задачу?", "sureDeleteCompletedTodos": "Вы уверены, что вы хотите удалить завершённые задачи?", "streakCoins": "Бонус за серию!", diff --git a/website/common/locales/sk/front.json b/website/common/locales/sk/front.json index 6a71e1996c..1d8af42b74 100644 --- a/website/common/locales/sk/front.json +++ b/website/common/locales/sk/front.json @@ -275,6 +275,8 @@ "emailTaken": "E-mailová adresa je už použitá k účtu.", "newEmailRequired": "Chýba nová e-mailová adresa.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Potvrdenie hesla sa nezhoduje s heslom.", "invalidLoginCredentials": "Nesprávne používateľské meno a/alebo e-mail a/alebo heslo.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/sk/gear.json b/website/common/locales/sk/gear.json index 4b97f75365..73492ba6e9 100644 --- a/website/common/locales/sk/gear.json +++ b/website/common/locales/sk/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Happy Birthday, Habitica! Wear these Ridiculous Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Dúhová Bojová Zbroj", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "Priliehavý mačací oblek", diff --git a/website/common/locales/sr/front.json b/website/common/locales/sr/front.json index 02ac1297d3..c73cc52d1c 100644 --- a/website/common/locales/sr/front.json +++ b/website/common/locales/sr/front.json @@ -275,6 +275,8 @@ "emailTaken": "Email address is already used in an account.", "newEmailRequired": "Missing new email address.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Password confirmation doesn't match password.", "invalidLoginCredentials": "Incorrect username and/or email and/or password.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/sr/gear.json b/website/common/locales/sr/gear.json index a6edccb9e9..8cfe78d6e7 100644 --- a/website/common/locales/sr/gear.json +++ b/website/common/locales/sr/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Happy Birthday, Habitica! Wear these Ridiculous Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Dugin ratnički oklop", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "Otmeni kostim mačke", diff --git a/website/common/locales/sv/front.json b/website/common/locales/sv/front.json index 3b98b742c0..423c4ddf96 100644 --- a/website/common/locales/sv/front.json +++ b/website/common/locales/sv/front.json @@ -275,6 +275,8 @@ "emailTaken": "E-postadressen används redan av ett annat konto.", "newEmailRequired": "Saknar ny E-postadress.", "usernameTaken": "Inloggningsnamn är redan taget.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Lösenordsbekräftning matchar inte lösenord.", "invalidLoginCredentials": "Fel användarnamn och/eller email och/eller lösenord.", "passwordResetPage": "Återställ Lösenord", @@ -296,6 +298,7 @@ "signUpWithSocial": "Bli medlem med <%= social %>", "loginWithSocial": "Logga in med <%= social %>", "confirmPassword": "Bekräfta Lösenord", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "t.ex., HabitRabbit", "emailPlaceholder": "t.ex., rabbit@example.com", "passwordPlaceholder": "t.ex., ******************", diff --git a/website/common/locales/sv/gear.json b/website/common/locales/sv/gear.json index 633949adb8..f69d314811 100644 --- a/website/common/locales/sv/gear.json +++ b/website/common/locales/sv/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Grattis på födelsedagen Habitica! Ha på denna Löjliga Festrock för att fira denna underbara dag. Ger ingen fördel.", "armorSpecialBirthday2017Text": "Egendomlig Festrock", "armorSpecialBirthday2017Notes": "Grattis på födelsedagen Habitica! Ha på denna Egendomliga Festrock för att fira denna underbara dag. Ger ingen fördel.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Regnbågsfärgad krigarutrustning", "armorSpecialGaymerxNotes": "För att fira GaymerX Konferansen, är denna rustning dekorerad med ett självlysande, färgglatt regnbågsmönster. GaymerX är en spelkonferans som hyllar HBTQ och gaming. Tillgänligt för alla.", "armorSpecialSpringRogueText": "Smidig kattdräkt", diff --git a/website/common/locales/tr/front.json b/website/common/locales/tr/front.json index 377bccc670..ceaf622c28 100644 --- a/website/common/locales/tr/front.json +++ b/website/common/locales/tr/front.json @@ -30,7 +30,7 @@ "companyAbout": "Nasıl Çalışır", "companyBlog": "Blog", "devBlog": "Geliştirici Blog'u", - "companyContribute": "Contribute", + "companyContribute": "Katılımda bulun", "companyDonate": "Bağış Yap", "companyPrivacy": "Gizlilik", "companyTerms": "Koşullar", @@ -275,6 +275,8 @@ "emailTaken": "Bu e-posta adresi zaten bir kullanıcı hesabında kayıtlı.", "newEmailRequired": "Yeni e-posta adresi eksik.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Şifre onayı şifreyle uyuşmuyor.", "invalidLoginCredentials": "Kullanıcı adı ve/veya e-posta ve/veya şifre yanlış.", "passwordResetPage": "Şifre Sıfırla", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "Örn., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/tr/gear.json b/website/common/locales/tr/gear.json index 245bc5d962..aa1f73ca14 100644 --- a/website/common/locales/tr/gear.json +++ b/website/common/locales/tr/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "İyi ki doğdun Habitica! Bu mükemmel günü kutlamak için bu Tuhaf Parti Cübbesi'ni giy. Bir fayda sağlamaz.", "armorSpecialBirthday2017Text": "Acayip Parti Cübbesi", "armorSpecialBirthday2017Notes": "İyi ki doğdun Habitica! Bu mükemmel günü kutlamak için bu Acayip Parti Cübbesi'ni giy. Bir fayda sağlamaz.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Gökkuşağı Savaşçısı Zırhı", "armorSpecialGaymerxNotes": "GaymerX konferansının şerefine tasarlanan bu zırh ışıltılı, rengarenk gökkuşağı desenleri ile bezenmiştir. GaymerX, LGBTQ'yu ve oyunculuğu kutlayan bir fuardır ve herkese açıktır.", "armorSpecialSpringRogueText": "Kaypak Kedi Kostümü", diff --git a/website/common/locales/tr/npc.json b/website/common/locales/tr/npc.json index 2c3b8b3dd7..8542c94484 100644 --- a/website/common/locales/tr/npc.json +++ b/website/common/locales/tr/npc.json @@ -11,7 +11,7 @@ "introTour": "Here we are! I've filled out some Tasks for you based on your interests, so you can get started right away. Click a Task to edit or add new Tasks to fit your routine!", "prev": "Önceki", "next": "Sonraki", - "randomize": "Randomize", + "randomize": "Rastgele", "mattBoch": "Matt Boch", "mattShall": "Bineğinizi getireyim mi <%= name %>? Evcil hayvanlarınızı yeterince beslediğinizde hayvanlarınız binek hayvanlarına dönüşür ve burada listelenirler. Üzerlerine tıklayarak onlara binebilirsiniz!", "mattBochText1": "Ahıra hoş geldin! Ben hayvan terbiyecisi Matt. 3. seviyeden itibaren, yumurta ve iksirleri kullanarak hayvanlar elde edebilirsin. Pazarda bir yumurta açtığında, içinden çıkan hayvan burada belirir! Avatarına eklemek için bir hayvanın resmine tıkla. 3. seviyeden sonra bulacağın yiyeceklerle onları besley ve güçlü bineklere dönüşmelerini seyret.", diff --git a/website/common/locales/tr/quests.json b/website/common/locales/tr/quests.json index d83db8d9a3..d952ee3140 100644 --- a/website/common/locales/tr/quests.json +++ b/website/common/locales/tr/quests.json @@ -37,7 +37,7 @@ "questCollection": "+ <%= val %> görev eşyası bulundu", "questDamage": "+ <%= val %> canavara verilecek hasar", "begin": "Başla", - "bossHP": "Boss HP", + "bossHP": "Canavarın Sağlığı", "bossStrength": "Canavarın Gücü", "rage": "Öfke", "collect": "Topla", diff --git a/website/common/locales/uk/front.json b/website/common/locales/uk/front.json index f8c4321090..0fa6d4802e 100644 --- a/website/common/locales/uk/front.json +++ b/website/common/locales/uk/front.json @@ -275,6 +275,8 @@ "emailTaken": "Email address is already used in an account.", "newEmailRequired": "Missing new email address.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Password confirmation doesn't match password.", "invalidLoginCredentials": "Incorrect username and/or email and/or password.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/uk/gear.json b/website/common/locales/uk/gear.json index 311a7af4ad..ef045eea5e 100644 --- a/website/common/locales/uk/gear.json +++ b/website/common/locales/uk/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Happy Birthday, Habitica! Wear these Ridiculous Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "Rainbow Warrior Armor", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "Гладенький котячий костюм", diff --git a/website/common/locales/zh/character.json b/website/common/locales/zh/character.json index 12193aa61a..d65529a3e5 100644 --- a/website/common/locales/zh/character.json +++ b/website/common/locales/zh/character.json @@ -60,8 +60,8 @@ "winteryColors": "冷色", "equipment": "装备", "equipmentBonus": "装备", - "equipmentBonusText": "Stat bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.", - "classBonusText": "Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the Stat bonus it grants.", + "equipmentBonusText": "您佩戴的战斗装备提供属性值加成。点击物品栏下的装备按钮选择您的战斗装备。", + "classBonusText": "使用与职业相符道具时可以发挥比其他职业的道具更显著的效果。(如果您还未解锁职业,也没有选择其他职业,则您的默认职业是战士。)使用符合您当前职业的装备可令属性点获得50%加成。", "classEquipBonus": "职业奖励", "battleGear": "战斗装备", "battleGearText": "这是你在战斗中的装备;这会影响您在任务重的各项数值", diff --git a/website/common/locales/zh/front.json b/website/common/locales/zh/front.json index 0e9870cd0c..e44d2deed1 100644 --- a/website/common/locales/zh/front.json +++ b/website/common/locales/zh/front.json @@ -275,6 +275,8 @@ "emailTaken": "邮件地址已经在现有账号中存在", "newEmailRequired": "缺少新的邮件地址", "usernameTaken": "登录用户名已被使用", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "密码不匹配", "invalidLoginCredentials": "错误的用户名 和/或 电子邮件 和/或 密码。", "passwordResetPage": "重置密码", @@ -296,6 +298,7 @@ "signUpWithSocial": "使用<%= social %>注册", "loginWithSocial": "使用<%= social %>登陆", "confirmPassword": "确认密码", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "例如HabitRabbit", "emailPlaceholder": "例如rabbit@example.com", "passwordPlaceholder": "例如哔——", diff --git a/website/common/locales/zh/gear.json b/website/common/locales/zh/gear.json index 96fc73e187..ec3d9ab1d3 100644 --- a/website/common/locales/zh/gear.json +++ b/website/common/locales/zh/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "生日快乐,Habitica!穿上这些滑稽的派对长袍去庆祝美妙的一天。没有属性加成。", "armorSpecialBirthday2017Text": "怪诞的派对长袍", "armorSpecialBirthday2017Notes": "生日快乐,Habitica!穿上这些怪诞的派对长袍去庆祝美妙的一天。没有属性加成。", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "彩虹战士护甲", "armorSpecialGaymerxNotes": "为了庆祝GaymerX会议的召开,该装备带有炫目多彩的发光彩虹图样!GaymerX是一个向所有人开放并声援LGBTQ的游戏展览会", "armorSpecialSpringRogueText": "圆滑猫套装", diff --git a/website/common/locales/zh_TW/front.json b/website/common/locales/zh_TW/front.json index 0b0c6eb074..14cae98e5f 100644 --- a/website/common/locales/zh_TW/front.json +++ b/website/common/locales/zh_TW/front.json @@ -275,6 +275,8 @@ "emailTaken": "該電子郵件已經被其他帳戶使用。", "newEmailRequired": "Missing new email address.", "usernameTaken": "Login Name already taken.", + "usernameWrongLength": "Login Name must be between 1 and 20 characters long.", + "usernameBadCharacters": "Login Name must contain only letters a to z, numbers 0 to 9, hyphens, or underscores.", "passwordConfirmationMatch": "Password confirmation doesn't match password.", "invalidLoginCredentials": "Incorrect username and/or email and/or password.", "passwordResetPage": "Reset Password", @@ -296,6 +298,7 @@ "signUpWithSocial": "Sign up with <%= social %>", "loginWithSocial": "Log in with <%= social %>", "confirmPassword": "Confirm Password", + "usernameLimitations": "Login Name must be 1 to 20 characters long, containing only letters a to z, or numbers 0 to 9, or hyphens, or underscores.", "usernamePlaceholder": "e.g., HabitRabbit", "emailPlaceholder": "e.g., rabbit@example.com", "passwordPlaceholder": "e.g., ******************", diff --git a/website/common/locales/zh_TW/gear.json b/website/common/locales/zh_TW/gear.json index fda4f44af5..227fdb22a7 100644 --- a/website/common/locales/zh_TW/gear.json +++ b/website/common/locales/zh_TW/gear.json @@ -416,6 +416,8 @@ "armorSpecialBirthday2016Notes": "Happy Birthday, Habitica! Wear these Ridiculous Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialBirthday2017Text": "Whimsical Party Robes", "armorSpecialBirthday2017Notes": "Happy Birthday, Habitica! Wear these Whimsical Party Robes to celebrate this wonderful day. Confers no benefit.", + "armorSpecialBirthday2018Text": "Fanciful Party Robes", + "armorSpecialBirthday2018Notes": "Happy Birthday, Habitica! Wear these Fanciful Party Robes to celebrate this wonderful day. Confers no benefit.", "armorSpecialGaymerxText": "彩虹戰士護甲", "armorSpecialGaymerxNotes": "In celebration of the GaymerX Conference, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGTBQ and gaming and is open to everyone.", "armorSpecialSpringRogueText": "圓滑貓套裝",