refactor(bs3): fix

This commit is contained in:
Matteo Pagliazzi 2014-01-31 22:05:09 +01:00
parent 823296fc41
commit 49e1bf1ba4

View file

@ -1,4 +1,4 @@
//div(ng-controller='SettingsCtrl')
//div(ng-controller='SettingsCtrl') Above all
div(modal='modals.reset')
script(type='text/ng-template', id='modals/reset.html')
.modal-header
@ -26,11 +26,11 @@ script(type='text/ng-template', id='modals/restore.html')
.option-group.option-medium
input.option-content(type='number', step="any", data-for='stats.exp', ng-model='restoreValues.stats.exp')
span.input-suffix=env.t('experience')
.option-group.option-medium(ng-if='!user.purchased.plan.customerId')
//input.option-content(type='number', step="any", data-for='stats.gp', ng-model='restoreValues.stats.gp')
input.option-content(type='number', step="any", data-for='stats.gp', ng-model='restoreValues.stats.gp',disabled)
.option-group.option-medium
input.option-content(type='number', step="any", data-for='stats.gp', ng-model='restoreValues.stats.gp')
//input.option-content(type='number', step="any", data-for='stats.gp', ng-model='restoreValues.stats.gp',disabled)
span.input-suffix=env.t('gold')
p.alert
//-p.alert
small=env.t('disabledWinterEvent')
.option-group.option-medium
input.option-content(type='number', step="any", data-for='stats.mp', ng-model='restoreValues.stats.mp')
@ -38,33 +38,6 @@ script(type='text/ng-template', id='modals/restore.html')
.option-group.option-medium
input.option-content(type='number', data-for='stats.lvl', ng-model='restoreValues.stats.lvl')
span.input-suffix=env.t('level')
//-
//- Commenting out since it doesn't make sense to restore equipment with Armory anymore. They can just restore GP & buy
h3 Equipment
.option-group.option-medium
input.option-content(type='number', data-for='items.weapon', ng-model='restoreValues.items.weapon')
span.input-suffix Weapon
.option-group.option-medium
<<<<<<< HEAD
input.option-content(type='number', data-for='items.armor', ng-model='restoreValues.items.armor')
span.input-suffix Armor
=======
input.option-content(type='number', step="any", data-for='stats.exp', ng-model='restoreValues.stats.exp')
span.input-suffix=env.t('experience')
.option-group.option-medium
input.option-content(type='number', step="any", data-for='stats.gp', ng-model='restoreValues.stats.gp')
//input.option-content(type='number', step="any", data-for='stats.gp', ng-model='restoreValues.stats.gp',disabled)
span.input-suffix=env.t('gold')
//-p.alert
small=env.t('disabledWinterEvent')
>>>>>>> develop
.option-group.option-medium
input.option-content(type='number', data-for='items.head', ng-model='restoreValues.items.head')
span.input-suffix Helm
.option-group.option-medium
<<<<<<< HEAD
input.option-content(type='number', data-for='items.shield', ng-model='restoreValues.items.shield')
span.input-suffix Shield
h3=env.t('achievements')
.option-group.option-medium
input.option-content(type='number', data-for='achievements.streak', ng-model='restoreValues.achievements.streak')
@ -75,20 +48,6 @@ script(type='text/ng-template', id='modals/restore.html')
.modal-footer
button.btn.btn-default.cancel(ng-click='modals.restore = false')=env.t('discardChanges')
button.btn.btn-primary(ng-click='restore()')=env.t('saveAndClose')
=======
input.option-content(type='number', data-for='stats.lvl', ng-model='restoreValues.stats.lvl')
span.input-suffix=env.t('level')
h3=env.t('achievements')
.option-group.option-medium
input.option-content(type='number', data-for='achievements.streak', ng-model='restoreValues.achievements.streak')
span.input-suffix=env.t('fix21Streaks')
//- This is causing too many problems for users
h3=env.t('other')
a.btn.btn-small.btn-warning(ng-controller='FooterCtrl', ng-click='addMissedDay()')=env.t('triggerDay')
.modal-footer
button.btn.btn-default.cancel(ng-click='modals.restore = false')=env.t('discardChanges')
button.btn.btn-primary(ng-click='restore()')=env.t('saveAndClose')
>>>>>>> develop
//div(modal='modals.delete')
script(type='text/ng-template', id='modals/delete.html')