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refactor(restore): remove restore-gear commented-out code, that stuff is
incompatible with new gear setup (circa class system)
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1 changed files with 0 additions and 15 deletions
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@ -36,21 +36,6 @@ div(ng-controller='SettingsCtrl')
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.option-group.option-medium
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input.option-content(type='number', data-for='stats.lvl', ng-model='restoreValues.stats.lvl')
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span.input-suffix=env.t('level')
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//-
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//- Commenting out since it doesn't make sense to restore equipment with Armory anymore. They can just restore GP & buy
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h3 Equipment
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.option-group.option-medium
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input.option-content(type='number', data-for='items.weapon', ng-model='restoreValues.items.weapon')
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span.input-suffix Weapon
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.option-group.option-medium
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input.option-content(type='number', data-for='items.armor', ng-model='restoreValues.items.armor')
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span.input-suffix Armor
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.option-group.option-medium
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input.option-content(type='number', data-for='items.head', ng-model='restoreValues.items.head')
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span.input-suffix Helm
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.option-group.option-medium
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input.option-content(type='number', data-for='items.shield', ng-model='restoreValues.items.shield')
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span.input-suffix Shield
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h3=env.t('achievements')
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.option-group.option-medium
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input.option-content(type='number', data-for='achievements.streak', ng-model='restoreValues.achievements.streak')
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