From 4fbc31d1e6bb1983dc36d35e8ee460e4f98b1539 Mon Sep 17 00:00:00 2001 From: Sabe Jones Date: Sun, 17 Nov 2013 09:55:04 -0600 Subject: [PATCH] Change "HP" to "Health" and clarify Potion type --- script/items.coffee | 48 ++++++++++++++++++++++----------------------- 1 file changed, 24 insertions(+), 24 deletions(-) diff --git a/script/items.coffee b/script/items.coffee index e43fde3cf8..e7c9bbae22 100644 --- a/script/items.coffee +++ b/script/items.coffee @@ -14,35 +14,35 @@ items = module.exports.items = ] armor: [ {index: 0, text: "Cloth Armor", classes: 'armor_0', notes:'Training armor.', defense: 0, value:0} - {index: 1, text: "Leather Armor", classes: 'armor_1', notes:'Decreases HP loss by 4%.', defense: 4, value:30} - {index: 2, text: "Chain Mail", classes: 'armor_2', notes:'Decreases HP loss by 6%.', defense: 6, value:45} - {index: 3, text: "Plate Mail", classes: 'armor_3', notes:'Decreases HP loss by 7%.', defense: 7, value:65} - {index: 4, text: "Red Armor", classes: 'armor_4', notes:'Decreases HP loss by 8%.', defense: 8, value:90} - {index: 5, text: "Golden Armor", classes: 'armor_5', notes:'Decreases HP loss by 10%.', defense: 10, value:120} - {index: 6, text: "Shade Armor", classes: 'armor_6', notes:'Decreases HP loss by 12%.', defense: 12, value:150, canOwn: ((u)-> +u.backer?.tier >= 45)} - {index: 7, text: "Crystal Armor", classes: 'armor_7', notes:'Decreases HP loss by 14%.', defense: 14, value:170, canOwn: ((u)-> +u.contributor?.level >= 2)} + {index: 1, text: "Leather Armor", classes: 'armor_1', notes:'Decreases Health loss by 4%.', defense: 4, value:30} + {index: 2, text: "Chain Mail", classes: 'armor_2', notes:'Decreases Health loss by 6%.', defense: 6, value:45} + {index: 3, text: "Plate Mail", classes: 'armor_3', notes:'Decreases Health loss by 7%.', defense: 7, value:65} + {index: 4, text: "Red Armor", classes: 'armor_4', notes:'Decreases Health loss by 8%.', defense: 8, value:90} + {index: 5, text: "Golden Armor", classes: 'armor_5', notes:'Decreases Health loss by 10%.', defense: 10, value:120} + {index: 6, text: "Shade Armor", classes: 'armor_6', notes:'Decreases Health loss by 12%.', defense: 12, value:150, canOwn: ((u)-> +u.backer?.tier >= 45)} + {index: 7, text: "Crystal Armor", classes: 'armor_7', notes:'Decreases Health loss by 14%.', defense: 14, value:170, canOwn: ((u)-> +u.contributor?.level >= 2)} ] head: [ {index: 0, text: "No Helm", classes: 'head_0', notes:'Training helm.', defense: 0, value:0} - {index: 1, text: "Leather Helm", classes: 'head_1', notes:'Decreases HP loss by 2%.', defense: 2, value:15} - {index: 2, text: "Chain Coif", classes: 'head_2', notes:'Decreases HP loss by 3%.', defense: 3, value:25} - {index: 3, text: "Plate Helm", classes: 'head_3', notes:'Decreases HP loss by 4%.', defense: 4, value:45} - {index: 4, text: "Red Helm", classes: 'head_4', notes:'Decreases HP loss by 5%.', defense: 5, value:60} - {index: 5, text: "Golden Helm", classes: 'head_5', notes:'Decreases HP loss by 6%.', defense: 6, value:80} - {index: 6, text: "Shade Helm", classes: 'head_6', notes:'Decreases HP loss by 7%.', defense: 7, value:100, canOwn: ((u)-> +u.backer?.tier >= 45)} - {index: 7, text: "Crystal Helm", classes: 'head_7', notes:'Decreases HP loss by 8%.', defense: 8, value:120, canOwn: ((u)-> +u.contributor?.level >= 3)} + {index: 1, text: "Leather Helm", classes: 'head_1', notes:'Decreases Health loss by 2%.', defense: 2, value:15} + {index: 2, text: "Chain Coif", classes: 'head_2', notes:'Decreases Health loss by 3%.', defense: 3, value:25} + {index: 3, text: "Plate Helm", classes: 'head_3', notes:'Decreases Health loss by 4%.', defense: 4, value:45} + {index: 4, text: "Red Helm", classes: 'head_4', notes:'Decreases Health loss by 5%.', defense: 5, value:60} + {index: 5, text: "Golden Helm", classes: 'head_5', notes:'Decreases Health loss by 6%.', defense: 6, value:80} + {index: 6, text: "Shade Helm", classes: 'head_6', notes:'Decreases Health loss by 7%.', defense: 7, value:100, canOwn: ((u)-> +u.backer?.tier >= 45)} + {index: 7, text: "Crystal Helm", classes: 'head_7', notes:'Decreases Health loss by 8%.', defense: 8, value:120, canOwn: ((u)-> +u.contributor?.level >= 3)} ] shield: [ {index: 0, text: "No Shield", classes: 'shield_0', notes:'No Shield.', defense: 0, value:0} - {index: 1, text: "Wooden Shield", classes: 'shield_1', notes:'Decreases HP loss by 3%', defense: 3, value:20} - {index: 2, text: "Buckler", classes: 'shield_2', notes:'Decreases HP loss by 4%.', defense: 4, value:35} - {index: 3, text: "Reinforced Shield", classes: 'shield_3', notes:'Decreases HP loss by 5%.', defense: 5, value:55} - {index: 4, text: "Red Shield", classes: 'shield_4', notes:'Decreases HP loss by 7%.', defense: 7, value:70} - {index: 5, text: "Golden Shield", classes: 'shield_5', notes:'Decreases HP loss by 8%.', defense: 8, value:90} - {index: 6, text: "Tormented Skull", classes: 'shield_6', notes:'Decreases HP loss by 9%.', defense: 9, value:120, canOwn: ((u)-> +u.backer?.tier >= 45)} - {index: 7, text: "Crystal Shield", classes: 'shield_7', notes:'Decreases HP loss by 10%.', defense: 10, value:150, canOwn: ((u)-> +u.contributor?.level >= 5)} + {index: 1, text: "Wooden Shield", classes: 'shield_1', notes:'Decreases Health loss by 3%', defense: 3, value:20} + {index: 2, text: "Buckler", classes: 'shield_2', notes:'Decreases Health loss by 4%.', defense: 4, value:35} + {index: 3, text: "Reinforced Shield", classes: 'shield_3', notes:'Decreases Health loss by 5%.', defense: 5, value:55} + {index: 4, text: "Red Shield", classes: 'shield_4', notes:'Decreases Health loss by 7%.', defense: 7, value:70} + {index: 5, text: "Golden Shield", classes: 'shield_5', notes:'Decreases Health loss by 8%.', defense: 8, value:90} + {index: 6, text: "Tormented Skull", classes: 'shield_6', notes:'Decreases Health loss by 9%.', defense: 9, value:120, canOwn: ((u)-> +u.backer?.tier >= 45)} + {index: 7, text: "Crystal Shield", classes: 'shield_7', notes:'Decreases Health loss by 10%.', defense: 10, value:150, canOwn: ((u)-> +u.contributor?.level >= 5)} ] - potion: {type: 'potion', text: "Potion", notes: "Recover 15 HP (Instant Use)", value: 25, classes: 'potion'} + potion: {type: 'potion', text: "Health Potion", notes: "Recover 15 Health (Instant Use)", value: 25, classes: 'potion'} reroll: {type: 'reroll', text: "Re-Roll", classes: 'reroll', notes: "Resets your task values back to 0 (yellow). Useful when everything's red and it's hard to stay alive.", value:0 } eggs: @@ -73,7 +73,7 @@ items = module.exports.items = food: Meat: text: 'Meat', target: 'Base' Milk: text: 'Milk', target: 'White' - Potatoe: text: 'Potatoe', target: 'Desert' + Potatoe: text: 'Potato', target: 'Desert' Strawberry: text: 'Strawberry', target: 'Red' Chocolate: text: 'Chocolate', target: 'Shade' Fish: text: 'Fish', target: 'Skeleton' @@ -108,7 +108,7 @@ _.each items.hatchingPotions, (pot,k) -> _.defaults pot, {name: k, value: 2, notes: "Pour this on an egg, and it will hatch as a #{pot.text} pet."} _.each items.food, (food,k) -> - _.defaults food, {value: 1, name: k, notes: "Feed this to a pet and it may grown into a sturdy steed."} + _.defaults food, {value: 1, name: k, notes: "Feed this to a pet and it may grow into a sturdy steed."} module.exports.buyItem = (user, type) -> nextItem =