diff --git a/src/models/group.js b/src/models/group.js index 697de31959..8d29fe6885 100644 --- a/src/models/group.js +++ b/src/models/group.js @@ -189,7 +189,7 @@ GroupSchema.statics.collectQuest = function(user, progress, cb) { }); var foundText = _.reduce(progress.collect, function(m,v,k){ - m.push(v + ' ' + quest.collect[k].text); + m.push(v + ' ' + quest.collect[k].text('en')); return m; }, []); foundText = foundText ? foundText.join(', ') : 'nothing'; @@ -221,7 +221,7 @@ GroupSchema.statics.bossQuest = function(user, progress, cb) { var down = progress.down * quest.boss.str; // multiply by boss strength group.quest.progress.hp -= progress.up; - group.sendChat("`" + user.profile.name + " attacks " + quest.boss.name + " for " + (progress.up.toFixed(1)) + " damage, " + quest.boss.name + " attacks party for " + Math.abs(down).toFixed(1) + " damage.`"); + group.sendChat("`" + user.profile.name + " attacks " + quest.boss.name('en') + " for " + (progress.up.toFixed(1)) + " damage, " + quest.boss.name + " attacks party for " + Math.abs(down).toFixed(1) + " damage.`"); // Everyone takes damage var series = [ @@ -232,7 +232,7 @@ GroupSchema.statics.bossQuest = function(user, progress, cb) { // Boss slain, finish quest if (group.quest.progress.hp <= 0) { - group.sendChat('`You defeated ' + quest.boss.name + '! Questing party members receive the rewards of victory.`'); + group.sendChat('`You defeated ' + quest.boss.name('en') + '! Questing party members receive the rewards of victory.`'); // Participants: Grant rewards & achievements, finish quest series.push(function(cb2){ group.finishQuest(quest,cb2);