fix(bs3): port pet feeding bar

This commit is contained in:
Tyler Renelle 2014-02-07 21:57:26 -07:00
parent 37340d2318
commit 5db96ebca2

View file

@ -56,8 +56,8 @@ script(type='text/ng-template', id='partials/options.inventory.pets.html')
menu
div(ng-repeat='potion in Content.hatchingPotions', popover-trigger='mouseenter', popover='{{potion.text}} {{egg.text}}', popover-placement='bottom', ng-init='pet = egg.key+"-"+potion.key')
button(class="pet-button Pet-{{pet}}", ng-if='user.items.pets[pet]>0', ng-class='{active: user.items.currentPet == pet, selectableInventory: selectedFood}', ng-click='choosePet(egg.key, potion.key)')
.progress(ng-show='!user.items.mounts[pet]', ng-class='{"progress-success": user.items.pets[pet]<50}')
.bar(style="width: {{user.items.pets[pet]/.5}}%;")
.progress(ng-show='!user.items.mounts[pet]')
.progress-bar.progress-bar-success(style="width:{{user.items.pets[pet]/.5}}%")
button(class="pet-button pet-not-owned", ng-if='!user.items.pets[pet]')
.PixelPaw
button(class="pet-button Pet-{{pet}}" ng-if='user.items.pets[pet]<0',style='opacity:0.1;filter:alpha(opacity=10)')