diff --git a/public/js/services/guideServices.js b/public/js/services/guideServices.js index 77b27df9cb..3535086828 100644 --- a/public/js/services/guideServices.js +++ b/public/js/services/guideServices.js @@ -174,7 +174,7 @@ angular.module('guideServices', []). }, { element: ".meter.mana", title: "Spells", - content: "You can now unlock class-specific spells. You'll see your first at level 6. Your mana replenishes 10 points per day (plus a bonus based on your Intelligence attribute)." + content: "You can now unlock class-specific spells. You'll see your first at level 6. Your mana replenishes 10 points per day, plus 1 point per completed To-Do." }, { orphan: true, title: "Read More", diff --git a/views/options/inventory/inventory.jade b/views/options/inventory/inventory.jade index 4b9b57ef45..0e2e0143b2 100644 --- a/views/options/inventory/inventory.jade +++ b/views/options/inventory/inventory.jade @@ -1,7 +1,7 @@ script(type='text/ng-template', id='partials/options.inventory.equipment.html') .row-fluid .span6.border-right - h3 Equipment + h3 Battle Gear small This is the gear you wear into battle, it affects numbers when interacting with your tasks. li.customize-menu.inventory-gear menu.pets-menu(label='{{label}}', ng-repeat='(klass,label) in {base:"Base", warrior:"Warrior", wizard:"Wizard", rogue:"Rogue", healer:"Healer", special:"Special"}', ng-show='gear[klass]')