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change Fortify Potion description for blue tasks making the game too easy - fixes https://github.com/HabitRPG/habitrpg/issues/5758
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@ -85,7 +85,7 @@
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"fortifyName": "Fortify Potion",
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"fortifyPop": "Return all tasks to neutral value (yellow color), and restore all lost Health.",
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"fortify": "Fortify",
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"fortifyText": "Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them, and top your Health off to full. Consider this an option of last resort! Red tasks provide good incentive to improve. But if all that red fills you with despair, and the beginning of each new day proves lethal, spend the Gems and catch a reprieve!",
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"fortifyText": "Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them, and top your Health off to full. This is great if all your red tasks are making the game too hard, or all your blue tasks are making the game too easy. If starting fresh sounds much more motivating, spend the Gems and catch a reprieve!",
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"sureDelete": "Are you sure you want to delete this task?",
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"streakCoins": "Streak Bonus!",
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"pushTaskToTop": "Push task to top",
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