Implement new "flat" and "classbased" automatic allocation modes

This commit is contained in:
Sabe Jones 2013-12-28 11:56:36 -06:00
parent 82afe6e796
commit 6997cd9821
2 changed files with 88 additions and 22 deletions

View file

@ -63,7 +63,7 @@ process.chdir = function (dir) {
}; };
},{}],3:[function(require,module,exports){ },{}],3:[function(require,module,exports){
var global=self;/** var global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {};/**
* @license * @license
* Lo-Dash 2.4.1 (Custom Build) <http://lodash.com/> * Lo-Dash 2.4.1 (Custom Build) <http://lodash.com/>
* Build: `lodash modern -o ./dist/lodash.js` * Build: `lodash modern -o ./dist/lodash.js`
@ -11937,7 +11937,7 @@ var process=require("__browserify_process");(function() {
*/ */
updateStats: function(stats) { updateStats: function(stats) {
var suggested, tallies, tnl; var diff, ideal, lowest, preference, suggested, tallies, tnl;
if (stats.hp <= 0) { if (stats.hp <= 0) {
return user.stats.hp = 0; return user.stats.hp = 0;
} }
@ -11956,23 +11956,64 @@ var process=require("__browserify_process");(function() {
user.stats.lvl++; user.stats.lvl++;
tnl = api.tnl(user.stats.lvl); tnl = api.tnl(user.stats.lvl);
if (user.preferences.automaticAllocation) { if (user.preferences.automaticAllocation) {
tallies = _.reduce(user.tasks, (function(m, v) { switch (user.preferences.allocationMode) {
m[v.attribute || 'str'] += v.value; case "flat":
return m; lowest = Math.min(user.stats.str, user.stats.int, user.stats.con, user.stats.per);
}), { if (user.stats.int === lowest) {
str: 0, user.stats.int++;
int: 0, } else if (user.stats.per === lowest) {
con: 0, user.stats.per++;
per: 0 } else if (user.stats.str === lowest) {
}); user.stats.str++;
suggested = _.reduce(tallies, (function(m, v, k) { } else {
if (v > tallies[m]) { user.stats.con++;
return k; }
} else { break;
return m; case "classbased":
} ideal = [user.stats.lvl / 7, user.stats.lvl / 7, user.stats.lvl / 7 * 2, user.stats.lvl / 7 * 3];
}), 'str'); if (user.stats["class"] === "wizard") {
user.stats[suggested]++; preference = ["con", "str", "per", "int"];
} else if (user.stats["class"] === "rogue") {
preference = ["int", "con", "str", "per"];
} else if (user.stats["class"] === "healer") {
preference = ["str", "per", "int", "con"];
} else {
preference = ["per", "int", "con", "str"];
}
diff = [user.stats[preference[0]] - ideal[0], user.stats[preference[1]] - ideal[1], user.stats[preference[2]] - ideal[2], user.stats[preference[3]] - ideal[3]];
suggested = _.findIndex(diff, (function(val) {
if (val === _.min(diff)) {
return true;
}
}));
if (suggested === -1) {
user.stats.str++;
} else {
user.stats[preference[suggested]]++;
}
break;
case "taskbased":
tallies = _.reduce(user.tasks, (function(m, v) {
m[v.attribute || 'str'] += v.value;
return m;
}), {
str: 0,
int: 0,
con: 0,
per: 0
});
suggested = _.reduce(tallies, (function(m, v, k) {
if (v > tallies[m]) {
return k;
} else {
return m;
}
}), 'str');
user.stats[suggested]++;
break;
default:
user.stats.str++;
}
} else { } else {
user.stats.points = user.stats.lvl - (user.stats.con + user.stats.str + user.stats.per + user.stats.int); user.stats.points = user.stats.lvl - (user.stats.con + user.stats.str + user.stats.per + user.stats.int);
} }

View file

@ -962,9 +962,34 @@ api.wrap = (user) ->
# Auto-allocate a point, or give them a new manual point # Auto-allocate a point, or give them a new manual point
if user.preferences.automaticAllocation if user.preferences.automaticAllocation
tallies = _.reduce user.tasks, ((m,v)-> m[v.attribute or 'str'] += v.value;m), {str:0,int:0,con:0,per:0} switch user.preferences.allocationMode
suggested = _.reduce tallies, ((m,v,k)-> if v>tallies[m] then k else m), 'str' when "flat"
user.stats[suggested]++ lowest = Math.min(user.stats.str, user.stats.int, user.stats.con, user.stats.per)
if user.stats.int is lowest # In case of ties, favor INT first, to get the next point sooner
user.stats.int++
else if user.stats.per is lowest # Then favor PER, it's a god stat
user.stats.per++
else if user.stats.str is lowest # Then favor STR, everyone loves crits
user.stats.str++
else
user.stats.con++ # CON, the unsexiest of attributes
when "classbased"
# Attributes get 3:2:1:1 per 7 levels. But put dump stats up front so they're favored in ties ("building the foundation of the pyramid")
ideal = [(user.stats.lvl / 7), (user.stats.lvl / 7), (user.stats.lvl / 7 * 2), (user.stats.lvl / 7 * 3)] # Tertiary, quaternary, secondary, primary
# Primary, secondary etc. attributes aren't explicitly defined, so hardcode them. In order per above
if user.stats.class is "wizard" then preference = ["con", "str", "per", "int"]
else if user.stats.class is "rogue" then preference = ["int", "con", "str", "per"]
else if user.stats.class is "healer" then preference = ["str", "per", "int", "con"]
else preference = ["per", "int", "con", "str"]
# Get the difference between the ideal attribute spread according to level, and the user's current spread.
diff = [(user.stats[preference[0]]-ideal[0]),(user.stats[preference[1]]-ideal[1]),(user.stats[preference[2]]-ideal[2]),(user.stats[preference[3]]-ideal[3])]
suggested = _.findIndex(diff, ((val) -> if val is _.min(diff) then true)) # Returns the index of the first attribute that's furthest behind the ideal
if suggested is -1 then user.stats.str++ else user.stats[preference[suggested]]++ # If _findIndex failed, we'd get a -1...
when "taskbased" # old logic, temp
tallies = _.reduce user.tasks, ((m,v)-> m[v.attribute or 'str'] += v.value;m), {str:0,int:0,con:0,per:0}
suggested = _.reduce tallies, ((m,v,k)-> if v>tallies[m] then k else m), 'str'
user.stats[suggested]++
else user.stats.str++ # if all else fails, dump into STR
else else
# add new allocatable points. We could do user.stats.points++, but this does a fail-safe just in case # add new allocatable points. We could do user.stats.points++, but this does a fail-safe just in case
user.stats.points = user.stats.lvl - (user.stats.con + user.stats.str + user.stats.per + user.stats.int); user.stats.points = user.stats.lvl - (user.stats.con + user.stats.str + user.stats.per + user.stats.int);